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| 1 | - | --CREDIT TO TARTINO! |
| 1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 2 | - | --LEAKED BY VIKTOR ON V3RMILLION |
| 2 | + | local Player,game,owner = owner,game |
| 3 | local RealPlayer = Player | |
| 4 | - | --COPY BELOW |
| 4 | + | do |
| 5 | - | --///////////////////////////////////////// |
| 5 | + | print("FE Compatibility code by Mokiros")
|
| 6 | local rp = RealPlayer | |
| 7 | script.Parent = rp.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 51 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
| 52 | end | |
| 53 | for _,t in pairs(CAS.Actions) do | |
| 54 | for _,k in pairs(t.Keys) do | |
| 55 | if k==io.KeyCode then | |
| 56 | t.Function(t.Name,io.UserInputState,io) | |
| 57 | end | |
| 58 | end | |
| 59 | end | |
| 60 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 61 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 62 | end | |
| 63 | end) | |
| 64 | Event.Parent = NLS([==[ | |
| 65 | local Player = game:GetService("Players").LocalPlayer
| |
| 66 | local Event = script:WaitForChild("UserInput_Event")
| |
| 67 | local Mouse = Player:GetMouse() | |
| 68 | local UIS = game:GetService("UserInputService")
| |
| 69 | local input = function(io,a) | |
| 70 | if a then return end | |
| 71 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 72 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 73 | end | |
| 74 | UIS.InputBegan:Connect(input) | |
| 75 | UIS.InputEnded:Connect(input) | |
| 76 | local h,t | |
| 77 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 78 | --If player is not moving their mouse, client won't fire events | |
| 79 | while wait(1/30) do | |
| 80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 83 | end | |
| 84 | end]==],Player.Character) | |
| 85 | ||
| 86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 87 | --Real game object | |
| 88 | local _rg = game | |
| 89 | ||
| 90 | --Metatable for fake service | |
| 91 | local fsmt = {
| |
| 92 | __index = function(self,k) | |
| 93 | local s = rawget(self,"_RealService") | |
| 94 | if s then | |
| 95 | return typeof(s[k])=="function" | |
| 96 | and function(_,...)return s[k](s,...)end or s[k] | |
| 97 | end | |
| 98 | end, | |
| 99 | __newindex = function(self,k,v) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then s[k]=v end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return rawget(self,s) or _rg:GetService(s) | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | RunService = FakeService({
| |
| 120 | _btrs = {},
| |
| 121 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 122 | BindToRenderStep = function(self,name,_,fun) | |
| 123 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 124 | end, | |
| 125 | UnbindFromRenderStep = function(self,name) | |
| 126 | self._btrs[name]:Disconnect() | |
| 127 | end, | |
| 128 | },"RunService") | |
| 129 | } | |
| 130 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 131 | g.service = g.GetService | |
| 132 | FakeService(g,game) | |
| 133 | --Changing owner to fake player object to support owner:GetMouse() | |
| 134 | game,owner = g,g.Players.LocalPlayer | |
| 135 | end | |
| 136 | ||
| 137 | local Me = game.Players.LocalPlayer | |
| 138 | bin = Instance.new("HopperBin")
| |
| 139 | bin.Name = "Fap (Q and E)" | |
| 140 | bin.Parent = Me.Backpack | |
| 141 | ||
| 142 | local SIZE = 1 | |
| 143 | local DISTANCE = 1 | |
| 144 | local RAISE = 0.03 | |
| 145 | local INCLINE = 0.001 | |
| 146 | local ChaneOfEnjoyment = 10 | |
| 147 | local Auto = false | |
| 148 | local AutoAmout = 1 | |
| 149 | ||
| 150 | local char = Me.Character | |
| 151 | local Torsoz = char:findFirstChild("Torso")
| |
| 152 | local RA = char:findFirstChild("Right Arm")
| |
| 153 | local LA = char:findFirstChild("Left Arm")
| |
| 154 | local H = char:findFirstChild("Head")
| |
| 155 | local RS = Torsoz:findFirstChild("Right Shoulder")
| |
| 156 | local LS = Torsoz:findFirstChild("Left Shoulder")
| |
| 157 | local N = Torsoz:findFirstChild("Neck")
| |
| 158 | local Joint1 | |
| 159 | local Joint2 | |
| 160 | local Fap = 1 | |
| 161 | local FapCount = Instance.new("Part")
| |
| 162 | local FapCountM = Instance.new("Model")
| |
| 163 | local Points = 0 | |
| 164 | local Dks = {}
| |
| 165 | local InTenPoints = 0 | |
| 166 | local RaiseOrg = RAISE | |
| 167 | local Tickup = false | |
| 168 | ||
| 169 | Me:ClearCharacterAppearance() | |
| 170 | wait(0.1) | |
| 171 | Me.Character.Head.BrickColor = BrickColor.new("Cool yellow")
| |
| 172 | Me.Character.Torso.BrickColor = BrickColor.new("Cool yellow")
| |
| 173 | Me.Character["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
| |
| 174 | Me.Character["Right Leg"].BrickColor = BrickColor.new("Cool yellow")
| |
| 175 | Me.Character["Left Leg"].BrickColor = BrickColor.new("Cool yellow")
| |
| 176 | Me.Character["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
| |
| 177 | pcall(function() Me.Character.Torso.roblox:Destroy() end) | |
| 178 | ||
| 179 | local P = Instance.new("Part")
| |
| 180 | P.Anchored = false | |
| 181 | P.CanCollide = false | |
| 182 | P.Name = "Part" | |
| 183 | P.formFactor = "Custom" | |
| 184 | P.Size = Vector3.new(0.5,0.5,0.5) | |
| 185 | P.Locked = true | |
| 186 | P.TopSurface = 0 | |
| 187 | P.BottomSurface = 0 | |
| 188 | ||
| 189 | local Model = Instance.new("Model", char)
| |
| 190 | Model.Name = "Troll" | |
| 191 | ||
| 192 | local B1 = Instance.new("Part", Model)
| |
| 193 | B1.Name = "Di-ck" | |
| 194 | B1.Size = Vector3.new(1,1,1) | |
| 195 | B1.TopSurface = "Smooth" | |
| 196 | B1.BottomSurface = "Smooth" | |
| 197 | B1.Position = Vector3.new(0,10,0) | |
| 198 | B1.BrickColor = BrickColor.new("Cool yellow")
| |
| 199 | B1.CanCollide = true | |
| 200 | B1.Locked = true | |
| 201 | local Mesh1 = Instance.new("SpecialMesh", B1)
| |
| 202 | Mesh1.MeshType = "Sphere" | |
| 203 | Mesh1.Scale = Vector3.new(SIZE+0.3,SIZE+0.3,SIZE+0.3) | |
| 204 | local Weld1 = Instance.new("Weld", B1)
| |
| 205 | Weld1.Part0 = Torsoz | |
| 206 | Weld1.Part1 = B1 | |
| 207 | Weld1.C0 = CFrame.new(-0.2,-1,-0.6) | |
| 208 | ||
| 209 | local B2 = Instance.new("Part", Model)
| |
| 210 | B2.Name = "Di-ck" | |
| 211 | B2.Size = Vector3.new(1,1,1) | |
| 212 | B2.TopSurface = "Smooth" | |
| 213 | B2.BottomSurface = "Smooth" | |
| 214 | B2.Position = Vector3.new(0,10,0) | |
| 215 | B2.BrickColor = BrickColor.new("Cool yellow")
| |
| 216 | B2.CanCollide = true | |
| 217 | B2.Locked = true | |
| 218 | local Mesh2 = Instance.new("SpecialMesh", B2)
| |
| 219 | Mesh2.MeshType = "Sphere" | |
| 220 | Mesh2.Scale = Vector3.new(SIZE+0.3,SIZE+0.3,SIZE+0.3) | |
| 221 | local Weld2 = Instance.new("Weld", B2)
| |
| 222 | Weld2.Part0 = Torsoz | |
| 223 | Weld2.Part1 = B2 | |
| 224 | Weld2.C0 = CFrame.new(0.2,-1,-0.6) | |
| 225 | ||
| 226 | function FapPos() | |
| 227 | Joint1.C0 = CFrame.new(0.8,-0.1,-0.3) * CFrame.Angles(0.3,0,-math.pi/4.4) | |
| 228 | Joint2.C0 = CFrame.new(-0.8,-0.1,-0.3) * CFrame.Angles(0.3,0,math.pi/4.4) | |
| 229 | end | |
| 230 | function DoTheFap(Motherload) | |
| 231 | FapPos() | |
| 232 | Points = Points + 1 | |
| 233 | local Dk = Instance.new("Part", Model)
| |
| 234 | Dk.Name = "Di-ck" | |
| 235 | Dk.Size = Vector3.new(1,1,1) | |
| 236 | Dk.TopSurface = "Smooth" | |
| 237 | Dk.BottomSurface = "Smooth" | |
| 238 | Dk.Position = Vector3.new(0,10,0) | |
| 239 | Dk.BrickColor = BrickColor.new("Pink")
| |
| 240 | Dk.CanCollide = true | |
| 241 | Dk.Locked = true | |
| 242 | local Mesh = Instance.new("SpecialMesh", Dk)
| |
| 243 | Mesh.MeshType = "Sphere" | |
| 244 | Mesh.Scale = Vector3.new(SIZE,SIZE,SIZE) | |
| 245 | local Weld = Instance.new("Weld", Dk)
| |
| 246 | Weld.Part0 = Torsoz | |
| 247 | Weld.Part1 = Dk | |
| 248 | Weld.C0 = CFrame.new(0,-0.9 * (((#Dks+1)*(RAISE * -1))+1),-0.7 * ((#Dks+1)*(DISTANCE))) | |
| 249 | if RAISE < 0.25 and TickUp == false then | |
| 250 | RAISE = RAISE + INCLINE | |
| 251 | else | |
| 252 | TickUp = true | |
| 253 | RAISE = (RAISE + INCLINE)-0.0005 | |
| 254 | end | |
| 255 | table.insert(Dks, Dk) | |
| 256 | if math.random(1,ChaneOfEnjoyment) == 1 or Motherload == true then | |
| 257 | local Sound = Instance.new("Sound", H)
| |
| 258 | Sound.Name = "Uhhhh yah" | |
| 259 | Sound.Volume = 5 | |
| 260 | Sound.Pitch = math.random(85,105)/100 | |
| 261 | Sound.SoundId = "rbxasset://sounds/uuhhh.wav" | |
| 262 | local Num = 1 | |
| 263 | if Motherload == false then | |
| 264 | Num = math.random(3,15) | |
| 265 | else | |
| 266 | Num = math.random(15,70) | |
| 267 | end | |
| 268 | for i = 0,Num do | |
| 269 | coroutine.wrap(function() | |
| 270 | local Cm = Instance.new("Part", Model)
| |
| 271 | Cm.Name = "Cu-m" | |
| 272 | Cm.Size = Vector3.new(1,1,1) | |
| 273 | Cm.TopSurface = "Smooth" | |
| 274 | Cm.BottomSurface = "Smooth" | |
| 275 | Cm.Position = Dks[#Dks].Position + Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1)) | |
| 276 | Cm.BrickColor = BrickColor.new("White")
| |
| 277 | Cm.Shape = "Ball" | |
| 278 | Cm.Locked = true | |
| 279 | local Mesh = Instance.new("SpecialMesh", Cm)
| |
| 280 | Mesh.MeshType = "Sphere" | |
| 281 | Mesh.Scale = Vector3.new(0.45,0.45,0.45) | |
| 282 | wait(math.random(10,60)) | |
| 283 | Cm:Destroy() | |
| 284 | end)() | |
| 285 | end | |
| 286 | wait() | |
| 287 | Sound:Play() | |
| 288 | wait() | |
| 289 | Sound:remove() | |
| 290 | wait() | |
| 291 | end | |
| 292 | end | |
| 293 | ||
| 294 | function UnFap() | |
| 295 | Joint1.C0 = CFrame.new(0.8,-0.1,-0.5) * CFrame.Angles(0.7,0,-math.pi/4.4) | |
| 296 | Joint2.C0 = CFrame.new(-0.8,-0.1,-0.5) * CFrame.Angles(0.7,0,math.pi/4.4) | |
| 297 | end | |
| 298 | ||
| 299 | function onKeyDown(key, mouse) | |
| 300 | if key ~= nil then | |
| 301 | key:lower() | |
| 302 | if Auto == false then | |
| 303 | if key == "e" then | |
| 304 | if Fap == 1 then | |
| 305 | UnFap() | |
| 306 | Fap = 0 | |
| 307 | end | |
| 308 | elseif key == "q" then | |
| 309 | if Fap == 0 then | |
| 310 | Fap = 1 | |
| 311 | if Points == 100 then | |
| 312 | DoTheFap(true) | |
| 313 | else | |
| 314 | DoTheFap(false) | |
| 315 | end | |
| 316 | end | |
| 317 | elseif key == "m" then | |
| 318 | if Fap == 1 then | |
| 319 | UnFap() | |
| 320 | Fap = 0 | |
| 321 | end | |
| 322 | elseif key == "n" then | |
| 323 | if Fap == 0 then | |
| 324 | if #Dks > 1 then | |
| 325 | Fap = 1 | |
| 326 | FapPos() | |
| 327 | Points = Points - 1 | |
| 328 | for Num,Dk in pairs(Dks) do | |
| 329 | if Num == #Dks then | |
| 330 | table.remove(Dks, Num) | |
| 331 | Dk:Destroy() | |
| 332 | end | |
| 333 | end | |
| 334 | end | |
| 335 | end | |
| 336 | end | |
| 337 | end | |
| 338 | end | |
| 339 | end | |
| 340 | ||
| 341 | function Equip() | |
| 342 | local joint = Instance.new("Motor", Torsoz)
| |
| 343 | joint.Part0 = Torsoz | |
| 344 | joint.Part1 = RA | |
| 345 | joint.C0 = CFrame.new(0.8,-0.1,-0.3) * CFrame.Angles(0.3,0,-math.pi/4.4) | |
| 346 | Joint1 = joint | |
| 347 | local joint = Instance.new("Motor", Torsoz)
| |
| 348 | joint.Part0 = Torsoz | |
| 349 | joint.Part1 = LA | |
| 350 | joint.C0 = CFrame.new(-0.8,-0.1,-0.3) * CFrame.Angles(0.3,0,math.pi/4.4) | |
| 351 | Joint2 = joint | |
| 352 | ||
| 353 | local m = Instance.new("Model", char)
| |
| 354 | m.Name = "Fap Points: "..Points | |
| 355 | FapCountM = m | |
| 356 | local p = P:Clone() | |
| 357 | p.Parent = m | |
| 358 | p.Name = "Head" | |
| 359 | p.Anchored = true | |
| 360 | p.CFrame = H.CFrame + Vector3.new(0,2,0) | |
| 361 | FapCount = p | |
| 362 | local h = Instance.new("Humanoid", m)
| |
| 363 | h.MaxHealth = 0 | |
| 364 | h.Name = "Durr" | |
| 365 | end | |
| 366 | ||
| 367 | function Unequip() | |
| 368 | for i, v in pairs(Torsoz:children()) do | |
| 369 | if v.className == "Motor" then | |
| 370 | v:remove() | |
| 371 | end | |
| 372 | end | |
| 373 | RS.Parent = Torsoz | |
| 374 | RS.Part0 = Torsoz | |
| 375 | RS.Part1 = RA | |
| 376 | LS.Parent = Torsoz | |
| 377 | LS.Part0 = Torsoz | |
| 378 | LS.Part1 = LA | |
| 379 | for i, v in pairs(char:children()) do | |
| 380 | if v.className == "Model" and string.find(v.Name, "Fap") then | |
| 381 | v:remove() | |
| 382 | end | |
| 383 | end | |
| 384 | end | |
| 385 | ||
| 386 | bin.Selected:connect(function(mouse) | |
| 387 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 388 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 389 | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) | |
| 390 | Equip() | |
| 391 | end) | |
| 392 | ||
| 393 | bin.Deselected:connect(function() | |
| 394 | Unequip() | |
| 395 | end) | |
| 396 | ||
| 397 | if Auto == true then | |
| 398 | coroutine.wrap(function() | |
| 399 | Equip() | |
| 400 | wait(0.1) | |
| 401 | while true do | |
| 402 | if Points == 100 then | |
| 403 | DoTheFap(true) | |
| 404 | else | |
| 405 | DoTheFap(false) | |
| 406 | end | |
| 407 | wait() | |
| 408 | UnFap() | |
| 409 | wait() | |
| 410 | end | |
| 411 | end)() | |
| 412 | end | |
| 413 | ||
| 414 | if AutoAmout ~= 0 then | |
| 415 | coroutine.wrap(function() | |
| 416 | Equip() | |
| 417 | wait(0.1) | |
| 418 | for i = 1,AutoAmout do | |
| 419 | if Points == 100 then | |
| 420 | DoTheFap(true) | |
| 421 | else | |
| 422 | DoTheFap(false) | |
| 423 | end | |
| 424 | wait() | |
| 425 | UnFap() | |
| 426 | wait() | |
| 427 | end | |
| 428 | end)() | |
| 429 | end | |
| 430 | ||
| 431 | ||
| 432 | coroutine.wrap(function() | |
| 433 | while true do | |
| 434 | FapCount.CFrame = H.CFrame + Vector3.new(0,2,0) | |
| 435 | FapCountM.Name = "Fap Points: "..Points | |
| 436 | if #Dks ~= 0 then | |
| 437 | for Num,Get in pairs(Dks) do | |
| 438 | pcall(function() | |
| 439 | if Num == #Dks then | |
| 440 | Get.BrickColor = BrickColor.new("Pink")
| |
| 441 | else | |
| 442 | Get.BrickColor = BrickColor.new("Cool yellow")
| |
| 443 | end | |
| 444 | end) | |
| 445 | end | |
| 446 | end | |
| 447 | wait(0.03) | |
| 448 | end | |
| 449 | end)() |