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| 1 | #--------------------------------------------------------------------# | |
| 2 | # ClearLag Configuration File # | |
| 3 | #--------------------------------------------------------------------# | |
| 4 | # Configure to your liking, reload the config by tying: /lagg reload # | |
| 5 | # - # | |
| 6 | # Here is a helpful tutorial on this configuration setup! (Updated) # | |
| 7 | # http://dev.bukkit.org/bukkit-plugins/clearlagg/pages/config-setup/ # | |
| 8 | #--------------------------------------------------------------------# | |
| 9 | # All possible mob names: https://goo.gl/cch8YK # | |
| 10 | #--------------------------------------------------------------------# | |
| 11 | settings: | |
| 12 | auto-update: false | |
| 13 | config-version: 9 | |
| 14 | disable-waterlife: true | |
| 15 | keep-spawn-in-memory: true | |
| 16 | enable-api: true | |
| 17 | ||
| 18 | #Meters your ram usage, if it goes above 'limit', run 'commands:' | |
| 19 | # -- 'ram-limit' is in MB, do not set it exactly to your max allocated ram amount | |
| 20 | # -- 'interval' is how often clearlag will check your ram usage | |
| 21 | # -- 'commands' lists the commands that will be ran upon hitting your ram-limit | |
| 22 | ram-meter: | |
| 23 | enabled: false | |
| 24 | interval: 20 | |
| 25 | ram-limit: 4048 | |
| 26 | commands: | |
| 27 | - 'lagg killmobs' | |
| 28 | - 'lagg clear' | |
| 29 | - 'lagg gc' | |
| 30 | ||
| 31 | #This limits how fast a user can move from chunk-to-chunk and will prevent users from overloading your server | |
| 32 | #I HIGHLY recommend you use this on servers with increased player-speeds/or fly enabled | |
| 33 | # -- 'limit-only-fly' ONLY limit players who are currently flying | |
| 34 | # -- 'chunk-to-chunk-time' is in milliseconds. It's the time users are allowed to move from one chunk | |
| 35 | # -- to another. Going faster over chunks then that number will cancel their movement | |
| 36 | player-speed-limiter: | |
| 37 | enabled: false | |
| 38 | chunk-to-chunk-time: 600 | |
| 39 | limit-only-fly: false | |
| 40 | ||
| 41 | #Should mobs be nerfed to prevent over-breeding to reduce CPU usage (And possibly raise TPS) | |
| 42 | #When mobs are stuck too close, collisions are extremely intensive putting a pretty mean load on the server | |
| 43 | # -- 'max-mobs' means how many bably/adult animals are allowed within the 'check-radius' | |
| 44 | # -- 'check-radius' is the radius of what clearlag will check for 'max-mobs' | |
| 45 | mob-breeding-limiter: | |
| 46 | enabled: true | |
| 47 | max-mobs: 6 | |
| 48 | check-radius: 15 | |
| 49 | ||
| 50 | #Should clearlag purge logs under /logs when the server starts? | |
| 51 | # -- 'days-old' means how many days old can the log be to be deleted | |
| 52 | log-purger: | |
| 53 | enabled: false | |
| 54 | days-old: 3 | |
| 55 | ||
| 56 | #What type of entities SHOULD NOT be removed while doing /lagg area? | |
| 57 | area-filter: | |
| 58 | - Itemframe | |
| 59 | - Minecart | |
| 60 | - Wolf | |
| 61 | - Villager | |
| 62 | - Horse | |
| 63 | - ARMOR_STAND | |
| 64 | - APPLIEDENERGISTICS2_ITEMITEMCRYSTALSEED | |
| 65 | ||
| 66 | #Should clearlag reset the config, or attempt to update your config on updates | |
| 67 | # -- 'force-update' is whether or not clearlag will reset your config with a newer version | |
| 68 | # -- settings this to false will make clearlag update your config rather then resetting | |
| 69 | config-updater: | |
| 70 | force-update: false | |
| 71 | ||
| 72 | #This limits the mob egg spawners so players cannot "overload" the server with them | |
| 73 | # -- 'check-radius' is the radius clearlag will check for nearby entities | |
| 74 | # -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked | |
| 75 | mobegg-limiter: | |
| 76 | enabled: false | |
| 77 | check-radius: 8 | |
| 78 | max-mobs: 5 | |
| 79 | ||
| 80 | #Disable new chunk generation, or just put a cap on how many can load at once. | |
| 81 | #May cause many bugs with Spigot 1.8+, not recommended! | |
| 82 | # -- 'create-new-chunks' disables or enables chunk creation. false would disallow new chunks | |
| 83 | # -- !UNSTABLE ON SPIGOT BUILDS! | |
| 84 | chunk-limiter: | |
| 85 | enabled: false | |
| 86 | limit: 6000 | |
| 87 | create-new-chunks: true | |
| 88 | ||
| 89 | #This modifies the view range of entities | |
| 90 | # -- Lower it is, the better your entity tick will be and the more CPU cycles you'll save | |
| 91 | # -- If it's too high, expect bugs / lots of lag | |
| 92 | mob-range: | |
| 93 | enabled: false | |
| 94 | zombie: 30 | |
| 95 | skeleton: 30 | |
| 96 | creeper: 20 | |
| 97 | ||
| 98 | #How long should items/Mobs be left on the ground | |
| 99 | # -- live-time's go by ticks (20 ticks a second) | |
| 100 | live-time: | |
| 101 | enabled: false | |
| 102 | interval: 10 | |
| 103 | mobtimer: true | |
| 104 | itemtimer: true | |
| 105 | arrowtimer: true | |
| 106 | arrowkilltime: 15 | |
| 107 | moblivetime: 600 | |
| 108 | itemlivetime: 240 | |
| 109 | ||
| 110 | #This option disallows the placement of too many tnt-minecarts | |
| 111 | # -- 'radius' is the radius clearlag will check for TNT-Minecarts | |
| 112 | tnt-minecart: | |
| 113 | enabled: false | |
| 114 | max: 2 | |
| 115 | radius: 6 | |
| 116 | ||
| 117 | #This option reduces global dispenser fire rate | |
| 118 | # -- 'time' is in milliseconds | |
| 119 | dispenser-reducer: | |
| 120 | enabled: false | |
| 121 | time: 100 | |
| 122 | ||
| 123 | #This option reduces the explosions of mass amounts of tnt, and reduces tnt lag | |
| 124 | tnt-reducer: | |
| 125 | enabled: false | |
| 126 | ||
| 127 | #This option reduces fire spread rate | |
| 128 | # -- 'time' is in milliseconds | |
| 129 | firespread-reducer: | |
| 130 | enabled: false | |
| 131 | time: 2000 | |
| 132 | ||
| 133 | #How many entities should one chunk be allowed to hold? | |
| 134 | # -- 'entities' lists all the entities that will be counted | |
| 135 | # and possibly removed. | |
| 136 | chunk-entity-limiter: | |
| 137 | enabled: true | |
| 138 | limit: 50 | |
| 139 | entities: | |
| 140 | - Squid | |
| 141 | - Zombie | |
| 142 | - Skeleton | |
| 143 | - Creeper | |
| 144 | - Chicken | |
| 145 | - Pig | |
| 146 | - Sheep | |
| 147 | - Cow | |
| 148 | - Horse | |
| 149 | # - Pig liveTime=100 <- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds) | |
| 150 | ||
| 151 | #How many mobs should be allowed to spawn globally | |
| 152 | # -- 'interval' is the check interval check the current spawn amounts | |
| 153 | spawn-limiter: | |
| 154 | enabled: true | |
| 155 | interval: 15 | |
| 156 | - | mobs: 300 |
| 156 | + | mobs: 500 |
| 157 | animals: 300 | |
| 158 | ||
| 159 | #Meters your TPS, if it goes to low, run the commands you wrote below! | |
| 160 | # -- 'interval' is how often tps-meter will check the TPS | |
| 161 | # -- 'tps-trigger' is at what TPS the commands will be ran at | |
| 162 | # -- 'tps-recover' is at what TPS should the TPS be considered stable after 'tps-trigger' is executed | |
| 163 | # -- 'commands' lists what commands will be executed when tps-tigger is reached | |
| 164 | # -- 'recover-commands' lists what commands will be executed when tps-recover is reached | |
| 165 | # -- 'trigger-broadcast-message' specifies which message should be broadcasted when tps-trigger runs | |
| 166 | # -- 'recover-broadcast-message' specifies which message should be broadcasted when TPS recovers | |
| 167 | # -- 'broadcast-enabled' defines whether or not tps-meter should broadcast | |
| 168 | tps-meter: | |
| 169 | enabled: true | |
| 170 | trigger-broadcast-message: '&6[Уведомление] &cОбнаружена перегрузка сервера, летающая тарелка принимает меры по их устранению!' | |
| 171 | recover-broadcast-message: '&6[Уведомление] &cСервер больше не перегружен, приятной игры!' | |
| 172 | - | broadcast-enabled: false |
| 172 | + | broadcast-enabled: true |
| 173 | interval: 15 | |
| 174 | tps-trigger: 14.0 | |
| 175 | tps-recover: 18.0 | |
| 176 | commands: | |
| 177 | - 'lagg killmobs' | |
| 178 | - 'lagg clear' | |
| 179 | - 'lagg halt' | |
| 180 | recover-commands: | |
| 181 | - 'lagg halt' | |
| 182 | ||
| 183 | #This is /lagg killmobs, put what you DON'T want removed! | |
| 184 | # -- 'remove-named', when FALSE entities with custom names will NOT be removed | |
| 185 | # -- 'mob-filter' lists which mobs will be IGNORED during /lagg killmobs | |
| 186 | kill-mobs: | |
| 187 | remove-named: false | |
| 188 | mob-filter: | |
| 189 | - Villager | |
| 190 | - Wolf | |
| 191 | # - Pig !name="Test" <- This entity will filtered if the name does NOT equal "Test" | |
| 192 | # - Zombie hasName <- This entity will be filtered if it HAS a name | |
| 193 | - ARMOR_STAND | |
| 194 | - Horse | |
| 195 | ||
| 196 | #This nerfs mob-spawners (Natural and player-made) | |
| 197 | #------------------------------------------------- | |
| 198 | #This goes by chunks rather then spawners. This is to prevent | |
| 199 | #a large buildup of mob-spawners within a small region to "bypass" | |
| 200 | #your set limit. It also allows for keys to be generated more easily | |
| 201 | #increasing the performance | |
| 202 | # -- 'max-spawn' is the maximum mobs allowed to spawn by a mob-spawner | |
| 203 | # -- 'remove-mobs-on-chunk-unload' is whether or not Clearlag should remove | |
| 204 | # -- the mobs spawned by the mobspawner upon chunk unload (Highly Recommended) | |
| 205 | mobspawner: | |
| 206 | enabled: true | |
| 207 | max-spawn: 4 | |
| 208 | remove-mobs-on-chunk-unload: true | |
| 209 | ||
| 210 | #Dont use if you have CB++ or Spigot! | |
| 211 | item-merger: | |
| 212 | enabled: false | |
| 213 | radius: 6 | |
| 214 | ||
| 215 | #Auto-removal options | |
| 216 | # -- warnings works like this; time = the time warning should be given, msg = warning message at that time | |
| 217 | # -- NOTE: The below 'remove' section applies to this remover! | |
| 218 | # -- NOTE: Putting the interval to low will cause issues! | |
| 219 | # -- NOTE: To disable "warnings", set it to "warnings: []" | |
| 220 | # -- NOTE: bukkit.broadcast.user permission will allow users to see broadcasts (If not enabled by default) | |
| 221 | # | |
| 222 | # !==[ All string values MUST be inside '']==! | |
| 223 | # | |
| 224 | # -- 'remove-entities' lists what entities should be REMOVED on removal | |
| 225 | # -- 'warnings' list warnings to be given out at specified times | |
| 226 | auto-removal: | |
| 227 | enabled: true | |
| 228 | broadcast-message: '&6[Уведомление] &cУничтожено &7+RemoveAmount &cпредметов!' | |
| 229 | broadcast-removal: true | |
| 230 | autoremoval-interval: 600 | |
| 231 | world-filter: | |
| 232 | # - this_world <-This world will be ignored during removal! | |
| 233 | boat: true | |
| 234 | falling-block: true | |
| 235 | experience-orb: true | |
| 236 | painting: false | |
| 237 | projectile: true | |
| 238 | item: true | |
| 239 | itemframe: false | |
| 240 | minecart: true | |
| 241 | primed-tnt: true | |
| 242 | item-filter: | |
| 243 | - 4128 | |
| 244 | - 4128:600 | |
| 245 | - 4128:1200 | |
| 246 | - APPLIEDENERGISTICS2_ITEMITEMCRYSTALSEED | |
| 247 | # - 264 | |
| 248 | # - 444 <-This item-id will be ignored during removal! | |
| 249 | remove-entities: | |
| 250 | # - cow <- This mob-type will be REMOVED during removal! | |
| 251 | # - MINECART_MOB_SPAWNER | |
| 252 | # - Pig liveTime=100 <- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds) | |
| 253 | # - Minecart !isMounted <- This entity will be REMOVED if it's NOT mounted | |
| 254 | # - Wolf !hasName <- This entity will be REMOVED if it doesn't have a name | |
| 255 | warnings: | |
| 256 | - 'time:540 msg:&6[Уведомление] &cВнимание! Летающая тарелка соберёт дроп | |
| 257 | через &7+remaining &cсекунд!' | |
| 258 | - 'time:570 msg:&6[Уведомление] &cВнимание! Летающая тарелка соберёт дроп | |
| 259 | через &7+remaining &cсекунд!' | |
| 260 | ||
| 261 | #What should be removed during /lagg clear | |
| 262 | command-remove: | |
| 263 | world-filter: | |
| 264 | # - this_world <-This world will be ignored during removal! | |
| 265 | broadcast-removal: false | |
| 266 | boat: true | |
| 267 | falling-block: true | |
| 268 | experience-orb: true | |
| 269 | painting: false | |
| 270 | projectile: true | |
| 271 | item: true | |
| 272 | itemframe: false | |
| 273 | minecart: true | |
| 274 | primed-tnt: true | |
| 275 | item-filter: | |
| 276 | # - 222 <-This item-id will be ignored during removal! | |
| 277 | # - 265 | |
| 278 | remove-entities: | |
| 279 | # - cow <- This mob-type will be REMOVED during removal! | |
| 280 | # - MINECART_MOB_SPAWNER | |
| 281 | # - Pig liveTime=100 <- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds) | |
| 282 | # - Minecart !isMounted <- This entity will be REMOVED if it's NOT mounted | |
| 283 | # - Wolf !hasName <- This entity will be REMOVED if it doesn't have a name | |
| 284 | ||
| 285 | limit: | |
| 286 | enabled: true | |
| 287 | max: 2000 | |
| 288 | check-interval: 15 | |
| 289 | broadcast-message: '&6[Уведомление] &cОбнаружен лишний дроп, уничтожено &7+RemoveAmount &cпредметов!' | |
| 290 | world-filter: | |
| 291 | # - this_world <-This world will be ignored during removal! | |
| 292 | broadcast-removal: true | |
| 293 | boat: true | |
| 294 | falling-block: true | |
| 295 | experience-orb: true | |
| 296 | painting: false | |
| 297 | projectile: true | |
| 298 | item: true | |
| 299 | itemframe: false | |
| 300 | minecart: true | |
| 301 | primed-tnt: true | |
| 302 | item-filter: | |
| 303 | - 4128 | |
| 304 | - 4128:600 | |
| 305 | - 4128:1200 | |
| 306 | - APPLIEDENERGISTICS2_ITEMITEMCRYSTALSEED | |
| 307 | # - 264 | |
| 308 | # - 232 <-This item-id will be ignored during removal! |