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| 1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
| |
| 141 | ||
| 142 | Player = game:GetService("Players").LocalPlayer
| |
| 143 | Character = Player.Character | |
| 144 | PlayerGui = Player.PlayerGui | |
| 145 | Backpack = Player.Backpack | |
| 146 | Torso = Character.Torso | |
| 147 | Head = Character.Head | |
| 148 | Humanoid = Character.Humanoid | |
| 149 | LeftArm = Character["Left Arm"] | |
| 150 | LeftLeg = Character["Left Leg"] | |
| 151 | RightArm = Character["Right Arm"] | |
| 152 | RightLeg = Character["Right Leg"] | |
| 153 | LS = Torso["Left Shoulder"] | |
| 154 | LH = Torso["Left Hip"] | |
| 155 | RS = Torso["Right Shoulder"] | |
| 156 | RH = Torso["Right Hip"] | |
| 157 | Neck = Torso.Neck | |
| 158 | it=Instance.new | |
| 159 | vt=Vector3.new | |
| 160 | cf=CFrame.new | |
| 161 | euler=CFrame.fromEulerAnglesXYZ | |
| 162 | angles=CFrame.Angles | |
| 163 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 164 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 165 | neckoav=cf(0, -2.25, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 166 | neckoav2=cf(0, 1.125, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 167 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 168 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 169 | RootPart=Character.HumanoidRootPart | |
| 170 | RootJoint=RootPart.RootJoint | |
| 171 | RootCF=euler(-1.57,0,3.14) | |
| 172 | attack = false | |
| 173 | shadowattack=false | |
| 174 | attackdebounce = false | |
| 175 | MMouse=nil | |
| 176 | combo=0 | |
| 177 | cancombo=false | |
| 178 | combomove=false | |
| 179 | combotype="None" | |
| 180 | AvatarMode="Follow" | |
| 181 | lifestolen=false | |
| 182 | LifeStolenTorso=nil | |
| 183 | local LastPoint=nil | |
| 184 | local LastPoint2=nil | |
| 185 | local LastPoint3=nil | |
| 186 | local Point=LastPoint | |
| 187 | local Point2=LastPoint2 | |
| 188 | local Point3=LastPoint3 | |
| 189 | local rLastPoint=nil | |
| 190 | local rLastPoint2=nil | |
| 191 | local rLastPoint3=nil | |
| 192 | local rPoint=rLastPoint | |
| 193 | local rPoint2=rLastPoint2 | |
| 194 | local rPoint3=rLastPoint3 | |
| 195 | local avLastPoint=nil | |
| 196 | local avLastPoint2=nil | |
| 197 | local avLastPoint3=nil | |
| 198 | local avPoint=avLastPoint | |
| 199 | local avPoint2=avLastPoint2 | |
| 200 | local avPoint3=avLastPoint3 | |
| 201 | local TargetTorso=nil | |
| 202 | local con1=nil | |
| 203 | local con2=nil | |
| 204 | local shadowcon=nil | |
| 205 | --player | |
| 206 | player = nil | |
| 207 | --save shoulders | |
| 208 | RSH, LSH = nil, nil | |
| 209 | --welds | |
| 210 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 211 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 212 | LH=Torso["Left Hip"] | |
| 213 | RH=Torso["Right Hip"] | |
| 214 | ||
| 215 | if Character:findFirstChild("Warden Claws",true) ~= nil then
| |
| 216 | Character:findFirstChild("Warden Claws",true).Parent = nil
| |
| 217 | end | |
| 218 | if Character:findFirstChild("Avatar",true) ~= nil then
| |
| 219 | Character:findFirstChild("Avatar",true).Parent = nil
| |
| 220 | end | |
| 221 | ||
| 222 | ||
| 223 | function NoOutline(Part) | |
| 224 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 225 | end | |
| 226 | ||
| 227 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 228 | local fp = it("Part")
| |
| 229 | fp.formFactor = formfactor | |
| 230 | fp.Parent = parent | |
| 231 | fp.Reflectance = reflectance | |
| 232 | fp.Transparency = transparency | |
| 233 | fp.CanCollide = false | |
| 234 | fp.Locked=true | |
| 235 | fp.BrickColor = brickcolor | |
| 236 | fp.Name = name | |
| 237 | fp.Size = size | |
| 238 | fp.Position = Torso.Position+vt(0,50,0) | |
| 239 | NoOutline(fp) | |
| 240 | fp.Material="Neon" | |
| 241 | fp:BreakJoints() | |
| 242 | return fp | |
| 243 | end | |
| 244 | ||
| 245 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 246 | local mesh = it(Mesh) | |
| 247 | mesh.Parent = part | |
| 248 | if Mesh=="SpecialMesh" then | |
| 249 | mesh.MeshType = meshtype | |
| 250 | mesh.MeshId = meshid | |
| 251 | end | |
| 252 | mesh.Offset=offset | |
| 253 | mesh.Scale=scale | |
| 254 | return mesh | |
| 255 | end | |
| 256 | ||
| 257 | function weld(parent,part0,part1,c0) | |
| 258 | local weld = it("Weld")
| |
| 259 | weld.Parent = parent | |
| 260 | weld.Part0 = part0 | |
| 261 | weld.Part1 = part1 | |
| 262 | weld.C0 = c0 | |
| 263 | return weld | |
| 264 | end | |
| 265 | ||
| 266 | local modelzorz = Instance.new("Model")
| |
| 267 | modelzorz.Parent = Character | |
| 268 | modelzorz.Name = "Warden Claws" | |
| 269 | ||
| 270 | local prt1=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part1",vt(1,1,1))
| |
| 271 | local prt2=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part2",vt(1,1,1))
| |
| 272 | local prt3=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part3",vt(1,1,1))
| |
| 273 | local prt4=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part4",vt(1,1,1))
| |
| 274 | local prt5=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part5",vt(1,1,1))
| |
| 275 | local prt6=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part6",vt(1,1,1))
| |
| 276 | local prt7=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part7",vt(1,1,1))
| |
| 277 | local prt8=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part8",vt(1,1,1))
| |
| 278 | local prt9=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part9",vt(1,1,1))
| |
| 279 | local prt10=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part10",vt(1,1,1))
| |
| 280 | local prt11=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part11",vt(1,1,1))
| |
| 281 | local prt12=part(1,modelzorz,0,0,BrickColor.new("Really black"),"Part12",vt(1,1,1))
| |
| 282 | ||
| 283 | local msh1=mesh("BlockMesh",prt1,"","",vt(0,0,0),vt(0.2,1,0.1))
| |
| 284 | local msh2=mesh("SpecialMesh",prt2,"Wedge","",vt(0,0,0),vt(0.1,0.2,0.2))
| |
| 285 | local msh3=mesh("BlockMesh",prt3,"","",vt(0,0,0),vt(0.2,1,0.1))
| |
| 286 | local msh4=mesh("SpecialMesh",prt4,"Wedge","",vt(0,0,0),vt(0.1,0.2,0.2))
| |
| 287 | local msh5=mesh("BlockMesh",prt5,"","",vt(0,0,0),vt(0.2,1,0.1))
| |
| 288 | local msh6=mesh("SpecialMesh",prt6,"Wedge","",vt(0,0,0),vt(0.1,0.2,0.2))
| |
| 289 | local msh7=mesh("BlockMesh",prt7,"","",vt(0,0,0),vt(0.2,1,0.1))
| |
| 290 | local msh8=mesh("SpecialMesh",prt8,"Wedge","",vt(0,0,0),vt(0.1,0.2,0.2))
| |
| 291 | local msh9=mesh("BlockMesh",prt9,"","",vt(0,0,0),vt(0.2,1,0.1))
| |
| 292 | local msh10=mesh("SpecialMesh",prt10,"Wedge","",vt(0,0,0),vt(0.1,0.2,0.2))
| |
| 293 | local msh11=mesh("BlockMesh",prt11,"","",vt(0,0,0),vt(0.2,1,0.1))
| |
| 294 | local msh12=mesh("SpecialMesh",prt12,"Wedge","",vt(0,0,0),vt(0.1,0.2,0.2))
| |
| 295 | ||
| 296 | local wld1=weld(prt1,prt1,LeftArm,euler(0,0,0)*cf(0.41,1,0.4)) | |
| 297 | local wld2=weld(prt2,prt2,prt1,euler(0,1.57,3.14)*cf(0,0.715,0)) | |
| 298 | local wld3=weld(prt3,prt3,LeftArm,euler(0,0,0)*cf(0.41,1,0)) | |
| 299 | local wld4=weld(prt4,prt4,prt3,euler(0,1.57,3.14)*cf(0,0.715,0)) | |
| 300 | local wld5=weld(prt5,prt5,LeftArm,euler(0,0,0)*cf(0.41,1,-0.4)) | |
| 301 | local wld6=weld(prt6,prt6,prt5,euler(0,1.57,3.14)*cf(0,0.715,0)) | |
| 302 | local wld7=weld(prt7,prt7,RightArm,euler(0,0,0)*cf(-0.41,1,0.4)) | |
| 303 | local wld8=weld(prt8,prt8,prt7,euler(0,-1.57,3.14)*cf(0,0.715,0)) | |
| 304 | local wld9=weld(prt9,prt9,RightArm,euler(0,0,0)*cf(-0.41,1,0)) | |
| 305 | local wld10=weld(prt10,prt10,prt9,euler(0,-1.57,3.14)*cf(0,0.715,0)) | |
| 306 | local wld11=weld(prt11,prt11,RightArm,euler(0,0,0)*cf(-0.41,1,-0.4)) | |
| 307 | local wld12=weld(prt12,prt12,prt11,euler(0,-1.57,3.14)*cf(0,0.715,0)) | |
| 308 | ||
| 309 | local Avatar=Instance.new("Model")
| |
| 310 | Avatar.Parent=modelzorz | |
| 311 | Avatar.Name="Shadow" | |
| 312 | ||
| 313 | local aroot=part(1,Avatar,0,1,BrickColor.new("Black"),"RootPart2",vt(1,1,1))
| |
| 314 | local aprt1=part(1,Avatar,0,1,BrickColor.new("Black"),"Torso",vt(1,1,1))
| |
| 315 | local aprt2=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Head",vt(1,1,1))
| |
| 316 | local aprt3=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Left Arm",vt(1,1,1))
| |
| 317 | local aprt4=part(1,Avatar,0,1,BrickColor.new("Black"),"Right Arm",vt(1,1,1))
| |
| 318 | local aprt5=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Claw1",vt(1,1,1))
| |
| 319 | local aprt6=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Claw1.1",vt(1,1,1))
| |
| 320 | local aprt7=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Claw2",vt(1,1,1))
| |
| 321 | local aprt8=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Claw2.1",vt(1,1,1))
| |
| 322 | local aprt9=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Claw3",vt(1,1,1))
| |
| 323 | local aprt10=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Claw3.1",vt(1,1,1))
| |
| 324 | local aprt11=part(1,Avatar,0,1,BrickColor.new("Black"),"Left Arm Hit",vt(1,1,1))
| |
| 325 | ||
| 326 | local arootmsh=mesh("BlockMesh",aroot,"","",vt(0,0,0),vt(2,2,1))
| |
| 327 | local amsh1=mesh("BlockMesh",aprt1,"","",vt(0,0,0),vt(4,4,2))
| |
| 328 | local amsh2=mesh("SpecialMesh",aprt2,"Head","",vt(0,0,0),vt(2.5,2,2.5))
| |
| 329 | local amsh3=mesh("BlockMesh",aprt3,"","",vt(0,0,0),vt(2,4,2))
| |
| 330 | local amsh4=mesh("BlockMesh",aprt4,"","",vt(0,0,0),vt(2,4,2))
| |
| 331 | local amsh5=mesh("BlockMesh",aprt5,"","",vt(0,0,0),vt(0.3,1.5,0.1))
| |
| 332 | local amsh6=mesh("SpecialMesh",aprt6,"Wedge","",vt(0,0,0),vt(0.1,0.3,0.3))
| |
| 333 | local amsh7=mesh("BlockMesh",aprt7,"","",vt(0,0,0),vt(0.3,1.5,0.1))
| |
| 334 | local amsh8=mesh("SpecialMesh",aprt8,"Wedge","",vt(0,0,0),vt(0.1,0.3,0.3))
| |
| 335 | local amsh9=mesh("BlockMesh",aprt9,"","",vt(0,0,0),vt(0.3,1.5,0.1))
| |
| 336 | local amsh10=mesh("SpecialMesh",aprt10,"Wedge","",vt(0,0,0),vt(0.1,0.3,0.3))
| |
| 337 | local amsh11=mesh("BlockMesh",aprt11,"","",vt(0,0,0),vt(1,1,1))
| |
| 338 | Avatar:BreakJoints() | |
| 339 | ||
| 340 | local arwld=weld(aroot,aroot,RootPart,euler(0,0,0)*cf(0,0,0)) | |
| 341 | local awld1=weld(aprt1,aprt1,aroot,euler(0,0,0)*cf(0,-3,-2)) | |
| 342 | local awld2=weld(aprt2,aprt2,aprt1,neckoav) | |
| 343 | awld2.C1=neckoav2 | |
| 344 | local awld3=weld(aprt3,aprt1,aprt3,cf(3,1,0)*euler(0,0,0)) | |
| 345 | awld3.C1=cf(0,1,0) | |
| 346 | local awld4=weld(aprt4,aprt1,aprt4,cf(-3,1,0)*euler(0,0,0)) | |
| 347 | awld4.C1=cf(0,1,0) | |
| 348 | local awld5=weld(aprt5,aprt5,aprt3,euler(0,0,0)*cf(-0.8,2.5,-0.6)) | |
| 349 | local awld6=weld(aprt6,aprt6,aprt5,euler(0,-1.57,3.14)*cf(0,1.05,0)) | |
| 350 | local awld7=weld(aprt7,aprt7,aprt3,euler(0,0,0)*cf(-0.8,2.5,0)) | |
| 351 | local awld8=weld(aprt8,aprt8,aprt7,euler(0,-1.57,3.14)*cf(0,1.05,0)) | |
| 352 | local awld9=weld(aprt9,aprt9,aprt3,euler(0,0,0)*cf(-0.8,2.5,0.6)) | |
| 353 | local awld10=weld(aprt10,aprt10,aprt9,euler(0,-1.57,3.14)*cf(0,1.05,0)) | |
| 354 | local awld11=weld(aprt11,aprt11,aprt4,euler(1.57,0,0)*cf(0,2,0)) | |
| 355 | ||
| 356 | numb=-1.8 | |
| 357 | numb2=0.8 | |
| 358 | for i=1,5 do | |
| 359 | local aprt12=part(1,Avatar,0,numb2,BrickColor.new("Black"),"Left Arm Fade",vt(1,1,1))
| |
| 360 | local amsh12=mesh("BlockMesh",aprt12,"","",vt(0,0,0),vt(2,1,2))
| |
| 361 | local awld12=weld(aprt12,aprt12,aprt4,cf(0,numb,0)) | |
| 362 | numb=numb+1.2 | |
| 363 | numb2=numb2+0.05 | |
| 364 | end | |
| 365 | ||
| 366 | local aprt14=part(1,Avatar,0,0.5,BrickColor.new("Black"),"Torso Fade1",vt(1,1,1))
| |
| 367 | local amsh14=mesh("BlockMesh",aprt14,"","",vt(0,0,0),vt(4,2,2))
| |
| 368 | local awld14=weld(aprt14,aprt14,aprt1,cf(0,-1.2,0)) | |
| 369 | numb=0.2 | |
| 370 | numb2=0.8 | |
| 371 | for i=1,5 do | |
| 372 | local aprt13=part(1,Avatar,0,numb2,BrickColor.new("Black"),"Torso Fade2",vt(1,1,1))
| |
| 373 | local amsh13=mesh("BlockMesh",aprt13,"","",vt(0,0,0),vt(4,0.5,2))
| |
| 374 | local awld13=weld(aprt13,aprt13,aprt1,cf(0,numb,0)) | |
| 375 | numb=numb+0.5 | |
| 376 | numb2=numb2+0.05 | |
| 377 | end | |
| 378 | ||
| 379 | coroutine.resume(coroutine.create(function() | |
| 380 | wait(1) | |
| 381 | for i=0,1,0.1 do | |
| 382 | wait() | |
| 383 | awld2.C0=neckoav*euler(-0.5*i,0,0) | |
| 384 | awld3.C0=cf(3,1,0)*euler(-0.5*i,0,0) | |
| 385 | awld3.C1=cf(0,1,0)*euler(0,0,-0.7*i) | |
| 386 | awld4.C0=cf(-3,1,0)*euler(-0.5*i,0,0) | |
| 387 | awld4.C1=cf(0,1,0)*euler(0,0,0.7*i) | |
| 388 | end | |
| 389 | end)) | |
| 390 | ||
| 391 | shadowfollowing=false | |
| 392 | shadowgyro="TrueAim" | |
| 393 | aroot.CFrame=Torso.CFrame | |
| 394 | BodPos=Instance.new("BodyPosition")
| |
| 395 | BodPos.P=50000 | |
| 396 | BodPos.D=1000 | |
| 397 | BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 398 | BodPos.position=Torso.Position | |
| 399 | BodPos.Parent=aroot | |
| 400 | BodPos.Parent=nil | |
| 401 | BodGy = it("BodyGyro")
| |
| 402 | BodGy.maxTorque = vt(math.huge,math.huge,math.huge) | |
| 403 | BodGy.P = 20e+003 | |
| 404 | BodGy.Parent=aroot | |
| 405 | BodGy.cframe=Torso.CFrame | |
| 406 | BodGy.Parent=nil | |
| 407 | coroutine.resume(coroutine.create(function(BodyyPosition,BodyGyro) | |
| 408 | while true do | |
| 409 | wait() | |
| 410 | Avatar.Parent=modelzorz | |
| 411 | --awld1.C0=euler(0,0,0)*cf(0,-3,-2) | |
| 412 | if AvatarMode=="Follow" then | |
| 413 | BodyyPosition.P=50000 | |
| 414 | BodyyPosition.D=1000 | |
| 415 | BodyyPosition.position=RootPart.Position | |
| 416 | BodyGyro.cframe=Torso.CFrame | |
| 417 | --[[elseif AvatarMode=="Aim" then | |
| 418 | BodPos.P=1000 | |
| 419 | BodPos.D=100 | |
| 420 | coroutine.resume(coroutine.create(function(Gairo) | |
| 421 | while AvatarMode=="Aim" do | |
| 422 | wait() | |
| 423 | if TargetTorso.Parent==nil then | |
| 424 | AvatarMode="Follow" | |
| 425 | end | |
| 426 | if shadowgyro=="TrueAim" then | |
| 427 | Gairo.cframe=cf(aroot.Position,TargetTorso.Position) | |
| 428 | elseif shadowgyro=="YAim" then | |
| 429 | Gairo.cframe=cf(aroot.Position,TargetTorso.Position) | |
| 430 | end | |
| 431 | end | |
| 432 | end),BodyGyro) | |
| 433 | shadowdebounce=false | |
| 434 | if math.random(1,2)==1 then | |
| 435 | shadowfollowing=true | |
| 436 | BodyPosition.position=TargetTorso.Position | |
| 437 | shadowgyro="TrueAim" | |
| 438 | shadowcon=aroot.Touched:connect(function(hit) | |
| 439 | shadowattack=true | |
| 440 | if hit==TargetTorso then | |
| 441 | if shadowdebounce==false then | |
| 442 | shadowdebounce=true | |
| 443 | shadowgyro="YAim" | |
| 444 | shadowfollowing=false | |
| 445 | so("http://www.roblox.com/asset/?id=28144425",aprt3,1,1)
| |
| 446 | avLastPoint=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/7,0) | |
| 447 | avLastPoint2=aprt8.CFrame*CFrame.new(0,aprt8.Size.Y/7,0) | |
| 448 | avLastPoint3=aprt10.CFrame*CFrame.new(0,aprt10.Size.Y/7,0) | |
| 449 | avcon1=aprt6.Touched:connect(function(hit) Damagefunc(hit,20,40,math.random(50,80),"Knockdown",aprt1) end) | |
| 450 | avcon2=aprt8.Touched:connect(function(hit) Damagefunc(hit,20,40,math.random(50,80),"Knockdown",aprt1) end) | |
| 451 | avcon3=aprt10.Touched:connect(function(hit) Damagefunc(hit,20,40,math.random(50,80),"Knockdown",aprt1) end) | |
| 452 | for i=0,1,0.1 do | |
| 453 | wait() | |
| 454 | awld1.C0=euler(0,-1*i,0)*cf(0,-3,-2) | |
| 455 | awld3.C0=cf(3-2*i,1,-0.5*i)*euler(-0.5+2.5*i,0,0) | |
| 456 | awld3.C1=cf(0,1,0)*euler(0,1*i,-0.7+1.4*i) | |
| 457 | AvatarClawEffect() | |
| 458 | end | |
| 459 | avcon1:disconnect() | |
| 460 | avcon2:disconnect() | |
| 461 | avcon3:disconnect() | |
| 462 | wait(0.5) | |
| 463 | for i=0,1,0.1 do | |
| 464 | wait() | |
| 465 | awld1.C0=euler(0,-1+1*i,0)*cf(0,-3,-2) | |
| 466 | awld3.C0=cf(1+2*i,1,-0.5+0.5*i)*euler(2-2.5*i,0,0) | |
| 467 | awld3.C1=cf(0,1,0)*euler(0,1-1*i,0.7-1.4*i) | |
| 468 | end | |
| 469 | end | |
| 470 | end | |
| 471 | shadowattack=false | |
| 472 | end) | |
| 473 | coroutine.resume(coroutine.create(function(Connect) | |
| 474 | while shadowgyro=="TrueAim" do | |
| 475 | wait() | |
| 476 | end | |
| 477 | print("DISCONNECT")
| |
| 478 | Connect:disconnect() | |
| 479 | end),shadowcon) | |
| 480 | coroutine.resume(coroutine.create(function() | |
| 481 | wait(5) | |
| 482 | aroot.CFrame=TargetTorso.CFrame | |
| 483 | end)) | |
| 484 | while shadowfollowing==true do | |
| 485 | wait() | |
| 486 | BodyPosition.position=TargetTorso.Position | |
| 487 | end | |
| 488 | else | |
| 489 | shadowgyro="TrueAim" | |
| 490 | shadowattack=true | |
| 491 | for i=0,1,0.1 do | |
| 492 | wait() | |
| 493 | local pos5 = Vector3.new(TargetTorso.Position.X,aprt11.Position.Y,TargetTorso.Position.Z) | |
| 494 | offset=(aprt11.Position.y-TargetTorso.Position.Y)/60 | |
| 495 | mag=(aprt11.Position-TargetTorso.Position).magnitude/80 | |
| 496 | offset=offset/mag | |
| 497 | print(offset) | |
| 498 | awld1.C0=euler(0,1.57*i,0)*cf(0,-3,-2) | |
| 499 | awld4.C0=cf(-3,1,0)*euler(-0.5+0.5*i,0,(-1.57+offset)*i) | |
| 500 | awld4.C1=cf(0,1,0)*euler(0,0,0.7-0.7*i) | |
| 501 | end | |
| 502 | wait(0.3) | |
| 503 | shoottrail(aprt11,0) | |
| 504 | for i=1,6 do | |
| 505 | wait(0.1) | |
| 506 | shoottrail(aprt11,10) | |
| 507 | end | |
| 508 | for i=0,1,0.1 do | |
| 509 | wait() | |
| 510 | awld1.C0=euler(0,1.57-1.57*i,0)*cf(0,-3,-2) | |
| 511 | awld4.C0=cf(-3,1,0)*euler(-0.5*i,0,(-1.57+offset)+(1.57-offset)*i) | |
| 512 | awld4.C1=cf(0,1,0)*euler(0,0,0.7*i) | |
| 513 | end | |
| 514 | shadowattack=false | |
| 515 | end | |
| 516 | wait(2)]] | |
| 517 | else | |
| 518 | BodyyPosition.P=50000 | |
| 519 | BodyyPosition.D=1000 | |
| 520 | end | |
| 521 | end | |
| 522 | end),BodPos,BodGy) | |
| 523 | ||
| 524 | if (script.Parent.className ~= "HopperBin") then | |
| 525 | Tool = Instance.new("HopperBin")
| |
| 526 | Tool.Parent = Backpack | |
| 527 | Tool.Name = "Warden Claws" | |
| 528 | script.Parent = Tool | |
| 529 | end | |
| 530 | Bin = script.Parent | |
| 531 | ||
| 532 | local Bg = it("BodyGyro")
| |
| 533 | Bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 534 | Bg.P = 20e+003 | |
| 535 | Bg.Parent = nil | |
| 536 | ||
| 537 | so = function(id,par,vol,pit) | |
| 538 | coroutine.resume(coroutine.create(function() | |
| 539 | local sou = Instance.new("Sound",par or workspace)
| |
| 540 | sou.Volume=vol | |
| 541 | sou.Pitch=pit or 1 | |
| 542 | sou.SoundId=id | |
| 543 | wait() | |
| 544 | sou:play() | |
| 545 | wait(6) | |
| 546 | sou:Remove() | |
| 547 | end)) | |
| 548 | end | |
| 549 | ||
| 550 | function hideanim() | |
| 551 | equipped=false | |
| 552 | Torso.Neck.C0=necko | |
| 553 | RootJoint.C0=RootCF | |
| 554 | end | |
| 555 | ||
| 556 | function equipanim() | |
| 557 | equipped=true | |
| 558 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
| 559 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.57,-0.2) | |
| 560 | LW.C1=cf(0,0.5,0)*euler(-0.2,0,0) | |
| 561 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 562 | RW.C1=cf(0,0.5,0)*euler(-0.2,0,0) | |
| 563 | end | |
| 564 | ||
| 565 | function attackone() | |
| 566 | attack=true | |
| 567 | for i=0,1,0.1 do | |
| 568 | wait() | |
| 569 | RootJoint.C0=RootCF*euler(0,0,0.8*i) | |
| 570 | Torso.Neck.C0=necko*euler(0.2,0,-0.8*i) | |
| 571 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.57,-0.2+0.2*i) | |
| 572 | LW.C1=cf(0,0.5,0)*euler(-0.2-1.37*i,0,0) | |
| 573 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2-0.2*i) | |
| 574 | RW.C1=cf(0,0.5,0)*euler(-0.2-0.2*i,0,0) | |
| 575 | end | |
| 576 | LastPoint=prt2.CFrame*CFrame.new(0,prt2.Size.Y/7,0) | |
| 577 | LastPoint2=prt4.CFrame*CFrame.new(0,prt4.Size.Y/7,0) | |
| 578 | LastPoint3=prt6.CFrame*CFrame.new(0,prt6.Size.Y/7,0) | |
| 579 | --so("http://www.roblox.com/asset/?id=28144425",prt4,1,1.5)
| |
| 580 | con1=prt4.Touched:connect(function(hit) Damagefunc(hit,10,20,nil,"Snare") end) | |
| 581 | so("http://www.roblox.com/Asset?ID=92597369",prt4,1,1)
| |
| 582 | for i=0,1,0.2 do | |
| 583 | wait() | |
| 584 | RootJoint.C0=RootCF*euler(0,0,0.8-2*i) | |
| 585 | Torso.Neck.C0=necko*euler(0.2,0,-0.8+2*i) | |
| 586 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.57-0.2*i,0) | |
| 587 | LW.C1=cf(0,0.5,0)*euler(-1.57,0,0) | |
| 588 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0) | |
| 589 | RW.C1=cf(0,0.5,0)*euler(-0.4,0,0) | |
| 590 | LeftClawEffect() | |
| 591 | end | |
| 592 | for i=0,1,0.2 do | |
| 593 | wait() | |
| 594 | RootJoint.C0=RootCF*euler(0,0,-1.2-0.3*i) | |
| 595 | Torso.Neck.C0=necko*euler(0.2,0,1.2+0.3*i) | |
| 596 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.37-0.17*i,0) | |
| 597 | LW.C1=cf(0,0.5,0)*euler(-1.57,0,0) | |
| 598 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0) | |
| 599 | RW.C1=cf(0,0.5,0)*euler(-0.4,0,0) | |
| 600 | LeftClawEffect() | |
| 601 | end | |
| 602 | con1:disconnect() | |
| 603 | attack=false | |
| 604 | end | |
| 605 | ||
| 606 | function attacktwo() | |
| 607 | attack=true | |
| 608 | rLastPoint=prt8.CFrame*CFrame.new(0,prt8.Size.Y/7,0) | |
| 609 | rLastPoint2=prt10.CFrame*CFrame.new(0,prt10.Size.Y/7,0) | |
| 610 | rLastPoint3=prt12.CFrame*CFrame.new(0,prt12.Size.Y/7,0) | |
| 611 | con1=prt10.Touched:connect(function(hit) Damagefunc(hit,5,30,nil,"Snare") end) | |
| 612 | so("http://www.roblox.com/Asset?ID=92597369",prt10,1,0.8)
| |
| 613 | for i=0,1,0.2 do | |
| 614 | wait() | |
| 615 | RootJoint.C0=RootCF*euler(0,0,-1.5+2*i) | |
| 616 | Torso.Neck.C0=necko*euler(0.2,0,1.5-2*i) | |
| 617 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.2,0) | |
| 618 | LW.C1=cf(0,0.5,0)*euler(-1.57,0,0) | |
| 619 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(0,-1.57-1*i,-2*i) | |
| 620 | RW.C1=cf(0,0.5,0)*euler(-0.4+1*i,0,0) | |
| 621 | RightClawEffect() | |
| 622 | end | |
| 623 | con1:disconnect() | |
| 624 | attack=false | |
| 625 | end | |
| 626 | ||
| 627 | function attackthree() | |
| 628 | attack=true | |
| 629 | for i=0,1,0.2 do | |
| 630 | wait() | |
| 631 | RootJoint.C0=RootCF*euler(0,0,0.5-0.5*i) | |
| 632 | Torso.Neck.C0=necko*euler(0.2,0,-0.5+0.5*i) | |
| 633 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.2+0.37*i,0) | |
| 634 | LW.C1=cf(0,0.5,0)*euler(-1.57,0,0) | |
| 635 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(0,-2.57+1*i,-2+2*i) | |
| 636 | RW.C1=cf(0,0.5,0)*euler(0.6-2.17*i,0,3.14*i) | |
| 637 | end | |
| 638 | LastPoint=prt2.CFrame*CFrame.new(0,prt2.Size.Y/7,0) | |
| 639 | LastPoint2=prt4.CFrame*CFrame.new(0,prt4.Size.Y/7,0) | |
| 640 | LastPoint3=prt6.CFrame*CFrame.new(0,prt6.Size.Y/7,0) | |
| 641 | rLastPoint=prt8.CFrame*CFrame.new(0,prt8.Size.Y/7,0) | |
| 642 | rLastPoint2=prt10.CFrame*CFrame.new(0,prt10.Size.Y/7,0) | |
| 643 | rLastPoint3=prt12.CFrame*CFrame.new(0,prt12.Size.Y/7,0) | |
| 644 | con1=prt4.Touched:connect(function(hit) Damagefunc(hit,5,10,nil,"Snare") end) | |
| 645 | con2=prt10.Touched:connect(function(hit) Damagefunc(hit,5,10,nil,"Snare") end) | |
| 646 | for i=1,2 do | |
| 647 | so("http://www.roblox.com/Asset?ID=92597369",Torso,1,1.1)
| |
| 648 | for i=0,1,0.3 do | |
| 649 | wait() | |
| 650 | RootJoint.C0=RootCF*euler(0,0,-3.14*i) | |
| 651 | LeftClawEffect() | |
| 652 | RightClawEffect() | |
| 653 | end | |
| 654 | so("http://www.roblox.com/Asset?ID=92597369",Torso,1,1.2)
| |
| 655 | for i=0,1,0.3 do | |
| 656 | wait() | |
| 657 | RootJoint.C0=RootCF*euler(0,0,-3.14-3.14*i) | |
| 658 | LeftClawEffect() | |
| 659 | RightClawEffect() | |
| 660 | end | |
| 661 | end | |
| 662 | con1:disconnect() | |
| 663 | con2:disconnect() | |
| 664 | RootJoint.C0=RootCF*euler(0,0,0) | |
| 665 | attack=false | |
| 666 | end | |
| 667 | ||
| 668 | function LifeSteal() | |
| 669 | attack=true | |
| 670 | lifestolen=false | |
| 671 | for i=0,1,0.1 do | |
| 672 | wait() | |
| 673 | RootJoint.C0=RootCF*euler(0,0,1*i) | |
| 674 | Torso.Neck.C0=necko*euler(0.2,0,-1*i) | |
| 675 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0,1.57-3.14*i,-0.2+0.2*i) | |
| 676 | LW.C1=cf(0,0.5,0)*euler(-0.2-1*i,0,0.2*i) | |
| 677 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 678 | RW.C1=cf(0,0.5,0)*euler(-0.2-1*i,0,0) | |
| 679 | end | |
| 680 | wait(0.1) | |
| 681 | con1=prt4.Touched:connect(function(hit) Damagefunc(hit,20,30,0,"LifeSteal",nil) end) | |
| 682 | LastPoint=prt2.CFrame*CFrame.new(0,prt2.Size.Y/7,0) | |
| 683 | LastPoint2=prt4.CFrame*CFrame.new(0,prt4.Size.Y/7,0) | |
| 684 | LastPoint3=prt6.CFrame*CFrame.new(0,prt6.Size.Y/7,0) | |
| 685 | so("http://www.roblox.com/Asset?ID=92597369",prt4,1,1.2)
| |
| 686 | for i=0,1,0.2 do | |
| 687 | wait() | |
| 688 | RootJoint.C0=RootCF*cf(0,-5*i,0)*euler(0,0,1-2.57*i) | |
| 689 | Torso.Neck.C0=necko*euler(0.2,0,-1+2.57*i) | |
| 690 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(0,-1.57,0) | |
| 691 | LW.C1=cf(0,0.5,0)*euler(-1.2-0.37*i,-3.14*i,0.2-0.2*i) | |
| 692 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 693 | RW.C1=cf(0,0.5,0)*euler(-1.2,0,0) | |
| 694 | LeftClawEffect() | |
| 695 | end | |
| 696 | con1:disconnect() | |
| 697 | for i=1,5 do | |
| 698 | if combomove==false then | |
| 699 | wait(0.1) | |
| 700 | end | |
| 701 | end | |
| 702 | if lifestolen==false then | |
| 703 | cancombo=false | |
| 704 | for i=0,1,0.1 do | |
| 705 | wait() | |
| 706 | RootJoint.C0=RootCF*cf(0,-5+5*i,0)*euler(0,0,-1.57+1.57*i) | |
| 707 | Torso.Neck.C0=necko*euler(0.2,0,1.57-1.57*i) | |
| 708 | LW.C0=cf(-1.5,0.5,0)*euler(0,-1.57+3.14*i,-0.2*i) | |
| 709 | LW.C1=cf(0,0.5,0)*euler(-1.57+1.37*i,-3.14+3.14*i,0) | |
| 710 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 711 | RW.C1=cf(0,0.5,0)*euler(-1.2+1*i,0,0) | |
| 712 | end | |
| 713 | attack=false | |
| 714 | else | |
| 715 | cancombo=false | |
| 716 | if combomove==false then | |
| 717 | for i=0,1,0.2 do | |
| 718 | wait() | |
| 719 | RootJoint.C0=RootCF*cf(0,-5+5*i,0)*euler(0,0,-1.57+2.57*i) | |
| 720 | Torso.Neck.C0=necko*euler(0.2,0,1.57-2.57*i) | |
| 721 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(0,-1.57,0) | |
| 722 | LW.C1=cf(0,0.5,0)*euler(-1.57,-3.14+2.57*i,0) | |
| 723 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 724 | RW.C1=cf(0,0.5,0)*euler(-1.2,0,0) | |
| 725 | LeftClawEffectRed() | |
| 726 | end | |
| 727 | wait(0.5) | |
| 728 | for i=0,1,0.1 do | |
| 729 | wait() | |
| 730 | RootJoint.C0=RootCF*euler(0,0,1-1*i) | |
| 731 | Torso.Neck.C0=necko*euler(0.2,0,-1+1*i) | |
| 732 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(0,-1.57+3.14*i,-0.2*i) | |
| 733 | LW.C1=cf(0,0.5,0)*euler(-1.2+1*i,-0.57+0.57*i,0.2-0.2*i) | |
| 734 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 735 | RW.C1=cf(0,0.5,0)*euler(-1.2+1*i,0,0) | |
| 736 | end | |
| 737 | end | |
| 738 | attack=false | |
| 739 | end | |
| 740 | end | |
| 741 | ||
| 742 | function LifeStealCombo() | |
| 743 | attack=true | |
| 744 | con2=prt10.Touched:connect(function(hit) Damagefunc(hit,10,20,60,"Knockdown",Torso) end) | |
| 745 | rLastPoint=prt8.CFrame*CFrame.new(0,prt8.Size.Y/7,0) | |
| 746 | rLastPoint2=prt10.CFrame*CFrame.new(0,prt10.Size.Y/7,0) | |
| 747 | rLastPoint3=prt12.CFrame*CFrame.new(0,prt12.Size.Y/7,0) | |
| 748 | so("http://www.roblox.com/Asset?ID=92597369",prt10,1,1.4)
| |
| 749 | for i=0,1,0.2 do | |
| 750 | wait() | |
| 751 | attack=true | |
| 752 | RootJoint.C0=RootCF*cf(0,-5,0)*euler(0,0,-1.57+3.14*i) | |
| 753 | Torso.Neck.C0=necko*euler(0.2,0,1.57) | |
| 754 | LW.C0=cf(-1.5,0.5,0)*euler(0,-1.57,0) | |
| 755 | LW.C1=cf(0,0.5,0)*euler(-1.57+1.37*i,-3.14,0) | |
| 756 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2-0.2*i) | |
| 757 | RW.C1=cf(0,0.5,0)*euler(-1.2-0.37*i,0,0) | |
| 758 | RightClawEffect() | |
| 759 | end | |
| 760 | for i=0,1,0.2 do | |
| 761 | wait() | |
| 762 | attack=true | |
| 763 | RootJoint.C0=RootCF*cf(0,-5+2*i,0)*euler(0,0,1.57+1.57*i) | |
| 764 | Torso.Neck.C0=necko*euler(0.2,0,1.57-1.57*i) | |
| 765 | LW.C0=cf(-1.5,0.5,0)*euler(0,-1.57,0) | |
| 766 | LW.C1=cf(0,0.5,0)*euler(-0.2,-3.14,0) | |
| 767 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0) | |
| 768 | RW.C1=cf(0,0.5,0)*euler(-1.57,0,0) | |
| 769 | RightClawEffect() | |
| 770 | end | |
| 771 | con2:disconnect() | |
| 772 | for i=0,1,0.1 do | |
| 773 | wait() | |
| 774 | RootJoint.C0=RootCF*cf(0,-3+3*i,0)*euler(0,0,3.14+3.14*i) | |
| 775 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
| 776 | LW.C0=cf(-1.5,0.5,0)*euler(0,-1.57,0) | |
| 777 | LW.C1=cf(0,0.5,0)*euler(-0.2,-3.14,0) | |
| 778 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0) | |
| 779 | RW.C1=cf(0,0.5,0)*euler(-1.57+1.37*i,0,0) | |
| 780 | end | |
| 781 | wait(0.5) | |
| 782 | combomove=false | |
| 783 | attack=false | |
| 784 | end | |
| 785 | ||
| 786 | function Raise() | |
| 787 | attack=true | |
| 788 | for i=0,1,0.1 do | |
| 789 | wait() | |
| 790 | RootJoint.C0=RootCF | |
| 791 | Torso.Neck.C0=necko*euler(0.2+0.1*i,0,0) | |
| 792 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.57,-0.2-0.1*i) | |
| 793 | LW.C1=cf(0,0.5,0)*euler(-0.2+0.1*i,0,0) | |
| 794 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2+0.1*i) | |
| 795 | RW.C1=cf(0,0.5,0)*euler(-0.2+0.1*i,0,0) | |
| 796 | end | |
| 797 | LastPoint=prt2.CFrame*CFrame.new(0,prt2.Size.Y/7,0) | |
| 798 | LastPoint2=prt4.CFrame*CFrame.new(0,prt4.Size.Y/7,0) | |
| 799 | LastPoint3=prt6.CFrame*CFrame.new(0,prt6.Size.Y/7,0) | |
| 800 | rLastPoint=prt8.CFrame*CFrame.new(0,prt8.Size.Y/7,0) | |
| 801 | rLastPoint2=prt10.CFrame*CFrame.new(0,prt10.Size.Y/7,0) | |
| 802 | rLastPoint3=prt12.CFrame*CFrame.new(0,prt12.Size.Y/7,0) | |
| 803 | con1=prt4.Touched:connect(function(hit) Damagefunc(hit,5,10,0,"Up",Torso) end) | |
| 804 | con2=prt10.Touched:connect(function(hit) Damagefunc(hit,5,10,0,"Up",Torso) end) | |
| 805 | so("http://www.roblox.com/Asset?ID=92597369",Torso,1,0.9)
| |
| 806 | for i=0,1,0.2 do | |
| 807 | wait() | |
| 808 | RootJoint.C0=RootCF | |
| 809 | Torso.Neck.C0=necko*euler(0.3-0.6*i,0,0) | |
| 810 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.57,-0.3+2.8*i) | |
| 811 | LW.C1=cf(0,0.5,0)*euler(-0.1+0.1*i,0,0) | |
| 812 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.3-2.8*i) | |
| 813 | RW.C1=cf(0,0.5,0)*euler(-0.1+0.1*i,0,0) | |
| 814 | LeftClawEffect() | |
| 815 | RightClawEffect() | |
| 816 | end | |
| 817 | con1:disconnect() | |
| 818 | con2:disconnect() | |
| 819 | for i=0,1,0.2 do | |
| 820 | wait() | |
| 821 | Torso.Neck.C0=necko*euler(-0.3-0.1*i,0,0) | |
| 822 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.57,2.5+0.1*i) | |
| 823 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 824 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,-2.5-0.1*i) | |
| 825 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 826 | LeftClawEffect() | |
| 827 | RightClawEffect() | |
| 828 | end | |
| 829 | cancombo=true | |
| 830 | for i=1,2 do | |
| 831 | if combomove==false then | |
| 832 | wait(0.1) | |
| 833 | end | |
| 834 | end | |
| 835 | if combomove==false then | |
| 836 | for i=0,1,0.1 do | |
| 837 | wait() | |
| 838 | Torso.Neck.C0=necko*euler(-0.4+0.6*i,0,0) | |
| 839 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.57,2.6-2.8*i) | |
| 840 | LW.C1=cf(0,0.5,0)*euler(-0.2*i,0,0) | |
| 841 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,-2.6+2.8*i) | |
| 842 | RW.C1=cf(0,0.5,0)*euler(-0.2*i,0,0) | |
| 843 | end | |
| 844 | attack=false | |
| 845 | cancombo=false | |
| 846 | end | |
| 847 | end | |
| 848 | ||
| 849 | function RaiseCombo() | |
| 850 | attack=true | |
| 851 | bp2=Instance.new("BodyPosition")
| |
| 852 | bp2.P=2000 | |
| 853 | bp2.D=100 | |
| 854 | bp2.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 855 | bp2.position=Torso.Position+vt(0,20,0) | |
| 856 | bp2.Parent=Torso | |
| 857 | for i=0,1,0.2 do | |
| 858 | wait() | |
| 859 | attack=true | |
| 860 | Torso.Neck.C0=necko*euler(-0.4,0,0) | |
| 861 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.57-3.14*i,2.6) | |
| 862 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 863 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57+3.14*i,-2.6) | |
| 864 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 865 | end | |
| 866 | bp2.Parent=nil | |
| 867 | LastPoint=prt2.CFrame*CFrame.new(0,prt2.Size.Y/7,0) | |
| 868 | LastPoint2=prt4.CFrame*CFrame.new(0,prt4.Size.Y/7,0) | |
| 869 | LastPoint3=prt6.CFrame*CFrame.new(0,prt6.Size.Y/7,0) | |
| 870 | rLastPoint=prt8.CFrame*CFrame.new(0,prt8.Size.Y/7,0) | |
| 871 | rLastPoint2=prt10.CFrame*CFrame.new(0,prt10.Size.Y/7,0) | |
| 872 | rLastPoint3=prt12.CFrame*CFrame.new(0,prt12.Size.Y/7,0) | |
| 873 | con1=prt4.Touched:connect(function(hit) Damagefunc(hit,10,15,50,"Knockdown",Torso) end) | |
| 874 | con2=prt10.Touched:connect(function(hit) Damagefunc(hit,10,15,50,"Knockdown",Torso) end) | |
| 875 | so("http://www.roblox.com/Asset?ID=92597369",Torso,1,0.7)
| |
| 876 | for i=0,1,0.1 do | |
| 877 | wait() | |
| 878 | attack=true | |
| 879 | Torso.Neck.C0=necko*euler(-0.4+0.6*i,0,0) | |
| 880 | LW.C0=cf(-1.5,0.5,0)*euler(0,-1.57,2.6+4*i) | |
| 881 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 882 | RW.C0=cf(1.5,0.5,0)*euler(0,1.57,-2.6-4*i) | |
| 883 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 884 | LeftClawEffect() | |
| 885 | RightClawEffect() | |
| 886 | end | |
| 887 | con1:disconnect() | |
| 888 | con2:disconnect() | |
| 889 | for i=0,1,0.1 do | |
| 890 | wait() | |
| 891 | attack=true | |
| 892 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
| 893 | LW.C0=cf(-1.5,0.5,0)*euler(0,-1.57+3.14*i,0.1-0.3*i) | |
| 894 | LW.C1=cf(0,0.5,0)*euler(-0.2*i,0,0) | |
| 895 | RW.C0=cf(1.5,0.5,0)*euler(0,1.57-3.14*i,-0.1+0.3*i) | |
| 896 | RW.C1=cf(0,0.5,0)*euler(-0.2*i,0,0) | |
| 897 | end | |
| 898 | wait(0.5) | |
| 899 | combomove=false | |
| 900 | attack=false | |
| 901 | end | |
| 902 | ||
| 903 | function ChangeAvatarMode(Mode) | |
| 904 | attack=true | |
| 905 | for i=0,1,0.1 do | |
| 906 | wait() | |
| 907 | Torso.Neck.C0=necko*euler(0.2-0.8*i,0,0) | |
| 908 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(3*i,1.57-1.57*i,-0.2+0.8*i) | |
| 909 | LW.C1=cf(0,0.5,0)*euler(-0.2+0.2*i,0,0) | |
| 910 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(3*i,-1.57+1.57*i,0.2-0.8*i) | |
| 911 | RW.C1=cf(0,0.5,0)*euler(-0.2+0.2*i,0,0) | |
| 912 | end | |
| 913 | MagicCircle(BrickColor.new("Black"),prt4.CFrame,1,1,1,0.5,0.5,0.5,0.05)
| |
| 914 | MagicCircle(BrickColor.new("Black"),prt10.CFrame,1,1,1,0.5,0.5,0.5,0.05)
| |
| 915 | AvatarMode=Mode | |
| 916 | wait(0.5) | |
| 917 | for i=0,1,0.1 do | |
| 918 | wait() | |
| 919 | Torso.Neck.C0=necko*euler(-0.6+0.8*i,0,0) | |
| 920 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(3-3*i,1.57*i,0.6-0.8*i) | |
| 921 | LW.C1=cf(0,0.5,0)*euler(-0.2*i,0,0) | |
| 922 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(3-3*i,-1.57*i,-0.6+0.8*i) | |
| 923 | RW.C1=cf(0,0.5,0)*euler(-0.2*i,0,0) | |
| 924 | end | |
| 925 | attack=false | |
| 926 | end | |
| 927 | ||
| 928 | function ShadowSlash() | |
| 929 | shadowattack=true | |
| 930 | so("http://www.roblox.com/asset/?id=28144425",aprt3,1,1)
| |
| 931 | avLastPoint=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/7,0) | |
| 932 | avLastPoint2=aprt8.CFrame*CFrame.new(0,aprt8.Size.Y/7,0) | |
| 933 | avLastPoint3=aprt10.CFrame*CFrame.new(0,aprt10.Size.Y/7,0) | |
| 934 | avcon1=aprt6.Touched:connect(function(hit) Damagefunc(hit,20,40,math.random(50,80),"Knockdown",aprt1) end) | |
| 935 | avcon2=aprt8.Touched:connect(function(hit) Damagefunc(hit,20,40,math.random(50,80),"Knockdown",aprt1) end) | |
| 936 | avcon3=aprt10.Touched:connect(function(hit) Damagefunc(hit,20,40,math.random(50,80),"Knockdown",aprt1) end) | |
| 937 | for i=0,1,0.1 do | |
| 938 | wait() | |
| 939 | awld1.C0=euler(0,-1*i,0)*cf(0,-3,-2) | |
| 940 | awld3.C0=cf(3-2*i,1,-0.5*i)*euler(-0.5+2.5*i,0,0) | |
| 941 | awld3.C1=cf(0,1,0)*euler(0,1*i,-0.7+1.4*i) | |
| 942 | AvatarClawEffect() | |
| 943 | end | |
| 944 | avcon1:disconnect() | |
| 945 | avcon2:disconnect() | |
| 946 | avcon3:disconnect() | |
| 947 | wait(0.5) | |
| 948 | for i=0,1,0.1 do | |
| 949 | wait() | |
| 950 | awld1.C0=euler(0,-1+1*i,0)*cf(0,-3,-2) | |
| 951 | awld3.C0=cf(1+2*i,1,-0.5+0.5*i)*euler(2-2.5*i,0,0) | |
| 952 | awld3.C1=cf(0,1,0)*euler(0,1-1*i,0.7-1.4*i) | |
| 953 | end | |
| 954 | shadowattack=false | |
| 955 | end | |
| 956 | ||
| 957 | function ShadowDash() | |
| 958 | shadowattack=true | |
| 959 | for i=0,1,0.1 do | |
| 960 | wait() | |
| 961 | awld1.C0=euler(0,-1*i,0)*cf(0,-3,-2) | |
| 962 | awld3.C0=cf(3,1,0)*euler(-0.5+0.5*i,0,0) | |
| 963 | awld3.C1=cf(0,1,0)*euler(0,2.5*i,-0.7+0.5*i) | |
| 964 | end | |
| 965 | so("http://www.roblox.com/asset/?id=28144425",aprt3,1,0.9)
| |
| 966 | avLastPoint=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/7,0) | |
| 967 | avLastPoint2=aprt8.CFrame*CFrame.new(0,aprt8.Size.Y/7,0) | |
| 968 | avLastPoint3=aprt10.CFrame*CFrame.new(0,aprt10.Size.Y/7,0) | |
| 969 | avcon1=aprt6.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(50,80),"Snare",aprt1) end) | |
| 970 | avcon2=aprt8.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(50,80),"Snare",aprt1) end) | |
| 971 | avcon3=aprt10.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(50,80),"Snare",aprt1) end) | |
| 972 | for i=0,1,0.1 do | |
| 973 | wait() | |
| 974 | awld1.C0=euler(0,-1-0.6*i,0)*cf(0,-3+1*i,-2+6*i) | |
| 975 | awld3.C0=cf(3,1,0)*euler(0,0,0) | |
| 976 | awld3.C1=cf(0,1,0)*euler(0.5*i,2.5+0.5*i,-0.2-1.5*i) | |
| 977 | AvatarClawEffect() | |
| 978 | end | |
| 979 | avcon1:disconnect() | |
| 980 | avcon2:disconnect() | |
| 981 | avcon3:disconnect() | |
| 982 | wait(0.2) | |
| 983 | for i=0,1,0.1 do | |
| 984 | wait() | |
| 985 | awld1.C0=euler(0,-1.6+1.6*i,0)*cf(0,-2-1*i,-2+6-6*i) | |
| 986 | awld3.C0=cf(3,1,0)*euler(-0.5*i,0,0) | |
| 987 | awld3.C1=cf(0,1,0)*euler(0.5-0.5*i,3-3*i,-1.7+1*i) | |
| 988 | end | |
| 989 | shadowattack=false | |
| 990 | end | |
| 991 | ||
| 992 | function ShadowExplode() | |
| 993 | shadowattack=true | |
| 994 | for i=0,1,0.1 do | |
| 995 | wait() | |
| 996 | awld3.C0=cf(3,1,-0.5*i)*euler(-0.5+1.7*i,0,0) | |
| 997 | awld3.C1=cf(0,1,0)*euler(0,0,-0.7+1.4*i) | |
| 998 | awld4.C0=cf(-3,1,-0.5*i)*euler(-0.5+1.7*i,0,0) | |
| 999 | awld4.C1=cf(0,1,0)*euler(0,0,0.7-1.4*i) | |
| 1000 | end | |
| 1001 | local boom=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5))
| |
| 1002 | boom.Anchored=true | |
| 1003 | boom.CFrame=aprt1.CFrame*cf(0,0,-4) | |
| 1004 | so("http://roblox.com/asset/?id=10209624",boom,0.1,.75)
| |
| 1005 | so("http://www.roblox.com/asset/?id=2101137",boom,1,0.3)
| |
| 1006 | --s.SoundId="http://www.roblox.com/asset/?id=3264793" | |
| 1007 | game:GetService("Debris"):AddItem(boom,10)
| |
| 1008 | coroutine.resume(coroutine.create(function() | |
| 1009 | for i=0,1,0.01 do | |
| 1010 | wait() | |
| 1011 | awld3.C0=cf(3,1+0.5*i,-0.5+0.5*i)*euler(1.5,0,0) | |
| 1012 | awld3.C1=cf(0,1,0)*euler(0,0,0.7-2.27*i) | |
| 1013 | awld4.C0=cf(-3,1+0.5*i,-0.5+0.5*i)*euler(1.5,0,0) | |
| 1014 | awld4.C1=cf(0,1,0)*euler(0,0,-0.7+2.27*i) | |
| 1015 | end | |
| 1016 | end)) | |
| 1017 | numb=0.01 | |
| 1018 | for i=1,100 do | |
| 1019 | wait() | |
| 1020 | MagicCircle(BrickColor.new("Black"),boom.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cf(0,5,0),1,1,1,0.02,0.5,0.02,0.05)
| |
| 1021 | MagicBlock(BrickColor.new("Black"),boom.CFrame,1,1,1,numb,numb,numb)
| |
| 1022 | numb=numb+0.01 | |
| 1023 | end | |
| 1024 | so("http://www.roblox.com/asset/?id=3264793",boom,0.5,0.5)
| |
| 1025 | so("http://roblox.com/asset/?id=144844438",boom,1,1)
| |
| 1026 | so("http://www.roblox.com/asset/?id=2974249",boom,1,0.7)
| |
| 1027 | shadowattack=false | |
| 1028 | end | |
| 1029 | ||
| 1030 | function ShadowShoot() | |
| 1031 | shadowattack=true | |
| 1032 | for i=0,1,0.1 do | |
| 1033 | wait() | |
| 1034 | local pos5 = Vector3.new(MMouse.Hit.p.x,aroot.Position.Y,MMouse.Hit.p.z) | |
| 1035 | offset=(aroot.Position.y-MMouse.Hit.p.y)/60 | |
| 1036 | mag=(aroot.Position-MMouse.Hit.p).magnitude/80 | |
| 1037 | offset=offset/mag | |
| 1038 | awld1.C0=euler(0,1.57*i,0)*cf(0,-3,-2) | |
| 1039 | awld4.C0=cf(-3,1,0)*euler(-0.5+0.5*i,0,(-1.57+offset)*i) | |
| 1040 | awld4.C1=cf(0,1,0)*euler(0,0,0.7-0.7*i) | |
| 1041 | end | |
| 1042 | wait(0.1) | |
| 1043 | shoottrail(aprt11,0) | |
| 1044 | for i=0,1,0.1 do | |
| 1045 | wait() | |
| 1046 | awld1.C0=euler(0,1.57-1.57*i,0)*cf(0,-3,-2) | |
| 1047 | awld4.C0=cf(-3,1,0)*euler(-0.5*i,0,(-1.57+offset)+(1.57-offset)*i) | |
| 1048 | awld4.C1=cf(0,1,0)*euler(0,0,0.7*i) | |
| 1049 | end | |
| 1050 | shadowattack=false | |
| 1051 | end | |
| 1052 | ||
| 1053 | function ShadowWave() | |
| 1054 | shadowattack=true | |
| 1055 | for i=0,1,0.1 do | |
| 1056 | wait() | |
| 1057 | awld1.C0=euler(0,1.57*i,0)*cf(0,-3,-2) | |
| 1058 | awld4.C0=cf(-3,1,0)*euler(-0.5+0.5*i,0,-1*i) | |
| 1059 | awld4.C1=cf(0,1,0)*euler(0,0,0.7-0.7*i) | |
| 1060 | end | |
| 1061 | local bprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5))
| |
| 1062 | bprt.Anchored=true | |
| 1063 | bprt.CFrame=Torso.CFrame*cf(0,-2.7,-5) | |
| 1064 | local bmsh=mesh("CylinderMesh",bprt,"","",vt(0,0,0),vt(5,1,5))
| |
| 1065 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1066 | for i=1,0.5,-0.1 do | |
| 1067 | wait() | |
| 1068 | Part.Transparency=i | |
| 1069 | end | |
| 1070 | end),bprt) | |
| 1071 | game:GetService("Debris"):AddItem(bprt,5)
| |
| 1072 | for i=0,1,0.05 do | |
| 1073 | wait() | |
| 1074 | awld1.C0=euler(0,1.57,0)*cf(0,-3,-2) | |
| 1075 | awld4.C0=cf(-3,1+1*i,0)*euler(0,0,-1-1*i) | |
| 1076 | awld4.C1=cf(0,1,0)*euler(0,0,0) | |
| 1077 | end | |
| 1078 | shadowattack=false | |
| 1079 | end | |
| 1080 | ||
| 1081 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1082 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1083 | end | |
| 1084 | ||
| 1085 | function effect(Color,Ref,LP,P1,returnn) | |
| 1086 | local effectsmsh = Instance.new("BlockMesh")
| |
| 1087 | effectsmsh.Scale = Vector3.new(0.2,1,0.2) | |
| 1088 | effectsmsh.Name = "Mesh" | |
| 1089 | local effectsg = Instance.new("Part")
| |
| 1090 | effectsg.formFactor = 3 | |
| 1091 | effectsg.CanCollide = false | |
| 1092 | effectsg.Name = "Eff" | |
| 1093 | effectsg.Locked = true | |
| 1094 | effectsg.Anchored = true | |
| 1095 | effectsg.Size = Vector3.new(0.5,1,0.5) | |
| 1096 | effectsg.Parent = workspace | |
| 1097 | effectsmsh.Parent = effectsg | |
| 1098 | effectsg.BrickColor = BrickColor.new(Color) | |
| 1099 | effectsg.Reflectance = Ref | |
| 1100 | local point1 = P1 | |
| 1101 | local mg = (LP.p - point1.p).magnitude | |
| 1102 | effectsg.Size = Vector3.new(0.5,mg,0.5) | |
| 1103 | effectsg.CFrame = CFrame.new((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0) | |
| 1104 | effectsmsh.Scale = Vector3.new(0.2,1,0.2) | |
| 1105 | game:GetService("Debris"):AddItem(effectsg,2)
| |
| 1106 | if returnn then return effectsg end | |
| 1107 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1108 | if not returnn then | |
| 1109 | for i = 0 , 1 , 0.1 do | |
| 1110 | wait() | |
| 1111 | Part.Transparency = 1*i | |
| 1112 | Mesh.Scale = Vector3.new(0.2-0.2*i,1,0.2-0.2*i) | |
| 1113 | end | |
| 1114 | wait() | |
| 1115 | Part.Parent = nil | |
| 1116 | end | |
| 1117 | end),effectsg,effectsmsh) | |
| 1118 | end | |
| 1119 | ||
| 1120 | function LeftClawEffect() | |
| 1121 | local Point=prt2.CFrame*CFrame.new(0,prt2.Size.Y/7,0) | |
| 1122 | effect("Black",0.5,LastPoint,Point)
| |
| 1123 | LastPoint=Point | |
| 1124 | local Point2=prt4.CFrame*CFrame.new(0,prt4.Size.Y/7,0) | |
| 1125 | effect("Black",0.5,LastPoint2,Point2)
| |
| 1126 | LastPoint2=Point2 | |
| 1127 | local Point3=prt6.CFrame*CFrame.new(0,prt6.Size.Y/7,0) | |
| 1128 | effect("Black",0.5,LastPoint3,Point3)
| |
| 1129 | LastPoint3=Point3 | |
| 1130 | end | |
| 1131 | ||
| 1132 | function LeftClawEffectRed() | |
| 1133 | local Point=prt2.CFrame*CFrame.new(0,prt2.Size.Y/7,0) | |
| 1134 | effect("Bright red",0.5,LastPoint,Point)
| |
| 1135 | LastPoint=Point | |
| 1136 | local Point2=prt4.CFrame*CFrame.new(0,prt4.Size.Y/7,0) | |
| 1137 | effect("Bright red",0.5,LastPoint2,Point2)
| |
| 1138 | LastPoint2=Point2 | |
| 1139 | local Point3=prt6.CFrame*CFrame.new(0,prt6.Size.Y/7,0) | |
| 1140 | effect("Bright red",0.5,LastPoint3,Point3)
| |
| 1141 | LastPoint3=Point3 | |
| 1142 | end | |
| 1143 | ||
| 1144 | function RightClawEffect() | |
| 1145 | local rPoint=prt8.CFrame*CFrame.new(0,prt8.Size.Y/7,0) | |
| 1146 | effect("Black",0.5,rLastPoint,rPoint)
| |
| 1147 | rLastPoint=rPoint | |
| 1148 | local rPoint2=prt10.CFrame*CFrame.new(0,prt10.Size.Y/7,0) | |
| 1149 | effect("Black",0.5,rLastPoint2,rPoint2)
| |
| 1150 | rLastPoint2=rPoint2 | |
| 1151 | local rPoint3=prt12.CFrame*CFrame.new(0,prt12.Size.Y/7,0) | |
| 1152 | effect("Black",0.5,rLastPoint3,rPoint3)
| |
| 1153 | rLastPoint3=rPoint3 | |
| 1154 | end | |
| 1155 | ||
| 1156 | function AvatarClawEffect() | |
| 1157 | local avPoint=aprt6.CFrame*CFrame.new(0,aprt6.Size.Y/7,0) | |
| 1158 | effect("Black",0.5,avLastPoint,avPoint)
| |
| 1159 | avLastPoint=avPoint | |
| 1160 | local avPoint2=aprt8.CFrame*CFrame.new(0,aprt8.Size.Y/7,0) | |
| 1161 | effect("Black",0.5,avLastPoint2,avPoint2)
| |
| 1162 | avLastPoint2=avPoint2 | |
| 1163 | local avPoint3=aprt10.CFrame*CFrame.new(0,aprt10.Size.Y/7,0) | |
| 1164 | effect("Black",0.5,avLastPoint3,avPoint3)
| |
| 1165 | avLastPoint3=avPoint3 | |
| 1166 | MagicBlock(BrickColor.new("Black"),aprt6.CFrame,3,3,3,-0.5,-0.5,-0.5)
| |
| 1167 | MagicBlock(BrickColor.new("Black"),aprt8.CFrame,3,3,3,-0.5,-0.5,-0.5)
| |
| 1168 | MagicBlock(BrickColor.new("Black"),aprt10.CFrame,3,3,3,-0.5,-0.5,-0.5)
| |
| 1169 | end | |
| 1170 | ||
| 1171 | function ElecEffect(cff,x,y,z) | |
| 1172 | local prt=part(3,workspace,0,0,BrickColor.new("White"),"Part",vt(1,1,1))
| |
| 1173 | prt.Anchored=true | |
| 1174 | xval=math.random() | |
| 1175 | yval=math.random() | |
| 1176 | zval=math.random() | |
| 1177 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(xval,yval,zval))
| |
| 1178 | coroutine.resume(coroutine.create(function(Part,Mesh,Frame,xvaal,yvaal,zvaal) | |
| 1179 | Part.CFrame=Frame*cf(math.random(-x,x),math.random(-y,y),math.random(-z,z)) | |
| 1180 | for i=1,8 do | |
| 1181 | wait() | |
| 1182 | xvaal=xvaal-0.1 | |
| 1183 | yvaal=yvaal-0.1 | |
| 1184 | zvaal=zvaal-0.1 | |
| 1185 | Mesh.Scale=vt(xvaal,yvaal,zvaal) | |
| 1186 | Part.Transparency=Part.Transparency+0.09 | |
| 1187 | end | |
| 1188 | Part.Parent=nil | |
| 1189 | end),prt,msh,cff,xval,yval,zval) | |
| 1190 | end | |
| 1191 | ||
| 1192 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
| 1193 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1194 | prt.Anchored=true | |
| 1195 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1196 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1197 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1198 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1199 | for i=0,1,0.1 do | |
| 1200 | wait() | |
| 1201 | Part.CFrame=Part.CFrame | |
| 1202 | Part.Transparency=i | |
| 1203 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1204 | end | |
| 1205 | Part.Parent=nil | |
| 1206 | end),prt,msh) | |
| 1207 | end | |
| 1208 | ||
| 1209 | function MagicBlock2(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
| 1210 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1211 | prt.Anchored=true | |
| 1212 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1213 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1214 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1215 | CF=prt.CFrame | |
| 1216 | num=math.random(5,20) | |
| 1217 | coroutine.resume(coroutine.create(function(Part,Mesh,CF2,Num) | |
| 1218 | for i=0,1.05,0.05 do | |
| 1219 | wait() | |
| 1220 | Part.CFrame=CF2*cf(0,i*Num,0)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1221 | Part.Transparency=i | |
| 1222 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1223 | end | |
| 1224 | Part.Parent=nil | |
| 1225 | end),prt,msh,CF,num) | |
| 1226 | end | |
| 1227 | ||
| 1228 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1229 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1230 | prt.Anchored=true | |
| 1231 | prt.CFrame=cframe | |
| 1232 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1233 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1234 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1235 | for i=0,1,delay do | |
| 1236 | wait() | |
| 1237 | Part.CFrame=Part.CFrame | |
| 1238 | Part.Transparency=i | |
| 1239 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1240 | end | |
| 1241 | Part.Parent=nil | |
| 1242 | end),prt,msh) | |
| 1243 | end | |
| 1244 | ||
| 1245 | function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
| 1246 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1247 | prt.Anchored=true | |
| 1248 | prt.CFrame=cframe*euler(x2,y2,z2) | |
| 1249 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
| |
| 1250 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1251 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1252 | for i=0,1,0.03 do | |
| 1253 | wait() | |
| 1254 | Part.CFrame=Part.CFrame | |
| 1255 | Part.Transparency=i | |
| 1256 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1257 | end | |
| 1258 | Part.Parent=nil | |
| 1259 | end),prt,msh) | |
| 1260 | end | |
| 1261 | ||
| 1262 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 1263 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1264 | prt.Anchored=true | |
| 1265 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1266 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1267 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1268 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 1269 | CF=Part.CFrame | |
| 1270 | Numbb=0 | |
| 1271 | randnumb=math.random()-math.random() | |
| 1272 | rand1=math.random()/5 | |
| 1273 | for i=0,1,rand1 do | |
| 1274 | wait() | |
| 1275 | CF=CF*cf(0,1,0) | |
| 1276 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 1277 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 1278 | Part.Transparency=i | |
| 1279 | Numbb=Numbb+randnumb | |
| 1280 | end | |
| 1281 | Part.Parent=nil | |
| 1282 | end),prt,CF,Numbb,randnumb) | |
| 1283 | end | |
| 1284 | ||
| 1285 | function MagicFreeze(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
| 1286 | local prt=part(3,workspace,0.4,0.3,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1287 | prt.Anchored=true | |
| 1288 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1289 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(x1,y1,z1))
| |
| 1290 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1291 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1292 | for i=0,1,0.1 do | |
| 1293 | Part.CFrame=Part.CFrame*cf(0,0.3,0) | |
| 1294 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1295 | end | |
| 1296 | wait(5) | |
| 1297 | Part.Parent=nil | |
| 1298 | end),prt,msh) | |
| 1299 | end | |
| 1300 | ||
| 1301 | function MagicFire(brickcolor,cframe,x1,y1,z1) | |
| 1302 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1303 | prt.Anchored=true | |
| 1304 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1305 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1306 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1307 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1308 | for i=0,1,0.1 do | |
| 1309 | wait() | |
| 1310 | Part.CFrame=cf(Part.Position+vt(0,0.5,0))*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1311 | Part.Transparency=i | |
| 1312 | Mesh.Scale=Mesh.Scale+vt(0.1,0.1,0.1) | |
| 1313 | end | |
| 1314 | Part.Parent=nil | |
| 1315 | end),prt,msh) | |
| 1316 | end | |
| 1317 | ||
| 1318 | function LifeStealEffect(brickcolor,cframe,x1,y1,z1) | |
| 1319 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1320 | prt.Anchored=false | |
| 1321 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1322 | game:GetService("Debris"):AddItem(prt,4)
| |
| 1323 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1324 | bp=Instance.new("BodyPosition")
| |
| 1325 | bp.P=2000 | |
| 1326 | bp.D=100 | |
| 1327 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1328 | bp.position=prt.Position+vt(math.random(-5,5),math.random(0,5),math.random(-5,5)) | |
| 1329 | bp.Parent=prt | |
| 1330 | coroutine.resume(coroutine.create(function(Part) | |
| 1331 | wait(1.5) | |
| 1332 | MagicCircle(BrickColor.new("Bright red"),Part.CFrame,2,2,2,0.2,0.2,0.2,0.05)
| |
| 1333 | Part.Transparency=1 | |
| 1334 | local pprt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1335 | local mmsh=mesh("SpecialMesh",pprt,"Sphere","",vt(0,0,0),vt(1,1,1))
| |
| 1336 | pprt.Anchored=true | |
| 1337 | cnM = ((Torso.Position + Part.Position) / 2).Magnitude | |
| 1338 | pprt.Size=Vector3.new(1,1,cnM) | |
| 1339 | pprt.CFrame=cf(Torso.Position,Part.Position)*cf(0,0,-cnM/2) | |
| 1340 | game:GetService("Debris"):AddItem(pprt,2)
| |
| 1341 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1342 | for i=0,1,0.05 do | |
| 1343 | wait() | |
| 1344 | Part.Transparency=1*i | |
| 1345 | Mesh.Scale=vt(0.5-0.5*i,0.5-0.5*i,1) | |
| 1346 | end | |
| 1347 | Part.Parent=nil | |
| 1348 | end),pprt,mmsh) | |
| 1349 | end),prt) | |
| 1350 | --[[coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1351 | for i=0,1,0.1 do | |
| 1352 | wait() | |
| 1353 | Part.CFrame=Part.CFrame | |
| 1354 | Part.Transparency=i | |
| 1355 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1356 | end | |
| 1357 | Part.Parent=nil | |
| 1358 | end),prt,msh)]] | |
| 1359 | end | |
| 1360 | ||
| 1361 | range=300 | |
| 1362 | rangepower=5 | |
| 1363 | function shoottrail(baseprt,spread) | |
| 1364 | so("http://www.roblox.com/asset/?id=2767090",baseprt,2,1)
| |
| 1365 | coroutine.resume(coroutine.create(function(v) | |
| 1366 | local spreadvector = (vt(math.random(-spread,spread),math.random(-spread,spread),math.random(-spread,spread)) / 100) * (baseprt.Position).magnitude/100 | |
| 1367 | local dir = aprt11.CFrame.lookVector+spreadvector | |
| 1368 | local hit,pos = rayCast(baseprt.Position,dir,10,workspace) | |
| 1369 | local rangepos = range | |
| 1370 | local function drawtrail(From,To) | |
| 1371 | local effectsmsh = Instance.new("CylinderMesh")
| |
| 1372 | effectsmsh.Scale = Vector3.new(1,1,1) | |
| 1373 | effectsmsh.Name = "Mesh" | |
| 1374 | local effectsg = Instance.new("Part")
| |
| 1375 | effectsg.Transparency = 1 | |
| 1376 | effectsg.formFactor = 3 | |
| 1377 | effectsg.CanCollide = false | |
| 1378 | effectsg.Name = "Eff" | |
| 1379 | effectsg.Locked = true | |
| 1380 | effectsg.Anchored = true | |
| 1381 | effectsg.Size = Vector3.new(0.2,0.2,0.2) | |
| 1382 | effectsg.Parent = Avatar | |
| 1383 | effectsmsh.Parent = effectsg | |
| 1384 | game:GetService("Debris"):AddItem(effectsg,0.2)
| |
| 1385 | local LP = From | |
| 1386 | local point1 = To | |
| 1387 | local mg = (LP - point1).magnitude | |
| 1388 | effectsg.CFrame = CFrame.new((LP+point1)/2,point1) * CFrame.Angles(math.rad(90),0,0) | |
| 1389 | local prt=part(3,Avatar,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5))
| |
| 1390 | prt.Anchored=true | |
| 1391 | prt.CFrame=effectsg.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1392 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(2,2,2))
| |
| 1393 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1394 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1395 | for i=0,1,0.1 do | |
| 1396 | wait() | |
| 1397 | Part.CFrame=Part.CFrame | |
| 1398 | Part.Transparency=i | |
| 1399 | Mesh.Scale=Mesh.Scale+vt(-0.5,-0.5,-0.5) | |
| 1400 | end | |
| 1401 | Part.Parent=nil | |
| 1402 | end),prt,msh) | |
| 1403 | end | |
| 1404 | local newpos = baseprt.Position | |
| 1405 | local inc = rangepower | |
| 1406 | repeat | |
| 1407 | wait() wait() | |
| 1408 | rangepos = rangepos - 10 | |
| 1409 | dir = dir | |
| 1410 | hit,pos = rayCast(newpos,dir,inc,Avatar) | |
| 1411 | drawtrail(newpos,pos) | |
| 1412 | newpos = newpos + (dir * inc) | |
| 1413 | if inc >= 20 then | |
| 1414 | inc = inc - 10 | |
| 1415 | end | |
| 1416 | if hit ~= nil then | |
| 1417 | rangepos = 0 | |
| 1418 | end | |
| 1419 | until rangepos <= 0 | |
| 1420 | if hit ~= nil then | |
| 1421 | MagicCircle(BrickColor.new("Black"),CFrame.new(pos),1,1,1,0.5,0.5,0.5,0.05)
| |
| 1422 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1423 | hum = hit.Parent.Humanoid | |
| 1424 | tTorso=hit.Parent.Torso | |
| 1425 | Damagefunc(hit,10,20,math.random(50,80),"Snare",aprt1) | |
| 1426 | so("http://www.roblox.com/asset/?id=4678959",hit.Parent.Torso,2,1)
| |
| 1427 | --ADmg(hum,hit) | |
| 1428 | elseif hit.Parent.Parent ~= nil and hit.Parent.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1429 | hum = hit.Parent.Parent.Humanoid | |
| 1430 | tTorso=hit.Parent.Parent.Torso | |
| 1431 | Damagefunc(hit.Parent,10,20,math.random(50,80),"Snare",aprt1) | |
| 1432 | so("http://www.roblox.com/asset/?id=4678959",hit.Parent.Parent.Torso,2,1)
| |
| 1433 | --ADmg(hum,hit) | |
| 1434 | end | |
| 1435 | end | |
| 1436 | end)) | |
| 1437 | end | |
| 1438 | ||
| 1439 | so = function(id,par,vol,pit) | |
| 1440 | coroutine.resume(coroutine.create(function() | |
| 1441 | local sou = Instance.new("Sound",par or workspace)
| |
| 1442 | sou.Volume=vol | |
| 1443 | sou.Pitch=pit or 1 | |
| 1444 | sou.SoundId=id | |
| 1445 | wait() | |
| 1446 | sou:play() | |
| 1447 | game:GetService("Debris"):AddItem(sou,6)
| |
| 1448 | end)) | |
| 1449 | end | |
| 1450 | ||
| 1451 | function findNearestTorso(pos) | |
| 1452 | local list = game:service("Workspace"):children()
| |
| 1453 | local torso = nil | |
| 1454 | local dist = 50 | |
| 1455 | local temp = nil | |
| 1456 | local human = nil | |
| 1457 | local temp2 = nil | |
| 1458 | for x = 1, #list do | |
| 1459 | temp2 = list[x] | |
| 1460 | if (temp2.className == "Model") and (temp2 ~= Character) and (temp2.Name ~= "Fenrier") then | |
| 1461 | temp = temp2:findFirstChild("Torso")
| |
| 1462 | human = temp2:findFirstChild("Humanoid")
| |
| 1463 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
| 1464 | if (temp.Position - pos).magnitude < dist then | |
| 1465 | torso = temp | |
| 1466 | dist = (temp.Position - pos).magnitude | |
| 1467 | end | |
| 1468 | end | |
| 1469 | end | |
| 1470 | end | |
| 1471 | return torso | |
| 1472 | end | |
| 1473 | ||
| 1474 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property) | |
| 1475 | if hit.Parent==nil then | |
| 1476 | return | |
| 1477 | end | |
| 1478 | CPlayer=Bin | |
| 1479 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1480 | for _,v in pairs(hit.Parent:children()) do | |
| 1481 | if v:IsA("Humanoid") then
| |
| 1482 | h=v | |
| 1483 | end | |
| 1484 | end | |
| 1485 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 1486 | if attackdebounce == false then | |
| 1487 | attackdebounce = true | |
| 1488 | coroutine.resume(coroutine.create(function() | |
| 1489 | wait(0.2) | |
| 1490 | attackdebounce = false | |
| 1491 | end)) | |
| 1492 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 1493 | return | |
| 1494 | end]] | |
| 1495 | -- hs(hit,1.2) | |
| 1496 | c=Instance.new("ObjectValue")
| |
| 1497 | c.Name="creator" | |
| 1498 | c.Value=game:service("Players").LocalPlayer
| |
| 1499 | c.Parent=h | |
| 1500 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1501 | Damage=math.random(minim,maxim) | |
| 1502 | -- h:TakeDamage(Damage) | |
| 1503 | blocked=false | |
| 1504 | block=hit.Parent:findFirstChild("Block")
| |
| 1505 | if block~=nil then | |
| 1506 | print("herp")
| |
| 1507 | if block.Value>0 then | |
| 1508 | blocked=true | |
| 1509 | block.Value=block.Value-1 | |
| 1510 | print(block.Value) | |
| 1511 | end | |
| 1512 | end | |
| 1513 | if blocked==false then | |
| 1514 | -- h:TakeDamage(Damage) | |
| 1515 | h.Health=h.Health-Damage | |
| 1516 | showDamage(hit.Parent,Damage,.5,BrickColor:Red()) | |
| 1517 | else | |
| 1518 | h.Health=h.Health-(Damage/2) | |
| 1519 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
| |
| 1520 | end | |
| 1521 | if Type=="Knockdown" then | |
| 1522 | hum=hit.Parent.Humanoid | |
| 1523 | hum.PlatformStand=true | |
| 1524 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1525 | wait(1) | |
| 1526 | HHumanoid.PlatformStand=false | |
| 1527 | end),hum) | |
| 1528 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 1529 | print(angle) | |
| 1530 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 1531 | local bodvol=Instance.new("BodyVelocity")
| |
| 1532 | bodvol.velocity=angle*knockback | |
| 1533 | bodvol.P=5000 | |
| 1534 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1535 | bodvol.Parent=hit | |
| 1536 | rl=Instance.new("BodyAngularVelocity")
| |
| 1537 | rl.P=3000 | |
| 1538 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1539 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1540 | rl.Parent=hit | |
| 1541 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 1542 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1543 | elseif Type=="Normal" then | |
| 1544 | vp=Instance.new("BodyVelocity")
| |
| 1545 | vp.P=500 | |
| 1546 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1547 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 1548 | vp.velocity=RootPart.CFrame.lookVector*knockback+RootPart.Velocity/1.05 | |
| 1549 | if knockback>0 then | |
| 1550 | vp.Parent=hit.Parent.Torso | |
| 1551 | end | |
| 1552 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 1553 | elseif Type=="Up" then | |
| 1554 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 1555 | bodyVelocity.velocity=vt(0,40,0) | |
| 1556 | bodyVelocity.P=5000 | |
| 1557 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1558 | bodyVelocity.Parent=hit | |
| 1559 | game:GetService("Debris"):AddItem(bodyVelocity,.5)
| |
| 1560 | coroutine.resume(coroutine.create(function(HitPers) | |
| 1561 | wait(0.2) | |
| 1562 | rl=Instance.new("BodyAngularVelocity")
| |
| 1563 | rl.P=3000 | |
| 1564 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1565 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1566 | rl.Parent=HitPers | |
| 1567 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1568 | end),hit) | |
| 1569 | elseif Type=="Snare" then | |
| 1570 | bp=Instance.new("BodyPosition")
| |
| 1571 | bp.P=2000 | |
| 1572 | bp.D=100 | |
| 1573 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1574 | bp.position=hit.Parent.Torso.Position | |
| 1575 | bp.Parent=hit.Parent.Torso | |
| 1576 | coroutine.resume(coroutine.create(function(Part,BodPoss) | |
| 1577 | while BodPoss.Parent~=nil do | |
| 1578 | wait(0.1) | |
| 1579 | MagicBlock(BrickColor.new("Black"),Part.CFrame,3,3,3,-0.2,-0.2,-0.2)
| |
| 1580 | end | |
| 1581 | end),hit.Parent.Torso,bp) | |
| 1582 | game:GetService("Debris"):AddItem(bp,2)
| |
| 1583 | elseif Type=="LifeSteal" then | |
| 1584 | cancombo=true | |
| 1585 | if lifestolen==false then | |
| 1586 | lifestolen=true | |
| 1587 | LifeStolenTorso=hit.Parent.Torso | |
| 1588 | for i=1,5 do | |
| 1589 | LifeStealEffect(BrickColor.new("Bright red"),hit.Parent.Torso.CFrame,1,1,1)
| |
| 1590 | end | |
| 1591 | coroutine.resume(coroutine.create(function(Dam) | |
| 1592 | wait(1.5) | |
| 1593 | Heal=Dam | |
| 1594 | Humanoid.Health=Humanoid.Health+Heal | |
| 1595 | showDamage(Torso.Parent,Heal,.5,BrickColor.new("Medium green"))
| |
| 1596 | end),Damage) | |
| 1597 | end | |
| 1598 | end | |
| 1599 | c=Instance.new("ObjectValue")
| |
| 1600 | c.Name="creator" | |
| 1601 | c.Value=Player | |
| 1602 | c.Parent=h | |
| 1603 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1604 | CRIT=false | |
| 1605 | hitDeb=true | |
| 1606 | AttackPos=6 | |
| 1607 | end | |
| 1608 | end | |
| 1609 | end | |
| 1610 | ||
| 1611 | showDamage=function(Char,Dealt,du,Color) | |
| 1612 | m=Instance.new("Model")
| |
| 1613 | m.Name=tostring(Dealt) | |
| 1614 | h=Instance.new("Humanoid")
| |
| 1615 | h.Health=0 | |
| 1616 | h.MaxHealth=0 | |
| 1617 | h.Parent=m | |
| 1618 | c=Instance.new("Part")
| |
| 1619 | c.Transparency=0 | |
| 1620 | c.BrickColor=Color | |
| 1621 | c.Name="Head" | |
| 1622 | c.TopSurface=0 | |
| 1623 | c.BottomSurface=0 | |
| 1624 | c.formFactor="Plate" | |
| 1625 | c.Size=Vector3.new(1,.4,1) | |
| 1626 | ms=Instance.new("CylinderMesh")
| |
| 1627 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 1628 | if CRIT==true then | |
| 1629 | ms.Scale=Vector3.new(1,1.25,1) | |
| 1630 | end | |
| 1631 | ms.Parent=c | |
| 1632 | c.Reflectance=0 | |
| 1633 | Instance.new("BodyGyro").Parent=c
| |
| 1634 | c.Parent=m | |
| 1635 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1636 | f=Instance.new("BodyPosition")
| |
| 1637 | f.P=2000 | |
| 1638 | f.D=100 | |
| 1639 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1640 | f.position=c.Position+Vector3.new(0,3,0) | |
| 1641 | f.Parent=c | |
| 1642 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 1643 | c.CanCollide=false | |
| 1644 | m.Parent=workspace | |
| 1645 | c.CanCollide=false | |
| 1646 | end | |
| 1647 | ||
| 1648 | combo=0 | |
| 1649 | eul=0 | |
| 1650 | game:GetService("RunService").Stepped:connect(function()
| |
| 1651 | ||
| 1652 | function ob1d(mouse) | |
| 1653 | if cancombo==true then | |
| 1654 | cancombo=false | |
| 1655 | combomove=true | |
| 1656 | if combotype=="LifeSteal" then | |
| 1657 | LifeStealCombo() | |
| 1658 | elseif combotype=="Raise" then | |
| 1659 | RaiseCombo() | |
| 1660 | end | |
| 1661 | return end | |
| 1662 | if attack==true then return end | |
| 1663 | hold=true | |
| 1664 | if combo==0 then | |
| 1665 | combo=1 | |
| 1666 | attackone() | |
| 1667 | elseif combo==1 then | |
| 1668 | combo=2 | |
| 1669 | attacktwo() | |
| 1670 | elseif combo==2 then | |
| 1671 | combo=3 | |
| 1672 | attackthree() | |
| 1673 | elseif combo==3 then | |
| 1674 | combo=0 | |
| 1675 | end | |
| 1676 | coroutine.resume(coroutine.create(function() | |
| 1677 | wait(1) | |
| 1678 | if attack==false then | |
| 1679 | combo=0 | |
| 1680 | RootJoint.C0=RootCF | |
| 1681 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
| 1682 | LW.C0=cf(-1.5,0.5,0)*euler(0,1.57,-0.2) | |
| 1683 | LW.C1=cf(0,0.5,0)*euler(-0.2,0,0) | |
| 1684 | RW.C0=cf(1.5,0.5,0)*euler(0,-1.57,0.2) | |
| 1685 | RW.C1=cf(0,0.5,0)*euler(-0.2,0,0) | |
| 1686 | end | |
| 1687 | end)) | |
| 1688 | end | |
| 1689 | ||
| 1690 | function ob1u(mouse) | |
| 1691 | hold = false | |
| 1692 | end | |
| 1693 | ||
| 1694 | buttonhold = false | |
| 1695 | ||
| 1696 | function key(key) | |
| 1697 | if shadowattack==false then | |
| 1698 | if key=="z" then | |
| 1699 | ShadowSlash() | |
| 1700 | end | |
| 1701 | if key=="x" then | |
| 1702 | ShadowShoot() | |
| 1703 | end | |
| 1704 | if key=="c" then | |
| 1705 | ShadowDash() | |
| 1706 | end | |
| 1707 | if key=="v" then | |
| 1708 | ShadowExplode() | |
| 1709 | --ShadowWave() | |
| 1710 | end | |
| 1711 | end | |
| 1712 | if attack==true then return end | |
| 1713 | if key=="g" then | |
| 1714 | combotype="LifeSteal" | |
| 1715 | LifeSteal() | |
| 1716 | combotype="None" | |
| 1717 | end | |
| 1718 | if key=="h" then | |
| 1719 | combotype="Raise" | |
| 1720 | Raise() | |
| 1721 | combotype="None" | |
| 1722 | end | |
| 1723 | --[[if key=="q" then | |
| 1724 | ChangeAvatarMode("Follow")
| |
| 1725 | end | |
| 1726 | if key=="e" then | |
| 1727 | ChangeAvatarMode("Stay")
| |
| 1728 | end | |
| 1729 | if key=="r" then | |
| 1730 | if MMouse.Target~=nil and MMouse.Target.Parent:findFirstChild("Humanoid")~=nil and MMouse.Target.Parent:findFirstChild("Torso")~=nil then
| |
| 1731 | TargetTorso=MMouse.Target.Parent.Torso | |
| 1732 | ChangeAvatarMode("Aim")
| |
| 1733 | end | |
| 1734 | end]] | |
| 1735 | end | |
| 1736 | end) | |
| 1737 | ||
| 1738 | function key2(key) | |
| 1739 | ||
| 1740 | end | |
| 1741 | ||
| 1742 | function s(mouse) | |
| 1743 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 1744 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 1745 | mouse.KeyDown:connect(key) | |
| 1746 | mouse.KeyUp:connect(key2) | |
| 1747 | unsheathed = true | |
| 1748 | player = Player | |
| 1749 | ch = Character | |
| 1750 | MMouse = mouse | |
| 1751 | RSH = ch.Torso["Right Shoulder"] | |
| 1752 | LSH = ch.Torso["Left Shoulder"] | |
| 1753 | -- | |
| 1754 | RSH.Parent = nil | |
| 1755 | LSH.Parent = nil | |
| 1756 | -- | |
| 1757 | RW.Part0 = ch.Torso | |
| 1758 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 1759 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 1760 | RW.Part1 = ch["Right Arm"] | |
| 1761 | RW.Parent = ch.Torso | |
| 1762 | --_G.R = RW | |
| 1763 | -- | |
| 1764 | LW.Part0 = ch.Torso | |
| 1765 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 1766 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 1767 | LW.Part1 = ch["Left Arm"] | |
| 1768 | LW.Parent = ch.Torso | |
| 1769 | --_G.L = LW | |
| 1770 | -- | |
| 1771 | equipanim() | |
| 1772 | end | |
| 1773 | ||
| 1774 | function ds(mouse) | |
| 1775 | hideanim() | |
| 1776 | wait(0) | |
| 1777 | RW.Parent = nil | |
| 1778 | LW.Parent = nil | |
| 1779 | RSH.Parent = player.Character.Torso | |
| 1780 | LSH.Parent = player.Character.Torso | |
| 1781 | end | |
| 1782 | ||
| 1783 | Bin.Selected:connect(s) | |
| 1784 | Bin.Deselected:connect(ds) | |
| 1785 | print("Warden Claws loaded.")
| |
| 1786 | ||
| 1787 | --[[ | |
| 1788 | Copyrighted (C) Fenrier 2014 | |
| 1789 | ]] |