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| 1 | - | --https://github.com/Mokiros/roblox-FE-compatibility |
| 1 | + | |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code V2 by Mokiros")
| |
| 6 | local RealPlayer = RealPlayer | |
| 7 | script.Parent = RealPlayer.Character | |
| 8 | ||
| 9 | ||
| 10 | - | --Fake event to make stuff like Mouse.KeyDown work |
| 10 | + | |
| 11 | this[1].Functions[this[2]] = nil | |
| 12 | end | |
| 13 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 14 | local FakeEvent_Metatable = {__index={
| |
| 15 | Connect = function(this,f) | |
| 16 | local i = tostring(math.random(0,10000)) | |
| 17 | while this.Functions[i] do | |
| 18 | i = tostring(math.random(0,10000)) | |
| 19 | end | |
| 20 | this.Functions[i] = f | |
| 21 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 22 | end | |
| 23 | }} | |
| 24 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 25 | local function fakeEvent() | |
| 26 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 27 | end | |
| 28 | ||
| 29 | ||
| 30 | - | --Creating fake input objects with fake variables |
| 30 | + | |
| 31 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 32 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 33 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 34 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 35 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 36 | end} | |
| 37 | ||
| 38 | - | --Merged 2 functions into one by checking amount of arguments |
| 38 | + | |
| 39 | ||
| 40 | ||
| 41 | - | --This function will trigger the events that have been :Connect()'ed |
| 41 | + | |
| 42 | for _,f in pairs(self[ev].Functions) do | |
| 43 | f(...) | |
| 44 | end | |
| 45 | end | |
| 46 | FakeMouse.TriggerEvent = TriggerEvent | |
| 47 | UIS.TriggerEvent = TriggerEvent | |
| 48 | ||
| 49 | ||
| 50 | - | --Client communication |
| 50 | + | |
| 51 | Event.Name = "UserInput_Event" | |
| 52 | Event.OnServerEvent:Connect(function(plr,io) | |
| 53 | if plr~=RealPlayer then return end | |
| 54 | FakeMouse.Target = io.Target | |
| 55 | FakeMouse.Hit = io.Hit | |
| 56 | if not io.isMouse then | |
| 57 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 58 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 59 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 60 | end | |
| 61 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 62 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 63 | end | |
| 64 | for _,t in pairs(CAS.Actions) do | |
| 65 | for _,k in pairs(t.Keys) do | |
| 66 | if k==io.KeyCode then | |
| 67 | t.Function(t.Name,io.UserInputState,io) | |
| 68 | end | |
| 69 | end | |
| 70 | end | |
| 71 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 72 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 73 | end | |
| 74 | end) | |
| 75 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 76 | local Mouse = owner:GetMouse() | |
| 77 | local UIS = game:GetService("UserInputService")
| |
| 78 | local input = function(io,RobloxHandled) | |
| 79 | if RobloxHandled then return end | |
| 80 | ||
| 81 | - | --Since InputObject is a client-side instance, we create and pass table instead |
| 81 | + | |
| 82 | end | |
| 83 | UIS.InputBegan:Connect(input) | |
| 84 | UIS.InputEnded:Connect(input) | |
| 85 | local h,t | |
| 86 | ||
| 87 | - | --Give the server mouse data every second frame, but only if the values changed |
| 87 | + | |
| 88 | - | --If player is not moving their mouse, client won't fire events |
| 88 | + | |
| 89 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 90 | h,t=Mouse.Hit,Mouse.Target | |
| 91 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 92 | end | |
| 93 | ||
| 94 | for i=1,2 do | |
| 95 | - | --Wait 2 frames |
| 95 | + | |
| 96 | end | |
| 97 | end]==],script) | |
| 98 | ||
| 99 | ||
| 100 | local RealGame = game | |
| 101 | - | ----Sandboxed game object that allows the usage of client-side methods and services |
| 101 | + | |
| 102 | - | --Real game object |
| 102 | + | |
| 103 | __index = function(self,k) | |
| 104 | local s = rawget(self,"_RealService") | |
| 105 | - | --Metatable for fake service |
| 105 | + | |
| 106 | return typeof(s[k])=="function" | |
| 107 | and function(_,...)return s[k](s,...)end or s[k] | |
| 108 | end | |
| 109 | end, | |
| 110 | __newindex = function(self,k,v) | |
| 111 | local s = rawget(self,"_RealService") | |
| 112 | if s then s[k]=v end | |
| 113 | end | |
| 114 | } | |
| 115 | local function FakeService(t,RealService) | |
| 116 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 117 | return setmetatable(t,FakeService_Metatable) | |
| 118 | end | |
| 119 | ||
| 120 | ||
| 121 | local FakeGame = {
| |
| 122 | GetService = function(self,s) | |
| 123 | return rawget(self,s) or RealGame:GetService(s) | |
| 124 | - | --Fake game object |
| 124 | + | |
| 125 | Players = FakeService({
| |
| 126 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 127 | },"Players"), | |
| 128 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 129 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 130 | RunService = FakeService({
| |
| 131 | _btrs = {},
| |
| 132 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 133 | BindToRenderStep = function(self,name,_,fun) | |
| 134 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 135 | end, | |
| 136 | UnbindFromRenderStep = function(self,name) | |
| 137 | self._btrs[name]:Disconnect() | |
| 138 | end, | |
| 139 | },"RunService") | |
| 140 | } | |
| 141 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 142 | FakeGame.service = FakeGame.GetService | |
| 143 | FakeService(FakeGame,game) | |
| 144 | ||
| 145 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 146 | end | |
| 147 | ||
| 148 | - | --Changing owner to fake player object to support owner:GetMouse() |
| 148 | + | |
| 149 | debounce = 0; | |
| 150 | ||
| 151 | ||
| 152 | - | --Windows95/FR34KY |
| 152 | + | |
| 153 | - | @V3rm |
| 153 | + | |
| 154 | - | --my scripting sux |
| 154 | + | |
| 155 | repeat wait() until player.Character.Humanoid | |
| 156 | - | -also vouch pls |
| 156 | + | |
| 157 | local mouse = player:GetMouse() | |
| 158 | ||
| 159 | local player=game.Players.LocalPlayer; | |
| 160 | local char=game.Players.LocalPlayer.Character; | |
| 161 | local humanoid = player.Character.Humanoid; | |
| 162 | Tool=Instance.new('Tool', game.Players.LocalPlayer.Backpack);
| |
| 163 | Tool.GripRight=Vector3.new(-0.816, 0, 0.577); | |
| 164 | Tool.GripUp=Vector3.new(-0.027, 0.996, -0.089); | |
| 165 | Tool.GripPos=Vector3.new(-0.3, -0.4, 0.4); | |
| 166 | - | --game.Players.LocalPlayer.Character.Shirt.ShirtTemplate='rbxassetid://473465498' |
| 166 | + | Tool.GripForward=Vector3.new(-1, 0, -0); |
| 167 | Tool.Name='kys'; | |
| 168 | Handle=Instance.new('Part', Tool);
| |
| 169 | Handle.Name = 'Handle'; | |
| 170 | Handle.BrickColor=BrickColor.new('Really black')
| |
| 171 | Handle.Size=Vector3.new(0.26, 1.11, 4.85); | |
| 172 | Handle.Position=Vector3.new(-18.53, 0.555, -16.825) | |
| 173 | gunfire=Instance.new('Part', Tool)
| |
| 174 | - | Tool.GripForward=Vector3.new(-1, 0, -0); --0.485, 0.14, -0.863 |
| 174 | + | |
| 175 | gunfire.Size=Vector3.new(0.2, 0.2, 0.2) | |
| 176 | gunfire.Transparency=1 | |
| 177 | gunfire.Position=Vector3.new(-18.56, 1.1, -19.35) | |
| 178 | gunfirefx=Instance.new('BillboardGui', gunfire)
| |
| 179 | gunfirefx.Enabled=false | |
| 180 | gunfirefx.Adornee = gunfire | |
| 181 | gunfirefx.Size=UDim2.new(1.1, 0, 1.1, 0) | |
| 182 | gunfirefx2=Instance.new('ImageLabel', gunfirefx)
| |
| 183 | gunfirefx2.Image='http://www.roblox.com/asset/?id=117472237' | |
| 184 | gunfirefx2.BackgroundTransparency=1 | |
| 185 | gunfirefx2.Size=UDim2.new(1.2, 0, 1.2, 0) | |
| 186 | ||
| 187 | shootsound=Instance.new('Sound', char.Torso)
| |
| 188 | shootsound.Volume=8 | |
| 189 | shootsound.SoundId='rbxassetid://230622620' | |
| 190 | c4mesh=Instance.new('SpecialMesh', Handle);
| |
| 191 | c4mesh.MeshType = 'FileMesh'; | |
| 192 | c4mesh.MeshId='http://www.roblox.com/asset/?id=95356090'; | |
| 193 | c4mesh.TextureId='http://www.roblox.com/asset/?id=95387789'; | |
| 194 | c4mesh.Scale=Vector3.new(1.8, 1.8, 1.8); | |
| 195 | ||
| 196 | local anim5 = Instance.new("Animation", player.Character)
| |
| 197 | anim5.AnimationId = "http://www.roblox.com/asset/?id=95383474" | |
| 198 | local playAnim10 = humanoid:LoadAnimation(anim5) | |
| 199 | ||
| 200 | Tool.GripRight=Vector3.new(-0.816, 0, 0.577) | |
| 201 | ||
| 202 | function equipped() | |
| 203 | wait() | |
| 204 | playAnim10:Play() | |
| 205 | end | |
| 206 | ||
| 207 | function unequipped() | |
| 208 | wait() | |
| 209 | playAnim10:Stop() | |
| 210 | end | |
| 211 | ||
| 212 | Tool.Equipped:connect(equipped) | |
| 213 | Tool.Unequipped:connect(unequipped) | |
| 214 | ||
| 215 | light=Instance.new('PointLight', Handle);
| |
| 216 | light.Color = Color3.new(255, 255, 0) | |
| 217 | light.Range=10; | |
| 218 | light.Enabled=false; | |
| 219 | ||
| 220 | ||
| 221 | function Shoot() | |
| 222 | shootsound:Play() | |
| 223 | light.Enabled=true | |
| 224 | wait(0.1) | |
| 225 | light.Enabled=false | |
| 226 | player.Character.Humanoid.Health=0 | |
| 227 | wait() | |
| 228 | Tool:Destroy() | |
| 229 | end | |
| 230 | Tool.Activated:connect(Shoot) | |
| 231 | ||
| 232 | ||
| 233 | ||
| 234 | print("Loaded.")
| |
| 235 | ||
| 236 | ||
| 237 | Character = player.Character | |
| 238 | Humanoid = Character.Humanoid | |
| 239 | Torso = Character.Torso | |
| 240 | - | --ragdoll |
| 240 | + | |
| 241 | mode.Name = "" | |
| 242 | mode.Parent = game.Workspace | |
| 243 | - | --You don't need to edit this! |
| 243 | + | |
| 244 | function OnDeath() | |
| 245 | ||
| 246 | print("Death")
| |
| 247 | wait(0.00000001) | |
| 248 | Humanoid.Parent = nil | |
| 249 | if Torso then | |
| 250 | zam=Torso:Clone() | |
| 251 | zam.Parent=mode | |
| 252 | x=Character:GetChildren() | |
| 253 | for i=1,#x do | |
| 254 | if ((x[i].Name=="Shirt") or (x[i].Name=="Pants")) then | |
| 255 | local zor=x[i]:Clone() | |
| 256 | zor.Parent=mode | |
| 257 | end | |
| 258 | if x[i].Name=="Head" then | |
| 259 | local zem=x[i]:Clone() | |
| 260 | zem.Parent=mode | |
| 261 | local Neck = Instance.new("Weld")
| |
| 262 | Neck.Name = "Neck" | |
| 263 | Neck.Part0 = zam | |
| 264 | Neck.Part1 = zem | |
| 265 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 266 | Neck.C1 = CFrame.new() | |
| 267 | Neck.Parent = zam | |
| 268 | - | zem.Parent=mode --Made by MatrixComplexity |
| 268 | + | |
| 269 | if x[i].Name=="Right Arm" then | |
| 270 | local Limb=x[i]:Clone() | |
| 271 | Limb.Parent=mode | |
| 272 | Limb.CFrame = zam.CFrame * CFrame.new(1.5, 0, 0) | |
| 273 | local Joint = Instance.new("Glue")
| |
| 274 | Joint.Name = "RightShoulder" | |
| 275 | Joint.Part0 = zam | |
| 276 | Joint.Part1 = Limb | |
| 277 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 278 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 279 | Joint.Parent = zam | |
| 280 | ||
| 281 | local B = Instance.new("Part")
| |
| 282 | B.TopSurface = 0 | |
| 283 | B.BottomSurface = 0 | |
| 284 | B.formFactor = "Symmetric" | |
| 285 | B.Size = Vector3.new(1, 1, 1) | |
| 286 | B.Transparency = 1 | |
| 287 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 288 | B.Parent = mode | |
| 289 | local W = Instance.new("Weld")
| |
| 290 | W.Part0 = Limb | |
| 291 | W.Part1 = B | |
| 292 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 293 | W.Parent = Limb | |
| 294 | ||
| 295 | end | |
| 296 | if x[i].Name=="Left Arm" then | |
| 297 | local Limb=x[i]:Clone() | |
| 298 | Limb.Parent=mode | |
| 299 | ||
| 300 | Limb.CFrame = zam.CFrame * CFrame.new(-1.5, 0, 0) | |
| 301 | local Joint = Instance.new("Glue")
| |
| 302 | Joint.Name = "LeftShoulder" | |
| 303 | Joint.Part0 = zam | |
| 304 | Joint.Part1 = Limb | |
| 305 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 306 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 307 | Joint.Parent = zam | |
| 308 | ||
| 309 | local B = Instance.new("Part")
| |
| 310 | B.TopSurface = 0 | |
| 311 | B.BottomSurface = 0 | |
| 312 | B.formFactor = "Symmetric" | |
| 313 | B.Size = Vector3.new(1, 1, 1) | |
| 314 | B.Transparency = 1 | |
| 315 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 316 | B.Parent = mode | |
| 317 | local W = Instance.new("Weld")
| |
| 318 | W.Part0 = Limb | |
| 319 | W.Part1 = B | |
| 320 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 321 | W.Parent = Limb | |
| 322 | ||
| 323 | end | |
| 324 | if x[i].Name=="Right Leg" then | |
| 325 | local Limb=x[i]:Clone() | |
| 326 | Limb.Parent=mode | |
| 327 | ||
| 328 | Limb.CFrame = zam.CFrame * CFrame.new(0.5, -2, 0) | |
| 329 | local Joint = Instance.new("Glue")
| |
| 330 | Joint.Name = "RightHip" | |
| 331 | Joint.Part0 = zam | |
| 332 | Joint.Part1 = Limb | |
| 333 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 334 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 335 | Joint.Parent = zam | |
| 336 | ||
| 337 | local B = Instance.new("Part")
| |
| 338 | B.TopSurface = 0 | |
| 339 | B.BottomSurface = 0 | |
| 340 | B.formFactor = "Symmetric" | |
| 341 | B.Size = Vector3.new(1, 1, 1) | |
| 342 | B.Transparency = 1 | |
| 343 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 344 | B.Parent = mode | |
| 345 | local W = Instance.new("Weld")
| |
| 346 | W.Part0 = Limb | |
| 347 | W.Part1 = B | |
| 348 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 349 | W.Parent = Limb | |
| 350 | ||
| 351 | end | |
| 352 | if x[i].Name=="Left Leg" then | |
| 353 | local Limb=x[i]:Clone() | |
| 354 | Limb.Parent=mode | |
| 355 | ||
| 356 | Limb.CFrame = zam.CFrame * CFrame.new(-0.5, -2, 0) | |
| 357 | local Joint = Instance.new("Glue")
| |
| 358 | Joint.Name = "LeftHip" | |
| 359 | Joint.Part0 = zam | |
| 360 | Joint.Part1 = Limb | |
| 361 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 362 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 363 | Joint.Parent = zam | |
| 364 | ||
| 365 | local B = Instance.new("Part")
| |
| 366 | B.TopSurface = 0 | |
| 367 | B.BottomSurface = 0 | |
| 368 | B.formFactor = "Symmetric" | |
| 369 | B.Size = Vector3.new(1, 1, 1) | |
| 370 | B.Transparency = 1 | |
| 371 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 372 | B.Parent = mode | |
| 373 | local W = Instance.new("Weld")
| |
| 374 | W.Part0 = Limb | |
| 375 | W.Part1 = B | |
| 376 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 377 | W.Parent = Limb | |
| 378 | ||
| 379 | end | |
| 380 | bland=Instance.new("Humanoid")
| |
| 381 | bland.Health = 0 | |
| 382 | bland.MaxHealth = 0 | |
| 383 | bland.Parent=mode | |
| 384 | if ((x[i].Name=="Shirt") or (x[i].Name=="Pants")) then | |
| 385 | local zor=x[i]:Clone() | |
| 386 | zor.Parent=mode | |
| 387 | end | |
| 388 | ||
| 389 | if (x[i].ClassName=="CharacterMesh") then | |
| 390 | local zor=x[i]:Clone() | |
| 391 | zor.Parent=mode | |
| 392 | end | |
| 393 | if (x[i].ClassName=="Hat") then | |
| 394 | local zor=x[i]:Clone() | |
| 395 | zor.Parent=mode | |
| 396 | - | --[ |
| 396 | + | |
| 397 | local cam = Instance.new("Camera")
| |
| 398 | cam.Parent = game.Players:FindFirstChild(Character.Name) | |
| 399 | cam.CameraSubject = mode.Humanoid | |
| 400 | local Bar = Instance.new("Part")
| |
| 401 | Bar.TopSurface = 0 | |
| 402 | Bar.BottomSurface = 0 | |
| 403 | Bar.formFactor = "Symmetric" | |
| 404 | Bar.Size = Vector3.new(1, 1, 1) | |
| 405 | Bar.Transparency = 1 | |
| 406 | Bar.CFrame = zam.CFrame * CFrame.new(0, 0.5, 0) | |
| 407 | Bar.Parent = mode | |
| 408 | local Weld = Instance.new("Weld")
| |
| 409 | Weld.Part0 = zam | |
| 410 | Weld.Part1 = Bar | |
| 411 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 412 | Weld.Parent = zam | |
| 413 | ||
| 414 | end | |
| 415 | end | |
| 416 | wait() | |
| 417 | Character:Remove() | |
| 418 | wait(6) | |
| 419 | mode:Destroy() | |
| 420 | end | |
| 421 | - | --]] |
| 421 | + | |
| 422 | Humanoid.Died:connect(OnDeath) |