SHOW:
|
|
- or go back to the newest paste.
| 1 | local player = game.Players.LocalPlayer | |
| 2 | - | player.userId = 261 |
| 2 | + | player.userId = '74220985' |
| 3 | - | player.Name = '001' |
| 3 | + | player.Name = 'Seadoke20' |
| 4 | player.Parent = nil | |
| 5 | player.Parent = game.Players | |
| 6 | -- CHATLOGS AS DEVCONSOLE -- | |
| 7 | for i,v in pairs(game.Players:children'') do | |
| 8 | v.Chatted:connect(function(m) | |
| 9 | print(v.Name..": "..m) | |
| 10 | end) | |
| 11 | end | |
| 12 | ||
| 13 | game.Players.ChildAdded:connect(function(v) | |
| 14 | v.Chatted:connect(function(m) | |
| 15 | print(v.Name..": "..m) | |
| 16 | end) | |
| 17 | end) | |
| 18 | -- CHATBAR SCRIPT -- | |
| 19 | ||
| 20 | local plrgui = player.PlayerGui | |
| 21 | local mouse = player:GetMouse() | |
| 22 | local sgui = Instance.new('ScreenGui',game.CoreGui)
| |
| 23 | sgui.Name = 'GuestChat' | |
| 24 | local createChatBar = function() | |
| 25 | local chatbar = Instance.new('TextBox',sgui)
| |
| 26 | chatbar.Name = 'Chatbar' | |
| 27 | chatbar.Size = UDim2.new(1,0,0.03,0) | |
| 28 | chatbar.Position = UDim2.new(0,0,0.97,0) | |
| 29 | chatbar.BackgroundColor3 = Color3.new(70/255,70/255,70/255) | |
| 30 | chatbar.BorderSizePixel = 0 | |
| 31 | chatbar.TextXAlignment = 'Left' | |
| 32 | chatbar.TextColor3 = Color3.new(255/255,255/255,255/255) | |
| 33 | chatbar.Font = 'ArialBold' | |
| 34 | chatbar.FontSize = 'Size14' | |
| 35 | chatbar.Text = "Press 'E' to chat as a guest, press F9 to see chatlogs." | |
| 36 | return chatbar | |
| 37 | end | |
| 38 | local chatbar = createChatBar() | |
| 39 | mouse.KeyDown:connect(function(key) | |
| 40 | if key:lower():byte() == 101 then | |
| 41 | chatbar:CaptureFocus() | |
| 42 | end | |
| 43 | end) | |
| 44 | chatbar.FocusLost:connect(function() | |
| 45 | if chatbar.Text = "Press 'E' to chat as a guest, press F9 to see chatlogs." or chatbar.Text = "" then | |
| 46 | game.Players:Chat(chatbar.Text) | |
| 47 | chatbar.Text = "Press 'E' to chat as a guest, press F9 to see chatlogs." | |
| 48 | end | |
| 49 | end) |