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| 1 | - | ----------------------------------------------- |
| 1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
|
| 2 | - | --DANCE TO THE BEAT, WAVE YOUR HANDS TOGETHER-- |
| 2 | + | print("FE Compatibility: by WaverlyCole & Mokiros")
|
| 3 | - | ------------------------------------------------ |
| 3 | + | InternalData = {}
|
| 4 | - | --I wanted to make something like Heavy Dance.-- |
| 4 | + | do |
| 5 | - | -- ~Sugarie -- |
| 5 | + | script.Parent = owner.Character |
| 6 | - | ------------------------------------------------ |
| 6 | + | local Event = Instance.new("RemoteEvent")
|
| 7 | Event.Name = "UserInput" | |
| 8 | local function NewFakeEvent() | |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | return Fake | |
| 11 | end | |
| 12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 17 | local function TriggerEvent(self,Event,...) | |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | end | |
| 22 | end | |
| 23 | Mouse.TrigEvent = TriggerEvent | |
| 24 | UserInputService.TrigEvent = TriggerEvent | |
| 25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 26 | if FiredBy.Name ~= owner.Name then end | |
| 27 | if Input.MouseEvent then | |
| 28 | Mouse.Target = Input.Target | |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | local UserInputService = game:GetService("UserInputService")
| |
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | local Sandbox = function (Thing) | |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | return RealPlayer[Index] | |
| 88 | end | |
| 89 | end; | |
| 90 | __tostring = function(self) | |
| 91 | return RealPlayer.Name | |
| 92 | end | |
| 93 | }) | |
| 94 | end | |
| 95 | end | |
| 96 | if RealGame[Index] then | |
| 97 | local Type = type(RealGame[Index]) | |
| 98 | if Type == "function" then | |
| 99 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 100 | return function (self,Service) | |
| 101 | if Service:lower() == "players" then | |
| 102 | return setmetatable({},{
| |
| 103 | __index = function (self2,Index2) | |
| 104 | local RealService = RealGame:GetService(Service) | |
| 105 | local Type2 = type(Index2) | |
| 106 | if Type2 == "function" then | |
| 107 | return function (self,...) | |
| 108 | return RealService[Index2](RealService,...) | |
| 109 | end | |
| 110 | else | |
| 111 | if Index2:lower() == "localplayer" then | |
| 112 | return Sandbox(owner) | |
| 113 | end | |
| 114 | return RealService[Index2] | |
| 115 | end | |
| 116 | end; | |
| 117 | __tostring = function(self) | |
| 118 | return RealGame:GetService(Service).Name | |
| 119 | end | |
| 120 | }) | |
| 121 | elseif Service:lower() == "contextactionservice" then | |
| 122 | return InternalData["ContextActionService"] | |
| 123 | elseif Service:lower() == "contextactionservice" then | |
| 124 | return InternalData["UserInputService"] | |
| 125 | elseif Service:lower() == "runservice" then | |
| 126 | return setmetatable({},{
| |
| 127 | __index = function(self2,Index2) | |
| 128 | local RealService = RealGame:GetService(Service) | |
| 129 | local Type2 = type(Index2) | |
| 130 | if Type2 == "function" then | |
| 131 | return function (self,...) | |
| 132 | return RealService[Index2](RealService,...) | |
| 133 | end | |
| 134 | else | |
| 135 | if Index2:lower() == "bindtorenderstep" then | |
| 136 | return function (self,Name,Priority,Function) | |
| 137 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 138 | end | |
| 139 | end | |
| 140 | if Index2:lower() == "renderstepped" then | |
| 141 | return RealService["Stepped"] | |
| 142 | end | |
| 143 | return RealService[Index2] | |
| 144 | end | |
| 145 | end | |
| 146 | }) | |
| 147 | else | |
| 148 | return RealGame:GetService(Service) | |
| 149 | end | |
| 150 | end | |
| 151 | end | |
| 152 | return function (self,...) | |
| 153 | return RealGame[Index](RealGame,...) | |
| 154 | end | |
| 155 | else | |
| 156 | if game:GetService(Index) then | |
| 157 | return game:GetService(Index) | |
| 158 | end | |
| 159 | return RealGame[Index] | |
| 160 | end | |
| 161 | else | |
| 162 | return nil | |
| 163 | end | |
| 164 | end | |
| 165 | });Game = game;owner = game:GetService("Players").LocalPlayer
| |
| 166 | print("Complete! Running... Created by Sugarie ")
| |
| 167 | ||
| 168 | wait(1/60) | |
| 169 | Effects = { }
| |
| 170 | local Player = game:service'Players'.localPlayer | |
| 171 | local chara = Player.Character | |
| 172 | local Humanoid = chara:FindFirstChildOfClass("Humanoid")
| |
| 173 | local Mouse = Player:GetMouse() | |
| 174 | local LeftArm = chara["Left Arm"] | |
| 175 | local RightArm = chara["Right Arm"] | |
| 176 | local LeftLeg = chara["Left Leg"] | |
| 177 | local RightLeg = chara["Right Leg"] | |
| 178 | local Head = chara.Head | |
| 179 | local Torso = chara.Torso | |
| 180 | local Camera = game.Workspace.CurrentCamera | |
| 181 | local RootPart = chara.HumanoidRootPart | |
| 182 | local RootJoint = RootPart.RootJoint | |
| 183 | local attack = false | |
| 184 | local Anim = 'Idle' | |
| 185 | local attacktype = 1 | |
| 186 | local delays = false | |
| 187 | local play = true | |
| 188 | local targetted = nil | |
| 189 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 190 | local velocity = RootPart.Velocity.y | |
| 191 | local sine = 0 | |
| 192 | local change = 1 | |
| 193 | local doe = 0 | |
| 194 | local Create = LoadLibrary("RbxUtility").Create
| |
| 195 | Humanoid.WalkSpeed = 2 | |
| 196 | ||
| 197 | Humanoid.Animator.Parent = nil | |
| 198 | chara.Animate.Parent = nil | |
| 199 | ||
| 200 | local newMotor = function(part0, part1, c0, c1) | |
| 201 | local w = Create('Motor'){
| |
| 202 | Parent = part0, | |
| 203 | Part0 = part0, | |
| 204 | Part1 = part1, | |
| 205 | C0 = c0, | |
| 206 | C1 = c1, | |
| 207 | } | |
| 208 | return w | |
| 209 | end | |
| 210 | ||
| 211 | function clerp(a, b, t) | |
| 212 | return a:lerp(b, t) | |
| 213 | end | |
| 214 | ||
| 215 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 216 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 217 | ||
| 218 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 219 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 220 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 221 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 222 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 223 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 224 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 225 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 226 | ||
| 227 | local rarmc1 = RW.C1 | |
| 228 | local larmc1 = LW.C1 | |
| 229 | local rlegc1 = RH.C1 | |
| 230 | local llegc1 = LH.C1 | |
| 231 | ||
| 232 | local resetc1 = false | |
| 233 | ||
| 234 | function PlayAnimationFromTable(table, speed, bool) | |
| 235 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 236 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 237 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 238 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 239 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 240 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 241 | if bool == true then | |
| 242 | if resetc1 == false then | |
| 243 | resetc1 = true | |
| 244 | RootJoint.C1 = RootJoint.C1 | |
| 245 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 246 | RW.C1 = rarmc1 | |
| 247 | LW.C1 = larmc1 | |
| 248 | RH.C1 = rlegc1 | |
| 249 | LH.C1 = llegc1 | |
| 250 | end | |
| 251 | end | |
| 252 | end | |
| 253 | ||
| 254 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 255 | ArtificialHB.Name = "Heartbeat" | |
| 256 | script:WaitForChild("Heartbeat")
| |
| 257 | frame = 0.03333333333333 | |
| 258 | tf = 0 | |
| 259 | allowframeloss = false | |
| 260 | tossremainder = false | |
| 261 | lastframe = tick() | |
| 262 | script.Heartbeat:Fire() | |
| 263 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 264 | tf = tf + s | |
| 265 | if tf >= frame then | |
| 266 | if allowframeloss then | |
| 267 | script.Heartbeat:Fire() | |
| 268 | lastframe = tick() | |
| 269 | else | |
| 270 | for i = 1, math.floor(tf / frame) do | |
| 271 | script.Heartbeat:Fire() | |
| 272 | end | |
| 273 | lastframe = tick() | |
| 274 | end | |
| 275 | if tossremainder then | |
| 276 | tf = 0 | |
| 277 | else | |
| 278 | tf = tf - frame * math.floor(tf / frame) | |
| 279 | end | |
| 280 | end | |
| 281 | end) | |
| 282 | function swait(num) | |
| 283 | if num == 0 or num == nil then | |
| 284 | ArtificialHB.Event:wait() | |
| 285 | else | |
| 286 | for i = 0, num do | |
| 287 | ArtificialHB.Event:wait() | |
| 288 | end | |
| 289 | end | |
| 290 | end | |
| 291 | ||
| 292 | function RemoveOutlines(part) | |
| 293 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 294 | end | |
| 295 | ||
| 296 | sndid = "rbxassetid://1305251774" | |
| 297 | sndpi = 1 | |
| 298 | saun = Instance.new("Sound",Head)
| |
| 299 | saun.Volume = 1 | |
| 300 | saun.Pitch = sndpi | |
| 301 | saun.SoundId = sndid | |
| 302 | saun.Name = "a" | |
| 303 | saun.Looped = true | |
| 304 | saun:Play() | |
| 305 | ||
| 306 | dant = 0 | |
| 307 | ||
| 308 | Mouse.KeyDown:connect(function(key) | |
| 309 | key=key:lower() | |
| 310 | if key=="e" then | |
| 311 | if dant == 0 then | |
| 312 | dant = 1 | |
| 313 | sndid = "rbxassetid://448668887" | |
| 314 | sndpi = 1 | |
| 315 | elseif dant == 1 then | |
| 316 | dant = 0 | |
| 317 | sndid = "rbxassetid://176322684" | |
| 318 | sndpi = .7 | |
| 319 | end | |
| 320 | saun.Pitch = sndpi | |
| 321 | saun.SoundId = sndid | |
| 322 | saun:Play() | |
| 323 | end | |
| 324 | end) | |
| 325 | ||
| 326 | while true do | |
| 327 | if Head:FindFirstChild("a")==nil then
| |
| 328 | saun = Instance.new("Sound",Head)
| |
| 329 | saun.Volume = 1 | |
| 330 | saun.Pitch = sndpi | |
| 331 | saun.SoundId = sndid | |
| 332 | saun.Name = "a" | |
| 333 | saun.Looped = true | |
| 334 | saun:Play() | |
| 335 | end | |
| 336 | if dant == 0 then | |
| 337 | for i = 0, 1, 0.25 do | |
| 338 | swait() | |
| 339 | PlayAnimationFromTable({
| |
| 340 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 341 | CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 342 | CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758), | |
| 343 | CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728), | |
| 344 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 345 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 346 | }, .5, false) | |
| 347 | end | |
| 348 | for i = 0, 1, 0.25 do | |
| 349 | swait() | |
| 350 | PlayAnimationFromTable({
| |
| 351 | CFrame.new(-0.268402338, -0.187939167, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1), | |
| 352 | CFrame.new(-0.409892142, 1.36144388, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1), | |
| 353 | CFrame.new(0.535924554, 1.16478181, 3.87430191e-07, -0.431316972, 0.32139343, 0.843013644, 0.185034022, -0.883022308, 0.431316644, 0.883022249, 0.342020333, 0.321393758), | |
| 354 | CFrame.new(-1.03069234, 0.594579875, -2.38418579e-07, -0.211470842, 0.321393758, -0.923030972, -0.418988168, -0.883022726, -0.211470872, -0.883022726, 0.342019141, 0.321393728), | |
| 355 | CFrame.new(0.951213062, -1.54518354, 0, 0.866025686, -0.499999642, 0, 0.499999642, 0.866025686, 0, 0, 0, 1), | |
| 356 | CFrame.new(0.214191973, -1.8503952, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1), | |
| 357 | }, .5, false) | |
| 358 | end | |
| 359 | for i = 0, 1, 0.25 do | |
| 360 | swait() | |
| 361 | PlayAnimationFromTable({
| |
| 362 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 363 | CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 364 | CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758), | |
| 365 | CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728), | |
| 366 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 367 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 368 | }, .5, false) | |
| 369 | end | |
| 370 | for i = 0, 1, 0.25 do | |
| 371 | swait() | |
| 372 | PlayAnimationFromTable({
| |
| 373 | CFrame.new(0.268400908, -0.187940732, 0, 0.939692855, -0.342019945, 0, 0.342019975, 0.939692795, 0, 0, 0, 1), | |
| 374 | CFrame.new(0.409947664, 1.36144304, 0, 0.766039729, 0.642798781, 0, -0.642787337, 0.766043961, 0, 0, 0, 1), | |
| 375 | CFrame.new(1.03070939, 0.594575524, -2.2649765e-06, -0.21146287, -0.321413547, 0.923025966, 0.418989599, -0.883016884, -0.21149224, 0.883023918, 0.342015505, 0.321394145), | |
| 376 | CFrame.new(-0.535904408, 1.16477537, -3.27825546e-07, -0.431322306, -0.321409196, -0.843005002, -0.185032129, -0.883013964, 0.431334615, -0.883019984, 0.342027217, 0.321392536), | |
| 377 | CFrame.new(-0.214235365, -1.8503921, 0, 0.766041398, 0.64279145, 0, -0.64279151, 0.766041279, 0, 0, 0, 1), | |
| 378 | CFrame.new(-0.965987146, -1.57677674, 0, 0.866024733, 0.500001609, 0, -0.500001609, 0.866024613, 0, 0, 0, 1), | |
| 379 | }, .5, false) | |
| 380 | end | |
| 381 | elseif dant == 1 then | |
| 382 | for i = 0, 1, 0.1 do | |
| 383 | swait() | |
| 384 | PlayAnimationFromTable({
| |
| 385 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 386 | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 387 | CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0), | |
| 388 | CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0), | |
| 389 | CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 390 | CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 391 | }, .2, false) | |
| 392 | end | |
| 393 | for i = 0, 1, 0.1 do | |
| 394 | swait() | |
| 395 | PlayAnimationFromTable({
| |
| 396 | CFrame.new(-0.0436433926, 0, -0.113613628, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698), | |
| 397 | CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 398 | CFrame.new(1.09998989, 1, -0.599998474, 0, 0, 1, 1, 0, 0, 0, 1, 0), | |
| 399 | CFrame.new(-1.10000229, 1, -0.599998474, 0, 0, -1, -1, 0, 0, 0, 1, 0), | |
| 400 | CFrame.new(0.499988556, -1.99999797, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 401 | CFrame.new(-0.500012398, -1.78038144, -0.819608092, 1, 0, 1.49011612e-08, 0, 0.499999046, -0.866025984, 0, 0.866026044, 0.499999046), | |
| 402 | }, .2, false) | |
| 403 | end | |
| 404 | for i = 0, 1, 0.1 do | |
| 405 | swait() | |
| 406 | PlayAnimationFromTable({
| |
| 407 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 408 | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 409 | CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0), | |
| 410 | CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0), | |
| 411 | CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 412 | CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 413 | }, .2, false) | |
| 414 | end | |
| 415 | for i = 0, 1, 0.1 do | |
| 416 | swait() | |
| 417 | PlayAnimationFromTable({
| |
| 418 | CFrame.new(0.261404335, 0, -0.167939946, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414), | |
| 419 | CFrame.new(0, 1.49999285, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012), | |
| 420 | CFrame.new(1.10000622, 0.999999046, -0.599996626, 0, 0, 1.00000012, 1, 0, 0, 0, 1.00000012, 0), | |
| 421 | CFrame.new(-1.09999859, 0.999999046, -0.59999758, 0, 0, -1.00000012, -1, 0, 0, 0, 1.00000012, 0), | |
| 422 | CFrame.new(0.500000179, -1.78038287, -0.81961149, 1.00000012, -2.98023224e-08, 2.98023224e-08, 0, 0.499999046, -0.866025925, 0, 0.866025984, 0.499999106), | |
| 423 | CFrame.new(-0.500003874, -1.99999893, 3.81469772e-06, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012), | |
| 424 | }, .2, false) | |
| 425 | end | |
| 426 | end | |
| 427 | end |