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on script load:
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	if folder "plugins/Drop" doesn't exists:
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		create folder "plugins/Drop"
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	if file "plugins/Drop/config.yml" doesn't exists:
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		create file "plugins/Drop/config.yml"
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	if file "plugins/Drop/messages.yml" doesn't exists:
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		create file "plugins/Drop/messages.yml"
8-
	set "diament" to "Diament wylecial" in yaml file "plugins/Drop/messages.yml"
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		set "diament" to "Diament wylecial" in yaml file "plugins/Drop/messages.yml"
9-
	set "emerald" to "Emerald wylecial" in yaml file "plugins/Drop/messages.yml"
9+
		set "emerald" to "Emerald wylecial" in yaml file "plugins/Drop/messages.yml"
10-
	set "zelazo" to "Zelazo  wylecialo" in yaml file "plugins/Drop/messages.yml"
10+
		set "zelazo" to "Zelazo  wylecialo" in yaml file "plugins/Drop/messages.yml"
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	wait 2 tick
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	set {diament} to colored single value "diament" get of "plugins/Drop/messages.yml"
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	set {emerald} to colored single value "emerald" get of "plugins/Drop/messages.yml"
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	set {zelazo} to colored single value "zelazo" get of "plugins/Drop/messages.yml"
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on mine of stone:
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	chance of 70%:
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		give 1 diamond to the player
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		send "%{diament}%" to player
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	chance of 50%:
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		give 1 emerald to the player
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		send "%{emerald}%" to player
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	chance of 30%:
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		give 1 iron ingot to the player
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		send "%{zelazo}%" to player