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| 1 | <!DOCTYPE html> | |
| 2 | <html> | |
| 3 | <head> | |
| 4 | <meta charset="ISO-8859-1"> | |
| 5 | <title>Insert title here</title> | |
| 6 | <script type="text/javascript" src="enchant.js"></script> | |
| 7 | </head> | |
| 8 | - | <body> |
| 8 | + | <body style="margin: 0; padding: 0;"> |
| 9 | <script> | |
| 10 | enchant(); // initialize | |
| 11 | var game = new Core(320, 320); // game stage | |
| 12 | // game.preload('chara1.png'); // preload image
| |
| 13 | game.fps = 20; | |
| 14 | ||
| 15 | game.onload = function() {
| |
| 16 | var bear = new Sprite(32, 32); | |
| 17 | bear.backgroundColor = "white"; | |
| 18 | game.rootScene.backgroundColor = "black"; | |
| 19 | // bear.image = game.assets['chara1.png']; | |
| 20 | game.rootScene.addChild(bear); | |
| 21 | bear.frame = [ 6, 6, 7, 7 ]; // select sprite frame | |
| 22 | ||
| 23 | bear.tl.moveBy(288, 0, 90) // move right | |
| 24 | .scaleTo(-1, 1, 10) // turn left | |
| 25 | .moveBy(-288, 0, 90) // move left | |
| 26 | .scaleTo(1, 1, 10) // turn right | |
| 27 | .loop(); // loop it | |
| 28 | }; | |
| 29 | ||
| 30 | game.start(); // start your game! | |
| 31 | </script> | |
| 32 | </body> | |
| 33 | </html> |