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1 | #include <SDL.h> | |
2 | #include <fstream> | |
3 | ||
4 | using namespace std; | |
5 | ||
6 | SDL_Surface *loadScr(string filename) | |
7 | { | |
8 | SDL_Surface *surface; | |
9 | ||
10 | // Create surface | |
11 | surface = SDL_CreateRGBSurface(SDL_HWSURFACE, 320, 200, 8, 0, 0, 0, 0); | |
12 | ||
13 | if (surface == NULL) | |
14 | { | |
15 | throw SDL_GetError(); | |
16 | } | |
17 | ||
18 | // Lock the surface | |
19 | SDL_LockSurface(surface); | |
20 | ||
21 | Uint8 *index = (Uint8 *)surface->pixels; | |
22 | ||
23 | // Load file and put pixels in surface | |
24 | ifstream imgFile (filename.c_str(), ios::in | ios::binary); | |
25 | if (!imgFile) | |
26 | { | |
27 | throw "Failed to load SCR"; | |
28 | } | |
29 | ||
30 | char value; | |
31 | ||
32 | while (imgFile.read(&value, 1)) | |
33 | { | |
34 | *index = Uint8(value); | |
35 | index++; | |
36 | } | |
37 | ||
38 | if (!imgFile.eof()) | |
39 | { | |
40 | throw "Invalid data from file"; | |
41 | } | |
42 | ||
43 | // Unlock the surface | |
44 | SDL_UnlockSurface(surface); | |
45 | ||
46 | imgFile.close(); | |
47 | ||
48 | return surface; | |
49 | } | |
50 | ||
51 | SDL_Color *loadPalette(string filename, int ncolors, int offset) | |
52 | { | |
53 | SDL_Color *colors = (SDL_Color *)malloc(sizeof(SDL_Color) * ncolors); | |
54 | ||
55 | // Load file and put colors in pallete | |
56 | ifstream palFile (filename.c_str(), ios::in | ios::binary); | |
57 | if (!palFile) | |
58 | { | |
59 | throw "Failed to load palette"; | |
60 | } | |
61 | ||
62 | // Move pointer to proper pallete | |
63 | palFile.seekg(offset, ios::beg); | |
64 | ||
65 | char value[3]; | |
66 | ||
67 | for (int j = 0; j < ncolors && palFile.read(value, 3); j++) | |
68 | { | |
69 | // Correct X-Com colors to RGB colors | |
70 | colors[j].r = Uint8(value[0])*4; | |
71 | colors[j].g = Uint8(value[1])*4; | |
72 | colors[j].b = Uint8(value[2])*4; | |
73 | } | |
74 | ||
75 | /* | |
76 | if (!palFile.eof()) | |
77 | { | |
78 | throw "Invalid data from file"; | |
79 | } | |
80 | */ | |
81 | ||
82 | palFile.close(); | |
83 | ||
84 | return colors; | |
85 | } | |
86 | ||
87 | SDL_Surface *testSurface() | |
88 | { | |
89 | SDL_Surface *surface; | |
90 | ||
91 | // Create surface | |
92 | surface = SDL_CreateRGBSurface(SDL_HWSURFACE, 256, 25, 8, 0, 0, 0, 0); | |
93 | ||
94 | if (surface == NULL) | |
95 | { | |
96 | throw SDL_GetError(); | |
97 | } | |
98 | ||
99 | // Lock the surface | |
100 | SDL_LockSurface(surface); | |
101 | ||
102 | Uint8 *index = (Uint8 *)surface->pixels; | |
103 | ||
104 | for (int j = 0; j < 25; j++) | |
105 | for (int i = 0; i < 256; i++, index++) | |
106 | *index = i; | |
107 | ||
108 | // Unlock the surface | |
109 | SDL_UnlockSurface(surface); | |
110 | ||
111 | return surface; | |
112 | } | |
113 | ||
114 | int main(int argc, char** args) | |
115 | { | |
116 | // Initialize SDL | |
117 | if (SDL_Init(SDL_INIT_EVERYTHING) < 0) | |
118 | { | |
119 | throw SDL_GetError(); | |
120 | } | |
121 | ||
122 | // Set the window caption | |
123 | SDL_WM_SetCaption("X-Com Open Source", NULL); | |
124 | ||
125 | // Create display | |
126 | SDL_Surface *screen = SDL_SetVideoMode(320, 200, 8, SDL_DOUBLEBUF|SDL_HWPALETTE); | |
127 | ||
128 | // Create test surface | |
129 | SDL_Surface *surface = loadScr("GEODATA\\BACK01.SCR"); | |
130 | ||
131 | // Apply palette | |
132 | SDL_Color *palette = loadPal("GEODATA\\PALETTES.DAT", 256, 0); | |
133 | SDL_SetColors(screen, palette, 0, 256); | |
134 | SDL_SetColors(surface, palette, 0, 256); | |
135 | ||
136 | // Game loop | |
137 | bool quit = false; | |
138 | SDL_Event event; | |
139 | while (quit) | |
140 | { | |
141 | // Process events | |
142 | while (SDL_PollEvent(&event)) | |
143 | { | |
144 | if (event.type == SDL_QUIT) | |
145 | { | |
146 | quit = true; | |
147 | } | |
148 | } | |
149 | ||
150 | // Process rendering | |
151 | SDL_BlitSurface(surface, NULL, screen, NULL); | |
152 | if (SDL_Flip(screen) == -1) | |
153 | { | |
154 | throw SDL_GetError(); | |
155 | } | |
156 | } | |
157 | ||
158 | - | // RUP |
158 | + | // RIP |
159 | SDL_Quit(); | |
160 | ||
161 | return 0; | |
162 | } |