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| 1 | print("Dont ever Leak This You Bullshit I Will Really Sent Some Nuclear Bomb There")
| |
| 2 | print("Im Not An German i Just Make This For My Bestfriend :D")
| |
| 3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 4 | local Player,game,owner = owner,game | |
| 5 | local RealPlayer = Player | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros")
| |
| 8 | local rp = RealPlayer | |
| 9 | script.Parent = rp.Character | |
| 10 | ||
| 11 | --RemoteEvent for communicating | |
| 12 | local Event = Instance.new("RemoteEvent")
| |
| 13 | Event.Name = "UserInput_Event" | |
| 14 | ||
| 15 | --Fake event to make stuff like Mouse.KeyDown work | |
| 16 | local function fakeEvent() | |
| 17 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 18 | t.connect = t.Connect | |
| 19 | return t | |
| 20 | end | |
| 21 | ||
| 22 | --Creating fake input objects with fake variables | |
| 23 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 24 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 25 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 26 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 27 | end} | |
| 28 | --Merged 2 functions into one by checking amount of arguments | |
| 29 | CAS.UnbindAction = CAS.BindAction | |
| 30 | ||
| 31 | --This function will trigger the events that have been :Connect()'ed | |
| 32 | local function te(self,ev,...) | |
| 33 | local t = m[ev] | |
| 34 | if t and t._fakeEvent then | |
| 35 | for _,f in pairs(t.Functions) do | |
| 36 | f(...) | |
| 37 | end | |
| 38 | end | |
| 39 | end | |
| 40 | m.TrigEvent = te | |
| 41 | UIS.TrigEvent = te | |
| 42 | ||
| 43 | Event.OnServerEvent:Connect(function(plr,io) | |
| 44 | if plr~=rp then return end | |
| 45 | m.Target = io.Target | |
| 46 | m.Hit = io.Hit | |
| 47 | if not io.isMouse then | |
| 48 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 49 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 50 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 51 | end | |
| 52 | for _,t in pairs(CAS.Actions) do | |
| 53 | for _,k in pairs(t.Keys) do | |
| 54 | if k==io.KeyCode then | |
| 55 | t.Function(t.Name,io.UserInputState,io) | |
| 56 | end | |
| 57 | end | |
| 58 | end | |
| 59 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 60 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 61 | end | |
| 62 | end) | |
| 63 | Event.Parent = NLS([==[ | |
| 64 | local Player = game:GetService("Players").LocalPlayer
| |
| 65 | local Event = script:WaitForChild("UserInput_Event")
| |
| 66 | local Mouse = Player:GetMouse() | |
| 67 | local UIS = game:GetService("UserInputService")
| |
| 68 | local input = function(io,a) | |
| 69 | if a then return end | |
| 70 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 71 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 72 | end | |
| 73 | UIS.InputBegan:Connect(input) | |
| 74 | UIS.InputEnded:Connect(input) | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | ||
| 85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 86 | --Real game object | |
| 87 | local _rg = game | |
| 88 | ||
| 89 | --Metatable for fake service | |
| 90 | local fsmt = {
| |
| 91 | __index = function(self,k) | |
| 92 | local s = rawget(self,"_RealService") | |
| 93 | if s then return s[k] end | |
| 94 | end, | |
| 95 | __newindex = function(self,k,v) | |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | if s then s[k]=v end | |
| 98 | end, | |
| 99 | __call = function(self,...) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then return s(...) end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return self[s] | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | } | |
| 120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 121 | g.service = g.GetService | |
| 122 | ||
| 123 | g.RunService = FakeService({
| |
| 124 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 125 | BindToRenderStep = function(self,name,_,fun) | |
| 126 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 127 | end, | |
| 128 | UnbindFromRenderStep = function(self,name) | |
| 129 | self._btrs[name]:Disconnect() | |
| 130 | end, | |
| 131 | },"RunService") | |
| 132 | ||
| 133 | setmetatable(g,{
| |
| 134 | __index=function(self,s) | |
| 135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 137 | end, | |
| 138 | __newindex = fsmt.__newindex, | |
| 139 | __call = fsmt.__call | |
| 140 | }) | |
| 141 | --Changing owner to fake player object to support owner:GetMouse() | |
| 142 | game,owner = g,g.Players.LocalPlayer | |
| 143 | end | |
| 144 | local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
| |
| 145 | local Plrs = S.Players | |
| 146 | local Plr = owner | |
| 147 | local Char = Plr.Character | |
| 148 | local Hum = Char:FindFirstChildOfClass'Humanoid' | |
| 149 | local RArm = Char["Right Arm"] | |
| 150 | local LArm = Char["Left Arm"] | |
| 151 | local RLeg = Char["Right Leg"] | |
| 152 | local LLeg = Char["Left Leg"] | |
| 153 | local Root = Char:FindFirstChild'HumanoidRootPart' | |
| 154 | local RootPart = Char:FindFirstChild'HumanoidRootPart' | |
| 155 | local rootj = Root.RootJoint | |
| 156 | local Torso = Char.Torso | |
| 157 | local Tors = Char.Torso | |
| 158 | local Head = Char.Head | |
| 159 | local NeutralAnims = true | |
| 160 | local Attack = false | |
| 161 | local BloodPuddles = {}
| |
| 162 | local Effects = {}
| |
| 163 | local Debounces = {Debounces={}}
| |
| 164 | local Mouse = Plr:GetMouse() | |
| 165 | local Hit = {}
| |
| 166 | local Sine = 0 | |
| 167 | local sine = 0 | |
| 168 | local Change = 1 | |
| 169 | local IT = Instance.new | |
| 170 | Cos = math.cos | |
| 171 | local Rooted = false | |
| 172 | local PlayMusic = true | |
| 173 | local CF = CFrame.new | |
| 174 | local VT = Vector3.new | |
| 175 | local RAD = math.rad | |
| 176 | local C3 = Color3.new | |
| 177 | local UD2 = UDim2.new | |
| 178 | local BRICKC = BrickColor.new | |
| 179 | local ANGLES = CFrame.Angles | |
| 180 | local EULER = CFrame.fromEulerAnglesXYZ | |
| 181 | local COS = math.cos | |
| 182 | local ACOS = math.acos | |
| 183 | local SIN = math.sin | |
| 184 | local ASIN = math.asin | |
| 185 | local ABS = math.abs | |
| 186 | local MRANDOM = math.random | |
| 187 | local FLOOR = math.floor | |
| 188 | local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
| |
| 189 | local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
| |
| 190 | local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
| |
| 191 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
| |
| 192 | local R3 = {N=Region3.new}
| |
| 193 | local De = S.Debris | |
| 194 | local WS = workspace | |
| 195 | local Lght = S.Lighting | |
| 196 | local RepS = S.ReplicatedStorage | |
| 197 | local IN = Instance.new | |
| 198 | local CSK = ColorSequenceKeypoint.new | |
| 199 | local CS = ColorSequence.new | |
| 200 | local OneShotAttack = false | |
| 201 | plr = game.Players.LocalPlayer | |
| 202 | char = plr.Character | |
| 203 | hum = char.Humanoid | |
| 204 | t = char.Torso | |
| 205 | h = char.Head | |
| 206 | ra = char["Right Arm"] | |
| 207 | la = char["Left Arm"] | |
| 208 | rl = char["Right Leg"] | |
| 209 | ll = char["Left Leg"] | |
| 210 | tors = char.Torso | |
| 211 | lleg = char["Left Leg"] | |
| 212 | root = char.HumanoidRootPart | |
| 213 | hed = char.Head | |
| 214 | rleg = char["Right Leg"] | |
| 215 | rarm = char["Right Arm"] | |
| 216 | larm = char["Left Arm"] | |
| 217 | vt = Vector3.new | |
| 218 | bc = BrickColor.new | |
| 219 | br = BrickColor.random | |
| 220 | it = Instance.new | |
| 221 | cf = CFrame.new | |
| 222 | ||
| 223 | function createpart(parent,transparency,reflectance,material,brickcolor) | |
| 224 | local p = Instance.new("Part")
| |
| 225 | p.Parent = parent | |
| 226 | p.Size = Vector3.new(1,1,1) | |
| 227 | p.Transparency = transparency | |
| 228 | p.Reflectance = reflectance | |
| 229 | p.CanCollide = false | |
| 230 | p.Locked = true | |
| 231 | p.BrickColor = brickcolor | |
| 232 | p.Material = material | |
| 233 | return p | |
| 234 | end | |
| 235 | ||
| 236 | function createmesh(parent,meshtype,x1,y1,z1) | |
| 237 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 238 | mesh.MeshType = meshtype | |
| 239 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 240 | return mesh | |
| 241 | end | |
| 242 | ||
| 243 | ||
| 244 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
| 245 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 246 | mesh.MeshType = "FileMesh" | |
| 247 | mesh.MeshId = meshid | |
| 248 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
| 249 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 250 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
| 251 | return mesh | |
| 252 | end | |
| 253 | ||
| 254 | ||
| 255 | function createweld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
| 256 | local weld = Instance.new("Weld")
| |
| 257 | weld.Parent = parent | |
| 258 | weld.Part0 = part0 | |
| 259 | weld.Part1 = part1 | |
| 260 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
| 261 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
| 262 | return weld | |
| 263 | end | |
| 264 | local m = Instance.new("Model",char)
| |
| 265 | m.Name = "wot" | |
| 266 | ||
| 267 | --// Instance Creation Functions \\-- | |
| 268 | ||
| 269 | function swait(num) | |
| 270 | if num == 0 or num == nil then | |
| 271 | game:service("RunService").Stepped:wait(0)
| |
| 272 | else | |
| 273 | for i = 0, num do | |
| 274 | game:service("RunService").Stepped:wait(0)
| |
| 275 | end | |
| 276 | end | |
| 277 | end | |
| 278 | ||
| 279 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
| 280 | local NSound = nil | |
| 281 | coroutine.resume(coroutine.create(function() | |
| 282 | NSound = Instance.new("Sound", PARENT)
| |
| 283 | NSound.Volume = VOLUME | |
| 284 | NSound.Pitch = PITCH | |
| 285 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 286 | swait() | |
| 287 | NSound:play() | |
| 288 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 289 | end)) | |
| 290 | return NSound | |
| 291 | end | |
| 292 | ||
| 293 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
| 294 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 295 | mesh.MeshType = "FileMesh" | |
| 296 | mesh.MeshId = meshid | |
| 297 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
| 298 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 299 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
| 300 | return mesh | |
| 301 | end | |
| 302 | ||
| 303 | function Sound(parent,id,pitch,volume,looped,effect,autoPlay) | |
| 304 | local Sound = IN("Sound")
| |
| 305 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
| 306 | Sound.Pitch = pitch or 1 | |
| 307 | Sound.Volume = volume or 1 | |
| 308 | Sound.Looped = looped or false | |
| 309 | if(autoPlay)then | |
| 310 | coroutine.wrap(function() | |
| 311 | repeat wait() until Sound.IsLoaded | |
| 312 | Sound.Playing = autoPlay or false | |
| 313 | end)() | |
| 314 | end | |
| 315 | if(not looped and effect)then | |
| 316 | Sound.Stopped:connect(function() | |
| 317 | Sound.Volume = 0 | |
| 318 | Sound:destroy() | |
| 319 | end) | |
| 320 | elseif(effect)then | |
| 321 | warn("Sound can't be looped and a sound effect!")
| |
| 322 | end | |
| 323 | Sound.Parent =parent or Torso | |
| 324 | return Sound | |
| 325 | end | |
| 326 | function Part(parent,color,material,size,cframe,anchored,cancollide) | |
| 327 | local part = IN("Part")
| |
| 328 | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0) | |
| 329 | part.Material = (material or Enum.Material.SmoothPlastic) | |
| 330 | part.TopSurface,part.BottomSurface=10,10 | |
| 331 | part.Size = (size or V3.N(1,1,1)) | |
| 332 | part.CFrame = (cframe or CF.N(0,0,0)) | |
| 333 | part.Anchored = (anchored or false) | |
| 334 | part.CanCollide = (cancollide or false) | |
| 335 | part.Parent = (parent or Char) | |
| 336 | return part | |
| 337 | end | |
| 338 | function Mesh(parent,meshtype,meshid,textid,scale,offset) | |
| 339 | local part = IN("SpecialMesh")
| |
| 340 | part.MeshId = meshid or "" | |
| 341 | part.TextureId = textid or "" | |
| 342 | part.Scale = scale or V3.N(1,1,1) | |
| 343 | part.Offset = offset or V3.N(0,0,0) | |
| 344 | part.MeshType = meshtype or Enum.MeshType.Sphere | |
| 345 | part.Parent = parent | |
| 346 | return part | |
| 347 | end | |
| 348 | ||
| 349 | NewInstance = function(instance,parent,properties) | |
| 350 | local inst = Instance.new(instance,parent) | |
| 351 | if(properties)then | |
| 352 | for i,v in next, properties do | |
| 353 | pcall(function() inst[i] = v end) | |
| 354 | end | |
| 355 | end | |
| 356 | return inst; | |
| 357 | end | |
| 358 | ||
| 359 | New = function(Object, Parent, Name, Data) | |
| 360 | local Object = Instance.new(Object) | |
| 361 | for Index, Value in pairs(Data or {}) do
| |
| 362 | Object[Index] = Value | |
| 363 | end | |
| 364 | Object.Parent = Parent | |
| 365 | Object.Name = Name | |
| 366 | return Object | |
| 367 | end | |
| 368 | ||
| 369 | --// Extended ROBLOX tables \\-- | |
| 370 | local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
| |
| 371 | ||
| 372 | local Effects = IN("Folder",Char)
| |
| 373 | Effects.Name = "Effects" | |
| 374 | ||
| 375 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
| 376 | ||
| 377 | local wld = Instance.new("Weld", wp1)
| |
| 378 | ||
| 379 | wld.Part0 = wp0 | |
| 380 | ||
| 381 | wld.Part1 = wp1 | |
| 382 | ||
| 383 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 384 | ||
| 385 | return wld | |
| 386 | ||
| 387 | end | |
| 388 | ||
| 389 | function weld(model) | |
| 390 | local parts,last = {}
| |
| 391 | local function scan(parent) | |
| 392 | for _,v in pairs(parent:GetChildren()) do | |
| 393 | if (v:IsA("BasePart")) then
| |
| 394 | if (last) then | |
| 395 | local w = Instance.new("Weld")
| |
| 396 | w.Name = ("%s_Weld"):format(v.Name)
| |
| 397 | w.Part0,w.Part1 = last,v | |
| 398 | w.C0 = last.CFrame:inverse() | |
| 399 | w.C1 = v.CFrame:inverse() | |
| 400 | w.Parent = last | |
| 401 | end | |
| 402 | last = v | |
| 403 | table.insert(parts,v) | |
| 404 | end | |
| 405 | scan(v) | |
| 406 | end | |
| 407 | end | |
| 408 | scan(model) | |
| 409 | for _,v in pairs(parts) do | |
| 410 | v.Anchored = false | |
| 411 | v.Locked = true | |
| 412 | v.Anchored = false | |
| 413 | v.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 414 | v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 415 | v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 416 | v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 417 | v.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 418 | v.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 419 | v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0) | |
| 420 | end | |
| 421 | end | |
| 422 | ||
| 423 | local maincolor = BrickColor.random() | |
| 424 | ||
| 425 | coroutine.resume(coroutine.create(function() | |
| 426 | while true do | |
| 427 | swait(2) | |
| 428 | maincolor = BrickColor.random() | |
| 429 | end | |
| 430 | end)) | |
| 431 | ||
| 432 | local Character = game.Players.LocalPlayer.Character | |
| 433 | ||
| 434 | local plr = game:service'Players'.LocalPlayer | |
| 435 | print('Local User is '..plr.Name)
| |
| 436 | local char = plr.Character | |
| 437 | local hum = char.Humanoid | |
| 438 | local ra = char["Right Arm"] | |
| 439 | local la= char["Left Arm"] | |
| 440 | local rl= char["Right Leg"] | |
| 441 | local ll = char["Left Leg"] | |
| 442 | local hed = char.Head | |
| 443 | local root = char.HumanoidRootPart | |
| 444 | local rootj = root.RootJoint | |
| 445 | local tors = char.Torso | |
| 446 | local mouse = plr:GetMouse() | |
| 447 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 448 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 449 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 450 | ------------------------------------------------------- | |
| 451 | --Start Good Stuff-- | |
| 452 | ------------------------------------------------------- | |
| 453 | CF = CFrame.new | |
| 454 | angles = CFrame.Angles | |
| 455 | attack = false | |
| 456 | Euler = CFrame.fromEulerAnglesXYZ | |
| 457 | Rad = math.rad | |
| 458 | IT = Instance.new | |
| 459 | BrickC = BrickColor.new | |
| 460 | Cos = math.cos | |
| 461 | Acos = math.acos | |
| 462 | Sin = math.sin | |
| 463 | Asin = math.asin | |
| 464 | Abs = math.abs | |
| 465 | Mrandom = math.random | |
| 466 | Floor = math.floor | |
| 467 | ------------------------------------------------------- | |
| 468 | --End Good Stuff-- | |
| 469 | ------------------------------------------------------- | |
| 470 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 471 | RSH, LSH = nil, nil | |
| 472 | RW = Instance.new("Weld")
| |
| 473 | LW = Instance.new("Weld")
| |
| 474 | RH = tors["Right Hip"] | |
| 475 | LH = tors["Left Hip"] | |
| 476 | RSH = tors["Right Shoulder"] | |
| 477 | LSH = tors["Left Shoulder"] | |
| 478 | RSH.Parent = nil | |
| 479 | LSH.Parent = nil | |
| 480 | RW.Name = "RW" | |
| 481 | RW.Part0 = tors | |
| 482 | RW.C0 = CF(1.5, 0.5, 0) | |
| 483 | RW.C1 = CF(0, 0.5, 0) | |
| 484 | RW.Part1 = ra | |
| 485 | RW.Parent = tors | |
| 486 | LW.Name = "LW" | |
| 487 | LW.Part0 = tors | |
| 488 | LW.C0 = CF(-1.5, 0.5, 0) | |
| 489 | LW.C1 = CF(0, 0.5, 0) | |
| 490 | LW.Part1 = la | |
| 491 | LW.Parent = tors | |
| 492 | Effects = {}
| |
| 493 | ||
| 494 | ------------------------------------------------------- | |
| 495 | --Start HeartBeat-- | |
| 496 | ------------------------------------------------------- | |
| 497 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 498 | ArtificialHB.Name = "Heartbeat" | |
| 499 | script:WaitForChild("Heartbeat")
| |
| 500 | ||
| 501 | frame = 1 / 60 | |
| 502 | tf = 0 | |
| 503 | allowframeloss = false | |
| 504 | tossremainder = false | |
| 505 | ||
| 506 | ||
| 507 | lastframe = tick() | |
| 508 | script.Heartbeat:Fire() | |
| 509 | ||
| 510 | ||
| 511 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 512 | tf = tf + s | |
| 513 | if tf >= frame then | |
| 514 | if allowframeloss then | |
| 515 | script.Heartbeat:Fire() | |
| 516 | lastframe = tick() | |
| 517 | else | |
| 518 | for i = 1, math.floor(tf / frame) do | |
| 519 | script.Heartbeat:Fire() | |
| 520 | end | |
| 521 | lastframe = tick() | |
| 522 | end | |
| 523 | if tossremainder then | |
| 524 | tf = 0 | |
| 525 | else | |
| 526 | tf = tf - frame * math.floor(tf / frame) | |
| 527 | end | |
| 528 | end | |
| 529 | end) | |
| 530 | ------------------------------------------------------- | |
| 531 | --End HeartBeat-- | |
| 532 | ------------------------------------------------------- | |
| 533 | ||
| 534 | ------------------------------------------------------- | |
| 535 | --Start Important Functions-- | |
| 536 | ------------------------------------------------------- | |
| 537 | ||
| 538 | function Swait(NUMBER) | |
| 539 | if NUMBER == 0 or NUMBER == nil then | |
| 540 | ArtificialHB.Event:wait() | |
| 541 | else | |
| 542 | for i = 1, NUMBER do | |
| 543 | ArtificialHB.Event:wait() | |
| 544 | end | |
| 545 | end | |
| 546 | end | |
| 547 | ||
| 548 | function thread(f) | |
| 549 | coroutine.resume(coroutine.create(f)) | |
| 550 | end | |
| 551 | function clerp(a, b, t) | |
| 552 | local qa = {
| |
| 553 | QuaternionFromCFrame(a) | |
| 554 | } | |
| 555 | local qb = {
| |
| 556 | QuaternionFromCFrame(b) | |
| 557 | } | |
| 558 | local ax, ay, az = a.x, a.y, a.z | |
| 559 | local bx, by, bz = b.x, b.y, b.z | |
| 560 | local _t = 1 - t | |
| 561 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 562 | end | |
| 563 | ---------------------------------------------------------------------------- | |
| 564 | ||
| 565 | function lerp(a, b, t) | |
| 566 | return a + (b - a)*t | |
| 567 | end | |
| 568 | ||
| 569 | ---------------------------------------------------------------------------- | |
| 570 | ||
| 571 | function Lerp(c1,c2,al) | |
| 572 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 573 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 574 | for i,v in pairs(com1) do | |
| 575 | com1[i] = v+(com2[i]-v)*al | |
| 576 | end | |
| 577 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 578 | end | |
| 579 | ||
| 580 | ---------------------------------------------------------------------------- | |
| 581 | ||
| 582 | function QuaternionFromCFrame(cf) | |
| 583 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 584 | local trace = m00 + m11 + m22 | |
| 585 | if trace > 0 then | |
| 586 | local s = math.sqrt(1 + trace) | |
| 587 | local recip = 0.5 / s | |
| 588 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 589 | else | |
| 590 | local i = 0 | |
| 591 | if m00 < m11 then | |
| 592 | i = 1 | |
| 593 | end | |
| 594 | if m22 > (i == 0 and m00 or m11) then | |
| 595 | i = 2 | |
| 596 | end | |
| 597 | if i == 0 then | |
| 598 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 599 | local recip = 0.5 / s | |
| 600 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 601 | elseif i == 1 then | |
| 602 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 603 | local recip = 0.5 / s | |
| 604 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 605 | elseif i == 2 then | |
| 606 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 607 | local recip = 0.5 / s | |
| 608 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 609 | end | |
| 610 | end | |
| 611 | end | |
| 612 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 613 | local xs, ys, zs = x + x, y + y, z + z | |
| 614 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 615 | local xx = x * xs | |
| 616 | local xy = x * ys | |
| 617 | local xz = x * zs | |
| 618 | local yy = y * ys | |
| 619 | local yz = y * zs | |
| 620 | local zz = z * zs | |
| 621 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 622 | end | |
| 623 | function QuaternionSlerp(a, b, t) | |
| 624 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 625 | local startInterp, finishInterp | |
| 626 | if cosTheta >= 1.0E-4 then | |
| 627 | if 1 - cosTheta > 1.0E-4 then | |
| 628 | local theta = math.acos(cosTheta) | |
| 629 | local invSinTheta = 1 / Sin(theta) | |
| 630 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 631 | finishInterp = Sin(t * theta) * invSinTheta | |
| 632 | else | |
| 633 | startInterp = 1 - t | |
| 634 | finishInterp = t | |
| 635 | end | |
| 636 | elseif 1 + cosTheta > 1.0E-4 then | |
| 637 | local theta = math.acos(-cosTheta) | |
| 638 | local invSinTheta = 1 / Sin(theta) | |
| 639 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 640 | finishInterp = Sin(t * theta) * invSinTheta | |
| 641 | else | |
| 642 | startInterp = t - 1 | |
| 643 | finishInterp = t | |
| 644 | end | |
| 645 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 646 | end | |
| 647 | function rayCast(Position, Direction, Range, Ignore) | |
| 648 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 649 | end | |
| 650 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 651 | local Create = RbxUtility.Create | |
| 652 | ||
| 653 | ------------------------------------------------------- | |
| 654 | --Start Damage Function-- | |
| 655 | ------------------------------------------------------- | |
| 656 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 657 | if hit.Parent == nil then | |
| 658 | return | |
| 659 | end | |
| 660 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 661 | for _, v in pairs(hit.Parent:children()) do | |
| 662 | if v:IsA("Humanoid") then
| |
| 663 | h = v | |
| 664 | end | |
| 665 | end | |
| 666 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 667 | ||
| 668 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 669 | end | |
| 670 | ||
| 671 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 672 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 673 | if hit.Parent.DebounceHit.Value == true then | |
| 674 | return | |
| 675 | end | |
| 676 | end | |
| 677 | if insta == true then | |
| 678 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 679 | end | |
| 680 | local c = Create("ObjectValue"){
| |
| 681 | Name = "creator", | |
| 682 | Value = game:service("Players").LocalPlayer,
| |
| 683 | Parent = h, | |
| 684 | } | |
| 685 | game:GetService("Debris"):AddItem(c, .5)
| |
| 686 | if HitSound ~= nil and HitPitch ~= nil then | |
| 687 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 688 | end | |
| 689 | local Damage = math.random(minim, maxim) | |
| 690 | local blocked = false | |
| 691 | local block = hit.Parent:findFirstChild("Block")
| |
| 692 | if block ~= nil then | |
| 693 | if block.className == "IntValue" then | |
| 694 | if block.Value > 0 then | |
| 695 | blocked = true | |
| 696 | block.Value = block.Value - 1 | |
| 697 | print(block.Value) | |
| 698 | end | |
| 699 | end | |
| 700 | end | |
| 701 | if blocked == false then | |
| 702 | h.Health = h.Health - Damage | |
| 703 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, maincolor.Color) | |
| 704 | else | |
| 705 | h.Health = h.Health - (Damage / 2) | |
| 706 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, maincolor.Color) | |
| 707 | end | |
| 708 | if Type == "Knockdown" then | |
| 709 | local hum = hit.Parent.Humanoid | |
| 710 | hum.PlatformStand = true | |
| 711 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 712 | swait(1) | |
| 713 | HHumanoid.PlatformStand = false | |
| 714 | end), hum) | |
| 715 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 716 | local bodvol = Create("BodyVelocity"){
| |
| 717 | velocity = angle * knockback, | |
| 718 | P = 5000, | |
| 719 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 720 | Parent = hit, | |
| 721 | } | |
| 722 | local rl = Create("BodyAngularVelocity"){
| |
| 723 | P = 3000, | |
| 724 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 725 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 726 | Parent = hit, | |
| 727 | } | |
| 728 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 729 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 730 | elseif Type == "Normal" then | |
| 731 | local vp = Create("BodyVelocity"){
| |
| 732 | P = 500, | |
| 733 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 734 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 735 | } | |
| 736 | if knockback > 0 then | |
| 737 | vp.Parent = hit.Parent.Torso | |
| 738 | end | |
| 739 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 740 | elseif Type == "Up" then | |
| 741 | local bodyVelocity = Create("BodyVelocity"){
| |
| 742 | velocity = Vector3.new(0, 20, 0), | |
| 743 | P = 5000, | |
| 744 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 745 | Parent = hit, | |
| 746 | } | |
| 747 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 748 | elseif Type == "DarkUp" then | |
| 749 | coroutine.resume(coroutine.create(function() | |
| 750 | for i = 0, 1, 0.1 do | |
| 751 | swait() | |
| 752 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 753 | end | |
| 754 | end)) | |
| 755 | local bodyVelocity = Create("BodyVelocity"){
| |
| 756 | velocity = Vector3.new(0, 20, 0), | |
| 757 | P = 5000, | |
| 758 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 759 | Parent = hit, | |
| 760 | } | |
| 761 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 762 | elseif Type == "Snare" then | |
| 763 | local bp = Create("BodyPosition"){
| |
| 764 | P = 2000, | |
| 765 | D = 100, | |
| 766 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 767 | position = hit.Parent.Torso.Position, | |
| 768 | Parent = hit.Parent.Torso, | |
| 769 | } | |
| 770 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 771 | elseif Type == "Freeze" then | |
| 772 | local BodPos = Create("BodyPosition"){
| |
| 773 | P = 50000, | |
| 774 | D = 1000, | |
| 775 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 776 | position = hit.Parent.Torso.Position, | |
| 777 | Parent = hit.Parent.Torso, | |
| 778 | } | |
| 779 | local BodGy = Create("BodyGyro") {
| |
| 780 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 781 | P = 20e+003, | |
| 782 | Parent = hit.Parent.Torso, | |
| 783 | cframe = hit.Parent.Torso.CFrame, | |
| 784 | } | |
| 785 | hit.Parent.Torso.Anchored = true | |
| 786 | coroutine.resume(coroutine.create(function(Part) | |
| 787 | swait(1.5) | |
| 788 | Part.Anchored = false | |
| 789 | end), hit.Parent.Torso) | |
| 790 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 791 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 792 | end | |
| 793 | local debounce = Create("BoolValue"){
| |
| 794 | Name = "DebounceHit", | |
| 795 | Parent = hit.Parent, | |
| 796 | Value = true, | |
| 797 | } | |
| 798 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 799 | c = Create("ObjectValue"){
| |
| 800 | Name = "creator", | |
| 801 | Value = Player, | |
| 802 | Parent = h, | |
| 803 | } | |
| 804 | game:GetService("Debris"):AddItem(c, .5)
| |
| 805 | end | |
| 806 | end | |
| 807 | ------------------------------------------------------- | |
| 808 | --End Damage Function-- | |
| 809 | ------------------------------------------------------- | |
| 810 | ||
| 811 | ------------------------------------------------------- | |
| 812 | --Start Damage Function Customization-- | |
| 813 | ------------------------------------------------------- | |
| 814 | function ShowDamage(Pos, Text, Time, Color) | |
| 815 | local Rate = (1 / 30) | |
| 816 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 817 | local Text = (Text or "") | |
| 818 | local Time = (Time or 2) | |
| 819 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 820 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 821 | EffectPart.Anchored = true | |
| 822 | local BillboardGui = Create("BillboardGui"){
| |
| 823 | Size = UDim2.new(3, 0, 3, 0), | |
| 824 | Adornee = EffectPart, | |
| 825 | Parent = EffectPart, | |
| 826 | } | |
| 827 | local TextLabel = Create("TextLabel"){
| |
| 828 | BackgroundTransparency = 1, | |
| 829 | Size = UDim2.new(1, 0, 1, 0), | |
| 830 | Text = Text, | |
| 831 | Font = "Highway", | |
| 832 | TextColor3 = Color, | |
| 833 | TextScaled = true, | |
| 834 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
| 835 | Parent = BillboardGui, | |
| 836 | } | |
| 837 | game.Debris:AddItem(EffectPart, (Time)) | |
| 838 | EffectPart.Parent = game:GetService("Workspace")
| |
| 839 | delay(0, function() | |
| 840 | local Frames = (Time / Rate) | |
| 841 | for Frame = 1, Frames do | |
| 842 | wait(Rate) | |
| 843 | local Percent = (Frame / Frames) | |
| 844 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 845 | TextLabel.TextTransparency = Percent | |
| 846 | end | |
| 847 | if EffectPart and EffectPart.Parent then | |
| 848 | EffectPart:Destroy() | |
| 849 | end | |
| 850 | end) | |
| 851 | end | |
| 852 | ------------------------------------------------------- | |
| 853 | --End Damage Function Customization-- | |
| 854 | ------------------------------------------------------- | |
| 855 | ||
| 856 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 857 | for _, c in pairs(workspace:children()) do | |
| 858 | local hum = c:findFirstChild("Humanoid")
| |
| 859 | if hum ~= nil then | |
| 860 | local head = c:findFirstChild("Head")
| |
| 861 | if head ~= nil then | |
| 862 | local targ = head.Position - Part.Position | |
| 863 | local mag = targ.magnitude | |
| 864 | if magni >= mag and c.Name ~= plr.Name then | |
| 865 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
| 866 | end | |
| 867 | end | |
| 868 | end | |
| 869 | end | |
| 870 | end | |
| 871 | ||
| 872 | ||
| 873 | CFuncs = {
| |
| 874 | Part = {
| |
| 875 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 876 | local Part = Create("Part")({
| |
| 877 | Parent = Parent, | |
| 878 | Reflectance = Reflectance, | |
| 879 | Transparency = Transparency, | |
| 880 | CanCollide = false, | |
| 881 | Locked = true, | |
| 882 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 883 | Name = Name, | |
| 884 | Size = Size, | |
| 885 | Material = Material | |
| 886 | }) | |
| 887 | RemoveOutlines(Part) | |
| 888 | return Part | |
| 889 | end | |
| 890 | }, | |
| 891 | Mesh = {
| |
| 892 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 893 | local Msh = Create(Mesh)({
| |
| 894 | Parent = Part, | |
| 895 | Offset = OffSet, | |
| 896 | Scale = Scale | |
| 897 | }) | |
| 898 | if Mesh == "SpecialMesh" then | |
| 899 | Msh.MeshType = MeshType | |
| 900 | Msh.MeshId = MeshId | |
| 901 | end | |
| 902 | return Msh | |
| 903 | end | |
| 904 | }, | |
| 905 | Mesh = {
| |
| 906 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 907 | local Msh = Create(Mesh)({
| |
| 908 | Parent = Part, | |
| 909 | Offset = OffSet, | |
| 910 | Scale = Scale | |
| 911 | }) | |
| 912 | if Mesh == "SpecialMesh" then | |
| 913 | Msh.MeshType = MeshType | |
| 914 | Msh.MeshId = MeshId | |
| 915 | end | |
| 916 | return Msh | |
| 917 | end | |
| 918 | }, | |
| 919 | Weld = {
| |
| 920 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 921 | local Weld = Create("Weld")({
| |
| 922 | Parent = Parent, | |
| 923 | Part0 = Part0, | |
| 924 | Part1 = Part1, | |
| 925 | C0 = C0, | |
| 926 | C1 = C1 | |
| 927 | }) | |
| 928 | return Weld | |
| 929 | end | |
| 930 | }, | |
| 931 | Sound = {
| |
| 932 | Create = function(id, par, vol, pit) | |
| 933 | coroutine.resume(coroutine.create(function() | |
| 934 | local S = Create("Sound")({
| |
| 935 | Volume = vol, | |
| 936 | Pitch = pit or 1, | |
| 937 | SoundId = id, | |
| 938 | Parent = par or workspace | |
| 939 | }) | |
| 940 | wait() | |
| 941 | S:play() | |
| 942 | game:GetService("Debris"):AddItem(S, 6)
| |
| 943 | end)) | |
| 944 | end | |
| 945 | }, | |
| 946 | ParticleEmitter = {
| |
| 947 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 948 | local fp = Create("ParticleEmitter")({
| |
| 949 | Parent = Parent, | |
| 950 | Color = ColorSequence.new(Color1, Color2), | |
| 951 | LightEmission = LightEmission, | |
| 952 | Size = Size, | |
| 953 | Texture = Texture, | |
| 954 | Transparency = Transparency, | |
| 955 | ZOffset = ZOffset, | |
| 956 | Acceleration = Accel, | |
| 957 | Drag = Drag, | |
| 958 | LockedToPart = LockedToPart, | |
| 959 | VelocityInheritance = VelocityInheritance, | |
| 960 | EmissionDirection = EmissionDirection, | |
| 961 | Enabled = Enabled, | |
| 962 | Lifetime = LifeTime, | |
| 963 | Rate = Rate, | |
| 964 | Rotation = Rotation, | |
| 965 | RotSpeed = RotSpeed, | |
| 966 | Speed = Speed, | |
| 967 | VelocitySpread = VelocitySpread | |
| 968 | }) | |
| 969 | return fp | |
| 970 | end | |
| 971 | } | |
| 972 | } | |
| 973 | function RemoveOutlines(part) | |
| 974 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 975 | end | |
| 976 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 977 | local Part = Create("Part")({
| |
| 978 | formFactor = FormFactor, | |
| 979 | Parent = Parent, | |
| 980 | Reflectance = Reflectance, | |
| 981 | Transparency = Transparency, | |
| 982 | CanCollide = false, | |
| 983 | Locked = true, | |
| 984 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 985 | Name = Name, | |
| 986 | Size = Size, | |
| 987 | Material = Material | |
| 988 | }) | |
| 989 | RemoveOutlines(Part) | |
| 990 | return Part | |
| 991 | end | |
| 992 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 993 | local Msh = Create(Mesh)({
| |
| 994 | Parent = Part, | |
| 995 | Offset = OffSet, | |
| 996 | Scale = Scale | |
| 997 | }) | |
| 998 | if Mesh == "SpecialMesh" then | |
| 999 | Msh.MeshType = MeshType | |
| 1000 | Msh.MeshId = MeshId | |
| 1001 | end | |
| 1002 | return Msh | |
| 1003 | end | |
| 1004 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 1005 | local Weld = Create("Weld")({
| |
| 1006 | Parent = Parent, | |
| 1007 | Part0 = Part0, | |
| 1008 | Part1 = Part1, | |
| 1009 | C0 = C0, | |
| 1010 | C1 = C1 | |
| 1011 | }) | |
| 1012 | return Weld | |
| 1013 | end | |
| 1014 | ||
| 1015 | ------------------------------------------------------- | |
| 1016 | --Start Effect Function-- | |
| 1017 | ------------------------------------------------------- | |
| 1018 | EffectModel = Instance.new("Model", char)
| |
| 1019 | Effects = {
| |
| 1020 | Block = {
| |
| 1021 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 1022 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1023 | prt.Anchored = true | |
| 1024 | prt.CFrame = cframe | |
| 1025 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1026 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1027 | if Type == 1 or Type == nil then | |
| 1028 | table.insert(Effects, {
| |
| 1029 | prt, | |
| 1030 | "Block1", | |
| 1031 | delay, | |
| 1032 | x3, | |
| 1033 | y3, | |
| 1034 | z3, | |
| 1035 | msh | |
| 1036 | }) | |
| 1037 | elseif Type == 2 then | |
| 1038 | table.insert(Effects, {
| |
| 1039 | prt, | |
| 1040 | "Block2", | |
| 1041 | delay, | |
| 1042 | x3, | |
| 1043 | y3, | |
| 1044 | z3, | |
| 1045 | msh | |
| 1046 | }) | |
| 1047 | else | |
| 1048 | table.insert(Effects, {
| |
| 1049 | prt, | |
| 1050 | "Block3", | |
| 1051 | delay, | |
| 1052 | x3, | |
| 1053 | y3, | |
| 1054 | z3, | |
| 1055 | msh | |
| 1056 | }) | |
| 1057 | end | |
| 1058 | end | |
| 1059 | }, | |
| 1060 | Sphere = {
| |
| 1061 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1062 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1063 | prt.Anchored = true | |
| 1064 | prt.CFrame = cframe | |
| 1065 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1066 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1067 | table.insert(Effects, {
| |
| 1068 | prt, | |
| 1069 | "Cylinder", | |
| 1070 | delay, | |
| 1071 | x3, | |
| 1072 | y3, | |
| 1073 | z3, | |
| 1074 | msh | |
| 1075 | }) | |
| 1076 | end | |
| 1077 | }, | |
| 1078 | Cylinder = {
| |
| 1079 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1080 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1081 | prt.Anchored = true | |
| 1082 | prt.CFrame = cframe | |
| 1083 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1084 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1085 | table.insert(Effects, {
| |
| 1086 | prt, | |
| 1087 | "Cylinder", | |
| 1088 | delay, | |
| 1089 | x3, | |
| 1090 | y3, | |
| 1091 | z3, | |
| 1092 | msh | |
| 1093 | }) | |
| 1094 | end | |
| 1095 | }, | |
| 1096 | Wave = {
| |
| 1097 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1098 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1099 | prt.Anchored = true | |
| 1100 | prt.CFrame = cframe | |
| 1101 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 1102 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1103 | table.insert(Effects, {
| |
| 1104 | prt, | |
| 1105 | "Cylinder", | |
| 1106 | delay, | |
| 1107 | x3 / 60, | |
| 1108 | y3 / 60, | |
| 1109 | z3 / 60, | |
| 1110 | msh | |
| 1111 | }) | |
| 1112 | end | |
| 1113 | }, | |
| 1114 | Ring = {
| |
| 1115 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1116 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1117 | prt.Anchored = true | |
| 1118 | prt.CFrame = cframe | |
| 1119 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1120 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1121 | table.insert(Effects, {
| |
| 1122 | prt, | |
| 1123 | "Cylinder", | |
| 1124 | delay, | |
| 1125 | x3, | |
| 1126 | y3, | |
| 1127 | z3, | |
| 1128 | msh | |
| 1129 | }) | |
| 1130 | end | |
| 1131 | }, | |
| 1132 | Break = {
| |
| 1133 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1134 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1135 | prt.Anchored = true | |
| 1136 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1137 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1138 | local num = math.random(10, 50) / 1000 | |
| 1139 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1140 | table.insert(Effects, {
| |
| 1141 | prt, | |
| 1142 | "Shatter", | |
| 1143 | num, | |
| 1144 | prt.CFrame, | |
| 1145 | math.random() - math.random(), | |
| 1146 | 0, | |
| 1147 | math.random(50, 100) / 100 | |
| 1148 | }) | |
| 1149 | end | |
| 1150 | }, | |
| 1151 | Spiral = {
| |
| 1152 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1153 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1154 | prt.Anchored = true | |
| 1155 | prt.CFrame = cframe | |
| 1156 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1157 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1158 | table.insert(Effects, {
| |
| 1159 | prt, | |
| 1160 | "Cylinder", | |
| 1161 | delay, | |
| 1162 | x3, | |
| 1163 | y3, | |
| 1164 | z3, | |
| 1165 | msh | |
| 1166 | }) | |
| 1167 | end | |
| 1168 | }, | |
| 1169 | Push = {
| |
| 1170 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1171 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1172 | prt.Anchored = true | |
| 1173 | prt.CFrame = cframe | |
| 1174 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1175 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1176 | table.insert(Effects, {
| |
| 1177 | prt, | |
| 1178 | "Cylinder", | |
| 1179 | delay, | |
| 1180 | x3, | |
| 1181 | y3, | |
| 1182 | z3, | |
| 1183 | msh | |
| 1184 | }) | |
| 1185 | end | |
| 1186 | } | |
| 1187 | } | |
| 1188 | ------------------------------------------------------- | |
| 1189 | --End Effect Function-- | |
| 1190 | ------------------------------------------------------- | |
| 1191 | ||
| 1192 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
| 1193 | local NSound = nil | |
| 1194 | coroutine.resume(coroutine.create(function() | |
| 1195 | NSound = Instance.new("Sound", PARENT)
| |
| 1196 | NSound.Volume = VOLUME | |
| 1197 | NSound.Pitch = PITCH | |
| 1198 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 1199 | swait() | |
| 1200 | NSound:play() | |
| 1201 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 1202 | end)) | |
| 1203 | return NSound | |
| 1204 | end | |
| 1205 | ||
| 1206 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 1207 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1208 | prt.Anchored = true | |
| 1209 | prt.CFrame = cframe | |
| 1210 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1211 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1212 | if Type == 1 or Type == nil then | |
| 1213 | table.insert(Effects, {
| |
| 1214 | prt, | |
| 1215 | "Block1", | |
| 1216 | delay, | |
| 1217 | x3, | |
| 1218 | y3, | |
| 1219 | z3, | |
| 1220 | msh | |
| 1221 | }) | |
| 1222 | elseif Type == 2 then | |
| 1223 | table.insert(Effects, {
| |
| 1224 | prt, | |
| 1225 | "Block2", | |
| 1226 | delay, | |
| 1227 | x3, | |
| 1228 | y3, | |
| 1229 | z3, | |
| 1230 | msh | |
| 1231 | }) | |
| 1232 | elseif Type == 3 then | |
| 1233 | table.insert(Effects, {
| |
| 1234 | prt, | |
| 1235 | "Block3", | |
| 1236 | delay, | |
| 1237 | x3, | |
| 1238 | y3, | |
| 1239 | z3, | |
| 1240 | msh | |
| 1241 | }) | |
| 1242 | end | |
| 1243 | end | |
| 1244 | ||
| 1245 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 1246 | local fp=Instance.new("Part")
| |
| 1247 | fp.formFactor=formfactor | |
| 1248 | fp.Parent=parent | |
| 1249 | fp.Reflectance=reflectance | |
| 1250 | fp.Transparency=transparency | |
| 1251 | fp.CanCollide=false | |
| 1252 | fp.Locked=true | |
| 1253 | fp.BrickColor=brickcolor | |
| 1254 | fp.Name=name | |
| 1255 | fp.Size=size | |
| 1256 | fp.Position=tors.Position | |
| 1257 | RemoveOutlines(fp) | |
| 1258 | fp.Material="SmoothPlastic" | |
| 1259 | fp:BreakJoints() | |
| 1260 | return fp | |
| 1261 | end | |
| 1262 | ||
| 1263 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 1264 | local mesh=Instance.new(Mesh) | |
| 1265 | mesh.Parent=part | |
| 1266 | if Mesh=="SpecialMesh" then | |
| 1267 | mesh.MeshType=meshtype | |
| 1268 | if meshid~="nil" then | |
| 1269 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
| 1270 | end | |
| 1271 | end | |
| 1272 | mesh.Offset=offset | |
| 1273 | mesh.Scale=scale | |
| 1274 | return mesh | |
| 1275 | end | |
| 1276 | ||
| 1277 | function MagicShockTrailAlt2(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, rottype) | |
| 1278 | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1279 | prt.Anchored = true | |
| 1280 | prt.Material = "Neon" | |
| 1281 | prt.CFrame = cframe | |
| 1282 | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1283 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 1284 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 1285 | local rtype = rottype | |
| 1286 | for i = 0, 1, delay do | |
| 1287 | swait() | |
| 1288 | if rtype == 1 then | |
| 1289 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
| 1290 | elseif rtype == 2 then | |
| 1291 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
| 1292 | end | |
| 1293 | prt.Transparency = i | |
| 1294 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
| 1295 | end | |
| 1296 | Part.Parent = nil | |
| 1297 | end), prt, msh) | |
| 1298 | end | |
| 1299 | ||
| 1300 | ||
| 1301 | function MagicBlock(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1302 | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1303 | prt.Anchored = true | |
| 1304 | prt.Material = "Neon" | |
| 1305 | prt.CFrame = cframe | |
| 1306 | prt.CFrame = prt.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1307 | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1308 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 1309 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 1310 | for i = 0, 1, delay do | |
| 1311 | swait() | |
| 1312 | Part.CFrame = Part.CFrame * Euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1313 | Part.Transparency = i | |
| 1314 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
| 1315 | end | |
| 1316 | Part.Parent = nil | |
| 1317 | end), prt, msh) | |
| 1318 | end | |
| 1319 | ||
| 1320 | ||
| 1321 | function MagicShockAlt(brickcolor, cframe, x1, y1, x3, y3, delay, rottype) | |
| 1322 | local prt = part(3, char, 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1323 | prt.Anchored = true | |
| 1324 | prt.Material = "Neon" | |
| 1325 | prt.CFrame = cframe | |
| 1326 | local msh = mesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, 0.01))
| |
| 1327 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 1328 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 1329 | local rtype = rottype | |
| 1330 | for i = 0, 1, delay do | |
| 1331 | swait() | |
| 1332 | if rtype == 1 then | |
| 1333 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, 0.1) | |
| 1334 | elseif rtype == 2 then | |
| 1335 | prt.CFrame = prt.CFrame * CFrame.Angles(0, 0, -0.1) | |
| 1336 | end | |
| 1337 | prt.Transparency = i | |
| 1338 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, 0) | |
| 1339 | end | |
| 1340 | Part.Parent = nil | |
| 1341 | end), prt, msh) | |
| 1342 | end | |
| 1343 | ||
| 1344 | function Eviscerate(dude) | |
| 1345 | if dude.Name ~= char then | |
| 1346 | local bgf = IT("BodyGyro", dude.Head)
| |
| 1347 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 1348 | local val = IT("BoolValue", dude)
| |
| 1349 | val.Name = "IsHit" | |
| 1350 | local ds = coroutine.wrap(function() | |
| 1351 | dude:WaitForChild("Head"):BreakJoints()
| |
| 1352 | wait(0.5) | |
| 1353 | target = nil | |
| 1354 | coroutine.resume(coroutine.create(function() | |
| 1355 | for i, v in pairs(dude:GetChildren()) do | |
| 1356 | if v:IsA("Accessory") then
| |
| 1357 | v:Destroy() | |
| 1358 | end | |
| 1359 | if v:IsA("Humanoid") then
| |
| 1360 | v:Destroy() | |
| 1361 | end | |
| 1362 | if v:IsA("CharacterMesh") then
| |
| 1363 | v:Destroy() | |
| 1364 | end | |
| 1365 | if v:IsA("Model") then
| |
| 1366 | v:Destroy() | |
| 1367 | end | |
| 1368 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 1369 | for x, o in pairs(v:GetChildren()) do | |
| 1370 | if o:IsA("Decal") then
| |
| 1371 | o:Destroy() | |
| 1372 | end | |
| 1373 | end | |
| 1374 | coroutine.resume(coroutine.create(function() | |
| 1375 | v.Material = "Neon" | |
| 1376 | v.CanCollide = false | |
| 1377 | local PartEmmit1 = IT("ParticleEmitter", v)
| |
| 1378 | PartEmmit1.LightEmission = 1 | |
| 1379 | PartEmmit1.Texture = "rbxassetid://284205403" | |
| 1380 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1381 | PartEmmit1.Rate = 150 | |
| 1382 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 1383 | PartEmmit1.Size = NumberSequence.new({
| |
| 1384 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 1385 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1386 | }) | |
| 1387 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 1388 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 1389 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1390 | }) | |
| 1391 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 1392 | PartEmmit1.VelocitySpread = 30000 | |
| 1393 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 1394 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 1395 | local BodPoss = IT("BodyPosition", v)
| |
| 1396 | BodPoss.P = 3000 | |
| 1397 | BodPoss.D = 1000 | |
| 1398 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 1399 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 1400 | v.Color = maincolor.Color | |
| 1401 | coroutine.resume(coroutine.create(function() | |
| 1402 | for i = 0, 49 do | |
| 1403 | swait(1) | |
| 1404 | v.Transparency = v.Transparency + 0.08 | |
| 1405 | end | |
| 1406 | wait(0.5) | |
| 1407 | PartEmmit1.Enabled = false | |
| 1408 | wait(3) | |
| 1409 | v:Destroy() | |
| 1410 | dude:Destroy() | |
| 1411 | end)) | |
| 1412 | end)) | |
| 1413 | end | |
| 1414 | end | |
| 1415 | end)) | |
| 1416 | end) | |
| 1417 | ds() | |
| 1418 | end | |
| 1419 | end | |
| 1420 | ||
| 1421 | function OneShot(dude) | |
| 1422 | OneShotAttack = true | |
| 1423 | if dude.Name ~= char then | |
| 1424 | local bgf = IT("BodyGyro", dude.Head)
| |
| 1425 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 1426 | local val = IT("BoolValue", dude)
| |
| 1427 | val.Name = "IsHit" | |
| 1428 | local ds = coroutine.wrap(function() | |
| 1429 | dude:WaitForChild("Head"):BreakJoints()
| |
| 1430 | wait(0.5) | |
| 1431 | target = nil | |
| 1432 | coroutine.resume(coroutine.create(function() | |
| 1433 | for i, v in pairs(dude:GetChildren()) do | |
| 1434 | if v:IsA("Accessory") then
| |
| 1435 | v:Destroy() | |
| 1436 | end | |
| 1437 | if v:IsA("Humanoid") then
| |
| 1438 | v:Destroy() | |
| 1439 | end | |
| 1440 | if v:IsA("CharacterMesh") then
| |
| 1441 | v:Destroy() | |
| 1442 | end | |
| 1443 | if v:IsA("Model") then
| |
| 1444 | v:Destroy() | |
| 1445 | end | |
| 1446 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 1447 | for x, o in pairs(v:GetChildren()) do | |
| 1448 | if o:IsA("Decal") then
| |
| 1449 | o:Destroy() | |
| 1450 | end | |
| 1451 | end | |
| 1452 | coroutine.resume(coroutine.create(function() | |
| 1453 | v.Material = "Neon" | |
| 1454 | v.CanCollide = false | |
| 1455 | local PartEmmit1 = IT("ParticleEmitter", v)
| |
| 1456 | PartEmmit1.LightEmission = 1 | |
| 1457 | PartEmmit1.Texture = "rbxassetid://284205403" | |
| 1458 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1459 | PartEmmit1.Rate = 150 | |
| 1460 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 1461 | PartEmmit1.Size = NumberSequence.new({
| |
| 1462 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 1463 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1464 | }) | |
| 1465 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 1466 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 1467 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1468 | }) | |
| 1469 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 1470 | PartEmmit1.VelocitySpread = 30000 | |
| 1471 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 1472 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 1473 | local BodPoss = IT("BodyPosition", v)
| |
| 1474 | BodPoss.P = 3000 | |
| 1475 | BodPoss.D = 1000 | |
| 1476 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 1477 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 1478 | v.Color = maincolor.Color | |
| 1479 | coroutine.resume(coroutine.create(function() | |
| 1480 | for i = 0, 49 do | |
| 1481 | swait(1) | |
| 1482 | v.Transparency = v.Transparency + 0.08 | |
| 1483 | end | |
| 1484 | wait(0.5) | |
| 1485 | PartEmmit1.Enabled = false | |
| 1486 | wait(3) | |
| 1487 | v:Destroy() | |
| 1488 | dude:Destroy() | |
| 1489 | end)) | |
| 1490 | end)) | |
| 1491 | end | |
| 1492 | end | |
| 1493 | end)) | |
| 1494 | end) | |
| 1495 | ds() | |
| 1496 | end | |
| 1497 | OneShotAttack = false | |
| 1498 | end | |
| 1499 | ||
| 1500 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 1501 | if SinglePlayer then | |
| 1502 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 1503 | end | |
| 1504 | local List = {}
| |
| 1505 | for i, v in pairs(workspace:GetChildren()) do | |
| 1506 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
| |
| 1507 | table.insert(List, v) | |
| 1508 | end | |
| 1509 | end | |
| 1510 | return List | |
| 1511 | end | |
| 1512 | function sphereMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) | |
| 1513 | local type = type | |
| 1514 | local rng = Instance.new("Part", char)
| |
| 1515 | rng.Anchored = true | |
| 1516 | rng.BrickColor = color | |
| 1517 | rng.CanCollide = false | |
| 1518 | rng.FormFactor = 3 | |
| 1519 | rng.Name = "Ring" | |
| 1520 | rng.Material = "Neon" | |
| 1521 | rng.Size = Vector3.new(1, 1, 1) | |
| 1522 | rng.Transparency = 0 | |
| 1523 | rng.TopSurface = 0 | |
| 1524 | rng.BottomSurface = 0 | |
| 1525 | rng.CFrame = pos | |
| 1526 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
| 1527 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1528 | rngm.MeshType = "Sphere" | |
| 1529 | rngm.Scale = Vector3.new(x1, y1, z1) | |
| 1530 | local scaler2 = 1 | |
| 1531 | local speeder = FastSpeed | |
| 1532 | if type == "Add" then | |
| 1533 | scaler2 = 1 * value | |
| 1534 | elseif type == "Divide" then | |
| 1535 | scaler2 = 1 / value | |
| 1536 | end | |
| 1537 | coroutine.resume(coroutine.create(function() | |
| 1538 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 1539 | swait() | |
| 1540 | if type == "Add" then | |
| 1541 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 1542 | elseif type == "Divide" then | |
| 1543 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 1544 | end | |
| 1545 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
| 1546 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
| 1547 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 1548 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 1549 | end | |
| 1550 | rng:Destroy() | |
| 1551 | end)) | |
| 1552 | end | |
| 1553 | ------------------------------------------------------- | |
| 1554 | --End Important Functions-- | |
| 1555 | ------------------------------------------------------- | |
| 1556 | Head.face.Texture = "rbxassetid://404306534" | |
| 1557 | ||
| 1558 | --[[ | |
| 1559 | Thanks for using Build-To-Lua by jarredbcv. | |
| 1560 | ]]-- | |
| 1561 | New = function(Object, Parent, Name, Data) | |
| 1562 | local Object = Instance.new(Object) | |
| 1563 | for Index, Value in pairs(Data or {}) do
| |
| 1564 | Object[Index] = Value | |
| 1565 | end | |
| 1566 | Object.Parent = Parent | |
| 1567 | Object.Name = Name | |
| 1568 | return Object | |
| 1569 | end | |
| 1570 | ||
| 1571 | Knife = New("Model",char,"Knife",{})
| |
| 1572 | Handle = New("Part",Knife,"Handle",{BrickColor = BrickColor.new("Bright green"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.65882361, 1.99058843, 1.65882361),CFrame = CFrame.new(82.2077255, 1.57540321, 117.400002, 0, 0, -1, 1, 0, 0, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.294118, 0.592157, 0.294118),})
| |
| 1573 | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.600000024, 0.200000003, 1.20000005),})
| |
| 1574 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.3119583, 1.46481109, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 1575 | Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.266666681, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
| |
| 1576 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-0.110592127, 0, 0.895767212, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1577 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.2456055, 1.685987, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 1578 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.466666669, 0.0666666701),})
| |
| 1579 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110583782, 0, 0.962120056, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1580 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.5110245, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 1581 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
| |
| 1582 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, 0.69670105, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1583 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.9533539, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
| |
| 1584 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
| |
| 1585 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, 0.254371643, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1586 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 1.32705891, 1.65882361),CFrame = CFrame.new(82.1745453, 1.6859839, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
| |
| 1587 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 1.16666663, 0.0666666701),})
| |
| 1588 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110580683, 0, 0.0331802368, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1589 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.9108047, 1.57541645, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1590 | Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.24000001, 0.0800000057, 0.24000001),})
| |
| 1591 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.32322311e-05, 0, -1.70307922, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1592 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 1.32705891, 1.65882361),CFrame = CFrame.new(82.1745529, 1.46481287, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 1593 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 1.16666663, 0.0666666701),})
| |
| 1594 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-0.110590339, 0, 0.0331726074, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1595 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.3957291, 1.57539487, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
| |
| 1596 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
| |
| 1597 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-8.34465027e-06, 0, -0.18800354, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1598 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.0465393, 1.685987, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 1599 | Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.13333334, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
| |
| 1600 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110583782, 0, 1.16118622, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1601 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.9550476, 1.57542157, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1602 | Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.220000014, 0.0733333379, 0.220000014),})
| |
| 1603 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.83582306e-05, 0, -1.74732208, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1604 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.9707947, 1.57539833, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1605 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.200000003, 0.0666666701, 0.333333343),})
| |
| 1606 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-4.88758087e-06, 0, -0.763069153, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1607 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.9311295, 1.94298697, 117.400002, 0.406722844, -0.913551688, -3.65672458e-05, -0.913551688, -0.406722814, 2.31264985e-05, -3.59999867e-05, 2.39999936e-05, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1608 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003),})
| |
| 1609 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.406722844, -0.913551688, -3.59999867e-05, -0.913551688, -0.406722814, 2.39999936e-05, -3.65672458e-05, 2.31264985e-05, -1),C1 = CFrame.new(0.367583752, 0, -0.723403931, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1610 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.1571426, 1.57541645, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 1611 | Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.200000018, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
| |
| 1612 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.32322311e-05, 0, 1.05058289, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1613 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.8380737, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
| |
| 1614 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
| |
| 1615 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, -0.630348206, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1616 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.3119583, 1.57540166, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 1617 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.266666681, 0.0666666701),})
| |
| 1618 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-1.54972076e-06, 0, 0.895767212, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1619 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.424202, 1.57539666, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1620 | Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.200000003, 1.4000001, 0.200000003),})
| |
| 1621 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-6.55651093e-06, 0, -1.21647644, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1622 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.0150146, 1.21046209, 117.400002, 0.406722844, -0.913551688, -3.65672458e-05, -0.913551688, -0.406722814, 2.31264985e-05, -3.59999867e-05, 2.39999936e-05, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1623 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003),})
| |
| 1624 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.406722844, -0.913551688, -3.59999867e-05, -0.913551688, -0.406722814, 2.39999936e-05, -3.65672458e-05, 2.31264985e-05, -1),C1 = CFrame.new(-0.36494112, 0, -0.807289124, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1625 | ||
| 1626 | ||
| 1627 | ||
| 1628 | for _,v in next, Knife:GetChildren() do | |
| 1629 | if v:IsA'BasePart' then | |
| 1630 | v.CanCollide = false | |
| 1631 | end | |
| 1632 | end | |
| 1633 | ||
| 1634 | NewInstance = function(instance,parent,properties) | |
| 1635 | local inst = Instance.new(instance,parent) | |
| 1636 | if(properties)then | |
| 1637 | for i,v in next, properties do | |
| 1638 | pcall(function() inst[i] = v end) | |
| 1639 | end | |
| 1640 | end | |
| 1641 | return inst; | |
| 1642 | end | |
| 1643 | ||
| 1644 | local HW = NewInstance('Weld',char,{Part0=la,Part1=Handle,C0 = CFrame.new(0,-1,1.3)*CFrame.Angles(math.rad(0),0,math.rad(90))})
| |
| 1645 | local Hitbox = New("Part",Knife,"Hitbox",{Size=Vector3.new(1,2,1),CanCollide=false,Transparency=1})
| |
| 1646 | local HitboxWeld = New("Weld",Knife,"Weldie",{Part0=Hitbox,Part1=Handle,C0=CFrame.new(0,-1,0)})
| |
| 1647 | ||
| 1648 | Knife = New("Model",char,"Knife",{})
| |
| 1649 | Handle = New("Part",Knife,"Handle",{BrickColor = BrickColor.new("Bright green"),Transparency = 1,Transparency = 1,Size = Vector3.new(1.65882361, 1.99058843, 1.65882361),CFrame = CFrame.new(82.2077255, 1.57540321, 117.400002, 0, 0, -1, 1, 0, 0, 0, -1, 0),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.294118, 0.592157, 0.294118),})
| |
| 1650 | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.600000024, 0.200000003, 1.20000005),})
| |
| 1651 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.3119583, 1.46481109, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 1652 | Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.266666681, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
| |
| 1653 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-0.110592127, 0, 0.895767212, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1654 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.2456055, 1.685987, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 1655 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.466666669, 0.0666666701),})
| |
| 1656 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110583782, 0, 0.962120056, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1657 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.5110245, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 1658 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
| |
| 1659 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, 0.69670105, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1660 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.9533539, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
| |
| 1661 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
| |
| 1662 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, 0.254371643, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1663 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 1.32705891, 1.65882361),CFrame = CFrame.new(82.1745453, 1.6859839, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
| |
| 1664 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 1.16666663, 0.0666666701),})
| |
| 1665 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110580683, 0, 0.0331802368, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1666 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.9108047, 1.57541645, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1667 | Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.24000001, 0.0800000057, 0.24000001),})
| |
| 1668 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.32322311e-05, 0, -1.70307922, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1669 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 1.32705891, 1.65882361),CFrame = CFrame.new(82.1745529, 1.46481287, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 1670 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 1.16666663, 0.0666666701),})
| |
| 1671 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-0.110590339, 0, 0.0331726074, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1672 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.3957291, 1.57539487, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
| |
| 1673 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
| |
| 1674 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-8.34465027e-06, 0, -0.18800354, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1675 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.0465393, 1.685987, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 1676 | Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.13333334, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
| |
| 1677 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0.110583782, 0, 1.16118622, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1678 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.9550476, 1.57542157, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1679 | Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.220000014, 0.0733333379, 0.220000014),})
| |
| 1680 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.83582306e-05, 0, -1.74732208, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1681 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.9707947, 1.57539833, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1682 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.200000003, 0.0666666701, 0.333333343),})
| |
| 1683 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-4.88758087e-06, 0, -0.763069153, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1684 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.9311295, 1.94298697, 117.400002, 0.406722844, -0.913551688, -3.65672458e-05, -0.913551688, -0.406722814, 2.31264985e-05, -3.59999867e-05, 2.39999936e-05, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1685 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003),})
| |
| 1686 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.406722844, -0.913551688, -3.59999867e-05, -0.913551688, -0.406722814, 2.39999936e-05, -3.65672458e-05, 2.31264985e-05, -1),C1 = CFrame.new(0.367583752, 0, -0.723403931, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1687 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.1571426, 1.57541645, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 1688 | Mesh = New("SpecialMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.200000018, 0.0666666701),MeshType = Enum.MeshType.Wedge,})
| |
| 1689 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(1.32322311e-05, 0, 1.05058289, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1690 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Mid gray"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(82.8380737, 1.57540321, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.803922, 0.803922, 0.803922),})
| |
| 1691 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.333333343, 0.0666666701),})
| |
| 1692 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(0, 0, -0.630348206, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1693 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.40000000596046,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(81.3119583, 1.57540166, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
| |
| 1694 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.0666666701, 0.266666681, 0.0666666701),})
| |
| 1695 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-1.54972076e-06, 0, 0.895767212, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1696 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.424202, 1.57539666, 117.400002, 4.80000017e-05, -1, -2.3040001e-09, 4.80000017e-05, 0, 1, -1, -4.80000017e-05, 4.80000017e-05),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1697 | Mesh = New("CylinderMesh",Brick,"Mesh",{Scale = Vector3.new(0.200000003, 1.4000001, 0.200000003),})
| |
| 1698 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 4.80000017e-05, 4.80000017e-05, -1, -1, 0, -4.80000017e-05, -2.3040001e-09, 1, 4.80000017e-05),C1 = CFrame.new(-6.55651093e-06, 0, -1.21647644, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1699 | Brick = New("Part",Knife,"Brick",{BrickColor = BrickColor.new("Black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1.65882361, 0.663529456, 1.65882361),CFrame = CFrame.new(83.0150146, 1.21046209, 117.400002, 0.406722844, -0.913551688, -3.65672458e-05, -0.913551688, -0.406722814, 2.31264985e-05, -3.59999867e-05, 2.39999936e-05, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1700 | Mesh = New("BlockMesh",Brick,"Mesh",{Scale = Vector3.new(0.13333334, 0.0666666701, 0.200000003),})
| |
| 1701 | mot = New("Motor",Brick,"mot",{Part0 = Brick,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.406722844, -0.913551688, -3.59999867e-05, -0.913551688, -0.406722814, 2.39999936e-05, -3.65672458e-05, 2.31264985e-05, -1),C1 = CFrame.new(-0.36494112, 0, -0.807289124, 0, 1, 0, 0, 0, -1, -1, 0, 0),})
| |
| 1702 | ||
| 1703 | local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(0,-1,1.3)*CFrame.Angles(math.rad(0),0,math.rad(90))})
| |
| 1704 | local Hitbox = New("Part",Knife,"Hitbox",{Size=Vector3.new(1,2,1),CanCollide=false,Transparency=1})
| |
| 1705 | local HitboxWeld = New("Weld",Knife,"Weldie",{Part0=Hitbox,Part1=Handle,C0=CFrame.new(0,-1,0)})
| |
| 1706 | ||
| 1707 | New = function(Object, Parent, Name, Data) | |
| 1708 | local Object = Instance.new(Object) | |
| 1709 | for Index, Value in pairs(Data or {}) do
| |
| 1710 | Object[Index] = Value | |
| 1711 | end | |
| 1712 | Object.Parent = Parent | |
| 1713 | Object.Name = Name | |
| 1714 | return Object | |
| 1715 | end | |
| 1716 | ||
| 1717 | Gaunty = New("Model",char,"Gaunty",{})
| |
| 1718 | Handle = New("Part",Gaunty,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.26999998, 1),CFrame = CFrame.new(-5.67319345, 3.02064276, -77.6615906, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1719 | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 1720 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765579, 3.62595344, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1721 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161155701, 0.603512526, 0.00862884521, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1722 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 3.62595367, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1723 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471122265, 0.600126028, 0.00564575195, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1724 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.5176549, 3.62595415, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1725 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812294, 0.606899738, 0.0116195679, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1726 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765471, 3.62595463, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1727 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.448780537, 0.610177517, 0.014503479, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1728 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1729 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.459102631, -0.489744425, -0.00598144531, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1730 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765627, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1731 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149136543, -0.486357927, -0.00299835205, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1732 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.51765537, 2.53595448, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1733 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160831451, -0.48297143, -1.52587891e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1734 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765566, 2.53595424, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1735 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460799217, -0.479694128, 0.00286865234, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1736 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.66865063, 3.64553881, -77.6613617, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1737 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 1738 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(-0.00235080719, 0.624869347, 0.00694274902, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1739 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 3.73544312, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1740 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 1741 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.000443935394, 0.714845657, 0.00408172607, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1742 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480446, 3.52554965, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1743 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 1744 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00275993347, 0.504870415, 0.0118331909, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1745 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.6686511, 2.55553746, -77.6613541, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1746 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 1747 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00966835022, -0.465003252, -0.00468444824, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1748 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 2.64544272, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1749 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 1750 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0124630928, -0.375026226, -0.00754547119, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1751 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480494, 2.43554902, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1752 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),})
| |
| 1753 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0147790909, -0.585001707, 0.000205993652, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1754 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595463, -78.1079407, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1755 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.0018901825, 0.61005497, -0.439842224, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1756 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595558, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1757 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00464963913, 0.606931448, -0.149864197, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1758 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595606, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1759 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00278997421, 0.603431463, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1760 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595654, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1761 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00554895401, 0.600307703, 0.470123291, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1762 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595638, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1763 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0064702034, -0.489563704, 0.458496094, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1764 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595614, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1765 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00922966003, -0.486439705, 0.168525696, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1766 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265558, 2.53595638, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1767 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00736999512, -0.482939243, -0.161483765, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1768 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 2.53595614, -78.1079254, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1769 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0101289749, -0.479815245, -0.451454163, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1770 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765547, 3.62595677, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1771 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00554943085, 0.600307941, 0.47013092, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1772 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 3.62595701, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1773 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00278949738, 0.603432655, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1774 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1775 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.000350952148, 0.606987953, -0.149810791, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1776 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1777 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00311040878, 0.61011219, -0.439788818, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1778 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595734, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1779 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0151295662, -0.479759216, -0.451416016, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1780 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1781 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0123701096, -0.482883692, -0.161437988, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1782 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.4879227, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1783 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00923013687, -0.48643899, 0.168533325, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1784 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595686, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1785 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00647068024, -0.489563227, 0.458503723, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1786 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 3.62595701, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1787 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471121788, 0.600129128, 0.00566101074, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1788 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765484, 3.62595725, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1789 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161154747, 0.603516102, 0.008644104, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1790 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765442, 3.62595773, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1791 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812771, 0.606903076, 0.0116348267, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1792 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765375, 3.6259582, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1793 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.44878149, 0.610180855, 0.0145187378, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1794 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765327, 2.53595781, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1795 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460801125, -0.47969079, 0.00289154053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1796 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765299, 2.53595757, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1797 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160833359, -0.48296833, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1798 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765341, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1799 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149133682, -0.486355066, -0.00299072266, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1800 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765383, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1801 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.4591012, -0.489741802, -0.00597381592, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1802 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203499, 3.4509573, -77.7865677, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1803 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00760126114, 0.431732178, -0.120269775, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1804 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203451, 3.45095778, -77.5215683, -1.0000006, -6.18456397e-10, -9.12696123e-08, 6.18456397e-10, 1.0000006, -4.65661287e-09, 8.38190317e-08, 4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1805 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),C1 = CFrame.new(0.00508022308, 0.428877592, 0.144706726, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1806 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203403, 2.81095791, -77.7865601, -1.0000006, 8.81700544e-08, 3.7252903e-09, -8.69331416e-08, -1.0000006, 4.65661287e-09, -3.7252903e-09, -4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1807 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -8.74227766e-08, 0, 8.74227766e-08, -1, 0, 0, 0, 1),C1 = CFrame.new(0.0146594048, -0.208191872, -0.127082825, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1808 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203356, 2.8209579, -77.5215607, 1.0000006, -8.69331416e-08, 8.38190317e-08, -8.81700544e-08, -1.0000006, -4.65661287e-09, 9.12696123e-08, -4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 1809 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 8.74227766e-08, -8.74227766e-08, -1, -7.64274186e-15, 8.74227766e-08, 0, -1),C1 = CFrame.new(0.0120282173, -0.201047897, 0.137992859, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1810 | Wedge = New("WedgePart",Gaunty,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.1099999, 0.569999993, 1.13),CFrame = CFrame.new(-5.6508193, 4.06113148, -77.6620178, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
| |
| 1811 | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.0109024048, 1.04061508, 0.010887146, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),})
| |
| 1812 | ||
| 1813 | ||
| 1814 | NewInstance = function(instance,parent,properties) | |
| 1815 | local inst = Instance.new(instance,parent) | |
| 1816 | if(properties)then | |
| 1817 | for i,v in next, properties do | |
| 1818 | pcall(function() inst[i] = v end) | |
| 1819 | end | |
| 1820 | end | |
| 1821 | return inst; | |
| 1822 | end | |
| 1823 | ||
| 1824 | local HW = NewInstance('Motor', char, {Part0 = ra, Part1 = Handle, C0 = CF(0,-.51,0)})
| |
| 1825 | ||
| 1826 | for _,v in next, Gaunty:children() do | |
| 1827 | v.CanCollide = false | |
| 1828 | end | |
| 1829 | ||
| 1830 | ||
| 1831 | local all, last = {}, nil
| |
| 1832 | ArmourParts = {}
| |
| 1833 | NeonParts = {}
| |
| 1834 | function scan(p) | |
| 1835 | for _, v in pairs(p:GetChildren()) do | |
| 1836 | if v:IsA("BasePart") then
| |
| 1837 | if v.BrickColor == BrickColor.new("Black") then
| |
| 1838 | table.insert(ArmourParts, v) | |
| 1839 | end | |
| 1840 | if v.BrickColor == BrickColor.new("Institutional white") then
| |
| 1841 | table.insert(NeonParts, v) | |
| 1842 | end | |
| 1843 | if last then | |
| 1844 | local w = Instance.new("Weld")
| |
| 1845 | w.Part0, w.Part1 = last, v | |
| 1846 | w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() | |
| 1847 | w.Parent = last | |
| 1848 | end | |
| 1849 | table.insert(all, v) | |
| 1850 | last = v | |
| 1851 | end | |
| 1852 | scan(v) | |
| 1853 | end | |
| 1854 | end | |
| 1855 | scan(Gaunty) | |
| 1856 | local all2, last2 = {}, nil
| |
| 1857 | ArmourParts2 = {}
| |
| 1858 | NeonParts2 = {}
| |
| 1859 | function scan2(p) | |
| 1860 | for _, v in pairs(p:GetChildren()) do | |
| 1861 | if v:IsA("BasePart") then
| |
| 1862 | if v.BrickColor == BrickColor.new("Black") then
| |
| 1863 | table.insert(ArmourParts2, v) | |
| 1864 | end | |
| 1865 | if v.BrickColor == BrickColor.new("Institutional white") then
| |
| 1866 | table.insert(NeonParts2, v) | |
| 1867 | end | |
| 1868 | if last2 then | |
| 1869 | local w = Instance.new("Weld")
| |
| 1870 | w.Part0, w.Part1 = last2, v | |
| 1871 | w.C0 = v.CFrame:toObjectSpace(last2.CFrame):inverse() | |
| 1872 | w.Parent = last2 | |
| 1873 | end | |
| 1874 | table.insert(all2, v) | |
| 1875 | last2 = v | |
| 1876 | end | |
| 1877 | scan2(v) | |
| 1878 | end | |
| 1879 | end | |
| 1880 | for i, v in pairs(ArmourParts) do | |
| 1881 | v.BrickColor = BrickC("Black")
| |
| 1882 | end | |
| 1883 | for i, v in pairs(NeonParts) do | |
| 1884 | v.BrickColor = BrickColor.random() | |
| 1885 | end | |
| 1886 | for i, v in pairs(ArmourParts2) do | |
| 1887 | v.BrickColor = BrickC("Black")
| |
| 1888 | end | |
| 1889 | for i, v in pairs(NeonParts2) do | |
| 1890 | v.BrickColor = BrickColor.random() | |
| 1891 | end | |
| 1892 | maincolor = BrickColor.random() | |
| 1893 | local l = game.Lighting | |
| 1894 | ||
| 1895 | local sky = Instance.new("Sky",l)
| |
| 1896 | l.TimeOfDay = "00:00:00" | |
| 1897 | l.Brightness = 1 | |
| 1898 | l.Ambient = Color3.new(0.25, 0.5, 0.75) | |
| 1899 | ||
| 1900 | jester = Instance.new("Part",Character)
| |
| 1901 | jester.Size = Vector3.new(2,2,2) | |
| 1902 | jester.CFrame = Head.CFrame | |
| 1903 | jester.CanCollide = false | |
| 1904 | jesterWeld = Instance.new("Weld",jester)
| |
| 1905 | jesterWeld.Part0 = jester | |
| 1906 | jesterWeld.Part1 = Head | |
| 1907 | jesterWeld.C0 = jester.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(0),math.rad(90),0) | |
| 1908 | mjester = Instance.new("SpecialMesh", jester)
| |
| 1909 | mjester.MeshType = "FileMesh" | |
| 1910 | mjester.Scale = Vector3.new(1.2, 1.3, 1.2) | |
| 1911 | - | mjester.MeshId,mjester.TextureId = 'rbxassetid://12304915','rbxassetid://149430459' |
| 1911 | + | mjester.MeshId,mjester.TextureId = 'rbxassetid://3030546036','rbxassetid://3033898741' |
| 1912 | ||
| 1913 | shirt = Instance.new("Shirt", Character)
| |
| 1914 | shirt.Name = "Shirt" | |
| 1915 | pants = Instance.new("Pants", Character)
| |
| 1916 | pants.Name = "Pants" | |
| 1917 | Character.Shirt.ShirtTemplate = "rbxassetid://178430247"----What Its Just A Shirt | |
| 1918 | Character.Pants.PantsTemplate = "rbxassetid://178430326" | |
| 1919 | ||
| 1920 | for i, v in pairs(game:GetService("Players").LocalPlayer.Character:children()) do
| |
| 1921 | if v:IsA("Accessory") then
| |
| 1922 | v:Destroy() | |
| 1923 | end | |
| 1924 | end | |
| 1925 | ------------------------------------------------------- | |
| 1926 | --Start Music Option-- | |
| 1927 | ------------------------------------------------------- | |
| 1928 | local Music = Instance.new("Sound",tors)
| |
| 1929 | Music.SoundId = "rbxassetid://3154204326" | |
| 1930 | Music.Volume = 2.5 | |
| 1931 | Music.Looped = true | |
| 1932 | Music.Pitch = 1 --Pitcher | |
| 1933 | ------------------------------------------------------- | |
| 1934 | --End Music Option-- | |
| 1935 | ------------------------------------------------------- | |
| 1936 | ||
| 1937 | local naeeym2 = Instance.new("BillboardGui",char)
| |
| 1938 | naeeym2.AlwaysOnTop = true | |
| 1939 | naeeym2.Size = UDim2.new(5,35,2,35) | |
| 1940 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
| 1941 | naeeym2.Adornee = hed | |
| 1942 | naeeym2.Name = "Name" | |
| 1943 | ||
| 1944 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 1945 | tecks2.BackgroundTransparency = 1 | |
| 1946 | tecks2.TextScaled = true | |
| 1947 | tecks2.BorderSizePixel = 0 | |
| 1948 | tecks2.Font = "Arcade" | |
| 1949 | tecks2.TextSize = 30 | |
| 1950 | tecks2.TextStrokeTransparency = 0 | |
| 1951 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) | |
| 1952 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 1953 | tecks2.Parent = naeeym2 | |
| 1954 | ||
| 1955 | function RecolorTextAndRename(name, col1, col2) | |
| 1956 | tecks2.TextStrokeColor3 = col2 | |
| 1957 | tecks2.TextColor3 = col1 | |
| 1958 | tecks2.Text = name | |
| 1959 | end | |
| 1960 | - | RecolorTextAndRename("German Hero", Color3.new(0, 0, 0), BrickColor.random().Color)
|
| 1960 | + | RecolorTextAndRename("Neon", Color3.new(0, 0, 0), BrickColor.random().Color)
|
| 1961 | ||
| 1962 | coroutine.resume(coroutine.create(function() | |
| 1963 | while true do | |
| 1964 | swait(2) | |
| 1965 | - | RecolorTextAndRename("German Hero", Color3.new(0, 0, 0), BrickColor.random().Color)
|
| 1965 | + | RecolorTextAndRename("Neon", Color3.new(0, 0, 0), BrickColor.random().Color)
|
| 1966 | end | |
| 1967 | end)) | |
| 1968 | ||
| 1969 | function chatfunc(text, color) | |
| 1970 | local chat = coroutine.wrap(function() | |
| 1971 | if Character:FindFirstChild("TalkingBillBoard") ~= nil then
| |
| 1972 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 1973 | end | |
| 1974 | local naeeym3 = Instance.new("BillboardGui", Character)
| |
| 1975 | naeeym3.Size = UDim2.new(0, 100, 0, 40) | |
| 1976 | naeeym3.StudsOffset = Vector3.new(0, 3, 0) | |
| 1977 | naeeym3.Adornee = Character.Head | |
| 1978 | naeeym3.Name = "TalkingBillBoard" | |
| 1979 | local tecks3 = Instance.new("TextLabel", naeeym3)
| |
| 1980 | tecks3.BackgroundTransparency = 1 | |
| 1981 | tecks3.BorderSizePixel = 0 | |
| 1982 | tecks3.Text = "" | |
| 1983 | tecks3.Font = "SciFi" | |
| 1984 | tecks3.TextSize = 30 | |
| 1985 | tecks3.TextStrokeTransparency = 0 | |
| 1986 | tecks3.TextColor3 = color | |
| 1987 | tecks3.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 1988 | tecks3.Size = UDim2.new(1, 0, 0.5, 0) | |
| 1989 | local tecks4 = Instance.new("TextLabel", naeeym3)
| |
| 1990 | tecks4.BackgroundTransparency = 1 | |
| 1991 | tecks4.BorderSizePixel = 0 | |
| 1992 | tecks4.Text = "" | |
| 1993 | tecks4.Font = "SciFi" | |
| 1994 | tecks4.TextSize = 30 | |
| 1995 | tecks4.TextStrokeTransparency = 0 | |
| 1996 | tecks4.TextColor3 = Color3.new(0, 0, 0) | |
| 1997 | tecks4.TextStrokeColor3 = color | |
| 1998 | tecks4.Size = UDim2.new(1, 0, 0.5, 0) | |
| 1999 | coroutine.resume(coroutine.create(function() | |
| 2000 | while true do | |
| 2001 | swait(1) | |
| 2002 | tecks3.TextColor3 = BrickColor.random().Color | |
| 2003 | tecks4.TextStrokeColor3 = BrickColor.random().Color | |
| 2004 | tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
| 2005 | tecks4.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
| 2006 | tecks3.Rotation = math.random(-5, 5) | |
| 2007 | tecks4.Rotation = math.random(-5, 5) | |
| 2008 | end | |
| 2009 | end)) | |
| 2010 | for i = 1, string.len(text) do | |
| 2011 | CFuncs.Sound.Create("rbxassetid://274118116", char, 0.25, 0.115)
| |
| 2012 | tecks3.Text = string.sub(text, 1, i) | |
| 2013 | tecks4.Text = string.sub(text, 1, i) | |
| 2014 | swait(1) | |
| 2015 | end | |
| 2016 | wait(1) | |
| 2017 | local randomrot = math.random(1, 2) | |
| 2018 | if randomrot == 1 then | |
| 2019 | for i = 1, 50 do | |
| 2020 | swait() | |
| 2021 | tecks3.Rotation = tecks2.Rotation - 0.75 | |
| 2022 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
| 2023 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
| 2024 | tecks4.Rotation = tecks2.Rotation + 0.75 | |
| 2025 | tecks4.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
| 2026 | tecks4.TextTransparency = tecks2.TextTransparency + 0.04 | |
| 2027 | end | |
| 2028 | elseif randomrot == 2 then | |
| 2029 | for i = 1, 50 do | |
| 2030 | swait() | |
| 2031 | tecks3.Rotation = tecks2.Rotation + 0.75 | |
| 2032 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
| 2033 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
| 2034 | tecks4.Rotation = tecks2.Rotation - 0.75 | |
| 2035 | tecks4.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
| 2036 | tecks4.TextTransparency = tecks2.TextTransparency + 0.04 | |
| 2037 | end | |
| 2038 | end | |
| 2039 | naeeym3:Destroy() | |
| 2040 | end) | |
| 2041 | chat() | |
| 2042 | end | |
| 2043 | ||
| 2044 | ------------------------------------------------------- | |
| 2045 | --Start Attacks N Stuff-- | |
| 2046 | ------------------------------------------------------- | |
| 2047 | local sine=0 | |
| 2048 | ||
| 2049 | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
| 2050 | local Hitboxpart = Instance.new("Part", EffectModel)
| |
| 2051 | RemoveOutlines(Hitboxpart) | |
| 2052 | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
| 2053 | Hitboxpart.CanCollide = false | |
| 2054 | Hitboxpart.Transparency = 1 | |
| 2055 | Hitboxpart.Anchored = true | |
| 2056 | Hitboxpart.CFrame = Pose | |
| 2057 | game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
| |
| 2058 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
| 2059 | end | |
| 2060 | wait2 = false | |
| 2061 | combo = 1 | |
| 2062 | ||
| 2063 | mouse.Button1Down:connect(function(key) | |
| 2064 | if attack == false then | |
| 2065 | attack = true | |
| 2066 | hum.WalkSpeed = 3.01 | |
| 2067 | if combo == 1 and wait2 == false then | |
| 2068 | wait2 = true | |
| 2069 | for i = 0, 1.2, 0.1 do | |
| 2070 | swait() | |
| 2071 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-35)), 0.3) | |
| 2072 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
| 2073 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
| 2074 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 2075 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3) | |
| 2076 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3) | |
| 2077 | end | |
| 2078 | CreateSound("138097048", ra, 3, .8)
| |
| 2079 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 6, 9, 3, "Normal") | |
| 2080 | for i = 0, 1.2, 0.1 do | |
| 2081 | swait() | |
| 2082 | BlockEffect(maincolor, Handle.CFrame, 21, 41, 21, -2, -3, -2, 0.08, 2) | |
| 2083 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(55)), 0.3) | |
| 2084 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 2085 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(95), math.rad(0), math.rad(40)), 0.1) | |
| 2086 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 2087 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-17)), 0.3) | |
| 2088 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3) | |
| 2089 | end | |
| 2090 | combo = 2 | |
| 2091 | end | |
| 2092 | if combo == 2 and wait2 == false then | |
| 2093 | wait2 = true | |
| 2094 | for i = 0, 1.2, 0.1 do | |
| 2095 | swait() | |
| 2096 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-25), math.rad(10), math.rad(-65)), 0.3) | |
| 2097 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 2098 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
| 2099 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 2100 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-25)), 0.3) | |
| 2101 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(-20)), 0.3) | |
| 2102 | end | |
| 2103 | CreateSound("138097048", rl, 3, 1)
| |
| 2104 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 3, "Normal") | |
| 2105 | for i = 0, 1.6, 0.1 do | |
| 2106 | swait() | |
| 2107 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-15), math.rad(0), math.rad(65+255.45*i)), 0.3) | |
| 2108 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 2109 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(54), math.rad(0), math.rad(35)), 0.1) | |
| 2110 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-34), math.rad(0), math.rad(-35)), 0.3) | |
| 2111 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(95)), 0.3) | |
| 2112 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-4.5), math.rad(-30), math.rad(0)), 0.3) | |
| 2113 | end | |
| 2114 | combo = 3 | |
| 2115 | end | |
| 2116 | if combo == 3 and wait2 == false then | |
| 2117 | for i = 0, 1.2, 0.1 do | |
| 2118 | swait() | |
| 2119 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-35)), 0.3) | |
| 2120 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
| 2121 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
| 2122 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 2123 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3) | |
| 2124 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3) | |
| 2125 | end | |
| 2126 | CreateSound("138097048", ra, 3, .8)
| |
| 2127 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal") | |
| 2128 | for i = 0, 1.2, 0.1 do | |
| 2129 | swait() | |
| 2130 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(35)), 0.3) | |
| 2131 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 2132 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(96), math.rad(0), math.rad(10)), 0.1) | |
| 2133 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 2134 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3) | |
| 2135 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3) | |
| 2136 | end | |
| 2137 | Effects.Sphere.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 85, 85, 85, 0.1, 0.1, 0.1, 0.03) | |
| 2138 | Effects.Ring.Create(maincolor, ra.CFrame * CFrame.new(0,-2,0) , 2, 2, 2, 0.1, 0.1, 0.1, 0.03) | |
| 2139 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal") | |
| 2140 | for i = 0, 1.2, 0.1 do | |
| 2141 | swait() | |
| 2142 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(-35)), 0.3) | |
| 2143 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 2144 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(25), math.rad(0), math.rad(10)), 0.1) | |
| 2145 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 2146 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-0)), 0.3) | |
| 2147 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3) | |
| 2148 | end | |
| 2149 | combo = 1 | |
| 2150 | end | |
| 2151 | hum.WalkSpeed = 8 | |
| 2152 | wait2 = false | |
| 2153 | attack = false | |
| 2154 | end | |
| 2155 | end) | |
| 2156 | ||
| 2157 | function Taunt() | |
| 2158 | attack = true | |
| 2159 | hum.WalkSpeed = 0 | |
| 2160 | CreateSound("2113262031", tors, 30, 0.5)
| |
| 2161 | chatfunc("You won't die.", BrickColor.random().Color)
| |
| 2162 | for i = 0,6.2,0.1 do | |
| 2163 | swait() | |
| 2164 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2165 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3) | |
| 2166 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 2167 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 2168 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(145)), 0.1) | |
| 2169 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(-145)), 0.1) | |
| 2170 | end | |
| 2171 | for i = 0,6.2,0.1 do | |
| 2172 | swait() | |
| 2173 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 2174 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2175 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 2176 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15) | |
| 2177 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1) | |
| 2178 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1) | |
| 2179 | end | |
| 2180 | attack = false | |
| 2181 | hum.WalkSpeed = 16 | |
| 2182 | end | |
| 2183 | ||
| 2184 | function SkyShot() | |
| 2185 | local UhhhhThing = New("Part",EffectModel,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = tors.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
| |
| 2186 | attack = true | |
| 2187 | hum.WalkSpeed = 3.01 | |
| 2188 | for i = 0,6.3,0.1 do | |
| 2189 | swait() | |
| 2190 | Effects.Block.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
| 2191 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2192 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 2193 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 2194 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 2195 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 2196 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 2197 | end | |
| 2198 | CreateSound("142070127", tors, 10, 1)
| |
| 2199 | Effects.Sphere.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
| 2200 | Effects.Sphere.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
| 2201 | Effects.Sphere.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
| 2202 | Effects.Sphere.Create(BrickColor.new(maincolor.Color), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
| 2203 | for i = 0,3.8,0.1 do | |
| 2204 | swait() | |
| 2205 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2206 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 2207 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
| 2208 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
| 2209 | RW.C0 = clerp(RW.C0, CF(1.5, .2 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
| 2210 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
| 2211 | end | |
| 2212 | CreateSound("224339201", tors, 10, 0.5)
| |
| 2213 | for i = 1, 3 do | |
| 2214 | MagniDamage(UhhhhThing, 100, 1000, 10000, inf, "DarkUp") | |
| 2215 | UhhhhThing.CFrame = mouse.Hit | |
| 2216 | Effects.Cylinder.Create(BrickColor.new(maincolor.Color), UhhhhThing.CFrame, .5, 9999, .5, 10, 0, 10, 0.05) | |
| 2217 | Effects.Block.Create(BrickColor.new(maincolor.Color), UhhhhThing.CFrame, 1, 1, 1, 10, 10, 10, 0.05) | |
| 2218 | end | |
| 2219 | UhhhhThing:Destroy() | |
| 2220 | attack = false | |
| 2221 | hum.WalkSpeed = 8 | |
| 2222 | end | |
| 2223 | ||
| 2224 | function KarmaSlam() | |
| 2225 | attack = true | |
| 2226 | for i = 0,5.2,0.1 do | |
| 2227 | swait() | |
| 2228 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 2229 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 2230 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 2231 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 2232 | end | |
| 2233 | CreateSound("331666100", tors, 10, 1)
| |
| 2234 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do | |
| 2235 | if v:FindFirstChild("Head") then
| |
| 2236 | Eviscerate(v) | |
| 2237 | end | |
| 2238 | end | |
| 2239 | Effects.Ring.Create(BrickColor.new(maincolor.Color), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 3.6, 3.6, 3.6, 0.03) | |
| 2240 | Effects.Ring.Create(BrickColor.new(maincolor.Color), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 5.6, 5.6, 5.6, 0.03) | |
| 2241 | Effects.Ring.Create(BrickColor.new(maincolor.Color), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
| 2242 | Effects.Ring.Create(BrickColor.new(maincolor.Color), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 10.6, 10, 10, 0.03) | |
| 2243 | MagniDamage(tors, 12, 40, 60, 10, "Normal") | |
| 2244 | coroutine.resume(coroutine.create(function() | |
| 2245 | for i = 0,1.8,0.1 do | |
| 2246 | swait() | |
| 2247 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 2248 | end | |
| 2249 | for i = 0,1.8,0.1 do | |
| 2250 | swait() | |
| 2251 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 2252 | end | |
| 2253 | end)) | |
| 2254 | for i = 1,4.7,0.1 do | |
| 2255 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
| 2256 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
| 2257 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
| 2258 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
| 2259 | end | |
| 2260 | chatfunc("DIE!", BrickColor.random().Color)
| |
| 2261 | wait(.6) | |
| 2262 | attack = false | |
| 2263 | end | |
| 2264 | ||
| 2265 | function PainfulStomp() | |
| 2266 | for i = 0,0.1,0.1 do | |
| 2267 | swait() | |
| 2268 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 2269 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 2270 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
| 2271 | LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
| 2272 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1) | |
| 2273 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1) | |
| 2274 | end | |
| 2275 | CreateSound("331666100", char, 10, 1)
| |
| 2276 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 2277 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 2278 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 2279 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
| 2280 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05) | |
| 2281 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05) | |
| 2282 | Effects.Ring.Create(BrickColor.Random(), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
| 2283 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do | |
| 2284 | if v:FindFirstChild("Head") then
| |
| 2285 | Eviscerate(v) | |
| 2286 | end | |
| 2287 | end | |
| 2288 | coroutine.resume(coroutine.create(function() | |
| 2289 | for i = 0,2.8,0.1 do | |
| 2290 | swait() | |
| 2291 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 2292 | end | |
| 2293 | for i = 0,1.8,0.1 do | |
| 2294 | swait() | |
| 2295 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 2296 | end | |
| 2297 | end)) | |
| 2298 | for i = 0,3.7,0.1 do | |
| 2299 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 2300 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 2301 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15) | |
| 2302 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15) | |
| 2303 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
| 2304 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
| 2305 | end | |
| 2306 | wait(.6) | |
| 2307 | end | |
| 2308 | function Drainer() | |
| 2309 | attack=true | |
| 2310 | for i = 0,5,0.1 do | |
| 2311 | swait() | |
| 2312 | rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
| 2313 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-65)),.3) | |
| 2314 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
| 2315 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
| 2316 | HW.C0=clerp(HW.C0,cf(0,-2,0)*angles(math.rad(90),math.rad(0),math.rad(0)),0.15) | |
| 2317 | HitboxFunction(ra.CFrame, 0.01, 1, 1, 1, 10, 1000, 10000, 3, "Normal") | |
| 2318 | end | |
| 2319 | attack=false | |
| 2320 | end | |
| 2321 | ||
| 2322 | function OnePunch() | |
| 2323 | local target = nil | |
| 2324 | local targettorso = nil | |
| 2325 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 2326 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
| 2327 | targetT = mouse.Target.Parent | |
| 2328 | target = mouse.Target.Parent.Humanoid | |
| 2329 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso")
| |
| 2330 | targethead = mouse.Target.Parent:FindFirstChild("Head")
| |
| 2331 | end | |
| 2332 | end | |
| 2333 | if target ~= nil then | |
| 2334 | targettorso.Anchored = true | |
| 2335 | attack = true | |
| 2336 | hum.WalkSpeed = 0 | |
| 2337 | root.CFrame = targettorso.CFrame * CF(0,0,2.6) | |
| 2338 | for i = 0,1.8,0.1 do | |
| 2339 | swait() | |
| 2340 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-65)), 0.15) | |
| 2341 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(65)), 0.3) | |
| 2342 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 2343 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 2344 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(35)), 0.1) | |
| 2345 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 2346 | end | |
| 2347 | OneShot(targetT) | |
| 2348 | CreateSound("331666100", ra, 4, 1)
| |
| 2349 | CreateSound("180083286", targettorso, 10, 1)
| |
| 2350 | coroutine.resume(coroutine.create(function() | |
| 2351 | for i = 0,1.8,0.1 do | |
| 2352 | swait() | |
| 2353 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
| 2354 | end | |
| 2355 | for i = 0,1.8,0.1 do | |
| 2356 | swait() | |
| 2357 | hum.CameraOffset = Vector3.new(0,0,0) | |
| 2358 | end | |
| 2359 | end)) | |
| 2360 | for i = 0,4.6,0.1 do | |
| 2361 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
| 2362 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
| 2363 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
| 2364 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
| 2365 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 2366 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
| 2367 | end | |
| 2368 | wait(.6) | |
| 2369 | attack = false | |
| 2370 | hum.WalkSpeed = 8 | |
| 2371 | end | |
| 2372 | end | |
| 2373 | ||
| 2374 | ------------------------------------------------------- | |
| 2375 | --End Attacks N Stuff-- | |
| 2376 | ------------------------------------------------------- | |
| 2377 | mouse.KeyDown:connect(function(key) | |
| 2378 | if string.byte(key) == 48 then | |
| 2379 | Swing = 2 | |
| 2380 | hum.WalkSpeed = 38.82 | |
| 2381 | end | |
| 2382 | end) | |
| 2383 | mouse.KeyUp:connect(function(key) | |
| 2384 | if string.byte(key) == 48 then | |
| 2385 | Swing = 1 | |
| 2386 | hum.WalkSpeed = 8 | |
| 2387 | end | |
| 2388 | end) | |
| 2389 | ||
| 2390 | Music.Parent = tors | |
| 2391 | Music:Play() | |
| 2392 | ||
| 2393 | mouse.KeyDown:connect(function(key) | |
| 2394 | if attack == false then | |
| 2395 | if key == 't' then | |
| 2396 | Taunt() | |
| 2397 | elseif key == 'z' then | |
| 2398 | OnePunch() | |
| 2399 | elseif key == 'x' then | |
| 2400 | SkyShot() | |
| 2401 | elseif key == 'c' then | |
| 2402 | KarmaSlam() | |
| 2403 | elseif key == 'v' then | |
| 2404 | Drainer() | |
| 2405 | end | |
| 2406 | end | |
| 2407 | end) | |
| 2408 | ||
| 2409 | ||
| 2410 | mouse.KeyDown:connect(function(key) | |
| 2411 | if attack == false then | |
| 2412 | if key == 'f' then | |
| 2413 | PainfulStomp() | |
| 2414 | end | |
| 2415 | end | |
| 2416 | end) | |
| 2417 | ||
| 2418 | ------------------------------------------------------- | |
| 2419 | --Start Animations-- | |
| 2420 | ------------------------------------------------------- | |
| 2421 | local equipped = false | |
| 2422 | local idle = 0 | |
| 2423 | local change = 1 | |
| 2424 | local val = 0 | |
| 2425 | local toim = 0 | |
| 2426 | local idleanim = 0.4 | |
| 2427 | local Player_Size = 1 | |
| 2428 | hum.WalkSpeed = 8 | |
| 2429 | hum.Animator.Parent = nil | |
| 2430 | while true do | |
| 2431 | swait() | |
| 2432 | Music.Parent = char | |
| 2433 | sine = sine + change | |
| 2434 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 2435 | local velderp = root.Velocity.y | |
| 2436 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char) | |
| 2437 | if equipped == true or equipped == false then | |
| 2438 | if attack == false then | |
| 2439 | idle = idle + 1 | |
| 2440 | else | |
| 2441 | idle = 0 | |
| 2442 | end | |
| 2443 | if 1 < root.Velocity.y and hitfloor == nil then | |
| 2444 | Anim = "Jump" | |
| 2445 | change = 1 | |
| 2446 | if attack == false then | |
| 2447 | rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3) | |
| 2448 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3) | |
| 2449 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3) | |
| 2450 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3) | |
| 2451 | LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
| 2452 | RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3) | |
| 2453 | end | |
| 2454 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
| 2455 | Anim = "Fall" | |
| 2456 | change = 1 | |
| 2457 | if attack == false then | |
| 2458 | rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3) | |
| 2459 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3) | |
| 2460 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(90)),0.3) | |
| 2461 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-90)),0.3) | |
| 2462 | LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
| 2463 | RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3) | |
| 2464 | end | |
| 2465 | elseif torvel < 1 and hitfloor ~= nil then | |
| 2466 | Anim = "Idle" | |
| 2467 | change = 1 | |
| 2468 | if attack == false then | |
| 2469 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2470 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 2471 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
| 2472 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2473 | RW.C0 = clerp(RW.C0, CF(1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(-0), Rad(-30)), 0.1) | |
| 2474 | LW.C0 = clerp(LW.C0, CF(-1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(30)), 0.1) | |
| 2475 | end | |
| 2476 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
| 2477 | Anim = "Walk" | |
| 2478 | change = .6 | |
| 2479 | if attack == false then | |
| 2480 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
| 2481 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 2482 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 2483 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 2484 | RW.C0 = clerp(RW.C0, CF(1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(-0), Rad(-30)), 0.1) | |
| 2485 | LW.C0 = clerp(LW.C0, CF(-1.1, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(30)), 0.1) | |
| 2486 | end | |
| 2487 | elseif torvel >= 25 and hitfloor ~= nil then | |
| 2488 | Anim = "Sprint" | |
| 2489 | change = 1.35 | |
| 2490 | if attack == false then | |
| 2491 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
| 2492 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 2493 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 2494 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 2495 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.34 * Cos(sine / 7)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
| 2496 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -0.34 * Cos(sine / 7)) * angles(Rad(-110) * Cos(sine / 7) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
| 2497 | end | |
| 2498 | end | |
| 2499 | end | |
| 2500 | if 0 < #Effects then | |
| 2501 | for e = 1, #Effects do | |
| 2502 | if Effects[e] ~= nil then | |
| 2503 | local Thing = Effects[e] | |
| 2504 | if Thing ~= nil then | |
| 2505 | local Part = Thing[1] | |
| 2506 | local Mode = Thing[2] | |
| 2507 | local Delay = Thing[3] | |
| 2508 | local IncX = Thing[4] | |
| 2509 | local IncY = Thing[5] | |
| 2510 | local IncZ = Thing[6] | |
| 2511 | if 1 >= Thing[1].Transparency then | |
| 2512 | if Thing[2] == "Block1" then | |
| 2513 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2514 | local Mesh = Thing[1].Mesh | |
| 2515 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2516 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2517 | elseif Thing[2] == "Block2" then | |
| 2518 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 2519 | local Mesh = Thing[7] | |
| 2520 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2521 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2522 | elseif Thing[2] == "Block3" then | |
| 2523 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 2524 | local Mesh = Thing[7] | |
| 2525 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2526 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2527 | elseif Thing[2] == "Cylinder" then | |
| 2528 | local Mesh = Thing[1].Mesh | |
| 2529 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2530 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2531 | elseif Thing[2] == "Blood" then | |
| 2532 | local Mesh = Thing[7] | |
| 2533 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 2534 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 2535 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2536 | elseif Thing[2] == "Elec" then | |
| 2537 | local Mesh = Thing[1].Mesh | |
| 2538 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 2539 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2540 | elseif Thing[2] == "Disappear" then | |
| 2541 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2542 | elseif Thing[2] == "Shatter" then | |
| 2543 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2544 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 2545 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 2546 | Thing[6] = Thing[6] + Thing[5] | |
| 2547 | end | |
| 2548 | else | |
| 2549 | Part.Parent = nil | |
| 2550 | table.remove(Effects, e) | |
| 2551 | end | |
| 2552 | end | |
| 2553 | end | |
| 2554 | end | |
| 2555 | end | |
| 2556 | end | |
| 2557 | ||
| 2558 | ------------------------------------------------------- | |
| 2559 | --End Animations And Script-- | |
| 2560 | ------------------------------------------------------- |