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1
--[[
2
    req list
3
   
4
    heart control (the force)
5
   
6
    teleport
7
   
8
    bone zone
9
   
10
    throw bones
11
--]]
12
 
13-
local Level=12315432356348675
13+
local Level=241443623154635225
14
local function RiseLevel(hum,dmg)
15
if tonumber(Level)then
16-
if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+34
16+
if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+2
17
local s=Instance.new("Sound")end--s. end
18
else warn'String is not able to level up , or having issure to level.'end
19
end
20
 
21
local Tired={n=0,m=1000000,d=false}local DefAble=true
22
local p = game:service'Players'.LocalPlayer
23
local char = p.Character
24
local mouse = p:GetMouse()
25
local larm = char["Left Arm"]
26
local rarm = char["Right Arm"]
27
local lleg = char["Left Leg"]
28
local rleg = char["Right Leg"]
29
local hed = char.Head
30
local Torso = char.Torso
31
local hum = char.Humanoid
32
local cam = workspace.CurrentCamera
33
local root = char.HumanoidRootPart
34
local deb = false
35
local shot = 0
36
local potential = false
37
local debris=game:service"Debris"
38
local l = game:GetService("Lighting")
39
local rs = game:GetService("RunService").RenderStepped
40
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
41
math.randomseed(os.time())
42
for i,v in pairs(char:children()) do
43
    if v:IsA("Accessory") then
44
        v:Destroy()
45
    end
46
end
47
for i,v in pairs (hed:GetChildren()) do
48
        if v:IsA("Sound") then
49
                v:Destroy()
50
        end
51
end
52
music = Instance.new("Sound",c)
53
music2 = Instance.new("Sound",c)
54
local pl = game:service'Players'.LocalPlayer
55
local chara = pl.Character
56
local hum = chara:FindFirstChildOfClass("Humanoid")
57
hum.MaxHealth = 10000000000000
58
hum.Health = 100000000000
59
maincol = "White"
60
increment = 20
61
if 1 then
62
    local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
63
    local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
64
    Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
65
    local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
66
    idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
67
    idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
68
    idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
69
    local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
70
    normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
71
    normal.TextXAlignment="Left"normal.TextYAlignment="Top"
72
    normal.Text=[[* Able to hold
73
! It changes function when sprint
74
----------------------------------
75-
K: Comic
75+
K: Killerman Time
76-
!*Q :Comic Gaster Blaster (quick)
76+
!*Q :Killer Gaster Blaster (quick)
77-
! E  :Comic Gaster Blaster (high damage)
77+
! E  :Killer Gaster Blaster (high damage)
78
T  :Teleport
79-
F  :Bone Zone
79+
F  :Knife Zone
80-
*G :Bone Throw
80+
*G :Knife Throw
81-
*C :Comic Move
81+
*C :Bloody Move
82
Shift : Run
83
 
84
Script By PowerSans1234
85
Made By SSZombi
86
:DD
87
channel: Power Sans
88
channel: Nega Sans
89
]]
90
    spawn(function()
91
    while game:service'RunService'.RenderStepped:wait()do
92
     Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
93
    end end)
94
end
95
--------------------------------------------------------
96-
hed.face.Texture = "rbxassetid://1222517815"
96+
hed.face.Texture = "rbxassetid://515293110"
97
chara:WaitForChild"Body Colors"
98
char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
99
char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
100
char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
101
char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
102
char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
103
char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
104
---------------------------------------
105
ypcall(function()
106
shirt = Instance.new("Shirt", char)
107
shirt.Name = "Shirt"
108
pants = Instance.new("Pants", char)
109
pants.Name = "Pants"
110
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1295395904"
111-
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=454906054"
111+
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=305718140"
112
end)
113
--------------------------------------------------------      
114
KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
115
KG.Volume = 35
116-
KG.SoundId = "rbxassetid://706012997"
116+
KG.SoundId = "rbxassetid://1007722135"
117
KG.Looped = true
118
KG:Play()
119
 
120
--------------------------------------------------------
121
CV="Eggplant"
122
    p = game.Players.LocalPlayer
123
    char = p.Character
124
    local txt = Instance.new("BillboardGui", char)
125
    txt.Adornee = char .Head
126
    txt.Name = "_status"
127
    txt.Size = UDim2.new(2, 0, 1.2, 0)
128
    txt.StudsOffset = Vector3.new(-9, 8, 0)
129
    local text = Instance.new("TextLabel", txt)
130
    text.Size = UDim2.new(10, 0, 7, 0)
131
    text.FontSize = "Size24"
132
    text.TextScaled = true
133
    text.TextTransparency = 0
134
    text.BackgroundTransparency = 1
135
    text.TextTransparency = 0
136
    text.TextStrokeTransparency = 0
137
    text.Font = "Arcade"
138
    text.TextStrokeColor3 = Color3.new(255,255,255)
139
 
140
    v=Instance.new("Part")
141
    v.Name = "ColorBrick"
142
    v.Parent=p.Character
143
    v.FormFactor="Symmetric"
144
    v.Anchored=true
145
    v.CanCollide=false
146
    v.BottomSurface="Smooth"
147
    v.TopSurface="Smooth"
148
    v.Size=Vector3.new(10,5,3)
149
    v.Transparency=1
150
    v.CFrame=char.Torso.CFrame
151
    v.BrickColor=BrickColor.new(CV)
152
    v.Transparency=1
153
    text.TextColor3 = Color3.new(0,0,0)
154
    v.Shape="Block"
155
    wait()
156-
    text.Text = "ha im not cool..."
156+
    text.Text = "hey human want some blood?"
157
    wait(2)
158-
    text.Text = "U ALL DO ME SCARD!"
158+
    text.Text = "OR U ARE GOING DIE!"
159
    wait(2)
160-
    text.Text = "WELL U ALL GOING TO DIE!"
160+
    text.Text = "we are the killerman"
161
        wait(3)
162
        text.TextColor3 = Color3.new(0,0,0)
163-
        spawn(function()while wait()do text.Text = "Comic Sans LV"..tostring(Level)end end)
163+
        spawn(function()while wait()do text.Text = "Killer Sans LV"..tostring(Level)end end)
164-
        hed.face.Texture = "rbxassetid://1222517815"
164+
        hed.face.Texture = "rbxassetid://515293110"
165
--------------------------------------------------------  
166
        pls = game:GetService'Players'
167
     rs = game:GetService'RunService'
168
     uinps = game:GetService'UserInputService'
169
     lp = pls.LocalPlayer
170
        mouse = lp:GetMouse()
171
        c = lp.Character
172
        human = c.Humanoid
173
        human.MaxHealth = 1/0
174
        wait()
175
        human.Health = 0/0
176
        c.Health:Destroy()
177
--------------------------------------------------------
178
        Debounces = {
179
                AnimationCycles = 0;
180
                FPS = 0;
181
                scalingDamage = false;
182
                damageLevel = 0;
183
                attackNumber = 0;
184
                isAttacking = false;
185
                isMoving = false;
186
                isSprinting = false;
187
                isBoosting = false;
188
                isPassive = false;
189
                isTyping = false;
190
        }
191
 
192
--------------------------------------------------------
193
 
194
        numLerp = function(start, goal, alpha)
195
                return(((goal - start) * alpha) + start)
196
        end
197
 
198
        CFrameZero = function()
199
                return CFrame.new(Vector3.new())
200
        end
201
 
202
        rad = function(value)
203
                return math.rad(value)
204
        end
205
 
206
        CFAngles = function(Vector)
207
                return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
208
        end
209
 
210
--------------------------------------------------------
211
 
212
        AnimStat = {
213
                lerpSpeed = .2;
214
                lerpSpeed2 = .35;
215
                lerpTween = 0;
216
        }
217
 
218
        Joints = {
219
                c.HumanoidRootPart.RootJoint;
220
                c.Torso.Neck;
221
                c.Torso['Left Shoulder'];
222
             c.Torso['Right Shoulder'];
223
             c.Torso['Left Hip'];
224
             c.Torso['Right Hip'];
225
     }
226
 
227
        JointTargets = {
228
                CFrameZero();
229
                CFrameZero();
230
                CFrameZero();
231
                CFrameZero();
232
                CFrameZero();
233
                CFrameZero();
234
        }
235
 
236
--------------------------------------------------------
237
 
238
        BodyColors = {
239
                HeadColor = BrickColor.new("Lime green");
240
                LeftArmColor = BrickColor.new("Lime green");
241
                RightArmColor = BrickColor.new("Lime green");
242
                LeftLegColor = BrickColor.new("Really black");
243
                RightLegColor = BrickColor.new("Really black");
244
                TorsoColor = BrickColor.new("Lime green");
245
        }
246
 
247
        Customs = {
248
                Face = "http://www.roblox.com/asset/?id=196032942";
249
                Shirt = "http://www.roblox.com/asset/?id=803858643";
250
                Pants = "http://www.roblox.com/asset/?id=0";
251
        }
252
 
253
--------------------------------------------------------
254
 
255
        prepareCharacter = function()
256
                local transPoints = {
257
                        NumberSequenceKeypoint.new(0,.819,.0375),
258
                        NumberSequenceKeypoint.new(.207,.594,.0187),
259
                        NumberSequenceKeypoint.new(.4,.55,.031),
260
                        NumberSequenceKeypoint.new(.57,.619,.05),
261
                        NumberSequenceKeypoint.new(.76,.8,.0375),
262
                        NumberSequenceKeypoint.new(1,1,0),
263
                }
264
                local sizePoints = {
265
                        NumberSequenceKeypoint.new(0,.687,0),
266
                        NumberSequenceKeypoint.new(.111,.875,0),
267
                        NumberSequenceKeypoint.new(.327,1.19,0),
268
                        NumberSequenceKeypoint.new(.646,1.56,0),
269
                        NumberSequenceKeypoint.new(.805,1.37,0),
270
                        NumberSequenceKeypoint.new(.905,1.06,0),
271
                        NumberSequenceKeypoint.new(.968,.938,0),
272
                        NumberSequenceKeypoint.new(.984,1.13,0),
273
                        NumberSequenceKeypoint.new(1,1.62,0),
274
                }
275
                local Size = NumberSequence.new(sizePoints)
276
                local Transparency = NumberSequence.new(transPoints)
277
                rayModel = Instance.new("Model",c)
278
                efcModel = Instance.new("Model",c)
279
                efxBlock = Instance.new("Part",c)
280-
                efxBlock.BrickColor = BrickColor.new("Teal")
280+
                efxBlock.BrickColor = BrickColor.new("Really red")
281
                efxBlock.Material = "Neon"
282
                efxBlock.FormFactor = "Custom"
283
                efxBlock.Transparency = .3
284
                efxBlock.Size = Vector3.new(.3,.3,.3)
285
                local mesh = Instance.new("SpecialMesh",efxBlock)
286
                mesh.MeshType = Enum.MeshType.Sphere
287
                mesh.Scale = Vector3.new(1,1,1)
288
                light = Instance.new("PointLight",c.Head)
289
                light.Range = 25
290-
                light.Color = Color3.new(0,0,1)
290+
                light.Color = Color3.new(1,0,0)
291
                light.Shadows = false
292
                local particles = Instance.new("ParticleEmitter",efxBlock)
293-
                particles.Color = ColorSequence.new(Color3.fromRGB(18,238,212))
293+
                particles.Color = ColorSequence.new(Color3.fromRGB(255,0,0))
294
                particles.LightEmission = .5
295
                particles.Size = Size
296
                particles.Name = "Fire"
297
                particles.Transparency = Transparency
298
                particles.LockedToPart = true
299
                particles.VelocityInheritance = .5
300
                particles.LockedToPart = true
301
                particles.Rate = 40
302-
                particles.Texture = "rbxassetid://594656663"
302+
                particles.Texture = "rbxassetid://171989482"
303
                particles.Lifetime = NumberRange.new(2,2)
304
                particles.RotSpeed = NumberRange.new(100,100)
305
                particles.Speed = NumberRange.new(7,7)
306
                script.Parent = efxBlock
307
                fire = particles
308
                local offset = Vector3.new(-0.11, .23, -0.5)
309
                local weld = Instance.new("Weld",c.Head)
310
                weld.Part0 = c.Head
311
                weld.Part1 = efxBlock
312
                weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
313
                efxBlock.Parent = c
314
                music.SoundId = "rbxassetid://316012176"
315
                music.Looped = true
316
                music.Volume = 0
317
                fight = music
318
                music2.SoundId = "rbxassetid://316014309"
319
                music2.Looped = true
320
                music2.Volume = 0
321
                sans = music2
322
                pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
323
                pointGyro.P = 1e7
324
                pointGyro.D = 1e3
325
                pointGyro.MaxTorque = Vector3.new(0,1e7,0)
326
                animator = c.Humanoid:FindFirstChild("Animator")
327
                if animator then
328
                        animator:Destroy()
329
                end
330
                c.Torso.roblox:Destroy()
331
                for i,v in pairs (c.Head:children()) do
332
                        if v.ClassName == "Sound" then
333
                                v:Destroy()
334
                        end
335
                end
336
                for i = 1,#Joints do
337
                        Joints[i].C1 = CFrame.new(Vector3.new())
338
                end
339
                human.WalkSpeed = 0
340
                human.JumpPower = 0
341
        end
342
 
343
        uinps.InputBegan:connect(function(InputObject)
344
                if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
345
                        Debounces.isPassive = not Debounces.isPassive
346
                end
347
        end)
348
 
349
        setJointCFrames = function(table)
350
                for i = 1,#table do
351
                        JointTargets[i] = table[i]
352
                end
353
                AnimationCycles = 0
354
        end
355
 
356
        setLerp = function(speed)
357
                AnimStat.lerpSpeed = speed
358
        end
359
 
360
        setTween = function(tween)
361
                AnimStat.lerpTween = tween
362
        end
363
 
364
        takeDamage = function(position,damage,distance,platformStand)
365
                for i,v in pairs (pls:children()) do
366
                        if v.ClassName == "Player" and v:FindFirstChild("Character") then
367
                                local torso = v.Character:FindFirstChild("Torso")
368
                                if torso and (torso.Position - position).magnitude < distance then
369
                                        RiseLevel(v.Character.Humanoid,damage)
370
                                        v.Character.Humanoid:TakeDamage(damage)
371
                                        if platformStand == true then
372
                                                v.Character.PlatformStand = platformStand
373
                                        end
374
                                end
375
                        end
376
                end
377
        end
378
 
379
--------------------------------------------------------
380
 
381
        prepareCharacter()
382
 
383
--------------------------------------------------------
384
        hldng={}Player=p
385
function chatfunc(text)
386
spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
387
    local rs=game:service'RunService'.RenderStepped
388
 local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
389
    local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
390
 local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://334702717"
391
    if Character:FindFirstChild("cht")then Character.cht:Destroy()end
392
    local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
393
    local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
394
    local texts={}
395
    for i=1,snum do
396
        texts[i]=Instance.new("TextButton",b)
397
        texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
398
        texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
399
        texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
400
        texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
401
    end
402
    local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
403
    if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
404
    else texts[i][Set]=Val end end end end
405
    for i=1,#texts do
406
        if texts[i].Parent then
407
            texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
408
        end
409
        if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
410
        sw(3)
411
    end
412
    sw(180)
413
    for i=1,0,-.025 do
414
        DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
415
        sw()
416
    end
417
    b:Destroy()
418
end)
419
end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
420
     mouse.KeyUp:connect(function(k)
421
            hldng[k]=nil
422
        end)
423
       
424
        local function doit()
425
            if DefAble then
426
                return
427
            else
428
                if human.Health~=human.MaxHealth then
429
                DefAble=false
430
                human:Destroy()
431
                human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
432
                human.MaxHealth=1 human.Health=1
433
                human.HealthChanged:connect(doit)
434
                root.CFrame=root.CFrame*CFrame.new(0,0,10)
435
                hldng.r=nil warn"Dodged"
436
                Tired.n=Tired.n+10
437
                end
438
            end
439
        end
440
        dodge=human.HealthChanged:connect(doit)
441
        local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
442
        spawn(function()
443
                local sine = 0
444
                local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
445
             local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
446
                frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
447
                frm.Position=UDim2.new(.3,0,.7,0)
448
               
449
                local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
450
                t.TextColor3=Color3.new(0,1,0)t.TextStrokeTransparency=0-- t.TextScaled=1
451
                t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
452
                while wait()do
453
                        t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
454
                        if Tired.n>=Tired.m then
455
                            Tired.n=Tired.m
456
                            Tired.d=true
457
                        end
458
                        if Tired.d then
459
                            Tired.n=Tired.n-5 DefAble=true hldng.r=nil
460
                        end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
461
                        if Tired.n<=0 then Tired.n=0 Tired.d=false end
462
                        if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
463
                        dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
464
                       
465
                        end
466
                       
467
                        if hldng.r then DefAble=false else DefAble=1 end
468
                       
469
                        pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
470
                        if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
471
                                setLerp(.1)
472
                                if Debounces.isPassive == true then --walk
473
                                        setJointCFrames({
474
                                                CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
475
                                                CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
476
                                                CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
477
                                                CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
478
                                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
479
                                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
480
                                        })
481
                                else
482
                                        setJointCFrames({
483
                                                CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
484
                                                CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
485
                                                CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
486
                                                CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
487
                                                CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
488
                                                CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
489
                                        })
490
                                end
491
                        elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
492
                                sine = sine + math.rad(12) --else jump
493
                                human.WalkSpeed = 24
494
                                setLerp(.15)
495
                                setJointCFrames({
496
                                        CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
497
                                        CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
498
                                        CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
499
                                        CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
500
                                        CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
501
                                        CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
502
                                })
503
                        end
504
                        if Debounces.scalingDamage == true then
505
                                takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
506
                        end
507
                end
508
        end)
509
        human.Changed:connect(function(prop)
510
                if prop == "MoveDirection" then
511
                        if human.MoveDirection.magnitude > .02 then
512
                                Debounces.isMoving = true
513
                        else
514
                                Debounces.isMoving = false
515
                        end
516
                end
517
        end)
518
        local dunkedon=false
519
        mouse.KeyDown:connect(function(k)
520
            hldng[k]=true
521
            if not Debounces.isAttacking then
522
                if k=="c"and not Tired.d and Debounces.isPassive then
523
                    local GrabObj=mouse.Target
524
                    local hum=nil
525
                    if GrabObj then
526
                        if not GrabObj.Anchored then
527
                            if GrabObj.Parent then
528
                                if GrabObj.Parent:FindFirstChild'Humanoid'then
529
                                 hum=GrabObj.Parent.Humanoid
530
                                end
531
                            end
532
                            local jet=Instance.new("BodyPosition",GrabObj)
533
                            if not hum then jet.D=2000 jet.P=2000 end
534
                            while hldng.c and not Tired.d do
535
                                jet.MaxForce=Vector3.new(10,10,10)*10000000
536
                                jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
537
                                Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
538
                                local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
539
                                if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
540
                                sw()
541
                            end
542
                            jet:Destroy()
543
                        else
544
                            warn'The Comic is anchored!'
545
                     end
546
                    end
547
                end
548
                if k=="t"and not Tired.d then -- TELEPORT
549
                    if mouse.Target then Debounces.isAttacking=true
550
                    local pos=mouse.Hit KG:Pause()
551
                    root.Anchored=1 root.CFrame=CFrame.new(0,0,0)
552
                    local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
553
                    jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
554
                    j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
555
                    wait(1)Debounces.isAttacking=false KG:Resume()
556
                    root.CFrame=pos+Vector3.new(0,3,0)
557
                    jam:Destroy()root.Anchored=false
558
                    end
559
                    Tired.n=Tired.n+50
560
                end
561
                if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
562
                    dunkedon=true local pos=mouse.Hit.p
563-
                    Tired.n=Tired.n+100
563+
                    Tired.n=Tired.n+1000
564
                    local idk=Instance.new("Part",efcModel)
565-
                    idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
565+
                    idk.Size=Vector3.new(50,100,90)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
566-
                    sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
566+
                    sp.Scale=idk.Size*70 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
567
                    idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
568
                    idk.Material="SmoothPlastic"
569
                    idk.Transparency=.5 sw(20)idk:Destroy()
570
                    spawn(function()for i=1,300 do
571
                        local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
572
                        spawn(function()
573
                            local p=Instance.new("Part",efcModel)
574-
                            p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
574+
                            p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-4 end end end)
575-
                            p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
575+
                            p.Color=Color3.new(1,0,0)p.Size=Vector3.new(1,1,1)p.CFrame=pos
576
                            local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
577
                            local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
578
                            m.Scale=Vector3.new(.05,.08,.05)/1.2
579
                            spawn(function()
580
                                for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
581
                                sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
582
                            end)
583
                        end)
584
                        sw()
585
                    end
586
                    end)
587
                    wait(5)
588
                   
589
                    dunkedon=false
590
                end
591
            end
592
            if Debounces.isPassive and k=="g"then
593
                while hldng.g and not Tired.d do
594
                    sw(10)
595-
                    Tired.n=Tired.n+1
595+
                    Tired.n=Tired.n+10
596
                    local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
597
                    spawn(function()
598
                        local p=Instance.new("Part",efcModel)
599-
                        p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
599+
                        p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-3 end end end)
600-
                        p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
600+
                        p.Color=Color3.new(1,0,0)p.Size=Vector3.new(10,10,10)p.CFrame=pos
601
                        local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
602
                        local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
603
                        m.Scale=Vector3.new(.05,.08,.05)/2.5
604
                        spawn(function()
605
                            for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
606
                            sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
607
                        end)
608
                    end)
609
                end
610
            end
611
       
612
        end)
613
        uinps.InputBegan:connect(function(InputObject)
614
                if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
615
                        Debounces.isBoosting = true
616
                        Debounces.damageLevel = 10
617
                        Debounces.scalingDamage = true
618
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
619
                        setLerp(.15)
620
                        setJointCFrames({
621
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
622
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
623
                                CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
624
                                CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
625
                                CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
626
                                CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
627
                        })
628
                        local boostSpeed = 250
629
                        local efx = Instance.new("Sound",c.Head)
630
                        efx.SoundId = "rbxassetid://200632875"
631
                        efx.Pitch = math.random(1100,1300)/1000
632
                        efx.Volume = .5
633
                        efx:Play()
634
                        spawn(function()
635
                                wait(5)
636
                                efx:Destroy()
637
                        end)
638
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
639
                        vel.P = 1e3
640
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
641
                        wait(.15)
642
                        vel.P = 1000
643
                        vel.MaxForce = Vector3.new(3000,0,3000)
644
                        vel.Velocity = Vector3.new()
645
                        wait(.3)
646
                        setLerp(.3)
647
                        setJointCFrames({
648
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
649
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
650
                                CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
651
                                CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
652
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
653
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
654
                        })
655
                        wait(.2)
656
                        vel:Destroy()
657
                        Debounces.damageLevel = 0
658
                        Debounces.scalingDamage = false
659
                        Debounces.isBoosting = false
660
                end
661
        end)
662
 
663
        uinps.InputBegan:connect(function(InputObject)
664
                if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
665
                        Debounces.isBoosting = true
666
                        Debounces.damageLevel = 10
667
                        Debounces.scalingDamage = true
668
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
669
                        setLerp(.15)
670
                        setJointCFrames({
671
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
672
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
673
                                CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
674
                                CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
675
                                CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
676
                                CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
677
                        })
678
                        local boostSpeed = 250
679
                        local efx = Instance.new("Sound",c.Head)
680
                        efx.SoundId = "rbxassetid://200632875"
681
                        efx.Pitch = math.random(1100,1300)/1000
682
                        efx.Volume = .5
683
                        efx:Play()
684
                        spawn(function()
685
                                wait(5)
686
                                efx:Destroy()
687
                        end)
688
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
689
                        vel.P = 1e3
690
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
691
                        wait(.15)
692
                        vel.P = 1000
693
                        vel.MaxForce = Vector3.new(3000,0,3000)
694
                        vel.Velocity = Vector3.new()
695
                        wait(.3)
696
                        setLerp(.3)
697
                        setJointCFrames({
698
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
699
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
700
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
701
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
702
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
703
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
704
                        })
705
                        wait(.2)
706
                        vel:Destroy()
707
                        Debounces.damageLevel = 0
708
                        Debounces.scalingDamage = false
709
                        Debounces.isBoosting = false
710
                end
711
        end)
712
 
713
        uinps.InputBegan:connect(function(InputObject)
714
                if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
715
                        Debounces.isBoosting = true
716
                        Debounces.damageLevel = 10
717
                        Debounces.scalingDamage = true
718
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
719
                        setLerp(.15)
720
                        setJointCFrames({
721
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
722
                                CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
723
                                CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
724
                                CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
725
                                CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
726
                                CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
727
                        })
728
                        local boostSpeed = 250
729
                        local efx = Instance.new("Sound",c.Head)
730
                        efx.SoundId = "rbxassetid://200632875"
731
                        efx.Pitch = math.random(1100,1300)/1000
732
                        efx.Volume = .5
733
                        efx:Play()
734
                        spawn(function()
735
                                wait(5)
736
                                efx:Destroy()
737
                        end)
738
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
739
                        vel.P = 1e3
740
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
741
                        wait(.15)
742
                        vel.P = 1000
743
                        vel.MaxForce = Vector3.new(3000,0,3000)
744
                        vel.Velocity = Vector3.new()
745
                        wait(.3)
746
                        setLerp(.3)
747
                        setJointCFrames({
748
                                CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
749
                                CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
750
                                CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
751
                                CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
752
                                CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
753
                                CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
754
                        })
755
                        wait(.2)
756
                        vel:Destroy()
757
                        Debounces.damageLevel = 0
758
                        Debounces.scalingDamage = false
759
                        Debounces.isBoosting = false
760
                end
761
        end)
762
 
763
        uinps.InputBegan:connect(function(InputObject)
764
                if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
765
                        Debounces.isBoosting = true
766
                        Debounces.damageLevel = 10
767
                        Debounces.scalingDamage = true
768
                        local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
769
                        setLerp(.15)
770
                        setJointCFrames({
771
                                CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
772
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
773
                                CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
774
                                CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
775
                                CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
776
                                CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
777
                        })
778
                        local boostSpeed = 150
779
                        local boostSpeed = 250
780
                        local efx = Instance.new("Sound",c.Head)
781
                        efx.SoundId = "rbxassetid://200632875"
782
                        efx.Pitch = math.random(1100,1300)/1000
783
                        efx.Volume = .5
784
                        efx:Play()
785
                        spawn(function()
786
                                wait(5)
787
                                efx:Destroy()
788
                        end)
789
                        vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
790
                        vel.P = 1e3
791
                        vel.MaxForce = Vector3.new(math.huge,0,math.huge)
792
                        wait(.15)
793
                        vel.P = 1000
794
                        vel.MaxForce = Vector3.new(3000,0,3000)
795
                        vel.Velocity = Vector3.new()
796
                        wait(.3)
797
                        setLerp(.3)
798
                        setJointCFrames({
799
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
800
                                CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
801
                                CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
802
                                CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
803
                                CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
804
                                CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
805
                        })
806
                        wait(.2)
807
                        vel:Destroy()
808
                        Debounces.damageLevel = 0
809
                        Debounces.scalingDamage = false
810
                        Debounces.isBoosting = false
811
                end
812
        end)
813
 
814
        uinps.InputBegan:connect(function(InputObject)
815
                if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
816
                        local isLooping = true
817
                        uinps.InputEnded:connect(function(InputObject2)
818
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
819
                                        isLooping = false
820
                                end
821
                        end)
822
                        while not Tired.d do
823
                                if isLooping == false then
824
                                        break
825
                                end
826
                                Debounces.attackNumber = Debounces.attackNumber + 1
827
                                local aimPos = mouse.Hit.p
828
                                local head = Instance.new("Part",c)
829
                                head.Size = Vector3.new(12,.2,12)
830
                                head.CanCollide = false
831
                                head.Anchored = true
832
                                head.Transparency = 1
833
                                local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
834
                                mesh.Scale=Vector3.new(.05,.05,.05)
835
                                local decal = Instance.new("Decal",head)
836
                                decal.Texture = "rbxassetid://441975828"
837
                                if Debounces.attackNumber%2 == 1 then
838
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
839
                                else
840
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
841
                                end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
842
                                spawn(function()
843
                                        local timer = 0
844
                                        while rs.RenderStepped:wait() do
845
                                                if timer >= 1.55 then
846
                                                        break
847
                                                end
848
                                                head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
849
                                                timer = timer + 1/30/(Debounces.FPS/60)
850
                                        end
851
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
852
                                        local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
853
                                        local hit, pos = workspace:FindPartOnRay(ray,c)
854
                                        local dis = (head.CFrame.p - pos).magnitude
855
                                        local rayPart = Instance.new("Part",rayModel)
856
                                        rayPart.Material = "Neon"
857
                                        rayPart.FormFactor = "Custom"
858-
                                        rayPart.BrickColor = BrickColor.new"Institutional white"
858+
                                        rayPart.BrickColor = BrickColor.new"Really red"
859
                                        rayPart.Anchored = true
860
                                        rayPart.CanCollide = false
861
                                        rayPart.Size = Vector3.new(7,7,dis + 400)
862
                                        local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
863
                                        rayPart.CFrame = rayCFrame
864
                                        head:Destroy()
865
                                end)
866
                                wait()
867
                                local s = Instance.new("Sound",head)
868-
                                s.Volume = 1
868+
                                s.Volume = 10
869-
                                s.SoundId = "rbxassetid://332223043"
869+
                                s.SoundId = "rbxassetid://334702766"
870
                                s:Play()
871
                                wait(.04)
872
                                Tired.n=Tired.n+2
873
                        end
874
                end
875
        end)
876
 
877
        uinps.InputBegan:connect(function(InputObj)
878
                if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
879
                        Debounces.isAttacking = true
880
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
881
                        local head = Instance.new("Part",c)
882
                        head.Size = Vector3.new(18,.2,18)
883
                        head.CanCollide = false
884
                        head.Anchored = true
885
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
886
                        head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
887
                        local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
888
                        mesh.Scale=Vector3.new(.1,.1,.1)
889
                        local decal = Instance.new("Decal",head)
890
                        decal.Texture = "rbxassetid://441975828"
891
                        setLerp(.1)
892
                        setJointCFrames({
893
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
894
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
895
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
896
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
897
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
898
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
899
                        })
900
                        spawn(function()
901
                                local timer = 0
902
                                while rs.RenderStepped:wait() do
903
                                        if timer >= 1.55/.8 then
904
                                                break
905
                                        end
906
                                        head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
907
                                        timer = timer + 1/30/(Debounces.FPS/60)
908
                                end
909
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
910
                                local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
911
                                local hit, pos = workspace:FindPartOnRay(ray,c)
912
                                local dis = (head.CFrame.p - pos).magnitude
913
                                local rayPart = Instance.new("Part",rayModel)
914
                                rayPart.Material = "Neon"
915
                                rayPart.FormFactor = "Custom"
916
                                rayPart.Name = "Punch"
917-
                                rayPart.BrickColor = BrickColor.new"Institutional white"
917+
                                rayPart.BrickColor = BrickColor.new"Really red"
918
                                rayPart.Anchored = true
919
                                rayPart.CanCollide = false
920
                                rayPart.Size = Vector3.new(28,28,dis + 400)
921
                                local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
922
                                rayPart.CFrame = rayCFrame
923
                                head:Destroy()
924
                        end)
925
                        wait()
926
                        local s = Instance.new("Sound",head)
927-
                        s.Volume = 1
927+
                        s.Volume = 10
928-
                        s.SoundId = "rbxassetid://332223043"
928+
                        s.SoundId = "rbxassetid://334702766"
929
                        s.Pitch = .8
930
                        s:Play()
931
                        wait(.75)
932
                        setLerp(.17)
933
                        setJointCFrames({
934
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
935
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
936
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
937
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
938
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
939
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
940
                        })
941
                        Tired.n=Tired.n+15
942
                        wait(.5)
943
                        Debounces.isAttacking = false
944
                end
945
        end)
946
       
947
        reflect = function(d,n)
948
                local i, n = -1 * d.unit, n.unit
949
                local dot = n:Dot(i)
950
                return 2*dot*n - i
951
        end
952
 
953
        makeReflectionBeam = function(pos,look,isCrit)
954
                local ray = Ray.new(pos,look)
955
                local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
956
                local e = Instance.new("Part",rayModel)
957
                e.Anchored = true
958
                e.CanCollide = false
959-
                e.BrickColor = BrickColor.new("Teal")
959+
                e.BrickColor = BrickColor.new("Really red")
960
                e.Material = "Neon"
961
                e.FormFactor = "Custom"
962
                e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
963
                if isCrit == true then
964
                        e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
965
                        e.Name = "Punch"
966
                end
967
                e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
968
                local e = Instance.new("Sound",c)
969
                if isCrit == true then
970-
                        e.Volume = .5
970+
                        e.Volume = .7
971
                else
972-
                        e.Volume = .3
972+
                        e.Volume = .8
973
                        e.Pitch = 1.5
974
                end
975-
                e.SoundId = "rbxassetid://332223043"
975+
                e.SoundId = "rbxassetid://334702766"
976
                e:Play()
977
                spawn(function()
978
                        wait(6)
979
                        e:Destroy()
980
                end)
981
                wait(.05)
982
                if hit ~= nil then
983
                        newDir = reflect(look.unit,norm,isCrit)
984
                        makeReflectionBeam(hitpos,newDir * 999,isCrit)
985
                end
986
        end
987
 
988
        uinps.InputBegan:connect(function(InputObject)
989
                if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
990
                        local isLooping = true
991
                        uinps.InputEnded:connect(function(InputObject2)
992
                                if InputObject2.KeyCode == Enum.KeyCode.Q then
993
                                        isLooping = false
994
                                end
995
                        end)
996
                        while not Tired.d do
997
                                if isLooping == false then
998
                                        break
999
                                end
1000
                                Debounces.attackNumber = Debounces.attackNumber + 1
1001
                                local aimPos = mouse.Hit.p
1002
                                local head = Instance.new("Part",c)
1003
                                head.Size = Vector3.new(12,.2,12)
1004
                                head.CanCollide = false
1005
                                head.Anchored = true
1006
                                head.Transparency=1
1007
                                local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1008
                                mesh.Scale=Vector3.new(.05,.05,.05)
1009
                                local decal = Instance.new("Decal",head)
1010
                                decal.Texture = "rbxassetid://441975828"
1011
                               
1012
                                if Debounces.attackNumber%2 == 1 then
1013
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
1014
                                else
1015
                                        head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
1016
                                end
1017
                                head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1018
                                spawn(function()
1019
                                        local timer = 0
1020
                                        while rs.RenderStepped:wait() do
1021
                                                if timer >= 1.55 then
1022
                                                        break
1023
                                                end
1024
                                                head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1025
                                                timer = timer + 1/30/(Debounces.FPS/60)
1026
                                        end
1027
                                        head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1028
                                        head:Destroy()
1029
                                        makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)      
1030
                                end)
1031
                               
1032
                                wait()
1033
                                local s = Instance.new("Sound",head)
1034-
                                s.Volume = 1
1034+
                                s.Volume = 10
1035-
                                s.SoundId = "rbxassetid://332223043"
1035+
                                s.SoundId = "rbxassetid://334702766"
1036
                                s.Pitch = 1.02
1037
                                s:Play()
1038
                                Tired.n=Tired.n+15
1039
                                wait(.2)
1040
                        end
1041
                end
1042
        end)
1043
 
1044
        uinps.InputBegan:connect(function(InputObj)
1045
                if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1046
                        Debounces.isAttacking = true
1047
                        local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
1048
                        local head = Instance.new("Part",c)
1049
                        head.Size = Vector3.new(18,.2,18)
1050
                        head.CanCollide = false
1051
                        head.Anchored = true
1052
                        head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
1053
                        head.Transparency = 1
1054
                        local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1055
                        mesh.Scale=Vector3.new(.1,.1,.1)
1056
                        local decal = Instance.new("Decal",head)
1057
                        decal.Texture = "rbxassetid://441975828"
1058
                        head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1059
                        setLerp(.1)
1060
                        setJointCFrames({
1061
                                CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
1062
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
1063
                                CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
1064
                                CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
1065
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
1066
                                CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
1067
                        })
1068
                        spawn(function()
1069
                                local timer = 0
1070
                                while rs.RenderStepped:wait() do
1071
                                        if timer >= 1.55/.8 then
1072
                                                break
1073
                                        end
1074
                                        head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
1075
                                        timer = timer + 1/30/(Debounces.FPS/60)
1076
                                end
1077
                                head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1078
                                head:Destroy()
1079
                                makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
1080
                        end)
1081
                        wait()
1082
                        local s = Instance.new("Sound",head)
1083-
                        s.Volume = 2
1083+
                        s.Volume = 10
1084-
                        s.SoundId = "rbxassetid://332223043"
1084+
                        s.SoundId = "rbxassetid://334702766"
1085
                        s.Pitch = .8
1086
                        s:Play()
1087
                        wait(.75)
1088
                        setLerp(.17)
1089
                        setJointCFrames({
1090
                                CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1091
                                CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1092
                                CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1093
                                CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1094
                                CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1095
                                CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1096
                        })
1097
                        Tired.n=Tired.n+30
1098
                        wait(.5)
1099
                        Debounces.isAttacking = false
1100
                end
1101
        end)
1102
 
1103
        uinps.InputBegan:connect(function(InputObj)
1104
                if InputObj.KeyCode == Enum.KeyCode.Slash then
1105
                        local finishEvent = nil
1106
                        Debounces.isTyping = true
1107
                        finishEvent = uinps.InputBegan:connect(function(InputObj)
1108
                                if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
1109
                                        Debounces.isTyping = false
1110
                                        finishEvent:disconnect()
1111
                                end
1112
                        end)
1113
                end
1114
        end)
1115
 
1116
        uinps.InputBegan:connect(function(InputObj)
1117
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1118
                        Debounces.isSprinting = true
1119
                end
1120
        end)
1121
 
1122
        uinps.InputEnded:connect(function(InputObj)
1123
                if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1124
                        Debounces.isSprinting = false
1125
                end
1126
        end)
1127
        uinps.InputBegan:connect(function(InputObj)
1128
           
1129
        end)
1130
 
1131
        rs.RenderStepped:connect(function()
1132
                Debounces.FPS = 1/rs.RenderStepped:wait()
1133
                local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
1134
                if Debounces.isPassive == false then
1135
                        fire.Enabled = false
1136
                        light.Range = 0
1137
                        fight:Pause()
1138
                        sans:Resume()
1139
                        efxBlock.Transparency = 1
1140
                else
1141
                        fire.Enabled = true
1142
                        light.Range = 10
1143
                        fight:Resume()
1144
                        sans:Pause()
1145
                        efxBlock.Transparency = 0
1146
                end local tD=3
1147
                for i,v in pairs (rayModel:children()) do
1148
                        if v.Transparency >= 1 then
1149
                                v:Destroy()
1150
                        else
1151
                                v.CanCollide = true
1152
                                local parts = v:GetTouchingParts()
1153
                                v.CanCollide = false
1154
                                for i = 1,#parts do
1155
                                        if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
1156
                                                RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
1157
                                        elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
1158
                                               RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
1159
                                        end
1160
                                end
1161
                                v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
1162
                                v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
1163
                        end
1164
                end
1165
                for i = 1,#Joints do
1166
                        Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
1167
                end
1168
                local sineval = math.sin(tick() * 2) * 3
1169
                fire.Acceleration = Vector3.new(sineval,1,sineval)
1170
                light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
1171
        end)