SHOW:
|
|
- or go back to the newest paste.
| 1 | Index: net.sf.l2j.gameserver.handler.itemhandlers;ClanItem.java | |
| 2 | =================================================================== | |
| 3 | --- net.sf.l2j.gameserver.handler.itemhandlers;ClanItem.java (revision 84) | |
| 4 | +++ net.sf.l2j.gameserver.handler.itemhandlers;ClanItem.java (working copy) | |
| 5 | ||
| 6 | - | + package net.sf.l2j.gameserver.handler.itemhandlers; |
| 6 | + | package net.sf.l2j.gameserver.handler.itemhandlers; |
| 7 | - | + |
| 7 | + | |
| 8 | - | + import net.sf.l2j.gameserver.data.SkillTable; |
| 8 | + | import net.sf.l2j.Config; |
| 9 | - | + import net.sf.l2j.gameserver.handler.IItemHandler; |
| 9 | + | |
| 10 | - | + import net.sf.l2j.gameserver.model.L2Skill; |
| 10 | + | import net.sf.l2j.gameserver.data.SkillTable; |
| 11 | - | + import net.sf.l2j.gameserver.model.actor.Playable; |
| 11 | + | import net.sf.l2j.gameserver.handler.IItemHandler; |
| 12 | - | + import net.sf.l2j.gameserver.model.actor.instance.Player; |
| 12 | + | import net.sf.l2j.gameserver.skills.L2Skill; |
| 13 | - | + import net.sf.l2j.gameserver.model.item.instance.ItemInstance; |
| 13 | + | import net.sf.l2j.gameserver.model.actor.Playable; |
| 14 | - | + |
| 14 | + | import net.sf.l2j.gameserver.model.actor.Player; |
| 15 | - | + public class ClanItem implements IItemHandler |
| 15 | + | import net.sf.l2j.gameserver.model.item.instance.ItemInstance; |
| 16 | - | + {
|
| 16 | + | |
| 17 | - | + private final int reputation = 150000; |
| 17 | + | public class ClanItem implements IItemHandler |
| 18 | - | + private final byte level = 8; |
| 18 | + | {
|
| 19 | - | + |
| 19 | + | private final int reputation = 150000; |
| 20 | - | + // id skills |
| 20 | + | private final byte level = 8; |
| 21 | - | + private final int[] clanSkills = |
| 21 | + | |
| 22 | - | + {
|
| 22 | + | // id skills |
| 23 | - | + 370, |
| 23 | + | private final int[] clanSkills = |
| 24 | - | + 371, |
| 24 | + | {
|
| 25 | - | + 372, |
| 25 | + | 370, |
| 26 | - | + 373, |
| 26 | + | 371, |
| 27 | - | + 374, |
| 27 | + | 372, |
| 28 | - | + 375, |
| 28 | + | 373, |
| 29 | - | + 376, |
| 29 | + | 374, |
| 30 | - | + 377, |
| 30 | + | 375, |
| 31 | - | + 378, |
| 31 | + | 376, |
| 32 | - | + 379, |
| 32 | + | 377, |
| 33 | - | + 380, |
| 33 | + | 378, |
| 34 | - | + 381, |
| 34 | + | 379, |
| 35 | - | + 382, |
| 35 | + | 380, |
| 36 | - | + 383, |
| 36 | + | 381, |
| 37 | - | + 384, |
| 37 | + | 382, |
| 38 | - | + 385, |
| 38 | + | 383, |
| 39 | - | + 386, |
| 39 | + | 384, |
| 40 | - | + 387, |
| 40 | + | 385, |
| 41 | - | + 388, |
| 41 | + | 386, |
| 42 | - | + 389, |
| 42 | + | 387, |
| 43 | - | + 390, |
| 43 | + | 388, |
| 44 | - | + 391 |
| 44 | + | 389, |
| 45 | - | + }; |
| 45 | + | 390, |
| 46 | - | + |
| 46 | + | 391 |
| 47 | - | + @Override |
| 47 | + | }; |
| 48 | - | + public void useItem(Playable playable, ItemInstance item, boolean forceUse) |
| 48 | + | |
| 49 | - | + {
|
| 49 | + | @Override |
| 50 | - | + if (!(playable instanceof Player)) |
| 50 | + | public void useItem(Playable playable, ItemInstance item, boolean forceUse) |
| 51 | - | + return; |
| 51 | + | {
|
| 52 | - | + |
| 52 | + | if (Config.ENABLE_CLAN_ITEM) |
| 53 | - | + Player activeChar = (Player) playable; |
| 53 | + | {
|
| 54 | - | + |
| 54 | + | |
| 55 | - | + if (activeChar.isClanLeader()) |
| 55 | + | if (!(playable instanceof Player)) |
| 56 | - | + {
|
| 56 | + | return; |
| 57 | - | + if (activeChar.getClan().getLevel() == 8) |
| 57 | + | |
| 58 | - | + {
|
| 58 | + | Player player = (Player) playable; |
| 59 | - | + activeChar.sendMessage("Your clan is already maximum level!");
|
| 59 | + | |
| 60 | - | + return; |
| 60 | + | if (player.isClanLeader()) |
| 61 | - | + } |
| 61 | + | {
|
| 62 | - | + |
| 62 | + | if (player.getClan().getLevel() == 8) |
| 63 | - | + activeChar.getClan().changeLevel(level); |
| 63 | + | {
|
| 64 | - | + activeChar.getClan().addReputationScore(reputation); |
| 64 | + | player.sendMessage("Your clan is already maximum level!");
|
| 65 | - | + |
| 65 | + | return; |
| 66 | - | + for (int s : clanSkills) |
| 66 | + | } |
| 67 | - | + {
|
| 67 | + | |
| 68 | - | + L2Skill clanSkill = SkillTable.getInstance().getInfo(s, SkillTable.getInstance().getMaxLevel(s)); |
| 68 | + | player.getClan().changeLevel(level); |
| 69 | - | + activeChar.getClan().addNewSkill(clanSkill); |
| 69 | + | player.getClan().addReputationScore(reputation); |
| 70 | - | + } |
| 70 | + | |
| 71 | - | + |
| 71 | + | for (int s : clanSkills) |
| 72 | - | + activeChar.sendSkillList(); |
| 72 | + | {
|
| 73 | - | + activeChar.getClan().updateClanInDB(); |
| 73 | + | L2Skill clanSkill = SkillTable.getInstance().getInfo(s, SkillTable.getInstance().getMaxLevel(s)); |
| 74 | - | + activeChar.sendMessage("Your clan Level/Skills/Reputation has been updated!");
|
| 74 | + | player.getClan().addClanSkill(clanSkill, forceUse); |
| 75 | - | + playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
|
| 75 | + | } |
| 76 | - | + activeChar.broadcastUserInfo(); |
| 76 | + | |
| 77 | - | + } |
| 77 | + | player.sendSkillList(); |
| 78 | - | + else |
| 78 | + | player.getClan().updateClanInDB(); |
| 79 | - | + activeChar.sendMessage("You are not the clan leader.");
|
| 79 | + | player.sendMessage("Your clan Level/Skills/Reputation has been updated!");
|
| 80 | - | + |
| 80 | + | playable.destroyItem("Consume", Config.CLAN_ITEM_ID, 1, null, false);
|
| 81 | - | + return; |
| 81 | + | player.broadcastUserInfo(); |
| 82 | - | + } |
| 82 | + | } |
| 83 | - | + } |
| 83 | + | else |
| 84 | - | + |
| 84 | + | player.sendMessage("You are not the clan leader.");
|
| 85 | ||
| 86 | return; | |
| 87 | } | |
| 88 | } | |
| 89 | } | |
| 90 | ||
| 91 | ||
| 92 | Index: net.sf.l2j;Config.java | |
| 93 | =================================================================== | |
| 94 | --- net.sf.l2j;Config.java (revision 84) | |
| 95 | +++ net.sf.l2j;Config.java (working copy) | |
| 96 | ||
| 97 | + /** Clan full skills item */ | |
| 98 | + public static boolean ENABLE_CLAN_ITEM; | |
| 99 | + public static int CLAN_ITEM_ID; | |
| 100 | ||
| 101 | + ENABLE_CLAN_ITEM = Special.getProperty("EnableClanItem", false);
| |
| 102 | + CLAN_ITEM_ID = Special.getProperty("ClanItem", 1831);
| |
| 103 | - | + <item id="9505" type="EtcItem" name="Clan Full"> |
| 103 | + | |
| 104 | Index: net.sf.l2j.gameserver.handler;ItemHandler.java | |
| 105 | =================================================================== | |
| 106 | --- net.sf.l2j.gameserver.handler;ItemHandler.java (revision 84) | |
| 107 | +++ net.sf.l2j.gameserver.handler;ItemHandler.java (working copy) | |
| 108 | ||
| 109 | + import net.sf.l2j.gameserver.handler.itemhandlers.ClanItem; | |
| 110 | ||
| 111 | ||
| 112 | + registerItemHandler(new ClanItem()); | |
| 113 | ||
| 114 | Index: data/xml/ItemClan.xml | |
| 115 | =================================================================== | |
| 116 | --- data/xml/ItemClan.xml (revision 84) | |
| 117 | +++ data/xml/ItemClan.xml (working copy) | |
| 118 | ||
| 119 | + <?xml version="1.0" encoding="UTF-8"?> | |
| 120 | + <list> | |
| 121 | + <item id="1831" type="EtcItem" name="Clan Full"> | |
| 122 | + <set name="material" val="STEEL" /> | |
| 123 | + <set name="is_destroyable" val="false" /> | |
| 124 | + <set name="is_dropable" val="false" /> | |
| 125 | + <set name="is_sellable" val="false" /> | |
| 126 | + <set name="is_stackable" val="true" /> | |
| 127 | + <set name="handler" val="ClanItem" /> | |
| 128 | + </item> | |
| 129 | + </list> |