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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,game,owner = owner,game
3
local RealPlayer = Player
4
do
5
    print("FE Compatibility code by Mokiros")
6
    local rp = RealPlayer
7
    script.Parent = rp.Character
8
   
9
    --RemoteEvent for communicating
10
    local Event = Instance.new("RemoteEvent")
11
    Event.Name = "UserInput_Event"
12
 
13
    --Fake event to make stuff like Mouse.KeyDown work
14
    local function fakeEvent()
15
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16
        t.connect = t.Connect
17
        return t
18
    end
19
 
20
    --Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
22
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
    end}
26
    --Merged 2 functions into one by checking amount of arguments
27
    CAS.UnbindAction = CAS.BindAction
28
 
29
    --This function will trigger the events that have been :Connect()'ed
30
    local function te(self,ev,...)
31
        local t = m[ev]
32
        if t and t._fakeEvent then
33
            for _,f in pairs(t.Functions) do
34
                f(...)
35
            end
36
        end
37
    end
38
    m.TrigEvent = te
39
    UIS.TrigEvent = te
40
 
41
    Event.OnServerEvent:Connect(function(plr,io)
42
        if plr~=rp then return end
43
        m.Target = io.Target
44
        m.Hit = io.Hit
45
        if not io.isMouse then
46
            local b = io.UserInputState == Enum.UserInputState.Begin
47
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
            end
50
            for _,t in pairs(CAS.Actions) do
51
                for _,k in pairs(t.Keys) do
52
                    if k==io.KeyCode then
53
                        t.Function(t.Name,io.UserInputState,io)
54
                    end
55
                end
56
            end
57
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
        end
60
    end)
61
    Event.Parent = NLS([==[
62
    local Player = game:GetService("Players").LocalPlayer
63
    local Event = script:WaitForChild("UserInput_Event")
64
 
65
    local Mouse = Player:GetMouse()
66
    local UIS = game:GetService("UserInputService")
67
    local input = function(io,a)
68
        if a then return end
69
        --Since InputObject is a client-side instance, we create and pass table instead
70
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
71
    end
72
    UIS.InputBegan:Connect(input)
73
    UIS.InputEnded:Connect(input)
74
 
75
    local h,t
76
    --Give the server mouse data 30 times every second, but only if the values changed
77
    --If player is not moving their mouse, client won't fire events
78
    while wait(1/30) do
79
        if h~=Mouse.Hit or t~=Mouse.Target then
80
            h,t=Mouse.Hit,Mouse.Target
81
            Event:FireServer({isMouse=true,Target=t,Hit=h})
82
        end
83
    end]==],Player.Character)
84
 
85
    ----Sandboxed game object that allows the usage of client-side methods and services
86
    --Real game object
87
    local _rg = game
88
 
89
    --Metatable for fake service
90
    local fsmt = {
91
        __index = function(self,k)
92
            local s = rawget(self,"_RealService")
93
            if s then return s[k] end
94
        end,
95
        __newindex = function(self,k,v)
96
            local s = rawget(self,"_RealService")
97
            if s then s[k]=v end
98
        end,
99
        __call = function(self,...)
100
            local s = rawget(self,"_RealService")
101
            if s then return s(...) end
102
        end
103
    }
104
    local function FakeService(t,RealService)
105
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
        return setmetatable(t,fsmt)
107
    end
108
 
109
    --Fake game object
110
    local g = {
111
        GetService = function(self,s)
112
            return self[s]
113
        end,
114
        Players = FakeService({
115
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
        },"Players"),
117
        UserInputService = FakeService(UIS,"UserInputService"),
118
        ContextActionService = FakeService(CAS,"ContextActionService"),
119
    }
120
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
121
    g.service = g.GetService
122
   
123
    g.RunService = FakeService({
124
        RenderStepped = _rg:GetService("RunService").Heartbeat,
125
        BindToRenderStep = function(self,name,_,fun)
126
            self._btrs[name] = self.Heartbeat:Connect(fun)
127
        end,
128
        UnbindFromRenderStep = function(self,name)
129
            self._btrs[name]:Disconnect()
130
        end,
131
    },"RunService")
132
 
133
    setmetatable(g,{
134
        __index=function(self,s)
135
            return _rg:GetService(s) or typeof(_rg[s])=="function"
136
            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
137
        end,
138
        __newindex = fsmt.__newindex,
139
        __call = fsmt.__call
140
    })
141
    --Changing owner to fake player object to support owner:GetMouse()
142
    game,owner = g,g.Players.LocalPlayer
143
end
144
145
146
--Ok go abuse this. I dare you. Anyways enjoy little brats.
147
148
--[[
149
User: TheDarkRevenant
150
Script: DSSJ3
151
Pass: CENSORED
152
153
]]
154
155
local p = game.Players.LocalPlayer
156
local char = p.Character
157
local mouse = p:GetMouse()
158
local larm = char["Left Arm"]
159
local rarm = char["Right Arm"]
160
local lleg = char["Left Leg"]
161
local rleg = char["Right Leg"]
162
local hed = char.Head
163
local torso = char.Torso
164
local hum = char.Humanoid
165
local cam = game.Workspace.CurrentCamera
166
local root = char.HumanoidRootPart
167
local deb = false
168
local shot = 0
169
local debris=game:service"Debris"
170
local l = game:GetService("Lighting")
171
local rs = game:GetService("RunService").RenderStepped
172
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
173
math.randomseed(os.time())
174
for i,v in pairs(char:children()) do
175
    if v:IsA("Hat") then
176
        v:Destroy()
177
    end
178
end
179
for i,v in pairs (hed:GetChildren()) do
180
        if v:IsA("Sound") then
181
                v:Destroy()
182
        end
183
end
184
----------------------------------------------------
185
Debounces = {
186
CanAttack = true;
187
NoIdl = false;
188
Slashing = false;
189
Slashed = false;
190
RPunch = false;
191
RPunched = false;
192
LPunch = false;
193
LPunched = false;
194
}
195
local Touche = {char.Name, }
196
----------------------------------------------------
197
hed.face.Texture = "rbxassetid://34668268"
198
char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
199
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
200
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
201
char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
202
----------------------------------------------------
203
ypcall(function()
204
char.Shirt:Destroy()
205
char.Pants:Destroy()
206
shirt = Instance.new("Shirt", char)
207
shirt.Name = "Shirt"
208
pants = Instance.new("Pants", char)
209
pants.Name = "Pants"
210
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
211
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
212
end)
213
----------------------------------------------------
214
function lerp(a, b, t) -- Linear interpolation
215
        return a + (b - a)*t
216
end
217
218
function slerp(a, b, t) --Spherical interpolation
219
        dot = a:Dot(b)
220
        if dot > 0.99999 or dot < -0.99999 then
221
                return t <= 0.5 and a or b
222
        else
223
                r = math.acos(dot)
224
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
225
        end
226
end
227
228
function matrixInterpolate(a, b, t)
229
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
230
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
231
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
232
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
233
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
234
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
235
        local t = v1:Dot(v2)
236
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
237
                return CFrame.new()
238
        end
239
        return CFrame.new(
240
        v0.x, v0.y, v0.z,
241
        v1.x, v1.y, v1.z,
242
        v2.x, v2.y, v2.z,
243
        v3.x, v3.y, v3.z)
244
end
245
----------------------------------------------------
246
function genWeld(a,b)
247
    local w = Instance.new("Weld",a)
248
    w.Part0 = a
249
    w.Part1 = b
250
    return w
251
end
252
function weld(a, b)
253
    local weld = Instance.new("Weld")
254
    weld.Name = "W"
255
    weld.Part0 = a
256
    weld.Part1 = b
257
    weld.C0 = a.CFrame:inverse() * b.CFrame
258
    weld.Parent = a
259
    return weld;
260
end
261
----------------------------------------------------
262
function Lerp(c1,c2,al)
263
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
264
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
265
for i,v in pairs(com1) do
266
com1[i] = v+(com2[i]-v)*al
267
end
268
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
269
end
270
----------------------------------------------------
271
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
272
local wld = Instance.new("Weld", wp1)
273
wld.Part0 = wp0
274
wld.Part1 = wp1
275
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
276
end
277
----------------------------------------------------
278
function weld5(part0, part1, c0, c1)
279
    weeld=Instance.new("Weld", part0)
280
    weeld.Part0=part0
281
    weeld.Part1=part1
282
    weeld.C0=c0
283
    weeld.C1=c1
284
    return weeld
285
end
286
----------------------------------------------------
287
function HasntTouched(plrname)
288
local ret = true
289
for _, v in pairs(Touche) do
290
if v == plrname then
291
ret = false
292
end
293
end
294
return ret
295
end
296
----------------------------------------------------
297
newWeld(torso, larm, -1.5, 0.5, 0)
298
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
299
newWeld(torso, rarm, 1.5, 0.5, 0)
300
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
301
newWeld(torso, hed, 0, 1.5, 0)
302
newWeld(torso, lleg, -0.5, -1, 0)
303
lleg.Weld.C1 = CFrame.new(0, 1, 0)
304
newWeld(torso, rleg, 0.5, -1, 0)
305
rleg.Weld.C1 = CFrame.new(0, 1, 0)
306
newWeld(root, torso, 0, -1, 0)
307
torso.Weld.C1 = CFrame.new(0, -1, 0)
308
----------------------------------------------------
309
z = Instance.new("Sound", char)
310
z.SoundId = "rbxassetid://303570180"--303570180
311
z.Looped = true
312
z.Pitch = 1
313
z.Volume = 1
314
wait(.1)
315
z:Play()
316
----------------------------------------------------
317
local Transforming = true
318
hum.WalkSpeed = 0
319
local fx = Instance.new("Part",torso)
320
fx.Anchored = true
321
fx.Material = "Neon"
322
fx.CanCollide = false
323
fx.Locked = true
324
fx.Transparency = 1
325
fx.Material = "SmoothPlastic"
326
fx.Size = Vector3.new(1,1,1)
327
fx.TopSurface = "SmoothNoOutlines"
328
fx.BottomSurface = "SmoothNoOutlines"
329
fx.BrickColor = BrickColor.new("New Yeller")
330
fxm = Instance.new("SpecialMesh",fx)
331
fxm.MeshType = "Sphere"
332
fxm.Scale = Vector3.new(1,1,1)
333
for i = 1, 20 do rs:wait()
334
        fx.Transparency = fx.Transparency - (1/20)
335
        fx.CFrame = torso.CFrame
336
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
337
        rs:wait()
338
end
339
----------------------------------------------------
340
local m = Instance.new("Model")
341
m.Name = "Hair"
342
p1 = Instance.new("Part", m)
343
p1.BrickColor = BrickColor.new("New Yeller")
344
p1.FormFactor = Enum.FormFactor.Symmetric
345
p1.Size = Vector3.new(1, 1, 1)
346
p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
347
p1.CanCollide = false
348
p1.Locked = true
349
p1.BottomSurface = Enum.SurfaceType.Smooth
350
p1.TopSurface = Enum.SurfaceType.Smooth
351
b1 = Instance.new("SpecialMesh", p1)
352
b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
353
b1.TextureId = ""
354
b1.MeshType = Enum.MeshType.FileMesh
355
b1.Name = "Mesh"
356
b1.VertexColor = Vector3.new(0, 0, 0)
357
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
358
p2 = Instance.new("Part", m)
359
p2.BrickColor = BrickColor.new("Pastel brown")
360
p2.Transparency = 1
361
p2.Name = "Head"
362
p2.FormFactor = Enum.FormFactor.Symmetric
363
p2.Size = Vector3.new(2, 1, 1)
364
p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
365
p2.CanCollide = false
366
p2.Locked = true
367
p2.TopSurface = Enum.SurfaceType.Smooth
368
b2 = Instance.new("SpecialMesh", p2)
369
b2.MeshType = Enum.MeshType.Head
370
b2.Name = "Mesh"
371
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
372
p3 = Instance.new("Part", m)
373
p3.BrickColor = BrickColor.new("New Yeller")
374
p3.FormFactor = Enum.FormFactor.Symmetric
375
p3.Size = Vector3.new(2, 2, 2)
376
p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
377
p3.CanCollide = false
378
p3.Locked = true
379
p3.BottomSurface = Enum.SurfaceType.Smooth
380
p3.TopSurface = Enum.SurfaceType.Smooth
381
b3 = Instance.new("SpecialMesh", p3)
382
b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
383
b3.TextureId = ""
384
b3.MeshType = Enum.MeshType.FileMesh
385
b3.Name = "Mesh"
386
b3.VertexColor = Vector3.new(0, 0, 0)
387
b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
388
p4 = Instance.new("Part", m)
389
p4.BrickColor = BrickColor.new("New Yeller")
390
p4.FormFactor = Enum.FormFactor.Symmetric
391
p4.Size = Vector3.new(1, 1, 1)
392
p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
393
p4.CanCollide = false
394
p4.Locked = true
395
p4.BottomSurface = Enum.SurfaceType.Smooth
396
p4.TopSurface = Enum.SurfaceType.Smooth
397
b4 = Instance.new("SpecialMesh", p4)
398
b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
399
b4.TextureId = ""
400
b4.MeshType = Enum.MeshType.FileMesh
401
b4.Name = "Mesh"
402
b4.VertexColor = Vector3.new(0, 0, 0)
403
p5 = Instance.new("Part", m)
404
p5.BrickColor = BrickColor.new("New Yeller")
405
p5.FormFactor = Enum.FormFactor.Symmetric
406
p5.Size = Vector3.new(1, 1, 1)
407
p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
408
p5.CanCollide = false
409
p5.Locked = true
410
p5.BottomSurface = Enum.SurfaceType.Smooth
411
p5.TopSurface = Enum.SurfaceType.Smooth
412
b5 = Instance.new("SpecialMesh", p5)
413
b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
414
b5.TextureId = ""
415
b5.MeshType = Enum.MeshType.FileMesh
416
b5.Name = "Mesh"
417
b5.VertexColor = Vector3.new(0, 0, 0)
418
b5.Scale = Vector3.new(1, 0.899999976, 1)
419
p6 = Instance.new("Part", m)
420
p6.BrickColor = BrickColor.new("New Yeller")
421
p6.FormFactor = Enum.FormFactor.Symmetric
422
p6.Size = Vector3.new(1, 1, 1)
423
p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
424
p6.CanCollide = false
425
p6.Locked = true
426
p6.BottomSurface = Enum.SurfaceType.Smooth
427
p6.TopSurface = Enum.SurfaceType.Smooth
428
b6 = Instance.new("SpecialMesh", p6)
429
b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
430
b6.TextureId = ""
431
b6.MeshType = Enum.MeshType.FileMesh
432
b6.Name = "Mesh"
433
b6.VertexColor = Vector3.new(0, 0, 0)
434
p7 = Instance.new("Part", m)
435
p7.BrickColor = BrickColor.new("New Yeller")
436
p7.FormFactor = Enum.FormFactor.Symmetric
437
p7.Size = Vector3.new(1, 1, 1)
438
p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
439
p7.CanCollide = false
440
p7.Locked = true
441
p7.BottomSurface = Enum.SurfaceType.Smooth
442
p7.TopSurface = Enum.SurfaceType.Smooth
443
b7 = Instance.new("SpecialMesh", p7)
444
b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
445
b7.TextureId = ""
446
b7.MeshType = Enum.MeshType.FileMesh
447
b7.Name = "Mesh"
448
b7.VertexColor = Vector3.new(0, 0, 0)
449
p8 = Instance.new("Part", m)
450
p8.BrickColor = BrickColor.new("New Yeller")
451
p8.FormFactor = Enum.FormFactor.Symmetric
452
p8.Size = Vector3.new(1, 1, 1)
453
p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
454
p8.CanCollide = false
455
p8.Locked = true
456
p8.BottomSurface = Enum.SurfaceType.Smooth
457
p8.TopSurface = Enum.SurfaceType.Smooth
458
b8 = Instance.new("SpecialMesh", p8)
459
b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
460
b8.TextureId = ""
461
b8.MeshType = Enum.MeshType.FileMesh
462
b8.Name = "Mesh"
463
b8.VertexColor = Vector3.new(0, 0, 0)
464
b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
465
p9 = Instance.new("Part", m)
466
p9.BrickColor = BrickColor.new("New Yeller")
467
p9.FormFactor = Enum.FormFactor.Symmetric
468
p9.Size = Vector3.new(2, 1, 2)
469
p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
470
p9.CanCollide = false
471
p9.Locked = true
472
p9.BottomSurface = Enum.SurfaceType.Smooth
473
p9.TopSurface = Enum.SurfaceType.Smooth
474
b9 = Instance.new("SpecialMesh", p9)
475
b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
476
b9.TextureId = ""
477
b9.MeshType = Enum.MeshType.FileMesh
478
b9.Name = "Mesh"
479
b9.VertexColor = Vector3.new(0, 0, 0)
480
b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
481
p10 = Instance.new("Part", m)
482
p10.BrickColor = BrickColor.new("New Yeller")
483
p10.FormFactor = Enum.FormFactor.Symmetric
484
p10.Size = Vector3.new(1, 1, 1)
485
p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
486
p10.CanCollide = false
487
p10.Locked = true
488
p10.BottomSurface = Enum.SurfaceType.Smooth
489
p10.TopSurface = Enum.SurfaceType.Smooth
490
b10 = Instance.new("SpecialMesh", p10)
491
b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
492
b10.TextureId = ""
493
b10.MeshType = Enum.MeshType.FileMesh
494
b10.Name = "Mesh"
495
b10.VertexColor = Vector3.new(0, 0, 0)
496
b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
497
p11 = Instance.new("Part", m)
498
p11.BrickColor = BrickColor.new("New Yeller")
499
p11.FormFactor = Enum.FormFactor.Symmetric
500
p11.Size = Vector3.new(1, 1, 1)
501
p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
502
p11.CanCollide = false
503
p11.Locked = true
504
p11.BottomSurface = Enum.SurfaceType.Smooth
505
p11.TopSurface = Enum.SurfaceType.Smooth
506
b11 = Instance.new("SpecialMesh", p11)
507
b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
508
b11.TextureId = ""
509
b11.MeshType = Enum.MeshType.FileMesh
510
b11.Name = "Mesh"
511
b11.VertexColor = Vector3.new(0, 0, 0)
512
b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
513
p12 = Instance.new("Part", m)
514
p12.BrickColor = BrickColor.new("New Yeller")
515
p12.FormFactor = Enum.FormFactor.Custom
516
p12.Size = Vector3.new(1, 3.5, 1)
517
p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
518
p12.CanCollide = false
519
p12.Locked = true
520
p12.BottomSurface = Enum.SurfaceType.Smooth
521
p12.TopSurface = Enum.SurfaceType.Smooth
522
b12 = Instance.new("SpecialMesh", p12)
523
b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
524
b12.TextureId = ""
525
b12.MeshType = Enum.MeshType.FileMesh
526
b12.Name = "Mesh"
527
b12.VertexColor = Vector3.new(0, 0, 0)
528
b12.Scale = Vector3.new(1, 3, 1.29999995)
529
p13 = Instance.new("Part", m)
530
p13.BrickColor = BrickColor.new("New Yeller")
531
p13.FormFactor = Enum.FormFactor.Custom
532
p13.Size = Vector3.new(1, 2, 1)
533
p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
534
p13.CanCollide = false
535
p13.Locked = true
536
p13.BottomSurface = Enum.SurfaceType.Smooth
537
p13.TopSurface = Enum.SurfaceType.Smooth
538
b13 = Instance.new("SpecialMesh", p13)
539
b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
540
b13.TextureId = ""
541
b13.MeshType = Enum.MeshType.FileMesh
542
b13.Name = "Mesh"
543
b13.VertexColor = Vector3.new(0, 0, 0)
544
b13.Scale = Vector3.new(1, 3, 1.29999995)
545
p14 = Instance.new("Part", m)
546
p14.BrickColor = BrickColor.new("New Yeller")
547
p14.FormFactor = Enum.FormFactor.Custom
548
p14.Size = Vector3.new(1, 2, 1)
549
p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
550
p14.CanCollide = false
551
p14.Locked = true
552
p14.BottomSurface = Enum.SurfaceType.Smooth
553
p14.TopSurface = Enum.SurfaceType.Smooth
554
b14 = Instance.new("SpecialMesh", p14)
555
b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
556
b14.TextureId = ""
557
b14.MeshType = Enum.MeshType.FileMesh
558
b14.Name = "Mesh"
559
b14.VertexColor = Vector3.new(0, 0, 0)
560
b14.Scale = Vector3.new(1, 3, 1.29999995)
561
p15 = Instance.new("Part", m)
562
p15.BrickColor = BrickColor.new("New Yeller")
563
p15.FormFactor = Enum.FormFactor.Custom
564
p15.Size = Vector3.new(1, 2.5, 1)
565
p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
566
p15.CanCollide = false
567
p15.Locked = true
568
p15.BottomSurface = Enum.SurfaceType.Smooth
569
p15.TopSurface = Enum.SurfaceType.Smooth
570
b15 = Instance.new("SpecialMesh", p15)
571
b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
572
b15.TextureId = ""
573
b15.MeshType = Enum.MeshType.FileMesh
574
b15.Name = "Mesh"
575
b15.VertexColor = Vector3.new(0, 0, 0)
576
b15.Scale = Vector3.new(1, 3, 1.29999995)
577
p16 = Instance.new("Part", m)
578
p16.BrickColor = BrickColor.new("New Yeller")
579
p16.FormFactor = Enum.FormFactor.Custom
580
p16.Size = Vector3.new(1, 2.5, 1)
581
p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
582
p16.CanCollide = false
583
p16.Locked = true
584
p16.BottomSurface = Enum.SurfaceType.Smooth
585
p16.TopSurface = Enum.SurfaceType.Smooth
586
b16 = Instance.new("SpecialMesh", p16)
587
b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
588
b16.TextureId = ""
589
b16.MeshType = Enum.MeshType.FileMesh
590
b16.Name = "Mesh"
591
b16.VertexColor = Vector3.new(0, 0, 0)
592
b16.Scale = Vector3.new(1, 3, 1.29999995)
593
p17 = Instance.new("Part", m)
594
p17.BrickColor = BrickColor.new("New Yeller")
595
p17.FormFactor = Enum.FormFactor.Custom
596
p17.Size = Vector3.new(1, 2.4000001, 1)
597
p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
598
p17.CanCollide = false
599
p17.Locked = true
600
p17.BottomSurface = Enum.SurfaceType.Smooth
601
p17.TopSurface = Enum.SurfaceType.Smooth
602
b17 = Instance.new("SpecialMesh", p17)
603
b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
604
b17.TextureId = ""
605
b17.MeshType = Enum.MeshType.FileMesh
606
b17.Name = "Mesh"
607
b17.VertexColor = Vector3.new(0, 0, 0)
608
b17.Scale = Vector3.new(1, 3, 1.29999995)
609
p18 = Instance.new("Part", m)
610
p18.BrickColor = BrickColor.new("New Yeller")
611
p18.FormFactor = Enum.FormFactor.Custom
612
p18.Size = Vector3.new(2, 2, 2)
613
p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
614
p18.CanCollide = false
615
p18.Locked = true
616
p18.BottomSurface = Enum.SurfaceType.Smooth
617
p18.TopSurface = Enum.SurfaceType.Smooth
618
b18 = Instance.new("SpecialMesh", p18)
619
b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
620
b18.TextureId = ""
621
b18.MeshType = Enum.MeshType.FileMesh
622
b18.Name = "Mesh"
623
b18.VertexColor = Vector3.new(0, 0, 0)
624
b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
625
w1 = Instance.new("Weld", p1)
626
w1.Name = "Head_Weld"
627
w1.Part0 = p1
628
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
629
w1.Part1 = p2
630
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
631
w2 = Instance.new("Weld", p2)
632
w2.Name = "Part_Weld"
633
w2.Part0 = p2
634
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
635
w2.Part1 = p3
636
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
637
w3 = Instance.new("Weld", p3)
638
w3.Name = "Part_Weld"
639
w3.Part0 = p3
640
w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
641
w3.Part1 = p4
642
w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
643
w4 = Instance.new("Weld", p4)
644
w4.Name = "Part_Weld"
645
w4.Part0 = p4
646
w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
647
w4.Part1 = p5
648
w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
649
w5 = Instance.new("Weld", p5)
650
w5.Name = "Part_Weld"
651
w5.Part0 = p5
652
w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
653
w5.Part1 = p6
654
w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
655
w6 = Instance.new("Weld", p6)
656
w6.Name = "Part_Weld"
657
w6.Part0 = p6
658
w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
659
w6.Part1 = p7
660
w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
661
w7 = Instance.new("Weld", p7)
662
w7.Name = "Part_Weld"
663
w7.Part0 = p7
664
w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
665
w7.Part1 = p8
666
w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
667
w8 = Instance.new("Weld", p8)
668
w8.Name = "Part_Weld"
669
w8.Part0 = p8
670
w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
671
w8.Part1 = p9
672
w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
673
w9 = Instance.new("Weld", p9)
674
w9.Name = "Part_Weld"
675
w9.Part0 = p9
676
w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
677
w9.Part1 = p10
678
w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
679
w10 = Instance.new("Weld", p10)
680
w10.Name = "Part_Weld"
681
w10.Part0 = p10
682
w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
683
w10.Part1 = p11
684
w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
685
w11 = Instance.new("Weld", p11)
686
w11.Name = "Part_Weld"
687
w11.Part0 = p11
688
w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
689
w11.Part1 = p12
690
w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
691
w12 = Instance.new("Weld", p12)
692
w12.Name = "Part_Weld"
693
w12.Part0 = p12
694
w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
695
w12.Part1 = p13
696
w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
697
w13 = Instance.new("Weld", p13)
698
w13.Name = "Part_Weld"
699
w13.Part0 = p13
700
w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
701
w13.Part1 = p14
702
w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
703
w14 = Instance.new("Weld", p14)
704
w14.Name = "Part_Weld"
705
w14.Part0 = p14
706
w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
707
w14.Part1 = p15
708
w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
709
w15 = Instance.new("Weld", p15)
710
w15.Name = "Part_Weld"
711
w15.Part0 = p15
712
w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
713
w15.Part1 = p16
714
w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
715
w16 = Instance.new("Weld", p16)
716
w16.Name = "Part_Weld"
717
w16.Part0 = p16
718
w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
719
w16.Part1 = p17
720
w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
721
w17 = Instance.new("Weld", p17)
722
w17.Name = "Part_Weld"
723
w17.Part0 = p17
724
w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
725
w17.Part1 = p18
726
w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
727
m.Parent = char
728
m:MakeJoints()
729
----------------------------------------------------
730
local cor = Instance.new("Part", char.Hair)
731
cor.Name = "Link"
732
cor.Locked = true
733
cor.BottomSurface = 0
734
cor.CanCollide = false
735
cor.Size = Vector3.new(1, 9, 1)
736
cor.Transparency = 1
737
cor.TopSurface = 0
738
corw = Instance.new("Weld", cor)
739
corw.Part0 = hed
740
corw.Part1 = cor
741
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
742
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
743
weld1 = Instance.new("Weld", char.Hair)
744
weld1.Part0 = cor
745
weld1.Part1 = char.Hair.Head
746
weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
747
----------------------------------------------------
748
GroundWave1 = function()
749
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
750
	local Colors = {"New Yeller", "New Yeller"}
751
		local wave = Instance.new("Part", torso)
752
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
753
		wave.Anchored = true
754
		wave.CanCollide = false
755
		wave.Locked = true
756
		wave.Size = Vector3.new(1, 1, 1)
757
		wave.TopSurface = "Smooth"
758
		wave.BottomSurface = "Smooth"
759
		wave.Transparency = 0.35
760
		wave.CFrame = HandCF
761
		wm = Instance.new("SpecialMesh", wave)
762
		wm.MeshId = "rbxassetid://3270017"
763
		coroutine.wrap(function()
764
		for i = 1, 30, 1 do
765
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
766
		wave.Size = wm.Scale
767
		wave.CFrame = HandCF
768
		wave.Transparency = i/30
769
		wait()
770
		end
771
		wait()
772
		wave:Destroy()
773
	end)()
774
end
775
----------------------------------------------------
776
GroundWave = function()
777
        if Transforming == true then
778
                local wave = Instance.new("Part", torso)
779
                wave.BrickColor = BrickColor.new("New Yeller")
780
                wave.Anchored = true
781
                wave.CanCollide = false
782
                wave.Locked = true
783
                wave.Size = Vector3.new(1, 1, 1)
784
                wave.TopSurface = "Smooth"
785
                wave.BottomSurface = "Smooth"
786
                wave.Transparency = 0.35
787
                wave.CFrame = fx.CFrame
788
                wm = Instance.new("SpecialMesh", wave)
789
                wm.MeshType = "Sphere"
790
                wm.Scale = Vector3.new(1,1,1)
791
                coroutine.wrap(function()
792
                for i = 1, 18, 1 do
793
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
794
                --wave.Size = wm.Scale
795
                wave.CFrame = fx.CFrame
796
                wave.Transparency = i/14
797
                wait()
798
                end
799
                wait()
800
                wave:Destroy()
801
        end)()
802
        elseif Transforming == false then
803
        wait()
804
        end
805
end
806
807
for i = 1, 100 do rs:wait()
808
        fx.CFrame = torso.CFrame
809
end
810
811
Spawn(function()
812
	while wait(1) do
813
		GroundWave()
814
	end
815
end)
816
817
wait(4)
818
819
Transforming = false
820
821
for i = 1, 20 do rs:wait()
822
        fx.Transparency = fx.Transparency + (1/20)
823
        fx.CFrame = torso.CFrame
824
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
825
        rs:wait()
826
end
827
828
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
829
        local wave = Instance.new("Part", torso)
830
        wave.BrickColor = BrickColor.new("Institutional white")
831
        wave.Anchored = true
832
        wave.CanCollide = false
833
        wave.Locked = true
834
        wave.Size = Vector3.new(1, 1, 1)
835
        wave.TopSurface = "Smooth"
836
        wave.BottomSurface = "Smooth"
837
        wave.Transparency = 0.35
838
        wave.CFrame = HandCF
839
        wm = Instance.new("SpecialMesh", wave)
840
        wm.MeshId = "rbxassetid://3270017"
841
        coroutine.wrap(function()
842
        for i = 1, 14, 1 do
843
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
844
        wave.Size = wm.Scale
845
        wave.CFrame = HandCF
846
        wave.Transparency = i/14
847
        wait()
848
        end
849
        wait()
850
        wave:Destroy()
851
end)()
852
hum.WalkSpeed = 16
853
----------------------------------------------------
854
Blast = function()
855
	local Colors = {"New Yeller", "New Yeller"}
856
		local wave = Instance.new("Part", torso)
857
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
858
		wave.Anchored = true
859
		wave.CanCollide = false
860
		wave.Locked = true
861
		wave.Size = Vector3.new(1, 1, 1)
862
		wave.TopSurface = "Smooth"
863
		wave.BottomSurface = "Smooth"
864
		wave.Transparency = 0.35
865
		wave.CFrame = rarm.CFrame
866
		wm = Instance.new("SpecialMesh", wave)
867
		wm.MeshType = "Sphere"
868
		wm.Scale = Vector3.new(1,1,1)
869
		z = Instance.new("Sound",wave)
870
		z.SoundId = "rbxassetid://237035051"
871
		z.Volume = 1
872
		z.Pitch = .9
873
		z:Play()
874
		coroutine.wrap(function()
875
		for i = 1, 30, 1 do
876
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
877
		--wave.Size = wm.Scale
878
		wave.CFrame = rarm.CFrame
879
		wave.Transparency = (1/14)
880
		rs:wait()
881
		end
882
		rs:wait()
883
		wave:Destroy()
884
		z:Destroy()
885
	end)()
886
end
887
----------------------------------------------------
888
rarm.Touched:connect(function(ht)
889
    hit = ht.Parent
890
    if ht and hit:IsA("Model") then
891
            if hit:FindFirstChild("Humanoid") then
892
                if hit.Name ~= p.Name then
893
                    if Debounces.RPunch == true and Debounces.RPunched == false then
894
                            Debounces.RPunched = true
895
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
896
                                    if Debounces.ks==true then
897
                                    z = Instance.new("Sound",hed)
898
                                    z.SoundId = "rbxassetid://169380525"
899
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
900
                                    z.Volume = 1
901
                                    z:Play()
902
                                    end
903
                            wait(.2)
904
                            Debounces.RPunched = false
905
                    end
906
                end
907
            end
908
    elseif ht and hit:IsA("Hat") then
909
        if hit.Parent.Name ~= p.Name then
910
            if hit.Parent:FindFirstChild("Humanoid") then
911
                   if Debounces.RPunch == true and Debounces.RPunched == false then
912
                            Debounces.RPunched = true
913
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
914
                                    if Debounces.ks==true then
915
                                    z = Instance.new("Sound",hed)
916
                                    z.SoundId = "rbxassetid://169380525"
917
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
918
                                    z.Volume = 1
919
                                    z:Play()
920
                                    end
921
                            wait(.2)
922
                Debounces.RPunched = false
923
                                end
924
            end
925
        end
926
    end
927
end)
928
larm.Touched:connect(function(ht)
929
    hit = ht.Parent
930
    if ht and hit:IsA("Model") then
931
            if hit:FindFirstChild("Humanoid") then
932
                if hit.Name ~= p.Name then
933
                    if Debounces.LPunch == true and Debounces.LPunched == false then
934
                            Debounces.LPunched = true
935
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
936
                                    if Debounces.ks2==true then
937
                                    z = Instance.new("Sound",hed)
938
                                    z.SoundId = "rbxassetid://169380525"
939
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
940
                                    z.Volume = 1
941
                                    z:Play()
942
                                    end
943
                            wait(.2)
944
                        Debounces.LPunched = false
945
                    end
946
                end
947
            end
948
    elseif ht and hit:IsA("Hat") then
949
        if hit.Parent.Name ~= p.Name then
950
            if hit.Parent:FindFirstChild("Humanoid") then
951
                   if Debounces.LPunch == true and Debounces.LPunched == false then
952
                            Debounces.LPunched = true
953
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
954
                                    if Debounces.ks2==true then
955
                                    z = Instance.new("Sound",hed)
956
                                    z.SoundId = "rbxassetid://169380525"
957
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
958
                                    z.Volume = 1
959
                                    z:Play()
960
                                    end
961
                            wait(.2)
962
                Debounces.LPunched = false
963
                                end
964
            end
965
        end
966
    end
967
end)
968
----------------------------------------------------
969
mod4 = Instance.new("Model",char)
970
971
ptez = {0.7, 0.8, 0.9, 1}
972
973
function FindNearestTorso(Position,Distance,SinglePlayer)
974
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
975
        local List = {}
976
        for i,v in pairs(workspace:GetChildren())do
977
            if v:IsA("Model")then
978
                if v:findFirstChild("Torso")then
979
                    if v ~= char then
980
                        if(v.Torso.Position -Position).magnitude <= Distance then
981
                            table.insert(List,v)
982
                        end
983
                    end
984
                end
985
            end
986
        end
987
    return List
988
end
989
990
function Punch()
991
    part=Instance.new('Part',mod4)
992
    part.Anchored=true
993
    part.CanCollide=false
994
    part.FormFactor='Custom'
995
    part.Size=Vector3.new(.2,.2,.2)
996
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
997
    part.Transparency=.7
998
    part.BrickColor=BrickColor.new('New Yeller')
999
    mesh=Instance.new('SpecialMesh',part)
1000
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1001
    mesh.Scale=Vector3.new(3,3,3)
1002
    part2=Instance.new('Part',mod4)
1003
    part2.Anchored=true
1004
    part2.CanCollide=false
1005
    part2.FormFactor='Custom'
1006
    part2.Size=Vector3.new(.2,.2,.2)
1007
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
1008
    part2.Transparency=.7
1009
    part2.BrickColor=BrickColor.new('New Yeller')
1010
    mesh2=Instance.new('SpecialMesh',part2)
1011
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1012
    mesh2.Scale=Vector3.new(3,1.5,3)
1013
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
1014
        if v:FindFirstChild('Humanoid') then
1015
            v.Humanoid:TakeDamage(math.random(2,6))
1016
        end
1017
    end
1018
    coroutine.resume(coroutine.create(function()
1019
        for i=0,0.62,0.4 do
1020
            wait()
1021
            part.CFrame=part.CFrame
1022
            part.Transparency=i
1023
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1024
            part2.CFrame=part2.CFrame
1025
            part2.Transparency=i
1026
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1027
            end
1028
        part.Parent=nil
1029
        part2.Parent=nil
1030
    end))
1031
end
1032
----------------------------------------------------
1033
rarm.Touched:connect(function(ht)
1034
    hit = ht.Parent
1035
    if ht and hit:IsA("Model") then
1036
            if hit:FindFirstChild("Humanoid") then
1037
                if hit.Name ~= p.Name then
1038
                    if Debounces.RPunch == true and Debounces.RPunched == false then
1039
                            Debounces.RPunched = true
1040
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1041
                                    if Debounces.ks==true then
1042
                                    z = Instance.new("Sound",hed)
1043
                                    z.SoundId = "rbxassetid://169380525"
1044
									z.Pitch = ptz[math.random(1,#ptz)]
1045
                                    z.Volume = 1
1046
                                    z:Play()
1047
                                    end
1048
                            wait(.2)
1049
                            Debounces.RPunched = false
1050
                    end
1051
                end
1052
            end
1053
    elseif ht and hit:IsA("Hat") then
1054
        if hit.Parent.Name ~= p.Name then
1055
            if hit.Parent:FindFirstChild("Humanoid") then
1056
                   if Debounces.RPunch == true and Debounces.RPunched == false then
1057
                            Debounces.RPunched = true
1058
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1059
                                    if Debounces.ks==true then
1060
                                    z = Instance.new("Sound",hed)
1061
                                    z.SoundId = "rbxassetid://169380525"
1062
									z.Pitch = ptz[math.random(1,#ptz)]
1063
                                    z.Volume = 1
1064
                                    z:Play()
1065
                                    end
1066
                            wait(.2)
1067
                Debounces.RPunched = false
1068
				end
1069
            end
1070
        end
1071
    end
1072
end)
1073
larm.Touched:connect(function(ht)
1074
    hit = ht.Parent
1075
    if ht and hit:IsA("Model") then
1076
            if hit:FindFirstChild("Humanoid") then
1077
                if hit.Name ~= p.Name then
1078
                    if Debounces.LPunch == true and Debounces.LPunched == false then
1079
                            Debounces.LPunched = true
1080
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1081
                                    if Debounces.ks2==true then
1082
                                    z = Instance.new("Sound",hed)
1083
                                    z.SoundId = "rbxassetid://169380525"
1084
									z.Pitch = ptz[math.random(1,#ptz)]
1085
                                    z.Volume = 1
1086
                                    z:Play()
1087
                                    end
1088
                            wait(.2)
1089
                            Debounces.LPunched = false
1090
                    end
1091
                end
1092
            end
1093
    elseif ht and hit:IsA("Hat") then
1094
        if hit.Parent.Name ~= p.Name then
1095
            if hit.Parent:FindFirstChild("Humanoid") then
1096
                   if Debounces.LPunch == true and Debounces.LPunched == false then
1097
                            Debounces.LPunched = true
1098
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1099
                                    if Debounces.ks2==true then
1100
                                    z = Instance.new("Sound",hed)
1101
                                    z.SoundId = "rbxassetid://169380525"
1102
									z.Pitch = ptz[math.random(1,#ptz)]
1103
                                    z.Volume = 1
1104
                                    z:Play()
1105
                                    end
1106
                            wait(.2)
1107
                Debounces.LPunched = false
1108
				end
1109
            end
1110
        end
1111
    end
1112
end)
1113
----------------------------------------------------
1114
local player = game.Players.LocalPlayer
1115
local pchar = player.Character
1116
local mouse = player:GetMouse()
1117
local cam = workspace.CurrentCamera
1118
1119
local rad = math.rad
1120
1121
local keysDown = {}
1122
local flySpeed = 0
1123
local MAX_FLY_SPEED = 150
1124
1125
local canFly = false
1126
local flyToggled = false
1127
1128
local forward, side = 0, 0
1129
local lastForward, lastSide = 0, 0
1130
1131
local floatBP = Instance.new("BodyPosition")
1132
floatBP.maxForce = Vector3.new(0, math.huge, 0)
1133
local flyBV = Instance.new("BodyVelocity")
1134
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
1135
local turnBG = Instance.new("BodyGyro")
1136
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
1137
1138
mouse.KeyDown:connect(function(key)
1139
        keysDown[key] = true
1140
1141
        if key == "f" then
1142
                flyToggled = not flyToggled
1143
1144
        if not flyToggled then
1145
                stanceToggle = "Normal"
1146
                floatBP.Parent = nil
1147
                flyBV.Parent = nil
1148
                turnBG.Parent = nil
1149
                root.Velocity = Vector3.new()
1150
                pchar.Humanoid.PlatformStand = false
1151
        end
1152
end
1153
1154
end)
1155
mouse.KeyUp:connect(function(key)
1156
        keysDown[key] = nil
1157
end)
1158
1159
local function updateFly()
1160
1161
        if not flyToggled then return end
1162
1163
        lastForward = forward
1164
        lastSide = side
1165
1166
        forward = 0
1167
        side = 0
1168
1169
        if keysDown.w then
1170
                forward = forward + 1
1171
        end
1172
        if keysDown.s then
1173
                forward = forward - 1
1174
        end
1175
        if keysDown.a then
1176
                side = side - 1
1177
        end
1178
        if keysDown.d then
1179
                side = side + 1
1180
        end
1181
1182
        canFly = (forward ~= 0 or side ~= 0)
1183
1184
        if canFly then
1185
                stanceToggle = "Floating"
1186
                turnBG.Parent = root
1187
                floatBP.Parent = nil
1188
                flyBV.Parent = root
1189
1190
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1191
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1192
        else
1193
                floatBP.position = root.Position
1194
                floatBP.Parent = root
1195
1196
                flySpeed = flySpeed - 1
1197
                if flySpeed < 0 then flySpeed = 0 end
1198
        end
1199
1200
        local camCF = cam.CoordinateFrame
1201
        local in_forward = canFly and forward or lastForward
1202
        local in_side = canFly and side or lastSide
1203
1204
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1205
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1206
1207
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1208
0)
1209
end
1210
1211
game:service'RunService'.RenderStepped:connect(function()
1212
        if flyToggled then
1213
                pchar.Humanoid.PlatformStand = true
1214
        end
1215
        updateFly()
1216
end)
1217
-------------------------------
1218
mouse.KeyDown:connect(function(key)
1219
	if key == "q" then
1220
		if Debounces.CanAttack == true then
1221
			Debounces.CanAttack = false
1222
			Debounces.NoIdl = true
1223
			Debounces.on = true
1224
			function FindNearestTorso(Position,Distance,SinglePlayer)
1225
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1226
					local List = {}
1227
					for i,v in pairs(workspace:GetChildren())do
1228
						if v:IsA("Model")then
1229
							if v:findFirstChild("Torso")then
1230
								if v ~= char then
1231
									if(v.Torso.Position -Position).magnitude <= Distance then
1232
										table.insert(List,v)
1233
									end
1234
								end
1235
							end
1236
						end
1237
					end
1238
				return List
1239
			end
1240
	z = Instance.new("Sound",hed)
1241
	z.SoundId = "rbxassetid://232213955"
1242
	z.Pitch = 1
1243
	z.Volume = 1
1244
	wait(0.2)
1245
	z:Play()
1246
	sp = Instance.new("Part",rarm)
1247
	sp.Anchored = true
1248
	sp.CanCollide = false
1249
	sp.Locked = true
1250
	sp.Transparency = 0
1251
	sp.Material = "Neon"
1252
	sp.Size = Vector3.new(1,1,1)
1253
	sp.TopSurface = "SmoothNoOutlines"
1254
	sp.BottomSurface = "SmoothNoOutlines"
1255
	sp.BrickColor = BrickColor.new("New Yeller")
1256
	spm = Instance.new("SpecialMesh",sp)
1257
	spm.MeshType = "Sphere"
1258
	spm.Scale = Vector3.new(21,21,21)
1259
	sp2 = Instance.new("Part", rarm)
1260
	sp2.Name = "Energy"
1261
	sp2.BrickColor = BrickColor.new("New Yeller")
1262
	sp2.Size = Vector3.new(1, 1, 1)
1263
	sp2.Shape = "Ball"
1264
	sp2.CanCollide = false
1265
	sp2.Anchored = true
1266
	sp2.Locked = true
1267
	sp2.TopSurface = 0
1268
	sp2.BottomSurface = 0
1269
	sp2.Transparency = 1
1270
	spm2 = Instance.new("SpecialMesh",sp2)
1271
	spm2.MeshId = "rbxassetid://9982590"
1272
	spm2.Scale = Vector3.new(2,2,2)
1273
	for i = 1, 20 do
1274
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1275
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1276
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
1277
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
1278
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1279
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1280
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1281
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1282
		if Debounces.on == false then break end
1283
		rs:wait()
1284
	end
1285
	for i = 1, 100, 20 do rs:wait()
1286
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1287
	end
1288
	for i = 1, 20 do
1289
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1290
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1291
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
1292
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
1293
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
1294
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1295
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1296
		if Debounces.on == false then break end
1297
		rs:wait()
1298
	end
1299
	sp.Transparency = 1
1300
	for i = 1, 20 do
1301
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1302
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
1303
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
1304
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
1305
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1306
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1307
		if Debounces.on == false then break end
1308
		rs:wait()
1309
	end
1310
	wait(1)
1311
	sp.Transparency = 0
1312
	sp2.Transparency = 0.84
1313
	for i = 1, 20 do
1314
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
1315
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1316
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1317
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
1318
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
1319
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
1320
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
1321
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
1322
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
1323
		if Debounces.on == false then break end
1324
		rs:wait()
1325
	end
1326
	for i = 1, 2880, 50 do
1327
		rs:wait()
1328
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1329
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1330
		rs:wait()
1331
	end
1332
	sp:Destroy()
1333
	sp2:Destroy()
1334
	local X = Instance.new("Part",char)
1335
	local O = Instance.new("ObjectValue",X)
1336
	O.Name = "creator"
1337
	X.Locked = true
1338
	X.Name = "Shell"
1339
	X.Anchored = false
1340
	X.CanCollide = false
1341
	X.Transparency = 0
1342
	X.Reflectance = 0
1343
	X.BottomSurface = 0
1344
	X.TopSurface = 0
1345
	X.Shape = 0
1346
	local V = Instance.new("ObjectValue",X)
1347
	V.Value = char
1348
	V.Name = "creator"
1349
	X.BrickColor = BrickColor.new("New Yeller")
1350
	X.Size = Vector3.new(2,2,2)
1351
	X.Material = "Neon"
1352
	local Z = Instance.new("SpecialMesh",X)
1353
	Z.MeshType = "Sphere"
1354
	Z.Scale = Vector3.new(0.5,0.5,1)
1355
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
1356
	local bv = Instance.new("BodyVelocity",X)
1357
	bv.maxForce = Vector3.new(99999,99999,99999)
1358
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1359
	bv.velocity = X.CFrame.lookVector*65
1360
1361
	Explode = X.Touched:connect(function(hit)
1362
		if hit ~= char and hit.Name ~= "Shell" then
1363
			local cf = X.CFrame
1364
			bv:Destroy()
1365
			X.Anchored = true
1366
			Z:Remove()
1367
			Explode:disconnect()
1368
			X.Size = Vector3.new(3,3,3)
1369
			X.Touched:connect(function(hit) end)
1370
			X.CanCollide = false
1371
			local part3 = Instance.new("Part", rarm)
1372
			part3.Anchored=true
1373
			part3.CanCollide=false
1374
			part3.Locked = true
1375
			part3.TopSurface = "SmoothNoOutlines"
1376
			part3.BottomSurface = "SmoothNoOutlines"
1377
			part3.FormFactor='Custom'
1378
			part3.Size=Vector3.new(1,1, 1)
1379
			part3.CFrame=X.CFrame
1380
			part3.Transparency=0
1381
			part3.BrickColor=BrickColor.new("New Yeller")
1382
			local mesh3 = Instance.new("SpecialMesh",part3)
1383
			mesh3.MeshType = "Sphere"
1384
			mesh3.Scale = Vector3.new(1,1,1)
1385
			--debris:AddItem(X,8)
1386
			local part4 = Instance.new("Part", rarm)
1387
			part4.Material = "Neon"
1388
			part4.Anchored=true
1389
			part4.CanCollide=false
1390
			part4.Locked = true
1391
			part4.TopSurface = "SmoothNoOutlines"
1392
			part4.BottomSurface = "SmoothNoOutlines"
1393
			part4.FormFactor='Custom'
1394
			part4.Size=Vector3.new(1,1, 1)
1395
			part4.CFrame=X.CFrame
1396
			part4.Transparency=0
1397
			part4.BrickColor=BrickColor.new("Hot pink")
1398
			local mesh4 = Instance.new("SpecialMesh",part4)
1399
			mesh4.MeshType = "Sphere"
1400
			mesh4.Scale = Vector3.new(.5,.5,.5)
1401
			local part7 = Instance.new("Part", rarm)
1402
			part7.Material = "Neon"
1403
			part7.Anchored=true
1404
			part7.CanCollide=false
1405
			part7.Locked = true
1406
			part7.TopSurface = "SmoothNoOutlines"
1407
			part7.BottomSurface = "SmoothNoOutlines"
1408
			part7.FormFactor='Custom'
1409
			part7.Size=Vector3.new(1,1, 1)
1410
			part7.CFrame=X.CFrame
1411
			part7.Transparency=0
1412
			part7.BrickColor=BrickColor.new("New Yeller")
1413
			local mesh7 = Instance.new("SpecialMesh",part7)
1414
			mesh7.MeshType = "Sphere"
1415
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1416
		--[[X.Touched:connect(function(ht)
1417
				hit = ht.Parent
1418
			if ht and hit:IsA("Model") then
1419
					if hit:FindFirstChild("Humanoid") then
1420
						if hit.Name ~= p.Name then
1421
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1422
							wait(.3)
1423
						end
1424
					end
1425
			elseif ht and hit:IsA("Hat") then
1426
				if hit.Parent.Name ~= p.Name then
1427
					if hit.Parent:FindFirstChild("Humanoid") then
1428
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1429
						wait(.3)
1430
					end
1431
				end
1432
			end
1433
		end)
1434
		part3.Touched:connect(function(ht)
1435
				hit = ht.Parent
1436
			if ht and hit:IsA("Model") then
1437
					if hit:FindFirstChild("Humanoid") then
1438
						if hit.Name ~= p.Name then
1439
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1440
							wait(.3)
1441
						end
1442
					end
1443
			elseif ht and hit:IsA("Hat") then
1444
				if hit.Parent.Name ~= p.Name then
1445
					if hit.Parent:FindFirstChild("Humanoid") then
1446
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1447
						wait(.3)
1448
					end
1449
				end
1450
			end
1451
		end)]]--
1452
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1453
			if v:FindFirstChild('Humanoid') then
1454
				v.Humanoid:TakeDamage(math.random(60,90))
1455
				v.Humanoid.PlatformStand = true
1456
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1457
			end
1458
		end
1459
1460
		local acos = math.acos
1461
		local sqrt = math.sqrt
1462
		local Vec3 = Vector3.new
1463
		local fromAxisAngle = CFrame.fromAxisAngle
1464
1465
		local function toAxisAngle(CFr)
1466
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1467
			local Angle = math.acos((R00+R11+R22-1)/2)
1468
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1469
			A = A == 0 and 0.00001 or A
1470
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1471
			B = B == 0 and 0.00001 or B
1472
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1473
			C = C == 0 and 0.00001 or C
1474
			local x = (R21-R12)/sqrt(A)
1475
			local y = (R02-R20)/sqrt(B)
1476
			local z = (R10-R01)/sqrt(C)
1477
			return Vec3(x,y,z),Angle
1478
		end
1479
1480
		function ApplyTrig(Num,Func)
1481
			local Min,Max = Func(0),Func(1)
1482
			local i = Func(Num)
1483
			return (i-Min)/(Max-Min)
1484
		end
1485
1486
		function LerpCFrame(CFrame1,CFrame2,Num)
1487
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1488
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1489
		end
1490
1491
		function Crater(Torso,Radius)
1492
			Spawn(function()
1493
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1494
				local Ignore = {}
1495
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1496
					if v.Character ~= nil then
1497
						Ignore[#Ignore+1] = v.Character
1498
					end
1499
				end
1500
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1501
				if Hit == nil then return end
1502
					local Parts = {}
1503
					for i = 1,360,10 do
1504
						local P = Instance.new("Part",Torso.Parent)
1505
						P.Anchored = true
1506
						P.FormFactor = "Custom"
1507
						P.BrickColor = Hit.BrickColor
1508
						P.Material = Hit.Material
1509
						P.TopSurface = "Smooth"
1510
						P.BottomSurface = "Smooth"
1511
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1512
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1513
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1514
						if math.random(0,5) == 0 then -- rubble
1515
							local P = Instance.new("Part",Torso.Parent)
1516
							P.Anchored = true
1517
							P.FormFactor = "Custom"
1518
							P.BrickColor = Hit.BrickColor
1519
							P.Material = Hit.Material
1520
							P.TopSurface = "Smooth"
1521
							P.BottomSurface = "Smooth"
1522
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1523
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1524
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1525
							end
1526
						end
1527
						for i = 0,1,0.05 do
1528
							for i2,v in pairs(Parts) do
1529
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1530
							end
1531
							wait(0.02)
1532
						end
1533
						for i,v in pairs(Parts) do
1534
							if v[1].Size.X > 2.1 then
1535
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1536
							end
1537
							v[1].Anchored = false
1538
						end
1539
						for i = 0,1,0.05 do
1540
							for i2,v in pairs(Parts) do
1541
								v[1].Transparency = i
1542
								if i == 1 then
1543
									v[1]:Destroy()
1544
								elseif i >= 0.25 then
1545
									v[1].CanCollide = false
1546
								end
1547
							end
1548
						wait(0.02)
1549
						end
1550
					Parts = nil
1551
					end)
1552
				end
1553
1554
				ROW = function(out, trans, s, wt, t, ang, plus)
1555
					for i = 1, 360, 360/t do
1556
						local c = Instance.new("Part", game.Workspace)
1557
						c.FormFactor = 3
1558
						c.TopSurface = 0
1559
						c.BottomSurface = 0
1560
						c.Size = s
1561
						c.Anchored = true
1562
						c.CanCollide = wt
1563
						c.Material=workspace.Base.Material
1564
						c.Transparency = trans
1565
						c.BrickColor = workspace.Base.BrickColor
1566
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1567
						c.Locked=true
1568
						game.Debris:AddItem(c,15)
1569
					end
1570
				end
1571
1572
				Part = function(x,y,z,color,tr,cc,an,parent)
1573
					local p = Instance.new('Part',parent or Weapon)
1574
					p.formFactor = 'Custom'
1575
					p.Size = Vector3.new(x,y,z)
1576
					p.BrickColor = BrickColor.new(color)
1577
					p.CanCollide = cc
1578
					p.Transparency = tr
1579
					p.Anchored = an
1580
					p.TopSurface,p.BottomSurface = 0,0
1581
					p.Locked=true
1582
					p:BreakJoints()
1583
				return p end
1584
1585
			Mesh = function(par,num,x,y,z)
1586
			local msh = _
1587
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1588
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1589
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1590
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1591
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1592
			end msh.Scale = Vector3.new(x,y,z)
1593
			return msh end
1594
1595
			function explosion(col1,col2,cfr,sz,rng,dmg)
1596
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1597
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1598
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1599
				v1,v2,v3=sz.x,sz.y,sz.z
1600
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1601
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1602
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1603
				a.CFrame=cfr
1604
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1605
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1606
1607
				Spawn(function()
1608
					while wait() do
1609
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1610
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1611
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1612
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1613
							a.Transparency=a.Transparency+0.05
1614
							a2.Transparency=a2.Transparency+0.05
1615
							a3.Transparency=a3.Transparency+0.05
1616
						end
1617
					end)
1618
				end
1619
1620
				Crater(X,20)
1621
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
1622
				z = Instance.new("Sound",X)
1623
				z.SoundId = "rbxassetid://231917744"
1624
				z.Pitch = .5
1625
				z.Volume = 10
1626
				z1 = Instance.new("Sound",X)
1627
				z1.SoundId = "rbxassetid://231917744"
1628
				z1.Pitch = .5
1629
				z1.Volume = 10
1630
				z2 = Instance.new("Sound",X)
1631
				z2.SoundId = "rbxassetid://231917744"
1632
				z2.Pitch = .5
1633
				z2.Volume = 10
1634
				z3 = Instance.new("Sound",X)
1635
				z3.SoundId = "rbxassetid://245537790"
1636
				z3.Pitch = .7
1637
				z3.Volume = 1
1638
				z4 = Instance.new("Sound",X)
1639
				z4.SoundId = "rbxassetid://245537790"
1640
				z4.Pitch = .7
1641
				z4.Volume = 1
1642
				wait(0.1)
1643
				z:Play()
1644
				z1:Play()
1645
				z2:Play()
1646
				z3:Play()
1647
				z4:Play()
1648
1649
				local part=Instance.new('Part',rarm)
1650
				part.Anchored=true
1651
				part.CanCollide=false
1652
				part.Locked = true
1653
				part.FormFactor='Custom'
1654
				part.Size=Vector3.new(1,1,1)
1655
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
1656
				part.Transparency=0
1657
				part.BrickColor=BrickColor.new('New Yeller')
1658
				local mesh=Instance.new('SpecialMesh',part)
1659
				mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1660
				mesh.Scale=Vector3.new(2,2,2)
1661
				local part2=part:clone()
1662
				part2.Parent = rarm
1663
				part2.BrickColor=BrickColor.new("New Yeller")
1664
				local part5=part:clone()
1665
				part5.Parent = rarm
1666
				part5.BrickColor=BrickColor.new("Magenta")
1667
				local part6=part:clone()
1668
				part6.Parent = rarm
1669
				part6.BrickColor=BrickColor.new("Black")
1670
				local mesh2=mesh:clone()
1671
				mesh2.Parent=part2
1672
				mesh2.Scale=Vector3.new(3, 3, 3)
1673
				local mesh5=mesh:clone()
1674
				mesh5.Parent=part5
1675
				mesh5.Scale=Vector3.new(3, 3, 3)
1676
				local mesh6=mesh:clone()
1677
				mesh6.Parent=part6
1678
				mesh6.Scale=Vector3.new(3, 3, 3)
1679
				local blast = Instance.new("Part", rarm)
1680
				blast.BrickColor = BrickColor.new("New Yeller")
1681
				blast.Anchored = true
1682
				blast.CanCollide = false
1683
				blast.Locked = true
1684
				blast.Size = Vector3.new(1, 1, 1)
1685
				blast.TopSurface = "Smooth"
1686
				blast.BottomSurface = "Smooth"
1687
				blast.Transparency = 0
1688
				blast.CFrame = HandCF
1689
				local bm = Instance.new("SpecialMesh", blast)
1690
				bm.Scale = Vector3.new(5,1,5)
1691
				bm.MeshId = "rbxassetid://3270017"
1692
				local blast2 = Instance.new("Part", rarm)
1693
				blast2.BrickColor = BrickColor.new("New Yeller")
1694
				blast2.Anchored = true
1695
				blast2.CanCollide = false
1696
				blast2.Locked = true
1697
				blast2.Size = Vector3.new(1, 1, 1)
1698
				blast2.TopSurface = "Smooth"
1699
				blast2.BottomSurface = "Smooth"
1700
				blast2.Transparency = 0
1701
				blast2.CFrame = HandCF
1702
				local bm2 = Instance.new("SpecialMesh", blast2)
1703
				bm2.Scale = Vector3.new(3,1,3)
1704
				bm2.MeshId = "rbxassetid://3270017"
1705
				local blast3 = Instance.new("Part", rarm)
1706
				blast3.BrickColor = BrickColor.new("New Yeller")
1707
				blast3.Anchored = true
1708
				blast3.CanCollide = false
1709
				blast3.Locked = true
1710
				blast3.Size = Vector3.new(1, 1, 1)
1711
				blast3.TopSurface = "Smooth"
1712
				blast3.BottomSurface = "Smooth"
1713
				blast3.Transparency = 0
1714
				blast3.CFrame = HandCF
1715
				local bm3 = Instance.new("SpecialMesh", blast3)
1716
				bm3.Scale = Vector3.new(3,1,3)
1717
				bm3.MeshId = "rbxassetid://3270017"
1718
				for i = 1,120 do rs:wait()
1719
					X.Transparency = X.Transparency + (1/120)
1720
					part.Transparency = part.Transparency + (1/120)
1721
					part2.Transparency = part2.Transparency + (1/120)
1722
					part3.Transparency = part3.Transparency + (1/120)
1723
					part4.Transparency = part4.Transparency + (1/120)
1724
					part5.Transparency = part5.Transparency + (1/120)
1725
					part6.Transparency = part6.Transparency + (1/120)
1726
					part7.Transparency = part7.Transparency + (1/120)
1727
					blast.Transparency = blast.Transparency + (1/120)
1728
					blast2.Transparency = blast2.Transparency + (1/120)
1729
					blast3.Transparency = blast3.Transparency + (1/120)
1730
					X.Size = X.Size + Vector3.new(.8,.8,.8)
1731
					--part3.Size = part3.Size + Vector3.new(3,3,3)
1732
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
1733
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
1734
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
1735
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
1736
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
1737
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
1738
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
1739
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
1740
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
1741
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
1742
					X.CFrame = cf
1743
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
1744
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
1745
					part3.CFrame=X.CFrame
1746
					part4.CFrame=X.CFrame
1747
					part7.CFrame=X.CFrame
1748
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
1749
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
1750
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1751
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
1752
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
1753
					rs:wait()
1754
					end
1755
					X:Destroy()
1756
					part:Destroy()
1757
					part2:Destroy()
1758
					part3:Destroy()
1759
					part4:Destroy()
1760
					part5:Destroy()
1761
					part6:Destroy()
1762
					blast:Destroy()
1763
					blast2:Destroy()
1764
					blast3:Destroy()
1765
					z:Destroy()
1766
					z1:Destroy()
1767
					z2:Destroy()
1768
					z3:Destroy()
1769
					z4:Destroy()
1770
				end
1771
			end)
1772
			for i = 1, 20 do
1773
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
1774
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
1775
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1776
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
1777
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
1778
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
1779
				if Debounces.on == false then break end
1780
				rs:wait()
1781
			end
1782
			if Debounces.CanAttack == false then
1783
				Debounces.CanAttack = true
1784
				Debounces.NoIdl = false
1785
				Debounces.on = false
1786
			end
1787
		end
1788
	end
1789
end)
1790
----------------------------------------------------
1791
mouse.KeyDown:connect(function(key)
1792
	if key == "e" then
1793
		if Debounces.CanAttack == true then
1794
		Debounces.CanAttack = false
1795
		Debounces.on = true
1796
		Debounces.NoIdl = true
1797
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
1798
z = Instance.new("Sound", rarm)
1799
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1800
z.Volume = .6
1801
z.Pitch = pt[math.random(1,#pt)]
1802
z.Looped = false
1803
z:Play()
1804
Debounces.RPunch = true
1805
Debounces.LPunch = true
1806
Debounces.ks = true
1807
Debounces.ks2 = true
1808
for i = 1, 3 do
1809
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1810
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1811
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1812
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1813
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1814
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1815
if Debounces.on == false then break end
1816
wait()
1817
end
1818
z2 = Instance.new("Sound", larm)
1819
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
1820
z2.Volume = .6
1821
z2.Pitch = pt[math.random(1,#pt)]
1822
z2.Looped = false
1823
z2:Play()
1824
for i = 1, 3 do
1825
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1826
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1827
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1828
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1829
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1830
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1831
if Debounces.on == false then break end
1832
wait()
1833
end
1834
z3 = Instance.new("Sound", rarm)
1835
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
1836
z3.Volume = 0.6
1837
z3.Pitch = pt[math.random(1,#pt)]
1838
z3.Looped = false
1839
z3:Play()
1840
for i = 1, 3 do
1841
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1842
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1843
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1844
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1845
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1846
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1847
if Debounces.on == false then break end
1848
wait()
1849
end
1850
z4 = Instance.new("Sound", larm)
1851
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
1852
z4.Volume = .6
1853
z4.Pitch = pt[math.random(1,#pt)]
1854
z4.Looped = false
1855
z4:Play()
1856
for i = 1, 3 do
1857
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1858
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1859
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1860
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1861
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1862
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1863
if Debounces.on == false then break end
1864
wait()
1865
end
1866
z5 = Instance.new("Sound", rarm)
1867
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
1868
z5.Volume = .6
1869
z5.Pitch = pt[math.random(1,#pt)]
1870
z5.Looped = false
1871
z5:Play()
1872
for i = 1, 3 do
1873
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1874
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1875
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1876
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1877
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1878
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1879
if Debounces.on == false then break end
1880
wait()
1881
end
1882
z6 = Instance.new("Sound", larm)
1883
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
1884
z6.Volume = .6
1885
z6.Pitch = pt[math.random(1,#pt)]
1886
z6.Looped = false
1887
z6:Play()
1888
for i = 1, 3 do
1889
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1890
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1891
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1892
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1893
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1894
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1895
if Debounces.on == false then break end
1896
wait()
1897
end
1898
z7 = Instance.new("Sound", rarm)
1899
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1900
z7.Volume = .6
1901
z7.Pitch = pt[math.random(1,#pt)]
1902
z7.Looped = false
1903
z7:Play()
1904
for i = 1, 3 do
1905
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1906
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1907
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1908
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1909
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1910
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1911
if Debounces.on == false then break end
1912
wait()
1913
end
1914
z8 = Instance.new("Sound", larm)
1915
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
1916
z8.Volume = .6
1917
z8.Pitch = pt[math.random(1,#pt)]
1918
z8.Looped = false
1919
z8:Play()
1920
for i = 1, 3 do
1921
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1922
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1923
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1924
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1925
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1926
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1927
if Debounces.on == false then break end
1928
wait()
1929
end
1930
z9 = Instance.new("Sound", rarm)
1931
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
1932
z9.Volume = 0.6
1933
z9.Pitch = pt[math.random(1,#pt)]
1934
z9.Looped = false
1935
z9:Play()
1936
for i = 1, 3 do
1937
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1938
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1939
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1940
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1941
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1942
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1943
if Debounces.on == false then break end
1944
wait()
1945
end
1946
z10 = Instance.new("Sound", larm)
1947
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
1948
z10.Volume = .6
1949
z10.Pitch = pt[math.random(1,#pt)]
1950
z10.Looped = false
1951
z10:Play()
1952
for i = 1, 3 do
1953
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1954
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1955
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1956
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1957
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1958
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1959
if Debounces.on == false then break end
1960
wait()
1961
end
1962
z11 = Instance.new("Sound", rarm)
1963
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
1964
z11.Volume = .6
1965
z11.Pitch = pt[math.random(1,#pt)]
1966
z11.Looped = false
1967
z11:Play()
1968
for i = 1, 3 do
1969
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1970
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1971
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1972
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1973
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1974
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1975
if Debounces.on == false then break end
1976
wait()
1977
end
1978
z12 = Instance.new("Sound", larm)
1979
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
1980
z12.Volume = .6
1981
z12.Pitch = pt[math.random(1,#pt)]
1982
z12.Looped = false
1983
z12:Play()
1984
for i = 1, 3 do
1985
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1986
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1987
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1988
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1989
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1990
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1991
if Debounces.on == false then break end
1992
wait()
1993
end
1994
z13 = Instance.new("Sound", rarm)
1995
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
1996
z13.Volume = 0.6
1997
z13.Pitch = pt[math.random(1,#pt)]
1998
z13.Looped = false
1999
z13:Play()
2000
for i = 1, 3 do
2001
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2002
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2003
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2004
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2005
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2006
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2007
if Debounces.on == false then break end
2008
wait()
2009
end
2010
z14 = Instance.new("Sound", larm)
2011
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
2012
z14.Volume = .6
2013
z14.Pitch = pt[math.random(1,#pt)]
2014
z14.Looped = false
2015
z14:Play()
2016
for i = 1, 3 do
2017
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2018
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2019
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2020
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2021
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2022
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2023
if Debounces.on == false then break end
2024
wait()
2025
end
2026
z15 = Instance.new("Sound", rarm)
2027
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
2028
z15.Volume = .6
2029
z15.Pitch = pt[math.random(1,#pt)]
2030
z15.Looped = false
2031
z15:Play()
2032
for i = 1, 3 do
2033
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
2034
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
2035
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
2036
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
2037
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
2038
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
2039
if Debounces.on == false then break end
2040
wait()
2041
end
2042
z16 = Instance.new("Sound", larm)
2043
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
2044
z16.Volume = .6
2045
z16.Pitch = pt[math.random(1,#pt)]
2046
z16.Looped = false
2047
z16:Play()
2048
for i = 1, 3 do
2049
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2050
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2051
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2052
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2053
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2054
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2055
if Debounces.on == false then break end
2056
wait()
2057
end
2058
z17 = Instance.new("Sound", rarm)
2059
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
2060
z17.Volume = .6
2061
z17.Pitch = pt[math.random(1,#pt)]
2062
z17.Looped = false
2063
z17:Play()
2064
for i = 1, 3 do
2065
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
2066
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
2067
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2068
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2069
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2070
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2071
if Debounces.on == false then break end
2072
wait()
2073
end
2074
z18 = Instance.new("Sound", larm)
2075
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
2076
z18.Volume = .6
2077
z18.Pitch = pt[math.random(1,#pt)]
2078
z18.Looped = false
2079
z18:Play()
2080
for i = 1, 3 do
2081
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2082
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2083
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2084
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2085
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2086
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2087
if Debounces.on == false then break end
2088
wait()
2089
end
2090
z19 = Instance.new("Sound", rarm)
2091
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
2092
z19.Volume = 0.6
2093
z19.Pitch = pt[math.random(1,#pt)]
2094
z19.Looped = false
2095
z19:Play()
2096
for i = 1, 3 do
2097
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2098
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2099
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2100
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2101
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2102
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2103
if Debounces.on == false then break end
2104
wait()
2105
end
2106
z20 = Instance.new("Sound", larm)
2107
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
2108
z20.Volume = .6
2109
z20.Pitch = pt[math.random(1,#pt)]
2110
z20.Looped = false
2111
z20:Play()
2112
for i = 1, 3 do
2113
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2114
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2115
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2116
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2117
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2118
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2119
if Debounces.on == false then break end
2120
wait()
2121
end
2122
z:Destroy()
2123
z2:Destroy()
2124
z3:Destroy()
2125
z4:Destroy()
2126
z5:Destroy()
2127
z6:Destroy()
2128
z7:Destroy()
2129
z8:Destroy()
2130
z9:Destroy()
2131
z10:Destroy()
2132
z11:Destroy()
2133
z12:Destroy()
2134
z13:Destroy()
2135
z14:Destroy()
2136
z15:Destroy()
2137
z16:Destroy()
2138
z17:Destroy()
2139
z18:Destroy()
2140
z19:Destroy()
2141
z20:Destroy()
2142
Debounces.LPunch = false
2143
Debounces.RPunch = false
2144
Debounces.ks = false
2145
Debounces.ks2 = false
2146
if Debounces.CanAttack == false then
2147
Debounces.CanAttack = true
2148
Debounces.on = false
2149
Debounces.NoIdl = false
2150
end
2151
end
2152
end
2153
end)
2154
-------------------------------
2155
mouse.KeyDown:connect(function(key)
2156
	if key == "t" then
2157
		if Debounces.CanAttack == true then
2158
			Debounces.CanAttack = false
2159
			Debounces.NoIdl = true
2160
			Debounces.on = true
2161
			Debounces.ks = true
2162
    kik = rleg.Touched:connect(function(ht)
2163
        hit = ht.Parent
2164
            if ht and hit:IsA("Model") then
2165
                    if hit:FindFirstChild("Humanoid") then
2166
                        if hit.Name ~= p.Name then
2167
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2168
                                    Debounces.Slashed = true]]--
2169
                                    if Debounces.ks==true then
2170
                                    z = Instance.new("Sound",hed)
2171
                                    z.SoundId = "rbxassetid://169380525"
2172
                                    z.Volume = 1
2173
                                    z:Play()
2174
                                    Debounces.ks=false
2175
                                    end
2176
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2177
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2178
                            --Debounces.Slashed = false
2179
                        --end
2180
                    end
2181
                end
2182
            elseif ht and hit:IsA("Hat") then
2183
                if hit.Parent.Name ~= p.Name then
2184
                    if hit.Parent:FindFirstChild("Humanoid") then
2185
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2186
                                    Debounces.Slashed = true]]--
2187
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2188
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2189
                            --Debounces.Slashed = false
2190
                        --end
2191
                    end
2192
                end
2193
            end
2194
        end)
2195
			for i = 1,20 do
2196
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2197
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
2198
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2199
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
2200
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
2201
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2202
				if Debounces.on == false then break end
2203
				rs:wait()
2204
			end
2205
			kik:disconnect()
2206
			if Debounces.CanAttack == false then
2207
				Debounces.CanAttack = true
2208
				Debounces.NoIdl = false
2209
				Debounces.on = false
2210
            end
2211
        end
2212
    end
2213
end)
2214
----------------------------------------------------
2215
mouse.KeyDown:connect(function(key)
2216
	if key == "y" then
2217
		if Debounces.CanAttack == true then
2218
            Debounces.CanAttack = false
2219
            Debounces.on = true
2220
            Debounces.NoIdl = true
2221
				for i = 1, 15 do
2222
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
2223
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
2224
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2225
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
2226
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2227
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2228
                    if Debounces.on == false then break end
2229
                    rs:wait(2.7)
2230
                end
2231
				x = Instance.new("Sound",char)
2232
				x.SoundId = "rbxassetid://228343271"
2233
				x.Pitch = 1
2234
				x.Volume = .8
2235
				wait(.1)
2236
				x:Play()
2237
				Debounces.on = false
2238
				Debounces.Here = false
2239
				shot = shot + 1
2240
local rng = Instance.new("Part", larm)
2241
rng.Anchored = true
2242
rng.BrickColor = BrickColor.new("New Yeller")
2243
rng.CanCollide = false
2244
rng.FormFactor = 3
2245
rng.Name = "Ring"
2246
rng.Size = Vector3.new(1, 1, 1)
2247
rng.Transparency = 0.35
2248
rng.TopSurface = 0
2249
rng.BottomSurface = 0
2250
rng2 = rng:clone()
2251
rng3 = rng2:clone()
2252
rng4 = rng2:clone()
2253
local rngm = Instance.new("SpecialMesh", rng)
2254
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2255
rngm.Scale = Vector3.new(10, 10, 1)
2256
rngm2 = rngm:clone()
2257
rngm2.Scale = Vector3.new(5, 5, 3)
2258
rngm3=rngm2:clone()
2259
rngm3.Parent = rng3
2260
rngm3.Scale = Vector3.new(8, 8, 1)
2261
rngm4 = rngm2:clone()
2262
rngm4.Parent = rng4
2263
rngm4.Scale = Vector3.new(6, 6, 1)
2264
local bem = Instance.new("Part", larm)
2265
bem.Anchored = true
2266
bem.BrickColor = BrickColor.new("New Yeller")
2267
bem.CanCollide = false
2268
bem.FormFactor = 3
2269
bem.Name = "Beam" .. shot
2270
bem.Size = Vector3.new(1, 1, 1)
2271
bem.Transparency = 0.35
2272
bem.TopSurface = 0
2273
bem.BottomSurface = 0
2274
local bemm = Instance.new("SpecialMesh", bem)
2275
bemm.MeshType = 4
2276
bemm.Scale = Vector3.new(1, 4, 4)
2277
local out = Instance.new("Part", larm)
2278
out.Anchored = true
2279
out.BrickColor = BrickColor.new("New Yeller")
2280
out.CanCollide = false
2281
out.FormFactor = 3
2282
out.Name = "Out"
2283
out.Size = Vector3.new(4, 4, 4)
2284
out.Transparency = 0.35
2285
out.TopSurface = 0
2286
out.BottomSurface = 0
2287
local outm = Instance.new("SpecialMesh", out)
2288
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2289
outm.Scale = Vector3.new(6, 4, 6)
2290
local bnd = Instance.new("Part", larm)
2291
bnd.Anchored = true
2292
bnd.BrickColor = BrickColor.new("New Yeller")
2293
bnd.CanCollide = false
2294
bnd.FormFactor = 3
2295
bnd.Name = "Bend"
2296
bnd.Size = Vector3.new(1, 1, 1)
2297
bnd.Transparency = 1
2298
bnd.TopSurface = 0
2299
bnd.BottomSurface = 0
2300
local bndm = Instance.new("SpecialMesh", bnd)
2301
bndm.MeshType = 3
2302
bndm.Scale = Vector3.new(8, 8, 8)
2303
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2304
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2305
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2306
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2307
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2308
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
2309
Debounces.Shewt = true
2310
coroutine.wrap(function()
2311
for i = 1, 20, 0.2 do
2312
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2313
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
2314
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
2315
rng.Transparency = i/20
2316
rng3.Transparency = 1/24
2317
rng4.Transparency = i/26
2318
wait()
2319
end
2320
wait()
2321
rng:Destroy()
2322
end)()
2323
if Debounces.Shewt == true then
2324
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2325
hit = ht.Parent
2326
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2327
if HasntTouched(hit.Name) == true and deb == false then
2328
deb = true
2329
coroutine.wrap(function()
2330
hit:FindFirstChild("Humanoid").PlatformStand = true
2331
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2332
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2333
end)()
2334
table.insert(Touche, hit.Name)
2335
deb = false
2336
end
2337
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2338
if HasntTouched(hit.Parent.Name) == true and deb == false then
2339
deb = true
2340
coroutine.wrap(function()
2341
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2342
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2343
wait(1)
2344
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2345
end)()
2346
table.insert(Touche, hit.Parent.Name)
2347
deb = false
2348
for i, v in pairs(Touche) do
2349
print(v)
2350
end
2351
end
2352
end
2353
end)
2354
end
2355
for i = 0, 260, 8 do
2356
bem.Size = Vector3.new(i, 3, 3)
2357
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2358
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2359
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2360
bnd.Size = Vector3.new(1,1,1)
2361
bndm.Scale = Vector3.new(8,8,8)
2362
if i % 10 == 0 then
2363
local newRng = rng2:Clone()
2364
newRng.Parent = larm
2365
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2366
local newRngm = rngm2:clone()
2367
newRngm.Parent=newRng
2368
coroutine.wrap(function()
2369
for i = 1, 10, 0.2 do
2370
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
2371
newRng.Transparency = i/10
2372
wait()
2373
end
2374
wait()
2375
newRng:Destroy()
2376
end)()
2377
end
2378
wait()
2379
end
2380
wait()
2381
Debounces.Shewt = false
2382
bem:Destroy()
2383
out:Destroy()
2384
bnd:Destroy()
2385
Debounces.Ready = false
2386
for i, v in pairs(Touche) do
2387
table.remove(Touche, i)
2388
end
2389
wait()
2390
table.insert(Touche, char.Name)
2391
Debounces.NoIdl = false
2392
if Debounces.CanAttack == false then
2393
Debounces.CanAttack = true
2394
end
2395
end
2396
end
2397
end)
2398
----------------------------------------------------
2399
--[[mouse.KeyDown:connect(function(key)
2400
	if key == "y" then
2401
		if Debounces.CanAttack == true then
2402
			Debounces.CanAttack = false
2403
			Debounces.NoIdl = true
2404
			Debounces.on = true
2405
				local shell = Instance.new("Part",torso)
2406
				shell.BrickColor = BrickColor.new("New Yeller")
2407
				shell.Anchored = false
2408
				shell.CanCollide = false
2409
				shell.Locked = true
2410
				shell.TopSurface = "SmoothNoOutlines"
2411
				shell.BottomSurface = "SmoothNoOutlines"
2412
				shell.Size = Vector3.new(1.2,1.2,1.2)
2413
				shell.FormFactor = 3
2414
				local shellm = Instance.new("SpecialMesh",shell)
2415
				shellm.MeshType = "Sphere"
2416
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
2417
				Omega = function()
2418
					local X = Instance.new("Part",char)
2419
					local O = Instance.new("ObjectValue",X)
2420
					O.Name = "creator"
2421
					X.Locked = true
2422
					X.Name = "Shell"
2423
					X.Anchored = false
2424
					X.CanCollide = false
2425
					X.Transparency = 0.5
2426
					X.Reflectance = 0
2427
					X.BottomSurface = 0
2428
					X.TopSurface = 0
2429
					X.Shape = 0
2430
					local V = Instance.new("ObjectValue",X)
2431
					V.Value = char
2432
					V.Name = "creator"
2433
					X.BrickColor = BrickColor.new("New Yeller")
2434
					X.Size = Vector3.new(40,40,40)
2435
					--X.Material = "Neon"
2436
					local Z = Instance.new("SpecialMesh",X)
2437
					Z.MeshType = "Sphere"
2438
					Z.Scale = Vector3.new(0.2,0.2,0.2)
2439
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2440
					local bv = Instance.new("BodyVelocity",X)
2441
					bv.maxForce = Vector3.new(99999,99999,99999)
2442
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2443
					bv.velocity = root.CFrame.lookVector*10
2444
					Explode = X.Touched:connect(function(hit)
2445
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
2446
							local cf = X.CFrame
2447
							bv:Destroy()
2448
							X.Anchored = true
2449
							Z:Remove()
2450
							Explode:disconnect()
2451
							X.Size = Vector3.new(3,3,3)
2452
							X.Touched:connect(function(hit) end)
2453
							X.CanCollide = false
2454
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
2455
								if v:FindFirstChild('Humanoid') then
2456
									v.Humanoid:TakeDamage(math.random(80,120))
2457
								end
2458
							end
2459
								for i = 1, (40) do rs:wait()
2460
									X.Transparency = X.Transparency + (1/40)
2461
									X.Size = X.Size + Vector3.new(1,1,1)
2462
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
2463
								end
2464
							X:Destroy()
2465
							end
2466
						end)
2467
					end
2468
			for i = 1,200 do
2469
				shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2470
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
2471
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2472
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2473
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2474
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2475
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2476
				if Debounces.on == false then break end
2477
				rs:wait()
2478
			end
2479
			for i = 1,30 do
2480
				shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
2481
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
2482
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
2483
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2484
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2485
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2486
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2487
				if Debounces.on == false then break end
2488
				rs:wait()
2489
			end
2490
			for i = 1,40 do
2491
				shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
2492
				shell.Size = shell.Size + Vector3.new(1,1,1)
2493
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
2494
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
2495
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2496
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2497
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2498
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2499
				if Debounces.on == false then break end
2500
				rs:wait()
2501
			end
2502
			for i = 1,40 do
2503
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
2504
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
2505
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
2506
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2507
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2508
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2509
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2510
				if Debounces.on == false then break end
2511
				rs:wait()
2512
			end
2513
			for i = 1,60 do
2514
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2515
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
2516
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
2517
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2518
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2519
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2520
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2521
				if Debounces.on == false then break end
2522
				rs:wait()
2523
			end
2524
			for i = 1,60 do
2525
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2526
				shell.Size = shell.Size + Vector3.new(1,1,1)
2527
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
2528
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
2529
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2530
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2531
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2532
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2533
				if Debounces.on == false then break end
2534
				rs:wait()
2535
			end
2536
			if Debounces.CanAttack == false then
2537
				Debounces.CanAttack = true
2538
				Debounces.NoIdl = false
2539
				Debounces.on = false
2540
            end
2541
        end
2542
    end
2543
end)]]--
2544
----------------------------------------------------
2545
Charging = false
2546
mouse.KeyDown:connect(function(key)
2547
	if key == "r" then
2548
		if Charging == false then
2549
			Charging = true
2550
			if Debounces.CanAttack == true then
2551
				Debounces.CanAttack = false
2552
				Debounces.NoIdl = true
2553
				Debounces.on = true
2554
				for i = 1,20 do
2555
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
2556
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
2557
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2558
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
2559
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2560
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2561
					if Debounces.on == false then break end
2562
					rs:wait()
2563
				end
2564
				--[[for i = 1,20 do
2565
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
2566
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
2567
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
2568
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
2569
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
2570
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
2571
					if Debounces.on == false then break end
2572
					rs:wait()
2573
				end]]--
2574
pt=Instance.new('Part',torso)
2575
pt.Anchored=true
2576
pt.CanCollide=false
2577
pt.Locked = true
2578
pt.FormFactor='Custom'
2579
pt.Size=Vector3.new(1,1,1)
2580
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
2581
pt.Transparency=.6
2582
pt.BrickColor=BrickColor.new('New Yeller')
2583
msh=Instance.new('SpecialMesh',pt)
2584
msh.MeshId='http://www.roblox.com/asset/?id=20329976'
2585
msh.Scale=Vector3.new(8,4,8)
2586
pt2=pt:clone()
2587
pt2.Parent = torso
2588
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
2589
pt2.BrickColor=BrickColor.new("New Yeller")
2590
msh2=msh:clone()
2591
msh2.Parent=pt2
2592
msh2.Scale=Vector3.new(10,5,10)
2593
2594
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
2595
2596
bl = Instance.new("Part", char)
2597
bl.Locked = true
2598
bl.Name = "Shell"
2599
bl.BrickColor = BrickColor.new("New Yeller")
2600
bl.Anchored = true
2601
bl.CanCollide = false
2602
bl.Transparency = 0
2603
bl.Reflectance = 0
2604
bl.BottomSurface = 0
2605
bl.TopSurface = 0
2606
bl.Shape = 0
2607
blm = Instance.new("SpecialMesh",bl)
2608
blm.MeshType = "Sphere"
2609
blm.Scale = Vector3.new(1,1,1)
2610
blm.MeshId = "rbxassetid://9982590"
2611
2612
	coroutine.resume(coroutine.create(function()
2613
        for i=1, math.huge, 4 do
2614
			if Charging == true then
2615
				rs:wait()
2616
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
2617
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
2618
				bl.Transparency = bl.Transparency + 0.005
2619
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
2620
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
2621
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
2622
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
2623
				elseif Charging == false then break
2624
			end
2625
		end
2626
    end))
2627
2628
repeat
2629
    local p = Instance.new('Part',torso)
2630
    p.formFactor = 'Custom'
2631
    p.Size = Vector3.new(1,1,1)
2632
    p.BrickColor = workspace.Base.BrickColor
2633
    p.CanCollide = false
2634
    p.Transparency = 0
2635
    p.Anchored = true
2636
    p.Locked=true
2637
    p.Material = workspace.Base.Material
2638
    s = math.random(1,40)/10
2639
    local m = Instance.new("BlockMesh",p)
2640
    m.Scale = Vector3.new(s,s,s)
2641
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
2642
	--[[coroutine.wrap(function()
2643
		wait(2)
2644
		while Charging == true do
2645
		wait(2)
2646
		GroundWave1()
2647
		wait(2)
2648
		end
2649
	end)()]]--
2650
	Spawn(function()
2651
		while rs:wait() do
2652
			if Charging == true then
2653
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
2654
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
2655
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
2656
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
2657
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
2658
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
2659
			elseif Charging == false then break
2660
			end
2661
		end
2662
	end)
2663
	Spawn(function()
2664
        while rs:wait() do
2665
            if p.Transparency >= 1 then p:Destroy() break end
2666
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
2667
            p.Transparency = p.Transparency+0.01
2668
        end
2669
    end)
2670
    wait(.3)
2671
until Charging == false
2672
			end
2673
		end
2674
	end
2675
end)
2676
----------------------------------------------------
2677
mouse.KeyUp:connect(function(key)
2678
	if key == "r" then
2679
		if Charging == true then
2680
			Charging = false
2681
				pt:Destroy()
2682
				pt2:Destroy()
2683
				bl:Destroy()
2684
			if Debounces.CanAttack == false then
2685
				Debounces.CanAttack = true
2686
				Debounces.NoIdl = false
2687
				Debounces.on = false
2688
			end
2689
		end
2690
	end
2691
end)
2692
----------------------------------------------------
2693
mouse.KeyDown:connect(function(key)
2694
	if key == "g" then
2695
		if Debounces.CanAttack == true then
2696
			Debounces.CanAttack = false
2697
			Debounces.NoIdl = true
2698
			Debounces.on = true
2699
				local shell = Instance.new("Part",torso)
2700
				shell.BrickColor = BrickColor.new("New Yeller")
2701
				shell.Anchored = true
2702
				shell.CanCollide = false
2703
				shell.Locked = true
2704
				shell.TopSurface = "SmoothNoOutlines"
2705
				shell.BottomSurface = "SmoothNoOutlines"
2706
				shell.Size = Vector3.new(1,1,1)
2707
				shellm = Instance.new("SpecialMesh",shell)
2708
				shellm.MeshType = "Sphere"
2709
				shellm.Scale = Vector3.new(1,1,1)
2710
				local shell2 = Instance.new("Part",torso)
2711
				shell2.BrickColor = BrickColor.new("New Yeller")
2712
				shell2.Anchored = true
2713
				shell2.CanCollide = false
2714
				shell2.Locked = true
2715
				shell2.TopSurface = "SmoothNoOutlines"
2716
				shell2.BottomSurface = "SmoothNoOutlines"
2717
				shell2.Size = Vector3.new(1,1,1)
2718
				shellm2 = Instance.new("SpecialMesh",shell2)
2719
				shellm2.MeshType = "Sphere"
2720
				shellm2.Scale = Vector3.new(1,1,1)
2721
2722
function FindNearestTorso(Position,Distance,SinglePlayer)
2723
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2724
        local List = {}
2725
        for i,v in pairs(workspace:GetChildren())do
2726
            if v:IsA("Model")then
2727
                if v:findFirstChild("Torso")then
2728
                    if v ~= char then
2729
                        if(v.Torso.Position -Position).magnitude <= Distance then
2730
                            table.insert(List,v)
2731
                        end
2732
                    end
2733
                end
2734
            end
2735
        end
2736
    return List
2737
end
2738
2739
Shell = function()
2740
local X = Instance.new("Part",char)
2741
local O = Instance.new("ObjectValue",X)
2742
        O.Name = "creator"
2743
        X.Locked = true
2744
		X.Name = "Shell"
2745
        X.Anchored = false
2746
        X.CanCollide = false
2747
        X.Transparency = 0
2748
        X.Reflectance = 0
2749
        X.BottomSurface = 0
2750
        X.TopSurface = 0
2751
        X.Shape = 0
2752
        local V = Instance.new("ObjectValue",X)
2753
        V.Value = char
2754
        V.Name = "creator"
2755
        X.BrickColor = BrickColor.new("New Yeller")
2756
        X.Size = Vector3.new(1,1,1)
2757
        --X.Material = "Neon"
2758
        local Z = Instance.new("SpecialMesh",X)
2759
        Z.MeshType = "Sphere"
2760
        Z.Scale = Vector3.new(1,1,1)
2761
        X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2762
        local bv = Instance.new("BodyVelocity",X)
2763
        bv.maxForce = Vector3.new(99999,99999,99999)
2764
        X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2765
        bv.velocity = root.CFrame.lookVector*65
2766
Explode = X.Touched:connect(function(hit)
2767
        if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
2768
        local cf = X.CFrame
2769
        bv:Destroy()
2770
        X.Anchored = true
2771
        Z:Remove()
2772
        Explode:disconnect()
2773
        X.Size = Vector3.new(3,3,3)
2774
        X.Touched:connect(function(hit) end)
2775
        X.CanCollide = false
2776
		for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
2777
			if v:FindFirstChild('Humanoid') then
2778
				v.Humanoid:TakeDamage(math.random(6,12))
2779
			end
2780
		end
2781
			for i = 1, (40) do rs:wait()
2782
				X.Transparency = X.Transparency + (1/40)
2783
				X.Size = X.Size + Vector3.new(1,1,1)
2784
				X.CFrame = cf
2785
			end
2786
		X:Destroy()
2787
		end
2788
	end)
2789
end
2790
				Shell()
2791
				for i = 1, 10 do
2792
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2793
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2794
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2795
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2796
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
2797
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
2798
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
2799
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
2800
					if Debounces.on == false then break end
2801
					rs:wait()
2802
				end
2803
				Shell()
2804
				shell.Transparency = 1
2805
				for i = 1, 10 do
2806
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2807
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2808
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2809
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2810
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2811
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2812
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2813
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2814
					if Debounces.on == false then break end
2815
					rs:wait()
2816
				end
2817
				Shell()
2818
				shell.Transparency = 0
2819
				shell2.Transparency = 1
2820
				for i = 1, 10 do
2821
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2822
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2823
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2824
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2825
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2826
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2827
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2828
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2829
					if Debounces.on == false then break end
2830
					rs:wait()
2831
				end
2832
				Shell()
2833
				shell2.Transparency = 0
2834
				shell.Transparency = 1
2835
				for i = 1, 10 do
2836
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2837
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2838
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2839
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2840
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2841
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2842
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2843
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2844
					if Debounces.on == false then break end
2845
					rs:wait()
2846
				end
2847
				Shell()
2848
				shell.Transparency = 0
2849
				shell2.Transparency = 1
2850
				for i = 1, 10 do
2851
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2852
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2853
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2854
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2855
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2856
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2857
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2858
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2859
					if Debounces.on == false then break end
2860
					rs:wait()
2861
				end
2862
				Shell()
2863
				shell2.Transparency = 0
2864
				shell.Transparency = 1
2865
				for i = 1, 10 do
2866
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2867
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2868
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2869
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2870
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2871
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2872
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2873
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2874
					if Debounces.on == false then break end
2875
					rs:wait()
2876
				end
2877
				Shell()
2878
				shell.Transparency = 0
2879
				shell2.Transparency = 1
2880
				for i = 1, 10 do
2881
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2882
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2883
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2884
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
2885
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2886
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2887
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2888
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2889
					if Debounces.on == false then break end
2890
					rs:wait()
2891
				end
2892
				Shell()
2893
				shell2.Transparency = 0
2894
				shell.Transparency = 1
2895
				for i = 1, 10 do
2896
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2897
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2898
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2899
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2900
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2901
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2902
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2903
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2904
					if Debounces.on == false then break end
2905
					rs:wait()
2906
				end
2907
				Shell()
2908
				shell.Transparency = 0
2909
				shell2.Transparency = 1
2910
				for i = 1, 10 do
2911
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2912
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2913
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2914
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2915
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2916
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2917
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2918
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2919
					if Debounces.on == false then break end
2920
					rs:wait()
2921
				end
2922
				Shell()
2923
				shell2.Transparency = 0
2924
				shell.Transparency = 1
2925
				for i = 1, 10 do
2926
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2927
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2928
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2929
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2930
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2931
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2932
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2933
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2934
					if Debounces.on == false then break end
2935
					rs:wait()
2936
				end
2937
				Shell()
2938
				shell.Transparency = 0
2939
				shell2.Transparency = 1
2940
				for i = 1, 10 do
2941
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2942
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2943
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2944
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2945
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2946
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2947
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2948
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2949
					if Debounces.on == false then break end
2950
					rs:wait()
2951
				end
2952
				Shell()
2953
				shell2.Transparency = 0
2954
				shell.Transparency = 1
2955
				for i = 1, 10 do
2956
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2957
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2958
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2959
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2960
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2961
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2962
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2963
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2964
					if Debounces.on == false then break end
2965
					rs:wait()
2966
				end
2967
				Shell()
2968
				shell.Transparency = 0
2969
				shell2.Transparency = 1
2970
				for i = 1, 10 do
2971
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2972
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2973
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2974
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2975
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2976
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2977
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2978
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2979
					if Debounces.on == false then break end
2980
					rs:wait()
2981
				end
2982
				shell.Transparency = 1
2983
			if Debounces.CanAttack == false then
2984
				Debounces.CanAttack = true
2985
				Debounces.NoIdl = false
2986
				Debounces.on = false
2987
			end
2988
		end
2989
	end
2990
end)
2991
----------------------------------------------------
2992
Search = false
2993
mouse.KeyDown:connect(function(key)
2994
	if key == "n" then
2995
		if Search == false then
2996
			Search = true
2997
			for i,v in pairs(game.Players:getPlayers()) do
2998
				if v.Name~=char.Name then
2999
					for j,k in pairs(v.Character:GetChildren()) do
3000
						if k:IsA("BasePart") and k.Transparency >= 1 then
3001
							bawx=Instance.new("SelectionBox",cam)
3002
							bawx.Color = BrickColor.new("Bright red")
3003
							bawx.Transparency = .5
3004
							bawx.Adornee = k
3005
						end
3006
                    end
3007
                end
3008
            end
3009
		elseif Search == true then
3010
			Search = false
3011
			for i, v in pairs(cam:GetChildren()) do
3012
				if v:IsA("SelectionBox") then
3013
					v:Destroy()
3014
				end
3015
			end
3016
	    end
3017
    end
3018
end)
3019
----------------------------------------------------
3020
Grab = false
3021
mouse.KeyDown:connect(function(key)
3022
    if key == "z" then
3023
        Debounces.on = true
3024
        Debounces.NoIdl = true
3025
		Debounces.ks = true
3026
        if Grab == false then
3027
        gp = nil
3028
		for i = 1, 20 do
3029
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
3030
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
3031
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
3032
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3033
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
3034
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
3035
			if Debounces.on == false then break end
3036
			rs:wait()
3037
		end
3038
        con1=larm.Touched:connect(function(hit) -- this is grab
3039
            ht = hit.Parent
3040
            hum1=ht:FindFirstChild('Humanoid')
3041
            if hum1 ~= nil then
3042
			    if Debounces.ks==true then
3043
                z = Instance.new("Sound",hed)
3044
                z.SoundId = "rbxassetid://169380525"
3045
                z.Volume = 1
3046
                z:Play()
3047
                Debounces.ks=false
3048
				end
3049
                hum1.PlatformStand=true
3050
                gp = ht
3051
                Grab = true
3052
                asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
3053
                asd.Parent = larm
3054
                asd.Name = "asd"
3055
                asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
3056
            --[[elseif hum1 == nil then
3057
                con1:disconnect()
3058
                wait() return]]--
3059
            end
3060
        end)
3061
		for i = 1, 20 do
3062
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
3063
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
3064
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
3065
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3066
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
3067
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
3068
			if Debounces.on == false then break end
3069
			rs:wait()
3070
		end
3071
	if hum1 == nil then
3072
    Debounces.on = false
3073
    Debounces.NoIdl = false
3074
	end
3075
	con1:disconnect()
3076
    elseif Grab == true then
3077
        Grab = false
3078
		Punch()
3079
		z = Instance.new("Sound",hed)
3080
		z.SoundId = "rbxassetid://169380525"
3081
		z.Pitch = ptz[math.random(1,#ptz)]
3082
		z.Volume = 1
3083
		z:Play()
3084
		for i = 1, 10 do
3085
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3086
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3087
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3088
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3089
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3090
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3091
			if Debounces.on == false then break end
3092
			rs:wait()
3093
		end
3094
		Punch()
3095
		z = Instance.new("Sound",hed)
3096
		z.SoundId = "rbxassetid://169380525"
3097
		z.Pitch = ptz[math.random(1,#ptz)]
3098
		z.Volume = 1
3099
		z:Play()
3100
		for i = 1, 10 do
3101
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3102
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3103
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3104
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3105
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3106
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3107
			if Debounces.on == false then break end
3108
			rs:wait()
3109
		end
3110
		Punch()
3111
		z = Instance.new("Sound",hed)
3112
		z.SoundId = "rbxassetid://169380525"
3113
		z.Pitch = ptz[math.random(1,#ptz)]
3114
		z.Volume = 1
3115
		z:Play()
3116
		for i = 1, 10 do
3117
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3118
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3119
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3120
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3121
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3122
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3123
			if Debounces.on == false then break end
3124
			rs:wait()
3125
		end
3126
		Punch()
3127
		z = Instance.new("Sound",hed)
3128
		z.SoundId = "rbxassetid://169380525"
3129
		z.Pitch = ptz[math.random(1,#ptz)]
3130
		z.Volume = 1
3131
		z:Play()
3132
		for i = 1, 10 do
3133
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3134
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3135
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3136
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3137
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3138
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3139
			if Debounces.on == false then break end
3140
			rs:wait()
3141
		end
3142
		Punch()
3143
		z = Instance.new("Sound",hed)
3144
		z.SoundId = "rbxassetid://169380525"
3145
		z.Pitch = ptz[math.random(1,#ptz)]
3146
		z.Volume = 1
3147
		z:Play()
3148
		for i = 1, 10 do
3149
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3150
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3151
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3152
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3153
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3154
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3155
			if Debounces.on == false then break end
3156
			rs:wait()
3157
		end
3158
		Punch()
3159
		z = Instance.new("Sound",hed)
3160
		z.SoundId = "rbxassetid://169380525"
3161
		z.Pitch = ptz[math.random(1,#ptz)]
3162
		z.Volume = 1
3163
		z:Play()
3164
		for i = 1, 10 do
3165
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3166
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3167
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3168
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3169
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3170
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3171
			if Debounces.on == false then break end
3172
			rs:wait()
3173
		end
3174
		Punch()
3175
		z = Instance.new("Sound",hed)
3176
		z.SoundId = "rbxassetid://169380525"
3177
		z.Pitch = ptz[math.random(1,#ptz)]
3178
		z.Volume = 1
3179
		z:Play()
3180
		for i = 1, 10 do
3181
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3182
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3183
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3184
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3185
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3186
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3187
			if Debounces.on == false then break end
3188
			rs:wait()
3189
		end
3190
		Punch()
3191
		z = Instance.new("Sound",hed)
3192
		z.SoundId = "rbxassetid://169380525"
3193
		z.Pitch = ptz[math.random(1,#ptz)]
3194
		z.Volume = 1
3195
		z:Play()
3196
		for i = 1, 10 do
3197
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3198
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3199
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3200
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3201
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3202
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3203
			if Debounces.on == false then break end
3204
			rs:wait()
3205
		end
3206
		Punch()
3207
		z = Instance.new("Sound",hed)
3208
		z.SoundId = "rbxassetid://169380525"
3209
		z.Pitch = ptz[math.random(1,#ptz)]
3210
		z.Volume = 1
3211
		z:Play()
3212
		for i = 1, 10 do
3213
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3214
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3215
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3216
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3217
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3218
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3219
			if Debounces.on == false then break end
3220
			rs:wait()
3221
		end
3222
		Punch()
3223
		z = Instance.new("Sound",hed)
3224
		z.SoundId = "rbxassetid://169380525"
3225
		z.Pitch = ptz[math.random(1,#ptz)]
3226
		z.Volume = 1
3227
		z:Play()
3228
		for i = 1, 10 do
3229
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3230
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3231
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3232
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3233
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3234
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3235
			if Debounces.on == false then break end
3236
			rs:wait()
3237
		end
3238
		Punch()
3239
		z = Instance.new("Sound",hed)
3240
		z.SoundId = "rbxassetid://169380525"
3241
		z.Pitch = ptz[math.random(1,#ptz)]
3242
		z.Volume = 1
3243
		z:Play()
3244
		for i = 1, 10 do
3245
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3246
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3247
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3248
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3249
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3250
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3251
			if Debounces.on == false then break end
3252
			rs:wait()
3253
		end
3254
		Punch()
3255
		z = Instance.new("Sound",hed)
3256
		z.SoundId = "rbxassetid://169380525"
3257
		z.Pitch = ptz[math.random(1,#ptz)]
3258
		z.Volume = 1
3259
		z:Play()
3260
		for i = 1, 10 do
3261
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3262
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3263
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3264
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3265
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3266
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3267
			if Debounces.on == false then break end
3268
			rs:wait()
3269
		end
3270
		con1:disconnect()
3271
		Debounces.on = false
3272
		Debounces.NoIdl = false
3273
		if gp ~= nil then
3274
			gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
3275
				for i,v in pairs(larm:GetChildren()) do
3276
					if v.Name == "asd" and v:IsA("Weld") then
3277
				v:Remove()
3278
			end
3279
		end
3280
        --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3281
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3282
        bv.P = 125000
3283
        bv.velocity = char.Head.CFrame.lookVector * 200]]--
3284
        hum1=nil
3285
		ht=nil
3286
        Debounces.on = false
3287
        Debounces.NoIdl = false
3288
        elseif ht == nil then wait()
3289
        Grab = false
3290
        Debounces.on = false
3291
        Debounces.NoIdl = false
3292
            end
3293
        end
3294
    end
3295
end)
3296
----------------------------------------------------
3297
mouse.KeyDown:connect(function(key)
3298
    if string.byte(key) == 52 then
3299
        char.Humanoid.WalkSpeed = 60
3300
    end
3301
end)
3302
mouse.KeyUp:connect(function(key)
3303
    if string.byte(key) == 52 then
3304
        char.Humanoid.WalkSpeed = 8
3305
    end
3306
end)
3307
-------------------------------
3308
local animpose = "Idle"
3309
local lastanimpose = "Idle"
3310
local sine = 0
3311
local change = 1
3312
local val = 0
3313
local ffing = false
3314
-------------------------------
3315
game:GetService("RunService").RenderStepped:connect(function()
3316
--[[if char.Humanoid.Jump == true then
3317
jump = true
3318
else
3319
jump = false
3320
end]]
3321
char.Humanoid.FreeFalling:connect(function(f)
3322
if f then
3323
ffing = true
3324
else
3325
ffing = false
3326
end
3327
end)
3328
sine = sine + change
3329
if jumpn == true then
3330
animpose = "Jumping"
3331
elseif ffing == true then
3332
animpose = "Freefalling"
3333
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3334
animpose = "Idle"
3335
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3336
animpose = "Walking"
3337
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3338
animpose = "Running"
3339
end
3340
if animpose ~= lastanimpose then
3341
sine = 0
3342
if Debounces.NoIdl == false then
3343
if animpose == "Idle" then
3344
for i = 1, 2 do
3345
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3346
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3347
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3348
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3349
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3350
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3351
end
3352
elseif animpose == "Walking" then
3353
for i = 1, 2 do
3354
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3355
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3356
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3357
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3358
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3359
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3360
end
3361
elseif animpose == "Running" then
3362
for i = 1, 2 do
3363
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3364
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3365
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3366
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3367
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3368
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3369
wait()
3370
end
3371
end
3372
else
3373
end
3374
end
3375
lastanimpose = animpose
3376
if Debounces.NoIdl == false then
3377
if animpose == "Idle" then
3378
change = 0.5
3379
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
3380
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
3381
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
3382
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
3383
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
3384
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
3385
elseif animpose == "Walking" then
3386
change = 1
3387
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3388
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3389
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3390
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3391
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3392
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3393
elseif animpose == "Running" then
3394
change = 1
3395
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
3396
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
3397
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
3398
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
3399
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
3400
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
3401
end
3402
end
3403
end)
3404
3405
hum.MaxHealth = 9001
3406
wait(3)
3407
hum.Health = 9001
3408
3409
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
3410
    --[[Part0 = Vector3 (Start pos)
3411
		Part1 = Vector3 (End pos)
3412
		Times = number (Amount of lightning parts)
3413
		Offset = number (Offset)
3414
		Color = color (brickcolor value)
3415
		Thickness = number (thickness)
3416
		Trans = number (transparency)
3417
    ]]--
3418
    local magz = (Part0 - Part1).magnitude
3419
    local curpos = Part0
3420
    local trz = {-Offset,Offset}
3421
    for i=1,Times do
3422
        local li = Instance.new("Part", torso)
3423
		li.Name = "Lightning"
3424
		li.TopSurface =0
3425
		li.Material = "Neon"
3426
		li.BottomSurface = 0
3427
		li.Anchored = true
3428
		li.Locked = true
3429
		li.Transparency = Trans or 0.4
3430
		li.BrickColor = BrickColor.new(Color)
3431
		li.formFactor = "Custom"
3432
		li.CanCollide = false
3433
		li.Size = Vector3.new(Thickness,Thickness,magz/Times)
3434
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
3435
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
3436
        if Times == i then
3437
        local magz2 = (curpos - Part1).magnitude
3438
        li.Size = Vector3.new(Thickness,Thickness,magz2)
3439
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
3440
        else
3441
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
3442
        end
3443
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
3444
        game.Debris:AddItem(li,.1)
3445
    end
3446
end
3447
3448
BodyParts = {} -- Parts to emit lightning effects from
3449
for _, v in pairs(char:GetChildren()) do
3450
    if v:IsA("Part") then
3451
        table.insert(BodyParts, v)
3452
    end
3453
end
3454
3455
Bounding = {} -- Calculate the bounding boxes
3456
for _, v in pairs(BodyParts) do
3457
	local temp = {X=nil, Y=nil, Z=nil}
3458
	temp.X = v.Size.X/2 * 10
3459
	temp.Y = v.Size.Y/2 * 10
3460
	temp.Z = v.Size.Z/2 * 10
3461
	Bounding[v.Name] = temp
3462
	--table.insert(Bounding, v.Name, temp)
3463
end
3464
3465
while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
3466
	local Body1 = BodyParts[math.random(#BodyParts)]
3467
	local Body2 = BodyParts[math.random(#BodyParts)]
3468
	local Pos1 = Vector3.new(
3469
		math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
3470
		math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
3471
		math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
3472
)
3473
	local Pos2 = Vector3.new(
3474
		math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
3475
		math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
3476
		math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
3477
)
3478
	local SPos1 = Body1.Position + Pos1
3479
	local SPos2 = Body2.Position + Pos2
3480
	Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
3481
end