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| 1 | [URL] | |
| 2 | Protocol=unreal | |
| 3 | Name=Player | |
| 4 | Map=Start.gmp | |
| 5 | LocalMap=Start.gmp | |
| 6 | TransitionMap=Start.gmp | |
| 7 | MapExt=gmp | |
| 8 | EXEName=S1Game.exe | |
| 9 | DebugEXEName=DEBUG-S1Game.exe | |
| 10 | SaveExt=usa | |
| 11 | Port=7777 | |
| 12 | GameName=Project S | |
| 13 | GameNameShort=S1Game | |
| 14 | ||
| 15 | [Engine.Engine] | |
| 16 | AllowShadowVolumes=FALSE | |
| 17 | bAllowMatureLanguage=TRUE | |
| 18 | bCheckParticleRenderSize=TRUE | |
| 19 | bDisablePhysXHardwareSupport=TRUE | |
| 20 | bDynamicDecalsEnabled=FALSE | |
| 21 | BeginUPTryCount=200000 | |
| 22 | bEnableColorClear=FALSE | |
| 23 | bEnableKismetLogging=FALSE | |
| 24 | bForceStaticTerrain=FALSE | |
| 25 | bOnScreenKismetWarnings=FALSE | |
| 26 | bPauseOnLossOfFocus=FALSE | |
| 27 | bStaticDecalsEnabled=FALSE | |
| 28 | bSubtitlesEnabled=TRUE | |
| 29 | bSubtitlesForcedOff=FALSE | |
| 30 | bUseAdditiveComplexity=TRUE | |
| 31 | bUseBackgroundLevelStreaming=TRUE | |
| 32 | bSupportPhysXFluids=false | |
| 33 | bUseLowEndFog=true | |
| 34 | bUsePixelShaderComplexity=TRUE | |
| 35 | bUseSound=TRUE | |
| 36 | bUseTextureStreaming=TRUE | |
| 37 | CameraRotationThreshold=45.0 | |
| 38 | CameraTranslationThreshold=10000 | |
| 39 | Canvas=Engine.Canvas | |
| 40 | Client=WinDrv.WindowsClient | |
| 41 | ConsoleClassName=Engine.Console | |
| 42 | CrossMaterialName=EditorMaterials.Cross_Mat | |
| 43 | DataStoreClientClassName=Engine.DataStoreClient | |
| 44 | DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial | |
| 45 | DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial | |
| 46 | DefaultMaterialName=EngineMaterials.DefaultMaterial | |
| 47 | DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial | |
| 48 | DefaultPostProcessName=PostProcess.PPC.S1_Default00_PPC | |
| 49 | DefaultSoundName=EngineSounds.WhiteNoise | |
| 50 | DefaultTextureName=EngineMaterials.DefaultDiffuse | |
| 51 | DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret | |
| 52 | DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess | |
| 53 | DemoRecordingDevice=Engine.DemoRecDriver | |
| 54 | EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial | |
| 55 | EditorEngine=Editor.EditorEngine | |
| 56 | EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial | |
| 57 | FluidSimulationTimeLimit=30.0 | |
| 58 | GameEngine=Engine.GameEngine | |
| 59 | GameViewportClientClassName=S1Game.S1GameViewportClient | |
| 60 | GeomMaterialName=EngineMaterials.GeomMaterial | |
| 61 | IdealTextureDensity=13.0 | |
| 62 | Input=Engine.Input | |
| 63 | Language=int | |
| 64 | LargeFontName=EngineFonts.LargeFont | |
| 65 | LevelColorationLitMaterialName=EngineMaterials.LevelColorationLitMaterial | |
| 66 | LevelColorationUnlitMaterialName=EngineMaterials.LevelColorationUnlitMaterial | |
| 67 | LightComplexityColors=(R=0,G=0,B=0,A=1) | |
| 68 | LightComplexityColors=(R=0,G=255,B=0,A=1) | |
| 69 | LightComplexityColors=(R=127,G=127,B=0,A=1) | |
| 70 | LightComplexityColors=(R=191,G=63,B=0,A=1) | |
| 71 | LightComplexityColors=(R=255,G=0,B=0,A=1) | |
| 72 | LightComplexityColors=(R=63,G=191,B=0,A=1) | |
| 73 | LocalPlayerClassName=Engine.LocalPlayer | |
| 74 | MaxFluidNumVerts=1048576 | |
| 75 | MaxOcclusionPixelsFraction=0.001 | |
| 76 | MaxParticleResize=0 | |
| 77 | MaxParticleResizeWarn=0 | |
| 78 | MaxPixelShaderAdditiveComplexityCount=300 | |
| 79 | MaxPixelShaderOpaqueComplexityCount=100 | |
| 80 | MaxTextureDensity=55.0 | |
| 81 | MaxVertexShaderComplexityCount=100 | |
| 82 | MediumFontName=EngineFonts.MediumFont | |
| 83 | MinTextureDensity=0.0 | |
| 84 | NetClientTicksPerSecond=200 | |
| 85 | NetworkDevice=IpDrv.TcpNetDriver | |
| 86 | PercentUnoccludedRequeries=0.125 | |
| 87 | PrimitiveProbablyVisibleTime=8.0 | |
| 88 | RandomAngleTextureName=EngineMaterials.RandomAngles | |
| 89 | RandomNormalTextureName=EngineMaterials.RandomNormal | |
| 90 | RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial | |
| 91 | Render=Render.Render | |
| 92 | SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial | |
| 93 | SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial | |
| 94 | ScoutClassName=Engine.Scout | |
| 95 | ShadedLevelColorationLitMaterialName=EngineMaterials.ShadedLevelColorationLitMaterial | |
| 96 | ShadedLevelColorationUnlitMaterialName=EngineMaterials.ShadedLevelColorationUnlitMaterial | |
| 97 | ShaderComplexityColors=(R=0,G=255,B=0,A=1) | |
| 98 | ShaderComplexityColors=(R=0,G=255,B=100,A=1) | |
| 99 | ShaderComplexityColors=(R=127,G=127,B=0,A=1) | |
| 100 | ShaderComplexityColors=(R=191,G=63,B=0,A=1) | |
| 101 | ShaderComplexityColors=(R=255,G=0,B=0,A=1) | |
| 102 | ShaderComplexityColors=(R=63,G=191,B=0,A=1) | |
| 103 | SmallFontName=EngineFonts.SmallFont | |
| 104 | StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) | |
| 105 | StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=15.0,Out=(G=255)),(In=17.5,Out=(R=255,G=255)),(In=20.0,Out=(R=255)))) | |
| 106 | StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) | |
| 107 | SubtitleFontName=EngineFonts.SmallFont | |
| 108 | TerrainCollisionMaterialName=EngineMaterials.TerrainCollisionMaterial | |
| 109 | TerrainErrorMaterialName=EngineMaterials.MaterialError_Mat | |
| 110 | TerrainMaterialMaxTextureCount=16 | |
| 111 | TerrainTessellationCheckBorder=2.0 | |
| 112 | TerrainTessellationCheckCount=6 | |
| 113 | TerrainTessellationCheckDistance=4096.0 | |
| 114 | TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst | |
| 115 | ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| 116 | ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| 117 | ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| 118 | TickMaterialName=EditorMaterials.Tick_Mat | |
| 119 | TimeBetweenPurgingPendingKillObjects=90 | |
| 120 | TinyFontName=EngineFonts.TinyFont | |
| 121 | UnrealEdEngine=UnrealEd.UnrealEdEngine | |
| 122 | VertexColorMaterialName=EngineMaterials.VertexColorMaterial | |
| 123 | WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture | |
| 124 | WireframeMaterialName=EngineMaterials.WireframeMaterial | |
| 125 | ||
| 126 | [Engine.StreamingMovies] | |
| 127 | RenderPriorityPS3=1001 | |
| 128 | SuspendGameIO=TRUE | |
| 129 | ||
| 130 | [Engine.ISVHacks] | |
| 131 | bInitializeShadersOnDemand=FALSE | |
| 132 | DisableATITextureFilterOptimizationChecks=TRUE | |
| 133 | UseMinimalNVIDIADriverShaderOptimization=TRUE | |
| 134 | PumpWindowMessagesWhenRenderThreadStalled=FALSE | |
| 135 | ||
| 136 | [Engine.GameEngine] | |
| 137 | CacheSizeMegs=128 | |
| 138 | bSmoothFrameRate=FALSE | |
| 139 | MinSmoothedFrameRate=30 | |
| 140 | MaxSmoothedFrameRate=60 | |
| 141 | ||
| 142 | [Engine.DemoRecDriver] | |
| 143 | AllowDownloads=TRUE | |
| 144 | DemoSpectatorClass=Engine.PlayerController | |
| 145 | MaxClientRate=25000 | |
| 146 | ConnectionTimeout=15.0 | |
| 147 | InitialConnectTimeout=30.0 | |
| 148 | AckTimeout=1.0 | |
| 149 | KeepAliveTime=1.0 | |
| 150 | SimLatency=0 | |
| 151 | RelevantTimeout=5.0 | |
| 152 | SpawnPrioritySeconds=1.0 | |
| 153 | ServerTravelPause=4.0 | |
| 154 | NetServerMaxTickRate=30 | |
| 155 | LanServerMaxTickRate=30 | |
| 156 | ||
| 157 | [Engine.PackagesToAlwaysCook] | |
| 158 | ||
| 159 | [Engine.StartupPackages] | |
| 160 | bSerializeStartupPackagesFromMemory=FALSE | |
| 161 | bSerializeStartupPackagesFromMemoryCompressed=FALSE | |
| 162 | Package=DefaultUISkin | |
| 163 | Package=EngineMaterials | |
| 164 | Package=EngineSounds | |
| 165 | Package=EngineFonts | |
| 166 | Package=SoundModes | |
| 167 | ||
| 168 | [Engine.PackagesToForceCookPerMap] | |
| 169 | ||
| 170 | [Core.System] | |
| 171 | MaxObjectsNotConsideredByGC=0 | |
| 172 | SizeOfPermanentObjectPool=0 | |
| 173 | StaleCacheDays=30 | |
| 174 | MaxStaleCacheSize=10 | |
| 175 | MaxOverallCacheSize=30 | |
| 176 | PackageSizeSoftLimit=300 | |
| 177 | AsyncIOBandwidthLimit=0 | |
| 178 | CachePath=..\S1Game\Cache | |
| 179 | CacheExt=.uxx | |
| 180 | Paths=..\Engine\Content | |
| 181 | ScriptPaths=..\S1Game\Script | |
| 182 | FRScriptPaths=..\S1Game\ScriptFinalRelease | |
| 183 | CutdownPaths=..\S1Game\CutdownPackages | |
| 184 | CutdownPaths=..\S1Game\Script | |
| 185 | ScreenShotPath=..\S1Game\ScreenShots | |
| 186 | LocalizationPaths=..\Engine\Localization | |
| 187 | Extensions=upk | |
| 188 | Extensions=u | |
| 189 | TextureFileCacheExtension=tfc | |
| 190 | Suppress=Dev | |
| 191 | Suppress=DevAudio | |
| 192 | Suppress=DevAudioVerbose | |
| 193 | Suppress=DevBind | |
| 194 | Suppress=DevBsp | |
| 195 | Suppress=DevCollision | |
| 196 | Suppress=DevCompile | |
| 197 | Suppress=DevComponents | |
| 198 | Suppress=DevCooking | |
| 199 | Suppress=DevDataStore | |
| 200 | Suppress=DevGarbage | |
| 201 | Suppress=DevKill | |
| 202 | Suppress=DevLoad | |
| 203 | Suppress=DevNetTraffic | |
| 204 | Suppress=DevPath | |
| 205 | Suppress=DevReplace | |
| 206 | Suppress=DevSave | |
| 207 | Suppress=DevSound | |
| 208 | Suppress=DevStats | |
| 209 | Suppress=DevTick | |
| 210 | Suppress=DevUI | |
| 211 | Suppress=DevUIStates | |
| 212 | Suppress=DevUIStyles | |
| 213 | Suppress=DevUIAnimation | |
| 214 | Suppress=DevUIFocus | |
| 215 | Suppress=Input | |
| 216 | Suppress=Inventory | |
| 217 | Suppress=Localization | |
| 218 | Suppress=LocalizationWarning | |
| 219 | Suppress=PlayerMove | |
| 220 | Suppress=DevSHA | |
| 221 | Suppress=DevShaders | |
| 222 | Suppress=DevAnim | |
| 223 | Suppress=DevDecals | |
| 224 | Suppress=RON_DEBUG | |
| 225 | Paths=..\S1Game\Content | |
| 226 | LocalizationPaths=..\S1Game\Localization | |
| 227 | SavePath=..\S1Game\Save | |
| 228 | Extensions=gmp | |
| 229 | Extensions=gpk | |
| 230 | SeekFreePCPaths=..\S1Game\CookedPC | |
| 231 | SeekFreePCExtensions=xxx | |
| 232 | ||
| 233 | [Engine.Client] | |
| 234 | DisplayGamma=2.2 | |
| 235 | MinDesiredFrameRate=30.000000 | |
| 236 | InitialButtonRepeatDelay=0.2 | |
| 237 | ButtonRepeatDelay=0.1 | |
| 238 | ||
| 239 | [Engine.GameViewportClient] | |
| 240 | bUseHardwareCursorWhenWindowed=False | |
| 241 | ||
| 242 | [WinDrv.WindowsClient] | |
| 243 | AudioDeviceClass=ALAudio.ALAudioDevice | |
| 244 | MinAllowableResolutionX=0 | |
| 245 | MinAllowableResolutionY=0 | |
| 246 | MaxAllowableResolutionX=0 | |
| 247 | MaxAllowableResolutionY=0 | |
| 248 | MinAllowableRefreshRate=0 | |
| 249 | MaxAllowableRefreshRate=0 | |
| 250 | ParanoidDeviceLostChecking=1 | |
| 251 | AllowJoystickInput=1 | |
| 252 | ||
| 253 | [Engine.Player] | |
| 254 | ConfiguredInternetSpeed=10000 | |
| 255 | ConfiguredLanSpeed=20000 | |
| 256 | PP_DesaturationMultiplier=1.0 | |
| 257 | PP_HighlightsMultiplier=1.0 | |
| 258 | PP_MidTonesMultiplier=1.0 | |
| 259 | PP_ShadowsMultiplier=1.0 | |
| 260 | ||
| 261 | [ALAudio.ALAudioDevice] | |
| 262 | MaxChannels=16 | |
| 263 | UseEffectsProcessing=False | |
| 264 | TimeBetweenHWUpdates=15 | |
| 265 | MinOggVorbisDurationGame=5 | |
| 266 | MinOggVorbisDurationEditor=5 | |
| 267 | DeviceName=Generic Software | |
| 268 | ||
| 269 | [IpDrv.TcpNetDriver] | |
| 270 | AllowDownloads=TRUE | |
| 271 | ConnectionTimeout=30.0 | |
| 272 | InitialConnectTimeout=200.0 | |
| 273 | AckTimeout=1.0 | |
| 274 | KeepAliveTime=0.2 | |
| 275 | MaxClientRate=15000 | |
| 276 | MaxInternetClientRate=10000 | |
| 277 | RelevantTimeout=5.0 | |
| 278 | SpawnPrioritySeconds=1.0 | |
| 279 | ServerTravelPause=4.0 | |
| 280 | NetServerMaxTickRate=30 | |
| 281 | LanServerMaxTickRate=35 | |
| 282 | DownloadManagers=IpDrv.HTTPDownload | |
| 283 | DownloadManagers=Engine.ChannelDownload | |
| 284 | NetConnectionClassName=IpDrv.TcpipConnection | |
| 285 | ||
| 286 | [IpServer.UdpServerQuery] | |
| 287 | GameName=ut | |
| 288 | ||
| 289 | [IpDrv.UdpBeacon] | |
| 290 | DoBeacon=TRUE | |
| 291 | BeaconTime=0.50 | |
| 292 | BeaconTimeout=5.0 | |
| 293 | BeaconProduct=ut | |
| 294 | ServerBeaconPort=8777 | |
| 295 | BeaconPort=9777 | |
| 296 | ||
| 297 | [TextureStreaming] | |
| 298 | PoolSize=250 | |
| 299 | MemoryMargin=20 | |
| 300 | MemoryLoss=0 | |
| 301 | HysteresisLimit=20 | |
| 302 | DropMipLevelsLimit=16 | |
| 303 | StopIncreasingLimit=12 | |
| 304 | StopStreamingLimit=8 | |
| 305 | MinEvictSize=10 | |
| 306 | MinFudgeFactor=1 | |
| 307 | FudgeFactorIncreaseRateOfChange=0.5 | |
| 308 | FudgeFactorDecreaseRateOfChange=-0.4 | |
| 309 | MinRequestedMipsToConsider=11 | |
| 310 | MinTimeToGuaranteeMinMipCount=2 | |
| 311 | MaxTimeToGuaranteeMinMipCount=12 | |
| 312 | UseTextureFileCache=TRUE | |
| 313 | LoadMapTimeLimit=5.0 | |
| 314 | LightmapStreamingFactor=0.04 | |
| 315 | ShadowmapStreamingFactor=0.04 | |
| 316 | MaxLightmapRadius=500.0 | |
| 317 | AllowStreamingLightmaps=True | |
| 318 | TextureFileCacheBulkDataAlignment=1 | |
| 319 | UsePriorityStreaming=True | |
| 320 | bAllowSwitchingStreamingSystem=False | |
| 321 | UseDynamicStreaming=True | |
| 322 | bEnableAsyncDefrag=False | |
| 323 | bEnableAsyncReallocation=False | |
| 324 | MaxDefragRelocations=256 | |
| 325 | MaxDefragDownShift=128 | |
| 326 | ||
| 327 | [StreamByURL] | |
| 328 | PostLoadPause=6.0 | |
| 329 | ||
| 330 | [Editor.EditorEngine] | |
| 331 | LocalPlayerClassName=Editor.EditorPlayer | |
| 332 | bUseSound=TRUE | |
| 333 | bSubtitlesEnabled=TRUE | |
| 334 | GridEnabled=TRUE | |
| 335 | SnapScaleEnabled=TRUE | |
| 336 | ScaleGridSize=5 | |
| 337 | SnapVertices=FALSE | |
| 338 | SnapDistance=10.000000 | |
| 339 | GridSize=(X=16.000000,Y=16.000000,Z=16.000000) | |
| 340 | RotGridEnabled=TRUE | |
| 341 | RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) | |
| 342 | GameCommandLine=-log -devmode | |
| 343 | FOVAngle=80.000000 | |
| 344 | GodMode=TRUE | |
| 345 | AutoSaveDir=..\S1Game\Content\Maps\Autosaves | |
| 346 | InvertWidgetZAxis=TRUE | |
| 347 | UseAxisIndicator=TRUE | |
| 348 | MatineeCurveDetail=0.1 | |
| 349 | Client=WinDrv.WindowsClient | |
| 350 | CurrentGridSz=4 | |
| 351 | bUseMayaCameraControls=TRUE | |
| 352 | bPrefabsLocked=TRUE | |
| 353 | HeightMapExportClassName=TerrainHeightMapExporterTextT3D | |
| 354 | EditorOnlyContentPackages=EditorMeshes | |
| 355 | EditorOnlyContentPackages=EditorMaterials | |
| 356 | EditorOnlyContentPackages=EditorResources | |
| 357 | EditPackagesInPath=..\Development\Src | |
| 358 | EditPackages=Core | |
| 359 | EditPackages=Engine | |
| 360 | EditPackages=GameFramework | |
| 361 | EditPackages=Editor | |
| 362 | EditPackages=UnrealEd | |
| 363 | EditPackages=UnrealScriptTest | |
| 364 | EditPackages=IpDrv | |
| 365 | EditPackages=GFxUI | |
| 366 | EditPackages=GFxUIEditor | |
| 367 | EditPackagesOutPath=..\S1Game\Script | |
| 368 | FRScriptOutputPath=..\S1Game\ScriptFinalRelease | |
| 369 | EditPackages=S1Game | |
| 370 | InEditorGameURLOptions= | |
| 371 | EditPackages=GodHand | |
| 372 | ||
| 373 | [UnrealEd.UnrealEdEngine] | |
| 374 | AutoSave=TRUE | |
| 375 | AutoSaveTimeMinutes=30 | |
| 376 | AutoSaveIndex=0 | |
| 377 | PackagesToBeFullyLoadedAtStartup=EditorMaterials | |
| 378 | PackagesToBeFullyLoadedAtStartup=EditorMeshes | |
| 379 | PackagesToBeFullyLoadedAtStartup=EditorResources | |
| 380 | PackagesToBeFullyLoadedAtStartup=EngineMaterials | |
| 381 | PackagesToBeFullyLoadedAtStartup=EngineFonts | |
| 382 | PackagesToBeFullyLoadedAtStartup=EngineScenes | |
| 383 | PackagesToBeFullyLoadedAtStartup=EngineResources | |
| 384 | PackagesToBeFullyLoadedAtStartup=DefaultUISkin | |
| 385 | PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders | |
| 386 | DefaultPostProcessName=PostProcess.PPC.S1_Default00_PPC | |
| 387 | ||
| 388 | [Engine.DataStoreClient] | |
| 389 | GlobalDataStoreClasses=Engine.UIDataStore_Strings | |
| 390 | GlobalDataStoreClasses=Engine.UIDataStore_Images | |
| 391 | GlobalDataStoreClasses=Engine.UIDataStore_GameResource | |
| 392 | GlobalDataStoreClasses=Engine.CurrentGameDataStore | |
| 393 | ;;GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings" ; unused | |
| 394 | GlobalDataStoreClasses=Engine.UIDataStore_Fonts | |
| 395 | GlobalDataStoreClasses=Engine.UIDataStore_Color | |
| 396 | GlobalDataStoreClasses=Engine.UIDataStore_Gamma | |
| 397 | GlobalDataStoreClasses=Engine.UIDataStore_Registry | |
| 398 | GlobalDataStoreClasses=Engine.UIDataStore_InputAlias | |
| 399 | ;PlayerDataStoreClassNames=Engine.UIDataStore_InputAlias | |
| 400 | PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore | |
| 401 | ;;PlayerDataStoreclassNames=Engine.UIDataStore_PlayerSettings" ; unused | |
| 402 | ||
| 403 | [Engine.UIDataStore_SessionSettings] | |
| 404 | SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo | |
| 405 | ||
| 406 | [DevOptions.Shaders] | |
| 407 | AutoReloadChangedShaders=TRUE | |
| 408 | ||
| 409 | [StatNotifyProviders] | |
| 410 | XmlStatNotifyProvider=FALSE | |
| 411 | CsvStatNotifyProvider=FALSE | |
| 412 | StatsNotifyProvider_UDP=TRUE | |
| 413 | PIXNamedCounterProvider=FALSE | |
| 414 | ||
| 415 | [StatNotifyProviders.StatNotifyProvider_UDP] | |
| 416 | ListenPort=13000 | |
| 417 | ||
| 418 | [RemoteControl] | |
| 419 | SuppressRemoteControlAtStartup=TRUE | |
| 420 | ||
| 421 | [LogFiles] | |
| 422 | PurgeLogsDays=2 | |
| 423 | ||
| 424 | [AnimationCompression] | |
| 425 | DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveTrivialKeys | |
| 426 | TranslationCompressionFormat=0 | |
| 427 | RotationCompressionFormat=1 | |
| 428 | AlternativeCompressionThreshold=1.f | |
| 429 | ForceRecompression=FALSE | |
| 430 | bOnlyCheckForMissingSkeletalMeshes=FALSE | |
| 431 | ||
| 432 | [IpDrv.OnlineSubsystemCommonImpl] | |
| 433 | MaxLocalTalkers=1 | |
| 434 | MaxRemoteTalkers=16 | |
| 435 | bIsUsingSpeechRecognition=FALSE | |
| 436 | ||
| 437 | [IpDrv.OnlineGameInterfaceImpl] | |
| 438 | LanAnnouncePort=14001 | |
| 439 | LanQueryTimeout=5.0 | |
| 440 | ||
| 441 | [OnlineSubsystemLive.OnlineSubsystemLive] | |
| 442 | LiveSystemLinkPort=14000 | |
| 443 | LanAnnouncePort=14001 | |
| 444 | ||
| 445 | [Engine.StaticMeshCollectionActor] | |
| 446 | bCookOutStaticMeshActors=TRUE | |
| 447 | MaxStaticMeshComponents=100 | |
| 448 | ||
| 449 | [Engine.StaticLightCollectionActor] | |
| 450 | bCookOutStaticLightActors=TRUE | |
| 451 | MaxLightComponents=100 | |
| 452 | ||
| 453 | [LiveSock] | |
| 454 | bUseVDP=TRUE | |
| 455 | bUseSecureConnections=TRUE | |
| 456 | MaxDgramSockets=64 | |
| 457 | MaxStreamSockets=16 | |
| 458 | DefaultRecvBufsizeInK=256 | |
| 459 | DefaultSendBufsizeInK=256 | |
| 460 | ||
| 461 | [CustomStats] | |
| 462 | LD=Streaming fudge factor | |
| 463 | LD=FrameTime | |
| 464 | LD=Terrain Foliage Time | |
| 465 | LD=Foliage Render Time | |
| 466 | LD=Terrain Smooth Time | |
| 467 | LD=Terrain Render Time | |
| 468 | LD=Decal Render Time | |
| 469 | LD=Terrain Triangles | |
| 470 | LD=Foliage Instances | |
| 471 | LD=Decal Triangles | |
| 472 | LD=Decal Draw Calls | |
| 473 | LD=Static Mesh Tris | |
| 474 | LD=Skel Mesh Tris | |
| 475 | LD=Skel Verts CPU Skin | |
| 476 | LD=Skel Verts GPU Skin | |
| 477 | LD=30+ FPS | |
| 478 | LD=Audio Memory Used | |
| 479 | LD=Total CPU rendering time | |
| 480 | LD=Total GPU rendering time | |
| 481 | LD=Occluded primitives | |
| 482 | LD=Projected shadows | |
| 483 | LD=Visible static mesh elements | |
| 484 | LD=Visible dynamic primitives | |
| 485 | LD=Texture Pool Size | |
| 486 | LD=Physical Memory Used | |
| 487 | LD=Virtual Memory Used | |
| 488 | LD=Audio Memory Used | |
| 489 | LD=Texture Memory Used | |
| 490 | LD=360 Texture Memory Used | |
| 491 | LD=Vertex Lighting Memory | |
| 492 | LD=StaticMesh Vertex Memory | |
| 493 | LD=StaticMesh Index Memory | |
| 494 | LD=SkeletalMesh Vertex Memory | |
| 495 | LD=SkeletalMesh Index Memory | |
| 496 | GameThread=Async Loading Time | |
| 497 | GameThread=Audio Update Time | |
| 498 | GameThread=FrameTime | |
| 499 | GameThread=HUD Time | |
| 500 | GameThread=Input Time | |
| 501 | GameThread=Kismet Time | |
| 502 | GameThread=Move Actor Time | |
| 503 | GameThread=RHI Game Tick | |
| 504 | GameThread=RedrawViewports | |
| 505 | GameThread=Script time | |
| 506 | GameThread=Tick Time | |
| 507 | GameThread=Update Components Time | |
| 508 | GameThread=World Tick Time | |
| 509 | GameThread=Async Work Wait | |
| 510 | GameThread=PerFrameCapture | |
| 511 | ||
| 512 | [MemorySplitClassesToTrack] | |
| 513 | Class=AnimSequence | |
| 514 | Class=AudioComponent | |
| 515 | Class=AudioDevice | |
| 516 | Class=CylinderComponent | |
| 517 | Class=DecalComponent | |
| 518 | Class=DecalLifetime | |
| 519 | Class=DecalLifetimeAge | |
| 520 | Class=DecalLifetimeData | |
| 521 | Class=DecalLifetimeDataAge | |
| 522 | Class=DecalManager | |
| 523 | Class=DecalMaterial | |
| 524 | Class=Field | |
| 525 | Class=Font | |
| 526 | Class=Level | |
| 527 | Class=Material | |
| 528 | Class=MaterialInstanceConstant | |
| 529 | Class=MaterialInstanceTimeVarying | |
| 530 | Class=Model | |
| 531 | Class=ModelComponent | |
| 532 | Class=MorphTarget | |
| 533 | Class=ObjectReferencer | |
| 534 | Class=ParticleModule | |
| 535 | Class=ParticleSystemComponent | |
| 536 | Class=PathNode | |
| 537 | Class=RB_BodyInstance | |
| 538 | Class=RB_BodySetup | |
| 539 | Class=ReachSpec | |
| 540 | Class=SkeletalMesh | |
| 541 | Class=SoundCue | |
| 542 | Class=SoundNode | |
| 543 | Class=StaticMesh | |
| 544 | Class=StaticMeshActor | |
| 545 | Class=StaticMeshComponent | |
| 546 | Class=Terrain | |
| 547 | Class=TerrainComponent | |
| 548 | Class=Texture2D | |
| 549 | Class=UIRoot | |
| 550 | ||
| 551 | [ConfigCoalesceFilter] | |
| 552 | FilterOut=S1Engine.ini | |
| 553 | FilterOut=S1Editor.ini | |
| 554 | FilterOut=S1Input.ini | |
| 555 | FilterOut=S1Game.ini | |
| 556 | FilterOut=S1UI.ini | |
| 557 | FilterOut=S1Compat.ini | |
| 558 | FilterOut=S1EditorKeyBindings.ini | |
| 559 | FilterOut=S1EditorUserSettings.ini | |
| 560 | FilterOut=UnrealEd.int | |
| 561 | FilterOut=Editor.int | |
| 562 | FilterOut=EditorTips.int | |
| 563 | FilterOut=UnrealScriptTest.int | |
| 564 | FilterOut=WinDrv.int | |
| 565 | FilterOut=XWindow.int | |
| 566 | ||
| 567 | [TaskPerfTracking] | |
| 568 | bUseTaskPerfTracking=TRUE | |
| 569 | RemoteConnectionIP=10.1.10.83 | |
| 570 | ConnectionString=Provider=sqloledb;Data Source=DB-02;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes | |
| 571 | RemoteConnectionStringOverride=Data Source=DB-02;Initial Catalog=EngineTaskPerf;Integrated Security=TRUE;Pooling=FALSE;Asynchronous Processing=TRUE;Network Library=dbmssocn | |
| 572 | ||
| 573 | [TaskPerfMemDatabase] | |
| 574 | bUseTaskPerfMemDatabase=TRUE | |
| 575 | RemoteConnectionIP=10.1.10.83 | |
| 576 | ConnectionString=Provider=sqloledb;Data Source=DEVDB-01;Initial Catalog=PerfMem;Trusted_Connection=Yes | |
| 577 | RemoteConnectionStringOverride=Data Source=DEVDB-01;Initial Catalog=PerfMem;Integrated Security=TRUE;Pooling=TRUE;Asynchronous Processing=TRUE;Network Library=dbmssocn | |
| 578 | ||
| 579 | [MemoryPools] | |
| 580 | FLightPrimitiveInteractionInitialBlockSize=512 | |
| 581 | FModShadowPrimitiveInteractionInitialBlockSize=512 | |
| 582 | ||
| 583 | [SystemSettings] | |
| 584 | AllowD3D10=FALSE | |
| 585 | AllowRadialBlur=False | |
| 586 | AllowSubsurfaceScattering=False | |
| 587 | AmbientOcclusion=FALSE | |
| 588 | bAllowBetterModulatedShadows=FALSE | |
| 589 | bAllowDownsampledTranslucency=False | |
| 590 | bAllowFracturedDamage=FALSE | |
| 591 | bAllowWholeSceneDominantShadows=FALSE | |
| 592 | - | bAllowLightShafts=FALSE |
| 592 | + | bAllowLightShafts=false |
| 593 | bCompressDiffuseOtherPlayerCharacterTextures=True | |
| 594 | bCompressDiffuseOtherPlayerVehicleTextures=True | |
| 595 | bCompressDiffuseLocalPlayerCharacterTextures=true | |
| 596 | bCompressDiffuseLocalPlayerVehicleTextures=true | |
| 597 | bCompressNormalTextures=true | |
| 598 | bEnableBranchingPCFShadows=FALSE | |
| 599 | bEnableForegroundSelfShadowing=FALSE | |
| 600 | bEnableForegroundShadowsOnWorld=FALSE | |
| 601 | bEnableVSMShadows=FALSE | |
| 602 | Bloom=FALSE | |
| 603 | Borderless=False | |
| 604 | - | CompositeDynamicLights=FALSE |
| 604 | + | CompositeDynamicLights=False |
| 605 | DecalCullDistanceScale=0.750000 | |
| 606 | DepthOfField=FALSE | |
| 607 | DetailMode=0 | |
| 608 | DirectionalLightmaps=FALSE | |
| 609 | Distortion=FALSE | |
| 610 | - | DropParticleDistortion=true |
| 610 | + | DropParticleDistortion=False |
| 611 | - | DynamicDecals=FALSE |
| 611 | + | DynamicDecals=false |
| 612 | - | DynamicLights=FALSE |
| 612 | + | DynamicLights=true |
| 613 | - | DynamicShadows=FALSE |
| 613 | + | DynamicShadows=false |
| 614 | - | FloatingPointRenderTargets=FALSE |
| 614 | + | FloatingPointRenderTargets=true |
| 615 | FilteredDistortion=False | |
| 616 | - | FogVolumes=FALSE |
| 616 | + | FogVolumes=false |
| 617 | FoliageDrawRadiusMultiplier=0.000000 | |
| 618 | FractureCullDistanceScale=1.000000 | |
| 619 | FractureDirectSpawnChanceScale=1.000000 | |
| 620 | FractureRadialSpawnChanceScale=1.000000 | |
| 621 | Fullscreen=FALSE | |
| 622 | GarbageCollectionMemoryCeilingGb=2.2 | |
| 623 | FXAA=FALSE | |
| 624 | LensFlares=FALSE | |
| 625 | LightEnvironmentShadows=FALSE | |
| 626 | - | MaxAnisotropy=0 |
| 626 | + | MaxAnisotropy=2 |
| 627 | MaxMultisamples=1 | |
| 628 | - | MaxShadowResolution=32 |
| 628 | + | MaxShadowResolution=64 |
| 629 | - | MinShadowResolution=32 |
| 629 | + | MinShadowResolution=8 |
| 630 | MinPreShadowResolution=8 | |
| 631 | MotionBlur=FALSE | |
| 632 | MotionBlurPause=False | |
| 633 | MotionBlurSkinning=1 | |
| 634 | NumFracturedPartsScale=1.000000 | |
| 635 | OneFrameThreadLag=TRUE | |
| 636 | OnlyStreamInTextures=FALSE | |
| 637 | ParticleLODBias=0 | |
| 638 | - | ResX=1595 |
| 638 | + | ResX=1512 |
| 639 | - | ResY=995 |
| 639 | + | ResY=945 |
| 640 | SceneCaptureStreamingMultiplier=1.000000 | |
| 641 | ScreenPercentage=100.000000 | |
| 642 | ShadowDepthBias=0.012000 | |
| 643 | ShadowFadeExponent=2.200000 | |
| 644 | - | ShadowFadeResolution=16 |
| 644 | + | ShadowFadeResolution=32 |
| 645 | SHSecondaryLighting=False | |
| 646 | ShadowFilterQualityBias=0 | |
| 647 | ShadowFilterRadius=2.000000 | |
| 648 | ShadowTexelsPerPixel=1.273240 | |
| 649 | ShadowVolumeLightRadiusThreshold=1000.000000 | |
| 650 | ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.250000 | |
| 651 | SkeletalMeshLODBias=0 | |
| 652 | SpeedTreeBillboards=FALSE | |
| 653 | SpeedTreeBranches=FALSE | |
| 654 | SpeedTreeFronds=FALSE | |
| 655 | SpeedTreeLeaves=FALSE | |
| 656 | StaticDecals=FALSE | |
| 657 | TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 658 | TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 659 | TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 660 | TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 661 | TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 662 | TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 663 | TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 664 | TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 665 | TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 666 | TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 667 | TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 668 | TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 669 | TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 670 | TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 671 | TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 672 | TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 673 | TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 674 | TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=0) | |
| 675 | Trilinear=False | |
| 676 | UnbatchedDecals=False | |
| 677 | UpscaleScreenPercentage=TRUE | |
| 678 | UseHighQualityBloom=FALSE | |
| 679 | UseVsync=FALSE | |
| 680 | ||
| 681 | [Engine.PhysicsLODVerticalDestructible] | |
| 682 | MaxDynamicChunkCount=1000 | |
| 683 | DebrisLifetime=60.0 | |
| 684 | ||
| 685 | [Engine.PhysicsLODVerticalEmitter] | |
| 686 | ParticlePercentage=100 | |
| 687 | ||
| 688 | [Engine.OnlineSubsystem] | |
| 689 | +NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList") | |
| 690 | ||
| 691 | [Engine.OnlineRecentPlayersList] | |
| 692 | MaxRecentPlayers=100 | |
| 693 | MaxRecentParties=5 | |
| 694 | ||
| 695 | [Configuration] | |
| 696 | BasedOn=..\Engine\Config\BaseEngine.ini | |
| 697 | ||
| 698 | [S1Game.ReleaseDatasheet] | |
| 699 | ArtDatasheet=..\..\ReleaseData\Art_Data\Datasheet | |
| 700 | DesignDatasheet=..\..\ReleaseData\Design_Data\Datasheet | |
| 701 | ProgramDatasheet=..\..\ReleaseData\Program_Data\Datasheet | |
| 702 | SoundDatasheet=..\..\ReleaseData\Sound_Data\Datasheet | |
| 703 | BarrackDefine=..\..\ReleaseData\Design_Data\BarrackDefine | |
| 704 | Godhand=..\..\ReleaseData\Design_Data\GodHandDefine | |
| 705 | ||
| 706 | [SystemSettingsEditor] | |
| 707 | - | ResX=1595 |
| 707 | + | ResX=1556 |
| 708 | - | ResY=995 |
| 708 | + | ResY=971 |
| 709 | ||
| 710 | [Engine.AudioDevice] | |
| 711 | SoundGroups=(GroupName=AmbientMaster,Properties=(Volume=1)) | |
| 712 | SoundGroups=(GroupName=Announcer,Properties=(Volume=1,bNoReverb=TRUE)) | |
| 713 | SoundGroups=(GroupName=Character,Properties=(Volume=1)) | |
| 714 | SoundGroups=(GroupName=Cinematic,Properties=(Volume=1,bNoReverb=TRUE,bBleedStereo=TRUE)) | |
| 715 | SoundGroups=(GroupName=CinematicDialog,Properties=(Volume=1)) | |
| 716 | SoundGroups=(GroupName=Dialog,Properties=(Volume=1),ChildGroupNames=(StoryDialog,CinematicDialog,Taunts)) | |
| 717 | SoundGroups=(GroupName=Item,Properties=(Volume=1)) | |
| 718 | SoundGroups=(GroupName=Master,Properties=(Volume=1),ChildGroupNames=(SFXMaster,MusicMaster,AmbientMaster,UIMaster,VillagerNPCVoice,Cinematic)) | |
| 719 | SoundGroups=(GroupName=Music,Properties=(Volume=1,bNoReverb=TRUE,bBleedStereo=TRUE)) | |
| 720 | SoundGroups=(GroupName=SFXMaster,Properties=(Volume=1),ChildGroupNames=(Character,damageVoice,Item,damageHit,NPC,SkillEffect,damageEffect)) | |
| 721 | SoundGroups=(GroupName=Stinger,Properties=(Volume=1,bNoReverb=TRUE,bBleedStereo=TRUE)) | |
| 722 | SoundGroups=(GroupName=StoryDialog,Properties=(Volume=1)) | |
| 723 | SoundGroups=(GroupName=Taunts,Properties=(Volume=1)) | |
| 724 | SoundGroups=(GroupName=Vehicle,Properties=(Volume=1)) | |
| 725 | SoundGroups=(GroupName=VoiceChat,Properties=(Volume=1,bNoReverb=TRUE)) | |
| 726 | SoundGroups=(GroupName=Weapon,Properties=(Volume=1)) | |
| 727 | SoundGroups=(GroupName=damageVoice,Properties=(Volume=1,MaxConcurrentPlayCount=6)) | |
| 728 | SoundGroups=(GroupName=damageHit,Properties=(Volume=1,MaxConcurrentPlayCount=6)) | |
| 729 | SoundGroups=(GroupName=damageEffect,Properties=(Volume=1,MaxConcurrentPlayCount=6)) | |
| 730 | SoundGroups=(GroupName=NPC,Properties=(Volume=1)) | |
| 731 | SoundGroups=(GroupName=UI,Properties=(Volume=1,bNoReverb=TRUE,MaxConcurrentPlayCount=6)) | |
| 732 | SoundGroups=(GroupName=SkillEffect,Properties=(Volume=0.8)) | |
| 733 | SoundGroups=(GroupName=VillagerNPCVoice,Properties=(Volume=1,MaxConcurrentPlayCount=1)) | |
| 734 | SoundGroups=(GroupName=MusicMaster,Properties=(Volume=1),ChildGroupNames=(Music)) | |
| 735 | SoundGroups=(GroupName=UIMaster,Properties=(Volume=1),ChildGroupNames=(Announcer,UI)) | |
| 736 | SoundModeNames=Default | |
| 737 | SoundModeNames=Quiet | |
| 738 | SoundModeNames=Loud | |
| 739 | SoundModeNames=Slow | |
| 740 | SoundModeNames=Quick | |
| 741 | ||
| 742 | [GodHand.GodHandEngine] | |
| 743 | FOVAngle=80.000000 | |
| 744 | Client=WinDrv.WindowsClient | |
| 745 | ||
| 746 | [Windows.StandardUser] | |
| 747 | MyDocumentsSubDirName=ProjectS | |
| 748 | ||
| 749 | [Aero] | |
| 750 | AeroSet_Continent_1=SkySystem30.AERO.ANC_DefaultSky_AERO | |
| 751 | ;AeroSet_Continent_2=SkySystem30.AERO.ANC_DefaultSky_AERO | |
| 752 | ;AeroSet_Continent_3=SkySystem30.AERO.ANC_DefaultSky_AERO | |
| 753 | AeroSet_Continent_2=SkySystem30.AERO.HSC_DefaultSky_AERO | |
| 754 | AeroSet_Continent_3=SkySystem30.AERO.AL_DefaultSky_AERO | |
| 755 | ||
| 756 | [S1Game.ProgramDatasheet] | |
| 757 | ArtDatasheet=T:\Art_Data\Datasheet | |
| 758 | DesignDatasheet=T:\Design_Data\Datasheet | |
| 759 | ProgramDatasheet=T:\Program_Data\Datasheet | |
| 760 | SoundDatasheet=T:\Sound_Data\Datasheet | |
| 761 | BarrackDefine=T:\Design_Data\BarrackDefine | |
| 762 | Godhand=T:\Design_Data\GodHandDefine | |
| 763 | ;ArtDatasheet=U:\LiveReleaseData_Live15\Art_Data\Datasheet | |
| 764 | ;DesignDatasheet=U:\LiveReleaseData_Live15\Design_Data\Datasheet | |
| 765 | ;ProgramDatasheet=U:\LiveReleaseData_Live15\Program_Data\Datasheet | |
| 766 | ;SoundDatasheet=U:\LiveReleaseData_Live15\Sound_Data\Datasheet | |
| 767 | ;BarrackDefine=U:\LiveReleaseData_Live15\Design_Data\BarrackDefine | |
| 768 | ;Godhand=U:\LiveReleaseData_Live15\Design_Data\LevelDesignObjectDefine | |
| 769 | ||
| 770 | [Barrack.ShowGrid] | |
| 771 | GridSize=20 | |
| 772 | GridSideLength=500 | |
| 773 | ||
| 774 | [S1Game.ResourceSet] | |
| 775 | ResourceSet=NHN | |
| 776 | ||
| 777 | [IniVersion] | |
| 778 | 0=1330932627.000000 | |
| 779 | 1=1330968468.000000 | |
| 780 | ||
| 781 | [AppCompat] | |
| 782 | MeasuredCPUScore=274.256195 | |
| 783 | CompatLevelComposite=4 | |
| 784 | CompatLevelCPU=5 | |
| 785 | CompatLevelGPU=4 |