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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | print([[ | |
| 21 | This is my attempt at making an actual working visulizer. | |
| 22 | Credit to Kyutatsuki for "helping" me make this. Really couldn't have done this myself. | |
| 23 | - Theamazingnater | |
| 24 | ||
| 25 | P.S. More visulizers coming your way! | |
| 26 | ||
| 27 | ||
| 28 | Controls: | |
| 29 | play/(id) | |
| 30 | stop | |
| 31 | antideath on | |
| 32 | antideath off | |
| 33 | loop on | |
| 34 | loop off | |
| 35 | ]]) | |
| 36 | ||
| 37 | wait(1/60) | |
| 38 | player = game.Players.LocalPlayer | |
| 39 | char = player.Character | |
| 40 | rs = game:GetService("RunService").RenderStepped
| |
| 41 | ||
| 42 | ||
| 43 | local Radio = Instance.new("Part",char)
| |
| 44 | Radio.CanCollide = false | |
| 45 | local RadioMesh = Instance.new("FileMesh",Radio)
| |
| 46 | RadioMesh.MeshId = "rbxassetid://151760030" | |
| 47 | RadioMesh.TextureId = "rbxassetid://151760072" | |
| 48 | RadioMesh.Scale = Vector3.new(0.7,0.7,0.7) | |
| 49 | local RadioWeld = Instance.new("Weld",Radio)
| |
| 50 | RadioWeld.Part0 = Radio | |
| 51 | RadioWeld.Part1 = char.Torso | |
| 52 | RadioWeld.C0 = CFrame.new(-0.0894899368, -0.236836433, 0.787712097, -0.867854834, 0.496817887, 0, 0.496817887, 0.867854834, 0, 0, 0, -1) | |
| 53 | local Sound = Instance.new("Sound",Radio)
| |
| 54 | Sound.Volume = 4 | |
| 55 | Sound.SoundId = "rbxassetid://" | |
| 56 | OriginalSize = Vector3.new(0.7,0.7,0.7) | |
| 57 | CanDie = true | |
| 58 | ||
| 59 | market = game:GetService("MarketplaceService")
| |
| 60 | ||
| 61 | local BODY = {}
| |
| 62 | LeftArm = char["Left Arm"] | |
| 63 | RightLeg = char["Right Leg"] | |
| 64 | LeftLeg = char["Left Leg"] | |
| 65 | for _, c in pairs(char:GetDescendants()) do | |
| 66 | if c:IsA("BasePart") and c.Name ~= "Handle" then
| |
| 67 | if c ~= char.HumanoidRootPart and c ~= char.Torso and c ~= char.Head and c ~= char["Right Arm"] and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
| 68 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 69 | end | |
| 70 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
| |
| 71 | elseif c:IsA("JointInstance") then
| |
| 72 | table.insert(BODY,{c,c.Parent,nil,nil,nil})
| |
| 73 | end | |
| 74 | end | |
| 75 | for e = 1, #BODY do | |
| 76 | if BODY[e] ~= nil then | |
| 77 | local STUFF = BODY[e] | |
| 78 | local PART = STUFF[1] | |
| 79 | local PARENT = STUFF[2] | |
| 80 | local MATERIAL = STUFF[3] | |
| 81 | local TRANSPARENCY = STUFF[5] | |
| 82 | if PART.ClassName == "Part" and PART ~= char.HumanoidRootPart then | |
| 83 | PART.Material = MATERIAL | |
| 84 | PART.Transparency = TRANSPARENCY | |
| 85 | end | |
| 86 | PART.AncestryChanged:Connect(function() | |
| 87 | PART.Parent = PARENT | |
| 88 | end) | |
| 89 | end | |
| 90 | end | |
| 91 | function refit() | |
| 92 | char.Parent = workspace | |
| 93 | for e = 1, #BODY do | |
| 94 | if BODY[e] ~= nil then | |
| 95 | local STUFF = BODY[e] | |
| 96 | local PART = STUFF[1] | |
| 97 | local PARENT = STUFF[2] | |
| 98 | local MATERIAL = STUFF[3] | |
| 99 | local TRANSPARENCY = STUFF[5] | |
| 100 | if PART.ClassName == "Part" and PART ~= char.HumanoidRootPart then | |
| 101 | PART.Material = MATERIAL | |
| 102 | PART.Transparency = TRANSPARENCY | |
| 103 | end | |
| 104 | if PART.Parent ~= PARENT then | |
| 105 | char:FindFirstChildOfClass("Humanoid"):remove()
| |
| 106 | PART.Parent = PARENT | |
| 107 | Humanoid = Instance.new("Humanoid",char)
| |
| 108 | end | |
| 109 | end | |
| 110 | end | |
| 111 | end | |
| 112 | char.Humanoid.Died:connect(function() | |
| 113 | if CanDie == false then | |
| 114 | refit() | |
| 115 | end | |
| 116 | end) | |
| 117 | ||
| 118 | player.Chatted:connect(function(msg) | |
| 119 | if msg:sub(1,5) == "play/" then | |
| 120 | Sound:Stop() | |
| 121 | Sound.SoundId = "rbxassetid://" .. msg:sub(6) | |
| 122 | Sound:Play() | |
| 123 | Music = market:GetProductInfo(msg:sub(6)) | |
| 124 | print("Now playing, " .. Music.Name)
| |
| 125 | end | |
| 126 | if msg == "stop" then | |
| 127 | Sound:Stop() | |
| 128 | print("Stopped the music/sound.")
| |
| 129 | end | |
| 130 | if msg == "antideath on" then | |
| 131 | CanDie = false | |
| 132 | print("Antideath has been activated!")
| |
| 133 | end | |
| 134 | if msg == "antideath off" then | |
| 135 | CanDie = true | |
| 136 | print("Oof! Antideath has been deactivated.")
| |
| 137 | end | |
| 138 | if msg == "loop on" then | |
| 139 | print("Looping on!")
| |
| 140 | Sound.Looped = true | |
| 141 | end | |
| 142 | if msg == "loop off" then | |
| 143 | print("Looping off!")
| |
| 144 | Sound.Looped = false | |
| 145 | end | |
| 146 | end) | |
| 147 | ||
| 148 | while rs:wait() do | |
| 149 | if CanDie == false then | |
| 150 | refit() | |
| 151 | end | |
| 152 | Sound.Parent = Radio | |
| 153 | RadioMesh.Scale = RadioMesh.Scale:lerp(Vector3.new(OriginalSize.X+Sound.PlaybackLoudness/4000*3.5,OriginalSize.Y+Sound.PlaybackLoudness/4000*3.5,OriginalSize.Z+Sound.PlaybackLoudness/4000*3.5),0.8) | |
| 154 | end |