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- or go back to the newest paste.
| 1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
| |
| 141 | ||
| 142 | --By Rufus14 | |
| 143 | mouse = game.Players.LocalPlayer:GetMouse() | |
| 144 | -- | |
| 145 | model = Instance.new("Model", workspace.CurrentCamera)
| |
| 146 | model.Name = "FPSArms" | |
| 147 | local humanoidiiiiiilololololol = Instance.new("Humanoid", model)
| |
| 148 | game.Players.LocalPlayer.Character.Archivable = true | |
| 149 | rhandclone = game.Players.LocalPlayer.Character["Right Arm"]:Clone() | |
| 150 | rhandclone:BreakJoints() | |
| 151 | local rhandcloneweld = Instance.new("Weld", rhandclone)
| |
| 152 | rhandcloneweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
| 153 | rhandcloneweld.Part1 = rhandclone | |
| 154 | rhandcloneweld.C0 = CFrame.new(0,0,0.5) | |
| 155 | rhandclone.Parent = model | |
| 156 | rhandclone.Transparency = 1 | |
| 157 | -- | |
| 158 | lhandclone = game.Players.LocalPlayer.Character["Left Arm"]:Clone() | |
| 159 | lhandclone:BreakJoints() | |
| 160 | local lhandcloneweld = Instance.new("Weld", lhandclone)
| |
| 161 | lhandcloneweld.Part0 = game.Players.LocalPlayer.Character["Left Arm"] | |
| 162 | lhandcloneweld.Part1 = lhandclone | |
| 163 | lhandcloneweld.C0 = CFrame.new(0,0,0.5) | |
| 164 | lhandclone.Parent = model | |
| 165 | lhandclone.Transparency = 1 | |
| 166 | -- | |
| 167 | game.Players.LocalPlayer.Character.Torso.Neck.C1 = CFrame.new(0,-0.7,0) | |
| 168 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 169 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 170 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
| 171 | rhandweld.C1 = CFrame.new(0,1,0) | |
| 172 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
| |
| 173 | lhandweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
| 174 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
| 175 | lhandweld.C0 = CFrame.new(-1.12992668, -1.09744608, 0.0783367157, 0.693704247, -0.719959378, -0.0208011046, 0.719762683, 0.691863716, 0.0571505688, -0.0267545581, -0.0546174534, 0.998148739) | |
| 176 | canlo = true | |
| 177 | function canloo() | |
| 178 | canlo = false | |
| 179 | end | |
| 180 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(canloo) | |
| 181 | function look() | |
| 182 | if mouse.Target then | |
| 183 | if mouse.Target.Parent ~= "FPSArms" and canlo then | |
| 184 | game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position,Vector3.new(mouse.Hit.p.x,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y,mouse.Hit.p.z)) | |
| 185 | rhandweld.C0 = CFrame.new(1.29883623, 0.5, -0.640856385, 0.939692557, 0.342020094, 0, 1.49501727e-08, -4.10752641e-08, -0.99999994, -0.342020124, 0.939692616, -4.37113883e-08) * CFrame.new(0,1,0) * CFrame.fromEulerAnglesXYZ(math.asin((mouse.Hit.p-mouse.Origin.p).unit.y),0,0) | |
| 186 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0,0.8,0) * CFrame.fromEulerAnglesXYZ(math.asin((mouse.Hit.p-mouse.Origin.p).unit.y),0,0) | |
| 187 | end | |
| 188 | else | |
| 189 | if canlo then | |
| 190 | game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position,Vector3.new(mouse.Hit.p.x,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y,mouse.Hit.p.z)) | |
| 191 | rhandweld.C0 = CFrame.new(1.29883623, 0.5, -0.640856385, 0.939692557, 0.342020094, 0, 1.49501727e-08, -4.10752641e-08, -0.99999994, -0.342020124, 0.939692616, -4.37113883e-08) * CFrame.new(0,1,0) * CFrame.fromEulerAnglesXYZ(math.asin((mouse.Hit.p-mouse.Origin.p).unit.y),0,0) | |
| 192 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0,0.8,0) * CFrame.fromEulerAnglesXYZ(math.asin((mouse.Hit.p-mouse.Origin.p).unit.y),0,0) | |
| 193 | end | |
| 194 | end | |
| 195 | end | |
| 196 | game:GetService("RunService").RenderStepped:connect(look)
| |
| 197 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 198 | function sandbox(var,func) | |
| 199 | local env = getfenv(func) | |
| 200 | local newenv = setmetatable({},{
| |
| 201 | __index = function(self,k) | |
| 202 | if k=="script" then | |
| 203 | return var | |
| 204 | else | |
| 205 | return env[k] | |
| 206 | end | |
| 207 | end, | |
| 208 | }) | |
| 209 | setfenv(func,newenv) | |
| 210 | return func | |
| 211 | end | |
| 212 | cors = {}
| |
| 213 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 214 | Part0 = Instance.new("Part")
| |
| 215 | Sound1 = Instance.new("Sound")
| |
| 216 | SpecialMesh2 = Instance.new("SpecialMesh")
| |
| 217 | Part0.Name = "Shotgun" | |
| 218 | Part0.Parent = mas | |
| 219 | Part0.BrickColor = BrickColor.new("Really black")
| |
| 220 | Part0.Reflectance = 1 | |
| 221 | Part0.CanCollide = false | |
| 222 | Part0.FormFactor = Enum.FormFactor.Custom | |
| 223 | Part0.Size = Vector3.new(0.770000994, 0.930003285, 3.75999236) | |
| 224 | Part0.CFrame = CFrame.new(0.730844021, 5.84272289, -1.70900095, 0.999999881, 0, 0, 0, 0.999999881, 0, 0, 0, 0.99999994) | |
| 225 | Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 226 | Part0.Position = Vector3.new(0.730844021, 5.84272289, -1.70900095) | |
| 227 | Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 228 | Sound1.Name = "Fire" | |
| 229 | Sound1.Parent = Part0 | |
| 230 | Sound1.SoundId = "rbxassetid://636316879" | |
| 231 | Sound1.Volume = 1 | |
| 232 | SpecialMesh2.Parent = Part0 | |
| 233 | SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=94219391" | |
| 234 | SpecialMesh2.Scale = Vector3.new(0.75, 0.75, 0.75) | |
| 235 | SpecialMesh2.TextureId = "rbxassetid://1153072548" | |
| 236 | SpecialMesh2.MeshType = Enum.MeshType.FileMesh | |
| 237 | SpecialMesh2.Scale = Vector3.new(0.75, 0.75, 0.75) | |
| 238 | for i,v in pairs(mas:GetChildren()) do | |
| 239 | v.Parent = game:GetService("Players").LocalPlayer.Character
| |
| 240 | pcall(function() v:MakeJoints() end) | |
| 241 | end | |
| 242 | mas:Destroy() | |
| 243 | for i,v in pairs(cors) do | |
| 244 | spawn(function() | |
| 245 | pcall(v) | |
| 246 | end) | |
| 247 | end | |
| 248 | -- | |
| 249 | function die() | |
| 250 | script:Remove() | |
| 251 | end | |
| 252 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(die) | |
| 253 | gunclone = Part0:Clone() | |
| 254 | gunclone:BreakJoints() | |
| 255 | gunclone.Transparency = 1 | |
| 256 | local guncloneweld = Instance.new("Weld", gunclone)
| |
| 257 | guncloneweld.Part0 = Part0 | |
| 258 | guncloneweld.Part1 = gunclone | |
| 259 | guncloneweld.C0 = CFrame.new(0,-0.5,0) | |
| 260 | gunclone.Parent = model | |
| 261 | -- | |
| 262 | Weld0 = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
| |
| 263 | Weld0.C0 = CFrame.new(-0.168411255, -1.19799232, -0.142723083, 0.939692438, 1.49501709e-08, -0.342020094, 0.342020065, -4.10752605e-08, 0.939692557, 0, -0.999999821, -4.37113847e-08) | |
| 264 | Weld0.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
| 265 | Weld0.Part1 = Part0 | |
| 266 | shooting = false | |
| 267 | local deflect = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
| |
| 268 | deflect.MaxDistance = 100 | |
| 269 | deflect.Volume = 10 | |
| 270 | deflect.SoundId = "rbxassetid://341519743" | |
| 271 | deflect.Looped = true | |
| 272 | local hitsound = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
| |
| 273 | hitsound.Volume = 10 | |
| 274 | hitsound.SoundId = "rbxassetid://1489924400" | |
| 275 | local hedshot = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
| |
| 276 | hedshot.Volume = 10 | |
| 277 | hedshot.SoundId = "rbxassetid://147936251" | |
| 278 | local wubwub = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
| |
| 279 | wubwub.Volume = 5 | |
| 280 | wubwub.SoundId = "rbxassetid://425221796" | |
| 281 | wubbing = false | |
| 282 | function wubing(key) | |
| 283 | key = key:lower() | |
| 284 | if key == "q" then | |
| 285 | if not wubbing then | |
| 286 | wubbing = true | |
| 287 | wubwub:Play() | |
| 288 | else | |
| 289 | wubbing = false | |
| 290 | wubwub:Stop() | |
| 291 | end | |
| 292 | end | |
| 293 | end | |
| 294 | mouse.KeyDown:connect(wubing) | |
| 295 | function shootdemskids() | |
| 296 | if not shooting then | |
| 297 | shooting = true | |
| 298 | Sound1:Play() | |
| 299 | local light = Instance.new("PointLight", Part0)
| |
| 300 | light.Brightness = 10 | |
| 301 | for i = 1,5 do | |
| 302 | local projectile = Instance.new("Part", workspace)
| |
| 303 | local clonede = deflect:Clone() | |
| 304 | clonede.Parent = projectile | |
| 305 | clonede:Play() | |
| 306 | projectile.Size = Vector3.new(0.2,0.2,2.5) | |
| 307 | projectile.CanCollide = false | |
| 308 | projectile.CFrame = Part0.CFrame * CFrame.new(0,0,-4) | |
| 309 | projectile.Material = "Neon" | |
| 310 | projectile.Name = "Bullett" | |
| 311 | projectile.CFrame = CFrame.new(projectile.Position, mouse.Hit.p) | |
| 312 | local vel = Instance.new("BodyVelocity", projectile)
| |
| 313 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 314 | vel.Velocity = mouse.Hit.lookVector * 1000 + Vector3.new(math.random(-50,50),math.random(-50,50),0) | |
| 315 | game.Debris:AddItem(projectile, 10) | |
| 316 | local function damag(part) | |
| 317 | if part.Parent:findFirstChild("ragged") then
| |
| 318 | projectile:destroy() | |
| 319 | end | |
| 320 | if part.Name ~= "Shotgun" and part.Name ~= "Bullett" then | |
| 321 | if part.Parent.ClassName == "Accessory" or part.Parent.Parent.ClassName == "Accessory" or part.ClassName == "Accessory" then | |
| 322 | ||
| 323 | else | |
| 324 | projectile:destroy() | |
| 325 | end | |
| 326 | end | |
| 327 | local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
| |
| 328 | if humanoid then | |
| 329 | if humanoid.Parent:findFirstChild("ragged") then
| |
| 330 | projectile:Remove() | |
| 331 | end | |
| 332 | end | |
| 333 | if humanoid and part.Name ~= "Shotgun" and part.Name ~= "Bullett" and humanoid.Parent:findFirstChild("ragged") == nil then
| |
| 334 | local damage = math.random(20,40) | |
| 335 | if part.Name == "Head" then | |
| 336 | hedshot:Play() | |
| 337 | humanoid.Parent.Head.Transparency = 1 | |
| 338 | for i,v in pairs(humanoid.Parent:GetChildren()) do | |
| 339 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
| 340 | local handle = v:findFirstChild("Handle")
| |
| 341 | if handle then | |
| 342 | handle.Transparency = 1 | |
| 343 | end | |
| 344 | end | |
| 345 | end | |
| 346 | for i,v in pairs(humanoid.Parent.Head:GetChildren()) do | |
| 347 | if v.ClassName == "Decal" then | |
| 348 | v:destroy() | |
| 349 | end | |
| 350 | end | |
| 351 | humanoid.Health = 0 | |
| 352 | end | |
| 353 | if humanoid.Health <= damage then | |
| 354 | local ragdolled = Instance.new("BoolValue", humanoid.Parent)
| |
| 355 | ragdolled.Name = "ragged" | |
| 356 | local uppertorso = humanoid.Parent:findFirstChild("UpperTorso")
| |
| 357 | if uppertorso then | |
| 358 | humanoid.Parent:BreakJoints() | |
| 359 | while humanoid.Health >= 0.000000000001 do | |
| 360 | game:GetService("RunService").RenderStepped:wait()
| |
| 361 | end | |
| 362 | if humanoid.Parent:findFirstChild("HumanoidRootPart") then
| |
| 363 | humanoid.Parent.HumanoidRootPart.CanCollide = false | |
| 364 | end | |
| 365 | local function makeballlimb(attachone, attachtwo, upperang, lowang, twist) | |
| 366 | local constraint = Instance.new("BallSocketConstraint", humanoid.Parent)
| |
| 367 | constraint.Attachment0 = attachone | |
| 368 | constraint.Attachment1 = attachtwo | |
| 369 | constraint.LimitsEnabled = true | |
| 370 | constraint.TwistLimitsEnabled = true | |
| 371 | constraint.TwistLowerAngle = lowang | |
| 372 | constraint.TwistUpperAngle = upperang | |
| 373 | constraint.UpperAngle = twist | |
| 374 | end | |
| 375 | local function makehingelimb(attachone, attachtwo, upperang, lowang) | |
| 376 | local constraint = Instance.new("HingeConstraint", humanoid.Parent)
| |
| 377 | constraint.Attachment0 = attachone | |
| 378 | constraint.Attachment1 = attachtwo | |
| 379 | constraint.LimitsEnabled = true | |
| 380 | constraint.LowerAngle = lowang | |
| 381 | constraint.UpperAngle = upperang | |
| 382 | end | |
| 383 | for i,v in pairs(humanoid.Parent:GetChildren()) do --scan player | |
| 384 | if v.ClassName == "Accessory" then | |
| 385 | local findhandle = v:findFirstChild("Handle") --finding handle in accesorry
| |
| 386 | if findhandle then | |
| 387 | local attach = findhandle:findFirstChildOfClass("Attachment")
| |
| 388 | for q,w in pairs(humanoid.Parent:GetChildren()) do --scan player | |
| 389 | if w.Name == "UpperTorso" or w.Name == "Head" then | |
| 390 | attach1 = w:findFirstChild(attach.Name) --finding attachment in head/uppertorso | |
| 391 | end | |
| 392 | end | |
| 393 | if attach and attach1 then | |
| 394 | local constraint = Instance.new("HingeConstraint", humanoid.Parent) --making fake weld
| |
| 395 | constraint.Attachment0 = attach | |
| 396 | constraint.Attachment1 = attach1 | |
| 397 | constraint.LimitsEnabled = true | |
| 398 | constraint.LowerAngle = 0 | |
| 399 | constraint.UpperAngle = 0 | |
| 400 | end | |
| 401 | end | |
| 402 | end | |
| 403 | end | |
| 404 | if humanoid.Parent:findFirstChild("Head") and humanoid.Parent:findFirstChild("UpperTorso") then
| |
| 405 | local attachment = Instance.new("Attachment", humanoid.Parent.Head)
| |
| 406 | attachment.Position = Vector3.new(0, -0.5, 0) | |
| 407 | attachment.Name = "lol" | |
| 408 | attachment.Visible = false | |
| 409 | humanoid.Parent.UpperTorso.NeckAttachment.Visible = false | |
| 410 | humanoid.Parent.UpperTorso.NeckAttachment.Position = humanoid.Parent.UpperTorso.NeckAttachment.Position + Vector3.new(0,0,0) | |
| 411 | local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
| |
| 412 | ball.Attachment0 = humanoid.Parent.UpperTorso.NeckAttachment | |
| 413 | ball.Attachment1 = attachment | |
| 414 | ball.LimitsEnabled = true | |
| 415 | ball.TwistLimitsEnabled = true | |
| 416 | ball.UpperAngle = 40 | |
| 417 | ball.Restitution = 0.5 | |
| 418 | ball.TwistUpperAngle = 40 | |
| 419 | ball.TwistLowerAngle = -40 | |
| 420 | local collidepartofleftleg = Instance.new("Part", humanoid.Parent.UpperTorso)
| |
| 421 | collidepartofleftleg.Name = "Bone" | |
| 422 | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) | |
| 423 | collidepartofleftleg.Transparency = 1 | |
| 424 | collidepartofleftleg:BreakJoints() | |
| 425 | local weeld = Instance.new("Weld", collidepartofleftleg)
| |
| 426 | weeld.Part0 = collidepartofleftleg | |
| 427 | weeld.Part1 = humanoid.Parent["Head"] | |
| 428 | if humanoid.Parent.Head:findFirstChild("Neck") then
| |
| 429 | humanoid.Parent.Head.Neck:destroy() | |
| 430 | end | |
| 431 | if humanoid.Parent.Head:findFirstChild("face") then
| |
| 432 | humanoid.Parent.Head.face.Texture = "http://www.roblox.com/asset/?id=810245460" | |
| 433 | end | |
| 434 | end | |
| 435 | local LeftUpperLeg = humanoid.Parent:findFirstChild("LeftUpperLeg")
| |
| 436 | local LeftLowerLeg = humanoid.Parent:findFirstChild("LeftLowerLeg")
| |
| 437 | -- | |
| 438 | local RightUpperLeg = humanoid.Parent:findFirstChild("RightUpperLeg")
| |
| 439 | local RightLowerLeg = humanoid.Parent:findFirstChild("RightLowerLeg")
| |
| 440 | -- | |
| 441 | local RightUpperArm = humanoid.Parent:findFirstChild("RightUpperArm")
| |
| 442 | local RightLowerArm = humanoid.Parent:findFirstChild("RightLowerArm")
| |
| 443 | -- | |
| 444 | local LeftUpperArm = humanoid.Parent:findFirstChild("LeftUpperArm")
| |
| 445 | local LeftLowerArm = humanoid.Parent:findFirstChild("LeftLowerArm")
| |
| 446 | --Foot & Hands-- | |
| 447 | ||
| 448 | local LeftFoot = humanoid.Parent:findFirstChild("LeftFoot")
| |
| 449 | local RightFoot = humanoid.Parent:findFirstChild("RightFoot")
| |
| 450 | -- | |
| 451 | local LeftHand = humanoid.Parent:findFirstChild("LeftHand")
| |
| 452 | local RightHand = humanoid.Parent:findFirstChild("RightHand")
| |
| 453 | ||
| 454 | --END-- | |
| 455 | --TORSOS-- | |
| 456 | ||
| 457 | local UpperTorso = humanoid.Parent:findFirstChild("UpperTorso")
| |
| 458 | local LowerTorso = humanoid.Parent:findFirstChild("LowerTorso")
| |
| 459 | ||
| 460 | --END-- | |
| 461 | local function search(datone) | |
| 462 | for i,v in pairs(datone:GetChildren()) do | |
| 463 | search(v) | |
| 464 | if v.ClassName == "Sound" then | |
| 465 | v.Volume = 0 | |
| 466 | end | |
| 467 | end | |
| 468 | end | |
| 469 | search(humanoid.Parent) | |
| 470 | local clonede = hitsound:Clone() | |
| 471 | clonede.Parent = part | |
| 472 | clonede:Play() | |
| 473 | if part.Name == "Head" then | |
| 474 | humanoid.Parent.Head.Transparency = 1 | |
| 475 | for i,v in pairs(humanoid.Parent:GetChildren()) do | |
| 476 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
| 477 | local handle = v:findFirstChild("Handle")
| |
| 478 | if handle then | |
| 479 | handle.Transparency = 1 | |
| 480 | end | |
| 481 | end | |
| 482 | end | |
| 483 | for i,v in pairs(humanoid.Parent.Head:GetChildren()) do | |
| 484 | if v.ClassName == "Decal" then | |
| 485 | v:destroy() | |
| 486 | end | |
| 487 | end | |
| 488 | humanoid.Parent:BreakJoints() | |
| 489 | end | |
| 490 | if LowerTorso then | |
| 491 | if LeftUpperLeg then | |
| 492 | local function uncollidee() | |
| 493 | LeftUpperLeg.CanCollide = false | |
| 494 | end | |
| 495 | game:GetService("RunService").Stepped:connect(uncollidee)
| |
| 496 | makeballlimb(LowerTorso["LeftHipRigAttachment"], LeftUpperLeg["LeftHipRigAttachment"], 50,-50, 90) | |
| 497 | end | |
| 498 | if RightUpperLeg then | |
| 499 | local function uncollidee() | |
| 500 | RightUpperLeg.CanCollide = false | |
| 501 | end | |
| 502 | game:GetService("RunService").Stepped:connect(uncollidee)
| |
| 503 | makeballlimb(LowerTorso["RightHipRigAttachment"], RightUpperLeg["RightHipRigAttachment"], 50,-50, 90) | |
| 504 | end | |
| 505 | if LeftLowerLeg then | |
| 506 | makehingelimb(LeftUpperLeg["LeftKneeRigAttachment"], LeftLowerLeg["LeftKneeRigAttachment"], 0,-90) | |
| 507 | end | |
| 508 | if RightLowerLeg then | |
| 509 | makehingelimb(RightUpperLeg["RightKneeRigAttachment"], RightLowerLeg["RightKneeRigAttachment"], 0,-90) | |
| 510 | end | |
| 511 | if LeftFoot then | |
| 512 | makehingelimb(LeftLowerLeg["LeftAnkleRigAttachment"], LeftFoot["LeftAnkleRigAttachment"], 30, -30) | |
| 513 | end | |
| 514 | if RightFoot then | |
| 515 | makehingelimb(RightLowerLeg["RightAnkleRigAttachment"], RightFoot["RightAnkleRigAttachment"], 30, -30) | |
| 516 | end | |
| 517 | if UpperTorso then | |
| 518 | makehingelimb(UpperTorso["WaistRigAttachment"], LowerTorso["WaistRigAttachment"], 30, -30) | |
| 519 | end | |
| 520 | end | |
| 521 | if UpperTorso then | |
| 522 | local vel = Instance.new("BodyVelocity", UpperTorso)
| |
| 523 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 524 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10 | |
| 525 | game.Debris:AddItem(vel, 0.1) | |
| 526 | local canhit = true | |
| 527 | local hitval = 15 | |
| 528 | local uptor = humanoid.Parent.UpperTorso | |
| 529 | if RightUpperArm then | |
| 530 | local function uncollidee() | |
| 531 | RightUpperArm.CanCollide = false | |
| 532 | end | |
| 533 | game:GetService("RunService").Stepped:connect(uncollidee)
| |
| 534 | makeballlimb(RightUpperArm["RightShoulderRigAttachment"], UpperTorso["RightShoulderRigAttachment"], 90,-50, 180) | |
| 535 | end | |
| 536 | if RightLowerArm then | |
| 537 | makehingelimb(RightLowerArm["RightElbowRigAttachment"], RightUpperArm["RightElbowRigAttachment"], 0,-90) | |
| 538 | end | |
| 539 | if RightHand then | |
| 540 | makehingelimb(RightHand["RightWristRigAttachment"], RightLowerArm["RightWristRigAttachment"], 30,30) | |
| 541 | end | |
| 542 | if LeftUpperArm then | |
| 543 | local function uncollidee() | |
| 544 | LeftUpperArm.CanCollide = false | |
| 545 | end | |
| 546 | game:GetService("RunService").Stepped:connect(uncollidee)
| |
| 547 | makeballlimb(LeftUpperArm["LeftShoulderRigAttachment"], UpperTorso["LeftShoulderRigAttachment"], 90,-50, 180) | |
| 548 | end | |
| 549 | if LeftLowerArm then | |
| 550 | makehingelimb(LeftLowerArm["LeftElbowRigAttachment"], LeftUpperArm["LeftElbowRigAttachment"], 0,-90) | |
| 551 | end | |
| 552 | if LeftHand then | |
| 553 | makehingelimb(LeftHand["LeftWristRigAttachment"], LeftLowerArm["LeftWristRigAttachment"], 30,30) | |
| 554 | end | |
| 555 | end | |
| 556 | elseif humanoid.Parent:findFirstChild("Torso") then
| |
| 557 | humanoid.Parent.Archivable = true | |
| 558 | humanoid.PlatformStand = true | |
| 559 | local function search(datone) | |
| 560 | for i,v in pairs(datone:GetChildren()) do | |
| 561 | search(v) | |
| 562 | if v.ClassName == "Sound" then | |
| 563 | v.Volume = 0 | |
| 564 | end | |
| 565 | end | |
| 566 | end | |
| 567 | search(humanoid.Parent) | |
| 568 | local clonede = hitsound:Clone() | |
| 569 | clonede.Parent = part | |
| 570 | clonede:Play() | |
| 571 | if part.Name == "Head" then | |
| 572 | humanoid.Parent.Head.Transparency = 1 | |
| 573 | for i,v in pairs(humanoid.Parent:GetChildren()) do | |
| 574 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
| 575 | local handle = v:findFirstChild("Handle")
| |
| 576 | if handle then | |
| 577 | handle.Transparency = 1 | |
| 578 | end | |
| 579 | end | |
| 580 | end | |
| 581 | for i,v in pairs(humanoid.Parent.Head:GetChildren()) do | |
| 582 | if v.ClassName == "Decal" then | |
| 583 | v:destroy() | |
| 584 | end | |
| 585 | end | |
| 586 | humanoid.Parent:BreakJoints() | |
| 587 | end | |
| 588 | local clone = humanoid.Parent:Clone() | |
| 589 | clone.Parent = workspace | |
| 590 | game.Debris:AddItem(clone, 60) | |
| 591 | for i,v in pairs(clone:GetChildren()) do | |
| 592 | if v.ClassName == "Script" or v.ClassName == "LocalScript" then | |
| 593 | v:Remove() | |
| 594 | end | |
| 595 | for i,p in pairs(v:GetChildren()) do | |
| 596 | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then | |
| 597 | p:Remove() | |
| 598 | end | |
| 599 | end | |
| 600 | end | |
| 601 | for i,t in pairs(humanoid.Parent:GetChildren()) do | |
| 602 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
| 603 | t:Remove() | |
| 604 | end | |
| 605 | end | |
| 606 | local vel = Instance.new("BodyVelocity", clone.Torso)
| |
| 607 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 608 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 15 | |
| 609 | game.Debris:AddItem(vel, 0.1) | |
| 610 | vel = Instance.new("BodyVelocity", clone.Torso)
| |
| 611 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
| 612 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 613 | using = false | |
| 614 | hit = Instance.new("Sound", clone.Torso)
| |
| 615 | hit.SoundId = "rbxassetid://260430060" | |
| 616 | hit.Volume = 0 | |
| 617 | hit1 = Instance.new("Sound", clone.Torso)
| |
| 618 | hit1.SoundId = "rbxassetid://138087186" | |
| 619 | hit1.Volume = 0 | |
| 620 | hit2 = Instance.new("Sound", clone.Torso)
| |
| 621 | hit2.SoundId = "rbxassetid://131237241" | |
| 622 | hit2.Volume = 0 | |
| 623 | hit3 = Instance.new("Sound", clone.Torso)
| |
| 624 | hit3.SoundId = "rbxassetid://278062209" | |
| 625 | hit3.Volume = 0 | |
| 626 | hit3.TimePosition = 0.33 | |
| 627 | ded = Instance.new("Sound", clone.Torso)
| |
| 628 | ded.SoundId = "rbxassetid://418892870" | |
| 629 | ded.Volume = 0 | |
| 630 | local leftarm = clone:findFirstChild("Left Arm")
| |
| 631 | local rightrm = clone:findFirstChild("Right Arm")
| |
| 632 | local leftleg = clone:findFirstChild("Left Leg")
| |
| 633 | local rightleg = clone:findFirstChild("Right Leg")
| |
| 634 | local head = clone:findFirstChild("Head")
| |
| 635 | for i, g in pairs(humanoid.Parent:GetChildren()) do | |
| 636 | if g.ClassName == "Part" then | |
| 637 | g:destroy() | |
| 638 | end | |
| 639 | end | |
| 640 | for i, h in pairs(humanoid.Parent:GetChildren()) do | |
| 641 | if h.ClassName == "Accesory" then | |
| 642 | h:destroy() | |
| 643 | end | |
| 644 | end | |
| 645 | for z,x in pairs(clone:GetChildren()) do | |
| 646 | if x.ClassName == "Accessory" then | |
| 647 | local handle = x:findFirstChild("Handle")
| |
| 648 | if handle then | |
| 649 | local attachment = handle:findFirstChildOfClass("Attachment")
| |
| 650 | if attachment then | |
| 651 | for q,w in pairs(clone:GetChildren()) do | |
| 652 | if w.Name == "Torso" or w.Name == "Head" then | |
| 653 | local anotherone = w:findFirstChild(attachment.Name) | |
| 654 | if attachment and anotherone then | |
| 655 | local constraint = Instance.new("HingeConstraint", clone) --making fake weld
| |
| 656 | constraint.Attachment0 = attachment | |
| 657 | constraint.Attachment1 = anotherone | |
| 658 | constraint.LimitsEnabled = true | |
| 659 | constraint.LowerAngle = 0 | |
| 660 | constraint.UpperAngle = 0 | |
| 661 | end | |
| 662 | end | |
| 663 | end | |
| 664 | end | |
| 665 | end | |
| 666 | end | |
| 667 | end | |
| 668 | if head and clone.Torso:findFirstChild("NeckAttachment") then
| |
| 669 | local attachment = Instance.new("Attachment", clone.Head)
| |
| 670 | attachment.Position = Vector3.new(0, -0.5, 0) | |
| 671 | attachment.Name = "lol" | |
| 672 | attachment.Visible = false | |
| 673 | clone.Torso.NeckAttachment.Visible = false | |
| 674 | clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0) | |
| 675 | local ball = Instance.new("BallSocketConstraint", clone)
| |
| 676 | ball.Attachment0 = clone.Torso.NeckAttachment | |
| 677 | ball.Attachment1 = attachment | |
| 678 | ball.LimitsEnabled = true | |
| 679 | ball.TwistLimitsEnabled = true | |
| 680 | ball.UpperAngle = 90 | |
| 681 | ball.Restitution = 0.5 | |
| 682 | ball.TwistUpperAngle = 90 | |
| 683 | ball.TwistLowerAngle = -90 | |
| 684 | local collidepartofleftleg = Instance.new("Part", clone.Torso)
| |
| 685 | collidepartofleftleg.Name = "Bone" | |
| 686 | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) | |
| 687 | collidepartofleftleg.Transparency = 1 | |
| 688 | collidepartofleftleg:BreakJoints() | |
| 689 | local weeld = Instance.new("Weld", collidepartofleftleg)
| |
| 690 | weeld.Part0 = collidepartofleftleg | |
| 691 | weeld.Part1 = clone["Head"] | |
| 692 | end | |
| 693 | if leftleg ~= nil then | |
| 694 | leftleg:BreakJoints() | |
| 695 | local glue = Instance.new("Glue", clone.Torso)
| |
| 696 | glue.Part0 = clone.Torso | |
| 697 | glue.Part1 = leftleg | |
| 698 | glue.Name = "Left leg" | |
| 699 | local collider = Instance.new("Part", leftleg)
| |
| 700 | collider.Position = Vector3.new(0,999,0) | |
| 701 | collider.Size = Vector3.new(1.5, 1, 1) | |
| 702 | collider.Shape = "Cylinder" | |
| 703 | local weld = Instance.new("Weld", collider)
| |
| 704 | weld.Part0 = leftleg | |
| 705 | weld.Part1 = collider | |
| 706 | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
| 707 | collider.TopSurface = "Smooth" | |
| 708 | collider.BottomSurface = "Smooth" | |
| 709 | collider.formFactor = "Symmetric" | |
| 710 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 711 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 712 | collider.Transparency = 1 | |
| 713 | end | |
| 714 | ------------ | |
| 715 | if rightleg ~= nil then | |
| 716 | rightleg:BreakJoints() | |
| 717 | local glue1 = Instance.new("Glue", clone.Torso)
| |
| 718 | glue1.Part0 = clone.Torso | |
| 719 | glue1.Part1 = rightleg | |
| 720 | glue1.Name = "Right leg" | |
| 721 | local collider1 = Instance.new("Part", rightleg)
| |
| 722 | collider1.Position = Vector3.new(0,999,0) | |
| 723 | collider1.Size = Vector3.new(1.5, 1, 1) | |
| 724 | collider1.Shape = "Cylinder" | |
| 725 | local weld1 = Instance.new("Weld", collider1)
| |
| 726 | weld1.Part0 = rightleg | |
| 727 | weld1.Part1 = collider1 | |
| 728 | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
| 729 | collider1.TopSurface = "Smooth" | |
| 730 | collider1.BottomSurface = "Smooth" | |
| 731 | collider1.formFactor = "Symmetric" | |
| 732 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 733 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 734 | collider1.Transparency = 1 | |
| 735 | end | |
| 736 | ------------ | |
| 737 | if rightrm ~= nil then | |
| 738 | rightrm:BreakJoints() | |
| 739 | rightrm.CFrame = clone.Torso.CFrame * CFrame.new(1.7,0,0) | |
| 740 | local glue11 = Instance.new("Glue", clone.Torso)
| |
| 741 | glue11.Part0 = clone.Torso | |
| 742 | glue11.Part1 = rightrm | |
| 743 | glue11.Name = "Right shoulder" | |
| 744 | local collider11 = Instance.new("Part", rightrm)
| |
| 745 | collider11.Position = Vector3.new(0,9999,0) | |
| 746 | collider11.Size = Vector3.new(1.5,1,1) | |
| 747 | collider11.Shape = "Cylinder" | |
| 748 | local weld11 = Instance.new("Weld", collider11)
| |
| 749 | weld11.Part0 = rightrm | |
| 750 | weld11.Part1 = collider11 | |
| 751 | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
| 752 | collider11.TopSurface = "Smooth" | |
| 753 | collider11.BottomSurface = "Smooth" | |
| 754 | collider11.formFactor = "Symmetric" | |
| 755 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 756 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 757 | collider11.Transparency = 1 | |
| 758 | end | |
| 759 | ------------ | |
| 760 | if leftarm ~= nil then | |
| 761 | leftarm.CFrame = clone.Torso.CFrame * CFrame.new(-1.7,0,0) | |
| 762 | leftarm:BreakJoints() | |
| 763 | local glue111 = Instance.new("Glue", clone.Torso)
| |
| 764 | glue111.Part0 = clone.Torso | |
| 765 | glue111.Part1 = leftarm | |
| 766 | glue111.Name = "Left shoulder" | |
| 767 | local collider111 = Instance.new("Part", leftarm)
| |
| 768 | collider111.Position = Vector3.new(0,9999,0) | |
| 769 | collider111.Size = Vector3.new(1.5,1,1) | |
| 770 | collider111.Shape = "Cylinder" | |
| 771 | local weld111 = Instance.new("Weld", collider111)
| |
| 772 | weld111.Part0 = leftarm | |
| 773 | weld111.Part1 = collider111 | |
| 774 | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
| 775 | collider111.TopSurface = "Smooth" | |
| 776 | collider111.BottomSurface = "Smooth" | |
| 777 | collider111.formFactor = "Symmetric" | |
| 778 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 779 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 780 | collider111.Transparency = 1 | |
| 781 | ---------------- | |
| 782 | sensoring = Instance.new("Part", clone.Torso)
| |
| 783 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
| 784 | sensoring.CanCollide = false | |
| 785 | sensoring.Position = clone.Torso.Position | |
| 786 | local welder = Instance.new("Weld", sensoring)
| |
| 787 | welder.Part0 = clone.Torso | |
| 788 | welder.Part1 = sensoring | |
| 789 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
| 790 | sensoring.Transparency = 1 | |
| 791 | ----------------- | |
| 792 | sensoring1 = Instance.new("Part", clone.Torso)
| |
| 793 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
| 794 | sensoring1.CanCollide = false | |
| 795 | sensoring1.Position = clone.Torso.Position | |
| 796 | local welder1 = Instance.new("Weld", sensoring)
| |
| 797 | welder1.Part0 = clone.Torso | |
| 798 | welder1.Part1 = sensoring1 | |
| 799 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
| 800 | sensoring1.Transparency = 1 | |
| 801 | end | |
| 802 | local mathname = math.random(1,10) | |
| 803 | if mathname == 1 then | |
| 804 | clone.Name = humanoid.Parent.Name.." (Shot to death by "..game.Players.LocalPlayer.Name..")" | |
| 805 | end | |
| 806 | if mathname == 2 then | |
| 807 | clone.Name = humanoid.Parent.Name.." (Killed by "..game.Players.LocalPlayer.Name..")" | |
| 808 | end | |
| 809 | if mathname == 3 then | |
| 810 | clone.Name = humanoid.Parent.Name.." (Shot by "..game.Players.LocalPlayer.Name..")" | |
| 811 | end | |
| 812 | if mathname == 4 then | |
| 813 | clone.Name = humanoid.Parent.Name.." (Rekted by "..game.Players.LocalPlayer.Name..")" | |
| 814 | end | |
| 815 | if mathname == 5 then | |
| 816 | clone.Name = humanoid.Parent.Name.." (rip by "..game.Players.LocalPlayer.Name..")" | |
| 817 | end | |
| 818 | if mathname == 6 then | |
| 819 | clone.Name = humanoid.Parent.Name.." (rest in piss "..humanoid.Parent.Name.." by "..game.Players.LocalPlayer.Name..")" | |
| 820 | end | |
| 821 | if mathname == 7 then | |
| 822 | clone.Name = humanoid.Parent.Name.." (rip in pepperoni "..humanoid.Parent.Name.." by "..game.Players.LocalPlayer.Name..")" | |
| 823 | end | |
| 824 | if mathname == 8 then | |
| 825 | clone.Name = humanoid.Parent.Name.." (uuhhh.wav'd by "..game.Players.LocalPlayer.Name..")" | |
| 826 | end | |
| 827 | if mathname == 9 then | |
| 828 | clone.Name = humanoid.Parent.Name.." (oof'd by "..game.Players.LocalPlayer.Name..")" | |
| 829 | end | |
| 830 | if mathname == 10 then | |
| 831 | clone.Name = humanoid.Parent.Name.." (insert child hurt sound by "..game.Players.LocalPlayer.Name..")" | |
| 832 | end | |
| 833 | ded:Play() | |
| 834 | vel:destroy() | |
| 835 | wait(0.5) | |
| 836 | local function touch() | |
| 837 | if not using then | |
| 838 | using = true | |
| 839 | local Math = math.random(1,4) | |
| 840 | if Math == 1 then | |
| 841 | hit:Play() | |
| 842 | end | |
| 843 | if Math == 2 then | |
| 844 | hit1:Play() | |
| 845 | end | |
| 846 | if Math == 3 then | |
| 847 | hit2:Play() | |
| 848 | end | |
| 849 | if Math == 4 then | |
| 850 | hit3:Play() | |
| 851 | end | |
| 852 | wait(0.1) | |
| 853 | using = false | |
| 854 | end | |
| 855 | end | |
| 856 | sensoring.Touched:connect(touch) | |
| 857 | sensoring1.Touched:connect(touch) | |
| 858 | while true do | |
| 859 | if clone:findFirstChild("Head") then
| |
| 860 | clone.Head.CanCollide = false | |
| 861 | end | |
| 862 | game:GetService("RunService").Stepped:wait()
| |
| 863 | end | |
| 864 | end | |
| 865 | else | |
| 866 | local clonede = hitsound:Clone() | |
| 867 | clonede.Parent = part | |
| 868 | clonede:Play() | |
| 869 | humanoid.Health = humanoid.Health - damage | |
| 870 | end | |
| 871 | end | |
| 872 | end | |
| 873 | projectile.Touched:connect(damag) | |
| 874 | end | |
| 875 | for i = 1,5 do | |
| 876 | rhandweld.C1 = rhandweld.C1 * CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(-0.04,0,0) | |
| 877 | game:GetService("RunService").RenderStepped:wait()
| |
| 878 | end | |
| 879 | light:destroy() | |
| 880 | for i = 1,10 do | |
| 881 | rhandweld.C1 = rhandweld.C1 * CFrame.new(0,0.1,0) * CFrame.fromEulerAnglesXYZ(0.02,0,0) | |
| 882 | game:GetService("RunService").RenderStepped:wait()
| |
| 883 | end | |
| 884 | rhandweld.C1 = CFrame.new(0,1,0) | |
| 885 | shooting = false | |
| 886 | end | |
| 887 | end | |
| 888 | mouse.Button1Down:connect(shootdemskids) | |
| 889 | while true do | |
| 890 | if (workspace.CurrentCamera.CFrame.p - game.Players.LocalPlayer.Character.Head.Position).magnitude < 2 then | |
| 891 | gunclone.Transparency = 0 | |
| 892 | rhandclone.Transparency = 0 | |
| 893 | lhandclone.Transparency = 0 | |
| 894 | else | |
| 895 | gunclone.Transparency = 1 | |
| 896 | rhandclone.Transparency = 1 | |
| 897 | lhandclone.Transparency = 1 | |
| 898 | end | |
| 899 | if Sound1.Parent == nil then | |
| 900 | Sound1.Parent = Part0 | |
| 901 | end | |
| 902 | if deflect.Parent == nil then | |
| 903 | deflect.Parent = Part0 | |
| 904 | end | |
| 905 | if hitsound.Parent == nil then | |
| 906 | hitsound.Parent = Part0 | |
| 907 | end | |
| 908 | if hedshot.Parent == nil then | |
| 909 | hedshot.Parent = Part0 | |
| 910 | end | |
| 911 | if wubwub.Parent == nil then | |
| 912 | wubwub.Parent = Part0 | |
| 913 | end | |
| 914 | game:GetService("RunService").RenderStepped:wait()
| |
| 915 | end |