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Pyramids (Tower Defense)
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Pyramids (Tower Defense) // Nutter's Version
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Player builds pyramids (towers) to stop creeps from stealing their treasure (gems or whatever that are carried away) from a main temple/base area. Each Treasure represents a life and when all are removed, the player loses. Treasure can be reclaimed by clicking it once the creep carrying it dies and drops it.
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Each map has a set path which creeps follow. Player gets a small amount of starting gold to build towers and earns more gold per kill.
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The Player gains exp for each kill and completing maps, each time the player levels up they can pick a new perk/upgrade from the upgrades tree (each perk unlocks the next one in its branch). Max player level is 25 (level 25 is also required to unlock final map/level and complete the game)
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Towers 			- Towers are placed around the creep path and attack creeps in range
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Pyramid of Earth 	- Fires stone projectiles, high damage, single target, small % to stun enemy
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Pyramid of Fire	 	- Fires fireballs, splash damage to nearby enemies, moderate damage
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Pyramid of Water 	- AoE damage, low damage, slows enemies it hits
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Pyramid of Thunder 	- Insta Hit, Strikes multiple targets, low damage
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Pyramid of Plagues	- Single Target, poisons enemies (Damage over Time), no hit damage
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Pyramid of The Dead	- No attack, allows player to place melee units on path which attack creeps.
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Perks/Upgrades
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Path of Kings		- Affects the player/overall gameplay (mastery perk requires level 5+)
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Temple Defenses		- Enemies take X damage upon entering the Pharaoh's temple/base.
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Cursed Treasure		- Any enemy carrying treasure takes Y damage every second.
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Pharaoh's Riches	- Player starts each map with 1 extra treasure/life and +250 gold.
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Pharaoh's Riches	- Player starts each map with 1 extra treasure/life and +500 gold.
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Alchemy			- Player passively gains +1 Gold every X seconds
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Mastery of Kings	- Enemies carrying treasure now take even more damage every second.
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Path of Earth		- Affects Pyramid of Earth towers (mastery perk requires level 10+)
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Earth Efficiency	- All Pyramid of Earth towers are 10% cheaper to buy & upgrade
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Strength of Stone	- All Pyramid of Earth towers get a 5% damage bonus
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Will of the Earth	- Increases the range of all Pyramid of Earth towers by 10%
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Mastery of Earth	- Damage bonus increases to 10% and Stun Chance is massively increased
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Path of Fire		- Affects Pyramid of Fire towers (mastery perk requires level 13+)
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Fire Efficiency		- All PoF towers are 10% to cheaper buy & upgrade
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Power of Flames		- All PoF towers get a 5% bonus to damage
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Infernal Power		- PoF towers get a 5% bonus to attack speed and splash radius is increased.
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Mastery of Fire		- PoF Towers now have a AoE "burn" effect damaging creeps in range.
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Mastery of Fire		- PoF Towers now have a AoE "burn" effect damaging creeps in range around the tower.
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Path of Water		- Affects Pyramid of Water Towers (mastery perk requires level 15+)
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Water Efficiency	- All PoW towers are 10% to cheaper buy & upgrade
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Power of the Nile	- All PoW towers get a 5% bonus to damage
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Force of the Waves	- Attacks by the PoW tower slow enemies more and for longer
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Mastery of Water	- Massively increases the range of PoW towers
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Path of Thunder		- Affects Pyramid of Thunder Towers (mastery perk requires level 20+)
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Thunder Efficiency	- All PoT towers are 10% to cheaper buy & upgrade
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Wrath of the Storm	- All PoT towers get a 5% bonus to damage
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Chained Lightning	- Number of Targets PoT towers can hit per attack increases to 5
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Mastery of Thunder	- Damage bonus increases to 10% and Number of Targets increases to 8.
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Path of Plagues		- Affects Pyramid of Plagues Towers (mastery perk requires level 23+)
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Plague Efficiency	- All PoP towers are 10% to cheaper buy & upgrade
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Potent Suffering	- Increases damage over time of poisoned creeps slightly
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Lasting Affliction	- Increases duration of poison effect.
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Mastery of Plagues	- Poison effect never wears off, damage of time increases.
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Path of Death		- Affects Pyramid of Plagues Towers (mastery perk requires level 25)
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Enemy Ideas
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Death Efficiency	- All Melee Units are 10% cheaper to buy
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Touch of Death		- All Melee Units get a 5% bonus to damage
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Unholy Armour		- All Melee Units get a 25% health bonus
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Mastery of Death	- All Melee units are 25% cheaper to buy
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Snakes
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Melee Units
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Skeleton		- Cheap Unit, low damage, low health.
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Mummy			- More expensive unit, high damage, moderate health
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Sphinx			- Unlocked with Mastery of Death perk, huge health, medium damage
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Award Ideas -
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Reach Player Level X - (5,10,15,20)
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Complete Each Map with atleast 1 treasure
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Complete Each Map with atleast 3 treasures
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Complete Each Map with atleast all treasures
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Complete a Map without any treasures being touched
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Get X Kills with Pyramid of X (50,100,500,1000,5000,etc)
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Kill X Creeps across all maps (100,500,1000,5000,10000,50000)
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Unlock half of all the awards (rewards an extra upgrade point)
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Unlock All of the awards (rewards an extra upgrade point)