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1-
ScreenGui = Instance.new("ScreenGui")
1+
local Instances = {};
2-
main = Instance.new("ScrollingFrame")
2+
local Instance_bak = Instance;
3-
TextLabel = Instance.new("TextLabel")
3+
local Instance = {};
4-
Grabv3 = Instance.new("TextButton")
4+
Instance.new = function(...)
5-
Escape = Instance.new("TextButton")
5+
	local o = Instance_bak.new(...);
6-
KillOthers = Instance.new("TextButton")
6+
7-
Baseball = Instance.new("TextButton")
7+
	table.insert(Instances, o);
8-
Chicken = Instance.new("TextButton")
8+
9-
GuardTeam = Instance.new("TextButton")
9+
	return o;
10-
PrisonTeam = Instance.new("TextButton")
10+
end;
11-
NeaTeam = Instance.new("TextButton")
11+
12-
Arrest = Instance.new("TextButton")
12+
Instance.clear = function()
13
	for _, o in next, Instances do
14-
ScreenGui.Parent = game.CoreGui
14+
		o:Destroy();
15
	end;
16-
main.Name = "main"
16+
end;
17-
main.Parent = ScreenGui
17+
18-
main.BackgroundColor3 = Color3.new(0, 0.615686, 1)
18+
function start()
19-
main.BorderSizePixel = 0
19+
	Instance.clear();
20-
main.Position = UDim2.new(0.837173581, 0, 0.618593574, 0)
20+
21-
main.Size = UDim2.new(0, 194, 0, 225)
21+
	math.randomseed(tick())
22-
main.CanvasPosition = Vector2.new(0, 168.75)
22+
23-
main.Active = true
23+
	local player = game.Players.LocalPlayer
24-
main.Draggable = true
24+
	local rekt = {}
25
	local paralyzed = false
26-
TextLabel.Parent = main
26+
	local curpoint = nil
27-
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
27+
	local curpart = nil
28-
TextLabel.BackgroundTransparency = 1
28+
	local finishnum = 1
29-
TextLabel.Size = UDim2.new(0, 179, 0, 50)
29+
	local zombiemode = false
30-
TextLabel.Font = Enum.Font.Cartoon
30+
	local zombies = {}
31-
TextLabel.FontSize = Enum.FontSize.Size28
31+
	local lastgui = nil
32-
TextLabel.Text = "  PrisonHax"
32+
	local mouse = player:GetMouse()
33-
TextLabel.TextColor3 = Color3.new(1, 1, 1)
33+
34-
TextLabel.TextSize = 25
34+
35-
TextLabel.TextStrokeTransparency = 0
35+
	local restart;
36
	
37-
Grabv3.Name = "Grabv3"
37+
	restart = player.CharacterAdded:Connect(function()
38-
Grabv3.Parent = main
38+
		restart:Disconnect();
39-
Grabv3.BackgroundColor3 = Color3.new(0.113725, 0.733333, 1)
39+
		start();
40-
Grabv3.BorderColor3 = Color3.new(0.0941177, 0.627451, 0.854902)
40+
	end);
41-
Grabv3.BorderSizePixel = 2
41+
42-
Grabv3.Position = UDim2.new(0.0979381427, 0, 0.0297973771, 0)
42+
	function getplr(char)
43-
Grabv3.Size = UDim2.new(0, 156, 0, 46)
43+
		local plr = nil
44-
Grabv3.Font = Enum.Font.Cartoon
44+
		for i,v in pairs(game.Players:GetChildren()) do
45-
Grabv3.FontSize = Enum.FontSize.Size24
45+
			if v.Character == char then
46-
Grabv3.Text = "GrabKnife V3"
46+
				plr = v
47-
Grabv3.TextColor3 = Color3.new(1, 1, 1)
47+
48-
Grabv3.TextSize = 20
48+
49-
Grabv3.TextStrokeTransparency = 0
49+
		return plr
50-
Grabv3.MouseButton1Down:connect(function()
50+
51-
wait(0.5)
51+
52-
math.randomseed(tick())
52+
	function bleed(frick)
53-
local player = game.Players.LocalPlayer
53+
		while frick.Parent ~= nil do
54-
local rekt = {}
54+
		local reeee = coroutine.wrap(function()
55-
local paralyzed = false
55+
		local thing = Instance.new('Part',game.Workspace)
56-
local curpoint = nil
56+
		thing.Size = Vector3.new(0.2,0.2,0.2)
57-
local curpart = nil
57+
		thing.CFrame = frick.CFrame
58-
local finishnum = 1
58+
		thing.Shape = Enum.PartType.Ball
59-
local zombiemode = false
59+
		thing.CFrame = frick.CFrame
60-
local zombies = {}
60+
		thing.Transparency = 1
61-
local lastgui = nil
61+
		thing.BrickColor = BrickColor.new('Maroon')
62-
local mouse = player:GetMouse()
62+
		thing.Material = Enum.Material.SmoothPlastic
63
		thing.Name = "Blood"
64-
function getplr(char)
64+
		thing.CanCollide =false
65-
	local plr = nil
65+
		local rawrxd = Instance.new('BodyForce',thing)
66-
	for i,v in pairs(game.Players:GetChildren()) do
66+
		rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0)
67-
		if v.Character == char then
67+
68-
			plr = v
68+
69
			rawrxd:Destroy()
70
		end)
71-
	return plr
71+
72-
end
72+
		local ree = Instance.new('ParticleEmitter',thing)
73
		ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(100,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(100,0,0))})
74-
function bleed(frick)
74+
		ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)})
75-
	while frick.Parent ~= nil do
75+
		ree.Texture = 'rbxassetid://867743272'
76-
	local reeee = coroutine.wrap(function()
76+
		ree.Lifetime = NumberRange.new(0.4)
77-
	local thing = Instance.new('Part',game.Workspace)
77+
		ree.Rate = 50
78-
	thing.Size = Vector3.new(0.2,0.2,0.2)
78+
		ree.LockedToPart = true
79-
	thing.CFrame = frick.CFrame
79+
		ree.Speed = NumberRange.new(0, 2)  
80-
	thing.Shape = Enum.PartType.Ball
80+
81-
	thing.CFrame = frick.CFrame
81+
		thing.Touched:connect(function(tou)
82-
	thing.Transparency = 1
82+
			if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent ~= player.Character and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" then
83-
	thing.BrickColor = BrickColor.new('Maroon')
83+
				local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z)
84-
	thing.Material = Enum.Material.SmoothPlastic
84+
				thing:Destroy()
85-
	thing.Name = "Blood"
85+
				if tou.Name == "BloodPuddle" then
86-
	thing.CanCollide =false
86+
					local reee = tou.CFrame
87-
	local rawrxd = Instance.new('BodyForce',thing)
87+
					if tou.Transparency > -0.2 then
88-
	rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0)
88+
						tou.Transparency = tou.Transparency -0.1
89-
	local coru = coroutine.wrap(function()
89+
90
					if tou.Size.X < 10 then
91-
		rawrxd:Destroy()
91+
						tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
92
						tou.CFrame = reee
93
					end
94-
	local ree = Instance.new('ParticleEmitter',thing)
94+
95-
	ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(100,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(100,0,0))})
95+
					local bloodlol = Instance.new('Part',workspace)
96-
	ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)})
96+
					bloodlol.Size=Vector3.new(1,0.2,1)
97-
	ree.Texture = 'rbxassetid://867743272'
97+
					bloodlol.Name = "BloodPuddle"
98-
	ree.Lifetime = NumberRange.new(0.4)
98+
					bloodlol.Anchored = true
99-
	ree.Rate = 50
99+
					bloodlol.CanCollide = false
100-
	ree.LockedToPart = true
100+
					bloodlol.Material = Enum.Material.SmoothPlastic
101-
	ree.Speed = NumberRange.new(0, 2)  
101+
					bloodlol.BrickColor = BrickColor.new('Maroon')
102
					local cyl = Instance.new('CylinderMesh',bloodlol)
103-
	thing.Touched:connect(function(tou)
103+
					cyl.Scale = Vector3.new(1,0.1,1)
104-
		if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent ~= player.Character and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" then
104+
					bloodlol.CFrame = CFrame.new(pos)
105-
			local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z)
105+
					local coru=coroutine.wrap(function()
106
						while bloodlol.Parent ~= nil do
107-
			if tou.Name == "BloodPuddle" then
107+
							if bloodlol.Transparency < 1 then
108-
				local reee = tou.CFrame
108+
								bloodlol.Transparency = bloodlol.Transparency+0.05
109-
				if tou.Transparency > -0.2 then
109+
110-
					tou.Transparency = tou.Transparency -0.1
110+
								bloodlol:Destroy()
111
							end
112-
				if tou.Size.X < 10 then
112+
							wait(0.1)
113-
					tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
113+
114-
					tou.CFrame = reee
114+
115
					coru()
116
				end
117-
				local bloodlol = Instance.new('Part',workspace)
117+
118-
				bloodlol.Size=Vector3.new(1,0.2,1)
118+
119-
				bloodlol.Name = "BloodPuddle"
119+
120-
				bloodlol.Anchored = true
120+
121-
				bloodlol.CanCollide = false
121+
122-
				bloodlol.Material = Enum.Material.SmoothPlastic
122+
123-
				bloodlol.BrickColor = BrickColor.new('Maroon')
123+
124-
				local cyl = Instance.new('CylinderMesh',bloodlol)
124+
125-
				cyl.Scale = Vector3.new(1,0.1,1)
125+
		reeee()
126-
				bloodlol.CFrame = CFrame.new(pos)
126+
127
		end
128-
					while bloodlol.Parent ~= nil do
128+
129-
						if bloodlol.Transparency < 1 then
129+
130-
							bloodlol.Transparency = bloodlol.Transparency+0.05
130+
	function killz(playa,hitz,kneef,explode,pool,head,charred,override)
131-
						else
131+
		local soundy = false
132-
							bloodlol:Destroy()
132+
		local heyy = hitz
133
		if hitz == "Right Arm" then
134-
						wait(0.1)
134+
135
		local ters = playa:FindFirstChild('Torso')
136
			if Limb and ters then
137
				if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
138
				for i,v in pairs(Limb:GetChildren()) do
139
					if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
140
						v:Destroy()
141-
	local coru = coroutine.wrap(function()
141+
142
				end
143-
		thing:Destroy()
143+
				Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0)
144
				local Joint = Instance.new("Rotate")
145
				Joint.Name = "RightShoulder"
146
				Joint.Part0 = ters
147-
	reeee()
147+
				Joint.Part1 = Limb
148-
	wait()
148+
				Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
149
				Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
150-
end
150+
				Joint.Parent = ters
151
				if charred and zombiemode == false then 
152-
function killz(playa,hitz,kneef,explode,pool,head,charred,override)
152+
					Limb.BrickColor = BrickColor.new('Black') 
153-
	local soundy = false
153+
					local fire = Instance.new('Fire',Limb)
154-
	local heyy = hitz
154+
155-
	if hitz == "Right Arm" then
155+
156-
	local Limb = playa:FindFirstChild("Right Arm")
156+
					game:GetService('Debris'):AddItem(fire,2)
157-
	local ters = playa:FindFirstChild('Torso')
157+
					local coru=coroutine.wrap(function()
158-
		if Limb and ters then
158+
159-
			if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
159+
						for i,v in pairs(Limb:GetChildren()) do
160-
			for i,v in pairs(Limb:GetChildren()) do
160+
							if v:IsA('ParticleEmitter') then
161-
				if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
161+
								v:Destroy()
162-
					v:Destroy()
162+
163
						end
164
					end)
165-
			Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0)
165+
166-
			local Joint = Instance.new("Rotate")
166+
167-
			Joint.Name = "RightShoulder"
167+
				local B = Instance.new("Part")
168-
			Joint.Part0 = ters
168+
				B.TopSurface = 0
169-
			Joint.Part1 = Limb
169+
				B.BottomSurface = 0
170-
			Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
170+
				B.formFactor = "Symmetric"
171-
			Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
171+
				B.Size = Vector3.new(1, 1, 1)
172-
			Joint.Parent = ters
172+
				B.Transparency = 1
173-
			if charred and zombiemode == false then 
173+
				B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
174-
				Limb.BrickColor = BrickColor.new('Black') 
174+
				B.Parent = playa
175-
				local fire = Instance.new('Fire',Limb)
175+
				local W = Instance.new("Weld")
176-
				fire.Heat = 5
176+
				W.Part0 = Limb
177-
				fire.Size = 5
177+
				W.Part1 = B
178-
				game:GetService('Debris'):AddItem(fire,2)
178+
				W.C0 = CFrame.new(0, -0.5, 0)
179
				W.Parent = Limb
180
				if kneef then
181-
					for i,v in pairs(Limb:GetChildren()) do
181+
182-
						if v:IsA('ParticleEmitter') then
182+
183-
							v:Destroy()
183+
						local dos = Instance.new('Part',workspace)
184
						uno.CFrame = playa:FindFirstChild(hitz).CFrame
185
						dos.CFrame = kneef["big ass knife"].CFrame
186
						local weld = Instance.new('Weld',kneef["big ass knife"])
187
						weld.Part0 = playa:FindFirstChild(hitz)
188
						weld.Part1 = kneef["big ass knife"]
189-
			local B = Instance.new("Part")
189+
						weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
190-
			B.TopSurface = 0
190+
						uno:Destroy()
191-
			B.BottomSurface = 0
191+
						dos:Destroy()
192-
			B.formFactor = "Symmetric"
192+
						playa:FindFirstChild(hitz).Anchored = false
193-
			B.Size = Vector3.new(1, 1, 1)
193+
						for i, v in pairs(kneef:GetChildren()) do
194-
			B.Transparency = 1
194+
							if v:IsA('BasePart') then
195-
			B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
195+
							v.Anchored = false
196-
			B.Parent = playa
196+
197-
			local W = Instance.new("Weld")
197+
198-
			W.Part0 = Limb
198+
						if zombiemode == false or override then
199-
			W.Part1 = B
199+
						wait()
200-
			W.C0 = CFrame.new(0, -0.5, 0)
200+
201-
			W.Parent = Limb
201+
						if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
202-
			if kneef then
202+
							kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
203
						end
204-
				local uno = Instance.new('Part',workspace)
204+
						local bleedpart = Instance.new("Part", kneef)
205
						bleedpart.CanCollide = false
206
						bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
207
						bleedpart.CFrame = kneef["big ass knife"].CFrame
208
						bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
209
						bleedpart.Transparency = 1
210
		
211
						local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
212
						bleedpartweld.Part0 = kneef["big ass knife"]
213
						bleedpartweld.Part1 = bleedpart
214
						bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
215
						local coru = coroutine.wrap(function()
216
						bleed(bleedpart)
217
						end)
218
						coru()
219
						game:GetService('Debris'):AddItem(bleedpart,2)
220-
					if zombiemode == false or override then
220+
221
				coru()
222
				end
223-
					if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
223+
			end	
224-
						kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
224+
		elseif hitz == "Left Arm" then
225
			local Limb = playa:FindFirstChild("Left Arm")
226-
					local bleedpart = Instance.new("Part", kneef)
226+
		local ters = playa:FindFirstChild('Torso')
227
			if Limb and ters then
228
				if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
229-
					bleedpart.CFrame = kneef["big ass knife"].CFrame
229+
				for i,v in pairs(Limb:GetChildren()) do
230
					if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
231
						v:Destroy()
232
					end
233-
					local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
233+
234-
					bleedpartweld.Part0 = kneef["big ass knife"]
234+
				Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0)
235
				local Joint = Instance.new("Rotate")
236-
					bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
236+
				Joint.Name = "LeftShoulder"
237
				Joint.Part0 = ters
238
				Joint.Part1 = Limb
239
				Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
240
				Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
241-
					game:GetService('Debris'):AddItem(bleedpart,2)
241+
				Joint.Parent = ters
242
				if charred and zombiemode == false then 
243
					Limb.BrickColor = BrickColor.new('Black') 
244
					local fire = Instance.new('Fire',Limb)
245
					fire.Heat = 5
246-
	elseif hitz == "Left Arm" then
246+
247-
		local Limb = playa:FindFirstChild("Left Arm")
247+
					game:GetService('Debris'):AddItem(fire,2)
248-
	local ters = playa:FindFirstChild('Torso')
248+
					local coru=coroutine.wrap(function()
249-
		if Limb and ters then
249+
250-
			if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
250+
						for i,v in pairs(Limb:GetChildren()) do
251-
			for i,v in pairs(Limb:GetChildren()) do
251+
							if v:IsA('ParticleEmitter') then
252-
				if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
252+
								v:Destroy()
253-
					v:Destroy()
253+
254
						end
255
					end)
256-
			Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0)
256+
257-
			local Joint = Instance.new("Rotate")
257+
258-
			Joint.Name = "LeftShoulder"
258+
259-
			Joint.Part0 = ters
259+
				local B = Instance.new("Part")
260-
			Joint.Part1 = Limb
260+
				B.TopSurface = 0
261-
			Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
261+
				B.BottomSurface = 0
262-
			Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
262+
				B.formFactor = "Symmetric"
263-
			Joint.Parent = ters
263+
				B.Size = Vector3.new(1, 1, 1)
264-
			if charred and zombiemode == false then 
264+
				B.CanCollide = true
265-
				Limb.BrickColor = BrickColor.new('Black') 
265+
				B.Transparency = 1
266-
				local fire = Instance.new('Fire',Limb)
266+
				B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
267-
				fire.Heat = 5
267+
				B.Parent = playa
268-
				fire.Size = 5
268+
				local W = Instance.new("Weld")
269-
				game:GetService('Debris'):AddItem(fire,2)
269+
				W.Part0 = ters
270
				W.Part1 = B
271
				W.C0 = CFrame.new(0, -0.5, 0)
272-
					for i,v in pairs(Limb:GetChildren()) do
272+
				W.Parent = Limb
273-
						if v:IsA('ParticleEmitter') then
273+
				if kneef then
274-
							v:Destroy()
274+
275
					local uno = Instance.new('Part',workspace)
276
						local dos = Instance.new('Part',workspace)
277
						uno.CFrame = playa:FindFirstChild(hitz).CFrame
278
						dos.CFrame = kneef["big ass knife"].CFrame
279
						local weld = Instance.new('Weld',kneef["big ass knife"])
280
						weld.Part0 = playa:FindFirstChild(hitz)
281-
			local B = Instance.new("Part")
281+
						weld.Part1 = kneef["big ass knife"]
282-
			B.TopSurface = 0
282+
						weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
283-
			B.BottomSurface = 0
283+
						uno:Destroy()
284-
			B.formFactor = "Symmetric"
284+
						dos:Destroy()
285-
			B.Size = Vector3.new(1, 1, 1)
285+
						playa:FindFirstChild(hitz).Anchored = false
286-
			B.CanCollide = true
286+
						for i, v in pairs(kneef:GetChildren()) do
287-
			B.Transparency = 1
287+
							if v:IsA('BasePart') then
288-
			B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
288+
							v.Anchored = false
289-
			B.Parent = playa
289+
290-
			local W = Instance.new("Weld")
290+
291-
			W.Part0 = ters
291+
						if zombiemode == false or override then
292-
			W.Part1 = B
292+
						wait()
293-
			W.C0 = CFrame.new(0, -0.5, 0)
293+
294-
			W.Parent = Limb
294+
						if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
295-
			if kneef then
295+
							kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
296
						end
297-
				local uno = Instance.new('Part',workspace)
297+
						local bleedpart = Instance.new("Part", kneef)
298
						bleedpart.CanCollide = false
299
						bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
300
						bleedpart.CFrame = kneef["big ass knife"].CFrame
301
						bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
302
						bleedpart.Transparency = 1
303
		
304
						local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
305
						bleedpartweld.Part0 = kneef["big ass knife"]
306
						bleedpartweld.Part1 = bleedpart
307
						bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
308
						local coru = coroutine.wrap(function()
309
						bleed(bleedpart)
310
						end)
311
						coru()
312
						game:GetService('Debris'):AddItem(bleedpart,2)
313-
					if zombiemode == false or override then
313+
314
				coru()
315
				end
316-
					if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
316+
317-
						kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
317+
		elseif hitz == "Right Leg" then
318
			local Limb = playa:FindFirstChild("Right Leg")
319-
					local bleedpart = Instance.new("Part", kneef)
319+
		local ters = playa:FindFirstChild('Torso')
320
			if Limb and ters then
321
				if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
322-
					bleedpart.CFrame = kneef["big ass knife"].CFrame
322+
				for i,v in pairs(Limb:GetChildren()) do
323
					if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
324
						v:Destroy()
325
					end
326-
					local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
326+
327-
					bleedpartweld.Part0 = kneef["big ass knife"]
327+
				Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
328
				local Joint = Instance.new("Rotate")
329-
					bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
329+
				Joint.Name = "Right Hip"
330
				Joint.Part0 = ters
331
				Joint.Part1 = Limb
332
				Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
333
				Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
334-
					game:GetService('Debris'):AddItem(bleedpart,2)
334+
				Joint.Parent = ters
335
				if charred and zombiemode == false then 
336
					Limb.BrickColor = BrickColor.new('Black') 
337
					local fire = Instance.new('Fire',Limb)
338
					fire.Heat = 5
339-
	elseif hitz == "Right Leg" then
339+
340-
		local Limb = playa:FindFirstChild("Right Leg")
340+
					game:GetService('Debris'):AddItem(fire,2)
341-
	local ters = playa:FindFirstChild('Torso')
341+
					local coru=coroutine.wrap(function()
342-
		if Limb and ters then
342+
343-
			if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
343+
						for i,v in pairs(Limb:GetChildren()) do
344-
			for i,v in pairs(Limb:GetChildren()) do
344+
							if v:IsA('ParticleEmitter') then
345-
				if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
345+
								v:Destroy()
346-
					v:Destroy()
346+
347
						end
348
					end)
349
					coru()
350-
			local Joint = Instance.new("Rotate")
350+
351-
			Joint.Name = "Right Hip"
351+
				local B = Instance.new("Part")
352-
			Joint.Part0 = ters
352+
				B.TopSurface = 0
353-
			Joint.Part1 = Limb
353+
				B.BottomSurface = 0
354-
			Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
354+
				B.formFactor = "Symmetric"
355-
			Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
355+
				B.Size = Vector3.new(1, 1, 1)
356-
			Joint.Parent = ters
356+
				B.Transparency = 1
357-
			if charred and zombiemode == false then 
357+
				B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
358-
				Limb.BrickColor = BrickColor.new('Black') 
358+
				B.Parent = playa
359-
				local fire = Instance.new('Fire',Limb)
359+
				local W = Instance.new("Weld")
360-
				fire.Heat = 5
360+
				W.Part0 = Limb
361-
				fire.Size = 5
361+
				W.Part1 = B
362-
				game:GetService('Debris'):AddItem(fire,2)
362+
				W.C0 = CFrame.new(0, -0.5, 0)
363
				W.Parent = Limb
364
				if kneef then
365-
					for i,v in pairs(Limb:GetChildren()) do
365+
366-
						if v:IsA('ParticleEmitter') then
366+
367-
							v:Destroy()
367+
368
					uno.CFrame = playa:FindFirstChild(hitz).CFrame
369
					dos.CFrame = kneef["big ass knife"].CFrame
370
					local weld = Instance.new('Weld',kneef["big ass knife"])
371
					weld.Part0 = playa:FindFirstChild(hitz)
372
					weld.Part1 = kneef["big ass knife"]
373-
			local B = Instance.new("Part")
373+
374-
			B.TopSurface = 0
374+
375-
			B.BottomSurface = 0
375+
376-
			B.formFactor = "Symmetric"
376+
377-
			B.Size = Vector3.new(1, 1, 1)
377+
378-
			B.Transparency = 1
378+
379-
			B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
379+
							v.Anchored = false
380-
			B.Parent = playa
380+
381-
			local W = Instance.new("Weld")
381+
382-
			W.Part0 = Limb
382+
						if zombiemode == false or override then
383-
			W.Part1 = B
383+
						wait()
384-
			W.C0 = CFrame.new(0, -0.5, 0)
384+
385-
			W.Parent = Limb
385+
						if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
386-
			if kneef then
386+
							kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
387
						end
388-
				local uno = Instance.new('Part',workspace)
388+
						local bleedpart = Instance.new("Part", kneef)
389-
				local dos = Instance.new('Part',workspace)
389+
						bleedpart.CanCollide = false
390-
				uno.CFrame = playa:FindFirstChild(hitz).CFrame
390+
						bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
391-
				dos.CFrame = kneef["big ass knife"].CFrame
391+
						bleedpart.CFrame = kneef["big ass knife"].CFrame
392-
				local weld = Instance.new('Weld',kneef["big ass knife"])
392+
						bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
393-
				weld.Part0 = playa:FindFirstChild(hitz)
393+
						bleedpart.Transparency = 1
394-
				weld.Part1 = kneef["big ass knife"]
394+
395-
				weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
395+
						local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
396-
				uno:Destroy()
396+
						bleedpartweld.Part0 = kneef["big ass knife"]
397-
				dos:Destroy()
397+
						bleedpartweld.Part1 = bleedpart
398-
				playa:FindFirstChild(hitz).Anchored = false
398+
						bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
399-
				for i, v in pairs(kneef:GetChildren()) do
399+
						local coru = coroutine.wrap(function()
400
						bleed(bleedpart)
401
						end)
402
						coru()
403
						game:GetService('Debris'):AddItem(bleedpart,2)
404-
					if zombiemode == false or override then
404+
405
				coru()
406
				end
407-
					if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
407+
				if playa then
408-
						kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
408+
					table.insert(rekt,playa)
409
				end
410-
					local bleedpart = Instance.new("Part", kneef)
410+
411
		elseif hitz == "Left Leg" then
412
			local Limb = playa:FindFirstChild("Left Leg")
413-
					bleedpart.CFrame = kneef["big ass knife"].CFrame
413+
		local ters = playa:FindFirstChild('Torso')
414
			if Limb and ters then
415
				if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
416
				for i,v in pairs(Limb:GetChildren()) do
417-
					local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
417+
					if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
418-
					bleedpartweld.Part0 = kneef["big ass knife"]
418+
						v:Destroy()
419
					end
420-
					bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
420+
421
			Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
422
				Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0)
423
				local Joint = Instance.new("Rotate")
424
				Joint.Name = "LeftHip"
425-
					game:GetService('Debris'):AddItem(bleedpart,2)
425+
				Joint.Part0 = ters
426
				Joint.Part1 = Limb
427
				Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
428
				Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
429-
			if playa then
429+
				Joint.Parent = ters
430-
				table.insert(rekt,playa)
430+
				if charred and zombiemode == false then 
431
					Limb.BrickColor = BrickColor.new('Black') 
432
					local fire = Instance.new('Fire',Limb)
433-
	elseif hitz == "Left Leg" then
433+
434-
		local Limb = playa:FindFirstChild("Left Leg")
434+
435-
	local ters = playa:FindFirstChild('Torso')
435+
					game:GetService('Debris'):AddItem(fire,2)
436-
		if Limb and ters then
436+
					local coru=coroutine.wrap(function()
437-
			if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
437+
438-
			for i,v in pairs(Limb:GetChildren()) do
438+
						for i,v in pairs(Limb:GetChildren()) do
439-
				if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
439+
							if v:IsA('ParticleEmitter') then
440-
					v:Destroy()
440+
								v:Destroy()
441
							end
442
						end
443-
		Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
443+
444-
			Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0)
444+
445-
			local Joint = Instance.new("Rotate")
445+
446-
			Joint.Name = "LeftHip"
446+
447-
			Joint.Part0 = ters
447+
				local B = Instance.new("Part")
448-
			Joint.Part1 = Limb
448+
				B.TopSurface = 0
449-
			Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
449+
				B.BottomSurface = 0
450-
			Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
450+
				B.formFactor = "Symmetric"
451-
			Joint.Parent = ters
451+
				B.Size = Vector3.new(1, 1, 1)
452-
			if charred and zombiemode == false then 
452+
				B.Transparency = 1
453-
				Limb.BrickColor = BrickColor.new('Black') 
453+
				B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
454-
				local fire = Instance.new('Fire',Limb)
454+
				B.Parent = playa
455-
				fire.Heat = 5
455+
				local W = Instance.new("Weld")
456-
				fire.Size = 5
456+
				W.Part0 = Limb
457-
				game:GetService('Debris'):AddItem(fire,2)
457+
				W.Part1 = B
458
				W.C0 = CFrame.new(0, -0.5, 0)
459
				W.Parent = Limb
460-
					for i,v in pairs(Limb:GetChildren()) do
460+
				Limb.CanCollide = false
461-
						if v:IsA('ParticleEmitter') then
461+
				if kneef then
462-
							v:Destroy()
462+
463
					local uno = Instance.new('Part',workspace)
464
						local dos = Instance.new('Part',workspace)
465
						uno.CFrame = playa:FindFirstChild(hitz).CFrame
466
						dos.CFrame = kneef["big ass knife"].CFrame
467
						local weld = Instance.new('Weld',kneef["big ass knife"])
468
						weld.Part0 = playa:FindFirstChild(hitz)
469-
			local B = Instance.new("Part")
469+
						weld.Part1 = kneef["big ass knife"]
470-
			B.TopSurface = 0
470+
						weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
471-
			B.BottomSurface = 0
471+
						uno:Destroy()
472-
			B.formFactor = "Symmetric"
472+
						dos:Destroy()
473-
			B.Size = Vector3.new(1, 1, 1)
473+
						playa:FindFirstChild(hitz).Anchored = false
474-
			B.Transparency = 1
474+
						for i, v in pairs(kneef:GetChildren()) do
475-
			B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
475+
							if v:IsA('BasePart') then
476-
			B.Parent = playa
476+
							v.Anchored = false
477-
			local W = Instance.new("Weld")
477+
478-
			W.Part0 = Limb
478+
479-
			W.Part1 = B
479+
						if zombiemode == false or override then
480-
			W.C0 = CFrame.new(0, -0.5, 0)
480+
						wait()
481-
			W.Parent = Limb
481+
482-
			Limb.CanCollide = false
482+
						if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
483-
			if kneef then
483+
							kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
484
						end
485-
				local uno = Instance.new('Part',workspace)
485+
						local bleedpart = Instance.new("Part", kneef)
486
						bleedpart.CanCollide = false
487
						bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
488
						bleedpart.CFrame = kneef["big ass knife"].CFrame
489
						bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
490
						bleedpart.Transparency = 1
491
		
492
						local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
493
						bleedpartweld.Part0 = kneef["big ass knife"]
494
						bleedpartweld.Part1 = bleedpart
495
						bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
496
						local coru = coroutine.wrap(function()
497
						bleed(bleedpart)
498
						end)
499
						coru()
500
						game:GetService('Debris'):AddItem(bleedpart,2)
501-
					if zombiemode == false or override then
501+
502
				coru()
503
				end
504-
					if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
504+
				if playa then
505-
						kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
505+
					table.insert(rekt,playa)
506
				end
507-
					local bleedpart = Instance.new("Part", kneef)
507+
508
		elseif playa then
509
			if finishnum ~= 1 then
510-
					bleedpart.CFrame = kneef["big ass knife"].CFrame
510+
511
				player.Character.Head.Psycho.Playing = true
512
				wait(3)
513
				player.Character.Head.Psycho.Playing = false
514-
					local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
514+
515-
					bleedpartweld.Part0 = kneef["big ass knife"]
515+
516
			end
517-
					bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
517+
			local playa2 = playa
518
			playa.Archivable = true
519
			local playa = playa:Clone()
520
			playa.Archivable = false
521
			playa2:Destroy()
522-
					game:GetService('Debris'):AddItem(bleedpart,2)
522+
			playa.Parent = workspace
523
			local Gibs = game.Workspace
524
			local Torso = playa.Torso
525
			local Head = playa:FindFirstChild("Head")
526-
			if playa then
526+
			local function Scan(ch)
527-
				table.insert(rekt,playa)
527+
			local e
528
			for e = 1,#ch do
529
				Scan(ch[e]:GetChildren())
530-
	elseif playa then
530+
				if (ch[e].ClassName == "Weld" and ch[e]:FindFirstChild('Part1') and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" or ch[e].ClassName == "Rotate" or (ch[e]:IsA('BasePart') and ch[e].Size == Vector3.new(1, 1, 1)) then
531
					ch[e]:remove()
532-
			local coru=coroutine.wrap(function()
532+
533-
			player.Character.Head.Psycho.Playing = true
533+
534-
			wait(3)
534+
535-
			player.Character.Head.Psycho.Playing = false
535+
		Scan(playa:GetChildren())
536
			if playa:FindFirstChild('HumanoidRootPart') and (zombiemode == false or override) then
537
				playa:FindFirstChild('HumanoidRootPart'):Destroy()
538
			end
539-
		local playa2 = playa
539+
			local hum2 = playa:FindFirstChildOfClass("Humanoid")
540-
		playa.Archivable = true
540+
		if zombiemode == true and override == false then
541-
		local playa = playa:Clone()
541+
			soundy = true
542-
		playa.Archivable = false
542+
543-
		playa2:Destroy()
543+
		if string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie" then
544-
		playa.Parent = workspace
544+
			override = true
545-
		local Gibs = game.Workspace
545+
546-
		local Torso = playa.Torso
546+
		if hum2 ~= nil then
547-
		local Head = playa:FindFirstChild("Head")
547+
			hum2.Name = "Humanoid2"
548-
		local function Scan(ch)
548+
549-
		local e
549+
			if zombiemode == false or override == true then
550-
		for e = 1,#ch do
550+
				table.insert(rekt,hum2.Parent)
551-
			Scan(ch[e]:GetChildren())
551+
552-
			if (ch[e].ClassName == "Weld" and ch[e]:FindFirstChild('Part1') and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" or ch[e].ClassName == "Rotate" or (ch[e]:IsA('BasePart') and ch[e].Size == Vector3.new(1, 1, 1)) then
552+
				local gyro = Instance.new('BodyGyro',Torso)
553-
				ch[e]:remove()
553+
				hum2.PlatformStand = false
554
				for i,v in pairs(hum2.Parent.Torso:GetChildren()) do
555
					if v:IsA('BodyGyro') then v:Destroy() end
556
				end
557-
	Scan(playa:GetChildren())
557+
				if playa:FindFirstChild('HumanoidRootPart') then
558-
		if playa:FindFirstChild('HumanoidRootPart') and (zombiemode == false or override) then
558+
					hum2.Parent.HumanoidRootPart.CFrame = hum2.Parent.Torso.CFrame
559-
			playa:FindFirstChild('HumanoidRootPart'):Destroy()
559+
					local weldcrucial = Instance.new('Weld',hum2.Parent.HumanoidRootPart)
560
					weldcrucial.Part0 = hum2.Parent.HumanoidRootPart
561-
		local hum2 = playa:FindFirstChildOfClass("Humanoid")
561+
					weldcrucial.Part1 = hum2.Parent.Torso
562-
	if zombiemode == true and override == false then
562+
563-
		soundy = true
563+
564
		end
565-
	if string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie" then
565+
		local ch = playa:GetChildren()
566-
		override = true
566+
		local i
567
		for i = 1,#ch do
568-
	if hum2 ~= nil then
568+
			if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
569-
		hum2.Name = "Humanoid2"
569+
				ch[i]:remove()
570-
		hum2.Health = 0
570+
571-
		if zombiemode == false or override == true then
571+
572-
			table.insert(rekt,hum2.Parent)
572+
573
			if Head then
574-
			local gyro = Instance.new('BodyGyro',Torso)
574+
				local Neck = Instance.new("Weld")
575-
			hum2.PlatformStand = false
575+
				Neck.Name = "Neck"
576-
			for i,v in pairs(hum2.Parent.Torso:GetChildren()) do
576+
				Neck.Part0 = Torso
577-
				if v:IsA('BodyGyro') then v:Destroy() end
577+
				Neck.Part1 = Head
578
				if pool then
579-
			if playa:FindFirstChild('HumanoidRootPart') then
579+
					local part = Instance.new('Part',Torso)
580-
				hum2.Parent.HumanoidRootPart.CFrame = hum2.Parent.Torso.CFrame
580+
					part.Position = Vector3.new(0,10,0)
581-
				local weldcrucial = Instance.new('Weld',hum2.Parent.HumanoidRootPart)
581+
					part.Size = Vector3.new(0.2,0.2,0.2)
582-
				weldcrucial.Part0 = hum2.Parent.HumanoidRootPart
582+
					part.Transparency = 1
583-
				weldcrucial.Part1 = hum2.Parent.Torso
583+
					part.CanCollide = false
584
					local we = Instance.new('Weld',Torso)
585
					we.Part0 = Torso
586
					we.Part1 = part
587-
	local ch = playa:GetChildren()
587+
					we.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
588-
	local i
588+
					local coru=coroutine.wrap(function()
589-
	for i = 1,#ch do
589+
					bleed(part)
590-
		if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
590+
591-
			ch[i]:remove()
591+
592
				end
593
				if head == false or head == nil then
594
					Neck.C0 = CFrame.new(0, 1.5, 0)
595-
		if Head then
595+
596-
			local Neck = Instance.new("Weld")
596+
					Neck.C0 = CFrame.new(0, 1.5, 0.2)*CFrame.Angles(0.5, 0.25, 0.25)
597-
			Neck.Name = "Neck"
597+
					local bleedpart = Instance.new("Part", Torso)
598-
			Neck.Part0 = Torso
598+
599-
			Neck.Part1 = Head
599+
600-
			if pool then
600+
601-
				local part = Instance.new('Part',Torso)
601+
602-
				part.Position = Vector3.new(0,10,0)
602+
603-
				part.Size = Vector3.new(0.2,0.2,0.2)
603+
604-
				part.Transparency = 1
604+
					local bleedpartweld = Instance.new("Weld", Torso)
605-
				part.CanCollide = false
605+
					bleedpartweld.Part0 = Torso
606-
				local we = Instance.new('Weld',Torso)
606+
607-
				we.Part0 = Torso
607+
					bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
608-
				we.Part1 = part
608+
609-
				we.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
609+
610
					end)
611-
				bleed(part)
611+
612
				end
613
				Neck.C1 = CFrame.new()
614
				Neck.Parent = Torso
615-
			if head == false or head == nil then
615+
616-
				Neck.C0 = CFrame.new(0, 1.5, 0)
616+
			local Limb = playa:FindFirstChild("Right Arm")
617
			if Limb then
618-
				Neck.C0 = CFrame.new(0, 1.5, 0.2)*CFrame.Angles(0.5, 0.25, 0.25)
618+
619-
				local bleedpart = Instance.new("Part", Torso)
619+
				Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
620-
				bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
620+
				local Joint = Instance.new("Rotate")
621-
				bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
621+
				Joint.Name = "RightShoulder"
622-
				bleedpart.CanCollide = false
622+
				Joint.Part0 = Torso
623-
				bleedpart.Position = Head.Position + Vector3.new(0, 1, 0)
623+
				Joint.Part1 = Limb
624-
				bleedpart.Transparency = 1
624+
				Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
625
				Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
626-
				local bleedpartweld = Instance.new("Weld", Torso)
626+
				Joint.Parent = Torso
627-
				bleedpartweld.Part0 = Torso
627+
628-
				bleedpartweld.Part1 = bleedpart
628+
				local B = Instance.new("Part")
629-
				bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
629+
				B.TopSurface = 0
630
				B.BottomSurface = 0
631
				B.formFactor = "Symmetric"
632
				B.Size = Vector3.new(1, 1, 1)
633
				B.Transparency = 1
634
				B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
635-
			Neck.C1 = CFrame.new()
635+
				B.Parent = playa
636-
			Neck.Parent = Torso
636+
				local W = Instance.new("Weld")
637
				W.Part0 = Limb
638
				W.Part1 = B
639-
		if Limb then
639+
				W.C0 = CFrame.new(0, -0.5, 0)
640
				W.Parent = Limb
641-
			Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
641+
642-
			local Joint = Instance.new("Rotate")
642+
			local Limb = playa:FindFirstChild("Left Arm")
643-
			Joint.Name = "RightShoulder"
643+
			if Limb then
644-
			Joint.Part0 = Torso
644+
645-
			Joint.Part1 = Limb
645+
				Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
646-
			Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
646+
				local Joint = Instance.new("Rotate")
647-
			Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
647+
				Joint.Name = "LeftShoulder"
648-
			Joint.Parent = Torso
648+
				Joint.Part0 = Torso
649
				Joint.Part1 = Limb
650-
			local B = Instance.new("Part")
650+
				Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
651-
			B.TopSurface = 0
651+
				Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
652-
			B.BottomSurface = 0
652+
				Joint.Parent = Torso
653-
			B.formFactor = "Symmetric"
653+
654-
			B.Size = Vector3.new(1, 1, 1)
654+
				local B = Instance.new("Part")
655-
			B.Transparency = 1
655+
				B.TopSurface = 0
656-
			B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
656+
				B.BottomSurface = 0
657-
			B.Parent = playa
657+
				B.formFactor = "Symmetric"
658-
			local W = Instance.new("Weld")
658+
				B.Size = Vector3.new(1, 1, 1)
659-
			W.Part0 = Limb
659+
				B.Transparency = 1
660-
			W.Part1 = B
660+
				B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
661-
			W.C0 = CFrame.new(0, -0.5, 0)
661+
				B.Parent = playa
662-
			W.Parent = Limb
662+
				local W = Instance.new("Weld")
663
				W.Part0 = Limb
664-
		local Limb = playa:FindFirstChild("Left Arm")
664+
				W.Part1 = B
665-
		if Limb then
665+
				W.C0 = CFrame.new(0, -0.5, 0)
666
				W.Parent = Limb
667-
			Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
667+
668-
			local Joint = Instance.new("Rotate")
668+
			local Limb = playa:FindFirstChild("Right Leg")
669-
			Joint.Name = "LeftShoulder"
669+
			if Limb then
670-
			Joint.Part0 = Torso
670+
				Limb.CanCollide = false
671-
			Joint.Part1 = Limb
671+
				Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
672-
			Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
672+
				local Joint = Instance.new("Rotate")
673-
			Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
673+
				Joint.Name = "RightHip"
674-
			Joint.Parent = Torso
674+
				Joint.Part0 = Torso
675
				Joint.Part1 = Limb
676-
			local B = Instance.new("Part")
676+
				Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
677-
			B.TopSurface = 0
677+
				Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
678-
			B.BottomSurface = 0
678+
				Joint.Parent = Torso
679-
			B.formFactor = "Symmetric"
679+
680-
			B.Size = Vector3.new(1, 1, 1)
680+
				local B = Instance.new("Part")
681-
			B.Transparency = 1
681+
				B.TopSurface = 0
682-
			B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
682+
				B.BottomSurface = 0
683-
			B.Parent = playa
683+
				B.formFactor = "Symmetric"
684-
			local W = Instance.new("Weld")
684+
				B.Size = Vector3.new(1, 1, 1)
685-
			W.Part0 = Limb
685+
				B.Transparency = 1
686-
			W.Part1 = B
686+
				B.CanCollide = true
687-
			W.C0 = CFrame.new(0, -0.5, 0)
687+
				B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
688-
			W.Parent = Limb
688+
				B.Parent = playa
689
				local W = Instance.new("Weld")
690-
		local Limb = playa:FindFirstChild("Right Leg")
690+
				W.Part0 = Limb
691-
		if Limb then
691+
				W.Part1 = B
692-
			Limb.CanCollide = false
692+
				W.C0 = CFrame.new(0, -0.5, 0)
693-
			Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
693+
				W.Parent = Limb
694-
			local Joint = Instance.new("Rotate")
694+
695-
			Joint.Name = "RightHip"
695+
			local Limb = playa:FindFirstChild("Left Leg")
696-
			Joint.Part0 = Torso
696+
			if Limb then
697-
			Joint.Part1 = Limb
697+
				Limb.CanCollide = false
698-
			Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
698+
				Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
699-
			Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
699+
				local Joint = Instance.new("Rotate")
700-
			Joint.Parent = Torso
700+
				Joint.Name = "LeftHip"
701
				Joint.Part0 = Torso
702-
			local B = Instance.new("Part")
702+
				Joint.Part1 = Limb
703-
			B.TopSurface = 0
703+
				Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
704-
			B.BottomSurface = 0
704+
				Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
705-
			B.formFactor = "Symmetric"
705+
				Joint.Parent = Torso
706-
			B.Size = Vector3.new(1, 1, 1)
706+
707-
			B.Transparency = 1
707+
				local B = Instance.new("Part")
708-
			B.CanCollide = true
708+
				B.TopSurface = 0
709-
			B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
709+
				B.BottomSurface = 0
710-
			B.Parent = playa
710+
				if zombiemode == false or override then
711-
			local W = Instance.new("Weld")
711+
				B.CanCollide = true
712-
			W.Part0 = Limb
712+
713-
			W.Part1 = B
713+
				B.formFactor = "Symmetric"
714-
			W.C0 = CFrame.new(0, -0.5, 0)
714+
				B.Size = Vector3.new(1, 1, 1)
715-
			W.Parent = Limb
715+
				B.Transparency = 1
716
				B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
717-
		local Limb = playa:FindFirstChild("Left Leg")
717+
				B.Parent = playa
718-
		if Limb then
718+
				local W = Instance.new("Weld")
719-
			Limb.CanCollide = false
719+
				W.Part0 = Limb
720-
			Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
720+
				W.Part1 = B
721-
			local Joint = Instance.new("Rotate")
721+
				W.C0 = CFrame.new(0, -0.5, 0)
722-
			Joint.Name = "LeftHip"
722+
				W.Parent = Limb
723-
			Joint.Part0 = Torso
723+
724-
			Joint.Part1 = Limb
724+
			--[[
725-
			Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
725+
			local Bar = Instance.new("Part")
726-
			Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
726+
			Bar.TopSurface = 0
727-
			Joint.Parent = Torso
727+
			Bar.BottomSurface = 0
728
			Bar.formFactor = "Symmetric"
729-
			local B = Instance.new("Part")
729+
			Bar.Size = Vector3.new(1, 1, 1)
730-
			B.TopSurface = 0
730+
			Bar.Transparency = 1
731-
			B.BottomSurface = 0
731+
			Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
732-
			if zombiemode == false or override then
732+
			Bar.Parent = playa
733-
			B.CanCollide = true
733+
			local Weld = Instance.new("Weld")
734
			Weld.Part0 = Torso
735-
			B.formFactor = "Symmetric"
735+
			Weld.Part1 = Bar
736-
			B.Size = Vector3.new(1, 1, 1)
736+
			Weld.C0 = CFrame.new(0, 0.5, 0)
737-
			B.Transparency = 1
737+
			Weld.Parent = Torso
738-
			B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
738+
			--]]
739-
			B.Parent = playa
739+
			playa.Parent = Gibs
740-
			local W = Instance.new("Weld")
740+
			if kneef and explode == nil then
741-
			W.Part0 = Limb
741+
742-
			W.Part1 = B
742+
					if playa:FindFirstChild(hitz) then
743-
			W.C0 = CFrame.new(0, -0.5, 0)
743+
						local uno = Instance.new('Part',workspace)
744-
			W.Parent = Limb
744+
						local dos = Instance.new('Part',workspace)
745
						uno.CFrame = playa:FindFirstChild(hitz).CFrame
746-
		--[[
746+
						dos.CFrame = kneef["big ass knife"].CFrame
747-
		local Bar = Instance.new("Part")
747+
						local weld = Instance.new('Weld',kneef["big ass knife"])
748-
		Bar.TopSurface = 0
748+
						weld.Part0 = playa:FindFirstChild(hitz)
749-
		Bar.BottomSurface = 0
749+
						weld.Part1 = kneef["big ass knife"]
750-
		Bar.formFactor = "Symmetric"
750+
						weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
751-
		Bar.Size = Vector3.new(1, 1, 1)
751+
						uno:Destroy()
752-
		Bar.Transparency = 1
752+
						dos:Destroy()
753-
		Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
753+
						playa:FindFirstChild(hitz).Anchored = false
754-
		Bar.Parent = playa
754+
						for i, v in pairs(kneef:GetChildren()) do
755-
		local Weld = Instance.new("Weld")
755+
							if v:IsA('BasePart') then
756-
		Weld.Part0 = Torso
756+
							v.Anchored = false
757-
		Weld.Part1 = Bar
757+
758-
		Weld.C0 = CFrame.new(0, 0.5, 0)
758+
759-
		Weld.Parent = Torso
759+
						if explode == nil or explode == false then
760-
		--]]
760+
						local bleedpart = Instance.new("Part", kneef)
761-
		playa.Parent = Gibs
761+
						bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
762-
		if kneef and explode == nil then
762+
						bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
763
						bleedpart.CanCollide = false
764-
				if playa:FindFirstChild(hitz) then
764+
						bleedpart.Position = Head.Position + Vector3.new(0, 1, 0)
765
						bleedpart.Transparency = 1
766
		
767
						local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
768
						bleedpartweld.Part0 = kneef["big ass knife"]
769
						bleedpartweld.Part1 = bleedpart
770
						bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
771
						local coru = coroutine.wrap(function()
772
						bleed(bleedpart)
773
						end)
774
						coru()
775
						end
776
						end
777
						if zombiemode == false or override then
778
						wait()
779
						end
780
						if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
781-
					if explode == nil or explode == false then
781+
							kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
782-
					local bleedpart = Instance.new("Part", kneef)
782+
783
				end)
784
				coru()
785
			end
786
			if explode then
787
				local movevector = CFrame.new(explode.Position,Torso.Position).lookVector
788
				local repulse = Instance.new('BodyForce',Torso)
789-
					local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
789+
				repulse.Force = movevector*10000 + Vector3.new(0,5000,0)
790-
					bleedpartweld.Part0 = kneef["big ass knife"]
790+
				game.Debris:AddItem(repulse,0.05)
791
			end
792-
					bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
792+
			if charred and zombiemode == false then
793
				for i,v in pairs(playa:GetChildren()) do
794
					if v:IsA('BasePart') then
795
						v.BrickColor = BrickColor.Black()
796
						local fire = Instance.new('Fire',v)
797
						fire.Size = 5
798
						fire.Heat = 5
799-
					if zombiemode == false or override then
799+
					elseif v:IsA('Accessory') then
800
						for a,c in pairs(v:GetChildren()) do
801
							if c:IsA('BasePart') then
802-
					if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
802+
								c.BrickColor = BrickColor.Black()
803-
						kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
803+
								local fire = Instance.new('Fire',v)
804
								fire.Size = 5
805
								fire.Heat = 5
806
								for o,p in pairs(c:GetChildren()) do
807
									if p:IsA("SpecialMesh") then
808-
		if explode then
808+
										p.TextureId = ""
809-
			local movevector = CFrame.new(explode.Position,Torso.Position).lookVector
809+
810-
			local repulse = Instance.new('BodyForce',Torso)
810+
811-
            repulse.Force = movevector*10000 + Vector3.new(0,5000,0)
811+
812-
            game.Debris:AddItem(repulse,0.05)
812+
813
					end
814-
		if charred and zombiemode == false then
814+
815-
			for i,v in pairs(playa:GetChildren()) do
815+
816
			if soundy then
817-
					v.BrickColor = BrickColor.Black()
817+
				local sound = Instance.new('Sound',Head)
818-
					local fire = Instance.new('Fire',v)
818+
				sound.SoundId = 'rbxassetid://903640857'
819
				sound.Volume = 1
820
				sound:Play()
821-
				elseif v:IsA('Accessory') then
821+
				sound.Ended:connect(function() 
822-
					for a,c in pairs(v:GetChildren()) do
822+
					sound:Destroy()
823-
						if c:IsA('BasePart') then
823+
					local ambient = Instance.new('Sound',Head)
824-
							c.BrickColor = BrickColor.Black()
824+
					ambient.Volume = 0.25
825-
							local fire = Instance.new('Fire',v)
825+
					ambient.Looped = true
826-
							fire.Size = 5
826+
					ambient.SoundId = 'rbxassetid://903641031'
827-
							fire.Heat = 5
827+
					ambient:Play()
828-
							for o,p in pairs(c:GetChildren()) do
828+
829-
								if p:IsA("SpecialMesh") then
829+
830-
									p.TextureId = ""
830+
			if override then
831
				if (string.len(hum2.Parent.Name) < 9 or string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie") and zombiemode == true and #zombies < 10 then
832
					local coru = coroutine.wrap(function()
833
						wait(4.5)
834
						hum2.Parent.Name = hum2.Parent.Name.."'s Zombie"
835
						hum2.HipHeight = 0.2
836
						wait(0.5)
837
						killz(hum2.Parent,"Head",nil,nil,false,false,false,false)
838-
		if soundy then
838+
839-
			local sound = Instance.new('Sound',Head)
839+
840-
			sound.SoundId = 'rbxassetid://903640857'
840+
841-
			sound.Volume = 1
841+
					game:GetService('Debris'):AddItem(playa, 12)
842
				end
843-
			sound.Ended:connect(function() 
843+
844
				hum2.Health = 0
845-
				local ambient = Instance.new('Sound',Head)
845+
				table.insert(zombies,playa)
846-
				ambient.Volume = 0.25
846+
				local attack = Instance.new('Sound',Head)
847-
				ambient.Looped = true
847+
				attack.SoundId = 'rbxassetid://903641424'
848-
				ambient.SoundId = 'rbxassetid://903641031'
848+
				attack.Volume = 2
849-
				ambient:Play()
849+
850
					if v:IsA('BasePart') and v:FindFirstChildOfClass('TouchTransmitter') == nil then
851
						v.Touched:connect(function(hit)
852-
		if override then
852+
							if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') then
853-
			if (string.len(hum2.Parent.Name) < 9 or string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie") and zombiemode == true and #zombies < 10 then
853+
								local found = false
854
								if hit.Parent == player.Character then
855-
					wait(4.5)
855+
856-
					hum2.Parent.Name = hum2.Parent.Name.."'s Zombie"
856+
857-
					hum2.HipHeight = 0.2
857+
								for a,c in pairs(zombies) do
858-
					wait(0.5)
858+
									if c == hit.Parent then
859-
					killz(hum2.Parent,"Head",nil,nil,false,false,false,false)
859+
										found = true
860
									end
861
								end
862
								if found == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 then
863-
				game:GetService('Debris'):AddItem(playa, 12)
863+
									attack:Play()
864
									if hit.Parent:FindFirstChildOfClass('Humanoid').Health - 2 <= 0 then
865
										hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
866
										wait()
867-
			table.insert(zombies,playa)
867+
										killz(hit.Parent,"Head")
868-
			local attack = Instance.new('Sound',Head)
868+
									else
869-
			attack.SoundId = 'rbxassetid://903641424'
869+
										hit.Parent:FindFirstChildOfClass('Humanoid'):TakeDamage(2)
870-
			attack.Volume = 2
870+
871-
			for i,v in pairs(playa:GetChildren()) do
871+
872-
				if v:IsA('BasePart') and v:FindFirstChildOfClass('TouchTransmitter') == nil then
872+
873-
					v.Touched:connect(function(hit)
873+
						end)
874-
						if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') then
874+
875-
							local found = false
875+
876-
							if hit.Parent == player.Character then
876+
877-
								found = true
877+
878
					for i,v in pairs(playa:GetChildren()) do
879-
							for a,c in pairs(zombies) do
879+
880-
								if c == hit.Parent then
880+
						for a,c in pairs(v:GetChildren()) do
881
							if c:IsA('Fire') or c:IsA('ParticleEmitter') then
882
								c:Destroy()
883
							end
884-
							if found == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 then
884+
885-
								attack:Play()
885+
					elseif v:IsA('Accessory') then
886-
								if hit.Parent:FindFirstChildOfClass('Humanoid').Health - 2 <= 0 then
886+
						for a,c in pairs(v:GetChildren()) do
887
							if c:IsA('BasePart') then
888-
									wait()
888+
								for b,d in pairs(c:GetChildren()) do
889-
									killz(hit.Parent,"Head")
889+
									if d:IsA('Fire') or d:IsA('ParticleEmitter') then
890
										d:Destroy()
891-
									hit.Parent:FindFirstChildOfClass('Humanoid'):TakeDamage(2)
891+
892
								end
893
							end
894
						end
895
					end
896
				end
897
				end)
898
				coru()
899
			end
900
		end	
901
	end
902-
					for a,c in pairs(v:GetChildren()) do
902+
903-
						if c:IsA('Fire') or c:IsA('ParticleEmitter') then
903+
	mouse.KeyDown:connect(function(key)
904-
							c:Destroy()
904+
		if key == "t" and mouse.Target then
905
			local hum = mouse.Target.Parent:FindFirstChildOfClass('Humanoid')
906
			if hum == nil then hum = mouse.Target.Parent.Parent:FindFirstChildOfClass('Humanoid') end
907-
				elseif v:IsA('Accessory') then
907+
			if curpoint == nil then
908-
					for a,c in pairs(v:GetChildren()) do
908+
				if hum and hum.Parent:FindFirstChild('Head') then
909-
						if c:IsA('BasePart') then
909+
					curpart = hum.Parent.Head
910-
							for b,d in pairs(c:GetChildren()) do
910+
911-
								if d:IsA('Fire') or d:IsA('ParticleEmitter') then
911+
					curpart = nil
912-
									d:Destroy()
912+
					curpoint = mouse.Hit.p
913
				end
914
				if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
915
				notify("ZOMBIE TARGET SET",false)
916
			else
917
				curpart = nil
918
				curpoint = nil
919
				if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
920
				notify("ZOMBIE TARGET REMOVED",false)
921
			end
922-
	end	
922+
		elseif key == "y" then
923-
end
923+
			for o,p in pairs(zombies) do
924
				local coru = coroutine.wrap(function()
925-
mouse.KeyDown:connect(function(key)
925+
				if p:FindFirstChild('Torso') then
926-
	if key == "t" and mouse.Target then
926+
				killz(p,"Head",nil,nil,false,false,false,true)
927-
		local hum = mouse.Target.Parent:FindFirstChildOfClass('Humanoid')
927+
928-
		if hum == nil then hum = mouse.Target.Parent.Parent:FindFirstChildOfClass('Humanoid') end
928+
				table.remove(zombies,o)
929-
		if curpoint == nil then
929+
930-
			if hum and hum.Parent:FindFirstChild('Head') then
930+
931-
				curpart = hum.Parent.Head
931+
932
				wait()
933
			end
934-
				curpoint = mouse.Hit.p
934+
935
				table.remove(zombies,i)
936
			end
937-
			notify("ZOMBIE TARGET SET",false)
937+
938
			notify("ZOMBIES TERMINATED",false)
939-
			curpart = nil
939+
940-
			curpoint = nil
940+
941
942-
			notify("ZOMBIE TARGET REMOVED",false)
942+
	function nub()
943
	local me = player.Character
944-
	elseif key == "y" then
944+
	local point = me.HumanoidRootPart
945-
		for o,p in pairs(zombies) do
945+
	local playergui = player.PlayerGui
946
	local rightshoulderz = me.Torso["Right Shoulder"]:Clone()
947-
			if p:FindFirstChild('Torso') then
947+
	local leftshoulderz = me.Torso["Left Shoulder"]:Clone()
948-
			killz(p,"Head",nil,nil,false,false,false,true)
948+
	local torsojoint = me.HumanoidRootPart["RootJoint"]:Clone()
949
	local lefthipz = me.Torso["Left Hip"]:Clone()
950-
			table.remove(zombies,o)
950+
	local righthipz = me.Torso["Right Hip"]:Clone()
951
	local mode = "kill"
952
	local lerpz = false
953
	local active = false
954
	local acting = false
955
	local hit = false
956-
		for i,v in pairs(zombies) do
956+
	local canClick = true
957-
			table.remove(zombies,i)
957+
	local stabbing = false
958
	local grabbing = false
959-
		if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
959+
	local finishing = false
960-
		notify("ZOMBIES TERMINATED",false)
960+
	local kyssing = false
961
	local canbackgroundmusic = true
962-
end)
962+
	local cancolorfilter = true
963
	local spinboolean = false
964-
function nub()
964+
	local grabbed = nil
965-
local me = player.Character
965+
	local doing = false
966-
local point = me.HumanoidRootPart
966+
	local rightshoulder = nil
967-
local playergui = player.PlayerGui
967+
	local leftshoulder = nil
968-
local rightshoulderz = me.Torso["Right Shoulder"]:Clone()
968+
	local headweld = nil
969-
local leftshoulderz = me.Torso["Left Shoulder"]:Clone()
969+
	local usable = true
970-
local torsojoint = me.HumanoidRootPart["RootJoint"]:Clone()
970+
	finishnum = 1
971-
local lefthipz = me.Torso["Left Hip"]:Clone()
971+
972-
local righthipz = me.Torso["Right Hip"]:Clone()
972+
	function notify(msg,forever)
973-
local mode = "kill"
973+
		local doit = coroutine.wrap(function()
974-
local lerpz = false
974+
			local gui = Instance.new('ScreenGui',playergui)
975-
local active = false
975+
			gui.Name = "Notification"
976-
local acting = false
976+
			local frame = Instance.new('Frame',gui)
977-
local hit = false
977+
			frame.Position = UDim2.new(0,0,0,0)
978-
local canClick = true
978+
			frame.Size = UDim2.new(1,0,0.2,0)
979-
local stabbing = false
979+
			frame.BackgroundTransparency = 1
980-
local grabbing = false
980+
			local txt = Instance.new('TextLabel',frame)
981-
local finishing = false
981+
			txt.TextColor3 = Color3.new(255,255,255)
982-
local kyssing = false
982+
			txt.TextStrokeColor3 = Color3.new(0, 0, 0)
983-
local canbackgroundmusic = true
983+
			txt.TextStrokeTransparency = 0
984-
local cancolorfilter = true
984+
			txt.BackgroundTransparency = 1
985-
local spinboolean = false
985+
			txt.Text = ""
986-
local grabbed = nil
986+
			txt.Size = UDim2.new(1,0,0.3,0)
987-
local doing = false
987+
			txt.Position = UDim2.new(0,0,0.4,0)
988-
local rightshoulder = nil
988+
			txt.TextScaled = true
989-
local leftshoulder = nil
989+
			txt.Font = "Code"
990-
local headweld = nil
990+
			txt.TextXAlignment = "Center"
991-
local usable = true
991+
			local tap = Instance.new("Sound")
992-
finishnum = 1
992+
			tap.Parent = gui
993
			tap.SoundId = "rbxassetid://147982968"
994-
function notify(msg,forever)
994+
			tap.TimePosition = 0.1
995
			local str = msg
996-
		local gui = Instance.new('ScreenGui',playergui)
996+
			local len = string.len(str)
997-
		gui.Name = "Notification"
997+
			for i=1,len do
998-
		local frame = Instance.new('Frame',gui)
998+
				txt.Text = string.sub(str,1,i)
999-
		frame.Position = UDim2.new(0,0,0,0)
999+
				pitche = math.random(20, 40)/10
1000-
		frame.Size = UDim2.new(1,0,0.2,0)
1000+
				tap.PlaybackSpeed = pitche
1001-
		frame.BackgroundTransparency = 1
1001+
				tap:Play()
1002-
		local txt = Instance.new('TextLabel',frame)
1002+
1003-
		txt.TextColor3 = Color3.new(255,255,255)
1003+
1004-
		txt.TextStrokeColor3 = Color3.new(0, 0, 0)
1004+
			if forever == false then
1005-
		txt.TextStrokeTransparency = 0
1005+
				wait(1)
1006-
		txt.BackgroundTransparency = 1
1006+
				while txt.TextTransparency < 1 do
1007-
		txt.Text = ""
1007+
					txt.TextTransparency = txt.TextTransparency + 0.1
1008-
		txt.Size = UDim2.new(1,0,0.3,0)
1008+
					txt.TextStrokeTransparency = txt.TextStrokeTransparency + 0.1
1009-
		txt.Position = UDim2.new(0,0,0.4,0)
1009+
					wait(0.001)
1010-
		txt.TextScaled = true
1010+
1011-
		txt.Font = "Code"
1011+
				gui:Destroy()
1012-
		txt.TextXAlignment = "Center"
1012+
1013-
		local tap = Instance.new("Sound")
1013+
1014-
		tap.Parent = gui
1014+
		doit()
1015-
		tap.SoundId = "rbxassetid://147982968"
1015+
1016-
		tap.TimePosition = 0.1
1016+
1017-
		local str = msg
1017+
1018-
		local len = string.len(str)
1018+
	notify("Loaded Now Go Rekt Da Kids",true)
1019-
		for i=1,len do
1019+
	local laugh = Instance.new('Sound',me.Head)
1020-
			txt.Text = string.sub(str,1,i)
1020+
	laugh.SoundId = 'rbxassetid://378827985'
1021-
			pitche = math.random(20, 40)/10
1021+
	laugh.Name = "Psycho"
1022-
			tap.PlaybackSpeed = pitche
1022+
	laugh.Volume = 5
1023-
			tap:Play()
1023+
	-- 1 - bitch ass knife
1024
	local obj1 = Instance.new("Model")
1025
	obj1.Name = "bitch ass knife"
1026-
		if forever == false then
1026+
	obj1.Parent = game.Workspace
1027
1028-
			while txt.TextTransparency < 1 do
1028+
	-- 2 - Grab
1029-
				txt.TextTransparency = txt.TextTransparency + 0.1
1029+
	local obj2 = Instance.new("Part")
1030-
				txt.TextStrokeTransparency = txt.TextStrokeTransparency + 0.1
1030+
	obj2.CFrame = CFrame.new(Vector3.new(20.4525032, 6.14501333, -134.399979)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
1031
	obj2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1032
	obj2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1033-
			gui:Destroy()
1033+
	obj2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1034
	obj2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1035
	obj2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1036
	obj2.Material = Enum.Material.Concrete
1037-
end
1037+
	obj2.Size = Vector3.new(1, 0.25, 0.25)
1038
	obj2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1039-
wait(0.5)
1039+
	obj2.Anchored = true
1040-
notify("Loaded Now Go Rekt Da Kids",true)
1040+
	obj2.BrickColor = BrickColor.new("Black")
1041-
local laugh = Instance.new('Sound',me.Head)
1041+
	obj2.Friction = 0.30000001192093
1042-
laugh.SoundId = 'rbxassetid://378827985'
1042+
	obj2.Shape = Enum.PartType.Cylinder
1043-
laugh.Name = "Psycho"
1043+
	obj2.Name = "Grab"
1044-
laugh.Volume = 5
1044+
	obj2.Parent = obj1
1045-
-- 1 - bitch ass knife
1045+
1046-
local obj1 = Instance.new("Model")
1046+
	-- 3 - handletopcap
1047-
obj1.Name = "bitch ass knife"
1047+
	local obj3 = Instance.new("Part")
1048-
obj1.Parent = game.Workspace
1048+
	obj3.CFrame = CFrame.new(Vector3.new(19.9725456, 6.14502859, -134.399933)) * CFrame.Angles(0, 1.5707963705063, 0)
1049
	obj3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1050-
-- 2 - Grab
1050+
	obj3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1051-
local obj2 = Instance.new("Part")
1051+
	obj3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1052-
obj2.CFrame = CFrame.new(Vector3.new(20.4525032, 6.14501333, -134.399979)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
1052+
	obj3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1053-
obj2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1053+
	obj3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1054-
obj2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1054+
	obj3.Material = Enum.Material.Concrete
1055-
obj2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1055+
	obj3.Size = Vector3.new(0.349999994, 0.349999994, 0.349999994)
1056-
obj2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1056+
	obj3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1057-
obj2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1057+
	obj3.Anchored = true
1058-
obj2.Material = Enum.Material.Concrete
1058+
	obj3.BrickColor = BrickColor.new("Black")
1059-
obj2.Size = Vector3.new(1, 0.25, 0.25)
1059+
	obj3.Friction = 0.30000001192093
1060-
obj2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1060+
	obj3.Shape = Enum.PartType.Ball
1061-
obj2.Anchored = true
1061+
	obj3.Name = "handletopcap"
1062-
obj2.BrickColor = BrickColor.new("Black")
1062+
	obj3.Parent = obj1
1063-
obj2.Friction = 0.30000001192093
1063+
1064-
obj2.Shape = Enum.PartType.Cylinder
1064+
	-- 4 - handlebottomcap
1065-
obj2.Name = "Grab"
1065+
	local obj4 = Instance.new("Part")
1066-
obj2.Parent = obj1
1066+
	obj4.CFrame = CFrame.new(Vector3.new(20.9725285, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0)
1067
	obj4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1068-
-- 3 - handletopcap
1068+
	obj4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1069-
local obj3 = Instance.new("Part")
1069+
	obj4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1070-
obj3.CFrame = CFrame.new(Vector3.new(19.9725456, 6.14502859, -134.399933)) * CFrame.Angles(0, 1.5707963705063, 0)
1070+
	obj4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1071-
obj3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1071+
	obj4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1072-
obj3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1072+
	obj4.Material = Enum.Material.Concrete
1073-
obj3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1073+
	obj4.Size = Vector3.new(0.25, 0.25, 0.25)
1074-
obj3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1074+
	obj4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1075-
obj3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1075+
	obj4.Anchored = true
1076-
obj3.Material = Enum.Material.Concrete
1076+
	obj4.BrickColor = BrickColor.new("Black")
1077-
obj3.Size = Vector3.new(0.349999994, 0.349999994, 0.349999994)
1077+
	obj4.Friction = 0.30000001192093
1078-
obj3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1078+
	obj4.Shape = Enum.PartType.Ball
1079-
obj3.Anchored = true
1079+
	obj4.Name = "handlebottomcap"
1080-
obj3.BrickColor = BrickColor.new("Black")
1080+
	obj4.Parent = obj1
1081-
obj3.Friction = 0.30000001192093
1081+
1082-
obj3.Shape = Enum.PartType.Ball
1082+
	-- 5 - handleguardmid
1083-
obj3.Name = "handletopcap"
1083+
	local obj5 = Instance.new("Part")
1084-
obj3.Parent = obj1
1084+
	obj5.CFrame = CFrame.new(Vector3.new(19.9474983, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0)
1085
	obj5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1086-
-- 4 - handlebottomcap
1086+
	obj5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1087-
local obj4 = Instance.new("Part")
1087+
	obj5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1088-
obj4.CFrame = CFrame.new(Vector3.new(20.9725285, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0)
1088+
	obj5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1089-
obj4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1089+
	obj5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1090-
obj4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1090+
	obj5.Material = Enum.Material.Concrete
1091-
obj4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1091+
	obj5.Size = Vector3.new(0.349999994, 0.349999994, 0.100000001)
1092-
obj4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1092+
	obj5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1093-
obj4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1093+
	obj5.Anchored = true
1094-
obj4.Material = Enum.Material.Concrete
1094+
	obj5.BrickColor = BrickColor.new("Black")
1095-
obj4.Size = Vector3.new(0.25, 0.25, 0.25)
1095+
	obj5.Friction = 0.30000001192093
1096-
obj4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1096+
	obj5.Shape = Enum.PartType.Block
1097-
obj4.Anchored = true
1097+
	obj5.Name = "handleguardmid"
1098-
obj4.BrickColor = BrickColor.new("Black")
1098+
	obj5.Parent = obj1
1099-
obj4.Friction = 0.30000001192093
1099+
1100-
obj4.Shape = Enum.PartType.Ball
1100+
	-- 6 - handleguardcap1
1101-
obj4.Name = "handlebottomcap"
1101+
	local obj6 = Instance.new("Part")
1102-
obj4.Parent = obj1
1102+
	obj6.CFrame = CFrame.new(Vector3.new(19.9474983, 6.32502794, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
1103
	obj6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1104-
-- 5 - handleguardmid
1104+
	obj6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1105-
local obj5 = Instance.new("Part")
1105+
	obj6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1106-
obj5.CFrame = CFrame.new(Vector3.new(19.9474983, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0)
1106+
	obj6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1107-
obj5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1107+
	obj6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1108-
obj5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1108+
	obj6.Material = Enum.Material.Concrete
1109-
obj5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1109+
	obj6.Size = Vector3.new(0.100000001, 0.349999994, 0.349999994)
1110-
obj5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1110+
	obj6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1111-
obj5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1111+
	obj6.Anchored = true
1112-
obj5.Material = Enum.Material.Concrete
1112+
	obj6.BrickColor = BrickColor.new("Black")
1113-
obj5.Size = Vector3.new(0.349999994, 0.349999994, 0.100000001)
1113+
	obj6.Friction = 0.30000001192093
1114-
obj5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1114+
	obj6.Shape = Enum.PartType.Cylinder
1115-
obj5.Anchored = true
1115+
	obj6.Name = "handleguardcap1"
1116-
obj5.BrickColor = BrickColor.new("Black")
1116+
	obj6.Parent = obj1
1117-
obj5.Friction = 0.30000001192093
1117+
1118-
obj5.Shape = Enum.PartType.Block
1118+
	-- 7 - handleguardcap2
1119-
obj5.Name = "handleguardmid"
1119+
	local obj7 = Instance.new("Part")
1120-
obj5.Parent = obj1
1120+
	obj7.CFrame = CFrame.new(Vector3.new(19.9474983, 5.97502899, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
1121
	obj7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1122-
-- 6 - handleguardcap1
1122+
	obj7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1123-
local obj6 = Instance.new("Part")
1123+
	obj7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1124-
obj6.CFrame = CFrame.new(Vector3.new(19.9474983, 6.32502794, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
1124+
	obj7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1125-
obj6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1125+
	obj7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1126-
obj6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1126+
	obj7.Material = Enum.Material.Concrete
1127-
obj6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1127+
	obj7.Size = Vector3.new(0.100000009, 0.349999994, 0.349999994)
1128-
obj6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1128+
	obj7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1129-
obj6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1129+
	obj7.Anchored = true
1130-
obj6.Material = Enum.Material.Concrete
1130+
	obj7.BrickColor = BrickColor.new("Black")
1131-
obj6.Size = Vector3.new(0.100000001, 0.349999994, 0.349999994)
1131+
	obj7.Friction = 0.30000001192093
1132-
obj6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1132+
	obj7.Shape = Enum.PartType.Cylinder
1133-
obj6.Anchored = true
1133+
	obj7.Name = "handleguardcap2"
1134-
obj6.BrickColor = BrickColor.new("Black")
1134+
	obj7.Parent = obj1
1135-
obj6.Friction = 0.30000001192093
1135+
1136-
obj6.Shape = Enum.PartType.Cylinder
1136+
	-- 8 - big ass knife
1137-
obj6.Name = "handleguardcap1"
1137+
	local obj8 = Instance.new("Part")
1138-
obj6.Parent = obj1
1138+
	obj8.CFrame = CFrame.new(Vector3.new(18.4375095, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
1139
	obj8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1140-
-- 7 - handleguardcap2
1140+
	obj8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1141-
local obj7 = Instance.new("Part")
1141+
	obj8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1142-
obj7.CFrame = CFrame.new(Vector3.new(19.9474983, 5.97502899, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
1142+
	obj8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1143-
obj7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1143+
	obj8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1144-
obj7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1144+
	obj8.Material = Enum.Material.Metal
1145-
obj7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1145+
	obj8.Size = Vector3.new(0.0500000007, 0.280000001, 0.839999795)
1146-
obj7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1146+
	obj8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1147-
obj7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1147+
	obj8.Anchored = true
1148-
obj7.Material = Enum.Material.Concrete
1148+
	obj8.BrickColor = BrickColor.new("Lily white")
1149-
obj7.Size = Vector3.new(0.100000009, 0.349999994, 0.349999994)
1149+
	obj8.Friction = 0.30000001192093
1150-
obj7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1150+
	obj8.Shape = Enum.PartType.Block
1151-
obj7.Anchored = true
1151+
	obj8.Name = "big ass knife"
1152-
obj7.BrickColor = BrickColor.new("Black")
1152+
	obj8.Parent = obj1
1153-
obj7.Friction = 0.30000001192093
1153+
1154-
obj7.Shape = Enum.PartType.Cylinder
1154+
	-- 9 - Mesh
1155-
obj7.Name = "handleguardcap2"
1155+
	local obj9 = Instance.new("BlockMesh")
1156-
obj7.Parent = obj1
1156+
	obj9.Scale = Vector3.new(0.5, 1, 1)
1157
	obj9.Parent = obj8
1158-
-- 8 - big ass knife
1158+
1159-
local obj8 = Instance.new("Part")
1159+
	-- 10 - big ass knife
1160-
obj8.CFrame = CFrame.new(Vector3.new(18.4375095, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
1160+
	local obj10 = Instance.new("Part")
1161-
obj8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1161+
	obj10.CFrame = CFrame.new(Vector3.new(19.7425137, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
1162-
obj8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1162+
	obj10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1163-
obj8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1163+
	obj10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1164-
obj8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1164+
	obj10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1165-
obj8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1165+
	obj10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1166-
obj8.Material = Enum.Material.Metal
1166+
	obj10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1167-
obj8.Size = Vector3.new(0.0500000007, 0.280000001, 0.839999795)
1167+
	obj10.Material = Enum.Material.Metal
1168-
obj8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1168+
	obj10.Size = Vector3.new(0.0500000007, 0.280000001, 0.289999962)
1169-
obj8.Anchored = true
1169+
	obj10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1170-
obj8.BrickColor = BrickColor.new("Lily white")
1170+
	obj10.Anchored = true
1171-
obj8.Friction = 0.30000001192093
1171+
	obj10.BrickColor = BrickColor.new("Lily white")
1172-
obj8.Shape = Enum.PartType.Block
1172+
	obj10.Friction = 0.30000001192093
1173-
obj8.Name = "big ass knife"
1173+
	obj10.Shape = Enum.PartType.Block
1174-
obj8.Parent = obj1
1174+
	obj10.Name = "big ass knife"
1175
	obj10.Parent = obj1
1176-
-- 9 - Mesh
1176+
	local knife = obj10
1177-
local obj9 = Instance.new("BlockMesh")
1177+
1178-
obj9.Scale = Vector3.new(0.5, 1, 1)
1178+
	-- 11 - Mesh
1179-
obj9.Parent = obj8
1179+
	local obj11 = Instance.new("BlockMesh")
1180
	obj11.Scale = Vector3.new(0.5, 1, 1)
1181-
-- 10 - big ass knife
1181+
	obj11.Parent = obj10
1182-
local obj10 = Instance.new("Part")
1182+
1183-
obj10.CFrame = CFrame.new(Vector3.new(19.7425137, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
1183+
	-- 12 - big ass knife
1184-
obj10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1184+
	local obj12 = Instance.new("Part")
1185-
obj10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1185+
	obj12.CFrame = CFrame.new(Vector3.new(19.1075306, 6.08502865, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
1186-
obj10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1186+
	obj12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1187-
obj10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1187+
	obj12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1188-
obj10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1188+
	obj12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1189-
obj10.Material = Enum.Material.Metal
1189+
	obj12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1190-
obj10.Size = Vector3.new(0.0500000007, 0.280000001, 0.289999962)
1190+
	obj12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1191-
obj10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1191+
	obj12.Material = Enum.Material.Metal
1192-
obj10.Anchored = true
1192+
	obj12.Size = Vector3.new(0.0500000007, 0.159999996, 0.979999959)
1193-
obj10.BrickColor = BrickColor.new("Lily white")
1193+
	obj12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1194-
obj10.Friction = 0.30000001192093
1194+
	obj12.Anchored = true
1195-
obj10.Shape = Enum.PartType.Block
1195+
	obj12.BrickColor = BrickColor.new("Lily white")
1196-
obj10.Name = "big ass knife"
1196+
	obj12.Friction = 0.30000001192093
1197-
obj10.Parent = obj1
1197+
	obj12.Shape = Enum.PartType.Block
1198-
local knife = obj10
1198+
	obj12.Name = "big ass knife"
1199
	obj12.Parent = obj1
1200-
-- 11 - Mesh
1200+
1201-
local obj11 = Instance.new("BlockMesh")
1201+
	-- 13 - Mesh
1202-
obj11.Scale = Vector3.new(0.5, 1, 1)
1202+
	local obj13 = Instance.new("BlockMesh")
1203-
obj11.Parent = obj10
1203+
	obj13.Scale = Vector3.new(0.5, 1, 1)
1204
	obj13.Parent = obj12
1205-
-- 12 - big ass knife
1205+
1206-
local obj12 = Instance.new("Part")
1206+
	-- 14 - serration
1207-
obj12.CFrame = CFrame.new(Vector3.new(19.1075306, 6.08502865, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
1207+
	local obj14 = Instance.new("WedgePart")
1208-
obj12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1208+
	obj14.CFrame = CFrame.new(Vector3.new(19.4963322, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1209-
obj12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1209+
	obj14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1210-
obj12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1210+
	obj14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1211-
obj12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1211+
	obj14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1212-
obj12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1212+
	obj14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1213-
obj12.Material = Enum.Material.Metal
1213+
	obj14.Material = Enum.Material.Metal
1214-
obj12.Size = Vector3.new(0.0500000007, 0.159999996, 0.979999959)
1214+
	obj14.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1215-
obj12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1215+
	obj14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1216-
obj12.Anchored = true
1216+
	obj14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1217-
obj12.BrickColor = BrickColor.new("Lily white")
1217+
	obj14.Anchored = true
1218-
obj12.Friction = 0.30000001192093
1218+
	obj14.BrickColor = BrickColor.new("Lily white")
1219-
obj12.Shape = Enum.PartType.Block
1219+
	obj14.Friction = 0.30000001192093
1220-
obj12.Name = "big ass knife"
1220+
	obj14.Name = "serration"
1221-
obj12.Parent = obj1
1221+
	obj14.Parent = obj1
1222
1223-
-- 13 - Mesh
1223+
	-- 15 - Mesh
1224-
local obj13 = Instance.new("BlockMesh")
1224+
	local obj15 = Instance.new("BlockMesh")
1225-
obj13.Scale = Vector3.new(0.5, 1, 1)
1225+
	obj15.Scale = Vector3.new(0.5, 1, 1)
1226-
obj13.Parent = obj12
1226+
	obj15.Parent = obj14
1227
1228-
-- 14 - serration
1228+
	-- 16 - serration
1229-
local obj14 = Instance.new("WedgePart")
1229+
	local obj16 = Instance.new("WedgePart")
1230-
obj14.CFrame = CFrame.new(Vector3.new(19.4963322, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1230+
	obj16.CFrame = CFrame.new(Vector3.new(19.2763138, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1231-
obj14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1231+
	obj16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1232-
obj14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1232+
	obj16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1233-
obj14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1233+
	obj16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1234-
obj14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1234+
	obj16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1235-
obj14.Material = Enum.Material.Metal
1235+
	obj16.Material = Enum.Material.Metal
1236-
obj14.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1236+
	obj16.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1237-
obj14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1237+
	obj16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1238-
obj14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1238+
	obj16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1239-
obj14.Anchored = true
1239+
	obj16.Anchored = true
1240-
obj14.BrickColor = BrickColor.new("Lily white")
1240+
	obj16.BrickColor = BrickColor.new("Lily white")
1241-
obj14.Friction = 0.30000001192093
1241+
	obj16.Friction = 0.30000001192093
1242-
obj14.Name = "serration"
1242+
	obj16.Name = "serration"
1243-
obj14.Parent = obj1
1243+
	obj16.Parent = obj1
1244
1245-
-- 15 - Mesh
1245+
	-- 17 - Mesh
1246-
local obj15 = Instance.new("BlockMesh")
1246+
	local obj17 = Instance.new("BlockMesh")
1247-
obj15.Scale = Vector3.new(0.5, 1, 1)
1247+
	obj17.Scale = Vector3.new(0.5, 1, 1)
1248-
obj15.Parent = obj14
1248+
	obj17.Parent = obj16
1249
1250-
-- 16 - serration
1250+
	-- 18 - serration
1251-
local obj16 = Instance.new("WedgePart")
1251+
	local obj18 = Instance.new("WedgePart")
1252-
obj16.CFrame = CFrame.new(Vector3.new(19.2763138, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1252+
	obj18.CFrame = CFrame.new(Vector3.new(19.3863068, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1253-
obj16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1253+
	obj18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1254-
obj16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1254+
	obj18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1255-
obj16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1255+
	obj18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1256-
obj16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1256+
	obj18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1257-
obj16.Material = Enum.Material.Metal
1257+
	obj18.Material = Enum.Material.Metal
1258-
obj16.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1258+
	obj18.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1259-
obj16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1259+
	obj18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1260-
obj16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1260+
	obj18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1261-
obj16.Anchored = true
1261+
	obj18.Anchored = true
1262-
obj16.BrickColor = BrickColor.new("Lily white")
1262+
	obj18.BrickColor = BrickColor.new("Lily white")
1263-
obj16.Friction = 0.30000001192093
1263+
	obj18.Friction = 0.30000001192093
1264-
obj16.Name = "serration"
1264+
	obj18.Name = "serration"
1265-
obj16.Parent = obj1
1265+
	obj18.Parent = obj1
1266
1267-
-- 17 - Mesh
1267+
	-- 19 - Mesh
1268-
local obj17 = Instance.new("BlockMesh")
1268+
	local obj19 = Instance.new("BlockMesh")
1269-
obj17.Scale = Vector3.new(0.5, 1, 1)
1269+
	obj19.Scale = Vector3.new(0.5, 1, 1)
1270-
obj17.Parent = obj16
1270+
	obj19.Parent = obj18
1271
1272-
-- 18 - serration
1272+
	-- 20 - serration
1273-
local obj18 = Instance.new("WedgePart")
1273+
	local obj20 = Instance.new("WedgePart")
1274-
obj18.CFrame = CFrame.new(Vector3.new(19.3863068, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1274+
	obj20.CFrame = CFrame.new(Vector3.new(19.5963173, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1275-
obj18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1275+
	obj20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1276-
obj18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1276+
	obj20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1277-
obj18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1277+
	obj20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1278-
obj18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1278+
	obj20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1279-
obj18.Material = Enum.Material.Metal
1279+
	obj20.Material = Enum.Material.Metal
1280-
obj18.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1280+
	obj20.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1281-
obj18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1281+
	obj20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1282-
obj18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1282+
	obj20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1283-
obj18.Anchored = true
1283+
	obj20.Anchored = true
1284-
obj18.BrickColor = BrickColor.new("Lily white")
1284+
	obj20.BrickColor = BrickColor.new("Lily white")
1285-
obj18.Friction = 0.30000001192093
1285+
	obj20.Friction = 0.30000001192093
1286-
obj18.Name = "serration"
1286+
	obj20.Name = "serration"
1287-
obj18.Parent = obj1
1287+
	obj20.Parent = obj1
1288
1289-
-- 19 - Mesh
1289+
	-- 21 - Mesh
1290-
local obj19 = Instance.new("BlockMesh")
1290+
	local obj21 = Instance.new("BlockMesh")
1291-
obj19.Scale = Vector3.new(0.5, 1, 1)
1291+
	obj21.Scale = Vector3.new(0.5, 1, 1)
1292-
obj19.Parent = obj18
1292+
	obj21.Parent = obj20
1293
1294-
-- 20 - serration
1294+
	-- 22 - serration
1295-
local obj20 = Instance.new("WedgePart")
1295+
	local obj22 = Instance.new("WedgePart")
1296-
obj20.CFrame = CFrame.new(Vector3.new(19.5963173, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1296+
	obj22.CFrame = CFrame.new(Vector3.new(19.1663074, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1297-
obj20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1297+
	obj22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1298-
obj20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1298+
	obj22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1299-
obj20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1299+
	obj22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1300-
obj20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1300+
	obj22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1301-
obj20.Material = Enum.Material.Metal
1301+
	obj22.Material = Enum.Material.Metal
1302-
obj20.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1302+
	obj22.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1303-
obj20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1303+
	obj22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1304-
obj20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1304+
	obj22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1305-
obj20.Anchored = true
1305+
	obj22.Anchored = true
1306-
obj20.BrickColor = BrickColor.new("Lily white")
1306+
	obj22.BrickColor = BrickColor.new("Lily white")
1307-
obj20.Friction = 0.30000001192093
1307+
	obj22.Friction = 0.30000001192093
1308-
obj20.Name = "serration"
1308+
	obj22.Name = "serration"
1309-
obj20.Parent = obj1
1309+
	obj22.Parent = obj1
1310
1311-
-- 21 - Mesh
1311+
	-- 23 - Mesh
1312-
local obj21 = Instance.new("BlockMesh")
1312+
	local obj23 = Instance.new("BlockMesh")
1313-
obj21.Scale = Vector3.new(0.5, 1, 1)
1313+
	obj23.Scale = Vector3.new(0.5, 1, 1)
1314-
obj21.Parent = obj20
1314+
	obj23.Parent = obj22
1315
1316-
-- 22 - serration
1316+
	-- 24 - serration
1317-
local obj22 = Instance.new("WedgePart")
1317+
	local obj24 = Instance.new("WedgePart")
1318-
obj22.CFrame = CFrame.new(Vector3.new(19.1663074, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1318+
	obj24.CFrame = CFrame.new(Vector3.new(18.9663048, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1319-
obj22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1319+
	obj24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1320-
obj22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1320+
	obj24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1321-
obj22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1321+
	obj24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1322-
obj22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1322+
	obj24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1323-
obj22.Material = Enum.Material.Metal
1323+
	obj24.Material = Enum.Material.Metal
1324-
obj22.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1324+
	obj24.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1325-
obj22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1325+
	obj24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1326-
obj22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1326+
	obj24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1327-
obj22.Anchored = true
1327+
	obj24.Anchored = true
1328-
obj22.BrickColor = BrickColor.new("Lily white")
1328+
	obj24.BrickColor = BrickColor.new("Lily white")
1329-
obj22.Friction = 0.30000001192093
1329+
	obj24.Friction = 0.30000001192093
1330-
obj22.Name = "serration"
1330+
	obj24.Name = "serration"
1331-
obj22.Parent = obj1
1331+
	obj24.Parent = obj1
1332
1333-
-- 23 - Mesh
1333+
	-- 25 - Mesh
1334-
local obj23 = Instance.new("BlockMesh")
1334+
	local obj25 = Instance.new("BlockMesh")
1335-
obj23.Scale = Vector3.new(0.5, 1, 1)
1335+
	obj25.Scale = Vector3.new(0.5, 1, 1)
1336-
obj23.Parent = obj22
1336+
	obj25.Parent = obj24
1337
1338-
-- 24 - serration
1338+
	-- 26 - serration
1339-
local obj24 = Instance.new("WedgePart")
1339+
	local obj26 = Instance.new("WedgePart")
1340-
obj24.CFrame = CFrame.new(Vector3.new(18.9663048, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1340+
	obj26.CFrame = CFrame.new(Vector3.new(18.8562984, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1341-
obj24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1341+
	obj26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1342-
obj24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1342+
	obj26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1343-
obj24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1343+
	obj26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1344-
obj24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1344+
	obj26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1345-
obj24.Material = Enum.Material.Metal
1345+
	obj26.Material = Enum.Material.Metal
1346-
obj24.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1346+
	obj26.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1347-
obj24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1347+
	obj26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1348-
obj24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1348+
	obj26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1349-
obj24.Anchored = true
1349+
	obj26.Anchored = true
1350-
obj24.BrickColor = BrickColor.new("Lily white")
1350+
	obj26.BrickColor = BrickColor.new("Lily white")
1351-
obj24.Friction = 0.30000001192093
1351+
	obj26.Friction = 0.30000001192093
1352-
obj24.Name = "serration"
1352+
	obj26.Name = "serration"
1353-
obj24.Parent = obj1
1353+
	obj26.Parent = obj1
1354
1355-
-- 25 - Mesh
1355+
	-- 27 - Mesh
1356-
local obj25 = Instance.new("BlockMesh")
1356+
	local obj27 = Instance.new("BlockMesh")
1357-
obj25.Scale = Vector3.new(0.5, 1, 1)
1357+
	obj27.Scale = Vector3.new(0.5, 1, 1)
1358-
obj25.Parent = obj24
1358+
	obj27.Parent = obj26
1359
1360-
-- 26 - serration
1360+
	-- 28 - serration
1361-
local obj26 = Instance.new("WedgePart")
1361+
	local obj28 = Instance.new("WedgePart")
1362-
obj26.CFrame = CFrame.new(Vector3.new(18.8562984, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1362+
	obj28.CFrame = CFrame.new(Vector3.new(19.0663071, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1363-
obj26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1363+
	obj28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1364-
obj26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1364+
	obj28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1365-
obj26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1365+
	obj28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1366-
obj26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1366+
	obj28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1367-
obj26.Material = Enum.Material.Metal
1367+
	obj28.Material = Enum.Material.Metal
1368-
obj26.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1368+
	obj28.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1369-
obj26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1369+
	obj28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1370-
obj26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1370+
	obj28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1371-
obj26.Anchored = true
1371+
	obj28.Anchored = true
1372-
obj26.BrickColor = BrickColor.new("Lily white")
1372+
	obj28.BrickColor = BrickColor.new("Lily white")
1373-
obj26.Friction = 0.30000001192093
1373+
	obj28.Friction = 0.30000001192093
1374-
obj26.Name = "serration"
1374+
	obj28.Name = "serration"
1375-
obj26.Parent = obj1
1375+
	obj28.Parent = obj1
1376
1377-
-- 27 - Mesh
1377+
	-- 29 - Mesh
1378-
local obj27 = Instance.new("BlockMesh")
1378+
	local obj29 = Instance.new("BlockMesh")
1379-
obj27.Scale = Vector3.new(0.5, 1, 1)
1379+
	obj29.Scale = Vector3.new(0.5, 1, 1)
1380-
obj27.Parent = obj26
1380+
	obj29.Parent = obj28
1381
1382-
-- 28 - serration
1382+
	-- 30 - knifetip1
1383-
local obj28 = Instance.new("WedgePart")
1383+
	local obj30 = Instance.new("WedgePart")
1384-
obj28.CFrame = CFrame.new(Vector3.new(19.0663071, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1384+
	obj30.CFrame = CFrame.new(Vector3.new(18.0163059, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1385-
obj28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1385+
	obj30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1386-
obj28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1386+
	obj30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1387-
obj28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1387+
	obj30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1388-
obj28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1388+
	obj30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1389-
obj28.Material = Enum.Material.Metal
1389+
	obj30.Material = Enum.Material.Metal
1390-
obj28.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1390+
	obj30.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1391-
obj28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1391+
	obj30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1392-
obj28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1392+
	obj30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1393-
obj28.Anchored = true
1393+
	obj30.Anchored = true
1394-
obj28.BrickColor = BrickColor.new("Lily white")
1394+
	obj30.BrickColor = BrickColor.new("Lily white")
1395-
obj28.Friction = 0.30000001192093
1395+
	obj30.Friction = 0.30000001192093
1396-
obj28.Name = "serration"
1396+
	obj30.Name = "knifetip1"
1397-
obj28.Parent = obj1
1397+
	obj30.Parent = obj1
1398
1399-
-- 29 - Mesh
1399+
	-- 31 - Mesh
1400-
local obj29 = Instance.new("BlockMesh")
1400+
	local obj31 = Instance.new("BlockMesh")
1401-
obj29.Scale = Vector3.new(0.5, 1, 1)
1401+
	obj31.Scale = Vector3.new(0.5, 1, 1)
1402-
obj29.Parent = obj28
1402+
	obj31.Parent = obj30
1403
1404-
-- 30 - knifetip1
1404+
	-- 32 - redstuff
1405-
local obj30 = Instance.new("WedgePart")
1405+
	local obj32 = Instance.new("Part")
1406-
obj30.CFrame = CFrame.new(Vector3.new(18.0163059, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1406+
	obj32.CFrame = CFrame.new(Vector3.new(19.9470005, 5.9749999, -134.399994)) * CFrame.Angles(-0, 0, -0)
1407-
obj30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1407+
	obj32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1408-
obj30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1408+
	obj32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1409-
obj30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1409+
	obj32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1410-
obj30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1410+
	obj32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1411-
obj30.Material = Enum.Material.Metal
1411+
	obj32.Material = Enum.Material.SmoothPlastic
1412-
obj30.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
1412+
	obj32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1413-
obj30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1413+
	obj32.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014)
1414-
obj30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1414+
	obj32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1415-
obj30.Anchored = true
1415+
	obj32.BrickColor = BrickColor.new("Institutional white")
1416-
obj30.BrickColor = BrickColor.new("Lily white")
1416+
	obj32.Friction = 0.30000001192093
1417-
obj30.Friction = 0.30000001192093
1417+
	obj32.Shape = Enum.PartType.Cylinder
1418-
obj30.Name = "knifetip1"
1418+
	obj32.Name = "redstuff"
1419-
obj30.Parent = obj1
1419+
	obj32.Anchored = true
1420
	obj32.Parent = obj1
1421-
-- 31 - Mesh
1421+
1422-
local obj31 = Instance.new("BlockMesh")
1422+
1423-
obj31.Scale = Vector3.new(0.5, 1, 1)
1423+
	-- 33 - redstuff
1424-
obj31.Parent = obj30
1424+
	local obj33 = Instance.new("Part")
1425
	obj33.CFrame = CFrame.new(Vector3.new(18.9800053, 6.1400156, -134.404984)) * CFrame.Angles(-0, 0, -0)
1426-
-- 32 - redstuff
1426+
	obj33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1427-
local obj32 = Instance.new("Part")
1427+
	obj33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1428-
obj32.CFrame = CFrame.new(Vector3.new(19.9470005, 5.9749999, -134.399994)) * CFrame.Angles(-0, 0, -0)
1428+
	obj33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1429-
obj32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1429+
	obj33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1430-
obj32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1430+
	obj33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1431-
obj32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1431+
	obj33.Material = Enum.Material.SmoothPlastic
1432-
obj32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1432+
	obj33.Size = Vector3.new(1.81999993, 0.100000001, 0.0500000007)
1433-
obj32.Material = Enum.Material.SmoothPlastic
1433+
	obj33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1434-
obj32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1434+
	obj33.BrickColor = BrickColor.new("Institutional white")
1435-
obj32.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014)
1435+
	obj33.Friction = 0.30000001192093
1436-
obj32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1436+
	obj33.Shape = Enum.PartType.Block
1437-
obj32.BrickColor = BrickColor.new("Institutional white")
1437+
	obj33.Name = "redstuff"
1438-
obj32.Friction = 0.30000001192093
1438+
	obj33.Anchored = true
1439-
obj32.Shape = Enum.PartType.Cylinder
1439+
	obj33.Parent = obj1
1440-
obj32.Name = "redstuff"
1440+
1441-
obj32.Anchored = true
1441+
	-- 34 - redstuff
1442-
obj32.Parent = obj1
1442+
	local obj34 = Instance.new("Part")
1443
	obj34.CFrame = CFrame.new(Vector3.new(19.9470005, 6.32499981, -134.399994)) * CFrame.Angles(-0, 0, -0)
1444
	obj34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1445-
-- 33 - redstuff
1445+
	obj34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1446-
local obj33 = Instance.new("Part")
1446+
	obj34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1447-
obj33.CFrame = CFrame.new(Vector3.new(18.9800053, 6.1400156, -134.404984)) * CFrame.Angles(-0, 0, -0)
1447+
	obj34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1448-
obj33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1448+
	obj34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1449-
obj33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1449+
	obj34.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014)
1450-
obj33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1450+
	obj34.Material = Enum.Material.SmoothPlastic
1451-
obj33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1451+
	obj34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1452-
obj33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1452+
	obj34.BrickColor = BrickColor.new("Institutional white")
1453-
obj33.Material = Enum.Material.SmoothPlastic
1453+
	obj34.Friction = 0.30000001192093
1454-
obj33.Size = Vector3.new(1.81999993, 0.100000001, 0.0500000007)
1454+
	obj34.Shape = Enum.PartType.Cylinder
1455-
obj33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1455+
	obj34.Name = "redstuff"
1456-
obj33.BrickColor = BrickColor.new("Institutional white")
1456+
	obj34.Anchored = true
1457-
obj33.Friction = 0.30000001192093
1457+
	obj34.Parent = obj1
1458-
obj33.Shape = Enum.PartType.Block
1458+
1459-
obj33.Name = "redstuff"
1459+
	-- 35 - redstuff
1460-
obj33.Anchored = true
1460+
	local obj35 = Instance.new("Part")
1461-
obj33.Parent = obj1
1461+
	obj35.CFrame = CFrame.new(Vector3.new(19.8830166, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0)
1462
	obj35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1463-
-- 34 - redstuff
1463+
	obj35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1464-
local obj34 = Instance.new("Part")
1464+
	obj35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1465-
obj34.CFrame = CFrame.new(Vector3.new(19.9470005, 6.32499981, -134.399994)) * CFrame.Angles(-0, 0, -0)
1465+
	obj35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1466-
obj34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1466+
	obj35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1467-
obj34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1467+
	obj35.Size = Vector3.new(0.0500000007, 0.319999993, 0.319999993)
1468-
obj34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1468+
	obj35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1469-
obj34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1469+
	obj35.BrickColor = BrickColor.new("Institutional white")
1470-
obj34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1470+
	obj35.Friction = 0.30000001192093
1471-
obj34.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014)
1471+
	obj35.Shape = Enum.PartType.Cylinder
1472-
obj34.Material = Enum.Material.SmoothPlastic
1472+
	obj35.Material = Enum.Material.SmoothPlastic
1473-
obj34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1473+
	obj35.Name = "redstuff"
1474-
obj34.BrickColor = BrickColor.new("Institutional white")
1474+
	obj35.Anchored = true
1475-
obj34.Friction = 0.30000001192093
1475+
	obj35.Parent = obj1
1476-
obj34.Shape = Enum.PartType.Cylinder
1476+
1477-
obj34.Name = "redstuff"
1477+
	-- 36 - redstuff
1478-
obj34.Anchored = true
1478+
	local obj36 = Instance.new("Part")
1479-
obj34.Parent = obj1
1479+
	obj36.CFrame = CFrame.new(Vector3.new(20.9430103, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0)
1480
	obj36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1481-
-- 35 - redstuff
1481+
	obj36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1482-
local obj35 = Instance.new("Part")
1482+
	obj36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1483-
obj35.CFrame = CFrame.new(Vector3.new(19.8830166, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0)
1483+
	obj36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1484-
obj35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1484+
	obj36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1485-
obj35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1485+
	obj36.Material = Enum.Material.SmoothPlastic
1486-
obj35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1486+
	obj36.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999)
1487-
obj35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1487+
	obj36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1488-
obj35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1488+
	obj36.BrickColor = BrickColor.new("Institutional white")
1489-
obj35.Size = Vector3.new(0.0500000007, 0.319999993, 0.319999993)
1489+
	obj36.Friction = 0.30000001192093
1490-
obj35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1490+
	obj36.Shape = Enum.PartType.Cylinder
1491-
obj35.BrickColor = BrickColor.new("Institutional white")
1491+
	obj36.Name = "redstuff"
1492-
obj35.Friction = 0.30000001192093
1492+
	obj36.Anchored = true
1493-
obj35.Shape = Enum.PartType.Cylinder
1493+
	obj36.Parent = obj1
1494-
obj35.Material = Enum.Material.SmoothPlastic
1494+
1495-
obj35.Name = "redstuff"
1495+
	-- 37 - redstuff
1496-
obj35.Anchored = true
1496+
	local obj37 = Instance.new("WedgePart")
1497-
obj35.Parent = obj1
1497+
	obj37.CFrame = CFrame.new(Vector3.new(18.066288, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1498
	obj37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1499-
-- 36 - redstuff
1499+
	obj37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1500-
local obj36 = Instance.new("Part")
1500+
	obj37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1501-
obj36.CFrame = CFrame.new(Vector3.new(20.9430103, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0)
1501+
	obj37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1502-
obj36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1502+
	obj37.Material = Enum.Material.SmoothPlastic
1503-
obj36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1503+
	obj37.Size = Vector3.new(0.0500000007, 0.0700000003, 0.0700000003)
1504-
obj36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1504+
	obj37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1505-
obj36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1505+
	obj37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1506-
obj36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1506+
	obj37.Anchored = true
1507-
obj36.Material = Enum.Material.SmoothPlastic
1507+
	obj37.BrickColor = BrickColor.new("Institutional white")
1508-
obj36.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999)
1508+
	obj37.Friction = 0.30000001192093
1509-
obj36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1509+
	obj37.Name = "redstuff"
1510-
obj36.BrickColor = BrickColor.new("Institutional white")
1510+
	obj37.Anchored = true
1511-
obj36.Friction = 0.30000001192093
1511+
	obj37.Parent = obj1
1512-
obj36.Shape = Enum.PartType.Cylinder
1512+
1513-
obj36.Name = "redstuff"
1513+
	-- 38 - redstuff
1514-
obj36.Anchored = true
1514+
	local obj38 = Instance.new("Part")
1515-
obj36.Parent = obj1
1515+
	obj38.CFrame = CFrame.new(Vector3.new(20.1230125, 6.14501476, -134.399979)) * CFrame.Angles(-0, 0, -0)
1516
	obj38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1517-
-- 37 - redstuff
1517+
	obj38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1518-
local obj37 = Instance.new("WedgePart")
1518+
	obj38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1519-
obj37.CFrame = CFrame.new(Vector3.new(18.066288, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
1519+
	obj38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1520-
obj37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1520+
	obj38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1521-
obj37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1521+
	obj38.Material = Enum.Material.SmoothPlastic
1522-
obj37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1522+
	obj38.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999)
1523-
obj37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1523+
	obj38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1524-
obj37.Material = Enum.Material.SmoothPlastic
1524+
	obj38.BrickColor = BrickColor.new("Institutional white")
1525-
obj37.Size = Vector3.new(0.0500000007, 0.0700000003, 0.0700000003)
1525+
	obj38.Friction = 0.30000001192093
1526-
obj37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1526+
	obj38.Shape = Enum.PartType.Cylinder
1527-
obj37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1527+
	obj38.Name = "redstuff"
1528-
obj37.Anchored = true
1528+
	obj38.Anchored = true
1529-
obj37.BrickColor = BrickColor.new("Institutional white")
1529+
	obj38.Parent = obj1
1530-
obj37.Friction = 0.30000001192093
1530+
1531-
obj37.Name = "redstuff"
1531+
	local audio = Instance.new('Sound',knife)
1532-
obj37.Anchored = true
1532+
	audio.Volume = 2
1533-
obj37.Parent = obj1
1533+
1534
	local audio2 = Instance.new('Sound',knife)
1535-
-- 38 - redstuff
1535+
	audio2.Volume = 2
1536-
local obj38 = Instance.new("Part")
1536+
1537-
obj38.CFrame = CFrame.new(Vector3.new(20.1230125, 6.14501476, -134.399979)) * CFrame.Angles(-0, 0, -0)
1537+
	local holdpart = Instance.new("Part")
1538-
obj38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1538+
	holdpart.Parent = me
1539-
obj38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1539+
	holdpart.Size = Vector3.new(0.4, 0.4, 0.2)
1540-
obj38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1540+
	holdpart.Position = me.Head.Position + Vector3.new(0, 1, 0)
1541-
obj38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1541+
	holdpart.BrickColor = BrickColor.new("Burnt Sienna")
1542-
obj38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1542+
1543-
obj38.Material = Enum.Material.SmoothPlastic
1543+
	local previous = nil
1544-
obj38.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999)
1544+
1545-
obj38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1545+
1546-
obj38.BrickColor = BrickColor.new("Institutional white")
1546+
			if previous then
1547-
obj38.Friction = 0.30000001192093
1547+
				local weld = Instance.new('Weld',v)
1548-
obj38.Shape = Enum.PartType.Cylinder
1548+
				weld.Part0 = v
1549-
obj38.Name = "redstuff"
1549+
				weld.Part1 = previous
1550-
obj38.Anchored = true
1550+
				weld.C0 = v.CFrame:inverse() * previous.CFrame
1551-
obj38.Parent = obj1
1551+
				previous.Anchored = false
1552
				previous.CanCollide = false
1553-
local audio = Instance.new('Sound',knife)
1553+
				local vee = v
1554-
audio.Volume = 2
1554+
				weld.AncestryChanged:connect(function(mez,par)
1555
					wait()
1556-
local audio2 = Instance.new('Sound',knife)
1556+
					weld.Parent = vee
1557-
audio2.Volume = 2
1557+
1558
			end
1559-
local holdpart = Instance.new("Part")
1559+
			previous = v
1560-
holdpart.Parent = me
1560+
1561-
holdpart.Size = Vector3.new(0.4, 0.4, 0.2)
1561+
1562-
holdpart.Position = me.Head.Position + Vector3.new(0, 1, 0)
1562+
	previous.Anchored = false
1563-
holdpart.BrickColor = BrickColor.new("Burnt Sienna")
1563+
	previous.CanCollide = false
1564
1565-
local previous = nil
1565+
	local holdpartweld = Instance.new("Weld", me.Torso)
1566-
for i,v in pairs(obj1:GetChildren()) do
1566+
	holdpartweld.Part0 = me.Torso
1567-
	if v:IsA('BasePart') then
1567+
	holdpartweld.Part1 = holdpart
1568-
		if previous then
1568+
	holdpartweld.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1, -0.8, 0.15)
1569-
			local weld = Instance.new('Weld',v)
1569+
1570-
			weld.Part0 = v
1570+
	holdpartweld.AncestryChanged:connect(function(mez,par)
1571-
			weld.Part1 = previous
1571+
		if par ~= me.Torso then
1572-
			weld.C0 = v.CFrame:inverse() * previous.CFrame
1572+
1573-
			previous.Anchored = false
1573+
			holdpartweld.Parent = me.Torso
1574-
			previous.CanCollide = false
1574+
1575-
			local vee = v
1575+
1576-
			weld.AncestryChanged:connect(function(mez,par)
1576+
1577
	local knifeweld = Instance.new('Weld',me.Torso)
1578-
				weld.Parent = vee
1578+
	knifeweld.Part0 = me.Torso
1579
	knifeweld.Part1 = obj2
1580
	knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55)
1581-
		previous = v
1581+
	knifeweld.AncestryChanged:connect(function(mez,par)
1582
		if par ~= me.Torso then
1583-
end
1583+
1584-
previous.Anchored = false
1584+
			knifeweld.Parent = me.Torso
1585-
previous.CanCollide = false
1585+
1586
	end)
1587-
local holdpartweld = Instance.new("Weld", me.Torso)
1587+
	local ScreenGui = Instance.new("ScreenGui")
1588-
holdpartweld.Part0 = me.Torso
1588+
	local CustomizeGui = Instance.new("Frame")
1589-
holdpartweld.Part1 = holdpart
1589+
	local Customize = Instance.new("TextLabel")
1590-
holdpartweld.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1, -0.8, 0.15)
1590+
	local ClosestColor = Instance.new("TextLabel")
1591
	local Line = Instance.new("TextLabel")
1592-
holdpartweld.AncestryChanged:connect(function(mez,par)
1592+
	local Color = Instance.new("ImageLabel")
1593-
	if par ~= me.Torso then
1593+
	local Close = Instance.new("TextButton")
1594
	local RedHue = Instance.new("TextLabel")
1595-
		holdpartweld.Parent = me.Torso
1595+
	local GreenHue = Instance.new("TextLabel")
1596
	local RedInput = Instance.new("TextBox")
1597-
end)
1597+
	local BlueHue = Instance.new("TextLabel")
1598
	local GreenInput = Instance.new("TextBox")
1599-
local knifeweld = Instance.new('Weld',me.Torso)
1599+
	local TransInput = Instance.new("TextBox")
1600-
knifeweld.Part0 = me.Torso
1600+
	local BlueInput = Instance.new("TextBox")
1601-
knifeweld.Part1 = obj2
1601+
	local Message = Instance.new("TextLabel")
1602-
knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55)
1602+
	local Message2 = Instance.new("TextLabel")
1603-
knifeweld.AncestryChanged:connect(function(mez,par)
1603+
	local TrailTransparency = Instance.new("TextLabel")
1604-
	if par ~= me.Torso then
1604+
	local TrailInput = Instance.new("TextBox")
1605
	local MusicOption = Instance.new("TextButton")
1606-
		knifeweld.Parent = me.Torso
1606+
	local ScreenOption = Instance.new("TextButton")
1607
	local ScreenOptionTxt = Instance.new("TextLabel")
1608-
end)
1608+
	local MusicOptionTxt = Instance.new("TextLabel")
1609-
local ScreenGui = Instance.new("ScreenGui")
1609+
1610-
local CustomizeGui = Instance.new("Frame")
1610+
	-- Properties
1611-
local Customize = Instance.new("TextLabel")
1611+
1612-
local ClosestColor = Instance.new("TextLabel")
1612+
	ScreenGui.Parent = playergui
1613-
local Line = Instance.new("TextLabel")
1613+
1614-
local Color = Instance.new("ImageLabel")
1614+
	CustomizeGui.Name = "CustomizeGui"
1615-
local Close = Instance.new("TextButton")
1615+
	CustomizeGui.Parent = ScreenGui
1616-
local RedHue = Instance.new("TextLabel")
1616+
	CustomizeGui.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
1617-
local GreenHue = Instance.new("TextLabel")
1617+
	CustomizeGui.BackgroundTransparency = 0.5
1618-
local RedInput = Instance.new("TextBox")
1618+
	CustomizeGui.BorderColor3 = Color3.new(0, 0, 0)
1619-
local BlueHue = Instance.new("TextLabel")
1619+
	CustomizeGui.BorderSizePixel = 2
1620-
local GreenInput = Instance.new("TextBox")
1620+
	CustomizeGui.Position = UDim2.new(0, 0, 0.5, 0)
1621-
local TransInput = Instance.new("TextBox")
1621+
	CustomizeGui.Size = UDim2.new(0.449999988, 0, 0.449999988, 0)
1622-
local BlueInput = Instance.new("TextBox")
1622+
1623-
local Message = Instance.new("TextLabel")
1623+
	Customize.Name = "Customize"
1624-
local Message2 = Instance.new("TextLabel")
1624+
	Customize.Parent = CustomizeGui
1625-
local TrailTransparency = Instance.new("TextLabel")
1625+
	Customize.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
1626-
local TrailInput = Instance.new("TextBox")
1626+
	Customize.BackgroundTransparency = 0.75
1627-
local MusicOption = Instance.new("TextButton")
1627+
	Customize.BorderSizePixel = 0
1628-
local ScreenOption = Instance.new("TextButton")
1628+
	Customize.Size = UDim2.new(1, 0, 0.200000003, 0)
1629-
local ScreenOptionTxt = Instance.new("TextLabel")
1629+
	Customize.FontSize = Enum.FontSize.Size28
1630-
local MusicOptionTxt = Instance.new("TextLabel")
1630+
	Customize.Text = "ACCENT COLOR CUSTOMIZATION"
1631
	Customize.TextColor3 = Color3.new(1, 1, 1)
1632-
-- Properties
1632+
	Customize.TextScaled = true
1633
	Customize.TextSize = 25
1634-
ScreenGui.Parent = playergui
1634+
	Customize.TextStrokeTransparency = 0.5
1635
	Customize.TextWrapped = true
1636-
CustomizeGui.Name = "CustomizeGui"
1636+
1637-
CustomizeGui.Parent = ScreenGui
1637+
	ClosestColor.Name = "ClosestColor"
1638-
CustomizeGui.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
1638+
	ClosestColor.Parent = CustomizeGui
1639-
CustomizeGui.BackgroundTransparency = 0.5
1639+
	ClosestColor.BackgroundColor3 = Color3.new(1, 1, 1)
1640-
CustomizeGui.BorderColor3 = Color3.new(0, 0, 0)
1640+
	ClosestColor.BackgroundTransparency = 1
1641-
CustomizeGui.BorderSizePixel = 2
1641+
	ClosestColor.Position = UDim2.new(0, 0, 0.850000024, 0)
1642-
CustomizeGui.Position = UDim2.new(0, 0, 0.5, 0)
1642+
	ClosestColor.Size = UDim2.new(1, 0, 0.150000006, 0)
1643-
CustomizeGui.Size = UDim2.new(0.449999988, 0, 0.449999988, 0)
1643+
	ClosestColor.Font = Enum.Font.SourceSansLight
1644
	ClosestColor.FontSize = Enum.FontSize.Size32
1645-
Customize.Name = "Customize"
1645+
	ClosestColor.Text = "Your color is closest to Institutional White"
1646-
Customize.Parent = CustomizeGui
1646+
	ClosestColor.TextColor3 = Color3.new(1, 1, 1)
1647-
Customize.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
1647+
	ClosestColor.TextSize = 30
1648-
Customize.BackgroundTransparency = 0.75
1648+
	ClosestColor.TextStrokeTransparency = 0.5
1649-
Customize.BorderSizePixel = 0
1649+
1650-
Customize.Size = UDim2.new(1, 0, 0.200000003, 0)
1650+
	Line.Name = "Line"
1651-
Customize.FontSize = Enum.FontSize.Size28
1651+
	Line.Parent = CustomizeGui
1652-
Customize.Text = "ACCENT COLOR CUSTOMIZATION"
1652+
	Line.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
1653-
Customize.TextColor3 = Color3.new(1, 1, 1)
1653+
	Line.BackgroundTransparency = 0.5
1654-
Customize.TextScaled = true
1654+
	Line.BorderColor3 = Color3.new(0, 0, 0)
1655-
Customize.TextSize = 25
1655+
	Line.BorderSizePixel = 0
1656-
Customize.TextStrokeTransparency = 0.5
1656+
	Line.Position = UDim2.new(0, 0, 0.200000003, 0)
1657-
Customize.TextWrapped = true
1657+
	Line.Size = UDim2.new(1, 0, 0.0299999993, 0)
1658
	Line.Font = Enum.Font.SourceSans
1659-
ClosestColor.Name = "ClosestColor"
1659+
	Line.FontSize = Enum.FontSize.Size14
1660-
ClosestColor.Parent = CustomizeGui
1660+
	Line.Text = " "
1661-
ClosestColor.BackgroundColor3 = Color3.new(1, 1, 1)
1661+
	Line.TextSize = 14
1662-
ClosestColor.BackgroundTransparency = 1
1662+
1663-
ClosestColor.Position = UDim2.new(0, 0, 0.850000024, 0)
1663+
	Color.Name = "Color"
1664-
ClosestColor.Size = UDim2.new(1, 0, 0.150000006, 0)
1664+
	Color.Parent = CustomizeGui
1665-
ClosestColor.Font = Enum.Font.SourceSansLight
1665+
	Color.BackgroundColor3 = Color3.new(1, 1, 1)
1666-
ClosestColor.FontSize = Enum.FontSize.Size32
1666+
	Color.BorderSizePixel = 0
1667-
ClosestColor.Text = "Your color is closest to Institutional White"
1667+
	Color.Position = UDim2.new(0.699999988, 0, 0.419999987, 0)
1668-
ClosestColor.TextColor3 = Color3.new(1, 1, 1)
1668+
	Color.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
1669-
ClosestColor.TextSize = 30
1669+
	Color.SizeConstraint = Enum.SizeConstraint.RelativeYY
1670-
ClosestColor.TextStrokeTransparency = 0.5
1670+
1671
	MusicOption.Parent = CustomizeGui
1672-
Line.Name = "Line"
1672+
	MusicOption.Name = "MusicOption"
1673-
Line.Parent = CustomizeGui
1673+
	MusicOption.BackgroundColor3 = Color3.new(0, 1, 0)
1674-
Line.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
1674+
	MusicOption.BorderSizePixel = 1
1675-
Line.BackgroundTransparency = 0.5
1675+
	MusicOption.Position = UDim2.new(0.01, 0, -0.12, 0)
1676-
Line.BorderColor3 = Color3.new(0, 0, 0)
1676+
	MusicOption.Size = UDim2.new(0.05, 0, 0.1, 0)
1677-
Line.BorderSizePixel = 0
1677+
	MusicOption.Text = ""
1678-
Line.Position = UDim2.new(0, 0, 0.200000003, 0)
1678+
	MusicOption.BackgroundTransparency = 0.5
1679-
Line.Size = UDim2.new(1, 0, 0.0299999993, 0)
1679+
1680-
Line.Font = Enum.Font.SourceSans
1680+
	ScreenOption.Parent = CustomizeGui
1681-
Line.FontSize = Enum.FontSize.Size14
1681+
	ScreenOption.Name = "ScreenOption"
1682-
Line.Text = " "
1682+
	ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0)
1683-
Line.TextSize = 14
1683+
	ScreenOption.BorderSizePixel = 1
1684
	ScreenOption.Position = UDim2.new(0.01, 0, -0.23, 0)
1685-
Color.Name = "Color"
1685+
	ScreenOption.Size = UDim2.new(0.05, 0, 0.1, 0)
1686-
Color.Parent = CustomizeGui
1686+
	ScreenOption.Text = ""
1687-
Color.BackgroundColor3 = Color3.new(1, 1, 1)
1687+
	ScreenOption.BackgroundTransparency = 0.5
1688-
Color.BorderSizePixel = 0
1688+
1689-
Color.Position = UDim2.new(0.699999988, 0, 0.419999987, 0)
1689+
	ScreenOptionTxt.Name = "ScreenOptionTxt"
1690-
Color.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
1690+
	ScreenOptionTxt.Parent = CustomizeGui
1691-
Color.SizeConstraint = Enum.SizeConstraint.RelativeYY
1691+
	ScreenOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1)
1692
	ScreenOptionTxt.BackgroundTransparency = 1
1693-
MusicOption.Parent = CustomizeGui
1693+
	ScreenOptionTxt.Position = UDim2.new(0.07, 0, -0.23, 0)
1694-
MusicOption.Name = "MusicOption"
1694+
	ScreenOptionTxt.Size = UDim2.new(1, 0, 0.07, 0)
1695-
MusicOption.BackgroundColor3 = Color3.new(0, 1, 0)
1695+
	ScreenOptionTxt.Font = Enum.Font.SourceSans
1696-
MusicOption.BorderSizePixel = 1
1696+
	ScreenOptionTxt.FontSize = Enum.FontSize.Size24
1697-
MusicOption.Position = UDim2.new(0.01, 0, -0.12, 0)
1697+
	ScreenOptionTxt.Text = "Psychopath Red Filter"
1698-
MusicOption.Size = UDim2.new(0.05, 0, 0.1, 0)
1698+
	ScreenOptionTxt.TextColor3 = Color3.new(1, 1, 1)
1699-
MusicOption.Text = ""
1699+
	ScreenOptionTxt.TextScaled = true
1700-
MusicOption.BackgroundTransparency = 0.5
1700+
	ScreenOptionTxt.TextSize = 20
1701
	ScreenOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0)
1702-
ScreenOption.Parent = CustomizeGui
1702+
	ScreenOptionTxt.TextStrokeTransparency = 0.5
1703-
ScreenOption.Name = "ScreenOption"
1703+
	ScreenOptionTxt.TextWrapped = true
1704-
ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0)
1704+
	ScreenOptionTxt.TextXAlignment = "Left"
1705-
ScreenOption.BorderSizePixel = 1
1705+
1706-
ScreenOption.Position = UDim2.new(0.01, 0, -0.23, 0)
1706+
	MusicOptionTxt.Name = "MusicOptionTxt"
1707-
ScreenOption.Size = UDim2.new(0.05, 0, 0.1, 0)
1707+
	MusicOptionTxt.Parent = CustomizeGui
1708-
ScreenOption.Text = ""
1708+
	MusicOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1)
1709-
ScreenOption.BackgroundTransparency = 0.5
1709+
	MusicOptionTxt.BackgroundTransparency = 1
1710
	MusicOptionTxt.Position = UDim2.new(0.07, 0, -0.12, 0)
1711-
ScreenOptionTxt.Name = "ScreenOptionTxt"
1711+
	MusicOptionTxt.Size = UDim2.new(1, 0, 0.07, 0)
1712-
ScreenOptionTxt.Parent = CustomizeGui
1712+
	MusicOptionTxt.Font = Enum.Font.SourceSans
1713-
ScreenOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1)
1713+
	MusicOptionTxt.FontSize = Enum.FontSize.Size24
1714-
ScreenOptionTxt.BackgroundTransparency = 1
1714+
	MusicOptionTxt.Text = "Psychopath Background Music"
1715-
ScreenOptionTxt.Position = UDim2.new(0.07, 0, -0.23, 0)
1715+
	MusicOptionTxt.TextColor3 = Color3.new(1, 1, 1)
1716-
ScreenOptionTxt.Size = UDim2.new(1, 0, 0.07, 0)
1716+
	MusicOptionTxt.TextScaled = true
1717-
ScreenOptionTxt.Font = Enum.Font.SourceSans
1717+
	MusicOptionTxt.TextSize = 20
1718-
ScreenOptionTxt.FontSize = Enum.FontSize.Size24
1718+
	MusicOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0)
1719-
ScreenOptionTxt.Text = "Psychopath Red Filter"
1719+
	MusicOptionTxt.TextStrokeTransparency = 0.5
1720-
ScreenOptionTxt.TextColor3 = Color3.new(1, 1, 1)
1720+
	MusicOptionTxt.TextWrapped = true
1721-
ScreenOptionTxt.TextScaled = true
1721+
	MusicOptionTxt.TextXAlignment = "Left"
1722-
ScreenOptionTxt.TextSize = 20
1722+
1723-
ScreenOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0)
1723+
	Close.Name = "Close"
1724-
ScreenOptionTxt.TextStrokeTransparency = 0.5
1724+
	Close.Parent = CustomizeGui
1725-
ScreenOptionTxt.TextWrapped = true
1725+
	Close.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
1726-
ScreenOptionTxt.TextXAlignment = "Left"
1726+
	Close.BackgroundTransparency = 0.5
1727
	Close.BorderColor3 = Color3.new(0, 0, 0)
1728-
MusicOptionTxt.Name = "MusicOptionTxt"
1728+
	Close.BorderSizePixel = 2
1729-
MusicOptionTxt.Parent = CustomizeGui
1729+
	Close.Position = UDim2.new(1.005, 0, 0, 0)
1730-
MusicOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1)
1730+
	Close.Size = UDim2.new(0.100000001, 0, 0.2, 0)
1731-
MusicOptionTxt.BackgroundTransparency = 1
1731+
	Close.Font = Enum.Font.SourceSans
1732-
MusicOptionTxt.Position = UDim2.new(0.07, 0, -0.12, 0)
1732+
	Close.FontSize = Enum.FontSize.Size14
1733-
MusicOptionTxt.Size = UDim2.new(1, 0, 0.07, 0)
1733+
	Close.Text = "X"
1734-
MusicOptionTxt.Font = Enum.Font.SourceSans
1734+
	Close.TextColor3 = Color3.new(1, 1, 1)
1735-
MusicOptionTxt.FontSize = Enum.FontSize.Size24
1735+
	Close.TextScaled = true
1736-
MusicOptionTxt.Text = "Psychopath Background Music"
1736+
	Close.TextSize = 14
1737-
MusicOptionTxt.TextColor3 = Color3.new(1, 1, 1)
1737+
	Close.TextStrokeTransparency = 0
1738-
MusicOptionTxt.TextScaled = true
1738+
	Close.TextWrapped = true
1739-
MusicOptionTxt.TextSize = 20
1739+
1740-
MusicOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0)
1740+
	RedHue.Name = "RedHue"
1741-
MusicOptionTxt.TextStrokeTransparency = 0.5
1741+
	RedHue.Parent = CustomizeGui
1742-
MusicOptionTxt.TextWrapped = true
1742+
	RedHue.BackgroundColor3 = Color3.new(1, 1, 1)
1743-
MusicOptionTxt.TextXAlignment = "Left"
1743+
	RedHue.BackgroundTransparency = 1
1744
	RedHue.Position = UDim2.new(0.100000001, 0, 0.400000006, 0)
1745-
Close.Name = "Close"
1745+
	RedHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
1746-
Close.Parent = CustomizeGui
1746+
	RedHue.Font = Enum.Font.SourceSans
1747-
Close.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
1747+
	RedHue.FontSize = Enum.FontSize.Size24
1748-
Close.BackgroundTransparency = 0.5
1748+
	RedHue.Text = "RED Hue Value: "
1749-
Close.BorderColor3 = Color3.new(0, 0, 0)
1749+
	RedHue.TextColor3 = Color3.new(1, 1, 1)
1750-
Close.BorderSizePixel = 2
1750+
	RedHue.TextScaled = true
1751-
Close.Position = UDim2.new(1.005, 0, 0, 0)
1751+
	RedHue.TextSize = 20
1752-
Close.Size = UDim2.new(0.100000001, 0, 0.2, 0)
1752+
	RedHue.TextStrokeColor3 = Color3.new(1, 0, 0)
1753-
Close.Font = Enum.Font.SourceSans
1753+
	RedHue.TextStrokeTransparency = 0.75
1754-
Close.FontSize = Enum.FontSize.Size14
1754+
	RedHue.TextWrapped = true
1755-
Close.Text = "X"
1755+
1756-
Close.TextColor3 = Color3.new(1, 1, 1)
1756+
	GreenHue.Name = "GreenHue"
1757-
Close.TextScaled = true
1757+
	GreenHue.Parent = CustomizeGui
1758-
Close.TextSize = 14
1758+
	GreenHue.BackgroundColor3 = Color3.new(1, 1, 1)
1759-
Close.TextStrokeTransparency = 0
1759+
	GreenHue.BackgroundTransparency = 1
1760-
Close.TextWrapped = true
1760+
	GreenHue.Position = UDim2.new(0.100000001, 0, 0.5, 0)
1761
	GreenHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
1762-
RedHue.Name = "RedHue"
1762+
	GreenHue.Font = Enum.Font.SourceSans
1763-
RedHue.Parent = CustomizeGui
1763+
	GreenHue.FontSize = Enum.FontSize.Size24
1764-
RedHue.BackgroundColor3 = Color3.new(1, 1, 1)
1764+
	GreenHue.Text = "GREEN Hue Value:"
1765-
RedHue.BackgroundTransparency = 1
1765+
	GreenHue.TextColor3 = Color3.new(1, 1, 1)
1766-
RedHue.Position = UDim2.new(0.100000001, 0, 0.400000006, 0)
1766+
	GreenHue.TextScaled = true
1767-
RedHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
1767+
	GreenHue.TextSize = 20
1768-
RedHue.Font = Enum.Font.SourceSans
1768+
	GreenHue.TextStrokeColor3 = Color3.new(0, 1, 0)
1769-
RedHue.FontSize = Enum.FontSize.Size24
1769+
	GreenHue.TextStrokeTransparency = 0.75
1770-
RedHue.Text = "RED Hue Value: "
1770+
	GreenHue.TextWrapped = true
1771-
RedHue.TextColor3 = Color3.new(1, 1, 1)
1771+
1772-
RedHue.TextScaled = true
1772+
	RedInput.Name = "RedInput"
1773-
RedHue.TextSize = 20
1773+
	RedInput.Parent = CustomizeGui
1774-
RedHue.TextStrokeColor3 = Color3.new(1, 0, 0)
1774+
	RedInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
1775-
RedHue.TextStrokeTransparency = 0.75
1775+
	RedInput.BackgroundTransparency = 0.5
1776-
RedHue.TextWrapped = true
1776+
	RedInput.BorderSizePixel = 0
1777
	RedInput.Position = UDim2.new(0.419999987, 0, 0.425000007, 0)
1778-
GreenHue.Name = "GreenHue"
1778+
	RedInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
1779-
GreenHue.Parent = CustomizeGui
1779+
	RedInput.Font = Enum.Font.SourceSans
1780-
GreenHue.BackgroundColor3 = Color3.new(1, 1, 1)
1780+
	RedInput.FontSize = Enum.FontSize.Size14
1781-
GreenHue.BackgroundTransparency = 1
1781+
	RedInput.Text = "255"
1782-
GreenHue.Position = UDim2.new(0.100000001, 0, 0.5, 0)
1782+
	RedInput.TextColor3 = Color3.new(1, 1, 1)
1783-
GreenHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
1783+
	RedInput.TextSize = 14
1784-
GreenHue.Font = Enum.Font.SourceSans
1784+
	RedInput.TextStrokeTransparency = 0
1785-
GreenHue.FontSize = Enum.FontSize.Size24
1785+
1786-
GreenHue.Text = "GREEN Hue Value:"
1786+
	BlueHue.Name = "BlueHue"
1787-
GreenHue.TextColor3 = Color3.new(1, 1, 1)
1787+
	BlueHue.Parent = CustomizeGui
1788-
GreenHue.TextScaled = true
1788+
	BlueHue.BackgroundColor3 = Color3.new(1, 1, 1)
1789-
GreenHue.TextSize = 20
1789+
	BlueHue.BackgroundTransparency = 1
1790-
GreenHue.TextStrokeColor3 = Color3.new(0, 1, 0)
1790+
	BlueHue.Position = UDim2.new(0.100000001, 0, 0.600000024, 0)
1791-
GreenHue.TextStrokeTransparency = 0.75
1791+
	BlueHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
1792-
GreenHue.TextWrapped = true
1792+
	BlueHue.Font = Enum.Font.SourceSans
1793
	BlueHue.FontSize = Enum.FontSize.Size24
1794-
RedInput.Name = "RedInput"
1794+
	BlueHue.Text = "BLUE Hue Value:"
1795-
RedInput.Parent = CustomizeGui
1795+
	BlueHue.TextColor3 = Color3.new(1, 1, 1)
1796-
RedInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
1796+
	BlueHue.TextScaled = true
1797-
RedInput.BackgroundTransparency = 0.5
1797+
	BlueHue.TextSize = 20
1798-
RedInput.BorderSizePixel = 0
1798+
	BlueHue.TextStrokeColor3 = Color3.new(0, 0, 1)
1799-
RedInput.Position = UDim2.new(0.419999987, 0, 0.425000007, 0)
1799+
	BlueHue.TextStrokeTransparency = 0.75
1800-
RedInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
1800+
	BlueHue.TextWrapped = true
1801-
RedInput.Font = Enum.Font.SourceSans
1801+
1802-
RedInput.FontSize = Enum.FontSize.Size14
1802+
	TrailTransparency.Name = "TrailTransparency"
1803-
RedInput.Text = "255"
1803+
	TrailTransparency.Parent = CustomizeGui
1804-
RedInput.TextColor3 = Color3.new(1, 1, 1)
1804+
	TrailTransparency.BackgroundColor3 = Color3.new(1, 1, 1)
1805-
RedInput.TextSize = 14
1805+
	TrailTransparency.BackgroundTransparency = 1
1806-
RedInput.TextStrokeTransparency = 0
1806+
	TrailTransparency.Position = UDim2.new(0.090000001, 0, 0.700000024, 0)
1807
	TrailTransparency.Size = UDim2.new(0.310000012, 0, 0.100000001, 0)
1808-
BlueHue.Name = "BlueHue"
1808+
	TrailTransparency.Font = Enum.Font.SourceSans
1809-
BlueHue.Parent = CustomizeGui
1809+
	TrailTransparency.FontSize = Enum.FontSize.Size24
1810-
BlueHue.BackgroundColor3 = Color3.new(1, 1, 1)
1810+
	TrailTransparency.Text = "Trail Transparency:"
1811-
BlueHue.BackgroundTransparency = 1
1811+
	TrailTransparency.TextColor3 = Color3.new(1, 1, 1)
1812-
BlueHue.Position = UDim2.new(0.100000001, 0, 0.600000024, 0)
1812+
	TrailTransparency.TextScaled = true
1813-
BlueHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
1813+
	TrailTransparency.TextSize = 20
1814-
BlueHue.Font = Enum.Font.SourceSans
1814+
	TrailTransparency.TextStrokeColor3 = Color3.new(0, 0, 0)
1815-
BlueHue.FontSize = Enum.FontSize.Size24
1815+
	TrailTransparency.TextWrapped = true
1816-
BlueHue.Text = "BLUE Hue Value:"
1816+
1817-
BlueHue.TextColor3 = Color3.new(1, 1, 1)
1817+
	GreenInput.Name = "GreenInput"
1818-
BlueHue.TextScaled = true
1818+
	GreenInput.Parent = CustomizeGui
1819-
BlueHue.TextSize = 20
1819+
	GreenInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
1820-
BlueHue.TextStrokeColor3 = Color3.new(0, 0, 1)
1820+
	GreenInput.BackgroundTransparency = 0.5
1821-
BlueHue.TextStrokeTransparency = 0.75
1821+
	GreenInput.BorderSizePixel = 0
1822-
BlueHue.TextWrapped = true
1822+
	GreenInput.Position = UDim2.new(0.419999987, 0, 0.524999976, 0)
1823
	GreenInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
1824-
TrailTransparency.Name = "TrailTransparency"
1824+
	GreenInput.Font = Enum.Font.SourceSans
1825-
TrailTransparency.Parent = CustomizeGui
1825+
	GreenInput.FontSize = Enum.FontSize.Size14
1826-
TrailTransparency.BackgroundColor3 = Color3.new(1, 1, 1)
1826+
	GreenInput.Text = "255"
1827-
TrailTransparency.BackgroundTransparency = 1
1827+
	GreenInput.TextColor3 = Color3.new(1, 1, 1)
1828-
TrailTransparency.Position = UDim2.new(0.090000001, 0, 0.700000024, 0)
1828+
	GreenInput.TextSize = 14
1829-
TrailTransparency.Size = UDim2.new(0.310000012, 0, 0.100000001, 0)
1829+
	GreenInput.TextStrokeTransparency = 0
1830-
TrailTransparency.Font = Enum.Font.SourceSans
1830+
1831-
TrailTransparency.FontSize = Enum.FontSize.Size24
1831+
	TransInput.Name = "TransInput"
1832-
TrailTransparency.Text = "Trail Transparency:"
1832+
	TransInput.Parent = CustomizeGui
1833-
TrailTransparency.TextColor3 = Color3.new(1, 1, 1)
1833+
	TransInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
1834-
TrailTransparency.TextScaled = true
1834+
	TransInput.BackgroundTransparency = 0.5
1835-
TrailTransparency.TextSize = 20
1835+
	TransInput.BorderSizePixel = 0
1836-
TrailTransparency.TextStrokeColor3 = Color3.new(0, 0, 0)
1836+
	TransInput.Position = UDim2.new(0.419999987, 0, 0.725000024, 0)
1837-
TrailTransparency.TextWrapped = true
1837+
	TransInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
1838
	TransInput.Font = Enum.Font.SourceSans
1839-
GreenInput.Name = "GreenInput"
1839+
	TransInput.FontSize = Enum.FontSize.Size14
1840-
GreenInput.Parent = CustomizeGui
1840+
	TransInput.Text = "50"
1841-
GreenInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
1841+
	TransInput.TextColor3 = Color3.new(1, 1, 1)
1842-
GreenInput.BackgroundTransparency = 0.5
1842+
	TransInput.TextSize = 14
1843-
GreenInput.BorderSizePixel = 0
1843+
	TransInput.TextStrokeTransparency = 0
1844-
GreenInput.Position = UDim2.new(0.419999987, 0, 0.524999976, 0)
1844+
1845-
GreenInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
1845+
	BlueInput.Name = "BlueInput"
1846-
GreenInput.Font = Enum.Font.SourceSans
1846+
	BlueInput.Parent = CustomizeGui
1847-
GreenInput.FontSize = Enum.FontSize.Size14
1847+
	BlueInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
1848-
GreenInput.Text = "255"
1848+
	BlueInput.BackgroundTransparency = 0.5
1849-
GreenInput.TextColor3 = Color3.new(1, 1, 1)
1849+
	BlueInput.BorderSizePixel = 0
1850-
GreenInput.TextSize = 14
1850+
	BlueInput.Position = UDim2.new(0.419999987, 0, 0.625, 0)
1851-
GreenInput.TextStrokeTransparency = 0
1851+
	BlueInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
1852
	BlueInput.Font = Enum.Font.SourceSans
1853-
TransInput.Name = "TransInput"
1853+
	BlueInput.FontSize = Enum.FontSize.Size14
1854-
TransInput.Parent = CustomizeGui
1854+
	BlueInput.Text = "255"
1855-
TransInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
1855+
	BlueInput.TextColor3 = Color3.new(1, 1, 1)
1856-
TransInput.BackgroundTransparency = 0.5
1856+
	BlueInput.TextSize = 14
1857-
TransInput.BorderSizePixel = 0
1857+
	BlueInput.TextStrokeTransparency = 0
1858-
TransInput.Position = UDim2.new(0.419999987, 0, 0.725000024, 0)
1858+
1859-
TransInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
1859+
	Message.Name = "Message"
1860-
TransInput.Font = Enum.Font.SourceSans
1860+
	Message.Parent = CustomizeGui
1861-
TransInput.FontSize = Enum.FontSize.Size14
1861+
	Message.BackgroundColor3 = Color3.new(1, 1, 1)
1862-
TransInput.Text = "50"
1862+
	Message.BackgroundTransparency = 1
1863-
TransInput.TextColor3 = Color3.new(1, 1, 1)
1863+
	Message.Position = UDim2.new(0, 0, 0.2500004, 0)
1864-
TransInput.TextSize = 14
1864+
	Message.Size = UDim2.new(1, 0, 0.100000006, 0)
1865-
TransInput.TextStrokeTransparency = 0
1865+
	Message.Font = Enum.Font.SourceSans
1866
	Message.FontSize = Enum.FontSize.Size18
1867-
BlueInput.Name = "BlueInput"
1867+
	Message.Text = "|| Inputs must be values ||"
1868-
BlueInput.Parent = CustomizeGui
1868+
	Message.TextColor3 = Color3.new(1, 1, 1)
1869-
BlueInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
1869+
	Message.TextScaled = true
1870-
BlueInput.BackgroundTransparency = 0.5
1870+
	Message.TextSize = 15
1871-
BlueInput.BorderSizePixel = 0
1871+
	Message.TextStrokeTransparency = 0.75
1872-
BlueInput.Position = UDim2.new(0.419999987, 0, 0.625, 0)
1872+
	Message.TextWrapped = true
1873-
BlueInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
1873+
1874-
BlueInput.Font = Enum.Font.SourceSans
1874+
	local attun = Instance.new("Attachment", knife)
1875-
BlueInput.FontSize = Enum.FontSize.Size14
1875+
	attun.Position = Vector3.new(0, 0.1, -1.75)
1876-
BlueInput.Text = "255"
1876+
	local atdos = Instance.new("Attachment", knife)
1877-
BlueInput.TextColor3 = Color3.new(1, 1, 1)
1877+
	atdos.Position = Vector3.new(0, -0.1, 0.5)
1878-
BlueInput.TextSize = 14
1878+
	local trail = Instance.new("Trail", knife)
1879-
BlueInput.TextStrokeTransparency = 0
1879+
	trail.LightEmission = 0.5
1880
	trail.Attachment0 = attun
1881-
Message.Name = "Message"
1881+
	trail.Attachment1 = atdos
1882-
Message.Parent = CustomizeGui
1882+
	trail.Lifetime = 0.175
1883-
Message.BackgroundColor3 = Color3.new(1, 1, 1)
1883+
	trail.MinLength = 0
1884-
Message.BackgroundTransparency = 1
1884+
1885-
Message.Position = UDim2.new(0, 0, 0.2500004, 0)
1885+
1886-
Message.Size = UDim2.new(1, 0, 0.100000006, 0)
1886+
	function updatez()
1887-
Message.Font = Enum.Font.SourceSans
1887+
		local rc = tonumber(RedInput.Text)
1888-
Message.FontSize = Enum.FontSize.Size18
1888+
		local gc = tonumber(GreenInput.Text)
1889-
Message.Text = "|| Inputs must be values ||"
1889+
		local bc = tonumber(BlueInput.Text)
1890-
Message.TextColor3 = Color3.new(1, 1, 1)
1890+
		local tcupd = tonumber(TransInput.Text)
1891-
Message.TextScaled = true
1891+
		if rc == nil then
1892-
Message.TextSize = 15
1892+
			rc = 0
1893-
Message.TextStrokeTransparency = 0.75
1893+
1894-
Message.TextWrapped = true
1894+
		if gc == nil then
1895
			gc = 0
1896-
local attun = Instance.new("Attachment", knife)
1896+
1897-
attun.Position = Vector3.new(0, 0.1, -1.75)
1897+
		if bc == nil then
1898-
local atdos = Instance.new("Attachment", knife)
1898+
			bc = 0
1899-
atdos.Position = Vector3.new(0, -0.1, 0.5)
1899+
1900-
local trail = Instance.new("Trail", knife)
1900+
		if tcupd == nil then
1901-
trail.LightEmission = 0.5
1901+
			tcupd = 0
1902-
trail.Attachment0 = attun
1902+
1903-
trail.Attachment1 = atdos
1903+
		local tc = tcupd/100
1904-
trail.Lifetime = 0.175
1904+
		Color.BackgroundColor3 = Color3.fromRGB(rc,gc,bc)
1905-
trail.MinLength = 0
1905+
		ClosestColor.Text = "Your color is closest to "..tostring(BrickColor.new(Color3.fromRGB(rc,gc,bc)))
1906-
trail.Enabled = false
1906+
		obj32.Color = Color3.fromRGB(rc,gc,bc)
1907
		obj33.Color = Color3.fromRGB(rc,gc,bc)
1908-
function updatez()
1908+
		obj34.Color = Color3.fromRGB(rc,gc,bc)
1909-
	local rc = tonumber(RedInput.Text)
1909+
		obj35.Color = Color3.fromRGB(rc,gc,bc)
1910-
	local gc = tonumber(GreenInput.Text)
1910+
		obj36.Color = Color3.fromRGB(rc,gc,bc)
1911-
	local bc = tonumber(BlueInput.Text)
1911+
		obj37.Color = Color3.fromRGB(rc,gc,bc)
1912-
	local tcupd = tonumber(TransInput.Text)
1912+
		obj38.Color = Color3.fromRGB(rc,gc,bc)
1913-
	if rc == nil then
1913+
		trail.Color = ColorSequence.new(Color3.fromRGB(rc, gc, bc))
1914-
		rc = 0
1914+
		trail.Transparency = NumberSequence.new(tc)
1915
		TrailTransparency.TextStrokeTransparency = tc
1916-
	if gc == nil then
1916+
1917-
		gc = 0
1917+
1918
	RedInput.Changed:connect(function(val)
1919-
	if bc == nil then
1919+
		if val == "Text" and tonumber(RedInput.Text) then
1920-
		bc = 0
1920+
			RedInput.Text = tostring(tonumber(RedInput.Text))
1921
			if tonumber(RedInput.Text) > 255 then
1922-
	if tcupd == nil then
1922+
				RedInput.Text = '255'
1923-
		tcupd = 0
1923+
1924
		elseif val == "Text" then
1925-
	local tc = tcupd/100
1925+
			RedInput.Text = ""
1926-
	Color.BackgroundColor3 = Color3.fromRGB(rc,gc,bc)
1926+
1927-
	ClosestColor.Text = "Your color is closest to "..tostring(BrickColor.new(Color3.fromRGB(rc,gc,bc)))
1927+
		updatez()
1928-
	obj32.Color = Color3.fromRGB(rc,gc,bc)
1928+
1929-
	obj33.Color = Color3.fromRGB(rc,gc,bc)
1929+
	GreenInput.Changed:connect(function(val)
1930-
	obj34.Color = Color3.fromRGB(rc,gc,bc)
1930+
		if val == "Text" and tonumber(GreenInput.Text) then
1931-
	obj35.Color = Color3.fromRGB(rc,gc,bc)
1931+
			GreenInput.Text = tostring(tonumber(GreenInput.Text))
1932-
	obj36.Color = Color3.fromRGB(rc,gc,bc)
1932+
			if tonumber(GreenInput.Text) > 255 then
1933-
	obj37.Color = Color3.fromRGB(rc,gc,bc)
1933+
				GreenInput.Text = '255'
1934-
	obj38.Color = Color3.fromRGB(rc,gc,bc)
1934+
1935-
	trail.Color = ColorSequence.new(Color3.fromRGB(rc, gc, bc))
1935+
		elseif val == "Text" then
1936-
	trail.Transparency = NumberSequence.new(tc)
1936+
			GreenInput.Text = ""
1937-
	TrailTransparency.TextStrokeTransparency = tc
1937+
1938-
end
1938+
		updatez()
1939
	end)
1940-
RedInput.Changed:connect(function(val)
1940+
	BlueInput.Changed:connect(function(val)
1941-
	if val == "Text" and tonumber(RedInput.Text) then
1941+
		if val == "Text" and tonumber(BlueInput.Text) then
1942-
		RedInput.Text = tostring(tonumber(RedInput.Text))
1942+
			BlueInput.Text = tostring(tonumber(BlueInput.Text))
1943-
		if tonumber(RedInput.Text) > 255 then
1943+
			if tonumber(BlueInput.Text) > 255 then
1944-
			RedInput.Text = '255'
1944+
				BlueInput.Text = '255'
1945
			end
1946-
	elseif val == "Text" then
1946+
		elseif val == "Text" then
1947-
		RedInput.Text = ""
1947+
			BlueInput.Text = ""
1948
		end
1949-
	updatez()
1949+
		updatez()
1950-
end)
1950+
1951-
GreenInput.Changed:connect(function(val)
1951+
	TransInput.Changed:connect(function(val)
1952-
	if val == "Text" and tonumber(GreenInput.Text) then
1952+
		if val == "Text" and tonumber(TransInput.Text) then
1953-
		GreenInput.Text = tostring(tonumber(GreenInput.Text))
1953+
			TransInput.Text = tostring(tonumber(TransInput.Text))
1954-
		if tonumber(GreenInput.Text) > 255 then
1954+
			if tonumber(TransInput.Text) > 100 then
1955-
			GreenInput.Text = '255'
1955+
				TransInput.Text = '100'
1956
			end
1957-
	elseif val == "Text" then
1957+
		elseif val == "Text" then
1958-
		GreenInput.Text = ""
1958+
			TransInput.Text = ""
1959
		end
1960-
	updatez()
1960+
		updatez()
1961-
end)
1961+
1962-
BlueInput.Changed:connect(function(val)
1962+
1963-
	if val == "Text" and tonumber(BlueInput.Text) then
1963+
	Close.MouseButton1Click:connect(function()
1964-
		BlueInput.Text = tostring(tonumber(BlueInput.Text))
1964+
		if lerpz == false then
1965-
		if tonumber(BlueInput.Text) > 255 then
1965+
			lerpz = true
1966-
			BlueInput.Text = '255'
1966+
			if Close.Text ~= "+" then
1967
				CustomizeGui:TweenPosition(UDim2.new(-0.45,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2))
1968-
	elseif val == "Text" then
1968+
				for i=1,10 do
1969-
		BlueInput.Text = ""
1969+
					Close.TextTransparency = i/10
1970
					Close.TextStrokeTransparency = i/10
1971-
	updatez()
1971+
					wait(0.01)
1972-
end)
1972+
1973-
TransInput.Changed:connect(function(val)
1973+
				Close.Text = "+"
1974-
	if val == "Text" and tonumber(TransInput.Text) then
1974+
				for i=1,10 do
1975-
		TransInput.Text = tostring(tonumber(TransInput.Text))
1975+
					Close.TextTransparency = (10-i+1)/10
1976-
		if tonumber(TransInput.Text) > 100 then
1976+
					Close.TextStrokeTransparency = (10-i+1)/10
1977-
			TransInput.Text = '100'
1977+
					wait(0.01)
1978
				end
1979-
	elseif val == "Text" then
1979+
				lerpz = false
1980-
		TransInput.Text = ""
1980+
1981
				CustomizeGui:TweenPosition(UDim2.new(0,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2))
1982-
	updatez()
1982+
				for i=1,10 do
1983-
end)
1983+
					Close.TextTransparency = i/10
1984
					Close.TextStrokeTransparency = i/10
1985-
Close.MouseButton1Click:connect(function()
1985+
					wait(0.01)
1986-
	if lerpz == false then
1986+
1987-
		lerpz = true
1987+
				Close.Text = "X"
1988-
		if Close.Text ~= "+" then
1988+
				for i=1,10 do
1989-
			CustomizeGui:TweenPosition(UDim2.new(-0.45,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2))
1989+
					Close.TextTransparency = (10-i+1)/10
1990-
			for i=1,10 do
1990+
					Close.TextStrokeTransparency = (10-i+1)/10
1991-
				Close.TextTransparency = i/10
1991+
					wait(0.01)
1992-
				Close.TextStrokeTransparency = i/10
1992+
1993
				lerpz = false
1994
			end
1995-
			Close.Text = "+"
1995+
1996-
			for i=1,10 do
1996+
1997-
				Close.TextTransparency = (10-i+1)/10
1997+
1998-
				Close.TextStrokeTransparency = (10-i+1)/10
1998+
	MusicOption.MouseButton1Click:connect(function()
1999
		if canbackgroundmusic == true then
2000
			canbackgroundmusic = false
2001-
			lerpz = false
2001+
			MusicOption.BackgroundColor3 = Color3.new(1, 0, 0)
2002
		else
2003-
			CustomizeGui:TweenPosition(UDim2.new(0,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2))
2003+
			canbackgroundmusic = true
2004-
			for i=1,10 do
2004+
			MusicOption.BackgroundColor3 = Color3.new(0, 1, 0)
2005-
				Close.TextTransparency = i/10
2005+
2006-
				Close.TextStrokeTransparency = i/10
2006+
2007
2008
	ScreenOption.MouseButton1Click:connect(function()
2009-
			Close.Text = "X"
2009+
		if cancolorfilter == true then
2010-
			for i=1,10 do
2010+
			cancolorfilter = false
2011-
				Close.TextTransparency = (10-i+1)/10
2011+
			ScreenOption.BackgroundColor3 = Color3.new(1, 0, 0)
2012-
				Close.TextStrokeTransparency = (10-i+1)/10
2012+
2013
			cancolorfilter = true
2014
			ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0)
2015-
			lerpz = false
2015+
2016
	end)
2017
2018-
end)
2018+
	function equip()
2019
		local doit = coroutine.wrap(function()
2020-
MusicOption.MouseButton1Click:connect(function()
2020+
		if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then
2021-
	if canbackgroundmusic == true then
2021+
2022-
		canbackgroundmusic = false
2022+
2023-
		MusicOption.BackgroundColor3 = Color3.new(1, 0, 0)
2023+
2024-
	else
2024+
2025-
		canbackgroundmusic = true
2025+
			local weld = Instance.new('Weld',arm)
2026-
		MusicOption.BackgroundColor3 = Color3.new(0, 1, 0)
2026+
			weld.Part0 = arm
2027
			weld.Part1 = tors
2028-
end)
2028+
			weld.C0 = CFrame.new(-1.5,0,0)
2029
			local weld2 = Instance.new("Weld", arm2)
2030-
ScreenOption.MouseButton1Click:connect(function()
2030+
			weld2.Part0 = arm2
2031-
	if cancolorfilter == true then
2031+
2032-
		cancolorfilter = false
2032+
			weld2.C0 = CFrame.new(1.5, 0, 0)
2033-
		ScreenOption.BackgroundColor3 = Color3.new(1, 0, 0)
2033+
2034-
	else
2034+
2035-
		cancolorfilter = true
2035+
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
2036-
		ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0)
2036+
				weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i)
2037
				weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i)
2038-
end)
2038+
2039
			end
2040-
function equip()
2040+
			wait(0.15)
2041
			trail.Enabled = true
2042-
	if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then
2042+
2043
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
2044
				weld.C0 = weld.C0:lerp(CFrame.new(-0.5,2,0)*CFrame.Angles(0,0,-1.55),i)
2045
				weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i)
2046
				wait(0.001)
2047-
		local weld = Instance.new('Weld',arm)
2047+
2048-
		weld.Part0 = arm
2048+
2049-
		weld.Part1 = tors
2049+
			wait(0.2)
2050-
		weld.C0 = CFrame.new(-1.5,0,0)
2050+
2051-
		local weld2 = Instance.new("Weld", arm2)
2051+
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
2052-
		weld2.Part0 = arm2
2052+
				weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i)
2053
				wait(0.001)
2054-
		weld2.C0 = CFrame.new(1.5, 0, 0)
2054+
2055-
		wait(0.001)
2055+
			weld:Destroy()
2056
			weld2:Remove()
2057-
			if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
2057+
			if tors ~= nil then
2058-
			weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i)
2058+
				rightshoulderz:Clone().Parent = me.Torso
2059-
			weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i)
2059+
				leftshoulderz:Clone().Parent = me.Torso
2060
			end
2061
		end
2062-
		wait(0.15)
2062+
2063
		end)
2064
		doit()
2065-
			if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
2065+
2066-
			weld.C0 = weld.C0:lerp(CFrame.new(-0.5,2,0)*CFrame.Angles(0,0,-1.55),i)
2066+
2067-
			weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i)
2067+
	function kysnigga()
2068
		if kyssing == true then return end
2069
		kyssing = true
2070
		acting = true
2071
		decearingTHING = math.random(1, 100)
2072
		if decearingTHING == 4 then
2073-
			if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
2073+
			decearingEGG = Instance.new("Sound", me.Torso)
2074-
			weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i)
2074+
			decearingEGG.SoundId = "rbxassetid://138084557"
2075
			decearingEGG.PlaybackSpeed = math.random(10, 12) / 10
2076
			decearingEGG.TimePosition = 0.2
2077-
		weld:Destroy()
2077+
			decearingEGG:Play()
2078-
		weld2:Remove()
2078+
2079-
		if tors ~= nil then
2079+
		me.Humanoid.WalkSpeed = 0
2080
		me.Humanoid.JumpPower = 0
2081
		
2082
		local rightarm = Instance.new("Weld", me.Torso)
2083
		rightarm.Part0 = me.Torso
2084-
	acting = false
2084+
		rightarm.Part1 = me["Right Arm"]
2085
		rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
2086
		
2087-
end
2087+
		local leftarm = Instance.new("Weld", me.Torso)
2088
		leftarm.Part0 = me.Torso
2089-
function kysnigga()
2089+
		leftarm.Part1 = me["Left Arm"]
2090-
	if kyssing == true then return end
2090+
		leftarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0)
2091-
	kyssing = true
2091+
2092-
	acting = true
2092+
		local tors = Instance.new("Weld", me.HumanoidRootPart)
2093-
	decearingTHING = math.random(1, 100)
2093+
		tors.Part0 = me.HumanoidRootPart
2094-
	if decearingTHING == 4 then
2094+
		tors.Part1 = me.Torso
2095-
		decearingEGG = Instance.new("Sound", me.Torso)
2095+
		tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
2096-
		decearingEGG.SoundId = "rbxassetid://138084557"
2096+
2097-
		decearingEGG.PlaybackSpeed = math.random(10, 12) / 10
2097+
		local rightleg = Instance.new("Weld", me.Torso)
2098-
		decearingEGG.TimePosition = 0.2
2098+
		rightleg.Part0 = me.Torso
2099-
		decearingEGG:Play()
2099+
		rightleg.Part1 = me["Right Leg"]
2100
		rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0)
2101-
	me.Humanoid.WalkSpeed = 0
2101+
2102-
	me.Humanoid.JumpPower = 0
2102+
		local leftleg = Instance.new("Weld", me.Torso)
2103
		leftleg.Part0 = me.Torso
2104-
	local rightarm = Instance.new("Weld", me.Torso)
2104+
		leftleg.Part1 = me["Left Leg"]
2105-
	rightarm.Part0 = me.Torso
2105+
		leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0)
2106-
	rightarm.Part1 = me["Right Arm"]
2106+
2107-
	rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
2107+
		for i = 0, 1, 0.03 do
2108
			tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-10), 0, 0), i)
2109-
	local leftarm = Instance.new("Weld", me.Torso)
2109+
			leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i)
2110-
	leftarm.Part0 = me.Torso
2110+
			rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i)
2111-
	leftarm.Part1 = me["Left Arm"]
2111+
			rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), i)
2112-
	leftarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0)
2112+
2113
		end
2114-
	local tors = Instance.new("Weld", me.HumanoidRootPart)
2114+
		for i = 0, 1, 0.03 do
2115-
	tors.Part0 = me.HumanoidRootPart
2115+
			tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(5), 0, 0), i)
2116-
	tors.Part1 = me.Torso
2116+
			leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i)
2117-
	tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
2117+
			rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i)
2118
			rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(-35)), i)
2119-
	local rightleg = Instance.new("Weld", me.Torso)
2119+
			leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(35)), i)
2120-
	rightleg.Part0 = me.Torso
2120+
			knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
2121-
	rightleg.Part1 = me["Right Leg"]
2121+
2122-
	rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0)
2122+
2123
		local bleedzer = Instance.new('Part',me.Torso)
2124-
	local leftleg = Instance.new("Weld", me.Torso)
2124+
		bleedzer.CFrame = me.Torso.CFrame
2125-
	leftleg.Part0 = me.Torso
2125+
		bleedzer.Size = Vector3.new(0.1,0.1,0.1)
2126-
	leftleg.Part1 = me["Left Leg"]
2126+
		bleedzer.Transparency = 1
2127-
	leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0)
2127+
		bleedzer.CanCollide = false
2128
		local weld = Instance.new('Weld',bleedzer)
2129-
	for i = 0, 1, 0.03 do
2129+
		weld.Part0 = bleedzer
2130-
		tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-10), 0, 0), i)
2130+
		weld.Part1 = me.Torso
2131-
		leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i)
2131+
		weld.C0= CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),0,0)
2132-
		rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i)
2132+
		local woodpekker = coroutine.wrap(function()
2133-
		rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), i)
2133+
			bleed(bleedzer)
2134
		end)
2135
		woodpekker()
2136-
	for i = 0, 1, 0.03 do
2136+
		audio.SoundId = "rbxassetid://199977936"
2137-
		tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(5), 0, 0), i)
2137+
		audio.PlaybackSpeed = 1.5
2138-
		leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i)
2138+
2139-
		rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i)
2139+
		audio2.SoundId = "rbxassetid://220834019"
2140-
		rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(-35)), i)
2140+
		audio2.PlaybackSpeed = 1
2141-
		leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(35)), i)
2141+
		audio2.TimePosition = 0.1
2142-
		knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
2142+
		audio2:Play()
2143
		for i = 0, 1, 0.1 do
2144
			tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
2145-
	local bleedzer = Instance.new('Part',me.Torso)
2145+
			leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
2146-
	bleedzer.CFrame = me.Torso.CFrame
2146+
			rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
2147-
	bleedzer.Size = Vector3.new(0.1,0.1,0.1)
2147+
			rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i)
2148-
	bleedzer.Transparency = 1
2148+
			leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i)
2149-
	bleedzer.CanCollide = false
2149+
			knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
2150-
	local weld = Instance.new('Weld',bleedzer)
2150+
2151-
	weld.Part0 = bleedzer
2151+
2152-
	weld.Part1 = me.Torso
2152+
2153-
	weld.C0= CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),0,0)
2153+
		audio.SoundId = "rbxassetid://210943487"
2154-
	local woodpekker = coroutine.wrap(function()
2154+
		audio.TimePosition = 0.2
2155-
		bleed(bleedzer)
2155+
		audio.PlaybackSpeed = 0.75
2156
		audio:Play()
2157-
	woodpekker()
2157+
		for i = 0, 1, 0.03 do
2158-
	audio.SoundId = "rbxassetid://199977936"
2158+
			tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
2159-
	audio.PlaybackSpeed = 1.5
2159+
			leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
2160-
	audio:Play()
2160+
			rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
2161-
	audio2.SoundId = "rbxassetid://220834019"
2161+
			rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i)
2162-
	audio2.PlaybackSpeed = 1
2162+
			leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i)
2163-
	audio2.TimePosition = 0.1
2163+
			knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
2164-
	audio2:Play()
2164+
2165-
	for i = 0, 1, 0.1 do
2165+
2166-
		tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
2166+
		for i = 0, 1, 0.03 do
2167-
		leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
2167+
			rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i)
2168-
		rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
2168+
			leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i)
2169-
		rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i)
2169+
			knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i)
2170-
		leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i)
2170+
2171-
		knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
2171+
2172
		wait(0.24)
2173
		if me:FindFirstChildOfClass('Humanoid') then
2174-
	wait(1)
2174+
			me:FindFirstChildOfClass('Humanoid').Health = 0
2175-
	audio.SoundId = "rbxassetid://210943487"
2175+
2176-
	audio.TimePosition = 0.2
2176+
2177-
	audio.PlaybackSpeed = 0.75
2177+
		killz(me,me.Torso.Name,nil,nil,true)
2178-
	audio:Play()
2178+
2179-
	for i = 0, 1, 0.03 do
2179+
		tors:Remove()
2180-
		tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
2180+
		rightarm:Remove()
2181-
		leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
2181+
		rightleg:Remove()
2182-
		rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
2182+
		leftleg:Remove()
2183-
		rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i)
2183+
		leftarm:Remove()
2184-
		leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i)
2184+
2185-
		knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
2185+
2186
		torsojoint:Clone().Parent = me.HumanoidRootPart
2187
		lefthipz:Clone().Parent = me.Torso
2188-
	for i = 0, 1, 0.03 do
2188+
		righthipz:Clone().Parent = me.Torso
2189-
		rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i)
2189+
		me.Humanoid.JumpPower = 50
2190-
		leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i)
2190+
		me.Humanoid.WalkSpeed = 16
2191-
		knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i)
2191+
2192
		canClick = true
2193
		doing = false
2194-
	wait(0.24)
2194+
2195-
	if me:FindFirstChildOfClass('Humanoid') then
2195+
		kyssing = false
2196-
		me:FindFirstChildOfClass('Humanoid').Health = 0
2196+
		if decearingTHING == 4 then
2197
			decearingEGG:Remove()
2198-
	wait(0.01)
2198+
2199-
	killz(me,me.Torso.Name,nil,nil,true)
2199+
2200
2201-
	tors:Remove()
2201+
	function bleedout()
2202-
	rightarm:Remove()
2202+
		local doit = coroutine.wrap(function()
2203-
	rightleg:Remove()
2203+
			local targe = grabbed
2204-
	leftleg:Remove()
2204+
			local p;
2205-
	leftarm:Remove()
2205+
			local num = 0
2206-
	rightshoulderz:Clone().Parent = me.Torso
2206+
			while targe and targe:FindFirstChildOfClass('Humanoid') and targe:FindFirstChildOfClass('Humanoid').Health > 0 and num < 11 do
2207-
	leftshoulderz:Clone().Parent = me.Torso
2207+
				if targe.Head:FindFirstChild('Died') then
2208-
	torsojoint:Clone().Parent = me.HumanoidRootPart
2208+
					tone = math.random(6, 12) / 10
2209-
	lefthipz:Clone().Parent = me.Torso
2209+
					targe.Head.Died.PlaybackSpeed = tone
2210-
	righthipz:Clone().Parent = me.Torso
2210+
					targe.Head.Died:Play()
2211-
	me.Humanoid.JumpPower = 50
2211+
2212-
	me.Humanoid.WalkSpeed = 16
2212+
					local deathsound = Instance.new('Sound',targe.Head)
2213-
	acting = false
2213+
					deathsound.Name = "Died"
2214-
	canClick = true
2214+
					deathsound.SoundId = 'rbxasset://sounds/uuhhh.mp3'
2215-
	doing = false
2215+
					deathsound.Volume = 0.65
2216-
	hit = false
2216+
					deathsound.EmitterSize = 5
2217-
	kyssing = false
2217+
					deathsound.MaxDistance = 150
2218-
	if decearingTHING == 4 then
2218+
					tone = math.random(5, 15) / 10
2219-
		decearingEGG:Remove()
2219+
					targe.Head.Died.PlaybackSpeed = tone
2220
					targe.Head.Died:Play()
2221-
end
2221+
2222
				targe:FindFirstChildOfClass('Humanoid').Health = targe:FindFirstChildOfClass('Humanoid').Health - 7
2223-
function bleedout()
2223+
				num = num+1
2224
				p = game.Players:GetPlayerFromCharacter(targe);
2225
				wait(0.325)
2226-
		local num = 0
2226+
2227-
		while targe and targe:FindFirstChildOfClass('Humanoid') and targe:FindFirstChildOfClass('Humanoid').Health > 0 and num < 11 do
2227+
			targe:FindFirstChildOfClass('Humanoid').Health = 0
2228-
			if targe.Head:FindFirstChild('Died') then
2228+
2229-
				tone = math.random(6, 12) / 10
2229+
			killz(targe,'Head',nil,nil,false,true)
2230-
				targe.Head.Died.PlaybackSpeed = tone
2230+
			gui_kill(p);
2231-
				targe.Head.Died:Play()
2231+
2232
			targe:Remove()
2233-
				local deathsound = Instance.new('Sound',targe.Head)
2233+
2234-
				deathsound.Name = "Died"
2234+
		doit()
2235-
				deathsound.SoundId = 'rbxasset://sounds/uuhhh.mp3'
2235+
2236-
				deathsound.Volume = 0.65
2236+
2237-
				deathsound.EmitterSize = 5
2237+
	function liedown()
2238-
				deathsound.MaxDistance = 150
2238+
		local doit = coroutine.wrap(function()
2239-
				tone = math.random(5, 15) / 10
2239+
2240-
				targe.Head.Died.PlaybackSpeed = tone
2240+
2241-
				targe.Head.Died:Play()
2241+
			if targe and targe:FindFirstChildOfClass('Humanoid') then
2242
				targe:FindFirstChildOfClass('Humanoid').PlatformStand = false
2243-
			targe:FindFirstChildOfClass('Humanoid').Health = targe:FindFirstChildOfClass('Humanoid').Health - 7
2243+
2244-
			num = num+1
2244+
2245-
			wait(0.325)
2245+
		doit()
2246
	end
2247-
		targe:FindFirstChildOfClass('Humanoid').Health = 0
2247+
2248
	function grab()
2249-
		killz(targe,'Head',nil,nil,false,true)
2249+
		local doit = coroutine.wrap(function()
2250-
		wait(2)
2250+
2251-
		targe:Remove()
2251+
		me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3
2252
		local arm = me["Right Arm"]
2253
		local tors = me.Torso
2254-
end
2254+
2255
		local humanroot = me.HumanoidRootPart
2256-
function liedown()
2256+
		local weld2 = Instance.new('Weld',arm)
2257
		weld2.Part0 = arm
2258-
	local targe = grabbed
2258+
2259-
		wait(2)
2259+
		weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
2260-
		if targe and targe:FindFirstChildOfClass('Humanoid') then
2260+
		local weld3 = Instance.new('Weld',arm2)
2261-
			targe:FindFirstChildOfClass('Humanoid').PlatformStand = false
2261+
		weld3.Part0 = arm2
2262
		weld3.Part1 = tors
2263
		weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
2264
		for i = 0,1,0.05 do
2265-
end
2265+
			if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end
2266
			weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
2267-
function grab()
2267+
			weld3.C0 = weld3.C0:lerp(CFrame.new(1.2,1.3,0)*CFrame.Angles(0,0,1.2),i)
2268
			knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), -1.55) * CFrame.new(0, 0.95, 0)
2269-
	acting = true
2269+
2270-
	me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3
2270+
2271-
	local arm = me["Right Arm"]
2271+
		grabbing = true
2272-
	local tors = me.Torso
2272+
2273-
	local arm2 = me["Left Arm"]
2273+
		for i = 0,1,0.10 do
2274-
	local humanroot = me.HumanoidRootPart
2274+
			if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end
2275-
	local weld2 = Instance.new('Weld',arm)
2275+
2276-
	weld2.Part0 = arm
2276+
2277-
	weld2.Part1 = tors
2277+
2278-
	weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
2278+
2279-
	local weld3 = Instance.new('Weld',arm2)
2279+
2280-
	weld3.Part0 = arm2
2280+
		wait(0.5)
2281-
	weld3.Part1 = tors
2281+
		grabbing = false
2282-
	weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
2282+
		me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3
2283-
	for i = 0,1,0.05 do
2283+
		if grabbed == nil then
2284-
		if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end
2284+
2285-
		weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
2285+
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil then return end
2286-
		weld3.C0 = weld3.C0:lerp(CFrame.new(1.2,1.3,0)*CFrame.Angles(0,0,1.2),i)
2286+
				weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
2287-
		knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), -1.55) * CFrame.new(0, 0.95, 0)
2287+
				weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
2288
				knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
2289
				wait(0.001)
2290-
	grabbing = true
2290+
2291-
	trail.Enabled = true
2291+
			weld2:Destroy()
2292-
	for i = 0,1,0.10 do
2292+
			weld3:Destroy()
2293-
		if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end
2293+
2294-
		weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.5, 0, -1.3), i)
2294+
				leftshoulderz:Clone().Parent = me.Torso
2295-
		weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.5, 0, 1.1), i)
2295+
			acting = false
2296
			canClick = true
2297
		end
2298
		end)
2299
		doit()
2300-
	grabbing = false
2300+
2301-
	me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3
2301+
2302-
	if grabbed == nil then
2302+
	function kill()
2303
				 for i, plr in pairs(game.Players:GetPlayers()) do
2304-
			if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil then return end
2304+
							if plr ~= game.Players.LocalPlayer then
2305
							for i = 1, 10 do
2306
							game.ReplicatedStorage.meleeEvent:FireServer(plr)
2307
							end
2308
			end
2309
		end
2310
		
2311
		targetweld3pt = grabbed:FindFirstChild("Right Arm")
2312
		local targetrightshoulder = rightshoulder
2313
		local targetleftshoulder = leftshoulder
2314
		local targetweld3 = Instance.new("Weld", targetweld3pt)
2315
		targetweld3.Part0 = grabbed.Torso
2316
		targetweld3.Part1 = targetweld3pt
2317
		targetweld3.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
2318
		
2319-
end
2319+
		local doit = coroutine.wrap(function()
2320
		local arm = me["Right Arm"]
2321-
function kill()
2321+
2322-
             for i, plr in pairs(game.Players:GetChildren()) do
2322+
2323-
                        if plr.Name ~= game.Players.LocalPlayer.Name then
2323+
2324-
                        for i = 1, 10 do
2324+
2325-
                        game.ReplicatedStorage.meleeEvent:FireServer(plr)
2325+
2326
		local weld3 = arm2:FindFirstChildOfClass('Weld')
2327
		local humanroot = me.HumanoidRootPart
2328
		
2329
		for i = 0,1,0.1 do
2330-
	targetweld3pt = grabbed:FindFirstChild("Right Arm")
2330+
			if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
2331-
	local targetrightshoulder = rightshoulder
2331+
			weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.9, 0, -1.4), i)
2332-
	local targetleftshoulder = leftshoulder
2332+
			weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 0.5, -0.5)* CFrame.Angles(-1.5, 0.4, 1.1), i)
2333-
	local targetweld3 = Instance.new("Weld", targetweld3pt)
2333+
2334-
	targetweld3.Part0 = grabbed.Torso
2334+
2335-
	targetweld3.Part1 = targetweld3pt
2335+
2336-
	targetweld3.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
2336+
2337
		audio.SoundId = "rbxassetid://517040733"
2338
		tone = math.random(1, 3)
2339-
	local arm = me["Right Arm"]
2339+
		if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.3 end
2340-
	local tors = grabbed.Torso
2340+
		if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end
2341-
	local arm2 = me["Left Arm"]
2341+
		if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.2 end
2342-
	if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
2342+
2343-
	doing = true
2343+
2344-
	local weld2 = arm:FindFirstChildOfClass('Weld')
2344+
2345-
	local weld3 = arm2:FindFirstChildOfClass('Weld')
2345+
2346-
	local humanroot = me.HumanoidRootPart
2346+
2347
		bleedpart.CanCollide = false
2348-
	for i = 0,1,0.1 do
2348+
2349-
		if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
2349+
2350-
		weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.9, 0, -1.4), i)
2350+
2351-
		weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 0.5, -0.5)* CFrame.Angles(-1.5, 0.4, 1.1), i)
2351+
2352
		bleedpartweld.Part0 = grabbed.Torso
2353
		bleedpartweld.Part1 = bleedpart
2354
		bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
2355-
	audio:Stop()
2355+
		local coru=coroutine.wrap(function()
2356-
	audio.SoundId = "rbxassetid://517040733"
2356+
		bleed(bleedpart)
2357-
	tone = math.random(1, 3)
2357+
2358-
	if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.3 end
2358+
2359-
	if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end
2359+
2360-
	if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.2 end
2360+
		local slightthrow = Instance.new("BodyThrust", grabbed.Torso)
2361-
	audio:Play()
2361+
		slightthrow.Force = Vector3.new(0, 0, -2500)
2362
		
2363-
	local bleedpart = Instance.new("Part", grabbed)
2363+
		local slightthrow2 = Instance.new("BodyAngularVelocity", grabbed.Torso)
2364-
	bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
2364+
		slightthrow2.AngularVelocity = Vector3.new(0, -1000, 0)
2365-
	bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
2365+
		slightthrow2.MaxTorque = Vector3.new(1000, 1000, 1000)
2366-
	bleedpart.CanCollide = false
2366+
2367-
	bleedpart.Position = grabbed.Head.Position + Vector3.new(0, 1, 0)
2367+
		if grabbed:FindFirstChildOfClass('Humanoid') then
2368-
	bleedpart.Transparency = 1
2368+
2369
		end
2370-
	local bleedpartweld = Instance.new("Weld", grabbed.Torso)
2370+
2371-
	bleedpartweld.Part0 = grabbed.Torso
2371+
2372-
	bleedpartweld.Part1 = bleedpart
2372+
2373-
	bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
2373+
2374
		killz(grabbed,'Right Arm')
2375-
	bleed(bleedpart)
2375+
2376
		trail.Enabled = true
2377
		
2378
		for i = 0,1,0.2 do
2379-
	local slightthrow = Instance.new("BodyThrust", grabbed.Torso)
2379+
			if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
2380-
	slightthrow.Force = Vector3.new(0, 0, -2500)
2380+
			weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 0, -1.4), i)
2381
			weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i)
2382-
	local slightthrow2 = Instance.new("BodyAngularVelocity", grabbed.Torso)
2382+
2383-
	slightthrow2.AngularVelocity = Vector3.new(0, -1000, 0)
2383+
2384-
	slightthrow2.MaxTorque = Vector3.new(1000, 1000, 1000)
2384+
2385
		trail.Enabled = false
2386-
	if grabbed:FindFirstChildOfClass('Humanoid') then
2386+
2387-
		grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
2387+
		bleedout()
2388
		
2389
		rightshoulderz:Clone().Parent = me.Torso
2390-
	killz(grabbed,'Left Leg')
2390+
2391-
	killz(grabbed,'Left Arm')
2391+
		grabbed = nil
2392-
	killz(grabbed,'Right Leg')
2392+
2393-
	killz(grabbed,'Right Arm')
2393+
		if humanroot:FindFirstChild('Holder') then
2394
			humanroot.Holder:Destroy()
2395-
	trail.Enabled = true
2395+
2396
		
2397-
	for i = 0,1,0.2 do
2397+
2398-
		if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
2398+
2399-
		weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 0, -1.4), i)
2399+
		slightthrow2:Remove()
2400-
		weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i)
2400+
2401
			if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
2402
			weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5, 0, 0)* CFrame.Angles(0, 0, 0), i)
2403
			weld3.C0 = weld3.C0:lerp(CFrame.new(1.5, 0, 0)* CFrame.Angles(0, 0, 0), i)
2404
			knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
2405
			wait(0.01)
2406-
	bleedout()
2406+
2407
		
2408-
	rightshoulderz:Clone().Parent = me.Torso
2408+
2409
		weld3:Destroy()
2410-
	grabbed = nil
2410+
		targetweld = nil
2411
		targetweld2 = nil
2412-
	if humanroot:FindFirstChild('Holder') then
2412+
		targetweld3 = nil
2413-
		humanroot.Holder:Destroy()
2413+
2414
		leftshoulderz:Clone().Parent = me.Torso
2415
		acting = false
2416-
	wait(0.2)
2416+
2417-
	slightthrow:Remove()
2417+
2418-
	slightthrow2:Remove()
2418+
2419-
	for i = 0,1,0.05 do
2419+
		doit()
2420-
		if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
2420+
2421-
		weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5, 0, 0)* CFrame.Angles(0, 0, 0), i)
2421+
2422-
		weld3.C0 = weld3.C0:lerp(CFrame.new(1.5, 0, 0)* CFrame.Angles(0, 0, 0), i)
2422+
	function finish()
2423-
		knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
2423+
		if finishing == true then return end
2424
		finishing = true
2425
		acting = true
2426
		decearingTHING = math.random(1, 100)
2427-
	weld2:Destroy()
2427+
		if decearingTHING == 4 then
2428-
	weld3:Destroy()
2428+
			decearingEGG = Instance.new("Sound", me.Torso)
2429-
	targetweld = nil
2429+
			decearingEGG.SoundId = "rbxassetid://138084557"
2430-
	targetweld2 = nil
2430+
			decearingEGG.PlaybackSpeed = math.random(10, 12) / 10
2431-
	targetweld3 = nil
2431+
			decearingEGG.TimePosition = 0.2
2432-
	rightshoulderz:Clone().Parent = me.Torso
2432+
			decearingEGG:Play()
2433-
	leftshoulderz:Clone().Parent = me.Torso
2433+
2434-
	acting = false
2434+
		me.Humanoid.WalkSpeed = 0
2435-
	canClick = true
2435+
		me.Humanoid.JumpPower = 0
2436-
	doing = false
2436+
2437
		local rightarm = Instance.new("Weld", me.Torso)
2438
		rightarm.Part0 = me.Torso
2439-
end
2439+
		rightarm.Part1 = me["Right Arm"]
2440
		rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
2441-
function finish()
2441+
2442-
	if finishing == true then return end
2442+
		local tors = Instance.new("Weld", me.HumanoidRootPart)
2443-
	finishing = true
2443+
		tors.Part0 = me.HumanoidRootPart
2444-
	acting = true
2444+
		tors.Part1 = me.Torso
2445-
	decearingTHING = math.random(1, 100)
2445+
		tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
2446-
	if decearingTHING == 4 then
2446+
2447-
		decearingEGG = Instance.new("Sound", me.Torso)
2447+
		local rightleg = Instance.new("Weld", me.Torso)
2448-
		decearingEGG.SoundId = "rbxassetid://138084557"
2448+
		rightleg.Part0 = me.Torso
2449-
		decearingEGG.PlaybackSpeed = math.random(10, 12) / 10
2449+
		rightleg.Part1 = me["Right Leg"]
2450-
		decearingEGG.TimePosition = 0.2
2450+
		rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0)
2451-
		decearingEGG:Play()
2451+
2452
		local leftleg = Instance.new("Weld", me.Torso)
2453-
	me.Humanoid.WalkSpeed = 0
2453+
		leftleg.Part0 = me.Torso
2454-
	me.Humanoid.JumpPower = 0
2454+
		leftleg.Part1 = me["Left Leg"]
2455
		leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0)
2456-
	local rightarm = Instance.new("Weld", me.Torso)
2456+
2457-
	rightarm.Part0 = me.Torso
2457+
		for i = 0, 1, 0.05 do
2458-
	rightarm.Part1 = me["Right Arm"]
2458+
			tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), 0, 0), i)
2459-
	rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
2459+
			leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i)
2460
			rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i)
2461-
	local tors = Instance.new("Weld", me.HumanoidRootPart)
2461+
			rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0) * CFrame.Angles(math.rad(179), math.rad(179), 0), i)
2462-
	tors.Part0 = me.HumanoidRootPart
2462+
2463-
	tors.Part1 = me.Torso
2463+
2464-
	tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
2464+
2465
			local num1 = 0.5
2466-
	local rightleg = Instance.new("Weld", me.Torso)
2466+
			local num2 = 0.5
2467-
	rightleg.Part0 = me.Torso
2467+
			local num3 = 0.25
2468-
	rightleg.Part1 = me["Right Leg"]
2468+
2469-
	rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0)
2469+
			num3 = 0
2470
		end
2471-
	local leftleg = Instance.new("Weld", me.Torso)
2471+
2472-
	leftleg.Part0 = me.Torso
2472+
		for i = 0, 1, num1 do
2473-
	leftleg.Part1 = me["Left Leg"]
2473+
			tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-60), 0, 0), i)
2474-
	leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0)
2474+
			leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(0), 0, 0), i)
2475
			rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(10), 0, 0), i)
2476-
	for i = 0, 1, 0.05 do
2476+
			rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, -1) * CFrame.Angles(math.rad(160), math.rad(150), 0), i)
2477-
		tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), 0, 0), i)
2477+
2478-
		leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i)
2478+
2479-
		rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i)
2479+
2480-
		rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0) * CFrame.Angles(math.rad(179), math.rad(179), 0), i)
2480+
		for i = 0, 1, num2 do
2481
			tors.C0 = tors.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
2482
			leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(-30), 0, 0), i)
2483-
	for i=1,finishnum do
2483+
			rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(-20), 0, 0), i)
2484-
		local num1 = 0.5
2484+
			rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0.2) * CFrame.Angles(math.rad(250), math.rad(180), 0), i)
2485-
		local num2 = 0.5
2485+
2486-
		local num3 = 0.25
2486+
2487-
	if finishnum ~= 1 then
2487+
2488-
		num3 = 0
2488+
		wait(num3)
2489
		end
2490-
	trail.Enabled = true
2490+
2491-
	for i = 0, 1, num1 do
2491+
		for i = 0, 1, 0.05 do
2492-
		tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-60), 0, 0), i)
2492+
			tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i)
2493-
		leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(0), 0, 0), i)
2493+
			leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0) * CFrame.Angles(0, 0, 0), i)
2494-
		rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(10), 0, 0), i)
2494+
			rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0) * CFrame.Angles(0, 0, 0), i)
2495-
		rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, -1) * CFrame.Angles(math.rad(160), math.rad(150), 0), i)
2495+
			rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
2496
			wait()
2497
		end
2498-
	wait()
2498+
		tors:Remove()
2499-
	for i = 0, 1, num2 do
2499+
		rightarm:Remove()
2500-
		tors.C0 = tors.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
2500+
		rightleg:Remove()
2501-
		leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(-30), 0, 0), i)
2501+
		leftleg:Remove()
2502-
		rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(-20), 0, 0), i)
2502+
2503-
		rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0.2) * CFrame.Angles(math.rad(250), math.rad(180), 0), i)
2503+
2504
		torsojoint:Clone().Parent = me.HumanoidRootPart
2505
		lefthipz:Clone().Parent = me.Torso
2506
		righthipz:Clone().Parent = me.Torso
2507-
	wait(num3)
2507+
		me.Humanoid.JumpPower = 50
2508
		me.Humanoid.WalkSpeed = 16
2509-
	wait()
2509+
2510-
	for i = 0, 1, 0.05 do
2510+
2511-
		tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i)
2511+
2512-
		leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0) * CFrame.Angles(0, 0, 0), i)
2512+
2513-
		rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0) * CFrame.Angles(0, 0, 0), i)
2513+
		finishing = false
2514-
		rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
2514+
		if decearingTHING == 4 then
2515
			decearingEGG:Remove()
2516
		end
2517-
	tors:Remove()
2517+
2518-
	rightarm:Remove()
2518+
2519-
	rightleg:Remove()
2519+
	function throw()
2520-
	leftleg:Remove()
2520+
		if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end
2521-
	rightshoulderz:Clone().Parent = me.Torso
2521+
		paralyzed = false
2522-
	leftshoulderz:Clone().Parent = me.Torso
2522+
		targetweld = grabbed.Torso.TargetWeld
2523-
	torsojoint:Clone().Parent = me.HumanoidRootPart
2523+
		local ree = grabbed:FindFirstChild("Left Arm")
2524-
	lefthipz:Clone().Parent = me.Torso
2524+
		targetweld2 =nil
2525-
	righthipz:Clone().Parent = me.Torso
2525+
		if ree and ree:FindFirstChild("Weld") then
2526-
	me.Humanoid.JumpPower = 50
2526+
			targetweld2 = ree.Weld
2527-
	me.Humanoid.WalkSpeed = 16
2527+
2528-
	acting = false
2528+
2529-
	canClick = true
2529+
2530-
	doing = false
2530+
2531-
	hit = false
2531+
				v.CanCollide = true
2532-
	finishing = false
2532+
2533-
	if decearingTHING == 4 then
2533+
2534-
		decearingEGG:Remove()
2534+
2535
		
2536-
end
2536+
		local doit = coroutine.wrap(function()
2537
		local arm = me["Right Arm"]
2538-
function throw()
2538+
2539-
	if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end
2539+
2540-
	paralyzed = false
2540+
		local targrightshoulder = rightshoulder
2541-
	targetweld = grabbed.Torso.TargetWeld
2541+
2542-
	local ree = grabbed:FindFirstChild("Left Arm")
2542+
		local targleftshoulder = leftshoulder
2543-
	targetweld2 =nil
2543+
2544-
	if ree and ree:FindFirstChild("Weld") then
2544+
2545-
		targetweld2 = ree.Weld
2545+
2546
		local weld3 = arm2:FindFirstChildOfClass('Weld')
2547
		local humanroot = me.HumanoidRootPart
2548-
	for i, v in pairs(grabbed:GetChildren()) do
2548+
2549-
		if v.Name == "Part" then
2549+
		for i = 0,1,0.2 do
2550-
			v.CanCollide = true
2550+
			if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
2551
			weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 1, -1.4), i)
2552
			weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i)
2553
			targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i)
2554
			if targetweld2 then
2555
				targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i)
2556-
	local arm = me["Right Arm"]
2556+
2557-
	local tors = grabbed.Torso
2557+
2558-
	local arm2 = me["Left Arm"]
2558+
2559-
	local targrightshoulder = rightshoulder
2559+
2560
		audio:Stop()
2561-
	local targleftshoulder = leftshoulder
2561+
		audio.SoundId = "rbxassetid://536642316"
2562-
	if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
2562+
2563-
	doing = true
2563+
		if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.08 end
2564-
	local weld2 = arm:FindFirstChildOfClass('Weld')
2564+
		if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end
2565-
	local weld3 = arm2:FindFirstChildOfClass('Weld')
2565+
		if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.12 end
2566-
	local humanroot = me.HumanoidRootPart
2566+
2567
		
2568-
	for i = 0,1,0.2 do
2568+
		local slightthrow = Instance.new("BodyVelocity", grabbed.Torso)
2569-
		if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
2569+
		slightthrow.Velocity = Vector3.new(0,20,0)+(me.Torso.CFrame.lookVector*20)
2570-
		weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 1, -1.4), i)
2570+
		slightthrow.P = 5000
2571-
		weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i)
2571+
		slightthrow.MaxForce = Vector3.new(9000001,9000001,9000001)
2572-
		targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i)
2572+
		local point = grabbed.Torso.Position
2573
		local aaaaaa = grabbed
2574-
			targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i)
2574+
		liedown()
2575
		
2576
		rightshoulderz:Clone().Parent = me.Torso
2577
				leftshoulderz:Clone().Parent = me.Torso
2578
		grabbed = nil
2579-
	audio:Stop()
2579+
2580-
	audio.SoundId = "rbxassetid://536642316"
2580+
		if humanroot:FindFirstChild('Holder') then
2581-
	tone = math.random(1, 3)
2581+
			humanroot.Holder:Destroy()
2582-
	if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.08 end
2582+
2583-
	if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end
2583+
2584-
	if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.12 end
2584+
			while aaaaaa and aaaaaa:FindFirstChild('Torso') and (aaaaaa.Torso.Position-point).magnitude < 5 do wait(0.001) end
2585-
	audio:Play()
2585+
			slightthrow:Remove()
2586
		end)
2587-
	local slightthrow = Instance.new("BodyVelocity", grabbed.Torso)
2587+
2588-
	slightthrow.Velocity = Vector3.new(0,20,0)+(me.Torso.CFrame.lookVector*20)
2588+
2589-
	slightthrow.P = 5000
2589+
2590-
	slightthrow.MaxForce = Vector3.new(9000001,9000001,9000001)
2590+
			if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
2591-
	local point = grabbed.Torso.Position
2591+
2592-
	local aaaaaa = grabbed
2592+
2593-
	liedown()
2593+
2594
		end
2595-
	rightshoulderz:Clone().Parent = me.Torso
2595+
2596
		weld3:Destroy()
2597-
	grabbed = nil
2597+
		targetweld:Remove()
2598
		if targetweld2 then
2599-
	if humanroot:FindFirstChild('Holder') then
2599+
			targetweld2:Remove()
2600-
		humanroot.Holder:Destroy()
2600+
2601
		if rightshoulder then
2602-
	local coru = coroutine.wrap(function()
2602+
		rightshoulder:Clone().Parent = tors
2603-
		while aaaaaa and aaaaaa:FindFirstChild('Torso') and (aaaaaa.Torso.Position-point).magnitude < 5 do wait(0.001) end
2603+
2604
		if leftshoulder then
2605
		leftshoulder:Clone().Parent = tors
2606
		end
2607
		headweld:Clone().Parent = tors
2608-
	for i = 0,1,0.05 do
2608+
2609-
		if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
2609+
				leftshoulderz:Clone().Parent = me.Torso
2610-
		weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
2610+
2611-
		weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
2611+
2612
		doing = false
2613
		end)
2614-
	weld2:Destroy()
2614+
		doit()
2615-
	weld3:Destroy()
2615+
2616-
	targetweld:Remove()
2616+
2617-
	if targetweld2 then
2617+
	cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new
2618-
		targetweld2:Remove()
2618+
	bc=BrickColor.new
2619
	local minimumsize = Vector3.new(0.7,0.7,0.7) 
2620-
	if rightshoulder then
2620+
	local surface_between_splitted_parts = 'SmoothNoOutlines'
2621-
	rightshoulder:Clone().Parent = tors
2621+
	local fragmentable = workspace
2622
	local list = {}
2623-
	if leftshoulder then
2623+
	local brickcount = 0
2624-
	leftshoulder:Clone().Parent = tors
2624+
	local storage = {}
2625
	local fillup = 1000
2626-
	headweld:Clone().Parent = tors
2626+
	local maximumstorage = 2000 
2627-
	rightshoulderz:Clone().Parent = me.Torso
2627+
	local storage_position = Vector3.new(0,0,5000) 
2628
	local stored_partsize = Vector3.new(1,1,1) 
2629-
	acting = false
2629+
	local parts_created_per_frame = 5 
2630-
	canClick = true
2630+
2631-
	doing = false
2631+
	local minimumsize = Vector3.new(0.7,0.7,0.7) 
2632
	local surface_between_splitted_parts = 'SmoothNoOutlines'
2633
	local fragmentable = workspace
2634-
end
2634+
	local list = {}
2635
	local brickcount = 0
2636-
cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new
2636+
	local storage = {}
2637-
bc=BrickColor.new
2637+
	local fillup = 1000
2638-
local minimumsize = Vector3.new(0.7,0.7,0.7) 
2638+
	local maximumstorage = 2000
2639-
local surface_between_splitted_parts = 'SmoothNoOutlines'
2639+
	local storage_position = Vector3.new(0,0,5000) 
2640-
local fragmentable = workspace
2640+
	local stored_partsize = Vector3.new(1,1,1)
2641-
local list = {}
2641+
	local parts_created_per_frame = 5 
2642-
local brickcount = 0
2642+
2643-
local storage = {}
2643+
2644-
local fillup = 1000
2644+
	function fragmentate(cframe,size,color,explosion_position,explosion_blastradius,backsurface,bottomsurface,frontsurface,leftsurface,rightsurface,topsurface,transparency,reflectance,material)
2645-
local maximumstorage = 2000 
2645+
		local xi = size.X >= minimumsize.X*(1+explosion_blastradius/16) and 2 or 1 
2646-
local storage_position = Vector3.new(0,0,5000) 
2646+
		local yi = size.Y >= minimumsize.Y*(1+explosion_blastradius/16) and 2 or 1
2647-
local stored_partsize = Vector3.new(1,1,1) 
2647+
		local zi = size.Z >= minimumsize.Z*(1+explosion_blastradius/16) and 2 or 1
2648-
local parts_created_per_frame = 5 
2648+
		if xi == 1 and yi == 1 and zi == 1 or (cframe.p-explosion_position).magnitude > size.magnitude/2 + explosion_blastradius then 
2649
			if xi == 1 and yi == 1 and zi == 1 then return end 
2650-
local minimumsize = Vector3.new(0.7,0.7,0.7) 
2650+
			if #storage > 0 then
2651-
local surface_between_splitted_parts = 'SmoothNoOutlines'
2651+
				local p = storage[1]
2652-
local fragmentable = workspace
2652+
				p.BrickColor = color
2653-
local list = {}
2653+
				p.Size = size
2654-
local brickcount = 0
2654+
2655-
local storage = {}
2655+
				p.BackSurface = backsurface
2656-
local fillup = 1000
2656+
				p.BottomSurface = bottomsurface
2657-
local maximumstorage = 2000
2657+
				p.FrontSurface = frontsurface
2658-
local storage_position = Vector3.new(0,0,5000) 
2658+
				p.LeftSurface = leftsurface
2659-
local stored_partsize = Vector3.new(1,1,1)
2659+
				p.RightSurface = rightsurface
2660-
local parts_created_per_frame = 5 
2660+
				p.TopSurface = topsurface
2661
				p.Transparency = transparency
2662
				p.CFrame = cframe
2663-
function fragmentate(cframe,size,color,explosion_position,explosion_blastradius,backsurface,bottomsurface,frontsurface,leftsurface,rightsurface,topsurface,transparency,reflectance,material)
2663+
				p.Reflectance = reflectance
2664-
	local xi = size.X >= minimumsize.X*(1+explosion_blastradius/16) and 2 or 1 
2664+
				p.Material = material
2665-
	local yi = size.Y >= minimumsize.Y*(1+explosion_blastradius/16) and 2 or 1
2665+
				game:GetService('Debris'):AddItem(p,30)
2666-
	local zi = size.Z >= minimumsize.Z*(1+explosion_blastradius/16) and 2 or 1
2666+
				p:BreakJoints()
2667-
	if xi == 1 and yi == 1 and zi == 1 or (cframe.p-explosion_position).magnitude > size.magnitude/2 + explosion_blastradius then 
2667+
				table.remove(storage,1)
2668-
		if xi == 1 and yi == 1 and zi == 1 then return end 
2668+
2669-
		if #storage > 0 then
2669+
				local p = Instance.new("Part",fragmentable)
2670-
			local p = storage[1]
2670+
				p.BrickColor = color
2671-
			p.BrickColor = color
2671+
2672-
			p.Size = size
2672+
				p.Size = size
2673-
			p.Anchored = false
2673+
				p.BackSurface = backsurface
2674-
			p.BackSurface = backsurface
2674+
				p.BottomSurface = bottomsurface
2675-
			p.BottomSurface = bottomsurface
2675+
				p.FrontSurface = frontsurface
2676-
			p.FrontSurface = frontsurface
2676+
				p.LeftSurface = leftsurface
2677-
			p.LeftSurface = leftsurface
2677+
				p.RightSurface = rightsurface
2678-
			p.RightSurface = rightsurface
2678+
				p.TopSurface = topsurface
2679-
			p.TopSurface = topsurface
2679+
				p.Transparency = transparency
2680-
			p.Transparency = transparency
2680+
				p.Material = material
2681-
			p.CFrame = cframe
2681+
				if p.Transparency>0.285 then
2682-
			p.Reflectance = reflectance
2682+
					p.Anchored = false
2683-
			p.Material = material
2683+
2684-
			game:GetService('Debris'):AddItem(p,30)
2684+
					p.Anchored=false
2685-
			p:BreakJoints()
2685+
					p.Material='Wood'
2686-
			table.remove(storage,1)
2686+
					game:GetService('Debris'):AddItem(p,10)
2687
				end
2688-
			local p = Instance.new("Part",fragmentable)
2688+
				p.CFrame = cframe
2689-
			p.BrickColor = color
2689+
				p.Reflectance = reflectance
2690-
			p.FormFactor = "Custom"
2690+
				p:BreakJoints()
2691-
			p.Size = size
2691+
2692-
			p.BackSurface = backsurface
2692+
			return 
2693-
			p.BottomSurface = bottomsurface
2693+
2694-
			p.FrontSurface = frontsurface
2694+
		local mody = math.random(-125,125)/1000
2695-
			p.LeftSurface = leftsurface
2695+
		for y = 1,yi do
2696-
			p.RightSurface = rightsurface
2696+
			if math.random()> 0.5 then
2697-
			p.TopSurface = topsurface
2697+
2698-
			p.Transparency = transparency
2698+
2699-
			p.Material = material
2699+
					local modz = math.random(-125,125)/1000
2700-
		    if p.Transparency>0.285 then
2700+
					for z = 1,zi do --offset = x/xi-0.75+modx)
2701-
			    p.Anchored = false
2701+
						fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
2702
							Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
2703-
			    p.Anchored=false
2703+
							zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z or mustardfoot_was_here),color,explosion_position,explosion_blastradius,
2704-
			    p.Material='Wood'
2704+
							z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
2705-
				game:GetService('Debris'):AddItem(p,10)
2705+
							z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
2706
							y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material) 
2707-
			p.CFrame = cframe
2707+
2708-
			p.Reflectance = reflectance
2708+
2709-
			p:BreakJoints()
2709+
2710
			else
2711-
		return 
2711+
2712
				for z = 1,zi do
2713-
	local mody = math.random(-125,125)/1000
2713+
					local modx = math.random(-125,125)/1000
2714-
	for y = 1,yi do
2714+
					for x = 1,xi do
2715-
		if math.random()> 0.5 then
2715+
						fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
2716-
			local modx = math.random(-125,125)/1000
2716+
							Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
2717-
			for x = 1,xi do
2717+
							zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z),color,explosion_position,explosion_blastradius,
2718
							z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
2719-
				for z = 1,zi do --offset = x/xi-0.75+modx)
2719+
							z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
2720-
					fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
2720+
							y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material)
2721-
						Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
2721+
2722-
						zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z or mustardfoot_was_here),color,explosion_position,explosion_blastradius,
2722+
2723-
						z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
2723+
2724-
						z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
2724+
		end				
2725-
						y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material) 
2725+
2726
2727
	function start_fragmentation(position,radius,nuh)
2728
		local search = Region3.new(position-Vector3.new(radius,radius,radius)*1.1,position+Vector3.new(radius,radius,radius)*1.1)
2729
		repeat
2730-
			local modz = math.random(-125,125)/1000
2730+
		local finish = false
2731-
			for z = 1,zi do
2731+
		local parts = workspace:FindPartsInRegion3WithIgnoreList(search,list,100)
2732
		for i = 1,#parts do
2733
			table.insert(list,1,parts[i])
2734-
					fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
2734+
2735-
						Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
2735+
		finish = true
2736-
						zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z),color,explosion_position,explosion_blastradius,
2736+
		until #parts < 100 and finish
2737-
						z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
2737+
		local t = tick()
2738-
						z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
2738+
		for i = 1,#list do
2739-
						y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material)
2739+
			local p = list[i]
2740
			if p:IsA('UnionOperation') == false and p:IsA('CornerWedgePart') == false and p:IsA('TrussPart') == false and p:IsA('WedgePart') == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<50000 and p.Transparency>0.285 and p.Name~='Base' and p.Parent:FindFirstChildOfClass('Humanoid') == nil and p.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and p:IsDescendantOf(me)==false then
2741
				fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
2742
				if #storage < maximumstorage and p.Shape == "Block" then 
2743-
	end				
2743+
					p.Anchored = false
2744-
end
2744+
					p.FormFactor = "Custom"
2745
					p.Size = stored_partsize
2746-
function start_fragmentation(position,radius,nuh)
2746+
					p.Position = storage_position
2747-
	local search = Region3.new(position-Vector3.new(radius,radius,radius)*1.1,position+Vector3.new(radius,radius,radius)*1.1)
2747+
					table.insert(storage,1,p)
2748-
	repeat
2748+
				else 
2749-
	local finish = false
2749+
					p:Destroy()
2750-
	local parts = workspace:FindPartsInRegion3WithIgnoreList(search,list,100)
2750+
2751-
	for i = 1,#parts do
2751+
2752-
		table.insert(list,1,parts[i])
2752+
			if nuh == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<53000 and p.Transparency<0.05 and p.Name~='Base' and tostring(p.Material)=='Enum.Material.Wood' and p:IsDescendantOf(me)==false then
2753
				fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
2754-
	finish = true
2754+
				if #storage < maximumstorage and p.Shape == "Block" then
2755-
	until #parts < 100 and finish
2755+
					p.Anchored = false
2756-
	local t = tick()
2756+
					p.Material='Wood'
2757-
	for i = 1,#list do
2757+
					p.FormFactor = "Custom"
2758-
		local p = list[i]
2758+
					p.Size = stored_partsize
2759-
		if p:IsA('UnionOperation') == false and p:IsA('CornerWedgePart') == false and p:IsA('TrussPart') == false and p:IsA('WedgePart') == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<50000 and p.Transparency>0.285 and p.Name~='Base' and p.Parent:FindFirstChildOfClass('Humanoid') == nil and p.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and p:IsDescendantOf(me)==false then
2759+
					p.Position = storage_position
2760-
			fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
2760+
					table.insert(storage,1,p)
2761-
			if #storage < maximumstorage and p.Shape == "Block" then 
2761+
				else 
2762
					p:Destroy()
2763
				end
2764-
				p.Size = stored_partsize
2764+
2765-
				p.Position = storage_position
2765+
2766-
				table.insert(storage,1,p)
2766+
		list = {}
2767-
			else 
2767+
2768-
				p:Destroy()
2768+
2769
2770-
	    end
2770+
	function fling()
2771-
		if nuh == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<53000 and p.Transparency<0.05 and p.Name~='Base' and tostring(p.Material)=='Enum.Material.Wood' and p:IsDescendantOf(me)==false then
2771+
2772-
			fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
2772+
	if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') then
2773-
			if #storage < maximumstorage and p.Shape == "Block" then
2773+
2774
		for i=1,finishnum do
2775-
				p.Material='Wood'
2775+
2776
		weld2.Part0 = me["Right Arm"]
2777-
				p.Size = stored_partsize
2777+
2778-
				p.Position = storage_position
2778+
2779-
				table.insert(storage,1,p)
2779+
2780-
			else 
2780+
2781-
				p:Destroy()
2781+
2782
			weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
2783
			wait(0.01)	
2784-
	end	
2784+
2785-
	list = {}
2785+
2786-
end
2786+
2787
		audio.PlaybackSpeed = 1
2788
		audio.TimePosition = 0.1
2789-
function fling()
2789+
2790-
local doit = coroutine.wrap(function()
2790+
2791-
if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') then
2791+
2792-
	acting = true
2792+
2793-
	for i=1,finishnum do
2793+
2794-
	local weld2 = Instance.new('Weld',me["Right Arm"])
2794+
2795-
	weld2.Part0 = me["Right Arm"]
2795+
2796-
	weld2.Part1 = me["Torso"]
2796+
2797-
	weld2.C0 = CFrame.new(-1.5,0,0)
2797+
2798-
	if finishnum == 1 then
2798+
2799-
	for i = 0,1,0.05 do
2799+
		for i, v in pairs(obj1:GetChildren()) do
2800-
		if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
2800+
2801-
		weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
2801+
2802-
		wait(0.01)	
2802+
2803
		end
2804
		knofe.Parent = workspace
2805-
	audio.SoundId = "rbxassetid://166083610"
2805+
2806-
	audio.PlaybackSpeed = 1
2806+
2807-
	audio.TimePosition = 0.1
2807+
		knofe:FindFirstChild("Trail", true).Enabled = true
2808-
	audio:Play()
2808+
2809-
	if finishnum == 1 then
2809+
2810-
	for i = 0,1,0.5 do
2810+
2811-
		if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
2811+
2812-
		weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
2812+
2813-
		wait(0.001)	
2813+
2814
			end
2815
		end)
2816-
	weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
2816+
2817-
	local knofe = obj1:Clone()
2817+
		local able = true
2818-
	for i, v in pairs(obj1:GetChildren()) do
2818+
2819
			if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and knofe.Grab.CanCollide == false and hit.Parent ~= me and hit.Parent.Parent ~= me then
2820-
		v.Transparency = 1
2820+
				local thing = hit.Parent:FindFirstChildOfClass('Humanoid')
2821
				local ree = hit.Parent
2822
				if thing == nil then
2823-
	knofe.Parent = workspace
2823+
					ree = hit.Parent.Parent
2824-
	knofe.Name = "Projectile"
2824+
2825-
	knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
2825+
				if ree:FindFirstChildOfClass('Humanoid').Health > 0 then
2826-
	knofe:FindFirstChild("Trail", true).Enabled = true
2826+
					knofe:FindFirstChild("Trail", true).Enabled = false
2827-
	local heck = Instance.new('BodyVelocity',knofe.Grab)
2827+
					game:GetService('Debris'):AddItem(knofe,5)
2828-
	heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
2828+
2829-
	local coru = coroutine.wrap(function()
2829+
2830-
		wait(0.45)
2830+
2831-
		if heck then
2831+
2832-
			heck:Destroy()
2832+
2833
					sound.PlaybackSpeed = 1
2834
					sound:Play()
2835
					for i, v in pairs(knofe:GetChildren()) do
2836-
	local able = true
2836+
2837-
	knofe["big ass knife"].Touched:connect(function(hit)
2837+
						v.CanCollide = true
2838-
		if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and knofe.Grab.CanCollide == false and hit.Parent ~= me and hit.Parent.Parent ~= me then
2838+
2839-
			local thing = hit.Parent:FindFirstChildOfClass('Humanoid')
2839+
2840-
			local ree = hit.Parent
2840+
2841-
			if thing == nil then
2841+
					hit.Anchored = true
2842-
				ree = hit.Parent.Parent
2842+
					if ree:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
2843
						ree:FindFirstChildOfClass('Humanoid').Health = 0
2844-
			if ree:FindFirstChildOfClass('Humanoid').Health > 0 then
2844+
2845-
				knofe:FindFirstChild("Trail", true).Enabled = false
2845+
2846-
				game:GetService('Debris'):AddItem(knofe,5)
2846+
					killz(ree,hit.Name,knofe)
2847
				else
2848-
				local sound = Instance.new('Sound',knofe.Grab)
2848+
					knofe:FindFirstChild("Trail", true).Enabled = false
2849-
				if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
2849+
					heck.Velocity = Vector3.new(0,0,0)
2850-
				if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
2850+
					heck:Destroy()
2851-
				if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
2851+
					game:GetService('Debris'):AddItem(knofe,5)
2852-
				sound.PlaybackSpeed = 1
2852+
2853
					local sound = Instance.new('Sound',knofe.Grab)
2854-
				for i, v in pairs(knofe:GetChildren()) do
2854+
2855
					if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
2856-
					v.CanCollide = true
2856+
2857
					sound.PlaybackSpeed = 1
2858
					sound:Play()
2859
					for i, v in pairs(knofe:GetChildren()) do
2860-
				hit.Anchored = true
2860+
2861-
				if ree:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
2861+
2862-
					ree:FindFirstChildOfClass('Humanoid').Health = 0
2862+
2863
					end
2864
					hit.Anchored = true
2865-
				killz(ree,hit.Name,knofe)
2865+
					wait(0.001)
2866
					hit.Anchored = false
2867-
				knofe:FindFirstChild("Trail", true).Enabled = false
2867+
					for i, v in pairs(knofe:GetChildren()) do
2868-
				heck.Velocity = Vector3.new(0,0,0)
2868+
2869
						v.Anchored = false
2870-
				game:GetService('Debris'):AddItem(knofe,5)
2870+
2871
					end
2872-
				local sound = Instance.new('Sound',knofe.Grab)
2872+
					if knofe then
2873-
				if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
2873+
						local coru = coroutine.wrap(function()
2874-
				if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
2874+
							if hit then
2875-
				if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
2875+
								local uno = Instance.new('Part',workspace)
2876-
				sound.PlaybackSpeed = 1
2876+
								local dos = Instance.new('Part',workspace)
2877
								uno.CFrame = hit.CFrame
2878-
				for i, v in pairs(knofe:GetChildren()) do
2878+
								dos.CFrame = knofe["big ass knife"].CFrame
2879
								local weld = Instance.new('Weld',knofe["big ass knife"])
2880-
					v.Anchored = false
2880+
								weld.Part0 = hit
2881
								weld.Part1 = knofe["big ass knife"]
2882
								weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
2883-
				hit.Anchored = true
2883+
								uno:Destroy()
2884
								dos:Destroy()
2885-
				hit.Anchored = false
2885+
2886-
				for i, v in pairs(knofe:GetChildren()) do
2886+
						end)
2887
						coru()
2888-
					v.Anchored = false
2888+
2889
				end
2890
			elseif hit.Parent and hit.Parent ~= me and hit.Parent.Parent ~= me and hit.CanCollide and knofe.Grab.CanCollide == false then
2891-
				if knofe then
2891+
				if hit.Transparency and (hit.Transparency<=0.285 or hit:GetMass()<=3000) then
2892
					knofe:FindFirstChild("Trail", true).Enabled = false
2893-
						if hit then
2893+
2894-
							local uno = Instance.new('Part',workspace)
2894+
2895-
							local dos = Instance.new('Part',workspace)
2895+
2896-
							uno.CFrame = hit.CFrame
2896+
2897-
							dos.CFrame = knofe["big ass knife"].CFrame
2897+
2898-
							local weld = Instance.new('Weld',knofe["big ass knife"])
2898+
							v.Anchored = true
2899-
							weld.Part0 = hit
2899+
2900-
							weld.Part1 = knofe["big ass knife"]
2900+
2901-
							weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
2901+
2902-
							uno:Destroy()
2902+
					heck.Velocity = Vector3.new(0,0,0)
2903-
							dos:Destroy()
2903+
					heck:Destroy()
2904
					local uno = Instance.new('Part',workspace)
2905
								local dos = Instance.new('Part',workspace)
2906
								uno.CFrame = hit.CFrame
2907
								dos.CFrame = knofe["big ass knife"].CFrame
2908
								local weld = Instance.new('Weld',knofe["big ass knife"])
2909-
		elseif hit.Parent and hit.Parent ~= me and hit.Parent.Parent ~= me and hit.CanCollide and knofe.Grab.CanCollide == false then
2909+
								weld.Part0 = hit
2910-
			if hit.Transparency and (hit.Transparency<=0.285 or hit:GetMass()<=3000) then
2910+
								weld.Part1 = knofe["big ass knife"]
2911-
				knofe:FindFirstChild("Trail", true).Enabled = false
2911+
								weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
2912-
				local sound = Instance.new('Sound',knofe.Grab)
2912+
								uno:Destroy()
2913-
				sound.SoundId = 'rbxassetid://267585646'
2913+
								dos:Destroy()
2914
								for i,v in pairs(knofe:GetChildren()) do
2915
						if v:IsA('BasePart') then
2916
							v.Anchored = false
2917
						end
2918
					end
2919
					game:GetService('Debris'):AddItem(knofe,5)
2920
					for i,v in pairs(knofe:GetChildren()) do
2921-
				heck.Velocity = Vector3.new(0,0,0)
2921+
2922
						v.CanCollide = true
2923-
				local uno = Instance.new('Part',workspace)
2923+
2924-
							local dos = Instance.new('Part',workspace)
2924+
2925-
							uno.CFrame = hit.CFrame
2925+
2926-
							dos.CFrame = knofe["big ass knife"].CFrame
2926+
				if hit.Parent and hit.Transparency>0.285 and able == true and hit:GetMass()<3000 and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and (hit.Parent.Parent == nil or hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil) then
2927-
							local weld = Instance.new('Weld',knofe["big ass knife"])
2927+
					knofe:FindFirstChild("Trail", true).Enabled = false
2928-
							weld.Part0 = hit
2928+
					able = false
2929-
							weld.Part1 = knofe["big ass knife"]
2929+
2930-
							weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
2930+
					sound.SoundId = 'rbxassetid://144884907'
2931-
							uno:Destroy()
2931+
2932-
							dos:Destroy()
2932+
2933-
							for i,v in pairs(knofe:GetChildren()) do
2933+
						start_fragmentation(knofe["big ass knife"].Position,1.25,knofe)
2934
					end)
2935
					coru()
2936
				end
2937
			end
2938-
				game:GetService('Debris'):AddItem(knofe,5)
2938+
2939
		if finishnum == 1 then
2940
		for i= 0,1,0.1 do
2941-
					v.CanCollide = true
2941+
2942
			weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
2943
			wait(0.001)
2944
		end
2945-
			if hit.Parent and hit.Transparency>0.285 and able == true and hit:GetMass()<3000 and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and (hit.Parent.Parent == nil or hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil) then
2945+
2946-
				knofe:FindFirstChild("Trail", true).Enabled = false
2946+
			for i= 0,1,0.5 do
2947-
				able = false
2947+
2948-
				local sound = Instance.new('Sound',knofe.Grab)
2948+
2949-
				sound.SoundId = 'rbxassetid://144884907'
2949+
2950
		end
2951
		end
2952-
					start_fragmentation(knofe["big ass knife"].Position,1.25,knofe)
2952+
2953
			if v:IsA('BasePart') then
2954
			v.Transparency = 0
2955
			end
2956
		end
2957
		weld2:Destroy()
2958-
	if finishnum == 1 then
2958+
2959-
	for i= 0,1,0.1 do
2959+
2960-
		if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
2960+
2961-
		weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
2961+
2962-
		wait(0.001)
2962+
2963
	end)
2964-
	else
2964+
2965-
		for i= 0,1,0.5 do
2965+
2966-
		if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
2966+
2967-
		weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
2967+
	function instasplode()
2968-
		wait(0.001)
2968+
2969
			acting = true
2970
			for i=1,1 do
2971
			local weld2 = Instance.new('Weld',me["Right Arm"])
2972
			weld2.Part0 = me["Right Arm"]
2973-
		v.Transparency = 0
2973+
			weld2.Part1 = me["Torso"]
2974
			weld2.C0 = CFrame.new(-1.5,0,0)
2975
			if finishnum == 1 then
2976-
	weld2:Destroy()
2976+
2977-
	rightshoulderz:Clone().Parent = me.Torso
2977+
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
2978
				weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
2979-
	acting = false
2979+
				wait(0.01)	
2980-
	canClick = true
2980+
2981-
end
2981+
2982-
end)
2982+
			weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
2983-
doit()
2983+
			audio.SoundId = "rbxassetid://166083610"
2984-
end
2984+
2985
			audio.TimePosition = 0.1
2986-
function instasplode()
2986+
2987-
	local coru = coroutine.wrap(function()
2987+
			if finishnum == 1 then
2988
			for i = 0,1,0.5 do
2989-
		for i=1,1 do
2989+
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
2990
				weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
2991
				wait(0.001)	
2992
			end
2993
			end
2994
			weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
2995
			local knofe = obj1:Clone()
2996
			for i,v in pairs(obj1:GetChildren()) do
2997
				if v:IsA('BasePart') then
2998
				v.Transparency = 1
2999
				end
3000
			end
3001-
		weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
3001+
			knofe.Parent = workspace
3002
			knofe.Name = "Projectile"
3003
			knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
3004
			knofe:FindFirstChild("Trail", true).Enabled = false
3005
			fireofjesUS = Instance.new("Fire", knofe.Grab)
3006
			local heck = Instance.new('BodyVelocity',knofe.Grab)
3007
			heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
3008
			local coru = coroutine.wrap(function()
3009
				wait(0.45)
3010
				if heck then
3011
					heck:Destroy()
3012
				end
3013
			end)
3014
			coru()
3015
			knofe["big ass knife"].Touched:connect(function(hit)
3016
				if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then
3017
					heck.Velocity = Vector3.new(0,0,0)
3018
					heck:Destroy()
3019
					for i,v in pairs(knofe:GetChildren()) do
3020
						if v:IsA('BasePart') then
3021
						v.CanCollide = true
3022
						end
3023-
		knofe:FindFirstChild("Trail", true).Enabled = false
3023+
3024-
		fireofjesUS = Instance.new("Fire", knofe.Grab)
3024+
					local hum = hit.Parent:FindFirstChildOfClass('Humanoid')
3025
					if hum == nil then
3026
						hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid')
3027
					end
3028
					if knofe then
3029
						local coru = coroutine.wrap(function()
3030
							if hit then
3031
								local uno = Instance.new('Part',workspace)
3032
								local dos = Instance.new('Part',workspace)
3033
								uno.CFrame = hit.CFrame
3034
								dos.CFrame = knofe["big ass knife"].CFrame
3035-
			if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then
3035+
								local weld = Instance.new('Weld',knofe["big ass knife"])
3036-
				heck.Velocity = Vector3.new(0,0,0)
3036+
								weld.Part0 = hit
3037
								weld.Part1 = knofe["big ass knife"]
3038
								weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
3039
								uno:Destroy()
3040-
					v.CanCollide = true
3040+
								dos:Destroy()
3041
							end
3042
						end)
3043-
				local hum = hit.Parent:FindFirstChildOfClass('Humanoid')
3043+
						coru()
3044-
				if hum == nil then
3044+
3045-
					hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid')
3045+
3046
						sound.Name = "BOOM"
3047-
				if knofe then
3047+
						sound.EmitterSize = 25
3048
						sound.SoundId = 'rbxassetid://476477344'
3049-
						if hit then
3049+
						sound.Volume = 0.5
3050-
							local uno = Instance.new('Part',workspace)
3050+
						sound:Play()
3051-
							local dos = Instance.new('Part',workspace)
3051+
						local exppart = Instance.new("Part", game.Workspace)
3052-
							uno.CFrame = hit.CFrame
3052+
						exppart.Size = Vector3.new(0.2, 0.2, 0.2)
3053-
							dos.CFrame = knofe["big ass knife"].CFrame
3053+
						exppart.Anchored = true
3054-
							local weld = Instance.new('Weld',knofe["big ass knife"])
3054+
						exppart.CanCollide = false
3055-
							weld.Part0 = hit
3055+
						exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p)
3056-
							weld.Part1 = knofe["big ass knife"]
3056+
						exppart.Transparency = 1
3057-
							weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
3057+
						local expaccent = Instance.new("ParticleEmitter", exppart)
3058-
							uno:Destroy()
3058+
						expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
3059-
							dos:Destroy()
3059+
						expaccent.LightEmission = 0.2
3060
						expaccent.LightInfluence = 0.3
3061
						expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
3062
						expaccent.Acceleration = Vector3.new(0, 30, 0)
3063
						expaccent.Drag = 15
3064
						expaccent.LockedToPart = false
3065-
					sound.Name = "BOOM"
3065+
						expaccent.Lifetime = NumberRange.new(0.5, 1.5)
3066-
					sound.EmitterSize = 25
3066+
						expaccent.Rate = 2000
3067-
					sound.SoundId = 'rbxassetid://476477344'
3067+
						expaccent.Speed = NumberRange.new(0,0)
3068
						expaccent.SpreadAngle = Vector2.new(360, 360)
3069
						expaccent:Clone().Parent = exppart
3070-
					local exppart = Instance.new("Part", game.Workspace)
3070+
						expaccent:Clone().Parent = exppart
3071-
					exppart.Size = Vector3.new(0.2, 0.2, 0.2)
3071+
						local exp = Instance.new('Explosion',game.Workspace)
3072-
					exppart.Anchored = true
3072+
						exp.Position = knofe["big ass knife"].Position
3073-
					exppart.CanCollide = false
3073+
						exp.ExplosionType = Enum.ExplosionType.NoCraters
3074-
					exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p)
3074+
						exp.BlastRadius = 5
3075-
					exppart.Transparency = 1
3075+
						exp.Visible = false
3076-
					local expaccent = Instance.new("ParticleEmitter", exppart)
3076+
						exp.BlastPressure = 0
3077-
					expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
3077+
						exp.DestroyJointRadiusPercent = 0
3078-
					expaccent.LightEmission = 0.2
3078+
						exp.Hit:connect(function(hit)
3079-
					expaccent.LightInfluence = 0.3
3079+
							if hit.Parent and hit.Parent ~= me and hit.Parent.Name ~= "bitch ass knife" then
3080-
					expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
3080+
								wait(0.001)
3081-
					expaccent.Acceleration = Vector3.new(0, 30, 0)
3081+
								tgt = hit
3082-
					expaccent.Drag = 15
3082+
								local coru=coroutine.wrap(function(tgtt)
3083-
					expaccent.LockedToPart = false
3083+
									local fireofgods = Instance.new("Fire", tgtt)
3084-
					expaccent.Lifetime = NumberRange.new(0.5, 1.5)
3084+
									fireofgods.Size = 0
3085-
					expaccent.Rate = 2000
3085+
									fireofgods.Heat = 0
3086-
					expaccent.Speed = NumberRange.new(0,0)
3086+
									local fireofgodsaccent = expaccent:Clone()
3087-
					expaccent.SpreadAngle = Vector2.new(360, 360)
3087+
									fireofgodsaccent.Parent = hit
3088-
					expaccent:Clone().Parent = exppart
3088+
									fireofgodsaccent.Rate = 0
3089-
					expaccent:Clone().Parent = exppart
3089+
									fireofgodsaccent.Speed = NumberRange.new(5, 50)
3090-
					local exp = Instance.new('Explosion',game.Workspace)
3090+
									fireofgodsaccent.SpreadAngle = Vector2.new(45, 45)
3091-
					exp.Position = knofe["big ass knife"].Position
3091+
									fireofgodsaccent.Acceleration = Vector3.new(0, 20, 0)
3092-
					exp.ExplosionType = Enum.ExplosionType.NoCraters
3092+
									
3093-
					exp.BlastRadius = 5
3093+
									while fireofgods.Size < 10 do
3094-
					exp.Visible = false
3094+
										fireofgods.Size = fireofgods.Size + 0.1
3095-
					exp.BlastPressure = 0
3095+
										fireofgods.Heat = fireofgods.Heat + 0.1
3096-
					exp.DestroyJointRadiusPercent = 0
3096+
										fireofgodsaccent.Rate = fireofgodsaccent.Rate + 1
3097-
					exp.Hit:connect(function(hit)
3097+
3098-
						if hit.Parent and hit.Parent ~= me and hit.Parent.Name ~= "bitch ass knife" then
3098+
3099-
							wait(0.001)
3099+
									if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then
3100-
							tgt = hit
3100+
										hit:BreakJoints()
3101-
							local coru=coroutine.wrap(function(tgtt)
3101+
									elseif hit.Parent and hit.Parent:IsA('Accessory') then
3102-
								local fireofgods = Instance.new("Fire", tgtt)
3102+
										for i,v in pairs(hit:GetChildren()) do
3103-
								fireofgods.Size = 0
3103+
											if v:IsA('SpecialMesh') then
3104-
								fireofgods.Heat = 0
3104+
												v.TextureId = ""
3105-
								local fireofgodsaccent = expaccent:Clone()
3105+
											end
3106-
								fireofgodsaccent.Parent = hit
3106+
3107-
								fireofgodsaccent.Rate = 0
3107+
3108-
								fireofgodsaccent.Speed = NumberRange.new(5, 50)
3108+
									hit.BrickColor = BrickColor.new("Black")
3109-
								fireofgodsaccent.SpreadAngle = Vector2.new(45, 45)
3109+
									for i,v in pairs(hit.Parent:GetChildren()) do
3110-
								fireofgodsaccent.Acceleration = Vector3.new(0, 20, 0)
3110+
										if v:IsA('Shirt') or v:IsA('Pants') then
3111-
								
3111+
											v:Destroy()
3112-
								while fireofgods.Size < 10 do
3112+
3113-
									fireofgods.Size = fireofgods.Size + 0.1
3113+
3114-
									fireofgods.Heat = fireofgods.Heat + 0.1
3114+
									
3115-
									fireofgodsaccent.Rate = fireofgodsaccent.Rate + 1
3115+
									while fireofgods.Size > 5 do
3116-
									wait()
3116+
										fireofgods.Size = fireofgods.Size - 0.1
3117
										fireofgods.Heat = fireofgods.Heat - 0.1
3118-
								if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then
3118+
3119-
									hit:BreakJoints()
3119+
3120-
								elseif hit.Parent and hit.Parent:IsA('Accessory') then
3120+
									fireofgods:Destroy()
3121-
									for i,v in pairs(hit:GetChildren()) do
3121+
									if hit.Parent then
3122-
										if v:IsA('SpecialMesh') then
3122+
										if hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then
3123-
											v.TextureId = ""
3123+
											local p = hit
3124
											fragmentate(p.CFrame,p.Size,p.BrickColor,p.Position,0.01,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
3125
											hit:Remove()
3126
										elseif hit.Parent:FindFirstChildOfClass('Humanoid') ~= nil then
3127-
								hit.BrickColor = BrickColor.new("Black")
3127+
											print(hit.Name)
3128-
								for i,v in pairs(hit.Parent:GetChildren()) do
3128+
											if hit.Name == "Torso" or hit.Name == "Head" then
3129-
									if v:IsA('Shirt') or v:IsA('Pants') then
3129+
												print('ohhh YAAAA')
3130-
										v:Destroy()
3130+
												hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
3131
											end
3132
											wait()
3133-
								
3133+
											killz(hit.Parent,hit.Name,nil,nil,false,false,true)
3134-
								while fireofgods.Size > 5 do
3134+
3135-
									fireofgods.Size = fireofgods.Size - 0.1
3135+
3136-
									fireofgods.Heat = fireofgods.Heat - 0.1
3136+
								end)
3137-
									wait()
3137+
								coru(tgt)
3138
							end
3139-
								fireofgods:Destroy()
3139+
						end)
3140-
								if hit.Parent then
3140+
						local explosionaccenttimeout = coroutine.wrap(function()
3141-
									if hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then
3141+
							wait(0.2)
3142-
										local p = hit
3142+
							for i, exploodn in pairs(exppart:GetChildren()) do
3143-
										fragmentate(p.CFrame,p.Size,p.BrickColor,p.Position,0.01,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
3143+
								exploodn.Enabled = false
3144-
										hit:Remove()
3144+
3145-
									elseif hit.Parent:FindFirstChildOfClass('Humanoid') ~= nil then
3145+
							wait(2)
3146-
										print(hit.Name)
3146+
							for i, exploodn in pairs(exppart:GetChildren()) do
3147-
										if hit.Name == "Torso" or hit.Name == "Head" then
3147+
								exploodn:Remove()
3148-
											print('ohhh YAAAA')
3148+
3149-
											hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
3149+
						end)
3150
						explosionaccenttimeout()
3151
						for i,v in pairs(knofe:GetChildren()) do
3152-
										killz(hit.Parent,hit.Name,nil,nil,false,false,true)
3152+
							if v:IsA('BasePart') then
3153
							v.Transparency = 1
3154
							end
3155-
							end)
3155+
3156-
							coru(tgt)
3156+
						exp.AncestryChanged:connect(function() knofe:Destroy() end)
3157
					coru()
3158
				end
3159-
					local explosionaccenttimeout = coroutine.wrap(function()
3159+
3160-
						wait(0.2)
3160+
			if finishnum == 1 then
3161-
						for i, exploodn in pairs(exppart:GetChildren()) do
3161+
			for i= 0,1,0.1 do
3162-
							exploodn.Enabled = false
3162+
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
3163
				weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
3164
				wait(0.001)
3165-
						for i, exploodn in pairs(exppart:GetChildren()) do
3165+
3166-
							exploodn:Remove()
3166+
3167
				wait(0.1)
3168
			end
3169-
					explosionaccenttimeout()
3169+
			weld2.C0 = CFrame.new(-1.5,0,0)
3170
			for i,v in pairs(obj1:GetChildren()) do
3171
				if v:IsA('BasePart') then
3172-
						v.Transparency = 1
3172+
				v.Transparency = 0
3173
				end
3174
			end
3175-
					exp.AncestryChanged:connect(function() knofe:Destroy() end)
3175+
			weld2:Destroy()
3176
			rightshoulderz:Clone().Parent = me.Torso
3177
			end
3178
			acting = false
3179
			canClick = true
3180
		end)
3181
		coru()
3182
	end
3183
3184
	function fireworkit()
3185
		local coru = coroutine.wrap(function()
3186
			acting = true
3187
			local ree = 1
3188
			if finishnum > 1 then
3189
				ree = 3
3190
			end
3191
			for i=1,ree do
3192
			local weld2 = Instance.new('Weld',me["Right Arm"])
3193
			weld2.Part0 = me["Right Arm"]
3194
			weld2.Part1 = me["Torso"]
3195
			weld2.C0 = CFrame.new(-1.5,0,0)
3196
			weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
3197
			audio.SoundId = "rbxassetid://166083610"
3198
			audio.PlaybackSpeed = 1
3199
			audio.TimePosition = 0.1
3200
			audio:Play()
3201-
end
3201+
			weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
3202
			local knofe = obj1:Clone()
3203-
function fireworkit()
3203+
			for i,v in pairs(obj1:GetChildren()) do
3204-
	local coru = coroutine.wrap(function()
3204+
3205
				v.Transparency = 1
3206-
		local ree = 1
3206+
3207-
		if finishnum > 1 then
3207+
3208-
			ree = 3
3208+
			local sound = Instance.new('Sound',knofe.Grab)
3209
			sound.Volume = 0.25
3210-
		for i=1,ree do
3210+
			sound.EmitterSize = 200
3211
			sound.MaxDistance = 300
3212
			sound.SoundId = 'rbxassetid://551051176'
3213
			sound:Play()
3214
			knofe.Parent = workspace
3215-
		weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
3215+
			knofe.Name = "Projectile"
3216
			knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
3217
			local partic = Instance.new('ParticleEmitter',knofe.Grab)
3218
			partic.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.4,Color3.fromRGB(255,125,0)),ColorSequenceKeypoint.new(0.8,Color3.new(1,1,0)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
3219
			partic.LightEmission = 0.5
3220
			partic.LightInfluence = 0
3221
			partic.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.15)})
3222
			partic.Rotation = NumberRange.new(0,90)
3223
			partic.SpreadAngle = Vector2.new(5,5)
3224
			partic.Speed = NumberRange.new(20)
3225
			partic.Texture = 'rbxassetid://603193846'
3226
			partic.EmissionDirection = Enum.NormalId.Left
3227-
		local sound = Instance.new('Sound',knofe.Grab)
3227+
			partic.Lifetime = NumberRange.new(0.5,1)
3228-
		sound.Volume = 0.25
3228+
			partic.Rate = 100
3229-
		sound.EmitterSize = 200
3229+
			local heck = Instance.new('BodyVelocity',knofe.Grab)
3230-
		sound.MaxDistance = 300
3230+
			heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*240
3231-
		sound.SoundId = 'rbxassetid://551051176'
3231+
			knofe["big ass knife"].Touched:connect(function(hit)
3232-
		sound:Play()
3232+
3233
				local sound2 = Instance.new('Sound',workspace)
3234
				sound2.SoundId = 'rbxassetid://138080762'
3235
				sound2:Play()
3236-
		local partic = Instance.new('ParticleEmitter',knofe.Grab)
3236+
				if heck then
3237-
		partic.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.4,Color3.fromRGB(255,125,0)),ColorSequenceKeypoint.new(0.8,Color3.new(1,1,0)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
3237+
					heck:Destroy()
3238-
		partic.LightEmission = 0.5
3238+
3239-
		partic.LightInfluence = 0
3239+
3240-
		partic.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.15)})
3240+
3241-
		partic.Rotation = NumberRange.new(0,90)
3241+
3242-
		partic.SpreadAngle = Vector2.new(5,5)
3242+
				partic.Enabled = false
3243-
		partic.Speed = NumberRange.new(20)
3243+
				local colorscheme = math.random(1,4)
3244-
		partic.Texture = 'rbxassetid://603193846'
3244+
				--1 - red & orange
3245-
		partic.EmissionDirection = Enum.NormalId.Left
3245+
				--2 - blue & pink
3246-
		partic.Lifetime = NumberRange.new(0.5,1)
3246+
				--3 - green & purple
3247-
		partic.Rate = 100
3247+
				--4 - blue, red, white
3248
				local colar1 = Color3.fromRGB(255,0,0)
3249-
		heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*240
3249+
				local colar2 = Color3.fromRGB(255,125,0)
3250
				local colar3 = Color3.fromRGB(255,255,255)
3251-
			sound:Destroy()
3251+
				if colorscheme == 2 then
3252-
			local sound2 = Instance.new('Sound',workspace)
3252+
					colar1 = Color3.fromRGB(0,132,255)
3253-
			sound2.SoundId = 'rbxassetid://138080762'
3253+
					colar2 = Color3.fromRGB(243,105,255)
3254-
			sound2:Play()
3254+
				elseif colorscheme == 3 then
3255
					colar1 = Color3.fromRGB(76,255,0)
3256
					colar2 = Color3.fromRGB(128,0,255)
3257
				elseif colorscheme == 4 then
3258-
			for i,v in pairs(knofe:GetChildren()) do
3258+
					colar2 = Color3.fromRGB(0,132,255)
3259-
				v.Anchored = true
3259+
3260
				local partic2 = Instance.new('ParticleEmitter',knofe.Grab)
3261-
			partic.Enabled = false
3261+
				partic2.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar1),ColorSequenceKeypoint.new(1,colar1)})
3262-
			local colorscheme = math.random(1,4)
3262+
				partic2.LightEmission = 0.5
3263-
			--1 - red & orange
3263+
				partic2.LightInfluence = 0
3264-
			--2 - blue & pink
3264+
				partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.1)})
3265-
			--3 - green & purple
3265+
				partic2.Rotation = NumberRange.new(0,90)
3266-
			--4 - blue, red, white
3266+
				partic2.SpreadAngle = Vector2.new(180,180)
3267-
			local colar1 = Color3.fromRGB(255,0,0)
3267+
				partic2.Speed = NumberRange.new(20)
3268-
			local colar2 = Color3.fromRGB(255,125,0)
3268+
				partic2.Texture = 'rbxassetid://603193846'
3269-
			local colar3 = Color3.fromRGB(255,255,255)
3269+
				partic2.EmissionDirection = Enum.NormalId.Right
3270-
			if colorscheme == 2 then
3270+
				partic2.Lifetime = NumberRange.new(2,2.5)
3271-
				colar1 = Color3.fromRGB(0,132,255)
3271+
				partic2.Rate = 1000
3272-
				colar2 = Color3.fromRGB(243,105,255)
3272+
				partic2.Drag = 1
3273-
			elseif colorscheme == 3 then
3273+
				local partic3 = partic2:Clone()
3274-
				colar1 = Color3.fromRGB(76,255,0)
3274+
				partic3.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar2),ColorSequenceKeypoint.new(1,colar2)})
3275-
				colar2 = Color3.fromRGB(128,0,255)
3275+
				partic3.Parent = knofe.Grab
3276-
			elseif colorscheme == 4 then
3276+
				if colorscheme == 4 then
3277-
				colar2 = Color3.fromRGB(0,132,255)
3277+
					local partic4 = partic2:Clone()
3278
					partic4.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar3),ColorSequenceKeypoint.new(1,colar3)})
3279-
			local partic2 = Instance.new('ParticleEmitter',knofe.Grab)
3279+
					partic4.Parent = knofe.Grab
3280-
			partic2.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar1),ColorSequenceKeypoint.new(1,colar1)})
3280+
3281-
			partic2.LightEmission = 0.5
3281+
				wait(1)
3282-
			partic2.LightInfluence = 0
3282+
				for i,v in pairs(knofe.Grab:GetChildren()) do
3283-
			partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.1)})
3283+
					if v:IsA('ParticleEmitter') then
3284-
			partic2.Rotation = NumberRange.new(0,90)
3284+
						v.Enabled = false
3285-
			partic2.SpreadAngle = Vector2.new(180,180)
3285+
3286-
			partic2.Speed = NumberRange.new(20)
3286+
3287-
			partic2.Texture = 'rbxassetid://603193846'
3287+
3288-
			partic2.EmissionDirection = Enum.NormalId.Right
3288+
3289-
			partic2.Lifetime = NumberRange.new(2,2.5)
3289+
				knofe:Destroy()
3290-
			partic2.Rate = 1000
3290+
3291-
			partic2.Drag = 1
3291+
3292-
			local partic3 = partic2:Clone()
3292+
			weld2.C0 = CFrame.new(-1.5,0,0)
3293-
			partic3.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar2),ColorSequenceKeypoint.new(1,colar2)})
3293+
			for i,v in pairs(obj1:GetChildren()) do
3294-
			partic3.Parent = knofe.Grab
3294+
3295-
			if colorscheme == 4 then
3295+
				v.Transparency = 0
3296-
				local partic4 = partic2:Clone()
3296+
3297-
				partic4.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar3),ColorSequenceKeypoint.new(1,colar3)})
3297+
3298-
				partic4.Parent = knofe.Grab
3298+
			weld2:Destroy()
3299
			rightshoulderz:Clone().Parent = me.Torso
3300
			end
3301-
			for i,v in pairs(knofe.Grab:GetChildren()) do
3301+
			acting = false
3302-
				if v:IsA('ParticleEmitter') then
3302+
3303-
					v.Enabled = false
3303+
3304
		coru()
3305
	end
3306-
			sound:Destroy()
3306+
3307
	function paralyze()
3308-
			knofe:Destroy()
3308+
3309
			if paralyzed == true then return end
3310-
		wait(0.1)
3310+
			paralyzed = true
3311
			local arm = me["Right Arm"]
3312
			local tors = grabbed.Torso
3313
			local arm2 = me["Left Arm"]
3314
			if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
3315
			doing = true
3316
			local weld2 = arm:FindFirstChildOfClass('Weld')
3317
			local weld3 = arm2:FindFirstChildOfClass('Weld')
3318
			local humanroot = me.HumanoidRootPart
3319
			for i = 0,1,0.075 do
3320
				weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-2, 0, -1.5), i)
3321
				weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i)
3322
				wait(0.01)
3323
			end
3324-
end
3324+
			for i = 0,1,0.30 do
3325
				weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-0.75, 0, -1.75), i)
3326-
function paralyze()
3326+
				weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i)
3327-
	local coru = coroutine.wrap(function()
3327+
3328-
		if paralyzed == true then return end
3328+
3329-
		paralyzed = true
3329+
			killz(grabbed,'Left Leg')
3330
			killz(grabbed,'Left Arm')
3331
			killz(grabbed,'Right Leg')
3332
			killz(grabbed,'Right Arm')
3333
			
3334
			for i, v in pairs(grabbed:GetChildren()) do
3335
				if v.Name == "Part" then
3336
					v.CanCollide = false
3337
				end
3338-
		for i = 0,1,0.075 do
3338+
3339-
			weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-2, 0, -1.5), i)
3339+
3340-
			weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i)
3340+
3341
			audio.SoundId = "rbxassetid://2801263"
3342
			tone = math.random(1, 3)
3343-
		for i = 0,1,0.30 do
3343+
			if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0 end
3344-
			weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-0.75, 0, -1.75), i)
3344+
			if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0 end
3345-
			weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i)
3345+
			if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0 end
3346
			audio:Play()
3347
			
3348
			local bleedpart = Instance.new("Part", grabbed)
3349
			bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
3350
			bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
3351
			bleedpart.CanCollide = false
3352
			bleedpart.Position = grabbed.Head.Position + Vector3.new(0, 1, 0)
3353
			bleedpart.Transparency = 1
3354
			
3355-
				v.CanCollide = false
3355+
			local bleedpartweld = Instance.new("Weld", grabbed.Torso)
3356
			bleedpartweld.Part0 = grabbed.Torso
3357
			bleedpartweld.Part1 = bleedpart
3358
			bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
3359
			local cuntruu=coroutine.wrap(function()
3360-
		audio.SoundId = "rbxassetid://2801263"
3360+
3361
			end)
3362-
		if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0 end
3362+
			local thicc = coroutine.wrap(function()
3363-
		if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0 end
3363+
				wait(3)
3364-
		if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0 end
3364+
				bleedpart:Remove()
3365
			end)
3366
			cuntruu()
3367
			thicc()
3368
		
3369
			for i = 0,1,0.075 do
3370
				weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.5, 0, -1.3), i)
3371
				weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.5, 0, 1.1), i)
3372
				wait(0.01)
3373
			end
3374
			acting = true
3375
			canClick = true
3376
			doing = false
3377
		end)
3378-
		local cuntruu=coroutine.wrap(function()
3378+
3379-
			bleed(bleedpart)
3379+
3380
3381-
		local thicc = coroutine.wrap(function()
3381+
	function explode()
3382-
			wait(3)
3382+
3383-
			bleedpart:Remove()
3383+
3384
			for i=1,finishnum do
3385-
		cuntruu()
3385+
			local weld2 = Instance.new('Weld',me["Right Arm"])
3386-
		thicc()
3386+
			weld2.Part0 = me["Right Arm"]
3387
			weld2.Part1 = me["Torso"]
3388-
		for i = 0,1,0.075 do
3388+
			weld2.C0 = CFrame.new(-1.5,0,0)
3389
			if finishnum == 1 then
3390
			for i = 0,1,0.05 do
3391
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
3392
				weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
3393
				wait(0.01)	
3394
			end
3395
			end
3396
			weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
3397
			audio.SoundId = "rbxassetid://166083610"
3398-
end
3398+
3399
			audio.TimePosition = 0.1
3400-
function explode()
3400+
3401-
	local coru = coroutine.wrap(function()
3401+
			if finishnum == 1 then
3402
			for i = 0,1,0.5 do
3403
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
3404
				weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
3405
				wait(0.001)	
3406
			end
3407
			end
3408
			weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
3409
			local knofe = obj1:Clone()
3410
			for i,v in pairs(obj1:GetChildren()) do
3411
				if v:IsA('BasePart') then
3412
				v.Transparency = 1
3413
				end
3414
			end
3415-
		weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
3415+
			knofe.Parent = workspace
3416
			knofe.Name = "Projectile"
3417
			knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
3418
			knofe:FindFirstChild("Trail", true).Enabled = false
3419
			local heck = Instance.new('BodyVelocity',knofe.Grab)
3420
			heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
3421
			local coru = coroutine.wrap(function()
3422
				wait(0.45)
3423
				if heck then
3424
					heck:Destroy()
3425
				end
3426
			end)
3427
			coru()
3428
			knofe["big ass knife"].Touched:connect(function(hit)
3429
				if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then
3430
					heck.Velocity = Vector3.new(0,0,0)
3431
					heck:Destroy()
3432
					for i,v in pairs(knofe:GetChildren()) do
3433
						if v:IsA('BasePart') then
3434
						v.CanCollide = true
3435
						end
3436
					end
3437-
		knofe:FindFirstChild("Trail", true).Enabled = false
3437+
					local hum = hit.Parent:FindFirstChildOfClass('Humanoid')
3438
					if hum == nil then
3439
						hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid')
3440
					end
3441
					if hum then
3442
						tone = math.random(1, 3)
3443
						local sound = Instance.new('Sound',knofe.Grab)
3444
						if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
3445
						if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
3446
						if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
3447
						sound.PlaybackSpeed = 1
3448-
			if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then
3448+
						sound:Play()
3449-
				heck.Velocity = Vector3.new(0,0,0)
3449+
					else
3450
						local sound = Instance.new('Sound',knofe.Grab)
3451
						sound.SoundId = 'rbxassetid://267585646'
3452
						sound:Play()
3453-
					v.CanCollide = true
3453+
3454
					if knofe then
3455
						local coru = coroutine.wrap(function()
3456-
				local hum = hit.Parent:FindFirstChildOfClass('Humanoid')
3456+
							if hit then
3457-
				if hum == nil then
3457+
								local uno = Instance.new('Part',workspace)
3458-
					hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid')
3458+
								local dos = Instance.new('Part',workspace)
3459
								uno.CFrame = hit.CFrame
3460-
				if hum then
3460+
								dos.CFrame = knofe["big ass knife"].CFrame
3461
								local weld = Instance.new('Weld',knofe["big ass knife"])
3462
								weld.Part0 = hit
3463
								weld.Part1 = knofe["big ass knife"]
3464
								weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
3465
								uno:Destroy()
3466
								dos:Destroy()
3467
							end
3468
						end)
3469
						coru()
3470
					end
3471
					local coru = coroutine.wrap(function()
3472
						for i=1,15,0.7 do
3473-
				if knofe then
3473+
							local sound = Instance.new('Sound',knofe.Grab)
3474
							if knofe then
3475-
						if hit then
3475+
								if knofe.serration.BrickColor == BrickColor.new('Really red') then
3476-
							local uno = Instance.new('Part',workspace)
3476+
									for i, v in pairs(knofe:GetChildren()) do
3477-
							local dos = Instance.new('Part',workspace)
3477+
										if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then
3478-
							uno.CFrame = hit.CFrame
3478+
											v.BrickColor = BrickColor.new('Lily white')
3479-
							dos.CFrame = knofe["big ass knife"].CFrame
3479+
											v.Material = Enum.Material.SmoothPlastic
3480-
							local weld = Instance.new('Weld',knofe["big ass knife"])
3480+
3481-
							weld.Part0 = hit
3481+
3482-
							weld.Part1 = knofe["big ass knife"]
3482+
3483-
							weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
3483+
									for i,v in pairs(knofe:GetChildren()) do
3484-
							uno:Destroy()
3484+
										if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then
3485-
							dos:Destroy()
3485+
											v.BrickColor = BrickColor.new('Really red')
3486
											v.Material = Enum.Material.Neon
3487
											sound.SoundId = 'rbxassetid://300473653'
3488
											sound.Volume = 0.75
3489
											sound.TimePosition = 0.05
3490
											sound.EmitterSize = 25
3491-
					for i=1,15,0.7 do
3491+
											sound.PlaybackSpeed = 1
3492
											sound:Play()
3493-
						if knofe then
3493+
3494-
							if knofe.serration.BrickColor == BrickColor.new('Really red') then
3494+
3495-
								for i, v in pairs(knofe:GetChildren()) do
3495+
3496-
									if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then
3496+
								wait(1/i)
3497-
										v.BrickColor = BrickColor.new('Lily white')
3497+
								sound:Destroy()
3498-
										v.Material = Enum.Material.SmoothPlastic
3498+
3499
						end
3500
						local sound = Instance.new('Sound',knofe.Grab)
3501
						sound.Name = "BOOM"
3502
						sound.EmitterSize = 25
3503-
									if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then
3503+
						sound.SoundId = 'rbxassetid://12222084'
3504-
										v.BrickColor = BrickColor.new('Really red')
3504+
						sound.TimePosition = 0.1
3505-
										v.Material = Enum.Material.Neon
3505+
						sound.Volume = 0.5
3506-
										sound.SoundId = 'rbxassetid://300473653'
3506+
						sound:Play()
3507-
										sound.Volume = 0.75
3507+
						local exppart = Instance.new("Part", game.Workspace)
3508-
										sound.TimePosition = 0.05
3508+
						exppart.Size = Vector3.new(0.2, 0.2, 0.2)
3509-
										sound.EmitterSize = 25
3509+
						exppart.Anchored = true
3510-
										sound.PlaybackSpeed = 1
3510+
						exppart.CanCollide = false
3511-
										sound:Play()
3511+
						exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p)
3512
						exppart.Transparency = 1
3513
						local expaccent = Instance.new("ParticleEmitter", exppart)
3514
						expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
3515-
							wait(1/i)
3515+
						expaccent.LightEmission = 0.2
3516-
							sound:Destroy()
3516+
						expaccent.LightInfluence = 0.3
3517
						expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
3518
						expaccent.Acceleration = Vector3.new(0, -8, 0)
3519
						expaccent.Drag = 15
3520-
					sound.Name = "BOOM"
3520+
						expaccent.LockedToPart = true
3521-
					sound.EmitterSize = 25
3521+
						expaccent.Lifetime = NumberRange.new(0.5, 1.5)
3522-
					sound.SoundId = 'rbxassetid://12222084'
3522+
						expaccent.Rate = 2000
3523-
					sound.TimePosition = 0.1
3523+
						expaccent.Speed = NumberRange.new(10, 150)
3524
						expaccent.SpreadAngle = Vector2.new(360, 360)
3525
						
3526-
					local exppart = Instance.new("Part", game.Workspace)
3526+
						local exp = Instance.new('Explosion',game.Workspace)
3527-
					exppart.Size = Vector3.new(0.2, 0.2, 0.2)
3527+
						exp.Position = knofe["big ass knife"].Position
3528-
					exppart.Anchored = true
3528+
						exp.ExplosionType = Enum.ExplosionType.NoCraters
3529-
					exppart.CanCollide = false
3529+
						exp.BlastRadius = 10
3530-
					exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p)
3530+
						exp.BlastPressure = 100000
3531-
					exppart.Transparency = 1
3531+
						exp.DestroyJointRadiusPercent = 1
3532-
					local expaccent = Instance.new("ParticleEmitter", exppart)
3532+
						exp.Hit:connect(function(hit)
3533-
					expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
3533+
							if hit.Parent and hit.Parent ~= me and hit.Parent:FindFirstChildOfClass('Humanoid') then
3534-
					expaccent.LightEmission = 0.2
3534+
								if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
3535-
					expaccent.LightInfluence = 0.3
3535+
3536-
					expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
3536+
3537-
					expaccent.Acceleration = Vector3.new(0, -8, 0)
3537+
								wait(0.001)
3538-
					expaccent.Drag = 15
3538+
								local coru=coroutine.wrap(function()
3539-
					expaccent.LockedToPart = true
3539+
								killz(hit.Parent,'Head',knofe,exp)
3540-
					expaccent.Lifetime = NumberRange.new(0.5, 1.5)
3540+
								end)
3541-
					expaccent.Rate = 2000
3541+
								coru()
3542-
					expaccent.Speed = NumberRange.new(10, 150)
3542+
							elseif hit.Parent and hit.Parent ~= workspace and hit.Parent ~= me then
3543-
					expaccent.SpreadAngle = Vector2.new(360, 360)
3543+
								if hit.Parent.Name ~= "Projectile" then
3544
									hit.Parent:BreakJoints()
3545-
					local exp = Instance.new('Explosion',game.Workspace)
3545+
3546-
					exp.Position = knofe["big ass knife"].Position
3546+
							elseif hit.Parent and hit.Parent ~= me then
3547-
					exp.ExplosionType = Enum.ExplosionType.NoCraters
3547+
								hit:BreakJoints()
3548-
					exp.BlastRadius = 10
3548+
3549-
					exp.BlastPressure = 100000
3549+
						end)
3550-
					exp.DestroyJointRadiusPercent = 1
3550+
						local explosionaccenttimeout = coroutine.wrap(function()
3551-
					exp.Hit:connect(function(hit)
3551+
							wait(0.2)
3552-
						if hit.Parent and hit.Parent ~= me and hit.Parent:FindFirstChildOfClass('Humanoid') then
3552+
							expaccent.Enabled = false
3553-
							if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
3553+
							wait(2)
3554-
								hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
3554+
							exppart:Remove()
3555
						end)
3556-
							wait(0.001)
3556+
						explosionaccenttimeout()
3557-
							local coru=coroutine.wrap(function()
3557+
						for i,v in pairs(knofe:GetChildren()) do
3558-
							killz(hit.Parent,'Head',knofe,exp)
3558+
							if v:IsA('BasePart') then
3559-
							end)
3559+
							v.Transparency = 1
3560-
							coru()
3560+
3561-
						elseif hit.Parent and hit.Parent ~= workspace and hit.Parent ~= me then
3561+
3562-
							if hit.Parent.Name ~= "Projectile" then
3562+
						exp.AncestryChanged:connect(function() knofe:Destroy() end)
3563-
								hit.Parent:BreakJoints()
3563+
3564
					coru()
3565-
						elseif hit.Parent and hit.Parent ~= me then
3565+
3566-
							hit:BreakJoints()
3566+
3567
			if finishnum == 1 then
3568
			for i= 0,1,0.1 do
3569-
					local explosionaccenttimeout = coroutine.wrap(function()
3569+
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
3570-
						wait(0.2)
3570+
				weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
3571-
						expaccent.Enabled = false
3571+
3572
			end
3573-
						exppart:Remove()
3573+
3574
				wait(0.1)
3575-
					explosionaccenttimeout()
3575+
3576
			weld2.C0 = CFrame.new(-1.5,0,0)
3577
			for i,v in pairs(obj1:GetChildren()) do
3578-
						v.Transparency = 1
3578+
3579
				v.Transparency = 0
3580
				end
3581-
					exp.AncestryChanged:connect(function() knofe:Destroy() end)
3581+
3582
			weld2:Destroy()
3583
			rightshoulderz:Clone().Parent = me.Torso
3584
			end
3585
			acting = false
3586
			canClick = true
3587
		end)
3588
		coru()
3589
	end
3590
3591
	function release()
3592
		if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end
3593
		targetweld = grabbed.Torso.TargetWeld
3594
		local ree= grabbed:FindFirstChild("Left Arm")
3595
		targetweld2 = nil
3596
		if ree and ree:FindFirstChild("Weld") then
3597
			targetweld2 = ree.Weld
3598
		end
3599
		for i, v in pairs(grabbed:GetChildren()) do
3600
			if v.Name == "Part" then
3601
				v.CanCollide = true
3602
			end
3603
		end
3604
		paralyzed = false
3605
		local doit = coroutine.wrap(function()
3606
		local arm = me["Right Arm"]
3607
		local tors = grabbed.Torso
3608-
end
3608+
3609
		if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
3610-
function release()
3610+
3611-
	if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end
3611+
3612-
	targetweld = grabbed.Torso.TargetWeld
3612+
3613-
	local ree= grabbed:FindFirstChild("Left Arm")
3613+
3614-
	targetweld2 = nil
3614+
3615-
	if ree and ree:FindFirstChild("Weld") then
3615+
		if grabbed:FindFirstChildOfClass('Humanoid') then
3616-
		targetweld2 = ree.Weld
3616+
			grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = false
3617
		end
3618-
	for i, v in pairs(grabbed:GetChildren()) do
3618+
3619-
		if v.Name == "Part" then
3619+
3620-
			v.CanCollide = true
3620+
3621
		grabbed = nil
3622
		
3623-
	paralyzed = false
3623+
		if humanroot:FindFirstChild('Holder') then
3624
			humanroot.Holder:Destroy()
3625-
	local arm = me["Right Arm"]
3625+
3626-
	local tors = grabbed.Torso
3626+
3627-
	local arm2 = me["Left Arm"]
3627+
3628-
	if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
3628+
			if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
3629-
	doing = true
3629+
3630-
	local weld2 = arm:FindFirstChildOfClass('Weld')
3630+
3631-
	local weld3 = arm2:FindFirstChildOfClass('Weld')
3631+
			targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i)
3632-
	local humanroot = me.HumanoidRootPart
3632+
			if targetweld2 then
3633
				targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i)
3634-
	if grabbed:FindFirstChildOfClass('Humanoid') then
3634+
3635-
		grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = false
3635+
3636
		end
3637
		
3638-
	rightshoulderz:Clone().Parent = me.Torso
3638+
		knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0.2)
3639-
	leftshoulderz:Clone().Parent = me.Torso
3639+
3640-
	grabbed = nil
3640+
3641
		targetweld:Remove()
3642-
	if humanroot:FindFirstChild('Holder') then
3642+
3643-
		humanroot.Holder:Destroy()
3643+
			targetweld2:Remove()
3644
		end
3645
		if rightshoulder then
3646-
	for i = 0,1,0.1 do
3646+
		rightshoulder:Clone().Parent = tors
3647-
		if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
3647+
3648-
		weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
3648+
		if leftshoulder then
3649-
		weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
3649+
		leftshoulder:Clone().Parent = tors
3650-
		targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i)
3650+
3651
		headweld:Clone().Parent = tors
3652-
			targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i)
3652+
3653
				leftshoulderz:Clone().Parent = me.Torso
3654
		acting = false
3655
		canClick = true
3656
		doing = false
3657-
	knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0.2)
3657+
3658-
	weld2:Destroy()
3658+
		doit()
3659-
	weld3:Destroy()
3659+
3660-
	targetweld:Remove()
3660+
3661-
	if targetweld2 then
3661+
	function stabwithpassion()
3662-
		targetweld2:Remove()
3662+
		local doit = coroutine.wrap(function()
3663
			if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then
3664-
	if rightshoulder then
3664+
				acting = true
3665-
	rightshoulder:Clone().Parent = tors
3665+
				me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 10
3666
				local arm = me["Right Arm"]
3667-
	if leftshoulder then
3667+
				local tors = me.Torso
3668-
	leftshoulder:Clone().Parent = tors
3668+
				local arm2 = me["Left Arm"]
3669
				local humanroot = me.HumanoidRootPart
3670-
	headweld:Clone().Parent = tors
3670+
				local weld = Instance.new('Weld',tors)
3671-
	rightshoulderz:Clone().Parent = me.Torso
3671+
				weld.Part0 = tors
3672
				weld.Part1 = humanroot
3673-
	acting = false
3673+
				weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0)
3674-
	canClick = true
3674+
				local weld2 = Instance.new('Weld',arm)
3675-
	doing = false
3675+
				weld2.Part0 = arm
3676
				weld2.Part1 = tors
3677
				weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
3678-
end
3678+
				local weld3 = Instance.new('Weld',arm2)
3679
				weld3.Part0 = arm2
3680-
function stabwithpassion()
3680+
				weld3.Part1 = tors
3681
				weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
3682-
		if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then
3682+
3683
				for i = 0,1,0.15 do
3684-
			me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 10
3684+
					if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
3685
					weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(20),0),i)
3686
					weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
3687
					knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(90), -1.55) * CFrame.new(0, 0.95, 0), i)
3688
					wait(0.01)
3689-
			local weld = Instance.new('Weld',tors)
3689+
3690-
			weld.Part0 = tors
3690+
3691-
			weld.Part1 = humanroot
3691+
				trail.Enabled = true
3692-
			weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0)
3692+
				stabbing = true
3693-
			local weld2 = Instance.new('Weld',arm)
3693+
				audio2.SoundId = 'rbxassetid://608537390'
3694-
			weld2.Part0 = arm
3694+
				audio2:Play()
3695
				for i = 0,1,0.2 do
3696-
			weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
3696+
					if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
3697-
			local weld3 = Instance.new('Weld',arm2)
3697+
					weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-45),0),i)
3698-
			weld3.Part0 = arm2
3698+
					weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,-1)*CFrame.Angles(math.rad(-90),0,-1),i)
3699-
			weld3.Part1 = tors
3699+
					wait(0.01)
3700-
			weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
3700+
3701
				trail.Enabled = false
3702-
			for i = 0,1,0.15 do
3702+
				wait(0.1)
3703-
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
3703+
				me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 10
3704-
				weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(20),0),i)
3704+
				stabbing = false
3705-
				weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
3705+
3706-
				knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(90), -1.55) * CFrame.new(0, 0.95, 0), i)
3706+
				for i = 0,1,0.075 do
3707
					if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
3708
					weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i)
3709
					weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i)
3710
					weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i)
3711-
			stabbing = true
3711+
					knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i)
3712-
			audio2.SoundId = 'rbxassetid://608537390'
3712+
					wait(0.01)
3713-
			audio2:Play()
3713+
3714-
			for i = 0,1,0.2 do
3714+
			weld:Destroy()
3715-
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
3715+
			weld2:Destroy()
3716-
				weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-45),0),i)
3716+
			weld3:Destroy()
3717-
				weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,-1)*CFrame.Angles(math.rad(-90),0,-1),i)
3717+
			torsojoint:Clone().Parent = humanroot
3718
			rightshoulderz:Clone().Parent = me.Torso
3719
			leftshoulderz:Clone().Parent = me.Torso
3720
			canClick = true
3721
			hit = false
3722-
			me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 10
3722+
			acting = false
3723-
			stabbing = false
3723+
3724
		end)
3725
		doit()
3726-
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
3726+
3727-
				weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i)
3727+
3728-
				weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i)
3728+
	function stab()
3729-
				weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i)
3729+
		local doit = coroutine.wrap(function()
3730-
				knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i)
3730+
			if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then
3731
				acting = true
3732
				me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3
3733-
		weld:Destroy()
3733+
				local arm = me["Right Arm"]
3734
				local tors = me.Torso
3735
				local arm2 = me["Left Arm"]
3736-
		torsojoint:Clone().Parent = humanroot
3736+
				local humanroot = me.HumanoidRootPart
3737
				local weld = Instance.new('Weld',tors)
3738
				weld.Part0 = tors
3739
				weld.Part1 = humanroot
3740
				weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0)
3741
				local weld2 = Instance.new('Weld',arm)
3742
				weld2.Part0 = arm
3743
				weld2.Part1 = tors
3744
				weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
3745-
end
3745+
				local weld3 = Instance.new('Weld',arm2)
3746
				weld3.Part0 = arm2
3747-
function stab()
3747+
				weld3.Part1 = tors
3748
				weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
3749-
		if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then
3749+
3750
				for i = 0,1,0.1 do
3751-
			me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3
3751+
					if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
3752
					weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i)
3753
					weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
3754
					wait(0.01)
3755
				end
3756-
			local weld = Instance.new('Weld',tors)
3756+
3757-
			weld.Part0 = tors
3757+
				trail.Enabled = true
3758-
			weld.Part1 = humanroot
3758+
				stabbing = true
3759-
			weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0)
3759+
				audio2.SoundId = 'rbxassetid://608537390'
3760-
			local weld2 = Instance.new('Weld',arm)
3760+
				audio2:Play()
3761-
			weld2.Part0 = arm
3761+
				for i = 0,1,0.25 do
3762
					if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
3763-
			weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
3763+
					weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,-0.3,0),i)
3764-
			local weld3 = Instance.new('Weld',arm2)
3764+
					weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,0.5)*CFrame.Angles(-0.5,0,-0.5),i)
3765-
			weld3.Part0 = arm2
3765+
					wait(0.01)
3766-
			weld3.Part1 = tors
3766+
3767-
			weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
3767+
				trail.Enabled = false
3768
				wait(0.1)
3769
				me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3
3770-
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
3770+
				for i = 0,1,0.25 do
3771-
				weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i)
3771+
					if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
3772-
				weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
3772+
					weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i)
3773
					weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.6,-0.3)*CFrame.Angles(0.5,0,-0.5),i)
3774
					wait(0.01)
3775
				end
3776
				stabbing = false
3777-
			stabbing = true
3777+
3778-
			audio2.SoundId = 'rbxassetid://608537390'
3778+
				for i = 0,1,0.05 do
3779-
			audio2:Play()
3779+
					if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
3780-
			for i = 0,1,0.25 do
3780+
					weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i)
3781-
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
3781+
					weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i)
3782-
				weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,-0.3,0),i)
3782+
					weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i)
3783-
				weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,0.5)*CFrame.Angles(-0.5,0,-0.5),i)
3783+
					wait(0.01)
3784
				end
3785
			weld:Destroy()
3786
			weld2:Destroy()
3787
			weld3:Destroy()
3788-
			me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3
3788+
			torsojoint:Clone().Parent = humanroot
3789-
			for i = 0,1,0.25 do
3789+
3790-
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
3790+
3791-
				weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i)
3791+
3792-
				weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.6,-0.3)*CFrame.Angles(0.5,0,-0.5),i)
3792+
			hit = false
3793
			acting = false
3794
3795-
			stabbing = false
3795+
				 for i, plr in pairs(game.Players:GetChildren()) do
3796
							if plr.Name ~= game.Players.LocalPlayer.Name then
3797
							for i = 1, 10 do
3798-
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
3798+
							game.ReplicatedStorage.meleeEvent:FireServer(plr)
3799-
				weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i)
3799+
3800-
				weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i)
3800+
3801-
				weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i)
3801+
3802
			end
3803
		end)
3804-
		weld:Destroy()
3804+
		doit()
3805
	end
3806
	function hardrelease()
3807-
		torsojoint:Clone().Parent = humanroot
3807+
3808
		leftshoulderz:Clone().Parent = me.Torso
3809
		if me:FindFirstChild('Right Arm') then
3810
		for i,v in pairs(me["Right Arm"]:GetChildren()) do
3811
			if v:IsA('Weld') then
3812
				v:Destroy()
3813
			end
3814-
             for i, plr in pairs(game.Players:GetChildren()) do
3814+
3815-
                        if plr.Name ~= game.Players.LocalPlayer.Name then
3815+
3816-
                        for i = 1, 10 do
3816+
		if me:FindFirstChild('Left Arm') then
3817-
                        game.ReplicatedStorage.meleeEvent:FireServer(plr)
3817+
		for i,v in pairs(me["Left Arm"]:GetChildren()) do
3818-
end
3818+
			if v:IsA('Weld') then
3819-
end
3819+
				v:Destroy()
3820-
end
3820+
3821
		end
3822
		end
3823
		acting = false
3824-
end
3824+
3825-
function hardrelease()
3825+
3826-
	rightshoulderz:Clone().Parent = me.Torso
3826+
		grabbed = nil
3827-
	leftshoulderz:Clone().Parent = me.Torso
3827+
3828-
	if me:FindFirstChild('Right Arm') then
3828+
	function unequip()
3829-
	for i,v in pairs(me["Right Arm"]:GetChildren()) do
3829+
		local doit = coroutine.wrap(function()
3830-
		if v:IsA('Weld') then
3830+
		if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then
3831-
			v:Destroy()
3831+
3832
			local arm = me["Right Arm"]
3833
			local arm2 = me["Left Arm"]
3834
			local tors = me.Torso
3835-
	if me:FindFirstChild('Left Arm') then
3835+
			local weld = Instance.new('Weld',arm)
3836-
	for i,v in pairs(me["Left Arm"]:GetChildren()) do
3836+
			weld.Part0 = arm
3837-
		if v:IsA('Weld') then
3837+
			weld.Part1 = tors
3838-
			v:Destroy()
3838+
			weld.C0 = CFrame.new(-1.5,0,0)
3839
			local weld2 = Instance.new("Weld", arm2)
3840
			weld2.Part0 = arm2
3841
			weld2.Part1 = tors
3842-
	acting = false
3842+
			weld2.C0 = CFrame.new(1.5, 0, 0)
3843-
	canClick = true
3843+
3844-
	doing = false
3844+
3845-
	grabbed = nil
3845+
3846-
end
3846+
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
3847-
function unequip()
3847+
				weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i)
3848
				weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i)
3849-
	if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then
3849+
3850
			end
3851
			trail.Enabled = false
3852
			wait(0.25)
3853
			for i = 0,1,0.1 do
3854-
		local weld = Instance.new('Weld',arm)
3854+
				if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
3855-
		weld.Part0 = arm
3855+
				weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i)
3856-
		weld.Part1 = tors
3856+
				weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i)
3857-
		weld.C0 = CFrame.new(-1.5,0,0)
3857+
3858-
		local weld2 = Instance.new("Weld", arm2)
3858+
3859-
		weld2.Part0 = arm2
3859+
			weld:Destroy()
3860
			weld2:Remove()
3861-
		weld2.C0 = CFrame.new(1.5, 0, 0)
3861+
			if tors ~= nil then
3862-
		wait(0.001)
3862+
				rightshoulderz:Clone().Parent = me.Torso
3863
				leftshoulderz:Clone().Parent = me.Torso
3864
			end
3865-
			if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
3865+
			acting = false
3866-
			weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i)
3866+
3867-
			weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i)
3867+
3868
		doit()
3869
	end
3870
3871-
		wait(0.25)
3871+
	mouse.KeyDown:connect(function(key)
3872
		if usable == true then
3873-
			if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
3873+
		if key == "z" then
3874-
			weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i)
3874+
			if active == false and acting == false then
3875-
			weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i)
3875+
				active = true
3876
				if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3877
				notify("KNIFE EQUIPPED",false)
3878-
		weld:Destroy()
3878+
				audio:Stop()
3879-
		weld2:Remove()
3879+
				audio.SoundId = 'rbxassetid://608618332'
3880-
		if tors ~= nil then
3880+
				equip()
3881
				wait(0.6)
3882
				audio:Play()
3883
				knifeweld.Part0 = me["Right Arm"]
3884
				knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
3885
			elseif acting == false then
3886
				active = false
3887
				if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3888-
end
3888+
				audio:Stop()
3889
				audio.SoundId = 'rbxassetid://608538233'
3890-
mouse.KeyDown:connect(function(key)
3890+
				unequip()
3891-
	if usable == true then
3891+
				notify("KNIFE UNEQUIPPED",false)
3892-
	if key == "z" then
3892+
				wait(0.3)
3893-
		if active == false and acting == false then
3893+
				audio:Play()
3894-
			active = true
3894+
				knifeweld.Part0 = me.Torso
3895
				knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55)
3896-
			notify("KNIFE EQUIPPED",false)
3896+
				canClick = true
3897
			end
3898-
			audio.SoundId = 'rbxassetid://608618332'
3898+
		elseif key == "f" then
3899-
			equip()
3899+
			if mode == 'kill' or active == false then return end
3900-
			wait(0.6)
3900+
			mode = "kill"
3901
			if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3902-
			knifeweld.Part0 = me["Right Arm"]
3902+
			notify("MODE || KILL || [F]",false)
3903
		elseif key == "e" then
3904-
		elseif acting == false then
3904+
			if mode == 'throw' or active == false then return end
3905-
			active = false
3905+
			mode = "throw"
3906
			if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3907
			notify("MODE || PUSH || [E]",false)
3908-
			audio.SoundId = 'rbxassetid://608538233'
3908+
		elseif key == "q" then
3909-
			unequip()
3909+
			if mode == 'release' or active == false then return end
3910-
			notify("KNIFE UNEQUIPPED",false)
3910+
			mode = "release"
3911-
			wait(0.3)
3911+
3912
			notify("MODE || RELEASE || [Q]",false)
3913-
			knifeweld.Part0 = me.Torso
3913+
		elseif key == "x" then
3914-
			knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55)
3914+
			if mode == 'stab' or active == false or acting == true then return end
3915
			mode = "stab"
3916
			if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3917-
	elseif key == "f" then
3917+
			notify("MODE || STAB || [X]",false)
3918-
		if mode == 'kill' or active == false then return end
3918+
		elseif key == "c" then
3919-
		mode = "kill"
3919+
			if mode == 'fling' or active == false or acting == true then return end
3920-
		if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3920+
			mode = "fling"
3921-
		notify("MODE || KILL || [F]",false)
3921+
3922-
	elseif key == "e" then
3922+
			notify("MODE || THROW || [C]",false)
3923-
		if mode == 'throw' or active == false then return end
3923+
		elseif key == "b" then
3924-
		mode = "throw"
3924+
			if mode == 'instasplode' or active == false or acting == true then return end
3925-
		if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3925+
			mode = "instasplode"
3926-
		notify("MODE || PUSH || [E]",false)
3926+
3927-
	elseif key == "q" then
3927+
			notify("MODE || MOLOTOV || [B]",false)
3928-
		if mode == 'release' or active == false then return end
3928+
		elseif key == "r" then
3929-
		mode = "release"
3929+
			if mode == 'paralyze' or active == false then return end
3930-
		if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3930+
			mode = "paralyze"
3931-
		notify("MODE || RELEASE || [Q]",false)
3931+
3932-
	elseif key == "x" then
3932+
			notify("MODE || PARALYZE || [R]",false)
3933-
		if mode == 'stab' or active == false or acting == true then return end
3933+
		elseif key == "v" then
3934-
		mode = "stab"
3934+
			if mode == 'explode' or active == false or acting == true then return end
3935-
		if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3935+
			mode = "explode"
3936-
		notify("MODE || STAB || [X]",false)
3936+
3937-
	elseif key == "c" then
3937+
			notify("MODE || EXPLODE || [V]",false)
3938-
		if mode == 'fling' or active == false or acting == true then return end
3938+
		elseif key == "k" then
3939-
		mode = "fling"
3939+
			if mode == 'suicide' or active == false or acting == true then return end
3940-
		if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3940+
			mode = "suicide"
3941-
		notify("MODE || THROW || [C]",false)
3941+
3942-
	elseif key == "b" then
3942+
			notify("MODE || SUICIDE || [K]",false)
3943-
		if mode == 'instasplode' or active == false or acting == true then return end
3943+
		elseif key == "h" then
3944-
		mode = "instasplode"
3944+
			if mode == 'firework' or active == false or acting == true then return end
3945-
		if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3945+
			mode = "firework"
3946-
		notify("MODE || MOLOTOV || [B]",false)
3946+
3947-
	elseif key == "r" then
3947+
			notify("MODE || FIREWORK || [H]",false)
3948-
		if mode == 'paralyze' or active == false then return end
3948+
		elseif key == "g" then
3949-
		mode = "paralyze"
3949+
			if mode == 'finish' or active == false then return end
3950-
		if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3950+
			mode = "finish"
3951-
		notify("MODE || PARALYZE || [R]",false)
3951+
3952-
	elseif key == "v" then
3952+
			local welp = "ON"
3953-
		if mode == 'explode' or active == false or acting == true then return end
3953+
			if finishnum == 1 then
3954-
		mode = "explode"
3954+
				welp = "OFF"
3955-
		if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3955+
3956-
		notify("MODE || EXPLODE || [V]",false)
3956+
			notify("MODE || FINISH || [G] || "..welp,false)
3957-
	elseif key == "k" then
3957+
		elseif key == "n" then
3958-
		if mode == 'suicide' or active == false or acting == true then return end
3958+
3959-
		mode = "suicide"
3959+
			if zombiemode == false then
3960-
		if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3960+
				notify("ZOMBIE MODE ON || [N]",false)
3961-
		notify("MODE || SUICIDE || [K]",false)
3961+
				zombiemode = true
3962-
	elseif key == "h" then
3962+
3963-
		if mode == 'firework' or active == false or acting == true then return end
3963+
				notify("ZOMBIE MODE OFF || [N]",false)
3964-
		mode = "firework"
3964+
				zombiemode = false
3965-
		if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3965+
3966-
		notify("MODE || FIREWORK || [H]",false)
3966+
		elseif key == "m" then
3967-
	elseif key == "g" then
3967+
			if finishnum == 1 then
3968-
		if mode == 'finish' or active == false then return end
3968+
				finishnum = 15
3969-
		mode = "finish"
3969+
				if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3970-
		if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3970+
				notify("PSYCHOPATH MODE ON || [M]",false)
3971-
		local welp = "ON"
3971+
				if cancolorfilter then
3972
				local Sp00kyGui = Instance.new("ScreenGui")
3973-
			welp = "OFF"
3973+
				local ImageLabel = Instance.new("ImageLabel")
3974
3975-
		notify("MODE || FINISH || [G] || "..welp,false)
3975+
				-- Properties
3976-
	elseif key == "n" then
3976+
3977-
		if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3977+
				Sp00kyGui.Parent = playergui
3978-
		if zombiemode == false then
3978+
				Sp00kyGui.Name = "REEEEEEEE"
3979-
			notify("ZOMBIE MODE ON || [N]",false)
3979+
3980-
			zombiemode = true
3980+
				ImageLabel.Parent = Sp00kyGui
3981
				ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
3982-
			notify("ZOMBIE MODE OFF || [N]",false)
3982+
				ImageLabel.BackgroundTransparency = 1
3983-
			zombiemode = false
3983+
				ImageLabel.Size = UDim2.new(1, 0, 1, 0)
3984
				ImageLabel.Image = "rbxassetid://74443700"
3985-
	elseif key == "m" then
3985+
				ImageLabel.ImageColor3 = Color3.new(1, 0, 0)
3986
				end
3987-
			finishnum = 15
3987+
				if canbackgroundmusic == true then
3988
					local sound = Instance.new('Sound',playergui)
3989-
			notify("PSYCHOPATH MODE ON || [M]",false)
3989+
					sound.Name = 'PSYCHOPAAAATH'
3990-
			if cancolorfilter then
3990+
					sound.SoundId = 'rbxassetid://220875210'
3991-
			local Sp00kyGui = Instance.new("ScreenGui")
3991+
					sound.Looped = true
3992-
			local ImageLabel = Instance.new("ImageLabel")
3992+
3993
					sound:Play()
3994-
			-- Properties
3994+
3995
			else
3996-
			Sp00kyGui.Parent = playergui
3996+
				finishnum = 1
3997-
			Sp00kyGui.Name = "REEEEEEEE"
3997+
				if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
3998
				notify("PSYCHOPATH MODE OFF || [M]",false)
3999-
			ImageLabel.Parent = Sp00kyGui
3999+
				for i,v in pairs(playergui:GetChildren()) do
4000-
			ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
4000+
					if v.Name == "REEEEEEEE" then
4001-
			ImageLabel.BackgroundTransparency = 1
4001+
						v:Destroy()
4002-
			ImageLabel.Size = UDim2.new(1, 0, 1, 0)
4002+
4003-
			ImageLabel.Image = "rbxassetid://74443700"
4003+
4004-
			ImageLabel.ImageColor3 = Color3.new(1, 0, 0)
4004+
				local thisniggarighthere = playergui:FindFirstChild('PSYCHOPAAAATH')
4005
				if thisniggarighthere then thisniggarighthere:Destroy() end
4006-
			if canbackgroundmusic == true then
4006+
4007-
				local sound = Instance.new('Sound',playergui)
4007+
4008-
				sound.Name = 'PSYCHOPAAAATH'
4008+
4009-
				sound.SoundId = 'rbxassetid://220875210'
4009+
4010-
				sound.Looped = true
4010+
4011-
				sound.Volume = 0.5
4011+
	mouse.Button1Down:connect(function()
4012
		if active == false or usable == false then return end
4013
		if canClick == true and acting == false then
4014
			if mode == "stab" and finishnum == 1 then
4015-
			finishnum = 1
4015+
				canClick = false
4016
				stab()
4017-
			notify("PSYCHOPATH MODE OFF || [M]",false)
4017+
			elseif mode == "stab" and finishnum == 15 then
4018-
			for i,v in pairs(playergui:GetChildren()) do
4018+
				canClick = false
4019-
				if v.Name == "REEEEEEEE" then
4019+
				stabwithpassion()
4020-
					v:Destroy()
4020+
			elseif mode == "fling" then
4021
				canClick = false
4022
				fling()
4023-
			local thisniggarighthere = playergui:FindFirstChild('PSYCHOPAAAATH')
4023+
4024-
			if thisniggarighthere then thisniggarighthere:Destroy() end
4024+
				canClick = false
4025
				explode()
4026
			elseif mode == "instasplode" then
4027
				canClick = false
4028-
end)
4028+
				instasplode()
4029
			elseif mode == "finish" then
4030-
mouse.Button1Down:connect(function()
4030+
				canClick = false
4031-
	if active == false or usable == false then return end
4031+
				finish()
4032-
	if canClick == true and acting == false then
4032+
			elseif mode == "suicide" then
4033-
		if mode == "stab" and finishnum == 1 then
4033+
				canClick = false
4034-
			canClick = false
4034+
				kysnigga()
4035-
			stab()
4035+
			elseif mode == "firework" then
4036-
		elseif mode == "stab" and finishnum == 15 then
4036+
				canClick = false
4037-
			canClick = false
4037+
				fireworkit()
4038-
			stabwithpassion()
4038+
4039-
		elseif mode == "fling" then
4039+
				canClick = false
4040-
			canClick = false
4040+
				grab()
4041-
			fling()
4041+
4042-
		elseif mode == "explode" then
4042+
4043-
			canClick = false
4043+
			if grabbed ~= nil and doing == false then
4044-
			explode()
4044+
				if mode == "release" then
4045-
		elseif mode == "instasplode" then
4045+
					if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
4046-
			canClick = false
4046+
					release()
4047-
			instasplode()
4047+
					else
4048-
		elseif mode == "finish" then
4048+
					hardrelease()
4049-
			canClick = false
4049+
4050-
			finish()
4050+
				elseif mode == "kill" then
4051-
		elseif mode == "suicide" then
4051+
					if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
4052-
			canClick = false
4052+
					kill()
4053-
			kysnigga()
4053+
					else
4054-
		elseif mode == "firework" then
4054+
					hardrelease()
4055-
			canClick = false
4055+
4056-
			fireworkit()
4056+
				elseif mode == "paralyze" then
4057
					if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
4058-
			canClick = false
4058+
					paralyze()
4059-
			grab()
4059+
					else
4060
					hardrelease()
4061-
	else
4061+
4062-
		if grabbed ~= nil and doing == false then
4062+
				elseif mode == "throw" then
4063-
			if mode == "release" then
4063+
					if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
4064-
				if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
4064+
					throw()
4065-
				release()
4065+
					else
4066
					hardrelease()
4067-
				hardrelease()
4067+
4068
				elseif mode == "explode" then
4069-
			elseif mode == "kill" then
4069+
					if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
4070-
				if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
4070+
					throw()
4071-
				kill()
4071+
					else
4072
					hardrelease()
4073-
				hardrelease()
4073+
4074
				end
4075-
			elseif mode == "paralyze" then
4075+
4076-
				if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
4076+
4077-
				paralyze()
4077+
4078
4079-
				hardrelease()
4079+
	knife.Touched:connect(function(hitz)
4080
		if hitz.Parent and hitz.Parent:FindFirstChildOfClass("Humanoid") and hitz.Parent:FindFirstChild('Torso') and acting == true then
4081-
			elseif mode == "throw" then
4081+
			if mode == "stab" and stabbing == true and hit == false then
4082-
				if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
4082+
				hit = true
4083-
				throw()
4083+
4084
				audio:Stop()
4085-
				hardrelease()
4085+
				if tone == 1 then audio.SoundId = "rbxassetid://220833967" end
4086
				if tone == 2 then audio.SoundId = "rbxassetid://220833976" end
4087
				if tone == 3 then audio.SoundId = "rbxassetid://220834000" end
4088-
				if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
4088+
				audio.PlaybackSpeed = 1
4089-
				throw()
4089+
				audio:Play()
4090
				killz(hitz.Parent,'Left Leg')
4091-
				hardrelease()
4091+
				killz(hitz.Parent,'Left Arm')
4092
				killz(hitz.Parent,'Right Leg')
4093
				killz(hitz.Parent,'Right Arm')
4094
			elseif mode == "finish" and finishing == true then
4095
				print('PSYCHOPATH MODE REEEEEEEEEEEEEEEE')
4096-
end)
4096+
4097
				audio:Stop()
4098-
knife.Touched:connect(function(hitz)
4098+
				if tone == 1 then audio.SoundId = "rbxassetid://220833967" end
4099-
	if hitz.Parent and hitz.Parent:FindFirstChildOfClass("Humanoid") and hitz.Parent:FindFirstChild('Torso') and acting == true then
4099+
				if tone == 2 then audio.SoundId = "rbxassetid://220833976" end
4100-
		if mode == "stab" and stabbing == true and hit == false then
4100+
				if tone == 3 then audio.SoundId = "rbxassetid://220834000" end
4101-
			hit = true
4101+
				audio.PlaybackSpeed = 1
4102
				audio:Play()
4103
				if hit == false then
4104-
			if tone == 1 then audio.SoundId = "rbxassetid://220833967" end
4104+
					hitz.Parent:FindFirstChildOfClass('Humanoid').Health = 0
4105-
			if tone == 2 then audio.SoundId = "rbxassetid://220833976" end
4105+
4106-
			if tone == 3 then audio.SoundId = "rbxassetid://220834000" end
4106+
					killz(hitz.Parent,'Head',nil,false,true)
4107
				end
4108
				hit = true
4109-
			killz(hitz.Parent,'Left Leg')
4109+
			elseif grabbed == nil and grabbing == true and hit == false then
4110-
			killz(hitz.Parent,'Left Arm')
4110+
				if hitz.Parent:FindFirstChildOfClass("Humanoid").Health > 0 and hitz.Parent:FindFirstChild('Torso') and hitz.Parent.Torso:FindFirstChild('Neck') then
4111-
			killz(hitz.Parent,'Right Leg')
4111+
				grabbed = hitz.Parent
4112-
			killz(hitz.Parent,'Right Arm')
4112+
				local weldz = Instance.new('Weld',point)
4113-
		elseif mode == "finish" and finishing == true then
4113+
				weldz.Name = "Holder"
4114-
			print('PSYCHOPATH MODE REEEEEEEEEEEEEEEE')
4114+
				weldz.Part0 = point
4115
				weldz.Part1 = hitz.Parent.Torso
4116
				weldz.C0 = CFrame.new(0,0,-1.2)
4117-
			if tone == 1 then audio.SoundId = "rbxassetid://220833967" end
4117+
4118-
			if tone == 2 then audio.SoundId = "rbxassetid://220833976" end
4118+
4119-
			if tone == 3 then audio.SoundId = "rbxassetid://220834000" end
4119+
4120
	end)
4121
4122-
			if hit == false then
4122+
	while usable do
4123-
				hitz.Parent:FindFirstChildOfClass('Humanoid').Health = 0
4123+
4124
		if grabbed ~= nil then
4125-
				killz(hitz.Parent,'Head',nil,false,true)
4125+
			if grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
4126
				for i,v in pairs(grabbed:GetChildren()) do
4127-
			hit = true
4127+
					if v:IsA('Tool') then
4128-
		elseif grabbed == nil and grabbing == true and hit == false then
4128+
						local model = Instance.new('Model',workspace)
4129-
			if hitz.Parent:FindFirstChildOfClass("Humanoid").Health > 0 and hitz.Parent:FindFirstChild('Torso') and hitz.Parent.Torso:FindFirstChild('Neck') then
4129+
						v.Parent = model
4130-
			grabbed = hitz.Parent
4130+
						model:TranslateBy(Vector3.new(3,0,0))
4131-
			local weldz = Instance.new('Weld',point)
4131+
4132-
			weldz.Name = "Holder"
4132+
4133-
			weldz.Part0 = point
4133+
				grabbed:FindFirstChildOfClass('Humanoid').Name = "Hoomanoid"
4134-
			weldz.Part1 = hitz.Parent.Torso
4134+
				grabbed:FindFirstChildOfClass('Humanoid').JumpPower = 0
4135-
			weldz.C0 = CFrame.new(0,0,-1.2)
4135+
				grabbed:FindFirstChildOfClass('Humanoid').WalkSpeed = 0
4136
				grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
4137
				grabweld = grabbed.Torso:FindFirstChild("TargetWeld")
4138
				if grabweld ~= nil then return end
4139-
end)
4139+
				grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
4140
				if grabbed.Torso:FindFirstChild('Left Shoulder') then
4141-
player.CharacterAdded:connect(function()
4141+
				leftshoulder = grabbed.Torso["Left Shoulder"]:Clone()
4142-
	usable = false
4142+
4143-
	for i,v in pairs(playergui:GetChildren()) do
4143+
				if grabbed.Torso:FindFirstChild('Right Shoulder') then
4144-
		if v.Name == "REEEEEEEE" or v.Name == 'PSYCHOPAAAATH' then
4144+
				rightshoulder = grabbed.Torso["Right Shoulder"]:Clone()
4145-
			v:Destroy()
4145+
4146
				headweld = grabbed.Torso["Neck"]:Clone()
4147
				local targetweld = Instance.new('Weld',grabbed.Torso)
4148-
end)
4148+
				targetweld.Part0 = grabbed.Torso
4149-
while usable do
4149+
				targetweld.Part1 = grabbed.Head
4150-
	local coru = coroutine.wrap(function()
4150+
				targetweld.Name = "TargetWeld"
4151-
	if grabbed ~= nil then
4151+
				targetweld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0, 0, 0)
4152-
		if grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
4152+
				if grabbed:FindFirstChild('Left Arm') then
4153-
			for i,v in pairs(grabbed:GetChildren()) do
4153+
				local targetweld2 = Instance.new('Weld',grabbed["Left Arm"])
4154-
				if v:IsA('Tool') then
4154+
				targetweld2.Part0 = grabbed.Torso
4155-
					local model = Instance.new('Model',workspace)
4155+
				targetweld2.Part1 = grabbed["Left Arm"]
4156-
					v.Parent = model
4156+
				targetweld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
4157-
					model:TranslateBy(Vector3.new(3,0,0))
4157+
4158
				
4159
				for i = 0,1,0.1 do
4160-
			grabbed:FindFirstChildOfClass('Humanoid').Name = "Hoomanoid"
4160+
					if me:FindFirstChild("Left Arm") == nil or me:FindFirstChild("Torso") == nil or targetweld == nil then return end
4161-
			grabbed:FindFirstChildOfClass('Humanoid').JumpPower = 0
4161+
					targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0.25, 0, 0), i)
4162-
			grabbed:FindFirstChildOfClass('Humanoid').WalkSpeed = 0
4162+
					if targetweld2 then
4163
						targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0.5, 0)*CFrame.Angles(0, 0, -0.55), i)
4164-
			grabweld = grabbed.Torso:FindFirstChild("TargetWeld")
4164+
4165-
			if grabweld ~= nil then return end
4165+
					wait(0.001)
4166
				end
4167-
			if grabbed.Torso:FindFirstChild('Left Shoulder') then
4167+
4168-
			leftshoulder = grabbed.Torso["Left Shoulder"]:Clone()
4168+
4169
		end)
4170-
			if grabbed.Torso:FindFirstChild('Right Shoulder') then
4170+
4171-
			rightshoulder = grabbed.Torso["Right Shoulder"]:Clone()
4171+
4172
	end
4173-
			headweld = grabbed.Torso["Neck"]:Clone()
4173+
4174-
			local targetweld = Instance.new('Weld',grabbed.Torso)
4174+
4175-
			targetweld.Part0 = grabbed.Torso
4175+
4176-
			targetweld.Part1 = grabbed.Head
4176+
	nub()
4177-
			targetweld.Name = "TargetWeld"
4177+
4178-
			targetweld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0, 0, 0)
4178+
4179-
			if grabbed:FindFirstChild('Left Arm') then
4179+
4180-
			local targetweld2 = Instance.new('Weld',grabbed["Left Arm"])
4180+
	while true do
4181-
			targetweld2.Part0 = grabbed.Torso
4181+
		local coru=coroutine.wrap(function()
4182-
			targetweld2.Part1 = grabbed["Left Arm"]
4182+
		for i,v in pairs(rekt) do
4183-
			targetweld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
4183+
			if v and v:FindFirstChildOfClass('Humanoid') then
4184
				for a,c in pairs(v:GetChildren()) do
4185
					if c:IsA('Tool') then
4186
						local model = Instance.new('Model',workspace)
4187-
				if me:FindFirstChild("Left Arm") == nil or me:FindFirstChild("Torso") == nil or targetweld == nil then return end
4187+
						c.Parent = model
4188-
				targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0.25, 0, 0), i)
4188+
						model:TranslateBy(Vector3.new(3,0,0))
4189-
				if targetweld2 then
4189+
4190-
					targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0.5, 0)*CFrame.Angles(0, 0, -0.55), i)
4190+
4191
				v:FindFirstChildOfClass('Humanoid').Jump = false
4192
				v:FindFirstChildOfClass('Humanoid').Sit = false
4193
				v:FindFirstChildOfClass('Humanoid').JumpPower = 0
4194
				v:FindFirstChildOfClass('Humanoid').PlatformStand = true
4195
				v:FindFirstChildOfClass('Humanoid').Name = "No escape."
4196
				local thing = getplr(v)
4197
				if thing then
4198-
	wait()
4198+
					thing.CameraMinZoomDistance = 3
4199-
end
4199+
4200
			else
4201-
end
4201+
				local thing = getplr(v)
4202-
local coru=coroutine.wrap(function()
4202+
				if thing then
4203-
nub()
4203+
					thing.CameraMinZoomDistance = 0.5
4204-
end)
4204+
4205-
coru()
4205+
				table.remove(rekt,i)
4206
			end
4207-
player.CharacterAppearanceLoaded:connect(function()
4207+
4208-
	local coru =coroutine.wrap(function()
4208+
4209-
		nub()
4209+
4210
		local coru2 = coroutine.wrap(function()
4211
			if curpart then
4212-
end)
4212+
				curpoint = curpart.CFrame.p
4213
			end
4214-
while true do
4214+
			if lastgui then
4215
				lastgui:Destroy()
4216-
	for i,v in pairs(rekt) do
4216+
				lastgui = nil
4217-
		if v and v:FindFirstChildOfClass('Humanoid') then
4217+
4218-
			for a,c in pairs(v:GetChildren()) do
4218+
			if curpoint then
4219-
				if c:IsA('Tool') then
4219+
				lastgui = Instance.new('BillboardGui',player.PlayerGui)
4220-
					local model = Instance.new('Model',workspace)
4220+
				lastgui.AlwaysOnTop = true
4221-
					c.Parent = model
4221+
				lastgui.MaxDistance = 0
4222-
					model:TranslateBy(Vector3.new(3,0,0))
4222+
				lastgui.Size = UDim2.new(5,0,5,0)
4223
				if curpart == nil then
4224
					lastgui.Adornee = workspace
4225-
			v:FindFirstChildOfClass('Humanoid').Jump = false
4225+
					lastgui.StudsOffsetWorldSpace = curpoint
4226-
			v:FindFirstChildOfClass('Humanoid').Sit = false
4226+
4227-
			v:FindFirstChildOfClass('Humanoid').JumpPower = 0
4227+
					lastgui.Adornee = curpart
4228-
			v:FindFirstChildOfClass('Humanoid').PlatformStand = true
4228+
4229-
			v:FindFirstChildOfClass('Humanoid').Name = "No escape."
4229+
				local cross = Instance.new('ImageLabel',lastgui)
4230-
			local thing = getplr(v)
4230+
				cross.BackgroundTransparency = 1
4231-
			if thing then
4231+
				cross.Size = UDim2.new(1,0,1,0)
4232-
				thing.CameraMinZoomDistance = 3
4232+
				cross.Image = 'rbxassetid://316279304'
4233
				for i,v in pairs(zombies) do
4234
					if v:FindFirstChildOfClass('Humanoid') then
4235-
			local thing = getplr(v)
4235+
						v:FindFirstChildOfClass('Humanoid').WalkToPoint = curpoint
4236-
			if thing then
4236+
4237-
				thing.CameraMinZoomDistance = 0.5
4237+
4238
			else
4239-
			table.remove(rekt,i)
4239+
				for i,v in pairs(zombies) do
4240
					if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Head') then
4241
						v:FindFirstChildOfClass('Humanoid').WalkToPoint = v.Head.Position
4242
					end
4243
				end
4244-
	local coru2 = coroutine.wrap(function()
4244+
4245-
		if curpart then
4245+
4246-
			curpoint = curpart.CFrame.p
4246+
		coru2()
4247
		wait()
4248-
		if lastgui then
4248+
4249-
			lastgui:Destroy()
4249+
end;
4250-
			lastgui = nil
4250+
4251
start();