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| 1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
| |
| 2 | print("FE Compatibility: by WaverlyCole & Mokiros")
| |
| 3 | InternalData = {}
| |
| 4 | do | |
| 5 | script.Parent = owner.Character | |
| 6 | local Event = Instance.new("RemoteEvent")
| |
| 7 | Event.Name = "UserInput" | |
| 8 | local function NewFakeEvent() | |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | return Fake | |
| 11 | end | |
| 12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 17 | local function TriggerEvent(self,Event,...) | |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | end | |
| 22 | end | |
| 23 | Mouse.TrigEvent = TriggerEvent | |
| 24 | UserInputService.TrigEvent = TriggerEvent | |
| 25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 26 | if FiredBy.Name ~= owner.Name then end | |
| 27 | if Input.MouseEvent then | |
| 28 | Mouse.Target = Input.Target | |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | local UserInputService = game:GetService("UserInputService")
| |
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | local Sandbox = function (Thing) | |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | return RealPlayer[Index] | |
| 88 | end | |
| 89 | end; | |
| 90 | __tostring = function(self) | |
| 91 | return RealPlayer.Name | |
| 92 | end | |
| 93 | }) | |
| 94 | end | |
| 95 | end | |
| 96 | if RealGame[Index] then | |
| 97 | local Type = type(RealGame[Index]) | |
| 98 | if Type == "function" then | |
| 99 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 100 | return function (self,Service) | |
| 101 | if Service:lower() == "players" then | |
| 102 | return setmetatable({},{
| |
| 103 | __index = function (self2,Index2) | |
| 104 | local RealService = RealGame:GetService(Service) | |
| 105 | local Type2 = type(Index2) | |
| 106 | if Type2 == "function" then | |
| 107 | return function (self,...) | |
| 108 | return RealService[Index2](RealService,...) | |
| 109 | end | |
| 110 | else | |
| 111 | if Index2:lower() == "localplayer" then | |
| 112 | return Sandbox(owner) | |
| 113 | end | |
| 114 | return RealService[Index2] | |
| 115 | end | |
| 116 | end; | |
| 117 | __tostring = function(self) | |
| 118 | return RealGame:GetService(Service).Name | |
| 119 | end | |
| 120 | }) | |
| 121 | elseif Service:lower() == "contextactionservice" then | |
| 122 | return InternalData["ContextActionService"] | |
| 123 | elseif Service:lower() == "contextactionservice" then | |
| 124 | return InternalData["UserInputService"] | |
| 125 | elseif Service:lower() == "runservice" then | |
| 126 | return setmetatable({},{
| |
| 127 | __index = function(self2,Index2) | |
| 128 | local RealService = RealGame:GetService(Service) | |
| 129 | local Type2 = type(Index2) | |
| 130 | if Type2 == "function" then | |
| 131 | return function (self,...) | |
| 132 | return RealService[Index2](RealService,...) | |
| 133 | end | |
| 134 | else | |
| 135 | if Index2:lower() == "bindtorenderstep" then | |
| 136 | return function (self,Name,Priority,Function) | |
| 137 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 138 | end | |
| 139 | end | |
| 140 | if Index2:lower() == "renderstepped" then | |
| 141 | return RealService["Stepped"] | |
| 142 | end | |
| 143 | return RealService[Index2] | |
| 144 | end | |
| 145 | end | |
| 146 | }) | |
| 147 | else | |
| 148 | return RealGame:GetService(Service) | |
| 149 | end | |
| 150 | end | |
| 151 | end | |
| 152 | return function (self,...) | |
| 153 | return RealGame[Index](RealGame,...) | |
| 154 | end | |
| 155 | else | |
| 156 | if game:GetService(Index) then | |
| 157 | return game:GetService(Index) | |
| 158 | end | |
| 159 | return RealGame[Index] | |
| 160 | end | |
| 161 | else | |
| 162 | return nil | |
| 163 | end | |
| 164 | end | |
| 165 | });Game = game;owner = game:GetService("Players").LocalPlayer
| |
| 166 | print("Complete! Running... Showcased by VengefulProgram ")
| |
| 167 | print(" Created by Oilsauce ")
| |
| 168 | ||
| 169 | ||
| 170 | ||
| 171 | local plrs = game:GetService("Players")
| |
| 172 | local plr = plrs.LocalPlayer | |
| 173 | local char = plr.Character | |
| 174 | local tweenserv = game:GetService("TweenService")
| |
| 175 | local lighting = game:GetService("Lighting")
| |
| 176 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 177 | local mou = plr:GetMouse() | |
| 178 | local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
| |
| 179 | local root = char:FindFirstChild("HumanoidRootPart")
| |
| 180 | local head = char:FindFirstChild("Head")
| |
| 181 | local face = head:FindFirstChildOfClass("Decal")
| |
| 182 | local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm")
| |
| 183 | local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm")
| |
| 184 | local rleg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg")
| |
| 185 | local lleg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg")
| |
| 186 | local neck = tor:FindFirstChild("Neck")
| |
| 187 | local rootj = root:FindFirstChild("RootJoint")
| |
| 188 | local LS = tor:FindFirstChild("Left Shoulder")
| |
| 189 | local RS = tor:FindFirstChild("Right Shoulder")
| |
| 190 | local LH = tor:FindFirstChild("Left Hip")
| |
| 191 | local RH = tor:FindFirstChild("Right Hip")
| |
| 192 | local bp = plr:FindFirstChild("Backpack")
| |
| 193 | local cam = workspace.CurrentCamera | |
| 194 | ||
| 195 | script.Name = "Oilsauce's Excalibur" | |
| 196 | hum:ClearAllChildren() | |
| 197 | char.Animate:remove() | |
| 198 | ||
| 199 | ||
| 200 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 201 | function sandbox(var,func) | |
| 202 | local env = getfenv(func) | |
| 203 | local newenv = setmetatable({},{
| |
| 204 | __index = function(self,k) | |
| 205 | if k=="script" then | |
| 206 | return var | |
| 207 | else | |
| 208 | return env[k] | |
| 209 | end | |
| 210 | end, | |
| 211 | }) | |
| 212 | setfenv(func,newenv) | |
| 213 | return func | |
| 214 | end | |
| 215 | cors = {}
| |
| 216 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 217 | Model0 = Instance.new("Model")
| |
| 218 | Part1 = Instance.new("Part")
| |
| 219 | ManualWeld2 = Instance.new("ManualWeld")
| |
| 220 | Part3 = Instance.new("Part")
| |
| 221 | ManualWeld4 = Instance.new("ManualWeld")
| |
| 222 | Part5 = Instance.new("Part")
| |
| 223 | ManualWeld6 = Instance.new("ManualWeld")
| |
| 224 | Part7 = Instance.new("Part")
| |
| 225 | ManualWeld8 = Instance.new("ManualWeld")
| |
| 226 | Part9 = Instance.new("Part")
| |
| 227 | ManualWeld10 = Instance.new("ManualWeld")
| |
| 228 | Part11 = Instance.new("Part")
| |
| 229 | ManualWeld12 = Instance.new("ManualWeld")
| |
| 230 | Part13 = Instance.new("Part")
| |
| 231 | ManualWeld14 = Instance.new("ManualWeld")
| |
| 232 | Part15 = Instance.new("Part")
| |
| 233 | CornerWedgePart16 = Instance.new("CornerWedgePart")
| |
| 234 | ManualWeld17 = Instance.new("ManualWeld")
| |
| 235 | CornerWedgePart18 = Instance.new("CornerWedgePart")
| |
| 236 | ManualWeld19 = Instance.new("ManualWeld")
| |
| 237 | CornerWedgePart20 = Instance.new("CornerWedgePart")
| |
| 238 | ManualWeld21 = Instance.new("ManualWeld")
| |
| 239 | CornerWedgePart22 = Instance.new("CornerWedgePart")
| |
| 240 | ManualWeld23 = Instance.new("ManualWeld")
| |
| 241 | WedgePart24 = Instance.new("WedgePart")
| |
| 242 | ManualWeld25 = Instance.new("ManualWeld")
| |
| 243 | WedgePart26 = Instance.new("WedgePart")
| |
| 244 | ManualWeld27 = Instance.new("ManualWeld")
| |
| 245 | WedgePart28 = Instance.new("WedgePart")
| |
| 246 | ManualWeld29 = Instance.new("ManualWeld")
| |
| 247 | WedgePart30 = Instance.new("WedgePart")
| |
| 248 | ManualWeld31 = Instance.new("ManualWeld")
| |
| 249 | Part32 = Instance.new("Part")
| |
| 250 | ManualWeld33 = Instance.new("ManualWeld")
| |
| 251 | Part34 = Instance.new("Part")
| |
| 252 | ManualWeld35 = Instance.new("ManualWeld")
| |
| 253 | Model0.Name = "OilStyled-Arthur-Excalibur" | |
| 254 | Model0.Parent = mas | |
| 255 | Model0.PrimaryPart = Part32 | |
| 256 | Part1.Parent = Model0 | |
| 257 | Part1.Material = Enum.Material.Glass | |
| 258 | Part1.BrickColor = BrickColor.new("Gold")
| |
| 259 | Part1.Rotation = Vector3.new(0, 90, 0) | |
| 260 | Part1.CanCollide = false | |
| 261 | Part1.Locked = true | |
| 262 | Part1.Shape = Enum.PartType.Cylinder | |
| 263 | Part1.Size = Vector3.new(1.20000005, 0.299999952, 0.299999952) | |
| 264 | Part1.CFrame = CFrame.new(-14.0602179, 9.95006561, 0.555490255, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 265 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 266 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 267 | Part1.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 268 | Part1.Position = Vector3.new(-14.0602179, 9.95006561, 0.555490255) | |
| 269 | Part1.Orientation = Vector3.new(0, 90, 0) | |
| 270 | Part1.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 271 | ManualWeld2.Name = "Weld" | |
| 272 | ManualWeld2.Parent = Part1 | |
| 273 | ManualWeld2.C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 274 | ManualWeld2.C1 = CFrame.new(-4.24999714, -0.0073223114, 0.00865459442, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 275 | ManualWeld2.Part0 = Part1 | |
| 276 | ManualWeld2.Part1 = Part15 | |
| 277 | Part3.Parent = Model0 | |
| 278 | Part3.Material = Enum.Material.Glass | |
| 279 | Part3.BrickColor = BrickColor.new("Gold")
| |
| 280 | Part3.Rotation = Vector3.new(-180, 0, 90) | |
| 281 | Part3.CanCollide = false | |
| 282 | Part3.Locked = true | |
| 283 | Part3.Shape = Enum.PartType.Cylinder | |
| 284 | Part3.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006) | |
| 285 | Part3.CFrame = CFrame.new(-14.0602179, 9.95005989, 1.25548816, 0, -1, 0, -1, 0, 0, 0, 0, -1) | |
| 286 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
| 287 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
| 288 | Part3.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 289 | Part3.Position = Vector3.new(-14.0602179, 9.95005989, 1.25548816) | |
| 290 | Part3.Orientation = Vector3.new(0, 180, -90) | |
| 291 | Part3.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 292 | ManualWeld4.Name = "Weld" | |
| 293 | ManualWeld4.Parent = Part3 | |
| 294 | ManualWeld4.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1) | |
| 295 | ManualWeld4.C1 = CFrame.new(-4.94999504, -0.00732803345, 0.00865459442, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 296 | ManualWeld4.Part0 = Part3 | |
| 297 | ManualWeld4.Part1 = Part15 | |
| 298 | Part5.Parent = Model0 | |
| 299 | Part5.Material = Enum.Material.Wood | |
| 300 | Part5.BrickColor = BrickColor.new("CGA brown")
| |
| 301 | Part5.Rotation = Vector3.new(0, 90, 0) | |
| 302 | Part5.CanCollide = false | |
| 303 | Part5.Locked = true | |
| 304 | Part5.Shape = Enum.PartType.Cylinder | |
| 305 | Part5.Size = Vector3.new(0.699999928, 0.349999994, 0.349999994) | |
| 306 | Part5.CFrame = CFrame.new(-14.0602179, 9.95005989, 0.60549283, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 307 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
| 308 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
| 309 | Part5.Color = Color3.new(0.666667, 0.333333, 0) | |
| 310 | Part5.Position = Vector3.new(-14.0602179, 9.95005989, 0.60549283) | |
| 311 | Part5.Orientation = Vector3.new(0, 90, 0) | |
| 312 | Part5.Color = Color3.new(0.666667, 0.333333, 0) | |
| 313 | ManualWeld6.Name = "Weld" | |
| 314 | ManualWeld6.Parent = Part5 | |
| 315 | ManualWeld6.C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 316 | ManualWeld6.C1 = CFrame.new(-4.29999971, -0.00732803345, 0.00865459442, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 317 | ManualWeld6.Part0 = Part5 | |
| 318 | ManualWeld6.Part1 = Part15 | |
| 319 | Part7.Parent = Model0 | |
| 320 | Part7.Material = Enum.Material.Glass | |
| 321 | Part7.BrickColor = BrickColor.new("Gold")
| |
| 322 | Part7.Rotation = Vector3.new(0, 90, 0) | |
| 323 | Part7.CanCollide = false | |
| 324 | Part7.Locked = true | |
| 325 | Part7.Size = Vector3.new(0.199999899, 0.399999976, 2) | |
| 326 | Part7.CFrame = CFrame.new(-14.018878, 9.95738792, 0.0554900169, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 327 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
| 328 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
| 329 | Part7.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 330 | Part7.Position = Vector3.new(-14.018878, 9.95738792, 0.0554900169) | |
| 331 | Part7.Orientation = Vector3.new(0, 90, 0) | |
| 332 | Part7.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 333 | ManualWeld8.Name = "Weld" | |
| 334 | ManualWeld8.Parent = Part7 | |
| 335 | ManualWeld8.C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 336 | ManualWeld8.C1 = CFrame.new(-3.7499969, 0, 0.0499944687, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 337 | ManualWeld8.Part0 = Part7 | |
| 338 | ManualWeld8.Part1 = Part15 | |
| 339 | Part9.Parent = Model0 | |
| 340 | Part9.Material = Enum.Material.Glass | |
| 341 | Part9.BrickColor = BrickColor.new("Lily white")
| |
| 342 | Part9.Reflectance = 0.10000000149012 | |
| 343 | Part9.Rotation = Vector3.new(0, 90, 0) | |
| 344 | Part9.CanCollide = false | |
| 345 | Part9.Locked = true | |
| 346 | Part9.Size = Vector3.new(4.69999981, 0.0999999717, 0.100000016) | |
| 347 | Part9.CFrame = CFrame.new(-14.1688719, 9.95738411, -2.39450908, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 348 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
| 349 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
| 350 | Part9.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 351 | Part9.Position = Vector3.new(-14.1688719, 9.95738411, -2.39450908) | |
| 352 | Part9.Orientation = Vector3.new(0, 90, 0) | |
| 353 | Part9.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 354 | ManualWeld10.Name = "Weld" | |
| 355 | ManualWeld10.Parent = Part9 | |
| 356 | ManualWeld10.C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 357 | ManualWeld10.C1 = CFrame.new(-1.29999781, -3.81469727e-06, -0.0999994278, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 358 | ManualWeld10.Part0 = Part9 | |
| 359 | ManualWeld10.Part1 = Part15 | |
| 360 | Part11.Parent = Model0 | |
| 361 | Part11.Material = Enum.Material.Glass | |
| 362 | Part11.BrickColor = BrickColor.new("Lily white")
| |
| 363 | Part11.Reflectance = 0.10000000149012 | |
| 364 | Part11.Rotation = Vector3.new(0, 90, 0) | |
| 365 | Part11.CanCollide = false | |
| 366 | Part11.Locked = true | |
| 367 | Part11.Size = Vector3.new(4.69999981, 0.0999999717, 0.100000016) | |
| 368 | Part11.CFrame = CFrame.new(-13.9688702, 9.95738602, -2.39450788, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 369 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
| 370 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
| 371 | Part11.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 372 | Part11.Position = Vector3.new(-13.9688702, 9.95738602, -2.39450788) | |
| 373 | Part11.Orientation = Vector3.new(0, 90, 0) | |
| 374 | Part11.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 375 | ManualWeld12.Name = "Weld" | |
| 376 | ManualWeld12.Parent = Part11 | |
| 377 | ManualWeld12.C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 378 | ManualWeld12.C1 = CFrame.new(-1.299999, -1.90734863e-06, 0.100002289, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 379 | ManualWeld12.Part0 = Part11 | |
| 380 | ManualWeld12.Part1 = Part15 | |
| 381 | Part13.Parent = Model0 | |
| 382 | Part13.Material = Enum.Material.Glass | |
| 383 | Part13.BrickColor = BrickColor.new("Lily white")
| |
| 384 | Part13.Reflectance = 0.10000000149012 | |
| 385 | Part13.Rotation = Vector3.new(0, 90, 0) | |
| 386 | Part13.CanCollide = false | |
| 387 | Part13.Locked = true | |
| 388 | Part13.Size = Vector3.new(2.5999999, 0.0500000007, 0.100000016) | |
| 389 | Part13.CFrame = CFrame.new(-14.0688677, 9.95738602, -1.34450984, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 390 | Part13.BottomSurface = Enum.SurfaceType.Smooth | |
| 391 | Part13.TopSurface = Enum.SurfaceType.Smooth | |
| 392 | Part13.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 393 | Part13.Position = Vector3.new(-14.0688677, 9.95738602, -1.34450984) | |
| 394 | Part13.Orientation = Vector3.new(0, 90, 0) | |
| 395 | Part13.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 396 | ManualWeld14.Name = "Weld" | |
| 397 | ManualWeld14.Parent = Part13 | |
| 398 | ManualWeld14.C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 399 | ManualWeld14.C1 = CFrame.new(-2.34999704, -1.90734863e-06, 4.76837158e-06, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 400 | ManualWeld14.Part0 = Part13 | |
| 401 | ManualWeld14.Part1 = Part15 | |
| 402 | Part15.Parent = Model0 | |
| 403 | Part15.Material = Enum.Material.Glass | |
| 404 | Part15.BrickColor = BrickColor.new("Lily white")
| |
| 405 | Part15.Reflectance = 0.10000000149012 | |
| 406 | Part15.Rotation = Vector3.new(0, 90, 0) | |
| 407 | Part15.CanCollide = false | |
| 408 | Part15.Locked = true | |
| 409 | Part15.Size = Vector3.new(2.0999999, 0.100000001, 0.100000016) | |
| 410 | Part15.CFrame = CFrame.new(-14.0688725, 9.95738792, -3.69450688, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 411 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
| 412 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
| 413 | Part15.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 414 | Part15.Position = Vector3.new(-14.0688725, 9.95738792, -3.69450688) | |
| 415 | Part15.Orientation = Vector3.new(0, 90, 0) | |
| 416 | Part15.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 417 | CornerWedgePart16.Parent = Model0 | |
| 418 | CornerWedgePart16.Material = Enum.Material.Glass | |
| 419 | CornerWedgePart16.BrickColor = BrickColor.new("Lily white")
| |
| 420 | CornerWedgePart16.Reflectance = 0.10000000149012 | |
| 421 | CornerWedgePart16.Rotation = Vector3.new(-90, -90, 0) | |
| 422 | CornerWedgePart16.CanCollide = false | |
| 423 | CornerWedgePart16.Locked = true | |
| 424 | CornerWedgePart16.Size = Vector3.new(0.0500000007, 0.899999976, 0.150000006) | |
| 425 | CornerWedgePart16.CFrame = CFrame.new(-14.1444778, 9.93199825, -5.18227577, 0, 0, -1, 1, 0, 0, 0, -1, 0) | |
| 426 | CornerWedgePart16.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 427 | CornerWedgePart16.Position = Vector3.new(-14.1444778, 9.93199825, -5.18227577) | |
| 428 | CornerWedgePart16.Orientation = Vector3.new(0, -90, 90) | |
| 429 | CornerWedgePart16.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 430 | ManualWeld17.Name = "Weld" | |
| 431 | ManualWeld17.Parent = CornerWedgePart16 | |
| 432 | ManualWeld17.C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0) | |
| 433 | ManualWeld17.C1 = CFrame.new(1.48776889, -0.0253896713, -0.0756053925, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 434 | ManualWeld17.Part0 = CornerWedgePart16 | |
| 435 | ManualWeld17.Part1 = Part15 | |
| 436 | CornerWedgePart18.Parent = Model0 | |
| 437 | CornerWedgePart18.Material = Enum.Material.Glass | |
| 438 | CornerWedgePart18.BrickColor = BrickColor.new("Lily white")
| |
| 439 | CornerWedgePart18.Reflectance = 0.10000000149012 | |
| 440 | CornerWedgePart18.Rotation = Vector3.new(-90, 90, 0) | |
| 441 | CornerWedgePart18.CanCollide = false | |
| 442 | CornerWedgePart18.Locked = true | |
| 443 | CornerWedgePart18.Size = Vector3.new(0.0500000007, 0.899999976, 0.150000006) | |
| 444 | CornerWedgePart18.CFrame = CFrame.new(-13.9944744, 9.98199368, -5.18227577, 0, 0, 1, -1, 0, 0, 0, -1, 0) | |
| 445 | CornerWedgePart18.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 446 | CornerWedgePart18.Position = Vector3.new(-13.9944744, 9.98199368, -5.18227577) | |
| 447 | CornerWedgePart18.Orientation = Vector3.new(0, 90, -90) | |
| 448 | CornerWedgePart18.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 449 | ManualWeld19.Name = "Weld" | |
| 450 | ManualWeld19.Parent = CornerWedgePart18 | |
| 451 | ManualWeld19.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, -1, 1, 0, 0) | |
| 452 | ManualWeld19.C1 = CFrame.new(1.48776889, 0.024605751, 0.0743980408, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 453 | ManualWeld19.Part0 = CornerWedgePart18 | |
| 454 | ManualWeld19.Part1 = Part15 | |
| 455 | CornerWedgePart20.Parent = Model0 | |
| 456 | CornerWedgePart20.Material = Enum.Material.Glass | |
| 457 | CornerWedgePart20.BrickColor = BrickColor.new("Lily white")
| |
| 458 | CornerWedgePart20.Reflectance = 0.10000000149012 | |
| 459 | CornerWedgePart20.Rotation = Vector3.new(-90, 0, 0) | |
| 460 | CornerWedgePart20.CanCollide = false | |
| 461 | CornerWedgePart20.Locked = true | |
| 462 | CornerWedgePart20.Size = Vector3.new(0.150000006, 0.899999976, 0.0500000007) | |
| 463 | CornerWedgePart20.CFrame = CFrame.new(-14.1444778, 9.98199844, -5.18227577, 1, 0, 0, 0, 0, 1, 0, -1, 0) | |
| 464 | CornerWedgePart20.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 465 | CornerWedgePart20.Position = Vector3.new(-14.1444778, 9.98199844, -5.18227577) | |
| 466 | CornerWedgePart20.Orientation = Vector3.new(-90, 0, 0) | |
| 467 | CornerWedgePart20.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 468 | ManualWeld21.Name = "Weld" | |
| 469 | ManualWeld21.Parent = CornerWedgePart20 | |
| 470 | ManualWeld21.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0) | |
| 471 | ManualWeld21.C1 = CFrame.new(1.48776889, 0.0246105194, -0.0756053925, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 472 | ManualWeld21.Part0 = CornerWedgePart20 | |
| 473 | ManualWeld21.Part1 = Part15 | |
| 474 | CornerWedgePart22.Parent = Model0 | |
| 475 | CornerWedgePart22.Material = Enum.Material.Glass | |
| 476 | CornerWedgePart22.BrickColor = BrickColor.new("Lily white")
| |
| 477 | CornerWedgePart22.Reflectance = 0.10000000149012 | |
| 478 | CornerWedgePart22.Rotation = Vector3.new(90, 0, -180) | |
| 479 | CornerWedgePart22.CanCollide = false | |
| 480 | CornerWedgePart22.Locked = true | |
| 481 | CornerWedgePart22.Size = Vector3.new(0.150000006, 0.899999976, 0.0500000007) | |
| 482 | CornerWedgePart22.CFrame = CFrame.new(-13.9944782, 9.93199444, -5.18227577, -1, 0, 0, 0, 0, -1, 0, -1, 0) | |
| 483 | CornerWedgePart22.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 484 | CornerWedgePart22.Position = Vector3.new(-13.9944782, 9.93199444, -5.18227577) | |
| 485 | CornerWedgePart22.Orientation = Vector3.new(90, 180, 0) | |
| 486 | CornerWedgePart22.Color = Color3.new(0.929412, 0.917647, 0.917647) | |
| 487 | ManualWeld23.Name = "Weld" | |
| 488 | ManualWeld23.Parent = CornerWedgePart22 | |
| 489 | ManualWeld23.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0) | |
| 490 | ManualWeld23.C1 = CFrame.new(1.48776889, -0.025393486, 0.0743942261, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 491 | ManualWeld23.Part0 = CornerWedgePart22 | |
| 492 | ManualWeld23.Part1 = Part15 | |
| 493 | WedgePart24.Parent = Model0 | |
| 494 | WedgePart24.Material = Enum.Material.Glass | |
| 495 | WedgePart24.BrickColor = BrickColor.new("Gold")
| |
| 496 | WedgePart24.Rotation = Vector3.new(-90, 90, 0) | |
| 497 | WedgePart24.CanCollide = false | |
| 498 | WedgePart24.Locked = true | |
| 499 | WedgePart24.Size = Vector3.new(0.399999946, 0.200000018, 0.50000006) | |
| 500 | WedgePart24.CFrame = CFrame.new(-14.3113461, 9.95738983, -0.127655029, 0, 0, 1, -1, 0, 0, 0, -1, 0) | |
| 501 | WedgePart24.BottomSurface = Enum.SurfaceType.Smooth | |
| 502 | WedgePart24.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 503 | WedgePart24.Position = Vector3.new(-14.3113461, 9.95738983, -0.127655029) | |
| 504 | WedgePart24.Orientation = Vector3.new(0, 90, -90) | |
| 505 | WedgePart24.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 506 | ManualWeld25.Name = "Weld" | |
| 507 | ManualWeld25.Parent = WedgePart24 | |
| 508 | ManualWeld25.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, -1, 1, 0, 0) | |
| 509 | ManualWeld25.C1 = CFrame.new(-3.56685185, 1.90734863e-06, -0.242473602, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 510 | ManualWeld25.Part0 = WedgePart24 | |
| 511 | ManualWeld25.Part1 = Part15 | |
| 512 | WedgePart26.Parent = Model0 | |
| 513 | WedgePart26.Material = Enum.Material.Glass | |
| 514 | WedgePart26.BrickColor = BrickColor.new("Gold")
| |
| 515 | WedgePart26.Rotation = Vector3.new(-90, -90, 0) | |
| 516 | WedgePart26.CanCollide = false | |
| 517 | WedgePart26.Locked = true | |
| 518 | WedgePart26.Size = Vector3.new(0.399999946, 0.200000018, 0.50000006) | |
| 519 | WedgePart26.CFrame = CFrame.new(-13.8113518, 9.95738792, -0.127655029, 0, 0, -1, 1, 0, 0, 0, -1, 0) | |
| 520 | WedgePart26.BottomSurface = Enum.SurfaceType.Smooth | |
| 521 | WedgePart26.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 522 | WedgePart26.Position = Vector3.new(-13.8113518, 9.95738792, -0.127655029) | |
| 523 | WedgePart26.Orientation = Vector3.new(0, -90, 90) | |
| 524 | WedgePart26.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 525 | ManualWeld27.Name = "Weld" | |
| 526 | ManualWeld27.Parent = WedgePart26 | |
| 527 | ManualWeld27.C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0) | |
| 528 | ManualWeld27.C1 = CFrame.new(-3.56685185, 0, 0.257520676, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 529 | ManualWeld27.Part0 = WedgePart26 | |
| 530 | ManualWeld27.Part1 = Part15 | |
| 531 | WedgePart28.Parent = Model0 | |
| 532 | WedgePart28.Material = Enum.Material.Glass | |
| 533 | WedgePart28.BrickColor = BrickColor.new("Gold")
| |
| 534 | WedgePart28.Rotation = Vector3.new(90, 90, 0) | |
| 535 | WedgePart28.CanCollide = false | |
| 536 | WedgePart28.Locked = true | |
| 537 | WedgePart28.Size = Vector3.new(0.399999946, 0.200000018, 0.50000006) | |
| 538 | WedgePart28.CFrame = CFrame.new(-13.271347, 9.95738983, 0.252345085, -2.62268316e-07, -8.74227766e-08, 1, 1, -2.29282264e-14, 2.62268316e-07, 0, 1, 8.74227766e-08) | |
| 539 | WedgePart28.BottomSurface = Enum.SurfaceType.Smooth | |
| 540 | WedgePart28.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 541 | WedgePart28.Position = Vector3.new(-13.271347, 9.95738983, 0.252345085) | |
| 542 | WedgePart28.Orientation = Vector3.new(0, 90, 90) | |
| 543 | WedgePart28.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 544 | ManualWeld29.Name = "Weld" | |
| 545 | ManualWeld29.Parent = WedgePart28 | |
| 546 | ManualWeld29.C0 = CFrame.new(0, 0, 0, -2.62268316e-07, 1, 0, -8.74227766e-08, -2.29282264e-14, 1, 1, 2.62268316e-07, 8.74227766e-08) | |
| 547 | ManualWeld29.C1 = CFrame.new(-3.94685197, 1.90734863e-06, 0.797525406, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 548 | ManualWeld29.Part0 = WedgePart28 | |
| 549 | ManualWeld29.Part1 = Part15 | |
| 550 | WedgePart30.Parent = Model0 | |
| 551 | WedgePart30.Material = Enum.Material.Glass | |
| 552 | WedgePart30.BrickColor = BrickColor.new("Gold")
| |
| 553 | WedgePart30.Rotation = Vector3.new(90, -90, 0) | |
| 554 | WedgePart30.CanCollide = false | |
| 555 | WedgePart30.Locked = true | |
| 556 | WedgePart30.Size = Vector3.new(0.399999946, 0.200000033, 0.50000006) | |
| 557 | WedgePart30.CFrame = CFrame.new(-14.7713461, 9.95738983, 0.252345085, 1.74845553e-07, 8.74227766e-08, -1, -1, 1.52854837e-14, -1.74845553e-07, 0, 1, 8.74227766e-08) | |
| 558 | WedgePart30.BottomSurface = Enum.SurfaceType.Smooth | |
| 559 | WedgePart30.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 560 | WedgePart30.Position = Vector3.new(-14.7713461, 9.95738983, 0.252345085) | |
| 561 | WedgePart30.Orientation = Vector3.new(0, -90, -90) | |
| 562 | WedgePart30.Color = Color3.new(0.937255, 0.721569, 0.219608) | |
| 563 | ManualWeld31.Name = "Weld" | |
| 564 | ManualWeld31.Parent = WedgePart30 | |
| 565 | ManualWeld31.C0 = CFrame.new(0, 0, 0, 1.74845553e-07, -1, 0, 8.74227766e-08, 1.52854837e-14, 1, -1, -1.74845553e-07, 8.74227766e-08) | |
| 566 | ManualWeld31.C1 = CFrame.new(-3.94685197, 1.90734863e-06, -0.70247364, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 567 | ManualWeld31.Part0 = WedgePart30 | |
| 568 | ManualWeld31.Part1 = Part15 | |
| 569 | Part32.Name = "handleP" | |
| 570 | Part32.Parent = Model0 | |
| 571 | Part32.Transparency = 1 | |
| 572 | Part32.CanCollide = false | |
| 573 | Part32.Locked = true | |
| 574 | Part32.Size = Vector3.new(1, 1, 1) | |
| 575 | Part32.CFrame = CFrame.new(-14.0687914, 9.95006847, 0.769564867, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 576 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
| 577 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
| 578 | Part32.Position = Vector3.new(-14.0687914, 9.95006847, 0.769564867) | |
| 579 | ManualWeld33.Name = "Weld" | |
| 580 | ManualWeld33.Parent = Part32 | |
| 581 | ManualWeld33.C1 = CFrame.new(-4.46407175, -0.00731945038, 8.10623169e-05, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 582 | ManualWeld33.Part0 = Part32 | |
| 583 | ManualWeld33.Part1 = Part15 | |
| 584 | Part34.Name = "bladeP" | |
| 585 | Part34.Parent = Model0 | |
| 586 | --[[Part34.Transparency = 0.7 | |
| 587 | Part34.BrickColor = BrickColor.new("New Yeller")
| |
| 588 | Part34.Material = "Neon"]] | |
| 589 | Part34.Transparency = 1 | |
| 590 | Part34.CanCollide = false | |
| 591 | Part34.Locked = true | |
| 592 | Part34.Size = Vector3.new(0.6, 0.2, 5.55) | |
| 593 | Part34.CFrame = CFrame.new(-14.0687914, 9.95006847, -2.98043513, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 594 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
| 595 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
| 596 | Part34.Position = Vector3.new(-14.0687914, 9.95006847, -2.98043513) | |
| 597 | ManualWeld35.Name = "Weld" | |
| 598 | ManualWeld35.Parent = Part34 | |
| 599 | ManualWeld35.C1 = CFrame.new(-0.714071751, -0.00731945038, 8.10623169e-05, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 600 | ManualWeld35.Part0 = Part34 | |
| 601 | ManualWeld35.Part1 = Part15 | |
| 602 | for i,v in pairs(mas:GetChildren()) do | |
| 603 | v.Parent = char | |
| 604 | Excalibur = v | |
| 605 | handleP = Part32 | |
| 606 | - | cuthum.Health = cuthum.Health - 10 |
| 606 | + | |
| 607 | pcall(function() v:MakeJoints() end) | |
| 608 | end | |
| 609 | mas:Destroy() | |
| 610 | for i,v in pairs(cors) do | |
| 611 | spawn(function() | |
| 612 | pcall(v) | |
| 613 | end) | |
| 614 | end | |
| 615 | ||
| 616 | local AT0 = Instance.new("Attachment", bladeP)
| |
| 617 | AT0.Position = Vector3.new(0, 0, -2.7) | |
| 618 | ||
| 619 | local AT1 = Instance.new("Attachment", bladeP)
| |
| 620 | AT1.Position = Vector3.new(0, 0, 2.7) | |
| 621 | ||
| 622 | local trial = Instance.new("Trail", bladeP)
| |
| 623 | trial.Attachment0 = AT0 | |
| 624 | trial.Attachment1 = AT1 | |
| 625 | trial.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))})
| |
| 626 | trial.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1, 0), NumberSequenceKeypoint.new(1, 0, 0)})
| |
| 627 | trial.Lifetime = 0.25 | |
| 628 | trial.LightEmission = 1 | |
| 629 | trial.Enabled = false | |
| 630 | ||
| 631 | local ws = hum.WalkSpeed | |
| 632 | local jp = hum.JumpPower | |
| 633 | local nws = ws | |
| 634 | local njp = jp | |
| 635 | ||
| 636 | - | cuthum.Health = cuthum.Health - 10 |
| 636 | + | |
| 637 | local neck0 = neck.C0 | |
| 638 | local LS0 = LS.C0 | |
| 639 | local RS0 = RS.C0 | |
| 640 | local LH0 = LH.C0 | |
| 641 | local RH0 = RH.C0 | |
| 642 | local rootj1 = rootj.C1 | |
| 643 | local neck1 = neck.C1 | |
| 644 | local LS1 = LS.C1 | |
| 645 | local RS1 = RS.C1 | |
| 646 | local LH1 = LH.C1 | |
| 647 | local RH1 = RH.C1 | |
| 648 | ||
| 649 | ----------------------------------------------------------------------------- | |
| 650 | ||
| 651 | local CFn = CFrame.new | |
| 652 | local CFa = CFrame.Angles | |
| 653 | local Rad = math.rad | |
| 654 | local Cos = math.cos | |
| 655 | local Sin = math.sin | |
| 656 | local sine = 1 | |
| 657 | local running = false | |
| 658 | local Slashing = false | |
| 659 | local lSlashing = false | |
| 660 | local attackstate = 1 | |
| 661 | local cut = false | |
| 662 | local attacking = false | |
| 663 | local shoot = false | |
| 664 | local Slamming = false | |
| 665 | local LOCKEDON = false | |
| 666 | ||
| 667 | local rarmP = Instance.new("Part", char)
| |
| 668 | rarmP.Size = Vector3.new(1, 1, 1) | |
| 669 | rarmP.CanCollide = false | |
| 670 | rarmP.Transparency = 1 | |
| 671 | rarmP.Locked = true | |
| 672 | ||
| 673 | local rarmPw = Instance.new("Weld", rarmP)
| |
| 674 | rarmPw.Part0 = rarm | |
| 675 | rarmPw.Part1 = rarmP | |
| 676 | rarmPw.C1 = CFn(1, 0, 0) * CFa(0, 0, Rad(-90)) | |
| 677 | ||
| 678 | local hPw = Instance.new("Weld", handleP)
| |
| 679 | hPw.Part0 = rarmP | |
| 680 | hPw.Part1 = handleP | |
| 681 | ||
| 682 | local hPw0 = hPw.C0 | |
| 683 | local hPw1 = hPw.C1 | |
| 684 | ||
| 685 | local tweeninfo = TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 0, false, 0) | |
| 686 | ||
| 687 | ----------------------------------------------------------------------------- | |
| 688 | ||
| 689 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 690 | ArtificialHB.Name = "Heartbeat" | |
| 691 | script:WaitForChild("Heartbeat")
| |
| 692 | ||
| 693 | frame = 1 / 60 | |
| 694 | tf = 0 | |
| 695 | allowframeloss = false | |
| 696 | tossremainder = false | |
| 697 | ||
| 698 | ||
| 699 | lastframe = tick() | |
| 700 | script.Heartbeat:Fire() | |
| 701 | ||
| 702 | ||
| 703 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 704 | tf = tf + s | |
| 705 | if tf >= frame then | |
| 706 | if allowframeloss then | |
| 707 | script.Heartbeat:Fire() | |
| 708 | lastframe = tick() | |
| 709 | else | |
| 710 | for i = 1, math.floor(tf / frame) do | |
| 711 | script.Heartbeat:Fire() | |
| 712 | end | |
| 713 | lastframe = tick() | |
| 714 | end | |
| 715 | if tossremainder then | |
| 716 | tf = 0 | |
| 717 | else | |
| 718 | tf = tf - frame * math.floor(tf / frame) | |
| 719 | end | |
| 720 | end | |
| 721 | end) | |
| 722 | ||
| 723 | function swait(num) | |
| 724 | if num == 0 or num == nil then | |
| 725 | game:service("RunService").Stepped:wait(0)
| |
| 726 | else | |
| 727 | for i = 0, num do | |
| 728 | game:service("RunService").Stepped:wait(0)
| |
| 729 | end | |
| 730 | end | |
| 731 | end | |
| 732 | ||
| 733 | function clerp(a, b, t) | |
| 734 | return a:lerp(b, t) | |
| 735 | end | |
| 736 | ||
| 737 | function GetTorsos(pos,dis) | |
| 738 | local people = workspace:GetChildren() | |
| 739 | local peopletab = {}
| |
| 740 | local temp = nil | |
| 741 | local humtor = nil | |
| 742 | local temp2 = nil | |
| 743 | for x = 1, #people do | |
| 744 | temp2 = people[x] | |
| 745 | if temp2.className == "Model" and temp2 ~= char and temp2:FindFirstChildOfClass("Humanoid") then
| |
| 746 | temp = temp2:FindFirstChild("Torso") or temp2:FindFirstChild("UpperTorso")
| |
| 747 | humtor = temp2:FindFirstChildOfClass("Humanoid")
| |
| 748 | if temp ~= nil and humtor ~= nil and humtor.Health > 0 then | |
| 749 | if (temp.Position - pos).magnitude < dis then | |
| 750 | table.insert(peopletab,temp) | |
| 751 | dis = (temp.Position - pos).magnitude | |
| 752 | end | |
| 753 | end | |
| 754 | end | |
| 755 | end | |
| 756 | return peopletab | |
| 757 | end | |
| 758 | ||
| 759 | function Slash() | |
| 760 | if Slashing == false and attacking == false then | |
| 761 | attacking = true | |
| 762 | Slashing = true | |
| 763 | cut = true | |
| 764 | hum.WalkSpeed = 2 | |
| 765 | hum.JumpPower = 5 | |
| 766 | if Slashing == true and attacking == true then | |
| 767 | tdmg = bladeP.Touched:connect(function(hit) | |
| 768 | if cut == true and Slashing == true and hit.Parent:FindFirstChildOfClass("Humanoid") and not hit:IsDescendantOf(char) and hit.Name ~= "scar" then
| |
| 769 | if hit.Parent == nil then | |
| 770 | return | |
| 771 | end | |
| 772 | cut = false | |
| 773 | local cutman = hit.Parent | |
| 774 | local cutthing = hit | |
| 775 | local cuthum = cutman:FindFirstChildOfClass("Humanoid")
| |
| 776 | cuthum.Health = cuthum.Health - 30 | |
| 777 | for i = 1,10 do | |
| 778 | local ranAng = math.random(-360, 360) | |
| 779 | local scar = Instance.new("Part", cutman)
| |
| 780 | scar.Name = "scar" | |
| 781 | scar.CanCollide = false | |
| 782 | scar.Anchored = true | |
| 783 | scar.Material = "Neon" | |
| 784 | scar.BrickColor = BrickColor.new("New Yeller")
| |
| 785 | scar.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 786 | local scarm = Instance.new("SpecialMesh", scar)
| |
| 787 | scarm.MeshType = "Sphere" | |
| 788 | scarm.Scale = Vector3.new(1, 20, 20) | |
| 789 | scar.CFrame = cutthing.CFrame * CFa(Rad(ranAng), Rad(ranAng), Rad(ranAng)) | |
| 790 | local partprop = {Scale = Vector3.new(150, 10, 10)}
| |
| 791 | local partprop2 = {Transparency = 1}
| |
| 792 | local tween = tweenserv:Create(scarm, tweeninfo, partprop) | |
| 793 | local tween2 = tweenserv:Create(scar, tweeninfo, partprop2) | |
| 794 | tween:Play() | |
| 795 | tween2:Play() | |
| 796 | game:GetService("Debris"):AddItem(scar, 0.5)
| |
| 797 | end | |
| 798 | elseif cut == true and Slashing == true and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") and not hit:IsDescendantOf(char) and hit.Name ~= "scar" then
| |
| 799 | if hit.Parent.Parent == nil then | |
| 800 | return | |
| 801 | end | |
| 802 | cut = false | |
| 803 | local cutman = hit.Parent.Parent | |
| 804 | local cutthing = hit | |
| 805 | local cuthum = cutman:FindFirstChildOfClass("Humanoid")
| |
| 806 | cuthum.Health = cuthum.Health - 30 | |
| 807 | for i = 1,10 do | |
| 808 | local ranAng = math.random(-360, 360) | |
| 809 | local scar = Instance.new("Part", cutman)
| |
| 810 | scar.Name = "scar" | |
| 811 | scar.CanCollide = false | |
| 812 | scar.Anchored = true | |
| 813 | scar.Material = "Neon" | |
| 814 | scar.BrickColor = BrickColor.new("New Yeller")
| |
| 815 | scar.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 816 | local scarm = Instance.new("SpecialMesh", scar)
| |
| 817 | scarm.MeshType = "Sphere" | |
| 818 | scarm.Scale = Vector3.new(1, 20, 20) | |
| 819 | scar.CFrame = cutthing.CFrame * CFa(Rad(ranAng), Rad(ranAng), Rad(ranAng)) | |
| 820 | local partprop = {Scale = Vector3.new(150, 10, 10)}
| |
| 821 | local partprop2 = {Transparency = 1}
| |
| 822 | local tween = tweenserv:Create(scarm, tweeninfo, partprop) | |
| 823 | local tween2 = tweenserv:Create(scar, tweeninfo, partprop2) | |
| 824 | tween:Play() | |
| 825 | tween2:Play() | |
| 826 | game:GetService("Debris"):AddItem(scar, 0.5)
| |
| 827 | end | |
| 828 | end | |
| 829 | end) | |
| 830 | end | |
| 831 | if attackstate == 1 then | |
| 832 | for i = 0,1,.15 do | |
| 833 | hPw.C1 = clerp(hPw.C1, hPw1, i) | |
| 834 | hPw.C0 = clerp(hPw.C0, hPw0, i) | |
| 835 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(5), 0, Rad(-15)), i) | |
| 836 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.1) * CFa(Rad(-10), 0, Rad(-15)), i) | |
| 837 | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.2, 0.2) * CFa(Rad(30), 0, Rad(-30)), i) | |
| 838 | RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.4, 0.2) * CFa(Rad(-50), Rad(-110), Rad(-120)), i) | |
| 839 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(-10)), i) | |
| 840 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(-10)), i) | |
| 841 | neck.C0 = clerp(neck.C0, neck0 * CFa(Rad(5), 0, 0), i) | |
| 842 | rootj.C0 = clerp(rootj.C0, rootj0 * CFa(Rad(5), 0, 0), i) | |
| 843 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 844 | RS.C0 = clerp(RS.C0, RS0, i) | |
| 845 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(5)), i) | |
| 846 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(5)), i) | |
| 847 | swait() | |
| 848 | end | |
| 849 | if not bladeP:FindFirstChild("1,2sounds") then
| |
| 850 | local sound12 = Instance.new("Sound", bladeP)
| |
| 851 | sound12.SoundId = "rbxassetid://588693156" | |
| 852 | sound12.Volume = 2 | |
| 853 | sound12.Name = "1,2sounds" | |
| 854 | sound12:Play() | |
| 855 | else | |
| 856 | local sound12 = bladeP:FindFirstChild("1,2sounds")
| |
| 857 | sound12:Play() | |
| 858 | end | |
| 859 | for i = 0,1,.15 do | |
| 860 | hPw.C1 = clerp(hPw.C1, hPw1, i) | |
| 861 | hPw.C0 = clerp(hPw.C0, hPw0, i) | |
| 862 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(5), 0, Rad(-15)), i) | |
| 863 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.1) * CFa(Rad(10), 0, Rad(25)), i) | |
| 864 | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.2, 0.2) * CFa(Rad(30), 0, Rad(-30)), i) | |
| 865 | RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.4, 0.2) * CFa(Rad(100), Rad(-20), Rad(10)), i) | |
| 866 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(-10)), i) | |
| 867 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(10)), i) | |
| 868 | neck.C0 = clerp(neck.C0, neck0 * CFa(Rad(5), 0, 0), i) | |
| 869 | rootj.C0 = clerp(rootj.C0, rootj0 * CFa(Rad(5), 0, 0), i) | |
| 870 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 871 | RS.C0 = clerp(RS.C0, RS0, i) | |
| 872 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(5)), i) | |
| 873 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(5)), i) | |
| 874 | swait() | |
| 875 | end | |
| 876 | attackstate = 2 | |
| 877 | elseif attackstate == 2 then | |
| 878 | for i = 0,1,.15 do | |
| 879 | hPw.C1 = clerp(hPw.C1, hPw1, i) | |
| 880 | hPw.C0 = clerp(hPw.C0, hPw0, i) | |
| 881 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(5), 0, Rad(-15)), i) | |
| 882 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.1) * CFa(Rad(10), 0, Rad(25)), i) | |
| 883 | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.2, 0.2) * CFa(Rad(30), 0, Rad(-30)), i) | |
| 884 | RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.4, 0.2) * CFa(Rad(70), Rad(-20), Rad(-110)), i) | |
| 885 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(-10)), i) | |
| 886 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(10)), i) | |
| 887 | - | shoothum.Health = shoothum.Health - 15 |
| 887 | + | |
| 888 | rootj.C0 = clerp(rootj.C0, rootj0 * CFa(Rad(5), 0, 0), i) | |
| 889 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 890 | RS.C0 = clerp(RS.C0, RS0, i) | |
| 891 | - | boom.SoundId = "rbxassetid://588734356" |
| 891 | + | |
| 892 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(5)), i) | |
| 893 | swait() | |
| 894 | end | |
| 895 | if not bladeP:FindFirstChild("1,2sounds") then
| |
| 896 | local sound12 = Instance.new("Sound", bladeP)
| |
| 897 | sound12.SoundId = "rbxassetid://588693156" | |
| 898 | sound12.Volume = 2 | |
| 899 | sound12.Name = "1,2sounds" | |
| 900 | sound12:Play() | |
| 901 | else | |
| 902 | local sound12 = bladeP:FindFirstChild("1,2sounds")
| |
| 903 | sound12:Play() | |
| 904 | end | |
| 905 | for i = 0,1,.15 do | |
| 906 | hPw.C1 = clerp(hPw.C1, hPw1 * CFa(0, Rad(-20), 0), i) | |
| 907 | hPw.C0 = clerp(hPw.C0, hPw0, i) | |
| 908 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(5), 0, Rad(-15)), i) | |
| 909 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.1) * CFa(Rad(-10), 0, Rad(-15)), i) | |
| 910 | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.2, 0.2) * CFa(Rad(30), 0, Rad(-30)), i) | |
| 911 | RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.4, 0.2) * CFa(Rad(-20), Rad(-10), Rad(-20)), i) | |
| 912 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(-10)), i) | |
| 913 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(-10)), i) | |
| 914 | neck.C0 = clerp(neck.C0, neck0 * CFa(Rad(5), 0, 0), i) | |
| 915 | rootj.C0 = clerp(rootj.C0, rootj0 * CFa(Rad(5), 0, 0), i) | |
| 916 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 917 | RS.C0 = clerp(RS.C0, RS0, i) | |
| 918 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(5)), i) | |
| 919 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(5)), i) | |
| 920 | swait() | |
| 921 | end | |
| 922 | attackstate = 3 | |
| 923 | elseif attackstate == 3 then | |
| 924 | for i = 0,1,.15 do | |
| 925 | hPw.C1 = clerp(hPw.C1, hPw1 * CFn(-0.3, -0.3, 0) * CFa(0, Rad(10), Rad(-35)), i) | |
| 926 | hPw.C0 = clerp(hPw.C0, hPw0, i) | |
| 927 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(15), 0, Rad(-15)), i) | |
| 928 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.1) * CFa(Rad(45), 0, 0), i) | |
| 929 | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.2, 0.2) * CFa(Rad(-30), 0, Rad(120)), i) | |
| 930 | RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.2, 0.2) * CFa(Rad(-30), 0, Rad(-120)), i) | |
| 931 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(-45)), i) | |
| 932 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(45)), i) | |
| 933 | neck.C0 = clerp(neck.C0, neck0 * CFa(Rad(5), 0, 0), i) | |
| 934 | rootj.C0 = clerp(rootj.C0, rootj0 * CFa(Rad(5), 0, 0), i) | |
| 935 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 936 | RS.C0 = clerp(RS.C0, RS0, i) | |
| 937 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(5)), i) | |
| 938 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(5)), i) | |
| 939 | swait() | |
| 940 | end | |
| 941 | if not bladeP:FindFirstChild("3sounds") then
| |
| 942 | local sound3 = Instance.new("Sound", bladeP)
| |
| 943 | - | shoothum.Health = shoothum.Health - 15 |
| 943 | + | |
| 944 | sound3.Volume = 2 | |
| 945 | sound3.Name = "3sounds" | |
| 946 | sound3:Play() | |
| 947 | - | boom.SoundId = "rbxassetid://588734356" |
| 947 | + | |
| 948 | local sound3 = bladeP:FindFirstChild("3sounds")
| |
| 949 | sound3:Play() | |
| 950 | end | |
| 951 | for i = 0,1,.15 do | |
| 952 | hPw.C1 = clerp(hPw.C1, hPw1 * CFn(-0.3, -0.3, 0) * CFa(0, Rad(-30), Rad(-35)), i) | |
| 953 | hPw.C0 = clerp(hPw.C0, hPw0, i) | |
| 954 | neck.C1 = clerp(neck.C1, neck1 * CFa(0, 0, Rad(-15)), i) | |
| 955 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.1) * CFa(Rad(-40), 0, 0), i) | |
| 956 | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.2, 0.2) * CFa(Rad(-30), 0, Rad(10)), i) | |
| 957 | RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.2, 0.2) * CFa(Rad(-30), 0, Rad(-10)), i) | |
| 958 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(40)), i) | |
| 959 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(-40)), i) | |
| 960 | neck.C0 = clerp(neck.C0, neck0 * CFa(Rad(5), 0, 0), i) | |
| 961 | rootj.C0 = clerp(rootj.C0, rootj0 * CFa(Rad(5), 0, 0), i) | |
| 962 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 963 | RS.C0 = clerp(RS.C0, RS0, i) | |
| 964 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(5)), i) | |
| 965 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(5)), i) | |
| 966 | swait() | |
| 967 | end | |
| 968 | attackstate = 1 | |
| 969 | end | |
| 970 | hum.WalkSpeed = nws | |
| 971 | hum.JumpPower = jp | |
| 972 | cut = false | |
| 973 | tdmg:Disconnect() | |
| 974 | Slashing = false | |
| 975 | attacking = false | |
| 976 | end | |
| 977 | end | |
| 978 | ||
| 979 | function longSlash() | |
| 980 | if lSlashing == false and attacking == false then | |
| 981 | attacking = true | |
| 982 | lSlashing = true | |
| 983 | shoot = true | |
| 984 | hum.WalkSpeed = 2 | |
| 985 | hum.JumpPower = 5 | |
| 986 | for i = 0,1,.15 do | |
| 987 | hPw.C1 = clerp(hPw.C1, hPw1, i) | |
| 988 | hPw.C0 = clerp(hPw.C0, hPw0, i) | |
| 989 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(5), 0, Rad(-15)), i) | |
| 990 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.1) * CFa(Rad(20), 0, Rad(-30)), i) | |
| 991 | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.2, 0.2) * CFa(Rad(30), 0, Rad(-30)), i) | |
| 992 | RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.4, 0.2) * CFa(Rad(-50), Rad(-70), Rad(-160)), i) | |
| 993 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(-20)), i) | |
| 994 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(20)), i) | |
| 995 | neck.C0 = clerp(neck.C0, neck0 * CFa(Rad(5), 0, 0), i) | |
| 996 | rootj.C0 = clerp(rootj.C0, rootj0 * CFa(Rad(5), 0, 0), i) | |
| 997 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 998 | RS.C0 = clerp(RS.C0, RS0, i) | |
| 999 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(5)), i) | |
| 1000 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(5)), i) | |
| 1001 | swait() | |
| 1002 | end | |
| 1003 | local slashp = Instance.new("Part", char)
| |
| 1004 | slashp.BrickColor = BrickColor.new("New Yeller")
| |
| 1005 | slashp.Material = "Neon" | |
| 1006 | slashp.CanCollide = false | |
| 1007 | slashp.Size = Vector3.new(15, 3, 1) | |
| 1008 | slashp.Transparency = 1 | |
| 1009 | slashp.CFrame = CFn(bladeP.CFrame.p, mou.Hit.p) | |
| 1010 | local slashat0 = Instance.new("Attachment", slashp)
| |
| 1011 | slashat0.Position = Vector3.new(7.5, 0, 0) | |
| 1012 | local slashat1 = Instance.new("Attachment", slashp)
| |
| 1013 | slashat1.Position = Vector3.new(-7.5, 0, 0) | |
| 1014 | local slashat2 = Instance.new("Attachment", slashp)
| |
| 1015 | slashat2.Position = Vector3.new(7.5, -1.5, 0) | |
| 1016 | local slashat3 = Instance.new("Attachment", slashp)
| |
| 1017 | slashat3.Position = Vector3.new(-7.5, -1.5, 0) | |
| 1018 | local slashat4 = Instance.new("Attachment", slashp)
| |
| 1019 | slashat4.Position = Vector3.new(7.5, 1.5, 0) | |
| 1020 | local slashat5 = Instance.new("Attachment", slashp)
| |
| 1021 | slashat5.Position = Vector3.new(-7.5, 1.5, 0) | |
| 1022 | local slashpt = Instance.new("Trail", slashp)
| |
| 1023 | slashpt.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))})
| |
| 1024 | slashpt.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1, 0), NumberSequenceKeypoint.new(0.5, 0, 0), NumberSequenceKeypoint.new(1, 0, 0)})
| |
| 1025 | slashpt.Lifetime = 0.35 | |
| 1026 | slashpt.LightEmission = 1 | |
| 1027 | slashpt.Attachment0 = slashat0 | |
| 1028 | slashpt.Attachment1 = slashat1 | |
| 1029 | slashpt.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(0.6, 0.5, 0), NumberSequenceKeypoint.new(1, 0.5, 0)})
| |
| 1030 | local slashpt2 = Instance.new("Trail", slashp)
| |
| 1031 | slashpt2.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))})
| |
| 1032 | slashpt2.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1, 0), NumberSequenceKeypoint.new(0.5, 0, 0), NumberSequenceKeypoint.new(1, 0, 0)})
| |
| 1033 | slashpt2.Lifetime = 0.35 | |
| 1034 | slashpt2.LightEmission = 1 | |
| 1035 | slashpt2.Attachment0 = slashat2 | |
| 1036 | slashpt2.Attachment1 = slashat3 | |
| 1037 | slashpt2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(0.6, 0.5, 0), NumberSequenceKeypoint.new(1, 0.5, 0)})
| |
| 1038 | local slashpt3 = Instance.new("Trail", slashp)
| |
| 1039 | slashpt3.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))})
| |
| 1040 | slashpt3.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0, 1, 0), NumberSequenceKeypoint.new(0.5, 0, 0), NumberSequenceKeypoint.new(1, 0, 0)})
| |
| 1041 | slashpt3.Lifetime = 0.35 | |
| 1042 | slashpt3.LightEmission = 1 | |
| 1043 | slashpt3.Attachment0 = slashat4 | |
| 1044 | slashpt3.Attachment1 = slashat5 | |
| 1045 | slashpt3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(0.6, 0.5, 0), NumberSequenceKeypoint.new(1, 0.5, 0)})
| |
| 1046 | local slashbv = Instance.new("BodyVelocity", slashp)
| |
| 1047 | slashbv.Velocity = mou.Hit.lookVector * 180 | |
| 1048 | slashbv.MaxForce = Vector3.new(100000000000, 100000000000, 100000000000) | |
| 1049 | game:GetService("Debris"):AddItem(slashp, 15)
| |
| 1050 | slashp.Touched:connect(function(hit) | |
| 1051 | if shoot == true and hit.Parent:FindFirstChildOfClass("Humanoid") and not hit:IsDescendantOf(char) then
| |
| 1052 | shoot = false | |
| 1053 | slashp:Destroy() | |
| 1054 | local shootman = hit.Parent | |
| 1055 | local shoottor = shootman:FindFirstChild("Torso") or shootman:FindFirstChild("UpperTorso")
| |
| 1056 | local shoothum = shootman:FindFirstChildOfClass("Humanoid")
| |
| 1057 | shoothum.Health = shoothum.Health - 1000000 | |
| 1058 | local ranPit = math.random(0.9, 1.4) | |
| 1059 | if not shoottor:FindFirstChild("XDthxforthesoundtho") then
| |
| 1060 | local boom = Instance.new("Sound", shoottor)
| |
| 1061 | boom.SoundId = "rbxassetid://3015952873" | |
| 1062 | boom.Volume = 3 | |
| 1063 | - | FIRE.BrickColor = BrickColor.new("New Yeller")
|
| 1063 | + | |
| 1064 | boom.Name = "XDthxforthesoundtho" | |
| 1065 | boom:Play() | |
| 1066 | else | |
| 1067 | local boom = shoottor:FindFirstChild("XDthxforthesoundtho")
| |
| 1068 | boom.Pitch = ranPit | |
| 1069 | boom:Play() | |
| 1070 | - | FIRE2.BrickColor = BrickColor.new("New Yeller")
|
| 1070 | + | |
| 1071 | for i = 1,15 do | |
| 1072 | local ranAng2 = math.random(-360, 360) | |
| 1073 | local scar2 = Instance.new("Part", char)
| |
| 1074 | scar2.Name = "scar" | |
| 1075 | scar2.CanCollide = false | |
| 1076 | scar2.Anchored = true | |
| 1077 | scar2.Material = "Neon" | |
| 1078 | scar2.BrickColor = BrickColor.new("New Yeller")
| |
| 1079 | scar2.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1080 | local scarm2 = Instance.new("SpecialMesh", scar2)
| |
| 1081 | scarm2.MeshType = "Sphere" | |
| 1082 | scarm2.Scale = Vector3.new(800, 1, 1) | |
| 1083 | scar2.CFrame = shoottor.CFrame * CFa(Rad(ranAng2), Rad(ranAng2), Rad(ranAng2)) | |
| 1084 | local partprop3 = {Scale = Vector3.new(600, 40, 40)}
| |
| 1085 | local partprop4 = {Transparency = 1}
| |
| 1086 | local tween3 = tweenserv:Create(scarm2, tweeninfo, partprop3) | |
| 1087 | local tween4 = tweenserv:Create(scar2, tweeninfo, partprop4) | |
| 1088 | tween3:Play() | |
| 1089 | tween4:Play() | |
| 1090 | game:GetService("Debris"):AddItem(scar2, 0.5)
| |
| 1091 | local cutSparkle = Instance.new("Part", char)
| |
| 1092 | - | v.Parent:FindFirstChildOfClass("Humanoid").Health = v.Parent:FindFirstChildOfClass("Humanoid").Health - 35
|
| 1092 | + | |
| 1093 | cutSparkle.CanCollide = false | |
| 1094 | cutSparkle.Anchored = true | |
| 1095 | cutSparkle.Material = "Neon" | |
| 1096 | cutSparkle.BrickColor = BrickColor.new("Really red")
| |
| 1097 | cutSparkle.Size = Vector3.new(10, 10, 10) | |
| 1098 | cutSparkle.CFrame = shoottor.CFrame | |
| 1099 | local ranPos = math.random(-30, 30) | |
| 1100 | local ranPos2 = math.random(-30, 30) | |
| 1101 | local ranPos3 = math.random(-30, 30) | |
| 1102 | local partprop5 = {CFrame = shoottor.CFrame * CFn(ranPos, ranPos2, ranPos3) * CFa(ranAng2, ranAng2, ranAng2); Size = Vector3.new(0.1, 0.1, 0.1)}
| |
| 1103 | local tween5 = tweenserv:Create(cutSparkle, tweeninfo, partprop5) | |
| 1104 | tween5:Play() | |
| 1105 | game:GetService("Debris"):AddItem(cutSparkle, 0.5)
| |
| 1106 | end | |
| 1107 | elseif shoot == true and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") and not hit:IsDescendantOf(char) then
| |
| 1108 | shoot = false | |
| 1109 | slashp:Destroy() | |
| 1110 | local shootman = hit.Parent.Parent | |
| 1111 | local shoottor = shootman:FindFirstChild("Torso") or shootman:FindFirstChild("UpperTorso")
| |
| 1112 | local shoothum = shootman:FindFirstChildOfClass("Humanoid")
| |
| 1113 | shoothum.Health = shoothum.Health - 1000000 | |
| 1114 | local ranPit = math.random(0.9, 1.4) | |
| 1115 | if not shoottor:FindFirstChild("XDthxforthesoundtho") then
| |
| 1116 | local boom = Instance.new("Sound", shoottor)
| |
| 1117 | boom.SoundId = "rbxassetid://623904185" | |
| 1118 | boom.Volume = 3 | |
| 1119 | boom.Pitch = ranPit | |
| 1120 | boom.Name = "XDthxforthesoundtho" | |
| 1121 | boom:Play() | |
| 1122 | else | |
| 1123 | local boom = shoottor:FindFirstChild("XDthxforthesoundtho")
| |
| 1124 | boom.Pitch = ranPit | |
| 1125 | boom:Play() | |
| 1126 | end | |
| 1127 | for i = 1,15 do | |
| 1128 | local ranAng2 = math.random(-360, 360) | |
| 1129 | local scar2 = Instance.new("Part", char)
| |
| 1130 | scar2.Name = "scar" | |
| 1131 | scar2.CanCollide = false | |
| 1132 | scar2.Anchored = true | |
| 1133 | scar2.Material = "Neon" | |
| 1134 | scar2.BrickColor = BrickColor.new("New Yeller")
| |
| 1135 | scar2.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1136 | local scarm2 = Instance.new("SpecialMesh", scar2)
| |
| 1137 | scarm2.MeshType = "Sphere" | |
| 1138 | scarm2.Scale = Vector3.new(800, 1, 1) | |
| 1139 | scar2.CFrame = shoottor.CFrame * CFa(Rad(ranAng2), Rad(ranAng2), Rad(ranAng2)) | |
| 1140 | local partprop3 = {Scale = Vector3.new(600, 40, 40)}
| |
| 1141 | local partprop4 = {Transparency = 1}
| |
| 1142 | local tween3 = tweenserv:Create(scarm2, tweeninfo, partprop3) | |
| 1143 | local tween4 = tweenserv:Create(scar2, tweeninfo, partprop4) | |
| 1144 | tween3:Play() | |
| 1145 | tween4:Play() | |
| 1146 | game:GetService("Debris"):AddItem(scar2, 0.5)
| |
| 1147 | local cutSparkle = Instance.new("Part", char)
| |
| 1148 | cutSparkle.Name = "cutSparkle2244" | |
| 1149 | cutSparkle.CanCollide = false | |
| 1150 | cutSparkle.Anchored = true | |
| 1151 | cutSparkle.Material = "Neon" | |
| 1152 | cutSparkle.BrickColor = BrickColor.new("New Yeller")
| |
| 1153 | cutSparkle.Size = Vector3.new(10, 10, 10) | |
| 1154 | cutSparkle.CFrame = shoottor.CFrame | |
| 1155 | local ranPos = math.random(-30, 30) | |
| 1156 | local ranPos2 = math.random(-30, 30) | |
| 1157 | local ranPos3 = math.random(-30, 30) | |
| 1158 | local partprop5 = {CFrame = shoottor.CFrame * CFn(ranPos, ranPos2, ranPos3) * CFa(ranAng2, ranAng2, ranAng2); Size = Vector3.new(0.1, 0.1, 0.1)}
| |
| 1159 | local tween5 = tweenserv:Create(cutSparkle, tweeninfo, partprop5) | |
| 1160 | tween5:Play() | |
| 1161 | game:GetService("Debris"):AddItem(cutSparkle, 0.5)
| |
| 1162 | end | |
| 1163 | end | |
| 1164 | end) | |
| 1165 | for i = 0,1,.15 do | |
| 1166 | hPw.C1 = clerp(hPw.C1, hPw1, i) | |
| 1167 | hPw.C0 = clerp(hPw.C0, hPw0, i) | |
| 1168 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(5), 0, Rad(-15)), i) | |
| 1169 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.1) * CFa(Rad(-10), 0, Rad(50)), i) | |
| 1170 | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.2, 0.2) * CFa(Rad(30), 0, Rad(-30)), i) | |
| 1171 | RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.4, 0.2) * CFa(Rad(60), Rad(-20), Rad(10)), i) | |
| 1172 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(10)), i) | |
| 1173 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(-10)), i) | |
| 1174 | neck.C0 = clerp(neck.C0, neck0 * CFa(Rad(5), 0, 0), i) | |
| 1175 | rootj.C0 = clerp(rootj.C0, rootj0 * CFa(Rad(5), 0, 0), i) | |
| 1176 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 1177 | RS.C0 = clerp(RS.C0, RS0, i) | |
| 1178 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(5)), i) | |
| 1179 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(5)), i) | |
| 1180 | swait() | |
| 1181 | end | |
| 1182 | hum.WalkSpeed = nws | |
| 1183 | hum.JumpPower = jp | |
| 1184 | lSlashing = false | |
| 1185 | attacking = false | |
| 1186 | end | |
| 1187 | end | |
| 1188 | ||
| 1189 | function SwordSlam() | |
| 1190 | if Slamming == false and attacking == false then | |
| 1191 | attacking = true | |
| 1192 | Slamming = true | |
| 1193 | hum.WalkSpeed = 0 | |
| 1194 | hum.JumpPower = 0 | |
| 1195 | for i = 0,1,.1 do | |
| 1196 | hPw.C1 = clerp(hPw.C1, hPw1 * CFn(-0.3, -0.3, 0) * CFa(0, Rad(-150), Rad(-35)), i) | |
| 1197 | hPw.C0 = clerp(hPw.C0, hPw0, i) | |
| 1198 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(15), 0, Rad(-15)), i) | |
| 1199 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.1) * CFa(Rad(45), 0, 0), i) | |
| 1200 | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.2, 0.2) * CFa(Rad(-30), 0, Rad(130)), i) | |
| 1201 | RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.2, 0.2) * CFa(Rad(-30), 0, Rad(-130)), i) | |
| 1202 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(-45)), i) | |
| 1203 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.1, -0.1, 0) * CFa(Rad(5), 0, Rad(45)), i) | |
| 1204 | neck.C0 = clerp(neck.C0, neck0 * CFa(Rad(5), 0, 0), i) | |
| 1205 | rootj.C0 = clerp(rootj.C0, rootj0 * CFa(Rad(5), 0, 0), i) | |
| 1206 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 1207 | RS.C0 = clerp(RS.C0, RS0, i) | |
| 1208 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(5)), i) | |
| 1209 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(5)), i) | |
| 1210 | swait() | |
| 1211 | end | |
| 1212 | if not bladeP:FindFirstChild("SLAMMM") then
| |
| 1213 | local SPAM = Instance.new("Sound", bladeP)
| |
| 1214 | SPAM.SoundId = "rbxassetid://1548538202" | |
| 1215 | SPAM.Name = "SLAMMM" | |
| 1216 | SPAM.Volume = 4 | |
| 1217 | SPAM:Play() | |
| 1218 | else | |
| 1219 | local SPAM = bladeP:FindFirstChild("SLAMMM")
| |
| 1220 | SPAM:Play() | |
| 1221 | end | |
| 1222 | for i = 1,30 do | |
| 1223 | local ranAng3 = math.random(-360, 360) | |
| 1224 | local ranAng4 = math.random(-360, 360) | |
| 1225 | local ranPos4 = math.random(-80, 80) | |
| 1226 | local ranPos5 = math.random(-80, 80) | |
| 1227 | local ranPos6 = math.random(-80, 80) | |
| 1228 | local ranPos7 = math.random(-80, 80) | |
| 1229 | local ranPos8 = math.random(-80, 80) | |
| 1230 | local ranPos9 = math.random(-80, 80) | |
| 1231 | local FIRE = Instance.new("Part", char)
| |
| 1232 | FIRE.Material = "Neon" | |
| 1233 | FIRE.BrickColor = BrickColor.new("Really red")
| |
| 1234 | FIRE.CanCollide = false | |
| 1235 | FIRE.Size = Vector3.new(30, 30, 30) | |
| 1236 | FIRE.Anchored = true | |
| 1237 | FIRE.CFrame = bladeP.CFrame | |
| 1238 | local FIRE2 = Instance.new("Part", char)
| |
| 1239 | FIRE2.Material = "Neon" | |
| 1240 | FIRE2.BrickColor = BrickColor.new("Bright blue")
| |
| 1241 | FIRE2.CanCollide = false | |
| 1242 | FIRE2.Anchored = true | |
| 1243 | FIRE2.CFrame = bladeP.CFrame | |
| 1244 | local FIREM = Instance.new("SpecialMesh", FIRE2)
| |
| 1245 | FIREM.MeshType = "Sphere" | |
| 1246 | FIREM.Scale = Vector3.new(3, 1, 1) | |
| 1247 | local tweeninfo2 = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 0, false, 0) | |
| 1248 | local partprop6 = {CFrame = bladeP.CFrame * CFn(ranPos4, ranPos5, ranPos6) * CFa(ranAng3, ranAng3, ranAng3); Size = Vector3.new(0.1, 0.1, 0.1)}
| |
| 1249 | local partprop7 = {CFrame = bladeP.CFrame * CFn(ranPos7, ranPos8, ranPos9) * CFa(ranAng4, ranAng4, ranAng4); Transparency = 1}
| |
| 1250 | local partprop8 = {Scale = Vector3.new(15, 5, 5)}
| |
| 1251 | local tween6 = tweenserv:Create(FIRE, tweeninfo2, partprop6) | |
| 1252 | local tween7 = tweenserv:Create(FIRE2, tweeninfo2, partprop7) | |
| 1253 | local tween8 = tweenserv:Create(FIREM, tweeninfo2, partprop8) | |
| 1254 | tween6:Play() | |
| 1255 | tween7:Play() | |
| 1256 | tween8:Play() | |
| 1257 | game:GetService("Debris"):AddItem(FIRE, 1)
| |
| 1258 | game:GetService("Debris"):AddItem(FIRE2, 1)
| |
| 1259 | end | |
| 1260 | for i,v in pairs(GetTorsos(bladeP.Position, 35)) do | |
| 1261 | if v.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1262 | v.Parent:FindFirstChildOfClass("Humanoid").Health = v.Parent:FindFirstChildOfClass("Humanoid").Health - 99999999
| |
| 1263 | end | |
| 1264 | end | |
| 1265 | for i = 0,1,.1 do | |
| 1266 | hPw.C1 = clerp(hPw.C1, hPw1 * CFn(-0.3, -0.3, 0) * CFa(0, Rad(-150), Rad(-35)), i) | |
| 1267 | hPw.C0 = clerp(hPw.C0, hPw0, i) | |
| 1268 | neck.C1 = clerp(neck.C1, neck1 * CFa(0, 0, Rad(-15)), i) | |
| 1269 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 1, 0.1) * CFa(Rad(-40), 0, 0), i) | |
| 1270 | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.2, 0.2) * CFa(Rad(-30), 0, Rad(90)), i) | |
| 1271 | RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.2, 0.2) * CFa(Rad(-30), 0, Rad(-90)), i) | |
| 1272 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.1, -0.5, 0) * CFa(Rad(5), 0, Rad(-40)), i) | |
| 1273 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.5, -0.5, 0) * CFa(Rad(5), 0, Rad(-40)), i) | |
| 1274 | neck.C0 = clerp(neck.C0, neck0 * CFa(Rad(5), 0, 0), i) | |
| 1275 | rootj.C0 = clerp(rootj.C0, rootj0 * CFa(Rad(5), 0, 0), i) | |
| 1276 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 1277 | RS.C0 = clerp(RS.C0, RS0, i) | |
| 1278 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(5)), i) | |
| 1279 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(5)), i) | |
| 1280 | swait() | |
| 1281 | end | |
| 1282 | hum.WalkSpeed = nws | |
| 1283 | hum.JumpPower = jp | |
| 1284 | Slamming = false | |
| 1285 | attacking = false | |
| 1286 | end | |
| 1287 | end | |
| 1288 | ||
| 1289 | function LockChar() | |
| 1290 | if mou.Target ~= nil and mou.Target.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1291 | LOCKEDON = true | |
| 1292 | lockman = mou.Target.Parent | |
| 1293 | lockhead = lockman:FindFirstChild("Head")
| |
| 1294 | locktor = lockman:FindFirstChild("Torso") or lockman:FindFirstChild("UpperTorso")
| |
| 1295 | lockhum = lockman:FindFirstChildOfClass("Humanoid")
| |
| 1296 | elseif mou.Target ~= nil and mou.Target.Parent.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1297 | LOCKEDON = true | |
| 1298 | lockman = mou.Target.Parent.Parent | |
| 1299 | lockhead = lockman:FindFirstChild("Head")
| |
| 1300 | locktor = lockman:FindFirstChild("Torso") or lockman:FindFirstChild("UpperTorso")
| |
| 1301 | lockhum = lockman:FindFirstChildOfClass("Humanoid")
| |
| 1302 | elseif mou.Target ~= nil and not mou.Target.Parent:FindFirstChildOfClass("Humanoid") and LOCKEDON == true then
| |
| 1303 | LOCKEDON = false | |
| 1304 | lockman = nil | |
| 1305 | lockhead = nil | |
| 1306 | locktor = nil | |
| 1307 | lockhum = nil | |
| 1308 | elseif mou.Target ~= nil and not mou.Target.Parent.Parent:FindFirstChildOfClass("Humanoid") and LOCKEDON == true then
| |
| 1309 | LOCKEDON = false | |
| 1310 | lockman = nil | |
| 1311 | lockhead = nil | |
| 1312 | locktor = nil | |
| 1313 | lockhum = nil | |
| 1314 | end | |
| 1315 | end | |
| 1316 | ||
| 1317 | ----------------------------------------------------------------------------- | |
| 1318 | ||
| 1319 | function kdown(k) | |
| 1320 | if string.byte(k) == 50 and running == false then | |
| 1321 | running = true | |
| 1322 | nws = ws + 11 | |
| 1323 | hum.WalkSpeed = nws | |
| 1324 | elseif string.byte(k) == 50 and running == true then | |
| 1325 | running = false | |
| 1326 | nws = ws | |
| 1327 | hum.WalkSpeed = nws | |
| 1328 | elseif k == "r" then | |
| 1329 | longSlash() | |
| 1330 | elseif k == "f" then | |
| 1331 | SwordSlam() | |
| 1332 | elseif k == "q" then | |
| 1333 | LockChar() | |
| 1334 | end | |
| 1335 | end | |
| 1336 | ||
| 1337 | function lmdown() | |
| 1338 | Slash() | |
| 1339 | end | |
| 1340 | ||
| 1341 | mou.KeyDown:connect(kdown) | |
| 1342 | mou.Button1Down:connect(lmdown) | |
| 1343 | ||
| 1344 | ----------------------------------------------------------------------------- | |
| 1345 | ||
| 1346 | warn([[ | |
| 1347 | ||
| 1348 | ||
| 1349 | oilsauce's Excalibur. | |
| 1350 | last updated: 2018/5/27, 12:56 JST. | |
| 1351 | ||
| 1352 | this was already logged so here | |
| 1353 | ||
| 1354 | Keys are | |
| 1355 | ||
| 1356 | R = Lethal damage Slash | |
| 1357 | F = Sword slam ( another lethal damage slash ) | |
| 1358 | Left click = sword slash | |
| 1359 | Q = Lock Character ( this is useless ) | |
| 1360 | ]]) | |
| 1361 | ||
| 1362 | ----------------------------------------------------------------------------- | |
| 1363 | ||
| 1364 | while true do | |
| 1365 | swait() | |
| 1366 | sine = sine + 1 | |
| 1367 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1368 | local campos = head.CFrame.p + Vector3.new(0, 10, 0) | |
| 1369 | if Slashing == true then | |
| 1370 | state = "Slash" | |
| 1371 | trial.Enabled = true | |
| 1372 | elseif lSlashing == true then | |
| 1373 | state = "LongSlash" | |
| 1374 | trial.Enabled = true | |
| 1375 | elseif Slamming == true then | |
| 1376 | state = "Slam" | |
| 1377 | trial.Enabled = true | |
| 1378 | elseif 1 < root.Velocity.y then | |
| 1379 | state = "Jump" | |
| 1380 | trial.Enabled = false | |
| 1381 | elseif -1 > root.Velocity.y then | |
| 1382 | state = "Fall" | |
| 1383 | trial.Enabled = false | |
| 1384 | elseif torvel < 1 then | |
| 1385 | state = "Idle" | |
| 1386 | trial.Enabled = false | |
| 1387 | elseif tor.Velocity.magnitude < 50 and running == true then | |
| 1388 | state = "Run" | |
| 1389 | trial.Enabled = true | |
| 1390 | elseif tor.Velocity.magnitude < 50 and running == false then | |
| 1391 | state = "Walk" | |
| 1392 | trial.Enabled = false | |
| 1393 | end | |
| 1394 | ||
| 1395 | if LOCKEDON == true then | |
| 1396 | root.CFrame = CFn(root.CFrame.p, Vector3.new(locktor.CFrame.x, root.CFrame.y, locktor.CFrame.z)) | |
| 1397 | cam.CoordinateFrame = clerp(cam.CoordinateFrame, CFn(campos, locktor.CFrame.p), 0.15) | |
| 1398 | end | |
| 1399 | ||
| 1400 | if state == "Jump" then | |
| 1401 | hPw.C1 = clerp(hPw.C1, hPw1 * CFn(0, -0.4, 0) * CFa(Rad(75), Rad(25), Rad(-90)), 0.15) | |
| 1402 | hPw.C0 = clerp(hPw.C0, hPw0, 0.15) | |
| 1403 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-20), 0, 0), 0.15) | |
| 1404 | rootj.C1 = clerp(rootj.C1, rootj1, 0.15) | |
| 1405 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(10), 0, Rad(-10)), 0.15) | |
| 1406 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(10), 0, Rad(-65)), 0.15) | |
| 1407 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.7, -1.3, -0.2) * CFa(Rad(-10), 0, Rad(-50)), 0.15) | |
| 1408 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.5, -1.1, 0) * CFa(Rad(-5), 0, Rad(40)), 0.15) | |
| 1409 | neck.C0 = clerp(neck.C0, neck0, 0.15) | |
| 1410 | rootj.C0 = clerp(rootj.C0, rootj0, 0.15) | |
| 1411 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
| 1412 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
| 1413 | LH.C0 = clerp(LH.C0, LH0, 0.15) | |
| 1414 | RH.C0 = clerp(RH.C0, RH0, 0.15) | |
| 1415 | elseif state == "Fall" then | |
| 1416 | hPw.C1 = clerp(hPw.C1, hPw1 * CFn(0, -0.4, 0) * CFa(Rad(60), Rad(25), Rad(-90)), 0.15) | |
| 1417 | hPw.C0 = clerp(hPw.C0, hPw0, 0.15) | |
| 1418 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), 0.15) | |
| 1419 | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(10), 0, 0), 0.15) | |
| 1420 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(20), 0, Rad(-10)), 0.15) | |
| 1421 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(10), 0, Rad(-50)), 0.15) | |
| 1422 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.4, -0.7, -0.1) * CFa(Rad(-2), 0, 0), 0.15) | |
| 1423 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.2, -0.5, -0.1) * CFa(Rad(-2), 0, 0), 0.15) | |
| 1424 | neck.C0 = clerp(neck.C0, neck0, 0.15) | |
| 1425 | rootj.C0 = clerp(rootj.C0, rootj0, 0.15) | |
| 1426 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
| 1427 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
| 1428 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(20)), 0.15) | |
| 1429 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(-20)), 0.15) | |
| 1430 | elseif state == "Idle" then | |
| 1431 | hPw.C1 = clerp(hPw.C1, hPw1 * CFn(-0.3, -0.3, 0) * CFa(0, Rad(10), Rad(-35)), 0.15) | |
| 1432 | hPw.C0 = clerp(hPw.C0, hPw0, 0.15) | |
| 1433 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(5 * Cos(sine / 20)), 0, Rad(-15)), 0.15) | |
| 1434 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.1 * Cos(sine / 15)) * CFa(Rad(-5 * Cos(sine / 15)), 0, Rad(15)), 0.15) | |
| 1435 | LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.2, 0.2) * CFa(Rad(-30), 0, Rad(55)), 0.15) | |
| 1436 | RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.2, 0.2) * CFa(Rad(-30), 0, Rad(-55)), 0.15) | |
| 1437 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.1 * Cos(sine / 15), -0.1 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(-10), Rad(5 * Cos(sine / 15))), 0.15) | |
| 1438 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.1 * Cos(sine / 15), -0.1 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(-15), Rad(-5 * Cos(sine / 15))), 0.15) | |
| 1439 | neck.C0 = clerp(neck.C0, neck0 * CFa(Rad(5), 0, 0), 0.15) | |
| 1440 | rootj.C0 = clerp(rootj.C0, rootj0 * CFa(Rad(5), 0, 0), 0.15) | |
| 1441 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
| 1442 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
| 1443 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(5)), 0.15) | |
| 1444 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(5)), 0.15) | |
| 1445 | elseif state == "Run" then | |
| 1446 | hPw.C1 = clerp(hPw.C1, hPw1 * CFn(0, 0, -0.3) * CFa(0, Rad(-85), 0), 0.15) | |
| 1447 | hPw.C0 = clerp(hPw.C0, hPw0, 0.15) | |
| 1448 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), 0.15) | |
| 1449 | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-5 * Cos(sine / 1.5)), 0, Rad(5 * Cos(sine / 3))), 0.15) | |
| 1450 | LS.C1 = clerp(LS.C1, LS1 * CFn(-0.2 * Cos(sine / 3), -0.1 * Cos(sine / 6), 0) * CFa(Rad(10), 0, Rad(-110 * Cos(sine / 3))), 0.15) | |
| 1451 | RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.3, -0.1 * Cos(sine / 6)) * CFa(Rad(90), 0, 0), 0.15) | |
| 1452 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.4 * Cos(sine / 3), -0.4 * Cos(sine / 3), 0) * CFa(0, 0, Rad(120 * Cos(sine / 3))), 0.15) | |
| 1453 | RH.C1 = clerp(RH.C1, RH1 * CFn(0.4 * Cos(sine / 3), 0.4 * Cos(sine / 3), 0) * CFa(0, 0, Rad(120 * Cos(sine / 3))), 0.15) | |
| 1454 | neck.C0 = clerp(neck.C0, neck0, 0.15) | |
| 1455 | rootj.C0 = clerp(rootj.C0, rootj0 * CFa(Rad(15), 0, 0), 0.15) | |
| 1456 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
| 1457 | RS.C0 = clerp(RS.C0, RS0 * CFn(0, -0.2, 0), 0.15) | |
| 1458 | LH.C0 = clerp(LH.C0, LH0 * CFn(-0.3, 0, 0) * CFa(0, 0, Rad(15)), 0.15) | |
| 1459 | RH.C0 = clerp(RH.C0, RH0 * CFn(0.3, 0, 0) * CFa(0, 0, Rad(-15)), 0.15) | |
| 1460 | elseif state == "Walk" then | |
| 1461 | hPw.C1 = clerp(hPw.C1, hPw1 * CFn(0, -0.4, 0) * CFa(Rad(75), Rad(25), Rad(-90)), 0.15) | |
| 1462 | hPw.C0 = clerp(hPw.C0, hPw0, 0.15) | |
| 1463 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), 0.15) | |
| 1464 | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-5), 0, Rad(5 * Cos(sine / 6))), 0.15) | |
| 1465 | LS.C1 = clerp(LS.C1, LS1 * CFa(0, 0, Rad(-25 * Cos(sine / 6))), 0.15) | |
| 1466 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(10), 0, Rad(-65)), 0.15) | |
| 1467 | LH.C1 = clerp(LH.C1, LH1 * CFa(0, 0, Rad(50 * Cos(sine / 6))), 0.15) | |
| 1468 | RH.C1 = clerp(RH.C1, RH1 * CFa(0, 0, Rad(50 * Cos(sine / 6))), 0.15) | |
| 1469 | neck.C0 = clerp(neck.C0, neck0, 0.15) | |
| 1470 | rootj.C0 = clerp(rootj.C0, rootj0, 0.15) | |
| 1471 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
| 1472 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
| 1473 | LH.C0 = clerp(LH.C0, LH0, 0.15) | |
| 1474 | RH.C0 = clerp(RH.C0, RH0, 0.15) | |
| 1475 | end | |
| 1476 | end |