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1 | - | # implement endgame method |
1 | + | # implement endgame method | Deniz |
2 | #? count up scores | |
3 | - | # restart game |
3 | + | # restart game | Deniz |
4 | - | # test and fix undo function |
4 | + | # set a default config | Deniz |
5 | - | # make console output nicer |
5 | + | # test and fix undo function| Deniz | Roland |
6 | - | # implement status and output for "no more remaining valid turns" |
6 | + | # make console output nicer | Chris |
7 | - | # implement output of captured stones |
7 | + | # implement status and output for "no more remaining valid turns" | Deniz | Roland | Chris |
8 | - | # test calculation of validPlays in fringe cases |
8 | + | # implement output of captured stones | Chris | Deniz |
9 | - | # implement JUnit tests |
9 | + | # test calculation of validPlays in fringe cases | Fabian |
10 | - | # general tests and debugging, especially for Console and Game |
10 | + | # implement JUnit tests | Chris | Deniz |
11 | - | # figure out which design pattern to use |
11 | + | # general tests and debugging, especially for Console and Game | Chris | Deniz |
12 | # figure out which design pattern to use | Deniz | Roland | |
13 | # implement that design pattern | |
14 | # make diagrams and other documentation |