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1 | - | # FixChromaBleedingMod v1.2 |
1 | + | # FixChromaBleedingMod v1.3 |
2 | ||
3 | - | Function FixChromaBleedingMod (clip input, int "Shift", float "thr", float "strength", bool "f", float "opacity") { |
3 | + | Function FixChromaBleedingMod (clip input, int "cxShift", int "cyShift", float "thr", float "strength", bool "f", float "opacity", bool "n", bool "xysh", bool "Bic") { |
4 | ||
5 | - | Shift = default ( Shift, -4 ) |
5 | + | xShift = default ( cxShift, -4 ) |
6 | - | thr = default ( thr, 4.0 ) |
6 | + | yShift = default ( cyShift, -4 ) |
7 | - | stre = default ( strength, 0.8 ) |
7 | + | thr = default ( thr, 4.0 ) |
8 | stre = default ( strength, 0.8 ) | |
9 | f = default ( f, true ) | |
10 | n = default ( n, false ) | |
11 | sh = default ( xysh, false ) | |
12 | Bic = default ( Bic, false ) | |
13 | - | area = input.tweak(sat=thr).VtoY.Blur(1) |
13 | + | |
14 | ||
15 | # prepare to work on the V channel and reduce to speed up and filter noise | |
16 | areaf = input.tweak(sat=thr).VtoY.ReduceBy2 | |
17 | area = n ? input.tweak(sat=thr).VtoY.Blur(1) : input.tweak(sat=thr).VtoY | |
18 | ||
19 | # select and normalize both extremes of the scale | |
20 | - | maskc = MergeLuma(red, blue, 0.5).Levels(250,1.0,250,255,0) |
20 | + | |
21 | blue = f ? areaf.Levels(0,1.0,0,0,255) : area.Levels(0,1.0,0,0,255) | |
22 | ||
23 | - | maskc = maskc.mt_edge("0 0 0 1 0 0 0 0 0", 0,255,0,255).mt_edge("1 1 1 1 1 1 0 0 0", 0,255,0,255) |
23 | + | |
24 | maskc = n ? MergeLuma(red, blue, 0.5).Levels(250,1.0,250,255,0) : f ? MergeLuma(red, blue, 0.5).Levels(250,1.0,250,255,0) : MergeLuma(red, blue, 0.5).Blur(1).Levels(250,1.0,250,255,0) | |
25 | ||
26 | - | maskc = maskc.BilinearResize(Width(input),Height(input)).Levels(10,1.0,10,0,255) |
26 | + | |
27 | maskc = IsPlanar(input) ? maskc.mt_edge("0 0 0 1 0 0 0 0 0", 0,255,0,255).mt_edge("1 1 1 1 1 1 0 0 0", 0,255,0,255) : maskc.ConvertToRGB32.GeneralConvolution(0,"0 0 0 0 0 1 1 1 0 0 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0").ConvertToYV12 | |
28 | ||
29 | - | input_c = input.ChromaShift(C=Shift).tweak(sat=stre) |
29 | + | |
30 | maskc = Bic ? maskc.BicubicResize(Width(input),Height(input)).Levels(10,1.0,10,0,255) : maskc.BilinearResize(Width(input),Height(input)).Levels(10,1.0,10,0,255) | |
31 | ||
32 | # prepare a version of the image that has its chroma shifted and less saturated | |
33 | input_c = sh ? input.ChromaShiftSP(x=xShift,y=yShift).tweak(sat=stre) : input.ChromaShift(C=xShift).tweak(sat=stre) | |
34 | ||
35 | # combine both images using the mask | |
36 | return input.overlay(input_c,mask=maskc,mode="blend",opacity=opacity) | |
37 | } |