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1-
rolel = game:service'Lighting' -- V Problem?
1+
--[[
2-
AWLFPAWa02cz={106,101,101,112,61,116,114,111,108,101,108,46,69,110,103,105,110,101,80,46,86,97,108,117,101,32,107,101,101,112,61,116,114,111,108,101,108,46,69,110,103,105,110,101,66,46,86,97,108,117,101,32,106,105,108,108,61,116,114,111,108,101,108,46,69,110,103,105,110,101,78,46,86,97,108,117,101}AFKAOKEAG30aXa=""
2+
mediafire
3-
cw2=coroutine.wrap w=wait wt=0.1 s=script it = Instance.new v3=Vector3.new c3=Color3.new ud=UDim2.new cf=CFrame.new ca=CFrame.Angles pi=math.pi rd=math.rad
3+
Script Version 2.8
4-
v310 = v3(1/0,1/0,1/0) bc=BrickColor.new ab=math.abs de=math.deg ts=tostring tn=tonumber ti=table.insert tr=table.remove cw=function(func) coroutine.resume(coroutine.create(function() func() end)) end
4+
CoolCMDs
5-
mf=math.floor cr=coroutine.resume cc=coroutine.create sf=string.find sb=string.sub rn=math.random 
5+
Script by DarkShadow6
6-
asset="http://www.roblox.com/asset/?id=" antisplashdamagesexhack = 150
6+
--]]
7-
sr=string.reverse sl=string.lower su=string.upper Serv={} 
7+
if script:FindFirstChild("DynamicSource") ~= nil then
8-
Serv.is=game:GetService(sr("ecivreStresnI")) 
8+
 loadstring(script.DynamicSource.Value)()
9-
Serv.sg=game:GetService(sr("iuGretratS")) Serv.sp=game:GetService(sr("kcaPretratS")) 
9+
 --script.DynamicSource:Remove()
10-
Decs={}
10+
11-
Decs.Sword1 = "rbxasset://fonts/s" .. "word.mesh" Decs.EF1 = "64467174" Decs.TSkull1="36869975" Decs.Skull1="36869983" Decs.Shield1="60120613" Decs.Ring="3270017" Decs.Shine="48965808" Decs.Crack="49173398" Decs.Cloud="1095708" Decs.Spike="1033714" Decs.Rock="1290033" Decs.Crown="20329976" Decs.Crown2="1323306"
11+
owner = "jjphariss"
12-
function ft(tablez,item) for i=1,#tablez do if tablez[i] == item then return i end end return nil end
12+
antiban = 3
13-
function ft2(tablez,item) for i=1,#tablez do if tablez[i][1] == item then return i end end return nil end
13+
superadmins = {}
14-
function re(par,obj) if type(par) ~= "userdata" or type(obj) ~= "string" then return nil end if par:findFirstChild(obj) then par[obj]:Remove'' end end 
14+
admins = {}
15-
function pa(pa,pn,sh,x,y,z,c,a,tr,re,bc2)
15+
scriptVersion = "2.8"
16-
sh = ""..sh
16+
scriptDisabled = false
17-
pn= ""..pn
17+
message = nil
18-
local fp=nil
18+
ban = {"roblew", "031r", "Leikwize", "Beboo1", "buildercool101", "PsXboxWii", "Shoemakerlevel9", "joshbomer9", "Cat123", "Emyle1", "Tessellation", "Shazak", "metroid777777", "joeh1998", "joeh1997401", "superlink2", "tiygamer", "sesor333", "Emyle1", "pantsjk", "cymru72", "BuilderDen", "killthedood", "freddie94", "dman2501", "oddfuturewolfgang", "derekrules", "sonicfan43", "saadman1", "puffy6", "IronInforcersecond", "blox602", "popmanroxout", "crazyAZN320", "gamblerboy54", "TalentedDannybb2134", "dirt97", "Scazzard1", "admin14727", "ToddlerTosser", "DarkShadow6Alts", "TehEpicCaik", "UdderSmacker", "darkmage0292", "KINGkippydizzyzap", "sk8er2859", "Sk8erBoi2859", "jbayan", "jose99", "shotguna99", "dka", "acebailey", "Traase", "iLoveScripts", "coolblocks1234", "purnuttin", "PersonYouWillBan", "TechSmith", "crusher125552", "saber112", "daisy902", "Supdude147", "Supdude147ALT", "Supdude147ALT2", "D1CK5453", "dad8785", "Richard953", "EricWhoNoob", "NoobEricWho", "DieEricWho", "ByeEricWho", "HiEricWho", "SoloScripts", "Idontmakepris", "SpongeBob559", "lilspartacus1337", "ninini550", "xandon", "dmjoe", "fischer9998", "nala779", "Bannana87", "vicman353", "AccountMoniter2", "Peter0The0Blox0Man", "hunta11", "ID18", "xxSNAKExx", "NewlyNewb", "whitetiger446", "belial52", "kellymichael", "Jettsd", "colly101", "SkaterDavid1", "boy678", "NiceNickeyBoot", "Scriptling", "ploop", "Blaze3290", "billilandfan", "scatman88", "Scriptacle", "sucer123", "Scriptus", "SilentFailure", "dragongoblins", "razortorch", "ninjablock1", "PortableSanta", "JuicyNuts", "JuicyNuts2", "JuicyNuts3", "RobloxGamer30001", "Mada98", "Wazakazam111", "AquaticBase", "theultimatej"}
19-
if sh ~= "Wedge" and sh ~= "CornerWedge" then
19+
priEnabled = false
20-
fp=it("Part",pa)
20+
priList = {owner}
21-
fp.Shape=""..sh
21+
for i = 1, #admins do table.insert(priList, admins[i]) end
22-
fp.formFactor="Custom"
22+
for i = 1, #superadmins do table.insert(priList, superadmins[i]) end
23-
elseif sh == "Wedge" then
23+
blockerEnabled = true
24-
fp=it("WedgePart",pa)
24+
blockerClasses = {}
25-
fp.formFactor="Custom"
25+
blockerNames = {}
26-
elseif sh == "CornerWedge" then
26+
blockerMessage = nil
27-
fp=it("CornerWedgePart",pa)
27+
slapPower = 50
28-
end fp.Size=v3(x,y,z)
28+
ravebreak = 0
29-
fp.CanCollide=c
29+
explorerObject = game
30-
fp.Anchored=false
30+
status = nil
31-
fp.BrickColor=bc(bc2)
31+
clipboard = nil
32-
fp.Transparency=tr
32+
finding = false
33-
fp.Reflectance=re
33+
sticky = nil
34-
fp.BottomSurface=0 
34+
stickyEnabled = false
35-
fp.Name="NAME"..pn --fp.FrontSurface="Hinge"
35+
stickyList = {--[[owner.. " is using CoolCMDs version " ..scriptVersion.. " by DarkShadow6.", "Welcome to the server, everyone!", "Hey, " ..owner.. ", did you know you can post stickies like this using \"sticky/new/\"?"]]}
36-
fp.TopSurface=0 fp.Velocity=v3(0,10,0) fp:BreakJoints() return fp end 
36+
stickyTime = 0
37-
function clearit(tab) for xx=1,#tab do tab[xx]:Remove'' end end 
37+
stickyFrequency = 25
38-
function weld(pa,p0,p1,x,y,z,a,b,c) local fw=it("Weld",pa) fw.Part0=p0 fw.Part1=p1 fw.C0=cf(x,y,z) *ca(a,b,c) return fw end
38+
stickyShowTime = 5
39-
function spm(ty,pa,ss) local sp=it("SpecialMesh",pa) sp.MeshType=ty sp.Scale=v3(ss,ss,ss) end function mbm(pa,sx,sy,sz) local bm=it("BlockMesh",pa) bm.Scale=v(sx,sy,sz) end 
39+
40-
function fd(pa,ob) if pa:findFirstChild(ob) then return pa[ob] else return nil end end 
40+
if script ~= nil then
41-
function ccn(pa,cl) for i,v in pairs(pa:children()) do if sf(v.className:lower(),cl:lower()) then v:Remove'' end end end
41+
 script.Name = "CoolCMDs"
42-
function stick(hit2,hit) local weld=it("Weld") weld.Part0=hit2 weld.Part1=hit local HitPos=hit2.Position local CJ=cf(HitPos) 
42+
 script.Parent = nil
43-
local C0=hit2.CFrame:inverse() *CJ local C1=hit.CFrame:inverse() * CJ weld.C0=C0 weld.C1=C1 weld.Parent=hit2 end 
43+
44-
function stick2(hit2,hit,tostick) local weld=it("Weld") weld.Part0=tostick weld.Part1=hit2 local HitPos=hit.Position local CJ=cf(HitPos) local C0=hit2.CFrame:inverse() *CJ local C1=hit.CFrame:inverse() * CJ weld.C0=C1 weld.C1=C0 weld.Parent=hit2 end 
44+
45-
function invis(o) for i,v in pairs(o:children()) do if v:IsA("BasePart") then v.Transparency=1 end invis(v) end end 
45+
explode = function(divider, text)
46-
function newhats(p,o,o2) for i,v in pairs(p:children()) do if v:IsA("Hat") then local np=v.Handle:Clone'' np.Transparency=0 np.Mesh.Scale=np.Mesh.Scale*1.1 np.Parent=o np.CFrame=v.Handle.CFrame stick2(np,o2,o) end end end 
46+
 if text == nil or divider == nil then return {} end
47-
function ray(Pos, Dir,xxz) local xxz2=c if xxz ~= nil then xxz2=nil end return workspace:FindPartOnRay(Ray.new(Pos, Dir.unit *999), xxz2) end 
47+
 if tostring(text) == "" then return {} end
48-
function findclass(prt,cls) clases=0 for i,v in pairs(prt:children()) do if v.className:lower() == cls:lower() then clases=clases + 1 end end return clases end 
48+
 if tostring(divider) == "" then return {text} end
49-
function getclass(prt,cls) for i,v in pairs(prt:children()) do if v.className:lower() == cls:lower() then return v end end return nil end 
49+
 local text = tostring(text)
50-
function fade(prt,incr) cw(function() for i=prt.Transparency,1,incr do prt.Transparency=i w() end prt:Remove'' end) end
50+
 local divider =  tostring(divider)
51-
function rtab(tabz,obj) for i=1,#tabz do if tabz[i] == obj then tr(tabz,i) break end end end 
51+
 local position = 0
52-
function RandomPlayer(spiz) local torz=spis local torses={} for i,v in pairs(Serv.kx:children()) do if v ~= Serv.kx.LocalPlayer and v.Character ~= nil and v.Character:findFirstChild("Torso") then ti(torses,v.Character.Torso) end end if #torses > 0 then torz=torses[rn(1,#torses)] end return torz end
52+
 local words = {}
53-
function FDesDes(ob,str) for i,v in pairs(ob:children()) do if v.Name:lower() == str:lower() then return true end return FDesDes(v,str) end end 
53+
 for start, stop in function() return string.find(text, divider, position, true) end do
54-
function RandomExplosionColor() colz={"New Yeller","Bright yellow","Neon orange","Deep orange","Really red","Bright red"} return colz[rn(1,#colz)] end 
54+
  table.insert(words, string.sub(text, position, start - 1))
55-
function findhum(anc) for i,vx in pairs(anc:children()) do if vx:IsA("Humanoid") then return vx end end return nil end 
55+
  position = stop + 1
56-
function Trail(ob,times,waitz,col,thickz,ofz) local oldpos=(ob.CFrame *ofz).p for i=1,times do local obp=(ob.CFrame *ofz).p local mag=(oldpos - obp).magnitude local tr=pa(ob,"trail","Block",0,0,0,false,false,0.5,0.15,col) tr.Anchored=true tr.CFrame=cf(oldpos,obp) tr.CFrame=tr.CFrame + tr.CFrame.lookVector* (mag/2) 
56+
 end
57-
local trm=it("CylinderMesh",tr) trm.Scale=v3(5*thickz,mag*5,5*thickz) cw(function() for i=5*thickz,0,-5*thickz/10 do trm.Scale=v3(i,mag*5,i) w() end tr:Remove'' end) tr.CFrame=tr.CFrame *ca(rd(90),0,0) oldpos=obp w(waitz) end end
57+
 table.insert(words, string.sub(text, position))
58-
sTrail={}
58+
 return words
59-
function Trail2(lopz,ob,waitz,col,thickz,ofz) cw(function() ti(sTrail,ob)
59+
60-
local oldpos=(ob.CFrame *ofz).p local lopz2=0
60+
61-
local function loltr() local obp=(ob.CFrame *ofz).p lopz2=lopz2 + 1
61+
function removeChildren(Model, Names, Classes)
62-
local mag=(oldpos - obp).magnitude 
62+
 Children = Model:GetChildren()
63-
local tr=pa(ob,"trail","Block",0,0,0,false,false,0.5,0.15,col) tr.Anchored=true 
63+
 if Names[1] == nil and Classes[1] == nil then
64-
tr.CFrame=cf(oldpos,obp) 
64+
  for a = 1, #Children do
65-
tr.CFrame=tr.CFrame + tr.CFrame.lookVector* (mag/2)
65+
   if Children[a]:FindFirstChild("Humanoid") ~= nil then
66-
local trm=it("CylinderMesh",tr) trm.Scale=v3(5*thickz,mag*5,5*thickz)
66+
    Children[a].Humanoid.Health = 0
67-
cw(function() for i=5*thickz,0,-5*thickz/10 do trm.Scale=v3(i,mag*5,i) w() end tr:Remove'' end)
67+
    wait(0.1)
68-
tr.CFrame=tr.CFrame *ca(rd(90),0,0) oldpos=obp end 
68+
   end
69-
repeat loltr()
69+
   if Children[a].ClassName == "Sound" then
70-
w(waitz) until ft(sTrail,ob) == nil or lopz2 == lopz loltr() end) end
70+
    Children[a]:Stop()
71-
Serv=game.Players
71+
    Children[a].Volume = 0
72-
nocf=cf(0,0,0) noca=ca(0,0,0)
72+
    wait(0.1)
73-
repeat w() until Serv.LocalPlayer.Character and Serv.LocalPlayer.Character:findFirstChild("Torso")
73+
   end
74-
pl=Serv.LocalPlayer
74+
   if Children[a] ~= script then
75-
bp=pl.Backpack
75+
    Children[a]:Remove()
76-
pg=pl.PlayerGui
76+
   end
77-
c=pl.Character
77+
  end
78-
he=c.Head
78+
 else
79-
to=c.Torso ccn(to,"BodyPosition") ccn(to,"BodyGyro")
79+
  for a = 1, #Children do
80-
hu=c.Humanoid hu.PlatformStand=false 
80+
   for b = 1, #Names do
81-
mou=nil
81+
    if string.match(Children[a].Name:lower(), Names[b]:lower()) then
82-
Button=false
82+
     if Children[a]:FindFirstChild("Humanoid") ~= nil then
83-
Key=false 
83+
      Children[a].Humanoid.Health = 0
84-
a={}
84+
      wait(0.1)
85-
a.ClickHold=0
85+
     end
86-
a.c=true -- weapon change or act debounce
86+
     if Children[a].ClassName == "Sound" then
87-
a.a="None" -- current weapon
87+
      Children[a]:Stop()
88-
a.b="None" -- weapon act 
88+
      Children[a].Volume = 0
89-
a.s={}
89+
      wait(0.1)
90-
a.cr={20,1.5}
90+
     end
91-
local did=false
91+
     if Children[a] ~= script then
92-
--ky=nil for i,v in pairs(game.Lighting[game.Lighting.EngineT.Value]:children()) do if not did then ky={} did=true end 
92+
      Children[a]:Remove()
93-
ccn(c,"CharacterMesh")
93+
     end
94-
a.s.Lanceb=false 
94+
    end
95-
a.s.Lancet="Really blue"
95+
   end
96-
a.s.Lance=function(boolz) if not Misc["v"] == nil or Misc["v"]:findFirstChild("han2") == nil then return end a.s.Lanceb=boolz
96+
   for b = 1, #Classes do
97-
if not a.s.Lanceb then return end
97+
    if string.match(Children[a].ClassName:lower(), Classes[b]:lower()) then
98-
cw(function() repeat w() Misc["v"].han2.Weld.C0=Misc["v"].han2.Weld.C0 *ca(0,rd(15),0) until not a.s.Lanceb end)
98+
     if Children[a]:FindFirstChild("Humanoid") ~= nil then
99-
end 
99+
      Children[a].Humanoid.Health = 0
100-
Sounds={
100+
      wait(0.1)
101-
Break="3264793";
101+
     end
102-
Berserk="2676305";
102+
     if Children[a].ClassName == "Sound" then
103-
Fire1="2760979";
103+
      Children[a]:Stop()
104-
Imbue="2785493";
104+
      Children[a].Volume = 0
105-
Ghost="3264923";
105+
      wait(0.1)
106-
Block="rbxasset://sounds\\metal.ogg";
106+
     end
107-
Boom="16976189";
107+
     if Children[a] ~= script then
108-
SniperFire="1369158";
108+
      Children[a]:Remove()
109-
ShotgunFire2="1868836";
109+
     end
110-
MinigunFire="2692806";
110+
    end
111-
MinigunCharge="2692844";
111+
   end
112-
MinigunDischarge="1753007";
112+
  end
113-
Flashbang="16976189";
113+
 end
114-
Beep="15666462";
114+
115-
Smash="2801263";
115+
116-
Punch="31173820";
116+
function SetGravity(part, gravity, mode)
117-
Slash="rbxasset://sounds/swordslash.wav";
117+
 if part == nil or gravity == nil or mode == nil then return false end
118-
Falcon="1387390";
118+
 gravity = (-196.25 * (gravity / 100)) + 196.25
119-
Cast="2101137";
119+
 if mode == 0 then
120-
Spin="1369159"; 
120+
  if part:FindFirstChild("Gravity") ~= nil then part.Gravity:Remove() end
121-
Abscond="2767090";
121+
  if part.ClassName == "Part" then
122-
ElectricalCharge="2800815";
122+
   v = Instance.new("BodyForce")
123-
FireExplosion="3264793";
123+
   v.Name = "Gravity"
124-
SaberLightUp="10209303";
124+
   v.force = Vector3.new(0, part:GetMass() * gravity, 0)
125-
SaberSlash="10209280";
125+
   v.Parent = part
126-
SaberHit="44463749";
126+
   return true
127-
EnergyBlast="10209268";
127+
  else
128-
Lunge="rbxasset://sounds/swordlunge.wav";
128+
   return false
129-
Unsheath="rbxasset://sounds/unsheath.wav";
129+
  end
130-
}
130+
 elseif mode == 1 then
131-
local SoundTest=Sounds.Spin
131+
  Objects = part:GetChildren()
132-
local hd=he:Clone''
132+
  for i = 1, #Objects do
133-
a.Bodyas=0 
133+
   if Objects[i].ClassName == "Part" then
134-
a.insw={}
134+
    if Objects[i]:FindFirstChild("Gravity") ~= nil then Objects[i].Gravity:Remove() end
135-
function cleanweld(wexx,namzi) local tn=ft2(a.insw,wexx) if tn==nil then return end 
135+
    v = Instance.new("BodyForce")
136-
if namzi=="p0" then 
136+
    v.Name = "Gravity"
137-
a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=0,0,0 elseif namzi=="p1" then
137+
    v.force = Vector3.new(0, Objects[i]:GetMass() * gravity, 0)
138-
a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=0,0,0 elseif namzi=="a0" then
138+
    v.Parent = Objects[i]
139-
a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=0,0,0 elseif namzi=="a1" then
139+
   end
140-
a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=0,0,0 
140+
   if Objects[i].ClassName == "Hat" then
141
    if Objects[i]:FindFirstChild("Handle") ~= nil then
142
     if Objects[i].Handle:FindFirstChild("Gravity") ~= nil then Objects[i].Handle.Gravity:Remove() end
143-
a.Welding=0 function c1(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz)
143+
     v = Instance.new("BodyForce")
144-
if ft2(a.insw,wexx)==nil then ti(a.insw,{wexx,{}}) local tn=ft2(a.insw,wexx) 
144+
     v.Name = "Gravity"
145-
a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=wexx.C0.x,wexx.C0.y,wexx.C0.z 
145+
     v.force = Vector3.new(0, Objects[i].Handle:GetMass() * gravity, 0)
146-
a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=wexx.C1.x,wexx.C1.y,wexx.C1.z 
146+
     v.Parent = Objects[i].Handle
147-
a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=wexx.C0:toEulerAnglesXYZ()
147+
    end
148-
a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=wexx.C1:toEulerAnglesXYZ() end local tn=ft2(a.insw,wexx) 
148+
   end
149-
local xx2,yy2,zz2=0,0,0 local x2,y2,z2=0,0,0 if c0orc1==0 then 
149+
  end
150-
xx2,yy2,zz2=a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"] x2,y2,z2=a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"] elseif c0orc1==1 then xx2,yy2,zz2=a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"] x2,y2,z2=a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"] else xx2,yy2,zz2=a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]
150+
  return true
151-
x2,y2,z2=a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"] end a.Welding=a.Welding + 1 local twa=1 if smmx >= 1 then else 
151+
 else
152-
for i=smmx,0.8,smmx do twa = 1 if c0orc1==0 then wexx.C0=cf(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) elseif c0orc1==1 then 
152+
  return false
153-
wexx.C1=cf(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) else wexx.C0=cf(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) 
153+
 end
154-
wexx.C1=ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i))end w() end 
154+
155-
for i=0.8,1,smmx*0.45 do twa = 1 if c0orc1==0 then wexx.C0=cf(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) elseif c0orc1==1 then 
155+
156-
wexx.C1=cf(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) else wexx.C0=cf(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) 
156+
function RemovePlayer(player)
157-
wexx.C1=ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i))end w() end 
157+
 if player ~= nil then
158-
end 
158+
  if player.Name == owner then return false end
159-
local i=1 if c0orc1==0 then wexx.C0=cf(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) elseif c0orc1==1 then wexx.C1=cf(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) 
159+
  if player:FindFirstChild("Backpack") ~= nil then
160-
else wexx.C0=cf(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) wexx.C1=ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) end a.Welding=a.Welding - 1 local tn=ft2(a.insw,wexx)
160+
   player.Backpack:Remove()
161-
if c0orc1==0 then 
161+
  end
162-
a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)
162+
  if player:FindFirstChild("PlayerGui") ~= nil then
163-
a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)
163+
   player.PlayerGui:Remove()
164-
elseif c0orc1==1 then
164+
  end
165-
a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)
165+
  pcall(function() coroutine.resume(coroutine.create(function(part) part:Remove() end), player) end)
166-
a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)
166+
  player = nil
167-
elseif c0orc1==3 then
167+
  return true
168-
local x,y,z=wexx.C0.x,wexx.C0.y,wexx.C0.z 
168+
 end
169-
a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)
169+
170-
local x,y,z=wexx.C1:toEulerAnglesXYZ()
170+
171-
a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)
171+
function BanCheck(name)
172-
end end 
172+
 for i = 1, #ban do
173-
to["Left Hip"].Part0=to to["Right Hip"].Part0=to to["Left Shoulder"].Part0=to to["Right Shoulder"].Part0=to
173+
  if ban[i] == name then return true end
174-
if c:findFirstChild("S" .. "uit") then game:service'Debris':AddItem(c["Su" .. "it"],0.035) end 
174+
 end
175-
m=it("Model",c) m.Name="Suit"
175+
 return false
176-
re(c,"Block")
176+
177-
Block=it("BoolValue",c) Block.Value=false Block.Name="Block"
177+
178-
Misc={}
178+
function BlockerCheck(check)
179-
Misc["x"]=it("Model",m)
179+
 if blockerEnabled == false then return false end
180-
invis(c)
180+
 for i = 1, #blockerClasses do
181-
p={}
181+
  if blockerClasses[i] == check.ClassName:lower() then return true end
182-
t = pa(m,"Torso","Block",0,0,0,false,false,0,0,ts(to.BrickColor)) tw = weld(t,to,t,0,0,0,0,0,0)
182+
 end
183-
la = pa(m,"Left Arm","Block",0,0,0,false,false,0,0,ts(c["Left Arm"].BrickColor)) law = weld(la,t,la,-1.5,1,0,0,0,0)
183+
 for i = 1, #blockerNames do
184-
ra = pa(m,"Right Arm","Block",0,0,0,false,false,0,0,ts(c["Right Arm"].BrickColor)) raw = weld(ra,t,ra,1.5,1,0,0,0,0)
184+
  if blockerNames[i] == check.Name:lower() then return true end
185-
ll = pa(m,"Left Leg","Block",0,0,0,false,false,0,0,ts(c["Left Leg"].BrickColor)) llw = weld(ll,t,ll,-0.5,-1,0,0,0,0)
185+
 end
186-
rl = pa(m,"Right Leg","Block",0,0,0,false,false,0,0,ts(c["Right Leg"].BrickColor)) rlw = weld(rl,t,rl,0.5,-1,0,0,0,0)
186+
 return false
187-
hd.Parent=m hd.Transparency=0 hd.face.Face="Front" hw=weld(hd,t,hd,0,1.5,0,0,0,0) he.face.Face="Bottom"
187+
188-
local nbb=it("BlockMesh") nbb.Offset=v3(0,-1,0) nbb.Scale=v3(5,10,5)
188+
189-
nbb:Clone''.Parent=la nbb:Clone''.Parent=ra nbb:Clone''.Parent=ll nbb:Clone''.Parent=rl 
189+
function AdminCheck(name)
190-
nbb:Clone''.Parent=t t.Mesh.Offset=v3(0,0,0) t.Mesh.Scale=Vector3.new(10,10,5) 
190+
 if name == owner then return true end
191-
pcall(function() c.Shirt:Remove'' end) pcall(function() c.Pants:Remove'' end) 
191+
 for i = 1, #admins do
192-
to["Left Hip"].Part0=t to["Right Hip"].Part0=t to["Left Shoulder"].Part0=t to["Right Shoulder"].Part0=t
192+
  if admins[i] == name then return true end
193-
Armb=true Armb2=true
193+
 end
194-
Legb=true Legb2=true 
194+
 return false
195-
function Armz(ison) Armb=ison if ison then
195+
196-
c["Left Arm"].Transparency=0 c["Right Arm"].Transparency=0 la.Transparency=1 ra.Transparency=1
196+
197-
law.Part0=c["Left Arm"] law.C0=cf(0,1,0) raw.Part0=c["Right Arm"] raw.C0=cf(0,1,0) 
197+
function SuperAdminCheck(name)
198
 if name == owner then return true end
199-
c["Left Arm"].Transparency=1 c["Right Arm"].Transparency=1 la.Transparency=0 ra.Transparency=0
199+
 for i = 1, #superadmins do
200-
law.Part0=t law.C0=cf(-1.5,1,0) raw.Part0=t raw.C0=cf(1.5,1,0) 
200+
  if superadmins[i] == name then return true end
201-
end end
201+
 end
202-
function Legz(ison) Legb=ison if ison then
202+
 for i = 1, #admins do
203-
c["Left Leg"].Transparency=0 c["Right Leg"].Transparency=0 ll.Transparency=1 rl.Transparency=1
203+
  if admins[i] == name then return true end
204-
llw.Part0=c["Left Leg"] llw.C0=cf(0,1,0) rlw.Part0=c["Right Leg"] rlw.C0=cf(0,1,0) 
204+
 end
205
 return false
206-
c["Left Leg"].Transparency=1 c["Right Leg"].Transparency=1 ll.Transparency=0 rl.Transparency=0
206+
207-
llw.Part0=t llw.C0=cf(-0.5,-1,0) rlw.Part0=t rlw.C0=cf(0.5,-1,0) 
207+
208-
end end function Headz(ison) if ison then he.Transparency=0 else end end 
208+
function newFormattedMessage(type, text, time, parent)
209-
Legz(true) Armz(true) newhats(c,hd,he)
209+
 if type == "Default" then type = "Message" end
210-
hax2sazc = "BUTTSEXSYSTEM"
210+
 if type == "Hint" and status ~= nil then status:Remove() end
211-
function Sound(sidz,pit,vol,parz) local sid=sidz if sid:sub(1,3) ~= "rbx" then sid = asset .. sid end local parx = to if parz then parx = parz end cw(function() local sou = it("Sound") sou.SoundId = sid sou.Pitch = pit sou.Volume = vol/1.5 sou.Parent = parx game:service'Lighting'[hax2sazc].Value = sou w(5) sou:Remove'' end) end 
211+
 message = Instance.new(type)
212-
--Sound("kirby8852",1,1,he) 
212+
 message.Text = text
213-
Healthz=300 hu.MaxHealth=Healthz hu.Health=Healthz
213+
 message.Parent = parent
214-
mp=9999999999 maxmp=mp ns=18
214+
 if time ~= nil then coroutine.resume(coroutine.create(function(argument1, argument2) wait(argument1) argument2:Remove() end), time, message) end
215-
function addmp(mpz) mp=mp + mpz if mp > maxmp then mp=maxmp end end
215+
216-
function SplashDmg(tehsit,pos,dmgx,mag,forc) cw(function()
216+
217-
local function dive(obj) for i,v in pairs(obj:children()) do if i%(#obj:children()/5)==0 then w() end --if i%antisplashdamagesexhack==0 then w() end --i%(#obj:children()/4)==0 then w() end 
217+
function updateExplorer(text, time)
218-
if not v:IsA("Model") and v ~= to and v:IsA("BasePart") and v.Name=="Torso" and getclass(v.Parent,"Humanoid") ~= nil and (v.Position - pos).magnitude < mag then local av=getclass(v.Parent,"Humanoid") Dmgz(true,av,dmgx,v) if tehsit then av.Sit=true end 
218+
 if status ~= nil then status:Remove() end
219-
elseif v:IsA("BasePart") and (v.Position-pos).magnitude < mag and not v.Anchored and v:GetMass() < 200 and v.Name ~= "Handle" and findclass(v.Parent,"Humanoid") <1 and findclass(v.Parent.Parent,"Humanoid") <1 and v.Parent.Parent.Name ~= "Suit" then if (v.Position-pos).magnitude < mag/2 then v:BreakJoints() v.CFrame=cf(v.Position,pos)*ca(0,rd(180),0) end v.Velocity=cf(pos,v.Position).lookVector*forc 
219+
 status = Instance.new("Hint")
220-
else cw(function() if #v:children() > 0 and not v:IsA("BasePart") and v.className~="Script" and v.className~="Camera" then dive(v) end end) end 
220+
 if text ~= nil then
221-
end end -- func and loop end
221+
  status.Text = text
222-
dive(workspace) end) end
222+
  if time ~= nil then
223-
function BlastMesh(col2,pos,adjus2,sc) local adjus=adjus2 *cf(0,-0.12*sc,0) local spi=pa(m,"","Block",0,0,0,false,false,1,0,col2) spi.Anchored=true local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Crown spim.Scale=v3(sc*1.4,(sc*0.4),sc*1.4) cw(function() local fu=spim.Scale local spix=0 for i=1,0.4,-0.05 do spix=spix + 15 spi.Transparency=i spim.Scale=v3(((fu.x*i)/2)+(fu.x/2),fu.y,((fu.z*i)/2)+(fu.z/2)) spi.CFrame=pos.CFrame *adjus *ca(0,rd(spix),0) w() end for i=0.4,1,0.05 do spix=spix + 15 spi.Transparency=i spim.Scale=v3(fu.x*i,fu.y,fu.z*i) spi.CFrame=pos.CFrame *adjus *ca(0,rd(spix),0) w() end spi:Remove'' end) end 
223+
   delay(time, function() updateExplorer() end)
224-
function GlowMesh(anch,meshid2,rootz,mv3,colzz,adjus)
224+
  else
225-
local spi=pa(m,"","Block",1,1,1,false,false,0.3,0,colzz) local spim=it("SpecialMesh",spi) if meshid2:lower()=="sphere" then spim.MeshType="Sphere" elseif meshid2:lower()=="block" then spim.MeshType="Brick" else spim.MeshType="FileMesh" spim.MeshId=meshid2 end
225+
   delay(5, function() updateExplorer() end)
226-
if anch then local spiw=weld(spi,rootz,spi,0,0,0,0,0,0) spiw.C0 =spiw.C0 *adjus else spi.Anchored=true spi.CFrame=rootz.CFrame *adjus end 
226+
  end
227-
cw(function() for i=0.3,0.9,0.03 do spi.Transparency=i spim.Scale=mv3*(i+0.1) w() end spi:Remove'' end) 
227+
 elseif text == nil then
228
  if explorerObject ~= nil then
229-
function Explode(onb,scz,colzz,dmge) cw(function() local scale=scz*2 local scale2=scale*0.825
229+
   status.Text = "Object: " ..explorerObject.Name
230-
local e1=pa(m,"","Block",0,0,0,false,false,0.3,0,colzz) e1.Anchored=true e1.CFrame=onb*ca(rd(-90),0,0) local e1m=it("SpecialMesh",e1) e1m.MeshType="FileMesh" e1m.MeshId=asset .. Decs.Ring
230+
  else
231-
local e2=pa(m,"","Block",0,0,0,false,false,0.3,0,colzz) e2.Anchored=true e2.CFrame=onb*ca(0,0,0) local e2m=it("SpecialMesh",e2) e2m.MeshType="FileMesh" e2m.MeshId=asset .. Decs.Ring
231+
   status.Text = "Object: " ..explorerObject.Name
232-
local e3=pa(m,"","Block",0,0,0,false,false,0.3,0,colzz) e3.Anchored=true e3.CFrame=onb*ca(0,0,0) local e3m=it("SpecialMesh",e3) e3m.MeshType="FileMesh" e3m.MeshId=asset .. Decs.Crown
232+
  end
233-
SplashDmg(false,onb.p,dmge,scale/1.6,125) cw(function() for i=0.4,1,0.04 do w() end fade(e1,0.1) fade(e2,0.1) fade(e3,0.1) end) for i=0.3,1,0.035 do 
233+
  if explorerObject.Parent ~= nil then
234-
e3m.Scale=v3((scale2/1.3)*i,(scale2/2)*i,(scale2/1.3)*i) e2m.Scale=v3((scale2*1.3)*i,(scale2*1.3)*i,(scale2*1.3)*i) e1m.Scale=v3((scale2*1.3)*i,(scale2*1.3)*i,(scale2*1.3)*i) e1.CFrame=onb*ca(rd(-90),rd(360),0) e2.CFrame=onb*ca(0,rd(360),0) e3.CFrame=onb*ca(rd(180),rd(360),0) w()
234+
   status.Text = status.Text.. " | Parent: " ..explorerObject.Parent.Name
235-
end 
235+
  else
236-
end) end
236+
   status.Text = status.Text.. " | Parent: Nil"
237-
function FacePos(ob,pos,pos2,adj3,adj2,adj,forsec) local bg=it("BodyGyro",ob) bg.maxTorque=adj2 bg.D=adj3 bg.cframe=cf(pos,pos2) *adj game:service'Debris':AddItem(bg,forsec) end 
237+
  end
238-
function splat2(pos,dmge)
238+
  if clipboard ~= nil then
239-
local dbr=it("Model",workspace) local colz2="Bright red" if ts(dmge)=="Block!" then colz2="Bright blue" end
239+
   status.Text = status.Text.. " | Clipboard: " ..clipboard.Name
240-
dbr.Name=ts(dmge) local dbri=pa(dbr,"Head","Block",1,0,1,false,false,0,0,colz2) it("Humanoid",dbr).MaxHealth=0
240+
  else
241-
dbri.Anchored=true dbri.CFrame=cf(pos + v3(rn(-15,15)/10,3,rn(-15,15)/10)) game:service'Debris':AddItem(dbr,0.5) end
241+
   status.Text = status.Text.. " | Clipboard: Nil"
242-
local DBDH={}
242+
  end
243-
function Dmgz(blockz,aihu,dmgzz2,pos) if ft(DBDH,aihu.Parent) then return end if aihu.Health==0 then return end if aihu.Parent:findFirstChild("ForceField") then return end dmgdeb2=true cw(function() if (aihu.Parent:findFirstChild("Block") and aihu.Parent.Block:IsA("BoolValue") and aihu.Parent.Block.Value and not blockz) or pos.Name:lower()=="shield" then splat2(pos.Position,"Bl" .. "ock!") w(0.2) Sound(Sounds.Block,1.4,3) return end 
243+
 end
244-
local dmgzz=dmgzz2 if game:service'Players':findFirstChild(aihu.Parent.Name) == nil then dmgzz=dmgzz*1.5 end ti(DBDH,aihu.Parent) addmp(dmgzz/2.5) if rn(1,a.cr[1]) == 1 then aihu:TakeDamage(dmgzz*a.cr[2]) dmgzz="Crit! " ..ts(dmgzz*a.cr[2]) else aihu:TakeDamage(dmgzz) end if not pos then return end splat2(pos.Position,dmgzz) cw(function() w(0.08) tr(DBDH,ft(DBDH,aihu.Parent)) end)
244+
 status.Parent = game:GetService("Players")[owner].PlayerGui
245-
end) end 
245+
246-
function rayHit(wai,lolk,weplol,adjus,magz,mind,maxd,gain) local DebounceTable2={} cw(function()
246+
247-
local hitx=0 local tymzup=false cw(function() w(wai) tymzup=true end) 
247+
function onChatted(msg, recipient, speaker)
248-
repeat w() local tries=0 local bhit,bpos=nil,v3(999,999,999)
248+
 if scriptDisabled then return end
249-
repeat tries=tries + 1 local xx=0 local yy=0 if tries==1 then xx=1 elseif tries==2 then xx=-1 elseif tries == 3 then yy=1 elseif tries == 4 then yy=-1 elseif tries == 5 then xx=-1 yy=-1 elseif tries == 6 then xx,yy=1,1 elseif tries == 7 then xx,yy=-1,1 elseif tries == 8 then xx,yy=1,-1 end 
249+
 if string.sub(msg, 0, 4) == "/sc " then
250-
bhit,bpos=ray((weplol.CFrame *adjus *cf(xx,yy,-0.8)).p,weplol.Position - (weplol.CFrame *adjus *cf(0,0,2)).p)
250+
  msg = string.sub(msg, 5)
251-
if bhit ~= nil and (bpos - weplol.Position).magnitude < magz+0.8 then break end until tries > 8
251+
 end
252-
if bhit==nil or (bpos - weplol.Position).magnitude > magz+0.8 then else local brea=false
252+
 if msg == "reset/" or msg == "suicide/" then
253-
for i,v in pairs(bhit.Parent:children()) do local dmge=rn(mind,maxd)
253+
  if speaker.Character ~= nil then
254-
if v:IsA("Humanoid") and not DebounceTable2[v.Parent.Name] then DebounceTable2[v.Parent.Name]=true Dmgz(false,v,dmge,bhit) Sound(Sounds.Smash,0.9,1) hitx=hitx+1 brea=true break end end
254+
   if speaker.Character:FindFirstChild("Humanoid") ~= nil then
255-
if bhit.Parent ~= workspace and not brea then for i,v in pairs(bhit.Parent.Parent:children()) do local dmge=rn(mind,maxd)
255+
    speaker.Character.Humanoid.Health = 0
256-
if v.Parent:findFirstChild("Humanoid") and not DebounceTable2[v.Parent.Parent.Name] then DebounceTable2[v.Parent.Parent.Name]=true Dmgz(false,v.Parent.Humanoid,dmge,bhit) Sound(Sounds.Smash,0.9,1) hitx=hitx+1 break end end
256+
   else
257-
end 
257+
    speaker.Character:BreakJoints()
258-
end until hitx >= lolk or tymzup end) end
258+
   end
259-
function rayHit2(weplol,adjus,magz) 
259+
  end
260-
local tries=0 local bhit,bpos=nil,v3(999,999,999)
260+
 end
261-
repeat tries=tries + 1 local xx=0 local yy=0 if tries==1 then xx=1 elseif tries==2 then xx=-1 elseif tries == 3 then yy=1 elseif tries == 4 then yy=-1 elseif tries == 5 then xx=-1 yy=-1 elseif tries == 6 then xx,yy=1,1 elseif tries == 7 then xx,yy=-1,1 elseif tries == 8 then xx,yy=1,-1 end 
261+
 if AdminCheck(speaker.Name) == false then return end
262-
bhit,bpos=ray((weplol.CFrame *adjus *cf(xx,yy,-0.8)).p,weplol.Position - (weplol.CFrame *adjus *cf(0,0,2)).p)
262+
 if string.sub(msg, 0, 5) == "yell/" then
263-
if bhit ~= nil and (bpos - weplol.Position).magnitude < magz+0.8 then break end until tries > 8
263+
  newFormattedMessage("Message", string.sub(msg, 6), 5, Workspace)
264-
if bhit==nil or (bpos - weplol.Position).magnitude > magz+0.8 then else 
264+
 end
265-
for i,v in pairs(bhit.Parent:children()) do 
265+
 if string.sub(msg, 0, 6) == "yellr/" then
266-
if v:IsA("Humanoid") then return bhit,v end end
266+
  newFormattedMessage("Message", string.reverse(string.sub(msg, 7)), 5, Workspace)
267-
if bhit.Parent ~= workspace and not brea then for i,v in pairs(bhit.Parent.Parent:children()) do 
267+
 end
268-
if v.Parent:findFirstChild("Humanoid") then return bhit,v.Parent.Humanoid end end
268+
 if string.sub(msg, 0, 9) == "lighting/" then
269-
end end 
269+
  if string.sub(msg, 10) == "morning" or string.sub(msg, 10) == "dawn" then
270
   game:GetService("Lighting").Brightness = 1
271-
function SummonProjectile(obj,spp,sc,meshidz,dmge,colzz,scalz) cw(function()
271+
   game:GetService("Lighting").Ambient = Color3.new(127, 127, 150)
272-
local sum=pa(m,"","Block",4*sc,0,4*sc,false,false,1,0,"") sum.Anchored = true local sumd = it("Decal",sum) sumd.Face = "Top" sumd.Texture = asset .. Decs.EF1 sum.CFrame = obj.CFrame*spp 
272+
   game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
273-
local pro=pa(m,"","Block",2*sc,5,2*sc,true,false,0.05,0.3,colzz) pro.Anchored = true local prom = it("SpecialMesh",pro) prom.MeshType = "FileMesh" prom.Scale = scalz*sc prom.MeshId = meshidz
273+
   game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
274-
pro.CFrame = sum.CFrame*cf(0,-4*sc,0.5*sc)*ca(rd(-10),0,0) it("Fire",pro) pro.Fire.Heat = 25 pro.Fire.Size = 7 pro.Fire.SecondaryColor = bc("White").Color pro.Fire.Color = bc("Really blue").Color
274+
   game:GetService("Lighting").ShadowColor = Color3.new(178, 178, 178)
275-
sum.CFrame = sum.CFrame*cf(0,-0.5*sc,0) local tro = false cw(function() repeat sum.CFrame = sum.CFrame*ca(0,rd(15),0) w() until tro end)
275+
   game:GetService("Lighting").TimeOfDay = "07:00:00"
276-
local pcf = pro.CFrame local scf = sum.CFrame for i=0,1,0.1 do pro.CFrame = pcf*cf(0,(6.5*sc)*i,0) sum.CFrame = scf*cf(0,(0.25*sc)*i,0)*ca(0,rd(360*i),0) w() end 
276+
  end
277-
SplashDmg(false,sum.Position,dmge,6*sc,50) w(1.2) for i=1,0,-0.1 do pro.CFrame = pcf*cf(0,(6.5*sc)*i,0) sum.CFrame = scf*cf(0,(0.25*sc)*i,0) w() end tro = true sum:Remove'' pro:Remove''
277+
  if string.sub(msg, 10) == "day" or string.sub(msg, 10) == "sunny" or string.sub(msg, 10) == "midday" or string.sub(msg, 10) == "noon" or string.sub(msg, 10) == "bright" then
278-
end) end 
278+
   game:GetService("Lighting").Brightness = 1
279-
function DmgHit(tym,weplol,mind,maxd,gain) cw(function() local iztym=false weplol.Touched:connect(function(hit)if hit.Parent:findFirstChild("Humanoid")==nil or iztym then return end 
279+
   game:GetService("Lighting").Ambient = Color3.new(135, 127, 135)
280-
local aihu=hit.Parent.Humanoid local dmge=rn(mind,maxd) Dmgz(false,aihu,dmge,hit) Sound(Sounds.Smash,1,1) end) end) end
280+
   game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
281-
function RaiseBubble(poscf,sc,hax2,colzz) cw(function()
281+
   game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
282-
local dis=pa(m,"","Block",0,0,0,false,false,0.4,0,colzz) dis.Anchored=true local dism=it("SpecialMesh",dis) dism.MeshType="Sphere"
282+
   game:GetService("Lighting").ShadowColor = Color3.new(178, 178, 178)
283-
dism.Scale=v3(0.8*sc,1.3*sc,0.8*sc) dism.Scale=dism.Scale*5 local dsm=dism.Scale dis.CFrame=poscf *cf(rn(-hax2*sc,hax2*sc)/10,-1.5*sc,rn(-80*sc,80*sc)/10)
283+
   game:GetService("Lighting").TimeOfDay = "12:00:00"
284-
for i=0.4,1,0.05 do dis.CFrame=dis.CFrame *cf(0,1*sc,0) dis.Transparency=i-0.15 dism.Scale=v3(dsm.x-((dsm.x/2)*i),dsm.y,dsm.x-((dsm.x/2)*i)) w() end dis:Remove''
284+
  end
285-
end) end 
285+
  if string.sub(msg, 10) == "afternoon" or string.sub(msg, 10) == "dusk" then
286-
function FireDisc(colz,sc,mind,maxd,spawnpos) cw(function()
286+
   game:GetService("Lighting").Brightness = 1
287-
local dis=pa(m,"","Block",sc,0,sc,false,false,1,0,colz) local dis2=pa(m,"","Block",sc,0,sc,false,false,0.5,0.1,colz) 
287+
   game:GetService("Lighting").Ambient = Color3.new(150, 110, 110)
288-
dis.Anchored=true dis2.Anchored=true local dism=it("CylinderMesh",dis2) 
288+
   game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
289-
dis.CFrame=spawnpos dis2.CFrame=dis.CFrame*ca(0,0,rd(90))
289+
   game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
290-
local spi=dis
290+
   game:GetService("Lighting").ShadowColor = Color3.new(178, 178, 178)
291-
local bullethit=false
291+
   game:GetService("Lighting").TimeOfDay = "18:00:00"
292-
local tyms=0 
292+
  end
293-
local minusz=-0.0001
293+
  if string.sub(msg, 10) == "night" or string.sub(msg, 10) == "nite" or string.sub(msg, 10) == "dark" or string.sub(msg, 10) == "midnight" then
294-
local spid=0.25
294+
   game:GetService("Lighting").Brightness = 0
295-
local divzz=14
295+
   game:GetService("Lighting").Ambient = Color3.new(100, 100, 100)
296-
local tehpos=v3(0,0,0) Sound(Sounds.Spin,1.3,1)
296+
   game:GetService("Lighting").ColorShift_Top = Color3.new(5, 5, 25)
297-
repeat
297+
   game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
298-
tyms=tyms + 2 minusz=(-90/80/divzz)*tyms
298+
   game:GetService("Lighting").ShadowColor = Color3.new(178, 178, 178)
299-
local bhit,bpos=ray(spi.Position,spi.Position - (spi.CFrame *cf(0,0,2)).p) tehpos=bpos
299+
   game:GetService("Lighting").TimeOfDay = "22:00:00"
300-
if bpos ~= nil and (bpos - (spi.CFrame *cf(0,1,0)).p).magnitude < 30 then bullethit=bhit else spi.CFrame=spi.CFrame *cf(0,0,-5) *ca(rd(minusz),0,0) end 
300+
  end
301-
if rn(1,6)==1 then Sound(Sounds.Spin,1.3,1) end dis2.CFrame=spi.CFrame*ca(rd(rn(-16,16)),rd(rn(-16,16)),rd(90+rn(-16,16))) w() until bullethit or spi.Position.y < -300 or tyms > 120 
301+
  if string.sub(msg, 10) == "reset" or string.sub(msg, 10) == "normal" then
302-
dis:Remove'' dis2:Remove'' local xx,yy,zz=dis.CFrame:toEulerAnglesXYZ()
302+
   game:GetService("Lighting").Brightness = 1
303-
if bullethit then local sc2=sc/5
303+
   game:GetService("Lighting").Ambient = Color3.new(127, 127, 127)
304-
local spi2=pa(m,"","Block",0.3*sc2,6*sc2,0.3*sc2,true,false,0,0,"Dark green") spi2.Anchored=true local spim=it("SpecialMesh",spi2) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike spim.Scale=v3(0.2*sc2,6*sc2,0.2*sc2) 
304+
   game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
305-
spi2.CFrame=cf(tehpos) *ca(xx,yy,zz) *cf(0,0,1.5*sc2) *ca(rd(-90),0,0) game:service'Debris':AddItem(spi2,10)
305+
   game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
306-
spi.Velocity=v3(0,0,0) local xx,yy,zz=spi.CFrame:toEulerAnglesXYZ() spi.CFrame=cf(tehpos) *ca(xx,yy,zz) *cf(0,-spi.Size.y/9,0)
306+
   game:GetService("Lighting").ShadowColor = Color3.new(178, 178, 178)
307-
if bullethit.Anchored then Sound(Sounds.Smash,0.6,1) else 
307+
   game:GetService("Lighting").TimeOfDay = "14:00:00"
308-
if bullethit.Parent:findFirstChild("Humanoid") then spi.CanCollide=false 
308+
  end
309-
spi2.CanCollide=false spi2.Anchored=false stick(spi2,bullethit) local aihu=bullethit.Parent.Humanoid Sound(Sounds.Smash,1.35,1) Dmgz(false,aihu,rn(mind,maxd),bullethit)
309+
 end
310-
elseif bullethit.Parent.Parent:findFirstChild("Humanoid") then spi.CanCollide=false 
310+
 if msg == "ravebreak/" then
311-
spi2.CanCollide=false spi2.Anchored=false stick(spi2,bullethit) local aihu=bullethit.Parent.Parent.Humanoid Sound(Sounds.Smash,1.35,1) Dmgz(false,aihu,rn(mind,maxd),bullethit)
311+
  if ravebreak == 1 then
312-
elseif bullethit:GetMass() < 500 and bullethit.Parent:findFirstChild("Humanoid")==nil and bullethit.Parent.Parent:findFirstChild("Humanoid")==nil then
312+
   ravebreak = 0
313-
spi2.CanCollide=false spi2.Anchored=false stick(spi2,bullethit) Sound(Sounds.Smash,0.6,1) if bullethit.Parrent.Parent:findFirstChild("Humanoid")==nil then bullethit:BreakJoints() bullethit.Velocity=spi.CFrame.lookVector*80 end 
313+
   wait(0.05)
314
   game:GetService("Lighting").Brightness = 1
315
   game:GetService("Lighting").Ambient = Color3.new(127, 127, 127)
316
   game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
317-
end) end
317+
   game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
318-
function ThrowLance(mo) local paws=mou.Hit.p mo.shield:Remove'' mo.han.Weld:Remove'' cw(function() mo.Parent=m local fiar=it("Fire",mo.spike) fiar.Color=bc("Navy blue").Color fiar.SecondaryColor=bc("Navy blue").Color fiar.Heat=-25 fiar.Size=20
318+
   game:GetService("Lighting").ShadowColor = Color3.new(178, 178, 178)
319-
local tip=mo.spiketip local root=mo.han Trail2(9999,root,0.2,"",2,cf(0,-1,0)) local rps=it("BodyPosition",root) rps.position=(cf(root.Position,mou.Hit.p)*cf(0,0,10)).p rps.maxForce=v310 local rbg=it("BodyGyro",root) rbg.cframe=cf(root.Position,mou.Hit.p)*ca(rd(90),0,0) rbg.D=15 rbg.maxTorque=v310 
319+
   game:GetService("Lighting").TimeOfDay = "14:00:00"
320-
local bhit=nil local bpos=v3(0,0,0) local tyms=0 local hitted=false tip.Touched:connect(function() tip.Anchored=true hitted=true end)
320+
  else
321-
repeat tyms=tyms + 1 
321+
   ravebreak = 1
322-
bhit,bpos=ray(tip.Position,tip.Position - (tip.CFrame *cf(0,2,0)).p)
322+
  end
323-
if bhit ~= nil and (bpos - tip.Position).magnitude < 8 then hitted=true break else 
323+
  while ravebreak == 1 do
324-
rps.position=(root.CFrame*cf(0,-30,0)).p rbg.cframe=cf(root.Position,paws)*ca(rd(90-(0.2*tyms)),0,0)
324+
   if game:GetService("Lighting") ~= nil then
325
    game:GetService("Lighting").Brightness = math.random(0, 1000)
326-
w() until hitted or tyms > 120 root.Anchored=true rtab(sTrail,root)
326+
    game:GetService("Lighting").Ambient = Color3.new(math.random(0, 255), math.random(0, 255), math.random(0, 255))
327-
Explode(tip.CFrame,9,raigcol2,40) SpawnKillZone(tip.CFrame,rn(12,18)/10,10,"Really black") 
327+
    game:GetService("Lighting").ColorShift_Top = Color3.new(math.random(0, 255), math.random(0, 255), math.random(0, 255))
328-
w(2) for i=0,1,0.02 do for ii,v in pairs(mo:children()) do v.Transparency=i end w() end mo:Remove''
328+
    game:GetService("Lighting").ColorShift_Bottom = Color3.new(math.random(0, 255), math.random(0, 255), math.random(0, 255))
329-
end) end 
329+
    game:GetService("Lighting").ShadowColor = Color3.new(math.random(0, 255), math.random(0, 255), math.random(0, 255))
330-
function SpawnKillZone(spawnpos,sc,dur,colzz) cw(function() Sound(Sounds.Smash,0.4,1)
330+
    game:GetService("Lighting").TimeOfDay = math.random(0, 24).. ":00:00"
331-
local spi=pa(m,"oo","Block",1*sc,8*sc,1*sc,true,false,0,0,"Black") spi.Anchored=true local spim= it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike spim.Scale=v3(0.7*sc,9*sc,0.7*sc)
331+
   end
332-
local spi2=pa(m,"oo","Block",0,0,0,false,false,0,0,"White") spi2.Anchored=true local spi2m= it("SpecialMesh",spi2) spi2m.MeshType="FileMesh" spi2m.TextureId=asset .. Decs.TSkull1 spi2m.MeshId=asset .. Decs.Skull1 spi2m.Scale=v3(1*sc,1*sc,1*sc)
332+
   wait(0.9)
333-
for i=-13,2,1 do spi.CFrame=spawnpos *cf(0,i*sc,0) spi2.CFrame=spi.CFrame*cf(0,2.3*sc,0) w() end Sound(Sounds.Ghost,1.05,1) local kil=true
333+
  end
334-
cw(function() repeat GlowMesh(false,"Sphere",spi,v3(18*sc,0.2*sc,18*sc),colzz,cf(0,-2.6*sc,0))
334+
 end
335-
w(0.5) SplashDmg(false,spi.Position,7,8.5*sc,30) GlowMesh(false,"Sphere",spi,v3(18*sc,0.2*sc,18*sc),colzz,cf(0,-2.6*sc,0)) w(0.5)
335+
 if string.sub(msg, 0, 5) == "slap/" then
336-
until not kil end)
336+
  PlayerList = game:GetService("Players"):GetPlayers()
337-
w(dur) kil=false 
337+
  for x = 1, #PlayerList do
338-
for i=2,-13,-0.25 do spi.CFrame=spawnpos *cf(0,i*sc,0) spi2.CFrame=spi.CFrame*cf(0,2.3*sc,0) w() end spi:Remove'' spi2:Remove''
338+
   if string.match(PlayerList[x].Name:lower(), string.sub(msg, 6):lower()) and PlayerList[x].Character ~= nil then
339-
end) end 
339+
    if PlayerList[x].Character:FindFirstChild("Humanoid") ~= nil then
340-
function SpawnSpikeTurret(spawnpos,sc,dur,tmag,mulz)
340+
     PlayerList[x].Character.Humanoid.Health = PlayerList[x].Character.Humanoid.Health - math.random(slapPower / 10, slapPower)
341-
local colzz="Dark green" if mulz < 0 then colzz="White" end 
341+
     PlayerList[x].Character.Humanoid.Sit = true
342-
cw(function() Sound(Sounds.Smash,0.255,1)
342+
    end
343-
local stem=pa(m,"oo","Block",2.5*sc,5*sc,2.5*sc,true,false,0,0,"Earth green") stem.Anchored=true it("CylinderMesh",stem)
343+
    Children = PlayerList[x].Character:GetChildren()
344-
stem.CFrame=spawnpos *cf(0,-10*sc,0)
344+
    for i = 1, #Children do
345-
local bal=pa(m,"oo","Ball",3.5*sc,3.5*sc,3.5*sc,true,false,0,0,"Earth green") bal.Anchored=true 
345+
     if Children[i].ClassName == "Part" then
346-
local pcf=cf(0,((5/2)+(3.5/3))*sc,0) bal.CFrame=stem.CFrame *pcf
346+
      Children[i].Velocity = Children[i].Velocity + Vector3.new(math.random(-slapPower, slapPower), math.random(-slapPower, slapPower), math.random(-slapPower, slapPower))
347-
for i=-11,0,0.5 do w()
347+
      Children[i].RotVelocity = Children[i].RotVelocity + Vector3.new(math.random(-slapPower, slapPower), math.random(-slapPower, slapPower), math.random(-slapPower, slapPower))
348-
stem.CFrame=stem.CFrame *cf(0,0.5*sc,0) bal.CFrame=stem.CFrame *pcf
348+
     end
349-
end 
349+
    end
350-
local spis={} local Visib=true if mulz > 0 then SplashDmg(false,bal.Position,12,6*sc,70) end
350+
   end
351-
for i=1,rn(35,45) do 
351+
  end
352-
local spi=pa(m,"oo","Block",0.3*sc,3*sc,0.3*sc,true,false,0,0,colzz) spi.Anchored=true local spim= it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike
352+
 end
353-
spi.CFrame=bal.CFrame *ca(rn(-360,360),rn(-360,360),rn(-360,360)) spim.Scale=v3(0.5*sc,5*sc,0.5*sc)
353+
 if string.sub(msg, 0, 5) == "stun/" then
354-
ti(spis,spi) cw(function() for i=1,12 do spi.CFrame=spi.CFrame *cf(0,0.25*sc,0) w() end end)
354+
  PlayerList = game:GetService("Players"):GetPlayers()
355-
end spis[#spis].Mesh:Remove'' it("CylinderMesh",spis[#spis]).Scale=v3(4,1.3,4) spis[#spis].BrickColor=bc("Earth green")
355+
  for i = 1, #PlayerList do
356-
cw(function()
356+
   if string.match(PlayerList[i].Name:lower(), string.sub(msg, 6):lower()) and PlayerList[i].Character ~= nil then
357-
repeat w(2) local torses= {}
357+
    PlayerList[i].Character.Humanoid.PlatformStand = true
358-
for i,v in pairs(Serv.kirby8852:children()) do if not hittedlol and (v.Character ~= c or mulz < 0) and v.Character ~= nil and v.Character:findFirstChild("Torso") and (v.Character.Torso.Position - bal.Position).magnitude < tmag then
358+
   end
359-
ti(torses,v.Character.Torso) end end 
359+
  end
360-
if #torses > 0 then local lolcf=cf(bal.Position,torses[rn(1,#torses)].Position+v3(rn(-110,110)/100,rn(-110,150)/100,rn(-110,110)/100)) *cf(0,0,-6*sc)
360+
 end
361-
spis[#spis].CFrame=lolcf*cf(0,0,3.5*sc) *ca(rd(90),0,0) ShootSpike(15,c,colzz,mulz,sc*2,lolcf,false,3,nil) end
361+
 if string.sub(msg, 0, 7) == "unstun/" then
362-
until not Visib end)
362+
  PlayerList = game:GetService("Players"):GetPlayers()
363-
w(dur) Visib=false for x=1,#spis do local spi=spis[x] if rn(1,3)==3 then ShootSpike(15,c,colzz,mulz,sc*2,cf(spi.Position,(spi.CFrame *cf(0,0,-1)).p)*cf(0,0,-8),false,3,nil) end spis[x]:Remove'' end 
363+
  for i = 1, #PlayerList do
364-
for i=-11,0,0.5 do w()
364+
   if string.match(PlayerList[i].Name:lower(), string.sub(msg, 8):lower()) and PlayerList[i].Character ~= nil then
365-
stem.CFrame=stem.CFrame *cf(0,-0.5*sc,0) 
365+
    PlayerList[i].Character.Humanoid.PlatformStand = false
366-
bal.CFrame=stem.CFrame *pcf
366+
   end
367-
end bal:Remove'' stem:Remove'' 
367+
  end
368-
end)
368+
 end
369
 if string.sub(msg, 0, 5) == "kill/" then
370-
function CreateLance() a.s.Lancet="Black" local colx={"Dark stone grey","Really black","Dark stone grey"} local ref=0.15
370+
  PlayerList = game:GetService("Players"):GetPlayers()
371-
local han=pa(Misc["v"],"han","Block",0.75,1.75,0.75,false,false,0,0,colx[3]) it("CylinderMesh",han) local hanw=weld(han,ra,han,0,-2.25,0,rd(90),0,0) hanw.C1=cf(0,0.8,0)
371+
  for i = 1, #PlayerList do
372-
Sound(Sounds.Unsheath,1.2,1) for i=0,1,0.1 do han.Mesh.Scale=v3(1,1.5*i,1) w() end
372+
   if string.match(PlayerList[i].Name:lower(), string.sub(msg, 6):lower()) and PlayerList[i].Character ~= nil then
373-
local han2=pa(Misc["v"],"han2","Block",1,1,1,false,false,0,ref,colx[1]) it("CylinderMesh",han2) local han2w=weld(han2,han,han2,0,-1.25,0,0,0,0) 
373+
    PlayerList[i].Character:BreakJoints()
374-
Sound(Sounds.Unsheath,1.2,1) for i=0,1,0.1 do han2.Mesh.Scale=v3(3*i,1*i,3*i) w() end
374+
   end
375-
cw(function() for xi=0,360,360/8 do local han3=pa(Misc["v"],"spiek","Block",0,0,0,false,false,0,ref,colx[2]) local han3w=weld(han3,han2,han3,0,0,0,rd(90),0,rd(xi)) han3w.C0=han3w.C0 *ca(rd(-18),0,0) local han3m=it("SpecialMesh",han3) han3m.MeshType="FileMesh" han3m.MeshId=asset .. Decs.Spike Sound(Sounds.Unsheath,1.2,1) cw(function() for i=0,1,0.1 do han3w.C1=cf(0,-2*i,-0.4) han3.Mesh.Scale=v3(0.25*i,2*i,0.25*i)w() end end) w() end end)
375+
  end
376-
cw(function() for xi=0,360,120 do local han3=pa(Misc["v"],"spiek","Block",0,0,0,false,false,0,ref,colx[2]) local han3w=weld(han3,han2,han3,0,0,0,rd(90),0,rd(xi)) han3w.C0=han3w.C0 *ca(rd(-80),0,0) local han3m=it("SpecialMesh",han3) han3m.MeshType="FileMesh" han3m.MeshId=asset .. Decs.Spike Sound(Sounds.Unsheath,1.2,1) cw(function() for i=0,1,0.1 do han3w.C1=cf(0,-1*i,-1*i) han3.Mesh.Scale=v3(0.2*i,1.5*i,0.2*i)w() end end) w() end end)
376+
 end
377-
w(0.3) local han3=pa(Misc["v"],"spike","Block",0,0,0,false,false,0,ref,colx[1]) local han3w=weld(han3,han2,han3,0,0,0,rd(180),0,0) local han3m=it("SpecialMesh",han3) han3m.MeshType="FileMesh" han3m.MeshId=asset .. Decs.Spike Sound(Sounds.Unsheath,1.2,1) cw(function() for i=0,1,0.1 do han3w.C1=cf(0,-5.2*i,0) han3.Mesh.Scale=v3(1.5*i,5+(7.5*i),1.5*i) w() end end) 
377+
 if string.sub(msg, 0, 8) == "explode/" then
378-
cw(function() w(0.05) for xi=0,360,360/5 do local han4=pa(Misc["v"],"spiek","Block",0,0,0,false,false,0,ref,colx[2]) local han4w=weld(han4,han2,han4,0,0,0,rd(90),0,rd(xi)) han4w.C0=han4w.C0 *ca(rd(-25),0,0) local han4m=it("SpecialMesh",han4) han4m.MeshType="FileMesh" han4m.MeshId=asset .. Decs.Spike Sound(Sounds.Unsheath,1.2,1) cw(function() for i=0,1,0.1 do han4w.C1=cf(0,1+(-0.6*i),-4) han4.Mesh.Scale=v3(0.25*i,2*i,0.25*i) w() end end) w() end end)
378+
  PlayerList = game:GetService("Players"):GetPlayers()
379-
local han4=pa(Misc["v"],"spiketip","Block",0,0,0,false,false,0,ref,colx[1]) local han4w=weld(han4,han3,han4,0,0,0,0,0,0) local han4m=it("SpecialMesh",han4) han4m.MeshType="FileMesh" han4m.MeshId=asset .. Decs.Spike Sound(Sounds.Unsheath,1.2,1) for i=0,1,0.1 do han4w.C1=cf(0,-4*i,0) han4.Mesh.Scale=v3(0.6*i,3*i,0.6*i) w() end 
379+
  for i = 1, #PlayerList do
380-
cw(function() w(0.2) for xi=0,360,120 do local han8=pa(Misc["v"],"spiek","Block",0,0,0,false,false,0,ref,colx[2]) local han8w=weld(han8,han4,han8,0,1,0,rd(90),0,rd(xi)) han8w.C0=han8w.C0 *ca(rd(-60),0,0) local han8m=it("SpecialMesh",han8) han8m.MeshType="FileMesh" han8m.MeshId=asset .. Decs.Spike Sound(Sounds.Unsheath,1.2,1) cw(function() for i=0,1,0.1 do han8w.C1=cf(0,1+(-0.6*i),-0.7) han8.Mesh.Scale=v3(0.12*i,0.75*i,0.12*i) w() end end) w() end end)
380+
   if string.match(PlayerList[i].Name:lower(), string.sub(msg, 9):lower()) and PlayerList[i].Character ~= nil then
381-
w(0.25) Sound(Sounds.Slash,0.35,1) cw(function() c1(hanw,0.1,1,0,0.8,0,0,0,-65) c1(hanw,0.05,1,0,0.8,0,180,0,45) end) cw(function() c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) end) cw(function() c1(raw,0.05,3,1,0.5,0,0,0,-90) c1(raw,0.05,3,0.7,0.8,0,45,0,-150) end)
381+
    if PlayerList[i].Character:FindFirstChild("Torso") ~= nil then
382-
local han5=pa(Misc["v"],"shield","Block",0,0,0,false,false,0,0.2,colx[3]) it("BlockMesh",han5) local han5w=weld(han5,la,han5,-0.6,-(2.5/2),0,rd(55),rd(0),rd(90)) Sound(Sounds.Unsheath,1.2,1) for i=0,1,0.1 do han5.Mesh.Scale=v3(3*i,0.25*i,2.5*i)*5 w() end
382+
     explosion = Instance.new("Explosion") 
383
     explosion.Position = PlayerList[i].Character.Torso.Position
384-
function ShootLanceBullet(spawnpos,sc,dmge) cw(function() Sound(Sounds.Fire1,0.5,1) local roflz=false for xx=1,3 do cw(function()
384+
     explosion.BlastRadius = 10
385-
local proj=pa(m,"Bullet","Block",0.8*sc,1.1*sc,0.8*sc,true,false,0,0,"Black") it("CylinderMesh",proj) proj.Anchored=true
385+
     explosion.BlastPressure = 1000 
386-
if xx == 1 then proj.CFrame=cf(spawnpos.Position,mou.hit.p) *cf(0,0.45,0.5)*ca(rd(90),0,0)
386+
     explosion.Parent = Workspace
387-
elseif xx == 2 then proj.CFrame=cf(spawnpos.Position,mou.hit.p) *cf(-0.5,-0.45,0.5)*ca(rd(90),0,0)
387+
    end
388-
elseif xx == 3 then proj.CFrame=cf(spawnpos.Position,mou.hit.p) *cf(0.5,-0.45,0.5)*ca(rd(90),0,0)
388+
   end
389-
end local tyms=0 local bhit,bpos=nil,nil
389+
  end
390-
repeat tyms=tyms + 1 
390+
 end
391-
bhit,bpos=ray(proj.Position,proj.Position - (proj.CFrame *cf(0,1,0)).p)
391+
 if string.sub(msg, 0, 5) == "kick/" then
392-
if bhit and (proj.Position - bpos).magnitude < 6 then roflz=true break else proj.CFrame=proj.CFrame*cf(0,-6,0)*ca(rd(-0.09),0,0) end
392+
  PlayerList = game:GetService("Players"):GetPlayers()
393-
w() until tyms > 80 or roflz local z08 = 60 
393+
  for i = 1, #PlayerList do
394-
if xx == 1 then Sound(Sounds.Break,2.6,1.4) Explode(proj.CFrame*ca(rd(180),0,0),12,raigcol2,dmge) local smokshiz =pa(m,"","Block",0,0,0,false,false,1,0,"Black")
394+
   if string.match(PlayerList[i].Name:lower(), string.sub(msg, 6):lower()) and PlayerList[i] ~= speaker then
395-
smokshiz.CFrame = proj.CFrame it("Smoke",smokshiz) smokshiz.Smoke.Size = 30*sc smokshiz.Smoke.Opacity = 0.4 smokshiz.Smoke.Color = bc("Black").Color game:service'Debris':AddItem(smokshiz,8) end GlowMesh(false,"Sphere",proj,v3(20,20,20),RandomExplosionColor(),cf(rn(-z08*sc,z08*sc)/10,rn(-z08*sc,z08*sc)/10,rn(-z08,z08*sc)/10)) w(3) fade(proj,0.1)
395+
    RemovePlayer(PlayerList[i])
396-
end) end end) end 
396+
   end
397-
function ShootProjectile(clonz,faic,adjs,dmge,sped,maxm) cw(function() 
397+
  end
398-
local rt=pa(m,"","Block",0,0,0,false,false,1,0,"") rt.Anchored=true
398+
 end
399-
rt.CFrame = faic local rtc = clonz:Clone'' rtc.Parent = m rtc.Anchored = true 
399+
 if string.sub(msg, 0, 5) == "make/" then
400-
local tyms=0 local bhit,bpos=nil,nil
400+
  if string.sub(msg, 6) == "base" then
401-
repeat tyms=tyms + 1 
401+
   part = Instance.new("Part")
402-
bhit,bpos=ray(rt.Position,rt.Position - (rt.CFrame *cf(0,0,2)).p)
402+
   part.BrickColor = BrickColor.new("Dark green")
403-
if bhit and (rt.Position - bpos).magnitude < sped+1 then break else rt.CFrame=rt.CFrame*cf(0,0,-sped) end rtc.CFrame = rt.CFrame*adjs
403+
   part.Name = "Base"
404-
w() until tyms > maxm 
404+
   part.Size = Vector3.new(10000, 1, 10000)
405-
if bhit then 
405+
   part.Locked = true
406-
rtc.Velocity=v3(0,0,0) local xx,yy,zz=rtc.CFrame:toEulerAnglesXYZ() rtc.CFrame=cf(bpos) *ca(xx,yy,zz) *cf(0,-rtc.Size.y/9,0)
406+
   part.Anchored = true
407-
if bhit.Anchored then Sound(Sounds.Punch,1,1,rtc) rtc.Anchored=true else local cfz=rtc.CFrame 
407+
   part.CFrame = CFrame.new(Vector3.new(0, 0.7, 0))
408-
rtc.Size=v3(0,0,0) rtc.CFrame=cfz rtc.Anchored=false 
408+
   part.Parent = Workspace
409-
if findhum(bhit.Parent) then stick(rtc,bhit) rtc.CanCollide=false 
409+
  end
410-
local aihu=findhum(bhit.Parent) Sound(Sounds.Smash,1.35,1,rtc) Dmgz(false,aihu,dmge,bhit) 
410+
  if string.sub(msg, 6) == "ceiling" then
411-
elseif findhum(bhit.Parent.Parent) then stick(rtc,bhit) rtc.CanCollide=false 
411+
   part = Instance.new("Part")
412-
local aihu=findhum(bhit.Parent.Parent) Sound(Sounds.Smash,1.35,1,rtc) Dmgz(false,aihu,dmge,bhit) 
412+
   part.BrickColor = BrickColor.new("Dark green")
413-
elseif bhit:GetMass() < 500 and findhum(bhit.Parent)==nil and findhum(bhit.Parent.Parent)==nil then
413+
   part.Name = "Base Ceiling"
414-
stick(rtc,bhit) Sound(Sounds.Punch,1,1,rtc) if findclass(bhit,"Weld") < 1 and findhum(bhit.Parent.Parent)==nil then bhit.Velocity=rt.CFrame.lookVector*60 end 
414+
   part.Size = Vector3.new(10000, 1, 10000)
415
   part.Locked = true
416
   part.Anchored = true
417
   part.CFrame = CFrame.new(Vector3.new(0, 250, 0))
418-
rtc.Parent=nil 
418+
   part.TopSurface = "Inlet"
419
   part.BottomSurface = "Studs"
420-
rt:Remove'' w(8) rtc:Remove''
420+
   part.Parent = Workspace
421-
end) end 
421+
  end
422-
function ShootSpike(poi,theray,colz,mulzx,sc,adjus,istrai,typ,loltors) if mulzx==nil then mulzx=1 end 
422+
  if string.sub(msg, 6) == "jail" then
423-
cw(function() Sound(Sounds.Slash,1.1,1) local mind,maxd,mind2,maxd2=6,12,3,5
423+
   part = Instance.new("Part") part.Anchored = true part.Position = Vector3.new(0,500,0) part.Size = Vector3.new(50,0,50) part.Parent = Workspace part.Locked = true part.Transparency = 0.5
424-
local spi=pa(c,"","Block",0.6*sc,2*sc,0.6*sc,false,false,0,0,colz) local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike
424+
   part = Instance.new("Part") part.Anchored = true part.Position = Vector3.new(25,501,0) part.Size = Vector3.new(0,50,50) part.Parent = Workspace part.Locked = true part.Transparency = 0.5
425-
spim.Scale=v3(0.12*sc,3*sc,0.12*sc) spi.Anchored=true if typ==1 then spi.CFrame=cf((loltors.CFrame).p,mou.Hit.p) *adjus
425+
   part = Instance.new("Part") part.Anchored = true part.Position = Vector3.new(-25,501,0) part.Size = Vector3.new(0,50,50) part.Parent = Workspace part.Locked = true part.Transparency = 0.5
426-
elseif typ==3 then spi.CFrame=adjus 
426+
   part = Instance.new("Part") part.Anchored = true part.Position = Vector3.new(0,501,25) part.Size = Vector3.new(50,50,0) part.Parent = Workspace part.Locked = true part.Transparency = 0.5
427-
elseif typ==2 then if adjus=="random" then spi.CFrame=cf(to.Position,RandomPlayer(spi).Position) else spi.CFrame=loltors.CFrame *adjus end end spi.CFrame=spi.CFrame *ca(rd(-90),0,0)
427+
   part = Instance.new("Part") part.Anchored = true part.Position = Vector3.new(0,501,-25) part.Size = Vector3.new(50,50,0) part.Parent = Workspace part.Locked = true part.Transparency = 0.5
428-
if istrai then cw(function() Trail2(4,spi,0.2,colz,0.4*sc,cf(0,-2*sc,0)) end) end
428+
   part = Instance.new("Part") part.Anchored = true part.Position = Vector3.new(0,525,0) part.Size = Vector3.new(50,0,50) part.Parent = Workspace part.Locked = true part.Transparency = 0.5
429-
local bullethit=false
429+
  end
430-
local tyms=0 if rn(1,20)==rn(1,20) and mulzx > 0 then it("Fire",spi).Heat=-25 end if rn(1,poi)==1 and mulzx > 0 then spi.BrickColor=bc("Navy blue") end 
430+
 end
431-
local minusz=-0.0001 if mulzx < 0 then local fiar=it("Fire",spi) fiar.Heat=-25 fiar.Size=1*sc fiar.Color=bc("Bright red").Color fiar.SecondaryColor=bc("Really red").Color end
431+
 if SuperAdminCheck(speaker.Name) == false then return end
432-
local spid=0.25 if typ==2 then spid=0.01 end 
432+
 if string.sub(msg, 0, 3) == "qc/" then
433-
local divzz=110 if typ==2 then divzz=50 elseif typ==3 then divzz=1500 end
433+
  local QC = script:Clone()
434-
local tehpos=v3(0,0,0)
434+
  local DynamicSource = Instance.new("StringValue")
435-
repeat
435+
  DynamicSource.Name = "DynamicSource"
436-
tyms=tyms + 2 minusz=(-90/50/divzz)*tyms
436+
  DynamicSource.Value = string.sub(msg, 4)
437-
local bhit,bpos=ray(spi.Position,spi.Position - (spi.CFrame *cf(0,-1,0)).p,theray) tehpos=bpos
437+
  DynamicSource.Parent = QC
438-
if bpos ~= nil and (bpos - (spi.CFrame *cf(0,1,0)).p).magnitude < 24 then bullethit=bhit else spi.CFrame=spi.CFrame *cf(0,8,0) *ca(rd(minusz),0,0) end 
438+
  QC.Name = "QuickScript"
439-
w() until bullethit or spi.Position.y < -300 or tyms > 120 rtab(sTrail,spi) game:service'Debris':AddItem(spi,4) 
439+
  QC.Parent = Workspace
440-
if bullethit then -- bhit 
440+
 end
441-
spi.Velocity=v3(0,0,0) local xx,yy,zz=spi.CFrame:toEulerAnglesXYZ() spi.CFrame=cf(tehpos) *ca(xx,yy,zz) *cf(0,-spi.Size.y/9,0)
441+
 if string.sub(msg, 0, 4) == "qc2/" then
442-
if bullethit.Anchored then Sound(Sounds.Punch,1,1,spi) spi.Anchored=true else local cfz=spi.CFrame *cf(0,-0*sc,0)
442+
  locadstring(string.sub(msg, 5))()
443-
spi.Size=v3(0,0,0) spi.CFrame=cfz spi.Anchored=false 
443+
 end
444-
if findhum(bullethit.Parent) then stick(spi,bullethit) spi.CanCollide=false local mul=1 if spi:findFirstChild("Fire") then mul=2.5 end
444+
 if string.sub(msg, 0, 7) == "shield/" then
445-
local aihu=findhum(bullethit.Parent) Sound(Sounds.Smash,1.35,1,spi) if mulzx==-1 then aihu.Health=aihu.Health + maxd else Dmgz(false,aihu,rn(mind*mul,maxd*mul),bullethit) if spi.BrickColor.Name=="Navy blue" then for i=1,10 do Dmgz(false,aihu,rn(mind2*mul,maxd2*mul),bullethit) w(0.9) end end end 
445+
  PlayerList = game:GetService("Players"):GetPlayers()
446-
elseif findhum(bullethit.Parent.Parent) then stick(spi,bullethit) spi.CanCollide=false local mul=1 if spi:findFirstChild("Fire") then mul=2.5 end
446+
  for i = 1, #PlayerList do
447-
local aihu=findhum(bullethit.Parent.Parent) Sound(Sounds.Smash,1.35,1,spi) if mulzx==-1 then aihu.Health=aihu.Health + maxd else Dmgz(false,aihu,rn(mind*mul,maxd*mul),bullethit) if spi.BrickColor.Name=="Navy blue" then for i=1,10 do Dmgz(false,aihu,rn(mind2*mul,maxd2*mul),bullethit) w(0.9) end end end 
447+
   if string.match(PlayerList[i].Name:lower(), string.sub(msg, 8):lower()) and PlayerList[i].Character ~= nil then
448-
elseif bullethit:GetMass() < 500 and findhum(bullethit.Parent)==nil and bullethit.Parent.Parent:findFirstChild("Humanoid")==nil then
448+
    Instance.new("ForceField").Parent = PlayerList[i].Character
449-
stick(spi,bullethit) Sound(Sounds.Punch,1,1,spi) if findclass(bullethit,"Weld") < 1 and bullethit.Parent.Parent:findFirstChild("Humanoid")==nil then bullethit.Velocity=(spi.CFrame*ca(rd(90),0,0)).lookVector*60 end 
449+
   end
450
  end
451
 end
452
 if string.sub(msg, 0, 9) == "unshield/" then
453-
spi.Parent=nil 
453+
  PlayerList = game:GetService("Players"):GetPlayers()
454
  for x = 1, #PlayerList do
455-
end)
455+
   if string.match(PlayerList[x].Name:lower(), string.sub(msg, 10):lower()) and PlayerList[x].Character ~= nil then
456-
end 
456+
    Children = PlayerList[x].Character:GetChildren()
457-
function NormalPose(inc) cw(function() c1(tw,inc,3,0,0,0,0,0,0) end) cw(function() c1(llw,inc,3,-0.5,-1,0,0,0,0) end)
457+
    for i = 1, #Children do
458-
cw(function() c1(rlw,inc,3,0.5,-1,0,0,0,0) end) cw(function() c1(law,inc,3,-1.5,1,0,0,0,0) end) c1(raw,inc,3,1.5,1,0,0,0,0) end
458+
     if Children[i].ClassName == "ForceField" then
459-
a.Act=function(k,ccz) 
459+
      Children[i]:Remove()
460-
if ccz then
460+
     end
461-
if k=="x" then a.c=false 
461+
    end
462-
a.a="Spikes" 
462+
   end
463-
for i=1,18 do 
463+
  end
464-
local spi=pa(Misc[k],"","Block",0,0,0,false,false,0,0,"Dark green") local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike
464+
 end
465-
local spiw=weld(spi,t,spi,rn(-8,8)/10,rn(-8,8)/10,0,rd(rn(60,120)),0,rd(rn(-30,30))) 
465+
 if string.sub(msg, 0, 4) == "ban/" then
466-
cw(function() for i=0,1,0.1 do if rn(1,21)==1 then Sound(Sounds.Unsheath,rn(9,16)/10,1) end spiw.C0=spiw.C0 *cf(0,0.17,0) spim.Scale=v3(0.25,i*4,0.25) w() end a.c=true end)
466+
  PlayerList = game:GetService("Players"):GetPlayers()
467-
end 
467+
  for i = 1, #PlayerList do
468-
for i=1,2 do local spi=pa(Misc[k],"","Block",0,0,0,false,false,0,0,"Dark green") local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike
468+
   if string.match(PlayerList[i].Name:lower(), string.sub(msg, 5):lower()) then
469-
local spiw=weld(spi,la,spi,0.2,-i/1.1+(0.7),-0.25,rd(-45),0,rd(120)) cw(function() for i=0,1,0.1 do spiw.C0=spiw.C0 *cf(0,0.14,0) spim.Scale=v3(0.25,i*4,0.25) w() end a.c=true end) end 
469+
    table.insert(ban, PlayerList[i].Name)
470-
for i=1,2 do local spi=pa(Misc[k],"","Block",0,0,0,false,false,0,0,"Dark green") local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike local spiw=weld(spi,ra,spi,-0.2,-i/1.1+(0.7),-0.25,rd(-45),0,rd(-120)) 
470+
    RemovePlayer(PlayerList[i])
471-
cw(function() for i=0,1,0.1 do spiw.C0=spiw.C0 *cf(0,0.14,0) spim.Scale=v3(0.25,i*4,0.25) w() end a.c=true end) end 
471+
   end
472-
for i=1,2 do local spi=pa(Misc[k],"","Block",0,0,0,false,false,0,0,"Dark green") local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike
472+
  end
473-
local spiw=weld(spi,ll,spi,0.2,-i/1.1+(0.2),-0.3,0,rd(50),rd(70)) cw(function() for i=0,1,0.1 do spiw.C0=spiw.C0 *cf(0,0.14,0) spim.Scale=v3(0.25,i*4,0.25) w() end a.c=true end) end 
473+
 end
474-
for i=1,2 do local spi=pa(Misc[k],"","Block",0,0,0,false,false,0,0,"Dark green") local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike local spiw=weld(spi,rl,spi,-0.2,-i/1.1+(0.2),-0.3,0,rd(-50),rd(-70)) 
474+
 if string.sub(msg, 0, 6) == "unban/" then
475-
cw(function() for i=0,1,0.1 do spiw.C0=spiw.C0 *cf(0,0.14,0) spim.Scale=v3(0.25,i*4,0.25) w() end a.c=true end) end 
475+
  if string.sub(msg, 7) == "all" then
476-
elseif k=="c" and a.a=="None" and a.c and a.b=="None" then a.c=false a.a="Champion" 
476+
   ban = {}
477-
Armz(false) hu.WalkSpeed=ns*1.2
477+
   newFormattedMessage("Default", "All players have been unbanned.", 5, speaker)
478-
cw(function() c1(law,0.15,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.15,3,1.3,1,-0.2,30,0,-18)
478+
   return
479-
cw(function() Sound(Sounds.Abscond,0.9,1) local spi=pa(m,"","Block",0,0,0,false,false,0.2,0,raigcol2) spi.Anchored=true local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Crown
479+
  end
480-
spim.Scale=v3(4,5,4) spi.CFrame=t.CFrame *cf(0,-2,0) for i=1,30 do spim.Scale=v3(4+(i/3),5-(i/12),4+(i/3)) spi.Transparency=0.2+((0.8/30)*i)spi.CFrame=spi.CFrame *ca(0,rd(25),0) w() end spi:Remove''
480+
  for i = 1, #ban do
481-
end)
481+
   if string.match(ban[i], string.sub(msg, 7)) then
482-
a.c=true Legb2=true Legz(false) Legb=true 
482+
    table.remove(ban, i)
483-
elseif k=="v" and a.a=="None" and a.c and a.b=="None" then a.c=false 
483+
    return
484-
Armz(false) hu.WalkSpeed=ns*0.75 Misc[k]=it("Model",m)
484+
   end
485-
cw(function() c1(law,0.15,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.15,3,1.5,1,-0.2,-40,0,12)
485+
  end
486-
CreateLance() a.c=true Legb2=true Legz(false) Legb=true a.a="Lance" 
486+
 end
487-
a.s.Lance(true) cw(function() repeat if a.b=="None" and mp > 10 then mp=mp-0.05 end w() until a.a~="Lance" end)
487+
 if string.sub(msg, 0, 5) == "jail/" then
488
  PlayerList = game:GetService("Players"):GetPlayers()
489-
else 
489+
  for i = 1, #PlayerList do
490-
if k=="x" and a.a=="Spikes" and a.b=="None" and a.c then a.c=false a.a="None"
490+
   if string.match(PlayerList[i].Name:lower(), string.sub(msg, 6):lower()) and PlayerList[i].Character ~= nil then
491-
for zi,v in pairs(Misc[k]:children()) do 
491+
    if PlayerList[i].Character:FindFirstChild("Torso") ~= nil then
492-
cw(function()
492+
     PlayerList[i].Character.Torso.Velocity = Vector3.new(0, 0, 0)
493-
for i=1,0,-0.1 do if rn(1,35)==1 then Sound(Sounds.Unsheath,rn(9,16)/10,1) end
493+
     PlayerList[i].Character.Torso.CFrame = CFrame.new(0, 515, 0)
494-
v.Weld.C0=v.Weld.C0 *cf(0,-0.17,0) v.Mesh.Scale=v3(0.1,i*4,0.1) 
494+
    end
495-
w()
495+
   end
496-
end v:Remove'' a.c=true end)
496+
  end
497
 end
498-
elseif k=="c" and a.a=="Champion" and a.b=="None" and a.c then a.c=false a.a="None"
498+
 if string.sub(msg, 0, 7) == "center/" then
499-
Legz(false) Armz(false) hu.WalkSpeed=ns NormalPose(0.1) Legz(true) Armz(true) a.c=true 
499+
  PlayerList = game:GetService("Players"):GetPlayers()
500-
elseif k=="v" and a.a=="Lance" and a.b=="None" and a.c then a.c=false a.a="None"
500+
  for i = 1, #PlayerList do
501-
Legz(false) Armz(false) local rr=false a.s.Lance(false) local k="v"
501+
   if string.match(PlayerList[i].Name:lower(), string.sub(msg, 8):lower()) and PlayerList[i].Character ~= nil then
502-
cw(function() c1(law,0.15,3,-1.3,1,-0.2,30,0,18) end) cw(function() c1(raw,0.03,3,1.5,0.5,-0.2,-100,-30,0) end)
502+
    PlayerList[i].Character.Torso.Velocity = Vector3.new(0, 0, 0)
503-
cw(function() for i,v in pairs(Misc[k]:children()) do if v.Name=="spiek" then cw(function() local maxc=v.Mesh.Scale maxcc=v.Weld.C1.y for i=1,0,-0.1 do v.Weld.C1=v.Weld.C1 * cf(0,maxcc*0.1,0) v.Mesh.Scale=v3(maxc.x*i,maxc.y*i,maxc.z*i) w() end v:Remove'' end) end end end)
503+
    PlayerList[i].Character.Torso.CFrame = CFrame.new(0, 50, 0)
504-
cw(function() local smc=Misc[k].shield.Mesh.Scale for xi=1,0,-0.1 do Misc[k].shield.Mesh.Scale=smc*xi w() end Misc[k].shield:Remove'' end)
504+
   end
505-
cw(function() Sound(Sounds.Unsheath,1.4,1) local smc=Misc[k].spiketip.Mesh.Scale for xi=1,0,-0.2 do Misc[k].spiketip.Mesh.Scale=smc*xi Misc[k].spiketip.Weld.C1=cf(0,-4*xi,0) w() end Misc[k].spiketip:Remove'' 
505+
  end
506-
Sound(Sounds.Unsheath,1.4,1) smc=Misc[k].spike.Mesh.Scale for xi=1,0,-0.1 do Misc[k].spike.Mesh.Scale=smc*xi Misc[k].spike.Weld.C1=cf(0,-5.2*xi,0) w() end Misc[k].spike:Remove'' 
506+
 end
507-
Sound(Sounds.Unsheath,1.4,1) smc=Misc[k].han2.Mesh.Scale for xi=1,0,-0.1 do Misc[k].han2.Mesh.Scale=smc*xi Misc[k].han2.Weld.C0=cf(0,-1.5*xi,0) w() end Misc[k].han2:Remove'' 
507+
 if string.sub(msg, 0, 7) == "freeze/" then
508-
Sound(Sounds.Unsheath,1.4,1) smc=Misc[k].han.Mesh.Scale for xi=1,0,-0.1 do Misc[k].han.Mesh.Scale=smc*xi w() end Misc[k].han:Remove'' rr=true end)
508+
  PlayerList = game:GetService("Players"):GetPlayers()
509-
local hanw=Misc[k].han.Weld Sound(Sounds.Slash,0.35,1) for i=1,0,-0.05 do hanw.C1=cf(0,0.3+(0.5*i),0) *ca(rd(180*i),0,rd(45*i)) w() end
509+
  for i = 1, #PlayerList do
510-
repeat w() until rr Misc[k]:Remove''
510+
   if string.match(PlayerList[i].Name:lower(), string.sub(msg, 8):lower()) and PlayerList[i].Character ~= nil then
511-
hu.WalkSpeed=ns NormalPose(0.1) Legz(true) Armz(true) a.c=true 
511+
    Children = PlayerList[i].Character:GetChildren()
512-
elseif mp >= 50 and k=="e" and a.a=="Spikes" and a.b=="None" then a.b="SideSlash" a.c=false mp=mp - 50
512+
    for x = 1, #Children do
513-
Armz(false)
513+
     if Children[x].ClassName == "Part" then
514-
cw(function() c1(law,0.16,3,-1.2,1,-0.2,40,0,40) end)
514+
      Children[x].Reflectance = 0.5
515-
cw(function() c1(tw,0.1,0,0,0,0,0,-40,0) end)
515+
      Children[x].Anchored = true
516-
c1(raw,0.16,3,1.2,1,0.2,50,0,50) Sound(Sounds.Unsheath,1.2,1)
516+
     end
517-
local spi=pa(m,"","Block",0.3,6,0.3,false,false,0,0,"Dark green") local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike
517+
    end
518-
spim.Scale=v3(0.2,6,0.2)
518+
    if PlayerList[i].Character:FindFirstChild("Humanoid") ~= nil then
519-
local spiw=weld(spi,ra,spi,0,-2,2,rd(90),0,0) 
519+
     PlayerList[i].Character.Humanoid.PlatformStand = true
520-
c1(raw,0.16,3,1.5,1,0,0,0,-40) Sound(Sounds.Slash,0.9,1)
520+
    end
521-
rayHit(1.2,1,ra,ca(rd(-90),0,0),3.2,15,35)
521+
    if PlayerList[i].Character:FindFirstChild("Torso") ~= nil then
522-
cw(function() Trail(spi,8,0.04,"Dark green",0.6,cf(0,3,0)) end)
522+
     part = Instance.new("Part")
523-
cw(function() c1(tw,0.08,0,0,0,0,0,45,0) end)
523+
     part.BrickColor = BrickColor.new("Sky blue")
524-
cw(function() c1(spiw,0.1,0,0,-3.6,-1,210,0,0) end)
524+
     part.Name = "Ice"
525-
c1(raw,0.08,3,1.3,0.6,-0.5,-160,0,-80) 
525+
     Part.FormFactor = "Custom"
526-
cw(function() c1(tw,0.08,0,0,0,0,0,0,0) c1(law,0.16,3,-1.5,1,0,0,0,0) end)
526+
     part.Size = Vector3.new(6, 6, 6)
527-
c1(raw,0.08,3,1.2,1,0.2,50,0,50) spi:Remove'' c1(raw,0.16,3,1.5,1,0,0,0,0) 
527+
     part.Locked = true
528-
Armz(true)
528+
     part.CanCollide = true
529-
a.b="None" a.c=true 
529+
     part.TopSurface = "Smooth"
530-
elseif k=="c" and a.a=="Spikes" and a.b=="None" and a.c then a.c=false 
530+
     part.BottomSurface = "Smooth"
531-
Legz(false) Armz(false) 
531+
     part.Transparency = 0.3
532-
cw(function() c1(llw,0.1,3,-0.5,-1,-0.3,-80,-20,0) end)
532+
     part.Reflectance = 0.5
533-
cw(function() c1(rlw,0.1,3,0.5,-1,-0.3,-80,20,0) end)
533+
     part.Anchored = true
534-
cw(function() c1(law,0.1,3,-1.3,1,0,15,0,15) end)
534+
     part.CFrame = CFrame.new(PlayerList[i].Character.Torso.Position)
535-
cw(function() c1(raw,0.1,3,1.3,1,0,15,0,-15) end)
535+
     part.Parent = PlayerList[i].Character
536-
c1(tw,0.1,3,0,-1.5,0.35,-15,0,0)
536+
     s = Instance.new("Smoke")
537-
a.c=true a.b="Sit" hu.WalkSpeed=0
537+
     s.Parent = PlayerList[i].Character.Torso
538-
elseif k=="c" and a.a=="Spikes" and a.b=="Sit" and a.c then a.c=false hu.WalkSpeed=ns NormalPose(0.08) Legz(true) Armz(true) a.c=true a.b="None" 
538+
     s.Color = Color3.new(0.5, 0.5, 1)
539-
elseif mp >= 6 and k=="f" and a.a=="Spikes" and a.b=="None" then a.b="SpikeShoot" a.c=false 
539+
     s.Opacity = 1
540-
Armz(false)
540+
     s.RiseVelocity = 0.1
541-
cw(function() c1(law,0.1,3,-1.1,0.55,0,-85,20,0) end) c1(raw,0.1,3,1.1,0.55,0,-85,-20,0) 
541+
     s.Name = "IceSmoke"
542-
cw(function() Trail2(9999,la,0.1,la.BrickColor.Name,0.4,cf(0,-5,0)) Trail2(9999,ra,0.1,ra.BrickColor.Name,0.4,cf(0,-5,0)) repeat w(0.04) if rn(1,3)==2 then Sound(Sounds.Slash,1.2,1) end c1(law,1,3,-1.1,0.55,0,-85+rn(-55,55),20+rn(-15,15),0) c1(raw,1,3,1.1,0.55,0,-85+rn(-55,55),-20+rn(-15,15),0) until mp < 6 or ky=="f" rtab(sTrail,la) rtab(sTrail,ra) end)
542+
     s.Size = 5
543-
repeat mp=mp - 6 ShootSpike(15,nil,"Dark green",1,rn(8,24)/10,ca(0,0,0),true,1,t) w(0.3) until mp < 6 or ky=="f"
543+
    end
544-
cw(function() c1(law,0.1,3,-1.5,1,0,0,0,0) end) c1(raw,0.1,3,1.5,1,0,0,0,0) 
544+
   end
545-
Armz(true) a.b="None" a.c=true
545+
  end
546-
elseif mp >= 30 and k=="q" and a.a=="Spikes" and a.b=="None" then a.b="Flip" a.c=false 
546+
 end
547-
Legz(false) Armz(false) mp=mp - 30
547+
 if string.sub(msg, 0, 5) == "thaw/" then
548-
cw(function() c1(llw,0.1,3,-0.5,-0.4,-0.3,55,0,8) end)
548+
  PlayerList = game:GetService("Players"):GetPlayers()
549-
cw(function() c1(rlw,0.1,3,0.5,-0.7,-0.3,55,0,-8) end)
549+
  for i = 1, #PlayerList do
550-
cw(function() c1(law,0.1,3,-1.3,1,-0.2,60,0,15) end)
550+
   if string.match(PlayerList[i].Name:lower(), string.sub(msg, 6):lower()) and PlayerList[i].Character ~= nil then
551-
cw(function() c1(raw,0.1,3,1.3,1,-0.2,60,0,-15) end) c1(tw,0.1,3,0,-0.8,0,-30,0,0) hu.WalkSpeed=ns*1.75
551+
    if PlayerList[i].Character:FindFirstChild("Humanoid") ~= nil then
552-
cw(function() c1(tw,0.036,3,0,0,0,360,0,0) cleanweld(tw,"a1") end)
552+
     PlayerList[i].Character.Humanoid.PlatformStand = false
553-
local bf=it("BodyForce",t) bf.force=v3(0,10000,0) game:service'Debris':AddItem(bf,0.165) Sound(Sounds.Slash,1.2,1)
553+
    end
554-
w(0.1) if Button and mp >= 70 then mp=mp - 70 cw(function() c1(law,0.2,3,-1.3,1,-0.2,-170,0,-15) end)
554+
    if PlayerList[i].Character:FindFirstChild("Ice") ~= nil then
555-
cw(function() c1(raw,0.2,3,1.3,1,-0.2,-170,0,15) end) for zx=1,6 do ShootSpike(15,nil,"Navy blue",1,2,to.CFrame*ca(rd(-80),0,0),true,3,t) w(0.06) end else w(0.08*6) end hu.WalkSpeed= ns
555+
     PlayerList[i].Character.Ice:Remove()
556-
cw(function() c1(llw,0.2,3,-0.5,-1,0,0,0,0) end)
556+
    end
557-
cw(function() c1(rlw,0.2,3,0.5,-1,0,0,0,0) end)
557+
    if PlayerList[i].Character:FindFirstChild("Torso") ~= nil then
558-
cw(function() c1(law,0.2,3,-1.5,1,0,0,0,0) end) c1(raw,0.2,3,1.5,1,0,0,0,0) 
558+
     if PlayerList[i].Character.Torso:FindFirstChild("IceSmoke") ~= nil then
559-
Legz(true) Armz(true) a.b="None" a.c=true 
559+
      PlayerList[i].Character.Torso.IceSmoke:Remove()
560-
elseif mp < maxmp and k=="z" and a.a=="Spikes" and a.b=="None" then a.b="Charge" a.c=false 
560+
     end
561-
hu.WalkSpeed=0 Armz(false) 
561+
    end
562-
local mz=it("Model",m) 
562+
    Children = PlayerList[i].Character:GetChildren()
563-
for xi=1,360,360/8 do 
563+
    for x = 1, #Children do
564-
local spi=pa(mz,"","Block",1,6,1,true,false,0,0,"Dark green") spi.Anchored=true local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike
564+
     if Children[x].ClassName == "Part" then
565-
spim.Scale=v3(1,6,1) spi.CFrame=t.CFrame *ca(0,rd(xi),0) *cf(0,0,10) *cf(0,-7,0) *ca(rd(rn(-5,5)),0,rd(rn(-5,5)))
565+
      Children[x].Reflectance = 0
566-
cw(function() for x=1,12,1 do spi.CFrame=spi.CFrame *cf(0,0.5,0) w() end end) 
566+
      Children[x].Anchored = false
567-
cw(function() repeat w() until ky=="z" or mp >= maxmp for x=1,12,1 do spi.CFrame=spi.CFrame *cf(0,-0.5,0) w() end mz:Remove'' end) 
567+
     end
568-
end 
568+
    end
569-
for xi=-1,1,2 do 
569+
   end
570-
local spi=pa(mz,"","Block",1,10,1,true,false,0,0,"Dark green") spi.Anchored=true local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike
570+
  end
571-
spim.Scale=v3(1.2,10,1.2) spi.CFrame=t.CFrame *cf(xi*2.2,0,-2) *cf(0,-11,0) 
571+
 end
572-
cw(function() for x=1,20,1 do spi.CFrame=spi.CFrame *cf(0,0.5,0) w() end end) 
572+
 if string.sub(msg, 0, 6) == "clean/" then
573-
cw(function() repeat w() until ky=="z" or mp >= maxmp for x=1,20,1 do spi.CFrame=spi.CFrame *cf(0,-0.25,0) w() end mz:Remove'' end) 
573+
  if string.sub(msg, 7) == "all" then
574-
end 
574+
   removeChildren(Workspace, {}, {})
575-
local spi=pa(mz,"","Block",0,0,0,false,false,1,0,raigcol) spi.Anchored=true local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Crown
575+
   part = Instance.new("Part")
576-
spim.Scale=v3(8,3,8) spi.CFrame=t.CFrame *cf(0,-2,0) local spi2=pa(mz,"","Block",0,0,0,false,false,1,0,raigcol) spi2.Anchored=true local spi2m=it("SpecialMesh",spi2) spi2m.MeshType="FileMesh" spi2m.MeshId=asset .. Decs.Crown
576+
   part.BrickColor = BrickColor.new("Dark green")
577-
spi2m.Scale=v3(16,6,16) spi.CFrame=t.CFrame *cf(0,-2,0) spi2.CFrame=spi.CFrame Sound(Sounds.Cast,0.7,1)
577+
   part.Name = "Base"
578-
cw(function() cw(function() for i=1,0.5,-0.05 do spi.Transparency=i spi2.Transparency=i w() end end) repeat w() spi.CFrame=spi.CFrame *ca(0,rd(11),0) spi2.CFrame=spi2.CFrame *ca(0,rd(-12),0) until ky=="z" or mp >= maxmp Sound(Sounds.ElectricalCharge,0.8,4) for i=0.5,1,0.05 do spi.CFrame=spi.CFrame *ca(0,rd(11),0) spi2.CFrame=spi2.CFrame *ca(0,rd(-12),0) spi.Transparency=i spi2.Transparency=i w() end spi2:Remove'' spi:Remove'' end) 
578+
   part.Size = Vector3.new(10000, 1, 10000)
579-
cw(function() c1(law,0.06,3,-1.2,0.55,-0.1,-90,-25,0) end) c1(raw,0.06,3,1.2,0.55,-0.1,-90,25,0) 
579+
   part.Locked = true
580-
local tyms=0 repeat tyms=tyms + 1 w() if tyms%15==0 then Sound(Sounds.Cast,1,0.5) end addmp(3.5) until ky=="z" or mp >= maxmp 
580+
   part.Anchored = true
581-
cw(function() c1(raw,0.1,3,1.5,1,0,0,0,0) end) c1(law,0.1,3,-1.5,1,0,0,0,0)
581+
   part.CFrame = CFrame.new(Vector3.new(0, 0.7, 0))
582-
Armz(true) a.c=true a.b="None" hu.WalkSpeed=ns 
582+
   part.Parent = Workspace
583-
elseif mp >= 150 and k=="t" and a.a=="Spikes" and a.b=="None" then a.b="SpinSlash" a.c=false 
583+
  end
584-
Armz(false) mp=mp - 150 hu.WalkSpeed=ns*1.5
584+
  if string.sub(msg, 7, 12) == "class/" then
585-
cw(function() c1(law,0.08,3,-1.2,1,0.2,40,0,-30) end) c1(raw,0.08,3,1.2,1,0.2,40,0,30) Sound(Sounds.Unsheath,1.2,1)
585+
   removeChildren(Workspace, {}, {string.sub(msg, 13)})
586-
local spi=pa(m,"","Block",0.3,6,0.3,false,false,0,0,"Dark green") local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike spim.Scale=v3(0.2,6,0.2) local spiw=weld(spi,ra,spi,0,-2,2,rd(90),0,0) 
586+
  end
587-
local spi1=pa(m,"","Block",0.3,6,0.3,false,false,0,0,"Dark green") local spim=it("SpecialMesh",spi1) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike spim.Scale=v3(0.2,6,0.2) local spi1w=weld(spi1,la,spi1,0,-2,2,rd(90),0,0) 
587+
  if string.sub(msg, 7, 11) == "name/" then
588-
cw(function() c1(spiw,0.07,0,0,-4,0,170,0,0) end) cw(function() c1(spi1w,0.07,0,0,-4,0,190,0,0) end) 
588+
   removeChildren(Workspace, {string.sub(msg, 12)}, {})
589-
cw(function() c1(law,0.07,3,-1,0.6,0,0,0,85) end) c1(raw,0.07,3,1,0.6,0,0,0,-95) w(0.2) DmgHit(99,spi,10,14,2) DmgHit(99,spi1,10,14,2) cw(function() Trail(spi,24,0.05,"Dark green",0.35,cf(0,3,0)) end) cw(function() Trail(spi1,24,0.05,"Dark green",0.35,cf(0,3,0)) end) 
589+
  end
590-
local tru=true local wnd=pa(m,"","Block",14,0,14,false,false,0.3,0,"Dark green") wnd.Anchored=true it("CylinderMesh",wnd).Scale=v3(1,0.1,1) cw(function() repeat w() wnd.CFrame=t.CFrame *cf(0,0.5,0) *ca(rd(rn(-8,8)),0,rd(rn(-8,8))) if rn(1,4)==2 then Sound(Sounds.Spin,1.25,1) end until not tru fade(wnd,0.08) end) c1(tw,0.02,3,0,0,0,0,-360*5,0) tru=false tw.C1=ca(0,0,0)
590+
 end
591-
cw(function() c1(law,0.08,3,-1.2,1,0.2,40,0,-30) end) hu.WalkSpeed=ns c1(raw,0.08,3,1.2,1,0.2,40,0,30) spi:Remove'' spi1:Remove''
591+
 if string.sub(msg, 0, 6) == "group/" then
592-
cw(function() c1(law,0.16,3,-1.5,1,0,0,0,0) end) c1(raw,0.16,3,1.5,1,0,0,0,0) 
592+
  if string.sub(msg, 7, 11) == "none/" then
593-
a.c=true Armz(true) a.b="None" cleanweld(tw,"a1")
593+
   for i = 1, #admins do
594-
elseif mp >= 10 and k=="v" and a.a=="Spikes" and a.b=="None" then a.b="Hoverboard" a.c=false 
594+
    if string.match(admins[i]:lower(), string.sub(msg, 12):lower()) then
595-
Armz(false) Legz(false)
595+
     table.remove(admins, i)
596-
local spi=pa(m,"","Block",0.3,10,0.3,true,false,0,0,"Dark green") local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike spim.Scale=v3(1.2,10,0.8) local spiw=weld(spi,to,spi,-0.65,-3,0,rd(-80),0,0) 
596+
    end
597-
local spi1=pa(m,"","Block",0.3,10,0.3,true,false,0,0,"Dark green") local spi1m=it("SpecialMesh",spi1) spi1m.MeshType="FileMesh" spi1m.MeshId=asset .. Decs.Spike spi1m.Scale=v3(1.2,10,0.8) local spi1w=weld(spi1,to,spi1,0.65,-3,0,rd(-80),0,0) 
597+
   end
598-
local spi2=pa(m,"","Block",0,0,0,false,false,0,0,"Navy blue") local spi2m=it("SpecialMesh",spi2) spi1m.MeshType="FileMesh" spi2m.MeshId=asset .. Decs.Spike spi2m.Scale=v3(0.6,6,0.6) local spi2w=weld(spi2,to,spi2,0,-3.5,-1.5,rd(-96),0,0) 
598+
   for i = 1, #superadmins do
599-
local bpt=it("BodyPosition",to) bpt.position=to.Position bpt.maxForce=v310
599+
    if string.match(superadmins[i].Name:lower(), string.sub(msg, 12):lower()) then
600-
local bgt=it("BodyGyro",to) bgt.maxTorque=v310 bgt.D=1250 hu.PlatformStand=true
600+
     table.remove(superadmins, i)
601-
cw(function() c1(law,0.07,3,-1,0.5,0,0,0,83) end) cw(function() c1(raw,0.07,3,1,0.5,0,0,0,-97) end)
601+
    end
602-
cw(function() c1(llw,0.07,3,-0.5,-1,0,-20,0,25) end) cw(function() c1(rlw,0.07,3,0.5,-1,0,-20,0,-25) end)
602+
   end
603-
c1(tw,0.07,3,0,0,0,15,90,0) Trail2(9999,spi,0.15,"Dark green",1.8,cf(0.6,-5,0))
603+
  end
604-
repeat local lulzspid=-a.ClickHold*2.5 if lulzspid < -50 then lulzspid=-50 end 
604+
  if string.sub(msg, 7, 17) == "superadmin/" then
605-
bpt.position=(to.CFrame *cf(0,0,-3+(lulzspid))).p bgt.cframe=cf(to.Position,mou.Hit.p) mp=mp - 0.5 w() until ky=="v" or mp < 1
605+
   PlayerList = game:GetService("Players"):GetPlayers()
606-
bpt:Remove'' bgt:Remove'' hu.PlatformStand=false rtab(sTrail,spi) local spisc=spim.Scale local spisc2=spi2m.Scale
606+
   for i = 1, #PlayerList do
607-
for i=1,0,-0.1 do spim.Scale=spisc*i spi1m.Scale=spisc*i spi2m.Scale=spisc2*i w() end 
607+
    if string.match(PlayerList[i].Name:lower(), string.sub(msg, 18):lower()) then
608-
spi:Remove'' spi1:Remove'' spi2:Remove'' a.c=true NormalPose(0.08) Armz(true) Legz(true) a.b="None" 
608+
     table.insert(superadmins, PlayerList[i].Name)
609-
elseif mp >= 60 and k=="u" and a.a=="Spikes" and a.b=="None" then a.b="SpikeWall" a.c=false 
609+
    end
610-
Armz(false) Legz(false) mp=mp - 60 hu.WalkSpeed=0 Sound(Sounds.Cast,1.5,1) w(0.25)
610+
   end
611-
cw(function() c1(law,0.06,3,-1.2,0.8,0,30,0,40) end) cw(function() c1(raw,0.06,3,1,0.5,-0.6,-55,0,10) end)
611+
  end
612-
cw(function() c1(llw,0.06,3,-0.5,1.1,-0.7,-20,0,10) end) cw(function() c1(rlw,0.06,3,0.5,-0.4,0,50,0,-10) end)
612+
  if string.sub(msg, 7, 12) == "admin/" then
613-
c1(tw,0.06,3,0,-1.8,0,30,0,0) Sound(Sounds.Smash,0.26,1)
613+
   PlayerList = game:GetService("Players"):GetPlayers()
614-
for i=-12,12,2 do w()
614+
   for i = 1, #PlayerList do
615-
local spi=pa(workspace,"","Block",3,20,3,true,false,0,0,"Dark green") spi.Anchored=true local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike spim.Scale=v3(2,29,2) 
615+
    if string.match(PlayerList[i].Name:lower(), string.sub(msg, 13):lower()) then
616-
SplashDmg(false,(to.CFrame *cf(i,-1,-8) *cf(0,0,ab(-i/2.5))).p,8,8,30) spi.CFrame=to.CFrame *cf(i,-20,-8) *cf(0,0,ab(-i/2.5)) cw(function() for i=1,20 do spi.CFrame =spi.CFrame *cf(0,1,0) w() end end) game:service'Debris':AddItem(spi,32)
616+
     table.insert(admins, PlayerList[i].Name)
617-
end 
617+
    end
618-
hu.WalkSpeed=ns NormalPose(0.08)
618+
   end
619-
Armz(true) Legz(true) a.b="None" a.c=true 
619+
  end
620-
elseif mp >= 8 and k=="g" and a.a=="Spikes" and a.b=="None" then a.b="SpikeCannon" a.c=false 
620+
 end
621-
Armz(false) Legz(false)
621+
 if string.sub(msg, 0, 7) == "sticky/" then
622-
cw(function() c1(law,0.06,3,-1.2,0.8,0,-30,0,40) end) cw(function() c1(raw,0.06,3,1.2,0.8,0,-30,0,-40) end)
622+
  if string.sub(msg, 8) == "toggle" then
623-
cw(function() c1(llw,0.06,3,-0.5,-0.8,0,-10,0,0) end) cw(function() c1(rlw,0.06,3,0.5,-0.8,0,-10,0,0) end)
623+
   if stickyEnabled == true then
624-
c1(tw,0.06,3,0,-0.3,0,10,0,0)
624+
    stickyEnabled = false
625-
repeat 
625+
    newFormattedMessage("Default", "Stickies off.", 2.5, speaker)
626-
w(0.2) ShootSpike(15,nil,"Dark green",1,rn(10,28)/10,cf(rn(-22,22)/10,rn(-22,22)/10,0)*ca(rd(9),0,0)*ca(0,rd(180),0),false,2,t) mp=mp - 8 until not ky=="g" or mp < 1 
626+
   else
627-
NormalPose(0.08)
627+
    stickyEnabled = true
628-
Armz(true) Legz(true) a.b="None" a.c=true 
628+
    newFormattedMessage("Default", "Stickies on.", 2.5, speaker)
629-
elseif mp >= 600 and k=="b" and a.a=="Spikes" and a.b=="None" then a.b="SpikeRoll" a.c=false 
629+
   end
630-
Armz(false) Legz(false) hu.WalkSpeed=ns*3.5 mp=mp - 600 local spiks={}
630+
  end
631-
for i=1,30 do 
631+
  if string.sub(msg, 8) == "on" then
632-
local spi=pa(m,"","Block",0,0,0,false,false,0,0,"Dark green") local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike
632+
   stickyEnabled = true
633-
spim.Scale=v3(0,0,0)
633+
   newFormattedMessage("Default", "Stickies on.", 2.5, speaker)
634-
local spiw=weld(spi,t,spi,rn(-10,10)/10,rn(-10,10)/10,rn(-10,10)/10,rd(rn(-360,360)),0,rd(rn(-360,360))) 
634+
  end
635-
table.insert(spiks,spiw) cw(function() for i=0,2,0.1 do spiw.C0=spiw.C0 *cf(0,0.17,0) spim.Scale=v3(0.5,i*4,0.5) w() end end)
635+
  if string.sub(msg, 8) == "off" then
636-
end 
636+
   stickyEnabled = false
637-
cw(function() c1(llw,0.1,3,-0.5,-0.8,-0.6,65,0,8) end)
637+
   newFormattedMessage("Default", "Stickies off.", 2.5, speaker)
638-
cw(function() c1(rlw,0.1,3,0.5,-0.8,-0.6,65,0,-8) end)
638+
  end
639-
cw(function() c1(law,0.1,3,-1.3,1,-0.2,65,0,30) end)
639+
  if string.sub(msg, 8, 11) == "new/" then
640-
cw(function() c1(raw,0.1,3,1.3,1,-0.2,65,0,-30) end) c1(tw,0.1,3,0,-2,0,0,0,0) local function funnyfiur(zazaz) ShootSpike(15,nil,"Dark green",1,rn(15,38)/10,zazaz,false,2,to) end
640+
   table.insert(stickyList, string.sub(msg, 12))
641-
cw(function() for i=0,1,0.005 do if rn(1,7)==5 then hu:MoveTo((to.CFrame *cf(0,0,-6)).p,to) end local rndz=rn(1,20) if rndz==4 then funnyfiur(ca(0,rd(rn(-360,360)),0)*ca(rd(2),0,0)) elseif rndz==3 then funnyfiur(ca(rd(2),0,0)) elseif rndz==1 then ShootSpike(15,nil,"Dark green",1,rn(15,38)/10,"random",false,2,to) end w() end end) c1(tw,0.005,3,0,-1.7,0,360*10,0,0) 
641+
   newFormattedMessage("Message", "Sticky posted.", 2.5, speaker)
642-
NormalPose(0.07)
642+
  end
643-
for xi=1,#spiks do local spiw=spiks[xi] cw(function() for i=2,0,-0.1 do spiw.C0=spiw.C0 *cf(0,-0.17,0) spiw.Part1.Mesh.Scale=v3(0.5,i*4,0.5) w() end spiw.Part1:Remove'' end) end w(0.5)
643+
  if string.sub(msg, 8, 14) == "delete/" then
644-
Armz(true) Legz(true) a.b="None" a.c=true hu.WalkSpeed=ns cleanweld(tw,"a1")
644+
   if string.sub(msg, 15) == "all" then
645-
elseif mp >= 120 and k=="n" and a.a=="Spikes" and a.b=="None" then a.b="SpikeTurret" a.c=false 
645+
    stickyList = {}
646-
Armz(false) Legz(false) hu.WalkSpeed=0 mp=mp -120 Sound(Sounds.Cast,1.3,1)
646+
    newFormattedMessage("Default", "All stickies removed.", 2.5, speaker)
647-
cw(function() c1(law,0.06,3,-1.2,0.5,0,-50,0,-25) end) cw(function() c1(raw,0.06,3,1.2,0.5,0,-50,0,25) end)
647+
    return
648-
cw(function() c1(llw,0.06,3,-0.5,0.6,-0.7,-20,0,10) end) cw(function() c1(rlw,0.06,3,0.5,-0.9,0,50,0,-10) end)
648+
   elseif stickyList[tonumber(string.sub(msg, 15))] ~= nil then
649-
c1(tw,0.06,3,0,-1.3,0,30,0,0) w(0.25) if not Button then SpawnSpikeTurret(cf(mou.Hit.p),rn(8,18)/10,35,30,1) else SpawnSpikeTurret(cf(mou.Hit.p),rn(8,18)/10,35,30,-1) end w(0.1) 
649+
    table.remove(stickyList, tonumber(string.sub(msg, 15)))
650-
cw(function() c1(law,0.06,3,-1.2,0.5,0,-160,0,-15) end) cw(function() c1(raw,0.06,3,1.2,0.5,0,-160,0,15) end)
650+
    newFormattedMessage("Default", "Sticky removed.", 2.5, speaker)
651-
cw(function() c1(llw,0.06,3,-0.5,-1,0,0,0,0) end) cw(function() c1(rlw,0.06,3,0.5,-1,0,0,0,0) end)
651+
   else
652-
c1(tw,0.06,3,0,0,0,0,0,0) hu.WalkSpeed=ns w(0.5)
652+
    for i = 1, #stickyList do
653-
NormalPose(0.1)
653+
     if string.match(stickyList[i]:lower(), string.sub(msg, 15):lower()) then
654-
Armz(true) Legz(true) a.b="None" a.c=true
654+
      table.remove(stickyList, i)
655-
elseif mp >= 75 and k=="y" and a.a=="Spikes" and a.b=="None" then a.b="SpikeDisc" a.c=false 
655+
     end
656-
Armz(false) 
656+
    end
657-
repeat mp=mp - 75
657+
   end
658-
cw(function() c1(law,0.1,3,-1.2,1,-0.2,-40,0,30) end) c1(raw,0.1,3,1.2,1,0.2,40,0,30) Sound(Sounds.Unsheath,1.2,1)
658+
  end
659-
local spi=pa(m,"","Block",0.3,6,0.3,false,false,0,0,"Dark green") local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike spim.Scale=v3(0.2,6,0.2) local spiw=weld(spi,ra,spi,0,-4,0,rd(180),0,0) 
659+
 end
660-
cw(function() c1(law,0.1,3,-1.2,1,0.2,40,0,-30) end) c1(raw,0.2,3,1,0.6,-0.3,-80,65,0) c1(raw,0.2,3,1,0.6,-0.3,-100,10,0) FireDisc("Dark green",6,5,35,cf(spi.Position,mou.Hit.p)) spiw.Part0=la Sound(Sounds.Unsheath,1.2,1)
660+
 if string.sub(msg, 0, 8) == "blocker/" then
661-
cw(function() c1(raw,0.1,3,1.2,1,-0.2,40,0,-30) end) c1(law,0.2,3,-1,0.6,-0.3,-80,-65,0) c1(law,0.2,3,-1,0.6,-0.3,-100,-10,0) spi:Remove'' FireDisc("Dark green",6,5,35,cf(spi.Position,mou.Hit.p))
661+
  if string.sub(msg, 9) == "toggle" then
662-
until ky=="y" or mp < 75 
662+
   if blockerEnabled == true then
663-
cw(function() c1(law,0.15,3,-1.5,1,0,40,0,0) end) c1(raw,0.15,3,1.5,1,0,0,0,0) 
663+
    blockerEnabled = false
664-
Armz(true) a.b="None" a.c=true
664+
    newFormattedMessage("Default", "Blocker off.", 2.5, speaker)
665-
elseif mp >= 35 and k=="f" and a.a=="Spikes" and a.b=="Hoverboard" then mp=mp-35 ShootSpike(15,nil,"Navy blue",1,2,cf((to.CFrame *cf(0,-4,-2)).p,mou.Hit.p)*cf(0,0,-4),true,3,nil) 
665+
   else
666-
elseif mp >= maxmp*0.9 and k=="h" and a.a=="Spikes" and a.b=="None" then a.b="SpikeRage" a.c=false 
666+
    blockerEnabled = true
667-
Armz(false) Legz(false) mp=rn(1,maxmp/10) hu.WalkSpeed=0 Sound(Sounds.Cast,0.7,2) w(0.5)
667+
    newFormattedMessage("Default", "Blocker on.", 2.5, speaker)
668-
cw(function() c1(law,0.06,3,-1.2,0.8,0,30,0,40) end) cw(function() c1(raw,0.06,3,1,0.5,-0.6,-55,0,10) end)
668+
   end
669-
cw(function() c1(llw,0.06,3,-0.5,1.1,-0.7,-20,0,10) end) cw(function() c1(rlw,0.06,3,0.5,-0.4,0,50,0,-10) end)
669+
  end
670-
c1(tw,0.06,3,0,-1.8,0,30,0,0) Sound(Sounds.Smash,0.26,1)
670+
  if string.sub(msg, 9) == "on" then
671-
for i=0,360,360/8 do w() cw(function()
671+
   blockerEnabled = true
672-
for ii=1,5 do if rn(1,3)==1 then Sound(Sounds.Unsheath,0.9,1) end
672+
   newFormattedMessage("Default", "Blocker on.", 2.5, speaker)
673-
local spi=pa(workspace,"","Block",8,20,8,true,false,0,0,"Dark green") spi.Anchored=true local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike spim.Scale=v3(3+(ii),25+(ii*1.5),3+(ii)) 
673+
  end
674-
local spawncf=to.CFrame *ca(0,rd(i+(ii*12)),0) *cf(0,0,8+(ii*12)) *ca(rd(20),0,0) spi.CFrame=spawncf *cf(0,-17,0) cw(function() for i=1,14 do spi.CFrame =spi.CFrame *cf(0,1.5,0) w() end w(3) for i=1,20 do spi.CFrame =spi.CFrame *cf(0,-1.5,0) w() end spi:Remove'' end)
674+
  if string.sub(msg, 9) == "off" then
675-
w(0.05) end end) end SplashDmg(true,to.Position,105,120,80)
675+
   blockerEnabled = false
676-
hu.WalkSpeed=ns NormalPose(0.08)
676+
   newFormattedMessage("Default", "Blocker off.", 2.5, speaker)
677-
Armz(true) Legz(true) a.b="None" a.c=true 
677+
  end
678-
elseif mp >= 50 and k=="r" and a.a=="Spikes" and a.b=="None" then a.b="SpikeBlock" a.c=false 
678+
  if string.sub(msg, 9, 12) == "add/" then
679-
Armz(false) mp=mp - 50 hu.WalkSpeed=ns/2 Block.Value=true 
679+
   if string.sub(msg, 13, 18) == "class/" then
680-
cw(function() c1(hw,0.15,3,0,1.5,0,0,35,0) end) cw(function() c1(tw,0.15,3,0,0,1.8,0,-35,0) end) cw(function() c1(law,0.15,3,-1,0.55,-0.9,-90,55,0) end) c1(raw,0.15,3,1.2,0.55,0.6,-90,10,0) 
680+
    table.insert(blockerClasses, string.sub(msg, 19):lower())
681-
local spis={} for xi=0,360,360/16 do local xzx=5.5 if xi%((360/16)*2)==0 then xzx=4.1 w() end
681+
    newFormattedMessage("Message", "Class blocked.", 2.5, speaker)
682-
local spi=pa(m,"Shield","Block",0,0,0,false,false,0,0,"Dark green") local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike
682+
   end
683-
local spiw=weld(spi,to,spi,0,0.65,-0.8,0,0,rd(xi)) spiw.C0=spiw.C0 *ca(rd(15),0,0)
683+
   if string.sub(msg, 13, 17) == "name/" then
684-
cw(function() for i=0,1,0.1 do if rn(1,25)==1 then Sound(Sounds.Unsheath,rn(9,16)/10,1) end spiw.C0=spiw.C0 *cf(0,0.16,0) spim.Scale=v3(0.6*i,i*xzx,0.6*i) w() end end)
684+
    table.insert(blockerNames, string.sub(msg, 18):lower())
685-
ti(spis,spi) end
685+
    newFormattedMessage("Message", "Name blocked.", 2.5, speaker)
686-
local spi=pa(m,"Shield","Block",0,0,0,false,false,0,0,"Dark green") local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Spike
686+
   end
687-
local spiw=weld(spi,to,spi,0,0.65,-0.8,rd(-90),0,0) 
687+
  end
688-
cw(function() for i=0,1,0.1 do if rn(1,25)==1 then Sound(Sounds.Unsheath,rn(9,16)/10,1) end spiw.C0=spiw.C0 *cf(0,0.16,0) spim.Scale=v3(0.6*i,i*4.7,0.6*i) w() end end)
688+
  if string.sub(msg, 9, 15) == "delete/" then
689-
ti(spis,spi) w(1)
689+
   if string.sub(msg, 16) == "all" then
690-
repeat w() mp=mp - 0.1 until mp < 0.5 or ky=="r"
690+
    blockerClasses = {}
691-
for xi=1,#spis do local spi=spis[xi] local spiw=spi.Weld local spim=spi.Mesh
691+
    blockerNames = {}
692-
local xzx=spim.Scale.y cw(function() for i=1,0,-0.1 do if rn(1,15)==1 then Sound(Sounds.Unsheath,rn(9,16)/10,1) end spiw.C0=spiw.C0 *cf(0,-0.16,0) spim.Scale=v3(0.6*i,i*xzx,0.6*i) w() end spi:Remove'' end)
692+
    newFormattedMessage("Default", "All class and name blocks removed.", 2.5, speaker)
693-
end Block.Value=false hu.WalkSpeed=ns
693+
    return
694-
w(0.25) cw(function() c1(hw,0.15,3,0,1.5,0,0,0,0) end) cw(function() c1(tw,0.15,3,0,0,0,0,0,0) end) cw(function() c1(law,0.06,3,-1.5,1,0,0,0,0) end) c1(raw,0.06,3,1.5,1,0,0,0,0) 
694+
   end
695-
Armz(true) a.c=true a.b="None"
695+
   if string.sub(msg, 16, 21) == "class/" then
696-
elseif mp >= 45 and k=="e" and a.a=="Champion" and a.b=="None" then a.b="Jab" a.c=false 
696+
    if string.sub(msg, 22) == "all" then
697-
Legz(true) mp=mp - 45 hu.WalkSpeed=ns*1.5 Sound(Sounds.Slash,0.9,1) Trail2(9999,ra,0.08,ts(ra.BrickColor),0.7,cf(0,-2.5,0)) rayHit(0.75,5,ra,ca(rd(-90),0,0),3.2,15,35)
697+
     blockerClasses = {}
698-
cw(function() c1(hw,0.15,3,0,1.5,0,-10,60,0) end) cw(function() c1(law,0.12,3,-1.3,1,-0.2,45,0,1) end) cw(function() c1(tw,0.12,3,0,0,-4,0,-60,0) end) c1(raw,0.12,3,1,0.75,-0.5,-92,60,0) 
698+
     newFormattedMessage("Default", "All class blocks removed.", 2.5, speaker)
699-
rtab(sTrail,ra) w(0.2) cw(function() c1(hw,0.15,3,0,1.5,0,0,0,0) end) cw(function() c1(tw,0.15,3,0,0,0,0,0,0) end) hu.WalkSpeed=ns*1.2 cw(function() c1(law,0.15,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.15,3,1.3,1,-0.2,30,0,-18) a.c=true a.b="None"
699+
     return
700-
elseif mp < maxmp and k=="z" and a.a=="Champion" and a.b=="None" then a.b="Charge" a.c=false 
700+
    elseif blockerClasses[tonumber(string.sub(msg, 22))] ~= nil then
701-
Armz(false) Legz(false) hu.WalkSpeed=ns/5
701+
     table.remove(blockerClasses, tonumber(string.sub(msg, 22)))
702-
cw(function() c1(llw,0.07,3,-0.5,-1,0,-15,0,20) end) cw(function() c1(rlw,0.07,3,0.5,-1,0,-15,0,-20) end)
702+
     newFormattedMessage("Default", "Class removed.", 2.5, speaker)
703-
cw(function() c1(law,0.07,3,-1.3,0.1,-0.3,-140,-25,0) end) c1(raw,0.07,3,1.3,0.1,-0.3,-140,25,0) Sound(Sounds.Cast,1,1)
703+
    else
704-
local crwns={}
704+
     for i = 1, #blockerClasses do
705-
for i=1,5 do 
705+
      if blockerClasses[i]:lower() == string.sub(msg, 22):lower() then
706-
local spi=pa(m,"","Block",0,0,0,false,false,1,0,raigcol2) spi.Anchored=true local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Crown
706+
       table.remove(blockerClasses, i)
707-
spim.Scale=v3(i*3,15-(i*1.6),i*3) cw(function() for i=1,0.4,-0.05 do spi.Transparency=i w() end end) ti(crwns,spi) end 
707+
       return
708-
cw(function() local ysp=0 repeat ysp=ysp + 15 for ix,spi in pairs(crwns) do local ysp2=1 if ix%2==0 then ysp2=-1 end spi.CFrame=to.CFrame *cf(0,-2,0) *ca(0,rd(ysp*ysp2),0) end w() until a.c end)
708+
      end
709-
local tyms=0 repeat tyms=tyms + 1 w() if tyms%15==0 then Sound(Sounds.Cast,1,0.5) end addmp(3.5) if rn(1,3)==1 then RaiseBubble(to.CFrame *cf(0,-2,0),rn(8,13)/10,90,raigcol) end until mp >= maxmp or ky=="z" Sound(Sounds.ElectricalCharge,0.8,4)
709+
     end
710-
cw(function() for ix,spi in pairs(crwns) do cw(function() for xi=0.4,1,0.05 do spi.Transparency=xi w() end spi:Remove'' end) end end)
710+
    end
711-
cw(function() c1(law,0.15,3,-1.3,1,-0.2,30,0,18) end) cw(function() c1(raw,0.15,3,1.3,1,-0.2,30,0,-18) end)
711+
   end
712-
cw(function() c1(llw,0.07,3,-0.5,-1,0,0,0,0) end) c1(rlw,0.07,3,0.5,-1,0,0,0,0) Legz(true) hu.WalkSpeed=ns*1.2 a.c=true a.b="None"
712+
   if string.sub(msg, 16, 20) == "name/" then
713-
elseif mp >= 60 and k=="g" and a.a=="Champion" and a.b=="None" then a.b="FlipKick" a.c=false 
713+
    if string.sub(msg, 21) == "all" then
714-
Legz(false) hu.WalkSpeed=ns*1.5 mp=mp - 60 FacePos(to,to.Position,mou.Hit.p,500,v3(0,1/0,0),ca(0,rd(12),0),0.5)
714+
     blockerNames = {}
715-
cw(function() c1(law,0.08,3,-1.3,0.8,0,60,0,18) end) cw(function() c1(raw,0.08,3,1.3,0.8,0,60,0,-18) end)
715+
     newFormattedMessage("Default", "All name blocks removed.", 2.5, speaker)
716-
Sound(Sounds.Slash,1.2,1) BlastMesh(raigcol2,to,cf(0,-2,0),3.5) cw(function() c1(tw,0.16,3,0,-0.5,0,10,0,0) c1(tw,0.16,3,0,1.5,2,30,0,0) end) cw(function() c1(llw,0.08,3,-0.5,-0.6,0,70,0,0) end) c1(rlw,0.08,3,0.5,0,-1,15,0,0) w() Trail2(9999,rl,0.045,ts(rl.BrickColor),0.9,cf(0,-2.8,0)) rayHit(2.5,5,rl,ca(rd(-90),0,0),6,20,38)
716+
     return
717-
cw(function() c1(tw,0.08,1,0,4.5,0,0,0,0) c1(tw,0.062,1,0,0,0,0,0,0) end) cw(function() c1(tw,0.04,0,0,0,0,360,360,0) cleanweld(tw,"a0") end) cw(function() c1(llw,0.2,3,-0.5,-1,0,160,0,0) end) c1(rlw,0.2,3,0.5,-1,0,-15,0,0) cw(function() w(0.5) rtab(sTrail,rl) end)
717+
    elseif blockerNames[tonumber(string.sub(msg, 21))] ~= nil then
718-
cw(function() c1(law,0.15,3,-1.3,1,-0.2,30,0,18) end) cw(function() c1(raw,0.15,3,1.3,1,-0.2,30,0,-18) end)
718+
     table.remove(blockerNames, tonumber(string.sub(msg, 21)))
719-
cw(function() c1(llw,0.07,3,-0.5,-1,0,0,0,0) end) c1(rlw,0.07,3,0.5,-1,0,0,0,0) hu.WalkSpeed=ns*1.2 Legz(true) a.c=true a.b="None" 
719+
     newFormattedMessage("Default", "Name removed.", 2.5, speaker)
720-
elseif mp >= 40 and k=="x" and a.a=="Champion" and a.b=="None" then a.b="Roundhouse" a.c=false 
720+
    else
721-
Legz(false) mp=mp - 40 cw(function() c1(law,0.15,3,-0.8,0,-0.5,-170,0,5) end) cw(function() c1(raw,0.15,3,0.8,0,-0.5,-170,0,-5) end) Trail2(9999,ll,0.045,ts(ll.BrickColor),0.5,cf(0,-2.8,0)) rayHit(2.5,5,ll,ca(rd(-90),0,0),6,20,38) Sound(Sounds.Slash,1.2,1)
721+
     for i = 1, #blockerNames do
722-
cw(function() c1(tw,0.06,1,0,0,0,0,0,100) c1(tw,0.08,1,0,0,0,0,0,0) end) cw(function() c1(llw,0.12,3,-0.5,-1,0,0,0,50) w(0.1) c1(llw,0.2,3,-0.5,-1,0,0,0,0) end) cw(function() c1(rlw,0.06,3,0.5,-1,0,0,0,-100) c1(rlw,0.06,3,0.5,-1,0,0,0,0) end) c1(tw,0.06,0,0,0,-2.5,0,360,0) cw(function() w(0.4) rtab(sTrail,ll) end)
722+
      if blockerNames[i]:lower() == string.sub(msg, 21):lower() then
723-
cleanweld(tw,"a0") cw(function() c1(tw,0.08,0,0,0,0,0,0,0) end) cw(function() c1(law,0.07,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.07,3,1.3,1,-0.2,30,0,-18) Legz(true) a.c=true a.b="None" 
723+
       table.remove(blockerNames, i)
724-
elseif mp >= 30 and k=="r" and a.a=="Champion" and a.b=="None" then a.b="Block" a.c=false hu.WalkSpeed=ns/2 mp=mp - 30 Legz(true) 
724+
       return
725-
Sound(Sounds.Cast,1.2,1) cw(function() c1(hw,0.06,3,0,1.5,0,0,45,0) end) cw(function() c1(tw,0.06,3,0,0,2.5,0,-45,0) end) cw(function() c1(law,0.07,3,-1.3,1,0,0,0,30) end) c1(raw,0.07,3,1.5,-0.2,-0.2,-170,0,10)
725+
      end
726-
Sound(Sounds.SaberLightUp,1.4,1) local tyms=0 Block.Value=true repeat tyms=tyms + 1 if tyms%15==0 then Sound(Sounds.SaberLightUp,1.55,0.5) end if tyms%8==0 then GlowMesh(true,asset .. Decs.Shield1,to,v3(5,15,4),raigcol2,cf(0.5,1,0.5)*ca(rd(-90),0,0)) GlowMesh(true,asset .. Decs.Crown,to,v3(7,0.5,7),raigcol2,cf(0,-2.5,2.5)*ca(0,rd(tyms*3),0)) end w() mp=mp - 0.5 until mp <= 0 or ky=="r" Block.Value=false
726+
     end
727-
cw(function() c1(hw,0.06,3,0,1.5,0,0,0,0) end) cw(function() c1(tw,0.06,3,0,0,0,0,0,0) end) hu.WalkSpeed=ns*1.2 cw(function() c1(law,0.07,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.07,3,1.3,1,-0.2,30,0,-18) Legb=true a.c=true a.b="None" 
727+
    end
728-
elseif mp >= 70 and k=="t" and a.a=="Champion" and a.b=="None" then a.b="WhirlKick" a.c=false hu.WalkSpeed=ns*1.5 mp=mp - 70 Legz(false)
728+
   end
729-
cw(function() c1(law,0.1,3,-1.2,1,0,-175,0,10) end) cw(function() c1(raw,0.1,3,1.2,1,0,-185,0,-10) end) cw(function() c1(llw,0.1,3,-0.9,-1,0,0,0,85) end) cw(function() c1(rlw,0.1,3,0.9,-1,0,0,0,-95) end) c1(tw,0.08,0,0.07,0,0,170,0,0) Trail2(9999,rl,0.045,ts(rl.BrickColor),0.4,cf(0,-2.8,0)) rayHit(3.5,5,rl,ca(rd(-90),0,0),6,20,38) Trail2(9999,ll,0.045,ts(ll.BrickColor),0.4,cf(0,-2.8,0)) rayHit(3.5,5,ll,ca(rd(-90),0,0),6,20,38) cw(function() Sound(Sounds.Spin,1,1) for i=0,0.5,0.02 do w() end w() Sound(Sounds.Spin,1,1) end) c1(tw,0.02,1,0,0,0,0,360*3,0) cleanweld(tw,"a1") 
729+
  end
730-
cw(function() w(0.4) rtab(sTrail,ll) rtab(sTrail,rl) end) cw(function() c1(tw,0.08,0,0,0,0,0,0,0) end)cw(function() c1(llw,0.07,3,-0.5,-1,0,0,0,0) end) cw(function() c1(rlw,0.07,3,0.5,-1,0,0,0,0) end) hu.WalkSpeed=ns*1.2 cw(function() c1(law,0.07,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.07,3,1.3,1,-0.2,30,0,-18) w(0.25) Legz(true) a.c=true a.b="None" 
730+
 end
731-
elseif mp >= 50 and k=="q" and a.a=="Champion" and a.b=="None" then a.b="360Uppercut" a.c=false mp=mp - 50
731+
 if string.sub(msg, 0, 4) == "pri/" then
732-
cw(function() c1(law,0.06,3,-1.5,0.5,-0.5,-140,0,18) end) cw(function() c1(raw,0.06,3,1.3,1,-0.2,40,0,-25) end) Trail2(9999,la,0.045,raigcol3,0.8,cf(0,-2.8,0)) rayHit(1.5,5,t,ca(0,0,0),6,20,42) 
732+
  if string.sub(msg, 5) == "toggle" then
733-
cw(function() local bf=it("BodyForce",t) bf.force=v3(0,9000,0) game:service'Debris':AddItem(bf,0.2) Sound(Sounds.Slash,1.2,1) end) c1(tw,0.055,3,0,0,-1,0,360,0)
733+
   if priEnabled == true then
734-
rtab(sTrail,la) cleanweld(tw,"a1") cw(function() c1(tw,0.15,3,0,0,0,0,0,0) end) cw(function() c1(law,0.14,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.14,3,1.3,1,-0.2,30,0,-18) a.c=false a.b="None" Legz(true) 
734+
    priEnabled = false
735-
elseif mp >= 20 and k=="v" and a.a=="Champion" and a.b=="None" then a.b="Booster" a.c=false mp=mp - 10 Legz(false)
735+
    newFormattedMessage("Default", "Private (\"Pri\") server function off.", 2.5, speaker)
736-
cw(function() c1(llw,0.08,3,-0.5,-1,0,0,0,10) end) cw(function() c1(rlw,0.08,3,0.5,-1,0,0,0,-10) end)
736+
   else
737-
cw(function() c1(hw,0.14,3,0,1.5,0,-45,0,0) end) cw(function() c1(tw,0.14,3,0,0,0,60,0,0) end) local tyms=0 local bpt=it("BodyPosition",to) bpt.position=to.Position bpt.maxForce=v310 local bgt=it("BodyGyro",to) bgt.maxTorque=v310 bgt.D=1250 
737+
    priEnabled = true
738-
repeat local lulzspid=-a.ClickHold*2.5 if lulzspid < -50 then lulzspid=-50 end bpt.position=(to.CFrame *cf(0,0,-2+(lulzspid))).p bgt.cframe=cf(to.Position,mou.Hit.p) mp=mp -1.25 tyms=tyms + 1 if tyms%8==0 then GlowMesh(false,asset .. Decs.Crown,t,v3(5,7,5),raigcol2,cf(0,0.5,0)*ca(rd(180),rd(tyms*3),0)) end w() until mp <= 0 or ky=="v"
738+
    newFormattedMessage("Default", "Private (\"Pri\") server function on.", 2.5, speaker)
739-
bpt:Remove'' bgt:Remove'' w(0.5) cw(function() c1(hw,0.14,3,0,1.5,0,0,0,0) end) cw(function() c1(llw,0.08,3,-0.5,-1,0,0,0,0) end) cw(function() c1(rlw,0.08,3,0.5,-1,0,0,0,0) end) cw(function() c1(tw,0.14,3,0,0,0,0,0,0) end) cw(function() c1(law,0.14,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.14,3,1.3,1,-0.2,30,0,-18) Legz(true) a.c=true a.b="None" Legb2=true
739+
   end
740-
elseif mp >= 120 and k=="b" and a.a=="Champion" and a.b=="None" then a.b="Combo" a.c=false mp=mp - 120 local aspi=0.07 tw.C1=cf(0,0,0) *ca(0,0,0)
740+
  end
741-
Sound(Sounds.Slash,1.2,1) Trail2(9999,la,0.045,ts(la.BrickColor),0.4,cf(0,-2.8,0)) rayHit(1.3,5,la,ca(rd(-90),0,0),6,12,15) cw(function() c1(hw,aspi,3,0,1.5,0,0,-80,0) end) cw(function() c1(law,aspi,3,-1.3,0.5,-0.2,0,0,85) end) cw(function() c1(raw,aspi,3,1.3,1,-0.2,30,0,-45) end) c1(tw,aspi,0,0,0,0,0,-90,0) rtab(sTrail,la) w(0.1)
741+
  if string.sub(msg, 5) == "on" then
742-
Sound(Sounds.Slash,1.2,1) Trail2(9999,ra,0.045,ts(ra.BrickColor),0.4,cf(0,-2.8,0)) rayHit(1.3,5,ra,ca(rd(-90),0,0),6,13,18) cw(function() c1(hw,aspi,3,0,1.5,0,0,80,0) end) cw(function() c1(law,aspi,3,-0.8,0,-0.5,-170,0,5) end) cw(function() c1(raw,aspi,3,1.1,0.5,-0.2,0,20,-85) end) c1(tw,aspi,0,0,0,0,0,-270,0) rtab(sTrail,ra) w(0.1) cw(function() c1(raw,aspi,3,0.8,0,-0.5,-170,0,-5) end) 
742+
   priEnabled = true
743-
Sound(Sounds.Slash,1.2,1) Trail2(9999,ll,0.045,ts(ll.BrickColor),0.4,cf(0,-2.8,0)) rayHit(1.3,5,ll,ca(rd(-90),0,0),6,15,21) cw(function() c1(hw,aspi,3,0,1.5,0,0,0,0) end) Legz(false) cw(function() c1(llw,aspi,3,-0.5,-1,0,0,0,40) end) cw(function() c1(rlw,aspi,3,0.5,-1,0,0,0,-80) end) cw(function() c1(tw,aspi,1,0,0,0,0,0,75) end) w(0.1) c1(tw,aspi,0,0,0,0,0,-490,0) rtab(sTrail,ll) w() 
743+
   newFormattedMessage("Default", "Private (\"Pri\") server function on.", 2.5, speaker)
744-
cw(function() c1(llw,0.08,3,-0.5,-1,0,0,0,0) end) cw(function() c1(rlw,0.08,3,0.5,-1,0,0,0,0) end) cw(function() c1(hw,0.08,3,0,1.5,0,0,0,0) end) cw(function() c1(tw,0.14,0,0,0,0,0,-360,0) end) cw(function() c1(tw,0.14,1,0,0,0,0,0,0) end) cw(function() c1(law,0.14,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.14,3,1.3,1,-0.2,30,0,-18) w(0.25) a.b="None" a.c=true Legz(true) cleanweld(tw,"a0") cleanweld(tw,"a1") 
744+
  end
745-
elseif mp >= 50 and k=="f" and a.a=="Champion" and a.b=="None" then a.b="RapidPunch" a.c=false tw.C1=cf(0,0,0) *ca(0,0,0)
745+
  if string.sub(msg, 5) == "off" then
746-
cw(function() c1(law,0.08,3,-1.3,0.5,-0.2,-100,0,0) end) c1(raw,0.08,3,1.3,0.5,-0.2,-100,0,0) Trail2(9999,la,0.06,ts(la.BrickColor),0.4,cf(0,-3.5,0)) Trail2(9999,ra,0.06,ts(ra.BrickColor),0.25,cf(0,-3.5,0)) 
746+
   priEnabled = false
747-
local bgt=it("BodyGyro",to) bgt.maxTorque=v310 bgt.D=50 local tyms=0 repeat tyms=tyms + 1 bgt.cframe=cf(to.Position,v3(mou.Hit.p.x,to.Position.y,mou.Hit.p.z)) if (tyms+15)%30==0 then rayHit(0.4,5,ra,ca(rd(-90),0,0),4,8,12) end if tyms%30==0 then rayHit(0.4,5,la,ca(rd(-90),0,0),4,8,12) end if tyms%6==0 then Sound(Sounds.Slash,1.2,1) end if tyms%2==0 then c1(law,1,3,-1.3,0.5,0-(rn(-2,5)/10),-100+rn(-40,40),rn(-10,35),0) end if (tyms+1)%2==0 then c1(raw,1,3,1.3,0.5,0-(rn(-2,5)/10),-100+rn(-50,50),rn(-35,10),0) end w() mp=mp - 1.5 until mp < 3 or ky=="f"
747+
   newFormattedMessage("Default", "Private (\"Pri\") server function off.", 2.5, speaker)
748-
bgt:Remove'' rtab(sTrail,la) rtab(sTrail,ra) cw(function() c1(law,0.06,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.06,3,1.3,1,-0.2,30,0,-18) a.c=true a.b="None"
748+
  end
749-
elseif mp >= 80 and k=="y" and a.a=="Champion" and a.b=="None" then a.b="Combo2" a.c=false mp=mp - 80 
749+
  if string.sub(msg, 5, 8) == "add/" then
750-
Sound(Sounds.Slash,1.2,1) Trail2(9999,ra,0.045,ts(ra.BrickColor),0.4,cf(0,-2.8,0)) cw(function() c1(hw,0.06,0,0,1.5,0,0,-105,0) end) cw(function() c1(tw,0.06,0,0,0,0,0,105,0) end) c1(raw,0.08,3,1,0.5,0,10,0,-90) local rhit,aihu=rayHit2(ra,ca(rd(-90),0,0),5) if rhit and aihu and aihu.Parent:findFirstChild("Torso") then hu.WalkSpeed=0 aihu.PlatformStand=true local vto=aihu.Parent.Torso Sound(Sounds.Smash,1,1) Dmgz(false,aihu,rn(18,25),vto) local aibp=it("BodyPosition",vto) aibp.maxForce=v310 aibp.position=vto.Position + v3(0,2.5,0) c1(raw,0.1,3,1.5,0.3,0,-10,0,-180)
750+
   if string.sub(msg, 9) == "all" then
751-
rtab(sTrail,ra) w(0.25) Legz(false) Sound(Sounds.Slash,1.2,1) cw(function() c1(llw,0.06,3,-0.5,-1,0,0,0,50) end) cw(function() c1(rlw,0.06,3,0.5,-1,0,0,0,-80) end) cw(function() c1(tw,0.06,1,0,0,0,0,0,80) end) cw(function() c1(tw,0.06,0,0,0,0,0,-140,0) end) cw(function() for i=0,1,0.084 do w() end aibp.position=(to.CFrame *cf(12,8,-3)).p w() aibp:Remove'' w(1) aihu.PlatformStand=false end) rayHit(2,5,ll,ca(rd(-90),0,0),6,15,21) Trail2(9999,ll,0.045,ts(ll.BrickColor),0.4,cf(0,-2.8,0)) cw(function() c1(raw,0.06,3,0.9,0,-0.5,-170,0,-5) end) cw(function() c1(hw,0.06,0,0,1.5,0,0,0,0) end) c1(law,0.06,3,-0.9,0,-0.5,-170,0,5) 
751+
    PlayerList = game:GetService("Players"):GetPlayers()
752-
w(0.1) rtab(sTrail,ll) cw(function() c1(llw,0.06,3,-0.5,-1,0,0,0,0) end) cw(function() c1(rlw,0.06,3,0.5,-1,0,0,0,0) end)
752+
    for i = 1, #PlayerList do
753-
else rtab(sTrail,ra) w(0.5) end
753+
     table.insert(priList, PlayerList[i].Name)
754-
cw(function() c1(hw,0.1,0,0,1.5,0,0,0,0) end) cw(function() c1(tw,0.06,1,0,0,0,0,0,0) end) cw(function() c1(tw,0.06,0,0,0,0,0,0,0) end)
754+
    end
755-
hu.WalkSpeed=ns*1.2 Legz(true) cw(function() c1(law,0.06,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.06,3,1.3,1,-0.2,30,0,-18) w(0.1) Legz(true) a.c=true a.b="None"
755+
    newFormattedMessage("Message", "All players added.", 2.5, speaker)
756-
elseif mp >= maxmp*0.4 and k=="h" and a.a=="Champion" and a.b=="None" then a.b="Beam" a.c=false hu.WalkSpeed=ns/2 mp=mp -50
756+
    return
757-
cw(function() c1(law,0.06,3,-1.3,0.55,-0.2,-90,5,0) end) c1(raw,0.06,3,1.3,0.55,-0.2,-90,-5,0)
757+
   end
758-
for i=1,10 do if i%3==0 then Sound(Sounds.Cast,0.5,1) end GlowMesh(true,"Sphere",to,v3(i/1.2,i/1.2,i/1.2),raigcol,cf(0,1.5,-4.5)) w(0.2) end
758+
   table.insert(priList, string.sub(msg, 9))
759-
Legz(false) cw(function() c1(llw,0.06,3,-0.5,-1,0,-30,0,20) end) cw(function() c1(rlw,0.06,3,0.5,-1,0,-30,0,-20) end) 
759+
   newFormattedMessage("Message", "Name added.", 2.5, speaker)
760-
local b1=pa(m,"","Ball",8,8,8,false,false,0.1,0,raigcol) b1.Anchored=true 
760+
  end
761-
local b2=pa(m,"","Block",8,1,8,false,false,0.1,0,raigcol) b2.Anchored=true local b2m=it("CylinderMesh",b2)
761+
  if string.sub(msg, 5, 11) == "delete/" then
762-
local b3=pa(m,"","Ball",8,8,8,false,false,0.1,0,raigcol) b3.Anchored=true local circs={}
762+
   if string.sub(msg, 12) == "all" then
763-
for i=1,5 do 
763+
    priList = {owner}
764-
local b5=pa(m,"","Block",0,0,0,false,false,0.1,0,raigcol) b5.Anchored=true local b5m=it("SpecialMesh",b5) b5m.MeshType="FileMesh" b5m.MeshId=asset .. Decs.Ring 
764+
    newFormattedMessage("Default", "All names (besides \"" ..owner.. "\") have been removed.", 2.5, speaker)
765-
b5m.Scale=v3(10,10,10) ti(circs,b5)
765+
    return
766-
end 
766+
   end
767-
local bgt=it("BodyGyro",to) bgt.maxTorque=v310 bgt.D=1300 local tyms=0 repeat tyms=tyms + 1 local tcf=t.CFrame*cf(0,-1.5,0) local bhit,bpos=ray(tcf.p,tcf.p - (tcf *cf(0,0,2)).p) b1.CFrame=tcf*cf(rn(-10,10)/10,(rn(-10,10)/10)+2,(rn(-10,10)/10)-5) for xx=1,#circs do circs[xx].CFrame=b1.CFrame*cf(0,0,-2-(xx*4))*ca(0,0,0) end b3.CFrame=cf(bpos+v3(rn(-10,10)/10,rn(-10,10)/10,rn(-10,10)/10)) b2.CFrame=cf(b1.Position,b3.Position) local bmag=(b1.Position - b3.Position).magnitude b2.CFrame=b2.CFrame *cf(0,0,-bmag/2)*ca(rd(-90),0,0) b2m.Scale=v3(1,bmag,1) if tyms%7==0 and bhit then Explode(b2.CFrame*cf(0,bmag/2,0),15,raigcol2,20) end bgt.cframe=cf(to.Position,v3(mou.Hit.p.x,to.Position.y,mou.Hit.p.z)) w() mp=mp -2.5 until mp < 3 or ky=="h"
767+
   for i = 1, #priList do
768-
bgt:Remove'' fade(b1,0.1) fade(b2,0.1) fade(b3,0.1) for i=1,#circs do fade(circs[i],0.1) end
768+
    if string.match(priList[i]:lower(), string.sub(msg, 12):lower()) then
769-
cw(function() c1(llw,0.06,3,-0.5,-1,0,0,0,0) end) cw(function() c1(rlw,0.06,3,0.5,-1,0,0,0,0) end) cw(function() c1(law,0.06,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.06,3,1.3,1,-0.2,30,0,-18) a.c=true a.b="None" hu.WalkSpeed=ns*1.2 Legz(true)
769+
     table.remove(priList, i)
770-
elseif mp >= 80 and k=="n" and a.a=="Champion" and a.b=="None" then a.b="KillZone" a.c=false mp=mp -80 Legz(false)
770+
     return
771-
Sound(Sounds.Cast,1.4,1) cw(function() c1(law,0.08,3,-1.2,0.5,0,-50,0,-25) end) cw(function() c1(raw,0.08,3,1.2,0.5,0,-50,0,25) end)
771+
    end
772-
cw(function() c1(llw,0.08,3,-0.5,0.6,-0.7,-20,0,10) end) cw(function() c1(rlw,0.08,3,0.5,-0.9,0,50,0,-10) end)
772+
   end
773-
c1(tw,0.08,3,0,-1.3,0,30,0,0) w(0.25) cw(function() c1(tw,0.08,3,0,0,0,0,0,0) end) cw(function() c1(llw,0.08,3,-0.5,-1,0,0,0,0) end) cw(function() c1(rlw,0.08,3,0.5,-1,0,0,0,0) end) SpawnKillZone(to.CFrame*cf(0,-2,-4.5),rn(10,13)/10,20,raigcol3) 
773+
  end
774-
cw(function() c1(law,0.06,3,-1.3,1,-0.2,-160,0,20) end) c1(raw,0.06,3,1.3,1,-0.2,-160,0,-20)
774+
 end
775-
w(0.5) cw(function() c1(law,0.06,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.06,3,1.3,1,-0.2,30,0,-18) a.c= true a.b="None" hu.WalkSpeed=ns*1.2 Legz(true)
775+
 if string.sub(msg, 0, 5) == "goto/" then
776-
elseif mp >= 45 and k=="e" and a.a=="Lance" and a.b=="None" then a.b="Slash" a.c=false mp=mp -45 
776+
  PlayerList = game:GetService("Players"):GetPlayers()
777-
Sound(Sounds.Slash,0.35,2) Trail2(9999,Misc["v"].spiketip,0.04,a.s.Lancet,0.8,cf(0,1,0)) rayHit(2,5,ra,cf(0,0,-1.5)*ca(rd(-90),0,0),13,14,20)
777+
  for i = 1, #PlayerList do
778-
cw(function() c1(hw,0.035,3,0,1.5,0,20,80,0) end) cw(function() c1(tw,0.035,3,0,0,0,0,-80,0) end) cw(function() c1(law,0.035,3,-1,0.5,-0.5,-80,80,0) end)
778+
   if string.match(PlayerList[i].Name:lower(), string.sub(msg, 6):lower()) and PlayerList[i].Character ~= nil and PlayerList[i] ~= speaker then
779-
cw(function() c1(Misc["v"].han.Weld,0.04,1,0,0.8,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.04,0,0,-2.25,0,0,0,0) end) c1(raw,0.035,3,1,0.5,0,-50,0,-85)
779+
    if speaker.Character:FindFirstChild("Torso") ~= nil and PlayerList[i].Character:FindFirstChild("Torso") ~= nil then
780-
w(0.1) rtab(sTrail,Misc["v"].spiketip)
780+
     speaker.Character.Torso.CFrame = CFrame.new(PlayerList[i].Character.Torso.Position + Vector3.new(0, 5, 0))
781-
cw(function() c1(hw,0.04,3,0,1.5,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,180,0,45) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,90,0,0) end) cw(function() c1(tw,0.04,3,0,0,0,0,0,0) end) cw(function() c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) end) c1(raw,0.04,3,0.7,0.8,0,45,0,-150) a.c=true a.b="None"
781+
     return
782-
elseif mp >= 80 and k=="t" and a.a=="Lance" and a.b=="None" then a.b="Spin" a.c=false mp=mp -80 
782+
    end
783-
Sound(Sounds.Slash,0.35,2) Trail2(9999,Misc["v"].spiketip,0.04,a.s.Lancet,0.8,cf(0,1,0)) 
783+
   end
784-
cw(function() c1(Misc["v"].han.Weld,0.03,1,0,0.8,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.03,0,0,-2.25,0,0,0,55) end) cw(function() c1(law,0.035,3,-1,0.5,-0.5,-86,15,0) end) c1(raw,0.06,3,1,0.5,0,0,0,-120) c1(raw,0.06,3,1,0.5,0,-86,-15,0) w(0.15)
784+
  end
785-
cw(function() for i=1,3 do rayHit(1,5,Misc["v"].han2,ca(rd(-90),0,0),6,14,20) w(4/3) end end) c1(tw,0.015,3,0,0,0,0,-360*3,0) cleanweld(tw,"a1")
785+
 end
786-
w(0.1) rtab(sTrail,Misc["v"].spiketip)
786+
 if string.sub(msg, 0, 6) == "fetch/" then
787-
cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,180,0,45) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,90,0,0) end) cw(function() c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) end) c1(raw,0.04,3,0.7,0.8,0,45,0,-150) a.c=true a.b="None"
787+
  PlayerList = game:GetService("Players"):GetPlayers()
788-
elseif mp >= 10 and k=="r" and a.a=="Lance" and a.b=="None" then a.b="Block" a.c=false mp=mp -10 
788+
  for i = 1, #PlayerList do
789-
Sound(Sounds.Slash,1.4,1) Block.Value=true c1(law,0.05,3,-1.1,0.5,-0.9,-90,85,0)
789+
   if string.match(PlayerList[i].Name:lower(), string.sub(msg, 7):lower()) and PlayerList[i].Character ~= nil and PlayerList[i] ~= speaker then
790-
hu.WalkSpeed=ns*0.3 Sound(Sounds.Block,1,1) local b1=pa(m,"","Wedge",0,0,0,false,false,0,Misc["v"].shield.Reflectance,ts(Misc["v"].shield.BrickColor)) local b1m=it("SpecialMesh",b1) b1m.MeshType="Wedge" b1m.Scale=v3(0.2,3,2.5) b1:BreakJoints() b1w=weld(b1,Misc["v"].shield,b1,0,0,0,0,0,rd(90))
790+
    if speaker.Character:FindFirstChild("Torso") ~= nil and PlayerList[i].Character:FindFirstChild("Torso") ~= nil then
791-
local b2=pa(m,"","Wedge",0,0,0,false,false,0,Misc["v"].shield.Reflectance,ts(Misc["v"].shield.BrickColor)) local b2m=it("SpecialMesh",b2) b2m.MeshType="Wedge" b2m.Scale=v3(0.2,3,2.5) b2:BreakJoints() b2w=weld(b2,Misc["v"].shield,b2,0,0,0,rd(180),0,rd(-90))
791+
     PlayerList[i].Character.Torso.CFrame = CFrame.new(speaker.Character.Torso.Position + Vector3.new(0, 5, 0))
792-
b1m.Scale=b1m.Scale*5 b2m.Scale=b2m.Scale*5 Sound(Sounds.Unsheath,1.5,1) for i=0,1,0.1 do b1w.C0=cf(-3*i,0,0)*ca(0,0,rd(90)) b2w.C0=cf(3*i,0,0)*ca(rd(0),rd(180),rd(90)) w() end
792+
    end
793-
repeat w() mp=mp - 0.5 until mp < 1 or ky=="r"
793+
   end
794-
Sound(Sounds.Unsheath,1.5,1) for i=1,0,-0.1 do b1w.C0=cf(-3*i,0,0)*ca(0,0,rd(90)) b2w.C0=cf(3*i,0,0)*ca(rd(0),rd(180),rd(90)) w() end
794+
  end
795-
b1:Remove'' b2:Remove'' hu.WalkSpeed=ns*0.75
795+
 end
796-
Block.Value=false c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) a.c=true a.b="None"
796+
 if string.sub(msg, 0, 9) == "teleport/" then
797-
elseif mp >= 25 and k=="f" and a.a=="Lance" and a.b=="None" then a.b="Rapid" a.c=false mp=mp -25 hu.WalkSpeed=ns*0.5
797+
  local part1 = {}
798-
Trail2(9999,Misc["v"].spiketip,0,a.s.Lancet,0.8,cf(0,1,0)) cw(function() c1(tw,0.05,3,0,0,0,0,-90,0) end) cw(function() c1(hw,0.05,3,0,1.5,0,0,90,0) end) cw(function() c1(law,0.035,3,-1,0.5,-0.5,-80,80,0) end)
798+
  local part2 = nil
799-
cw(function() c1(Misc["v"].han.Weld,0.04,1,0,0.8,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.04,0,0,-2.25,0,0,0,0) end) c1(raw,0.035,3,1,0.5,0,0,0,-90)
799+
  if explode("/", msg)[2] == "me" then
800-
local bgt=it("BodyGyro",to) bgt.maxTorque=v310 bgt.D=50 local fenci=-0.5 local tyms=0 repeat tyms=tyms + 1 if tyms%5 == 0 then Sound(Sounds.Slash,1.1,1) end if tyms%2 == 0 then if fenci == -0.5 then fenci=1.8 else fenci=-0.5 end c1(raw,1,3,1+fenci,0.5,0,rn(-6,6),0,-90+rn(-11,11)) end if tyms%8==0 then rayHit(0.5,1,ra,ca(rd(-90),0,0),13,5,8) end bgt.cframe=cf(to.Position,v3(mou.Hit.p.x,to.Position.y,mou.Hit.p.z)) mp=mp -2 w() until mp < 2 or ky=="f"
800+
   table.insert(part1, speaker.Character:FindFirstChild("Torso"))
801-
bgt:Remove'' w(0.1) rtab(sTrail,Misc["v"].spiketip)
801+
  else
802-
hu.WalkSpeed=ns*0.75 cw(function() c1(tw,0.05,3,0,0,0,0,0,0) end) cw(function() c1(hw,0.05,3,0,1.5,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,180,0,45) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,90,0,0) end) cw(function() c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) end) c1(raw,0.04,3,0.7,0.8,0,45,0,-150) a.c=true a.b="None"
802+
   PlayerList = game:GetService("Players"):GetPlayers()
803-
elseif k=="c" and a.a=="Lance" and a.b=="None" then a.b="Sit" a.c=false
803+
   for i = 1, #PlayerList do
804-
Legz(false) cw(function() c1(tw,0.05,3,0,-1.5,0,-10,0,0) end) cw(function() c1(llw,0.1,3,-0.5,-1,0,-80,-28,0) end) c1(rlw,0.1,3,0.5,-1,0,-80,28,0) hu.WalkSpeed=0 cw(function() while a.b == "Sit" do addmp(2) w() end end) a.c=true 
804+
    if string.match(PlayerList[i].Name:lower(), explode("/", msg)[2]:lower()) and PlayerList[i].Character ~= nil then
805-
elseif k=="c" and a.a=="Lance" and a.b=="Sit" and a.c then
805+
     if speaker.Character:FindFirstChild("Torso") ~= nil and PlayerList[i].Character:FindFirstChild("Torso") ~= nil then
806-
cw(function() c1(tw,0.1,3,0,0,0,0,0,0) end) cw(function() c1(llw,0.1,3,-0.5,-1,0,0,0,0) end) c1(rlw,0.1,3,0.5,-1,0,0,0,0) Legz(true) hu.WalkSpeed=ns*0.75 a.b="None" 
806+
      table.insert(part1, PlayerList[i].Character:FindFirstChild("Torso"))
807-
elseif mp > 50 and k=="q" and a.a=="Lance" and a.b=="None" then a.b="GroundSmash" a.c=false Legz(false) mp=mp-50 cw(function() c1(Misc["v"].han.Weld,0.07,1,0,0.8,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.07,0,0,-2.25,0,0,0,10) end)
807+
     end
808-
Trail2(9999,Misc["v"].spiketip,0,a.s.Lancet,0.8,cf(0,1,0)) cw(function() c1(law,0.07,3,-1,1,0.3,60,0,200) end) cw(function() c1(raw,0.07,3,1,1,0.3,60,0,-200) end)
808+
    end
809-
cw(function() c1(llw,0.07,3,-0.5,0,-0.6,10,0,0) end) cw(function() c1(rlw,0.07,3,0.5,-0.8,0,80,0,0) end)
809+
   end
810-
c1(tw,0.05,3,0,-1.2,-0.6,-10,0,0) 
810+
  end
811-
w(0.1) GlowMesh(false,asset .. Decs.Crown,to,v3(12,5,12),raigcol2,cf(0,-2,0)) 
811+
  if explode("/", msg)[3] == "me" then
812-
rayHit(2.5,5,Misc["v"].han2,ca(rd(-90),0,0),7,25,30)
812+
   part2 = speaker.Character:FindFirstChild("Torso")
813-
hu.WalkSpeed=ns*0.4 local bf=it("BodyForce",t) bf.force=v3(0,9000,0) game:service'Debris':AddItem(bf,0.3)
813+
  else
814-
hu.WalkSpeed=ns*2 cw(function() c1(rlw,0.07,3,0.5,0,-0.6,10,0,0) end) cw(function() c1(llw,0.07,3,-0.5,-0.8,0,80,0,0) end) c1(tw,0.045,3,0,-1.2,-0.6,360,0,0) cleanweld(tw,"a1")
814+
   PlayerList = game:GetService("Players"):GetPlayers()
815-
cw(function() c1(law,0.1,3,-1,1,0.3,-100,0,200) end) c1(raw,0.1,3,1,1,0.3,-100,0,-200)
815+
   for i = 1, #PlayerList do
816-
hu.WalkSpeed=ns*0.75 GlowMesh(false,asset .. Decs.Crown,to,v3(8,5,10),raigcol2,cf(0,-2,-11)) Sound(Sounds.Smash,0.7,1) SplashDmg(false,Misc["v"].spiketip.Position,25,10,65) w(0.25)
816+
    if string.match(PlayerList[i].Name:lower(), explode("/", msg)[3]:lower()) and PlayerList[i].Character ~= nil then
817-
rtab(sTrail,Misc["v"].spiketip)
817+
     if speaker.Character:FindFirstChild("Torso") ~= nil and PlayerList[i].Character:FindFirstChild("Torso") ~= nil then
818-
cw(function()c1(tw,0.05,3,0,0,0,0,0,0)end) cw(function() c1(llw,0.05,3,-0.5,-1,0,0,0,0) end) cw(function() c1(rlw,0.05,3,0.5,-1,0,0,0,0) end) cw(function() c1(hw,0.05,3,0,1.5,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,180,0,45) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,90,0,0) end) cw(function() c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) end) c1(raw,0.04,3,0.7,0.8,0,45,0,-150) Legz(true) a.b="None" a.c=true
818+
      part2 = PlayerList[i].Character:FindFirstChild("Torso")
819-
elseif mp > 210 and k=="n" and a.a=="Lance" and a.b=="None" then a.b="LanceThrow" a.c=false mp=mp-20 cw(function() c1(Misc["v"].han.Weld,0.07,1,0,0.8,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.07,0,0,-2.25,0,0,0,55) end)
819+
      break
820-
Sound(Sounds.Slash,0.35,2) cw(function() c1(Misc["v"].han.Weld,0.03,1,0,0.8,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.03,0,0,-2.25,0,0,0,55) end) cw(function() c1(law,0.035,3,-1,0.5,-0.5,-86,15,0) end) c1(raw,0.06,3,1,0.5,0,0,0,-120) c1(raw,0.06,3,1,0.5,0,-86,-15,0)
820+
     end
821-
Trail2(9999,Misc["v"].spiketip,0.04,a.s.Lancet,0.8,cf(0,1,0)) c1(tw,0.08,1,0,0,0,0,-360,0) cleanweld(tw,"a1") rtab(sTrail,Misc["v"].spiketip) a.s.Lance(false) ThrowLance(Misc["v"])
821+
    end
822-
cw(function() c1(law,0.05,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.04,3,0.7,0.8,0,-30,0,20) Misc["v"]=it("Model",m) mp=mp-180
822+
   end
823-
cw(function() c1(law,0.15,3,-1.3,1,-0.2,30,0,18) end) c1(raw,0.15,3,1.5,1,-0.2,-40,0,12) 
823+
  end
824-
local han=pa(Misc[k],"han","Block",0.75,1.75,0.75,false,false,0,0,"Dark stone grey") it("CylinderMesh",han) local hanw=weld(han,ra,han,0,-2.25,0,rd(90),0,0) hanw.C1=cf(0,0.8,0)
824+
  if #part1 > 0 and part2 ~= nil then
825-
CreateLance() a.s.Lance(true) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,180,0,45) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,90,0,0) end) cw(function() c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) end) c1(raw,0.04,3,0.7,0.8,0,45,0,-150) a.c=true a.b="None"
825+
   for i = 1, #part1 do
826-
elseif mp > 100 and k=="x" and a.a=="Lance" and a.b=="None" then a.s.Lance(false) a.b="Kick" a.c=false mp=mp-100 cw(function() c1(Misc["v"].han.Weld,0.07,1,0,0.8,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.07,0,0,-2.25,0,90,0,30) end)
826+
    if part1[i] ~= nil and part2 ~= nil then
827-
cw(function() c1(law,0.07,3,-1,1,0.3,60,0,200) end) c1(raw,0.07,3,1,1,0.3,60,0,-200) w(0.3) cw(function() c1(law,0.07,3,-1,0.5,-0.4,-90,0,200) end) cw(function() c1(raw,0.07,3,1,0.5,-0.4,-90,0,-200) end) c1(tw,0.07,0,0,2,0,0,0,0) w(0.2)
827+
     part1[i].CFrame = CFrame.new(part2.Position + Vector3.new(0, 5, 0))
828-
cw(function() c1(Misc["v"].han.Weld,0.07,0,0,-2.25,0,90,0,-90) end) hu.WalkSpeed=0 cw(function() c1(tw,0.07,1,0,3,0,0,0,0) end) cw(function() c1(tw,0.07,0,0,2,0,0,0,-90) end) cw(function() c1(law,0.07,3,-1,1,0,0,0,205) end) c1(raw,0.07,3,1,1,0,0,0,-180)
828+
    end
829-
rayHit(3,3,rl,cf(0.7,0,0)*ca(rd(-90),0,0),6,12,18) Trail2(9999,rl,0.04,"",0.4,cf(0,-2.25,0)) c1(tw,0.02,1,0,3,0,-360*2,0,0) cleanweld(tw,"a1") w(0.2) rtab(sTrail,rl) 
829+
   end
830-
w(0.25) c1(tw,0.08,0,0,10,0,0,0,-90) cw(function() c1(tw,0.1,1,0,0,0,0,0,0) end) cw(function() c1(tw,0.05,0,0,0,0,0,0,0) end) hu.WalkSpeed=ns*0.75 a.s.Lance(true) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,180,0,45) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,90,0,0) end) cw(function() c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) end) c1(raw,0.04,3,0.7,0.8,0,45,0,-150) a.c=true a.b="None"
830+
  end
831-
elseif mp >= 70 and k=="y" and a.a=="Lance" and a.b=="None" then a.b="Combo2" a.c=false mp=mp -70 
831+
 end
832-
Sound(Sounds.Slash,1.4,2) Trail2(9999,la,0.04,ts(la.BrickColor),0.5,cf(0,-2.25,0)) cw(function() c1(hw,0.08,3,0,1.5,0,-20,-90,0) end) cw(function() c1(tw,0.08,3,0,0,0,0,90,0) end) c1(law,0.08,3,-1,0.5,0,0,0,90) 
832+
 if string.sub(msg, 0, 8) == "gravity/" then
833-
local rhit,aihu=rayHit2(la,ca(rd(-90),0,0),6) if rhit and aihu and aihu.Parent:findFirstChild("Torso") then hu.WalkSpeed=0 aihu.PlatformStand=true local vto=aihu.Parent.Torso Sound(Sounds.Smash,1,1) Dmgz(false,aihu,rn(18,25),vto) local aibp=it("BodyPosition",vto) aibp.maxForce=v310 aibp.position=vto.Position + v3(0,7,0) + ((to.CFrame*cf(0,0,-4)).p - to.Position)
833+
  if speaker.Character ~= nil then
834-
rtab(sTrail,la) c1(law,0.065,3,-0.7,0,0,-160,0,40) 
834+
   SetGravity(speaker.Character, tonumber(string.sub(msg, 9)), 1)
835-
cw(function() c1(Misc["v"].han.Weld,0.2,1,0,0.8,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.2,0,0,-2.25,0,0,0,0) end) 
835+
  end
836-
cw(function() c1(hw,0.08,3,0,1.5,0,-40,80,0) end) cw(function() c1(tw,0.08,3,0,0,0,0,-80,0) end) cw(function() c1(raw,0.08,3,1,0.5,0,20,45,-100) c1(raw,0.08,3,1,0.5,-0.5,-150,45,-100) end) 
836+
 end
837-
Trail2(9999,Misc["v"].spiketip,0.04,a.s.Lancet,0.8,cf(0,1,0)) Sound(Sounds.Slash,0.35,2) rayHit(2,5,ra,cf(0,0,-1.5)*ca(rd(-90),0,0),13,24,28) w(0.1) 
837+
 if string.sub(msg, 0, 8) == "respawn/" then
838-
cw(function() w(0.5) aibp:Remove'' w() vto.Velocity=(cf(to.Position,vto.Position)*ca(0,rd(15),0)).lookVector*60 w(0.5) aihu.PlatformStand=false end) c1(law,0.04,3,-1,0.5,-0.5,-120,-60,0) w(0.1) rtab(sTrail,Misc["v"].spiketip) 
838+
  PlayerList = game:GetService("Players"):GetPlayers()
839-
else w(0.8) rtab(sTrail,la) end 
839+
  for i = 1, #PlayerList do
840-
hu.WalkSpeed=ns*0.75 cw(function() c1(hw,0.04,3,0,1.5,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,180,0,45) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,90,0,0) end) cw(function() c1(tw,0.04,3,0,0,0,0,0,0) end) cw(function() c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) end) c1(raw,0.04,3,0.7,0.8,0,45,0,-150) a.c=true a.b="None"
840+
   if string.match(PlayerList[i].Name:lower(), string.sub(msg, 9):lower()) then
841-
elseif mp >= 90 and k=="g" and a.a=="Lance" and a.b=="None" then a.b="Gun" a.c=false mp=mp -90 
841+
    local character = Instance.new("Model")
842-
a.s.Lance(false) Misc["v"].han2.Weld.C0=cf(0,-1.25,0) Trail2(9999,Misc["v"].spiketip,0,a.s.Lancet,0.8,cf(0,1,0)) cw(function() c1(tw,0.05,3,0,0,0,0,-60,0) end) cw(function() c1(hw,0.05,3,0,1.5,0,0,60,0) end) cw(function() c1(law,0.035,3,-1,0.5,-0.5,0,0,75) end)
842+
    character.Name = PlayerList[i].Name
843-
cw(function() c1(Misc["v"].han.Weld,0.04,1,0,0.8,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.04,0,0,-2.25,0,0,0,0) end) c1(raw,0.035,3,1,0.5,0,-30,0,-95)
843+
    local head = Instance.new("Part")
844-
rtab(sTrail,Misc["v"].spiketip) w(0.2) for i=0,1,0.1 do Misc["v"].spiketip.Weld.C0=cf(-0.8*i,3.2*i,0) Misc["v"].spiketip.Weld.C1=cf(0,-4+(4*i),0)*ca(0,0,rd(-135*i)) w() end w(0.1) for i=1,3 do GlowMesh(true,"Sphere",Misc["v"].spike,v3(9,9,9),raigcol2,cf(rn(-15,15)/10,6+rn(-10,10)/10,rn(-15,15)/10)) end rt=pa(m,"","Block",0,0,0,false,false,1,0,"") rtw=weld(rt,Misc["v"].spike,rt,0,5.5,0,0,0,0)
844+
    head.Name = "Head"
845-
ShootLanceBullet(rt,1,35) local smok=it("Smoke",rt) smok.RiseVelocity=15 smok.Size=9 smok.Opacity=0.7 smok.Color=bc("Really black").Color cw(function() c1(hw,0.2,3,0,1.5,0,-20,90,0) end) c1(raw,0.2,3,1,0.5,0,-30,0,-120) c1(raw,0.35,3,1,0.5,0,-30,0,-103) 
845+
    head.Transparency = 1
846-
w(0.8) smok.Enabled=false w(0.2) for i=1,0,-0.1 do Misc["v"].spiketip.Weld.C0=cf(-0.8*i,3.2*i,0) Misc["v"].spiketip.Weld.C1=cf(0,-4+(4*i),0)*ca(0,0,rd(-135*i)) w() end game:service'Debris':AddItem(rt,2) a.s.Lance(true) cw(function() c1(tw,0.05,3,0,0,0,0,0,0) end) cw(function() c1(hw,0.05,3,0,1.5,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,180,0,45) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,90,0,0) end) cw(function() c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) end) c1(raw,0.04,3,0.7,0.8,0,45,0,-150) a.c=true a.b="None"
846+
    head.CanCollide = false
847-
elseif mp >= 100 and k=="z" and a.a=="Lance" and a.b=="None" then a.b="SummonLance" a.c=false mp=mp -100 
847+
    head.Anchored = true
848-
cw(function() c1(tw,0.07,3,0,0,0,0,65,0) end) cw(function() c1(hw,0.07,3,0,1.5,0,-15,-65,0) end) c1(law,0.07,3,-1,1,-0.5,-70,-65,0) w(0.2) cw(function() Sound(Sounds.Ghost,0.9,2) for i=1,5 do SummonProjectile(to,cf(0,-2.5,-2.5+(-i*6)),1+(i/8),asset .. Decs.Spike,15,"Really black",v3(0.8,7.5,0.8)) w(0.1) end end) cw(function() c1(hw,0.07,3,0,1.5,0,-50,-65,0) end) c1(law,0.07,3,-1,1,-0.5,-160,-65,0) w(1)
848+
    head.Parent = character
849-
Sound(Sounds.Imbue,1.5,2) cw(function() c1(tw,0.05,3,0,0,0,0,0,0) end) cw(function() c1(hw,0.05,3,0,1.5,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,180,0,45) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,90,0,0) end) cw(function() c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) end) c1(raw,0.04,3,0.7,0.8,0,45,0,-150) a.c=true a.b="None"
849+
    local humanoid = Instance.new("Humanoid")
850-
elseif mp >= 300 and k=="b" and a.a=="Lance" and a.b=="None" then a.b="LanceBarrage" a.c=false mp=mp -300 
850+
    humanoid.Parent = character
851-
GlowMesh(false,asset .. Decs.Crown,to,v3(12,5,12),raigcol2,cf(0,-2,0)) Legz(false) cw(function() c1(llw,0.05,3,-0.5,-1,0,-50,0,0) end) cw(function() c1(rlw,0.05,3,0.5,-1,0,-50,0,0) end) cw(function() c1(tw,0.05,3,0,10,0,0,-90,-50) end) cw(function() c1(hw,0.05,3,0,1.5,0,0,90,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,0,0,0) end) cw(function() c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) end) 
851+
    character.Parent = Workspace
852-
c1(raw,0.05,3,1,0,-0.7,-140,0,-150) Misc["v"].han.Weld.Part0 = ll Misc["v"].han.Weld.C0 = cf(0.5,-1,0)*ca(0,0,rd(10)) cw(function() c1(llw,0.07,3,-0.5,-1,0,0,0,10) end) cw(function() c1(rlw,0.07,3,0.5,-1,0,0,0,-10) end) cw(function() c1(tw,0.07,3,0,11,0,1,-90,0) end)
852+
    humanoid.Health = 100
853-
hu.WalkSpeed = ns*2 cw(function() c1(law,0.07,3,-1,0.6,0,0,0,110) end) c1(raw,0.07,3,1,0.5,0,0,0,-70) local spining = true
853+
    PlayerList[i].Character = character
854-
local rt = pa(m,"","Block",0,0,0,false,false,0,1,"") local rtw = weld(rt,t,rt,0,0.5,0,0,0,rd(-20)) rtw.C1 = ca(0,rd(90),0)
854+
    humanoid.Health = 0
855-
local mzs = it("Model",m) local chim = 0 for i=0,360,30 do chim = chim+1 local shs = pa(mzs,"han" ..chim,"Block",0,0,0,false,false,0.2,0,"White") it("CylinderMesh",shs).Scale = v3(1,2,1)*5
855+
   end
856-
local sh2 = pa(shs,"spi","Block",0,0,0,false,false,0.2,0,"White") local sh2m = it("SpecialMesh",sh2) sh2m.MeshType = "FileMesh" sh2m.MeshId = asset .. Decs.Spike sh2m.Scale = v3(1.2,10,1.2)
856+
  end
857-
local shs3 = weld(shs,rt,shs,0,0,0,rd(0),rd(i),0) shs3.C1 = cf(0,-11,0)*ca(rd(-90),0,0) local shs4 = weld(sh2,shs,sh2,0,4.6,0,0,0,0)
857+
 end
858-
end cw(function() local ty = 0 repeat ty = ty + 1 if ty%5 == 0 then GlowMesh(true,asset .. Decs.Crown,Misc["v"].spiketip,v3(6,1.25,6),raigcol2,cf(0,0,0)*ca(rd(180),rd(ty*3),0)) end rtw.C0 = rtw.C0 *ca(0,rd(10),0) w() until not spining end)
858+
 if string.sub(msg, 0, 3) == "ca/" then
859-
for si=1,24 do local xi = si if xi > 12 then xi = xi - 12 end mzs["han" ..xi].spi.Transparency = 1 cw(function() w(0.08) for ii=1,0.2,-0.05 do mzs["han" ..xi].spi.Transparency = ii w() end end) 
859+
  if string.sub(msg, 4, 7) == "set/" then
860-
ShootSpike(9999999,nil,"White",1,7.5,cf(mzs["han" ..xi].spi.Position,mou.hit.p),false,3,t) w() Sound(Sounds.Unsheath,1.6,1) w(0.17) end for i,v in pairs(mzs:children()) do cw(function() for xi=0.2,1,0.1 do v.Transparency = xi v.spi.Transparency = xi w() end end) w(0.05) end w(0.6) spining = false
860+
   PlayerList = game:GetService("Players"):GetPlayers()
861-
cw(function() c1(llw,0.05,3,-0.5,-1,0,-90,0,0) end) cw(function() c1(rlw,0.05,3,0.5,-1,0,-90,0,0) end) cw(function() c1(tw,0.05,3,0,8.5,0,0,-90,-50) end) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,0,0,0) end) cw(function() c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) end) 
861+
   for i = 1, #PlayerList do
862-
c1(raw,0.05,3,1,0,-0.7,-140,0,-150) cw(function() c1(llw,0.07,3,-0.5,-1,0,0,0,0) end) cw(function() c1(rlw,0.07,3,0.5,-1,0,0,0,0) end) Misc["v"].han.Weld.Part0 = ra Misc["v"].han.Weld.C0 = cf(0,-2.25,0) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,180,0,45) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,90,0,0) end) cw(function() c1(tw,0.05,3,0,0,0,0,0,0) end) cw(function() c1(hw,0.05,3,0,1.5,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,180,0,45) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,90,0,0) end) cw(function() c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) end) hu.WalkSpeed=ns*0.75 c1(raw,0.04,3,0.7,0.8,0,45,0,-150) a.c=true a.b="None" Legz(true) mzs:Remove''
862+
    if string.match(PlayerList[i].Name:lower(), explode("/", msg)[3]:lower()) then
863-
elseif mp >= 500 and k=="u" and a.a=="Lance" and a.b=="None" then a.b="Swords" a.c=false mp=mp-500
863+
     PlayerList[i].CharacterAppearance = explode("/http", msg)[4]
864-
local cr1 = pa(workspace.CurrentCamera,"","Block",0.5,0,4,false,false,0.5,0,"White") local cr1w = weld(cr1,to,cr1,0,0,-46,0,rd(135),0) local cr2 = pa(workspace.CurrentCamera,"","Block",0.5,0,4,false,false,0.5,0,"White") local cr2w = weld(cr2,to,cr2,0,0,-46,0,rd(45),0) 
864+
     m = Instance.new("Message")
865-
cw(function() c1(tw,0.05,3,0,0,0,0,-90,0) end) cw(function() c1(hw,0.05,3,0,1.5,0,0,90,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,0,0,0) end) c1(raw,0.05,3,1,0.5,0,0,0,-90)
865+
     m.Text = PlayerList[i].CharacterAppearance
866-
Misc["v"].han.Weld.Part0 = to c1(Misc["v"].han.Weld,1,3,0,0.5,-3,-90,0,0) cw(function() c1(law,0.05,3,-1,0.5,0,45,0,135) end) cw(function() c1(raw,0.05,3,1,0.5,0,45,0,-135) end) cw(function() c1(tw,0.05,3,0,0,0,0,0,0) end) c1(hw,0.05,3,0,1.5,0,0,0,0)
866+
     m.Parent = Workspace
867-
local spinin = true local rt = pa(m,"","Block",0,0,0,false,false,1,0,"") local rtw = weld(rt,ra,rt,0,-15,-1,0,0,0) 
867+
     if PlayerList[i].Character ~= nil then PlayerList[i].Character:BreakJoints() end
868-
local rmzs = it("Model",m) local chim = 0 for i=0,360,360/12 do chim = chim+1 local shs = pa(rmzs,"han" ..chim,"Block",0,0,0,false,false,1,0,"Institutional white") local shsm = it("SpecialMesh",shs) shsm.MeshType = "FileMesh" shsm.MeshId = Decs.Sword1 shsm.Scale = v3(1.8,1.4,1.2)
868+
    end
869-
local shs3 = weld(shs,rt,shs,0,0,0,rd(0),rd(i),0) shs3.C1 = cf(0,0,-8)*ca(rd(0),0,0) 
869+
   end
870-
end local lt = pa(m,"","Block",0,0,0,false,false,1,0,"") local ltw = weld(lt,la,lt,0,-22,-1,0,0,0) 
870+
  end
871-
local lmzs = it("Model",m) local chim = 0 for i=0,360,360/8 do chim = chim+1 local shs = pa(lmzs,"han" ..chim,"Block",0,0,0,false,false,1,0,"Institutional white") local shsm = it("SpecialMesh",shs) shsm.MeshType = "FileMesh" shsm.MeshId = Decs.Sword1 shsm.Scale = v3(1.8,1.4,1.2)
871+
  if string.sub(msg, 4, 7) == "get/" then
872-
local shs3 = weld(shs,lt,shs,0,0,0,rd(0),rd(i),0) shs3.C1 = cf(0,0,-6)*ca(rd(0),0,0) 
872+
   PlayerList = game:GetService("Players"):GetPlayers()
873-
end cw(function() cw(function() for x,v in pairs(lmzs:children()) do w(0.06) cw(function() Sound(Sounds.Unsheath,1.4,1,v) for i=1,0.4,-0.05 do w() v.Transparency = i end Sound(Sounds.Slash,1.4,1,v) end) end 
873+
   for i = 1, #PlayerList do
874-
end) cw(function() for x,v in pairs(rmzs:children()) do w(0.06) cw(function() Sound(Sounds.Unsheath,1.4,1,v) for i=1,0.4,-0.05 do w() v.Transparency = i end Sound(Sounds.Slash,1.4,1,v) end) end end) repeat rtw.C0 = rtw.C0 *ca(0,rd(8),0) ltw.C0 = ltw.C0 *ca(0,rd(-8),0) w() until not spinin end) 
874+
    if string.match(PlayerList[i].Name:lower(), explode("/", msg)[3]:lower()) then
875-
w(0.5) cw(function() c1(law,0.025,3,-1,0.5,0,-90,0,90) end) cw(function() c1(raw,0.025,3,1,0.5,0,-90,0,-90) end)
875+
     if explode("/", msg)[4]:lower() == "terrysuit" then
876-
w(2.5) for i=0,1,0.1 do for x,v in pairs(lmzs:children()) do v.Weld.C1 = cf(0,-3*i,-6+(13*i))*ca(rd(-120*i),0,0) end for x,v in pairs(rmzs:children()) do v.Weld.C1 = cf(0,-5*i,-8+(19*i))*ca(rd(-120*i),0,0) end w() end for i=1,#lmzs:children() do local v = lmzs["han" ..i] Sound(Sounds.Unsheath,1.6,1,v) ShootProjectile(v,cf(v.Position,(to.CFrame*cf(0,0,-40)).p),ca(rd(180),0,0),5,7,50) v.Transparency = 1 w(0.1) end for i=1,#rmzs:children() do local v = rmzs["han" ..i] Sound(Sounds.Unsheath,1.6,1,v) ShootProjectile(v,cf(v.Position,(to.CFrame*cf(0,0,-40)).p),ca(rd(180),0,0),5,7,50) v.Transparency = 1 w(0.1) end fade(cr1,0.1) fade(cr2,0.1) w(0.25) 
876+
      PlayerList[i].CharacterAppearance = "http://www.roblox.com/Asset/?id=27911184"
877-
rayHit(2,5,Misc["v"].han,cf(0,0,0)*ca(rd(-90),0,0),14,25,30) Trail2(9999,Misc["v"].spiketip,0,"Black",0.8,cf(-2,0,0)) Trail2(9999,Misc["v"].spike,0,"White",0.8,cf(2,5,0)) Trail2(9999,Misc["v"].han,0,a.s.Lancet,0.5,cf(0,1,0))
877+
      if PlayerList[i].Character ~= nil then PlayerList[i].Character:BreakJoints() end
878-
cw(function() for x=3,100,3 do if x%6 == 0 then local hax = true if x%12 == 0 then hax = false end GlowMesh(hax,asset .. Decs.Spike,Misc["v"].spike,v3(3,20,3),raigcol2,cf(0,0,0)) end w() end end) Sound(Sounds.Ghost,0.8,1.5) c1(Misc["v"].han.Weld,0.03,3,0,0.5,-45,-90,0,0) GlowMesh(false,asset .. Decs.Ring,to,v3(20,20,10),raigcol2,cf(0,0,-57)*ca(0,0,0)) Sound(Sounds.Imbue,0.8,1.5)
878+
     end
879-
rtab(sTrail,Misc["v"].spiketip) rtab(sTrail,Misc["v"].spike) rtab(sTrail,Misc["v"].han) w(0.5) cw(function() c1(Misc["v"].han.Weld,0.05,3,0,0.5,-3,-90,0,0) end) cw(function() c1(tw,0.05,3,0,0,0,0,-90,0) end) cw(function() c1(hw,0.05,3,0,1.5,0,0,90,0) end) c1(raw,0.05,3,1,0.5,0,0,0,-90) w(0.5) c1(Misc["v"].han.Weld,1,3,0,-2.25,0,0,0,0)
879+
    end
880-
lt:Remove'' rt:Remove'' Misc["v"].han.Weld.Part0 = ra Misc["v"].han.Weld.C0 = cf(0,-2.25,0) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,180,0,45) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,90,0,0) end) cw(function() c1(tw,0.05,3,0,0,0,0,0,0) end) cw(function() c1(hw,0.05,3,0,1.5,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,180,0,45) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,90,0,0) end) cw(function() c1(law,0.05,3,-1.3,1,-0.2,-30,0,18) end) c1(raw,0.04,3,0.7,0.8,0,45,0,-150) a.c=true a.b="None" Legz(true)
880+
    if string.match(PlayerList[i].Name:lower(), explode("/", msg)[3]:lower()) then
881-
elseif mp >= maxmp*0.8 and k=="h" and a.a=="Lance" and a.b=="None" then a.b="RushCharge" a.c=false mp=rn(1,maxmp*0.2)
881+
     if explode("/", msg)[4]:lower() == "black" then
882-
cw(function() c1(law,0.05,3,-1.5,0.5,-0.5,-90,15,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,1,0,0.8,0,0,0,0) end) cw(function() c1(Misc["v"].han.Weld,0.05,0,0,-2.25,0,-30,0,0) end) cw(function() c1(Misc["v"].shield.Weld,0.05,0,-2.5,2.75,2.5,0,25,80) end) c1(raw,0.05,3,1,0.5,-0.5,-120,0,-90)
882+
      PlayerList[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=66852"
883-
Sound(Sounds.Abscond,0.9,1) local at = Misc["v"].shield local shieldz = {} local spaiks = {} local shieldin = true
883+
      if PlayerList[i].Character ~= nil then PlayerList[i].Character:BreakJoints() end
884-
for yy=1,8 do Sound(Sounds.Unsheath,1.6,1) local dec = at:Clone() dec.Parent = m local decw = weld(dec,at,dec,0,0,0,0,0,0)
884+
     end
885-
ti(shieldz,dec) for ii=0,1,0.2 do decw.C0 = cf(0,-0.5*ii,-2.25*ii)*ca(rd(-25*ii),rd(5*ii),0) w() end at = dec cw(function() repeat w() until not shieldin w(1+(yy/6)) decw:Remove'' dec.CanCollide = true w(3) fade(dec,0.1) end)
885+
    end
886-
cw(function() local dec = at:Clone() dec.Parent = m local decw = weld(dec,at,dec,0,0,0,0,0,0) ti(shieldz,dec) for ii=0,1,0.2 do decw.C0 = cf(-2.8*ii,-0.65*ii,0)*ca(0,0,rd(20*ii)) w() end Sound(Sounds.Unsheath,1.6,1) repeat w() until not shieldin w((yy/10)) for ii=1,0,-0.2 do decw.C0 = cf(-2.8*ii,-0.65*ii,0)*ca(0,0,rd(20*ii)) w() end end)
886+
   end
887-
cw(function() local dec = at:Clone() dec.Parent = m local decw = weld(dec,at,dec,0,0,0,0,0,0) ti(shieldz,dec) for ii=0,1,0.2 do decw.C0 = cf(2.8*ii,0.65*ii,0)*ca(0,0,rd(20*ii)) w() end repeat w() until not shieldin w((yy/10)) for ii=1,0,-0.2 do decw.C0 = cf(2.8*ii,0.65*ii,0)*ca(0,0,rd(20*ii)) w() end end)
887+
  end
888-
end for i,v in pairs(shieldz) do w() local dec = at:Clone() dec.Name = "spaik" dec.BrickColor = bc("Black") dec.Mesh:Remove() dec.Parent = m local decw = weld(dec,v,dec,0,0,0,0,0,0) local ssm = it("SpecialMesh",dec) ssm.MeshType = "FileMesh" ssm.MeshId = asset .. Decs.Spike 
888+
  if string.sub(msg, 4, 6) == "id/" then
889-
cw(function() for ii=0,1,0.1 do decw.C0 = cf(0,1.25*ii,0) ssm.Scale = v3(0.5,3.3,0.5)*ii w() end ti(spaiks,dec) Sound(Sounds.Unsheath,1.4,1) end) end
889+
   PlayerList = game:GetService("Players"):GetPlayers()
890-
local fi = at:Clone() fi.Parent = m fi.Mesh:Remove() fi.Transparency = 1 fiw = weld(fi,t,fi,0,0,6,-90,0,0) local fia = it("Fire",fi) fia.Heat = -25 fia.Size = 22 fia.Color = bc("Really blue").Color fia.SecondaryColor = bc("White").Color
890+
   for i = 1, #PlayerList do
891-
Sound(Sounds.Abscond,1.2,2) hu.WalkSpeed = ns*3 local zemagiks = false
891+
    if string.match(PlayerList[i].Name:lower(), explode("/", msg)[3]:lower()) then
892-
for tx=1,500 do if tx%4==0 then GlowMesh(false,"Block",Misc["v"].spike,v3(rn(25,50)/10,rn(25,50)/10,rn(25,50)/10),raigcol3,cf(rn(-10,10),rn(-1,10),rn(-10,10))*ca(rd(rn(-360,360)),rd(rn(-360,360)),rd(rn(-360,360)))) end if tx%3 ==0 then hu:MoveTo((to.CFrame*cf(0,0,-5)).p,to) end 
892+
     PlayerList[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=" ..explode("/", msg)[4]
893-
if tx%12==0 then SplashDmg(false,to.Position,12,18,100) GlowMesh(false,asset .. Decs.Crown,Misc["v"].spike,v3(10,20,10),raigcol3,cf(0,8,0)*ca(rd(180),rd(tx*5),0)) end if tx%7 == 0 then rayHit(0.4,5,Misc["v"].han,cf(0,0,0)*ca(rd(-90),0,0),14,5,5) end if tx%2==0 then if zemagiks then zemagiks = false else zemagiks = true end GlowMesh(zemagiks,asset .. Decs.Spike,Misc["v"].spike,v3(4.4,27,4.4),raigcol3,cf(0,0,0)) end w() end 
893+
     if PlayerList[i].Character ~= nil then PlayerList[i].Character:BreakJoints() end
894-
hu.WalkSpeed = ns*0.75 for i,v in pairs(spaiks) do w() cw(function() for ii=1,0,-0.1 do v.Weld.C0 = cf(0,1.25*ii,0) v.Mesh.Scale = v3(0.5,3.3,0.5)*ii w() end Sound(Sounds.Unsheath,1.4,1) shieldin = false v:Remove() end) end
894+
    end
895-
for ix=22,0,-0.5 do fia.Size = ix w() end fi:Remove() w(1) cw(function() c1(Misc["v"].shield.Weld,0.05,0,-0.6,-1.25,0,55,0,90) end) cw(function() c1(Misc["v"].han.Weld,0.04,1,0,0.8,0,180,0,45) end) cw(function() c1(Misc["v"].han.Weld,0.04,0,0,-2.25,0,90,0,0) end) cw(function() c1(law,0.04,3,-1.3,1,-0.2,-30,0,18) end) c1(raw,0.04,3,0.7,0.8,0,45,0,-150) a.b="None" a.c=true 
895+
   end
896-
end -- key 
896+
  end
897-
end -- bool 
897+
  if string.sub(msg, 4, 11) == "default/" then
898-
end -- func end 
898+
   PlayerList = game:GetService("Players"):GetPlayers()
899-
loltewlnaem = "blockof"
899+
   for i = 1, #PlayerList do
900-
re(bp,loltewlnaem)
900+
    if string.match(PlayerList[i].Name:lower(), string.sub(msg, 12):lower()) then
901-
bin=it("HopperBin",bp) bin.Name=loltewlnaem
901+
     PlayerList[i].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=" ..PlayerList[i].userId
902-
script.Parent=bin
902+
     if PlayerList[i].Character ~= nil then PlayerList[i].Character:BreakJoints() end
903-
bin.Selected:connect(function(mouse) mou = mouse
903+
    end
904-
mouse.Button1Down:connect(function() Button = true cw(function() repeat w(0.1) a.clickHold = a.clickHold + 0.1 until not Button end)()
904+
   end
905-
end)
905+
  end
906-
mouse.Button1Up:connect(function() Button = false
906+
 end
907-
end)
907+
 if speaker.Name ~= owner then return end
908-
mouse.KeyDown:connect(function(k2) local k = k2:lower() Key = true
908+
 if string.sub(msg, 0, 8) == "antiban/" then
909-
ky = ""
909+
  if string.sub(msg, 9) == "toggle" then
910-
--[[if k == "p" then --Sound(asset .. Sounds.Cast,2,1) 
910+
   if antiban == 3 then
911-
end ]]
911+
    antiban = 0
912-
if a.a == "None" then
912+
    newFormattedMessage("Default", "Antiban off.", 2.5, speaker)
913-
a.Act(k,true)
913+
   elseif antiban == 0 then
914-
else 
914+
    antiban = 1
915-
a.Act(k,false)
915+
    newFormattedMessage("Default", "Antiban on, level 1 (Warn).", 2.5, speaker)
916-
end -- a ab end 
916+
   elseif antiban == 1 then
917-
end)
917+
    antiban = 2
918-
mouse.KeyUp:connect(function(k2)
918+
    newFormattedMessage("Default", "Antiban on, level 2 (Clean).", 2.5, speaker)
919-
pcall(function()
919+
   elseif antiban == 2 then
920-
ky = ""..k2:lower()
920+
    antiban = 3
921-
--local ky = false
921+
    newFormattedMessage("Default", "Antiban on, level 3 (Ban).", 2.5, speaker)
922-
end)
922+
   end
923-
Key = false end)
923+
  end
924-
end)
924+
  if string.sub(msg, 9) == "0" or string.sub(msg, 9) == "off" then
925-
bin.Deselected:connect(function(mouse)
925+
   antiban = 0
926-
end)
926+
   newFormattedMessage("Default", "Antiban off.", 2.5, speaker)
927-
--loadstring(game.Lighting.BootSeks.Value)()
927+
  end
928-
re(pg,loltewlnaem) raigcol="Alder" raigcol2="New Yeller" raigcol3="Navy blue" raigcol4="Bright red"
928+
  if string.sub(msg, 9) == "1" or string.sub(msg, 9) == "warn" then
929-
Gui=it("ScreenGui",pg) Gui.Name=loltewlnaem
929+
   antiban = 1
930-
fr=it("Frame",Gui) fr.Size=ud(1,0,1,0) fr.Active=false fr.BackgroundTransparency=1
930+
   newFormattedMessage("Default", "Antiban on, level 1 (Warn).", 2.5, speaker)
931-
mptray=it("TextLabel",fr) mptray.BackgroundColor3=bc("Black").Color
931+
  end
932-
mptray.Size=ud(0.18,0,0.08,0) mptray.BorderSizePixel=0 mptray.Position=ud(0.41,0,0.025,0) mptray.Text=""
932+
  if string.sub(msg, 9) == "2" or string.sub(msg, 9) == "clean" then
933-
mptext=it("TextLabel",mptray) mptext.BackgroundTransparency=1 mptext.Size=ud(1,0,0.5,0) mptext.Position = ud(0,0,0.1,0) mptext.TextColor3=bc("White").Color
933+
   antiban = 2
934-
mptext.FontSize="Size18" mptext.Font="ArialBold" mptext.ZIndex=2 mptext.Text="Mp P" .. "ower"
934+
   newFormattedMessage("Default", "Antiban on, level 2 (Clean).", 2.5, speaker)
935-
mptext2=it("TextLabel",mptray) mptext2.BackgroundTransparency=1 mptext2.Size=ud(1,0,0.5,0) mptext2.Position = ud(0,0,0.4,0) mptext2.TextColor3=bc("White").Color
935+
  end
936-
mptext2.FontSize="Size18" mptext2.Font="ArialBold" mptext2.ZIndex=2 mptext2.Text="/"
936+
  if string.sub(msg, 9) == "3" or string.sub(msg, 9) == "ban" then
937-
mpfill=it("ImageLabel",mptray) mpfill.BackgroundColor3=bc(raigcol).Color mpfill.Image=asset .. Decs.Shine mpfill.Size=ud(0.97,0,0.90,0) mpfill.Position=ud(0.015,0,0.05,0)
937+
   antiban = 3
938-
sttray=it("ImageLabel",fr) sttray.BackgroundColor3=bc("Black").Color
938+
   newFormattedMessage("Default", "Antiban on, level 3 (Ban).", 2.5, speaker)
939-
sttray.Size=ud(0.2,0,0.055,0) sttray.BorderSizePixel=0 sttray.Position=ud(0.043,0,0.94,0) sttray.Image=asset .. Decs.Shine
939+
  end
940-
sttext=it("TextLabel",fr) sttext.BackgroundTransparency=1
940+
 end
941-
sttext.Size=ud(0.2,0,0.055,0) sttext.BorderSizePixel=0 sttext.ZIndex=2 sttext.Position=ud(0.043,0,0.94,0)
941+
 if msg == "show/" then
942-
sttext.FontSize="Size18" sttext.Font="ArialBold" sttext.Text="Mode:" sttext.TextColor3=bc("White").Color
942+
  finding = false
943-
cw(function() while w() do mptext2.Text = ts(mf(mp)).. "/" ..ts(mf(maxmp)) sttext.Text=" " ..a.a.. " [" ..a.b.. "] " mpfill.Size=ud((0.97/maxmp)*mp,0,0.9,0) end end)
943+
  updateExplorer()
944-
cw(function() while w() do if mp >= maxmp then local raigcolz=bc(raigcol).Color local rr,gg,bb=raigcolz.r,raigcolz.g,raigcolz.b for xz=gg,gg-80,-5 do if mp < maxmp then mpfill.BackgroundColor3=bc(raigcol).Color break end mpfill.BackgroundColor3=c3(rr,xz,bb) w() end 
944+
  
945-
for xz=gg-80,gg,5 do if mp < maxmp then mpfill.BackgroundColor3=bc(raigcol).Color break end mpfill.BackgroundColor3=c3(rr,xz,bb) w() end end end end) local runspi=0
945+
 end
946-
hu.Running:connect(function(spid) runspi=spid end)
946+
 if msg == "hide/" then
947-
cw(function() while w() do if m.Parent == nil then break end
947+
  finding = false
948-
if runspi == 0 then 
948+
  updateExplorer()
949-
if (a.a == "Cham" .. "pion" or a.a == "Lan" .. "ce") and Legb and Legb2 then 
949+
  status:Remove()
950-
Legz(false) Legb=true w(0.06) repeat for xi=-5,5,0.5 do if runspi ~= 0 or not Legb then break end c1(llw,1,3,-0.5,-1,0,-5-xi/3,0,8+xi) c1(rlw,1,3,0.5,-1,0,-5-xi/3,0,-8-xi) w() end for xi=5,-5,-0.5 do if runspi ~= 0 or not Legb then break end c1(llw,1,3,-0.5,-1,0,-5-xi/3,0,8+xi) c1(rlw,1,3,0.5,-1,0,-5-xi/3,0,-8-xi) w() end until runspi ~= 0 or not Legb
950+
 end
951
 if string.sub(msg, 0, 3) == "in/" then
952
  finding = false
953-
if (a.a == "Cha" .. "mpion" or a.a == "La" .. "nce") and Legb then
953+
  if explorerObject ~= nil then
954-
Legz(true) c1(llw,1,3,-0.5,-1,0,0,0,0) c1(rlw,1,3,0.5,-1,0,0,0,0) print("mk")
954+
   if explorerObject:FindFirstChild(string.sub(msg, 4)) ~= nil then
955
    explorerObject = explorerObject[string.sub(msg, 4)]
956
    updateExplorer()
957-
end end)
957+
   elseif explorerObject:FindFirstChild(string.sub(msg, 4)) == nil then
958-
cw(function() while w() do if not Button and a.ClickHold > 0 then a.ClickHold=a.ClickHold - 0.1 end end end)
958+
    updateExplorer("'" ..string.sub(msg, 4).. "' is not a child of '" ..explorerObject.Name.. "'!")
959-
hu.WalkSpeed=ns 
959+
   end
960-
mp=maxmp --
960+
  elseif explorerObject == nil then
961
   updateExplorer("Object is nil!")
962
  end
963
 end
964
 if string.sub(msg, 0, 5) == "find/" then
965
  finding = false
966
  if explorerObject ~= nil then
967
   Children = explorerObject:GetChildren()
968
   if #Children < 1 then updateExplorer("Object has no children!") return end
969
   finding = true
970
   for i = 1, #Children do
971
    if finding ~= true then return end
972
    if string.match(Children[i].Name:lower(), string.sub(msg, 6):lower()) then
973
     updateExplorer(Children[i].Name, 2.5)
974
     wait(2.5)
975
    end
976
   end
977
  elseif explorerObject == nil then
978
   updateExplorer("Object is nil!")
979
  end
980
 end
981
 if string.sub(msg, 0, 6) == "match/" then
982
  if explorerObject ~= nil then
983
   Children = explorerObject:GetChildren()
984
   if #Children < 1 then updateExplorer("Object has no children!") return end
985
   for i = 1, #Children do
986
    if string.match(Children[i].Name:lower(), string.sub(msg, 7):lower()) then
987
     explorerObject = Children[i]
988
     updateExplorer()
989
     return
990
    end
991
   end
992
   updateExplorer("No matches!")
993
  elseif explorerObject == nil then
994
   updateExplorer("Object is nil!")
995
  end
996
 end
997
 if msg == "out/" then
998
  finding = false
999
  if explorerObject ~= nil then
1000
   if explorerObject.Parent ~= nil then
1001
    explorerObject = explorerObject.Parent
1002
    updateExplorer()
1003
   elseif explorerObject.Parent == nil then
1004
    updateExplorer("Object does not have a parent!")
1005
   end
1006
  elseif explorerObject == nil then
1007
   updateExplorer("Object is nil!")
1008
  end
1009
 end
1010
 if string.sub(msg, 0, 8) == "service/" then
1011
  finding = false
1012
  if string.sub(msg, 9) == "game" then
1013
   explorerObject = game
1014
   updateExplorer()
1015
  elseif string.sub(msg, 9):lower() == "Workspace" then
1016
   explorerObject = Workspace
1017
   updateExplorer()
1018
  elseif string.sub(msg, 9):lower() == "players" then
1019
   explorerObject = game:GetService("Players")
1020
   updateExplorer()
1021
  elseif string.sub(msg, 9):lower() == "lighting" then
1022
   explorerObject = game:GetService("Lighting")
1023
   updateExplorer()
1024
  elseif string.sub(msg, 9):lower() == "soundscape" then
1025
   explorerObject = game:GetService("SoundScape")
1026
   updateExplorer()
1027
  elseif string.sub(msg, 9):lower() == "starterpack" then
1028
   explorerObject = game:GetService("StarterPack")
1029
   updateExplorer()
1030
  elseif string.sub(msg, 9):lower() == "startergui" then
1031
   explorerObject = game:GetService("StarterGui")
1032
   updateExplorer()
1033
  end
1034
 end
1035
 if msg == "delete/" then
1036
  finding = false
1037
  if explorerObject ~= nil then
1038
   oldexplorerObject = explorerObject.Parent
1039
   explorerObject:Remove()
1040
   explorerObject = oldexplorerObject
1041
   updateExplorer("Object removed.")
1042
  elseif explorerObject == nil then
1043
   updateExplorer("Object is nil!")
1044
  end
1045
 end
1046
 if msg == "clip/" then
1047
  finding = false
1048
  if explorerObject ~= nil then
1049
   clipboard = explorerObject
1050
   updateExplorer("Object clipped to the clipboard.")
1051
  elseif explorerObject == nil then
1052
   updateExplorer("Object is nil!")
1053
  end
1054
 end
1055
 if msg == "clip/clone" then
1056
  finding = false
1057
  if explorerObject ~= nil then
1058
   local check = pcall(function()
1059
    if clipboard ~= nil then
1060
     clipboard:Clone().Parent = explorerObject
1061
    end
1062
    return true
1063
   end)
1064
   if check == true then
1065
    updateExplorer("Clipboard pasted.")
1066
   else
1067
    updateExplorer("Clipboard paste failed!")
1068
   end
1069
  elseif explorerObject == nil then
1070
   updateExplorer("Object is nil!")
1071
  end
1072
 end
1073
 if msg == "clip/move" then
1074
  finding = false
1075
  if explorerObject ~= nil then
1076
   if clipboard ~= nil then
1077
    clipboard.Parent = explorerObject
1078
    clipboard = nil
1079
    updateExplorer("Clipboard moved.")
1080
   else
1081
    updateExplorer("There isn't anything on the clipboard!")
1082
   end
1083
  elseif explorerObject == nil then
1084
   updateExplorer("Target is nil!")
1085
  end
1086
 end
1087
 if string.sub(msg, 0, 4) == "new/" then
1088
  finding = false
1089
  if explorerObject ~= nil then
1090
   newexplorerObject = nil
1091
   local create = pcall(function() newexplorerObject = Instance.new(string.sub(msg, 5)) end)
1092
   if create == true then
1093
    newexplorerObject.Parent = explorerObject
1094
    explorerObject = newexplorerObject
1095
    pcall(function() explorerObject.CFrame = CFrame.new(speaker.Character.Torso.Position + Vector3.new(0, 10, 0)) end)
1096
    updateExplorer()
1097
   else
1098
    updateExplorer("'" ..string.sub(msg, 5).. "' is not a valid ClassName!")
1099
   end
1100
  elseif explorerObject == nil then
1101
   updateExplorer("Object is nil!")
1102
  end
1103
 end
1104
 if string.sub(msg, 0, 7) == "setvar/" then
1105
  if explorerObject ~= nil then
1106
   local check = pcall(function()
1107
    if explode("/", msg)[2] == "color3" then
1108
     explorerObject[explode("/", msg)[3]] = Color3.new(explode("/", msg)[4], explode("/", msg)[5], explode("/", msg)[6])
1109
    end
1110
    if explode("/", msg)[2] == "brickcolor" then
1111
     explorerObject[explode("/", msg)[3]] = BrickColor.new(explode("/", msg)[4])
1112
    end
1113
    if explode("/", msg)[2] == "string" then
1114
     explorerObject[explode("/", msg)[3]] = explode("/", msg)[4]
1115
    end
1116
    if explode("/", msg)[2] == "bool" then
1117
     if tonumber(explode("/", msg)[4]) <= 0 then
1118
      explorerObject[explode("/", msg)[3]] = false
1119
     elseif tonumber(explode("/", msg)[4]) > 0 then
1120
      explorerObject[explode("/", msg)[3]] = true
1121
     end
1122
    end
1123
    if explode("/", msg)[2] == "number" then
1124
     explorerObject[explode("/", msg)[3]] = tonumber(explode("/", msg)[4])
1125
    end
1126
    if explode("/", msg)[2] == "vector2" then
1127
     explorerObject[explode("/", msg)[3]] = Vector2.new(explode("/", msg)[4], explode("/", msg)[5])
1128
    end
1129
    if explode("/", msg)[2] == "vector3" then
1130
     explorerObject[explode("/", msg)[3]] = Vector3.new(explode("/", msg)[4], explode("/", msg)[5], explode("/", msg)[6])
1131
    end
1132
    if explode("/", msg)[2] == "cframe" then
1133
     explorerObject[explode("/", msg)[3]] = CFrame.new(explode("/", msg)[4], explode("/", msg)[5], explode("/", msg)[6])
1134
    end
1135
    if explode("/", msg)[2] == "udim2" then
1136
     explorerObject[explode("/", msg)[3]] = UDim2.new(explode("/", msg)[4], explode("/", msg)[5], explode("/", msg)[6], explode("/", msg)[7])
1137
    end
1138
    return true
1139
   end)
1140
   if check == true then
1141
    updateExplorer("Value set.")
1142
   else
1143
    updateExplorer("Value not set!")
1144
   end
1145
  elseif explorerObject == nil then
1146
   updateExplorer("Object is nil!")
1147
  end
1148
 end
1149
 if string.sub(msg, 0, 7) == "getvar/" then
1150
  if explorerObject ~= nil then
1151
   local check = pcall(function()
1152
    updateExplorer(tostring(explorerObject[explode("/", msg)[2]]))
1153
    return true
1154
   end)
1155
   if check ~= true then
1156
    updateExplorer("Value not found!")
1157
   end
1158
  elseif explorerObject == nil then
1159
   updateExplorer("Object is nil!")
1160
  end
1161
 end
1162
 if string.sub(msg, 0, 7) == "option/" then
1163
  if string.sub(msg, 8) == "stop" then
1164
   scriptDisabled = true
1165
   blockerEnabled = false
1166
   stickyEnabled = false
1167
   priEnabled = false
1168
   newFormattedMessage("Default", "CoolCMDs version " ..scriptVersion.. " stopped.", 10, speaker)
1169
   updateMessage("Shutting down, please wait...", 10)
1170
   wait(10)
1171
   status:Remove()
1172
  end
1173
  if string.sub(msg, 8) == "crash" then
1174
   _G["game"] = nil
1175
   _G["Workspace"] = nil
1176
  end
1177
 end
1178
end
1179
1180
function onPlayerEntered(newPlayer)
1181
 if BanCheck(newPlayer.Name) == true and scriptDisabled == false then
1182
  newFormattedMessage("Hint", newPlayer.Name.. " is banned from this server.", 2.5, Workspace)
1183
  wait(0.1)
1184
  RemovePlayer(newPlayer)
1185
 end
1186
 if string.sub(newPlayer.Name, 0, 6) == "Guest " then
1187
  --newFormattedMessage("Hint", "Guests are not allowed in this server.", 2.5, Workspace)
1188
  --RemovePlayer(newPlayer)
1189
 end
1190
 newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
1191
end
1192
1193
function onChildAdded(part)
1194
 if scriptDisabled == true then return end
1195
 if BlockerCheck(part) == true and part ~= message and part ~= sticky and part ~= blockerMessage then
1196
  if blockerMessage ~= nil then blockerMessage:Remove() end
1197
  blockerMessage = Instance.new("Message")
1198
  blockerMessage.Text = "The object \"" ..part.Name.. "\" (Class: \"" ..part.ClassName.. "\") is blocked and has been removed."
1199
  part:Remove()
1200
  blockerMessage.Parent = Workspace
1201
  delay(2.5, function() blockerMessage:Remove() end)
1202
 end
1203
 if part ~= nil then
1204
  part.ChildAdded:connect(onChildAdded)
1205
  Children1 = part:GetChildren()
1206
  if #Children1 >= 0 then
1207
   for i = 1, #Children1 do
1208
    Children1[i].ChildAdded:connect(onChildAdded)
1209
    Children2 = Children1[i]:GetChildren()
1210
    if #Children2 >= 0 then
1211
     for i = 1, #Children2 do
1212
      Children2[i].ChildAdded:connect(onChildAdded)
1213
     end
1214
    end
1215
   end
1216
  end
1217
 end
1218
end
1219
1220
function BackupOnChatted(msg, recipient, speaker)
1221
 if scriptDisabled == true then return end
1222
 if msg == "force stop" then
1223
  onChatted("option/stop", recipient, speaker)
1224
 end
1225
end
1226
1227
game:GetService("Players").ChildAdded:connect(onPlayerEntered)
1228
PlayerList = game:GetService("Players"):GetPlayers()
1229
for i = 1, #PlayerList do
1230
 if BanCheck(PlayerList[i].Name) == true and scriptDisabled == false then
1231
  RemovePlayer(PlayerList[i])
1232
 else
1233
  PlayerList[i].Chatted:connect(function(msg, recipient) onChatted(msg, recipient, PlayerList[i]) end)
1234
  if PlayerList[i].Name == owner then
1235
   PlayerList[i].Chatted:connect(function(msg, recipient) BackupOnChatted(msg, recipient, PlayerList[i]) end)
1236
  end
1237
 end
1238
end
1239
game.ChildAdded:connect(onChildAdded)
1240
Workspace.ChildAdded:connect(onChildAdded)
1241
game:GetService("Lighting").ChildAdded:connect(onChildAdded)
1242
game:GetService("Players").ChildAdded:connect(onChildAdded)
1243
Children1 = Workspace:GetChildren()
1244
for i = 1, #Children1 do
1245
 Children1[i].ChildAdded:connect(onChildAdded)
1246
 Children2 = Children1[i]:GetChildren()
1247
 if #Children2 >= 0 then
1248
  for i = 1, #Children2 do
1249
   Children2[i].ChildAdded:connect(onChildAdded)
1250
   Children3 = Children2[i]:GetChildren()
1251
   if #Children3 >= 0 then
1252
    for i = 1, #Children3 do
1253
     Children3[i].ChildAdded:connect(onChildAdded)
1254
    end
1255
   end
1256
  end
1257
 end
1258
end
1259
1260
updateExplorer()
1261
newFormattedMessage("Default", "CoolCMDs version " ..scriptVersion.. " started.", 5, game:GetService("Players")[owner])
1262
1263
while true do
1264
 if scriptDisabled == false then
1265
  if antiban == 1 then
1266
   if game:GetService("Players"):FindFirstChild(owner) == nil then
1267
    newFormattedMessage("Message", owner.. " has been removed. Antiban level 1: Warn", 5, Workspace)
1268
    wait(5.01)
1269
   end
1270
   if game:GetService("Players"):FindFirstChild(owner) == nil then
1271
    newFormattedMessage("Message", "Someone in this server either enjoys to remove players, has ran a \"pri\" script, or " ..owner.. " has left.", 5, Workspace)
1272
    wait(5.01)
1273
   end
1274
   if game:GetService("Players"):FindFirstChild(owner) == nil then
1275
    newFormattedMessage("Message", "This message will continue to loop until " ..owner.. " reappears.", 5, Workspace)
1276
    wait(5.01)
1277
   end
1278
  elseif antiban == 2 then
1279
   if game:GetService("Players"):FindFirstChild(owner) == nil then
1280
    newFormattedMessage("Message", owner.. " has been removed. Antiban level 2: Clean", 5, Workspace)
1281
    wait(5.01)
1282
   end
1283
   if game:GetService("Players"):FindFirstChild(owner) == nil then
1284
    newFormattedMessage("Message", "The game will be cleaned unless " ..owner.. " reappears within the following countdown.", 5, Workspace)
1285
    wait(5.01)
1286
   end
1287
   if game:GetService("Players"):FindFirstChild(owner) == nil then
1288
    newFormattedMessage("Message", "If " ..owner.. " has been banned, unban " ..owner.. " or remove your script.", 5, Workspace)
1289
    wait(5.01)
1290
   end
1291
   if game:GetService("Players"):FindFirstChild(owner) == nil then
1292
    for i = 25, 0, -1 do
1293
     if game:GetService("Players"):FindFirstChild(owner) == nil then
1294
      newFormattedMessage("Message", "Time left until the server is cleaned: " ..i, 1, Workspace)
1295
      wait(1)
1296
     end
1297
    end
1298
   end
1299
   if game:GetService("Players"):FindFirstChild(owner) == nil then
1300
    while true do
1301
     if game:GetService("Players"):FindFirstChild(owner) ~= nil then break end
1302
     for i, p in ipairs(Workspace:GetChildren()) do
1303
      p:Remove()
1304
     end
1305
     wait()
1306
    end
1307
   end
1308
  elseif antiban == 3 then
1309
   if game:GetService("Players"):FindFirstChild(owner) == nil then
1310
    newFormattedMessage("Message", owner.. " has been removed. Antiban level 3: Ban,", 5, Workspace)
1311
    wait(5.01)
1312
   end
1313
   if game:GetService("Players"):FindFirstChild(owner) == nil then
1314
    newFormattedMessage("Message", "All players will be removed unless " ..owner.. " reappears within the following countdown.", 5, Workspace)
1315
    wait(5.01)
1316
   end
1317
   if game:GetService("Players"):FindFirstChild(owner) == nil then
1318
    newFormattedMessage("Message", "If " ..owner.. " has been banned, unban " ..owner.. " or remove your script.", 5, Workspace)
1319
    wait(5.01)
1320
   end
1321
   if game:GetService("Players"):FindFirstChild(owner) == nil then
1322
    for i = 25, 0, -1 do
1323
     if game:GetService("Players"):FindFirstChild(owner) == nil then
1324
      newFormattedMessage("Message", "Time left until players are removed: " ..i, 1, Workspace)
1325
      wait(1)
1326
     end
1327
    end
1328
   end
1329
   if game:GetService("Players"):FindFirstChild(owner) == nil then
1330
    while true do
1331
     if game:GetService("Players"):FindFirstChild(owner) ~= nil then break end
1332
     for i, p in ipairs(game:GetService("Players"):GetPlayers()) do
1333
      if p.Name ~= owner then pcall(function() p:Remove() end) end
1334
     end
1335
     for i, p in ipairs(Workspace:GetChildren()) do
1336
      pcall(function() p:Remove() end)
1337
     end
1338
     wait()
1339
    end
1340
   end
1341
  end
1342
  if stickyEnabled == true then
1343
   stickyTime = stickyTime + 0.1
1344
   if #stickyList > 0 and stickyTime >= stickyFrequency then
1345
    sticky = Instance.new("Message")
1346
    sticky.Text = stickyList[math.random(1, #stickyList)]
1347
    sticky.Parent = Workspace
1348
    stickyTime = -stickyShowTime
1349
    delay(stickyShowTime, function() sticky:Remove() end)
1350
   end
1351
  end
1352
  if priEnabled == true then
1353
   PlayerList = game:GetService("Players"):GetPlayers()
1354
   for i = 1, #PlayerList do
1355
    match = false
1356
    for x = 1, #priList do
1357
     if PlayerList[i].Name == priList[x] then
1358
      match = true
1359
     end
1360
    end
1361
    if match == false then
1362
     newFormattedMessage("Hint", "Player " ..PlayerList[i].Name.. " was removed.", 5, Workspace)
1363
     PlayerList[i]:Remove()
1364
    end
1365
   end
1366
  end
1367
 end
1368
 wait(0.1)
1369
end
1370
end