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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | - | local Player = game:GetService('Players').LocalPlayer
|
| 20 | + | |
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | ||
| 87 | --[[Nemessis.Inc]]-- | |
| 88 | --[[Nemessis.Inc Members]]-- | |
| 89 | --[[Ki_tchen [Owner] ]]-- | |
| 90 | --[[Mewy23 CO-OWNER]]-- | |
| 91 | --[[Unknown]]-- | |
| 92 | --[[Unknown]]-- | |
| 93 | --[[Unknown]]-- | |
| 94 | --[[Unknown]]-- | |
| 95 | --[[Unknown]]-- | |
| 96 | --[[Unknown]]-- | |
| 97 | --[[Unknown]]-- | |
| 98 | ||
| 99 | --[[Every Script we release a new member will be shown.]]-- | |
| 100 | ||
| 101 | --[[Nemessis.Inc Out.]]-- | |
| 102 | ||
| 103 | wait(1 / 60) | |
| 104 | -- Trail Made by Gallizur | |
| 105 | --R15 Compatible in TrailSettings | |
| 106 | local Player = owner | |
| 107 | repeat wait() until Player.Character | |
| 108 | local Character = Player.Character | |
| 109 | ||
| 110 | --All The Settings for Trails in this Script | |
| 111 | TrailSettings = {
| |
| 112 | Lifetime = 0.5, | |
| 113 | Texture = 'rbxassetid://31270182', | |
| 114 | --Color1 is for UpperBody and Accessories, Color2 is for Lower Body | |
| 115 | Color1 = ColorSequence.new(BrickColor.new('Toothpaste').Color,BrickColor.new('Royal purple').Color),
| |
| 116 | Color2 = ColorSequence.new(BrickColor.new('Institutional white').Color,BrickColor.new('Really black').Color),
| |
| 117 | AllBody = true, | |
| 118 | UpperBodyOnly = false, | |
| 119 | LowerBodyOnly = false, | |
| 120 | Accessories = false, | |
| 121 | Extras = true, | |
| 122 | R15 = false, --Change to true if you're using R15 | |
| 123 | R15Parts = {
| |
| 124 | 'UpperTorso', | |
| 125 | 'LowerTorso', | |
| 126 | } | |
| 127 | } | |
| 128 | ||
| 129 | local Trail; --Making other Trails uses this in this Script | |
| 130 | ||
| 131 | --UpperBody Function | |
| 132 | UpperBody = function() | |
| 133 | if TrailSettings.R15 == false then | |
| 134 | A0 = Instance.new('Attachment',Character.Torso)
| |
| 135 | A1 = Instance.new('Attachment',Character.Head)
| |
| 136 | A2 = Instance.new('Attachment',Character['Right Arm'])
| |
| 137 | A3 = Instance.new('Attachment',Character['Left Arm'])
| |
| 138 | Trail = Instance.new('Trail',Character)
| |
| 139 | Trail.Attachment0 = A0 | |
| 140 | Trail.Attachment1 = A1 | |
| 141 | Trail.Texture = TrailSettings.Texture | |
| 142 | Trail.Color = TrailSettings.Color1 | |
| 143 | Trail.Lifetime = TrailSettings.Lifetime | |
| 144 | local Trail2 = Trail:Clone() | |
| 145 | Trail2.Parent = Character | |
| 146 | Trail2.Attachment1 = A2 | |
| 147 | local Trail3 = Trail:Clone() | |
| 148 | Trail3.Parent = Character | |
| 149 | Trail3.Attachment1 = A3 | |
| 150 | local Trail6 = Trail:Clone() | |
| 151 | Trail6.Parent = Character | |
| 152 | Trail6.Attachment0 = A1 | |
| 153 | Trail6.Attachment1 = A2 | |
| 154 | local Trail7 = Trail:Clone() | |
| 155 | Trail7.Parent = Character | |
| 156 | Trail7.Attachment0 = A1 | |
| 157 | Trail7.Attachment1 = A3 | |
| 158 | else | |
| 159 | A0 = Instance.new('Attachment',Character[TrailSettings.R15Parts[1]])
| |
| 160 | A0R = Instance.new('Attachment',Character[TrailSettings.R15Parts[2]])
| |
| 161 | A1 = Instance.new('Attachment',Character.Head)
| |
| 162 | A2 = Instance.new('Attachment',Character['RightUpperArm'])
| |
| 163 | A2R = Instance.new('Attachment',Character['RightLowerArm'])
| |
| 164 | A3 = Instance.new('Attachment',Character['LeftUpperArm'])
| |
| 165 | A3R = Instance.new('Attachment',Character['LeftLowerArm'])
| |
| 166 | Trail = Instance.new('Trail',Character)
| |
| 167 | Trail.Attachment0 = A0 | |
| 168 | Trail.Attachment1 = A1 | |
| 169 | Trail.Texture = TrailSettings.Texture | |
| 170 | Trail.Color = TrailSettings.Color1 | |
| 171 | Trail.Lifetime = TrailSettings.Lifetime | |
| 172 | local Trail2 = Trail:Clone() | |
| 173 | Trail2.Parent = Character | |
| 174 | Trail2.Attachment1 = A2 | |
| 175 | local Trail3 = Trail:Clone() | |
| 176 | Trail3.Parent = Character | |
| 177 | Trail3.Attachment1 = A3 | |
| 178 | local Trail6 = Trail:Clone() | |
| 179 | Trail6.Parent = Character | |
| 180 | Trail6.Attachment0 = A1 | |
| 181 | Trail6.Attachment1 = A2 | |
| 182 | local Trail7 = Trail:Clone() | |
| 183 | Trail7.Parent = Character | |
| 184 | Trail7.Attachment0 = A1 | |
| 185 | Trail7.Attachment1 = A3 | |
| 186 | --R15 Trails | |
| 187 | local Trail1R = Trail:Clone() | |
| 188 | Trail1R.Parent = Character | |
| 189 | Trail1R.Attachment1 = A2R | |
| 190 | local Trail2R = Trail:Clone() | |
| 191 | Trail2R.Parent = Character | |
| 192 | Trail2R.Attachment1 = A3R | |
| 193 | local Trail6R = Trail:Clone() | |
| 194 | Trail6.Parent = Character | |
| 195 | Trail6.Attachment0 = A1 | |
| 196 | Trail6.Attachment1 = A2R | |
| 197 | local Trail7R = Trail:Clone() | |
| 198 | Trail7.Parent = Character | |
| 199 | Trail7.Attachment0 = A1 | |
| 200 | Trail7.Attachment1 = A3R | |
| 201 | end | |
| 202 | end | |
| 203 | ||
| 204 | --Lower Body Function | |
| 205 | LowerBody = function() | |
| 206 | if TrailSettings.R15 == false then | |
| 207 | A4 = Instance.new('Attachment',Character['Right Leg'])
| |
| 208 | A5 = Instance.new('Attachment',Character['Left Leg'])
| |
| 209 | local Trail4 = Trail:Clone() | |
| 210 | Trail4.Parent = Character | |
| 211 | Trail4.Attachment1 = A4 | |
| 212 | local Trail5 = Trail:Clone() | |
| 213 | Trail5.Parent = Character | |
| 214 | Trail5.Attachment1 = A5 | |
| 215 | local Trail8 = Trail:Clone() | |
| 216 | Trail8.Parent = Character | |
| 217 | Trail8.Attachment0 = A2 | |
| 218 | Trail8.Attachment1 = A4 | |
| 219 | Trail8.Color = TrailSettings.Color2 | |
| 220 | local Trail9 = Trail:Clone() | |
| 221 | Trail9.Parent = Character | |
| 222 | Trail9.Attachment0 = A3 | |
| 223 | Trail9.Attachment1 = A5 | |
| 224 | Trail9.Color = TrailSettings.Color2 | |
| 225 | local FT = Trail:Clone() | |
| 226 | FT.Parent = Character | |
| 227 | FT.Attachment0 = A4 | |
| 228 | FT.Attachment1 = A5 | |
| 229 | FT.Color = TrailSettings.Color2 | |
| 230 | else | |
| 231 | A4 = Instance.new('Attachment',Character['RightLowerLeg'])
| |
| 232 | A4R = Instance.new('Attachment',Character['RightUpperLeg'])
| |
| 233 | A5 = Instance.new('Attachment',Character['LeftLowerLeg'])
| |
| 234 | A5R = Instance.new('Attachment',Character['LeftUpperLeg'])
| |
| 235 | local Trail4 = Trail:Clone() | |
| 236 | Trail4.Parent = Character | |
| 237 | Trail4.Attachment1 = A4 | |
| 238 | local Trail5 = Trail:Clone() | |
| 239 | Trail5.Parent = Character | |
| 240 | Trail5.Attachment1 = A5 | |
| 241 | local Trail8 = Trail:Clone() | |
| 242 | Trail8.Parent = Character | |
| 243 | Trail8.Attachment0 = A2 | |
| 244 | Trail8.Attachment1 = A4 | |
| 245 | Trail8.Color = TrailSettings.Color2 | |
| 246 | local Trail9 = Trail:Clone() | |
| 247 | Trail9.Parent = Character | |
| 248 | Trail9.Attachment0 = A3 | |
| 249 | Trail9.Attachment1 = A5 | |
| 250 | Trail9.Color = TrailSettings.Color2 | |
| 251 | local FT = Trail:Clone() | |
| 252 | FT.Parent = Character | |
| 253 | FT.Attachment0 = A4 | |
| 254 | FT.Attachment1 = A5 | |
| 255 | FT.Color = TrailSettings.Color2 | |
| 256 | --R15 Trails | |
| 257 | local Trail3R = Trail:Clone() | |
| 258 | Trail3R.Parent = Character | |
| 259 | Trail3R.Attachment1 = A4R | |
| 260 | local Trail4R = Trail:Clone() | |
| 261 | Trail4R.Parent = Character | |
| 262 | Trail4R.Attachment1 = A5R | |
| 263 | local Trail8 = Trail:Clone() | |
| 264 | Trail8.Parent = Character | |
| 265 | Trail8.Attachment0 = A2R | |
| 266 | Trail8.Attachment1 = A4R | |
| 267 | Trail8.Color = TrailSettings.Color2 | |
| 268 | local Trail9 = Trail:Clone() | |
| 269 | Trail9.Parent = Character | |
| 270 | Trail9.Attachment0 = A3R | |
| 271 | Trail9.Attachment1 = A5R | |
| 272 | Trail9.Color = TrailSettings.Color2 | |
| 273 | local FT2R = Trail:Clone() | |
| 274 | FT2R.Parent = Character | |
| 275 | FT2R.Attachment0 = A4R | |
| 276 | FT2R.Attachment1 = A5R | |
| 277 | FT2R.Color = TrailSettings.Color2 | |
| 278 | end | |
| 279 | end | |
| 280 | ||
| 281 | --All Body Function calling Both Functions | |
| 282 | - | local Player = game.Players.localPlayer |
| 282 | + | |
| 283 | UpperBody() | |
| 284 | LowerBody() | |
| 285 | - | local Mouse = Player:GetMouse() |
| 285 | + | |
| 286 | ||
| 287 | --Checking to make sure that Only some Variables are Selected else do All Body | |
| 288 | if TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then | |
| 289 | TrailSettings.UpperBodyOnly = false | |
| 290 | TrailSettings.LowerBodyOnly = false | |
| 291 | elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == false and TrailSettings.LowerBodyOnly == true then | |
| 292 | TrailSettings.UpperBodyOnly = false | |
| 293 | TrailSettings.LowerBodyOnly = false | |
| 294 | elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == false then | |
| 295 | TrailSettings.UpperBodyOnly = false | |
| 296 | TrailSettings.LowerBodyOnly = false | |
| 297 | elseif TrailSettings.AllBody == false and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then | |
| 298 | TrailSettings.AllBody = true | |
| 299 | TrailSettings.UpperBodyOnly = false | |
| 300 | TrailSettings.LowerBodyOnly = false | |
| 301 | end | |
| 302 | ||
| 303 | --Call Trail Functions | |
| 304 | if TrailSettings.UpperBodyOnly == true then | |
| 305 | UpperBody() | |
| 306 | print('Called Upper Body Trail')
| |
| 307 | elseif TrailSettings.LowerBodyOnly == true then | |
| 308 | LowerBody() | |
| 309 | print('Called Lower Body Trail')
| |
| 310 | elseif TrailSettings.AllBody == true then | |
| 311 | AllBody() | |
| 312 | print('Called Full Body Trail')
| |
| 313 | end | |
| 314 | ||
| 315 | --Trails for Accessories | |
| 316 | if TrailSettings.Accessories == true then | |
| 317 | for Index,Item in pairs(Character:GetChildren()) do | |
| 318 | if Item:IsA'Accessory' then | |
| 319 | local AA = Instance.new('Attachment',Item.Handle)
| |
| 320 | local ATrail = Trail:Clone() | |
| 321 | ATrail.Parent = Character | |
| 322 | ATrail.Attachment1 = AA | |
| 323 | end | |
| 324 | end | |
| 325 | end | |
| 326 | ||
| 327 | --Extras | |
| 328 | if TrailSettings.Extras == true then | |
| 329 | --Making an Invisible Platform Part | |
| 330 | local a = Instance.new('Part',Character)
| |
| 331 | a.CanCollide = false | |
| 332 | a.Size = Vector3.new(2,.2,2) | |
| 333 | a.Transparency = 1 | |
| 334 | ||
| 335 | --Constantly putting it under your feet | |
| 336 | if TrailSettings.R15 == false then | |
| 337 | spawn(function() | |
| 338 | game:GetService('RunService').RenderStepped:connect(function()
| |
| 339 | a.CFrame = Character.Torso.CFrame * CFrame.new(0,-3,0) | |
| 340 | end) | |
| 341 | end) | |
| 342 | else | |
| 343 | spawn(function() | |
| 344 | game:GetService('RunService').RenderStepped:connect(function()
| |
| 345 | a.CFrame = Character[TrailSettings.R15Parts[2]].CFrame * CFrame.new(0,-2,0) | |
| 346 | end) | |
| 347 | end) | |
| 348 | end | |
| 349 | ||
| 350 | --Make a Trail from both feet to the Platform | |
| 351 | spawn(function() | |
| 352 | repeat wait() until Trail | |
| 353 | local AB = Instance.new('Attachment',a)
| |
| 354 | local ABT = Trail:Clone() | |
| 355 | ABT.Parent = Character | |
| 356 | ABT.Attachment0 = A4 | |
| 357 | ABT.Attachment1 = AB | |
| 358 | ABT.Color = TrailSettings.Color2 | |
| 359 | local ABT2 = Trail:Clone() | |
| 360 | ABT2.Parent = Character | |
| 361 | ABT2.Attachment0 = A5 | |
| 362 | ABT2.Attachment1 = AB | |
| 363 | ABT2.Color = TrailSettings.Color2 | |
| 364 | end) | |
| 365 | end | |
| 366 | ||
| 367 | Effects = { }
| |
| 368 | local Player = onwer | |
| 369 | local Character = Player.Character | |
| 370 | local Humanoid = Character.Humanoid | |
| 371 | local LeftArm = Character["Left Arm"] | |
| 372 | local RightArm = Character["Right Arm"] | |
| 373 | local LeftLeg = Character["Left Leg"] | |
| 374 | local RightLeg = Character["Right Leg"] | |
| 375 | local Head = Character.Head | |
| 376 | local Torso = Character.Torso | |
| 377 | local Camera = game.Workspace.CurrentCamera | |
| 378 | local RootPart = Character.HumanoidRootPart | |
| 379 | local RootJoint = RootPart.RootJoint | |
| 380 | local attack = false | |
| 381 | local Anim = 'Idle' | |
| 382 | local attacktype = 1 | |
| 383 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 384 | local velocity = RootPart.Velocity.y | |
| 385 | local sine = 0 | |
| 386 | local change = 1 | |
| 387 | local Create = LoadLibrary("RbxUtility").Create
| |
| 388 | local sick = Instance.new("Sound",Character.Torso)
| |
| 389 | sick.SoundId = "rbxassetid://869000977" | |
| 390 | sick.Looped = true | |
| 391 | sick.Pitch = 1 | |
| 392 | sick.Volume = 1 | |
| 393 | sick:Play() | |
| 394 | ||
| 395 | local m = Create("Model"){
| |
| 396 | Parent = Character, | |
| 397 | Name = "WeaponModel", | |
| 398 | } | |
| 399 | ||
| 400 | Humanoid.Animator.Parent = nil | |
| 401 | Character.Animate.Parent = nil | |
| 402 | ||
| 403 | local newMotor = function(part0, part1, c0, c1) | |
| 404 | local w = Create('Motor'){
| |
| 405 | Parent = part0, | |
| 406 | Part0 = part0, | |
| 407 | Part1 = part1, | |
| 408 | C0 = c0, | |
| 409 | C1 = c1, | |
| 410 | } | |
| 411 | return w | |
| 412 | end | |
| 413 | ||
| 414 | function clerp(a, b, t) | |
| 415 | return a:lerp(b, t) | |
| 416 | end | |
| 417 | ||
| 418 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 419 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 420 | ||
| 421 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 422 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 423 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 424 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 425 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 426 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 427 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 428 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 429 | ||
| 430 | local rarmc1 = RW.C1 | |
| 431 | local larmc1 = LW.C1 | |
| 432 | local rlegc1 = RH.C1 | |
| 433 | local llegc1 = LH.C1 | |
| 434 | ||
| 435 | local resetc1 = false | |
| 436 | ||
| 437 | function PlayAnimationFromTable(table, speed, bool) | |
| 438 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 439 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 440 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 441 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 442 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 443 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 444 | if bool == true then | |
| 445 | if resetc1 == false then | |
| 446 | resetc1 = true | |
| 447 | RootJoint.C1 = RootJoint.C1 | |
| 448 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 449 | RW.C1 = rarmc1 | |
| 450 | LW.C1 = larmc1 | |
| 451 | RH.C1 = rlegc1 | |
| 452 | LH.C1 = llegc1 | |
| 453 | end | |
| 454 | end | |
| 455 | end | |
| 456 | ||
| 457 | ArtificialHB = Create("BindableEvent", script){
| |
| 458 | Parent = script, | |
| 459 | Name = "Heartbeat", | |
| 460 | } | |
| 461 | ||
| 462 | script:WaitForChild("Heartbeat")
| |
| 463 | ||
| 464 | frame = 1 / 30 | |
| 465 | tf = 0 | |
| 466 | allowframeloss = false | |
| 467 | tossremainder = false | |
| 468 | lastframe = tick() | |
| 469 | script.Heartbeat:Fire() | |
| 470 | ||
| 471 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 472 | tf = tf + s | |
| 473 | if tf >= frame then | |
| 474 | if allowframeloss then | |
| 475 | script.Heartbeat:Fire() | |
| 476 | lastframe = tick() | |
| 477 | else | |
| 478 | for i = 1, math.floor(tf / frame) do | |
| 479 | script.Heartbeat:Fire() | |
| 480 | end | |
| 481 | lastframe = tick() | |
| 482 | end | |
| 483 | if tossremainder then | |
| 484 | tf = 0 | |
| 485 | else | |
| 486 | tf = tf - frame * math.floor(tf / frame) | |
| 487 | end | |
| 488 | end | |
| 489 | end) | |
| 490 | ||
| 491 | function swait(num) | |
| 492 | if num == 0 or num == nil then | |
| 493 | ArtificialHB.Event:wait() | |
| 494 | else | |
| 495 | for i = 0, num do | |
| 496 | ArtificialHB.Event:wait() | |
| 497 | end | |
| 498 | end | |
| 499 | end | |
| 500 | ||
| 501 | function RemoveOutlines(part) | |
| 502 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 503 | end | |
| 504 | ||
| 505 | CFuncs = {
| |
| 506 | Part = {
| |
| 507 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 508 | local Part = Create("Part"){
| |
| 509 | Parent = Parent, | |
| 510 | Reflectance = Reflectance, | |
| 511 | Transparency = Transparency, | |
| 512 | CanCollide = false, | |
| 513 | Locked = true, | |
| 514 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 515 | Name = Name, | |
| 516 | Size = Size, | |
| 517 | Material = Material, | |
| 518 | } | |
| 519 | RemoveOutlines(Part) | |
| 520 | return Part | |
| 521 | end; | |
| 522 | }; | |
| 523 | ||
| 524 | Mesh = {
| |
| 525 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 526 | local Msh = Create(Mesh){
| |
| 527 | Parent = Part, | |
| 528 | Offset = OffSet, | |
| 529 | Scale = Scale, | |
| 530 | } | |
| 531 | if Mesh == "SpecialMesh" then | |
| 532 | Msh.MeshType = MeshType | |
| 533 | Msh.MeshId = MeshId | |
| 534 | end | |
| 535 | return Msh | |
| 536 | end; | |
| 537 | }; | |
| 538 | ||
| 539 | Weld = {
| |
| 540 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 541 | local Weld = Create("Weld"){
| |
| 542 | Parent = Parent, | |
| 543 | Part0 = Part0, | |
| 544 | Part1 = Part1, | |
| 545 | C0 = C0, | |
| 546 | C1 = C1, | |
| 547 | } | |
| 548 | return Weld | |
| 549 | end; | |
| 550 | }; | |
| 551 | ||
| 552 | Sound = {
| |
| 553 | Create = function(id, par, vol, pit) | |
| 554 | coroutine.resume(coroutine.create(function() | |
| 555 | local Sound = Create("Sound"){
| |
| 556 | Volume = vol, | |
| 557 | Pitch = pit or 1, | |
| 558 | SoundId = "rbxassetid://" .. id, | |
| 559 | Parent = par or workspace, | |
| 560 | } | |
| 561 | Sound:play() | |
| 562 | game:GetService("Debris"):AddItem(Sound, 10)
| |
| 563 | end)) | |
| 564 | end; | |
| 565 | }; | |
| 566 | ||
| 567 | Decal = {
| |
| 568 | Create = function(Color, Texture, Transparency, Name, Parent) | |
| 569 | local Decal = Create("Decal"){
| |
| 570 | Color3 = Color, | |
| 571 | Texture = "rbxassetid://" .. Texture, | |
| 572 | Transparency = Transparency, | |
| 573 | Name = Name, | |
| 574 | Parent = Parent, | |
| 575 | } | |
| 576 | return Decal | |
| 577 | end; | |
| 578 | }; | |
| 579 | ||
| 580 | BillboardGui = {
| |
| 581 | Create = function(Parent, Image, Position, Size) | |
| 582 | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
| |
| 583 | BillPar.CFrame = CFrame.new(Position) | |
| 584 | local Bill = Create("BillboardGui"){
| |
| 585 | Parent = BillPar, | |
| 586 | Adornee = BillPar, | |
| 587 | Size = UDim2.new(1, 0, 1, 0), | |
| 588 | SizeOffset = Vector2.new(Size, Size), | |
| 589 | } | |
| 590 | local d = Create("ImageLabel", Bill){
| |
| 591 | - | Value = game:service("Players").LocalPlayer,
|
| 591 | + | |
| 592 | BackgroundTransparency = 1, | |
| 593 | Size = UDim2.new(1, 0, 1, 0), | |
| 594 | Image = "rbxassetid://" .. Image, | |
| 595 | } | |
| 596 | return BillPar | |
| 597 | end | |
| 598 | }; | |
| 599 | ||
| 600 | ParticleEmitter = {
| |
| 601 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 602 | local Particle = Create("ParticleEmitter"){
| |
| 603 | Parent = Parent, | |
| 604 | Color = ColorSequence.new(Color1, Color2), | |
| 605 | LightEmission = LightEmission, | |
| 606 | Size = Size, | |
| 607 | Texture = Texture, | |
| 608 | Transparency = Transparency, | |
| 609 | ZOffset = ZOffset, | |
| 610 | Acceleration = Accel, | |
| 611 | Drag = Drag, | |
| 612 | LockedToPart = LockedToPart, | |
| 613 | VelocityInheritance = VelocityInheritance, | |
| 614 | EmissionDirection = EmissionDirection, | |
| 615 | Enabled = Enabled, | |
| 616 | Lifetime = LifeTime, | |
| 617 | Rate = Rate, | |
| 618 | Rotation = Rotation, | |
| 619 | RotSpeed = RotSpeed, | |
| 620 | Speed = Speed, | |
| 621 | VelocitySpread = VelocitySpread, | |
| 622 | } | |
| 623 | return Particle | |
| 624 | end; | |
| 625 | }; | |
| 626 | ||
| 627 | CreateTemplate = {
| |
| 628 | ||
| 629 | }; | |
| 630 | } | |
| 631 | ||
| 632 | function rayCast(Position, Direction, Range, Ignore) | |
| 633 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 634 | end | |
| 635 | ||
| 636 | FindNearestTorso = function(pos) | |
| 637 | local list = (game.Workspace:children()) | |
| 638 | local torso = nil | |
| 639 | local dist = 1000 | |
| 640 | local temp, human, temp2 = nil, nil, nil | |
| 641 | for x = 1, #list do | |
| 642 | temp2 = list[x] | |
| 643 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
| 644 | temp = temp2:findFirstChild("Torso")
| |
| 645 | human = temp2:findFirstChild("Humanoid")
| |
| 646 | if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then | |
| 647 | local dohit = true | |
| 648 | if dohit == true then | |
| 649 | torso = temp | |
| 650 | dist = (temp.Position - pos).magnitude | |
| 651 | end | |
| 652 | end | |
| 653 | end | |
| 654 | end | |
| 655 | return torso, dist | |
| 656 | end | |
| 657 | ||
| 658 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 659 | if hit.Parent == nil then | |
| 660 | return | |
| 661 | end | |
| 662 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 663 | for _, v in pairs(hit.Parent:children()) do | |
| 664 | if v:IsA("Humanoid") then
| |
| 665 | h = v | |
| 666 | end | |
| 667 | end | |
| 668 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 669 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 670 | if hit.Parent.DebounceHit.Value == true then | |
| 671 | return | |
| 672 | end | |
| 673 | end | |
| 674 | local c = Create("ObjectValue"){
| |
| 675 | Name = "creator", | |
| 676 | Value = game:service("Players").owner,
| |
| 677 | Parent = h, | |
| 678 | } | |
| 679 | game:GetService("Debris"):AddItem(c, .5)
| |
| 680 | if HitSound ~= nil and HitPitch ~= nil then | |
| 681 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 682 | end | |
| 683 | local Damage = math.random(minim, maxim) | |
| 684 | local blocked = false | |
| 685 | local block = hit.Parent:findFirstChild("Block")
| |
| 686 | if block ~= nil then | |
| 687 | if block.className == "IntValue" then | |
| 688 | if block.Value > 0 then | |
| 689 | blocked = true | |
| 690 | block.Value = block.Value - 1 | |
| 691 | print(block.Value) | |
| 692 | end | |
| 693 | end | |
| 694 | end | |
| 695 | if blocked == false then | |
| 696 | h.Health = h.Health - Damage | |
| 697 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
| |
| 698 | else | |
| 699 | h.Health = h.Health - (Damage / 2) | |
| 700 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
| |
| 701 | end | |
| 702 | if Type == "Knockdown" then | |
| 703 | local hum = hit.Parent.Humanoid | |
| 704 | hum.PlatformStand = true | |
| 705 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 706 | swait(1) | |
| 707 | HHumanoid.PlatformStand = false | |
| 708 | end), hum) | |
| 709 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 710 | local bodvol = Create("BodyVelocity"){
| |
| 711 | velocity = angle * knockback, | |
| 712 | P = 5000, | |
| 713 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 714 | Parent = hit, | |
| 715 | } | |
| 716 | local rl = Create("BodyAngularVelocity"){
| |
| 717 | P = 3000, | |
| 718 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 719 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 720 | Parent = hit, | |
| 721 | } | |
| 722 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 723 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 724 | elseif Type == "Normal" then | |
| 725 | local vp = Create("BodyVelocity"){
| |
| 726 | P = 500, | |
| 727 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 728 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 729 | } | |
| 730 | if knockback > 0 then | |
| 731 | vp.Parent = hit.Parent.Torso | |
| 732 | end | |
| 733 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 734 | elseif Type == "Up" then | |
| 735 | local bodyVelocity = Create("BodyVelocity"){
| |
| 736 | velocity = Vector3.new(0, 20, 0), | |
| 737 | P = 5000, | |
| 738 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 739 | Parent = hit, | |
| 740 | } | |
| 741 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 742 | elseif Type == "DarkUp" then | |
| 743 | coroutine.resume(coroutine.create(function() | |
| 744 | for i = 0, 1, 0.1 do | |
| 745 | swait() | |
| 746 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 747 | end | |
| 748 | end)) | |
| 749 | local bodyVelocity = Create("BodyVelocity"){
| |
| 750 | velocity = Vector3.new(0, 20, 0), | |
| 751 | P = 5000, | |
| 752 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 753 | Parent = hit, | |
| 754 | } | |
| 755 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 756 | elseif Type == "Snare" then | |
| 757 | local bp = Create("BodyPosition"){
| |
| 758 | P = 2000, | |
| 759 | D = 100, | |
| 760 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 761 | position = hit.Parent.Torso.Position, | |
| 762 | Parent = hit.Parent.Torso, | |
| 763 | } | |
| 764 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 765 | elseif Type == "Freeze" then | |
| 766 | local BodPos = Create("BodyPosition"){
| |
| 767 | P = 50000, | |
| 768 | D = 1000, | |
| 769 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 770 | position = hit.Parent.Torso.Position, | |
| 771 | Parent = hit.Parent.Torso, | |
| 772 | } | |
| 773 | local BodGy = Create("BodyGyro") {
| |
| 774 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 775 | P = 20e+003, | |
| 776 | Parent = hit.Parent.Torso, | |
| 777 | cframe = hit.Parent.Torso.CFrame, | |
| 778 | } | |
| 779 | hit.Parent.Torso.Anchored = true | |
| 780 | coroutine.resume(coroutine.create(function(Part) | |
| 781 | swait(1.5) | |
| 782 | Part.Anchored = false | |
| 783 | end), hit.Parent.Torso) | |
| 784 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 785 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 786 | end | |
| 787 | local debounce = Create("BoolValue"){
| |
| 788 | Name = "DebounceHit", | |
| 789 | Parent = hit.Parent, | |
| 790 | Value = true, | |
| 791 | } | |
| 792 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 793 | c = Create("ObjectValue"){
| |
| 794 | Name = "creator", | |
| 795 | Value = Player, | |
| 796 | Parent = h, | |
| 797 | } | |
| 798 | game:GetService("Debris"):AddItem(c, .5)
| |
| 799 | end | |
| 800 | end | |
| 801 | ||
| 802 | function ShowDamage(Pos, Text, Time, Color) | |
| 803 | local Rate = (1 / 30) | |
| 804 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 805 | local Text = (Text or "") | |
| 806 | local Time = (Time or 2) | |
| 807 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 808 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 809 | EffectPart.Anchored = true | |
| 810 | local BillboardGui = Create("BillboardGui"){
| |
| 811 | Size = UDim2.new(3, 0, 3, 0), | |
| 812 | Adornee = EffectPart, | |
| 813 | Parent = EffectPart, | |
| 814 | } | |
| 815 | local TextLabel = Create("TextLabel"){
| |
| 816 | BackgroundTransparency = 1, | |
| 817 | Size = UDim2.new(1, 0, 1, 0), | |
| 818 | Text = Text, | |
| 819 | Font = "SciFi", | |
| 820 | TextColor3 = Color, | |
| 821 | TextScaled = true, | |
| 822 | Parent = BillboardGui, | |
| 823 | } | |
| 824 | game.Debris:AddItem(EffectPart, (Time)) | |
| 825 | EffectPart.Parent = game:GetService("Workspace")
| |
| 826 | delay(0, function() | |
| 827 | local Frames = (Time / Rate) | |
| 828 | for Frame = 1, Frames do | |
| 829 | wait(Rate) | |
| 830 | local Percent = (Frame / Frames) | |
| 831 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 832 | TextLabel.TextTransparency = Percent | |
| 833 | end | |
| 834 | if EffectPart and EffectPart.Parent then | |
| 835 | EffectPart:Destroy() | |
| 836 | end | |
| 837 | end) | |
| 838 | end | |
| 839 | ||
| 840 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
| 841 | for _, c in pairs(workspace:children()) do | |
| 842 | local hum = c:findFirstChild("Humanoid")
| |
| 843 | if hum ~= nil then | |
| 844 | local head = c:findFirstChild("Torso")
| |
| 845 | if head ~= nil then | |
| 846 | local targ = head.Position - Part.Position | |
| 847 | local mag = targ.magnitude | |
| 848 | if mag <= Magnitude and c.Name ~= Player.Name then | |
| 849 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) | |
| 850 | end | |
| 851 | end | |
| 852 | end | |
| 853 | end | |
| 854 | end | |
| 855 | ||
| 856 | ||
| 857 | ||
| 858 | ---some future chest tinglol--- | |
| 859 | ||
| 860 | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(1.18999839, 1.59999871, 1)) | |
| 861 | HandleWeld=CFuncs.Weld.Create(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0236663818, -0.0907719135, 0.317821503, 0.999962866, 0.000129007996, -0.00902621169, -0.000127925552, 1, 0.000120364391, 0.00902613625, -0.000119204378, 0.999959409)) | |
| 862 | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=102606179 ",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.5))
| |
| 863 | Middle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Institutional white","Middle",Vector3.new(2, 2, 1)) | |
| 864 | MiddleWeld=CFuncs.Weld.Create(m,Handle,Middle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00523376465, 0.580596685, -0.170185089, 1.00000691, 7.90009835e-10, -5.96046448e-08, 7.90009835e-10, 1, 4.22005542e-10, -5.96046448e-08, 4.22005542e-10, 1)) | |
| 865 | CFuncs.Mesh.Create("BlockMesh",Middle,"","",Vector3.new(0, 0, 0),Vector3.new(0, 0, 0))
| |
| 866 | Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
| 867 | CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.231455326, 0.269420624, 0.305145264, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07)) | |
| 868 | CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5))
| |
| 869 | Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
| 870 | CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.231508732, 0.269851685, -0.294754028, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07)) | |
| 871 | CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5))
| |
| 872 | Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
| 873 | CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.580579519, 0.26966095, 0.00581359863, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07)) | |
| 874 | CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5))
| |
| 875 | Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
| 876 | CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.020678997, 0.429592133, 0.00504302979, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07)) | |
| 877 | CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1.00999999))
| |
| 878 | ||
| 879 | ----rarm---- | |
| 880 | ||
| 881 | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Handle",Vector3.new(0.5625, 0.200000003, 0.5625)) | |
| 882 | HandleWeld=CFuncs.Weld.Create(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.851722717, 1.10561752, -0.00168609619, 0.470270246, -0.882519305, 0.0023733438, -0.882508159, -0.470276207, -0.00445381179, 0.00504670199, 0, -0.999987364)) | |
| 883 | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5625, 1))
| |
| 884 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.100000113, 0.490000099, 1.01999998)) | |
| 885 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.180709839, 2.04907203, 0.000366210938, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) | |
| 886 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 887 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) | |
| 888 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -1.84852219, -0.850482941, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0)) | |
| 889 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 890 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.00999999, 0.600000024, 1.00999999)) | |
| 891 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.575714111, 0.564062595, -0.00463867188, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) | |
| 892 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 893 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.449999988, 0.200000003)) | |
| 894 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.554020643, 0.255722046, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) | |
| 895 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 896 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 897 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.13999939, 0.504084587, -0.299934387, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) | |
| 898 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.01000011, 0.579999983, 1.00999999)) | |
| 899 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.575714111, 2.01406956, -0.00463867188, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) | |
| 900 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 901 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 902 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.13999939, 0.504084587, 0.300064087, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) | |
| 903 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 904 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.13999939, 0.504084587, 4.57763672e-05, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) | |
| 905 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) | |
| 906 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -2.06848907, -1.07044983, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0)) | |
| 907 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 908 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.300000012, 0.200000003)) | |
| 909 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.624020576, 0.695724487, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) | |
| 910 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 911 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) | |
| 912 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -1.84853363, -1.07049561, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0)) | |
| 913 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 914 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.24000001, 0.200000003)) | |
| 915 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.654026508, 0.475715637, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) | |
| 916 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 917 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.379999995, 0.200000003)) | |
| 918 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.584041595, 0.915710449, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) | |
| 919 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 920 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) | |
| 921 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -2.06853485, -0.850494385, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0)) | |
| 922 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 923 | RFHitbox=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","RFHitbox",Vector3.new(1.37, 2.26999998, 1.10000002)) | |
| 924 | RFHitboxWeld=CFuncs.Weld.Create(m,Handle,RFHitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.60017395, 1.22661018, -0.000686645508, -0.470276177, 0.882519305, 0, -0.882519305, -0.470276207, 0, 0, 0, 1)) | |
| 925 | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 926 | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) | |
| 927 | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.393749982, 0.393749982, 0.393749982))
| |
| 928 | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 929 | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) | |
| 930 | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.506249964, 0.506249964, 0.506249964))
| |
| 931 | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 932 | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) | |
| 933 | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.28125, 0.28125, 0.28125))
| |
| 934 | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 935 | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) | |
| 936 | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006))
| |
| 937 | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 938 | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) | |
| 939 | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.5625, 0.5625, 0.5625))
| |
| 940 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.670000017, 0.409999996)) | |
| 941 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, 1.54413247, 0.275726318, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) | |
| 942 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.230000004, 1.00999999)) | |
| 943 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, 1.62406158, 0.575714111, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) | |
| 944 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 1.01999998, 0.709999979)) | |
| 945 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, -0.57572937, 0.624048471, 0, 0, 1, -0.470276177, 0.882519305, 0, -0.882519305, -0.470276207, 0)) | |
| 946 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1, 0.479999989, 0.75999999)) | |
| 947 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, 0.224089146, 0.645721436, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) | |
| 948 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.479999989, 0.709999979)) | |
| 949 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, -0.00249481201, 0.544101715, 0, 0, 1, -0.999762774, 0.0217780173, 0, -0.0217780471, -0.999762833, 0)) | |
| 950 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 2.07999992, 0.200000003)) | |
| 951 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0026473999, 1.2640996, -0.0157165527, -0, 0, -1, -0.882519305, -0.470276207, 0, -0.470276177, 0.882519305, 0)) | |
| 952 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) | |
| 953 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.302642822, -0.423362732, 2.30372047, -0, 0, -1, 0.685295701, -0.728264928, 0, -0.728264987, -0.685295761, 0)) | |
| 954 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) | |
| 955 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0026473999, -0.423362732, 2.30372047, -0, 0, -1, 0.685295701, -0.728264928, 0, -0.728264987, -0.685295761, 0)) | |
| 956 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) | |
| 957 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.297370911, -0.423362732, 2.30372047, -0, 0, -1, 0.685295701, -0.728264928, 0, -0.728264987, -0.685295761, 0)) | |
| 958 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 1.10000002, 0.200000003)) | |
| 959 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.302642822, 1.75408459, -0.0157165527, -0, 0, -1, -0.882519305, -0.470276207, 0, -0.470276177, 0.882519305, 0)) | |
| 960 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 1.10000002, 0.200000003)) | |
| 961 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.297355652, 1.75408459, -0.0157165527, -0, 0, -1, -0.882519305, -0.470276207, 0, -0.470276177, 0.882519305, 0)) | |
| 962 | ---larm--- | |
| 963 | ||
| 964 | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 965 | HandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00811767578, -0.855991364, 1.11441803, 0.00504670199, 0, -0.999987364, 0.470269799, 0.882519484, 0.00237334147, 0.882508337, -0.47027573, 0.00445381273)) | |
| 966 | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.393749982, 0.393749982, 0.393749982))
| |
| 967 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 968 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) | |
| 969 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 970 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) | |
| 971 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.5625, 0.5625, 0.5625))
| |
| 972 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 973 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) | |
| 974 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.28125, 0.28125, 0.28125))
| |
| 975 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 976 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) | |
| 977 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.506249964, 0.506249964, 0.506249964))
| |
| 978 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 979 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) | |
| 980 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006))
| |
| 981 | Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(0.5625, 0.200000003, 0.5625)) | |
| 982 | InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0023727417, 7.62939453e-06, 0.00561523438, 0, -0.99999994, 0, 0, 0, 0.99999994, -1, 0, -0)) | |
| 983 | CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5625, 1))
| |
| 984 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.24000001, 0.200000003)) | |
| 985 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.65192318, 0.476837158, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) | |
| 986 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 987 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 988 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.141113281, 0.501981974, 0.294425964, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) | |
| 989 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) | |
| 990 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -2.06778336, -1.06818008, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036)) | |
| 991 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 992 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.449999988, 0.200000003)) | |
| 993 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.551918268, 0.256835938, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) | |
| 994 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 995 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 996 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.141113281, 0.501981974, -0.0055770874, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) | |
| 997 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.300000012, 0.200000003)) | |
| 998 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.621917725, 0.696838379, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) | |
| 999 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1000 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1001 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.141113281, 0.501981974, -0.305580139, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) | |
| 1002 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.579999983, 1.00999999)) | |
| 1003 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.581832886, 2.01196575, -0.0102539063, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) | |
| 1004 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1005 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) | |
| 1006 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -1.84783173, -1.06821442, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036)) | |
| 1007 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1008 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.379999995, 0.200000003)) | |
| 1009 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.581938982, 0.916824341, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) | |
| 1010 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1011 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) | |
| 1012 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -2.06782913, -0.84821701, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036)) | |
| 1013 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1014 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) | |
| 1015 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -1.84781265, -0.848209381, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036)) | |
| 1016 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1017 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.00999999, 0.600000024, 1.00999999)) | |
| 1018 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.576828003, 0.561959505, -0.0102539063, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) | |
| 1019 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1020 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 1.01999998, 0.709999979)) | |
| 1021 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, -0.576843262, 0.621945381, -1, 0, -0, 0, 0.47027573, 0.882519484, 0, 0.882519484, -0.47027573)) | |
| 1022 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.230000004, 1.00999999)) | |
| 1023 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, 1.62195778, 0.576828003, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) | |
| 1024 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1, 0.479999989, 0.75999999)) | |
| 1025 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, 0.221988678, 0.646835327, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) | |
| 1026 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.670000017, 0.409999996)) | |
| 1027 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, 1.54202843, 0.27684021, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) | |
| 1028 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.479999989, 0.709999979)) | |
| 1029 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, -0.0048789978, 0.544052124, -1, 0, -0, 0, 0.999762774, 0.0217780173, 0, 0.0217780173, -0.999762774)) | |
| 1030 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) | |
| 1031 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00826263428, -0.4217453, 2.30198288, 1, 0, 0, 0, -0.685295343, -0.728265285, 0, 0.728265285, -0.685295343)) | |
| 1032 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) | |
| 1033 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.291732788, -0.4217453, 2.30198288, 1, 0, 0, 0, -0.685295343, -0.728265285, 0, 0.728265285, -0.685295343)) | |
| 1034 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) | |
| 1035 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.308265686, -0.4217453, 2.30198288, 1, 0, 0, 0, -0.685295343, -0.728265285, 0, 0.728265285, -0.685295343)) | |
| 1036 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 2.07999992, 0.200000003)) | |
| 1037 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00826263428, 1.26199555, -0.0168457031, 1, 0, 0, 0, 0.882519484, -0.47027573, 0, 0.47027573, 0.882519484)) | |
| 1038 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 1.10000002, 0.200000003)) | |
| 1039 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.291732788, 1.75198078, -0.0168457031, 1, 0, 0, 0, 0.882519484, -0.47027573, 0, 0.47027573, 0.882519484)) | |
| 1040 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 1.10000002, 0.200000003)) | |
| 1041 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.308265686, 1.75198078, -0.0168457031, 1, 0, 0, 0, 0.882519484, -0.47027573, 0, 0.47027573, 0.882519484)) | |
| 1042 | LfHitbox=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","LfHitbox",Vector3.new(1.23000014, 2.07999992, 1.08000004)) | |
| 1043 | LfHitboxWeld=CFuncs.Weld.Create(m,Handle,LfHitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.486152649, 1.3195107, -0.0055847168, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) | |
| 1044 | ||
| 1045 | --headlol---- | |
| 1046 | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Brown","Handle",Vector3.new(1, 0.800000012, 2)) | |
| 1047 | HandleWeld=CFuncs.Weld.Create(m,Character["Head"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0050201416, -0.737044811, 0.0650024414, -0.999626577, 5.26573444e-21, -0.0273229256, 5.2506392e-21, 1, 6.24212331e-22, 0.0273229256, 4.80515498e-22, -0.999626577)) | |
| 1048 | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=11185882",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.800000012, 0.800000012))
| |
| 1049 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1050 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0264434814, -0.524188995, -0.543628693, -0.999751627, 5.25372174e-21, 0.0222777594, -0.0194845516, -0.484811008, -0.874401748, 0.0108005032, -0.874619007, 0.484690607)) | |
| 1051 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=118974072 ",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1, 1))
| |
| 1052 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1053 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0264434814, -0.524188995, -0.543628693, -0.999751627, 5.25372174e-21, 0.0222777594, -0.0194845516, -0.484811008, -0.874401748, 0.0108005032, -0.874619007, 0.484690607)) | |
| 1054 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=118974072 ",Vector3.new(0, 0, 0),Vector3.new(1.14999998, 0.99000001, 0.99000001))
| |
| 1055 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.89999997615814,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1056 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016456604, 0.539620876, 0.465080261, -0.999751627, 5.25372174e-21, 0.0222777594, 5.26573444e-21, 1, 4.80515498e-22, -0.0222777594, 5.97705948e-22, -0.999751627)) | |
| 1057 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=134030318 ",Vector3.new(0, 0, 0),Vector3.new(1.03999996, 1.03999996, 1.03999996))
| |
| 1058 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.89999997615814,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1059 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016456604, 0.539620876, 0.465080261, -0.999751627, 5.25372174e-21, 0.0222777594, 5.26573444e-21, 1, 4.80515498e-22, -0.0222777594, 5.97705948e-22, -0.999751627)) | |
| 1060 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=134030318 ",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.01999998, 1.01999998))
| |
| 1061 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.60000002384186,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1062 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016456604, 0.539620876, 0.465080261, -0.999751627, 5.25372174e-21, 0.0222777594, 5.26573444e-21, 1, 4.80515498e-22, -0.0222777594, 5.97705948e-22, -0.999751627)) | |
| 1063 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=134030318 ",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1064 | ||
| 1065 | ||
| 1066 | --torsoa---- | |
| 1067 | ||
| 1068 | ||
| 1069 | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1070 | HandleWeld=CFuncs.Weld.Create(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0299911499, -0.493329048, 0.770057678, -0.999987364, 0, -0.00504670199, 0, 1, 0, 0.00504670199, 0, -0.999987364)) | |
| 1071 | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.600000024, 0.600000024))
| |
| 1072 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1073 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1074 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.800000012, 0.800000012))
| |
| 1075 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1076 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1077 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
| |
| 1078 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1079 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1080 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 0.699999988, 0.699999988))
| |
| 1081 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1082 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1083 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.899999976, 0.899999976))
| |
| 1084 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1085 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1086 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1087 | Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(1, 0.200000003, 1)) | |
| 1088 | InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00417709351, -2.28881836e-05, 0.0100097656, 0, -1, 0, 0, 0, 1, -1, 0, 0)) | |
| 1089 | CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1090 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1091 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, 0.355865002, 0.809951782, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
| 1092 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044)) | |
| 1093 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, 0.148796082, 0.128662109, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0)) | |
| 1094 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1095 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044)) | |
| 1096 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, -0.193378448, 0.128658295, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0)) | |
| 1097 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1098 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044)) | |
| 1099 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, 0.148769379, -0.213489532, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0)) | |
| 1100 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1101 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(2.00999999, 1.13, 0.620000005)) | |
| 1102 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0342407227, 0.055727005, -0.559654236, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1103 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044)) | |
| 1104 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, -0.193340302, -0.213474274, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0)) | |
| 1105 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1106 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1107 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, -0.224153996, -0.71006012, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
| 1108 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1109 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, -0.224153996, 0.81993103, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
| 1110 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.400000006, 0.610000014)) | |
| 1111 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.782676697, 0.765777588, -0.204174995, 0, 0, 1, 1, 0, 0, 0, 1, 0)) | |
| 1112 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.400000006, 0.610000014)) | |
| 1113 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.792671204, 0.844223022, -0.204174995, 0, 0, -1, -1, 0, 0, 0, 1, 0)) | |
| 1114 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1115 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, 0.355865002, -0.71006012, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
| 1116 | ||
| 1117 | ---rightleg--- | |
| 1118 | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1119 | HandleWeld=CFuncs.Weld.Create(m,Character["Right Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00577545166, 0.163275599, 0.527420044, 0.999987364, 0, 0.00504670199, 0, 1, 0, -0.00504670199, 0, 0.999987364)) | |
| 1120 | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.379687488, 0.379687488, 0.379687488))
| |
| 1121 | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1122 | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1123 | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.2109375, 0.2109375, 0.2109375))
| |
| 1124 | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1125 | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1126 | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.253125012, 0.253125012, 0.253125012))
| |
| 1127 | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1128 | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1129 | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.295312494, 0.295312494, 0.295312494))
| |
| 1130 | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1131 | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1132 | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.421875, 0.421875, 0.421875))
| |
| 1133 | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1134 | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1135 | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006))
| |
| 1136 | Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(0.421875, 0.200000003, 0.421875)) | |
| 1137 | InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00174897909, -3.05175781e-05, 0.00421905518, 0, -1, 0, 0, 0, 1, -1, 0, 0)) | |
| 1138 | CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.421875, 1))
| |
| 1139 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.410000026, 1.01999998)) | |
| 1140 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.404953003, -0.835816026, 0.530357361, -1, 0, 0, 0, 1, 0, 0, 0, -1)) | |
| 1141 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) | |
| 1142 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.277801514, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1143 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
| |
| 1144 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) | |
| 1145 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.617797852, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1146 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
| |
| 1147 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.540000021, 0.540000021)) | |
| 1148 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100349426, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
| 1149 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.200000003, 0.5, 0.5)) | |
| 1150 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100349426, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
| 1151 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.338, 0.200000003)) | |
| 1152 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.364208221, -0.519493103, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) | |
| 1153 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
| |
| 1154 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) | |
| 1155 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.447799683, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1156 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
| |
| 1157 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.224999994, 0.200000003)) | |
| 1158 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.416698456, -0.189483643, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) | |
| 1159 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
| |
| 1160 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) | |
| 1161 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.447799683, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1162 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
| |
| 1163 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.519999981, 0.519999981)) | |
| 1164 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100349426, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
| 1165 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(1.01999998, 0.200000003, 1.01999998)) | |
| 1166 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00503540039, -0.180850029, 0.530357361, -1, 0, 0, 0, 1, 0, 0, 0, -1)) | |
| 1167 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) | |
| 1168 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.787796021, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1169 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
| |
| 1170 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) | |
| 1171 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.787796021, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1172 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
| |
| 1173 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) | |
| 1174 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.277801514, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1175 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
| |
| 1176 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) | |
| 1177 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.617797852, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1178 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
| |
| 1179 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.284999996, 0.200000003)) | |
| 1180 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.386646271, -0.024520874, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) | |
| 1181 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
| |
| 1182 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.200000003, 0.200000003)) | |
| 1183 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.439151764, -0.354492188, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) | |
| 1184 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
| |
| 1185 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1186 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.0944480896, 0.094493866, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0)) | |
| 1187 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1188 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1189 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.314418793, 0.314464569, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0)) | |
| 1190 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1191 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1192 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.314434052, 0.0945091248, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0)) | |
| 1193 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1194 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1195 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.0944519043, 0.31451416, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0)) | |
| 1196 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1197 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.02999997, 1.02999997, 1.02999997)) | |
| 1198 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00503540039, 0.289182007, 0.530357361, -1, 0, 0, 0, 1, 0, 0, 0, -1)) | |
| 1199 | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.670000017)) | |
| 1200 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -1.0478363, -0.287506104, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086)) | |
| 1201 | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) | |
| 1202 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.147018433, -0.465834022, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
| 1203 | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.200000003, 1.04999995)) | |
| 1204 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0100402832, 0.714154005, 0.527000427, -1, 0, 0, 0, 1, 0, 0, 0, -1)) | |
| 1205 | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) | |
| 1206 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.147018433, -0.465834022, 0.249954224, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
| 1207 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) | |
| 1208 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.137023926, -0.415816069, 0.249969482, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
| 1209 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) | |
| 1210 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137023926, -0.415816069, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
| 1211 | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.370000005)) | |
| 1212 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -0.772094727, -0.486150742, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086)) | |
| 1213 | ||
| 1214 | ----leftleg---- | |
| 1215 | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1216 | HandleWeld=CFuncs.Weld.Create(m,Character["Left Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00580596924, 0.18327564, 0.52255249, 0.999987364, 0, 0.00504670199, 0, 1, 0, -0.00504670199, 0, 0.999987364)) | |
| 1217 | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006))
| |
| 1218 | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1219 | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1220 | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.253125012, 0.253125012, 0.253125012))
| |
| 1221 | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1222 | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1223 | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.379687488, 0.379687488, 0.379687488))
| |
| 1224 | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1225 | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1226 | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.295312494, 0.295312494, 0.295312494))
| |
| 1227 | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1228 | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1229 | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.421875, 0.421875, 0.421875))
| |
| 1230 | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1231 | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 1232 | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.2109375, 0.2109375, 0.2109375))
| |
| 1233 | Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(0.421875, 0.200000003, 0.421875)) | |
| 1234 | InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00174897909, -3.05175781e-05, 0.00421142578, 0, -1, 0, 0, 0, 1, -1, 0, 0)) | |
| 1235 | CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.421875, 1))
| |
| 1236 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.540000021, 0.540000021)) | |
| 1237 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100334167, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
| 1238 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.200000003, 0.200000003)) | |
| 1239 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.43914032, -0.354473114, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) | |
| 1240 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75))
| |
| 1241 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.224999994, 0.200000003)) | |
| 1242 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.416690826, -0.189472198, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) | |
| 1243 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
| |
| 1244 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.519999981, 0.519999981)) | |
| 1245 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100334167, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
| 1246 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.338, 0.200000003)) | |
| 1247 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.364192963, -0.519462585, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) | |
| 1248 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
| |
| 1249 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(1.01999998, 0.200000003, 1.01999998)) | |
| 1250 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0050201416, -0.180850029, 0.530334473, -1, 0, 0, 0, 1, 0, 0, 0, -1)) | |
| 1251 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.200000003, 0.5, 0.5)) | |
| 1252 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100334167, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
| 1253 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.284999996, 0.200000003)) | |
| 1254 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.386638641, -0.0245018005, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) | |
| 1255 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75))
| |
| 1256 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1257 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.0944595337, -0.314498901, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0)) | |
| 1258 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1259 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.230000004, 1.01999998)) | |
| 1260 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0713348389, -0.872953892, 0.530334473, -0.996194899, -0.0871539935, 0, -0.087154001, 0.996194899, 0, 0, 0, -1)) | |
| 1261 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.02999997, 1.02999997, 1.02999997)) | |
| 1262 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0050201416, 0.289182007, 0.530334473, -1, 0, 0, 0, 1, 0, 0, 0, -1)) | |
| 1263 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(1.02999997, 0.200000003, 1.02999997)) | |
| 1264 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0713348389, -0.872953892, 0.530334473, -0.996194899, -0.0871539935, 0, -0.087154001, 0.996194899, 0, 0, 0, -1)) | |
| 1265 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1266 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.314414978, -0.314460754, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0)) | |
| 1267 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1268 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1269 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.0944480896, -0.094493866, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0)) | |
| 1270 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1271 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1272 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.31445694, -0.0945014954, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0)) | |
| 1273 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1274 | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.200000003, 1.04999995)) | |
| 1275 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0100402832, 0.714154005, 0.526977539, -1, 0, 0, 0, 1, 0, 0, 0, -1)) | |
| 1276 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) | |
| 1277 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137008667, -0.415816009, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
| 1278 | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.370000005)) | |
| 1279 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -0.77205658, -0.486157417, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086)) | |
| 1280 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) | |
| 1281 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.137008667, -0.415816009, 0.249969482, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
| 1282 | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) | |
| 1283 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.147003174, -0.465833962, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
| 1284 | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.670000017)) | |
| 1285 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -1.0477829, -0.287514687, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086)) | |
| 1286 | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) | |
| 1287 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.147003174, -0.465833962, 0.249954224, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
| 1288 | ||
| 1289 | ||
| 1290 | ||
| 1291 | EffectModel = Create("Model"){
| |
| 1292 | Parent = Character, | |
| 1293 | Name = "Effects", | |
| 1294 | } | |
| 1295 | ||
| 1296 | Effects = {
| |
| 1297 | Block = {
| |
| 1298 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 1299 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1300 | prt.Anchored = true | |
| 1301 | prt.CFrame = cframe | |
| 1302 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1303 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1304 | if Type == 1 or Type == nil then | |
| 1305 | table.insert(Effects, {
| |
| 1306 | prt, | |
| 1307 | "Block1", | |
| 1308 | delay, | |
| 1309 | x3, | |
| 1310 | y3, | |
| 1311 | z3, | |
| 1312 | msh | |
| 1313 | }) | |
| 1314 | elseif Type == 2 then | |
| 1315 | table.insert(Effects, {
| |
| 1316 | prt, | |
| 1317 | "Block2", | |
| 1318 | delay, | |
| 1319 | x3, | |
| 1320 | y3, | |
| 1321 | z3, | |
| 1322 | msh | |
| 1323 | }) | |
| 1324 | end | |
| 1325 | end; | |
| 1326 | }; | |
| 1327 | ||
| 1328 | Cylinder = {
| |
| 1329 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1330 | local prt = CFuncs.Part..Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1331 | prt.Anchored = true | |
| 1332 | prt.CFrame = cframe | |
| 1333 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1334 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 1335 | Effects[#Effects + 1] = {
| |
| 1336 | prt, | |
| 1337 | "Cylinder", | |
| 1338 | delay, | |
| 1339 | x3, | |
| 1340 | y3, | |
| 1341 | z3 | |
| 1342 | } | |
| 1343 | end; | |
| 1344 | }; | |
| 1345 | ||
| 1346 | Head = {
| |
| 1347 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1348 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1349 | prt.Anchored = true | |
| 1350 | prt.CFrame = cframe | |
| 1351 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1352 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1353 | table.insert(Effects, {
| |
| 1354 | prt, | |
| 1355 | "Cylinder", | |
| 1356 | delay, | |
| 1357 | x3, | |
| 1358 | y3, | |
| 1359 | z3, | |
| 1360 | msh | |
| 1361 | }) | |
| 1362 | end; | |
| 1363 | }; | |
| 1364 | ||
| 1365 | Sphere = {
| |
| 1366 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1367 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1368 | prt.Anchored = true | |
| 1369 | prt.CFrame = cframe | |
| 1370 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1371 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1372 | table.insert(Effects, {
| |
| 1373 | prt, | |
| 1374 | "Cylinder", | |
| 1375 | delay, | |
| 1376 | x3, | |
| 1377 | y3, | |
| 1378 | z3, | |
| 1379 | msh | |
| 1380 | }) | |
| 1381 | end; | |
| 1382 | }; | |
| 1383 | ||
| 1384 | Elect = {
| |
| 1385 | Create = function(cff, x, y, z) | |
| 1386 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
| |
| 1387 | prt.Anchored = true | |
| 1388 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
| 1389 | prt.CFrame = CFrame.new(prt.Position) | |
| 1390 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 1391 | local xval = math.random() / 2 | |
| 1392 | local yval = math.random() / 2 | |
| 1393 | local zval = math.random() / 2 | |
| 1394 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
| |
| 1395 | table.insert(Effects, {
| |
| 1396 | prt, | |
| 1397 | "Elec", | |
| 1398 | 0.1, | |
| 1399 | x, | |
| 1400 | y, | |
| 1401 | z, | |
| 1402 | xval, | |
| 1403 | yval, | |
| 1404 | zval | |
| 1405 | }) | |
| 1406 | end; | |
| 1407 | ||
| 1408 | }; | |
| 1409 | ||
| 1410 | Ring = {
| |
| 1411 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1412 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1413 | prt.Anchored = true | |
| 1414 | prt.CFrame = cframe | |
| 1415 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1416 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1417 | table.insert(Effects, {
| |
| 1418 | prt, | |
| 1419 | "Cylinder", | |
| 1420 | delay, | |
| 1421 | x3, | |
| 1422 | y3, | |
| 1423 | z3, | |
| 1424 | msh | |
| 1425 | }) | |
| 1426 | end; | |
| 1427 | }; | |
| 1428 | ||
| 1429 | ||
| 1430 | Wave = {
| |
| 1431 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1432 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1433 | prt.Anchored = true | |
| 1434 | prt.CFrame = cframe | |
| 1435 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1436 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1437 | table.insert(Effects, {
| |
| 1438 | prt, | |
| 1439 | "Cylinder", | |
| 1440 | delay, | |
| 1441 | x3, | |
| 1442 | y3, | |
| 1443 | z3, | |
| 1444 | msh | |
| 1445 | }) | |
| 1446 | end; | |
| 1447 | }; | |
| 1448 | ||
| 1449 | Break = {
| |
| 1450 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1451 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1452 | prt.Anchored = true | |
| 1453 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1454 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1455 | local num = math.random(10, 50) / 1000 | |
| 1456 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1457 | table.insert(Effects, {
| |
| 1458 | prt, | |
| 1459 | "Shatter", | |
| 1460 | num, | |
| 1461 | prt.CFrame, | |
| 1462 | math.random() - math.random(), | |
| 1463 | 0, | |
| 1464 | math.random(50, 100) / 100 | |
| 1465 | }) | |
| 1466 | end; | |
| 1467 | }; | |
| 1468 | ||
| 1469 | Fire = {
| |
| 1470 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
| 1471 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1472 | prt.Anchored = true | |
| 1473 | prt.CFrame = cframe | |
| 1474 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1475 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1476 | table.insert(Effects, {
| |
| 1477 | prt, | |
| 1478 | "Fire", | |
| 1479 | delay, | |
| 1480 | 1, | |
| 1481 | 1, | |
| 1482 | 1, | |
| 1483 | msh | |
| 1484 | }) | |
| 1485 | end; | |
| 1486 | }; | |
| 1487 | ||
| 1488 | FireWave = {
| |
| 1489 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1490 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) | |
| 1491 | prt.Anchored = true | |
| 1492 | prt.CFrame = cframe | |
| 1493 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1494 | local d = Create("Decal"){
| |
| 1495 | Parent = prt, | |
| 1496 | Texture = "rbxassetid://26356434", | |
| 1497 | Face = "Top", | |
| 1498 | } | |
| 1499 | local d = Create("Decal"){
| |
| 1500 | Parent = prt, | |
| 1501 | Texture = "rbxassetid://26356434", | |
| 1502 | Face = "Bottom", | |
| 1503 | } | |
| 1504 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1505 | table.insert(Effects, {
| |
| 1506 | prt, | |
| 1507 | "FireWave", | |
| 1508 | 1, | |
| 1509 | 30, | |
| 1510 | math.random(400, 600) / 100, | |
| 1511 | msh | |
| 1512 | }) | |
| 1513 | end; | |
| 1514 | }; | |
| 1515 | ||
| 1516 | Lightning = {
| |
| 1517 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
| 1518 | local magz = (p0 - p1).magnitude | |
| 1519 | local curpos = p0 | |
| 1520 | local trz = {
| |
| 1521 | -ofs, | |
| 1522 | ofs | |
| 1523 | } | |
| 1524 | for i = 1, tym do | |
| 1525 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
| 1526 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
| 1527 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
| 1528 | li.Material = "Neon" | |
| 1529 | if tym == i then | |
| 1530 | local magz2 = (curpos - p1).magnitude | |
| 1531 | li.Size = Vector3.new(th, th, magz2) | |
| 1532 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
| 1533 | table.insert(Effects, {
| |
| 1534 | li, | |
| 1535 | "Disappear", | |
| 1536 | last | |
| 1537 | }) | |
| 1538 | else | |
| 1539 | do | |
| 1540 | do | |
| 1541 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
| 1542 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
| 1543 | game.Debris:AddItem(li, 10) | |
| 1544 | table.insert(Effects, {
| |
| 1545 | li, | |
| 1546 | "Disappear", | |
| 1547 | last | |
| 1548 | }) | |
| 1549 | end | |
| 1550 | end | |
| 1551 | end | |
| 1552 | end | |
| 1553 | end | |
| 1554 | }; | |
| 1555 | ||
| 1556 | EffectTemplate = {
| |
| 1557 | ||
| 1558 | }; | |
| 1559 | } | |
| 1560 | ||
| 1561 | function attackone() | |
| 1562 | attack = true | |
| 1563 | for i = 0, 1, 0.1 do | |
| 1564 | swait() | |
| 1565 | PlayAnimationFromTable({
| |
| 1566 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 1567 | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 1568 | CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 1569 | CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 1570 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 1571 | CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 1572 | }, .3, false) | |
| 1573 | end | |
| 1574 | attack = false | |
| 1575 | end | |
| 1576 | ||
| 1577 | Mouse.Button1Down:connect(function() | |
| 1578 | if attack == false and attacktype == 1 then | |
| 1579 | attackone() | |
| 1580 | end | |
| 1581 | end) | |
| 1582 | ||
| 1583 | Mouse.KeyDown:connect(function(k) | |
| 1584 | k = k:lower() | |
| 1585 | if attack == false and k == '' then | |
| 1586 | ||
| 1587 | end | |
| 1588 | end) | |
| 1589 | ||
| 1590 | while true do | |
| 1591 | swait() | |
| 1592 | for i, v in pairs(Character:GetChildren()) do | |
| 1593 | if v:IsA("Part") then
| |
| 1594 | v.Material = "SmoothPlastic" | |
| 1595 | elseif v:IsA("Accessory") then
| |
| 1596 | v:WaitForChild("Handle").Material = "SmoothPlastic"
| |
| 1597 | end | |
| 1598 | end | |
| 1599 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1600 | velocity = RootPart.Velocity.y | |
| 1601 | sine = sine + change | |
| 1602 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 1603 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 1604 | Anim = "Jump" | |
| 1605 | if attack == false then | |
| 1606 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 1607 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 1608 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1609 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1610 | RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 1611 | LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 1612 | end | |
| 1613 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 1614 | Anim = "Fall" | |
| 1615 | if attack == false then | |
| 1616 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 1617 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 1618 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1619 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 1620 | RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 1621 | LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 1622 | end | |
| 1623 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 1624 | Anim = "Idle" | |
| 1625 | if attack == false then | |
| 1626 | change = 1 | |
| 1627 | PlayAnimationFromTable({
| |
| 1628 | CFrame.new(0.0305537544, 0.101244226, -0.110436231, 0.751921654, -2.69948202e-07, 0.659252584, 2.48371833e-07, 1, 1.26191509e-07, -0.659252584, 6.88536517e-08, 0.751921654) * CFrame.new(0, -0.1 + .1 * math.cos(sine / 20), 0) * CFrame.Angles(0, 0, 0), | |
| 1629 | CFrame.new(0.133692384, 1.49995291, -0.122152172, 0.751921654, 0.118821487, -0.648456573, -2.85284614e-07, 0.983623922, 0.18023634, 0.659252584, -0.135523424, 0.739608109) * CFrame.Angles(math.rad(0 + 1 * math.cos(sine / 20)), 0, 0), | |
| 1630 | CFrame.new(1.56342208, 0.082565181, 0.184068531, 0.944978952, -0.210362762, -0.250524461, 0.217591718, 0.976039171, 0.00118678785, 0.244271994, -0.0556335375, 0.968109608) * CFrame.new(0, 0, 0 - 0.1 * math.cos(sine / 20)) * CFrame.Angles(0 + 0.1 * math.cos(sine / 20), 0, 0), | |
| 1631 | CFrame.new(-1.43761444, 0.138237804, 0.339363664, 0.86690402, 0.278344274, 0.413524032, -0.320227653, 0.946727693, 0.0340739228, -0.3820104, -0.161960647, 0.909855604) * CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0 - 0.1 * math.cos(sine / 20)) * CFrame.Angles(0 + 0.1 * math.cos(sine / 20), 0, 0), | |
| 1632 | CFrame.new(0.620094717, -1.99999762, -0.161182314, 0.97460556, -0.0876395851, -0.206067026, 0.0712375641, 0.993768871, -0.0857243761, 0.21229586, 0.0688677281, 0.974775851) * CFrame.new(0, 0, 0) * CFrame.new(0 - 0.01 * math.cos(sine / 20), 0 - .1 * math.cos(sine / 20), 0) * CFrame.Angles(0 + 0.02 * math.cos(sine / 20), 0, 0 - 0.01 * math.cos(sine / 20)), | |
| 1633 | CFrame.new(-0.646371901, -1.99999869, 0.0849364698, 0.992579937, 0.118687555, 0.0264309049, -0.120671012, 0.988230288, 0.0940183029, -0.0149610043, -0.0965101048, 0.995219648) * CFrame.new(0 + 0.01 * math.cos(sine / 20), 0 - .1 * math.cos(sine / 20), 0) * CFrame.Angles(0 - 0.02 * math.cos(sine / 20), 0, 0 + 0.01 * math.cos(sine / 20)), | |
| 1634 | }, .3, false) | |
| 1635 | end | |
| 1636 | ||
| 1637 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 1638 | Anim = "Walk" | |
| 1639 | if attack == false then | |
| 1640 | Character.Humanoid.WalkSpeed = 100 | |
| 1641 | PlayAnimationFromTable({
| |
| 1642 | CFrame.new(0, -0.0193441566, -0.137761548, 1, 0, 0, 0, 0.961308897, 0.275472969, 0, -0.275472969, 0.961308897) * CFrame.new(0, 0+ .1 * math.cos((sine) / 2), 0) * CFrame.Angles(0, 0, 0), | |
| 1643 | CFrame.new(0, 1.44159341, 0.0451771915, 1, 0, 0, 0, 0.98646307, -0.163984656, 0, 0.163984656, 0.98646307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1644 | CFrame.new(1.63363111, 0.0754526258, -2.72151652e-007, 0.985570133, -0.16926825, 1.56980732e-007, 0.16926825, 0.985570133, 2.38418579e-007, -1.86264515e-007, -1.49011612e-007, 1.00000024) * CFrame.new(0-.2+.5 * math.cos((sine) / 4), 0.2+ .65 * math.cos((sine) / 2), 0+ 1.1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0- 120 * math.cos((sine) / 4)),0, math.rad(0+ 60 * math.cos((sine) / 4))), | |
| 1645 | CFrame.new(-1.61827064, 0.111134544, 1.51569429e-006, 0.978242338, 0.207465827, 7.76345075e-007, -0.207465842, 0.978242397, -2.41398811e-006, -1.25542283e-006, 2.20537186e-006, 1.00000012) * CFrame.new(0.2+.5 * math.cos((sine) / 4), 0.2+ .65 * math.cos((sine) / 2), 0- 1.1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0+ 120 * math.cos((sine) / 4)), 0, math.rad(0+ 60 * math.cos((sine) / 4))), | |
| 1646 | CFrame.new(0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .4 * math.cos((sine) / 2), 0 + 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 - 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)), | |
| 1647 | CFrame.new(-0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .4 * math.cos((sine) / 2), 0 - 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 + 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)), | |
| 1648 | }, .9, false) | |
| 1649 | end | |
| 1650 | end | |
| 1651 | if 0 < #Effects then | |
| 1652 | for e = 1, #Effects do | |
| 1653 | if Effects[e] ~= nil then | |
| 1654 | local Thing = Effects[e] | |
| 1655 | if Thing ~= nil then | |
| 1656 | local Part = Thing[1] | |
| 1657 | local Mode = Thing[2] | |
| 1658 | local Delay = Thing[3] | |
| 1659 | local IncX = Thing[4] | |
| 1660 | local IncY = Thing[5] | |
| 1661 | local IncZ = Thing[6] | |
| 1662 | if Thing[2] == "Shoot" then | |
| 1663 | local Look = Thing[1] | |
| 1664 | local move = 30 | |
| 1665 | if Thing[8] == 3 then | |
| 1666 | move = 10 | |
| 1667 | end | |
| 1668 | local hit, pos = rayCast(Thing[4], Thing[1], move, m) | |
| 1669 | if Thing[10] ~= nil then | |
| 1670 | da = pos | |
| 1671 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
| 1672 | cfa = CFrame.new(Thing[4], pos) | |
| 1673 | tehCF = cfa:lerp(cf2, 0.2) | |
| 1674 | Thing[1] = tehCF.lookVector | |
| 1675 | end | |
| 1676 | local mag = (Thing[4] - pos).magnitude | |
| 1677 | Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) | |
| 1678 | if Thing[8] == 2 then | |
| 1679 | Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
| 1680 | end | |
| 1681 | Thing[4] = Thing[4] + Look * move | |
| 1682 | Thing[3] = Thing[3] - 1 | |
| 1683 | if 2 < Thing[5] then | |
| 1684 | Thing[5] = Thing[5] - 0.3 | |
| 1685 | Thing[6] = Thing[6] - 0.3 | |
| 1686 | end | |
| 1687 | if hit ~= nil then | |
| 1688 | Thing[3] = 0 | |
| 1689 | if Thing[8] == 1 or Thing[8] == 3 then | |
| 1690 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
| 1691 | else | |
| 1692 | if Thing[8] == 2 then | |
| 1693 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
| 1694 | if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
| |
| 1695 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
| |
| 1696 | ref.Anchored = true | |
| 1697 | ref.CFrame = CFrame.new(pos) | |
| 1698 | CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
| |
| 1699 | game:GetService("Debris"):AddItem(ref, 0.2)
| |
| 1700 | Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
| 1701 | Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
| |
| 1702 | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) | |
| 1703 | end | |
| 1704 | end | |
| 1705 | end | |
| 1706 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
| |
| 1707 | ref.Anchored = true | |
| 1708 | ref.CFrame = CFrame.new(pos) | |
| 1709 | Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) | |
| 1710 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 1711 | end | |
| 1712 | if Thing[3] <= 0 then | |
| 1713 | table.remove(Effects, e) | |
| 1714 | end | |
| 1715 | end | |
| 1716 | do | |
| 1717 | do | |
| 1718 | if Thing[2] == "FireWave" then | |
| 1719 | if Thing[3] <= Thing[4] then | |
| 1720 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
| 1721 | Thing[3] = Thing[3] + 1 | |
| 1722 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
| 1723 | else | |
| 1724 | Part.Parent = nil | |
| 1725 | table.remove(Effects, e) | |
| 1726 | end | |
| 1727 | end | |
| 1728 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
| 1729 | if Thing[1].Transparency <= 1 then | |
| 1730 | if Thing[2] == "Block1" then | |
| 1731 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1732 | Mesh = Thing[7] | |
| 1733 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1734 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1735 | else | |
| 1736 | if Thing[2] == "Block2" then | |
| 1737 | Thing[1].CFrame = Thing[1].CFrame | |
| 1738 | Mesh = Thing[7] | |
| 1739 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1740 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1741 | else | |
| 1742 | if Thing[2] == "Fire" then | |
| 1743 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
| 1744 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1745 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1746 | else | |
| 1747 | if Thing[2] == "Cylinder" then | |
| 1748 | Mesh = Thing[7] | |
| 1749 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1750 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1751 | else | |
| 1752 | if Thing[2] == "Blood" then | |
| 1753 | Mesh = Thing[7] | |
| 1754 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
| 1755 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1756 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1757 | else | |
| 1758 | if Thing[2] == "Elec" then | |
| 1759 | Mesh = Thing[10] | |
| 1760 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 1761 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1762 | else | |
| 1763 | if Thing[2] == "Disappear" then | |
| 1764 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1765 | end | |
| 1766 | end | |
| 1767 | end | |
| 1768 | end | |
| 1769 | end | |
| 1770 | end | |
| 1771 | end | |
| 1772 | else | |
| 1773 | Part.Parent = nil | |
| 1774 | table.remove(Effects, e) | |
| 1775 | end | |
| 1776 | end | |
| 1777 | end | |
| 1778 | end | |
| 1779 | end | |
| 1780 | end | |
| 1781 | end | |
| 1782 | end | |
| 1783 | end |