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| 1 | #include <a_samp> //Carrega include a_samp | |
| 2 | #include <streamer> //Carrega include streamer | |
| 3 | #define PRECO_AIRDROP 2000 //Aqui esta o preço que custa um AirDrop (Mude para o preço preferido) | |
| 4 | #define BALAS_KIT 100 //Aqui coloque a quantidade de balas que o player recebera para cada arma (no meu caso coloquei 100) | |
| 5 | #define COR_SELECIONAR 0xFF230AFF //Aqui define a cor que a textdraw ficara quando o mouse passar por cima (mude para a preferida) | |
| 6 | new Text:ADTD[13][MAX_PLAYERS]; //Variavel dos TextDraws | |
| 7 | new bool:PediuAirDrop[MAX_PLAYERS]; //Variavel boliviana que verifica se o player ja pediu ou não um AirDrop | |
| 8 | new TaNoPainel[MAX_PLAYERS]; //Variavel que verifica se o player esta no painel | |
| 9 | new KitEscolhido[MAX_PLAYERS]; //Variavel que seta o kit que o player escolheu | |
| 10 | new AirDropO[MAX_PLAYERS]; //Variavel de identificação do objeto do AirDrop! | |
| 11 | forward SaqueandoAirDrop(playerid); | |
| 12 | new SaqueandoAD[MAX_PLAYERS]; //Timer | |
| 13 | new bool:Saqueando[MAX_PLAYERS];//Variavel que define se player esta saqueando ou não | |
| 14 | ||
| 15 | ||
| 16 | public OnGameModeInit() | |
| 17 | {
| |
| 18 | //Cria os textdraws do painel.. | |
| 19 | for(new i=0; i<MAX_PLAYERS; i++) | |
| 20 | {
| |
| 21 | ADTD[0][i] = TextDrawCreate(464.430450, 102.416671, "usebox"); | |
| 22 | TextDrawLetterSize(ADTD[0][i], 0.000000, 33.711109); | |
| 23 | TextDrawTextSize(ADTD[0][i], 123.563690, 0.000000); | |
| 24 | TextDrawAlignment(ADTD[0][i], 1); | |
| 25 | TextDrawColor(ADTD[0][i], 0); | |
| 26 | TextDrawUseBox(ADTD[0][i], true); | |
| 27 | TextDrawBoxColor(ADTD[0][i], 102); | |
| 28 | TextDrawSetShadow(ADTD[0][i], 0); | |
| 29 | TextDrawSetOutline(ADTD[0][i], 0); | |
| 30 | TextDrawFont(ADTD[0][i], 0); | |
| 31 | ||
| 32 | ADTD[1][i] = TextDrawCreate(460.213775, 107.666671, "usebox"); | |
| 33 | TextDrawLetterSize(ADTD[1][i], 0.000000, 32.609256); | |
| 34 | TextDrawTextSize(ADTD[1][i], 127.780380, 0.000000); | |
| 35 | TextDrawAlignment(ADTD[1][i], 1); | |
| 36 | TextDrawColor(ADTD[1][i], 0); | |
| 37 | TextDrawUseBox(ADTD[1][i], true); | |
| 38 | TextDrawBoxColor(ADTD[1][i], 102); | |
| 39 | TextDrawSetShadow(ADTD[1][i], 0); | |
| 40 | TextDrawSetOutline(ADTD[1][i], 0); | |
| 41 | TextDrawFont(ADTD[1][i], 0); | |
| 42 | ||
| 43 | ADTD[2][i] = TextDrawCreate(383.376403, 114.666664, "usebox"); | |
| 44 | TextDrawLetterSize(ADTD[2][i], 0.000000, 1.822221); | |
| 45 | TextDrawTextSize(ADTD[2][i], 202.743774, 0.000000); | |
| 46 | TextDrawAlignment(ADTD[2][i], 1); | |
| 47 | TextDrawColor(ADTD[2][i], 0); | |
| 48 | TextDrawUseBox(ADTD[2][i], true); | |
| 49 | TextDrawBoxColor(ADTD[2][i], 16711935); | |
| 50 | TextDrawSetShadow(ADTD[2][i], 0); | |
| 51 | TextDrawSetOutline(ADTD[2][i], 0); | |
| 52 | TextDrawFont(ADTD[2][i], 0); | |
| 53 | ||
| 54 | ADTD[3][i] = TextDrawCreate(260.497833, 114.916671, "AirDrop"); | |
| 55 | TextDrawLetterSize(ADTD[3][i], 0.449999, 1.600000); | |
| 56 | TextDrawAlignment(ADTD[3][i], 1); | |
| 57 | TextDrawColor(ADTD[3][i], -1); | |
| 58 | TextDrawSetShadow(ADTD[3][i], 0); | |
| 59 | TextDrawSetOutline(ADTD[3][i], 1); | |
| 60 | TextDrawBackgroundColor(ADTD[3][i], 51); | |
| 61 | TextDrawFont(ADTD[3][i], 1); | |
| 62 | TextDrawSetProportional(ADTD[3][i], 1); | |
| 63 | ||
| 64 | ADTD[4][i] = TextDrawCreate(206.149261, 186.083328, "M4,Sniper,Pistola,Kit Medico"); | |
| 65 | TextDrawLetterSize(ADTD[4][i], 0.308975, 1.401666); | |
| 66 | TextDrawAlignment(ADTD[4][i], 1); | |
| 67 | TextDrawColor(ADTD[4][i], -1); | |
| 68 | TextDrawSetShadow(ADTD[4][i], 0); | |
| 69 | TextDrawSetOutline(ADTD[4][i], 1); | |
| 70 | TextDrawBackgroundColor(ADTD[4][i], 51); | |
| 71 | TextDrawFont(ADTD[4][i], 2); | |
| 72 | TextDrawSetProportional(ADTD[4][i], 1); | |
| 73 | ||
| 74 | ADTD[5][i] = TextDrawCreate(201.121536, 160.750030, "usebox"); | |
| 75 | TextDrawLetterSize(ADTD[5][i], 0.000000, 6.229629); | |
| 76 | TextDrawTextSize(ADTD[5][i], 146.521240, 0.000000); | |
| 77 | TextDrawAlignment(ADTD[5][i], 1); | |
| 78 | TextDrawColor(ADTD[5][i], 0); | |
| 79 | TextDrawUseBox(ADTD[5][i], true); | |
| 80 | TextDrawBoxColor(ADTD[5][i], -1); | |
| 81 | TextDrawSetShadow(ADTD[5][i], 0); | |
| 82 | TextDrawSetOutline(ADTD[5][i], 0); | |
| 83 | TextDrawFont(ADTD[5][i], 0); | |
| 84 | ||
| 85 | ADTD[6][i] = TextDrawCreate(153.674942, 164.499984, "K-1"); | |
| 86 | TextDrawLetterSize(ADTD[6][i], 0.772811, 5.432499); | |
| 87 | TextDrawAlignment(ADTD[6][i], 1); | |
| 88 | TextDrawColor(ADTD[6][i], -1); | |
| 89 | TextDrawSetShadow(ADTD[6][i], 0); | |
| 90 | TextDrawSetOutline(ADTD[6][i], 1); | |
| 91 | TextDrawBackgroundColor(ADTD[6][i], 51); | |
| 92 | TextDrawFont(ADTD[6][i], 1); | |
| 93 | TextDrawSetProportional(ADTD[6][i], 1); | |
| 94 | TextDrawSetSelectable(ADTD[6][i], 1); | |
| 95 | TextDrawTextSize(ADTD[6][i], 192.158142, 40.000000); | |
| 96 | ||
| 97 | ADTD[7][i] = TextDrawCreate(201.653015, 244.583343, "usebox"); | |
| 98 | TextDrawLetterSize(ADTD[7][i], 0.000000, 6.229629); | |
| 99 | TextDrawTextSize(ADTD[7][i], 146.052719, 0.000000); | |
| 100 | TextDrawAlignment(ADTD[7][i], 1); | |
| 101 | TextDrawColor(ADTD[7][i], 0); | |
| 102 | TextDrawUseBox(ADTD[7][i], true); | |
| 103 | TextDrawBoxColor(ADTD[7][i], -1); | |
| 104 | TextDrawSetShadow(ADTD[7][i], 0); | |
| 105 | TextDrawSetOutline(ADTD[7][i], 0); | |
| 106 | TextDrawFont(ADTD[7][i], 0); | |
| 107 | ||
| 108 | ADTD[8][i] = TextDrawCreate(152.332336, 247.750015, "K-2"); | |
| 109 | TextDrawLetterSize(ADTD[8][i], 0.772811, 5.432499); | |
| 110 | TextDrawAlignment(ADTD[8][i], 1); | |
| 111 | TextDrawColor(ADTD[8][i], -1); | |
| 112 | TextDrawSetShadow(ADTD[8][i], 0); | |
| 113 | TextDrawSetOutline(ADTD[8][i], 1); | |
| 114 | TextDrawBackgroundColor(ADTD[8][i], 51); | |
| 115 | TextDrawFont(ADTD[8][i], 1); | |
| 116 | TextDrawSetProportional(ADTD[8][i], 1); | |
| 117 | TextDrawSetSelectable(ADTD[8][i], 1); | |
| 118 | TextDrawTextSize(ADTD[8][i], 192.158142, 40.000000); | |
| 119 | ||
| 120 | ADTD[9][i] = TextDrawCreate(205.275177, 265.833312, "m4, Sniper, Pistola, Kit Medico, Colete"); | |
| 121 | TextDrawLetterSize(ADTD[9][i], 0.262122, 1.740000); | |
| 122 | TextDrawAlignment(ADTD[9][i], 1); | |
| 123 | TextDrawColor(ADTD[9][i], -1); | |
| 124 | TextDrawSetShadow(ADTD[9][i], 0); | |
| 125 | TextDrawSetOutline(ADTD[9][i], 1); | |
| 126 | TextDrawBackgroundColor(ADTD[9][i], 51); | |
| 127 | TextDrawFont(ADTD[9][i], 2); | |
| 128 | TextDrawSetProportional(ADTD[9][i], 1); | |
| 129 | ||
| 130 | ADTD[10][i] = TextDrawCreate(202.653015, 328.416717, "usebox"); | |
| 131 | TextDrawLetterSize(ADTD[10][i], 0.000000, 6.229629); | |
| 132 | TextDrawTextSize(ADTD[10][i], 146.052719, 0.000000); | |
| 133 | TextDrawAlignment(ADTD[10][i], 1); | |
| 134 | TextDrawColor(ADTD[10][i], 0); | |
| 135 | TextDrawUseBox(ADTD[10][i], true); | |
| 136 | TextDrawBoxColor(ADTD[10][i], -1); | |
| 137 | TextDrawSetShadow(ADTD[10][i], 0); | |
| 138 | TextDrawSetOutline(ADTD[10][i], 0); | |
| 139 | TextDrawFont(ADTD[10][i], 0); | |
| 140 | ||
| 141 | ADTD[11][i] = TextDrawCreate(151.926773, 332.750030, "K-3"); | |
| 142 | TextDrawLetterSize(ADTD[11][i], 0.772811, 5.432499); | |
| 143 | TextDrawAlignment(ADTD[11][i], 1); | |
| 144 | TextDrawColor(ADTD[11][i], -1); | |
| 145 | TextDrawSetShadow(ADTD[11][i], 0); | |
| 146 | TextDrawSetOutline(ADTD[11][i], 1); | |
| 147 | TextDrawBackgroundColor(ADTD[11][i], 51); | |
| 148 | TextDrawFont(ADTD[11][i], 1); | |
| 149 | TextDrawSetProportional(ADTD[11][i], 1); | |
| 150 | TextDrawSetSelectable(ADTD[11][i], 1); | |
| 151 | TextDrawTextSize(ADTD[11][i], 192.158142, 40.000000); | |
| 152 | ||
| 153 | ADTD[12][i] = TextDrawCreate(204.869613, 351.416656, "Ak47, Sniper, Shotgun, Kit Medico, Colete"); | |
| 154 | TextDrawLetterSize(ADTD[12][i], 0.245256, 1.751666); | |
| 155 | TextDrawAlignment(ADTD[12][i], 1); | |
| 156 | TextDrawColor(ADTD[12][i], -1); | |
| 157 | TextDrawSetShadow(ADTD[12][i], 0); | |
| 158 | TextDrawSetOutline(ADTD[12][i], 1); | |
| 159 | TextDrawBackgroundColor(ADTD[12][i], 51); | |
| 160 | TextDrawFont(ADTD[12][i], 2); | |
| 161 | TextDrawSetProportional(ADTD[12][i], 1); | |
| 162 | } | |
| 163 | return 1; | |
| 164 | } | |
| 165 | ||
| 166 | public OnPlayerUpdate(playerid) | |
| 167 | {
| |
| 168 | if(PediuAirDrop[playerid] == true) | |
| 169 | {
| |
| 170 | if(Saqueando[playerid] == true) | |
| 171 | {
| |
| 172 | return 1; | |
| 173 | } | |
| 174 | new Float:ObjetoP[3]; | |
| 175 | GetDynamicObjectPos(AirDropO[playerid], ObjetoP[0], ObjetoP[1], ObjetoP[2]); | |
| 176 | if(IsPlayerInRangeOfPoint(playerid, 10.0, ObjetoP[0], ObjetoP[1], ObjetoP[2])) | |
| 177 | {
| |
| 178 | GameTextForPlayer(playerid,"~w~Air~g~Drop~w~~n~Aperte ~r~F~w~ para saquea-lo",5000,1); | |
| 179 | } | |
| 180 | } | |
| 181 | return 1; | |
| 182 | } | |
| 183 | ||
| 184 | public OnPlayerClickTextDraw(playerid, Text:clickedid) | |
| 185 | {
| |
| 186 | if(clickedid == Text:INVALID_TEXT_DRAW) | |
| 187 | {
| |
| 188 | if(TaNoPainel[playerid] == 1) | |
| 189 | {
| |
| 190 | SelectTextDraw(playerid, COR_SELECIONAR); | |
| 191 | return 1; | |
| 192 | } | |
| 193 | } | |
| 194 | if(clickedid == Text:ADTD[6][playerid]) | |
| 195 | {
| |
| 196 | if(GetPlayerMoney(playerid) >= PRECO_AIRDROP) | |
| 197 | {
| |
| 198 | if(PediuAirDrop[playerid] == true) | |
| 199 | {
| |
| 200 | SendClientMessage(playerid, -1, "< {FF0000}!{FFFFFF} > Você ja pediu um AirDrop! aguarde..");
| |
| 201 | return 1; | |
| 202 | } | |
| 203 | new Float:PosP[3]; | |
| 204 | KitEscolhido[playerid] = 1; | |
| 205 | GetPlayerPos(playerid, PosP[0], PosP[1], PosP[2]); | |
| 206 | AirDropO[playerid] = CreateDynamicObject(18849, PosP[0], PosP[1], PosP[2]+100, 0.0, 0.0, 0.0); | |
| 207 | MoveDynamicObject(AirDropO[playerid], PosP[0], PosP[1], PosP[2]+6, 3.0); | |
| 208 | SendClientMessage(playerid, -1, "< {00FF00}!{FFFFFF} > Você selecionou K-1! aguarde até o AirDrop cair.");
| |
| 209 | PediuAirDrop[playerid] = true; | |
| 210 | TextDrawBoxColor(ADTD[2][playerid], 0xFF230AFF); | |
| 211 | FecharADP(playerid); | |
| 212 | return 1; | |
| 213 | } | |
| 214 | else | |
| 215 | {
| |
| 216 | SendClientMessage(playerid, -1, "< {FF0000}!{FFFFFF} > Você não tem dinheiro suficiente para comprar este Kit!");
| |
| 217 | } | |
| 218 | return 1; | |
| 219 | } | |
| 220 | if(clickedid == Text:ADTD[8][playerid]) | |
| 221 | {
| |
| 222 | if(GetPlayerMoney(playerid) >= PRECO_AIRDROP) | |
| 223 | {
| |
| 224 | if(PediuAirDrop[playerid] == true) | |
| 225 | {
| |
| 226 | SendClientMessage(playerid, -1, "< {FF0000}!{FFFFFF} > Você ja pediu um AirDrop! aguarde..");
| |
| 227 | return 1; | |
| 228 | } | |
| 229 | new Float:PosP[3]; | |
| 230 | KitEscolhido[playerid] = 2; | |
| 231 | GetPlayerPos(playerid, PosP[0], PosP[1], PosP[2]); | |
| 232 | AirDropO[playerid] = CreateDynamicObject(18849, PosP[0], PosP[1], PosP[2]+100, 0.0, 0.0, 0.0); | |
| 233 | MoveDynamicObject(AirDropO[playerid], PosP[0], PosP[1], PosP[2]+6, 3.0); | |
| 234 | PediuAirDrop[playerid] = true; | |
| 235 | SendClientMessage(playerid, -1, "< {00FF00}!{FFFFFF} > Você selecionou K-2! aguarde até o AirDrop cair.");
| |
| 236 | TextDrawBoxColor(ADTD[2][playerid], 0xFF230AFF); | |
| 237 | FecharADP(playerid); | |
| 238 | return 1; | |
| 239 | } | |
| 240 | else | |
| 241 | {
| |
| 242 | SendClientMessage(playerid, -1, "< {FF0000}!{FFFFFF} > Você não tem dinheiro suficiente para comprar este Kit!");
| |
| 243 | } | |
| 244 | return 1; | |
| 245 | } | |
| 246 | if(clickedid == Text:ADTD[11][playerid]) | |
| 247 | {
| |
| 248 | if(GetPlayerMoney(playerid) >= PRECO_AIRDROP) | |
| 249 | {
| |
| 250 | if(PediuAirDrop[playerid] == true) | |
| 251 | {
| |
| 252 | SendClientMessage(playerid, -1, "< {FF0000}!{FFFFFF} > Você ja pediu um AirDrop! aguarde..");
| |
| 253 | return 1; | |
| 254 | } | |
| 255 | new Float:PosP[3]; | |
| 256 | KitEscolhido[playerid] = 3; | |
| 257 | GetPlayerPos(playerid, PosP[0], PosP[1], PosP[2]); | |
| 258 | AirDropO[playerid] = CreateDynamicObject(18849, PosP[0], PosP[1], PosP[2]+100, 0.0, 0.0, 0.0); | |
| 259 | MoveDynamicObject(AirDropO[playerid], PosP[0], PosP[1], PosP[2]+6, 3.0); | |
| 260 | PediuAirDrop[playerid] = true; | |
| 261 | SendClientMessage(playerid, -1, "< {00FF00}!{FFFFFF} > Você selecionou K-3! aguarde até o AirDrop cair.");
| |
| 262 | TextDrawBoxColor(ADTD[2][playerid], 0xFF230AFF); | |
| 263 | FecharADP(playerid); | |
| 264 | return 1; | |
| 265 | } | |
| 266 | else | |
| 267 | {
| |
| 268 | SendClientMessage(playerid, -1, "< {FF0000}!{FFFFFF} > Você não tem dinheiro suficiente para comprar este Kit!");
| |
| 269 | } | |
| 270 | return 1; | |
| 271 | } | |
| 272 | return 1; | |
| 273 | } | |
| 274 | ||
| 275 | public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) | |
| 276 | {
| |
| 277 | if(newkeys == 16) | |
| 278 | {
| |
| 279 | if(Saqueando[playerid] == true) | |
| 280 | {
| |
| 281 | SendClientMessage(playerid, -1, "< {FF0000}!{FFFFFF} > Você ja está saqueando o AirDrop!");
| |
| 282 | return 1; | |
| 283 | } | |
| 284 | if(PediuAirDrop[playerid] == true) | |
| 285 | {
| |
| 286 | new Float:ObjetoP[3]; | |
| 287 | GetDynamicObjectPos(AirDropO[playerid], ObjetoP[0], ObjetoP[1], ObjetoP[2]); | |
| 288 | if(IsPlayerInRangeOfPoint(playerid, 10.0, ObjetoP[0], ObjetoP[1], ObjetoP[2])) | |
| 289 | {
| |
| 290 | ApplyAnimation(playerid, "BOMBER", "BOM_Plant_Crouch_In", 4.0, 1, 0, 0, 0, 0); | |
| 291 | SaqueandoAD[playerid] = SetTimerEx("SaqueandoAirDrop", 20000, false, "i", playerid);
| |
| 292 | GameTextForPlayer(playerid,"~g~Saqueando~w~~n~Aguarde",20000,1); | |
| 293 | Saqueando[playerid] = true; | |
| 294 | GameTextForPlayer(playerid,"~g~Saqueando~w~~n~Aguarde",20000,1); | |
| 295 | } | |
| 296 | } | |
| 297 | } | |
| 298 | return 1; | |
| 299 | } | |
| 300 | ||
| 301 | public OnPlayerCommandText(playerid, cmdtext[]) | |
| 302 | {
| |
| 303 | //---------=============[ COMANDOS DO SISTEMA ]=================------------- | |
| 304 | if (strcmp("/airdrop", cmdtext, true, 10) == 0)
| |
| 305 | {
| |
| 306 | if(IsPlayerInAnyVehicle(playerid)) //Caso player esteja em um carro no momento que digitou o comando | |
| 307 | {
| |
| 308 | SendClientMessage(playerid, -1, "< {FF0000}!{FFFFFF} > Você não pode usar este comando em um carro!"); //Envia mensagem avisando o player
| |
| 309 | return 1; | |
| 310 | } | |
| 311 | if(TaNoPainel[playerid] == 0) //Se ele não estiver no painel no caso 0 .. | |
| 312 | {
| |
| 313 | AbrirADP(playerid);//Chama a função de abrir o painel | |
| 314 | } | |
| 315 | else if(TaNoPainel[playerid] == 1) //Se ele estiver no painel no caso 1 .. | |
| 316 | {
| |
| 317 | FecharADP(playerid);//Chama a função de fechar o painel | |
| 318 | return 1; | |
| 319 | } | |
| 320 | return 1; | |
| 321 | } | |
| 322 | return 0; | |
| 323 | } | |
| 324 | stock AbrirADP(playerid)//Função para abrir o painel! | |
| 325 | {
| |
| 326 | TaNoPainel[playerid] = 1; //Seta a variavel que verifica se esta no painel para 1 | |
| 327 | SelectTextDraw(playerid, COR_SELECIONAR); //Coloca o ponteiro do mouse na tela do jogador (para mudar de cor mude a cor de COR_SELECIONAR) | |
| 328 | TextDrawShowForPlayer(playerid, ADTD[0][playerid]); | |
| 329 | TextDrawShowForPlayer(playerid, ADTD[1][playerid]); | |
| 330 | TextDrawShowForPlayer(playerid, ADTD[2][playerid]); | |
| 331 | TextDrawShowForPlayer(playerid, ADTD[3][playerid]); | |
| 332 | TextDrawShowForPlayer(playerid, ADTD[4][playerid]); | |
| 333 | TextDrawShowForPlayer(playerid, ADTD[5][playerid]); | |
| 334 | TextDrawShowForPlayer(playerid, ADTD[6][playerid]); | |
| 335 | TextDrawShowForPlayer(playerid, ADTD[7][playerid]); | |
| 336 | TextDrawShowForPlayer(playerid, ADTD[8][playerid]); | |
| 337 | TextDrawShowForPlayer(playerid, ADTD[9][playerid]); | |
| 338 | TextDrawShowForPlayer(playerid, ADTD[10][playerid]); | |
| 339 | TextDrawShowForPlayer(playerid, ADTD[11][playerid]); | |
| 340 | TextDrawShowForPlayer(playerid, ADTD[12][playerid]); | |
| 341 | return 1; | |
| 342 | } | |
| 343 | stock FecharADP(playerid) //Função para fechar o painel | |
| 344 | {
| |
| 345 | TaNoPainel[playerid] = 0; //Seta a variavel de verificar se esta no painel para 0 | |
| 346 | CancelSelectTextDraw(playerid); //Retira o ponteiro do mouse | |
| 347 | TextDrawHideForPlayer(playerid, ADTD[0][playerid]); | |
| 348 | TextDrawHideForPlayer(playerid, ADTD[1][playerid]); | |
| 349 | TextDrawHideForPlayer(playerid, ADTD[2][playerid]); | |
| 350 | TextDrawHideForPlayer(playerid, ADTD[3][playerid]); | |
| 351 | TextDrawHideForPlayer(playerid, ADTD[4][playerid]); | |
| 352 | TextDrawHideForPlayer(playerid, ADTD[5][playerid]); | |
| 353 | TextDrawHideForPlayer(playerid, ADTD[6][playerid]); | |
| 354 | TextDrawHideForPlayer(playerid, ADTD[7][playerid]); | |
| 355 | TextDrawHideForPlayer(playerid, ADTD[8][playerid]); | |
| 356 | TextDrawHideForPlayer(playerid, ADTD[9][playerid]); | |
| 357 | TextDrawHideForPlayer(playerid, ADTD[10][playerid]); | |
| 358 | TextDrawHideForPlayer(playerid, ADTD[11][playerid]); | |
| 359 | TextDrawHideForPlayer(playerid, ADTD[12][playerid]); | |
| 360 | return 1; | |
| 361 | } | |
| 362 | public SaqueandoAirDrop(playerid) | |
| 363 | {
| |
| 364 | KillTimer(SaqueandoAD[playerid]); | |
| 365 | DarKit(playerid); | |
| 366 | ClearAnimations(playerid); | |
| 367 | return 1; | |
| 368 | } | |
| 369 | stock DarKit(playerid) | |
| 370 | {
| |
| 371 | if(KitEscolhido[playerid] == 1) | |
| 372 | {
| |
| 373 | GivePlayerWeapon(playerid, 24,BALAS_KIT); | |
| 374 | GivePlayerWeapon(playerid, 31,BALAS_KIT); | |
| 375 | GivePlayerWeapon(playerid, 34,BALAS_KIT); | |
| 376 | new Float:Vida[MAX_PLAYERS]; | |
| 377 | GetPlayerHealth(playerid, Vida[playerid]); | |
| 378 | SetPlayerHealth(playerid, Vida[playerid]+40); | |
| 379 | PediuAirDrop[playerid] = false; | |
| 380 | KitEscolhido[playerid] = 0; | |
| 381 | Saqueando[playerid] = false; | |
| 382 | TextDrawBoxColor(ADTD[2][playerid], 16711935); | |
| 383 | return 1; | |
| 384 | } | |
| 385 | if(KitEscolhido[playerid] == 2) | |
| 386 | {
| |
| 387 | GivePlayerWeapon(playerid, 24,BALAS_KIT); | |
| 388 | GivePlayerWeapon(playerid, 31,BALAS_KIT); | |
| 389 | GivePlayerWeapon(playerid, 34,BALAS_KIT); | |
| 390 | new Float:Vida[MAX_PLAYERS],Float:Colete[MAX_PLAYERS]; | |
| 391 | GetPlayerHealth(playerid, Vida[playerid]); | |
| 392 | GetPlayerArmour(playerid, Colete[playerid]); | |
| 393 | SetPlayerHealth(playerid, Vida[playerid]+40); | |
| 394 | SetPlayerArmour(playerid, Colete[playerid]+100); | |
| 395 | PediuAirDrop[playerid] = false; | |
| 396 | KitEscolhido[playerid] = 0; | |
| 397 | Saqueando[playerid] = false; | |
| 398 | TextDrawBoxColor(ADTD[2][playerid], 16711935); | |
| 399 | return 1; | |
| 400 | } | |
| 401 | if(KitEscolhido[playerid] == 3) | |
| 402 | {
| |
| 403 | GivePlayerWeapon(playerid, 25,BALAS_KIT); | |
| 404 | GivePlayerWeapon(playerid, 30,BALAS_KIT); | |
| 405 | GivePlayerWeapon(playerid, 34,BALAS_KIT); | |
| 406 | new Float:Vida[MAX_PLAYERS],Float:Colete[MAX_PLAYERS]; | |
| 407 | GetPlayerHealth(playerid, Vida[playerid]); | |
| 408 | GetPlayerArmour(playerid, Colete[playerid]); | |
| 409 | SetPlayerHealth(playerid, Vida[playerid]+40); | |
| 410 | SetPlayerArmour(playerid, Colete[playerid]+100); | |
| 411 | PediuAirDrop[playerid] = false; | |
| 412 | KitEscolhido[playerid] = 0; | |
| 413 | Saqueando[playerid] = false; | |
| 414 | TextDrawBoxColor(ADTD[2][playerid], 16711935); | |
| 415 | return 1; | |
| 416 | } | |
| 417 | return 1; | |
| 418 | } | |
| 419 | ||
| 420 | ||
| 421 | // Para funcionar, é necessário a [INCLUDE] Streamer; | |
| 422 | // www.homehots.com.br | |
| 423 | //Todos os direitos reservados a ZéPaulo pela criação do filterscript. |