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1 | --[[ACE_WEAPONRY]]-- | |
2 | wait(0.016666666666667) | |
3 | Effects = {} | |
4 | local Player = game.Players.localPlayer | |
5 | local Character = Player.Character | |
6 | local Humanoid = Character.Humanoid | |
7 | local mouse = Player:GetMouse() | |
8 | local m = Instance.new("Model", Character) | |
9 | m.Name = "WeaponModel" | |
10 | local LeftArm = Character["Left Arm"] | |
11 | local RightArm = Character["Right Arm"] | |
12 | local LeftLeg = Character["Left Leg"] | |
13 | local RightLeg = Character["Right Leg"] | |
14 | local Head = Character.Head | |
15 | local Torso = Character.Torso | |
16 | local cam = game.Workspace.CurrentCamera | |
17 | local RootPart = Character.HumanoidRootPart | |
18 | local RootJoint = RootPart.RootJoint | |
19 | local equipped = false | |
20 | local attack = false | |
21 | local Anim = "Idle" | |
22 | local idle = 0 | |
23 | local attacktype = 1 | |
24 | local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
25 | local velocity = RootPart.Velocity.y | |
26 | local sine = 0 | |
27 | local change = 1 | |
28 | local grabbed = false | |
29 | local cn = CFrame.new | |
30 | local mr = math.rad | |
31 | local angles = CFrame.Angles | |
32 | local ud = UDim2.new | |
33 | local c3 = Color3.new | |
34 | local NeckCF = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
35 | Humanoid.Animator:Destroy() | |
36 | Character.Animate:Destroy() | |
37 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
38 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
39 | local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0)) | |
40 | RSH = nil | |
41 | RW = Instance.new("Weld") | |
42 | LW = Instance.new("Weld") | |
43 | RH = Torso["Right Hip"] | |
44 | LH = Torso["Left Hip"] | |
45 | RSH = Torso["Right Shoulder"] | |
46 | LSH = Torso["Left Shoulder"] | |
47 | RSH.Parent = nil | |
48 | LSH.Parent = nil | |
49 | RW.Name = "RW" | |
50 | RW.Part0 = Torso | |
51 | RW.C0 = cn(1.5, 0.5, 0) | |
52 | RW.C1 = cn(0, 0.5, 0) | |
53 | RW.Part1 = RightArm | |
54 | RW.Parent = Torso | |
55 | LW.Name = "LW" | |
56 | LW.Part0 = Torso | |
57 | LW.C0 = cn(-1.5, 0.5, 0) | |
58 | LW.C1 = cn(0, 0.5, 0) | |
59 | LW.Part1 = LeftArm | |
60 | LW.Parent = Torso | |
61 | clerp = function(a, b, t) | |
62 | ||
63 | return a:lerp(b, t) | |
64 | end | |
65 | ||
66 | ArtificialHB = Instance.new("BindableEvent", script) | |
67 | ArtificialHB.Name = "Heartbeat" | |
68 | script:WaitForChild("Heartbeat") | |
69 | frame = 0.033333333333333 | |
70 | tf = 0 | |
71 | allowframeloss = false | |
72 | tossremainder = false | |
73 | lastframe = tick() | |
74 | script.Heartbeat:Fire() | |
75 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
76 | ||
77 | tf = tf + s | |
78 | if frame <= tf then | |
79 | if allowframeloss then | |
80 | script.Heartbeat:Fire() | |
81 | lastframe = tick() | |
82 | else | |
83 | for i = 1, math.floor(tf / frame) do | |
84 | script.Heartbeat:Fire() | |
85 | end | |
86 | lastframe = tick() | |
87 | end | |
88 | if tossremainder then | |
89 | tf = 0 | |
90 | else | |
91 | tf = tf - frame * math.floor(tf / frame) | |
92 | end | |
93 | end | |
94 | end | |
95 | ) | |
96 | swait = function(num) | |
97 | ||
98 | if num == 0 or num == nil then | |
99 | ArtificialHB.Event:wait() | |
100 | else | |
101 | for i = 0, num do | |
102 | ArtificialHB.Event:wait() | |
103 | end | |
104 | end | |
105 | end | |
106 | ||
107 | local RbxUtility = LoadLibrary("RbxUtility") | |
108 | local Create = RbxUtility.Create | |
109 | RemoveOutlines = function(part) | |
110 | ||
111 | part.TopSurface = 10 | |
112 | end | |
113 | coroutine.resume(coroutine.create(function() | |
114 | if script.ClassName == "LocalScript" then | |
115 | game.StarterGui:SetCore("ChatMakeSystemMessage", { | |
116 | Text = "Sniper Bow"; | |
117 | Color = Color3.new(0, 1, 1); | |
118 | Font = Enum.Font.SourceSans; | |
119 | FontSize = Enum.FontSize.Size24; | |
120 | }) | |
121 | wait(2) | |
122 | game.StarterGui:SetCore("ChatMakeSystemMessage", { | |
123 | Text = "Decompiling - Blyat"; | |
124 | Color = Color3.new(1, 0, 1); | |
125 | Font = Enum.Font.SourceSans; | |
126 | FontSize = Enum.FontSize.Size24; | |
127 | }) | |
128 | wait(2) | |
129 | game.StarterGui:SetCore("ChatMakeSystemMessage", { | |
130 | Text = "Fixing/Edits - LuckyAce"; | |
131 | Color = Color3.new(1, 1, 0); | |
132 | Font = Enum.Font.SourceSans; | |
133 | FontSize = Enum.FontSize.Size24; | |
134 | }) | |
135 | wait(2) | |
136 | game.StarterGui:SetCore("ChatMakeSystemMessage", { | |
137 | Text = "Dank"; | |
138 | Color = Color3.new(1, 1, 1); | |
139 | Font = Enum.Font.SourceSans; | |
140 | FontSize = Enum.FontSize.Size24; | |
141 | }) | |
142 | end | |
143 | end)) | |
144 | ||
145 | ||
146 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
147 | ||
148 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
149 | RemoveOutlines(Part) | |
150 | return Part | |
151 | end | |
152 | ||
153 | CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
154 | ||
155 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
156 | if Mesh == "SpecialMesh" then | |
157 | Msh.MeshType = MeshType | |
158 | Msh.MeshId = MeshId | |
159 | end | |
160 | return Msh | |
161 | end | |
162 | ||
163 | CreateWeld = function(Parent, Part0, Part1, C0, C1) | |
164 | ||
165 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
166 | return Weld | |
167 | end | |
168 | ||
169 | CreateBillBoardGui = function(Img, Pos, Siz) | |
170 | ||
171 | local billpar = Create("Part")({Transparency = 1, Size = Vector3.new(1, 1, 1), Anchored = true, CanCollide = false, CFrame = CFrame.new(Pos), Name = "BillboardGuiPart"}) | |
172 | local bill = Create("BillboardGui")({Parent = billpar, Adornee = billpar, Size = UDim2.new(1, 0, 1, 0), SizeOffset = Vector2.new(Siz, Siz)}) | |
173 | local d = Create("ImageLabel")({Parent = bill, BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Image = Img}) | |
174 | return billpar | |
175 | end | |
176 | ||
177 | rayCast = function(Position, Direction, Range, Ignore) | |
178 | ||
179 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
180 | end | |
181 | ||
182 | CreateSound = function(id, par, vol, pit) | |
183 | ||
184 | coroutine.resume(coroutine.create(function() | |
185 | ||
186 | local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace}) | |
187 | swait() | |
188 | S:play() | |
189 | game:GetService("Debris"):AddItem(S, 6) | |
190 | end | |
191 | )) | |
192 | end | |
193 | ||
194 | local GetNearest = function(obj, distance) | |
195 | ||
196 | local last, lastx = distance + 1, nil | |
197 | for i,v in pairs(workspace:GetChildren()) do | |
198 | if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then | |
199 | local t = v.Torso | |
200 | local dist = t.Position - obj.Position.magnitude | |
201 | if dist <= distance and dist < last then | |
202 | last = dist | |
203 | lastx = v | |
204 | end | |
205 | end | |
206 | end | |
207 | return lastx | |
208 | end | |
209 | ||
210 | Damage = function(hit, damage, cooldown, Color1, Color2, HSound, HPitch) | |
211 | ||
212 | for i,v in pairs(hit:GetChildren()) do | |
213 | if v:IsA("Humanoid") and hit.Name ~= Character.Name then | |
214 | local find = v:FindFirstChild("DebounceHit") | |
215 | if not find then | |
216 | if v.Parent:findFirstChild("Head") then | |
217 | local BillG = Create("BillboardGui")({Parent = v.Parent.Head, Size = UDim2.new(1, 0, 1, 0), Adornee = v.Parent.Head, StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3))}) | |
218 | do | |
219 | local TL = Create("TextLabel")({Parent = BillG, Size = UDim2.new(3, 3, 3, 3), BackgroundTransparency = 1, Text = tostring(damage) .. "-", TextColor3 = Color1.Color, TextStrokeColor3 = Color2.Color, TextStrokeTransparency = 0, TextXAlignment = Enum.TextXAlignment.Center, TextYAlignment = Enum.TextYAlignment.Center, FontSize = Enum.FontSize.Size18, Font = "ArialBold"}) | |
220 | coroutine.resume(coroutine.create(function() | |
221 | ||
222 | swait(1) | |
223 | for i = 0, 1, 0.1 do | |
224 | swait(0.1) | |
225 | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, 0.1, 0) | |
226 | end | |
227 | BillG:Destroy() | |
228 | end | |
229 | )) | |
230 | end | |
231 | end | |
232 | do | |
233 | v.Health = v.Health - damage | |
234 | do | |
235 | local bool = Create("BoolValue")({Parent = v, Name = "DebounceHit"}) | |
236 | if HSound ~= nil and HPitch ~= nil then | |
237 | CreateSound(HSound, hit, 1, HPitch) | |
238 | end | |
239 | game:GetService("Debris"):AddItem(bool, cooldown) | |
240 | -- DECOMPILER ERROR at PC140: LeaveBlock: unexpected jumping out DO_STMT | |
241 | ||
242 | -- DECOMPILER ERROR at PC140: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
243 | ||
244 | -- DECOMPILER ERROR at PC140: LeaveBlock: unexpected jumping out IF_STMT | |
245 | ||
246 | -- DECOMPILER ERROR at PC140: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
247 | ||
248 | -- DECOMPILER ERROR at PC140: LeaveBlock: unexpected jumping out IF_STMT | |
249 | ||
250 | end | |
251 | end | |
252 | end | |
253 | end | |
254 | end | |
255 | end | |
256 | ||
257 | MagnitudeDamage = function(Part, magni, mindam, maxdam, Color1, Color2, HSound, HPitch) | |
258 | ||
259 | for _,c in pairs(workspace:children()) do | |
260 | local hum = c:findFirstChild("Humanoid") | |
261 | if hum ~= nil then | |
262 | local head = c:findFirstChild("Torso") | |
263 | if head ~= nil then | |
264 | local targ = head.Position - Part.Position | |
265 | local mag = targ.magnitude | |
266 | if mag <= magni and c.Name ~= Player.Name then | |
267 | - | Damage(head.Parent, math.random(250, 300), 0, Color1, Color2, HSound, HPitch) |
267 | + | Damage(head.Parent, math.random(9999999,9999999), 0, Color1, Color2, HSound, HPitch) |
268 | end | |
269 | end | |
270 | end | |
271 | end | |
272 | end | |
273 | ||
274 | BowHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "BowHandle", Vector3.new(0.225280017, 0.788480043, 0.220000014)) | |
275 | BowHandleWeld = CreateWeld(m, Character["Left Arm"], BowHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.985027075, -0.0129547119, 0.179504395, -4.25198756e-08, -1, 4.70876694e-06, 2.4576444e-08, 4.70876694e-06, 1, -1, 4.25199929e-08, 2.45762433e-08)) | |
276 | CreateMesh("CylinderMesh", BowHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.512000144)) | |
277 | BowFakeHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "BowFakeHandle", Vector3.new(0.225280017, 0.788480043, 0.220000014)) | |
278 | BowFakeHandleWeld = CreateWeld(m, BowHandle, BowFakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, -1.51575529e-15, 0, 1, 0, -1.51575529e-15, 0, 1)) | |
279 | CreateMesh("CylinderMesh", BowFakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.512000144)) | |
280 | - | FakeArrow = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Black", "FakeArrow", Vector3.new(0.220000014, 0.220000014, 3.82976031)) |
280 | + | FakeArrow = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "FakeArrow", Vector3.new(0.220000014, 0.220000014, 3.82976031)) |
281 | FakeArrowWeld = CreateWeld(m, BowFakeHandle, FakeArrow, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000701904297, -3.05175781e-05, -1.28746033e-05, 0.000362217397, -0.999999881, -0.000362451508, -4.614364e-07, 0.000362451421, -1, 1, 0.000362217601, -3.30150129e-07)) | |
282 | CreateMesh("SpecialMesh", FakeArrow, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 0.675840139, 1.68960023)) | |
283 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.220000014, 0.220000014, 0.225280017)) |
283 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 0.220000014, 0.225280017)) |
284 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.423294067, -0.000366210938, -0.701477051, 0.70710665, 0.707106948, -3.29177752e-08, 7.15684365e-08, -2.50156571e-08, 1, 0.707106948, -0.70710665, -6.82952788e-08)) | |
285 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.563200057, 1)) | |
286 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.220000014, 1.68960023, 0.220000014)) |
286 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 1.68960023, 0.220000014)) |
287 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 1.78413391, 2.0454483, 6.94149378e-08, -2.71691221e-08, 1, 0.707106888, 0.707106709, -2.9872318e-08, -0.707106709, 0.707106888, 6.82952432e-08)) | |
288 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144)) | |
289 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.220000014, 0.788480043, 0.220000014)) |
289 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 0.788480043, 0.220000014)) |
290 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.09571838, 0.423282623, 6.94149378e-08, -2.71691221e-08, 1, 0.707106292, -0.707107365, -6.8295229e-08, 0.707107365, 0.707106292, -2.98723606e-08)) | |
291 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144)) | |
292 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057)) |
292 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057)) |
293 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16461945, 0, -2.0454483, -0.707106888, -0.707106709, 6.27209218e-08, -7.15714066e-08, -1.71293646e-08, -1, 0.707106709, -0.707106888, -3.84963315e-08)) | |
294 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1)) | |
295 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033)) |
295 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033)) |
296 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.12782288, 0, 0.742296457, -6.40749931e-07, -1, -2.27882158e-08, 6.94149449e-08, -2.27882619e-08, 1, -1, 6.40749931e-07, 6.94149662e-08)) | |
297 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1)) | |
298 | - | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
298 | + | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
299 | WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, 0.168947458, -0.338066101, -6.94149804e-08, -3.24350893e-08, -1, -1, 4.61936452e-07, 6.9414952e-08, 4.61936452e-07, 1, -3.24351248e-08)) | |
300 | CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 0.512000144)) | |
301 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.225280017, 0.225280017, 0.220000014)) | |
302 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.529953e-06, -0.281555176, 0.001953125, 1, 0, -1.51575529e-15, 0, 1, 0, -1.51575529e-15, 0, 1)) | |
303 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.588800073)) | |
304 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.563200057, 0.220000014, 0.675840139)) |
304 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.563200057, 0.220000014, 0.675840139)) |
305 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.445208549, 0, 3.3405304, -1, 6.40749931e-07, 6.93517848e-08, 6.93517705e-08, -2.71691203e-08, 1, 6.40749931e-07, 1, 2.71690741e-08)) | |
306 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1)) | |
307 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.225280017, 0.225280017, 0.220000014)) | |
308 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.24520874e-06, 0.281600952, 0.001953125, 1, 0, -1.51575529e-15, 0, 1, 0, -1.51575529e-15, 0, 1)) | |
309 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.588800073)) | |
310 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033)) |
310 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033)) |
311 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.445208549, 0, 3.3405304, -1, 6.40749931e-07, 6.93517848e-08, 6.93517705e-08, -2.71691203e-08, 1, 6.40749931e-07, 1, 2.71690741e-08)) | |
312 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1)) | |
313 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(1.23904014, 0.220000014, 0.563200057)) |
313 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.23904014, 0.220000014, 0.563200057)) |
314 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.00939178, 0, -2.04543304, -0.707106888, -0.707106709, 6.27209218e-08, -7.15714066e-08, -1.71293646e-08, -1, 0.707106709, -0.707106888, -3.84963315e-08)) | |
315 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1)) | |
316 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.220000014, 0.518144011)) |
316 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.220000014, 0.518144011)) |
317 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.450569153, 0, 0.146412134, 4.61936452e-07, 1, 2.01980033e-08, -1.0781276e-07, 2.01980548e-08, -1, -1, 4.61936452e-07, 1.07812767e-07)) | |
318 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 1)) | |
319 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.220000014, 1.68960023, 0.220000014)) |
319 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 1.68960023, 0.220000014)) |
320 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, 1.78420258, 2.04552078, -6.94149804e-08, -3.24350893e-08, -1, 0.707106173, -0.707107425, -2.61486655e-08, -0.707107425, -0.707106173, 7.20188922e-08)) | |
321 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144)) | |
322 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
322 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
323 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.337890625, 0, 0.315387607, 4.61936452e-07, 1, 2.01980033e-08, -1.0781276e-07, 2.01980548e-08, -1, -1, 4.61936452e-07, 1.07812767e-07)) | |
324 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 0.819200039)) | |
325 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.269084811, 0.220000014)) |
325 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.269084811, 0.220000014)) |
326 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.99462128, 1.2387228, 0, -0.176393285, -0.984319806, -1.01567883e-08, -0.984319806, 0.17639327, 7.22781337e-08, -6.93531845e-08, 2.27469013e-08, -1)) | |
327 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961045921, 1, 0.512000144)) | |
328 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.489984065, 0.220000014, 0.405504048)) |
328 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.489984065, 0.220000014, 0.405504048)) |
329 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.751953125, -0.000366210938, 0.20273602, -7.4505806e-07, -1, 3.6816779e-08, 3.10171231e-08, 3.68167683e-08, 1, -1, 7.4505806e-07, 3.10171053e-08)) | |
330 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1)) | |
331 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.788480163, 0.563200057)) |
331 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.788480163, 0.563200057)) |
332 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.70729828, -0.736948133, 6.94149378e-08, -2.71691221e-08, 1, -6.40749931e-07, -1, -2.71690759e-08, 1, -6.40749931e-07, -6.94149662e-08)) | |
333 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 1, 1)) | |
334 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.220000014, 0.675840139, 0.220000014)) |
334 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 0.675840139, 0.220000014)) |
335 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, -1.65105438, -0.736956716, -6.94149804e-08, -3.24350893e-08, -1, 6.40749931e-07, 1, -3.24351319e-08, 1, -6.40749931e-07, -6.9414952e-08)) | |
336 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144)) | |
337 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.225280017, 0.220000014, 0.220000014)) | |
338 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.05311584e-06, 6.10351563e-05, 0.001953125, 1, 0, -1.51575529e-15, 0, 1, 0, -1.51575529e-15, 0, 1)) | |
339 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 0.588800073)) | |
340 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.33792007, 0.220000014, 0.563200057)) |
340 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.33792007, 0.220000014, 0.563200057)) |
341 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.870513916, -0.000366210938, -0.423362732, -0.707107067, -0.707106471, 1.80172606e-08, 5.54801183e-08, -2.99998959e-08, 1, -0.707106471, 0.707107067, 6.04434973e-08)) | |
342 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1)) | |
343 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.269084811, 0.220000014)) |
343 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.269084811, 0.220000014)) |
344 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.99471283, 1.23874283, -0.000366210938, -0.176392093, 0.984319985, 3.46585622e-08, -0.984319985, -0.176392093, 6.05221331e-08, 6.56866419e-08, -2.34394903e-08, 1)) | |
345 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961045921, 1, 0.512000144)) | |
346 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.788480163, 0.563200057)) |
346 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.788480163, 0.563200057)) |
347 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, -1.70736694, -0.736947894, -6.94149804e-08, -3.24350893e-08, -1, 6.40749931e-07, 1, -3.24351319e-08, 1, -6.40749931e-07, -6.9414952e-08)) | |
348 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 1, 1)) | |
349 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057)) |
349 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057)) |
350 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.26467896, 0, -0.423290253, -0.707106292, 0.707107365, 9.49445536e-08, -1.09325214e-07, 2.49467114e-08, -1, -0.707107365, -0.707106292, 5.96646856e-08)) | |
351 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1)) | |
352 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057)) |
352 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057)) |
353 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.26478195, -0.000366210938, -0.42338562, -0.707107067, -0.707106471, 1.80172606e-08, 5.54801183e-08, -2.99998959e-08, 1, -0.707106471, 0.707107067, 6.04434973e-08)) | |
354 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1)) | |
355 | - | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
355 | + | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
356 | WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.341503143, -1.47247314, 1.42978507e-07, -9.15196949e-08, 1, -0.925511479, -0.378719747, 9.76679502e-08, 0.378719717, -0.92551142, -1.38851306e-07)) | |
357 | CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.511992276, 0.944333315, 0.395894557)) | |
358 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.563200057, 0.220000014, 0.675840139)) |
358 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.563200057, 0.220000014, 0.675840139)) |
359 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.433936357, 0.000366210938, 3.32937622, -1, 6.40749931e-07, 6.93517848e-08, -6.93517705e-08, 2.71691221e-08, -1, -6.40749931e-07, -1, -2.71690741e-08)) | |
360 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1)) | |
361 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.220000014, 0.788480163, 0.220000014)) |
361 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 0.788480163, 0.220000014)) |
362 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.70729828, -0.736961126, 6.94149378e-08, -2.71691221e-08, 1, -6.40749931e-07, -1, -2.71690759e-08, 1, -6.40749931e-07, -6.94149662e-08)) | |
363 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144)) | |
364 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.220000014, 0.518144011)) |
364 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.220000014, 0.518144011)) |
365 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.450660706, -0.000366210938, 0.146410823, -7.4505806e-07, -1, 3.6816779e-08, 3.10171231e-08, 3.68167683e-08, 1, -1, 7.4505806e-07, 3.10171053e-08)) | |
366 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 1)) | |
367 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033)) |
367 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033)) |
368 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.433936357, 0.000366210938, 3.32937622, -1, 6.40749931e-07, 6.93517848e-08, -6.93517705e-08, 2.71691221e-08, -1, -6.40749931e-07, -1, -2.71690741e-08)) | |
369 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1)) | |
370 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
370 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
371 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.338058472, -0.000366210938, 0.315390348, -7.4505806e-07, -1, 3.6816779e-08, 3.10171231e-08, 3.68167683e-08, 1, -1, 7.4505806e-07, 3.10171053e-08)) | |
372 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 0.819200039)) | |
373 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(1.23904014, 0.220000014, 0.563200057)) |
373 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.23904014, 0.220000014, 0.563200057)) |
374 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.00945282, -0.000366210938, -2.04550171, -0.707106113, 0.707107484, -2.42653826e-08, 6.00121624e-08, 9.43284562e-08, 1, 0.707107484, 0.707106113, -1.09135279e-07)) | |
375 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1)) | |
376 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057)) |
376 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.450560033, 0.220000014, 0.563200057)) |
377 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.16465759, -0.000381469727, -2.04548264, -0.707106113, 0.707107484, -2.42653826e-08, 6.00121624e-08, 9.43284562e-08, 1, 0.707107484, 0.707106113, -1.09135279e-07)) | |
378 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1)) | |
379 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.489984065, 0.220000014, 0.405504048)) |
379 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.489984065, 0.220000014, 0.405504048)) |
380 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.75189209, 0, 0.202737808, 4.61936452e-07, 1, 2.01980033e-08, -1.0781276e-07, 2.01980548e-08, -1, -1, 4.61936452e-07, 1.07812767e-07)) | |
381 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1)) | |
382 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033)) |
382 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.33792007, 0.220000014, 0.450560033)) |
383 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.12789917, 0.000366210938, 0.742304683, 6.40749931e-07, 1, -3.68167576e-08, -6.94149733e-08, -3.68167079e-08, -1, -1, 6.40749931e-07, 6.9414952e-08)) | |
384 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1)) | |
385 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.33792007, 0.220000014, 0.563200057)) |
385 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.33792007, 0.220000014, 0.563200057)) |
386 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.870441437, 0, -0.423290253, -0.707106292, 0.707107365, 9.49445536e-08, -1.09325214e-07, 2.49467114e-08, -1, -0.707107365, -0.707106292, 5.96646856e-08)) | |
387 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.512000144, 1)) | |
388 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.220000014, 0.220000014, 0.225280017)) |
388 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 0.220000014, 0.225280017)) |
389 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.423347473, 0, -0.701530457, 0.707105875, -0.707107723, -1.24747032e-07, -1.51243015e-07, 2.51760834e-08, -1, 0.707107723, 0.707105875, -8.91429579e-08)) | |
390 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.563200057, 1)) | |
391 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.220000014, 0.788480043, 0.220000014)) |
391 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.220000014, 0.788480043, 0.220000014)) |
392 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000366210938, -1.09579849, 0.423362732, -6.94149804e-08, -3.24350893e-08, -1, 0.707107067, 0.707106531, -7.20188709e-08, 0.707106531, -0.707107067, -2.6148701e-08)) | |
393 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.563200057, 1, 0.512000144)) | |
394 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.33792007, 0.220000014, 0.33792007)) |
394 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.33792007, 0.220000014, 0.33792007)) |
395 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.736960649, 0.000366210938, 1.36945343, -1, 6.40749931e-07, 6.93517848e-08, -6.93517705e-08, 2.71691221e-08, -1, -6.40749931e-07, -1, -2.71690741e-08)) | |
396 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1)) | |
397 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.33792007, 0.220000014, 0.33792007)) |
397 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.33792007, 0.220000014, 0.33792007)) |
398 | PartWeld = CreateWeld(m, BowFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.736959338, 0, 1.36940765, -1, 6.40749931e-07, 6.93517848e-08, 6.93517705e-08, -2.71691203e-08, 1, 6.40749931e-07, 1, 2.71690741e-08)) | |
399 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.563200057, 1)) | |
400 | - | PivotConnector1 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "PivotConnector1", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
400 | + | PivotConnector1 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "PivotConnector1", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
401 | PivotConnector1Weld = CreateWeld(m, BowFakeHandle, PivotConnector1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.17164612, -0.614725113, -0.000137329102, 8.04664523e-07, 1, 4.06052386e-05, -1, 8.04658157e-07, 1.50166912e-07, 1.50134269e-07, -4.06052495e-05, 1)) | |
402 | CreateMesh("SpecialMesh", PivotConnector1, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.214015961, 0.225279838, 0.585727811)) | |
403 | - | PivotConnector2 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "PivotConnector2", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
403 | + | PivotConnector2 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "PivotConnector2", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
404 | PivotConnector2Weld = CreateWeld(m, BowFakeHandle, PivotConnector2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.22834778, -0.614701271, 0.000122070313, 8.04664523e-07, 1, 4.06052386e-05, -1, 8.04658157e-07, 1.50166912e-07, 1.50134269e-07, -4.06052495e-05, 1)) | |
405 | CreateMesh("SpecialMesh", PivotConnector2, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.214015961, 0.225279838, 0.585727811)) | |
406 | - | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
406 | + | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
407 | WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.341524124, 1.5585022, -1.42978507e-07, 9.15196949e-08, -1, -0.92551136, -0.378719926, 9.76679004e-08, -0.378719926, 0.92551136, 1.3885132e-07)) | |
408 | CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.511992276, 0.944333315, 0.386422455)) | |
409 | - | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
409 | + | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
410 | WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000366210938, 0.341472626, 1.55859375, -4.1486472e-09, -2.71666636e-08, 1, -0.925510883, 0.378721058, 6.4489738e-09, -0.378721058, -0.925510883, -2.67142202e-08)) | |
411 | CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.511992276, 0.944333315, 0.386422455)) | |
412 | - | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
412 | + | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
413 | WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000381469727, 0.341506958, -1.47248077, 4.1486472e-09, 2.71666636e-08, -1, -0.925510943, 0.37872082, 6.44896758e-09, 0.37872085, 0.925511003, 2.67142219e-08)) | |
414 | CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.511992276, 0.944333315, 0.395894557)) | |
415 | - | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
415 | + | Wedge = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
416 | WedgeWeld = CreateWeld(m, BowFakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.168949723, -0.337890625, 6.94149378e-08, -2.71691221e-08, 1, -1, 6.40749931e-07, 6.94149662e-08, -6.40749931e-07, -1, -2.71690759e-08)) | |
417 | CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 0.512000144, 0.512000144)) | |
418 | - | QuiverHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Black", "QuiverHandle", Vector3.new(2.20000029, 0.200000003, 0.600000024)) |
418 | + | QuiverHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "QuiverHandle", Vector3.new(2.20000029, 0.200000003, 0.600000024)) |
419 | QuiverHandleWeld = CreateWeld(m, Character.Torso, QuiverHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.554016113, -0.356391907, 0.391426086, -0.965925872, -0.258818924, 2.59800936e-09, -1.29173223e-08, 5.82460693e-08, 1, -0.258818924, 0.965925872, -5.96046306e-08)) | |
420 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
420 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
421 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.454208374, -0.680118561, 1.68037415, 0.00025648062, 0.70736295, -0.706850469, 0.000258313463, 0.70685041, 0.707363009, 1, -0.000364014471, -1.44539092e-06)) | |
422 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001)) | |
423 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019)) |
423 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019)) |
424 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 1.12168884, 7.62939453e-06, 1.00000012, -5.19595522e-09, -2.5331974e-07, -5.19594989e-09, -1, 2.12064819e-08, -2.5331974e-07, -2.12064926e-08, -1.00000012)) | |
425 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1)) | |
426 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003)) |
426 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003)) |
427 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.76008606, 0.617675781, 0.496002197, 1.00000012, -5.19595522e-09, -2.5331974e-07, -5.19594989e-09, -1, 2.12064819e-08, -2.5331974e-07, -2.12064926e-08, -1.00000012)) | |
428 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 0.800000072)) | |
429 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.200000003, 0.480000019, 1.15999997)) |
429 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.480000019, 1.15999997)) |
430 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.11997986, 0.440233231, -0.440826416, 1.00000012, 1.30545388e-08, -8.94069672e-08, -6.14417175e-08, -0.707106829, -0.707106769, -5.77675756e-08, 0.707106769, -0.707106888)) | |
431 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 1)) | |
432 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
432 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
433 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000263214111, 0.8020401, 1.68035889, 6.25847804e-07, -0.000362336723, 1, -0.000361986837, -0.999999881, -0.000362336461, 1, -0.000361986604, -7.45036459e-07)) | |
434 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001)) | |
435 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.200000003, 1.16000009, 0.480000019)) |
435 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 1.16000009, 0.480000019)) |
436 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.1199646, 0.621688843, 3.81469727e-06, 1.00000012, -5.19595522e-09, -2.5331974e-07, -5.19594989e-09, -1, 2.12064819e-08, -2.5331974e-07, -2.12064926e-08, -1.00000012)) | |
437 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 1)) | |
438 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019)) |
438 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019)) |
439 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320037842, 0.0585784912, -0.440793991, 1.00000012, -2.64309392e-08, -8.94069672e-08, -4.28664144e-08, 0.707106888, -0.707106709, 9.12440399e-08, 0.707106709, 0.707106888)) | |
440 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1)) | |
441 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003)) |
441 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003)) |
442 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.76008606, 0.617675781, -0.504001617, 1.00000012, -5.19595522e-09, -2.5331974e-07, -5.19594989e-09, -1, 2.12064819e-08, -2.5331974e-07, -2.12064926e-08, -1.00000012)) | |
443 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 0.800000072)) | |
444 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
444 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
445 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.642028809, 0.000205993652, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-07, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-08)) | |
446 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001)) | |
447 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
447 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
448 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.64214325, -0.319789886, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-07, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-08)) | |
449 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001)) | |
450 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019)) |
450 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019)) |
451 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, -0.12512207, -3.81469727e-06, 1, -4.4408921e-16, -1.54853386e-16, -4.4408921e-16, 1, 0, -1.54853386e-16, 0, 1)) | |
452 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1)) | |
453 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
453 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
454 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.453760147, 0.680397034, 1.68035889, 0.000254766986, 0.706850529, 0.70736289, -0.000260369823, -0.707362831, 0.706850588, 1.00000012, -0.00036425679, 3.82962025e-06)) | |
455 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001)) | |
456 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
456 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
457 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(8.39233398e-05, 0.322044373, 1.68017578, -1.9222507e-06, -0.000362336548, 1, -0.000367632718, -0.999999881, -0.000362337218, 1, -0.000367633445, 1.80306245e-06)) | |
458 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001)) | |
459 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
459 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
460 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.642089844, -0.159805298, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-07, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-08)) | |
461 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001)) | |
462 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019)) |
462 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019)) |
463 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.7600708, 1.12168884, 7.62939453e-06, 1.00000012, -5.19595522e-09, -2.5331974e-07, -5.19594989e-09, -1, 2.12064819e-08, -2.5331974e-07, -2.12064926e-08, -1.00000012)) | |
464 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 0.800000072, 1)) | |
465 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
465 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
466 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.641914368, 0.320201874, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-07, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-08)) | |
467 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001)) | |
468 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003)) |
468 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003)) |
469 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.7600708, 0.440826416, 0.940238953, 1, 2.1234964e-08, -1.78813934e-07, 1.47174546e-07, -0.707106829, 0.707106769, -1.21046355e-07, -0.707106769, -0.707106829)) | |
470 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 0.800000072)) | |
471 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003)) |
471 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003)) |
472 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320037842, 0.617675781, -0.504001617, 1.00000012, -5.19595522e-09, -2.5331974e-07, -5.19594989e-09, -1, 2.12064819e-08, -2.5331974e-07, -2.12064926e-08, -1.00000012)) | |
473 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000072)) | |
474 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.200000003, 0.480000019, 1.1680001)) |
474 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.480000019, 1.1680001)) |
475 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.1199646, 0.617675781, 3.81469727e-06, 1.00000012, -5.19595522e-09, -2.5331974e-07, -5.19594989e-09, -1, 2.12064819e-08, -2.5331974e-07, -2.12064926e-08, -1.00000012)) | |
476 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 1)) | |
477 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.200000003, 0.480000019, 1.15999997)) |
477 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.480000019, 1.15999997)) |
478 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.11997986, 0.440826416, 0.440233231, 1, 2.1234964e-08, -1.78813934e-07, 1.47174546e-07, -0.707106829, 0.707106769, -1.21046355e-07, -0.707106769, -0.707106829)) | |
479 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 1)) | |
480 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003)) |
480 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.480000019, 0.200000003)) |
481 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.76008606, -0.440818787, 0.0586128235, 1.00000012, -2.64309392e-08, -8.94069672e-08, -4.28664144e-08, 0.707106888, -0.707106709, 9.12440399e-08, 0.707106709, 0.707106888)) | |
482 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 1, 0.800000072)) | |
483 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023)) |
483 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023)) |
484 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.12969971, 1.3600769, -8.94069672e-08, -5.96046377e-08, -1.00000012, 2.59801936e-09, 1, -5.96046306e-08, 1.00000012, -2.59802602e-09, -8.94069672e-08)) | |
485 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1)) | |
486 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019)) |
486 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019)) |
487 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.7600708, 0.940246582, 0.440822601, 1, 2.1234964e-08, -1.78813934e-07, 1.47174546e-07, -0.707106829, 0.707106769, -1.21046355e-07, -0.707106769, -0.707106829)) | |
488 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 0.800000072, 1)) | |
489 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
489 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
490 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000316619873, -0.962043762, 1.68040466, 2.60770412e-06, 0.000362485851, -1.00000012, 0.00035897718, 0.99999994, 0.000362486753, 1, -0.000358978083, 2.50341645e-06)) | |
491 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001)) | |
492 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019)) |
492 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.200000003, 0.480000019)) |
493 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 0.940238953, 0.440828323, 1, 2.1234964e-08, -1.78813934e-07, 1.47174546e-07, -0.707106829, 0.707106769, -1.21046355e-07, -0.707106769, -0.707106829)) | |
494 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1)) | |
495 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
495 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
496 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.641975403, 0.160209656, 1.68029785, 0.000362732593, 0.99999994, 0.000362407387, -1.63913711e-07, -0.000362407329, 1, 0.99999994, -0.000362732622, 4.47251054e-08)) | |
497 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001)) | |
498 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019)) |
498 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019)) |
499 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.7600708, -0.12512207, -3.81469727e-06, 1, -4.4408921e-16, -1.54853386e-16, -4.4408921e-16, 1, 0, -1.54853386e-16, 0, 1)) | |
500 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 0.800000072, 1)) | |
501 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003)) |
501 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003)) |
502 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, -0.440818787, 0.0586090088, 1.00000012, -2.64309392e-08, -8.94069672e-08, -4.28664144e-08, 0.707106888, -0.707106709, 9.12440399e-08, 0.707106709, 0.707106888)) | |
503 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000072)) | |
504 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
504 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
505 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000152587891, -0.482032776, 1.68025208, -2.10106282e-06, 0.000362470717, -0.99999994, 0.00036824515, 0.99999994, 0.000362469931, 0.999999881, -0.000368244306, -2.2053498e-06)) | |
506 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001)) | |
507 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(2.07999992, 0.200000003, 0.200000003)) |
507 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(2.07999992, 0.200000003, 0.200000003)) |
508 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 0.121658325, 7.62939453e-06, 1.00000012, -5.19595522e-09, -2.5331974e-07, -5.19594989e-09, -1, 2.12064819e-08, -2.5331974e-07, -2.12064926e-08, -1.00000012)) | |
509 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 0.800000072)) | |
510 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023)) |
510 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023)) |
511 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.121658325, 1.3600769, -8.94069672e-08, -5.96046377e-08, -1.00000012, 2.59801936e-09, 1, -5.96046306e-08, 1.00000012, -2.59802602e-09, -8.94069672e-08)) | |
512 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1)) | |
513 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019)) |
513 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.480000019)) |
514 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.76010132, 0.05859375, -0.44080162, 1.00000012, -2.64309392e-08, -8.94069672e-08, -4.28664144e-08, 0.707106888, -0.707106709, 9.12440399e-08, 0.707106709, 0.707106888)) | |
515 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.800000072, 0.800000072, 1)) | |
516 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003)) |
516 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003)) |
517 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 0.440834045, 0.940233231, 1, 2.1234964e-08, -1.78813934e-07, 1.47174546e-07, -0.707106829, 0.707106769, -1.21046355e-07, -0.707106769, -0.707106829)) | |
518 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000072)) | |
519 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(2.07999992, 0.200000003, 0.200000003)) |
519 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(2.07999992, 0.200000003, 0.200000003)) |
520 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320007324, 1.12969971, 7.62939453e-06, 1.00000012, -5.19595522e-09, -2.5331974e-07, -5.19594989e-09, -1, 2.12064819e-08, -2.5331974e-07, -2.12064926e-08, -1.00000012)) | |
521 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 0.800000072)) | |
522 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023)) |
522 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023)) |
523 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-06, -0.121658325, -0.719848633, -8.94069672e-08, -5.96046377e-08, -1.00000012, 2.59801936e-09, 1, -5.96046306e-08, 1.00000012, -2.59802602e-09, -8.94069672e-08)) | |
524 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1)) | |
525 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003)) |
525 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.72000003, 0.480000019, 0.200000003)) |
526 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.320022583, 0.617675781, 0.495986938, 1.00000012, -5.19595522e-09, -2.5331974e-07, -5.19594989e-09, -1, 2.12064819e-08, -2.5331974e-07, -2.12064926e-08, -1.00000012)) | |
527 | CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000072)) | |
528 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023)) |
528 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "Part", Vector3.new(0.480000019, 0.200000003, 0.320000023)) |
529 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-06, -1.12969971, -0.719848633, -8.94069672e-08, -5.96046377e-08, -1.00000012, 2.59801936e-09, 1, -5.96046306e-08, 1.00000012, -2.59802602e-09, -8.94069672e-08)) | |
530 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000072, 1)) | |
531 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
531 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
532 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.453941345, 0.227851868, 1.68025208, 0.000255497143, 0.706850588, 0.707362831, -0.000258075044, -0.707362771, 0.706850648, 1, -0.000363150437, 1.68385282e-06)) | |
533 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001)) | |
534 | - | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
534 | + | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 5.44000006)) |
535 | PartWeld = CreateWeld(m, QuiverHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.454055786, -0.227571487, 1.68025208, 0.000257970736, 0.70736295, -0.706850469, 0.000255273626, 0.706850469, 0.70736295, 1, -0.000362918596, 1.77325978e-06)) | |
536 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=15887356", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.960000038, 2.4000001)) | |
537 | - | PivotHandle1 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "PivotHandle1", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
537 | + | PivotHandle1 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "PivotHandle1", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
538 | PivotHandle1Weld = CreateWeld(m, PivotConnector1, PivotHandle1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, -7.27595761e-12, 0, 1, -2.67841305e-14, -7.27595761e-12, -2.67841305e-14, 1)) | |
539 | CreateMesh("SpecialMesh", PivotHandle1, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.214015961, 0.225279838, 0.585727811)) | |
540 | String1 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "String1", Vector3.new(0.220000014, 3.37920046, 0.220000014)) | |
541 | String1Weld = CreateWeld(m, PivotHandle1, String1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0047981739, -1.87628937, 0, 8.04664523e-07, -1, 1.50134269e-07, 1, 8.04658157e-07, -4.06052495e-05, 4.06052386e-05, 1.50166912e-07, 1)) | |
542 | CreateMesh("CylinderMesh", String1, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 1, 0.153600037)) | |
543 | - | PivotHandle2 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Lime green", "PivotHandle2", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
543 | + | PivotHandle2 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "PivotHandle2", Vector3.new(0.220000014, 0.220000014, 0.220000014)) |
544 | PivotHandle2Weld = CreateWeld(m, PivotConnector2, PivotHandle2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, -7.27595761e-12, 0, 1, -2.67841305e-14, -7.27595761e-12, -2.67841305e-14, 1)) | |
545 | CreateMesh("SpecialMesh", PivotHandle2, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=18430887", Vector3.new(0, 0, 0), Vector3.new(0.214015961, 0.225279838, 0.585727811)) | |
546 | String2 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Institutional white", "String2", Vector3.new(0.220000014, 3.49184012, 0.220000014)) | |
547 | String2Weld = CreateWeld(m, PivotHandle2, String2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00483489037, 1.87658691, 0, 8.04664523e-07, -1, 1.50134269e-07, 1, 8.04658157e-07, -4.06052495e-05, 4.06052386e-05, 1.50166912e-07, 1)) | |
548 | CreateMesh("CylinderMesh", String2, "", "", Vector3.new(0, 0, 0), Vector3.new(0.512000144, 1, 0.153600037)) | |
549 | - | KnifeHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Black", "KnifeHandle", Vector3.new(0.200000003, 0.600000024, 1.19999993)) |
549 | + | KnifeHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "KnifeHandle", Vector3.new(0.200000003, 0.600000024, 1.19999993)) |
550 | KnifeHandleWeld = CreateWeld(m, Character["Right Arm"], KnifeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.10351563e-05, 1.01999998, -7.62939453e-06, -1, 0, 0, 0, 1, 0, 0, 0, -1)) | |
551 | - | KnifeFakeHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Black", "KnifeFakeHandle", Vector3.new(0.200000003, 0.600000024, 0.799999952)) |
551 | + | KnifeFakeHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "KnifeFakeHandle", Vector3.new(0.200000003, 0.600000024, 0.799999952)) |
552 | KnifeFakeHandleWeld = CreateWeld(m, KnifeHandle, KnifeFakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
553 | - | KnifeMeshPrt = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Black", "KnifeMeshPrt", Vector3.new(0.200000003, 0.600000024, 3)) |
553 | + | KnifeMeshPrt = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "KnifeMeshPrt", Vector3.new(0.200000003, 0.600000024, 3)) |
554 | KnifeMeshPrtWeld = CreateWeld(m, KnifeFakeHandle, KnifeMeshPrt, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, -0.900001526, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
555 | CreateMesh("SpecialMesh", KnifeMeshPrt, Enum.MeshType.FileMesh, "rbxassetid://433000323", Vector3.new(0, 0, 0), Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)) | |
556 | - | KnifeHitbox = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Black", "KnifeHitbox", Vector3.new(0.200000003, 0.600000024, 1.80000007)) |
556 | + | KnifeHitbox = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "KnifeHitbox", Vector3.new(0.200000003, 0.600000024, 1.80000007)) |
557 | KnifeHitboxWeld = CreateWeld(m, KnifeFakeHandle, KnifeHitbox, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, -1.50000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
558 | BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
559 | ||
560 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
561 | prt.Anchored = true | |
562 | prt.CFrame = cframe | |
563 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
564 | game:GetService("Debris"):AddItem(prt, 10) | |
565 | if Type == 1 or Type == nil then | |
566 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
567 | else | |
568 | if Type == 2 then | |
569 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
570 | end | |
571 | end | |
572 | end | |
573 | ||
574 | SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
575 | ||
576 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
577 | prt.Anchored = true | |
578 | prt.CFrame = cframe | |
579 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
580 | game:GetService("Debris"):AddItem(prt, 10) | |
581 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
582 | end | |
583 | ||
584 | RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
585 | ||
586 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
587 | prt.Anchored = true | |
588 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
589 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
590 | game:GetService("Debris"):AddItem(prt, 10) | |
591 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
592 | end | |
593 | ||
594 | CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
595 | ||
596 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
597 | prt.Anchored = true | |
598 | prt.CFrame = cframe | |
599 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
600 | game:GetService("Debris"):AddItem(prt, 10) | |
601 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
602 | end | |
603 | ||
604 | WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
605 | ||
606 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
607 | prt.Anchored = true | |
608 | prt.CFrame = cframe | |
609 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
610 | game:GetService("Debris"):AddItem(prt, 10) | |
611 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
612 | end | |
613 | ||
614 | SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
615 | ||
616 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
617 | prt.Anchored = true | |
618 | prt.CFrame = cframe | |
619 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
620 | game:GetService("Debris"):AddItem(prt, 10) | |
621 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
622 | end | |
623 | ||
624 | BreakEffect = function(brickcolor, cframe, x1, y1, z1) | |
625 | ||
626 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
627 | prt.Anchored = true | |
628 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
629 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
630 | local num = math.random(10, 50) / 1000 | |
631 | game:GetService("Debris"):AddItem(prt, 10) | |
632 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100}) | |
633 | end | |
634 | ||
635 | spread = 100 | |
636 | range = 250 | |
637 | rangepower = 20 | |
638 | local SpecialTypeArrow = false | |
639 | Laser = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
640 | ||
641 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
642 | prt.Anchored = true | |
643 | prt.CFrame = cframe | |
644 | prt.Material = "Neon" | |
645 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
646 | game:GetService("Debris"):AddItem(prt, 10) | |
647 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
648 | ||
649 | for i = 0, 1, delay do | |
650 | swait() | |
651 | if SpecialTypeArrow == true then | |
652 | - | BlockEffect(BrickColor.new("Black"), CFrame.new(prt.Position) * CFrame.new(math.random(-500, 500) / 100, math.random(-500, 500) / 100, math.random(-500, 500) / 100), 1, 1, 1, 0.5, 0.5, 0.5, 0.05, 1) |
652 | + | BlockEffect(BrickColor.new("Really black"), CFrame.new(prt.Position) * CFrame.new(math.random(-500, 500) / 100, math.random(-500, 500) / 100, math.random(-500, 500) / 100), 1, 1, 1, 0.5, 0.5, 0.5, 0.05, 1) |
653 | end | |
654 | Part.Transparency = i | |
655 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
656 | end | |
657 | Part.Parent = nil | |
658 | end | |
659 | ), prt, msh) | |
660 | end | |
661 | ||
662 | shoottrail = function(mouse, SpreadAmount) | |
663 | ||
664 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
665 | local MainPos = BowHandle.Position | |
666 | local MainPos2 = mouse.Hit.p + SpreadVectors | |
667 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
668 | local speed = 50 | |
669 | local num = 50 | |
670 | coroutine.resume(coroutine.create(function() | |
671 | ||
672 | repeat | |
673 | swait() | |
674 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
675 | local mag = (MainPos - pos).magnitude | |
676 | - | Laser(BrickColor.new("Black"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.175, 0, -0.175, 0.15) |
676 | + | Laser(BrickColor.new("Really black"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.175, 0, -0.175, 0.15) |
677 | MainPos = MainPos + MouseLook.lookVector * speed | |
678 | num = num - 1 | |
679 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
680 | if hit ~= nil then | |
681 | num = 0 | |
682 | local refpart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
683 | refpart.Anchored = true | |
684 | refpart.CFrame = CFrame.new(pos) | |
685 | if SpecialTypeArrow == true then | |
686 | - | WaveEffect(BrickColor.new("Black"), refpart.CFrame, 0.1, 0.1, 0.1, 1, 1, 1, 0.08) |
686 | + | WaveEffect(BrickColor.new("Really black"), refpart.CFrame, 0.1, 0.1, 0.1, 1, 1, 1, 0.08) |
687 | - | BlockEffect(BrickColor.new("Black"), refpart.CFrame, 0.1, 0.1, 0.1, 2, 2, 2, 0.05, 1) |
687 | + | BlockEffect(BrickColor.new("Really black"), refpart.CFrame, 0.1, 0.1, 0.1, 2, 2, 2, 0.05, 1) |
688 | end | |
689 | game:GetService("Debris"):AddItem(refpart, 2) | |
690 | end | |
691 | do | |
692 | if num <= 0 then | |
693 | local refpart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
694 | refpart.Anchored = true | |
695 | refpart.CFrame = CFrame.new(pos) | |
696 | if SpecialTypeArrow == false then | |
697 | - | MagnitudeDamage(refpart, 5, 15, 35, BrickColor.new("Black"), BrickColor.new("Lime green"), "rbxassetid://199149137", 1.3) |
697 | + | MagnitudeDamage(refpart, 5, 15, 35, BrickColor.new("Really black"), BrickColor.new("Institutional white"), "rbxassetid://199149137", 1.3) |
698 | else | |
699 | if SpecialTypeArrow == true then | |
700 | - | MagnitudeDamage(refpart, 5, 200, 350, BrickColor.new("Black"), BrickColor.new("Lime green"), "rbxassetid://199149137", 1.3) |
700 | + | MagnitudeDamage(refpart, 5, 200, 350, BrickColor.new("Really black"), BrickColor.new("Institutional white"), "rbxassetid://199149137", 1.3) |
701 | end | |
702 | end | |
703 | local newpos = hit.Position | |
704 | local effectsmsh = Instance.new("SpecialMesh") | |
705 | effectsmsh.MeshId = "http://www.roblox.com/asset/?id=15887356" | |
706 | effectsmsh.TextureId = "http://www.roblox.com/asset/?id=15886781" | |
707 | effectsmsh.Scale = Vector3.new(1, 1, 2.5) | |
708 | local effectsg = Instance.new("Part") | |
709 | effectsg.formFactor = 3 | |
710 | effectsg.CanCollide = false | |
711 | effectsg.Name = "Arrow" | |
712 | effectsg.Material = "SmoothPlastic" | |
713 | effectsg.Locked = true | |
714 | effectsg.Size = Vector3.new(0.2, 0.2, 0.2) | |
715 | effectsg.Parent = workspace | |
716 | effectsmsh.Parent = effectsg | |
717 | effectsg.CFrame = CFrame.new(newpos, pos) + CFrame.new(newpos, pos).lookVector | |
718 | local weld = Instance.new("Weld") | |
719 | weld.Part0 = effectsg | |
720 | weld.Part1 = hit | |
721 | local HitPos = effectsg.Position + CFrame.new(newpos, pos).lookVector | |
722 | local CJ = CFrame.new(HitPos) | |
723 | local C0 = effectsg.CFrame:inverse() * CJ | |
724 | local C1 = hit.CFrame:inverse() * CJ | |
725 | weld.C0 = C0 | |
726 | weld.C1 = C1 | |
727 | weld.Parent = effectsg | |
728 | game:GetService("Debris"):AddItem(refpart, 0) | |
729 | game:GetService("Debris"):AddItem(effectsg, 2) | |
730 | end | |
731 | end | |
732 | until num <= 0 | |
733 | end | |
734 | )) | |
735 | end | |
736 | ||
737 | local Hold = false | |
738 | CFA = function(x, y, z) | |
739 | ||
740 | return CFrame.fromEulerAnglesXYZ(math.rad(x), math.rad(y), math.rad(z)) | |
741 | end | |
742 | ||
743 | attackone = function() | |
744 | attack = true | |
745 | change = 1 | |
746 | - | Humanoid.WalkSpeed = 5 |
746 | + | Humanoid.WalkSpeed = 100 |
747 | for i = 0, 1, 0.2 do | |
748 | swait() | |
749 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-65)), 0.3) | |
750 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(65)), 0.3) | |
751 | RW.C0 = clerp(RW.C0, CFrame.new(0.5, 0.49, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-60)), 0.3) | |
752 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3) | |
753 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-50), math.rad(0)), 0.3) | |
754 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
755 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
756 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
757 | if Torsovelocity < 1 then | |
758 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.33) | |
759 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.33) | |
760 | else | |
761 | if Torsovelocity > 2 then | |
762 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -0.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), 0.3) | |
763 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -0.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), 0.3) | |
764 | end | |
765 | end | |
766 | end | |
767 | CreateSound("rbxassetid://188569331", BowHandle, 1, 1.2) | |
768 | FakeArrow.Transparency = 0 | |
769 | for i = 0, 1, 0.2 do | |
770 | swait() | |
771 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-65)), 0.3) | |
772 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(65)), 0.3) | |
773 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-50)), 0.3) | |
774 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3) | |
775 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-60), math.rad(0)), 0.3) | |
776 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3) | |
777 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) | |
778 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(-1.3, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
779 | if Torsovelocity < 1 then | |
780 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.33) | |
781 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.33) | |
782 | else | |
783 | if Torsovelocity > 2 then | |
784 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -0.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), 0.3) | |
785 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -0.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), 0.3) | |
786 | end | |
787 | end | |
788 | end | |
789 | do | |
790 | while 1 do | |
791 | swait() | |
792 | if Hold == true then | |
793 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-65)), 0.3) | |
794 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(65)), 0.3) | |
795 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-50)), 0.3) * CFA(math.random(-0.6, 0.6), math.random(-0.5, 0.5), math.random(-0.5, 0.5)) | |
796 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3) | |
797 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-60), math.rad(0)), 0.3) | |
798 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3) * CFA(0, 0, math.random(-0.6, 0.6)) | |
799 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) * CFA(0, 0, math.random(-0.6, 0.6)) | |
800 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(-1.3, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
801 | if Torsovelocity < 1 then | |
802 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.33) | |
803 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.33) | |
804 | -- DECOMPILER ERROR at PC1108: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
805 | ||
806 | -- DECOMPILER ERROR at PC1108: LeaveBlock: unexpected jumping out IF_STMT | |
807 | ||
808 | -- DECOMPILER ERROR at PC1108: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
809 | ||
810 | -- DECOMPILER ERROR at PC1108: LeaveBlock: unexpected jumping out IF_STMT | |
811 | ||
812 | end | |
813 | end | |
814 | if Torsovelocity > 2 then | |
815 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -0.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), 0.3) | |
816 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -0.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), 0.3) | |
817 | end | |
818 | if Hold == false then | |
819 | break | |
820 | end | |
821 | end | |
822 | CreateSound("rbxassetid://166032326", BowHandle, 1, 1.2) | |
823 | FakeArrow.Transparency = 1 | |
824 | shoottrail(mouse, 0) | |
825 | for i = 0, 1, 0.2 do | |
826 | swait() | |
827 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3) | |
828 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(40)), 0.3) | |
829 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.49, 0) * angles(math.rad(130), math.rad(0), math.rad(20)), 0.3) | |
830 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3) | |
831 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3) | |
832 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-4)), 0.5) * CFA(0, 0, math.random(-0.6, 0.6)) | |
833 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(4)), 0.5) * CFA(0, 0, math.random(-0.6, 0.6)) | |
834 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
835 | if Torsovelocity < 1 then | |
836 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.33) | |
837 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.33) | |
838 | else | |
839 | if Torsovelocity > 2 then | |
840 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -0.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), 0.3) | |
841 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -0.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), 0.3) | |
842 | end | |
843 | end | |
844 | end | |
845 | - | Humanoid.WalkSpeed = 18 |
845 | + | Humanoid.WalkSpeed = 100 |
846 | attack = false | |
847 | end | |
848 | end | |
849 | ||
850 | Shank = function() | |
851 | ||
852 | attack = true | |
853 | KnifeMeshPrt.Transparency = 0 | |
854 | local HitCon = KnifeHitbox.Touched:connect(function(hit) | |
855 | ||
856 | - | Damage(hit.Parent, math.random(150, 200), 0.2, BrickColor.new("Black"), BrickColor.new("Lime green"), "rbxassetid://199149221", 1.2) |
856 | + | Damage(hit.Parent, math.random(999999999, 999999999), 0.2, BrickColor.new("Really black"), BrickColor.new("Institutional white"), "rbxassetid://199149221", 1.2) |
857 | end | |
858 | ) | |
859 | for i = 0, 1, 0.3 do | |
860 | swait() | |
861 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3) | |
862 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(80)), 0.3) | |
863 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.5) * CFrame.Angles(math.rad(120), math.rad(-50), math.rad(0)), 0.3) | |
864 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-70)), 0.3) | |
865 | KnifeFakeHandleWeld.C0 = clerp(KnifeFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
866 | if Torsovelocity < 1 then | |
867 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(30), math.rad(0)), 0.33) | |
868 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(30), math.rad(0)), 0.33) | |
869 | else | |
870 | if Torsovelocity > 2 then | |
871 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -0.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), 0.3) | |
872 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -0.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), 0.3) | |
873 | end | |
874 | end | |
875 | end | |
876 | CreateSound("http://roblox.com/asset/?id=320557413", KnifeHitbox, 1, 1.1) | |
877 | for i = 0, 1, 0.2 do | |
878 | swait() | |
879 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3) | |
880 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-60)), 0.3) | |
881 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -1) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-70)), 0.5) | |
882 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-50)), 0.3) | |
883 | KnifeFakeHandleWeld.C0 = clerp(KnifeFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(40), math.rad(0), math.rad(0)), 0.3) | |
884 | if Torsovelocity < 1 then | |
885 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(-30), math.rad(0)), 0.33) | |
886 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(-30), math.rad(0)), 0.33) | |
887 | else | |
888 | if Torsovelocity > 2 then | |
889 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -0.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), 0.3) | |
890 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -0.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), 0.3) | |
891 | end | |
892 | end | |
893 | end | |
894 | for i = 0, 1, 0.3 do | |
895 | swait() | |
896 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3) | |
897 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-60)), 0.3) | |
898 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, -0.5) * CFrame.Angles(math.rad(0), math.rad(130), math.rad(100)), 0.3) | |
899 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-50)), 0.3) | |
900 | KnifeFakeHandleWeld.C0 = clerp(KnifeFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
901 | if Torsovelocity < 1 then | |
902 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(-30), math.rad(0)), 0.33) | |
903 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(-30), math.rad(0)), 0.33) | |
904 | else | |
905 | if Torsovelocity > 2 then | |
906 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -0.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), 0.3) | |
907 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -0.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), 0.3) | |
908 | end | |
909 | end | |
910 | end | |
911 | CreateSound("http://roblox.com/asset/?id=320557413", KnifeHitbox, 1, 1.2) | |
912 | for i = 0, 1, 0.2 do | |
913 | swait() | |
914 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3) | |
915 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * CFrame.Angles(math.rad(3), math.rad(0), math.rad(80)), 0.3) | |
916 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(70)), 0.5) | |
917 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3) | |
918 | KnifeFakeHandleWeld.C0 = clerp(KnifeFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(40), math.rad(0), math.rad(0)), 0.3) | |
919 | if Torsovelocity < 1 then | |
920 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(30), math.rad(0)), 0.33) | |
921 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(30), math.rad(0)), 0.33) | |
922 | else | |
923 | if Torsovelocity > 2 then | |
924 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -0.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), 0.3) | |
925 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -0.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), 0.3) | |
926 | end | |
927 | end | |
928 | end | |
929 | HitCon:disconnect() | |
930 | KnifeMeshPrt.Transparency = 1 | |
931 | attack = false | |
932 | end | |
933 | ||
934 | SpecialArrow = function() | |
935 | ||
936 | attack = true | |
937 | change = 1 | |
938 | - | Humanoid.WalkSpeed = 5 |
938 | + | Humanoid.WalkSpeed = 100 |
939 | SpecialTypeArrow = true | |
940 | for i = 0, 1, 0.2 do | |
941 | swait() | |
942 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.3) * angles(math.rad(10), math.rad(-20), math.rad(-65)), 0.3) | |
943 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(65)), 0.3) | |
944 | RW.C0 = clerp(RW.C0, CFrame.new(0.5, 0.49, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-60)), 0.3) | |
945 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3) | |
946 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-50), math.rad(0)), 0.3) | |
947 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
948 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
949 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
950 | if Torsovelocity < 1 then | |
951 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.33) | |
952 | LH.C0 = clerp(LH.C0, cn(-1, -0.8, -0.3) * LHCF * angles(math.rad(0), math.rad(10), math.rad(-20)), 0.33) | |
953 | else | |
954 | if Torsovelocity > 2 then | |
955 | RH.C0 = clerp(RH.C0, cn(1, -0.7 - 0.3 * math.cos(sine / 8) / 2, -0.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), 0.3) | |
956 | LH.C0 = clerp(LH.C0, cn(-1, -0.7 + 0.3 * math.cos(sine / 8) / 2, -0.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), 0.3) | |
957 | end | |
958 | end | |
959 | end | |
960 | CreateSound("rbxassetid://188569331", BowHandle, 1, 1) | |
961 | FakeArrow.Transparency = 0 | |
962 | for i = 0, 1, 0.2 do | |
963 | swait() | |
964 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.3) * angles(math.rad(10), math.rad(-20), math.rad(-65)), 0.3) | |
965 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(65)), 0.3) | |
966 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-50)), 0.3) | |
967 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-10)), 0.3) | |
968 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-60), math.rad(0)), 0.3) | |
969 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3) | |
970 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) | |
971 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(-1.3, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
972 | if Torsovelocity < 1 then | |
973 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.33) | |
974 | LH.C0 = clerp(LH.C0, cn(-1, -0.8, -0.3) * LHCF * angles(math.rad(0), math.rad(10), math.rad(-20)), 0.33) | |
975 | else | |
976 | if Torsovelocity > 2 then | |
977 | RH.C0 = clerp(RH.C0, cn(1, -0.7 - 0.3 * math.cos(sine / 8) / 2, -0.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), 0.3) | |
978 | LH.C0 = clerp(LH.C0, cn(-1, -0.7 + 0.3 * math.cos(sine / 8) / 2, -0.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), 0.3) | |
979 | end | |
980 | end | |
981 | end | |
982 | do | |
983 | while 1 do | |
984 | swait() | |
985 | if Hold == true then | |
986 | - | BlockEffect(BrickColor.new("Black"), BowHandle.CFrame * CFrame.new(math.random(-100, 100) / 100, math.random(-100, 100) / 100, math.random(-100, 100) / 100), 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.05, 1) |
986 | + | BlockEffect(BrickColor.new("Really black"), BowHandle.CFrame * CFrame.new(math.random(-100, 100) / 100, math.random(-100, 100) / 100, math.random(-100, 100) / 100), 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.05, 1) |
987 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.3) * angles(math.rad(10), math.rad(-20), math.rad(-65)), 0.3) | |
988 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(10), math.rad(65)), 0.3) | |
989 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.49, 0) * angles(math.rad(110), math.rad(0), math.rad(-50)), 0.3) * CFA(math.random(-0.6, 0.6), math.random(-0.5, 0.5), math.random(-0.5, 0.5)) | |
990 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.49, 0) * angles(math.rad(110), math.rad(0), math.rad(-10)), 0.3) | |
991 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(40), math.rad(-60), math.rad(40)), 0.3) | |
992 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3) * CFA(0, 0, math.random(-0.6, 0.6)) | |
993 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) * CFA(0, 0, math.random(-0.6, 0.6)) | |
994 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(-1.3, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
995 | if Torsovelocity < 1 then | |
996 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.33) | |
997 | LH.C0 = clerp(LH.C0, cn(-1, -0.8, -0.3) * LHCF * angles(math.rad(0), math.rad(10), math.rad(-20)), 0.33) | |
998 | -- DECOMPILER ERROR at PC1148: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
999 | ||
1000 | -- DECOMPILER ERROR at PC1148: LeaveBlock: unexpected jumping out IF_STMT | |
1001 | ||
1002 | -- DECOMPILER ERROR at PC1148: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
1003 | ||
1004 | -- DECOMPILER ERROR at PC1148: LeaveBlock: unexpected jumping out IF_STMT | |
1005 | ||
1006 | end | |
1007 | end | |
1008 | if Torsovelocity > 2 then | |
1009 | RH.C0 = clerp(RH.C0, cn(1, -0.7 - 0.3 * math.cos(sine / 8) / 2, -0.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), 0.3) | |
1010 | LH.C0 = clerp(LH.C0, cn(-1, -0.7 + 0.3 * math.cos(sine / 8) / 2, -0.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), 0.3) | |
1011 | end | |
1012 | if Hold == false then | |
1013 | break | |
1014 | end | |
1015 | end | |
1016 | CreateSound("rbxassetid://166032326", BowHandle, 1, 0.8) | |
1017 | FakeArrow.Transparency = 1 | |
1018 | shoottrail(mouse, 0) | |
1019 | for i = 0, 1, 0.2 do | |
1020 | swait() | |
1021 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.3) * angles(math.rad(10), math.rad(-20), math.rad(-65)), 0.3) | |
1022 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(10), math.rad(65)), 0.3) | |
1023 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.49, 0) * angles(math.rad(130), math.rad(0), math.rad(20)), 0.3) | |
1024 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.49, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3) | |
1025 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3) | |
1026 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-4)), 0.5) * CFA(0, 0, math.random(-0.6, 0.6)) | |
1027 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(4)), 0.5) * CFA(0, 0, math.random(-0.6, 0.6)) | |
1028 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1029 | if Torsovelocity < 1 then | |
1030 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.33) | |
1031 | LH.C0 = clerp(LH.C0, cn(-1, -0.8, -0.3) * LHCF * angles(math.rad(0), math.rad(10), math.rad(-20)), 0.33) | |
1032 | else | |
1033 | if Torsovelocity > 2 then | |
1034 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.3 * math.cos(sine / 8) / 2, -0.03 + math.sin(sine / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10) - math.sin(sine / 8)), 0.3) | |
1035 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.3 * math.cos(sine / 8) / 2, -0.03 - math.sin(sine / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10) - math.sin(sine / 8)), 0.3) | |
1036 | end | |
1037 | end | |
1038 | end | |
1039 | SpecialTypeArrow = false | |
1040 | - | Humanoid.WalkSpeed = 18 |
1040 | + | Humanoid.WalkSpeed = 100 |
1041 | attack = false | |
1042 | end | |
1043 | end | |
1044 | ||
1045 | mouse.Button1Down:connect(function() | |
1046 | ||
1047 | if attack == false and attacktype == 1 and Hold == false then | |
1048 | Hold = true | |
1049 | attackone() | |
1050 | end | |
1051 | end | |
1052 | ) | |
1053 | mouse.Button1Up:connect(function(k) | |
1054 | ||
1055 | if attack == true and Hold == true then | |
1056 | Hold = false | |
1057 | end | |
1058 | end | |
1059 | ) | |
1060 | mouse.KeyDown:connect(function(k) | |
1061 | ||
1062 | k = k:lower() | |
1063 | if attack == false and k == "q" then | |
1064 | Shank() | |
1065 | else | |
1066 | if attack == false and k == "e" and Hold == false then | |
1067 | Hold = true | |
1068 | SpecialArrow() | |
1069 | end | |
1070 | end | |
1071 | end | |
1072 | ) | |
1073 | mouse.KeyUp:connect(function(k) | |
1074 | ||
1075 | if attack == true and k == "e" and Hold == true then | |
1076 | Hold = false | |
1077 | end | |
1078 | end | |
1079 | ) | |
1080 | - | Humanoid.WalkSpeed = 18 |
1080 | + | Humanoid.WalkSpeed = 100 |
1081 | while 1 do | |
1082 | swait() | |
1083 | if Hold == true then | |
1084 | local aim = CFrame.new(RootPart.Position, mouse.Hit.p) | |
1085 | local direction = aim.lookVector | |
1086 | local headingA = math.atan2(direction.x, direction.z) | |
1087 | headingA = math.deg(headingA) | |
1088 | Humanoid.AutoRotate = false | |
1089 | RootPart.CFrame = CFrame.new(RootPart.Position) * angles(math.rad(0), math.rad(headingA - 180), math.rad(0)) | |
1090 | else | |
1091 | do | |
1092 | Humanoid.AutoRotate = true | |
1093 | for i,v in pairs(Character:GetChildren()) do | |
1094 | if v:IsA("Part") then | |
1095 | v.Material = "SmoothPlastic" | |
1096 | else | |
1097 | if v:IsA("Hat") then | |
1098 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
1099 | end | |
1100 | end | |
1101 | end | |
1102 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1103 | velocity = RootPart.Velocity.y | |
1104 | sine = sine + change | |
1105 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
1106 | if equipped == true or equipped == false then | |
1107 | if 1 < RootPart.Velocity.y and hit == nil then | |
1108 | Anim = "Jump" | |
1109 | if attack == false then | |
1110 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1111 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3) | |
1112 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(80 + 2 * math.sin((sine) / 25))), 0.3) | |
1113 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.3) | |
1114 | RH.C0 = clerp(RH.C0, cn(1, -0.7, -0.5) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.3) | |
1115 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(10)), 0.3) | |
1116 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1117 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1118 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1119 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1120 | KnifeFakeHandleWeld.C0 = clerp(KnifeFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1121 | end | |
1122 | else | |
1123 | if RootPart.Velocity.y < -1 and hit == nil then | |
1124 | Anim = "Fall" | |
1125 | if attack == false then | |
1126 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1127 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1128 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(80 + 2 * math.sin((sine) / 25))), 0.3) | |
1129 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(20), math.rad(0), math.rad(-50)), 0.3) | |
1130 | RH.C0 = clerp(RH.C0, cn(1, -0.9 - 0.1 * math.sin((sine) / 27), 0) * RHCF * angles(math.rad(-3 + 1 * math.cos((sine) / 23)), math.rad(0), math.rad(0)), 0.3) | |
1131 | LH.C0 = clerp(LH.C0, cn(-1, -0.9 - 0.1 * math.sin((sine) / 27), 0) * LHCF * angles(math.rad(-3 + 1 * math.cos((sine) / 23)), math.rad(0), math.rad(0)), 0.3) | |
1132 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1133 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1134 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1135 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1136 | KnifeFakeHandleWeld.C0 = clerp(KnifeFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1137 | end | |
1138 | else | |
1139 | if Torsovelocity < 1 and hit ~= nil then | |
1140 | Anim = "Idle" | |
1141 | if attack == false then | |
1142 | change = 1 | |
1143 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.sin((sine) / 27)) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) | |
1144 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 + 5 * math.sin((sine) / 25)), math.rad(0), math.rad(30 + 3 * math.sin((sine) / 25))), 0.3) | |
1145 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(80 + 2 * math.sin((sine) / 25))), 0.3) | |
1146 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-35 + 1 * math.sin((sine) / 25))), 0.3) | |
1147 | RH.C0 = clerp(RH.C0, cn(1, -0.9 - 0.1 * math.sin((sine) / 27), 0) * RHCF * angles(math.rad(-5 + 1 * math.sin((sine) / 25)), math.rad(20), math.rad(0)), 0.3) | |
1148 | LH.C0 = clerp(LH.C0, cn(-1, -0.9 - 0.1 * math.sin((sine) / 27), 0) * LHCF * angles(math.rad(-5 + 1 * math.sin((sine) / 25)), math.rad(20), math.rad(0)), 0.3) | |
1149 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1150 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1151 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1152 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1153 | KnifeFakeHandleWeld.C0 = clerp(KnifeFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1154 | end | |
1155 | else | |
1156 | if 2 < Torsovelocity and hit ~= nil then | |
1157 | Anim = "Walk" | |
1158 | if attack == false then | |
1159 | change = 3 | |
1160 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(-30 + 5 * math.sin((sine) / 10))), 0.3) | |
1161 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(-5), math.rad(30 - 5 * math.sin((sine) / 10))), 0.3) | |
1162 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(80)), 0.3) | |
1163 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-25 + 2 * math.sin((sine) / 25))), 0.3) | |
1164 | RH.C0 = clerp(RH.C0, cn(1, -1 - 0.1 * math.cos((sine) / 8) / 2, -0.03 + math.sin((sine) / 8) / 2) * RHCF * angles(math.rad(-2), math.rad(20), math.rad(-10) - math.sin((sine) / 8)), 0.3) | |
1165 | LH.C0 = clerp(LH.C0, cn(-1, -1 + 0.1 * math.cos((sine) / 8) / 2, -0.03 - math.sin((sine) / 8) / 2) * LHCF * angles(math.rad(-2), math.rad(20), math.rad(10) - math.sin((sine) / 8)), 0.3) | |
1166 | BowFakeHandleWeld.C0 = clerp(BowFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1167 | PivotHandle1Weld.C0 = clerp(PivotHandle1Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1168 | PivotHandle2Weld.C0 = clerp(PivotHandle2Weld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1169 | FakeArrowWeld.C0 = clerp(FakeArrowWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1170 | KnifeFakeHandleWeld.C0 = clerp(KnifeFakeHandleWeld.C0, cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1171 | end | |
1172 | end | |
1173 | end | |
1174 | end | |
1175 | end | |
1176 | end | |
1177 | if 0 < #Effects then | |
1178 | for e = 1, #Effects do | |
1179 | if Effects[e] ~= nil then | |
1180 | local Thing = Effects[e] | |
1181 | if Thing ~= nil then | |
1182 | local Part = Thing[1] | |
1183 | local Mode = Thing[2] | |
1184 | local Delay = Thing[3] | |
1185 | local IncX = Thing[4] | |
1186 | local IncY = Thing[5] | |
1187 | local IncZ = Thing[6] | |
1188 | if Thing[1].Transparency <= 1 then | |
1189 | if Thing[2] == "Block1" then | |
1190 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1191 | Mesh = Thing[1].Mesh | |
1192 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1193 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1194 | else | |
1195 | if Thing[2] == "Block2" then | |
1196 | Thing[1].CFrame = Thing[1].CFrame | |
1197 | Mesh = Thing[7] | |
1198 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1199 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1200 | else | |
1201 | if Thing[2] == "Cylinder" then | |
1202 | Mesh = Thing[1].Mesh | |
1203 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1204 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1205 | else | |
1206 | if Thing[2] == "Blood" then | |
1207 | Mesh = Thing[7] | |
1208 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
1209 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1210 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1211 | else | |
1212 | if Thing[2] == "Elec" then | |
1213 | Mesh = Thing[1].Mesh | |
1214 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1215 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1216 | else | |
1217 | if Thing[2] == "Disappear" then | |
1218 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1219 | else | |
1220 | if Thing[2] == "Shatter" then | |
1221 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1222 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
1223 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
1224 | Thing[6] = Thing[6] + Thing[5] | |
1225 | end | |
1226 | end | |
1227 | end | |
1228 | end | |
1229 | end | |
1230 | end | |
1231 | end | |
1232 | else | |
1233 | Part.Parent = nil | |
1234 | table.remove(Effects, e) | |
1235 | end | |
1236 | end | |
1237 | end | |
1238 | end | |
1239 | end | |
1240 | -- DECOMPILER ERROR at PC9067: LeaveBlock: unexpected jumping out DO_STMT | |
1241 | ||
1242 | -- DECOMPILER ERROR at PC9067: LeaveBlock: unexpected jumping out IF_ELSE_STMT | |
1243 | ||
1244 | -- DECOMPILER ERROR at PC9067: LeaveBlock: unexpected jumping out IF_STMT | |
1245 | ||
1246 | end | |
1247 | end | |
1248 | end |