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| 1 | shared.Saved = {
| |
| 2 | ['Global'] = {
| |
| 3 | ['Enabled'] = true, | |
| 4 | ||
| 5 | ['Check'] = {
| |
| 6 | ['Whilst a player is selected'] = {
| |
| 7 | ['Knocked'] = true, | |
| 8 | ['Self-Knocked'] = true, | |
| 9 | ['Visible'] = false, | |
| 10 | }, | |
| 11 | ||
| 12 | ['When selecting a player'] = {
| |
| 13 | ['Knocked'] = true, | |
| 14 | ['Self-Knocked'] = true, | |
| 15 | ['Visible'] = true, | |
| 16 | } | |
| 17 | }, | |
| 18 | ||
| 19 | ['Keybind'] = "C" | |
| 20 | }, | |
| 21 | ||
| 22 | ['Silent Aimbot'] = {
| |
| 23 | ['Enabled'] = true, | |
| 24 | ['Hit Part'] = 'Closest Point', | |
| 25 | ||
| 26 | ['Prediction'] = {
| |
| 27 | ['X'] = 0, | |
| 28 | ['Y'] = 0, | |
| 29 | ['Z'] = 0 | |
| 30 | }, | |
| 31 | ||
| 32 | ['Closest Point'] = {
| |
| 33 | ['Mode'] = 'Advanced', | |
| 34 | - | ['Point Scale'] = 0.7 |
| 34 | + | ['Point Scale'] = 0.6 |
| 35 | }, | |
| 36 | ||
| 37 | ['Client Bullet Redirection'] = {
| |
| 38 | ['Enabled'] = true, | |
| 39 | ||
| 40 | ['Prediction'] = {
| |
| 41 | ['X'] = 0, | |
| 42 | ['Y'] = 0, | |
| 43 | ['Z'] = 0 | |
| 44 | }, | |
| 45 | ||
| 46 | ['Weapons'] = {
| |
| 47 | '[Revolver]', | |
| 48 | '[Rifle]', | |
| 49 | '[Silencer]', | |
| 50 | '[Glock]' | |
| 51 | } | |
| 52 | }, | |
| 53 | ||
| 54 | ['FOV'] = {
| |
| 55 | ['Enabled'] = true, | |
| 56 | ||
| 57 | ['Size'] = {
| |
| 58 | ['X'] = 2.8, | |
| 59 | ['Y'] = 5, | |
| 60 | ['Z'] = 3 | |
| 61 | }, | |
| 62 | ||
| 63 | ['Weapon Configuration'] = {
| |
| 64 | ['Enabled'] = true, | |
| 65 | ||
| 66 | ['Shotguns'] = {
| |
| 67 | ['X'] = 3.8, | |
| 68 | ['Y'] = 4.8, | |
| 69 | ['Z'] = 2 | |
| 70 | }, | |
| 71 | ||
| 72 | ['Pistols'] = {
| |
| 73 | ['X'] = 3.7, | |
| 74 | ['Y'] = 4.8, | |
| 75 | ['Z'] = 2 | |
| 76 | }, | |
| 77 | ||
| 78 | ['Others'] = {
| |
| 79 | ['X'] = 5, | |
| 80 | ['Y'] = 5, | |
| 81 | ['Z'] = 5 | |
| 82 | } | |
| 83 | } | |
| 84 | } | |
| 85 | }, | |
| 86 | ||
| 87 | ['Camera Aimbot'] = {
| |
| 88 | ['Enabled'] = true, | |
| 89 | ['Hit Part'] = 'Closest Part', | |
| 90 | - | ['Snappiness'] = 0.043, |
| 90 | + | ['Snappiness'] = 0.046, |
| 91 | ||
| 92 | ['Prediction'] = {
| |
| 93 | ['X'] = 0, | |
| 94 | ['Y'] = 0, | |
| 95 | ['Z'] = 0 | |
| 96 | }, | |
| 97 | ||
| 98 | ['Camera Modes'] = {
| |
| 99 | ['Shift Locked'] = true, | |
| 100 | ['Third Person'] = false, | |
| 101 | ['First Person'] = true | |
| 102 | }, | |
| 103 | ||
| 104 | ['FOV'] = {
| |
| 105 | ['Enabled'] = true, | |
| 106 | ||
| 107 | ['Size'] = {
| |
| 108 | ['X'] = 5, | |
| 109 | ['Y'] = 5.4, | |
| 110 | ['Z'] = 5 | |
| 111 | }, | |
| 112 | ||
| 113 | ['Weapon Configuration'] = {
| |
| 114 | ['Enabled'] = true, | |
| 115 | ||
| 116 | ['Shotguns'] = {
| |
| 117 | ['X'] = 13, | |
| 118 | ['Y'] = 7, | |
| 119 | ['Z'] = 13 | |
| 120 | }, | |
| 121 | ||
| 122 | ['Pistols'] = {
| |
| 123 | ['X'] = 13, | |
| 124 | ['Y'] = 7, | |
| 125 | ['Z'] = 13 | |
| 126 | }, | |
| 127 | ||
| 128 | ['Others'] = {
| |
| 129 | ['X'] = 5, | |
| 130 | ['Y'] = 5, | |
| 131 | ['Z'] = 5 | |
| 132 | } | |
| 133 | } | |
| 134 | } | |
| 135 | }, | |
| 136 | ||
| 137 | ['Trigger Bot'] = {
| |
| 138 | ['Enabled'] = true, | |
| 139 | ['Click Cooldown'] = 0.08, | |
| 140 | ||
| 141 | ['Weapons'] = {
| |
| 142 | '[Double-Barrel SG]', | |
| 143 | '[Revolver]', | |
| 144 | '[TacticalShotgun]' | |
| 145 | }, | |
| 146 | ||
| 147 | ['Prediction'] = {
| |
| 148 | ['X'] = 0, | |
| 149 | ['Y'] = 0, | |
| 150 | ['Z'] = 0 | |
| 151 | }, | |
| 152 | ||
| 153 | ['Activation'] = {
| |
| 154 | ['Activation Mode'] = 'Toggle', | |
| 155 | ['Activation Bind'] = 'V' | |
| 156 | }, | |
| 157 | ||
| 158 | ['FOV'] = {
| |
| 159 | ['X'] = 2.8, | |
| 160 | ['Y'] = 4.8, | |
| 161 | ['Z'] = 1.9 | |
| 162 | }, | |
| 163 | }, | |
| 164 | ||
| 165 | ['Velocity Calculation'] = {
| |
| 166 | ['Enabled'] = true, | |
| 167 | ['Magnitude'] = 70 | |
| 168 | }, | |
| 169 | ||
| 170 | ['Weapon Modifications'] = {
| |
| 171 | ['Spread Modifications'] = {
| |
| 172 | ['Enabled'] = true, | |
| 173 | ||
| 174 | ['[Double-Barrel SG]'] = {
| |
| 175 | Multiplier = 1 | |
| 176 | }, | |
| 177 | ||
| 178 | ['[TacticalShotgun]'] = {
| |
| 179 | Multiplier = 1 | |
| 180 | }, | |
| 181 | ||
| 182 | ['[Shotgun]'] = {
| |
| 183 | Multiplier = 1 | |
| 184 | }, | |
| 185 | ||
| 186 | ['[DrumShotgun]'] = {
| |
| 187 | Multiplier = 1 | |
| 188 | } | |
| 189 | } | |
| 190 | }, | |
| 191 | ||
| 192 | ['Movement Modifications'] = {
| |
| 193 | ['Slowdown Modifications'] = {
| |
| 194 | ['Enabled'] = true, | |
| 195 | ||
| 196 | ['Weapons'] = {
| |
| 197 | ['[Double-Barrel SG]'] = {
| |
| 198 | Multiplier = 0.7 | |
| 199 | }, | |
| 200 | ||
| 201 | ['[TacticalShotgun]'] = {
| |
| 202 | Multiplier = 0.6 | |
| 203 | }, | |
| 204 | ||
| 205 | ['[Revolver]'] = {
| |
| 206 | Multiplier = 0.7 | |
| 207 | }, | |
| 208 | ||
| 209 | ['[AUG]'] = {
| |
| 210 | Multiplier = 0.75 | |
| 211 | }, | |
| 212 | ||
| 213 | ['[Silencer]'] = {
| |
| 214 | Multiplier = 0.8 | |
| 215 | }, | |
| 216 | ||
| 217 | ['[Glock]'] = {
| |
| 218 | Multiplier = 0.8 | |
| 219 | }, | |
| 220 | } | |
| 221 | }, | |
| 222 | ||
| 223 | ['Speed Modifications'] = {
| |
| 224 | ['Enabled'] = false, | |
| 225 | ||
| 226 | ['Normal'] = {
| |
| 227 | ['Multiplier'] = 1 | |
| 228 | }, | |
| 229 | ||
| 230 | ['Shooting'] = {
| |
| 231 | ['Multiplier'] = 1.1 | |
| 232 | }, | |
| 233 | ||
| 234 | ['Reloading'] = {
| |
| 235 | ['Multiplier'] = 1.2 | |
| 236 | }, | |
| 237 | ||
| 238 | ['Low Health'] = {
| |
| 239 | ['Multiplier'] = 1.1 | |
| 240 | } | |
| 241 | }, | |
| 242 | } | |
| 243 | } | |
| 244 | ||
| 245 | mooze_secure_script("MTEyMTM0NDEyNDE1MjE1MXNkZmdkc2dnZHNnc2hzaHNoZGdzZHNoZw==") |