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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,game,owner = owner,game
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local RealPlayer = Player
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do
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    local rp = RealPlayer
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    script.Parent = rp.Character
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    --RemoteEvent for communicating
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    local Event = Instance.new("RemoteEvent")
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    Event.Name = "UserInput_Event"
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    --Fake event to make stuff like Mouse.KeyDown work
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    local function fakeEvent()
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        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
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        t.connect = t.Connect
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        return t
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    end
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    --Creating fake input objects with fake variables
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    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
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    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
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    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
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        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
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    end}
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    --Merged 2 functions into one by checking amount of arguments
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    CAS.UnbindAction = CAS.BindAction
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    --This function will trigger the events that have been :Connect()'ed
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    local function te(self,ev,...)
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        local t = m[ev]
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        if t and t._fakeEvent then
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            for _,f in pairs(t.Functions) do
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                f(...)
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            end
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        end
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    end
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    m.TrigEvent = te
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    UIS.TrigEvent = te
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    Event.OnServerEvent:Connect(function(plr,io)
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        if plr~=rp then return end
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        m.Target = io.Target
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        m.Hit = io.Hit
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        if not io.isMouse then
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            local b = io.UserInputState == Enum.UserInputState.Begin
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            if io.UserInputType == Enum.UserInputType.MouseButton1 then
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                return m:TrigEvent(b and "Button1Down" or "Button1Up")
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            end
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            for _,t in pairs(CAS.Actions) do
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                for _,k in pairs(t.Keys) do
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                    if k==io.KeyCode then
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                        t.Function(t.Name,io.UserInputState,io)
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                    end
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                end
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            end
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            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
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            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
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        end
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    end)
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    Event.Parent = NLS([==[
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    local Player = game:GetService("Players").LocalPlayer
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    local Event = script:WaitForChild("UserInput_Event")
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    local Mouse = Player:GetMouse()
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    local UIS = game:GetService("UserInputService")
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    local input = function(io,a)
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        if a then return end
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        --Since InputObject is a client-side instance, we create and pass table instead
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        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
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    end
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    UIS.InputBegan:Connect(input)
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    UIS.InputEnded:Connect(input)
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    local h,t
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    --Give the server mouse data 30 times every second, but only if the values changed
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    --If player is not moving their mouse, client won't fire events
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    while wait(1/30) do
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        if h~=Mouse.Hit or t~=Mouse.Target then
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            h,t=Mouse.Hit,Mouse.Target
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            Event:FireServer({isMouse=true,Target=t,Hit=h})
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        end
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    end]==],Player.Character)
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    ----Sandboxed game object that allows the usage of client-side methods and services
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    --Real game object
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    local _rg = game
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    --Metatable for fake service
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    local fsmt = {
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        __index = function(self,k)
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            local s = rawget(self,"_RealService")
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            if s then return s[k] end
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        end,
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        __newindex = function(self,k,v)
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            local s = rawget(self,"_RealService")
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            if s then s[k]=v end
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        end,
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        __call = function(self,...)
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            local s = rawget(self,"_RealService")
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            if s then return s(...) end
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        end
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    }
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    local function FakeService(t,RealService)
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        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
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        return setmetatable(t,fsmt)
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    end
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    --Fake game object
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    local g = {
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        GetService = function(self,s)
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            return self[s]
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        end,
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        Players = FakeService({
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            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
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        },"Players"),
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        UserInputService = FakeService(UIS,"UserInputService"),
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        ContextActionService = FakeService(CAS,"ContextActionService"),
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    }
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    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
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    g.service = g.GetService
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122
    g.RunService = FakeService({
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        RenderStepped = _rg:GetService("RunService").Heartbeat,
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        BindToRenderStep = function(self,name,_,fun)
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            self._btrs[name] = self.Heartbeat:Connect(fun)
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        end,
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        UnbindFromRenderStep = function(self,name)
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            self._btrs[name]:Disconnect()
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        end,
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    },"RunService")
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    setmetatable(g,{
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        __index=function(self,s)
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            return _rg:GetService(s) or typeof(_rg[s])=="function"
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            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
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        end,
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        __newindex = fsmt.__newindex,
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        __call = fsmt.__call
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    })
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    --Changing owner to fake player object to support owner:GetMouse()
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    game,owner = g,g.Players.LocalPlayer
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end
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--how tf did u find dis aaaaa
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--Anyways, enjoy this laptop I made.
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--But also prepare for alot of anime hell kthx.
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function sandbox(var,func)
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	local env = getfenv(func)
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	local newenv = setmetatable({},{
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		__index = function(self,k)
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			if k=="script" then
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				return var
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			else
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				return env[k]
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			end
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		end,
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	})
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	setfenv(func,newenv)
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	return func
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end
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cors = {}
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mas = Instance.new("Model",game:GetService("Lighting"))
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Model0 = Instance.new("Model")
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Part1 = Instance.new("Part")
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SurfaceGui2 = Instance.new("SurfaceGui")
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TextLabel3 = Instance.new("TextLabel")
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Decal4 = Instance.new("Decal")
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Script5 = Instance.new("Script")
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Sound6 = Instance.new("Sound")
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Part7 = Instance.new("Part")
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Decal8 = Instance.new("Decal")
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Model0.Name = "Anime"
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Model0.Parent = mas
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Part1.Name = "bosh"
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Part1.Parent = Model0
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Part1.BrickColor = BrickColor.new("Black")
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Part1.Rotation = Vector3.new(-180, 0, -180)
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Part1.Anchored = true
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Part1.Size = Vector3.new(125.81002, 85.8600006, 2)
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Part1.CFrame = CFrame.new(-8.22500515, 42.9300766, -33.4600029, -1.00000441, 0, -7.83801079e-06, 0, 1, 0, 7.83801079e-06, 0, -1.00000441)
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Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
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Part1.Position = Vector3.new(-8.22500515, 42.9300766, -33.4600029)
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Part1.Orientation = Vector3.new(0, -180, 0)
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Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
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SurfaceGui2.Parent = Part1
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TextLabel3.Parent = SurfaceGui2
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TextLabel3.Transparency = 0
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TextLabel3.Size = UDim2.new(0, 800, 0, 600)
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TextLabel3.Text = "..."
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TextLabel3.Active = true
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TextLabel3.BackgroundColor3 = Color3.new(1, 1, 1)
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TextLabel3.BackgroundTransparency = 0
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TextLabel3.BorderColor3 = Color3.new(1, 1, 1)
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TextLabel3.BorderSizePixel = 2
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TextLabel3.Font = Enum.Font.SourceSans
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TextLabel3.FontSize = Enum.FontSize.Size96
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TextLabel3.TextColor3 = Color3.new(0, 0, 0)
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TextLabel3.TextScaled = true
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TextLabel3.TextStrokeColor3 = Color3.new(1, 1, 1)
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TextLabel3.TextWrapped = true
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Decal4.Parent = Part1
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Script5.Parent = Part1
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table.insert(cors,sandbox(Script5,function()
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game.Workspace.Anime.Sound:Play()
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game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "song name = rick astley hentai or something"
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wait(5)
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game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "Oh oh oh"
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wait(2)
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game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "I want a hentai girl for me to make me happy"
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wait(4)
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game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "I want her so I can stop using my hand"
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wait(4)
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game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "Every single day, while watching anime"
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wait(2.5)
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game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "I'd pull her from my screen, just like in my dreams"
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wait(3)
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game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "I want to feel her touch OH mainly on my crotch AH AH"
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wait(3.5)
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game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "I want my own hentai girl"
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wait(4)
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game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "And she would sing:"
223
wait(2.7)
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game.Workspace.Anime.bosh.SurfaceGui:Destroy()
225
226
227
while true do
228
	game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=31844995"
229
	wait(0.37)
230
	game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=69154140"
231
	wait(0.37)
232
	game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=165913938"
233
	wait(0.37)
234
	game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=286214428"
235
	wait(0.37)
236
	game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=325816951"
237
	wait(0.37)
238
	game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=213148631"
239
	wait(0.37)
240
	game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=170179353"
241
	wait(0.37)
242
	game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=170025784"
243
	wait(0.37)
244
	game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=317081883"
245
	wait(0.37)
246
        game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=557406454"
247
	wait(0.37)
248
        game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=45535348"
249
	wait(0.37)
250
        game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=143569264"
251
	wait(0.37)
252
        game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=468837051"
253
	wait(0.37)
254
        game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=468839008"
255
	wait(0.37)
256
        game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=157918222"
257
	wait(0.37)
258
        game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=511426505"
259
	wait(0.37)
260
        game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=1065873186"
261
	wait(0.37)
262
        game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=271028167"
263
	wait(0.37)
264
        game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=512126210"
265
	wait(0.37)
266
end
267
268
end))
269
Sound6.Parent = Model0
270
Sound6.SoundId = "rbxassetid://881545277"
271
Sound6.Volume = 10
272
Part7.Parent = Model0
273
Part7.BrickColor = BrickColor.new("Black")
274
Part7.Rotation = Vector3.new(-180, 0, 180)
275
Part7.Anchored = true
276
Part7.Size = Vector3.new(125.819984, 1, 95.8000031)
277
Part7.CFrame = CFrame.new(-8.2001152, 0.50002408, 15.4189072, -1.00000048, -2.17944465e-11, 2.33799219e-05, 2.0634161e-11, 1, 1.80308643e-06, -2.33799219e-05, 1.8030853e-06, -1.00000048)
278
Part7.BottomSurface = Enum.SurfaceType.Smooth
279
Part7.TopSurface = Enum.SurfaceType.Smooth
280
Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
281
Part7.Position = Vector3.new(-8.2001152, 0.50002408, 15.4189072)
282
Part7.Orientation = Vector3.new(0, 180, 0)
283
Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
284
Decal8.Parent = Part7
285
Decal8.Texture = "http://www.roblox.com/asset/?id=122001527"
286
Decal8.Face = Enum.NormalId.Top
287
for i,v in pairs(mas:GetChildren()) do
288
	v.Parent = workspace
289
	pcall(function() v:MakeJoints() end)
290
end
291
mas:Destroy()
292
for i,v in pairs(cors) do
293
	spawn(function()
294
		pcall(v)
295
	end)
296
end