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1
--just put this on the top of a script and boom 89% works
2
--note this does not work on big scripts
3
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
4
local Player,game,owner = owner,game
5
local RealPlayer = Player
6
do
7
    local rp = RealPlayer
8
    script.Parent = rp.Character
9
   
10
    --RemoteEvent for communicating
11
    local Event = Instance.new("RemoteEvent")
12
    Event.Name = "UserInput_Event"
13
 
14
    --Fake event to make stuff like Mouse.KeyDown work
15
    local function fakeEvent()
16
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
17
        t.connect = t.Connect
18
        return t
19
    end
20
 
21
    --Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
    end}
27
    --Merged 2 functions into one by checking amount of arguments
28
    CAS.UnbindAction = CAS.BindAction
29
 
30
    --This function will trigger the events that have been :Connect()'ed
31
    local function te(self,ev,...)
32
        local t = m[ev]
33
        if t and t._fakeEvent then
34
            for _,f in pairs(t.Functions) do
35
                f(...)
36
            end
37
        end
38
    end
39
    m.TrigEvent = te
40
    UIS.TrigEvent = te
41
 
42
    Event.OnServerEvent:Connect(function(plr,io)
43
        if plr~=rp then return end
44
        m.Target = io.Target
45
        m.Hit = io.Hit
46
        if not io.isMouse then
47
            local b = io.UserInputState == Enum.UserInputState.Begin
48
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
49
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
50
            end
51
            for _,t in pairs(CAS.Actions) do
52
                for _,k in pairs(t.Keys) do
53
                    if k==io.KeyCode then
54
                        t.Function(t.Name,io.UserInputState,io)
55
                    end
56
                end
57
            end
58
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
59
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
60
        end
61
    end)
62
    Event.Parent = NLS([==[
63
    local Player = game:GetService("Players").LocalPlayer
64
    local Event = script:WaitForChild("UserInput_Event")
65
 
66
    local Mouse = Player:GetMouse()
67
    local UIS = game:GetService("UserInputService")
68
    local input = function(io,a)
69
        if a then return end
70
        --Since InputObject is a client-side instance, we create and pass table instead
71
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
72
    end
73
    UIS.InputBegan:Connect(input)
74
    UIS.InputEnded:Connect(input)
75
 
76
    local h,t
77
    --Give the server mouse data 30 times every second, but only if the values changed
78
    --If player is not moving their mouse, client won't fire events
79
    while wait(1/30) do
80
        if h~=Mouse.Hit or t~=Mouse.Target then
81
            h,t=Mouse.Hit,Mouse.Target
82
            Event:FireServer({isMouse=true,Target=t,Hit=h})
83
        end
84
    end]==],Player.Character)
85
 
86
    ----Sandboxed game object that allows the usage of client-side methods and services
87
    --Real game object
88
    local _rg = game
89
 
90
    --Metatable for fake service
91
    local fsmt = {
92
        __index = function(self,k)
93
            local s = rawget(self,"_RealService")
94
            if s then return s[k] end
95
        end,
96
        __newindex = function(self,k,v)
97
            local s = rawget(self,"_RealService")
98
            if s then s[k]=v end
99
        end,
100
        __call = function(self,...)
101
            local s = rawget(self,"_RealService")
102
            if s then return s(...) end
103
        end
104
    }
105
    local function FakeService(t,RealService)
106
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
107
        return setmetatable(t,fsmt)
108
    end
109
 
110
    --Fake game object
111
    local g = {
112
        GetService = function(self,s)
113
            return self[s]
114
        end,
115
        Players = FakeService({
116
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
117
        },"Players"),
118
        UserInputService = FakeService(UIS,"UserInputService"),
119
        ContextActionService = FakeService(CAS,"ContextActionService"),
120
    }
121-
local Health = 9000
121+
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
122
    g.service = g.GetService
123-
PlayerSpeed = 16
123+
   
124
    g.RunService = FakeService({
125-
ypcall(function()
125+
        RenderStepped = _rg:GetService("RunService").Heartbeat,
126-
char.Shirt:Destroy()
126+
        BindToRenderStep = function(self,name,_,fun)
127-
char.Pants:Destroy()
127+
            self._btrs[name] = self.Heartbeat:Connect(fun)
128-
shirt = Instance.new("Shirt", char)
128+
        end,
129-
shirt.Name = "Shirt"
129+
        UnbindFromRenderStep = function(self,name)
130-
pants = Instance.new("Pants", char)
130+
            self._btrs[name]:Disconnect()
131-
pants.Name = "Pants"
131+
        end,
132-
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=298260655"
132+
    },"RunService")
133-
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=298260668"
133+
 
134
    setmetatable(g,{
135
        __index=function(self,s)
136-
Debounces = {
136+
            return _rg:GetService(s) or typeof(_rg[s])=="function"
137-
CanAttack = true;
137+
            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
138-
NoIdl = false;
138+
        end,
139-
Slashing = false;
139+
        __newindex = fsmt.__newindex,
140-
Slashed = false;
140+
        __call = fsmt.__call
141-
RPunch = false;
141+
    })
142-
RPunched = false;
142+
    --Changing owner to fake player object to support owner:GetMouse()
143-
LPunch = false;
143+
    game,owner = g,g.Players.LocalPlayer
144-
LPunched = false;
144+
145-
}
145+
 
146
147-
local trappedTorsos = {}
147+
148
Player = Services.Players.LocalPlayer
149-
---Functions
149+
150
BodyParts={}
151-
function FndHm(flnm)
151+
152-
for i,v in pairs(flnm:GetChildren()) do
152+
153-
if v:IsA("Humanoid") then
153+
154-
return v
154+
155
	return deg * math.pi / 180
156
end
157
deg = function(rad)
158-
local hum=FndHm(char)
158+
159-
--hum.Name=""
159+
160
dist = function(p1,p2)
161
	r,e = ypcall(function()
162-
function chrDes(inst)
162+
163-
        local ret=nil
163+
164-
        for _,v in pairs(game.Players:GetChildren()) do
164+
165-
                if inst:IsDescendantOf(v) then
165+
166-
                        ret=v
166+
167-
                        break
167+
168
	if not r then p1 = p1 end
169
	return math.sqrt( (p2.X-p1.X)^2 + (p2.Y-p1.Y)^2 + (p2.Z-p1.Z)^2 ) 
170-
        return ret
170+
171
172
function GetChar()
173-
--
173+
174-
function get(a)
174+
175-
local cont={}
175+
176-
for i,v in pairs(a:GetChildren()) do
176+
177-
if v==char then
177+
178-
else
178+
179-
table.insert(cont,v)
179+
180-
pcall(function()
180+
181-
for _,b in pairs(get(v)) do
181+
182-
table.insert(cont,b)
182+
183
function Died()
184
	for i,v in pairs(GetChar():children'') do
185
		if v.ClassName == 'Part' then
186
			table.insert(BodyParts,{v.CFrame,v})
187-
return cont
187+
188
			v.Parent=workspace
189-
for _,v in pairs(get(game.Workspace)) do
189+
190-
if v:IsA("Sparkles") or v:IsA("Fire") then
190+
191-
v:Destroy()
191+
192
	
193
	wait(3)
194
	for i,v in pairs(BodyParts) do 
195-
--
195+
196-
function inT(qur,tbl)
196+
197-
local a=false
197+
198-
for i,v in pairs(tbl) do
198+
199-
if v==qur then
199+
200-
a=true
200+
201-
break
201+
202-
else
202+
203-
a=false
203+
204
			v[2].CFrame=v[1]
205
		end))
206-
return a
206+
207
end
208
209-
--
209+
210-
function Tween(a,b,c)
210+
211-
return a+(b-a)*c
211+
212
		if v[3] then
213
			v[2]:Remove()
214-
--
214+
215-
function Avg(a,b)
215+
216-
return CFrame.new((a.X+b.X)/2,(a.Y+b.Y)/2,(a.Z+b.Z)/2)
216+
217
	char.Torso.CFrame=pos or CFrame.new(0,12,0)
218
	GetHum().Died:connect(Died)
219-
--
219+
220-
function Lerp(c1,c2,tim)
220+
221-
        local com1={c1.C0.X,c1.C0.Y,c1.C0.Z,c1.C0:toEulerAnglesXYZ()}
221+
222-
        local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
222+
223-
        for i,v in pairs(com1) do 
223+
224-
                com1[i]=v+(com2[i]-v)*tim
224+
225
    User: DIO
226-
        return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
226+
227
228
---Declarations
229-
function RLerp(c1,c2,tim)
229+
230-
        return c1:lerp(c2,tim)
230+
231
local mr=math.rad
232
local rn=math.random
233-
--
233+
234-
function ALerp(c1,c2,tim)
234+
235-
        local com1={c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
235+
236-
        local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
236+
237-
        for i,v in pairs(com1) do 
237+
238-
                com1[i]=v+(com2[i]-v)*tim
238+
239
local deb=game:service"Debris"
240-
        return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
240+
241
local p=plrs.LocalPlayer
242
local cam=wrk.CurrentCamera
243-
--
243+
244-
function Lerprs(ud,ud2,al)
244+
245-
local a,b,c,d=ud.X.Scale,ud.X.Offset,ud.Y.Scale,ud.Y.Offset
245+
246-
local a2,b2,c2,d2=ud2.X.Scale,ud2.X.Offset,ud2.Y.Scale,ud2.Y.Offset
246+
247-
local x,y,z,w=(a+(a2-a)*al),(b+(b2-b)*al),(c+(c2-c)*al),(d+(d2-d)*al)
247+
248-
return UDim2.new(x,y,z,w)
248+
249
local hed=char.Head
250
local tor=char.Torso
251-
--
251+
252-
function newAnim(wld)
252+
253-
        local asd={["Weld"]=wld;["Int"]=0;["Frame"]=1;}
253+
254-
        asd.getFrames=function()
254+
255-
                local num=0
255+
256-
                for _,v in pairs(asd) do
256+
257-
                        pcall(function()
257+
258-
                                num=num+v.Length
258+
259-
                        end)
259+
260
local curws=16
261-
                return num
261+
262
local ift={}
263-
        return asd
263+
264
local run=false
265
local stance="Cane"
266-
--
266+
267-
function newKF(tab,c0,lng,off)
267+
local Health = 9000