SHOW:
|
|
- or go back to the newest paste.
| 1 | for i=1, 8 do | |
| 2 | for j=1, 8 do | |
| 3 | - | if gameMap[i][j] == 1 then |
| 3 | + | local value = gameMap[i][j] |
| 4 | - | gameMap[i][j] = gameTile(i,j) |
| 4 | + | if tileFactory[value] then |
| 5 | gameMap[i][j] = tileFactory[value](i, j) | |
| 6 | - | elseif gameMap[i][j] == 0 then |
| 6 | + | |
| 7 | - | gameMap[i][j] = brickTile(i,j) |
| 7 | + | |
| 8 | end | |
| 9 | - | elseif gameMap[i][j] == 2 then |
| 9 | + |