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1
--[[
2
	req list
3
	
4
	heart control (the force)
5
	
6
	teleport
7
	
8
	bone zone
9
	
10
	throw bones
11
--]]
12
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
13
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
14
do
15
	print("FE Compatibility code by Mokiros")
16
	script.Parent = Player.Character
17
18
	--RemoteEvent for communicating
19
	local Event = Instance.new("RemoteEvent")
20
	Event.Name = "UserInput_Event"
21
22
	--Fake event to make stuff like Mouse.KeyDown work
23
	local function fakeEvent()
24
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
25
		t.connect = t.Connect
26
		return t
27
	end
28
29
	--Creating fake input objects with fake variables
30
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
31
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
32
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
33
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
34
	end}
35
	--Merged 2 functions into one by checking amount of arguments
36
	CAS.UnbindAction = CAS.BindAction
37
38
	--This function will trigger the events that have been :Connect()'ed
39
	local function te(self,ev,...)
40
		local t = m[ev]
41
		if t and t._fakeEvent and t.Function then
42
			t.Function(...)
43
		end
44
	end
45
	m.TrigEvent = te
46
	UIS.TrigEvent = te
47
48
	Event.OnServerEvent:Connect(function(plr,io)
49
	    if plr~=Player then return end
50
		if io.isMouse then
51
			m.Target = io.Target
52
			m.Hit = io.Hit
53
		else
54
			local b = io.UserInputState == Enum.UserInputState.Begin
55
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
56
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
57
			end
58
			for _,t in pairs(CAS.Actions) do
59
				for _,k in pairs(t.Keys) do
60
					if k==io.KeyCode then
61
						t.Function(t.Name,io.UserInputState,io)
62
					end
63
				end
64
			end
65
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
66
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
67
	    end
68
	end)
69
	Event.Parent = NLS([==[
70
	local Player = game:GetService("Players").LocalPlayer
71
	local Event = script:WaitForChild("UserInput_Event")
72
73
	local UIS = game:GetService("UserInputService")
74
	local input = function(io,a)
75
		if a then return end
76
		--Since InputObject is a client-side instance, we create and pass table instead
77
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
78
	end
79
	UIS.InputBegan:Connect(input)
80
	UIS.InputEnded:Connect(input)
81
82
	local Mouse = Player:GetMouse()
83
	local h,t
84
	--Give the server mouse data 30 times every second, but only if the values changed
85
	--If player is not moving their mouse, client won't fire events
86
	while wait(1/30) do
87
		if h~=Mouse.Hit or t~=Mouse.Target then
88
			h,t=Mouse.Hit,Mouse.Target
89
			Event:FireServer({isMouse=true,Target=t,Hit=h})
90
		end
91
	end]==],Player.Character)
92
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
93
end
94
95
local Level=666
96
local function RiseLevel(hum,dmg)
97
if tonumber(Level)then
98
if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
99
local s=Instance.new("Sound")end--s. end
100
else warn'String is not able to level up , or having issure to level.'end
101
end
102
103
local Tired={n=0,m=10000,d=false}local DefAble=true
104
local p = game:service'Players'.LocalPlayer
105
local char = p.Character
106
local mouse = p:GetMouse()
107
local larm = char["Left Arm"]
108
local rarm = char["Right Arm"]
109
local lleg = char["Left Leg"]
110
local rleg = char["Right Leg"]
111
local hed = char.Head
112
local Torso = char.Torso
113
local hum = char.Humanoid
114
local cam = workspace.CurrentCamera
115
local root = char.HumanoidRootPart
116
local deb = false
117
local shot = 0
118
local potential = false
119
local debris=game:service"Debris"
120
local l = game:GetService("Lighting")
121
local rs = game:GetService("RunService").RenderStepped
122
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
123
math.randomseed(os.time())
124
for i,v in pairs(char:children()) do
125
	if v:IsA("Accessory") then
126
		v:Destroy()
127
	end
128
end
129
for i,v in pairs (hed:GetChildren()) do
130
		if v:IsA("Sound") then
131
				v:Destroy()
132
		end
133
end
134
music = Instance.new("Sound",c)
135
music2 = Instance.new("Sound",c)
136
local pl = game:service'Players'.LocalPlayer
137
local chara = pl.Character
138
local hum = chara:FindFirstChildOfClass("Humanoid")
139
hum.MaxHealth = 10000000000000000000
140
hum.Health = 10000000000000000000
141
maincol = "White"
142
increment = 20
143
if 1 then
144
	local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
145
	local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
146
	Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
147
	local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
148
	idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
149
	idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
150
	idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
151
	local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
152
	normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
153
	normal.TextXAlignment="Left"normal.TextYAlignment="Top"
154
	normal.Text=[[* Able to hold
155
! It changes function when sprint
156
----------------------------------
157
K: Passive
158
!*Q :Gaster Blaster (quick)
159
! E  :Gaster Blaster (high damage)
160
T  :Teleport
161
F  :Bone Zone
162
*G :Bone Throw
163
*C :Heart Control
164
Shift : Sprint
165
166
Hey arthurfoxy i am sebastian :P
167
]]
168
	spawn(function()
169
	while game:service'RunService'.RenderStepped:wait()do
170
		Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
171
	end end)
172
end
173
--------------------------------------------------------
174
hed.face.Texture = "rbxassetid://871052201"
175
chara:WaitForChild"Body Colors"
176
char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
177
char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
178
char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
179
char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
180
char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
181
char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
182
---------------------------------------
183
ypcall(function()
184
shirt = Instance.new("Shirt", char)
185
shirt.Name = "Shirt"
186
pants = Instance.new("Pants", char)
187
pants.Name = "Pants"
188
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=357134154"
189
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=343128365"
190
end)
191
--------------------------------------------------------		
192
KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
193
KG.Volume = 3
194
KG.SoundId = "rbxassetid://519341881"
195
KG.Looped = true
196
KG:Play()
197
198
--------------------------------------------------------
199
CV="Eggplant"
200
	p = game.Players.LocalPlayer
201
	char = p.Character
202
	local txt = Instance.new("BillboardGui", char)
203
	txt.Adornee = char .Head
204
	txt.Name = "_status"
205
	txt.Size = UDim2.new(2, 0, 1.2, 0)
206
	txt.StudsOffset = Vector3.new(-9, 8, 0)
207
	local text = Instance.new("TextLabel", txt)
208
	text.Size = UDim2.new(10, 0, 7, 0)
209
	text.FontSize = "Size24"
210
	text.TextScaled = true
211
	text.TextTransparency = 0
212
	text.BackgroundTransparency = 1 
213
	text.TextTransparency = 0
214
	text.TextStrokeTransparency = 0
215
	text.Font = "Arcade"
216
	text.TextStrokeColor3 = Color3.new(255,255,255)
217
218
	v=Instance.new("Part")
219
	v.Name = "ColorBrick"
220
	v.Parent=p.Character
221
	v.FormFactor="Symmetric"
222
	v.Anchored=true
223
	v.CanCollide=false
224
	v.BottomSurface="Smooth"
225
	v.TopSurface="Smooth"
226
	v.Size=Vector3.new(10,5,3)
227
	v.Transparency=1
228
	v.CFrame=char.Torso.CFrame
229
	v.BrickColor=BrickColor.new(CV)
230
	v.Transparency=1
231
	text.TextColor3 = Color3.new(0,0,0)
232
	v.Shape="Block"
233
	wait()
234
	text.Text = "Do You Wanna Have A Mad Time?"
235
	wait(2)
236
	text.Text = "Any last words? Kiddo";
237
		wait(3)
238
		text.TextColor3 = Color3.new(0,0,0)  
239
		spawn(function()while wait()do text.Text = "Dust Sans LV"..tostring(Level)end end)
240
		hed.face.Texture = "rbxassetid://871052201"
241
--------------------------------------------------------  
242
		pls = game:GetService'Players'
243
		rs = game:GetService'RunService'
244
		uinps = game:GetService'UserInputService'
245
		lp = pls.LocalPlayer
246
		mouse = lp:GetMouse()
247
		c = lp.Character
248
		human = c.Humanoid
249
		human.MaxHealth = 1/0
250
		wait()
251
		human.Health = 0/0
252
		c.Health:Destroy()
253
--------------------------------------------------------
254
		Hulmet = Instance.new("Part")
255
		Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0)
256
		Hulmet.Parent = game.Players.LocalPlayer.Character
257
		Hulmet.Name = "Helmet"
258
		Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
259
		Hulmet.Material = Enum.Material.Metal
260
		Hulmet.BrickColor = BrickColor.new("Grey")
261
		MSHE = Instance.new("SpecialMesh")
262
		MSHE.Parent = Hulmet
263
		MSHE.MeshId = "rbxassetid://101203373"
264
		WULD = Instance.new("Weld")
265
		WULD.Parent = Hulmet
266
		WULD.Part0 = Hulmet
267
		WULD.Part1 = game.Players.LocalPlayer.Character.Head
268
		WULD.C1 = CFrame.Angles(0,0,0)
269
		WULD.C0 = CFrame.new(0,0,0)
270
--------------------------------------------------------
271
272
		Debounces = {
273
				AnimationCycles = 0;
274
				FPS = 0;
275
				scalingDamage = false;
276
				damageLevel = 0;
277
				attackNumber = 0;
278
				isAttacking = false;
279
				isMoving = false;
280
				isSprinting = false;
281
				isBoosting = false;
282
				isPassive = false;
283
				isTyping = false;
284
		}
285
286
--------------------------------------------------------
287
288
		numLerp = function(start, goal, alpha)
289
				return(((goal - start) * alpha) + start)
290
		end
291
292
		CFrameZero = function()
293
				return CFrame.new(Vector3.new())
294
		end
295
296
		rad = function(value)
297
				return math.rad(value)
298
		end
299
300
		CFAngles = function(Vector)
301
				return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
302
		end
303
304
--------------------------------------------------------
305
306
		AnimStat = {
307
				lerpSpeed = .2;
308
				lerpSpeed2 = .35;
309
				lerpTween = 0;
310
		}
311
312
		Joints = {
313
				c.HumanoidRootPart.RootJoint;
314
				c.Torso.Neck;
315
				c.Torso['Left Shoulder'];
316
				c.Torso['Right Shoulder'];
317
				c.Torso['Left Hip'];
318
				c.Torso['Right Hip'];
319
		}
320
321
		JointTargets = {
322
				CFrameZero();
323
				CFrameZero();
324
				CFrameZero();
325
				CFrameZero();
326
				CFrameZero();
327
				CFrameZero();
328
		}
329
330
--------------------------------------------------------
331
332
		BodyColors = {
333
				HeadColor = BrickColor.new("Institutional white");
334
				LeftArmColor = BrickColor.new("Institutional white");
335
				RightArmColor = BrickColor.new("Institutional white");
336
				LeftLegColor = BrickColor.new("Institutional white");
337
				RightLegColor = BrickColor.new("Institutional white");
338
				TorsoColor = BrickColor.new("Mid gray");
339
		}
340
341
		Customs = {
342
				Face = "http://www.roblox.com/asset/?id=871052201";
343
				Shirt = "http://www.roblox.com/asset/?id=357134155";
344
				Pants = "http://www.roblox.com/asset/?id=343128366";
345
		}
346
347
--------------------------------------------------------
348
349
		prepareCharacter = function()
350
				local transPoints = {
351
						NumberSequenceKeypoint.new(0,.819,.0375),
352
						NumberSequenceKeypoint.new(.207,.594,.0187),
353
						NumberSequenceKeypoint.new(.4,.55,.031),
354
						NumberSequenceKeypoint.new(.57,.619,.05),
355
						NumberSequenceKeypoint.new(.76,.8,.0375),
356
						NumberSequenceKeypoint.new(1,1,0),
357
				}
358
				local sizePoints = {
359
						NumberSequenceKeypoint.new(0,.687,0),
360
						NumberSequenceKeypoint.new(.111,.875,0),
361
						NumberSequenceKeypoint.new(.327,1.19,0),
362
						NumberSequenceKeypoint.new(.646,1.56,0),
363
						NumberSequenceKeypoint.new(.805,1.37,0),
364
						NumberSequenceKeypoint.new(.905,1.06,0),
365
						NumberSequenceKeypoint.new(.968,.938,0),
366
						NumberSequenceKeypoint.new(.984,1.13,0),
367
						NumberSequenceKeypoint.new(1,1.62,0),
368
				}
369
				local Size = NumberSequence.new(sizePoints)
370
				local Transparency = NumberSequence.new(transPoints)
371
				rayModel = Instance.new("Model",c)
372
				efcModel = Instance.new("Model",c)
373
				efxBlock = Instance.new("Part",c)
374
				efxBlock.BrickColor = BrickColor.new("Bright violet")
375
				efxBlock.Material = "Neon"
376
				efxBlock.FormFactor = "Custom"
377
				efxBlock.Transparency = .3
378
				efxBlock.Size = Vector3.new(.3,.3,.3)
379
				local mesh = Instance.new("SpecialMesh",efxBlock)
380
				mesh.MeshType = Enum.MeshType.Sphere
381
				mesh.Scale = Vector3.new(1,1,1)
382
				light = Instance.new("PointLight",c.Head)
383
				light.Range = 10
384
				light.Color = Color3.new(0,200/255,1)
385
				light.Shadows = false
386
				local particles = Instance.new("ParticleEmitter",efxBlock)
387
				particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
388
				particles.LightEmission = .5
389
				particles.Size = Size
390
				particles.Name = "Fire"
391
				particles.Transparency = Transparency
392
				particles.LockedToPart = true
393
				particles.VelocityInheritance = .5
394
				particles.LockedToPart = true
395
				particles.Rate = 70
396
				particles.Texture = "rbxassetid://170478388"
397
				particles.Lifetime = NumberRange.new(2,2)
398
				particles.RotSpeed = NumberRange.new(100,100)
399
				particles.Speed = NumberRange.new(7,7)
400
				script.Parent = efxBlock
401
				fire = particles
402
				local offset = Vector3.new(-0.11, .23, -0.5)
403
				local weld = Instance.new("Weld",c.Head)
404
				weld.Part0 = c.Head
405
				weld.Part1 = efxBlock
406
				weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
407
				efxBlock.Parent = c
408
				music.SoundId = "rbxassetid://316012176"
409
				music.Looped = true
410
				music.Volume = 0
411
				fight = music
412
				music2.SoundId = "rbxassetid://316014309"
413
				music2.Looped = true
414
				music2.Volume = 0
415
				sans = music2
416
				pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
417
				pointGyro.P = 1e7
418
				pointGyro.D = 1e3
419
				pointGyro.MaxTorque = Vector3.new(0,1e7,0)
420
				animator = c.Humanoid:FindFirstChild("Animator")
421
				if animator then
422
						animator:Destroy()
423
				end
424
				c.Torso.roblox:Destroy()
425
				for i,v in pairs (c.Head:children()) do
426
						if v.ClassName == "Sound" then
427
								v:Destroy()
428
						end
429
				end
430
				for i = 1,#Joints do
431
						Joints[i].C1 = CFrame.new(Vector3.new())
432
				end
433
				human.WalkSpeed = 0
434
				human.JumpPower = 0
435
		end
436
437
		uinps.InputBegan:connect(function(InputObject)
438
				if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
439
						Debounces.isPassive = not Debounces.isPassive
440
				end
441
		end)
442
443
		setJointCFrames = function(table)
444
				for i = 1,#table do
445
						JointTargets[i] = table[i]
446
				end
447
				AnimationCycles = 0
448
		end
449
450
		setLerp = function(speed)
451
				AnimStat.lerpSpeed = speed
452
		end
453
454
		setTween = function(tween)
455
				AnimStat.lerpTween = tween
456
		end
457
458
		takeDamage = function(position,damage,distance,platformStand)
459
				for i,v in pairs (pls:children()) do
460
						if v.ClassName == "Player" and v:FindFirstChild("Character") then
461
								local torso = v.Character:FindFirstChild("Torso")
462
								if torso and (torso.Position - position).magnitude < distance then
463
										RiseLevel(v.Character.Humanoid,damage)
464
										v.Character.Humanoid:TakeDamage(damage)
465
										if platformStand == true then
466
												v.Character.PlatformStand = platformStand
467
										end
468
								end
469
						end
470
				end
471
		end
472
473
--------------------------------------------------------
474
475
		prepareCharacter()
476
477
--------------------------------------------------------
478
		hldng={}Player=p
479
function chatfunc(text)
480
spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
481
	local rs=game:service'RunService'.RenderStepped
482
	local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
483
	local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
484
	local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
485
	if Character:FindFirstChild("cht")then Character.cht:Destroy()end
486
	local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
487
	local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
488
	local texts={}
489
	for i=1,snum do
490
		texts[i]=Instance.new("TextButton",b)
491
		texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
492
		texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
493
		texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
494
		texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
495
	end
496
	local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
497
	if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
498
	else texts[i][Set]=Val end end end end
499
	for i=1,#texts do
500
		if texts[i].Parent then
501
			texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
502
		end
503
		if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
504
		sw(3)
505
	end
506
	sw(180)
507
	for i=1,0,-.025 do
508
		DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
509
		sw()
510
	end
511
	b:Destroy()
512
end)
513
end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
514
		mouse.KeyUp:connect(function(k)
515
			hldng[k]=nil
516
		end)
517
		
518
		local function doit()
519
			if DefAble then
520
				return
521
			else
522
				if human.Health~=human.MaxHealth then
523
				DefAble=false
524
				human:Destroy()
525
				human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
526
				human.MaxHealth=1 human.Health=1
527
				human.HealthChanged:connect(doit)
528
				root.CFrame=root.CFrame*CFrame.new(0,0,10)
529
				hldng.r=nil warn"Dodged"
530
				Tired.n=Tired.n+10
531
				end
532
			end
533
		end
534
		dodge=human.HealthChanged:connect(doit)
535
		local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
536
		spawn(function()
537
				local sine = 0
538
				local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
539
				local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
540
				frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
541
				frm.Position=UDim2.new(.3,0,.7,0)
542
				
543
				local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
544
				t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
545
				t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
546
				while wait()do
547
						t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
548
						if Tired.n>=Tired.m then
549
							Tired.n=Tired.m
550
							Tired.d=true
551
						end
552
						if Tired.d then
553
							Tired.n=Tired.n-5 DefAble=true hldng.r=nil
554
						end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
555
						if Tired.n<=0 then Tired.n=0 Tired.d=false end
556
						if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
557
						dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
558
						
559
						end
560
						
561
						if hldng.r then DefAble=false else DefAble=1 end
562
						
563
						pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
564
						if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
565
								setLerp(.1)
566
								if Debounces.isPassive == true then --walk
567
										setJointCFrames({
568
												CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
569
												CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
570
												CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
571
												CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
572
												CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
573
												CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
574
										})
575
								else
576
										setJointCFrames({
577
												CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
578
												CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
579
												CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
580
												CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
581
												CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
582
												CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
583
										})
584
								end
585
						elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
586
								sine = sine + math.rad(12) --else jump
587
								human.WalkSpeed = 15
588
								setLerp(.15)
589
								setJointCFrames({
590
										CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
591
										CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
592
										CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
593
										CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
594
										CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
595
										CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
596
								})
597
						end
598
						if Debounces.scalingDamage == true then
599
								takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
600
						end
601
				end
602
		end)
603
		human.Changed:connect(function(prop)
604
				if prop == "MoveDirection" then
605
						if human.MoveDirection.magnitude > .02 then
606
								Debounces.isMoving = true
607
						else
608
								Debounces.isMoving = false
609
						end
610
				end
611
		end)
612
		local dunkedon=false
613
		mouse.KeyDown:connect(function(k)
614
			hldng[k]=true
615
			if not Debounces.isAttacking then
616
				if k=="c"and not Tired.d and Debounces.isPassive then
617
					local GrabObj=mouse.Target
618
					local hum=nil
619
					if GrabObj then
620
						if not GrabObj.Anchored then
621
							if GrabObj.Parent then
622
								if GrabObj.Parent:FindFirstChild'Humanoid'then
623
									hum=GrabObj.Parent.Humanoid
624
								end
625
							end
626
							local jet=Instance.new("BodyPosition",GrabObj)
627
							if not hum then jet.D=2000 jet.P=2000 end
628
							while hldng.c and not Tired.d do
629
								jet.MaxForce=Vector3.new(10,10,10)*10000000
630
								jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
631
								Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
632
								local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
633
								if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
634
								sw()
635
							end
636
							jet:Destroy()
637
						else
638
							warn'The object is anchored!'
639
						end
640
					end
641
				end
642
				if k=="t"and not Tired.d then -- TELEPORT
643
					if mouse.Target then Debounces.isAttacking=true
644
					local pos=mouse.Hit KG:Pause()
645
					root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
646
					local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
647
					jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
648
					j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
649
					wait(1)Debounces.isAttacking=false KG:Resume()
650
					root.CFrame=pos+Vector3.new(0,3,0)
651
					jam:Destroy()root.Anchored=false
652
					end
653
					Tired.n=Tired.n+50
654
				end
655
				if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
656
					dunkedon=true local pos=mouse.Hit.p
657
					Tired.n=Tired.n+100
658
					local idk=Instance.new("Part",efcModel)
659
					idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
660
					sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
661
					idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
662
					idk.Material="SmoothPlastic"
663
					idk.Transparency=.5 sw(20)idk:Destroy()
664
					spawn(function()for i=1,300 do
665
						local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
666
						spawn(function()
667
							local p=Instance.new("Part",efcModel)
668
							p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
669
							p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
670
							local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
671
							local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
672
							m.Scale=Vector3.new(.05,.08,.05)/1.2
673
							spawn(function()
674
								for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
675
								sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
676
							end)
677
						end)
678
						sw()
679
					end
680
					end)
681
					wait(5)
682
					
683
					dunkedon=false
684
				end
685
			end
686
			if Debounces.isPassive and k=="g"then
687
				while hldng.g and not Tired.d do
688
					sw(10)
689
					Tired.n=Tired.n+1
690
					local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
691
					spawn(function()
692
						local p=Instance.new("Part",efcModel)
693
						p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
694
						p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
695
						local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
696
						local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937" 
697
						m.Scale=Vector3.new(.05,.08,.05)/2.5
698
						spawn(function()
699
							for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
700
							sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
701
						end)
702
					end)
703
				end
704
			end
705
		
706
		end)
707
		uinps.InputBegan:connect(function(InputObject)
708
				if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
709
						Debounces.isBoosting = true
710
						Debounces.damageLevel = 10
711
						Debounces.scalingDamage = true
712
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
713
						setLerp(.15)
714
						setJointCFrames({
715
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
716
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
717
								CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
718
								CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
719
								CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
720
								CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
721
						})
722
						local boostSpeed = 250
723
						local efx = Instance.new("Sound",c.Head)
724
						efx.SoundId = "rbxassetid://200632875"
725
						efx.Pitch = math.random(1100,1300)/1000
726
						efx.Volume = .5
727
						efx:Play()
728
						spawn(function()
729
								wait(5)
730
								efx:Destroy()
731
						end)
732
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
733
						vel.P = 1e3
734
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
735
						wait(.15)
736
						vel.P = 1000
737
						vel.MaxForce = Vector3.new(3000,0,3000)
738
						vel.Velocity = Vector3.new()
739
						wait(.3)
740
						setLerp(.3)
741
						setJointCFrames({
742
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
743
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
744
								CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
745
								CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
746
								CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
747
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
748
						})
749
						wait(.2)
750
						vel:Destroy()
751
						Debounces.damageLevel = 0
752
						Debounces.scalingDamage = false
753
						Debounces.isBoosting = false
754
				end
755
		end)
756
757
		uinps.InputBegan:connect(function(InputObject)
758
				if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
759
						Debounces.isBoosting = true
760
						Debounces.damageLevel = 10
761
						Debounces.scalingDamage = true
762
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
763
						setLerp(.15)
764
						setJointCFrames({
765
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
766
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
767
								CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
768
								CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
769
								CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
770
								CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
771
						})
772
						local boostSpeed = 250
773
						local efx = Instance.new("Sound",c.Head)
774
						efx.SoundId = "rbxassetid://200632875"
775
						efx.Pitch = math.random(1100,1300)/1000
776
						efx.Volume = .5
777
						efx:Play()
778
						spawn(function()
779
								wait(5)
780
								efx:Destroy()
781
						end)
782
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
783
						vel.P = 1e3
784
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
785
						wait(.15)
786
						vel.P = 1000
787
						vel.MaxForce = Vector3.new(3000,0,3000)
788
						vel.Velocity = Vector3.new()
789
						wait(.3)
790
						setLerp(.3)
791
						setJointCFrames({
792
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
793
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
794
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
795
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
796
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
797
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
798
						})
799
						wait(.2)
800
						vel:Destroy()
801
						Debounces.damageLevel = 0
802
						Debounces.scalingDamage = false
803
						Debounces.isBoosting = false
804
				end
805
		end)
806
807
		uinps.InputBegan:connect(function(InputObject)
808
				if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
809
						Debounces.isBoosting = true
810
						Debounces.damageLevel = 10
811
						Debounces.scalingDamage = true
812
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
813
						setLerp(.15)
814
						setJointCFrames({
815
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
816
								CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
817
								CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
818
								CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
819
								CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
820
								CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
821
						})
822
						local boostSpeed = 250
823
						local efx = Instance.new("Sound",c.Head)
824
						efx.SoundId = "rbxassetid://200632875"
825
						efx.Pitch = math.random(1100,1300)/1000
826
						efx.Volume = .5
827
						efx:Play()
828
						spawn(function()
829
								wait(5)
830
								efx:Destroy()
831
						end)
832
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
833
						vel.P = 1e3
834
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
835
						wait(.15)
836
						vel.P = 1000
837
						vel.MaxForce = Vector3.new(3000,0,3000)
838
						vel.Velocity = Vector3.new()
839
						wait(.3)
840
						setLerp(.3)
841
						setJointCFrames({
842
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
843
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
844
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
845
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
846
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
847
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
848
						})
849
						wait(.2)
850
						vel:Destroy()
851
						Debounces.damageLevel = 0
852
						Debounces.scalingDamage = false
853
						Debounces.isBoosting = false
854
				end
855
		end)
856
857
		uinps.InputBegan:connect(function(InputObject)
858
				if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
859
						Debounces.isBoosting = true
860
						Debounces.damageLevel = 10
861
						Debounces.scalingDamage = true
862
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
863
						setLerp(.15)
864
						setJointCFrames({
865
								CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
866
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
867
								CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
868
								CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
869
								CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
870
								CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
871
						})
872
						local boostSpeed = 150
873
						local boostSpeed = 250
874
						local efx = Instance.new("Sound",c.Head)
875
						efx.SoundId = "rbxassetid://200632875"
876
						efx.Pitch = math.random(1100,1300)/1000
877
						efx.Volume = .5
878
						efx:Play()
879
						spawn(function()
880
								wait(5)
881
								efx:Destroy()
882
						end)
883
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
884
						vel.P = 1e3
885
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
886
						wait(.15)
887
						vel.P = 1000
888
						vel.MaxForce = Vector3.new(3000,0,3000)
889
						vel.Velocity = Vector3.new()
890
						wait(.3)
891
						setLerp(.3)
892
						setJointCFrames({
893
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
894
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
895
								CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
896
								CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
897
								CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
898
								CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
899
						})
900
						wait(.2)
901
						vel:Destroy()
902
						Debounces.damageLevel = 0
903
						Debounces.scalingDamage = false
904
						Debounces.isBoosting = false
905
				end
906
		end)
907
908
		uinps.InputBegan:connect(function(InputObject)
909
				if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
910
						local isLooping = true
911
						uinps.InputEnded:connect(function(InputObject2)
912
								if InputObject2.KeyCode == Enum.KeyCode.Q then
913
										isLooping = false
914
								end
915
						end)
916
						while not Tired.d do
917
								if isLooping == false then
918
										break
919
								end
920
								Debounces.attackNumber = Debounces.attackNumber + 1
921
								local aimPos = mouse.Hit.p
922
								local head = Instance.new("Part",c)
923
								head.Size = Vector3.new(12,.2,12)
924
								head.CanCollide = false
925
								head.Anchored = true
926
								head.Transparency = 1
927
					   			local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
928
					   			mesh.Scale=Vector3.new(.05,.05,.05)
929
								local decal = Instance.new("Decal",head)
930
								decal.Texture = "rbxassetid://441975828"
931
								if Debounces.attackNumber%2 == 1 then
932
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
933
								else
934
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
935
								end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
936
								spawn(function()
937
										local timer = 0
938
										while rs.RenderStepped:wait() do
939
												if timer >= 1.55 then
940
														break
941
												end
942
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
943
												timer = timer + 1/30/(Debounces.FPS/60)
944
										end
945
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
946
										local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
947
										local hit, pos = workspace:FindPartOnRay(ray,c)
948
										local dis = (head.CFrame.p - pos).magnitude
949
										local rayPart = Instance.new("Part",rayModel)
950
										rayPart.Material = "Neon"
951
										rayPart.FormFactor = "Custom"
952
										rayPart.BrickColor = BrickColor.new"Royal purple"
953
										rayPart.Anchored = true
954
										rayPart.CanCollide = false
955
										rayPart.Size = Vector3.new(7,7,dis + 400)
956
										local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
957
										rayPart.CFrame = rayCFrame
958
										head:Destroy()
959
								end)
960
								wait()
961
								local s = Instance.new("Sound",head)
962
								s.Volume = 1
963
								s.SoundId = "rbxassetid://332223043"
964
								s:Play()
965
								wait(.04)
966
								Tired.n=Tired.n+2
967
						end
968
				end
969
		end)
970
971
		uinps.InputBegan:connect(function(InputObj)
972
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
973
						Debounces.isAttacking = true
974
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
975
						local head = Instance.new("Part",c)
976
						head.Size = Vector3.new(18,.2,18)
977
						head.CanCollide = false
978
						head.Anchored = true
979
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
980
						head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
981
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
982
						mesh.Scale=Vector3.new(.1,.1,.1)
983
						local decal = Instance.new("Decal",head)
984
						decal.Texture = "rbxassetid://441975828"
985
						setLerp(.1)
986
						setJointCFrames({
987
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
988
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
989
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
990
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
991
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
992
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
993
						})
994
						spawn(function()
995
								local timer = 0
996
								while rs.RenderStepped:wait() do
997
										if timer >= 1.55/.8 then
998
												break
999
										end
1000
										head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1001
										timer = timer + 1/30/(Debounces.FPS/60)
1002
								end
1003
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1004
								local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
1005
								local hit, pos = workspace:FindPartOnRay(ray,c)
1006
								local dis = (head.CFrame.p - pos).magnitude
1007
								local rayPart = Instance.new("Part",rayModel)
1008
								rayPart.Material = "Neon"
1009
								rayPart.FormFactor = "Custom"
1010
								rayPart.Name = "Punch"
1011
								rayPart.BrickColor = BrickColor.new"Royal purple"
1012
								rayPart.Anchored = true
1013
								rayPart.CanCollide = false
1014
								rayPart.Size = Vector3.new(28,28,dis + 400)
1015
								local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
1016
								rayPart.CFrame = rayCFrame
1017
								head:Destroy()
1018
						end)
1019
						wait()
1020
						local s = Instance.new("Sound",head)
1021
						s.Volume = 1
1022
						s.SoundId = "rbxassetid://332223043"
1023
						s.Pitch = .8
1024
						s:Play()
1025
						wait(.75)
1026
						setLerp(.17)
1027
						setJointCFrames({
1028
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1029
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1030
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1031
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1032
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1033
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1034
						})
1035
						Tired.n=Tired.n+15
1036
						wait(.5)
1037
						Debounces.isAttacking = false
1038
				end
1039
		end)
1040
		
1041
		reflect = function(d,n)
1042
				local i, n = -1 * d.unit, n.unit
1043
				local dot = n:Dot(i)
1044
				return 2*dot*n - i
1045
		end
1046
1047
		makeReflectionBeam = function(pos,look,isCrit)
1048
				local ray = Ray.new(pos,look)
1049
				local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
1050
				local e = Instance.new("Part",rayModel)
1051
				e.Anchored = true
1052
				e.CanCollide = false
1053
				e.BrickColor = BrickColor.new("Bright violet")
1054
				e.Material = "Neon"
1055
				e.FormFactor = "Custom"
1056
				e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
1057
				if isCrit == true then
1058
						e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
1059
						e.Name = "Punch"
1060
				end
1061
				e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
1062
				local e = Instance.new("Sound",c)
1063
				if isCrit == true then
1064
						e.Volume = .5
1065
				else
1066
						e.Volume = .3
1067
						e.Pitch = 1.5
1068
				end
1069
				e.SoundId = "rbxassetid://200632875"
1070
				e:Play()
1071
				spawn(function()
1072
						wait(6)
1073
						e:Destroy()
1074
				end)
1075
				wait(.05)
1076
				if hit ~= nil then
1077
						newDir = reflect(look.unit,norm,isCrit)
1078
						makeReflectionBeam(hitpos,newDir * 999,isCrit)
1079
				end
1080
		end
1081
1082
		uinps.InputBegan:connect(function(InputObject)
1083
				if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1084
						local isLooping = true
1085
						uinps.InputEnded:connect(function(InputObject2)
1086
								if InputObject2.KeyCode == Enum.KeyCode.Q then
1087
										isLooping = false
1088
								end
1089
						end)
1090
						while not Tired.d do
1091
								if isLooping == false then
1092
										break
1093
								end
1094
								Debounces.attackNumber = Debounces.attackNumber + 1
1095
								local aimPos = mouse.Hit.p
1096
								local head = Instance.new("Part",c)
1097
								head.Size = Vector3.new(12,.2,12)
1098
								head.CanCollide = false
1099
								head.Anchored = true
1100
								head.Transparency=1
1101
								local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1102
					  		 	mesh.Scale=Vector3.new(.05,.05,.05)
1103
								local decal = Instance.new("Decal",head)
1104
								decal.Texture = "rbxassetid://441975828"
1105
								
1106
								if Debounces.attackNumber%2 == 1 then
1107
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
1108
								else
1109
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
1110
								end
1111
								head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1112
								spawn(function()
1113
										local timer = 0
1114
										while rs.RenderStepped:wait() do
1115
												if timer >= 1.55 then
1116
														break
1117
												end
1118
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1119
												timer = timer + 1/30/(Debounces.FPS/60)
1120
										end
1121
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1122
										head:Destroy()
1123
										makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)		
1124
								end)
1125
								
1126
								wait()
1127
								local s = Instance.new("Sound",head)
1128
								s.Volume = 1
1129
								s.SoundId = "rbxassetid://332223043"
1130
								s.Pitch = 1.02
1131
								s:Play()
1132
								Tired.n=Tired.n+15
1133
								wait(.2)
1134
						end
1135
				end
1136
		end)
1137
1138
		uinps.InputBegan:connect(function(InputObj)
1139
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1140
						Debounces.isAttacking = true
1141
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
1142
						local head = Instance.new("Part",c)
1143
						head.Size = Vector3.new(18,.2,18)
1144
						head.CanCollide = false
1145
						head.Anchored = true
1146
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
1147
						head.Transparency = 1
1148
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1149
					   	mesh.Scale=Vector3.new(.1,.1,.1)
1150
						local decal = Instance.new("Decal",head)
1151
						decal.Texture = "rbxassetid://441975828"
1152
						head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1153
						setLerp(.1)
1154
						setJointCFrames({
1155
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
1156
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
1157
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
1158
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
1159
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
1160
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
1161
						})
1162
						spawn(function()
1163
								local timer = 0
1164
								while rs.RenderStepped:wait() do
1165
										if timer >= 1.55/.8 then
1166
												break
1167
										end
1168
										head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
1169
										timer = timer + 1/30/(Debounces.FPS/60)
1170
								end
1171
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1172
								head:Destroy()
1173
								makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
1174
						end)
1175
						wait()
1176
						local s = Instance.new("Sound",head)
1177
						s.Volume = 2
1178
						s.SoundId = "rbxassetid://332223043"
1179
						s.Pitch = .8
1180
						s:Play()
1181
						wait(.75)
1182
						setLerp(.17)
1183
						setJointCFrames({
1184
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1185
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1186
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1187
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1188
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1189
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1190
						})
1191
						Tired.n=Tired.n+30
1192
						wait(.5)
1193
						Debounces.isAttacking = false
1194
				end
1195
		end)
1196
1197
		uinps.InputBegan:connect(function(InputObj)
1198
				if InputObj.KeyCode == Enum.KeyCode.Slash then
1199
						local finishEvent = nil
1200
						Debounces.isTyping = true
1201
						finishEvent = uinps.InputBegan:connect(function(InputObj)
1202
								if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
1203
										Debounces.isTyping = false
1204
										finishEvent:disconnect()
1205
								end
1206
						end)
1207
				end
1208
		end)
1209
1210
		uinps.InputBegan:connect(function(InputObj)
1211
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1212
						Debounces.isSprinting = true
1213
				end
1214
		end)
1215
1216
		uinps.InputEnded:connect(function(InputObj)
1217
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1218
						Debounces.isSprinting = false
1219
				end
1220
		end)
1221
		uinps.InputBegan:connect(function(InputObj)
1222
			
1223
		end)
1224
1225
		rs.RenderStepped:connect(function()
1226
				Debounces.FPS = 1/rs.RenderStepped:wait()
1227
				local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
1228
				if Debounces.isPassive == false then
1229
						fire.Enabled = false
1230
						light.Range = 0
1231
						fight:Pause()
1232
						sans:Resume()
1233
						efxBlock.Transparency = 1
1234
				else
1235
						fire.Enabled = true
1236
						light.Range = 10
1237
						fight:Resume()
1238
						sans:Pause()
1239
						efxBlock.Transparency = 0
1240
				end local tD=3
1241
				for i,v in pairs (rayModel:children()) do
1242
						if v.Transparency >= 1 then
1243
								v:Destroy()
1244
						else
1245
								v.CanCollide = true
1246
								local parts = v:GetTouchingParts()
1247
								v.CanCollide = false
1248
								for i = 1,#parts do
1249
										if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
1250
												RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
1251
										elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
1252
											   RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
1253
										end
1254
								end
1255
								v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
1256
								v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
1257
						end
1258
				end
1259
				for i = 1,#Joints do
1260
						Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
1261
				end
1262
				local sineval = math.sin(tick() * 2) * 3
1263
				fire.Acceleration = Vector3.new(sineval,1,sineval)
1264
				light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
1265
		end)