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- or go back to the newest paste.
1 | - | --=Bird wings made by Lyokofan2000 |
1 | + | |
2 | - | --Jump Two Time |
2 | + | |
3 | - | --Down Press Q |
3 | + | |
4 | - | --Wings Spin Press A Two Time |
4 | + | |
5 | - | --Wings Spin Press D Two Time |
5 | + | |
6 | local Humanoid = Character.Humanoid | |
7 | - | script.Parent = nil |
7 | + | |
8 | local m = Instance.new('Model', Character) | |
9 | - | function fly() |
9 | + | |
10 | local LeftArm = Character["Left Arm"] | |
11 | - | for i,v in pairs(script:GetChildren()) do |
11 | + | |
12 | local LeftLeg = Character["Left Leg"] | |
13 | - | pcall(function() v.Value = "" end) |
13 | + | |
14 | local Head = Character.Head | |
15 | - | game:GetService("Debris"):AddItem(v,.1) |
15 | + | |
16 | local cam = game.Workspace.CurrentCamera | |
17 | local RootPart = Character.HumanoidRootPart | |
18 | local RootJoint = RootPart.RootJoint | |
19 | - | function weld(p0,p1,c0,c1,par) |
19 | + | |
20 | local attack = false | |
21 | - | local w = Instance.new("Weld",p0 or par) |
21 | + | |
22 | local idle = 0 | |
23 | - | w.Part0 = p0 |
23 | + | |
24 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
25 | - | w.Part1 = p1 |
25 | + | |
26 | local sine = 0 | |
27 | - | w.C0 = c0 or CFrame.new() |
27 | + | |
28 | local grabbed = false | |
29 | - | w.C1 = c1 or CFrame.new() |
29 | + | |
30 | local mr = math.rad | |
31 | - | return w |
31 | + | |
32 | local ud = UDim2.new | |
33 | local c3 = Color3.new | |
34 | ||
35 | - | local motors = {} |
35 | + | |
36 | Character.Animate.Parent = nil | |
37 | - | function motor(p0,p1,c0,c1,des,vel,par) |
37 | + | |
38 | local newMotor = function(part0, part1, c0, c1) | |
39 | - | local w = Instance.new("Motor6D",p0 or par) |
39 | + | |
40 | w.Part0 = part0 | |
41 | - | w.Part0 = p0 |
41 | + | |
42 | w.C0 = c0 | |
43 | - | w.Part1 = p1 |
43 | + | |
44 | return w | |
45 | - | w.C0 = c0 or CFrame.new() |
45 | + | |
46 | ||
47 | - | w.C1 = c1 or CFrame.new() |
47 | + | |
48 | return a:lerp(b, t) | |
49 | - | w.MaxVelocity = tonumber(vel) or .05 |
49 | + | |
50 | ||
51 | - | w.DesiredAngle = tonumber(des) or 0 |
51 | + | |
52 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
53 | - | return w |
53 | + | |
54 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
55 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
56 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
57 | - | function lerp(a,b,c) |
57 | + | |
58 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
59 | - | return a+(b-a)*c |
59 | + | |
60 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
61 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
62 | ||
63 | - | function clerp(c1,c2,al) |
63 | + | |
64 | local larmc1 = LW.C1 | |
65 | - | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} |
65 | + | |
66 | local llegc1 = LH.C1 | |
67 | - | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} |
67 | + | |
68 | local resetc1 = false | |
69 | - | for i,v in pairs(com1) do |
69 | + | |
70 | function PlayAnimationFromTable(table, speed, bool) | |
71 | - | com1[i] = lerp(v,com2[i],al) |
71 | + | |
72 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
73 | - | end |
73 | + | |
74 | LW.C0 = clerp(LW.C0, table[4], speed) | |
75 | - | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) |
75 | + | |
76 | LH.C0 = clerp(LH.C0, table[6], speed) | |
77 | if bool == true then | |
78 | if resetc1 == false then | |
79 | - | function ccomplerp(c1,c2,al) |
79 | + | |
80 | RootJoint.C1 = RootJoint.C1 | |
81 | - | local com1 = {c1:components()} |
81 | + | |
82 | RW.C1 = rarmc1 | |
83 | - | local com2 = {c2:components()} |
83 | + | |
84 | RH.C1 = rlegc1 | |
85 | - | for i,v in pairs(com1) do |
85 | + | |
86 | end | |
87 | - | com1[i] = lerp(v,com2[i],al) |
87 | + | |
88 | end | |
89 | - | end |
89 | + | |
90 | --[[Credits to SazErenos for his Artificial Heartbeat]]-- | |
91 | - | return CFrame.new(unpack(com1)) |
91 | + | |
92 | ArtificialHB = Instance.new("BindableEvent", script) | |
93 | ArtificialHB.Name = "Heartbeat" | |
94 | ||
95 | - | function tickwave(time,length,offset) |
95 | + | |
96 | ||
97 | - | return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length |
97 | + | |
98 | tf = 0 | |
99 | allowframeloss = false | |
100 | tossremainder = false | |
101 | - | function invcol(c) |
101 | + | |
102 | script.Heartbeat:Fire() | |
103 | - | c = c.Color |
103 | + | |
104 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
105 | - | return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r)) |
105 | + | |
106 | if tf >= frame then | |
107 | if allowframeloss then | |
108 | script.Heartbeat:Fire() | |
109 | - | local oc = oc or function(...) return ... end |
109 | + | |
110 | else | |
111 | - | local plr = game.Players.LocalPlayer |
111 | + | |
112 | script.Heartbeat:Fire() | |
113 | - | local char = plr.Character |
113 | + | |
114 | lastframe = tick() | |
115 | - | local tor = char.Torso |
115 | + | |
116 | if tossremainder then | |
117 | - | local hum = char.Humanoid |
117 | + | |
118 | else | |
119 | - | hum.PlatformStand = false |
119 | + | |
120 | end | |
121 | - | pcall(function() |
121 | + | |
122 | end) | |
123 | - | char.Wings:Destroy() |
123 | + | |
124 | function swait(num) | |
125 | if num == 0 or num == nil then | |
126 | ArtificialHB.Event:wait() | |
127 | - | pcall(function() |
127 | + | |
128 | for i = 0, num do | |
129 | - | char.Angel:Destroy() -- hat |
129 | + | |
130 | end | |
131 | end | |
132 | end | |
133 | - | local mod = Instance.new("Model",char) |
133 | + | |
134 | local RbxUtility = LoadLibrary("RbxUtility") | |
135 | - | mod.Name = "Wings" |
135 | + | |
136 | ||
137 | - | local special = { |
137 | + | |
138 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
139 | - | --antiboomz0r = {"Really black","Institutional white",0,0,false,Color3.new(1,1,.95),Color3.new(1,1,.6)}, |
139 | + | |
140 | ||
141 | - | antiboomz0r = {"New Yeller",nil,0.4,0.7,true,Color3.new(1,1,.95),Color3.new(1,1,.6)}, |
141 | + | |
142 | ["Part"] = { | |
143 | - | --antiboomz0r = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, |
143 | + | |
144 | local Part = Create("Part"){ | |
145 | - | taart = {"Royal purple",nil,.4,.4,true}, |
145 | + | |
146 | Reflectance = Reflectance, | |
147 | - | mitta = {"Black",nil,0,0,false}, |
147 | + | |
148 | CanCollide = false, | |
149 | - | penjuin3 = {"White",nil,0,0,false}, |
149 | + | |
150 | BrickColor = BrickColor.new(tostring(BColor)), | |
151 | - | thepc8110 = {"Black","Bright red",.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, |
151 | + | |
152 | Size = Size, | |
153 | - | nonspeaker = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, |
153 | + | |
154 | } | |
155 | - | littleau999 = {"Reddish brown",1030,0,0,false}, |
155 | + | |
156 | return Part | |
157 | - | unscripter = {"Really black","Really black",.2,0,true,Color3.new(0,0,0),Color3.new(0,0,0)}, |
157 | + | |
158 | }; | |
159 | - | oxcool1 = {"Really black","White",.2,0,false,Color3.new(0,0,0),Color3.new(0,0,0)}, |
159 | + | |
160 | ["Mesh"] = { | |
161 | - | krodmiss = {"Really black",nil,0,0,false}, |
161 | + | |
162 | local Msh = Create(Mesh){ | |
163 | Parent = Part, | |
164 | Offset = OffSet, | |
165 | - | local topcolor = invcol(char.Torso.BrickColor) |
165 | + | |
166 | } | |
167 | - | local feacolor = char.Torso.BrickColor |
167 | + | |
168 | Msh.MeshType = MeshType | |
169 | - | local ptrans = 0 |
169 | + | |
170 | end | |
171 | - | local pref = 0 |
171 | + | |
172 | end; | |
173 | - | local fire = false |
173 | + | |
174 | ||
175 | - | local fmcol = Color3.new() |
175 | + | |
176 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
177 | - | local fscol = Color3.new() |
177 | + | |
178 | Parent = Part, | |
179 | - | local spec = special[plr.Name:lower()] |
179 | + | |
180 | Scale = Scale, | |
181 | - | if spec then |
181 | + | |
182 | if Mesh == "SpecialMesh" then | |
183 | - | topcolor,feacolor,ptrans,pref,fire,fmcol,fscol = spec[1] and BrickColor.new(spec[1]) or topcolor,spec[2] and BrickColor.new(spec[2]) or feacolor,spec[3],spec[4],spec[5],spec[6],spec[7] |
183 | + | |
184 | Msh.MeshId = MeshId | |
185 | end | |
186 | return Msh | |
187 | - | local part = Instance.new("Part") |
187 | + | |
188 | }; | |
189 | - | part.FormFactor = "Custom" |
189 | + | |
190 | ["Weld"] = { | |
191 | - | part.Size = Vector3.new(.2,.2,.2) |
191 | + | |
192 | local Weld = Create("Weld"){ | |
193 | - | part.TopSurface,part.BottomSurface = 0,0 |
193 | + | |
194 | Part0 = Part0, | |
195 | - | part.CanCollide = false |
195 | + | |
196 | C0 = C0, | |
197 | - | part.BrickColor = topcolor |
197 | + | |
198 | } | |
199 | - | part.Transparency = ptrans |
199 | + | |
200 | end; | |
201 | - | part.Reflectance = pref |
201 | + | |
202 | ||
203 | - | local ef = Instance.new("Fire",fire and part or nil) |
203 | + | |
204 | Create = function(id, par, vol, pit) | |
205 | - | ef.Size = .15 |
205 | + | |
206 | local S = Create("Sound"){ | |
207 | - | ef.Color = fmcol or Color3.new() |
207 | + | |
208 | Pitch = pit or 1, | |
209 | - | ef.SecondaryColor = fscol or Color3.new() |
209 | + | |
210 | Parent = par or workspace, | |
211 | - | part:BreakJoints() |
211 | + | |
212 | Instance.new("DistortionSoundEffect", S).Level = 1 | |
213 | wait() | |
214 | - | function newpart() |
214 | + | |
215 | game:GetService("Debris"):AddItem(S, 10) | |
216 | - | local clone = part:Clone() |
216 | + | |
217 | end; | |
218 | - | clone.Parent = mod |
218 | + | |
219 | ||
220 | - | clone:BreakJoints() |
220 | + | |
221 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
222 | - | return clone |
222 | + | |
223 | Parent = Parent, | |
224 | Color = ColorSequence.new(Color1, Color2), | |
225 | LightEmission = LightEmission, | |
226 | - | local feath = newpart() |
226 | + | |
227 | Texture = Texture, | |
228 | - | feath.BrickColor = feacolor |
228 | + | |
229 | ZOffset = ZOffset, | |
230 | - | feath.Transparency = 0 |
230 | + | |
231 | Drag = Drag, | |
232 | - | Instance.new("SpecialMesh",feath).MeshType = "Sphere" |
232 | + | |
233 | VelocityInheritance = VelocityInheritance, | |
234 | - | function newfeather() |
234 | + | |
235 | Enabled = Enabled, | |
236 | - | local clone = feath:Clone() |
236 | + | |
237 | Rate = Rate, | |
238 | - | clone.Parent = mod |
238 | + | |
239 | RotSpeed = RotSpeed, | |
240 | - | clone:BreakJoints() |
240 | + | |
241 | VelocitySpread = VelocitySpread, | |
242 | - | return clone |
242 | + | |
243 | return fp | |
244 | end; | |
245 | }; | |
246 | } | |
247 | - | ---------- RIGHT WING |
247 | + | |
248 | function rayCast(Position, Direction, Range, Ignore) | |
249 | - | local r1 = newpart() |
249 | + | |
250 | end | |
251 | - | r1.Size = Vector3.new(.3,1.5,.3)*1.2 |
251 | + | |
252 | local function GetNearest(obj, distance) | |
253 | - | local rm1 = motor(tor,r1,CFrame.new(.35,.6,.4) * CFrame.Angles(0,0,math.rad(-60)) * CFrame.Angles(math.rad(30),math.rad(-25),0),CFrame.new(0,-.8,0),.1) |
253 | + | |
254 | for i, v in pairs(workspace:GetChildren()) do | |
255 | - | local r2 = newpart() |
255 | + | |
256 | local t = v.Torso | |
257 | - | r2.Size = Vector3.new(.4,1.8,.4)*1.2 |
257 | + | |
258 | if dist <= distance then | |
259 | - | local rm2 = motor(r1,r2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(-30),math.rad(15),0),CFrame.new(0,-.9,0),.1) |
259 | + | |
260 | last = dist | |
261 | - | local r3 = newpart() |
261 | + | |
262 | end | |
263 | - | r3.Size = Vector3.new(.3,2.2,.3)*1.2 |
263 | + | |
264 | end | |
265 | - | local rm3 = motor(r2,r3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-1.1,0),.1) |
265 | + | |
266 | return lastx | |
267 | - | local r4 = newpart() |
267 | + | |
268 | ||
269 | - | r4.Size = Vector3.new(.25,1.2,.25)*1.2 |
269 | + | |
270 | ||
271 | - | local rm4 = motor(r3,r4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-.6,0),.1) |
271 | + | |
272 | for i, v in pairs(hit:GetChildren()) do | |
273 | - | local feather = newfeather() |
273 | + | |
274 | local find = v:FindFirstChild("DebounceHit") | |
275 | - | feather.Mesh.Scale = Vector3.new(1,1,1) |
275 | + | |
276 | if v.Parent:findFirstChild("Head") then | |
277 | - | feather.Size = Vector3.new(.4,3,.3) |
277 | + | |
278 | Parent = v.Parent.Head, | |
279 | - | weld(r4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) |
279 | + | |
280 | Adornee = v.Parent.Head, | |
281 | - | feather = newfeather() |
281 | + | |
282 | } | |
283 | - | feather.Mesh.Scale = Vector3.new(1,1,1) |
283 | + | |
284 | Parent = BillG, | |
285 | - | feather.Size = Vector3.new(.4,2.3,.3) |
285 | + | |
286 | BackgroundTransparency = 1, | |
287 | - | weld(r4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) |
287 | + | |
288 | TextColor3 = Color1.Color, | |
289 | - | feather = newfeather() |
289 | + | |
290 | TextStrokeTransparency = 0, | |
291 | - | feather.Mesh.Scale = Vector3.new(1,1,1) |
291 | + | |
292 | TextYAlignment = Enum.TextYAlignment.Center, | |
293 | - | feather.Size = Vector3.new(.35,2.2,.25) |
293 | + | |
294 | Font = "ArialBold", | |
295 | - | weld(r4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) |
295 | + | |
296 | coroutine.resume(coroutine.create(function() | |
297 | - | local rf3 = {} |
297 | + | |
298 | for i = 0, 1, .1 do | |
299 | - | for i=0,7 do |
299 | + | |
300 | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0) | |
301 | - | feather = newfeather() |
301 | + | |
302 | BillG:Destroy() | |
303 | - | feather.Mesh.Scale = Vector3.new(1,1,1) |
303 | + | |
304 | end | |
305 | - | feather.Size = Vector3.new(.45,2.2,.35) |
305 | + | |
306 | local bool = Create("BoolValue"){ | |
307 | - | table.insert(rf3,motor(r3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) |
307 | + | |
308 | Name = "DebounceHit", | |
309 | } | |
310 | if HSound ~= nil and HPitch ~= nil then | |
311 | - | local rf2 = {} |
311 | + | |
312 | end | |
313 | - | for i=0,6 do |
313 | + | |
314 | end | |
315 | - | feather = newfeather() |
315 | + | |
316 | end | |
317 | - | feather.Mesh.Scale = Vector3.new(1,1,1) |
317 | + | |
318 | ||
319 | - | feather.Size = Vector3.new(.45,2.2-i*.08,.3) |
319 | + | |
320 | for _, c in pairs(workspace:children()) do | |
321 | - | table.insert(rf2,motor(r2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) |
321 | + | |
322 | if hum ~= nil then | |
323 | local head = c:findFirstChild("Torso") | |
324 | if head ~= nil then | |
325 | - | local rf1 = {} |
325 | + | |
326 | local mag = targ.magnitude | |
327 | - | for i=0,6 do |
327 | + | |
328 | Damage(head.Parent, math.random(mindam, maxdam), 0.5, Color1, Color2, HSound, HPitch) | |
329 | - | feather = newfeather() |
329 | + | |
330 | end | |
331 | - | feather.Mesh.Scale = Vector3.new(1,1,1) |
331 | + | |
332 | end | |
333 | - | feather.Size = Vector3.new(.37,1.65-i*.06,.25) |
333 | + | |
334 | ||
335 | - | table.insert(rf1,motor(r1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) |
335 | + | |
336 | HandleWeld = CFuncs["Weld"].Create(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.199958801, -0.0500774384, -1.09998882, -1, 0, 0, 0, 0, -1, -0, -1, -0)) | |
337 | FakeHandle = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 1, "Medium stone grey", "FakeHandle", Vector3.new(0.399999946, 0.899999976, 0.400000095)) | |
338 | FakeHandleWeld = CFuncs["Weld"].Create(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.199996948, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
339 | - | ---------- LEFT WING |
339 | + | |
340 | BarrelWeld = CFuncs["Weld"].Create(m, FakeHandle, Barrel, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.749999046, -1.50000024, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
341 | - | local l1 = newpart() |
341 | + | |
342 | PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.300000191, -0.400000095, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
343 | - | l1.Size = Vector3.new(.3,1.5,.3)*1.2 |
343 | + | |
344 | Part.Mesh.TextureId = "rbxassetid://435840335" | |
345 | - | local lm1 = motor(tor,l1,CFrame.new(-.35,.6,.4) * CFrame.Angles(0,0,math.rad(60)) * CFrame.Angles(math.rad(30),math.rad(25),0) * CFrame.Angles(0,-math.pi,0),CFrame.new(0,-.8,0) ,.1) |
345 | + | |
346 | EffectModel = Instance.new("Model", Character) | |
347 | - | local l2 = newpart() |
347 | + | |
348 | ||
349 | - | l2.Size = Vector3.new(.4,1.8,.4)*1.2 |
349 | + | |
350 | ["Block"] = { | |
351 | - | local lm2 = motor(l1,l2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(30),math.rad(-15),0),CFrame.new(0,-.9,0),.1) |
351 | + | |
352 | local prt = CFuncs["Part"].Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
353 | - | local l3 = newpart() |
353 | + | |
354 | prt.CFrame = cframe | |
355 | - | l3.Size = Vector3.new(.3,2.2,.3)*1.2 |
355 | + | |
356 | game:GetService("Debris"):AddItem(prt, 10) | |
357 | - | local lm3 = motor(l2,l3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-1.1,0),.1) |
357 | + | |
358 | table.insert(Effects, { | |
359 | - | local l4 = newpart() |
359 | + | |
360 | "Block1", | |
361 | - | l4.Size = Vector3.new(.25,1.2,.25)*1.2 |
361 | + | |
362 | x3, | |
363 | - | local lm4 = motor(l3,l4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-.6,0),.1) |
363 | + | |
364 | z3, | |
365 | - | local feather = newfeather() |
365 | + | |
366 | }) | |
367 | - | feather.Mesh.Scale = Vector3.new(1,1,1) |
367 | + | |
368 | table.insert(Effects, { | |
369 | - | feather.Size = Vector3.new(.4,3,.3) |
369 | + | |
370 | "Block2", | |
371 | - | weld(l4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) |
371 | + | |
372 | x3, | |
373 | - | feather = newfeather() |
373 | + | |
374 | z3, | |
375 | - | feather.Mesh.Scale = Vector3.new(1,1,1) |
375 | + | |
376 | }) | |
377 | - | feather.Size = Vector3.new(.4,2.3,.3) |
377 | + | |
378 | end; | |
379 | - | weld(l4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) |
379 | + | |
380 | ||
381 | - | feather = newfeather() |
381 | + | |
382 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
383 | - | feather.Mesh.Scale = Vector3.new(1,1,1) |
383 | + | |
384 | prt.Anchored = true | |
385 | - | feather.Size = Vector3.new(.35,2.2,.25) |
385 | + | |
386 | local msh = CFuncs["Mesh"].Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
387 | - | weld(l4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) |
387 | + | |
388 | Effects[#Effects + 1] = { | |
389 | - | local lf3 = {} |
389 | + | |
390 | "Cylinder", | |
391 | - | for i=0,7 do |
391 | + | |
392 | x3, | |
393 | - | feather = newfeather() |
393 | + | |
394 | z3 | |
395 | - | feather.Mesh.Scale = Vector3.new(1,1,1) |
395 | + | |
396 | end; | |
397 | - | feather.Size = Vector3.new(.45,2.2,.35) |
397 | + | |
398 | ||
399 | - | table.insert(lf3,motor(l3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) |
399 | + | |
400 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
401 | local prt = CFuncs["Part"].Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
402 | prt.Anchored = true | |
403 | - | local lf2 = {} |
403 | + | |
404 | local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
405 | - | for i=0,6 do |
405 | + | |
406 | table.insert(Effects, { | |
407 | - | feather = newfeather() |
407 | + | |
408 | "Cylinder", | |
409 | - | feather.Mesh.Scale = Vector3.new(1,1,1) |
409 | + | |
410 | x3, | |
411 | - | feather.Size = Vector3.new(.45,2.2-i*.08,.3) |
411 | + | |
412 | z3, | |
413 | - | table.insert(lf2,motor(l2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) |
413 | + | |
414 | }) | |
415 | end; | |
416 | }; | |
417 | - | local lf1 = {} |
417 | + | |
418 | ["Elec"] = { | |
419 | - | for i=0,6 do |
419 | + | |
420 | local prt = CFuncs["Part"].Create(workspace, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1)) | |
421 | - | feather = newfeather() |
421 | + | |
422 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
423 | - | feather.Mesh.Scale = Vector3.new(1,1,1) |
423 | + | |
424 | game:GetService("Debris"):AddItem(prt, 2) | |
425 | - | feather.Size = Vector3.new(.37,1.65-i*.06,.25) |
425 | + | |
426 | local yval = math.random() / 2 | |
427 | - | table.insert(lf1,motor(l1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) |
427 | + | |
428 | local msh = CFuncs["Mesh"].Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) | |
429 | table.insert(Effects, { | |
430 | prt, | |
431 | - | local rwing = {rm1,rm2,rm3,rm4} |
431 | + | |
432 | 0.1, | |
433 | - | local lwing = {lm1,lm2,lm3,lm4} |
433 | + | |
434 | y, | |
435 | - | local oc0 = {} |
435 | + | |
436 | xval, | |
437 | - | for i,v in pairs(rwing) do |
437 | + | |
438 | zval | |
439 | - | oc0[v] = v.C0 |
439 | + | |
440 | end; | |
441 | ||
442 | }; | |
443 | - | for i,v in pairs(lwing) do |
443 | + | |
444 | ["Ring"] = { | |
445 | - | oc0[v] = v.C0 |
445 | + | |
446 | local prt = CFuncs["Part"].Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
447 | prt.Anchored = true | |
448 | prt.CFrame = cframe | |
449 | - | function gotResized() |
449 | + | |
450 | game:GetService("Debris"):AddItem(prt, 10) | |
451 | - | if lastsize then |
451 | + | |
452 | prt, | |
453 | - | if tor.Size == lastsize then return end -- This shouldn't happen? |
453 | + | |
454 | delay, | |
455 | - | local scaleVec = tor.Size/lastsize |
455 | + | |
456 | y3, | |
457 | - | for i,v in pairs(oc0) do |
457 | + | |
458 | msh | |
459 | - | oc0[i] = v-v.p+scaleVec*v.p |
459 | + | |
460 | end; | |
461 | - | end |
461 | + | |
462 | ||
463 | - | lastsize = tor.Size |
463 | + | |
464 | ["Wave"] = { | |
465 | - | end |
465 | + | |
466 | local prt = CFuncs["Part"].Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
467 | - | lastsize = tor.Size |
467 | + | |
468 | prt.CFrame = cframe | |
469 | local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
470 | game:GetService("Debris"):AddItem(prt, 10) | |
471 | - | tor.Changed:connect(function(p) |
471 | + | |
472 | prt, | |
473 | - | if p == "Size" then |
473 | + | |
474 | delay, | |
475 | - | gotResized() |
475 | + | |
476 | y3, | |
477 | - | end |
477 | + | |
478 | msh | |
479 | }) | |
480 | end; | |
481 | - | gotResized() |
481 | + | |
482 | ||
483 | - | local idle = {0,0.5,-.2,0; .05,.05,.1,.05; -.6,-1.5,.1,0;}--0,.3,0,0 |
483 | + | |
484 | Create = function(brickcolor, cframe, x1, y1, z1) | |
485 | - | local outlow = {-.7,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0} |
485 | + | |
486 | prt.Anchored = true | |
487 | - | local outhigh = {.5,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0} |
487 | + | |
488 | local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
489 | - | local veryhigh = {.9,-.3,1.9,0; .3,.05,.1,.05; .2,0,0,0} |
489 | + | |
490 | game:GetService("Debris"):AddItem(prt, 10) | |
491 | - | local flap1 = {-.3,.3,1.1,-.2; .3,.05,.1,.05; .2,-.6,0,0} |
491 | + | |
492 | prt, | |
493 | - | local divebomb = {0,.2,.4,-.7; .3,.05,.1,.05; 0,-.5,-.6,0} |
493 | + | |
494 | num, | |
495 | prt.CFrame, | |
496 | - | function setwings(tab,time) |
496 | + | |
497 | 0, | |
498 | - | time = time or 10 |
498 | + | |
499 | }) | |
500 | - | for i=1,4 do |
500 | + | |
501 | }; | |
502 | - | rwing[i].DesiredAngle = tab[i] |
502 | + | |
503 | ||
504 | - | lwing[i].DesiredAngle = tab[i] |
504 | + | |
505 | local MouseLook = CFrame.new((orgpos + mouse.Hit.p) / 2, mouse.Hit.p) | |
506 | - | rwing[i].MaxVelocity = math.abs(tab[i]-rwing[i].CurrentAngle)/time |
506 | + | |
507 | table.insert(Effects, { | |
508 | - | lwing[i].MaxVelocity = math.abs(tab[i]-lwing[i].CurrentAngle)/time |
508 | + | |
509 | "Shoot2", | |
510 | - | local rcf = oc0[rwing[i]] * (tab[12+i] or CFrame.new()) |
510 | + | |
511 | orgpos, | |
512 | - | local lcf = oc0[lwing[i]] * (tab[12+i] or CFrame.new()) |
512 | + | |
513 | 7, | |
514 | - | end |
514 | + | |
515 | 1, | |
516 | - | for i,v in pairs(rf1) do |
516 | + | |
517 | }) | |
518 | - | v.DesiredAngle = tab[9] |
518 | + | |
519 | ||
520 | - | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time |
520 | + | |
521 | attack = true | |
522 | - | end |
522 | + | |
523 | for i = 0, 1, 0.025 do | |
524 | - | for i,v in pairs(lf1) do |
524 | + | |
525 | PlayAnimationFromTable({ | |
526 | - | v.DesiredAngle = tab[9] |
526 | + | |
527 | CFrame.new(0, 1.4999907, 3.42726707e-007, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
528 | - | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time |
528 | + | |
529 | CFrame.new(-0.559965074, 0.300000012, -0.828456283, 0.939692736, -0.342019886, 0, 0, 0, -1, 0.342019916, 0.939692736, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
530 | - | end |
530 | + | |
531 | CFrame.new(-0.599619746, -1.99127901, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661, 0, -0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
532 | - | for i,v in pairs(rf2) do |
532 | + | |
533 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.3) | |
534 | - | v.DesiredAngle = tab[10] |
534 | + | |
535 | CFuncs["Sound"].Create("rbxassetid://203691837", Barrel, .01, .3) | |
536 | - | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time |
536 | + | |
537 | CFuncs["Sound"].Create("rbxassetid://184718741", Barrel, .05, .9) | |
538 | - | end |
538 | + | |
539 | for i = 0, 1, 0.15 do | |
540 | - | for i,v in pairs(lf2) do |
540 | + | |
541 | RootPart.Velocity = RootPart.CFrame.lookVector * -50 | |
542 | - | v.DesiredAngle = tab[10] |
542 | + | |
543 | CFrame.new(-0, -0.281125277, 0.157014638, 1, 0, -0, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
544 | - | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time |
544 | + | |
545 | CFrame.new(0.406597674, 0.817824185, -0.957423151, 0.939692974, 0.280165672, -0.196174338, -5.36441803e-007, -0.573575616, -0.819152534, -0.34201926, 0.769751906, -0.538984895) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
546 | - | end |
546 | + | |
547 | CFrame.new(0.566868722, -1.61683154, -0.13679418, 0.954536259, -0.174988821, -0.241328761, 0.172366679, 0.984509468, -0.0321052969, 0.243208498, -0.0109513998, 0.969912171) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
548 | - | for i,v in pairs(rf3) do |
548 | + | |
549 | }, .6, false) | |
550 | - | v.DesiredAngle = tab[11] |
550 | + | |
551 | end | |
552 | - | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time |
552 | + | |
553 | swait() | |
554 | - | end |
554 | + | |
555 | PlayAnimationFromTable({ | |
556 | - | for i,v in pairs(lf3) do |
556 | + | |
557 | CFrame.new(0, 1.49999774, 1.20103359e-005, 1, 0, -0, 0, 0.965925634, 0.258819878, -0, -0.258819878, 0.965925634) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
558 | - | v.DesiredAngle = tab[11] |
558 | + | |
559 | CFrame.new(-1.69524968, 1.05172348, -0.252849877, 0.812758088, 0.493294626, 0.309975445, 0.582562625, -0.694268882, -0.422624737, 0.00672781467, 0.524071693, -0.851647615) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
560 | - | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time |
560 | + | |
561 | CFrame.new(-0.536899447, -1.34506011, -0.583059072, 0.99620223, 0.0226762109, 0.0840658173, -0.043412663, 0.966281295, 0.253803402, -0.0754759163, -0.256489068, 0.963595748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
562 | - | end |
562 | + | |
563 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.3) | |
564 | end | |
565 | for i = 0, 1, 0.05 do | |
566 | - | setwings(outhigh,1) |
566 | + | |
567 | RootPart.Velocity = RootPart.CFrame.lookVector * -50 | |
568 | - | flying = false |
568 | + | |
569 | CFrame.new(-0, -2.09708667, 0.108620644, 1, 0, -0, 0, 0.573575675, -0.819152594, 0, 0.819152594, 0.573575675) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
570 | - | moving = false |
570 | + | |
571 | CFrame.new(1.57810855, 0.650130272, 0.33058399, 0.930655897, -0.284022599, -0.230674848, 0.352510452, 0.527023435, 0.773293555, -0.0980618149, -0.800985396, 0.590598404) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
572 | - | for i,v in pairs(tor:GetChildren()) do |
572 | + | |
573 | CFrame.new(0.774198592, -1.52057803, -0.607582211, 0.954536974, -0.272207022, -0.121501081, 0.172365844, 0.83655864, -0.520057499, 0.243206039, 0.475471497, 0.845445395) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
574 | - | if v.ClassName:lower():match("body") then |
574 | + | |
575 | }, .3, false) | |
576 | - | v:Destroy() |
576 | + | |
577 | end | |
578 | - | end |
578 | + | |
579 | swait() | |
580 | PlayAnimationFromTable({ | |
581 | CFrame.new(-0, -1.01349139, -0.251608461, 1, 0, 0, 0, 0.707105339, 0.707108378, 0, -0.707108378, 0.707105339) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
582 | - | local ctor = tor:Clone() |
582 | + | |
583 | CFrame.new(1.62296665, 0.191783041, -0.192457974, 0.930656254, -0.329096794, 0.159920022, 0.352511466, 0.923570275, -0.150843769, -0.098055169, 0.196757287, 0.975536823) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
584 | - | ctor:ClearAllChildren() |
584 | + | |
585 | CFrame.new(0.214147568, -1.73508716, -0.0895051956, 0.924306214, 0.282332808, -0.256800473, -0.113861978, 0.846218646, 0.520528436, 0.364271581, -0.451887846, 0.814311981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
586 | - | ctor.Name = "cTorso" |
586 | + | |
587 | }, .3, false) | |
588 | - | ctor.Transparency = 1 |
588 | + | |
589 | attack = false | |
590 | - | ctor.CanCollide = false |
590 | + | |
591 | ||
592 | - | ctor.FormFactor = "Custom" |
592 | + | |
593 | ||
594 | - | ctor.Size = Vector3.new(.2,.2,.2) |
594 | + | |
595 | if attack == false and attacktype == 1 then | |
596 | - | ctor.Parent = mod |
596 | + | |
597 | end | |
598 | - | weld(tor,ctor) |
598 | + | |
599 | ||
600 | - | local bg = Instance.new("BodyGyro",ctor) |
600 | + | |
601 | k = k:lower() | |
602 | - | bg.maxTorque = Vector3.new() |
602 | + | |
603 | ||
604 | - | bg.P = 15000 |
604 | + | |
605 | end) | |
606 | - | bg.D = 1000 |
606 | + | |
607 | while true do | |
608 | - | local bv = Instance.new("BodyVelocity",ctor) |
608 | + | |
609 | for i, v in pairs(Character:GetChildren()) do | |
610 | - | bv.maxForce = Vector3.new() |
610 | + | |
611 | v.Material = "SmoothPlastic" | |
612 | - | bv.P = 15000 |
612 | + | |
613 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
614 | - | vel = Vector3.new() |
614 | + | |
615 | end | |
616 | - | cf = CFrame.new() |
616 | + | |
617 | velocity = RootPart.Velocity.y | |
618 | - | flspd = 0 |
618 | + | |
619 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
620 | if equipped == true or equipped == false then | |
621 | - | keysdown = {} |
621 | + | |
622 | Anim = "Jump" | |
623 | - | keypressed = {} |
623 | + | |
624 | PlayAnimationFromTable({ | |
625 | - | ktime = {} |
625 | + | |
626 | CFrame.new(0, 1.49221826, -0.044082582, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
627 | - | descendtimer = 0 |
627 | + | |
628 | CFrame.new(-1.66570556, 0.224230319, 0.110721856, 0.903736115, 0.408218145, -0.128915116, -0.34750703, 0.875426054, 0.33595863, 0.25000003, -0.258819014, 0.933012724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
629 | - | jumptime = tick() |
629 | + | |
630 | CFrame.new(-0.499999404, -1.51703107, -0.129407585, 0.965925753, 6.6929374e-007, 0.258819193, -0.0669879839, 0.965925813, 0.24999994, -0.24999994, -0.258819163, 0.933012724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
631 | - | hum.Jumping:connect(function() |
631 | + | |
632 | end | |
633 | - | jumptime = tick() |
633 | + | |
634 | Anim = "Fall" | |
635 | if attack == false then | |
636 | PlayAnimationFromTable({ | |
637 | - | cam = workspace.CurrentCamera |
637 | + | |
638 | CFrame.new(0, 1.49221873, -0.0440826714, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
639 | - | kd = plr:GetMouse().KeyDown:connect(oc(function(key) |
639 | + | |
640 | CFrame.new(-1.68029141, 0.390803367, 0.155905366, 0.70961535, 0.692695498, -0.128914997, -0.625963271, 0.703777075, 0.335958213, 0.323444158, -0.157705069, 0.933012843) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
641 | - | keysdown[key] = true |
641 | + | |
642 | CFrame.new(-0.526552737, -1.81498528, -0.152177691, 0.965925574, 0.0449441113, 0.254888207, -0.066988036, 0.994663239, 0.0784704387, -0.250001162, -0.0928710476, 0.963781357) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
643 | - | keypressed[key] = true |
643 | + | |
644 | end | |
645 | - | if key == "q" then |
645 | + | |
646 | Anim = "Idle" | |
647 | - | descendtimer = tick() |
647 | + | |
648 | change = 1 | |
649 | - | elseif key == " " and not hum.Jump then |
649 | + | |
650 | CFrame.new(1.22602091e-006, -0.219458103, 1.46111324e-006, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
651 | - | jumptime = tick() |
651 | + | |
652 | CFrame.new(0.571566343, -0.0739164352, -0.639066696, 0.939692855, 0.340718329, -0.0298085809, -0.241844058, 0.600305915, -0.762328327, -0.241844922, 0.723563433, 0.646503866) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
653 | - | elseif (key == "a" or key == "d") and ktime[key] and tick()-ktime[key] < .3 and math.abs(reqrotx) < .3 then |
653 | + | |
654 | CFrame.new(0.624118924, -1.79798961, 0.0678238794, 0.995454907, -0.0383867361, -0.0871553123, 0.0385330059, 0.999257326, -4.09960694e-006, 0.0870907605, -0.00335427374, 0.996194839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
655 | - | reqrotx = key == "a" and math.pi*2 or -math.pi*2 |
655 | + | |
656 | }, .3, false) | |
657 | - | end |
657 | + | |
658 | end | |
659 | - | ktime[key] = tick() |
659 | + | |
660 | Anim = "Walk" | |
661 | - | end)) |
661 | + | |
662 | change = 3 | |
663 | - | ku = plr:GetMouse().KeyUp:connect(function(key) |
663 | + | |
664 | CFrame.new(0, -0.0240751095, -0.146390602, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
665 | - | keysdown[key] = false |
665 | + | |
666 | CFrame.new(0.172261134, 0.427689523, -1.09730911, 0.644483984, 0.748984814, -0.153825179, 0.413525045, -0.510645986, -0.753815472, -0.643146515, 0.422211438, -0.638827145) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
667 | - | if key == " " then |
667 | + | |
668 | CFrame.new(.5, -1.85 - 0.5 * math.cos(sine / 8) / 2, 0 + 1.8 * math.sin(sine / 8) / 2) * angles(math.rad(-50 * math.sin(sine / 8)), math.rad(0), math.rad(0)), | |
669 | - | descendtimer = tick() |
669 | + | |
670 | }, .3, false) | |
671 | - | end |
671 | + | |
672 | end | |
673 | end | |
674 | end | |
675 | - | function mid(a,b,c) |
675 | + | |
676 | for e = 1, #Effects do | |
677 | - | return math.max(a,math.min(b,c or -a)) |
677 | + | |
678 | local Thing = Effects[e] | |
679 | if Thing ~= nil then | |
680 | local Part = Thing[1] | |
681 | - | function bn(a) |
681 | + | |
682 | local Delay = Thing[3] | |
683 | - | return a and 1 or 0 |
683 | + | |
684 | local IncY = Thing[5] | |
685 | local IncZ = Thing[6] | |
686 | if Thing[2] == "Shoot" then | |
687 | - | function gm(tar) |
687 | + | |
688 | local hit, pos = rayCast(Thing[4], Look, 15, Character) | |
689 | - | local m = 0 |
689 | + | |
690 | Thing[9] = Thing[9] + 0.5 | |
691 | - | for i,v in pairs(tar:GetChildren()) do |
691 | + | |
692 | Thing[6] = Thing[6] + 0.2 | |
693 | - | if v:IsA("BasePart") then |
693 | + | |
694 | Thing[4] = Thing[4] + Look * 15 | |
695 | - | m = m + v:GetMass() |
695 | + | |
696 | if hit ~= nil then | |
697 | - | end |
697 | + | |
698 | ref = CFuncs["Part"].Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
699 | - | m = m + gm(v) |
699 | + | |
700 | ref.CFrame = CFrame.new(pos) | |
701 | - | end |
701 | + | |
702 | CFuncs["Sound"].Create("rbxassetid://315748949", ref, 1, 1.1) | |
703 | - | return m |
703 | + | |
704 | end | |
705 | if Thing[3] <= 0 then | |
706 | table.remove(Effects, e) | |
707 | - | reqrotx = 0 |
707 | + | |
708 | end | |
709 | - | local grav = 196.2 |
709 | + | |
710 | if Thing[2] == "Shoot2" then | |
711 | - | local con |
711 | + | |
712 | local hit, pos = rayCast(Thing[4], Look, 3, Character) | |
713 | - | con = game:GetService("RunService").Stepped:connect(oc(function() |
713 | + | |
714 | Thing[9] = Thing[9] + 0.5 | |
715 | - | --[[if not mod:IsDescendantOf(workspace) then |
715 | + | |
716 | Thing[6] = Thing[6] + 0.2 | |
717 | - | pcall(function() kd:disconnect() end) |
717 | + | |
718 | Thing[4] = Thing[4] + Look * 3 | |
719 | - | pcall(function() ku:disconnect() end) |
719 | + | |
720 | if hit ~= nil then | |
721 | - | bg:Destroy() |
721 | + | |
722 | ref = CFuncs["Part"].Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
723 | - | bv:Destroy() |
723 | + | |
724 | ref.CFrame = CFrame.new(pos) | |
725 | - | con:disconnect() |
725 | + | |
726 | Effects["Sphere"].Create(BrickColor.new("New Yeller"), CFrame.new(pos), 10, 10, 10, 15, 15, 15, 0.01) | |
727 | - | script:Destroy() |
727 | + | |
728 | Effects["Wave"].Create(BrickColor.new("New Yeller"), CFrame.new(pos), 2, 2, 2, 3, 3, 3, 0.01) | |
729 | - | return |
729 | + | |
730 | CFuncs["Sound"].Create("rbxassetid://203691885", ref, 1, .9) | |
731 | - | end]] |
731 | + | |
732 | local e = Instance.new("Explosion", ref) | |
733 | - | local obvel = tor.CFrame:vectorToObjectSpace(tor.Velocity) |
733 | + | |
734 | e.BlastRadius = 400 | |
735 | - | local sspd, uspd,fspd = obvel.X,obvel.Y,obvel.Z |
735 | + | |
736 | e.Visible = false | |
737 | - | if flying then |
737 | + | |
738 | game:GetService("Debris"):AddItem(ref, 10) | |
739 | - | local lfldir = fldir |
739 | + | |
740 | if Thing[3] <= 0 then | |
741 | - | fldir = cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit |
741 | + | |
742 | end | |
743 | - | local lmoving = moving |
743 | + | |
744 | do | |
745 | - | moving = fldir.magnitude > .1 |
745 | + | |
746 | if Thing[2] ~= "Shoot" and Thing[2] ~= "DecreaseStat" and Thing[2] ~= "showDamage" and Thing[2] ~= "Shoot2" then | |
747 | - | if lmoving and not moving then |
747 | + | |
748 | if Thing[2] == "Block1" then | |
749 | - | idledir = lfldir*Vector3.new(1,0,1) |
749 | + | |
750 | Mesh = Thing[7] | |
751 | - | descendtimer = tick() |
751 | + | |
752 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
753 | - | end |
753 | + | |
754 | if Thing[2] == "Block2" then | |
755 | - | local dbomb = fldir.Y < -.6 or (moving and keysdown["1"]) |
755 | + | |
756 | Mesh = Thing[7] | |
757 | - | if moving and keysdown["0"] and lmoving then |
757 | + | |
758 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
759 | - | fldir = (Vector3.new(lfldir.X,math.min(fldir.Y,lfldir.Y+.01)-.1,lfldir.Z)+(fldir*Vector3.new(1,0,1))*.05).unit |
759 | + | |
760 | if Thing[2] == "Block3" then | |
761 | - | end |
761 | + | |
762 | Mesh = Thing[7] | |
763 | - | local down = tor.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0)) |
763 | + | |
764 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
765 | - | local descending = (not moving and keysdown["q"] and not keysdown[" "]) |
765 | + | |
766 | if Thing[2] == "Cylinder" then | |
767 | - | cf = ccomplerp(cf,CFrame.new(tor.Position,tor.Position+(not moving and idledir or fldir)),keysdown["0"] and .02 or .07) |
767 | + | |
768 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
769 | - | local gdown = not dbomb and cf.lookVector.Y < -.2 and tor.Velocity.unit.Y < .05 |
769 | + | |
770 | else | |
771 | - | hum.PlatformStand = true |
771 | + | |
772 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, Thing[8], 0) | |
773 | - | bg.maxTorque = Vector3.new(1,1,1)*9e5 |
773 | + | |
774 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
775 | - | local rotvel = CFrame.new(Vector3.new(),tor.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector |
775 | + | |
776 | else | |
777 | - | bg.cframe = cf * CFrame.Angles(not moving and -.1 or -math.pi/2+.2,moving and mid(-2.5,rotvel.X/1.5) + reqrotx or 0,0) |
777 | + | |
778 | Mesh = Thing[7] | |
779 | - | reqrotx = reqrotx - reqrotx/10 |
779 | + | |
780 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
781 | - | bv.maxForce = Vector3.new(1,1,1)*9e4*.5 |
781 | + | |
782 | else | |
783 | - | local anioff =(bn(keysdown[" "])-bn(keysdown["q"]))/2 |
783 | + | |
784 | Mesh = Thing[10] | |
785 | - | local ani = tickwave(1.5-anioff,1) |
785 | + | |
786 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
787 | - | bv.velocity = bv.velocity:Lerp(Vector3.new(0,bn(not moving)*-ani*15+(descending and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[" "])-bn(keysdown["q"]))*15,0)+vel,.6) |
787 | + | |
788 | if Thing[2] == "Disappear" then | |
789 | - | vel = moving and cf.lookVector*flspd or Vector3.new() |
789 | + | |
790 | end | |
791 | - | flspd = math.min(120,lerp(flspd,moving and (fldir.Y<0 and flspd+(-fldir.Y)*grav/60 or math.max(50,flspd-fldir.Y*grav/300)) or 60,.4)) |
791 | + | |
792 | end | |
793 | - | setwings(moving and (gdown and outlow or dbomb and divebomb) or (descending and veryhigh or flap1),15) |
793 | + | |
794 | end | |
795 | - | for i=1,4 do |
795 | + | |
796 | end | |
797 | - | --CFrame.Angles(-.5+bn(i==3)*2.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) |
797 | + | |
798 | else | |
799 | - | rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-.5+bn(i==3)*.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) or descending and CFrame.Angles(.3,0,0) or CFrame.Angles((i*.1+1.5)*ani,ani*-.5,1*ani)),descending and .8 or .2) |
799 | + | |
800 | table.remove(Effects, e) | |
801 | - | lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-(-.5+bn(i==3)*.4+bn(i==4)*.5),-(.1+bn(i==2)*.5-bn(i==3)*1.1),bn(i==3)*.1) or descending and CFrame.Angles(-.3,0,0) or CFrame.Angles(-(i*.1+1.5)*ani,ani*.5,1*ani)),descending and .8 or .2) |
801 | + | Me = game.Players.LocalPlayer |
802 | char = Me.Character | |
803 | - | end |
803 | + | |
804 | rarm = char["Right Arm"] | |
805 | - | local hit,ray = workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,Vector3.new(0,-3.5+math.min(0,bv.velocity.y)/30,0)),{char}) |
805 | + | |
806 | rleg = char["Right Leg"] | |
807 | - | if hit and down.Y < -.85 and tick()-flystart > 1 then |
807 | + | |
808 | ||
809 | - | flying = false |
809 | + | |
810 | rleg.Transparency = 1 | |
811 | - | hum.PlatformStand = false |
811 | + | |
812 | rarm.Transparency = 1 | |
813 | - | tor.Velocity = Vector3.new() |
813 | + | |
814 | ------------------------------------------------------------------ Player ------------------------------------------------------------------- | |
815 | - | end |
815 | + | |
816 | ----------------------------------------------------------------- Left Arm ----------------------------------------------------------------- | |
817 | - | else |
817 | + | |
818 | larm1.Name = "Middle" | |
819 | - | bg.maxTorque = Vector3.new() |
819 | + | |
820 | larm1.Size = Vector3.new(1, 2, 1) | |
821 | - | bv.maxForce = Vector3.new() |
821 | + | |
822 | larm1.BottomSurface = "Smooth" | |
823 | - | local ani = tickwave(walking and .8 or 4.5,1) |
823 | + | |
824 | larm1.Material = "Neon" | |
825 | - | setwings(idle,10) |
825 | + | |
826 | Weld.Part0 = larm | |
827 | - | local x,y,z = fspd/160,uspd/700,sspd/900 |
827 | + | |
828 | Weld.Part1 = larm1 | |
829 | - | for i=1,4 do |
829 | + | |
830 | ||
831 | - | rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * CFrame.Angles(ani*.1 + -mid(-.1,x),0 + -mid(-.1,y) + bn(i==2)*.6,ani*.02 + -mid(-.1,z)),.2) |
831 | + | |
832 | larm2.BrickColor = BrickColor.new("Really black") | |
833 | - | lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * CFrame.Angles(ani*-.05 + mid(-.1,x),0 + mid(-.1,y) + -bn(i==2)*.6,ani*.02 + mid(-.1,z)),.2) |
833 | + | |
834 | larm2.CanCollide = false | |
835 | - | end |
835 | + | |
836 | larm2.TopSurface = "Smooth" | |
837 | - | if keypressed[" "] and not flying and (tick()-jumptime > .05 and (tick()-jumptime < 3 or hum.Jump)) then |
837 | + | |
838 | Weld.Part0 = larm | |
839 | - | vel = Vector3.new(0,50,0) |
839 | + | |
840 | Weld.Part1 = larm2 | |
841 | - | bv.velocity = vel |
841 | + | |
842 | ||
843 | - | idledir = cam.CoordinateFrame.lookVector*Vector3.new(1,0,1) |
843 | + | |
844 | larm3.BrickColor = BrickColor.new("Really black") | |
845 | - | cf = tor.CFrame * CFrame.Angles(-.01,0,0) |
845 | + | |
846 | larm3.CanCollide = false | |
847 | - | tor.CFrame = cf |
847 | + | |
848 | larm3.TopSurface = "Smooth" | |
849 | - | bg.cframe = cf |
849 | + | |
850 | Weld.Part0 = larm | |
851 | - | flystart = tick() |
851 | + | |
852 | Weld.Part1 = larm3 | |
853 | - | flying = true |
853 | + | |
854 | ||
855 | - | end |
855 | + | |
856 | larm4.BrickColor = BrickColor.new("Really black") | |
857 | - | end |
857 | + | |
858 | larm4.CanCollide = false | |
859 | - | keypressed = {} |
859 | + | |
860 | larm4.TopSurface = "Smooth" | |
861 | - | end)) |
861 | + | |
862 | Weld.Part0 = larm | |
863 | Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601) | |
864 | Weld.Part1 = larm4 | |
865 | - | end fly() |
865 | + | |
866 | - | Me = game.Players.LocalPlayer |
866 | + | |
867 | larm5 = Instance.new("Part", char) | |
868 | larm5.BrickColor = BrickColor.new("Really black") | |
869 | larm5.Size = Vector3.new(1, 0.4, 1) | |
870 | larm5.CanCollide = false | |
871 | larm5.BottomSurface = "Smooth" | |
872 | larm5.TopSurface = "Smooth" | |
873 | Weld = Instance.new("Weld",larm) | |
874 | Weld.Part0 = larm | |
875 | Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601) | |
876 | Weld.Part1 = larm5 | |
877 | Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601) | |
878 | ||
879 | larm6 = Instance.new("Part", char) | |
880 | larm6.BrickColor = BrickColor.new("Really black") | |
881 | larm6.Size = Vector3.new(1, 0.4, 1) | |
882 | larm6.CanCollide = false | |
883 | larm6.BottomSurface = "Smooth" | |
884 | larm6.TopSurface = "Smooth" | |
885 | Mesh = Instance.new("SpecialMesh", larm6) | |
886 | Mesh.MeshType = "Brick" | |
887 | Mesh.Scale = Vector3.new(1.1, 1.1, 1.1) | |
888 | Weld = Instance.new("Weld",larm) | |
889 | Weld.Part0 = larm | |
890 | Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601) | |
891 | Weld.Part1 = larm6 | |
892 | Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096) | |
893 | ||
894 | larm7 = Instance.new("Part", char) | |
895 | larm7.BrickColor = BrickColor.new("Royal purple") | |
896 | larm7.Size = Vector3.new(0.5, 0.3, 2) | |
897 | larm7.CanCollide = false | |
898 | larm7.BottomSurface = "Smooth" | |
899 | larm7.TopSurface = "Smooth" | |
900 | larm7.Material = "Neon" | |
901 | Weld = Instance.new("Weld",larm) | |
902 | Weld.Part0 = larm | |
903 | Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601) | |
904 | Weld.Part1 = larm7 | |
905 | Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271) | |
906 | ||
907 | larm8 = Instance.new("Part", char) | |
908 | larm8.BrickColor = BrickColor.new("Really black") | |
909 | larm8.Size = Vector3.new(1, 0.4, 1) | |
910 | larm8.CanCollide = false | |
911 | larm8.BottomSurface = "Smooth" | |
912 | larm8.TopSurface = "Smooth" | |
913 | Weld = Instance.new("Weld",larm) | |
914 | Weld.Part0 = larm | |
915 | Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601) | |
916 | Weld.Part1 = larm8 | |
917 | Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096) | |
918 | ----------------------------------------------------------------- Right Arm ----------------------------------------------------------------- | |
919 | rarm1 = Instance.new("Part", char) | |
920 | rarm1.Name = "Middle" | |
921 | rarm1.BrickColor = BrickColor.new("Royal purple") | |
922 | rarm1.Size = Vector3.new(1, 2, 1) | |
923 | rarm1.CanCollide = false | |
924 | rarm1.BottomSurface = "Smooth" | |
925 | rarm1.TopSurface = "Smooth" | |
926 | rarm1.Material = "Neon" | |
927 | Weld = Instance.new("Weld",rarm) | |
928 | Weld.Part0 = rarm | |
929 | Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668) | |
930 | Weld.Part1 = rarm1 | |
931 | Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668) | |
932 | ||
933 | rarm2 = Instance.new("Part", char) | |
934 | rarm2.BrickColor = BrickColor.new("Really black") | |
935 | rarm2.Size = Vector3.new(1, 0.4, 1) | |
936 | rarm2.CanCollide = false | |
937 | rarm2.BottomSurface = "Smooth" | |
938 | rarm2.TopSurface = "Smooth" | |
939 | Weld = Instance.new("Weld",rarm) | |
940 | Weld.Part0 = rarm | |
941 | Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668) | |
942 | Weld.Part1 = rarm2 | |
943 | Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362) | |
944 | ||
945 | rarm3 = Instance.new("Part", char) | |
946 | rarm3.BrickColor = BrickColor.new("Really black") | |
947 | rarm3.Size = Vector3.new(1, 0.4, 1) | |
948 | rarm3.CanCollide = false | |
949 | rarm3.BottomSurface = "Smooth" | |
950 | rarm3.TopSurface = "Smooth" | |
951 | Weld = Instance.new("Weld",rarm) | |
952 | Weld.Part0 = rarm | |
953 | Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668) | |
954 | Weld.Part1 = rarm3 | |
955 | Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668) | |
956 | ||
957 | rarm4 = Instance.new("Part", char) | |
958 | rarm4.BrickColor = BrickColor.new("Really black") | |
959 | rarm4.Size = Vector3.new(1, 0.4, 1) | |
960 | rarm4.CanCollide = false | |
961 | rarm4.BottomSurface = "Smooth" | |
962 | rarm4.TopSurface = "Smooth" | |
963 | Weld = Instance.new("Weld",rarm) | |
964 | Weld.Part0 = rarm | |
965 | Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668) | |
966 | Weld.Part1 = rarm4 | |
967 | Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057) | |
968 | ||
969 | rarm5 = Instance.new("Part", char) | |
970 | rarm5.BrickColor = BrickColor.new("Really black") | |
971 | rarm5.Size = Vector3.new(1, 0.4, 1) | |
972 | rarm5.CanCollide = false | |
973 | rarm5.BottomSurface = "Smooth" | |
974 | rarm5.TopSurface = "Smooth" | |
975 | Mesh = Instance.new("SpecialMesh", rarm5) | |
976 | Mesh.MeshType = "Brick" | |
977 | Mesh.Scale = Vector3.new(1.1, 1.1, 1.1) | |
978 | Weld = Instance.new("Weld",rarm) | |
979 | Weld.Part0 = rarm | |
980 | Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668) | |
981 | Weld.Part1 = rarm5 | |
982 | Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362) | |
983 | ||
984 | rarm6 = Instance.new("Part", char) | |
985 | rarm6.BrickColor = BrickColor.new("Really black") | |
986 | rarm6.Size = Vector3.new(1, 0.4, 1) | |
987 | rarm6.CanCollide = false | |
988 | rarm6.BottomSurface = "Smooth" | |
989 | rarm6.TopSurface = "Smooth" | |
990 | Weld = Instance.new("Weld",rarm) | |
991 | Weld.Part0 = rarm | |
992 | Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668) | |
993 | Weld.Part1 = rarm6 | |
994 | Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057) | |
995 | ||
996 | rarm7 = Instance.new("Part", char) | |
997 | rarm7.BrickColor = BrickColor.new("Royal purple") | |
998 | rarm7.Size = Vector3.new(0.5, 0.3, 2) | |
999 | rarm7.CanCollide = false | |
1000 | rarm7.BottomSurface = "Smooth" | |
1001 | rarm7.TopSurface = "Smooth" | |
1002 | rarm7.Material = "Neon" | |
1003 | Weld = Instance.new("Weld",rarm) | |
1004 | Weld.Part0 = rarm | |
1005 | Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668) | |
1006 | Weld.Part1 = rarm7 | |
1007 | Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915) | |
1008 | ||
1009 | rarm8 = Instance.new("Part", char) | |
1010 | rarm8.BrickColor = BrickColor.new("Really black") | |
1011 | rarm8.Size = Vector3.new(1, 0.4, 1) | |
1012 | rarm8.CanCollide = false | |
1013 | rarm8.BottomSurface = "Smooth" | |
1014 | rarm8.TopSurface = "Smooth" | |
1015 | Weld = Instance.new("Weld",rarm) | |
1016 | Weld.Part0 = rarm | |
1017 | Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668) | |
1018 | Weld.Part1 = rarm8 | |
1019 | Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455) | |
1020 | ----------------------------------------------------------------- Left Leg ----------------------------------------------------------------- | |
1021 | lleg1 = Instance.new("Part", char) | |
1022 | lleg1.Name = "Middle" | |
1023 | lleg1.BrickColor = BrickColor.new("Royal purple") | |
1024 | lleg1.Size = Vector3.new(1, 2, 1) | |
1025 | lleg1.CanCollide = false | |
1026 | lleg1.BottomSurface = "Smooth" | |
1027 | lleg1.TopSurface = "Smooth" | |
1028 | lleg1.Material = "Neon" | |
1029 | Weld = Instance.new("Weld",lleg) | |
1030 | Weld.Part0 = lleg | |
1031 | Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1032 | Weld.Part1 = lleg1 | |
1033 | Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1034 | ||
1035 | lleg2 = Instance.new("Part", char) | |
1036 | lleg2.BrickColor = BrickColor.new("Really black") | |
1037 | lleg2.Size = Vector3.new(1, 0.4, 1) | |
1038 | lleg2.CanCollide = false | |
1039 | lleg2.BottomSurface = "Smooth" | |
1040 | lleg2.TopSurface = "Smooth" | |
1041 | Weld = Instance.new("Weld",lleg) | |
1042 | Weld.Part0 = lleg | |
1043 | Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1044 | Weld.Part1 = lleg2 | |
1045 | Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0) | |
1046 | ||
1047 | lleg3 = Instance.new("Part", char) | |
1048 | lleg3.BrickColor = BrickColor.new("Really black") | |
1049 | lleg3.Size = Vector3.new(0.5, 0.3, 2) | |
1050 | lleg3.CanCollide = false | |
1051 | lleg3.BottomSurface = "Smooth" | |
1052 | lleg3.TopSurface = "Smooth" | |
1053 | Weld = Instance.new("Weld",lleg) | |
1054 | Weld.Part0 = lleg | |
1055 | Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1056 | Weld.Part1 = lleg3 | |
1057 | Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769) | |
1058 | ||
1059 | lleg4 = Instance.new("Part", char) | |
1060 | lleg4.BrickColor = BrickColor.new("Really black") | |
1061 | lleg4.Size = Vector3.new(1, 0.4, 1) | |
1062 | lleg4.CanCollide = false | |
1063 | lleg4.BottomSurface = "Smooth" | |
1064 | lleg4.TopSurface = "Smooth" | |
1065 | Weld = Instance.new("Weld",lleg) | |
1066 | Weld.Part0 = lleg | |
1067 | Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1068 | Weld.Part1 = lleg4 | |
1069 | Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1) | |
1070 | ||
1071 | lleg5 = Instance.new("Part", char) | |
1072 | lleg5.BrickColor = BrickColor.new("Really black") | |
1073 | lleg5.Size = Vector3.new(1, 0.4, 1) | |
1074 | lleg5.CanCollide = false | |
1075 | lleg5.BottomSurface = "Smooth" | |
1076 | lleg5.TopSurface = "Smooth" | |
1077 | Weld = Instance.new("Weld",lleg) | |
1078 | Weld.Part0 = lleg | |
1079 | Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1080 | Weld.Part1 = lleg5 | |
1081 | Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015) | |
1082 | ||
1083 | lleg6 = Instance.new("Part", char) | |
1084 | lleg6.BrickColor = BrickColor.new("Really black") | |
1085 | lleg6.Size = Vector3.new(1, 0.4, 1) | |
1086 | lleg6.CanCollide = false | |
1087 | lleg6.BottomSurface = "Smooth" | |
1088 | lleg6.TopSurface = "Smooth" | |
1089 | Weld = Instance.new("Weld",lleg) | |
1090 | Weld.Part0 = lleg | |
1091 | Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1092 | Weld.Part1 = lleg6 | |
1093 | Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1) | |
1094 | ||
1095 | lleg7 = Instance.new("Part", char) | |
1096 | lleg7.BrickColor = BrickColor.new("Really black") | |
1097 | lleg7.Size = Vector3.new(1, 0.4, 1) | |
1098 | lleg7.CanCollide = false | |
1099 | lleg7.BottomSurface = "Smooth" | |
1100 | lleg7.TopSurface = "Smooth" | |
1101 | Weld = Instance.new("Weld",lleg) | |
1102 | Weld.Part0 = lleg | |
1103 | Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1104 | Weld.Part1 = lleg7 | |
1105 | Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1) | |
1106 | ----------------------------------------------------------------- Right Leg ----------------------------------------------------------------- | |
1107 | rleg1 = Instance.new("Part", char) | |
1108 | rleg1.Name = "Middle" | |
1109 | rleg1.BrickColor = BrickColor.new("Royal purple") | |
1110 | rleg1.Size = Vector3.new(1, 2, 1) | |
1111 | rleg1.CanCollide = false | |
1112 | rleg1.BottomSurface = "Smooth" | |
1113 | rleg1.TopSurface = "Smooth" | |
1114 | rleg1.Material = "Neon" | |
1115 | Weld = Instance.new("Weld",rleg) | |
1116 | Weld.Part0 = rleg | |
1117 | Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1118 | Weld.Part1 = rleg1 | |
1119 | Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1120 | ||
1121 | rleg2 = Instance.new("Part", char) | |
1122 | rleg2.BrickColor = BrickColor.new("Really black") | |
1123 | rleg2.Size = Vector3.new(1, 0.4, 1) | |
1124 | rleg2.CanCollide = false | |
1125 | rleg2.BottomSurface = "Smooth" | |
1126 | rleg2.TopSurface = "Smooth" | |
1127 | Weld = Instance.new("Weld",rleg) | |
1128 | Weld.Part0 = rleg | |
1129 | Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1130 | Weld.Part1 = rleg2 | |
1131 | Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1) | |
1132 | ||
1133 | rleg3 = Instance.new("Part", char) | |
1134 | rleg3.BrickColor = BrickColor.new("Really black") | |
1135 | rleg3.Size = Vector3.new(1, 0.4, 1) | |
1136 | rleg3.CanCollide = false | |
1137 | rleg3.BottomSurface = "Smooth" | |
1138 | rleg3.TopSurface = "Smooth" | |
1139 | Weld = Instance.new("Weld",rleg) | |
1140 | Weld.Part0 = rleg | |
1141 | Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1142 | Weld.Part1 = rleg3 | |
1143 | Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762) | |
1144 | ||
1145 | rleg4 = Instance.new("Part", char) | |
1146 | rleg4.BrickColor = BrickColor.new("Really black") | |
1147 | rleg4.Size = Vector3.new(1, 0.4, 1) | |
1148 | rleg4.CanCollide = false | |
1149 | rleg4.BottomSurface = "Smooth" | |
1150 | rleg4.TopSurface = "Smooth" | |
1151 | Weld = Instance.new("Weld",rleg) | |
1152 | Weld.Part0 = rleg | |
1153 | Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1154 | Weld.Part1 = rleg4 | |
1155 | Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1) | |
1156 | ||
1157 | rleg5 = Instance.new("Part", char) | |
1158 | rleg5.BrickColor = BrickColor.new("Really black") | |
1159 | rleg5.Size = Vector3.new(1, 0.4, 1) | |
1160 | rleg5.CanCollide = false | |
1161 | rleg5.BottomSurface = "Smooth" | |
1162 | rleg5.TopSurface = "Smooth" | |
1163 | Weld = Instance.new("Weld",rleg) | |
1164 | Weld.Part0 = rleg | |
1165 | Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1166 | Weld.Part1 = rleg5 | |
1167 | Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015) | |
1168 | ||
1169 | rleg6 = Instance.new("Part", char) | |
1170 | rleg6.BrickColor = BrickColor.new("Really black") | |
1171 | rleg6.Size = Vector3.new(1, 0.4, 1) | |
1172 | rleg6.CanCollide = false | |
1173 | rleg6.BottomSurface = "Smooth" | |
1174 | rleg6.TopSurface = "Smooth" | |
1175 | Weld = Instance.new("Weld",rleg) | |
1176 | Weld.Part0 = rleg | |
1177 | Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1178 | Weld.Part1 = rleg6 | |
1179 | Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0) | |
1180 | ||
1181 | rleg7 = Instance.new("Part", char) | |
1182 | rleg7.BrickColor = BrickColor.new("Really black") | |
1183 | rleg7.Size = Vector3.new(0.5, 0.3, 2) | |
1184 | rleg7.CanCollide = false | |
1185 | rleg7.BottomSurface = "Smooth" | |
1186 | rleg7.TopSurface = "Smooth" | |
1187 | Weld = Instance.new("Weld",rleg) | |
1188 | Weld.Part0 = rleg | |
1189 | Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1190 | Weld.Part1 = rleg7 | |
1191 | Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769) | |
1192 | ----------------------------------------------------------------- Torso ----------------------------------------------------------------- | |
1193 | Chest1 = Instance.new("Part", char) | |
1194 | Chest1.Name = "Ball" | |
1195 | Chest1.BrickColor = BrickColor.new("Royal purple") | |
1196 | Chest1.Size = Vector3.new(1, 0.4, 1) | |
1197 | Chest1.CanCollide = false | |
1198 | Chest1.BottomSurface = "Smooth" | |
1199 | Chest1.TopSurface = "Smooth" | |
1200 | Chest1.Material = "Neon" | |
1201 | Mesh = Instance.new("CylinderMesh", Chest1) | |
1202 | Mesh.Scale = Vector3.new(0.9, 0.4, 0.9) | |
1203 | Weld = Instance.new("Weld",torso) | |
1204 | Weld.Part0 = torso | |
1205 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1206 | Weld.Part1 = Chest1 | |
1207 | Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0) | |
1208 | ||
1209 | Chest2 = Instance.new("Part", char) | |
1210 | Chest2.BrickColor = BrickColor.new("Royal purple") | |
1211 | Chest2.Name = "Middle" | |
1212 | Chest2.Size = Vector3.new(2, 2, 1) | |
1213 | Chest2.CanCollide = false | |
1214 | Chest2.BottomSurface = "Smooth" | |
1215 | Chest2.TopSurface = "Smooth" | |
1216 | Chest2.Material = "Neon" | |
1217 | Weld = Instance.new("Weld",torso) | |
1218 | Weld.Part0 = torso | |
1219 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1220 | Weld.Part1 = Chest2 | |
1221 | Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1222 | ||
1223 | Chest3 = Instance.new("Part", char) | |
1224 | Chest3.BrickColor = BrickColor.new("Really black") | |
1225 | Chest3.Size = Vector3.new(1, 0.4, 1) | |
1226 | Chest3.CanCollide = false | |
1227 | Chest3.BottomSurface = "Smooth" | |
1228 | Chest3.TopSurface = "Smooth" | |
1229 | Weld = Instance.new("Weld",torso) | |
1230 | Weld.Part0 = torso | |
1231 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1232 | Weld.Part1 = Chest3 | |
1233 | Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008) | |
1234 | ||
1235 | Chest4 = Instance.new("Part", char) | |
1236 | Chest4.BrickColor = BrickColor.new("Really black") | |
1237 | Chest4.Size = Vector3.new(1, 0.4, 1) | |
1238 | Chest4.CanCollide = false | |
1239 | Chest4.BottomSurface = "Smooth" | |
1240 | Chest4.TopSurface = "Smooth" | |
1241 | Weld = Instance.new("Weld",torso) | |
1242 | Weld.Part0 = torso | |
1243 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1244 | Weld.Part1 = Chest4 | |
1245 | Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015) | |
1246 | ||
1247 | Chest5 = Instance.new("Part", char) | |
1248 | Chest5.BrickColor = BrickColor.new("Really black") | |
1249 | Chest5.Size = Vector3.new(1, 0.4, 1) | |
1250 | Chest5.CanCollide = false | |
1251 | Chest5.BottomSurface = "Smooth" | |
1252 | Chest5.TopSurface = "Smooth" | |
1253 | Weld = Instance.new("Weld",torso) | |
1254 | Weld.Part0 = torso | |
1255 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1256 | Weld.Part1 = Chest5 | |
1257 | Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0) | |
1258 | ||
1259 | Chest6 = Instance.new("Part", char) | |
1260 | Chest6.BrickColor = BrickColor.new("Really black") | |
1261 | Chest6.Size = Vector3.new(1, 0.4, 1) | |
1262 | Chest6.CanCollide = false | |
1263 | Chest6.BottomSurface = "Smooth" | |
1264 | Chest6.TopSurface = "Smooth" | |
1265 | Weld = Instance.new("Weld",torso) | |
1266 | Weld.Part0 = torso | |
1267 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1268 | Weld.Part1 = Chest6 | |
1269 | Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0) | |
1270 | ||
1271 | Chest7 = Instance.new("Part", char) | |
1272 | Chest7.BrickColor = BrickColor.new("Really black") | |
1273 | Chest7.Size = Vector3.new(1, 0.4, 1) | |
1274 | Chest7.CanCollide = false | |
1275 | Chest7.BottomSurface = "Smooth" | |
1276 | Chest7.TopSurface = "Smooth" | |
1277 | Weld = Instance.new("Weld",torso) | |
1278 | Weld.Part0 = torso | |
1279 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1280 | Weld.Part1 = Chest7 | |
1281 | Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0) | |
1282 | ||
1283 | Chest8 = Instance.new("Part", char) | |
1284 | Chest8.BrickColor = BrickColor.new("Really black") | |
1285 | Chest8.Size = Vector3.new(1, 0.4, 1) | |
1286 | Chest8.CanCollide = false | |
1287 | Chest8.BottomSurface = "Smooth" | |
1288 | Chest8.TopSurface = "Smooth" | |
1289 | Weld = Instance.new("Weld",torso) | |
1290 | Weld.Part0 = torso | |
1291 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1292 | Weld.Part1 = Chest8 | |
1293 | Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008) | |
1294 | ||
1295 | Chest9 = Instance.new("Part", char) | |
1296 | Chest9.BrickColor = BrickColor.new("Really black") | |
1297 | Chest9.Size = Vector3.new(0.5, 0.3, 2) | |
1298 | Chest9.CanCollide = false | |
1299 | Chest9.BottomSurface = "Smooth" | |
1300 | Chest9.TopSurface = "Smooth" | |
1301 | Weld = Instance.new("Weld",torso) | |
1302 | Weld.Part0 = torso | |
1303 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1304 | Weld.Part1 = Chest9 | |
1305 | Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0) | |
1306 | ||
1307 | Chest10 = Instance.new("Part", char) | |
1308 | Chest10.BrickColor = BrickColor.new("Really black") | |
1309 | Chest10.Size = Vector3.new(1, 0.4, 1) | |
1310 | Chest10.CanCollide = false | |
1311 | Chest10.BottomSurface = "Smooth" | |
1312 | Chest10.TopSurface = "Smooth" | |
1313 | Mesh = Instance.new("SpecialMesh", Chest10) | |
1314 | Mesh.Scale = Vector3.new(1.1, 1.1, 1.1) | |
1315 | Weld = Instance.new("Weld",torso) | |
1316 | Weld.Part0 = torso | |
1317 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1318 | Weld.Part1 = Chest10 | |
1319 | Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1) | |
1320 | ||
1321 | Chest11 = Instance.new("Part", char) | |
1322 | Chest11.BrickColor = BrickColor.new("Really black") | |
1323 | Chest11.Size = Vector3.new(0.5, 0.3, 2) | |
1324 | Chest11.CanCollide = false | |
1325 | Chest11.BottomSurface = "Smooth" | |
1326 | Chest11.TopSurface = "Smooth" | |
1327 | Weld = Instance.new("Weld",torso) | |
1328 | Weld.Part0 = torso | |
1329 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1330 | Weld.Part1 = Chest11 | |
1331 | Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015) | |
1332 | ||
1333 | Chest12 = Instance.new("Part", char) | |
1334 | Chest12.BrickColor = BrickColor.new("Really black") | |
1335 | Chest12.Size = Vector3.new(0.5, 0.3, 2) | |
1336 | Chest12.CanCollide = false | |
1337 | Chest12.BottomSurface = "Smooth" | |
1338 | Chest12.TopSurface = "Smooth" | |
1339 | Weld = Instance.new("Weld",torso) | |
1340 | Weld.Part0 = torso | |
1341 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1342 | Weld.Part1 = Chest12 | |
1343 | Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011) | |
1344 | ||
1345 | Chest13 = Instance.new("Part", char) | |
1346 | Chest13.BrickColor = BrickColor.new("Really black") | |
1347 | Chest13.Size = Vector3.new(0.5, 0.3, 2) | |
1348 | Chest13.CanCollide = false | |
1349 | Chest13.BottomSurface = "Smooth" | |
1350 | Chest13.TopSurface = "Smooth" | |
1351 | Weld = Instance.new("Weld",torso) | |
1352 | Weld.Part0 = torso | |
1353 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1354 | Weld.Part1 = Chest13 | |
1355 | Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044) | |
1356 | ||
1357 | Chest14 = Instance.new("Part", char) | |
1358 | Chest14.BrickColor = BrickColor.new("Really black") | |
1359 | Chest14.Size = Vector3.new(0.5, 0.3, 2) | |
1360 | Chest14.CanCollide = false | |
1361 | Chest14.BottomSurface = "Smooth" | |
1362 | Chest14.TopSurface = "Smooth" | |
1363 | Weld = Instance.new("Weld",torso) | |
1364 | Weld.Part0 = torso | |
1365 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1366 | Weld.Part1 = Chest14 | |
1367 | Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902) | |
1368 | ||
1369 | Chest15 = Instance.new("Part", char) | |
1370 | Chest15.BrickColor = BrickColor.new("Really black") | |
1371 | Chest15.Size = Vector3.new(0.5, 0.3, 2) | |
1372 | Chest15.CanCollide = false | |
1373 | Chest15.BottomSurface = "Smooth" | |
1374 | Chest15.TopSurface = "Smooth" | |
1375 | Weld = Instance.new("Weld",torso) | |
1376 | Weld.Part0 = torso | |
1377 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1378 | Weld.Part1 = Chest15 | |
1379 | Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027) | |
1380 | ||
1381 | Chest16 = Instance.new("Part", char) | |
1382 | Chest16.BrickColor = BrickColor.new("Really black") | |
1383 | Chest16.Size = Vector3.new(0.5, 0.3, 2) | |
1384 | Chest16.CanCollide = false | |
1385 | Chest16.BottomSurface = "Smooth" | |
1386 | Chest16.TopSurface = "Smooth" | |
1387 | Weld = Instance.new("Weld",torso) | |
1388 | Weld.Part0 = torso | |
1389 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1390 | Weld.Part1 = Chest16 | |
1391 | Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867) | |
1392 | ||
1393 | Chest17 = Instance.new("Part", char) | |
1394 | Chest17.BrickColor = BrickColor.new("Really black") | |
1395 | Chest17.Size = Vector3.new(0.5, 0.3, 2) | |
1396 | Chest17.CanCollide = false | |
1397 | Chest17.BottomSurface = "Smooth" | |
1398 | Chest17.TopSurface = "Smooth" | |
1399 | Weld = Instance.new("Weld",torso) | |
1400 | Weld.Part0 = torso | |
1401 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1402 | Weld.Part1 = Chest17 | |
1403 | Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044) | |
1404 | ||
1405 | Chest18 = Instance.new("Part", char) | |
1406 | Chest18.BrickColor = BrickColor.new("Really black") | |
1407 | Chest18.Size = Vector3.new(0.5, 0.3, 2) | |
1408 | Chest18.CanCollide = false | |
1409 | Chest18.BottomSurface = "Smooth" | |
1410 | Chest18.TopSurface = "Smooth" | |
1411 | Weld = Instance.new("Weld",torso) | |
1412 | Weld.Part0 = torso | |
1413 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1414 | Weld.Part1 = Chest18 | |
1415 | Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044) | |
1416 | ||
1417 | Chest19 = Instance.new("Part", char) | |
1418 | Chest19.BrickColor = BrickColor.new("Really black") | |
1419 | Chest19.Size = Vector3.new(0.5, 0.3, 2) | |
1420 | Chest19.CanCollide = false | |
1421 | Chest19.BottomSurface = "Smooth" | |
1422 | Chest19.TopSurface = "Smooth" | |
1423 | Weld = Instance.new("Weld",torso) | |
1424 | Weld.Part0 = torso | |
1425 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1426 | Weld.Part1 = Chest19 | |
1427 | Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925) | |
1428 | ||
1429 | Chest20 = Instance.new("Part", char) | |
1430 | Chest20.BrickColor = BrickColor.new("Really black") | |
1431 | Chest20.Size = Vector3.new(1, 0.4, 1) | |
1432 | Chest20.CanCollide = false | |
1433 | Chest20.BottomSurface = "Smooth" | |
1434 | Chest20.TopSurface = "Smooth" | |
1435 | Mesh = Instance.new("SpecialMesh",Chest20) | |
1436 | Mesh.Scale = Vector3.new(1.1,1.1,1.1) | |
1437 | Weld = Instance.new("Weld",torso) | |
1438 | Weld.Part0 = torso | |
1439 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1440 | Weld.Part1 = Chest20 | |
1441 | Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1) | |
1442 | ||
1443 | Chest21 = Instance.new("Part", char) | |
1444 | Chest21.BrickColor = BrickColor.new("Really black") | |
1445 | Chest21.Size = Vector3.new(0.5, 0.3, 2) | |
1446 | Chest21.CanCollide = false | |
1447 | Chest21.BottomSurface = "Smooth" | |
1448 | Chest21.TopSurface = "Smooth" | |
1449 | Weld = Instance.new("Weld",torso) | |
1450 | Weld.Part0 = torso | |
1451 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1452 | Weld.Part1 = Chest21 | |
1453 | Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027) | |
1454 | ||
1455 | Chest22 = Instance.new("Part", char) | |
1456 | Chest22.BrickColor = BrickColor.new("Really black") | |
1457 | Chest22.Size = Vector3.new(0.5, 0.3, 2) | |
1458 | Chest22.CanCollide = false | |
1459 | Chest22.BottomSurface = "Smooth" | |
1460 | Chest22.TopSurface = "Smooth" | |
1461 | Weld = Instance.new("Weld",torso) | |
1462 | Weld.Part0 = torso | |
1463 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1464 | Weld.Part1 = Chest22 | |
1465 | Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925) | |
1466 | ||
1467 | Chest23 = Instance.new("Part", char) | |
1468 | Chest23.BrickColor = BrickColor.new("Really black") | |
1469 | Chest23.Size = Vector3.new(0.5, 0.3, 2) | |
1470 | Chest23.CanCollide = false | |
1471 | Chest23.BottomSurface = "Smooth" | |
1472 | Chest23.TopSurface = "Smooth" | |
1473 | Weld = Instance.new("Weld",torso) | |
1474 | Weld.Part0 = torso | |
1475 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1476 | Weld.Part1 = Chest23 | |
1477 | Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926) | |
1478 | ||
1479 | Chest24 = Instance.new("Part", char) | |
1480 | Chest24.BrickColor = BrickColor.new("Really black") | |
1481 | Chest24.Size = Vector3.new(0.5, 0.3, 2) | |
1482 | Chest24.CanCollide = false | |
1483 | Chest24.BottomSurface = "Smooth" | |
1484 | Chest24.TopSurface = "Smooth" | |
1485 | Weld = Instance.new("Weld",torso) | |
1486 | Weld.Part0 = torso | |
1487 | Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
1488 | Weld.Part1 = Chest24 | |
1489 | Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007) |