View difference between Paste ID: xcXdghsv and aseKzsYt
SHOW: | | - or go back to the newest paste.
1-
	local s = Instance.new("Sound",char)
1+
plr = game.Players.LocalPlayer
2-
	s.Name = "BGMusic"
2+
  repeat
3-
	s.SoundId = "http://www.roblox.com/asset/?id=573660225"
3+
    wait(0.4)
4-
	s.Pitch = 1
4+
  until plr.Character
5-
	s.Volume = 1
5+
  chr = plr.Character
6-
	s.Looped = true
6+
  human = chr:FindFirstChild("Humanoid")
7-
	wait(0.1)
7+
  mouse = plr:GetMouse()
8-
	s:play()
8+
  cam = workspace.CurrentCamera
9
  selected = false
10-
	p = game.Players.LocalPlayer
10+
  equipd = false
11-
	char = p.Character
11+
  tors = chr.Torso
12-
	torso = char.Torso
12+
  rarm = chr["Right Arm"]
13-
	neck = char.Torso.Neck
13+
  larm = chr["Left Arm"]
14-
	hum = char.Humanoid
14+
  rleg = chr["Right Leg"]
15-
	hum.MaxHealth = 987654321987654321987654321987654321987654321
15+
  lleg = chr["Left Leg"]
16-
	wait()
16+
  hrp = chr.HumanoidRootPart
17-
	hum.Health =hum.MaxHealth
17+
  hed = chr.Head
18-
	char.Head.face.Texture = "rbxassetid://1476359005"
18+
  anim = human.Animator
19
  activu = false
20-
	for i,v in pairs(char:children()) do
20+
  ragged = false
21-
	    if v:IsA("Accessory") then
21+
  batting = false
22-
	        v:Destroy()
22+
  Heartbeat = Instance.new("BindableEvent")
23-
	    end
23+
  Heartbeat.Name = "Heartbeat"
24
  Heartbeat.Parent = script
25
  frame = 0.03333333333333333
26-
	ypcall(function()
26+
  tf = 0
27-
	char.Shirt:Destroy()
27+
 chara = plr.Character
28-
	char.Pants:Destroy()
28+
29-
	shirt = Instance.new("Shirt", char)
29+
New = function(Object, Parent, Name, Data)
30-
	shirt.Name = "Shirt"
30+
	local Object = Instance.new(Object)
31-
	pants = Instance.new("Pants", char)
31+
	for Index, Value in pairs(Data or {}) do
32-
	pants.Name = "Pants"
32+
		Object[Index] = Value
33-
	char.Shirt.ShirtTemplate = "rbxassetid://519610322"
33+
34-
	char.Pants.PantsTemplate = "rbxassetid://515125291"
34+
	Object.Parent = Parent
35-
	end)
35+
	Object.Name = Name
36
	return Object
37-
	local BC = char["Body Colors"]
37+
end
38-
	BC.HeadColor = BrickColor.new("White")
38+
local AddInstance = function(Object, ...)
39-
	BC.LeftArmColor = BrickColor.new("White")
39+
local Obj = Instance.new(Object)
40-
	BC.LeftLegColor = BrickColor.new("White")
40+
for i,v in next,(...) do
41-
	BC.RightArmColor = BrickColor.new("White")
41+
Obj[i] = v
42-
	BC.RightLegColor = BrickColor.new("White")
42+
end
43-
	BC.TorsoColor = BrickColor.new("White")
43+
return Obj
44
end
45-
	CV="Maroon"
45+
46-
		
46+
Music1 = New("Sound",chara,"Music",{SoundId = "rbxassetid://537359135",Volume = 3,Looped = true})
47-
	local txt = Instance.new("BillboardGui", char)
47+
Music1:Play()
48-
	txt.Adornee = char .Head
48+
musicon = true
49-
	txt.Name = "_status"
49+
for i,v in pairs(chara:GetChildren()) do
50-
	txt.Size = UDim2.new(2, 0, 1.2, 0)
50+
   if v.ClassName == 'Accessory' then
51-
	txt.StudsOffset = Vector3.new(-9, 8, 0)
51+
       v:Destroy()
52-
	local text = Instance.new("TextLabel", txt)
52+
   end
53-
	text.Size = UDim2.new(10, 0, 7, 0)
53+
end
54-
	text.FontSize = "Size24"
54+
55-
	text.TextScaled = true
55+
	local BC = chara["Body Colors"]
56-
	text.TextTransparency = 0
56+
	BC.HeadColor = BrickColor.new("Pastel brown")
57-
	text.BackgroundTransparency = 1 
57+
	BC.LeftArmColor = BrickColor.new("Pastel brown")
58-
	text.TextTransparency = 0
58+
	BC.LeftLegColor = BrickColor.new("Pastel brown")
59-
	text.TextStrokeTransparency = 0
59+
	BC.RightArmColor = BrickColor.new("Pastel brown")
60-
	text.Font = "Bodoni"
60+
	BC.RightLegColor = BrickColor.new("Pastel brown")
61-
	text.TextStrokeColor3 = Color3.new(0,0,0)
61+
	BC.TorsoColor = BrickColor.new("Pastel brown")
62
63-
	v=Instance.new("Part")
63+
Team=function()
64-
	v.Name = "ColorBrick"
64+
	local r=math.random(1,2)
65-
	v.Parent=p.Character
65+
66-
	v.FormFactor="Symmetric"
66+
if r==1 then
67-
	v.Anchored=true
67+
print('RED')	
68-
	v.CanCollide=false
68+
for i,v in pairs(chara:GetChildren()) do if v:IsA("Shirt") then v:Remove() end end
69-
	v.BottomSurface="Smooth"
69+
for i,v in pairs(chara:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
70-
	v.TopSurface="Smooth"
70+
wait()shirt = Instance.new("Shirt", chara)
71-
	v.Size=Vector3.new(10,5,3)
71+
shirt.Name = "Shirt"
72-
	v.Transparency=1
72+
pants = Instance.new("Pants", chara)
73-
	v.CFrame=char.Torso.CFrame
73+
pants.Name = "Pants"
74-
	v.BrickColor=BrickColor.new(CV)
74+
chara.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=750505857"
75-
	v.Transparency=1
75+
chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=879214045" 
76-
	text.TextColor3 = Color3.new(255,0,0)
76+
end
77-
	v.Shape="Block"
77+
78-
	text.Text = "Cross!Sans"
78+
if r==2 then
79
print('BLUE')
80-
	Player = game:GetService("Players").LocalPlayer
80+
for i,v in pairs(chara:GetChildren()) do if v:IsA("Shirt") then v:Remove() end end
81-
	Character = Player.Character
81+
for i,v in pairs(chara:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
82-
	PlayerGui = Player.PlayerGui
82+
wait()shirt = Instance.new("Shirt", chara)
83-
	Backpack = Player.Backpack
83+
shirt.Name = "Shirt"
84-
	Torso = Character.Torso
84+
pants = Instance.new("Pants", chara)
85-
	Head = Character.Head
85+
pants.Name = "Pants"
86-
	Humanoid = Character.Humanoid
86+
chara.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=750505857"
87-
	Face = Head.face
87+
chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=879214045"
88-
	LeftArm = Character["Left Arm"]
88+
end
89-
	LeftLeg = Character["Left Leg"]
89+
end
90-
	RightArm = Character["Right Arm"]
90+
91-
	RightLeg = Character["Right Leg"]
91+
Team()
92-
	LS = Torso["Left Shoulder"]
92+
93-
	LH = Torso["Left Hip"]
93+
chara.Head.face.Texture = "http://www.roblox.com/asset/?id=785118827"
94-
	RS = Torso["Right Shoulder"]
94+
wait()
95-
	RH = Torso["Right Hip"]
95+
96-
	Neck = Torso.Neck
96+
local Reaper = AddInstance("Part",{
97-
	it = Instance.new
97+
			Parent = hed,
98-
	vt = Vector3.new
98+
			CFrame = hed.CFrame,
99-
	cf = CFrame.new
99+
			formFactor = "Symmetric",
100-
	euler = CFrame.fromEulerAnglesXYZ
100+
			Size = Vector3.new(1, 1, 1),
101-
	angles = CFrame.Angles
101+
			CanCollide = false,
102-
	necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
102+
			TopSurface = "Smooth",
103-
	necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
103+
			BottomSurface = "Smooth",
104-
	LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
104+
			Locked = true,
105-
	LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
105+
		})
106-
	RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
106+
		local Weld = AddInstance("Weld",{
107-
	RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
107+
			Parent = Reaper,
108-
	RootPart = Character.HumanoidRootPart
108+
			Part0 = hed,
109-
	RootJoint = RootPart.RootJoint
109+
			C0 = CFrame.new(-0.2,0.17,-.24)*CFrame.Angles(.15, 3.12, 0),
110-
	RootCF = euler(-1.57, 0, 3.14)
110+
			Part1 = Reaper,
111-
	Reaper = Instance.new("Model")
111+
		})
112-
	Reaper.Parent = Player.Character
112+
		local Mesh = AddInstance("SpecialMesh",{
113-
	Reaper.Name = "Reaper"
113+
			Parent = Reaper,
114-
	rh = Instance.new("Part")
114+
			MeshId = "rbxassetid://430326426",
115-
	rh.Parent = Reaper
115+
			TextureId = "rbxassetid://430326535",
116-
	rh.Locked = true
116+
			Scale = Vector3.new(3.4,3,2.7),
117-
	rh.CanCollide = false
117+
			VertexColor = Vector3.new(10,1,1),
118-
	mesh = Instance.new("SpecialMesh")
118+
		})
119-
	rh.formFactor =  "Symmetric"
119+
120-
	mesh.MeshType = "FileMesh"
120+
121-
	mesh.MeshId = "http://www.roblox.com/asset/?id=99856331"
121+
122-
	mesh.TextureId = "http://www.roblox.com/asset/?id=34644652"
122+
local Reaper2 = AddInstance("Part",{
123-
	mesh.Parent = rh
123+
			Parent = larm,		
124-
	local weld = Instance.new("Weld")
124+
			CFrame = larm.CFrame,
125-
	weld.Parent = rh
125+
			formFactor = "Symmetric",
126-
	rh.Transparency = 0
126+
			Size = Vector3.new(.1, .1, .1),
127-
	weld.Part0 = rh
127+
			CanCollide = false,
128-
	weld.Part1 = Player.Character.Head
128+
			TopSurface = "Smooth",
129-
	weld.C0 = CFrame.new(0, 1, 0)*CFrame.Angles(0, 0.85, 0)
129+
			BottomSurface = "Smooth",
130-
	Reaper2 = Instance.new("Model")
130+
			Locked = true,
131-
	Reaper2.Parent = Player.Character
131+
			Transparency = 1
132-
	Reaper2.Name = "Reaper2"
132+
		})
133-
	rh1 = Instance.new("Part")
133+
		local Weld = AddInstance("Weld",{
134-
	rh1.Parent = Reaper2
134+
			Parent = Reaper2,
135-
	rh1.Locked = true
135+
			Part0 = larm,
136-
	rh1.CanCollide = false
136+
			C0 = CFrame.new(.3,-1,.2)*CFrame.Angles(-1, 0, -1),
137-
	mesh2 = Instance.new("SpecialMesh")
137+
			Part1 = Reaper2,
138-
	rh1.formFactor =  "Symmetric"
138+
		})
139-
	mesh2.MeshType = "FileMesh"
139+
		local Mesh = AddInstance("SpecialMesh",{
140-
	mesh2.MeshId = "http://www.roblox.com/asset/?id=136756097"
140+
			Parent = Reaper2,
141-
	mesh2.TextureId = "http://www.roblox.com/asset/?id=4770560"
141+
			MeshId = "rbxassetid://461734736",
142-
	mesh2.Parent = rh1
142+
			TextureId = "rbxassetid://461734743",
143-
	local weld2 = Instance.new("Weld")
143+
			Scale = Vector3.new(1,1,1),
144-
	weld2.Parent = rh1
144+
			VertexColor = Vector3.new(1,1,1),
145-
	rh1.Transparency = 0
145+
		})
146-
	weld2.Part0 = rh1
146+
147-
	weld2.Part1 = Player.Character.Head
147+
148-
	weld2.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0)
148+
149-
	e1 = Instance.new("Part")
149+
150-
	e1.Parent = Reaper
150+
151-
	e1.Locked = true
151+
152-
	e1.CanCollide = false
152+
153-
	e1.formFactor = "Symmetric"
153+
 game:GetService("RunService").Heartbeat:connect(function(s, p)
154-
	e1.Size = Vector3.new(-3.05,-5.05, -3.05)
154+
    tf = tf + s
155-
	e1.Material = "Neon"
155+
    if tf >= frame then
156-
	e1.BrickColor = BrickColor.new("Smokey grey")
156+
      for i = 1, math.floor(tf / frame) do
157-
	e1.Shape = "Ball"
157+
        Heartbeat:Fire()
158-
	e1.Transparency = 1
158+
      end
159-
	local weld = Instance.new("Weld")
159+
      tf = tf - frame * math.floor(tf / frame)
160-
	weld.Parent = e1
160+
    end
161-
	weld.Part0 = e1
161+
  end)
162-
	weld.Part1 = Player.Character.Head
162+
  function swait(num)
163-
	weld.C0 = CFrame.new(0.17, 0.01, 0.76)*CFrame.Angles(0, 0, 0)
163+
    if num == 0 or num == nil then
164-
	e2 = Instance.new("Part")
164+
      Heartbeat.Event:wait()
165-
	e2.Parent = Reaper
165+
    else
166-
	e2.Locked = true
166+
      for i = 1, num do
167-
	e2.CanCollide = false
167+
        Heartbeat.Event:wait()
168-
	e2.formFactor = "Symmetric"
168+
      end
169-
	e2.Size = Vector3.new(-3.05,-5.05, -3.05)
169+
    end
170-
	e2.Material = "Neon"
170+
  end
171-
	e2.BrickColor = BrickColor.new("Smokey grey")
171+
  tool = Instance.new("Tool")
172-
	e2.Shape = "Ball"
172+
  tool.CanBeDropped = false
173-
	e2.Transparency = 1
173+
  tool.RequiresHandle = false
174-
	local weld = Instance.new("Weld")
174+
  tool.TextureId = "rbxassetid://"
175-
	weld.Parent = e2
175+
  tool.ToolTip = "NANI"
176-
	weld.Part0 = e2
176+
  tool.Name = "AAAAAAAAAAAAAA"
177-
	weld.Part1 = Player.Character.Head
177+
  tool.Parent = plr.Backpack
178-
	weld.C0 = CFrame.new(-0.17, 0.01, 0.76)*CFrame.Angles(0, 0, 0)
178+
  modz = Instance.new("Model")
179-
	attack = false
179+
  modz.Name = "efx"
180-
	attackdebounce = false
180+
  modz.Parent = chr
181-
	MMouse = nil
181+
  RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
182-
	combo = 0
182+
  RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
183-
	local hitfloor, posfloor = nil, nil
183+
  LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
184-
	local idle = 0
184+
  LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
185-
	local Anim = "Idle"
185+
  RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
186-
	local Effects = {}
186+
  RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
187-
	local Weapon = {}
187+
  LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
188-
	local Welds = {}
188+
  RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
189-
	local invisible = false
189+
  LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
190-
	local doing2 = false
190+
  NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
191-
	local doing4 = false
191+
  NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
192-
	local Marked = {}
192+
  RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
193-
	local MarkedGUI = {}
193+
  local nscale = Instance.new("NumberValue")
194-
	local decreaseatk = 0
194+
  nscale.Value = 1
195-
	local decreasedef = 0
195+
  nscale.Parent = nil
196-
	local decreasemvmt = 0
196+
  RightShoulderC0 = CFrame.new(1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
197-
	local pursuitnum = 0
197+
  RightShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
198-
	local arcorb = false
198+
  LeftShoulderC0 = CFrame.new(-1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
199-
	local move1 = "(Z)\nSoul Taker"
199+
  LeftShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
200-
	local move2 = "(X)\nGaster Shot"
200+
  RightHipC0 = CFrame.new(0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
201-
	local move3 = "(C)\nGaster Beam"
201+
  RightHipC1 = CFrame.new(0, 1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
202-
	local move4 = "(V)\nThe X-Event"
202+
  LeftHipC0 = CFrame.new(-0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
203-
	local cooldowns = {}
203+
  LeftHipC1 = CFrame.new(0 * nscale.Value, 1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
204-
	local cooldown1 = 0
204+
  RootJointC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
205-
	table.insert(cooldowns, cooldown1)
205+
  RootJointC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
206-
	local cooldown2 = 0
206+
  NeckC0 = CFrame.new(0, 1 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
207-
	table.insert(cooldowns, cooldown2)
207+
  NeckC1 = CFrame.new(0, -0.5 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
208-
	local cooldown3 = 0
208+
  nscale.Changed:connect(function()
209-
	table.insert(cooldowns, cooldown3)
209+
    RightShoulderC0 = CFrame.new(1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
210-
	local cooldown4 = 0
210+
    RightShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
211-
	table.insert(cooldowns, cooldown4)
211+
    LeftShoulderC0 = CFrame.new(-1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
212-
	local cooldownsadd = {}
212+
    LeftShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
213-
	local cooldownadd1 = 100
213+
    RightHipC0 = CFrame.new(0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
214-
	table.insert(cooldownsadd, cooldownadd1)
214+
    RightHipC1 = CFrame.new(0, 1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
215-
	local cooldownadd2 = 100
215+
    LeftHipC0 = CFrame.new(-0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
216-
	table.insert(cooldownsadd, cooldownadd2)
216+
    LeftHipC1 = CFrame.new(0 * nscale.Value, 1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
217-
	local cooldownadd3 = 100
217+
    RootJointC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
218-
	table.insert(cooldownsadd, cooldownadd3)
218+
    RootJointC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
219-
	local cooldownadd4 = 100
219+
    NeckC0 = CFrame.new(0, 1 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
220-
	table.insert(cooldownsadd, cooldownadd4)
220+
    NeckC1 = CFrame.new(0, -0.5 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
221-
	local cooldownmax = 100
221+
  end)
222-
	player = nil
222+
  RS = tors:FindFirstChild("Right Shoulder")
223-
	RSH = nil
223+
  LS = tors:FindFirstChild("Left Shoulder")
224-
	RW = Instance.new("Motor")
224+
  RH = tors:FindFirstChild("Right Hip")
225-
	LW = Instance.new("Motor")
225+
  LH = tors:FindFirstChild("Left Hip")
226-
	RW.Name = "Right Shoulder"
226+
  RJ = hrp:FindFirstChild("RootJoint")
227-
	LW.Name = "Left Shoulder"
227+
  N = tors:FindFirstChild("Neck")
228-
	LH = Torso["Left Hip"]
228+
  cf = CFrame.new
229-
	RH = Torso["Right Hip"]
229+
  ang = CFrame.Angles
230-
	TorsoColor = Torso.BrickColor
230+
  rd = math.rad
231-
	TorsoRed = TorsoColor.Color.r
231+
  rd2 = math.random
232-
	TorsoGreen = TorsoColor.Color.g
232+
  function nooutline(p)
233-
	TorsoBlue = TorsoColor.Color.b
233+
    p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
234-
	NewCol = Color3.new(255, 0, 0)
234+
  end
235-
	NewCol2 = Color3.new(255, 0, 0)
235+
  function makepart(color, name, reflec, trans, mater, parnt, cfram)
236-
	if Player:findFirstChild("Color1") ~= nil then
236+
    local port = Instance.new("Part")
237-
	  NewCol = Player.Color1.Value
237+
    port.BrickColor = BrickColor.new(color)
238
    port.Name = name
239-
	if Player:findFirstChild("Color2") ~= nil then
239+
    port.Transparency = trans
240-
	  NewCol2 = Player.Color2.Value
240+
    nooutline(port)
241
    port.Reflectance = reflec
242-
	print(BrickColor.new(NewCol))
242+
    port.Material = mater
243-
	local mdec = Instance.new("NumberValue", Decrease)
243+
    port.Anchored = false
244-
	mdec.Name = "DecreaseDef"
244+
    port.CanCollide = false
245-
	mdec.Value = 0.4
245+
    port.Locked = true
246-
	local mdec2 = Instance.new("NumberValue", Decrease)
246+
    port.Size = Vector3.new(0.2, 0.2, 0.2)
247-
	mdec2.Name = "DecreaseMvmt"
247+
    port.Parent = parnt
248-
	mdec2.Value = 0.1
248+
    return port
249-
	if Character:findFirstChild("Effects", true) ~= nil then
249+
  end
250-
	  Character:findFirstChild("Effects", true).Parent = nil
250+
  function makemesh(meshtype, scale, meshid, parent)
251
    local mes = Instance.new("SpecialMesh")
252-
	local effects = it("Model", Character)
252+
    mes.MeshType = meshtype
253-
	effects.Name = "Effects"
253+
    mes.Scale = scale
254-
	local Animate = Humanoid.Animator
254+
    if meshtype == "FileMesh" then
255-
	local canjump = true
255+
      mes.MeshId = meshid
256-
	removeControl = function()
256+
    end
257-
	  canjump = false
257+
    mes.Parent = parent
258
    return mes
259-
	resumeControl = function()
259+
  end
260-
	  canjump = true
260+
  function makeweld(parent, p0, p1, c0, c1)
261
    local wel = Instance.new("Weld")
262-
	Player.Character.Humanoid.Changed:connect(function()
262+
    wel.Part0 = p0
263-
	  if canjump == false then
263+
    wel.Part1 = p1
264-
	    Player.Character.Humanoid.Jump = false
264+
    wel.C0 = c0
265-
	  end
265+
    if c1 ~= nil then
266-
	end)
266+
      wel.C1 = c1
267-
	ArtificialHB = Instance.new("BindableEvent", script)
267+
    end
268-
	ArtificialHB.Name = "Heartbeat"
268+
    wel.Parent = parent
269
    return wel
270-
	script:WaitForChild("Heartbeat")
270+
  end
271
  local lauf1 = Instance.new("Sound")
272-
	frame = 1 / 30
272+
  lauf1.SoundId = "rbxassetid://"
273-
	tf = 0
273+
  lauf1.Volume = 1.5
274-
	allowframeloss = true
274+
  lauf1.Pitch = 1
275-
	tossremainder = false
275+
  lauf1.Parent = hrp
276-
	lastframe = tick()
276+
  function lerpz(joint, prop, cfrmz, alp)
277-
	script.Heartbeat:Fire()
277+
    joint[prop] = joint[prop]:lerp(cfrmz, alp)
278
  end
279-
	game:GetService("RunService").Heartbeat:connect(function(s, p)
279+
  lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
280-
	    tf = tf + s
280+
  lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
281-
	    if tf >= frame then
281+
  lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
282-
	        if allowframeloss then
282+
  lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
283-
	            script.Heartbeat:Fire()
283+
  lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
284-
	            lastframe = tick()
284+
  lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
285-
	        else
285+
  lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
286-
	            for i = 1, math.floor(tf / frame) do
286+
  lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
287-
	                script.Heartbeat:Fire()
287+
  lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
288-
	            end
288+
  lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
289-
	            lastframe = tick()
289+
  function resetlerp()
290-
	        end
290+
    RJ.C0 = RJC0
291-
	        if tossremainder then
291+
    RJ.C1 = RJC1
292-
	            tf = 0
292+
    N.C0 = NC0
293-
	        else
293+
    N.C1 = NC1
294-
	            tf = tf - frame * math.floor(tf / frame)
294+
    RS.C0 = RSC0
295-
	        end
295+
    RS.C1 = RSC1
296-
	    end
296+
    LS.C0 = LSC0
297-
	end)
297+
    LS.C1 = LSC1
298
    RH.C0 = RHC0
299-
	function swait(num)
299+
    RH.C1 = RHC1
300-
	    if num == 0 or num == nil then
300+
    LH.C0 = LHC0
301-
	        ArtificialHB.Event:wait()
301+
    LH.C1 = LHC1
302-
	    else
302+
  end
303-
	        for i = 0, num do
303+
  function test()
304-
	            ArtificialHB.Event:wait()
304+
    if selected == false or activu == true then
305-
	        end
305+
      return
306-
	    end
306+
    end
307
    if ragged == false then
308-
	if Character:findFirstChild("Carnufico", true) ~= nil then
308+
      ragged = true
309-
	  Character:findFirstChild("Carnufico", true).Parent = nil
309+
      human.PlatformStand = true
310
      if rarm and tors:FindFirstChild("Right Shoulder") then
311-
	if Player.PlayerGui:findFirstChild("WeaponGUI", true) ~= nil then
311+
        tors:FindFirstChild("Right Shoulder"):Destroy()
312-
	  Player.PlayerGui:findFirstChild("WeaponGUI", true).Parent = nil
312+
        makegloo(tors, RightShoulderC0, RightShoulderC1, tors, rarm, "Right Shoulder")
313
        maketouchy(rarm, rarm, CFrame.new(0, 0.5, 0))
314-
	if Character:findFirstChild("Stats", true) ~= nil then
314+
      end
315-
	  Character:findFirstChild("Stats", true).Parent = nil
315+
      if larm and tors:FindFirstChild("Left Shoulder") then
316
        tors:FindFirstChild("Left Shoulder"):Destroy()
317-
	local Stats = Instance.new("BoolValue")
317+
        makegloo(tors, LeftShoulderC0, LeftShoulderC1, tors, larm, "Left Shoulder")
318-
	Stats.Name = "Stats"
318+
        maketouchy(larm, larm, CFrame.new(0, 0.5, 0))
319-
	Stats.Parent = Character
319+
      end
320-
	local Atk = Instance.new("NumberValue")
320+
      if rleg and tors:FindFirstChild("Right Hip") then
321-
	Atk.Name = "Damage"
321+
        tors:FindFirstChild("Right Hip"):Destroy()
322-
	Atk.Parent = Stats
322+
        makegloo(tors, RightHipC0, RightHipC1, tors, rleg, "Right Hip")
323-
	Atk.Value = 1
323+
        maketouchy(rleg, rleg, CFrame.new(0, 0.5, 0))
324-
	local Def = Instance.new("NumberValue")
324+
      end
325-
	Def.Name = "Defense"
325+
      if lleg and tors:FindFirstChild("Left Hip") then
326-
	Def.Parent = Stats
326+
        tors:FindFirstChild("Left Hip"):Destroy()
327-
	Def.Value = 1
327+
        makegloo(tors, LeftHipC0, LeftHipC1, tors, lleg, "Left Hip")
328-
	local Mvmt = Instance.new("NumberValue")
328+
        maketouchy(lleg, lleg, CFrame.new(0, 0.5, 0))
329-
	Mvmt.Name = "Movement"
329+
      end
330-
	Mvmt.Parent = Stats
330+
    elseif ragged == true then
331-
	Mvmt.Value = 1
331+
      ragged = false
332-
	local Block = Instance.new("BoolValue")
332+
      human.Jump = true
333-
	Block.Name = "Block"
333+
      if rarm and tors:FindFirstChild("Right Shoulder") then
334-
	Block.Parent = Stats
334+
        tors:FindFirstChild("Right Shoulder"):Destroy()
335-
	Block.Value = false
335+
        makejoint(tors, RSC0, RSC1, tors, rarm, "Right Shoulder")
336-
	local Stun = Instance.new("NumberValue")
336+
        rarm:FindFirstChild("touchy"):Destroy()
337-
	Stun.Name = "Stun"
337+
      end
338-
	Stun.Parent = Stats
338+
      if larm and tors:FindFirstChild("Left Shoulder") then
339-
	Stun.Value = 0
339+
        tors:FindFirstChild("Left Shoulder"):Destroy()
340-
	local StunT = Instance.new("NumberValue")
340+
        makejoint(tors, LSC0, LSC1, tors, larm, "Left Shoulder")
341-
	StunT.Name = "StunThreshold"
341+
        larm:FindFirstChild("touchy"):Destroy()
342-
	StunT.Parent = Stats
342+
      end
343-
	StunT.Value = 100
343+
      if rleg and tors:FindFirstChild("Right Hip") then
344-
	local Rooted = Instance.new("BoolValue")
344+
        tors:FindFirstChild("Right Hip"):Destroy()
345-
	Rooted.Name = "Rooted"
345+
        makejoint(tors, RHC0, RHC1, tors, rleg, "Right Hip")
346-
	Rooted.Parent = Stats
346+
        rleg:FindFirstChild("touchy"):Destroy()
347-
	Rooted.Value = false
347+
      end
348-
	local Stunned = Instance.new("BoolValue")
348+
      if lleg and tors:FindFirstChild("Left Hip") then
349-
	Stunned.Name = "Stunned"
349+
        tors:FindFirstChild("Left Hip"):Destroy()
350-
	Stunned.Parent = Stats
350+
        makejoint(tors, LHC0, LHC1, tors, lleg, "Left Hip")
351-
	Stunned.Value = false
351+
        lleg:FindFirstChild("touchy"):Destroy()
352-
	local Stagger = Instance.new("BoolValue")
352+
      end
353-
	Stagger.Name = "Stagger"
353+
      RS = tors:FindFirstChild("Right Shoulder")
354-
	Stagger.Parent = Stats
354+
      LS = tors:FindFirstChild("Left Shoulder")
355-
	Stagger.Value = false
355+
      RH = tors:FindFirstChild("Right Hip")
356-
	local StaggerHit = Instance.new("BoolValue")
356+
      LH = tors:FindFirstChild("Left Hip")
357-
	StaggerHit.Name = "StaggerHit"
357+
      RJ = hrp:FindFirstChild("RootJoint")
358-
	StaggerHit.Parent = Stats
358+
      N = tors:FindFirstChild("Neck")
359-
	StaggerHit.Value = false
359+
    end
360-
	local RecentEnemy = Instance.new("ObjectValue")
360+
  end
361-
	RecentEnemy.Name = "RecentEnemy"
361+
  function makegloo(paren, co, ci, parto, parti, nam)
362-
	RecentEnemy.Parent = Stats
362+
    local gloo = Instance.new("Glue")
363-
	RecentEnemy.Value = nil
363+
    gloo.Name = nam
364-
	local Decrease = Instance.new("BoolValue")
364+
    gloo.C0 = co
365-
	Decrease.Name = "Decrease"
365+
    gloo.C1 = ci
366-
	Decrease.Parent = Stats
366+
    gloo.Part0 = parto
367-
	Decrease.Value = false
367+
    gloo.Part1 = parti
368-
	local mana = Instance.new("NumberValue")
368+
    gloo.Parent = paren
369-
	mana.Name = "Mana"
369+
  end
370-
	mana.Parent = Stats
370+
  function makejoint(paren, co, ci, parto, parti, nam)
371-
	mana.Value = 0
371+
    local gloo = Instance.new("Motor6D")
372-
	local invisnum = Instance.new("NumberValue")
372+
    gloo.Name = nam
373-
	invisnum.Name = "Pursuit"
373+
    gloo.C0 = co
374-
	invisnum.Parent = Stats
374+
    gloo.C1 = ci
375-
	invisnum.Value = 0
375+
    gloo.Part0 = parto
376-
	local isinvis = Instance.new("BoolValue")
376+
    gloo.Part1 = parti
377-
	isinvis.Name = "IsInvisible"
377+
    gloo.Parent = paren
378-
	isinvis.Parent = Stats
378+
  end
379-
	isinvis.Value = false
379+
  function maketouchy(parent, limb, cframe)
380-
	local passive = Instance.new("NumberValue", Decrease)
380+
    local pr = Instance.new("Part")
381-
	passive.Name = "DecreaseAtk"
381+
    pr.Name = "touchy"
382-
	passive.Value = 0
382+
    pr.Size = Vector3.new(1 * nscale.Value, 1 * nscale.Value, 1 * nscale.Value)
383-
	local passive2 = Instance.new("NumberValue", nil)
383+
    pr.Transparency = 1
384-
	passive2.Name = "DecreaseDef"
384+
    pr.CustomPhysicalProperties = PhysicalProperties.new(0.55, 0.3, 0.5)
385-
	passive2.Value = 0.2
385+
    pr.CanCollide = true
386-
	local passive3 = Instance.new("NumberValue", nil)
386+
    pr.Anchored = false
387-
	passive3.Name = "DecreaseMvmt"
387+
    pr.Parent = parent
388-
	passive3.Value = -0.2
388+
    local w = Instance.new("Weld")
389-
	NoOutline = function(Part)
389+
    w.Part0 = pr
390-
	  Part.TopSurface = 10
390+
    w.Part1 = limb
391
    w.C0 = cframe
392-
	part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size)
392+
    w.Parent = pr
393-
	  local fp = it("Part")
393+
  end
394-
	  fp.formFactor = formfactor
394+
  local clibat, spec
395-
	  fp.Parent = parent
395+
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
396-
	  fp.Reflectance = reflectance
396+
  local dipperrot
397-
	  fp.Transparency = transparency
397+
  if dipperhat then
398-
	  fp.CanCollide = false
398+
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
399-
	  fp.Locked = true
399+
  end
400-
	  fp.BrickColor = brickcolor
400+
  function bat()
401-
	  fp.Name = name
401+
    if selected == false or activu == true then
402-
	  fp.Size = size
402+
      return
403-
	  fp.Position = Torso.Position
403+
    end
404-
	  NoOutline(fp)
404+
    if batting == false then
405-
	  fp.Material = "SmoothPlastic"
405+
      batting = true
406-
	  fp:BreakJoints()
406+
      do
407-
	  return fp
407+
        local bmod = Instance.new("Model")
408
        bmod.Name = "bmodel"
409-
	mesh = function(Mesh, part, meshtype, meshid, offset, scale)
409+
        bmod.Parent = chr
410-
	  local mesh = it(Mesh)
410+
        local hnd = makepart("Br. yellowish green", "hnd", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
411-
	  mesh.Parent = part
411+
        local hmes = makemesh("Head", Vector3.new(2, 9, 2), nil, hnd)
412-
	  if Mesh == "SpecialMesh" then
412+
        local hwel = makeweld(hnd, hnd, rarm, ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0), nil)
413-
	    mesh.MeshType = meshtype
413+
hnd.Transparency = 1
414-
	    if meshid ~= "nil" then
414+
        local pt5 = makepart("Dark stone grey", "pt5", 0, 0, "SmoothPlastic", bmod, rarm.CFrame)
415-
	      mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid
415+
		local p5m = makemesh("FileMesh", Vector3.new(2, 2, 1.7), "rbxassetid://920580395", pt5)
416-
	    end
416+
        p5m.Offset = Vector3.new(.2, -.3, -2.5)
417-
	  end
417+
        local p5w = makeweld(pt5, pt5, hnd, ang(rd(0), rd(90), rd(90)) * cf(0, -4.025, 0), nil)
418-
	  mesh.Offset = offset
418+
        
419-
	  mesh.Scale = scale
419+
        local swingwoo = Instance.new("Sound")
420-
	  return mesh
420+
        swingwoo.SoundId = "rbxassetid://10209640"
421
        swingwoo.Pitch = rd2(10, 11) / 10
422-
	weld = function(parent, part0, part1, c0)
422+
        swingwoo.Name = "sweae"
423-
	  local weld = it("Motor")
423+
        swingwoo.Volume = 1
424-
	  weld.Parent = parent
424+
        swingwoo.Parent = hrp
425-
	  weld.Part0 = part0
425+
        clibat = tool.Activated:connect(function()
426-
	  weld.Part1 = part1
426+
          if selected == false or activu == true or ragged == true then
427-
	  weld.C0 = c0
427+
            return
428-
	  return weld
428+
          end
429
          activu = true
430-
	gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
430+
          for _ = 1, 5 do
431-
	  local gui = it(GuiType)
431+
            swait()
432-
	  gui.Parent = parent
432+
            lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(-20), rd(10), rd(-40)), 0.7)
433-
	  gui.Text = text
433+
            lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
434-
	  gui.BackgroundTransparency = backtrans
434+
            lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(-20), rd(179)), 0.7)
435-
	  gui.BackgroundColor3 = backcol
435+
            lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
436-
	  gui.SizeConstraint = "RelativeXY"
436+
            lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(30)), 0.7)
437-
	  gui.TextXAlignment = "Center"
437+
            lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
438-
	  gui.TextYAlignment = "Center"
438+
            lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7)
439-
	  gui.Position = pos
439+
            lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
440-
	  gui.Size = size
440+
            lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-110)), 0.7)
441-
	  gui.Font = "Bodoni"
441+
            lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
442-
	  gui.FontSize = "Size14"
442+
          end
443-
	  gui.TextWrapped = false
443+
          local bon = Instance.new("Sound")
444-
	  gui.TextStrokeTransparency = 0
444+
          bon.SoundId = "rbxassetid://"
445-
	  gui.TextColor = BrickColor.new("White")
445+
          bon.Pitch = rd2(10, 12) / 10
446-
	  return gui
446+
          bon.Volume = 1
447
          bon.Parent = hrp
448-
	local Color1 = Torso.BrickColor
448+
          game.Debris:AddItem(bon, 1)
449-
	local fengui = it("GuiMain")
449+
          bon:Play()
450-
	fengui.Parent = Player.PlayerGui
450+
          swingwoo:Play()
451-
	fengui.Name = "WeaponGUI"
451+
          for X = 1, 5 do
452-
	local fenframe = it("Frame")
452+
            swait()
453-
	fenframe.Parent = fengui
453+
            if X > 1 then
454-
	fenframe.BackgroundColor3 = Color3.new(255, 255, 255)
454+
              hito(pt5, 5, 10, 0.2, hrp.CFrame.lookVector * 25, Vector3.new(0, rd2(-5, 5), rd2(-40, 40)))
455-
	fenframe.BackgroundTransparency = 1
455+
            end
456-
	fenframe.BorderColor3 = Color3.new(17, 17, 17)
456+
            lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(60), rd(-10), rd(30)), 0.7)
457-
	fenframe.Size = UDim2.new(0.1, 0, 0.1, 0)
457+
            lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
458-
	fenframe.Position = UDim2.new(0.95, 0, 0.7, 0)
458+
            lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(20), rd(40)), 0.7)
459-
	local fenframe2 = it("Frame")
459+
            lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
460-
	fenframe2.Parent = fengui
460+
            lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7)
461-
	fenframe2.BackgroundColor3 = Color3.new(255, 255, 255)
461+
            lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
462-
	fenframe2.BackgroundTransparency = 1
462+
            lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(20), rd(-40), rd(80)), 0.7)
463-
	fenframe2.BorderColor3 = Color3.new(17, 17, 17)
463+
            lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
464-
	fenframe2.Size = UDim2.new(0.2, 0, 0.1, 0)
464+
            lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(60)), 0.7)
465-
	fenframe2.Position = UDim2.new(0.4, 0, 0.85, 0)
465+
            lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
466-
	local fenframe3 = it("Frame")
466+
          end
467-
	fenframe3.Parent = fengui
467+
          activu = false
468-
	fenframe3.BackgroundColor3 = Color3.new(255, 255, 255)
468+
        end)
469-
	fenframe3.BackgroundTransparency = 1
469+
        spec = mouse.KeyDown:connect(function(keya)
470-
	fenframe3.BorderColor3 = Color3.new(17, 17, 17)
470+
          if selected == false or activu == true or ragged == true then
471-
	fenframe3.Size = UDim2.new(0.2, 0, 0.2, 0)
471+
            return
472-
	fenframe3.Position = UDim2.new(0.8, 0, 0.8, 0)
472+
          end
473-
	fenframe3.Name = "MoveFrame"
473+
          if keya == "e" then
474-
	local fenframe4 = it("Frame")
474+
            activu = true
475-
	fenframe4.Parent = fengui
475+
            local speed = human.WalkSpeed
476-
	fenframe4.BackgroundColor3 = Color3.new(255, 255, 255)
476+
            human.WalkSpeed = 0
477-
	fenframe4.BackgroundTransparency = 1
477+
            human:SetStateEnabled(3, false)
478-
	fenframe4.BorderColor3 = Color3.new(17, 17, 17)
478+
                 local sond = Instance.new("Sound")
479-
	fenframe4.Size = UDim2.new(0.1, 0, 0.1, 0)
479+
              sond.Volume = 2
480-
	fenframe4.Position = UDim2.new(0, 0, 0.7, 0)
480+
              sond.Pitch = 1
481-
	local pressedf = false
481+
              sond.EmitterSize = 15
482-
	local fenframe5 = it("Frame")
482+
              sond.SoundId = "rbxassetid://154606531"
483-
	fenframe5.Parent = fengui
483+
              sond.Parent = pt5
484-
	fenframe5.BackgroundColor3 = Color3.new(0, 0, 0)
484+
chara.Head.face.Texture = "http://www.roblox.com/asset/?id=785118827"
485-
	fenframe5.BackgroundTransparency = 1
485+
486-
	fenframe5.BorderColor3 = Color3.new(0, 0, 0)
486+
 sond:Play()              
487-
	fenframe5.Size = UDim2.new(1, 0, 1, 0)
487+
488-
	fenframe5.Position = UDim2.new(0, 0, 0, 0)
488+
         local function expa()
489-
	fenframe5.ZIndex = 2
489+
490-
	local tellbar = gui("TextLabel", fenframe5, "Press F if you ready to fight everyone.", 1, Color3.new(0, 0, 0), UDim2.new(0.25, 0, 0.25, 0), UDim2.new(0.5, 0, 0.5, 0))
490+
      
491-
	tellbar.Font = "Bodoni"
491+
              for _ = 1, 1 do
492-
	tellbar.TextScaled = true
492+
                swait()
493-
	tellbar.TextTransparency = 1
493+
                hmes.Scale = hmes.Scale:lerp(Vector3.new(18, 81, 18), 0.7)
494-
	tellbar.TextStrokeTransparency = 1
494+
495-
	tellbar.ZIndex = 2
495+
                p5m.Scale = p5m.Scale:lerp(Vector3.new(2, 2, 3.7), 0.7)
496-
	local fnumb = 0
496+
                p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(90), rd(90)) * cf(0, -4.5, 0), 0.7)
497-
	local fenbarmana1 = gui("TextLabel", fenframe, "", 0, Color3.new(0, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(0.4, 0, -4, 0))
497+
498-
	local fenbarmana2 = gui("TextLabel", fenframe, "", 0, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0.4, 0, 0, 0))
498+
              end
499-
	local fenbarmana4 = gui("TextLabel", fenframe, "Mana(" .. mana.Value .. ")", 1, Color3.new(0, 0, 0), UDim2.new(0, 0, 0.2, 0), UDim2.new(0.4, 0, 0.2, 0))
499+
              for _ = 1, 2 do
500-
	local fenbarblock1 = gui("TextLabel", fenframe, "", 0, Color3.new(0, 0, 0), UDim2.new(-0.7, 0, 0, 0), UDim2.new(0.4, 0, -4, 0))
500+
                swait()
501-
	local fenbarblock2 = gui("TextLabel", fenframe, "", 0, BrickColor.new(NewCol).Color, UDim2.new(-0.7, 0, 0, 0), UDim2.new(0.4, 0, 0, 0))
501+
                hmes.Scale = hmes.Scale:lerp(Vector3.new(14, 63, 14), 0.7)
502-
	local fenbarblock3 = gui("TextLabel", fenframe, "Pursuit(" .. invisnum.Value .. ")", 1, Color3.new(0, 0, 0), UDim2.new(-0.7, 0, 0.2, 0), UDim2.new(0.4, 0, 0.2, 0))
502+
503-
	local fenbardamage = gui("TextLabel", fenframe2, "Damage", 0.55, Color3.new(0.6078431372549, 0, 0), UDim2.new(-0.23, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
503+
                p5m.Scale = p5m.Scale:lerp(Vector3.new(3, 3, 2.7), 0.7)
504-
	local fenbardef = gui("TextLabel", fenframe2, "Defense", 0.55, Color3.new(0, 0, 0.6078431372549), UDim2.new(-0.46, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
504+
                p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(90), rd(90)) * cf(0, -4.025, 0), 0.7)
505-
	local fenbarmove = gui("TextLabel", fenframe2, "Walkspeed", 0.55, Color3.new(0, 0.6078431372549, 0), UDim2.new(1.03, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
505+
506-
	local fenbarhp1 = gui("TextLabel", fenframe2, "", 0, Color3.new(0, 0, 0), UDim2.new(-0.46, 0, 1, 0), UDim2.new(1.92, 0, 0.4, 0))
506+
              end         
507-
	local fenbarhp2 = gui("TextLabel", fenbarhp1, "", 0, Color3.new(1, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
507+
 end
508-
	local fenbarhp3 = gui("TextLabel", fenbarhp1, "(100)", 1, Color3.new(0, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0))
508+
            for _ = 1, 2 do
509-
	local fenbarstun1 = gui("TextLabel", fenframe4, "", 0, Color3.new(0, 0, 0), UDim2.new(0.2, 0, 0, 0), UDim2.new(0.4, 0, -4, 0))
509+
              swait()
510-
	local fenbarstun2 = gui("TextLabel", fenframe4, "", 0, Color3.new(0.960784, 0.803922, 0.188235), UDim2.new(0.2, 0, 0, 0), UDim2.new(0.4, 0, 0, 0))
510+
              lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.5)
511-
	local fenbarstun3 = gui("TextLabel", fenframe4, "Stun(" .. Stun.Value .. ")", 1, Color3.new(0.960784, 0.803922, 0.188235), UDim2.new(0.2, 0, 0.2, 0), UDim2.new(0.4, 0, 0.2, 0))
511+
              lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.5)
512-
	local fenbarmove1 = gui("TextButton", fenframe3, move1, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.1, 0, 0.1, 0), UDim2.new(0.4, 0, 0.4, 0))
512+
              lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(-10)), 0.5)
513-
	fenbarmove1.ZIndex = 2
513+
              lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
514-
	local fenbarmove1b = gui("TextLabel", fenbarmove1, "", 0.55, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
514+
              lerpz(LS, "C0", LSC0 * cf(0, 0.2, -0.2) * ang(rd(70), rd(-60), rd(-100)), 0.5)
515-
	local fenbarmove2 = gui("TextButton", fenframe3, move2, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.6, 0, 0.1, 0), UDim2.new(0.4, 0, 0.4, 0))
515+
              if dipperhat then
516-
	fenbarmove2.ZIndex = 2
516+
                dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.3)
517-
	local fenbarmove2b = gui("TextLabel", fenbarmove2, "", 0.55, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
517+
              end
518-
	local fenbarmove3 = gui("TextButton", fenframe3, move3, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.1, 0, 0.6, 0), UDim2.new(0.4, 0, 0.4, 0))
518+
              lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
519-
	fenbarmove3.ZIndex = 2
519+
              lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.5)
520-
	local fenbarmove3b = gui("TextLabel", fenbarmove3, "", 0.55, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
520+
              lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
521-
	local fenbarmove4 = gui("TextButton", fenframe3, move4, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.6, 0, 0.6, 0), UDim2.new(0.4, 0, 0.4, 0))
521+
              lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.5)
522-
	fenbarmove4.ZIndex = 2
522+
              lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
523-
	local fenbarmove4b = gui("TextLabel", fenbarmove4, "", 0.55, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
523+
            end
524-
	local testpart = part(3, effects, 0, 1, BrickColor.new("Black"), "Handle", vt())
524+
525-
	testpart.Anchored = true
525+
 print('um')
526-
	local scarfp2 = part(3, effects, 0, 1, BrickColor.new("Black"), "Handle", vt())
526+
           for _ = 1, 20 do
527-
	scarfp2.Anchored = true
527+
   
528-
	local modelzorz = Instance.new("Model")
528+
   
529-
	modelzorz.Parent = Character
529+
 swait()
530-
	modelzorz.Name = "Carnufico"
530+
531-
	local handle = part(3, modelzorz, 0, 0.5, BrickColor.new(NewCol), "Handle", vt())
531+
532-
	local prt1 = part(3, modelzorz, 0, 0, BrickColor.new(NewCol2), "Part01", vt())
532+
              lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.5)
533-
	local prt2 = part(3, modelzorz, 0, 0, BrickColor.new("Black"), "Part02", vt())
533+
              lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.5)
534-
	local prt3 = part(3, modelzorz, 0, 0, BrickColor.new("Medium stone grey"), "Part03", vt())
534+
              lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(-10)), 0.5)
535-
	local prt4 = part(3, modelzorz, 0, 0, BrickColor.new("Medium stone grey"), "Part04", vt())
535+
              lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
536-
	local prt5 = part(3, modelzorz, 0, 0, BrickColor.new("Medium stone grey"), "Part05", vt())
536+
              lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
537-
	local prt6 = part(3, modelzorz, 0, 0, BrickColor.new("Medium stone grey"), "Part06", vt())
537+
              if dipperhat then
538-
	local prt7 = part(3, modelzorz, 0.5, 0, BrickColor.new("Medium stone grey"), "Part07", vt())
538+
                dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(15, 0, 0), 0.3)
539-
	local prt8 = part(3, modelzorz, 0.5, 0, BrickColor.new(NewCol), "Part07", vt())
539+
              end
540-
	local prt9 = part(3, modelzorz, 0.5, 0, BrickColor.new("Medium stone grey"), "Part09", vt())
540+
              lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
541-
	local prt10 = part(3, modelzorz, 0.5, 0, BrickColor.new(NewCol), "Part10", vt())
541+
              lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.5)
542-
	msh1 = mesh("CylinderMesh", prt1, "", "", vt(0, 0, 0), vt(2, 30, 2))
542+
              lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
543-
	msh2 = mesh("SpecialMesh", prt2, "FileMesh", "9756362", vt(0, 0, 0), vt(1, 1, 1))
543+
              lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.5)
544-
	msh3 = mesh("CylinderMesh", prt3, "", "", vt(0, 0, 0), vt(3, 3, 3))
544+
              lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
545-
	msh4 = mesh("SpecialMesh", prt4, "FileMesh", "3270017", vt(0, 0, 0), vt(1, 1, 1))
545+
            end
546-
	msh5 = mesh("SpecialMesh", prt5, "FileMesh", "3270017", vt(0, 0, 0), vt(1, 1, 1))
546+
print('no')
547-
	msh6 = mesh("SpecialMesh", prt6, "FileMesh", "9756362", vt(0, 0, 0), vt(0.8, 1, 1))
547+
chara.Head.face.Texture = "http://www.roblox.com/asset/?id=785118827"  
548-
	msh7 = mesh("BlockMesh", prt7, "", "", vt(0, 0, 0), vt(1, 2, 2))
548+
           for _ = 1, 10 do
549-
	msh8 = mesh("BlockMesh", prt8, "", "", vt(0, 0, 0), vt(1, 1, 2))
549+
              swait()
550-
	msh9 = mesh("SpecialMesh", prt9, "Wedge", "nil", vt(0, 0, 0), vt(1, 2, 4))
550+
              lerpz(RJ, "C0", RJC0 * cf(1.1, 0.6, 0) * ang(rd(0), rd(0), rd(-120)), 0.2)
551-
	msh10 = mesh("SpecialMesh", prt10, "Wedge", "nil", vt(0, 0, 0), vt(1, 2, 4))
551+
              lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.2)
552-
	local handlewld = weld(handle, handle, Torso, euler(-2, 1.57, 0) * cf(-1, -0.5, -0.6))
552+
              lerpz(RS, "C0", RSC0 * cf(0, 0.4, 0.2) * ang(rd(80), rd(-20), rd(80)), 0.2)
553-
	local wld1 = weld(prt1, prt1, handle, euler(0, 0, 0) * cf(0, 0, 0))
553+
              lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
554-
	local wld2 = weld(prt1, prt2, prt1, euler(3.14, 0, 0) * cf(0, 3, 0))
554+
              lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(-20), rd(-60), rd(-80)), 0.2)
555-
	local wld3 = weld(prt1, prt3, prt1, euler(0, 0, 0) * cf(0, -3.2, 0))
555+
              lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
556-
	local wld4 = weld(prt1, prt4, prt3, euler(-1.57, 0, 1.57) * euler(0, -0.7, 0) * cf(-0.16, -0.2, -0.1))
556+
              lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.2)
557-
	local wld5 = weld(prt1, prt5, prt3, euler(-1.57, 0, -1.57) * euler(0, 0.7, 0) * cf(0.16, -0.2, -0.1))
557+
              lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
558-
	local wld6 = weld(prt1, prt6, prt3, euler(4.55, 0, 0) * cf(0, -0.2, 0.1))
558+
              lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.2)
559-
	local wld7 = weld(prt1, prt7, prt6, euler(0, 0, 0) * cf(0, 0.2, 0.2))
559+
              lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
560-
	local wld8 = weld(prt1, prt8, prt6, euler(0, 0, 0) * cf(0, -0.1, 0.2))
560+
            end
561-
	local wld9 = weld(prt1, prt9, prt7, euler(0, 0, 0) * cf(0, 0, 0.7))
561+
            expa()
562-
	local wld10 = weld(prt1, prt10, prt8, euler(0, 0, 0) * cf(0, -0.1, 0.7))
562+
563-
	for i = 0, 2.355, 0.785 do
563+
            for O = 1, 10 do
564-
	  local prt4 = part(3, modelzorz, 0, 0, BrickColor.new("Black"), "Part04", vt())
564+
              swait()
565-
	  msh4 = mesh("SpecialMesh", prt4, "FileMesh", "9756362", vt(0, 0, 0), vt(1, 0.2, 0.2))
565+
              lerpz(RJ, "C0", RJC0 * cf(0, 0.3, 0) * ang(rd(0), rd(0), rd(60)), 0.001 + O * 0.01)
566-
	  local wld4 = weld(prt1, prt4, prt3, euler(0, i, 0) * cf(0, 0.6, 0))
566+
              lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.001 + O * 0.01)
567
              lerpz(RS, "C0", RSC0 * cf(0, 0.4, 0.2) * ang(rd(80), rd(-20), rd(80)), 0.001 + O * 0.01)
568-
	oldprt = prt9
568+
              lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01)
569-
	oldprt2 = prt10
569+
              lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(-20), rd(-60), rd(-80)), 0.001 + O * 0.01)
570-
	cff = 0.1
570+
              lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01)
571-
	eul = 0.02
571+
              lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.001 + O * 0.01)
572-
	siz = 0.99
572+
              lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01)
573-
	for i = 1, 6 do
573+
              lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.001 + O * 0.01)
574-
	  local prt11 = part(3, modelzorz, 0.5, 0, BrickColor.new("Really black"), "Part11", vt())
574+
              lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.001 + O * 0.01)
575-
	  msh11 = mesh("SpecialMesh", prt11, "Wedge", "nil", vt(0, 0, 0), vt(siz, 2, 6))
575+
            end
576-
	  local wld11 = weld(prt1, prt11, oldprt, euler(0, 0, 0) * cf(0, 0, cff) * euler(eul, 0, 0))
576+
            local whoooo = Instance.new("Sound")
577-
	  if i < 4 then
577+
            whoooo.Volume = .7
578-
	    num = 6
578+
            whoooo.TimePosition = 0
579-
	    if i == 3 then
579+
            whoooo.Pitch = 1
580-
	      num = 6.8
580+
            whoooo.SoundId = "rbxassetid://254873067"
581-
	    end
581+
            whoooo.Parent = pt5
582-
	    local prt12 = part(3, modelzorz, 0.5, 0, BrickColor.new("Black"), "Part12", vt())
582+
            whoooo:Play()
583-
	    msh12 = mesh("BlockMesh", prt12, "", "", vt(0, 0, 0), vt(siz / 2, 2, num))
583+
            game.Debris:AddItem(whoooo, 2)
584-
	    local wld12 = weld(prt1, prt12, prt11, euler(0, 0, 0) * cf(0, 0, cff) * euler(eul, 0, 0))
584+
585-
	  end
585+
             local whoooo2  = Instance.new("Sound")
586-
	  do
586+
            whoooo2.Volume = 3
587-
	    do
587+
            whoooo2.TimePosition = 0
588-
	      oldprt = prt11
588+
            whoooo2.Pitch = 1
589-
	      cff = 0.6
589+
            whoooo2.SoundId = "rbxassetid://296102734"
590-
	      eul = 0.15
590+
            whoooo2.Parent = pt5
591-
	      siz = siz - 0.1
591+
            
592-
	      -- DECOMPILER ERROR at PC2114: LeaveBlock: unexpected jumping out DO_STMT
592+
            game.Debris:AddItem(whoooo2, 2)
593
594-
	    end
594+
            for O = 1, 6 do
595-
	  end
595+
              swait()
596
              hito(pt5, 25, 40, 0.75, hrp.CFrame.rightVector * -100 + Vector3.new(0, 50, 0), Vector3.new(0, rd2(-25, 25), rd2(-160, 160)))
597-
	modelzorz.Name = "Chakra Gauntlets"
597+
              lerpz(RJ, "C0", RJC0 * cf(0.9, -0.7, 0) * ang(rd(0), rd(0), rd(120)), 0.1 + O * 0.05)
598-
	local rprt1 = part(3, modelzorz, 0, 0, BrickColor.new("Really red"), "Right Part01", vt())
598+
              lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.1 + O * 0.05)
599-
	local rprt2 = part(3, modelzorz, 0, 0, BrickColor.new(NewCol), "Right Part02", vt())
599+
              lerpz(RS, "C0", RSC0 * cf(0, 0.4, 0.2) * ang(rd(80), rd(20), rd(20)), 0.1 + O * 0.05)
600-
	local rprt3 = part(3, modelzorz, 0.5, 0, BrickColor.new("Really red"), "Right Part03", vt())
600+
              lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05)
601-
	local rprt4 = part(3, modelzorz, 0.5, 0, BrickColor.new("Really red"), "Right Part04", vt())
601+
              lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(-20), rd(-60), rd(-80)), 0.1 + O * 0.05)
602-
	local rprt5 = part(3, modelzorz, 0, 0, BrickColor.new("Really black"), "Right Part05", vt())
602+
              lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05)
603-
	local rprt6 = part(3, modelzorz, 0.5, 0, BrickColor.new("Really red"), "Right Part06", vt())
603+
              lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.1 + O * 0.05)
604-
	d = Instance.new("Decal", rprt5)
604+
              lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05)
605-
	d.Face = "Top"
605+
              lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.1 + O * 0.05)
606-
	d.Texture = "rbxassetid://333659455"
606+
              lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + O * 0.05)
607-
	rgui = Instance.new("BillboardGui")
607+
            end
608-
	rgui.Parent = rprt5
608+
  whoooo2:Play()
609-
	rgui.Size = UDim2.new(3, 0, 2.4, 0)
609+
          for O = 1, 13 do
610-
	rgui.AlwaysOnTop = false
610+
              swait()
611-
	rimg = Instance.new("ImageLabel")
611+
              hmes.Scale = hmes.Scale:lerp(Vector3.new(2, 9, 2), 0.05 + O * 0.075)
612-
	rimg.Parent = rgui
612+
613-
	rimg.BackgroundTransparency = 1
613+
              p5m.Scale = p5m.Scale:lerp(Vector3.new(2, 2, 1.7), 0.05 + O * 0.075)
614-
	rimg.Size = UDim2.new(1, 0, 1, 0)
614+
              p5w.C0 = p5w.C0:lerp(ang(rd(0), rd(90), rd(90)) * cf(0, -4.025, 0), 0.05 + O * 0.075)
615-
	rimg.Image = "rbxassetid://200369289"
615+
616-
	rimg.ImageColor3 = BrickColor.new(NewCol).Color
616+
              lerpz(RJ, "C0", RJC0 * cf(1.1, -0.8, 0) * ang(rd(0), rd(0), rd(150)), 0.05 + O * 0.075)
617-
	local lprt1 = part(3, modelzorz, 0, 0, BrickColor.new("Really red"), "Left Part01", vt())
617+
              lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(-20)), 0.05 + O * 0.075)
618-
	local lprt2 = part(3, modelzorz, 0, 0, BrickColor.new(NewCol), "Left Part02", vt())
618+
              lerpz(RS, "C0", RSC0 * cf(0, 0.4, 0.2) * ang(rd(80), rd(30), rd(10)), 0.05 + O * 0.075)
619-
	local lprt3 = part(3, modelzorz, 0.5, 0, BrickColor.new("Really red"), "Left Part03", vt())
619+
              lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075)
620-
	local lprt4 = part(3, modelzorz, 0.5, 0, BrickColor.new("Really red"), "Left Part04", vt())
620+
              lerpz(LS, "C0", LSC0 * cf(0, -0.2, -0.7) * ang(rd(20), rd(20), rd(-20)), 0.05 + O * 0.075)
621-
	local lprt5 = part(3, modelzorz, 0, 0, BrickColor.new("Really black"), "Left Part05", vt())
621+
              lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075)
622-
	local lprt6 = part(3, modelzorz, 0.5, 0, BrickColor.new("Really red"), "Left Part06", vt())
622+
              lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-5)), 0.05 + O * 0.075)
623-
	d = Instance.new("Decal", lprt5)
623+
              lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075)
624-
	d.Face = "Bottom"
624+
              lerpz(LH, "C0", LHC0 * cf(0.4, 0, -0.4) * ang(rd(-10), rd(70), rd(-5)), 0.05 + O * 0.075)
625-
	d.Texture = "rbxassetid://333659455"
625+
              lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + O * 0.075)
626-
	lgui = Instance.new("BillboardGui")
626+
            end
627-
	lgui.Parent = lprt5
627+
            if dipperhat then
628-
	lgui.Size = UDim2.new(3, 0, 2.4, 0)
628+
              dipperhat.Handle.HatAttachment.Rotation = dipperrot
629-
	lgui.AlwaysOnTop = false
629+
            end
630-
	limg = Instance.new("ImageLabel")
630+
            human.WalkSpeed = speed
631-
	limg.Parent = lgui
631+
            human:SetStateEnabled(3, true)
632-
	limg.BackgroundTransparency = 1
632+
            activu = false
633-
	limg.Size = UDim2.new(1, 0, 1, 0)
633+
          end
634-
	limg.Image = "rbxassetid://200369289"
634+
--------------------------------------------------------------------------------------------------------------------------------------
635-
	limg.ImageColor3 = BrickColor.new(NewCol).Color
635+
636-
	lgui = Instance.new("BillboardGui")
636+
637-
	lgui.Parent = prt3
637+
--------------------------------------------------------------------------------------------------------------------------------------
638-
	lgui.Size = UDim2.new(3, 0, 2.4, 3)
638+
          if keya == "q" then
639-
	lgui.AlwaysOnTop = false
639+
            activu = true
640-
	timg = Instance.new("ImageLabel")
640+
            do
641-
	timg.Parent = lgui
641+
              local checkkey = true
642-
	timg.BackgroundTransparency = 1
642+
              local keyingup = mouse.KeyUp:connect(function(xzx)
643-
	timg.Size = UDim2.new(1, 0, 1, 0)
643+
                if xzx == "q" then
644-
	timg.Image = "rbxassetid://200369289"
644+
                  checkkey = false
645-
	timg.ImageColor3 = BrickColor.new(NewCol).Color
645+
                end
646-
	rimg.Rotation = rimg.Rotation + 2
646+
              end)
647-
	limgRotation = limg.Rotation + 2
647+
              repeat
648-
	timg.Rotation = timg.Rotation + -2
648+
                for _ = 1, 2 do
649-
	local rmsh1 = mesh("SpecialMesh", rprt1, "FileMesh", "3270017", vt(0, 0, 0), vt(1.2, 1.2, 2))
649+
                  swait()
650-
	local rmsh2 = mesh("CylinderMesh", rprt2, "", "", vt(0, 0, 0), vt(5, 2, 5))
650+
                  lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(-20), rd(10), rd(-40)), 0.7)
651-
	local rmsh3 = mesh("SpecialMesh", rprt3, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 3, 6))
651+
                  lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.7)
652-
	local rmsh4 = mesh("SpecialMesh", rprt4, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 1.5, 3))
652+
                  lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(-20), rd(179)), 0.7)
653-
	local rmsh5 = mesh("CylinderMesh", rprt5, "", "", vt(0, 0, 0), vt(4, 2.1, 4))
653+
                  lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
654-
	local rmsh6 = mesh("SpecialMesh", rprt6, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.5, 0.5))
654+
                  lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(30)), 0.7)
655-
	local lmsh1 = mesh("SpecialMesh", lprt1, "FileMesh", "3270017", vt(0, 0, 0), vt(1.2, 1.2, 2))
655+
                  lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
656-
	local lmsh2 = mesh("CylinderMesh", lprt2, "", "", vt(0, 0, 0), vt(5, 2, 5))
656+
                  lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7)
657-
	local lmsh3 = mesh("SpecialMesh", lprt3, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 3, 6))
657+
                  lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
658-
	local lmsh4 = mesh("SpecialMesh", lprt4, "Wedge", "nil", vt(0, 0, 0), vt(0.5, 1.5, 3))
658+
                  lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-110)), 0.7)
659-
	local lmsh5 = mesh("CylinderMesh", lprt5, "", "", vt(0, 0, 0), vt(4, 2.1, 4))
659+
                  lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
660-
	local lmsh6 = mesh("SpecialMesh", lprt6, "FileMesh", "9756362", vt(0, 0, 0), vt(0.5, 0.5, 0.5))
660+
                end
661-
	local rwld1 = weld(lprt1, rprt1, RightArm, euler(1.57, 0, 0) * cf(0, 0.3, 0))
661+
                swingwoo:Play()
662-
	local rwld2 = weld(rprt1, rprt2, rprt1, euler(0, 0, 1.57) * cf(-0.6, 0, 0))
662+
                for T = 1, 2 do
663-
	local rwld3 = weld(rprt1, rprt3, rprt2, euler(-0.2, 3.14, 1.57) * cf(-0.7, 0, -0.4))
663+
                  swait()
664-
	local rwld4 = weld(rprt1, rprt4, rprt2, euler(-0.4, 3.14, -1.57) * cf(0.6, 0, -0.2))
664+
                  if T == 2 then
665-
	local rwld5 = weld(rprt1, rprt5, rprt2, euler(0, 0, 0) * cf(0, 0, 0))
665+
                    hito(pt5, 5, 4, 0.03, hrp.CFrame.lookVector * 10, Vector3.new(0, rd2(-2, 2), rd2(-10, 10)))
666-
	local rwld6 = weld(rprt1, rprt6, rprt2, euler(0, 0, 0.785) * cf(0, 0, 0.45))
666+
                  end
667-
	local lwld1 = weld(lprt1, lprt1, LeftArm, euler(1.57, 0, 0) * cf(0, 0.3, 0))
667+
                  lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(60), rd(-10), rd(30)), 0.7)
668-
	local lwld2 = weld(rprt1, lprt2, lprt1, euler(0, 0, 1.57) * cf(0.6, 0, 0))
668+
                  lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
669-
	local lwld3 = weld(rprt1, lprt3, lprt2, euler(-0.2, 3.14, 1.57) * cf(-0.7, 0, -0.4))
669+
                  lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(20), rd(20), rd(40)), 0.7)
670-
	local lwld4 = weld(rprt1, lprt4, lprt2, euler(-0.4, 3.14, -1.57) * cf(0.6, 0, -0.2))
670+
                  lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
671-
	local lwld5 = weld(rprt1, lprt5, lprt2, euler(0, 0, 0) * cf(0, 0, 0))
671+
                  lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7)
672-
	local lwld6 = weld(rprt1, lprt6, lprt2, euler(0, 0, 0.785) * cf(0, 0, 0.45))
672+
                  lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
673-
	for _,c in pairs(modelzorz:children()) do
673+
                  lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(20), rd(-40), rd(80)), 0.7)
674-
	  table.insert(Weapon, c)
674+
                  lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
675
                  lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(60)), 0.7)
676-
	for _,c in pairs(rprt1:children()) do
676+
                  lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
677-
	  if c.className == "Motor" then
677+
                end
678-
	    table.insert(Welds, c)
678+
                for _ = 1, 2 do
679-
	  end
679+
                  swait()
680
                  lerpz(RJ, "C0", RJC0 * cf(0, 0.5, 0) * ang(rd(-30), rd(20), rd(0)), 0.7)
681-
	oldprt2 = prt10
681+
                  lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.7)
682-
	cff = 0.1
682+
                  lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(60), rd(20), rd(179)), 0.7)
683-
	eul = 0.02
683+
                  lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
684-
	siz = 0.99
684+
                  lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-40), rd(20), rd(30)), 0.7)
685-
	for i = 1, 7 do
685+
                  lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
686-
	  local prt13 = part(3, modelzorz, 0.5, 0, BrickColor.new(NewCol), "Part13", vt())
686+
                  lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7)
687-
	  msh13 = mesh("SpecialMesh", prt13, "Wedge", "nil", vt(0, 0, 0), vt(siz, 2, 6))
687+
                  lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
688-
	  local wld13 = weld(prt1, prt13, oldprt2, euler(0, 0, 0) * cf(0, 0, cff) * euler(eul, 0, 0))
688+
                  lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-30), rd(20), rd(35)), 0.7)
689-
	  oldprt2 = prt13
689+
                  lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
690-
	  cff = 0.6
690+
                end
691-
	  eul = 0.14
691+
                swingwoo:Play()
692-
	  siz = siz - 0.1
692+
                for T = 1, 2 do
693
                  swait()
694-
	for _,c in pairs(modelzorz:children()) do
694+
                  if T == 2 then
695-
	  table.insert(Weapon, c)
695+
                    hito(pt5, 5, 4, 0.03, hrp.CFrame.lookVector * 10, Vector3.new(0, rd2(-2, 2), rd2(-10, 10)))
696
                  end
697-
	for _,c in pairs(prt1:children()) do
697+
                  lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(40), rd(40), rd(0)), 0.7)
698-
	  if c.className == "Motor" then
698+
                  lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.7)
699-
	    table.insert(Welds, c)
699+
                  lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(60), rd(20), rd(30)), 0.7)
700-
	  end
700+
                  lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
701
                  lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-70), rd(20), rd(30)), 0.7)
702-
	local hitbox = part(3, modelzorz, 0, 1, BrickColor.new("Black"), "Hitbox2", vt())
702+
                  lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
703-
	hitbox.Anchored = false
703+
                  lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.7)
704-
	local hbwld = weld(hitbox, hitbox, RootPart, euler(0, 0, 0) * cf(0, 0, 0))
704+
                  lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
705-
	local hitbox2 = part(3, nil, 0, 1, BrickColor.new("Black"), "Hitbox", vt(1, 1, 1))
705+
                  lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-30), rd(20), rd(-65)), 0.7)
706-
	hitbox2.Anchored = true
706+
                  lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.7)
707-
	local hitboxCF = cf(0, 0, 0)
707+
                end
708-
	hboxpos = Instance.new("BodyPosition", nil)
708+
              until not checkkey
709-
	hboxpos.P = 2000
709+
              keyingup:Disconnect()
710-
	hboxpos.D = 100
710+
              activu = false
711-
	hboxpos.maxForce = Vector3.new(545000, 545000, 545000)
711+
            end
712-
	hitboxweld = function()
712+
          end
713-
	  hbwld.Parent = modelzorz
713+
          if keya == "f" then
714-
	  hbwld.Part0 = hitbox
714+
            activu = true
715-
	  hbwld.Part1 = prt6
715+
            do
716
              local speed = human.WalkSpeed
717-
	if script.Parent.className ~= "HopperBin" then
717+
              human.WalkSpeed = 2
718-
	  Tool = Instance.new("HopperBin")
718+
              human:SetStateEnabled(3, false)
719-
	  Tool.Parent = Backpack
719+
              local checkkey = true
720-
	  Tool.Name = "Carnufico"
720+
              local chargecounter = 0
721-
	  script.Parent = Tool
721+
              local keyingup = mouse.KeyUp:connect(function(xzx)
722
                if xzx == "f" then
723-
	Bin = script.Parent
723+
                  checkkey = false
724-
	if Bin.Name == "Renegade: Adjudicator" then
724+
                end
725-
	  Bin.Name = "Carnufico"
725+
              end)
726
              local firederp
727-
	local bodvel = Instance.new("BodyVelocity")
727+
              for _ = 1, 8 do
728-
	local bg = Instance.new("BodyGyro")
728+
                swait()
729-
	so = function(id, par, vol, pit)
729+
                hwel.C0 = hwel.C0:lerp(ang(rd(65), rd(0), rd(0)) * cf(0, 1, 0), 0.6)
730-
	  local sou = Instance.new("Sound", par or workspace)
730+
                lerpz(RJ, "C0", RJC0 * cf(0.5, 0.5, 0) * ang(rd(0), rd(0), rd(-70)), 0.5)
731-
	  sou.Volume = vol
731+
                lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(60)), 0.5)
732-
	  sou.Pitch = pit or 1
732+
                lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(70), rd(-10), rd(80)), 0.5)
733-
	  sou.SoundId = "http://www.roblox.com/asset/?id=" .. id
733+
                lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
734-
	  coroutine.resume(coroutine.create(function(Sound)
734+
                lerpz(LS, "C0", LSC0 * cf(-0.3, -0.1, -1) * ang(rd(-10), rd(-70), rd(-75)), 0.5)
735-
	    swait()
735+
                lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
736-
	    Sound:play()
736+
                lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(5)), 0.5)
737-
	  end), sou)
737+
                lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
738-
	  game:GetService("Debris"):AddItem(sou, 6)
738+
                lerpz(LH, "C0", LHC0 * cf(0.5, 0, -0.4) * ang(rd(0), rd(80), rd(-5)), 0.5)
739
                lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.5)
740-
	function clerp(a,b,t) 
740+
              end
741-
	local qa = {QuaternionFromCFrame(a)}
741+
              repeat
742-
	local qb = {QuaternionFromCFrame(b)} 
742+
                swait()
743-
	local ax, ay, az = a.x, a.y, a.z 
743+
                chargecounter = chargecounter + 1
744-
	local bx, by, bz = b.x, b.y, b.z
744+
                lerpz(RS, "C0", RSC0 * cf(rd2(-5, 5) / 100, rd2(-5, 5) / 100, rd2(-5, 5) / 100) * ang(rd(rd2(65, 75)), rd(rd2(-15, 5)), rd(rd2(75, 85))), 0.05 + chargecounter * 0.019)
745-
	local _t = 1-t
745+
                lerpz(LS, "C0", LSC0 * cf(-0.3, -0.1, -1) * ang(rd(rd2(-15, -5)), rd(rd2(-75, -65)), rd(rd2(-80, -70))), 0.05 + chargecounter * 0.019)
746-
	return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
746+
                lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(rd2(-25, -15)), rd(0)), 0.05 + chargecounter * 0.019)
747-
	end 
747+
                if chargecounter > 30 and firederp == nil then
748-
	 
748+
                  firederp = Instance.new("Fire")
749-
	function QuaternionFromCFrame(cf) 
749+
                  firederp.Parent = pt5
750-
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
750+
                end
751-
	local trace = m00 + m11 + m22 
751+
              until not checkkey or chargecounter > 50
752-
	if trace > 0 then 
752+
              swingwoo:Play()
753-
	local s = math.sqrt(1 + trace) 
753+
              for U = 1, 10 do
754-
	local recip = 0.5/s 
754+
                swait()
755-
	return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
755+
                if U < 3 then
756-
	else 
756+
                  hito(pt5, 5, 10, 0.2, hrp.CFrame.lookVector * (80 + chargecounter * 3) + Vector3.new(0, 6 + 6 * (chargecounter / 5), 0), Vector3.new(0, rd2(-25, 25) * (chargecounter / 25), rd2(-80, 80) * (chargecounter / 25)))
757-
	local i = 0 
757+
                  if chargecounter > 30 then
758-
	if m11 > m00 then
758+
                    tagexplode(pt5, 5, 1)
759-
	i = 1
759+
                  end
760
                end
761-
	if m22 > (i == 0 and m00 or m11) then 
761+
                hwel.C0 = hwel.C0:lerp(ang(rd(135), rd(0), rd(0)) * cf(0, 1, 0), 0.6)
762-
	i = 2 
762+
                lerpz(RJ, "C0", RJC0 * cf(0.5, -0.5, 0) * ang(rd(0), rd(0), rd(50)), 0.6)
763-
	end 
763+
                lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(-30)), 0.6)
764-
	if i == 0 then 
764+
                lerpz(RS, "C0", RSC0 * cf(0.75, 0.5, -0.5) * ang(rd(0), rd(60), rd(120)), 0.4)
765-
	local s = math.sqrt(m00-m11-m22+1) 
765+
                lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(100), rd(0)), 0.4)
766-
	local recip = 0.5/s 
766+
                lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(20), rd(-125)), 0.4)
767-
	return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
767+
                lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.4)
768-
	elseif i == 1 then 
768+
                lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(5)), 0.6)
769-
	local s = math.sqrt(m11-m22-m00+1) 
769+
                lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
770-
	local recip = 0.5/s 
770+
                lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(-10), rd(-6)), 0.6)
771-
	return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
771+
                lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.6)
772-
	elseif i == 2 then 
772+
              end
773-
	local s = math.sqrt(m22-m00-m11+1) 
773+
              if firederp then
774-
	local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
774+
                firederp:Destroy()
775-
	end 
775+
              end
776-
	end 
776+
              swait(10)
777
              hwel.C0 = ang(rd(90), rd(0), rd(0)) * cf(0, 1, 0)
778-
	 
778+
              keyingup:Disconnect()
779-
	function QuaternionToCFrame(px, py, pz, x, y, z, w) 
779+
              human.WalkSpeed = speed
780-
	local xs, ys, zs = x + x, y + y, z + z 
780+
              human:SetStateEnabled(3, true)
781-
	local wx, wy, wz = w*xs, w*ys, w*zs 
781+
              activu = false
782-
	local xx = x*xs 
782+
            end
783-
	local xy = x*ys 
783+
          end
784-
	local xz = x*zs 
784+
        end)
785-
	local yy = y*ys 
785+
      end
786-
	local yz = y*zs 
786+
    elseif batting == true then
787-
	local zz = z*zs 
787+
      batting = false
788-
	return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
788+
      clibat:Disconnect()
789
      spec:Disconnect()
790-
	 
790+
      hrp.sweae:Destroy()
791-
	function QuaternionSlerp(a, b, t) 
791+
      local batmod = chr:FindFirstChild("bmodel")
792-
	local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
792+
      batmod.hnd.Weld:Destroy()
793-
	local startInterp, finishInterp; 
793+
      batmod.PrimaryPart = batmod.hnd
794-
	if cosTheta >= 0.0001 then 
794+
      batmod:SetPrimaryPartCFrame(rarm.CFrame * ang(rd(-90), rd(0), rd(0)) * cf(0, 0, -1))
795-
	if (1 - cosTheta) > 0.0001 then 
795+
      for _, A in pairs(batmod:GetChildren()) do
796-
	local theta = math.acos(cosTheta) 
796+
        if A.ClassName == "Part" then
797-
	local invSinTheta = 1/math.sin(theta) 
797+
          A.CanCollide = true
798-
	startInterp = math.sin((1-t)*theta)*invSinTheta 
798+
          A.Anchored = false
799-
	finishInterp = math.sin(t*theta)*invSinTheta  
799+
        end
800-
	else 
800+
      end
801-
	startInterp = 1-t 
801+
      batmod.Parent = workspace
802-
	finishInterp = t 
802+
      game.Debris:AddItem(batmod, 8)
803-
	end 
803+
    end
804-
	else 
804+
  end
805-
	if (1+cosTheta) > 0.0001 then 
805+
  local movin = false
806-
	local theta = math.acos(-cosTheta) 
806+
  local cliham, hamspec
807-
	local invSinTheta = 1/math.sin(theta) 
807+
  function ham()
808-
	startInterp = math.sin((t-1)*theta)*invSinTheta 
808+
    if batting == false then
809-
	finishInterp = math.sin(t*theta)*invSinTheta 
809+
      batting = true
810-
	else 
810+
      do
811-
	startInterp = t-1 
811+
        local bmod = Instance.new("Model")
812-
	finishInterp = t 
812+
        bmod.Name = "bmodel"
813-
	end 
813+
        bmod.Parent = chr
814-
	end 
814+
        local makemotor = function(parent, p0, p1, c0, c1)
815-
	return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
815+
          local wel = Instance.new("Motor6D")
816
          wel.Part0 = p0
817-
	hideanim = function()
817+
          wel.Part1 = p1
818-
	  equipped = false
818+
          wel.C0 = c0
819-
	  for i = 0, 1, 0.5 do
819+
          if c1 ~= nil then
820-
	    swait()
820+
            wel.C1 = c1
821-
	    handlewld.C0 = clerp(handlewld.C0, euler(0, -1.57, 0) * cf(0, 1, 0), 0.4)
821+
          end
822-
	    wld1.C0 = clerp(wld1.C0, cf(0, -1.5, 0) * euler(0.2, 0, 0.4), 0.4)
822+
          wel.Parent = parent
823-
	    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
823+
          return wel
824-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
824+
        end
825-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(3, 0, 1), 0.4)
825+
        local hnd = makepart("Br. yellowish green", "hnd", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
826-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
826+
        hnd.Anchored = true
827-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
827+
        local hmes = makemesh("Head", Vector3.new(5, 30, 5), nil, hnd)
828-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
828+
        movin = true
829-
	  end
829+
        hnd.CFrame = hrp.CFrame
830-
	  for i = 0, 1, 0.2 do
830+
        coroutine.resume(coroutine.create(function()
831-
	    swait()
831+
          while hnd.Anchored == true do
832-
	    handlewld.C0 = clerp(handlewld.C0, euler(0, -1.57, 0) * cf(0, 1, 0), 0.4)
832+
            swait()
833-
	    wld1.C0 = clerp(wld1.C0, cf(0, -1.5, 0) * euler(0.2, 0, 0.4), 0.4)
833+
            if movin then
834-
	    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
834+
              hnd.CFrame = hnd.CFrame:lerp(hrp.CFrame * ang(rd(40), rd(0), rd(0)) * cf(0, 11, 0), 0.65)
835-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
835+
            end
836-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(4, 0, 1), 0.4)
836+
          end
837-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
837+
        end))
838-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
838+
        local pt1 = makepart("Br. yellowish green", "pt1", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
839-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
839+
        local p1m = makemesh("Head", Vector3.new(6, 5.5, 5.5), nil, pt1)
840-
	    RH.C0 = clerp(RH.C0, RHC0, 0.4)
840+
        local p1w = makemotor(pt1, pt1, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, 3, 0), nil)
841-
	    LH.C0 = clerp(LH.C0, LHC0, 0.4)
841+
        local pt2 = makepart("Br. yellowish green", "pt2", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
842-
	  end
842+
        local p2m = makemesh("Head", Vector3.new(6, 5.5, 5.5), nil, pt2)
843-
	  mdec2.Parent = nil
843+
        local p2w = makemotor(pt2, pt2, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -3, 0), nil)
844-
	  handlewld.Part1 = Torso
844+
        local pt3 = makepart("Bright yellow", "pt3", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
845-
	  handlewld.C0 = euler(-2, 1.57, 0) * cf(-1, -0.5, -0.6)
845+
        local p3m = makemesh("Head", Vector3.new(6.5, 6.5, 6.5), nil, pt3)
846-
	  wld1.C0 = euler(0, 0, 0) * cf(0, 0, 0)
846+
        local p3w = makemotor(pt3, pt3, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, 3.75, 0), nil)
847-
	  for i = 0, 1, 0.3 do
847+
        local pt4 = makepart("Br. yellowish green", "pt4", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
848-
	    swait()
848+
        local p4m = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxassetid://250640098", pt4)
849-
	    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.4)
849+
        p4m.TextureId = "rbxassetid://250639536"
850-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
850+
        local p4w = makemotor(pt4, pt4, hnd, ang(rd(180), rd(180), rd(0)) * cf(0, 4.25, 0.25), nil)
851-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0, 0, 0), 0.4)
851+
        local pt5 = makepart("Bright blue", "pt5", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
852-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
852+
        local p5m = makemesh("Head", Vector3.new(5, 90, 4), nil, pt5)
853-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, 0), 0.4)
853+
        local p5w = makemotor(pt5, pt5, hnd, ang(rd(0), rd(0), rd(0)) * cf(0, -12, 0), nil)
854-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
854+
        local pt6 = makepart("Bright blue", "pt6", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
855-
	  end
855+
        local p6m = makemesh("FileMesh", Vector3.new(0.16, 0.4, 0.16), "rbxassetid://703458158", pt6)
856-
	  mdec.Parent = Decrease
856+
        local p6w = makemotor(pt6, pt6, hnd, ang(rd(180), rd(0), rd(0)) * cf(0, -16, 0), nil)
857
        local pt7 = makepart("Bright yellow", "pt7", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
858-
	mdec.Parent = Decrease
858+
        local p7m = makemesh("Head", Vector3.new(75, 75, 75), nil, pt7)
859-
	equipanim = function()
859+
        local p7w = makemotor(pt7, pt7, hnd, ang(rd(0), rd(90), rd(0)) * cf(0, -27, 0), nil)
860-
	  equipped = true
860+
        local hdec1 = Instance.new("Decal")
861-
	  mdec.Parent = nil
861+
        hdec1.Texture = "rbxasset://textures/face.png"
862-
	  for i = 0, 1, 0.5 do
862+
        hdec1.Face = "Front"
863-
	    swait()
863+
        hdec1.Parent = pt7
864-
	    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
864+
        local pt8 = makepart("Bright yellow", "pt8", 0, 1, "SmoothPlastic", bmod, hrp.CFrame)
865-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
865+
        local p8m = makemesh("Head", Vector3.new(75, 75, 75), nil, pt8)
866-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(2, 0, 0.2), 0.4)
866+
        local p8w = makemotor(pt8, pt8, hnd, ang(rd(0), rd(-90), rd(0)) * cf(0, -27, 0), nil)
867-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
867+
        local hdec2 = Instance.new("Decal")
868-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
868+
        hdec2.Texture = "rbxasset://textures/face.png"
869-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
869+
        hdec2.Face = "Front"
870-
	  end
870+
        hdec2.Parent = pt8
871-
	  for i = 0, 1, 0.2 do
871+
        local pt9 = makepart("Bright yellow", "pt9", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
872-
	    swait()
872+
        local p9m = makemesh("FileMesh", Vector3.new(12, 11, 11), "rbxassetid://272942659", pt9)
873-
	    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
873+
        local p9w = makemotor(pt9, pt9, hnd, ang(rd(0), rd(90), rd(0)) * cf(0, -30, 0), nil)
874-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
874+
        p9m.TextureId = "rbxassetid://272942750"
875-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(4, 0, 1), 0.4)
875+
        local pt10 = makepart("Bright yellow", "pt10", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
876-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
876+
        local p10m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt10)
877-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
877+
        local p10w = makemotor(pt10, pt10, pt7, ang(rd(0), rd(0), rd(90)) * cf(11, 0, 0), nil)
878-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
878+
        local hdec3 = Instance.new("Decal")
879-
	  end
879+
        hdec3.Texture = "rbxasset://textures/face.png"
880-
	  mdec2.Parent = Decrease
880+
        hdec3.Face = "Front"
881-
	  handlewld.Part1 = RightArm
881+
        hdec3.Parent = pt10
882-
	  handlewld.C0 = euler(0, -1.57, 0) * cf(0, 1, 0)
882+
        local pt11 = makepart("Bright yellow", "pt11", 0, 1, "SmoothPlastic", bmod, hrp.CFrame)
883-
	  wld1.C0 = cf(0, -1.5, 0) * euler(0.2, 0, 0.4)
883+
        local p11m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt11)
884
        local p11w = makemotor(pt11, pt11, pt7, ang(rd(0), rd(180), rd(90)) * cf(11, 0, 0), nil)
885-
	StaggerAnim = function()
885+
        local hdec4 = Instance.new("Decal")
886-
	  attack = true
886+
        hdec4.Texture = "rbxasset://textures/face.png"
887-
	  removeControl()
887+
        hdec4.Face = "Front"
888-
	  if invisible == true then
888+
        hdec4.Parent = pt11
889-
	    Clone(0.1)
889+
        local pt12 = makepart("Bright yellow", "pt12", 0, 0, "SmoothPlastic", bmod, hrp.CFrame)
890-
	  end
890+
        local p12m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt12)
891-
	  for i = 1, math.random(2, 4) do
891+
        local p12w = makemotor(pt12, pt12, pt7, ang(rd(0), rd(0), rd(-90)) * cf(-11, 0, 0), nil)
892-
	    ClangEffect(BrickColor.new("New Yeller"), cf(hitbox.Position) * euler(math.random(-50, 50) / 100, math.random(-50, 50), math.random(-50, 50) / 100), 0, 0.1, 0.2, math.random(150, 300) / 1000)
892+
        local hdec5 = Instance.new("Decal")
893-
	  end
893+
        hdec5.Texture = "rbxasset://textures/face.png"
894-
	  for i = 0, 1, 0.35 do
894+
        hdec5.Face = "Front"
895-
	    swait()
895+
        hdec5.Parent = pt12
896-
	    if Rooted.Value == false then
896+
        local pt13 = makepart("Bright yellow", "pt13", 0, 1, "SmoothPlastic", bmod, hrp.CFrame)
897-
	      Torso.Velocity = RootPart.CFrame.lookVector * -40
897+
        local p13m = makemesh("Head", Vector3.new(60, 60, 60), nil, pt13)
898-
	    end
898+
        local p13w = makemotor(pt13, pt13, pt7, ang(rd(0), rd(180), rd(-90)) * cf(-11, 0, 0), nil)
899-
	    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.5) * euler(0.1, 0, 0), 0.3)
899+
        local hdec6 = Instance.new("Decal")
900-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-0.2, 0, -0.4), 0.3)
900+
        hdec6.Texture = "rbxasset://textures/face.png"
901-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 0.7) * euler(0, -0.7, 0), 0.3)
901+
        hdec6.Face = "Front"
902-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
902+
        hdec6.Parent = pt13
903-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.3)
903+
        cliham = tool.Activated:connect(function()
904-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
904+
          if selected == false or activu == true or ragged == true then
905-
	    RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.3)
905+
            return
906-
	    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3)
906+
          end
907-
	  end
907+
          activu = true
908-
	  for i = 0, 1, 0.2 do
908+
          movin = false
909-
	    swait()
909+
          for B = 1, 20 do
910-
	    if Rooted.Value == false then
910+
            swait()
911-
	      Torso.Velocity = RootPart.CFrame.lookVector * -40
911+
            lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.4)
912-
	    end
912+
            lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(8), rd(0), rd(0)), 0.4)
913-
	    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.5) * euler(0.1, 0, 0), 0.4)
913+
            lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-15), rd(-5), rd(170)), 0.4)
914-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(-0.5, 0, -0.4), 0.4)
914+
            lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
915-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 0.7) * euler(0, -0.7, 0), 0.4)
915+
            lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-10), rd(10)), 0.4)
916-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
916+
            lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
917-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.4)
917+
            lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-10), rd(-10)), 0.4)
918-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
918+
            lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
919-
	    RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.4)
919+
            lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(10)), 0.4)
920-
	    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.5), 0.4)
920+
            lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
921-
	  end
921+
            hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 0.1 + B * 0.045)
922-
	  for i = 0, 1, 0.1 do
922+
          end
923-
	    swait()
923+
          for B = 1, 30 do
924-
	    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(0.5, 0, 0), 0.3)
924+
            swait()
925-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1.8) * euler(-0.2, 0, -0.4), 0.3)
925+
            lerpz(RJ, "C0", RJC0 * cf(0, 0.8, 0) * ang(rd(-25), rd(0), rd(-50)), 0.1 + B / 80)
926-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.3, 0, 0.4) * euler(0, -0.4, 0), 0.3)
926+
            lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-18), rd(0), rd(40)), 0.1 + B / 80)
927-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
927+
            lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-30), rd(-5), rd(160)), 0.1 + B / 80)
928-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.3, 0, -0.2) * euler(0, 0.4, 0), 0.3)
928+
            lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80)
929-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
929+
            lerpz(LS, "C0", LSC0 * cf(-0.8, 0, -1) * ang(rd(-60), rd(-20), rd(-150)), 0.1 + B / 80)
930-
	    RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 1.2), 0.3)
930+
            lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80)
931-
	    LH.C0 = clerp(LH.C0, cf(-1, 0, -1) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3)
931+
            lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-20), rd(-10)), 0.1 + B / 80)
932-
	  end
932+
            lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80)
933-
	  for i = 1, 50 do
933+
            lerpz(LH, "C0", LHC0 * cf(0.5, 0, -0.4) * ang(rd(-5), rd(60), rd(-110)), 0.1 + B / 80)
934-
	    swait()
934+
            lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 + B / 80)
935-
	    if StunT.Value <= Stun.Value then
935+
            hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 1)
936-
	      break
936+
          end
937-
	    end
937+
          for B = 1, 7 do
938-
	  end
938+
            swait()
939-
	  do
939+
            lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(40)), 0.015 + B / 15)
940-
	    resumeControl()
940+
            lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(9), rd(0), rd(-15)), 0.015 + B / 15)
941-
	    combo = 0
941+
            lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-50), rd(100)), 0.015 + B / 15)
942-
	    attack = false
942+
            lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15)
943-
	  end
943+
            lerpz(LS, "C0", LSC0 * cf(-0.8, 0, -1) * ang(rd(-60), rd(-25), rd(-90)), 0.015 + B / 15)
944
            lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15)
945-
	StaggerHitt = function()
945+
            lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-20), rd(10)), 0.015 + B / 15)
946-
	  attack = true
946+
            lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15)
947-
	  if invisible == true then
947+
            lerpz(LH, "C0", LHC0 * cf(0.1, 0, -0.1) * ang(rd(-5), rd(20), rd(-20)), 0.015 + B / 15)
948-
	    Clone(0.1)
948+
            lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.015 + B / 15)
949-
	  end
949+
            hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 1)
950-
	  for i = 1, math.random(2, 4) do
950+
          end
951-
	    ClangEffect(BrickColor.new("New Yeller"), cf(hitbox.Position) * euler(math.random(-50, 50) / 100, math.random(-50, 50), math.random(-50, 50) / 100), 0, 0.1, 0.2, math.random(150, 300) / 1000)
951+
          for B = 1, 4 do
952-
	  end
952+
            swait()
953-
	  for i = 0, 1, 0.1 do
953+
            lerpz(RJ, "C0", RJC0 * cf(0, -0.8, 0) * ang(rd(70), rd(0), rd(40)), 0.38 + B * 0.1)
954-
	    swait()
954+
            lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(9), rd(0), rd(-15)), 0.38 + B * 0.1)
955-
	    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.7) * euler(0.1, 0, 0), 0.3)
955+
            lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-40), rd(100)), 0.38 + B * 0.1)
956-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-0.2, 0, -0.6), 0.3)
956+
            lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1)
957-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.4, 0, 0.9) * euler(0, -0.7, 0), 0.3)
957+
            lerpz(LS, "C0", LSC0 * cf(-0.8, 0, -1) * ang(rd(-60), rd(-25), rd(-90)), 0.38 + B * 0.1)
958-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
958+
            lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1)
959-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.3)
959+
            lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-20), rd(60)), 0.38 + B * 0.1)
960-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
960+
            lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1)
961-
	    RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, -0.4), 0.3)
961+
            lerpz(LH, "C0", LHC0 * cf(0.1, 0, -0.1) * ang(rd(-5), rd(20), rd(70)), 0.38 + B * 0.1)
962-
	    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3)
962+
            lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.38 + B * 0.1)
963-
	  end
963+
            hnd.CFrame = hnd.CFrame:lerp(rarm.CFrame * ang(rd(-110), rd(0), rd(0)) * cf(0, 0, -1), 1)
964-
	  attack = false
964+
          end
965
          swait(15)
966-
	StunAnim = function()
966+
          movin = true
967-
	  attack = true
967+
          activu = false
968-
	  removeControl()
968+
        end)
969-
	  Stunned.Value = true
969+
      end
970-
	  showDamage(Character, "Stunned", "Interrupt")
970+
    elseif batting == true then
971-
	  local dec = Instance.new("NumberValue", Decrease)
971+
      batting = false
972-
	  dec.Name = "DecreaseMvmt"
972+
      cliham:Disconnect()
973-
	  dec.Value = 10
973+
      local badevz = chr:FindFirstChild("bmodel")
974-
	  for i = 0, 1, 0.3 do
974+
      badevz.PrimaryPart = badevz.hnd
975-
	    swait()
975+
      for _, A in pairs(badevz:GetChildren()) do
976-
	    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
976+
        if A.ClassName == "Part" then
977-
	    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(1.57, 0, 0), 0.3)
977+
          A.CanCollide = true
978-
	    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.5), 0.2)
978+
          A.Anchored = false
979-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0.2, 0, -3), 0.2)
979+
        end
980-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 1.3), 0.2)
980+
      end
981-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
981+
      movin = false
982-
	    LW.C0 = clerp(LW.C0, cf(-1.2, 0.5, -0.4) * euler(1, 0, 0.4) * euler(0, -0.1, 0), 0.2)
982+
      badevz.Parent = workspace
983-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
983+
      badevz:SetPrimaryPartCFrame(hrp.CFrame * ang(rd(40), rd(0), rd(0)) * cf(0, -11, 0))
984-
	    RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.3), 0.25)
984+
      game.Debris:AddItem(badevz, 8)
985-
	    LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(-0.2, 0, 0), 0.25)
985+
    end
986-
	  end
986+
  end
987-
	  for i = 0, 1, 0.3 do
987+
  game:GetService("ContentProvider"):Preload("rbxassetid://725969678")
988-
	    swait()
988+
  function lauf()
989-
	    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
989+
    if selected == false or activu == true then
990-
	    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(1.57, 0, 0), 0.3)
990+
      return
991-
	    Neck.C0 = clerp(Neck.C0, necko * euler(-0.3, 0, -0.5), 0.2)
991+
    end
992-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.5) * euler(0.8, 0, -3), 0.2)
992+
    lauf1:Play()
993-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.8, 0, 1.3), 0.2)
993+
  end
994-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
994+
  function makenoob(cfrem, scalo, rags)
995-
	    LW.C0 = clerp(LW.C0, cf(-1.2, 0.5, -0.4) * euler(1.2, 0, 0.8) * euler(0, -0.1, 0), 0.2)
995+
    nscale.Value = scalo
996-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
996+
    local md = Instance.new("Model")
997-
	    RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.25)
997+
    md.Name = "Noob"
998-
	    LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(0.1, 0, 0.7), 0.25)
998+
    md.Parent = workspace
999-
	  end
999+
    local hu = Instance.new("Humanoid")
1000-
	  for i = 0, 1, 0.3 do
1000+
    hu.RigType = "R6"
1001-
	    swait()
1001+
    hu.MaxHealth = 100 * scalo
1002-
	    Neck.C0 = clerp(Neck.C0, necko * euler(-0.3, 0, -1), 0.2)
1002+
    hu.Health = 100 * scalo
1003-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2) * euler(1.57, 0, -3), 0.2)
1003+
    hu.Parent = md
1004-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.8, 0, 1.3), 0.2)
1004+
    local anm = Instance.new("Animator")
1005-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
1005+
    anm.Parent = hu
1006-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.2, 0, -0.8) * euler(0, -0.1, 0), 0.2)
1006+
    hu.PlatformStand = true
1007-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
1007+
    local light = function(part)
1008-
	    RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, 0.6), 0.25)
1008+
      part.CustomPhysicalProperties = PhysicalProperties.new(0.35, 0.3, 0.5)
1009-
	    LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(-0.1, 0, 0.3), 0.25)
1009+
    end
1010-
	  end
1010+
    local hd = Instance.new("Part")
1011-
	  local gairost = Instance.new("BodyGyro")
1011+
    hd.Name = "Head"
1012-
	  gairost.Parent = RootPart
1012+
    hd.Size = Vector3.new(2 * nscale.Value, 1 * nscale.Value, 1 * nscale.Value)
1013-
	  gairost.maxTorque = Vector3.new(400000, 0, 400000) * math.huge
1013+
    hd.TopSurface = "Smooth"
1014-
	  gairost.P = 20000
1014+
    hd.BottomSurface = "Inlet"
1015-
	  gairost.cframe = cf(0, 0, 0)
1015+
    hd.Locked = true
1016-
	  for i = 0, 1, 0.1 do
1016+
    hd.BrickColor = BrickColor.new("Bright yellow")
1017-
	    swait()
1017+
    hd.CanCollide = true
1018-
	    if hitfloor ~= nil then
1018+
    hd.Anchored = false
1019-
	      Torso.Velocity = vt(0, 0, 0)
1019+
    light(hd)
1020-
	    end
1020+
    hd.Parent = md
1021-
	    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -1.57), 0.3)
1021+
    local hm = Instance.new("SpecialMesh")
1022-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2.5) * euler(1.57, 0, -3.14), 0.3)
1022+
    hm.MeshType = "Head"
1023-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-1.57, 0, 1.5) * euler(0.2, 0, 0), 0.3)
1023+
    hm.Scale = Vector3.new(1.25, 1.25, 1.25)
1024-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1024+
    hm.Parent = hd
1025-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.5, 0, -1.57) * euler(0, 0, 0), 0.3)
1025+
    local hf = Instance.new("Decal")
1026-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1026+
    hf.Texture = "rbxasset://textures/face.png"
1027-
	    RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.3, 0.5, 0), 0.3)
1027+
    local gen = math.random(1, 40)
1028-
	    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(-0.1, 0.2, 0), 0.3)
1028+
    if gen == 3 then
1029-
	  end
1029+
      hf.Texture = "rbxassetid://260884109"
1030-
	  for i = 1, 70 do
1030+
    end
1031-
	    swait()
1031+
    if gen == 8 then
1032-
	    gairost.cframe = RootPart.CFrame
1032+
      hf.Texture = "rbxassetid://260569492"
1033-
	    if hitfloor ~= nil then
1033+
    end
1034-
	      Torso.Velocity = vt(0, 0, 0)
1034+
    if gen == 12 then
1035-
	    end
1035+
      hf.Texture = "rbxassetid://259580505"
1036-
	  end
1036+
    end
1037-
	  for i = 0, 1, 0.2 do
1037+
    if gen == 16 then
1038-
	    swait()
1038+
      hf.Texture = "rbxassetid://259579232"
1039-
	    Stun.Value = 0
1039+
    end
1040-
	    gairost.cframe = RootPart.CFrame
1040+
    if gen == 24 then
1041-
	    Neck.C0 = clerp(Neck.C0, necko * euler(0.2, 0, 0), 0.3)
1041+
      hf.Texture = "rbxassetid://259571525"
1042-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2) * euler(1, 0, -4), 0.3)
1042+
    end
1043-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-1.57, 0, 1) * euler(0.2, -1, 0), 0.3)
1043+
    if gen == 28 then
1044-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1044+
      hf.Texture = "rbxassetid://258283210"
1045-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.2, 0, 0.2) * euler(0, 0, 0), 0.3)
1045+
    end
1046-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1046+
    if gen == 32 then
1047-
	    RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.3, 0.5, 0.4), 0.3)
1047+
      hf.Texture = "rbxassetid://258940032"
1048-
	    LH.C0 = clerp(LH.C0, cf(-1, -1, -1) * euler(0, -1.57, 0) * euler(-0.1, 0.2, 1), 0.3)
1048+
    end
1049-
	  end
1049+
    if gen == 38 then
1050-
	  resumeControl()
1050+
      hf.Texture = "rbxassetid://673220970"
1051-
	  gairost.Parent = nil
1051+
      hf.Color3 = Color3.new(0, 0, 0)
1052-
	  dec.Parent = nil
1052+
    end
1053-
	  Stun.Value = 0
1053+
    hf.Face = "Front"
1054-
	  combo = 0
1054+
    hf.Parent = hd
1055-
	  Stunned.Value = false
1055+
    local hrpa = Instance.new("Part")
1056-
	  attack = false
1056+
    hrpa.Name = "HumanoidRootPart"
1057-
	  for i = 1, 10 do
1057+
    hrpa.TopSurface, hrpa.BottomSurface = 0, 0
1058-
	    swait()
1058+
    hrpa.Size = Vector3.new(2 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value)
1059-
	    Stun.Value = 0
1059+
    hrpa.Transparency = 1
1060-
	  end
1060+
    hrpa.CanCollide = false
1061
    hrpa.Locked = true
1062-
	attackone = function()
1062+
    light(hrpa)
1063-
	  attack = true
1063+
    hrpa.Parent = md
1064-
	  for i = 0, 1, 0.2 do
1064+
    local tagbomb = Instance.new("BoolValue")
1065-
	    swait()
1065+
    tagbomb.Name = "tagbomb"
1066-
	    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.5)
1066+
    tagbomb.Value = false
1067-
	    wld1.C0 = clerp(wld1.C0, euler(0, -0.4, 0) * cf(0, -2, 0) * euler(1.8, 0, 0), 0.5)
1067+
    tagbomb.Parent = hrpa
1068-
	    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.6) * euler(0.4, 0, 0), 0.5)
1068+
    local learm = Instance.new("Part")
1069-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1.4), 0.5)
1069+
    learm.Name = "Left Arm"
1070-
	    RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.57, 0, -0.5) * euler(0, 1.8, 0), 0.5)
1070+
    learm.BrickColor = BrickColor.new("Bright yellow")
1071-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5)
1071+
    learm.CanCollide = false
1072-
	    LW.C0 = clerp(LW.C0, cf(-1.4, 0.5, -0.2) * euler(0.9, 0, -0.3) * euler(0, 1.57, 0), 0.5)
1072+
    learm.Locked = true
1073-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5)
1073+
    learm.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value)
1074-
	    RH.C0 = clerp(RH.C0, cf(0.6, -1, 0.5) * euler(0, 1.57, 0) * euler(0, -1.4, -0.1), 0.5)
1074+
    light(learm)
1075-
	    LH.C0 = clerp(LH.C0, cf(-0.6, -1, -0.5) * euler(0, -1.57, 0) * euler(0, -1.4, 0.3), 0.5)
1075+
    learm.Parent = md
1076-
	    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1076+
    local riarm = Instance.new("Part")
1077-
	      do
1077+
    riarm.Name = "Right Arm"
1078-
	        if StaggerHit.Value == true then
1078+
    riarm.BrickColor = BrickColor.new("Bright yellow")
1079-
	          break
1079+
    riarm.CanCollide = false
1080-
	        end
1080+
    riarm.Locked = true
1081-
	        -- DECOMPILER ERROR at PC237: LeaveBlock: unexpected jumping out IF_THEN_STMT
1081+
    light(riarm)
1082
    riarm.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value)
1083-
	        -- DECOMPILER ERROR at PC237: LeaveBlock: unexpected jumping out IF_STMT
1083+
    riarm.Parent = md
1084
    local leleg = Instance.new("Part")
1085-
	      end
1085+
    leleg.Name = "Left Leg"
1086-
	    end
1086+
    leleg.BrickColor = BrickColor.new("Br. yellowish green")
1087-
	  end
1087+
    leleg.CanCollide = false
1088-
	  so("92597369", prt6, 1, 0.6)
1088+
    leleg.Locked = true
1089-
	  hbwld.Parent = nil
1089+
    light(leleg)
1090-
	  hboxpos.Parent = hitbox
1090+
    leleg.BottomSurface = 0
1091-
	  hitbox.Parent = modelzorz
1091+
    leleg.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value)
1092-
	  hitbox.Size = vt(3, 2, 7)
1092+
    leleg.Parent = md
1093-
	  hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1093+
    local rileg = Instance.new("Part")
1094-
	  hitbox.CFrame = hitboxCF
1094+
    rileg.Name = "Right Leg"
1095-
	  for i = 0, 1, 0.15 do
1095+
    rileg.BrickColor = BrickColor.new("Br. yellowish green")
1096-
	    swait()
1096+
    rileg.CanCollide = false
1097-
	    hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1097+
    rileg.Locked = true
1098-
	    hitbox.CFrame = hitboxCF
1098+
    light(rileg)
1099-
	    MagniDamage(hitbox, 4, 5, 7, math.random(5, 10), "Normal", RootPart, 0.5, 2, (math.random(5, 7)), nil, true)
1099+
    rileg.BottomSurface = 0
1100-
	    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
1100+
    rileg.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value)
1101-
	    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, -2, 0) * euler(2.5, 0, 0), 0.4)
1101+
    rileg.Parent = md
1102-
	    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 1) * euler(0, 0, 0), 0.4)
1102+
    local tor = Instance.new("Part")
1103-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1), 0.4)
1103+
    tor.Name = "Torso"
1104-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 1.4) * euler(0, 1.8, 0), 0.4)
1104+
    tor.BrickColor = BrickColor.new("Bright blue")
1105-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1105+
    tor.Locked = true
1106-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1, 0, -1), 0.4)
1106+
    light(tor)
1107-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1107+
    tor.Size = Vector3.new(2 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value)
1108-
	    RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.4)
1108+
    tor.LeftSurface, tor.RightSurface = "Weld", "Weld"
1109-
	    LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.4)
1109+
    tor.Parent = md
1110-
	    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1110+
    md.PrimaryPart = hrpa
1111-
	      do
1111+
    md:SetPrimaryPartCFrame(cfrem)
1112-
	        if StaggerHit.Value == true then
1112+
    md:makeJoints()
1113-
	          break
1113+
    makejoint(hrpa, RootJointC0, RootJointC1, hrpa, tor, "RootJoint")
1114-
	        end
1114+
    makejoint(tor, NeckC0, NeckC1, tor, hd, "Neck")
1115-
	        -- DECOMPILER ERROR at PC546: LeaveBlock: unexpected jumping out IF_THEN_STMT
1115+
    if rags == true then
1116
      makegloo(tor, RightShoulderC0, RightShoulderC1, tor, riarm, "Right Shoulder")
1117-
	        -- DECOMPILER ERROR at PC546: LeaveBlock: unexpected jumping out IF_STMT
1117+
      makegloo(tor, LeftShoulderC0, LeftShoulderC1, tor, learm, "Left Shoulder")
1118
      makegloo(tor, RightHipC0, RightHipC1, tor, rileg, "Right Hip")
1119-
	      end
1119+
      makegloo(tor, LeftHipC0, LeftHipC1, tor, leleg, "Left Hip")
1120-
	    end
1120+
      maketouchy(riarm, riarm, CFrame.new(0, 0.5 * nscale.Value, 0))
1121-
	  end
1121+
      maketouchy(learm, learm, CFrame.new(0, 0.5 * nscale.Value, 0))
1122-
	  hitbox.Parent = modelzorz
1122+
      maketouchy(leleg, leleg, CFrame.new(0, 0.5 * nscale.Value, 0))
1123-
	  hitbox.Size = vt()
1123+
      maketouchy(rileg, rileg, CFrame.new(0, 0.5 * nscale.Value, 0))
1124-
	  hitboxweld()
1124+
    elseif rags == false then
1125-
	  hboxpos.Parent = nil
1125+
      makejoint(tor, RightShoulderC0, RightShoulderC1, tor, riarm, "Right Shoulder")
1126-
	  attack = false
1126+
      makejoint(tor, LeftShoulderC0, LeftShoulderC1, tor, learm, "Left Shoulder")
1127
      makejoint(tor, RightHipC0, RightHipC1, tor, rileg, "Right Hip")
1128-
	attacktwo = function()
1128+
      makejoint(tor, LeftHipC0, LeftHipC1, tor, leleg, "Left Hip")
1129-
	  attack = true
1129+
      hu.PlatformStand = false
1130-
	  for i = 0, 1, 0.15 do
1130+
    end
1131-
	    swait()
1131+
    nscale.Value = 1
1132-
	    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
1132+
    hu.Touched:connect(function(tpart, uwot)
1133-
	    wld1.C0 = clerp(wld1.C0, euler(0, -1.57, 0) * cf(0, 0, 0) * euler(2.5, 0, 0), 0.4)
1133+
      if tagbomb.Value == true and tpart.Parent ~= md and tpart.Parent.Parent ~= md and tpart.Parent.Parent.Parent ~= md then
1134-
	    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 1) * euler(0, 0, 0), 0.4)
1134+
        tagbomb.Value = false
1135-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1), 0.4)
1135+
        hu.Health = 0
1136-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 1.7) * euler(0, 1.8, 0), 0.4)
1136+
        local derp = Instance.new("Explosion")
1137-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1137+
        derp.BlastPressure = 200
1138-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0.5, 0, -0.5), 0.4)
1138+
        derp.BlastRadius = 8
1139-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1139+
        derp.DestroyJointRadiusPercent = 0
1140-
	    RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.4)
1140+
        derp.ExplosionType = 2
1141-
	    LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.4)
1141+
        derp.Visible = true
1142-
	    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1142+
        derp.Position = uwot.Position - Vector3.new(0, 0.5, 0)
1143-
	      do
1143+
        derp.Parent = workspace
1144-
	        if StaggerHit.Value == true then
1144+
        game.Debris:AddItem(md, 8)
1145-
	          break
1145+
      end
1146-
	        end
1146+
    end)
1147-
	        -- DECOMPILER ERROR at PC177: LeaveBlock: unexpected jumping out IF_THEN_STMT
1147+
    return md
1148
  end
1149-
	        -- DECOMPILER ERROR at PC177: LeaveBlock: unexpected jumping out IF_STMT
1149+
  function makecircle(cfrem, scalo)
1150
    local mcir1 = Instance.new("Part")
1151-
	      end
1151+
    mcir1.Anchored = true
1152-
	    end
1152+
    mcir1.CanCollide = false
1153-
	  end
1153+
    mcir1.Size = Vector3.new(0.2, 0.2, 0.2)
1154-
	  so("92597369", prt6, 1, 0.8)
1154+
    mcir1.Transparency = 1
1155-
	  so("92597296", prt6, 1, 1)
1155+
    mcir1.CFrame = cfrem
1156-
	  hbwld.Parent = nil
1156+
    mcir1.Parent = modz
1157-
	  hboxpos.Parent = hitbox
1157+
    game.Debris:AddItem(mcir1, 8)
1158-
	  hitbox.Parent = modelzorz
1158+
    local d1 = Instance.new("Decal")
1159-
	  hitbox.Size = vt(1, 2, 7)
1159+
    d1.Texture = "rbxassetid://602615043"
1160-
	  hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1160+
    d1.Face = "Front"
1161-
	  hitbox.CFrame = hitboxCF
1161+
    d1.Parent = mcir1
1162-
	  for i = 0, 1, 0.05 do
1162+
    local d2 = Instance.new("Decal")
1163-
	    swait()
1163+
    d2.Texture = "rbxassetid://602617463"
1164-
	    if (i >= 0.3 and i <= 0.33) or i >= 0.7 and i <= 0.73 then
1164+
    d2.Face = "Back"
1165-
	      so("92597369", prt6, 1, 0.8)
1165+
    d2.Parent = mcir1
1166-
	      so("92597296", prt6, 1, 1)
1166+
    local bme = Instance.new("BlockMesh")
1167-
	    end
1167+
    bme.Parent = mcir1
1168-
	    hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1168+
    for _ = 1, 9 do
1169-
	    hitbox.CFrame = hitboxCF
1169+
      swait()
1170-
	    MagniDamage(hitbox, 4, 4, 6, math.random(5, 10), "Normal", RootPart, 0.2, 2, (math.random(2, 5)), nil, true)
1170+
      bme.Scale = bme.Scale:lerp(Vector3.new(35 * scalo, 35 * scalo, 0), 0.3)
1171-
	    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.5)
1171+
    end
1172-
	    wld1.C0 = euler(22 * i, -1.57 + 1.7 * i, 0) * euler(0, 0, 0) * cf(0, 0, 0) * euler(2.5 - 0.93 * i, 0, 0)
1172+
    coroutine.resume(coroutine.create(function()
1173-
	    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -1) * euler(0, 0, 0), 0.5)
1173+
      swait(15)
1174-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1), 0.5)
1174+
      for _ = 1, 12 do
1175-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 1) * euler(0, 0, 0), 0.3)
1175+
        swait()
1176-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1176+
        d1.Transparency = d1.Transparency + 0.08
1177-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -1.3), 0.5)
1177+
        d2.Transparency = d2.Transparency + 0.08
1178-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5)
1178+
      end
1179-
	    RH.C0 = clerp(RH.C0, cf(0.8, -1, 0.3) * euler(0, 1.57, 0) * euler(0, -1, -0.1), 0.5)
1179+
      mcir1:Destroy()
1180-
	    LH.C0 = clerp(LH.C0, cf(-0.8, -1, -0.3) * euler(0, -1.57, 0) * euler(0, -1, 0.3), 0.5)
1180+
    end))
1181-
	    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1181+
    return mcir1
1182-
	      do
1182+
  end
1183-
	        if StaggerHit.Value == true then
1183+
  function spawnnoob(circlecf, noobcf, scalez, ragd)
1184-
	          break
1184+
    local aearae = makecircle(circlecf, scalez)
1185-
	        end
1185+
    local nananb
1186-
	        -- DECOMPILER ERROR at PC353: LeaveBlock: unexpected jumping out IF_THEN_STMT
1186+
    if ragd then
1187
      nananb = makenoob(aearae.CFrame * noobcf, scalez, true)
1188-
	        -- DECOMPILER ERROR at PC353: LeaveBlock: unexpected jumping out IF_STMT
1188+
    elseif not ragd then
1189
      nananb = makenoob(aearae.CFrame * noobcf, scalez, false)
1190-
	      end
1190+
    end
1191-
	    end
1191+
    return nananb
1192-
	  end
1192+
  end
1193-
	  local ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Effect", vt())
1193+
  function tagexplode(partoz, magn, bombdelay)
1194-
	  ref.Anchored = true
1194+
    for _, guy in pairs(workspace:GetChildren()) do
1195-
	  ref.CFrame = RootPart.CFrame * cf(0, 0.5, -5)
1195+
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy.Name == "Noob" and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude then
1196-
	  game:GetService("Debris"):AddItem(ref, 1)
1196+
        coroutine.resume(coroutine.create(function()
1197-
	  MagicCircle(BrickColor.new(NewCol), cf(ref.Position), 30, 30, 30, 3, 3, 3, 0.05)
1197+
          swait(bombdelay * 30)
1198-
	  MagicCircle(BrickColor.new(NewCol), cf(ref.Position), 60, 60, 60, 6, 6, 6, 0.075)
1198+
          guy:FindFirstChild("HumanoidRootPart").tagbomb.Value = true
1199-
	  MagicCircle(BrickColor.new(NewCol), cf(ref.Position), 90, 90, 90, 9, 9, 9, 0.1)
1199+
        end))
1200-
	  MagicCircle(BrickColor.new(NewCol), cf(ref.Position), 0, 1, 0, 15, 0, 15, 0.05)
1200+
      end
1201-
	  MagicBlock(BrickColor.new(NewCol), cf(ref.Position), 2, 2, 2, 4, 4, 4, 0.05)
1201+
    end
1202-
	  MagicBlock(BrickColor.new(NewCol), cf(ref.Position), 60, 60, 60, -2, -2, -2, 0.05)
1202+
  end
1203-
	  MagicBlock(BrickColor.new(NewCol), cf(ref.Position), 90, 90, 90, -4, -4, -4, 0.05)
1203+
  function hito(partoz, magn, dmg, debtim, bodyfdire, bodyrot)
1204-
	  MagicBlock(BrickColor.new(NewCol), cf(ref.Position), 120, 120, 120, -6, -6, -6, 0.05)
1204+
    for _, guy in pairs(workspace:GetChildren()) do
1205-
	  MagicWave(BrickColor.new(NewCol), cf(ref.Position), 0, 10, 0, 2.5, 0, 2.5, 0.05)
1205+
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
1206-
	  hbwld.Parent = nil
1206+
        do
1207-
	  hboxpos.Parent = hitbox
1207+
          local humz = guy:FindFirstChild("Humanoid")
1208-
	  hitbox.Parent = modelzorz
1208+
          local horp = guy:FindFirstChild("HumanoidRootPart")
1209-
	  hitbox.Size = vt(6, 6, 6)
1209+
          humz:TakeDamage(dmg)
1210-
	  hitboxCF = cf(ref.Position)
1210+
          humz:SetStateEnabled(16, true)
1211-
	  hitbox.CFrame = hitboxCF
1211+
          delay(debtim, function()
1212-
	  so("200633327", ref, 2, 1.2)
1212+
            humz:SetStateEnabled(16, true)
1213-
	  so("183763487", ref, 3, 1)
1213+
          end)
1214-
	  so("183763487", ref, 1, 0.75)
1214+
          local db = Instance.new("StringValue")
1215-
	  for i = 1, 10 do
1215+
          db.Name = "alabo"
1216-
	    swait()
1216+
          db.Parent = horp
1217-
	    hitboxCF = cf(ref.Position)
1217+
          delay(debtim, function()
1218-
	    hitbox.CFrame = hitboxCF
1218+
            db:Destroy()
1219-
	         MagniDamage(ref, 5, 2, 4, math.random(-50, -30), "Knockdown2", RootPart, 0, 1, (math.random(5, 10)), nil, nil, true)
1219+
          end)
1220-
	    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1220+
          local b = Instance.new("Part")
1221-
	      do
1221+
          nooutline(b)
1222-
	        if StaggerHit.Value == true then
1222+
          b.Size = Vector3.new(0.2, 0.2, 0.2)
1223-
	          break
1223+
          b.Transparency = 0.25
1224-
	        end
1224+
          b.Anchored = true
1225-
	        -- DECOMPILER ERROR at PC518: LeaveBlock: unexpected jumping out IF_THEN_STMT
1225+
          b.CanCollide = false
1226
          b.BrickColor = BrickColor.new("Institutional white")
1227-
	        -- DECOMPILER ERROR at PC518: LeaveBlock: unexpected jumping out IF_STMT
1227+
          b.Locked = true
1228
          b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
1229-
	      end
1229+
          b.Parent = modz
1230-
	    end
1230+
          local c = Instance.new("SpecialMesh")
1231-
	  end
1231+
          c.MeshType = "Sphere"
1232-
	  hitbox.Parent = modelzorz
1232+
          c.Scale = Vector3.new(3.5, 3.5, 3.5)
1233-
	  hitbox.Size = vt()
1233+
          c.Parent = b
1234-
	  hitboxweld()
1234+
          game.Debris:AddItem(b, 1)
1235-
	  hboxpos.Parent = nil
1235+
          if bodyfdire then
1236-
	  attack = false
1236+
            local boopyve = Instance.new("BodyVelocity")
1237
            boopyve.MaxForce = Vector3.new(9999999999999, 9999999999999, 9999999999999)
1238-
	attackthree = function()
1238+
            boopyve.P = 9999999999
1239-
	  attack = true
1239+
            boopyve.Velocity = bodyfdire
1240-
	  for i = 0, 1, 0.2 do
1240+
            boopyve.Parent = horp
1241-
	    swait()
1241+
            game.Debris:AddItem(boopyve, debtim)
1242-
	    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.5)
1242+
          end
1243-
	    wld1.C0 = clerp(wld1.C0, euler(0, -0.4, 0) * cf(0, -2, 0) * euler(1.8, 0, 0), 0.5)
1243+
          if bodyrot then
1244-
	    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.6) * euler(0.4, 0, 0), 0.5)
1244+
            local boopyro = Instance.new("BodyAngularVelocity")
1245-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1.4), 0.5)
1245+
            boopyro.MaxTorque = Vector3.new(999999, 999999, 999999)
1246-
	    RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.57, 0, -0.5) * euler(0, 1.8, 0), 0.5)
1246+
            boopyro.P = math.huge
1247-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5)
1247+
            boopyro.AngularVelocity = bodyrot
1248-
	    LW.C0 = clerp(LW.C0, cf(-1.4, 0.5, -0.2) * euler(0.9, 0, -0.3) * euler(0.1, 57, 0), 0.5)
1248+
            boopyro.Parent = horp
1249-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5)
1249+
            game.Debris:AddItem(boopyro, debtim)
1250-
	    RH.C0 = clerp(RH.C0, cf(0.6, -1, 0.5) * euler(0, 1.57, 0) * euler(0, -1.4, -0.1), 0.5)
1250+
          end
1251-
	    LH.C0 = clerp(LH.C0, cf(-0.6, -1, -0.5) * euler(0, -1.57, 0) * euler(0, -1.4, 0.3), 0.5)
1251+
          local bet = Instance.new("Sound")
1252-
	    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1252+
          bet.Pitch = rd2(9, 11) / 10
1253-
	      do
1253+
          bet.Volume = rd2(12, 14) / 10
1254-
	        if StaggerHit.Value == true then
1254+
          bet.SoundId = "rbxassetid://305526724"
1255-
	          break
1255+
          bet.Parent = b
1256-
	        end
1256+
          bet:Play()
1257-
	        -- DECOMPILER ERROR at PC237: LeaveBlock: unexpected jumping out IF_THEN_STMT
1257+
          coroutine.resume(coroutine.create(function()
1258
            for _ = 1, 5 do
1259-
	        -- DECOMPILER ERROR at PC237: LeaveBlock: unexpected jumping out IF_STMT
1259+
              swait()
1260
              b.Transparency = b.Transparency + 0.175
1261-
	      end
1261+
              c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
1262-
	    end
1262+
            end
1263-
	  end
1263+
          end))
1264-
	  so("92597369", prt6, 1, 0.5)
1264+
        end
1265-
	  hbwld.Parent = nil
1265+
      end
1266-
	  hboxpos.Parent = hitbox
1266+
    end
1267-
	  hitbox.Parent = modelzorz
1267+
  end
1268-
	  hitbox.Size = vt(1, 2, 7)
1268+
  function cleannoobs()
1269-
	  hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1269+
    for _, nib in pairs(workspace:GetChildren()) do
1270-
	  hitbox.CFrame = hitboxCF
1270+
      coroutine.resume(coroutine.create(function()
1271-
	  for i = 0, 1, 0.05 do
1271+
        if nib.Name == "Noob" then
1272-
	    swait()
1272+
          if nib:FindFirstChild("HumanoidRootPart") then
1273-
	    if i >= 0.7 and i <= 0.73 then
1273+
            local g = Instance.new("Part")
1274-
	      so("92597369", prt6, 1, 0.5)
1274+
            g.CanCollide, g.Anchored = false, true
1275-
	    end
1275+
            g.Transparency = 1
1276-
	    hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1276+
            g.CFrame = nib:FindFirstChild("HumanoidRootPart").CFrame
1277-
	    hitbox.CFrame = hitboxCF
1277+
            g.Parent = workspace
1278-
	    MagniDamage(hitbox, 4, 5, 6, math.random(5, 10), "Normal", RootPart, 0.3, 2, (math.random(4, 6)), nil, true)
1278+
            game.Debris:AddItem(g, 3.5)
1279-
	    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
1279+
            local sou = Instance.new("Sound")
1280-
	    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, -2, 0) * euler(2.5, 0, 0), 0.4)
1280+
            sou.Pitch = math.random(7, 11) / 10
1281-
	    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 1) * euler(0, 0, 0), 0.4)
1281+
            sou.Volume = 0.8
1282-
	    RootJoint.C0 = RootCF * cf(0, 0, -0.2) * euler(0, 0, 1.4 - 9.28 * i)
1282+
            sou.SoundId = "rbxassetid://111124523"
1283-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 1.4) * euler(0, 1.8, 0), 0.4)
1283+
            sou.Parent = g
1284-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1284+
            local pe = Instance.new("ParticleEmitter")
1285-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1, 0, -1), 0.4)
1285+
            pe.Acceleration = Vector3.new(0, 8, 0)
1286-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1286+
            pe.Lifetime = NumberRange.new(1, 1.5)
1287-
	    RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.4)
1287+
            pe.Rate = 0.005
1288-
	    LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.4)
1288+
            pe.RotSpeed = NumberRange.new(-30, 30)
1289-
	    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1289+
            pe.Rotation = NumberRange.new(0, 360)
1290-
	      do
1290+
            pe.Size = NumberSequence.new({
1291-
	        if StaggerHit.Value == true then
1291+
              NumberSequenceKeypoint.new(0, 4.38, 0),
1292-
	          break
1292+
              NumberSequenceKeypoint.new(0.672, 4.14, 0),
1293-
	        end
1293+
              NumberSequenceKeypoint.new(1, 1.48, 0)
1294-
	        -- DECOMPILER ERROR at PC552: LeaveBlock: unexpected jumping out IF_THEN_STMT
1294+
            })
1295
            pe.Texture = "rbxassetid://244221440"
1296-
	        -- DECOMPILER ERROR at PC552: LeaveBlock: unexpected jumping out IF_STMT
1296+
            pe.Transparency = NumberSequence.new({
1297
              NumberSequenceKeypoint.new(0, 0, 0),
1298-
	      end
1298+
              NumberSequenceKeypoint.new(0.529, 0.3, 0),
1299-
	    end
1299+
              NumberSequenceKeypoint.new(1, 1, 1)
1300-
	  end
1300+
            })
1301-
	  local ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Effect", vt())
1301+
            pe.ZOffset = 5
1302-
	  ref.Anchored = true
1302+
            pe.Enabled = true
1303-
	  ref.CFrame = RootPart.CFrame * cf(0, 0.5, -5)
1303+
            pe.VelocitySpread = 360
1304-
	  game:GetService("Debris"):AddItem(ref, 1)
1304+
            pe.Parent = g
1305-
	  MagicCircle(BrickColor.new(NewCol), cf(ref.Position), 60, 60, 60, 3, 3, 3, 0.05)
1305+
            swait(5)
1306-
	  MagicCircle(BrickColor.new(NewCol), cf(ref.Position), 90, 90, 90, 6, 6, 6, 0.075)
1306+
            pe:Emit(6)
1307-
	  MagicCircle(BrickColor.new(NewCol), cf(ref.Position), 0, 2, 0, 30, 0, 30, 0.05)
1307+
            sou:Play()
1308-
	  MagicBlock(BrickColor.new(NewCol), cf(ref.Position), 4, 4, 4, 6, 6, 6, 0.05)
1308+
          end
1309-
	  MagicBlock(BrickColor.new(NewCol), cf(ref.Position), 0, 0, 0, 15, 15, 15, 0.05)
1309+
          nib:Destroy()
1310-
	  MagicBlock(BrickColor.new(NewCol), cf(ref.Position), 90, 90, 90, -2, -2, -2, 0.05)
1310+
        end
1311-
	  MagicBlock(BrickColor.new(NewCol), cf(ref.Position), 120, 120, 120, -4, -4, -4, 0.05)
1311+
      end))
1312-
	  MagicWave(BrickColor.new(NewCol), cf(ref.Position), 0, 10, 0, 5, 0, 5, 0.05)
1312+
    end
1313-
	  hbwld.Parent = nil
1313+
  end
1314-
	  hboxpos.Parent = hitbox
1314+
  function animo(yep)
1315-
	  hitbox.Parent = modelzorz
1315+
    if yep == true then
1316-
	  hitbox.Size = vt(6, 6, 6)
1316+
      anim.Parent = human
1317-
	  hitboxCF = cf(ref.Position)
1317+
      chr.Animate.Disabled = false
1318-
	  hitbox.CFrame = hitboxCF
1318+
    elseif yep == false then
1319-
	  so("200633327", ref, 2, 0.75)
1319+
      chr.Animate.Disabled = true
1320-
	  so("183763487", ref, 3, 0.75)
1320+
      anim.Parent = nil
1321-
	  so("183763487", ref, 2, 0.5)
1321+
    end
1322-
	  for i = 1, 10 do
1322+
  end
1323-
	    swait()
1323+
  mouse.KeyDown:connect(function(key)
1324-
	    hitboxCF = cf(ref.Position)
1324+
    if key == "r" then
1325-
	    hitbox.CFrame = hitboxCF
1325+
      test()
1326-
	         MagniDamage(ref, 10, 3, 6, math.random(-50, -30), "Knockdown2", RootPart, 0, 1, (math.random(5, 10)), nil, nil, true)
1326+
    end
1327-
	    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1327+
    if key == "t" then
1328-
	      do
1328+
      lauf()
1329-
	        if StaggerHit.Value == true then
1329+
    end
1330-
	          break
1330+
    if key == "c" and plr.UserId == 42147575 then
1331-
	        end
1331+
      ham()
1332-
	        -- DECOMPILER ERROR at PC518: LeaveBlock: unexpected jumping out IF_THEN_STMT
1332+
    end
1333
    if key == "x" then
1334-
	        -- DECOMPILER ERROR at PC518: LeaveBlock: unexpected jumping out IF_STMT
1334+
      bat()
1335
    end
1336-
	      end
1336+
    if key == "l" and plr.UserId == 42147575 and selected == true then
1337-
	    end
1337+
      spawnnoob(hrp.CFrame * cf(5, 3, -1) * ang(rd(90), 0, 0), cf(0, 0, 0) * ang(rd(-90), 0, 0), 1, true)
1338-
	  end
1338+
    end
1339-
	  hitbox.Parent = modelzorz
1339+
    if key == "j" and plr.UserId == 42147575 and selected == true then
1340-
	  hitbox.Size = vt()
1340+
      spawnnoob(hrp.CFrame * cf(5, 60, -1) * ang(rd(90), 0, 0), cf(0, 0, 0) * ang(rd(-90), 0, 0), 10, true)
1341-
	  hitboxweld()
1341+
    end
1342-
	  hboxpos.Parent = nil
1342+
    if key == "k" and plr.UserId == 42147575 and selected == true then
1343-
	  attack = false
1343+
      spawnnoob(hrp.CFrame * cf(5, 3, -1) * ang(rd(90), 0, 0), cf(0, 0, 0) * ang(rd(-90), 0, 0), 1, false)
1344
    end
1345-
	attackfour = function()
1345+
    if key == "p" then
1346-
	  attack = true
1346+
      cleannoobs()
1347-
	  local dec = Instance.new("NumberValue", Decrease)
1347+
    end
1348-
	  dec.Name = "DecreaseMvmt"
1348+
    if key == "z" then
1349-
	  dec.Value = 10
1349+
      if selected == false or activu == true then
1350-
	  for i = 0, 1, 0.2 do
1350+
1351-
	    swait()
1351+
1352-
	    Neck.C0 = clerp(Neck.C0, necko * euler(-0.4, 0, -0.2), 0.4)
1352+
1353-
	    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1.5) * euler(0.8, 0, 0.5), 0.4)
1353+
1354-
	    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.4, 0, 0.5), 0.4)
1354+
        return
1355-
	    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1355+
      end
1356-
	    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4), 0.4)
1356+
      if human.WalkSpeed == 25 then
1357-
	    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1357+
  ----------------------------------------------------------------------    
1358-
	    RH.C0 = clerp(RH.C0, RHC0 * cf(0, 0, 0) * euler(0, -0.5, -0.5), 0.4)
1358+
1359-
	    LH.C0 = clerp(LH.C0, LHC0 * cf(-0.5, 1, 0) * euler(0.5, 0, -0.5), 0.4)
1359+
1360-
	    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1360+
1361-
	      do
1361+
            activu = true
1362-
	        if StaggerHit.Value == true then
1362+
            local speed = human.WalkSpeed
1363-
	          break
1363+
            human.WalkSpeed = 0
1364-
	        end
1364+
            human:SetStateEnabled(3, false)
1365-
	      end
1365+
                 local sond = Instance.new("Sound")
1366-
	    end
1366+
              sond.Volume = 2
1367-
	  end
1367+
              sond.Pitch = 1
1368-
	  for i = 1, 21, 4 do
1368+
              sond.EmitterSize = 15
1369-
	    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1369+
              sond.SoundId = "rbxassetid://"
1370-
	      if StaggerHit.Value == true then
1370+
              sond.Parent = hed
1371-
	        break
1371+
sond.TimePosition = .5
1372-
	      end
1372+
Reaper2.Transparency = 0
1373-
	      local rref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Effect", vt())
1373+
chara.Head.face.Texture = "http://www.roblox.com/asset/?id=785118827"
1374-
	      rref.Anchored = true
1374+
1375-
	      rref.CFrame = RootPart.CFrame * cf(0, -1.5, -(i * 2))
1375+
 sond:Play()              
1376-
	      so("200633377", rref, 1, 1.4)
1376+
1377-
	      so("183763487", rref, 1, 1)
1377+
         local function expa()
1378-
	      game:GetService("Debris"):AddItem(rref, 1)
1378+
1379-
	      hitfloor2 = rayCast(rref.Position, CFrame.new(rref.Position, rref.Position - Vector3.new(0, 1, 0)).lookVector, 100, Character)
1379+
      
1380-
	      if hitfloor2 ~= nil then
1380+
                   
1381-
	        swait()
1381+
 end
1382-
	        local ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Effect", vt())
1382+
            for _ = 1, 2 do
1383-
	        ref.Anchored = true
1383+
              swait()
1384-
	        ref.CFrame = cf(rref.Position) --(posfloor2)
1384+
              lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.5)
1385-
	        game:GetService("Debris"):AddItem(ref, 1)
1385+
              lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.5)
1386-
	        MagicCircle(BrickColor.new(NewCol), cf(ref.Position), 60, 1, 60, -3, 500, -3, 0.05)
1386+
              lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(-10)), 0.5)
1387-
	        MagicCircle(BrickColor.new(NewCol), cf(ref.Position), 5, 1, 5, 5, 0, 5, 0.05)
1387+
              lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1388-
	        MagicWave(BrickColor.new(NewCol), cf(ref.Position), 0, 1, 0, 2, 0, 2, 0.075)
1388+
              lerpz(LS, "C0", LSC0 * cf(0, 0.2, -0.2) * ang(rd(70), rd(-60), rd(-100)), 0.5)
1389-
	        MagicWave(BrickColor.new(NewCol), cf(ref.Position), 0, 3, 0, 3, 0, 3, 0.075)
1389+
              if dipperhat then
1390-
	        MagicCircle2(BrickColor.new(NewCol), cf(ref.Position), 0, 0, 0, 0, 0, 0, 0.05, "200367539")
1390+
                dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.3)
1391-
	        hbwld.Parent = nil
1391+
              end
1392-
	        hboxpos.Parent = hitbox
1392+
              lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1393-
	        hitbox.Parent = modelzorz
1393+
              lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.5)
1394-
	        hitbox.Size = vt(5, 5, 5)
1394+
              lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1395-
	        hitboxCF = cf(ref.Position)
1395+
              lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.5)
1396-
	        hitbox.CFrame = hitboxCF
1396+
              lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1397-
	        for i = 1, 2 do
1397+
        
1398-
	          swait()
1398+
  end
1399-
	          hitboxCF = cf(ref.Position)
1399+
1400-
	          hitbox.CFrame = hitboxCF
1400+
1401-
	          MagniDamage(rref, 9, 5, 7, math.random(-50, -30), "Knockdown2", RootPart, 0, 1, (math.random(5, 10)), nil, nil, true)
1401+
1402-
	          if Stagger.Value ~= true and StunT.Value > Stun.Value then
1402+
          for _ = 1, 20 do
1403-
	            do
1403+
   
1404-
	              if StaggerHit.Value == true then
1404+
  
1405-
	                break
1405+
 swait()
1406-
	              end
1406+
1407-
	              -- DECOMPILER ERROR at PC386: LeaveBlock: unexpected jumping out IF_THEN_STMT
1407+
1408
              lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.5)
1409-
	              -- DECOMPILER ERROR at PC386: LeaveBlock: unexpected jumping out IF_STMT
1409+
              lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.5)
1410
              lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(-10)), 0.5)
1411-
	            end
1411+
              lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1412-
	          end
1412+
              lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
1413-
	        end
1413+
              if dipperhat then
1414-
	        hitbox.Parent = modelzorz
1414+
                dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(15, 0, 0), 0.3)
1415-
	        hitbox.Size = vt()
1415+
              end 
1416-
	        hitboxweld()
1416+
              lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1417-
	        hboxpos.Parent = nil
1417+
              lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-10)), 0.5)
1418-
	      else
1418+
              lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1419-
	        do
1419+
              lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.5)
1420-
	          do
1420+
              lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1421-
	            for i = 1, 2 do
1421+
            end
1422-
	              swait()
1422+
            if dipperhat then
1423-
	              if Stagger.Value ~= true and StunT.Value > Stun.Value then
1423+
              dipperhat.Handle.HatAttachment.Rotation = dipperrot
1424-
	                do
1424+
            end
1425-
	                  if StaggerHit.Value == true then
1425+
1426-
	                    break
1426+
1427-
	                  end
1427+
           
1428-
	                  -- DECOMPILER ERROR at PC420: LeaveBlock: unexpected jumping out IF_THEN_STMT
1428+
            human:SetStateEnabled(3, true)
1429
            activu = false
1430-
	                  -- DECOMPILER ERROR at PC420: LeaveBlock: unexpected jumping out IF_STMT
1430+
          
1431
1432-
	                end
1432+
1433-
	              end
1433+
----------------------------------------------------------------------
1434-
	            end
1434+
  human.WalkSpeed = 70
1435-
	            -- DECOMPILER ERROR at PC421: LeaveBlock: unexpected jumping out DO_STMT
1435+
        human.JumpPower = 75
1436
wait(.2)
1437-
	            -- DECOMPILER ERROR at PC421: LeaveBlock: unexpected jumping out IF_ELSE_STMT
1437+
Reaper2.Transparency = 1 
1438
sond:Stop()
1439-
	            -- DECOMPILER ERROR at PC421: LeaveBlock: unexpected jumping out IF_STMT
1439+
      else
1440
        human.WalkSpeed = 25
1441-
	            -- DECOMPILER ERROR at PC421: LeaveBlock: unexpected jumping out IF_THEN_STMT
1441+
        human.JumpPower = 50
1442
      end
1443-
	            -- DECOMPILER ERROR at PC421: LeaveBlock: unexpected jumping out IF_STMT
1443+
    end
1444
  
1445-
	          end
1445+
    if key == "m" then
1446-
	        end
1446+
if musicon == true then  
1447-
	      end
1447+
Music1:Stop()
1448-
	    end
1448+
musicon = false
1449-
	  end
1449+
1450-
	  dec.Parent = nil
1450+
else
1451-
	  attack = false
1451+
Music1:Play()
1452
musicon = true	
1453
	
1454-
	Invisibility = function()
1454+
    end
1455-
	  if invisible == false then
1455+
end
1456-
	    so("2767090", Torso, 1, 1)
1456+
end)
1457-
	    MagicWave(BrickColor.new(NewCol), scarfp2.CFrame * euler(math.rad(180), 0, 0), 1, 1, 1, 0.5, 1.5, 0.5, 0.1)
1457+
  tool.Equipped:connect(function()
1458-
	    MagicWave(BrickColor.new(NewCol), scarfp2.CFrame * euler(math.rad(180), 0, 0), 1, 1, 1, 1, 0.5, 1, 0.1)
1458+
    selected = true
1459-
	    MagicCircle(BrickColor.new(NewCol), prt6.CFrame * euler(-0.3, 0, 0), 0, 0, 0, 10, 10, 10, 0.05)
1459+
  end)
1460-
	    MagicCircle(BrickColor.new(NewCol), prt6.CFrame * euler(-0.3, 0, 0), 0, 0, 0, 5, 5, 5, 0.05)
1460+
  tool.Unequipped:connect(function()
1461-
	    invisnum.Value = invisnum.Value - 10
1461+
    selected = false
1462-
	    for _,c in pairs(Decrease:children()) do
1462+
  end)
1463-
	      if c.Name == "DecreaseMvmt" and c:findFirstChild("Renegade") ~= nil then
1463+
  animo(false)
1464-
	        c.Parent = nil
1464+
  human.WalkSpeed = 25
1465-
	      end
1465+
  sine = 0
1466-
	    end
1466+
  charge = 1
1467-
	    d = Instance.new("NumberValue", Decrease)
1467+
  cos = math.cos
1468-
	    d.Name = "DecreaseAtk"
1468+
  game:GetService("RunService").RenderStepped:connect(function()
1469-
	    d.Value = -5
1469+
    if ragged == false and activu == false then
1470-
	    dur = Instance.new("NumberValue", d)
1470+
      local checkfloor = Ray.new(hrp.Position, Vector3.new(0, -5, 0))
1471-
	    dur.Name = "Duration"
1471+
      local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
1472-
	    dur.Value = 420
1472+
      local checkstate = human:GetState()
1473-
	    display = "+Damage"
1473+
      if checkstate.Value == 13 then
1474-
	    showDamage(Character, display, "Debuff")
1474+
        animpose = "Sitting"
1475-
	    da = Instance.new("BoolValue", d)
1475+
      elseif hrp.Velocity.y > 1 and checkpart == nil then
1476-
	    da.Name = "Renegade"
1476+
        animpose = "Jumping"
1477-
	    DecreaseStat(Character, "Defense", 0.1, 80)
1477+
      elseif hrp.Velocity.y < -1 and checkpart == nil then
1478-
	    invisible = true
1478+
        animpose = "Falling"
1479-
	    isinvis.Value = true
1479+
      elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then
1480-
	    passive3.Parent = Decrease
1480+
        animpose = "Idle"
1481-
	  else
1481+
      elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 40 then
1482-
	    invisible = false
1482+
        animpose = "Walking"
1483-
	    isinvis.Value = false
1483+
      elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 40 then
1484-
	    passive3.Parent = nil
1484+
        animpose = "TooFast"
1485-
	  end
1485+
      end
1486
      if animpose == "Idle" then
1487
        sine = sine + charge
1488-
	Runes = {"rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455", "rbxassetid://333659455"}
1488+
        lerpz(RJ, "C0", RJC0 * cf(0.05 * cos(sine / 40), 0, -0.05 - 0.05 * cos(sine / 20)) * ang(rd(0), rd(0), rd(0)), 0.3)
1489-
	ContentProvider = game:GetService("ContentProvider")
1489+
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(4 + 2 * cos(sine / 20)), rd(0), rd(0)), 0.3)
1490-
	for _,v in pairs(Runes) do
1490+
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), 0.3)
1491-
	  ContentProvider:Preload(v)
1491+
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1492
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), 0.3)
1493-
	do1 = function()
1493+
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1494-
	  if attack == true then
1494+
        lerpz(RH, "C0", RHC0 * cf(0, 0.05 + 0.05 * cos(sine / 20), 0.05 * cos(sine / 40)) * ang(rd(-5), rd(-5), rd(1)), 0.3)
1495-
	    return 
1495+
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1496-
	  end
1496+
        lerpz(LH, "C0", LHC0 * cf(0, 0.05 + 0.05 * cos(sine / 20), -0.05 * cos(sine / 40)) * ang(rd(-5), rd(5), rd(1)), 0.3)
1497-
	  if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then
1497+
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1498-
	    return 
1498+
      end
1499-
	  end
1499+
      if animpose == "Walking" then
1500-
	  if cooldownmax <= cooldowns[1] and mana.Value >= 10 then
1500+
        sine = sine + charge
1501-
	    attack = true
1501+
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.025 * cos(sine / 4)) * ang(rd(-5), math.sin(hrp.RotVelocity.Y / 30), math.sin(hrp.RotVelocity.Y / 5)), 0.3)
1502-
	    cooldowns[1] = 0
1502+
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(0)), 0.3)
1503-
	    local doinvisatk = false
1503+
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(5 * cos(sine / 5)), rd(-20 * cos(sine / 5)), rd(90 * cos(sine / 5))), 0.6)
1504-
	    if doinvisatk == false then
1504+
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1505-
	      for i = 0, 1, 0.1 do
1505+
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5 * cos(sine / 5)), rd(-20 * cos(sine / 5)), rd(90 * cos(sine / 5))), 0.6)
1506-
	        swait()
1506+
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1507-
	        handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
1507+
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-90 * cos(sine / 5))), 0.6)
1508-
	        wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(1.57, 0, 0), 0.3)
1508+
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1509-
	        Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 1.57) * euler(0, 0, 0), 0.3)
1509+
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-90 * cos(sine / 5))), 0.6)
1510-
	        RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1.57), 0.3)
1510+
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1511-
	        RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1, 0, 1) * euler(0, 1.5, 0), 0.3)
1511+
      end
1512-
	        RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1512+
      if animpose == "Jumping" then
1513-
	        LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.57, 0, -1.57) * euler(0, 0, 0), 0.3)
1513+
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-5), rd(0), rd(0)), 0.3)
1514-
	        LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1514+
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
1515-
	        RH.C0 = clerp(RH.C0, cf(0.5, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1.57, -0.3), 0.3)
1515+
        lerpz(RS, "C0", RSC0 * cf(0, -0.5, 0.2) * ang(rd(-70), rd(-5), rd(-20)), 0.3)
1516-
	        LH.C0 = clerp(LH.C0, cf(-0.5, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1.57, 0.1), 0.3)
1516+
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1517-
	        if Stagger.Value ~= true and StunT.Value > Stun.Value then
1517+
        lerpz(LS, "C0", LSC0 * cf(0, -0.5, 0.2) * ang(rd(-70), rd(5), rd(20)), 0.3)
1518-
	          do
1518+
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1519-
	            if StaggerHit.Value == true then
1519+
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-20)), 0.3)
1520-
	              break
1520+
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1521-
	            end
1521+
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-20), rd(20), rd(15)), 0.3)
1522-
	          end
1522+
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1523-
	        end
1523+
      end
1524-
	      end
1524+
      if animpose == "Falling" then
1525-
	          mana.Value = mana.Value - 10
1525+
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3)
1526-
	          CF = LeftArm.CFrame * cf(0, -2, 0)
1526+
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3)
1527-
	          ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
1527+
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0.6) * ang(rd(-150), rd(-5), rd(-20)), 0.3)
1528-
	          ref.Anchored = true
1528+
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1529-
	          ref.CFrame = CF
1529+
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0.6) * ang(rd(-150), rd(5), rd(20)), 0.3)
1530-
	          game:GetService("Debris"):AddItem(ref, 2)
1530+
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1531-
	          so("160772554", ref, 1, 0.5)
1531+
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(-15), rd(-20)), 0.3)
1532-
	          so("87767777", ref, 1, 1)
1532+
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1533-
	          hbwld.Parent = nil
1533+
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(15), rd(15)), 0.3)
1534-
	          hboxpos.Parent = hitbox
1534+
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1535-
	          hitbox.Parent = modelzorz
1535+
      end
1536-
	          hitbox.Size = vt(2, 2, 2)
1536+
      if animpose == "TooFast" then
1537-
	          MagicSkull(BrickColor.new("Really red"), CF * euler(-1.57, 0, 0), 1, 1, 1, 3, 3, 3, 0.05, 0.1)
1537+
        sine = sine + charge
1538-
	          MagicCylinder2(BrickColor.new("Really red"), CF, 5, 5, 5, 2, -0.05, 2, 0.02, 0.1)
1538+
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.35 * cos(sine / 2)) * ang(rd(-20), math.sin(hrp.RotVelocity.Y / 20), math.sin(hrp.RotVelocity.Y / 2)), 0.3)
1539-
	          MagicCircle(BrickColor.new("Really red"), CF * euler(-1.57, 0, 0), 2, 2, 0.4, 4, 4, 0, 0.025)
1539+
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15 - 5 * cos(sine / 2)), rd(0), rd(0)), 0.3)
1540-
	          MagicCircle(BrickColor.new("Really red"), CF * euler(-1.57, 0, 0), 100, 100, 0, -2, -2, 10, 0.025)
1540+
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(5 * cos(sine / 3)), rd(-120 * cos(sine / 3)), rd(110 * cos(sine / 3))), 0.6)
1541-
	          MagicCircle(BrickColor.new("Really red"), CF * euler(-1.57, 0, 0), 104, 104, 0, -2, -2, 14, 0.025)
1541+
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1542-
	          hitboxCF = CF
1542+
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5 * cos(sine / 3)), rd(-120 * cos(sine / 3)), rd(110 * cos(sine / 3))), 0.6)
1543-
	          hitbox.CFrame = hitboxCF
1543+
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1544-
	          DecreaseStat(Character, "Damage", -0.1, 200)
1544+
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-110 * cos(sine / 3))), 0.6)
1545-
	          for i = 0, 1, 0.05 do
1545+
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1546-
	            swait()
1546+
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-110 * cos(sine / 3))), 0.6)
1547-
	            MagicBlock(BrickColor.new("Really black"), CF, 0.5, 0.5, 0.5, 0.2, 0.2, 0.2, 0.05, 3)
1547+
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1548-
	            CF = CF * cf(0, -0.4, 0)
1548+
      end
1549-
	            hitboxCF = CF
1549+
      if animpose == "Sitting" then
1550-
	            hitbox.CFrame = hitboxCF
1550+
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1551-
	            hitbox.Size = hitbox.Size + vt(0.6, 0.6, 0.6)
1551+
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1552-
	if i == 0.6 then
1552+
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
1553-
	            MagniDamage(hitbox, hitbox.Size.Y, 19, 32, math.random(20, 40), "Knockdown2", ref, 1, 2, (math.random(5, 8)), nil, false, true)
1553+
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1554-
	          end
1554+
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
1555
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1556-
	          hitbox.Parent = modelzorz
1556+
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
1557-
	          hitbox.Size = vt()
1557+
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1558-
	          hitboxweld()
1558+
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
1559-
	          hboxpos.Parent = nil
1559+
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1560-
	attack = false
1560+
      end
1561-
	-- u can choose to miss out the line above me and below me using -- so that it does 2 terrors
1561+
    end
1562-
	elseif doinvisatk == true then
1562+
  end)
1563-
	          for i = 0, 1, 0.2 do
1563+
1564-
	            swait()
1564+
1565-
	            handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
1565+
chara.Humanoid.MaxHealth = 1000
1566-
	            wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(0.8, 1, 0), 0.3)
1566+
chara.Humanoid.Health = 1000
1567-
	            Neck.C0 = clerp(Neck.C0, necko * euler(-0.4, 0, 0.2), 0.4)
1567+
while true do
1568-
	            RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1.5) * euler(0.8, 0, -0.5), 0.4)
1568+
if chara.Humanoid.Health <=50 then
1569-
	            RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 0.4), 0.4)
1569+
chara.Humanoid.Health = 1000
1570-
	            RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1570+
end
1571-
	            LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.4, 0, -0.5), 0.4)
1571+
wait(0.1)
1572-
	            LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1572+
end
1573-
	            RH.C0 = clerp(RH.C0, RHC0 * cf(0.5, 1, 0) * euler(0.5, 0, 0.5), 0.4)
1573+
1574-
	            LH.C0 = clerp(LH.C0, LHC0 * cf(0, 0, 0) * euler(0, 0.5, 0.5), 0.4)
1574+
1575-
	            if Stagger.Value ~= true and StunT.Value > Stun.Value then
1575+
1576-
	              do
1576+
1577-
	                if StaggerHit.Value == true then
1577+
1578-
	                  break
1578+
1579-
	                end
1579+
1580-
	              end
1580+
1581-
	            end
1581+
1582-
	          end
1582+
1583-
	              mana.Value = mana.Value - 20
1583+
1584-
	              CF = LeftArm.CFrame * cf(0, -1, 0) * euler(2.5, 0, 0)
1584+
1585-
	              ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
1585+
1586-
	              ref.Anchored = true
1586+
1587-
	              ref.CFrame = CF
1587+
1588-
	              game:GetService("Debris"):AddItem(ref, 2)
1588+
------made by (123jl123)