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| 1 | [URL] | |
| 2 | Protocol=unreal | |
| 3 | Name=Player | |
| 4 | Map=hagYQ1ebSoXvP8_wVHdHtXX2nVR+P2TJcTi1fnimCbg= | |
| 5 | LocalMap=hagYQ1ebSoXvP8_wVHdHtXX2nVR+P2TJcTi1fnimCbg= | |
| 6 | LocalOptions= | |
| 7 | TransitionMap=dFWvaPy6GjMQodiFTbWyxNSl7oNRAWuxeP51HejcIKg= | |
| 8 | MapExt=umap | |
| 9 | EXEName=ShooterGame.exe | |
| 10 | DebugEXEName=DEBUG-ShooterGame.exe | |
| 11 | SaveExt=usa | |
| 12 | Port=7777 | |
| 13 | PeerPort=7778 | |
| 14 | GameName=Dirty Bomb | |
| 15 | GameNameShort=EG | |
| 16 | DevEntryMap=Frontend.umap | |
| 17 | TestingEntryMap=FuncTest_EmptyMap.umap | |
| 18 | GameName_RUS=Dirty Bomb | |
| 19 | ||
| 20 | [Engine.ScriptPackages] | |
| 21 | EngineNativePackages=Core | |
| 22 | EngineNativePackages=Engine | |
| 23 | EngineNativePackages=GFxUI | |
| 24 | EngineNativePackages=GameFramework | |
| 25 | NetNativePackages=IpDrv | |
| 26 | NetNativePackages=WinDrv | |
| 27 | EditorPackages=UnrealEd | |
| 28 | ScaleformEditorPackages=GFxUIEditor | |
| 29 | EngineNativePackages=SubstanceAir | |
| 30 | EditorPackages=SubstanceAirEd | |
| 31 | NativePackages=AkAudio | |
| 32 | NativePackages=SDEngine | |
| 33 | NativePackages=SDPCEngine | |
| 34 | NativePackages=ShooterGame | |
| 35 | ||
| 36 | [Engine.Engine] | |
| 37 | AllowAMDEyefinity=False | |
| 38 | NetworkDevice=IpDrv.TcpNetDriver | |
| 39 | FallbackNetworkDevice=IpDrv.TcpNetDriver | |
| 40 | ServerQueryDriver=IpDrv.ServerQueryDrvUDP | |
| 41 | ConsoleClassName=ShooterGame.SGConsole | |
| 42 | GameViewportClientClassName=ShooterGame.SGGameViewportClient | |
| 43 | LocalPlayerClassName=ShooterGame.SGLocalPlayer | |
| 44 | DataStoreClientClassName=Engine.DataStoreClient | |
| 45 | Language=INT | |
| 46 | bAllowMatureLanguage=FALSE | |
| 47 | GameEngine=ShooterGame.SGEngine | |
| 48 | EditorEngine=ShooterEditor.SGEditorEngine | |
| 49 | UnrealEdEngine=ShooterEditor.SGEditorEngine | |
| 50 | Client=WinDrv.WindowsClient | |
| 51 | Render=Render.Render | |
| 52 | Input=Engine.Input | |
| 53 | Canvas=Engine.Canvas | |
| 54 | TinyFontName=EngineFonts.TinyFont | |
| 55 | SmallFontName=EngineFonts.SmallFont | |
| 56 | MediumFontName=EngineFonts.SmallFont | |
| 57 | LargeFontName=EngineFonts.SmallFont | |
| 58 | SubtitleFontName=EngineFonts.SmallFont | |
| 59 | WireframeMaterialName=EngineDebugMaterials.WireframeMaterial | |
| 60 | DefaultMaterialName=EngineMaterials.DefaultMaterial | |
| 61 | DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial | |
| 62 | DefaultTextureName=EngineMaterials.DefaultDiffuse | |
| 63 | SkinBRDFTextureName=EngineMaterials.BeckmannMap | |
| 64 | EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial | |
| 65 | GeomMaterialName=EngineDebugMaterials.GeomMaterial | |
| 66 | DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial | |
| 67 | TickMaterialName=EditorMaterials.Tick_Mat | |
| 68 | CrossMaterialName=EditorMaterials.Cross_Mat | |
| 69 | DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret | |
| 70 | SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial | |
| 71 | SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial | |
| 72 | ScreenDoorNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq | |
| 73 | ImageGrainNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq | |
| 74 | RandomAngleTextureName=EngineMaterials.RandomAngles | |
| 75 | RandomNormalTextureName=EngineMaterials.RandomNormal2 | |
| 76 | RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc | |
| 77 | WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture | |
| 78 | LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid | |
| 79 | LightMapDensityNormalName=EngineMaterials.DefaultNormal | |
| 80 | LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial | |
| 81 | LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial | |
| 82 | LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs | |
| 83 | ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial | |
| 84 | ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial | |
| 85 | RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial | |
| 86 | VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial | |
| 87 | VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly | |
| 88 | VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor | |
| 89 | VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly | |
| 90 | VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly | |
| 91 | VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly | |
| 92 | HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial | |
| 93 | BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial | |
| 94 | TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial | |
| 95 | EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial | |
| 96 | DefaultPhysMaterialName=PhysicalMaterial.DefaultPhysicalMaterial | |
| 97 | LandscapeHolePhysMaterialName=EngineMaterials.LandscapeHolePhysicalMaterial | |
| 98 | TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst | |
| 99 | TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat | |
| 100 | ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial | |
| 101 | BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh | |
| 102 | ProcBuildingLODColorTexelsPerWorldUnit=0.075 | |
| 103 | ProcBuildingLODLightingTexelsPerWorldUnit=0.015 | |
| 104 | - | MaxProcBuildingLODColorTextureSize=64 |
| 104 | + | MaxProcBuildingLODColorTextureSize=1024 |
| 105 | - | MaxProcBuildingLODLightingTextureSize=8 |
| 105 | + | MaxProcBuildingLODLightingTextureSize=256 |
| 106 | UseProcBuildingLODTextureCropping=True | |
| 107 | ForcePowerOfTwoProcBuildingLODTextures=True | |
| 108 | bCombineSimilarMappings=False | |
| 109 | MaxRMSDForCombiningMappings=6.0 | |
| 110 | - | ImageReflectionTextureSize=32 |
| 110 | + | ImageReflectionTextureSize=1024 |
| 111 | - | TerrainMaterialMaxTextureCount=4 |
| 111 | + | TerrainMaterialMaxTextureCount=16 |
| 112 | TerrainTessellationCheckCount=6 | |
| 113 | TerrainTessellationCheckBorder=2.0 | |
| 114 | - | TerrainTessellationCheckDistance=64.0 |
| 114 | + | TerrainTessellationCheckDistance=4096.0 |
| 115 | BeginUPTryCount=200000 | |
| 116 | - | bStaticDecalsEnabled=False |
| 116 | + | bStaticDecalsEnabled=True |
| 117 | - | bDynamicDecalsEnabled=False |
| 117 | + | bDynamicDecalsEnabled=True |
| 118 | bForceStaticTerrain=False | |
| 119 | LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0) | |
| 120 | LightComplexityColors=(R=0,G=0,B=0,A=1) | |
| 121 | LightComplexityColors=(R=0,G=255,B=0,A=1) | |
| 122 | LightComplexityColors=(R=63,G=191,B=0,A=1) | |
| 123 | LightComplexityColors=(R=127,G=127,B=0,A=1) | |
| 124 | LightComplexityColors=(R=191,G=63,B=0,A=1) | |
| 125 | LightComplexityColors=(R=255,G=0,B=0,A=1) | |
| 126 | ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0) | |
| 127 | ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) | |
| 128 | ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0) | |
| 129 | ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0) | |
| 130 | ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0) | |
| 131 | ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) | |
| 132 | ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0) | |
| 133 | ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0) | |
| 134 | ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) | |
| 135 | - | MaxPixelShaderAdditiveComplexityCount=10 |
| 135 | + | MaxPixelShaderAdditiveComplexityCount=900 |
| 136 | - | TimeBetweenPurgingPendingKillObjects=0 |
| 136 | + | TimeBetweenPurgingPendingKillObjects=60 |
| 137 | - | bUseTextureStreaming=False |
| 137 | + | bUseTextureStreaming=True |
| 138 | - | bUseBackgroundLevelStreaming=False |
| 138 | + | bUseBackgroundLevelStreaming=True |
| 139 | bSubtitlesEnabled=True | |
| 140 | bSubtitlesForcedOff=FALSE | |
| 141 | ScoutClassName=ShooterGame.PVEScout | |
| 142 | DefaultPostProcessName=Post_Process.PPC_Default | |
| 143 | DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess | |
| 144 | ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| 145 | ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| 146 | ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | |
| 147 | DefaultSoundName=EngineSounds.WhiteNoise | |
| 148 | bOnScreenKismetWarnings=FALSE | |
| 149 | bEnableKismetLogging=FALSE | |
| 150 | bAllowDebugViewmodesOnConsoles=FALSE | |
| 151 | CameraRotationThreshold=45.0 | |
| 152 | CameraTranslationThreshold=10000 | |
| 153 | PrimitiveProbablyVisibleTime=8.0 | |
| 154 | PercentUnoccludedRequeries=0.125 | |
| 155 | MaxOcclusionPixelsFraction=0.1 | |
| 156 | MinTextureDensity=0.0 | |
| 157 | IdealTextureDensity=13.0 | |
| 158 | MaxTextureDensity=55.0 | |
| 159 | MinLightMapDensity=0.0 | |
| 160 | IdealLightMapDensity=0.05 | |
| 161 | MaxLightMapDensity=0.2 | |
| 162 | RenderLightMapDensityGrayscaleScale=1.0 | |
| 163 | RenderLightMapDensityColorScale=1.0 | |
| 164 | bRenderLightMapDensityGrayscale=false | |
| 165 | LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0) | |
| 166 | LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0) | |
| 167 | bDisablePhysXHardwareSupport=True | |
| 168 | DemoRecordingDevice=Engine.DemoRecDriver | |
| 169 | bPauseOnLossOfFocus=FALSE | |
| 170 | - | MaxFluidNumVerts=1048576 |
| 170 | + | MaxFluidNumVerts=1024 |
| 171 | FluidSimulationTimeLimit=30.0 | |
| 172 | MaxParticleResize=0 | |
| 173 | MaxParticleResizeWarn=0 | |
| 174 | bCheckParticleRenderSize=True | |
| 175 | MaxParticleVertexMemory=400 | |
| 176 | NetClientTicksPerSecond=200 | |
| 177 | MaxTrackedOcclusionIncrement=0.10 | |
| 178 | TrackedOcclusionStepSize=0.10 | |
| 179 | - | MipFadeInSpeed0=0.0 |
| 179 | + | MipFadeInSpeed0=0.3 |
| 180 | - | MipFadeOutSpeed0=0.0 |
| 180 | + | MipFadeOutSpeed0=0.1 |
| 181 | - | MipFadeInSpeed1=0.0 |
| 181 | + | MipFadeInSpeed1=2.0 |
| 182 | - | MipFadeOutSpeed1=0.0 |
| 182 | + | MipFadeOutSpeed1=1.0 |
| 183 | StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) | |
| 184 | StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255)))) | |
| 185 | StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) | |
| 186 | - | PhysXGpuHeapSize=256 |
| 186 | + | PhysXGpuHeapSize=32 |
| 187 | - | PhysXMeshCacheSize=16 |
| 187 | + | PhysXMeshCacheSize=8 |
| 188 | bShouldGenerateSimpleLightmaps=TRUE | |
| 189 | bUseNormalMapsForSimpleLightMaps=TRUE | |
| 190 | - | bSmoothFrameRate=True |
| 190 | + | bSmoothFrameRate=False |
| 191 | - | MinSmoothedFrameRate=144 |
| 191 | + | MinSmoothedFrameRate=120 |
| 192 | MaxSmoothedFrameRate=150 | |
| 193 | bCheckForMultiplePawnsSpawnedInAFrame=FALSE | |
| 194 | NumPawnsAllowedToBeSpawnedInAFrame=2 | |
| 195 | DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0) | |
| 196 | DefaultHoveredMaterialColor=(R=0.02,G=0.02,B=0.02,A=1.0) | |
| 197 | bEnableOnScreenDebugMessages=true | |
| 198 | AllowScreenDoorFade=False | |
| 199 | AllowNvidiaStereo3d=False | |
| 200 | EnableMatineePostProcessMaterialParam=False | |
| 201 | IgnoreSimulatedFuncWarnings=Tick | |
| 202 | NearClipPlane=3.0 | |
| 203 | bUseStreamingPause=false | |
| 204 | bKeepAllMaterialQualityLevelsLoaded=True | |
| 205 | bUseRecastNavMesh=TRUE | |
| 206 | bEnableColorClear=TRUE | |
| 207 | DefaultOnlineSubsystemName=ShooterGame.SGOnlineSubsystemFireline | |
| 208 | WorldInfoClassName=ShooterGame.SGWorldInfo | |
| 209 | AdditionalFontNames=SGBitmapFonts.BMMainFont10pt | |
| 210 | AdditionalFontNames=SGBitmapFonts.BMMainFont12pt | |
| 211 | AdditionalFontNames=SGBitmapFonts.BMMainFont20pt | |
| 212 | ||
| 213 | [Engine.SeqAct_Interp] | |
| 214 | RenderingOverrides=(bAllowAmbientOcclusion=False,bAllowDominantWholeSceneDynamicShadows=False,bAllowMotionBlurSkinning=False,bAllowTemporalAA=True,bAllowLightShafts=True) | |
| 215 | ||
| 216 | [Engine.StreamingMovies] | |
| 217 | RenderPriorityPS3=1001 | |
| 218 | SuspendGameIO=True | |
| 219 | ||
| 220 | [Engine.ISVHacks] | |
| 221 | DisableATITextureFilterOptimizationChecks=True | |
| 222 | UseMinimalNVIDIADriverShaderOptimization=True | |
| 223 | PumpWindowMessagesWhenRenderThreadStalled=False | |
| 224 | ||
| 225 | [Engine.GameEngine] | |
| 226 | MaxDeltaTime=0 | |
| 227 | DownloadableContentEnumeratorClassName=Engine.DownloadableContentEnumerator | |
| 228 | DownloadableContentManagerClassName=ShooterGame.SGDownloadableContentManager | |
| 229 | ||
| 230 | [Engine.DemoRecDriver] | |
| 231 | AllowDownloads=True | |
| 232 | DemoSpectatorClass=ShooterGame.SGDemoController | |
| 233 | MaxClientRate=25000 | |
| 234 | ConnectionTimeout=15.0 | |
| 235 | InitialConnectTimeout=30.0 | |
| 236 | ConnectionIssueTimeout=30.0 | |
| 237 | AckTimeout=1.0 | |
| 238 | KeepAliveTime=1.0 | |
| 239 | SimLatency=0 | |
| 240 | RelevantTimeout=5.0 | |
| 241 | SpawnPrioritySeconds=1.0 | |
| 242 | ServerTravelPause=4.0 | |
| 243 | NetServerMaxTickRate=100 | |
| 244 | LanServerMaxTickRate=100 | |
| 245 | MaxRewindPoints=30 | |
| 246 | RewindPointInterval=1.0 | |
| 247 | NumRecentRewindPoints=7 | |
| 248 | ||
| 249 | [Engine.PackagesToAlwaysCook] | |
| 250 | Package=ShooterEntry | |
| 251 | Package=Loading | |
| 252 | Package=Frontend | |
| 253 | Package=Lobby | |
| 254 | Package=BarkEvents | |
| 255 | SeekFreePackage=LoadingScreen_default | |
| 256 | SeekFreePackage=LoadingScreen_EXE_Overground | |
| 257 | SeekFreePackage=LoadingScreen_EXE_Rebar | |
| 258 | SeekFreePackage=LoadingScreen_EXE_Sandlot | |
| 259 | SeekFreePackage=LoadingScreen_EXE_Warehouse | |
| 260 | SeekFreePackage=LoadingScreen_OBJ_Bridge | |
| 261 | SeekFreePackage=LoadingScreen_OBJ_Canal | |
| 262 | SeekFreePackage=LoadingScreen_OBJ_Battersea | |
| 263 | SeekFreePackage=LoadingScreen_OBJ_Map_6 | |
| 264 | SeekFreePackage=LoadingScreen_OBJ_Victoria | |
| 265 | SeekFreePackage=LoadingScreen_OBJ_TrainyardOld | |
| 266 | SeekFreePackage=LoadingScreen_OBJ_Trainyard | |
| 267 | SeekFreePackage=LoadingScreen_OBJ_CanaryWharf | |
| 268 | SeekFreePackage=LoadingScreen_OBJ_Whitechapel | |
| 269 | SeekFreePackage=LoadingScreen_NUF_Map01 | |
| 270 | SeekFreePackage=LoadingScreen_NUF_Map02 | |
| 271 | SeekFreePackage=LoadingScreen_NUF_Map03 | |
| 272 | SeekFreePackage=LoadingScreen_NUF_Map04 | |
| 273 | SeekFreePackage=LoadingScreen_NUF_Map05 | |
| 274 | ||
| 275 | [Engine.StartupPackages] | |
| 276 | bSerializeStartupPackagesFromMemory=TRUE | |
| 277 | bFullyCompressStartupPackages=FALSE | |
| 278 | Package=EngineMaterials | |
| 279 | Package=EngineDebugMaterials | |
| 280 | Package=EngineSounds | |
| 281 | Package=EngineFonts | |
| 282 | Package=SoundClassesAndModes | |
| 283 | Package=Soldier_01_Gameplay | |
| 284 | - | Package=Soldier_02_Gameplay |
| 284 | + | |
| 285 | - | Package=Soldier_03_Gameplay |
| 285 | + | |
| 286 | Package=Engineer_01_Gameplay | |
| 287 | Package=Engineer_02_Gameplay | |
| 288 | Package=FieldOps_01_Gameplay | |
| 289 | Package=FieldOps_02_Gameplay | |
| 290 | Package=CovertOps_01_Gameplay | |
| 291 | Package=SharedCharacters_Gameplay | |
| 292 | Package=CharacterPreview_01_Gameplay | |
| 293 | Package=AssaultRifle_01_Gameplay | |
| 294 | Package=AssaultRifle_02_Gameplay | |
| 295 | Package=AssaultRifle_03_Gameplay | |
| 296 | Package=AssaultRifle_04_Gameplay | |
| 297 | Package=CricketBat_01_Gameplay | |
| 298 | Package=GrenadeLauncher_01_Gameplay | |
| 299 | Package=Grenade_01_Gameplay | |
| 300 | Package=Grenade_02_Gameplay | |
| 301 | Package=Grenade_05_Gameplay | |
| 302 | Package=HeavyMachineGun_01_Gameplay | |
| 303 | Package=Knife_01_Gameplay | |
| 304 | Package=Knife_02_Gameplay | |
| 305 | Package=Katana_01_Gameplay | |
| 306 | Package=MachineGun_01_Gameplay | |
| 307 | Package=MachineGun_02_Gameplay | |
| 308 | Package=MachinePistol_01_Gameplay | |
| 309 | Package=MachinePistol_02_Gameplay | |
| 310 | Package=MachinePistol_03_Gameplay | |
| 311 | Package=MachinePistol_04_Gameplay | |
| 312 | Package=MountedMG_01_Gameplay | |
| 313 | Package=MountedMG_02_Gameplay | |
| 314 | Package=Pistol_01_Gameplay | |
| 315 | Package=Pistol_02_Gameplay | |
| 316 | Package=Pistol_03_Gameplay | |
| 317 | Package=Pistol_04_Gameplay | |
| 318 | Package=Pistol_05_Gameplay | |
| 319 | Package=Pistol_06_Gameplay | |
| 320 | Package=ReviveGun_01_Gameplay | |
| 321 | Package=RocketLauncher_01_Gameplay | |
| 322 | Package=Shotgun_01_Gameplay | |
| 323 | Package=Shotgun_02_Gameplay | |
| 324 | Package=Shotgun_03_Gameplay | |
| 325 | Package=SniperRifle_01_Gameplay | |
| 326 | Package=SniperRifle_02_Gameplay | |
| 327 | Package=SniperRifle_03_Gameplay | |
| 328 | Package=StickyMine_01_Gameplay | |
| 329 | Package=StickyBomb_01_Gameplay | |
| 330 | Package=SubMachineGun_01_Gameplay | |
| 331 | Package=SubMachineGun_02_Gameplay | |
| 332 | Package=SubMachineGun_03_Gameplay | |
| 333 | Package=SubMachineGun_04_Gameplay | |
| 334 | Package=SubMachineGun_05_Gameplay | |
| 335 | Package=Ironsight_01_Gameplay | |
| 336 | Package=Ironsight_02_Gameplay | |
| 337 | Package=Ironsight_03_Gameplay | |
| 338 | Package=Ironsight_04_Gameplay | |
| 339 | Package=Ironsight_05_Gameplay | |
| 340 | Package=Ironsight_06_Gameplay | |
| 341 | Package=Ironsight_07_Gameplay | |
| 342 | Package=Ironsight_08_Gameplay | |
| 343 | Package=Magazine_01_Gameplay | |
| 344 | Package=Magazine_02_Gameplay | |
| 345 | Package=Magazine_03_Gameplay | |
| 346 | Package=Magazine_04_Gameplay | |
| 347 | Package=Magazine_05_Gameplay | |
| 348 | Package=Magazine_06_Gameplay | |
| 349 | Package=Magazine_07_Gameplay | |
| 350 | Package=Magazine_08_Gameplay | |
| 351 | Package=Magazine_09_Gameplay | |
| 352 | Package=RedDot_01_Gameplay | |
| 353 | Package=Scope_01_Gameplay | |
| 354 | Package=Scope_02_Gameplay | |
| 355 | Package=Scope_04_Gameplay | |
| 356 | Package=Silencer_01_Gameplay | |
| 357 | Package=Silencer_02_Gameplay | |
| 358 | Package=Trinket_Gameplay | |
| 359 | Package=AirStrikeMarker_01_Gameplay | |
| 360 | Package=AirStrikeMarker_02_Gameplay | |
| 361 | Package=AmmoPack_01_Gameplay | |
| 362 | Package=AmmoStation_01_Gameplay | |
| 363 | Package=C4_01_Gameplay | |
| 364 | Package=C4Wireless_01_Gameplay | |
| 365 | Package=ConcussionGrenade_01_Gameplay | |
| 366 | Package=DeployableCover_01_Gameplay | |
| 367 | Package=HackingDevice_01_Gameplay | |
| 368 | Package=HealingStation_01_Gameplay | |
| 369 | Package=HealthPack_01_Gameplay | |
| 370 | Package=HealthPack_02_Gameplay | |
| 371 | Package=HeartbeatSensor_01_Gameplay | |
| 372 | Package=Mine_01_Gameplay | |
| 373 | Package=Molotov_01_Gameplay | |
| 374 | Package=ObjectiveCarryItem_01_Gameplay | |
| 375 | Package=PDA_01_Gameplay | |
| 376 | Package=SupplyCrate_01_Gameplay | |
| 377 | Package=ThirdEyeCam_01_Gameplay | |
| 378 | Package=ThirdEyeDevice_01_Gameplay | |
| 379 | Package=Turret_01_Gameplay | |
| 380 | Package=EmpGrenade_01_Gameplay | |
| 381 | Package=SmokeGrenade_01_Gameplay | |
| 382 | Package=FragGrenade_01_Gameplay | |
| 383 | Package=ActiveCamo_01_Gameplay | |
| 384 | Package=ActiveHealingAura_01_Gameplay | |
| 385 | Package=Blowtorch_01_Gameplay | |
| 386 | Package=Defibs_01_Gameplay | |
| 387 | Package=Martyrdom_01_Gameplay | |
| 388 | Package=IRGoggles_01_Gameplay | |
| 389 | Package=LaserPainter_01_Gameplay | |
| 390 | Package=OrbitalLaser_01_Gameplay | |
| 391 | Package=Pliers_01_Gameplay | |
| 392 | Package=SelfRevive_01_Gameplay | |
| 393 | Package=Screwdriver_01_Gameplay | |
| 394 | Package=ArtilleryStrike_01_Gameplay | |
| 395 | Package=Perks | |
| 396 | Package=Augments | |
| 397 | NoncombinedPackage=SGVars | |
| 398 | Package=SGFonts | |
| 399 | Package=SGBitmapFonts | |
| 400 | Package=HudTextureRenderTargets | |
| 401 | Package=Post_Process | |
| 402 | Package=PhysicalMaterial | |
| 403 | Package=SGLoadingScreen | |
| 404 | ||
| 405 | [Engine.PackagesToForceCookPerMap] | |
| 406 | ||
| 407 | [Core.System] | |
| 408 | MaxObjectsNotConsideredByGC=33476 | |
| 409 | SizeOfPermanentObjectPool=0 | |
| 410 | StaleCacheDays=30 | |
| 411 | MaxStaleCacheSize=10 | |
| 412 | MaxOverallCacheSize=30 | |
| 413 | PackageSizeSoftLimit=300 | |
| 414 | AsyncIOBandwidthLimit=0 | |
| 415 | CachePath=..\..\ShooterGame\Cache | |
| 416 | CacheExt=.uxx | |
| 417 | Paths=..\..\Engine\Content | |
| 418 | ScriptPaths=..\..\ShooterGame\Script | |
| 419 | FRScriptPaths=..\..\ShooterGame\ScriptFinalRelease | |
| 420 | CutdownPaths=..\..\ShooterGame\CutdownPackages | |
| 421 | CutdownPaths=..\..\ShooterGame\Script | |
| 422 | ScreenShotPath=..\..\ShooterGame\ScreenShots | |
| 423 | LocalizationPaths=..\..\Engine\Localization | |
| 424 | Extensions=upk | |
| 425 | Extensions=u | |
| 426 | Extensions=umap | |
| 427 | SaveLocalizedCookedPackagesInSubdirectories=FALSE | |
| 428 | TextureFileCacheExtension=tfc | |
| 429 | bDisablePromptToRebuildScripts=FALSE | |
| 430 | Suppress=Dev | |
| 431 | Suppress=DevAbsorbFuncs | |
| 432 | Suppress=DevAnim | |
| 433 | Suppress=DevAssetDataBase | |
| 434 | Suppress=DevAudio | |
| 435 | Suppress=DevAudioVerbose | |
| 436 | Suppress=DevBind | |
| 437 | Suppress=DevBsp | |
| 438 | Suppress=DevCamera | |
| 439 | Suppress=DevCollision | |
| 440 | Suppress=DevCompile | |
| 441 | Suppress=DevComponents | |
| 442 | Suppress=DevConfig | |
| 443 | Suppress=DevCooking | |
| 444 | Suppress=DevCrossLevel | |
| 445 | Suppress=DevDataStore | |
| 446 | Suppress=DevDecals | |
| 447 | Suppress=DevFaceFX | |
| 448 | Suppress=DevGFxUI | |
| 449 | Suppress=DevGFxUIWarning | |
| 450 | Suppress=DevGarbage | |
| 451 | Suppress=DevKill | |
| 452 | Suppress=DevLevelTools | |
| 453 | Suppress=DevLightmassSolver | |
| 454 | Suppress=DevLoad | |
| 455 | Suppress=DevMovie | |
| 456 | Suppress=DevNavMesh | |
| 457 | Suppress=DevNavMeshWarning | |
| 458 | Suppress=DevNet | |
| 459 | Suppress=DevNetTraffic | |
| 460 | Suppress=DevOnline | |
| 461 | Suppress=DevPath | |
| 462 | Suppress=DevReplace | |
| 463 | Suppress=DevSHA | |
| 464 | Suppress=DevSave | |
| 465 | Suppress=DevSound | |
| 466 | Suppress=DevStats | |
| 467 | Suppress=DevStreaming | |
| 468 | Suppress=DevTick | |
| 469 | Suppress=DevUI | |
| 470 | Suppress=DevUIAnimation | |
| 471 | Suppress=DevUIFocus | |
| 472 | Suppress=DevUIStates | |
| 473 | Suppress=DevUIStyles | |
| 474 | Suppress=DevMCP | |
| 475 | Suppress=DevHTTP | |
| 476 | Suppress=DevBeacon | |
| 477 | Suppress=DevBeaconGame | |
| 478 | Suppress=DevOnlineGame | |
| 479 | Suppress=DevMatchmaking | |
| 480 | Suppress=DevPing | |
| 481 | Suppress=DevWebUI | |
| 482 | Suppress=DevAsyncLoad | |
| 483 | Suppress=GameStats | |
| 484 | Suppress=Input | |
| 485 | Suppress=Inventory | |
| 486 | Suppress=Localization | |
| 487 | Suppress=LocalizationWarning | |
| 488 | Suppress=PlayerManagement | |
| 489 | Suppress=PlayerMove | |
| 490 | Paths=..\..\ShooterGame\Content | |
| 491 | Paths=..\..\ShooterGame\__Trashcan | |
| 492 | LocalizationPaths=..\..\ShooterGame\Localization | |
| 493 | SavePath=..\..\ShooterGame\Save | |
| 494 | SeekFreePCPaths=..\..\ShooterGame\CookedPC | |
| 495 | SeekFreePCExtensions=xxx | |
| 496 | Suppress=DevWebUIScript | |
| 497 | Suppress=DevFireline | |
| 498 | ||
| 499 | [Engine.Client] | |
| 500 | DisplayGamma=2.2 | |
| 501 | MinDesiredFrameRate=35.000000 | |
| 502 | InitialButtonRepeatDelay=0.2 | |
| 503 | - | MinDesiredFrameRate=144.000000 |
| 503 | + | |
| 504 | ||
| 505 | [WinDrv.WindowsClient] | |
| 506 | AudioDeviceClass=XAudio2.XAudio2Device | |
| 507 | MinAllowableResolutionX=720 | |
| 508 | MinAllowableResolutionY=576 | |
| 509 | MaxAllowableResolutionX=0 | |
| 510 | MaxAllowableResolutionY=0 | |
| 511 | MinAllowableRefreshRate=0 | |
| 512 | MaxAllowableRefreshRate=0 | |
| 513 | ParanoidDeviceLostChecking=1 | |
| 514 | AllowJoystickInput=1 | |
| 515 | UseRawMouseInput=1 | |
| 516 | ||
| 517 | [XAudio2.XAudio2Device] | |
| 518 | MaxChannels=32 | |
| 519 | CommonAudioPoolSize=0 | |
| 520 | MinCompressedDurationGame=5 | |
| 521 | MinCompressedDurationEditor=4 | |
| 522 | LowPassFilterResonance=0.9 | |
| 523 | WorkAroundXDKRegression=TRUE | |
| 524 | ||
| 525 | [ALAudio.ALAudioDevice] | |
| 526 | MaxChannels=32 | |
| 527 | CommonAudioPoolSize=0 | |
| 528 | MinCompressedDurationGame=5 | |
| 529 | MinCompressedDurationEditor=4 | |
| 530 | LowPassFilterResonance=0.9 | |
| 531 | //DeviceName=Generic Software | |
| 532 | ||
| 533 | [Engine.Player] | |
| 534 | ConfiguredInternetSpeed=15000 | |
| 535 | ConfiguredLanSpeed=20000 | |
| 536 | - | ConfiguredInternetSpeed=50000 |
| 536 | + | |
| 537 | - | ConfiguredLanSpeed=50000 |
| 537 | + | |
| 538 | PP_MidTonesMultiplier=1.0 | |
| 539 | PP_ShadowsMultiplier=1.0 | |
| 540 | ||
| 541 | [IpDrv.TcpNetDriver] | |
| 542 | AllowDownloads=True | |
| 543 | AllowPeerConnections=False | |
| 544 | AllowPeerVoice=False | |
| 545 | ConnectionTimeout=30.0 | |
| 546 | InitialConnectTimeout=90.0 | |
| 547 | ConnectionIssueTimeout=1.5 | |
| 548 | AckTimeout=1.0 | |
| 549 | KeepAliveTime=0.2 | |
| 550 | MaxClientRate=15000 | |
| 551 | MaxInternetClientRate=15000 | |
| 552 | RelevantTimeout=5.0 | |
| 553 | SpawnPrioritySeconds=1.0 | |
| 554 | ServerTravelPause=4.0 | |
| 555 | NetServerMaxTickRate=60.0 | |
| 556 | LanServerMaxTickRate=35 | |
| 557 | DownloadManagers=IpDrv.HTTPDownload | |
| 558 | DownloadManagers=Engine.ChannelDownload | |
| 559 | NetConnectionClassName=IpDrv.TcpipConnection | |
| 560 | ||
| 561 | [IpDrv.ServerQueryDrvUDP] | |
| 562 | ServerQueryPort=7877 | |
| 563 | MaxQueriesPerSecond=10 | |
| 564 | ServerQueryProtocolClassPath=SDEngine.SDServerQueryProtocolUDP | |
| 565 | ||
| 566 | [IpServer.UdpServerQuery] | |
| 567 | GameName=ut | |
| 568 | ||
| 569 | [IpDrv.UdpBeacon] | |
| 570 | DoBeacon=True | |
| 571 | BeaconTime=0.50 | |
| 572 | BeaconTimeout=5.0 | |
| 573 | BeaconProduct=ut | |
| 574 | ServerBeaconPort=8777 | |
| 575 | BeaconPort=9777 | |
| 576 | ||
| 577 | [TextureStreaming] | |
| 578 | MinTextureResidentMipCount=7 | |
| 579 | PoolSize=160 | |
| 580 | MemoryMargin=20 | |
| 581 | - | PoolSize=99999999 |
| 581 | + | |
| 582 | HysteresisLimit=20 | |
| 583 | DropMipLevelsLimit=16 | |
| 584 | StopIncreasingLimit=12 | |
| 585 | - | DropMipLevelsLimit=1 |
| 585 | + | |
| 586 | MinEvictSize=10 | |
| 587 | MinFudgeFactor=1 | |
| 588 | FudgeFactorIncreaseRateOfChange=0.5 | |
| 589 | FudgeFactorDecreaseRateOfChange=-0.4 | |
| 590 | - | FudgeFactorIncreaseRateOfChange=0.0 |
| 590 | + | |
| 591 | - | FudgeFactorDecreaseRateOfChange=0.0 |
| 591 | + | |
| 592 | MaxTimeToGuaranteeMinMipCount=12 | |
| 593 | UseTextureFileCache=TRUE | |
| 594 | LoadMapTimeLimit=20.0 | |
| 595 | LightmapStreamingFactor=0.04 | |
| 596 | ShadowmapStreamingFactor=0.04 | |
| 597 | - | LightmapStreamingFactor=0.00 |
| 597 | + | MaxLightmapRadius=2000.0 |
| 598 | - | ShadowmapStreamingFactor=0.00 |
| 598 | + | AllowStreamingLightmaps=True |
| 599 | - | MaxLightmapRadius=0000.0 |
| 599 | + | |
| 600 | - | AllowStreamingLightmaps=False |
| 600 | + | UsePriorityStreaming=True |
| 601 | bAllowSwitchingStreamingSystem=False | |
| 602 | - | UsePriorityStreaming=False |
| 602 | + | UseDynamicStreaming=True |
| 603 | bEnableAsyncDefrag=False | |
| 604 | - | UseDynamicStreaming=False |
| 604 | + | |
| 605 | MaxDefragRelocations=256 | |
| 606 | MaxDefragDownShift=128 | |
| 607 | - | MaxDefragRelocations=64 |
| 607 | + | |
| 608 | - | MaxDefragDownShift=8 |
| 608 | + | |
| 609 | ||
| 610 | [StreamByURL] | |
| 611 | PostLoadPause=6.0 | |
| 612 | ||
| 613 | [UnrealEd.EditorEngine] | |
| 614 | LocalPlayerClassName=ShooterGame.SGLocalPlayer | |
| 615 | bSubtitlesEnabled=True | |
| 616 | GridEnabled=True | |
| 617 | SnapScaleEnabled=True | |
| 618 | ScaleGridSize=5 | |
| 619 | SnapVertices=False | |
| 620 | SnapDistance=10.000000 | |
| 621 | GridSize=(X=16.000000,Y=16.000000,Z=16.000000) | |
| 622 | RotGridEnabled=True | |
| 623 | RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) | |
| 624 | GameCommandLine=-log | |
| 625 | FOVAngle=90.000000 | |
| 626 | GodMode=True | |
| 627 | AutoSaveDir=..\..\ShooterGame\Autosaves | |
| 628 | InvertwidgetZAxis=True | |
| 629 | UseAxisIndicator=True | |
| 630 | MatineeCurveDetail=0.1 | |
| 631 | Client=WinDrv.WindowsClient | |
| 632 | CurrentGridSz=4 | |
| 633 | bUseMayaCameraControls=True | |
| 634 | bPrefabsLocked=True | |
| 635 | HeightMapExportClassName=TerrainHeightMapExporterTextT3D | |
| 636 | EditorOnlyContentPackages=EditorMeshes | |
| 637 | EditorOnlyContentPackages=EditorMaterials | |
| 638 | EditorOnlyContentPackages=EditorResources | |
| 639 | EditPackagesInPath=..\..\Development\Src | |
| 640 | EditPackages=Core | |
| 641 | EditPackages=Engine | |
| 642 | EditPackages=GFxUI | |
| 643 | EditPackages=AkAudio | |
| 644 | EditPackages=GameFramework | |
| 645 | EditPackages=UnrealEd | |
| 646 | EditPackages=GFxUIEditor | |
| 647 | EditPackages=IpDrv | |
| 648 | EditPackages=WinDrv | |
| 649 | EditPackages=OnlineSubsystemPC | |
| 650 | EditPackages=OnlineSubsystemGameSpy | |
| 651 | EditPackages=OnlineSubsystemLive | |
| 652 | EditPackages=OnlineSubsystemSteamworks | |
| 653 | bBuildReachSpecs=FALSE | |
| 654 | EditPackages=SubstanceAir | |
| 655 | EditPackages=SubstanceAirEd | |
| 656 | bGroupingActive=TRUE | |
| 657 | bCustomCameraAlignEmitter=TRUE | |
| 658 | CustomCameraAlignEmitterDistance=100.0 | |
| 659 | bDrawSocketsInGMode=FALSE | |
| 660 | bSmoothFrameRate=FALSE | |
| 661 | MinSmoothedFrameRate=5 | |
| 662 | MaxSmoothedFrameRate=120 | |
| 663 | FarClippingPlane=0 | |
| 664 | TemplateMapFolders=..\..\ShooterGame\Content\Maps\Templates | |
| 665 | EditPackagesOutPath=..\..\ShooterGame\Script | |
| 666 | FRScriptOutputPath=..\..\ShooterGame\ScriptFinalRelease | |
| 667 | EditPackages=SDEngine | |
| 668 | EditPackages=SDPCEngine | |
| 669 | EditPackages=SDPS3Engine | |
| 670 | EditPackages=SDEditor | |
| 671 | EditPackages=ShooterGame | |
| 672 | EditPackages=ShooterEditor | |
| 673 | EditPackages=ShooterGameContent | |
| 674 | InEditorGameURLOptions= | |
| 675 | ||
| 676 | [UnrealEd.UnrealEdEngine] | |
| 677 | AutoSaveIndex=0 | |
| 678 | PackagesToBeFullyLoadedAtStartup=EditorMaterials | |
| 679 | PackagesToBeFullyLoadedAtStartup=EditorMeshes | |
| 680 | PackagesToBeFullyLoadedAtStartup=EditorResources | |
| 681 | PackagesToBeFullyLoadedAtStartup=EngineMaterials | |
| 682 | PackagesToBeFullyLoadedAtStartup=EngineFonts | |
| 683 | PackagesToBeFullyLoadedAtStartup=EngineResources | |
| 684 | PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders | |
| 685 | PackagesToBeFullyLoadedAtStartup=ShooterMapTemplateIndex | |
| 686 | ||
| 687 | [Engine.DataStoreClient] | |
| 688 | GlobalDataStoreClasses=Engine.UIDataStore_Strings | |
| 689 | GlobalDataStoreClasses=Engine.UIDataStore_GameResource | |
| 690 | GlobalDataStoreClasses=Engine.UIDataStore_Fonts | |
| 691 | GlobalDataStoreClasses=Engine.UIDataStore_Registry | |
| 692 | GlobalDataStoreClasses=Engine.UIDataStore_InputAlias | |
| 693 | PlayerDataStoreClassNames=SDEngine.SDOnlineGameSession | |
| 694 | PlayerDataStoreClassNames=SDEngine.SDOnlineGameSearch | |
| 695 | ||
| 696 | [DevOptions.Shaders] | |
| 697 | AutoReloadChangedShaders=True | |
| 698 | bAllowMultiThreadedShaderCompile=True | |
| 699 | bAllowDistributedShaderCompile=False | |
| 700 | bAllowDistributedShaderCompileForBuildPCS=True | |
| 701 | NumUnusedShaderCompilingThreads=1 | |
| 702 | ThreadedShaderCompileThreshold=1 | |
| 703 | MaxShaderJobBatchSize=30 | |
| 704 | PrecompileShadersJobThreshold=40000 | |
| 705 | bDumpShaderPDBs=True | |
| 706 | bPromptToRetryFailedShaderCompiles=True | |
| 707 | ||
| 708 | [DevOptions.Debug] | |
| 709 | ShowSelectedLightmap=False | |
| 710 | ||
| 711 | [StatNotifyProviders] | |
| 712 | BinaryFileStatNotifyProvider=true | |
| 713 | XmlStatNotifyProvider=false | |
| 714 | CsvStatNotifyProvider=false | |
| 715 | StatsNotifyProvider_UDP=true | |
| 716 | PIXNamedCounterProvider=false | |
| 717 | ||
| 718 | [StatNotifyProviders.StatNotifyProvider_UDP] | |
| 719 | ListenPort=13000 | |
| 720 | ||
| 721 | [RemoteControl] | |
| 722 | SuppressRemoteControlAtStartup=False | |
| 723 | ||
| 724 | [LogFiles] | |
| 725 | PurgeLogsDays=3 | |
| 726 | LogTimes=True | |
| 727 | ||
| 728 | [AnimationCompression] | |
| 729 | CompressCommandletVersion=2 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed. | |
| 730 | DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeys | |
| 731 | TranslationCompressionFormat=0 | |
| 732 | RotationCompressionFormat=1 | |
| 733 | AlternativeCompressionThreshold=1.f | |
| 734 | ForceRecompression=False | |
| 735 | bOnlyCheckForMissingSkeletalMeshes=False | |
| 736 | KeyEndEffectorsMatchName=IK | |
| 737 | KeyEndEffectorsMatchName=eye | |
| 738 | KeyEndEffectorsMatchName=weapon | |
| 739 | KeyEndEffectorsMatchName=hand | |
| 740 | KeyEndEffectorsMatchName=attach | |
| 741 | KeyEndEffectorsMatchName=camera | |
| 742 | ||
| 743 | [IpDrv.OnlineSubsystemCommonImpl] | |
| 744 | MaxLocalTalkers=1 | |
| 745 | MaxRemoteTalkers=16 | |
| 746 | bIsUsingSpeechRecognition=false | |
| 747 | ||
| 748 | [IpDrv.OnlineGameInterfaceImpl] | |
| 749 | LanAnnouncePort=14001 | |
| 750 | LanQueryTimeout=5.0 | |
| 751 | LanPacketPlatformMask=1 | |
| 752 | ||
| 753 | [OnlineSubsystemLive.OnlineSubsystemLive] | |
| 754 | LanAnnouncePort=14001 | |
| 755 | VoiceNotificationDelta=0.2 | |
| 756 | ||
| 757 | [Engine.StaticMeshCollectionActor] | |
| 758 | bCookOutStaticMeshActors=TRUE | |
| 759 | MaxStaticMeshComponents=100 | |
| 760 | ||
| 761 | [Engine.StaticLightCollectionActor] | |
| 762 | bCookOutStaticLightActors=TRUE | |
| 763 | MaxLightComponents=100 | |
| 764 | ||
| 765 | [CpuUsage] | |
| 766 | SamplingRate=250 | |
| 767 | ||
| 768 | [LiveSock] | |
| 769 | bUseVDP=True | |
| 770 | bUseSecureConnections=true | |
| 771 | MaxDgramSockets=64 | |
| 772 | MaxStreamSockets=16 | |
| 773 | DefaultRecvBufsizeInK=256 | |
| 774 | DefaultSendBufsizeInK=256 | |
| 775 | SystemLinkPort=14000 | |
| 776 | ||
| 777 | [CustomStats] | |
| 778 | LD=Streaming fudge factor | |
| 779 | LD=FrameTime | |
| 780 | LD=Terrain Smooth Time | |
| 781 | LD=Terrain Render Time | |
| 782 | LD=Decal Render Time | |
| 783 | LD=Terrain Triangles | |
| 784 | LD=Decal Triangles | |
| 785 | LD=Decal Draw Calls | |
| 786 | LD=Static Mesh Tris | |
| 787 | LD=Skel Mesh Tris | |
| 788 | LD=Skel Verts CPU Skin | |
| 789 | LD=Skel Verts GPU Skin | |
| 790 | LD=30+ FPS | |
| 791 | LD=Total CPU rendering time | |
| 792 | LD=Total GPU rendering time | |
| 793 | LD=Occluded primitives | |
| 794 | LD=Projected shadows | |
| 795 | LD=Visible static mesh elements | |
| 796 | LD=Visible dynamic primitives | |
| 797 | LD=Texture Pool Size | |
| 798 | LD=Physical Memory Used | |
| 799 | LD=Virtual Memory Used | |
| 800 | LD=Audio Memory Used | |
| 801 | LD=Texture Memory Used | |
| 802 | LD=360 Texture Memory Used | |
| 803 | LD=Animation Memory | |
| 804 | LD=Vertex Lighting Memory | |
| 805 | LD=StaticMesh Vertex Memory | |
| 806 | LD=StaticMesh Index Memory | |
| 807 | LD=SkeletalMesh Vertex Memory | |
| 808 | LD=SkeletalMesh Index Memory | |
| 809 | LD=Decal Vertex Memory | |
| 810 | LD=Decal Index Memory | |
| 811 | LD=Decal Interaction Memory | |
| 812 | MEMLEAN=Virtual Memory Used | |
| 813 | MEMLEAN=Audio Memory Used | |
| 814 | MEMLEAN=Animation Memory | |
| 815 | MEMLEAN=FaceFX Cur Mem | |
| 816 | MEMLEAN=Vertex Lighting Memory | |
| 817 | MEMLEAN=StaticMesh Vertex Memory | |
| 818 | MEMLEAN=StaticMesh Index Memory | |
| 819 | MEMLEAN=SkeletalMesh Vertex Memory | |
| 820 | MEMLEAN=SkeletalMesh Index Memory | |
| 821 | MEMLEAN=Decal Vertex Memory | |
| 822 | MEMLEAN=Decal Index Memory | |
| 823 | MEMLEAN=Decal Interaction Memory | |
| 824 | MEMLEAN=VertexShader Memory | |
| 825 | MEMLEAN=PixelShader Memory | |
| 826 | GameThread=Async Loading Time | |
| 827 | GameThread=Audio Update Time | |
| 828 | GameThread=FrameTime | |
| 829 | GameThread=HUD Time | |
| 830 | GameThread=Input Time | |
| 831 | GameThread=Kismet Time | |
| 832 | GameThread=Move Actor Time | |
| 833 | GameThread=RHI Game Tick | |
| 834 | GameThread=RedrawViewports | |
| 835 | GameThread=Script time | |
| 836 | GameThread=Tick Time | |
| 837 | GameThread=Update Components Time | |
| 838 | GameThread=World Tick Time | |
| 839 | GameThread=Async Work Wait | |
| 840 | GameThread=PerFrameCapture | |
| 841 | GameThread=DynamicLightEnvComp Tick | |
| 842 | Mobile=ES2 Draw Calls | |
| 843 | Mobile=ES2 Draw Calls (UP) | |
| 844 | Mobile=ES2 Triangles Drawn | |
| 845 | Mobile=ES2 Triangles Drawn (UP) | |
| 846 | Mobile=ES2 Program Count | |
| 847 | Mobile=ES2 Program Count (PP) | |
| 848 | Mobile=ES2 Program Changes | |
| 849 | Mobile=ES2 Uniform Updates (Bytes) | |
| 850 | Mobile=ES2 Base Texture Binds | |
| 851 | Mobile=ES2 Detail Texture Binds | |
| 852 | Mobile=ES2 Lightmap Texture Binds | |
| 853 | Mobile=ES2 Environment Texture Binds | |
| 854 | Mobile=ES2 Bump Offset Texture Binds | |
| 855 | Mobile=Frustum Culled primitives | |
| 856 | Mobile=Statically occluded primitives | |
| 857 | SplitScreen=Processed primitives | |
| 858 | SplitScreen=Mesh draw calls | |
| 859 | SplitScreen=Mesh Particles | |
| 860 | SplitScreen=Particle Draw Calls | |
| 861 | ||
| 862 | [MemorySplitClassesToTrack] | |
| 863 | Class=AnimSequence | |
| 864 | Class=AudioComponent | |
| 865 | Class=AudioDevice | |
| 866 | Class=BrushComponent | |
| 867 | Class=CylinderComponent | |
| 868 | Class=DecalComponent | |
| 869 | Class=DecalManager | |
| 870 | Class=DecalMaterial | |
| 871 | Class=Font | |
| 872 | Class=Level | |
| 873 | Class=Material | |
| 874 | Class=MaterialInstanceConstant | |
| 875 | Class=MaterialInstanceTimeVarying | |
| 876 | Class=Model | |
| 877 | Class=ModelComponent | |
| 878 | Class=MorphTarget | |
| 879 | Class=NavigationMeshBase | |
| 880 | Class=ParticleModule | |
| 881 | Class=ParticleSystemComponent | |
| 882 | Class=PathNode | |
| 883 | Class=ProcBuilding_SimpleLODActor | |
| 884 | Class=RB_BodyInstance | |
| 885 | Class=RB_BodySetup | |
| 886 | Class=ReachSpec | |
| 887 | Class=Sequence | |
| 888 | Class=SkeletalMesh | |
| 889 | Class=SkeletalMeshComponent | |
| 890 | Class=SoundCue | |
| 891 | Class=SoundNode | |
| 892 | Class=SoundNodeWave | |
| 893 | Class=StaticMesh | |
| 894 | Class=StaticMeshActor | |
| 895 | Class=StaticMeshCollectionActor | |
| 896 | Class=StaticMeshComponent | |
| 897 | Class=Terrain | |
| 898 | Class=TerrainComponent | |
| 899 | Class=Texture2D | |
| 900 | Class=UIRoot | |
| 901 | ||
| 902 | [MemLeakCheckExtraExecsToRun] | |
| 903 | Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo | |
| 904 | Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo | |
| 905 | Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo | |
| 906 | Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo | |
| 907 | Cmd=obj list class=Level -ALPHASORT -DetailedInfo | |
| 908 | Cmd=lightenv list volumes | |
| 909 | Cmd=lightenv list transition | |
| 910 | Cmd=ListThreads | |
| 911 | ||
| 912 | [ConfigCoalesceFilter] | |
| 913 | FilterOut=ShooterEngine.ini | |
| 914 | FilterOut=ShooterEditor.ini | |
| 915 | FilterOut=ShooterInput.ini | |
| 916 | FilterOut=ShooterLightmass.ini | |
| 917 | FilterOut=ShooterGame.ini | |
| 918 | FilterOut=ShooterGameDedicatedServer.ini | |
| 919 | FilterOut=ShooterUI.ini | |
| 920 | FilterOut=ShooterCompat.ini | |
| 921 | FilterOut=ShooterEngineG4WLive.ini | |
| 922 | FilterOut=ShooterEngineG4WLiveDedicatedServer.ini | |
| 923 | FilterOut=ShooterEngineNoLive.ini | |
| 924 | FilterOut=ShooterEngineNoLiveDedicatedServer.ini | |
| 925 | FilterOut=ShooterEditorKeyBindings.ini | |
| 926 | FilterOut=ShooterEditorUserSettings.ini | |
| 927 | FilterOut=ShooterEngineGameSpy.ini | |
| 928 | FilterOut=ShooterEngineSteamworks.ini | |
| 929 | FilterOut=Descriptions.int | |
| 930 | FilterOut=Editor.int | |
| 931 | FilterOut=EditorTips.int | |
| 932 | FilterOut=UnrealEd.int | |
| 933 | FilterOut=WinDrv.int | |
| 934 | FilterOut=XWindow.int | |
| 935 | FilterOut=GfxUIEditor.int | |
| 936 | FilterOut=Properties.int | |
| 937 | ||
| 938 | [TaskPerfTracking] | |
| 939 | bUseTaskPerfTracking=FALSE | |
| 940 | RemoteConnectionIP=10.1.20.20 | |
| 941 | ConnectionString=Provider=sqloledb;Data Source=guiltyspark.splashdamage.local;Initial Catalog=EngineTaskPerf;Connection Timeout=2;Integrated Security=SSPI | |
| 942 | RemoteConnectionStringOverride=Data Source=guiltyspark.splashdamage.local;Initial Catalog=EngineTaskPerf;Integrated Security=SSPI;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn | |
| 943 | ||
| 944 | [TaskPerfMemDatabase] | |
| 945 | bUseTaskPerfMemDatabase=TRUE | |
| 946 | RemoteConnectionIP=192.168.0.39 | |
| 947 | ConnectionString=Provider=sqloledb;Data Source=guiltyspark.splashdamage.local;Initial Catalog=PerfMem;Connection Timeout=2;Integrated Security=SSPI | |
| 948 | RemoteConnectionStringOverride=Data Source=guiltyspark.splashdamage.local;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn | |
| 949 | ||
| 950 | [MemoryPools] | |
| 951 | FLightPrimitiveInteractionInitialBlockSize=512 | |
| 952 | FModShadowPrimitiveInteractionInitialBlockSize=512 | |
| 953 | ||
| 954 | [SystemSettings] | |
| 955 | bFirstRun=FALSE | |
| 956 | bUseMaxQualityMode=False | |
| 957 | StaticDecals=False | |
| 958 | DynamicDecals=True | |
| 959 | UnbatchedDecals=False | |
| 960 | DecalCullDistanceScale=1.000000 | |
| 961 | DynamicLights=False | |
| 962 | DynamicShadows=False | |
| 963 | LightEnvironmentShadows=False | |
| 964 | CompositeDynamicLights=True | |
| 965 | SHSecondaryLighting=False | |
| 966 | DirectionalLightmaps=False | |
| 967 | MotionBlur=False | |
| 968 | MotionBlurPause=False | |
| 969 | MotionBlurSkinning=0 | |
| 970 | DepthOfField=False | |
| 971 | AmbientOcclusion=False | |
| 972 | Bloom=False | |
| 973 | bAllowLightShafts=False | |
| 974 | bUseARGB8=False | |
| 975 | Distortion=False | |
| 976 | FilteredDistortion=False | |
| 977 | DropParticleDistortion=False | |
| 978 | bAllowDownsampledTranslucency=False | |
| 979 | SpeedTreeLeaves=False | |
| 980 | SpeedTreeFronds=False | |
| 981 | OnlyStreamInTextures=False | |
| 982 | LensFlares=False | |
| 983 | - | OnlyStreamInTextures=True |
| 983 | + | |
| 984 | FloatingPointRenderTargets=True | |
| 985 | OneFrameThreadLag=True | |
| 986 | UseVsync=False | |
| 987 | UpscaleScreenPercentage=True | |
| 988 | Borderless=False | |
| 989 | Fullscreen=True | |
| 990 | AllowD3D11=False | |
| 991 | AllowOpenGL=False | |
| 992 | AllowRadialBlur=False | |
| 993 | AllowSubsurfaceScattering=False | |
| 994 | AllowImageReflections=False | |
| 995 | AllowImageReflectionShadowing=False | |
| 996 | bAllowSeparateTranslucency=False | |
| 997 | bAllowPostprocessMLAA=False | |
| 998 | bAllowHighQualityMaterials=False | |
| 999 | bAllowWeatherEffect=False | |
| 1000 | bAllowPostProcess=False | |
| 1001 | SkeletalMeshLODBias=0 | |
| 1002 | ParticleLODBias=0 | |
| 1003 | - | SkeletalMeshLODBias=-1 |
| 1003 | + | |
| 1004 | - | ParticleLODBias=-1 |
| 1004 | + | |
| 1005 | ShadowFilterQualityBias=0 | |
| 1006 | MaxAnisotropy=0 | |
| 1007 | MaxMultiSamples=0 | |
| 1008 | bAllowD3D9MSAA=False | |
| 1009 | bAllowTemporalAA=False | |
| 1010 | TemporalAA_MinDepth=500.000000 | |
| 1011 | TemporalAA_StartDepthVelocityScale=100.000000 | |
| 1012 | - | TemporalAA_MinDepth=1.000000 |
| 1012 | + | MinShadowResolution=64 |
| 1013 | - | TemporalAA_StartDepthVelocityScale=1.000000 |
| 1013 | + | MinPreShadowResolution=8 |
| 1014 | - | MinShadowResolution=16 |
| 1014 | + | MaxShadowResolution=1120 |
| 1015 | - | MinPreShadowResolution=0 |
| 1015 | + | MaxWholeSceneDominantShadowResolution=1344 |
| 1016 | - | MaxShadowResolution=64 |
| 1016 | + | ShadowFadeResolution=128 |
| 1017 | - | MaxWholeSceneDominantShadowResolution=0 |
| 1017 | + | PreShadowFadeResolution=16 |
| 1018 | - | ShadowFadeResolution=0 |
| 1018 | + | |
| 1019 | - | PreShadowFadeResolution=0 |
| 1019 | + | |
| 1020 | ResY=768 | |
| 1021 | ScreenPercentage=100.000000 | |
| 1022 | SceneCaptureStreamingMultiplier=1.000000 | |
| 1023 | ShadowTexelsPerPixel=1.273240 | |
| 1024 | PreShadowResolutionFactor=0.500000 | |
| 1025 | - | ShadowTexelsPerPixel=0.000000 |
| 1025 | + | |
| 1026 | - | PreShadowResolutionFactor=0.000000 |
| 1026 | + | |
| 1027 | bAllowHardwareShadowFiltering=False | |
| 1028 | TessellationFactorMultiplier=1.000000 | |
| 1029 | bEnableForegroundShadowsOnWorld=False | |
| 1030 | bEnableForegroundSelfShadowing=False | |
| 1031 | bAllowWholeSceneDominantShadows=False | |
| 1032 | bUseConservativeShadowBounds=False | |
| 1033 | ShadowFilterRadius=2.000000 | |
| 1034 | ShadowDepthBias=0.012000 | |
| 1035 | - | ShadowFilterRadius=0.000000 |
| 1035 | + | |
| 1036 | - | ShadowDepthBias=0.000000 |
| 1036 | + | |
| 1037 | CSMSplitSoftTransitionDistanceScale=4.000000 | |
| 1038 | CSMSplitDepthBiasScale=0.500000 | |
| 1039 | CSMMinimumFOV=40.000000 | |
| 1040 | CSMFOVRoundFactor=4.000000 | |
| 1041 | UnbuiltWholeSceneDynamicShadowRadius=20000.000000 | |
| 1042 | UnbuiltNumWholeSceneDynamicShadowCascades=3 | |
| 1043 | WholeSceneShadowUnbuiltInteractionThreshold=50 | |
| 1044 | bAllowFracturedDamage=True | |
| 1045 | NumFracturedPartsScale=1.000000 | |
| 1046 | - | bAllowFracturedDamage=False |
| 1046 | + | |
| 1047 | FractureRadialSpawnChanceScale=1.000000 | |
| 1048 | FractureCullDistanceScale=1.000000 | |
| 1049 | bForceCPUAccessToGPUSkinVerts=false | |
| 1050 | bDisableSkeletalInstanceWeights=false | |
| 1051 | HighPrecisionGBuffers=False | |
| 1052 | MobileFeatureLevel=0 | |
| 1053 | MobileFog=False | |
| 1054 | MobileSpecular=False | |
| 1055 | MobileBumpOffset=True | |
| 1056 | MobileNormalMapping=True | |
| 1057 | MobileEnvMapping=True | |
| 1058 | MobileRimLighting=True | |
| 1059 | MobileColorBlending=True | |
| 1060 | MobileVertexMovement=True | |
| 1061 | - | MobileColorBlending=False |
| 1061 | + | MobileLODBias=-0.5 |
| 1062 | - | MobileVertexMovement=False |
| 1062 | + | |
| 1063 | - | MobileLODBias=100 |
| 1063 | + | |
| 1064 | MobileUsePreprocessedShaders=True | |
| 1065 | MobileFlashRedForUncachedShaders=False | |
| 1066 | - | MobileUsePreprocessedShaders=False |
| 1066 | + | MobileWarmUpPreprocessedShaders=True |
| 1067 | MobileCachePreprocessedShaders=False | |
| 1068 | - | MobileWarmUpPreprocessedShaders=False |
| 1068 | + | |
| 1069 | MobileUseCPreprocessorOnShaders=True | |
| 1070 | MobileLoadCPreprocessedShaders=True | |
| 1071 | - | MobileUseCPreprocessorOnShaders=False |
| 1071 | + | MobileSharePixelShaders=True |
| 1072 | - | MobileLoadCPreprocessedShaders=False |
| 1072 | + | MobileShareVertexShaders=True |
| 1073 | - | MobileSharePixelShaders=False |
| 1073 | + | MobileShareShaderPrograms=True |
| 1074 | - | MobileShareVertexShaders=False |
| 1074 | + | |
| 1075 | - | MobileShareShaderPrograms=False |
| 1075 | + | |
| 1076 | MobileVertexScratchBufferSize=150 | |
| 1077 | MobileIndexScratchBufferSize=10 | |
| 1078 | ApexLODResourceBudget=1000000020040877300000.000000 | |
| 1079 | ApexDestructionMaxChunkIslandCount=2147483647 | |
| 1080 | ApexDestructionMaxChunkSeparationLOD=1.000000 | |
| 1081 | bEnableParallelAPEXClothingFetch=False | |
| 1082 | TEXTUREGROUP_World=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 1083 | TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 1084 | - | TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1084 | + | TEXTUREGROUP_WorldSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1085 | - | TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1085 | + | TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1086 | - | TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1086 | + | TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1087 | - | TEXTUREGROUP_Character=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1087 | + | TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1088 | - | TEXTUREGROUP_CharacterNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1088 | + | TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1089 | - | TEXTUREGROUP_CharacterSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1089 | + | TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1090 | - | TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1090 | + | TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1091 | - | TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1091 | + | TEXTUREGROUP_Vehicle=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1092 | - | TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1092 | + | TEXTUREGROUP_VehicleNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1093 | - | TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1093 | + | TEXTUREGROUP_VehicleSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1094 | - | TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1094 | + | TEXTUREGROUP_Cinematic=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1095 | - | TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1095 | + | |
| 1096 | - | TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1096 | + | TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1097 | TEXTUREGROUP_Skybox=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | |
| 1098 | - | TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1098 | + | TEXTUREGROUP_UI=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1099 | - | TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1099 | + | TEXTUREGROUP_Lightmap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1100 | - | TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1100 | + | TEXTUREGROUP_Shadowmap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage) |
| 1101 | - | TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1101 | + | TEXTUREGROUP_RenderTarget=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1102 | - | TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage) |
| 1102 | + | TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1103 | - | TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1103 | + | TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1104 | - | TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1104 | + | TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1105 | - | TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1105 | + | TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1106 | - | TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1106 | + | TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1107 | - | TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1107 | + | TEXTUREGROUP_ImageBasedReflection=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5) |
| 1108 | - | TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1108 | + | TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage) |
| 1109 | - | TEXTUREGROUP_ImageBasedReflection=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5) |
| 1109 | + | TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1110 | - | TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage) |
| 1110 | + | |
| 1111 | - | TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| 1111 | + | |
| 1112 | ResX=1280 | |
| 1113 | ResY=720 | |
| 1114 | ||
| 1115 | [SystemSettingsSplitScreen2] | |
| 1116 | bAllowWholeSceneDominantShadows=False | |
| 1117 | bAllowLightShafts=False | |
| 1118 | DetailMode=1 | |
| 1119 | ||
| 1120 | [SystemSettingsMobile] | |
| 1121 | BasedOn=SystemSettings | |
| 1122 | Fullscreen=True | |
| 1123 | DirectionalLightmaps=False | |
| 1124 | - | Fullscreen=TRUE |
| 1124 | + | |
| 1125 | SHSecondaryLighting=False | |
| 1126 | StaticDecals=True | |
| 1127 | DynamicDecals=False | |
| 1128 | - | StaticDecals=FALSE |
| 1128 | + | |
| 1129 | - | DynamicDecals=FALSE |
| 1129 | + | |
| 1130 | - | UnbatchedDecals=FALSE |
| 1130 | + | |
| 1131 | DepthOfField=FALSE | |
| 1132 | AmbientOcclusion=FALSE | |
| 1133 | Bloom=FALSE | |
| 1134 | Distortion=FALSE | |
| 1135 | FilteredDistortion=FALSE | |
| 1136 | DropParticleDistortion=TRUE | |
| 1137 | FloatingPointRenderTargets=FALSE | |
| 1138 | MaxAnisotropy=2 | |
| 1139 | bAllowLightShafts=FALSE | |
| 1140 | DynamicShadows=False | |
| 1141 | ||
| 1142 | [SystemSettingsMobileTextureBias] | |
| 1143 | BasedOn=SystemSettingsMobile | |
| 1144 | TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| 1145 | TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | |
| 1146 | - | TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1146 | + | TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1147 | - | TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1147 | + | TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1148 | - | TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1148 | + | TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1149 | - | TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1149 | + | TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1150 | - | TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1150 | + | TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1151 | - | TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1151 | + | TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1152 | - | TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1152 | + | TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1153 | - | TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1153 | + | TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1154 | - | TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1154 | + | TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1155 | - | TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1155 | + | TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1156 | - | TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1156 | + | TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1157 | - | TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1157 | + | TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point) |
| 1158 | - | TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1158 | + | TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1159 | - | TEXTUREGROUP_Effects=(MinLODSize=32,MaxLODSize=1,LODBias=1,MinMagFilter=linear,MipFilter=point) |
| 1159 | + | TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1160 | - | TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=32,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1160 | + | TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1161 | - | TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1161 | + | TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1162 | - | TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1162 | + | TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3) |
| 1163 | - | TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1163 | + | TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1164 | - | TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3) |
| 1164 | + | TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1165 | - | TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1165 | + | TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1166 | - | TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1166 | + | TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1167 | - | TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1167 | + | TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1168 | - | TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1168 | + | TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1169 | - | TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1169 | + | |
| 1170 | - | TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| 1170 | + | |
| 1171 | BasedOn=SystemSettingsMobileTextureBias | |
| 1172 | MobileEnableMSAA=True | |
| 1173 | ||
| 1174 | [SystemSettingsIPhone4] | |
| 1175 | BasedOn=SystemSettingsMobile | |
| 1176 | MobileContentScaleFactor=2.0 | |
| 1177 | ||
| 1178 | [SystemSettingsIPodTouch4] | |
| 1179 | BasedOn=SystemSettingsMobileTextureBias | |
| 1180 | MobileContentScaleFactor=2.0 | |
| 1181 | ||
| 1182 | [SystemSettingsIPad] | |
| 1183 | BasedOn=SystemSettingsMobileTextureBias | |
| 1184 | MobileFeatureLevel=1 | |
| 1185 | MobileFog=False | |
| 1186 | MobileSpecular=False | |
| 1187 | MobileBumpOffset=False | |
| 1188 | MobileNormalMapping=False | |
| 1189 | MobileEnvMapping=False | |
| 1190 | MobileRimLighting=False | |
| 1191 | MobileContentScaleFactor=0.9375 | |
| 1192 | ||
| 1193 | [SystemSettingsIPad2] | |
| 1194 | BasedOn=SystemSettingsMobile | |
| 1195 | MobileEnableMSAA=True | |
| 1196 | ||
| 1197 | [SystemSettingsAndroid] | |
| 1198 | BasedOn=SystemSettingsMobileTextureBias | |
| 1199 | ||
| 1200 | [Engine.PhysicsLODVerticalEmitter] | |
| 1201 | ParticlePercentage=100 | |
| 1202 | ||
| 1203 | [Engine.OnlineSubsystem] | |
| 1204 | NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList") | |
| 1205 | AsyncMinCompletionTime=0.0 | |
| 1206 | ||
| 1207 | [Engine.OnlineRecentPlayersList] | |
| 1208 | MaxRecentPlayers=100 | |
| 1209 | MaxRecentParties=5 | |
| 1210 | ||
| 1211 | [VoIP] | |
| 1212 | VolumeThreshold=0.1 | |
| 1213 | bHasVoiceEnabled=true | |
| 1214 | ||
| 1215 | [FullScreenMovie] | |
| 1216 | bForceNoMovies=FALSE | |
| 1217 | LoadMapMovie=SGLoadingScreen.OBJLoading | |
| 1218 | bShouldStopMovieAtEndOfLoadMap=TRUE | |
| 1219 | ||
| 1220 | [IPDrv.WebConnection] | |
| 1221 | MaxValueLength=512 | |
| 1222 | MaxLineLength=4096 | |
| 1223 | ||
| 1224 | [IPDrv.WebServer] | |
| 1225 | ApplicationPaths[0]=/ServerAdmin | |
| 1226 | ApplicationPaths[1]=/images | |
| 1227 | ListenPort=80 | |
| 1228 | MaxConnections=18 | |
| 1229 | ExpirationSeconds=86400 | |
| 1230 | bEnabled=false | |
| 1231 | ||
| 1232 | [IPDrv.WebResponse] | |
| 1233 | IncludePath=/Web | |
| 1234 | CharSet=iso-8859-1 | |
| 1235 | ||
| 1236 | [TextureTracking] | |
| 1237 | #TextureName=T_GD_Traffic_Crosswalk_01 | |
| 1238 | ||
| 1239 | [AnimNotify] | |
| 1240 | Trail_MaxSampleRate=200.0 | |
| 1241 | ||
| 1242 | [Engine.UIDataStore_OnlinePlayerData] | |
| 1243 | PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList | |
| 1244 | PlayerStorageClassName=SDEngine.SDOnlineProfileSettings | |
| 1245 | ProfileSettingsClassName=SDEngine.SDOnlineProfileSettings | |
| 1246 | ProfileProviderClassName=SDEngine.SDProfileSettingsProvider | |
| 1247 | StorageProviderClassName=SDEngine.SDStorageProvider | |
| 1248 | ProfileDataExtension=.ue3profile | |
| 1249 | ||
| 1250 | [Engine.LocalPlayer] | |
| 1251 | EyefinityFOVThreshold=140.0 | |
| 1252 | AspectRatioAxisConstraint=AspectRatio_MaintainXFOV | |
| 1253 | ||
| 1254 | [MobileSupport] | |
| 1255 | bShouldCachePVRTCTextures=False | |
| 1256 | bShouldFlattenMaterials=False | |
| 1257 | FlattenedTextureResolutionBias=0 | |
| 1258 | UDKRemotePort=41765 | |
| 1259 | UDKRemotePortPIE=41766 | |
| 1260 | ||
| 1261 | [Engine.GameViewportClient] | |
| 1262 | bDebugNoGFxUI=FALSE | |
| 1263 | bUseHardwareCursorWhenWindowed=TRUE | |
| 1264 | ||
| 1265 | [ContentComparisonReferenceTypes] | |
| 1266 | +Class=AnimSet | |
| 1267 | +Class=SkeletalMesh | |
| 1268 | +Class=SoundCue | |
| 1269 | +Class=StaticMesh | |
| 1270 | +Class=ParticleSystem | |
| 1271 | +Class=Texture2D | |
| 1272 | ||
| 1273 | [Engine.HttpFactory] | |
| 1274 | HttpRequestClassName=WinDrv.HttpRequestWindows | |
| 1275 | ||
| 1276 | [IpDrv.OnlineImageDownloaderWeb] | |
| 1277 | MaxSimultaneousDownloads=8 | |
| 1278 | MaxRetryCount=4 | |
| 1279 | ||
| 1280 | [Configuration] | |
| 1281 | ||
| 1282 | [SDEngine.SDEngineExtensions] | |
| 1283 | HttpClassName=ShooterGame.SGHttp | |
| 1284 | ConnectivityManagerClassName=ShooterGame.SGConnectivityManager | |
| 1285 | ||
| 1286 | [SDEngine.SDGameEngine] | |
| 1287 | bForceFrontEndVSync=TRUE | |
| 1288 | ||
| 1289 | [ShooterGame.SGEngine] | |
| 1290 | ||
| 1291 | [ShooterGame.SGEngineExtensions] | |
| 1292 | m_DedicatedServerAutoProfileTime=10.0 | |
| 1293 | m_DedicatedServerAutoProfileCooldown=180.0 | |
| 1294 | m_DedicatedServerAutoProfileNumPlayers=10 | |
| 1295 | ||
| 1296 | [OnlineSubsystemPC.OnlineSubsystemPC] | |
| 1297 | ProfileDataDirectory=.\Shooter\SaveData | |
| 1298 | ProfileDataExtension=.ue3profile | |
| 1299 | ||
| 1300 | [SDEngine.SDProfile] | |
| 1301 | bDisableOfflineSaves=false | |
| 1302 | bDisableOnlineSaves=false | |
| 1303 | bUseMostRecentSave=false | |
| 1304 | ||
| 1305 | [SDEngine.SDOnlineSubsystem] | |
| 1306 | ProfileDataDirectory=.\Shooter\SaveData | |
| 1307 | ProfileDataExtension=.ue3profile | |
| 1308 | ||
| 1309 | [SDEngine.SDVisibilityManager] | |
| 1310 | m_VisibilityValidityTime=0.2f | |
| 1311 | ||
| 1312 | [SDPCEngine.SDOnlineSubsystemFireline] | |
| 1313 | m_SettingsClassName=SDEngine.SDFirelineSettings | |
| 1314 | m_PlayerInterfaceClassName=ShooterGame.SGOnlinePlayerInterfaceFireline | |
| 1315 | m_GameInterfaceClassName=ShooterGame.SGOnlineGameInterfaceFireline | |
| 1316 | m_ServerHeartbeatGap=25.0 | |
| 1317 | m_ClientHeartbeatGap=240.0 | |
| 1318 | m_JoinTimeout=30.0 | |
| 1319 | m_RequestRetryCooldownTimeMultiplier=2.0 | |
| 1320 | m_RequestMaxRetry=6 | |
| 1321 | m_MaxUnansweredHeartbeatAllowed=3 | |
| 1322 | m_ManifestIndexName=index | |
| 1323 | ||
| 1324 | [SDPCEngine.SDOnlineGameInterfaceFireline] | |
| 1325 | m_SessionRetryTimeCooldownMultiplier=2.0 | |
| 1326 | m_SessionRetryTimeCooldownMax=960.0 | |
| 1327 | ||
| 1328 | [SDPCEngine.SDOnlinePlayerInterfaceFireline] | |
| 1329 | m_MaxLoginStepTime=60.0 | |
| 1330 | ||
| 1331 | - | m_MaxLoginStepTime=30.0 |
| 1331 | + | |
| 1332 | FireteamPlayerObjectCollectionClassName=ShooterGame.SGFireteamPlayerObjectCollection | |
| 1333 | ||
| 1334 | [Windows.StandardUser] | |
| 1335 | MyDocumentsSubDirName=UnrealEngine3 | |
| 1336 | ||
| 1337 | [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy] | |
| 1338 | bHasGameSpyAccount=true | |
| 1339 | EncryptedProductKey=NotForShip | |
| 1340 | ProfileDataDirectory=../ShooterGame/SaveData | |
| 1341 | ProfileDataExtension=.ue3profile | |
| 1342 | ProductID=11097 | |
| 1343 | NamespaceID=40 | |
| 1344 | PartnerID=33 | |
| 1345 | GameID=1727 | |
| 1346 | StatsVersion=7 | |
| 1347 | NickStatsKeyId=1 | |
| 1348 | PlaceStatsKeyId=2 | |
| 1349 | LocationUrlsForInvites=shooterpc | |
| 1350 | LocationUrl=shooterpc | |
| 1351 | bShouldUseMcp=true | |
| 1352 | ||
| 1353 | [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks] | |
| 1354 | bUseVAC=true | |
| 1355 | GameDir=unrealtest | |
| 1356 | GameVersion=1.0.0.0 | |
| 1357 | Region=255 | |
| 1358 | CurrentNotificationPosition=8 | |
| 1359 | ResetStats=0 | |
| 1360 | ||
| 1361 | [SDEngine.SDGameStatsManager] | |
| 1362 | GAME_STATS_VERSION=19 | |
| 1363 | ||
| 1364 | [GameplayStats.JSON] | |
| 1365 | Enabled=false | |
| 1366 | CommandLine=stats | |
| 1367 | ||
| 1368 | [GameplayStats.Fireline] | |
| 1369 | Enabled=true | |
| 1370 | ||
| 1371 | [GameplayStats.Echo] | |
| 1372 | Enabled=true | |
| 1373 | PlaytestOnly=true | |
| 1374 | Frequency=5.0 | |
| 1375 | ContentEncoding=zlib | |
| 1376 | MonitorUpload=true | |
| 1377 | MonitorUploadFrequency=10.0 | |
| 1378 | CommandLine=stats | |
| 1379 | ||
| 1380 | [GameplayStats.Unreal] | |
| 1381 | Enabled=true | |
| 1382 | Frequency=0.25 | |
| 1383 | CommandLine=stats | |
| 1384 | ||
| 1385 | [PacketSimulationSettings] | |
| 1386 | PktLoss=0 | |
| 1387 | PktLag=0 | |
| 1388 | PktLagVariance=0 | |
| 1389 | ||
| 1390 | [SDAudioPackages] | |
| 1391 | PackageNames=SFX.pck | |
| 1392 | PackageNames=Default.pck | |
| 1393 | ||
| 1394 | [SDSoundSystem] | |
| 1395 | uIOMemorySize=8192 | |
| 1396 | fTargetAutoStmBufferLength=380 | |
| 1397 | fMaxCacheRatio=2.0 | |
| 1398 | uDefaultPoolSize=16384 | |
| 1399 | uLEngineDefaultPoolSize=32768 | |
| 1400 | uCommandQueueSize=192 | |
| 1401 | HDREnable=1 | |
| 1402 | HDREnableBoost=0 | |
| 1403 | HDRSettingIndex=1 | |
| 1404 | HDRMaxSize0=35 | |
| 1405 | HDRMinSize0=26 | |
| 1406 | HDRReleaseRate0=20 | |
| 1407 | HDRMaxSize1=65 | |
| 1408 | HDRMinSize1=48 | |
| 1409 | HDRReleaseRate1=30 | |
| 1410 | HDRMaxSize2=68 | |
| 1411 | HDRMinSize2=45 | |
| 1412 | HDRReleaseRate2=20 | |
| 1413 | MuteOnLostFocus=1 | |
| 1414 | OcclusionMinValue=0.25 | |
| 1415 | OcclusionMaxValue=0.75 | |
| 1416 | OcclusionMinDistance=512 | |
| 1417 | OcclusionMaxDistance=20000 | |
| 1418 | ||
| 1419 | [SDTestServer] | |
| 1420 | Dedicated=true | |
| 1421 | Listen=false | |
| 1422 | ||
| 1423 | [ShooterGame.SGDTServer] | |
| 1424 | m_DTPort=7999 | |
| 1425 | m_DTLogging=false | |
| 1426 | ||
| 1427 | [ShooterGame.SGClientVoice] | |
| 1428 | m_DTPort=8432 | |
| 1429 | m_DTLogging=false | |
| 1430 | ||
| 1431 | [SDEngine.SDFirelineBatchUpdateObject] | |
| 1432 | m_MaxUpdateAttempts=5 | |
| 1433 | m_BaseRetryDelay=1.7f | |
| 1434 | ||
| 1435 | [SDEngine.SDCoherentUIManager] | |
| 1436 | m_bUseWebCache=true | |
| 1437 | m_WebCacheDir=WebCache | |
| 1438 | ||
| 1439 | [IniVersion] | |
| 1440 | 0=1424464723.000000 | |
| 1441 | 1=1428593745.000000 | |
| 1442 | ||
| 1443 | - | 1=1427336463.000000 |
| 1443 | + | |
| 1444 | MeasuredCPUScore=70.098648 | |
| 1445 | CompatLevelComposite=4 | |
| 1446 | - | MeasuredCPUScore=73.805199 |
| 1446 | + | |
| 1447 | CompatLevelGPU=4 | |
| 1448 | CompatLevelGPUFix=0 |