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| 1 | player = game:GetService("Players").LocalPlayer
| |
| 2 | char = player.Character | |
| 3 | mouse = player:GetMouse() | |
| 4 | idleq = false | |
| 5 | local skl = false | |
| 6 | parts = {}
| |
| 7 | poses = {}
| |
| 8 | local obj3 | |
| 9 | local TARG10 | |
| 10 | local TARG11 | |
| 11 | ||
| 12 | ||
| 13 | ||
| 14 | ||
| 15 | -------------------------GENERATION OF WEAPON | |
| 16 | ||
| 17 | ||
| 18 | ||
| 19 | ||
| 20 | ||
| 21 | ||
| 22 | ||
| 23 | ||
| 24 | ||
| 25 | ||
| 26 | ||
| 27 | ||
| 28 | ||
| 29 | ||
| 30 | ||
| 31 | ||
| 32 | Player=game:GetService('Players').LocalPlayer
| |
| 33 | Character=Player.Character | |
| 34 | Mouse=Player:GetMouse() | |
| 35 | m=Instance.new('Model',Character)
| |
| 36 | ||
| 37 | ||
| 38 | local function weldBetween(a, b) | |
| 39 | local weldd = Instance.new("ManualWeld")
| |
| 40 | weldd.Part0 = a | |
| 41 | weldd.Part1 = b | |
| 42 | weldd.C0 = CFrame.new() | |
| 43 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 44 | weldd.Parent = a | |
| 45 | return weldd | |
| 46 | end | |
| 47 | ||
| 48 | it=Instance.new | |
| 49 | ||
| 50 | function nooutline(part) | |
| 51 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 52 | end | |
| 53 | ||
| 54 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
| 55 | local fp=it("Part")
| |
| 56 | fp.formFactor=formfactor | |
| 57 | fp.Parent=parent | |
| 58 | fp.Reflectance=reflectance | |
| 59 | fp.Transparency=transparency | |
| 60 | fp.CanCollide=false | |
| 61 | fp.Locked=true | |
| 62 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
| 63 | fp.Name=name | |
| 64 | fp.Size=size | |
| 65 | fp.Position=Character.Torso.Position | |
| 66 | nooutline(fp) | |
| 67 | fp.Material=material | |
| 68 | fp:BreakJoints() | |
| 69 | return fp | |
| 70 | end | |
| 71 | ||
| 72 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 73 | local mesh=it(Mesh) | |
| 74 | mesh.Parent=part | |
| 75 | if Mesh=="SpecialMesh" then | |
| 76 | mesh.MeshType=meshtype | |
| 77 | mesh.MeshId=meshid | |
| 78 | end | |
| 79 | mesh.Offset=offset | |
| 80 | mesh.Scale=scale | |
| 81 | return mesh | |
| 82 | end | |
| 83 | ||
| 84 | function weld(parent,part0,part1,c0,c1) | |
| 85 | local weld=it("Weld")
| |
| 86 | weld.Parent=parent | |
| 87 | weld.Part0=part0 | |
| 88 | weld.Part1=part1 | |
| 89 | weld.C0=c0 | |
| 90 | weld.C1=c1 | |
| 91 | return weld | |
| 92 | end | |
| 93 | ||
| 94 | MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854)) | |
| 95 | MNweld=weld(m,Character["Right Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935)) | |
| 96 | TR7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 97 | TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
| 98 | mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
| |
| 99 | MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 100 | MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158)) | |
| 101 | mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
| |
| 102 | MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
| 103 | MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
| 104 | mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 105 | MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 106 | MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 107 | mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 108 | MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
| 109 | MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 110 | mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
| |
| 111 | MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
| 112 | MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 113 | mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
| |
| 114 | MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854)) | |
| 115 | MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 116 | mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 117 | MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 118 | MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 119 | mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
| |
| 120 | MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 121 | MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381)) | |
| 122 | mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 123 | MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 124 | MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 125 | mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
| |
| 126 | MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 127 | MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
| 128 | mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
| |
| 129 | MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 130 | MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 131 | mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
| |
| 132 | MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
| 133 | MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
| 134 | mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 135 | MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
| 136 | MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
| 137 | mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 138 | MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
| 139 | MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
| 140 | mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 141 | MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
| 142 | MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
| 143 | mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 144 | MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
| 145 | MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
| 146 | mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 147 | MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 148 | MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
| 149 | mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 150 | MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 151 | MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 152 | mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
| |
| 153 | TR1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR1",Vector3.new(0.266768694, 0.54866457, 0.548664272)) | |
| 154 | TR1weld=weld(m,MN,TR1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548826218, 0.30154109, 4.57763672e-05, -0.000205519143, -0.0001726388, -1, -4.31765802e-05, 1, -0.00017263052, 1, 4.314119e-05, -0.000205526594)) | |
| 155 | mesh("SpecialMesh",TR1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.700000048, 0.700000048))
| |
| 156 | TR2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 157 | TR2weld=weld(m,MN,TR2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, 0.741921067, 0.198978901, 1.00000405, -2.92747281e-05, -1.7457176e-05, 2.37242784e-05, 0.965939343, -0.258769363, 2.44602561e-05, 0.25876832, 0.965943277)) | |
| 158 | mesh("SpecialMesh",TR2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
| |
| 159 | TR3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 160 | TR3weld=weld(m,MN,TR3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.603546381, 0.000186920166, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775)) | |
| 161 | mesh("SpecialMesh",TR3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
| |
| 162 | TR4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 163 | TR4weld=weld(m,MN,TR4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, 0.93274045, 0.000304222107, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775)) | |
| 164 | mesh("SpecialMesh",TR4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
| |
| 165 | TR5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 166 | TR5weld=weld(m,MN,TR5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 167 | mesh("SpecialMesh",TR5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
| |
| 168 | TR6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 169 | TR6weld=weld(m,MN,TR6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 170 | mesh("SpecialMesh",TR6,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
| |
| 171 | MD21=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272)) | |
| 172 | MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847)) | |
| 173 | mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036))
| |
| 174 | MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Handle",Vector3.new(1.03740847, 2.07481742, 1.03740823)) | |
| 175 | MNweld=weld(m,Character["Right Leg"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00872802734, 0.00284510851, -0.0114479065, 0.000559218752, 0.00461495388, -0.999989212, 0.0116515048, 0.999921441, 0.00462115649, 0.999931991, -0.0116539635, 0.000505403674)) | |
| 176 | FB1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB1",Vector3.new(0.252201617, 1.03740871, 0.622444928)) | |
| 177 | FB1weld=weld(m,MN,FB1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.466812134, -0.259373605, 4.19616699e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
| 178 | mesh("SpecialMesh",FB1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
| |
| 179 | FB10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB10",Vector3.new(1.03740847, 0.259352177, 1.03740823)) | |
| 180 | FB10weld=weld(m,MN,FB10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14440918e-05, -0.907726586, -0.0001745224, -1.00000012, -4.3686945e-05, -0.000145533413, -4.37181443e-05, 1, 0.00021532696, 0.000145524042, 0.000215333974, -1)) | |
| 181 | mesh("SpecialMesh",FB10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 182 | FB11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","FB11",Vector3.new(0.518704236, 0.778056443, 0.252201557)) | |
| 183 | FB11weld=weld(m,MN,FB11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.49278298, -0.518682957, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
| 184 | mesh("SpecialMesh",FB11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 0.415454417))
| |
| 185 | FB12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB12",Vector3.new(1.03740847, 0.778056443, 1.03740823)) | |
| 186 | FB12weld=weld(m,MN,FB12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-05, 0.648371816, 1.38282776e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
| 187 | mesh("SpecialMesh",FB12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 188 | FB2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","FB2",Vector3.new(1.03740847, 0.252201647, 1.03740823)) | |
| 189 | FB2weld=weld(m,MN,FB2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-05, 0.726178706, 4.57763672e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
| 190 | mesh("SpecialMesh",FB2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.415454417, 1.04999995))
| |
| 191 | FB3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB3",Vector3.new(1.03740847, 0.259352177, 0.518704116)) | |
| 192 | FB3weld=weld(m,MN,FB3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000141143799, -0.907841623, 0.725996017, -1.00000012, -4.3686945e-05, -0.000145533413, -4.37181443e-05, 1, 0.00021532696, 0.000145524042, 0.000215333974, -1)) | |
| 193 | mesh("SpecialMesh",FB3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 194 | FB4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB4",Vector3.new(1.03740847, 0.259352177, 0.518704116)) | |
| 195 | FB4weld=weld(m,MN,FB4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000263214111, -0.495628834, 1.08177543, -1, -0.000208274461, -0.000166981248, -2.93208286e-05, 0.707433105, -0.706780434, 0.000265331706, -0.706780314, -0.707433105)) | |
| 196 | mesh("SpecialMesh",FB4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 197 | FB5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","FB5",Vector3.new(1.03740847, 0.252201647, 1.03740823)) | |
| 198 | FB5weld=weld(m,MN,FB5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-05, 0.933657289, 6.19888306e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
| 199 | mesh("SpecialMesh",FB5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.415454417, 1.04999995))
| |
| 200 | FB6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB6",Vector3.new(1.03740847, 0.259352177, 1.03740823)) | |
| 201 | FB6weld=weld(m,MN,FB6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.129679263, 3.29017639e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
| 202 | mesh("SpecialMesh",FB6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 203 | FB7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB7",Vector3.new(0.252201617, 1.03740871, 0.622444928)) | |
| 204 | FB7weld=weld(m,MN,FB7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.466838837, -0.259338915, -8.58306885e-06, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
| 205 | mesh("SpecialMesh",FB7,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
| |
| 206 | FB8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB8",Vector3.new(1.03740847, 0.259352177, 0.518704116)) | |
| 207 | FB8weld=weld(m,MN,FB8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000205993652, -0.764207125, 0.546924591, -0.999995053, -0.000121198129, -0.00017335522, -0.000163274352, 0.965882957, 0.258978456, 0.000135882699, 0.258978575, -0.96587801)) | |
| 208 | mesh("SpecialMesh",FB8,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 209 | FB9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB9",Vector3.new(1.03740847, 0.259352177, 1.03740823)) | |
| 210 | FB9weld=weld(m,MN,FB9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00023651123, 0.648379326, -0.000217437744, -0.99999994, 0.00030120369, -0.00014261005, -0.000301247928, -0.999999821, 0.000302845408, -0.000142518838, 0.000302889268, 1)) | |
| 211 | mesh("SpecialMesh",FB9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 212 | TN1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TN1",Vector3.new(1.03740847, 0.252201647, 1.03740823)) | |
| 213 | TN1weld=weld(m,MN,TN1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-05, 0.933657289, 6.19888306e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
| 214 | mesh("SpecialMesh",TN1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.205670506, 1.05999994))
| |
| 215 | TN2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TN2",Vector3.new(0.518704236, 0.778056443, 0.252201557)) | |
| 216 | TN2weld=weld(m,MN,TN2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.49278298, -0.518682957, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
| 217 | mesh("SpecialMesh",TN2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.899999917, 0.899999917, 0.419567823))
| |
| 218 | TN3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TN3",Vector3.new(1.03740847, 0.252201647, 1.03740823)) | |
| 219 | TN3weld=weld(m,MN,TN3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-05, 0.726178706, 4.57763672e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
| 220 | mesh("SpecialMesh",TN3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.205670506, 1.05999994))
| |
| 221 | TG1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","Handle",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
| 222 | TG1weld=weld(m,Character["HumanoidRootPart"],TG1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.042350769, 2.25753069, -2.74072218, -0.0144443018, -0.00148237997, 0.999894559, 0.138804898, -0.99031961, 0.000536966661, 0.990214407, 0.138798028, 0.0145102367)) | |
| 223 | mesh("SpecialMesh",TG1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))
| |
| 224 | AM1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","AM1",Vector3.new(0.953130484, 0.238282651, 0.953130603)) | |
| 225 | AM1weld=weld(m,TG1,AM1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.24249268e-05, 0.166828156, 3.09944153e-05, -0.000157195085, 1, 9.1494876e-05, -0.99999994, -0.000157169881, -0.000279594213, -0.000279579312, -9.1555652e-05, 0.99999994)) | |
| 226 | mesh("SpecialMesh",AM1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 227 | P1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","P1",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 228 | P1weld=weld(m,TG1,P1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.911342621, 0.703609467, 0.114207745, 0.706984818, 0.683136642, 0.183021277, -0.707228661, 0.682939231, 0.182815671, -0.000104348175, -0.258685827, 0.965961576)) | |
| 229 | mesh("SpecialMesh",P1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
| |
| 230 | P10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P10",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 231 | P10weld=weld(m,TG1,P10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.00679016e-05, -0.524249077, 0.166728973, 0.000105811283, -0.000137583454, -1, 0.000479714101, -0.999999821, 0.000137644194, -0.999999821, -0.000479728915, -0.000105744228)) | |
| 232 | mesh("SpecialMesh",P10,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
| |
| 233 | P11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P11",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 234 | P11weld=weld(m,TG1,P11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.731900215, 0.270252228, -0.114115238, 0.258668154, 0.93309164, -0.249861524, -0.965966165, 0.249754369, -0.0673211813, -0.000412817113, 0.258771658, 0.965938509)) | |
| 235 | mesh("SpecialMesh",P11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 236 | P12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P12",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 237 | P12weld=weld(m,TG1,P12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.731903076, 0.27022934, 0.114096642, 0.258535415, 0.933087707, 0.250022143, -0.966005266, 0.24975659, 0.066811718, -0.000106466934, -0.258798361, 0.965934813)) | |
| 238 | mesh("SpecialMesh",P12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 239 | P13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P13",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 240 | P13weld=weld(m,TG1,P13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000140666962, -0.333644867, 0.357366562, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527)) | |
| 241 | mesh("SpecialMesh",P13,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 242 | P14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P14",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 243 | P14weld=weld(m,TG1,P14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.43051147e-06, -0.333572388, -0.119208813, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527)) | |
| 244 | mesh("SpecialMesh",P14,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 245 | P15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","P15",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
| 246 | P15weld=weld(m,TG1,P15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, 1.16415322e-10, -9.31322575e-10, 1.16415322e-10, 1, -1.79352355e-09, -9.31322575e-10, -1.79352355e-09, 1)) | |
| 247 | mesh("SpecialMesh",P15,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048))
| |
| 248 | P16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P16",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 249 | P16weld=weld(m,TG1,P16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000156879425, -0.524261951, 0.166660309, 0.000348402828, -0.99999994, -0.00028672372, 1.2637116e-05, -0.000286738126, 0.99999994, -0.999999881, -0.000348406611, 1.25393271e-05)) | |
| 250 | mesh("SpecialMesh",P16,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
| |
| 251 | P2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","P2",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
| 252 | P2weld=weld(m,TG1,P2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114342928, -1.26896286, 0.703344345, -8.68691131e-05, 0.25868696, -0.965961158, -0.706778944, -0.683370173, -0.18294476, -0.707434416, 0.682705104, 0.182893887)) | |
| 253 | mesh("SpecialMesh",P2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 254 | P3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","P3",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 255 | P3weld=weld(m,TG1,P3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.9112854, 0.703716278, -0.114027977, 0.707162201, 0.682978034, -0.182929516, -0.707051754, 0.683040321, -0.183125019, -0.000122674741, 0.258839428, 0.965920746)) | |
| 256 | mesh("SpecialMesh",P3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
| |
| 257 | P4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","P4",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 258 | P4weld=weld(m,TG1,P4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.04713726, -0.0560836792, 0.589748383, -0.433230519, 0.499762714, 0.750031829, 0.249949813, 0.866157889, -0.432767093, -0.865926266, -1.81881187e-05, -0.500163496)) | |
| 259 | mesh("SpecialMesh",P4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
| |
| 260 | P5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","P5",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
| 261 | P5weld=weld(m,TG1,P5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110613346, -1.25364304, 0.687784195, 2.46139243e-05, -0.258755654, -0.96594286, -0.706809103, -0.683316648, 0.183028057, -0.707404375, 0.682732642, -0.182907671)) | |
| 262 | mesh("SpecialMesh",P5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 263 | P6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","P6",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
| 264 | P6weld=weld(m,TG1,P6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0552225113, -0.590129852, 1.40441322, 0.249802664, 0.865931273, -0.433314741, 0.865909696, 0.000505216594, 0.500199974, 0.433357745, -0.50016278, -0.749692082)) | |
| 265 | mesh("SpecialMesh",P6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 266 | P7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P7",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 267 | P7weld=weld(m,TG1,P7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.76527071, 0.166690826, 0.0566182137, 0.000211901963, -0.499973178, -0.866040885, -0.999999881, -0.000433116395, 5.36441803e-06, -0.000377777033, 0.866040766, -0.499973238)) | |
| 268 | mesh("SpecialMesh",P7,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 269 | P8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P8",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 270 | P8weld=weld(m,TG1,P8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.58035278e-05, -0.333610535, 0.11908865, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527)) | |
| 271 | mesh("SpecialMesh",P8,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 272 | P9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P9",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 273 | P9weld=weld(m,TG1,P9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.72340393e-05, -0.333576202, -0.357462883, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527)) | |
| 274 | mesh("SpecialMesh",P9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 275 | TG2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Handle",Vector3.new(0.953130484, 0.238282651, 0.953130603)) | |
| 276 | TG2weld=weld(m,Character["HumanoidRootPart"],TG2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.76916337, -1.09253693, -3.17651272, -0.203467354, -0.97908175, 0.000212302519, 0.014012184, -0.00312875048, -0.999896944, 0.978981495, -0.203443378, 0.0143556716)) | |
| 277 | mesh("SpecialMesh",TG2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 278 | AM2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","AM2",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
| 279 | AM2weld=weld(m,TG2,AM2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.64780426e-05, 2.43186951e-05, -0.000192319567, -1, -0.000198441558, 0.99999994, -0.000192359177, 0.000197284782, -0.000197345667, -0.000198401511, 1)) | |
| 280 | mesh("SpecialMesh",AM2,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))
| |
| 281 | R1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","R1",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
| 282 | R1weld=weld(m,TG2,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0134754181, -0.445617676, 1.47668266, 0.865856409, -0.250035048, -0.433330387, 0.000181133975, -0.865997136, 0.500049055, -0.500292599, -0.433049113, -0.749783754)) | |
| 283 | mesh("SpecialMesh",R1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 284 | R10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R10",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 285 | R10weld=weld(m,TG2,R10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.765271187, -0.000122070312, 0.0565447211, -0.49987632, 6.51674345e-05, -0.866096556, -0.000113177681, 0.999999881, 0.000140445307, 0.866096616, 0.000168018509, -0.49987638)) | |
| 286 | mesh("SpecialMesh",R10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 287 | R11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R11",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 288 | R11weld=weld(m,TG2,R11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775099754, 0.109127045, -0.114162922, 0.93301934, -0.258937955, -0.249852076, 0.250070184, 0.965893984, -0.0671848729, 0.258727312, 0.000204227865, 0.965950489)) | |
| 289 | mesh("SpecialMesh",R11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 290 | R12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R12",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 291 | R12weld=weld(m,TG2,R12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.5340271e-05, -0.166751862, -0.357446432, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168)) | |
| 292 | mesh("SpecialMesh",R12,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 293 | R13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R13",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 294 | R13weld=weld(m,TG2,R13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775063515, 0.109107971, 0.114238739, 0.933033288, -0.258907735, 0.249831468, 0.250103503, 0.96590209, 0.0669436976, -0.258645028, 2.30353326e-05, 0.965972483)) | |
| 295 | mesh("SpecialMesh",R13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 296 | R14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","R14",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
| 297 | R14weld=weld(m,TG2,R14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.16683197, 4.8160553e-05, 5.29289246e-05, -0.000261391891, -0.999999881, -0.000371804461, 0.99999994, -0.000261496811, 0.000282098801, -0.000282215682, -0.000371729024, 0.999999881)) | |
| 298 | mesh("SpecialMesh",R14,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048))
| |
| 299 | R15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R15",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 300 | R15weld=weld(m,TG2,R15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000193595886, -0.524248123, -0.000160217285, -1, -1.53651927e-05, -0.000401128491, -0.000401158031, -0.000155125745, 0.999999881, -1.54274312e-05, 1, 0.000155119225)) | |
| 301 | mesh("SpecialMesh",R15,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
| |
| 302 | R16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R16",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 303 | R16weld=weld(m,TG2,R16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.10623169e-06, -0.524226427, -0.000118255615, -1.7896502e-05, 3.39159742e-05, -1, -0.99999994, -0.00018825283, 1.79418876e-05, -0.000188252423, 1, 3.39206308e-05)) | |
| 304 | mesh("SpecialMesh",R16,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
| |
| 305 | R2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","R2",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
| 306 | R2weld=weld(m,TG2,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110644341, -1.37159348, 0.569787979, -0.25872317, 0.000103516504, -0.965960801, -0.683125854, 0.706990838, 0.183048159, 0.68293786, 0.707234144, -0.182844043)) | |
| 307 | mesh("SpecialMesh",R2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 308 | R3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","R3",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 309 | R3weld=weld(m,TG2,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.11937332, -0.014339447, 0.445285797, 0.499887019, 0.432952553, 0.75011003, 0.866090596, -0.250205398, -0.432763666, 0.000315477257, 0.865996122, -0.500050545)) | |
| 310 | mesh("SpecialMesh",R3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
| |
| 311 | R4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","R4",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
| 312 | R4weld=weld(m,TG2,R4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114369392, -1.38692093, 0.585348129, 0.258709073, 0.00012283586, -0.965955317, -0.683140814, 0.707019031, -0.182873711, 0.682926297, 0.707194507, 0.182996109)) | |
| 313 | mesh("SpecialMesh",R4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 314 | R5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","R5",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 315 | R5weld=weld(m,TG2,R5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02929306, 0.585784912, -0.114109039, 0.682771325, -0.707353652, -0.182959229, 0.683289289, 0.706859827, -0.182934627, 0.258725971, -0.000111560337, 0.965950847)) | |
| 316 | mesh("SpecialMesh",R5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
| |
| 317 | R6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R6",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 318 | R6weld=weld(m,TG2,R6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.6321106e-05, -0.166820526, 0.357390642, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168)) | |
| 319 | mesh("SpecialMesh",R6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 320 | R7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R7",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 321 | R7weld=weld(m,TG2,R7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, -0.166748047, -0.11918807, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168)) | |
| 322 | mesh("SpecialMesh",R7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 323 | R8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","R8",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 324 | R8weld=weld(m,TG2,R8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02933121, 0.585668564, 0.114168167, 0.682898223, -0.707234383, 0.182947412, 0.683152735, 0.706979275, 0.182982892, -0.258751839, 2.23368406e-05, 0.965943873)) | |
| 325 | mesh("SpecialMesh",R8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
| |
| 326 | R9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R9",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 327 | R9weld=weld(m,TG2,R9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.33786011e-05, -0.166786194, 0.119110346, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168)) | |
| 328 | mesh("SpecialMesh",R9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 329 | TG3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Handle",Vector3.new(0.953130484, 0.238282651, 0.953130603)) | |
| 330 | TG3weld=weld(m,Character["HumanoidRootPart"],TG3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.31476164, 0.203437805, 2.80334663, -0.128740072, -0.991682827, 0.00021147728, 0.0140880942, -0.00204598904, -0.999902606, 0.991582751, -0.128720194, 0.0142298341)) | |
| 331 | mesh("SpecialMesh",TG3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 332 | AM3=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","AM3",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
| 333 | AM3weld=weld(m,TG3,AM3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.67164612e-05, 1.04904175e-05, -0.000191303392, -1.00000393, -0.000253161415, 1.00000441, -0.000187523692, 0.000130466695, -0.000134325906, -0.000248713419, 1.00000381)) | |
| 334 | mesh("SpecialMesh",AM3,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))
| |
| 335 | B1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B1",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 336 | B1weld=weld(m,TG3,B1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.70809412, 0.00481796265, -0.0214853287, 0.53710258, -0.0329185463, -0.842881262, -0.0168763734, -0.999461472, 0.0282779075, -0.843353331, -0.00096894661, -0.537363231)) | |
| 337 | mesh("SpecialMesh",B1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 338 | B10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B10",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 339 | B10weld=weld(m,TG3,B10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, -0.166755676, -0.119180202, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779)) | |
| 340 | mesh("SpecialMesh",B10,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 341 | B11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B11",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 342 | B11weld=weld(m,TG3,B11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775104523, 0.109054565, -0.114163399, 0.93302691, -0.258820474, -0.249937788, 0.249989182, 0.965924561, -0.0670276657, 0.258770257, 5.44674695e-05, 0.965937078)) | |
| 343 | mesh("SpecialMesh",B11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 344 | B12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B12",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 345 | B12weld=weld(m,TG3,B12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.2479248e-05, -0.16677475, -0.357437134, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779)) | |
| 346 | mesh("SpecialMesh",B12,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 347 | B13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B13",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 348 | B13weld=weld(m,TG3,B13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.6321106e-05, -0.166809082, 0.357398033, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779)) | |
| 349 | mesh("SpecialMesh",B13,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 350 | B14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B14",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 351 | B14weld=weld(m,TG3,B14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775089264, 0.109050751, 0.114126205, 0.933031797, -0.258863419, 0.249890804, 0.250038087, 0.965917766, 0.0670325682, -0.258728862, -5.84023073e-05, 0.965954661)) | |
| 352 | mesh("SpecialMesh",B14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 353 | B15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B15",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 354 | B15weld=weld(m,TG3,B15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000216007233, -0.524245262, -0.000152587891, -1.00000429, -3.11442855e-05, -0.000386493775, -0.000390294503, -0.000265599228, 1.00000381, -2.74346676e-05, 1.00000393, 0.000270009041)) | |
| 355 | mesh("SpecialMesh",B15,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
| |
| 356 | B16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","B16",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 357 | B16weld=weld(m,TG3,B16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.977258682, -0.0517673492, 0.351222992, -0.542918801, -0.399409056, 0.738729894, 0.839790225, -0.257581204, 0.47791937, -0.000600833155, 0.879847884, 0.475267261)) | |
| 358 | mesh("SpecialMesh",B16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
| |
| 359 | B2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","B2",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
| 360 | B2weld=weld(m,TG3,B2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110642433, -1.37159348, 0.569799423, -0.258739293, 0.00030168239, -0.965950191, -0.683101058, 0.706977069, 0.183202252, 0.682960927, 0.707241893, -0.182715356)) | |
| 361 | mesh("SpecialMesh",B2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 362 | B3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","B3",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
| 363 | B3weld=weld(m,TG3,B3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114408493, -1.38694382, 0.585298538, 0.258632272, 0.000245507807, -0.965980828, -0.683182418, 0.707017481, -0.182730928, 0.682920158, 0.7072016, 0.183024958)) | |
| 364 | mesh("SpecialMesh",B3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 365 | B4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B4",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 366 | B4weld=weld(m,TG3,B4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.14712524e-05, -0.524226665, -0.000114440918, -0.000117740456, 0.000170248561, -1.00000381, -1.00000441, -0.000197534246, 0.000121528283, -0.000193700951, 1.00000393, 0.000174695626)) | |
| 367 | mesh("SpecialMesh",B4,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
| |
| 368 | B5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","B5",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
| 369 | B5weld=weld(m,TG3,B5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.67164612e-05, 1.04904175e-05, -0.000191303392, -1.00000393, -0.000253161415, 1.00000441, -0.000187523692, 0.000130466695, -0.000134325906, -0.000248713419, 1.00000381)) | |
| 370 | mesh("SpecialMesh",B5,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048))
| |
| 371 | B6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","B6",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
| 372 | B6weld=weld(m,TG3,B6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0746879578, -0.356079102, 1.3260231, -0.846059859, 0.246211126, -0.472827435, 0.0127377426, -0.877367735, -0.479661644, -0.532944143, -0.411842138, 0.73916626)) | |
| 373 | mesh("SpecialMesh",B6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 374 | B7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","B7",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 375 | B7weld=weld(m,TG3,B7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02930832, 0.585767746, -0.114040375, 0.682766974, -0.707316399, -0.183130339, 0.683257401, 0.706901014, -0.182916299, 0.258831084, -0.000232725404, 0.965924442)) | |
| 376 | mesh("SpecialMesh",B7,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
| |
| 377 | B8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","B8",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 378 | B8weld=weld(m,TG3,B8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02937317, 0.585603714, 0.114164352, 0.682955801, -0.707211196, 0.182828441, 0.683118403, 0.707007945, 0.183033586, -0.258707404, -0.000107087195, 0.965960801)) | |
| 379 | mesh("SpecialMesh",B8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
| |
| 380 | B9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B9",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 381 | B9weld=weld(m,TG3,B9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.24249268e-05, -0.166786194, 0.11911726, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779)) | |
| 382 | mesh("SpecialMesh",B9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 383 | TG4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Handle",Vector3.new(0.953130484, 0.238282651, 0.953130603)) | |
| 384 | TG4weld=weld(m,Character["HumanoidRootPart"],TG4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.701898575, -1.07242584, 3.10196733, 0.247876227, -0.968791723, 0.000235861822, 0.0139541421, 0.00332688913, -0.999897122, 0.968691289, 0.247854009, 0.0143433129)) | |
| 385 | mesh("SpecialMesh",TG4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 386 | AM4=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","AM4",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
| 387 | AM4weld=weld(m,TG4,AM4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.16683197, 5.14984131e-05, 2.57492065e-05, -0.000262918446, -0.99999994, -0.000245724805, 1, -0.000262905785, -5.22979026e-05, 5.22422997e-05, -0.000245738775, 1)) | |
| 388 | mesh("SpecialMesh",AM4,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))
| |
| 389 | Q1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Q1",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 390 | Q1weld=weld(m,TG4,Q1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02936554, 0.58564949, 0.114022255, 0.682914674, -0.707203865, 0.183003649, 0.683140576, 0.707009733, 0.182910576, -0.258740425, 0.000104899518, 0.965946913)) | |
| 391 | mesh("SpecialMesh",Q1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
| |
| 392 | Q10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q10",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 393 | Q10weld=weld(m,TG4,Q10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.91278076e-05, -0.524228096, -0.00012588501, -0.000225846947, 8.19889829e-05, -1.00000644, -1.00000012, -0.000232773818, 0.000224219271, -0.000232745646, 1.00000644, 8.20420682e-05)) | |
| 394 | mesh("SpecialMesh",Q10,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
| |
| 395 | Q11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Q11",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
| 396 | Q11weld=weld(m,TG4,Q11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0746479034, -0.356128693, 1.32600975, -0.846081793, 0.246080905, -0.472852886, 0.0128138652, -0.877419651, -0.479552537, -0.532899082, -0.411799699, 0.739215553)) | |
| 397 | mesh("SpecialMesh",Q11,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 398 | Q12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Q12",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 399 | Q12weld=weld(m,TG4,Q12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.977277756, -0.0517272949, 0.351173401, -0.542923808, -0.399282485, 0.73878783, 0.839781821, -0.257620722, 0.477910042, -0.000494024833, 0.87988919, 0.47517857)) | |
| 400 | mesh("SpecialMesh",Q12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
| |
| 401 | Q13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q13",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 402 | Q13weld=weld(m,TG4,Q13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.708095074, 0.00480651855, -0.0214424133, 0.537001133, -0.0329830386, -0.842936516, -0.016877139, -0.999455392, 0.0283556767, -0.843412697, -0.0010006763, -0.53726542)) | |
| 403 | mesh("SpecialMesh",Q13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 404 | Q14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Q14",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
| 405 | Q14weld=weld(m,TG4,Q14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110631943, -1.37159348, 0.569797516, -0.258814424, 0.000158959068, -0.965927124, -0.683109343, 0.706977546, 0.183151439, 0.682917833, 0.707235932, -0.182867393)) | |
| 406 | mesh("SpecialMesh",Q14,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 407 | Q15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Q15",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
| 408 | Q15weld=weld(m,TG4,Q15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114351273, -1.38692474, 0.585363388, 0.258614838, 0.000151800923, -0.965980589, -0.68317169, 0.707010865, -0.182789415, 0.682931006, 0.707202673, 0.182947218)) | |
| 409 | mesh("SpecialMesh",Q15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 410 | Q16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Q16",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 411 | Q16weld=weld(m,TG4,Q16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02927017, 0.585828781, -0.1140728, 0.682736814, -0.707362711, -0.183043808, 0.683264673, 0.706848323, -0.183054447, 0.258872002, -9.22912732e-05, 0.965909958)) | |
| 412 | mesh("SpecialMesh",Q16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002))
| |
| 413 | Q2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q2",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 414 | Q2weld=weld(m,TG4,Q2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.95639038e-05, -0.166786194, 0.119113445, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135)) | |
| 415 | mesh("SpecialMesh",Q2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 416 | Q3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q3",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 417 | Q3weld=weld(m,TG4,Q3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.57492065e-05, -0.166748047, -0.119185925, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135)) | |
| 418 | mesh("SpecialMesh",Q3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 419 | Q4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q4",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 420 | Q4weld=weld(m,TG4,Q4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775097847, 0.109146118, -0.114173889, 0.932992756, -0.258940458, -0.249948949, 0.250075579, 0.965893269, -0.0671743006, 0.258818179, 0.000166995451, 0.965926051)) | |
| 421 | mesh("SpecialMesh",Q4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 422 | Q5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q5",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 423 | Q5weld=weld(m,TG4,Q5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.91549683e-05, -0.166755676, -0.357444286, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135)) | |
| 424 | mesh("SpecialMesh",Q5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 425 | Q6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q6",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 426 | Q6weld=weld(m,TG4,Q6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.44137573e-05, -0.166820526, 0.357393742, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135)) | |
| 427 | mesh("SpecialMesh",Q6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999))
| |
| 428 | Q7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Q7",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
| 429 | Q7weld=weld(m,TG4,Q7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.16683197, 5.14984131e-05, 2.57492065e-05, -0.000262918446, -0.99999994, -0.000245724805, 1, -0.000262905785, -5.22979026e-05, 5.22422997e-05, -0.000245738775, 1)) | |
| 430 | mesh("SpecialMesh",Q7,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048))
| |
| 431 | Q8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q8",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
| 432 | Q8weld=weld(m,TG4,Q8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.77507782, 0.109096527, 0.11418438, 0.933048368, -0.258882731, 0.249801114, 0.250101715, 0.965908766, 0.0668535084, -0.258592248, 9.8134391e-05, 0.965986609)) | |
| 433 | mesh("SpecialMesh",Q8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 434 | Q9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q9",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
| 435 | Q9weld=weld(m,TG4,Q9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000154495239, -0.524244308, -0.000152587891, -1, -2.11830047e-05, -0.000211575112, -0.000211558785, -0.000157893635, 1, -2.12165178e-05, 0.99999994, 0.00015788991)) | |
| 436 | mesh("SpecialMesh",Q9,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1))
| |
| 437 | ||
| 438 | ||
| 439 | ||
| 440 | ||
| 441 | ||
| 442 | ||
| 443 | ||
| 444 | ||
| 445 | ||
| 446 | ||
| 447 | ||
| 448 | ||
| 449 | ||
| 450 | ||
| 451 | ||
| 452 | ||
| 453 | ||
| 454 | ||
| 455 | --------------------------------------TURN ON AND OFF | |
| 456 | local edit = function(name,mat,col) | |
| 457 | name.Material = mat | |
| 458 | name.BrickColor = BrickColor.new(col) | |
| 459 | end | |
| 460 | ||
| 461 | local tog = function() | |
| 462 | edit(TR1,"Neon","Royal purple") | |
| 463 | edit(TR2,"Neon","Royal purple") | |
| 464 | edit(TR3,"Neon","Royal purple") | |
| 465 | edit(TR4,"Neon","Royal purple") | |
| 466 | edit(TR5,"Neon","Royal purple") | |
| 467 | edit(TR6,"Neon","Royal purple") | |
| 468 | edit(TR7,"Neon","Royal purple") | |
| 469 | -- | |
| 470 | edit(TN1,"Neon","Royal purple") | |
| 471 | edit(TN2,"Neon","Royal purple") | |
| 472 | edit(TN3,"Neon","Royal purple") | |
| 473 | ||
| 474 | end | |
| 475 | local tofg = function() | |
| 476 | edit(TR1,"SmoothPlastic","Eggplant") | |
| 477 | edit(TR2,"SmoothPlastic","Eggplant") | |
| 478 | edit(TR3,"SmoothPlastic","Eggplant") | |
| 479 | edit(TR4,"SmoothPlastic","Eggplant") | |
| 480 | edit(TR5,"SmoothPlastic","Eggplant") | |
| 481 | edit(TR6,"SmoothPlastic","Eggplant") | |
| 482 | edit(TR7,"SmoothPlastic","Eggplant") | |
| 483 | -- | |
| 484 | edit(TN1,"SmoothPlastic","Eggplant") | |
| 485 | edit(TN2,"SmoothPlastic","Eggplant") | |
| 486 | edit(TN3,"SmoothPlastic","Eggplant") | |
| 487 | end | |
| 488 | ||
| 489 | ||
| 490 | ||
| 491 | ||
| 492 | ---------------------------------------------------------------- | |
| 493 | stun = Instance.new("BoolValue",char)
| |
| 494 | stun.Name = "Stunned" | |
| 495 | stun.Value = false | |
| 496 | atk = Instance.new("NumberValue",char)
| |
| 497 | atk.Name = "Attack" | |
| 498 | atk.Value = .9 | |
| 499 | def = Instance.new("NumberValue",char)
| |
| 500 | def.Name = "Defense" | |
| 501 | def.Value = .8 | |
| 502 | spd = Instance.new("NumberValue",char)
| |
| 503 | spd.Name = "Speed" | |
| 504 | spd.Value = 1.1 | |
| 505 | deft = Instance.new("NumberValue",char)
| |
| 506 | deft.Name = "DefenseTime" | |
| 507 | deft.Value = 0 | |
| 508 | atkt = Instance.new("NumberValue",char)
| |
| 509 | atkt.Name = "AttackTime" | |
| 510 | atkt.Value = 0 | |
| 511 | spdt = Instance.new("NumberValue",char)
| |
| 512 | spdt.Name = "SpeedTime" | |
| 513 | spdt.Value = 0 | |
| 514 | ||
| 515 | ||
| 516 | ||
| 517 | bl = Instance.new("BoolValue",char)
| |
| 518 | bl.Name = "Blocking" | |
| 519 | bl.Value = false | |
| 520 | ||
| 521 | bll = Instance.new("BoolValue",char)
| |
| 522 | bll.Name = "BlockingLabel" | |
| 523 | bll.Value = false | |
| 524 | ||
| 525 | blt = Instance.new("NumberValue",char)
| |
| 526 | blt.Name = "BlockingLeft" | |
| 527 | blt.Value = 50 | |
| 528 | ||
| 529 | ||
| 530 | pb = Instance.new("BoolValue",char)
| |
| 531 | pb.Name = "PauseBlock" | |
| 532 | pb.Value = false | |
| 533 | blm = 100 | |
| 534 | ||
| 535 | gd = Instance.new("BoolValue",char)
| |
| 536 | gd.Name = "Ground" | |
| 537 | ||
| 538 | local TARG7 | |
| 539 | local obj | |
| 540 | local TARG8 | |
| 541 | local obj2 | |
| 542 | for i,v in pairs (char:GetChildren())do | |
| 543 | if v.ClassName == "Weld" then | |
| 544 | v:destroy() | |
| 545 | end | |
| 546 | end | |
| 547 | ----OPEN | |
| 548 | local tr = char:WaitForChild("Torso")
| |
| 549 | local lr = char:WaitForChild("Left Arm")
| |
| 550 | local ra = char:WaitForChild("Right Arm")
| |
| 551 | ||
| 552 | local s1 = Instance.new("Sound",char.Head)
| |
| 553 | s1.Volume = 1 | |
| 554 | s1.SoundId = "rbxassetid://419372077" | |
| 555 | s1.Pitch = 1.0 | |
| 556 | local s2 = Instance.new("Sound",char.Head)
| |
| 557 | s2.Volume = 1 | |
| 558 | s2.SoundId = "rbxassetid://419378177" | |
| 559 | local s3 = Instance.new("Sound",char.Head)
| |
| 560 | s3.Volume = 1 | |
| 561 | s3.SoundId = "rbxassetid://" | |
| 562 | local s4 = Instance.new("Sound",char.Head)
| |
| 563 | s4.Volume = 1 | |
| 564 | s4.SoundId = "rbxassetid://" | |
| 565 | local s5 = Instance.new("Sound",char.Head)
| |
| 566 | s5.Volume = 1 | |
| 567 | s5.SoundId = "rbxassetid://" | |
| 568 | --WELDS -- | |
| 569 | local w3 = Instance.new("Weld",char)
| |
| 570 | run = game:GetService("RunService")
| |
| 571 | w3.Part0 = lr | |
| 572 | w3.Part1 = tr | |
| 573 | w3.C0 = CFrame.new(1.5,0,0) | |
| 574 | ||
| 575 | local w4= Instance.new("Weld",char)
| |
| 576 | w4.Part0 = ra | |
| 577 | w4.Part1 = tr | |
| 578 | w4.C0 = CFrame.new(-1.5,0,0) | |
| 579 | ||
| 580 | local nc = Instance.new("Weld",char)
| |
| 581 | nc.Part0 = char.Torso | |
| 582 | nc.Part1 = char.Head | |
| 583 | nc.C0 = CFrame.new(0,1.5,0) | |
| 584 | ||
| 585 | local ll = Instance.new("Weld",char)
| |
| 586 | ll.Part0 = char.Torso | |
| 587 | ll.Part1 = char["Left Leg"] | |
| 588 | ll.C0 = CFrame.new(-.5,-2,0) | |
| 589 | ||
| 590 | local rl = Instance.new("Weld",char)
| |
| 591 | rl.Part0 = char.Torso | |
| 592 | rl.Part1 = char["Right Leg"] | |
| 593 | rl.C0 = CFrame.new(.5,-2,0) | |
| 594 | ||
| 595 | local ts = Instance.new("Weld",char)
| |
| 596 | ts.Part0 = char.HumanoidRootPart | |
| 597 | ts.Part1 = char.Torso | |
| 598 | ts.C0 = CFrame.new(0,0,0)* CFrame.Angles(0,0,0) | |
| 599 | --MAKE AND UNDO WELDS | |
| 600 | ||
| 601 | turnonwelds = function() | |
| 602 | w3.Part1 = tr | |
| 603 | w4.Part1 = tr | |
| 604 | nc.Part1 = char.Head | |
| 605 | ll.Part1 = char["Left Leg"] | |
| 606 | rl.Part1 = char["Right Leg"] | |
| 607 | end | |
| 608 | turnoffwelds = function() | |
| 609 | w3.Part1 = nil | |
| 610 | w4.Part1 = nil | |
| 611 | nc.Part1 = nil | |
| 612 | ll.Part1 = nil | |
| 613 | rl.Part1 = nil | |
| 614 | end | |
| 615 | ||
| 616 | turnoffwelds() | |
| 617 | ----LERP POSES | |
| 618 | ------- CFRAMES FOR LERP | |
| 619 | ||
| 620 | local walk = {
| |
| 621 | --Left | |
| 622 | ll.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(25),math.rad(0),math.rad(0)), -- LEFT LEG | |
| 623 | rl.C0 * CFrame.new(0,0,.5) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)), -- RIGHT LEG | |
| 624 | --Right | |
| 625 | ll.C0 * CFrame.new(0,0,.5) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)), -- LEFT LEG | |
| 626 | rl.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(35),math.rad(0),math.rad(0)), -- RIGHT LEG | |
| 627 | ----------------------------------------------------------------------------------------------- | |
| 628 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-15),0,0) , -- Torso Tilt | |
| 629 | nc.C0 * CFrame.Angles(math.rad(10),math.rad(0),0), -- HEAD TILT UP | |
| 630 | w4.C0 * CFrame.new(0,.5,.2) * CFrame.Angles(math.rad(30),math.rad(10),math.rad(-20)), -- ARM MOVEMENT | |
| 631 | w3.C0 * CFrame.new(0,.5,.2) * CFrame.Angles(math.rad(30),math.rad(-10),math.rad(20)) -- ARM MOVEMENT | |
| 632 | ||
| 633 | } | |
| 634 | local equip = {
| |
| 635 | nc.C0 * CFrame.Angles(math.rad(-10),math.rad(0),0), -- HEAD BOB EQUIP | |
| 636 | w3.C0 * CFrame.new(-1.1,-.1,-1.2) * CFrame.Angles(math.rad(-160),0,math.rad(90)), -- LEFT ARM FOLD | |
| 637 | w4.C0 * CFrame.new(1.1,-.2,-1.2) * CFrame.Angles(math.rad(-160),0,math.rad(-90)) -- RIGHT ARM FOLD | |
| 638 | } | |
| 639 | local idle = {
| |
| 640 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(0),0), -- TORSO TILT | |
| 641 | nc.C0 * CFrame.Angles(0,math.rad(0),0), -- HEAD BOB EQUIP | |
| 642 | ll.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)), -- LEFT LEG idle | |
| 643 | rl.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), -- RIGHT LEG Idle | |
| 644 | w3.C0 * CFrame.new(-.3,-.2,0) * CFrame.Angles(math.rad(30),math.rad(-20),math.rad(-10)), -- LEFT ARM Idle | |
| 645 | w4.C0 * CFrame.new(.3,0,0) * CFrame.Angles(math.rad(30),math.rad(20),math.rad(10)), -- RIGHT ARM Idle w4.C0 * CFrame.new(0,.5,-.2) * CFrame.Angles(math.rad(-100),math.rad(-30),math.rad(-30)) | |
| 646 | } | |
| 647 | local PA1 = {
| |
| 648 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-30),math.rad(40),math.rad(30)), -- TORSO TILT | |
| 649 | ll.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(20),math.rad(30),math.rad(-10)), -- LEFT LEG PUNCH1 | |
| 650 | rl.C0 * CFrame.new(0,-.05,-.5) * CFrame.Angles(math.rad(20),math.rad(-30),math.rad(10)), -- RIGHT LEG PUNCH | |
| 651 | nc.C0 * CFrame.Angles(math.rad(-7),math.rad(20),0), -- HEAD BOB PUNCH | |
| 652 | w3.C0 * CFrame.new(0,.6,0) * CFrame.Angles(math.rad(30),0,math.rad(20)), -- LEFT ARM Idle | |
| 653 | w4.C0 * CFrame.new(0,.5,-.2) * CFrame.Angles(math.rad(-100),math.rad(-20),math.rad(-30)), -- RIGHT ARM | |
| 654 | } | |
| 655 | local PA2 = {
| |
| 656 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(-35),0), -- TORSO TILT | |
| 657 | ll.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-5),math.rad(30),math.rad(-10)), -- LEFT LEG idle | |
| 658 | rl.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(5),math.rad(-30),math.rad(10)), -- RIGHT LEG Idle | |
| 659 | CFrame.new(0,1.5,0)* CFrame.Angles(math.rad(20),math.rad(20),0), -- HEAD BOB PUNCH | |
| 660 | w4.C0 * CFrame.new(0,1,0) * CFrame.Angles(math.rad(30),0,math.rad(-40)), -- LEFT ARM Idle | |
| 661 | w3.C0 * CFrame.new(-.5,1.5,-.3) * CFrame.Angles(math.rad(-150),0,math.rad(-10)), -- RIGHT ARM Idle | |
| 662 | } | |
| 663 | local PA3 = {
| |
| 664 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(10),math.rad(15),0), -- TORSO TILT | |
| 665 | nc.C0 * CFrame.Angles(math.rad(-15),math.rad(-5),0), -- HEAD BOB PUNCH | |
| 666 | w4.C0 * CFrame.new(.4,1,.7) * CFrame.Angles(math.rad(40),math.rad(20),math.rad(-50)), -- LEFT ARM PUNCH 3 | |
| 667 | w3.C0 * CFrame.new(-.3,1.5,0) * CFrame.Angles(math.rad(40),math.rad(20),math.rad(50)), -- RIGHT ARM PUNCH 3 | |
| 668 | ll.C0 * CFrame.new(-.3,0,.3) * CFrame.Angles(math.rad(-20),math.rad(30),math.rad(-10)), -- LEFT LEG | |
| 669 | rl.C0 * CFrame.new(0,1,-.5) * CFrame.Angles(math.rad(-40),0,math.rad(0)), -- RIGHT LEG Idle | |
| 670 | } | |
| 671 | local PA4 = {
| |
| 672 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(60),math.rad(-60),0), -- TORSO TILT | |
| 673 | nc.C0 * CFrame.Angles(math.rad(-25),math.rad(50),0), -- HEAD BOB PUNCH | |
| 674 | w4.C0 * CFrame.new(.4,1,.7) * CFrame.Angles(math.rad(50),0,math.rad(-70)), -- LEFT ARM PUNCH 3 | |
| 675 | w3.C0 * CFrame.new(-1.2,-.2,1) * CFrame.Angles(math.rad(-40),math.rad(20),math.rad(-50)), -- RIGHT ARM PUNCH 3 | |
| 676 | ll.C0 * CFrame.new(-1.0,.5,0) * CFrame.Angles(0,math.rad(0),math.rad(-30)), -- LEFT LEG | |
| 677 | rl.C0 * CFrame.new(1,.5,.5) * CFrame.Angles(0,math.rad(-20),math.rad(40)), -- RIGHT LEG Idle | |
| 678 | } | |
| 679 | local jump = {
| |
| 680 | nc.C0 * CFrame.Angles(math.rad(20),0,0), -- HEAD BOB EQUIP | |
| 681 | w4.C0 * CFrame.new(0,.5,0) * CFrame.Angles(0,0,math.rad(-30)), -- LEFT ARM Idle | |
| 682 | w3.C0 * CFrame.new(0,.5,0) * CFrame.Angles(0,0,math.rad(30)), -- RIGHT ARM Idle | |
| 683 | ll.C0 * CFrame.new(-.3,0,0) * CFrame.Angles(0,0,math.rad(-20)), -- LEFT LEG idle | |
| 684 | rl.C0 * CFrame.new(.3,0,0) * CFrame.Angles(0,0,math.rad(20)), -- RIGHT LEG Idle | |
| 685 | } | |
| 686 | local stunned = {
| |
| 687 | nc.C0 * CFrame.Angles(0,math.rad(90),0), -- HEAD BOB EQUIP | |
| 688 | w4.C0 * CFrame.new(0,1,0) * CFrame.Angles(0,0,math.rad(-50)), -- LEFT ARM Idle | |
| 689 | w3.C0 * CFrame.new(0,1,0) * CFrame.Angles(0,0,math.rad(50)), -- RIGHT ARM Idle | |
| 690 | ll.C0 * CFrame.new(-.3,0,0) * CFrame.Angles(0,0,math.rad(-20)), -- LEFT LEG idle | |
| 691 | rl.C0 * CFrame.new(.3,0,0) * CFrame.Angles(0,0,math.rad(20)), -- RIGHT LEG Idle | |
| 692 | ts.C0 * CFrame.new(0,-2.5,0) * CFrame.Angles(math.rad(90),0,0), -- TORSO TILT | |
| 693 | } | |
| 694 | local PA1C = {
| |
| 695 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-30),math.rad(-40),math.rad(-30)), -- TORSO TILT | |
| 696 | ll.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(20),math.rad(30),math.rad(-10)), -- LEFT LEG PUNCH1 | |
| 697 | rl.C0 * CFrame.new(0,-.05,-.5) * CFrame.Angles(math.rad(20),math.rad(-30),math.rad(10)), -- RIGHT LEG PUNCH | |
| 698 | nc.C0 * CFrame.Angles(math.rad(-7),math.rad(-20),0), -- HEAD BOB PUNCH | |
| 699 | w3.C0 * CFrame.new(0,.5,-.2) * CFrame.Angles(math.rad(-100),math.rad(40),math.rad(30)), -- RIGHT ARM | |
| 700 | w4.C0 * CFrame.new(0,.6,0) * CFrame.Angles(math.rad(30),0,math.rad(-20)), -- LEFT ARM Idle | |
| 701 | } | |
| 702 | local Stomp = {
| |
| 703 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(0),0), -- TORSO TILT ~ NONE REQUIRED | |
| 704 | nc.C0 * CFrame.Angles(math.rad(-13),math.rad(-20),0), -- HEAD BOB EQUIP | |
| 705 | ll.C0 * CFrame.new(-.05,0,0) * CFrame.new(math.rad(0),math.rad(0),math.rad(00)), -- LEFT LEG | |
| 706 | rl.C0 * CFrame.new(0,.6,-.6) * CFrame.Angles(math.rad(-0),0,math.rad(0)), -- RIGHT LEG Idle | |
| 707 | w3.C0 * CFrame.new(0,.7,0) * CFrame.Angles(math.rad(-30),0,math.rad(30)), -- LEFT ARM Idle | |
| 708 | w4.C0 * CFrame.new(0,.7,0) * CFrame.Angles(math.rad(-30),0,math.rad(-30)), -- RIGHT ARM Idle | |
| 709 | } | |
| 710 | local Stomp2 = {
| |
| 711 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(0),0), -- TORSO TILT ~ NONE REQUIRED | |
| 712 | nc.C0 * CFrame.Angles(math.rad(-25),math.rad(-20),0), -- HEAD BOB EQUIP | |
| 713 | ll.C0 * CFrame.new(-.05,0,0) * CFrame.new(math.rad(0),math.rad(0),math.rad(00)), -- LEFT LEG | |
| 714 | rl.C0 * CFrame.new(0,0,-.6) * CFrame.Angles(math.rad(-0),0,math.rad(0)), -- RIGHT LEG Idle | |
| 715 | w3.C0 * CFrame.new(0,.7,0) * CFrame.Angles(math.rad(-30),0,math.rad(35)), -- LEFT ARM Idle | |
| 716 | w4.C0 * CFrame.new(0,.7,0) * CFrame.Angles(math.rad(-30),0,math.rad(-35)), -- RIGHT ARM Idle | |
| 717 | } | |
| 718 | local dropkick = {
| |
| 719 | ts.C0 * CFrame.new(0,.8,0) * CFrame.Angles(math.rad(90),math.rad(45),0), -- TORSO TILT ~ NONE REQUIRED | |
| 720 | nc.C0 * CFrame.new(0,0,-.2) * CFrame.Angles(math.rad(-30),math.rad(-20),0), -- HEAD BOB EQUIP | |
| 721 | ll.C0 * CFrame.new(-.2,0,-.3) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), -- LEFT LEG | |
| 722 | rl.C0 * CFrame.new(-.05,0,0) * CFrame.Angles(math.rad(00),math.rad(20),math.rad(0)), -- RIGHT LEG Idle | |
| 723 | w3.C0 * CFrame.new(-2.7,1.5,0) * CFrame.Angles(math.rad(0),0,math.rad(170)), -- LEFT ARM Idle | |
| 724 | w4.C0 * CFrame.new(2.7,1.5,0) * CFrame.Angles(math.rad(0),0,math.rad(-160)), -- RIGHT ARM Idle | |
| 725 | } | |
| 726 | local block = {
| |
| 727 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0), -- TORSO TILT ~ NONE REQUIRED | |
| 728 | nc.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-9),math.rad(-0),0), -- HEAD BOB EQUIP | |
| 729 | ll.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0), -- LEFT LEG idle | |
| 730 | rl.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0), -- RIGHT LEG Idle | |
| 731 | w3.C0 * CFrame.new(-.8,1.3,-.6) * CFrame.Angles(math.rad(-160),math.rad(0),math.rad(0)), -- LEFT ARM Idle | |
| 732 | w4.C0 * CFrame.new(.8,1.3,-.6) * CFrame.Angles(math.rad(-160),math.rad(0),math.rad(0)), -- RIGHT ARM Idle | |
| 733 | } | |
| 734 | local sjump = {
| |
| 735 | ts.C0 * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-10),0,0), -- TORSO TILT ~ NONE REQUIRED | |
| 736 | nc.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-15),math.rad(-0),0), -- HEAD BOB EQUIP | |
| 737 | ll.C0 * CFrame.new(0,.4,.8) * CFrame.Angles(math.rad(-70),0,0), -- LEFT LEG idle | |
| 738 | rl.C0 * CFrame.new(0,.8,-.5) * CFrame.Angles(math.rad(-10),0,0), -- RIGHT LEG Idle | |
| 739 | w3.C0 * CFrame.new(0,.5,.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), -- LEFT ARM Idle | |
| 740 | w4.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), -- RIGHT ARM Idle | |
| 741 | } | |
| 742 | local UpSideDownPunch = {
| |
| 743 | ts.C0 * CFrame.new(0,-.5,0) * CFrame.Angles(math.rad(180),0,0), -- TORSO TILT ~ NONE REQUIRED | |
| 744 | nc.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0), -- HEAD BOB EQUIP | |
| 745 | ll.C0 * CFrame.new(-.4,0,0) * CFrame.Angles(0,0,math.rad(-20)), -- LEFT LEG idle | |
| 746 | rl.C0 * CFrame.new(.4,0,0) * CFrame.Angles(0,0,math.rad(20)), -- RIGHT LEG Idle | |
| 747 | w3.C0 * CFrame.new(0,1.7,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)), -- LEFT ARM Idle | |
| 748 | w4.C0 * CFrame.new(0,1.7,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)), -- RIGHT ARM Idle | |
| 749 | } | |
| 750 | local BackBreaker = {
| |
| 751 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(10),math.rad(15),0), -- TORSO TILT | |
| 752 | nc.C0 * CFrame.Angles(math.rad(-15),math.rad(-5),0), -- HEAD BOB PUNCH | |
| 753 | w4.C0 * CFrame.new(0,.1,.3) * CFrame.Angles(math.rad(-90),math.rad(-00),math.rad(0)), -- LEFT ARM PUNCH 3 | |
| 754 | w3.C0 * CFrame.new(0,.5,.5) * CFrame.Angles(math.rad(-90),math.rad(20),math.rad(0)), -- LEFT ARM PUNCH 3 | |
| 755 | ll.C0 * CFrame.new(-.3,0,.3) * CFrame.Angles(math.rad(-20),math.rad(30),math.rad(-10)), -- LEFT LEG | |
| 756 | rl.C0 * CFrame.new(-.2,1,-.5) * CFrame.Angles(math.rad(-40),0,math.rad(0)), -- RIGHT LEG Idle | |
| 757 | } | |
| 758 | local FrontFlipKick1 = {
| |
| 759 | ts.C0 * CFrame.new(0,2,0) * CFrame.Angles(math.rad(-8),math.rad(0),0), -- TORSO TILT | |
| 760 | nc.C0 * CFrame.Angles(math.rad(-15),math.rad(-5),0), -- HEAD BOB PUNCH | |
| 761 | w4.C0 * CFrame.new(0,1,-.3) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), -- LEFT ARM PUNCH 3 | |
| 762 | w3.C0 * CFrame.new(0,1,-.3) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), -- LEFT ARM PUNCH 3 | |
| 763 | ll.C0 * CFrame.new(0,1,1) * CFrame.Angles(math.rad(-110),0,math.rad(0)), -- RIGHT LEG Idle | |
| 764 | rl.C0 * CFrame.new(0,1,-1) * CFrame.Angles(math.rad(110),0,math.rad(0)), -- RIGHT LEG Idle | |
| 765 | } | |
| 766 | --[[for i = 0,1,wait() do | |
| 767 | wait() | |
| 768 | ts.C0 = ts.C0:lerp(FrontFlipKick1[1],.4) | |
| 769 | nc.C0 = nc.C0:lerp(FrontFlipKick1[2],.4) | |
| 770 | ll.C0 = ll.C0:lerp(FrontFlipKick1[5],.4) | |
| 771 | rl.C0 = rl.C0:lerp(FrontFlipKick1[6],.4) | |
| 772 | w3.C0 = w3.C0:lerp(FrontFlipKick1[4],.4) | |
| 773 | w4.C0 = w4.C0:lerp(FrontFlipKick1[3],.4) | |
| 774 | end--]] | |
| 775 | ||
| 776 | --[[ | |
| 777 | --END | |
| 778 | ts.C0 = ts.C0:lerp(UpSideDownPunch[1],.4) | |
| 779 | nc.C0 = nc.C0:lerp(UpSideDownPunch[2],.4) | |
| 780 | ll.C0 = ll.C0:lerp(UpSideDownPunch[3],.4) | |
| 781 | rl.C0 = rl.C0:lerp(UpSideDownPunch[4],.4) | |
| 782 | w3.C0 = w3.C0:lerp(UpSideDownPunch[5],.4) | |
| 783 | w4.C0 = w4.C0:lerp(UpSideDownPunch[6],.4) | |
| 784 | --START | |
| 785 | ts.C0 = ts.C0:lerp(sjump[1],.4) | |
| 786 | nc.C0 = nc.C0:lerp(sjump[2],.4) | |
| 787 | ll.C0 = ll.C0:lerp(sjump[3],.4) | |
| 788 | rl.C0 = rl.C0:lerp(sjump[4],.4) | |
| 789 | w3.C0 = w3.C0:lerp(sjump[5],.4) | |
| 790 | w4.C0 = w4.C0:lerp(sjump[6],.4) | |
| 791 | --]] | |
| 792 | -- CFrame.new(-.05,0,0) * CFrame.new(math.rad(0),math.rad(0),math.rad(00)), -- LEFT LEG | |
| 793 | ------------------------------------CLASS UI ------------------------------------ | |
| 794 | ||
| 795 | ||
| 796 | ||
| 797 | f = Instance.new("ScreenGui",player.PlayerGui)
| |
| 798 | f.Name = "UI" | |
| 799 | ||
| 800 | f1 = Instance.new("Frame",f)
| |
| 801 | f1.BorderSizePixel = 0 | |
| 802 | f1.BackgroundColor3 = Color3.new(0,0,0) | |
| 803 | f1.Size = UDim2.new(0.3,0,0.05,0) | |
| 804 | f1.Position = UDim2.new(0.2,0,0.84,0) | |
| 805 | ||
| 806 | f1f = Instance.new("Frame",f1)
| |
| 807 | f1f.BorderSizePixel = 0 | |
| 808 | f1f.BackgroundColor3 = Color3.new(255,255,255) | |
| 809 | f1f.Size = UDim2.new(1,0,1,0) | |
| 810 | ||
| 811 | f1l = Instance.new("TextLabel",f1)
| |
| 812 | f1l.TextScaled = true | |
| 813 | f1l.TextStrokeTransparency = 0 | |
| 814 | f1l.BackgroundTransparency = 1 | |
| 815 | f1l.TextColor3 = Color3.new(255,255,255) | |
| 816 | f1l.BorderSizePixel = 0 | |
| 817 | f1l.Size = UDim2.new(1,0,1,0) | |
| 818 | f1l.Text = "[Z] Front Blaster" | |
| 819 | ||
| 820 | ||
| 821 | f2 = Instance.new("Frame",f)
| |
| 822 | f2.BorderSizePixel = 0 | |
| 823 | f2.BackgroundColor3 = Color3.new(0,0,0) | |
| 824 | f2.Size = UDim2.new(0.3,0,0.05,0) | |
| 825 | f2.Position = UDim2.new(0.52, 0,0.84, 0) | |
| 826 | ||
| 827 | f2f = Instance.new("Frame",f2)
| |
| 828 | f2f.BorderSizePixel = 0 | |
| 829 | f2f.BackgroundColor3 = Color3.new(255,255,255) | |
| 830 | f2f.Size = UDim2.new(1,0,1,0) | |
| 831 | ||
| 832 | f2l = Instance.new("TextLabel",f2)
| |
| 833 | f2l.TextScaled = true | |
| 834 | f2l.TextStrokeTransparency = 0 | |
| 835 | f2l.BackgroundTransparency = 1 | |
| 836 | f2l.TextColor3 = Color3.new(255,255,255) | |
| 837 | f2l.BorderSizePixel = 0 | |
| 838 | f2l.Size = UDim2.new(1,0,1,0) | |
| 839 | f2l.Text = "[X] Gauntlet Electrocution" | |
| 840 | ||
| 841 | ||
| 842 | f3 = Instance.new("Frame",f)
| |
| 843 | f3.BorderSizePixel = 0 | |
| 844 | f3.BackgroundColor3 = Color3.new(0,0,0) | |
| 845 | f3.Size = UDim2.new(0.3,0,0.05,0) | |
| 846 | f3.Position = UDim2.new(0.2,0,0.9,0) | |
| 847 | ||
| 848 | f3f = Instance.new("Frame",f3)
| |
| 849 | f3f.BorderSizePixel = 0 | |
| 850 | f3f.BackgroundColor3 = Color3.new(255,255,255) | |
| 851 | f3f.Size = UDim2.new(1,0,1,0) | |
| 852 | ||
| 853 | f3l = Instance.new("TextLabel",f3)
| |
| 854 | f3l.TextScaled = true | |
| 855 | f3l.TextStrokeTransparency = 0 | |
| 856 | f3l.BackgroundTransparency = 1 | |
| 857 | f3l.TextColor3 = Color3.new(255,255,255) | |
| 858 | f3l.BorderSizePixel = 0 | |
| 859 | f3l.Size = UDim2.new(1,0,1,0) | |
| 860 | f3l.Text = "[C] Mobile Shield" | |
| 861 | ||
| 862 | ||
| 863 | f4 = Instance.new("Frame",f)
| |
| 864 | f4.BorderSizePixel = 0 | |
| 865 | f4.BackgroundColor3 = Color3.new(0,0,0) | |
| 866 | f4.Size = UDim2.new(0.3,0,0.05,0) | |
| 867 | f4.Position = UDim2.new(.52,0,.9,0) | |
| 868 | ||
| 869 | f4f = Instance.new("Frame",f4)
| |
| 870 | f4f.BorderSizePixel = 0 | |
| 871 | f4f.BackgroundColor3 = Color3.new(255,255,255) | |
| 872 | f4f.Size = UDim2.new(1,0,1,0) | |
| 873 | ||
| 874 | f4l = Instance.new("TextLabel",f4)
| |
| 875 | f4l.TextScaled = true | |
| 876 | f4l.TextStrokeTransparency = 0 | |
| 877 | f4l.BackgroundTransparency = 1 | |
| 878 | f4l.TextColor3 = Color3.new(255,255,255) | |
| 879 | f4l.BorderSizePixel = 0 | |
| 880 | f4l.Size = UDim2.new(1,0,1,0) | |
| 881 | f4l.Text = "[V] Bone Extractor " | |
| 882 | ||
| 883 | ||
| 884 | ---HEALTH BAR | |
| 885 | ||
| 886 | f5 = Instance.new("Frame",f)
| |
| 887 | f5.BorderSizePixel = 0 | |
| 888 | f5.BackgroundColor3 = Color3.new(255,255,255) | |
| 889 | f5.Size = UDim2.new(0.3,0,0.03,0) | |
| 890 | f5.Position = UDim2.new(.52,0,.8,0) | |
| 891 | ||
| 892 | f5f = Instance.new("Frame",f5)
| |
| 893 | f5f.BorderSizePixel = 0 | |
| 894 | f5f.BackgroundColor3 = Color3.new(0,255,0) | |
| 895 | f5f.Size = UDim2.new(1,0,1,0) | |
| 896 | ||
| 897 | f5l = Instance.new("TextLabel",f5)
| |
| 898 | f5l.TextScaled = true | |
| 899 | f5l.TextStrokeTransparency = 0 | |
| 900 | f5l.BackgroundTransparency = 1 | |
| 901 | f5l.TextColor3 = Color3.new(255,255,255) | |
| 902 | f5l.BorderSizePixel = 0 | |
| 903 | f5l.Size = UDim2.new(1,0,1,0) | |
| 904 | f5l.Text = "Health" | |
| 905 | ||
| 906 | ||
| 907 | ---ENERGY BAR | |
| 908 | ||
| 909 | f6 = Instance.new("Frame",f)
| |
| 910 | f6.BorderSizePixel = 0 | |
| 911 | f6.BackgroundColor3 = Color3.new(255,255,255) | |
| 912 | f6.Size = UDim2.new(0.3,0,0.03,0) | |
| 913 | f6.Position = UDim2.new(.2,0,.8,0) | |
| 914 | ||
| 915 | f6f = Instance.new("Frame",f6)
| |
| 916 | f6f.BorderSizePixel = 0 | |
| 917 | f6f.BackgroundColor3 = BrickColor.new("Bright bluish green").Color
| |
| 918 | f6f.Size = UDim2.new(1,0,1,0) | |
| 919 | ||
| 920 | f6l = Instance.new("TextLabel",f6)
| |
| 921 | f6l.TextScaled = true | |
| 922 | f6l.TextStrokeTransparency = 0 | |
| 923 | f6l.BackgroundTransparency = 1 | |
| 924 | f6l.TextColor3 = Color3.new(255,255,255) | |
| 925 | f6l.BorderSizePixel = 0 | |
| 926 | f6l.Size = UDim2.new(1,0,1,0) | |
| 927 | f6l.Text = "Tech" | |
| 928 | ||
| 929 | ------------ATK | |
| 930 | fa = Instance.new("TextLabel",f)
| |
| 931 | fa.TextScaled = true | |
| 932 | fa.TextStrokeTransparency = 0 | |
| 933 | fa.BackgroundTransparency = .5 | |
| 934 | fa.BackgroundColor3 = Color3.new(0,0,0) | |
| 935 | fa.TextColor3 = Color3.new(255,0,0) | |
| 936 | fa.BorderSizePixel = 0 | |
| 937 | fa.Size = UDim2.new(.2,0,0.05,0) | |
| 938 | fa.Position = UDim2.new(0.2,0,0.74,0) | |
| 939 | fa.Text = "Attack : 1" | |
| 940 | ------------SPD | |
| 941 | fa2 = Instance.new("TextLabel",f)
| |
| 942 | fa2.TextScaled = true | |
| 943 | fa2.TextStrokeTransparency = 0 | |
| 944 | fa2.BackgroundTransparency = .5 | |
| 945 | fa2.BackgroundColor3 = Color3.new(0,0,0) | |
| 946 | fa2.TextColor3 = Color3.new(0,255,0) | |
| 947 | fa2.BorderSizePixel = 0 | |
| 948 | fa2.Size = UDim2.new(.2,0,0.05,0) | |
| 949 | fa2.Position = UDim2.new(0.41,0,0.74,0) | |
| 950 | fa2.Text = "Speed : 1" | |
| 951 | ------------DEF | |
| 952 | fa3 = Instance.new("TextLabel",f)
| |
| 953 | fa3.TextScaled = true | |
| 954 | fa3.TextStrokeTransparency = 0 | |
| 955 | fa3.BackgroundTransparency = .5 | |
| 956 | fa3.BackgroundColor3 = Color3.new(0,0,0) | |
| 957 | fa3.TextColor3 = Color3.new(0,0,255) | |
| 958 | fa3.BorderSizePixel = 0 | |
| 959 | fa3.Size = UDim2.new(.2,0,0.05,0) | |
| 960 | fa3.Position = UDim2.new(0.62,0,0.74,0) | |
| 961 | fa3.Text = "Defense : 1" | |
| 962 | -------------------CLASS VARS-------------------------- | |
| 963 | S1 = true | |
| 964 | S1T = 0 | |
| 965 | S1TF = 7 | |
| 966 | S2 = true | |
| 967 | S2T = 0 | |
| 968 | S2TF = 15 | |
| 969 | S3 = true | |
| 970 | S3T = 0 | |
| 971 | S3TF = 12 | |
| 972 | S4 = true | |
| 973 | S4T = 0 | |
| 974 | S4TF = 30 | |
| 975 | energy = 0 | |
| 976 | ------------------------------------EXTRA WELDS AREA ------------------------------------ | |
| 977 | ||
| 978 | ||
| 979 | ||
| 980 | ||
| 981 | ||
| 982 | ----EQUIP FUNCTION | |
| 983 | local Close1 = CFrame.new(1.5,0,0) | |
| 984 | local Close2 = CFrame.new(-1.5,0,0) | |
| 985 | local Speed = 0.3 | |
| 986 | local Open4 = w4.C0 * CFrame.new(0,.5,0) * CFrame.Angles(0,0,math.rad(-30)) | |
| 987 | local h1 = nc.C0 * CFrame.Angles(math.rad(20),math.rad(-30),0) | |
| 988 | local h2 = CFrame.new(0,1.5,0) | |
| 989 | local h3 = nc.C0 * CFrame.Angles(math.rad(-20),math.rad(30),0) | |
| 990 | --leg anims | |
| 991 | local opend = false | |
| 992 | local current = true | |
| 993 | ||
| 994 | ||
| 995 | ||
| 996 | ||
| 997 | turnonwelds() | |
| 998 | tog() | |
| 999 | opend = true | |
| 1000 | ||
| 1001 | ||
| 1002 | --------------------------------------------------------------------------------------- | |
| 1003 | ----DAMAGE UI N DMG | |
| 1004 | local DGU = function(p,txt) | |
| 1005 | s2:Play() | |
| 1006 | local par = Instance.new("Part",game.Workspace)
| |
| 1007 | par.Transparency = 1 | |
| 1008 | par.Anchored = true | |
| 1009 | par.CFrame = p.CFrame | |
| 1010 | par.CanCollide = false | |
| 1011 | game.Debris:AddItem(par,10) | |
| 1012 | local f = Instance.new("BillboardGui",par)
| |
| 1013 | f.Size = UDim2.new(1.2,0,1.2,0) | |
| 1014 | f.AlwaysOnTop = true | |
| 1015 | f.StudsOffset = Vector3.new(0,2,0) | |
| 1016 | local fr = Instance.new("Frame",f)
| |
| 1017 | fr.BackgroundTransparency = 1 | |
| 1018 | fr.Size = UDim2.new(1,0,1,0) | |
| 1019 | fr.ClipsDescendants = true | |
| 1020 | local fe = Instance.new("TextLabel",fr)
| |
| 1021 | fe.Size = UDim2.new(1,0,1,0) | |
| 1022 | fe.BackgroundTransparency = 1 | |
| 1023 | fe.TextColor3 = BrickColor.new("Bright yellow").Color
| |
| 1024 | fe.TextStrokeTransparency = 0 | |
| 1025 | fe.Text = txt | |
| 1026 | fe.TextScaled = true | |
| 1027 | fe.Font = "Legacy" | |
| 1028 | fe.Position = UDim2.new(0,0,1,0) | |
| 1029 | fe:TweenPosition(UDim2.new(0,0,0,0),"In","Linear",.5) | |
| 1030 | wait(2) | |
| 1031 | fe:TweenPosition(UDim2.new(0,0,-1,0),"In","Linear",.4) | |
| 1032 | for i = 0,10 do | |
| 1033 | wait() | |
| 1034 | fe.TextTransparency = fe.TextTransparency + .1 | |
| 1035 | end | |
| 1036 | end | |
| 1037 | ||
| 1038 | ||
| 1039 | ||
| 1040 | makeui = function(color,txt) | |
| 1041 | local par = Instance.new("Part",game.Workspace)
| |
| 1042 | par.Transparency = 1 | |
| 1043 | par.Anchored = true | |
| 1044 | par.CFrame = char.Head.CFrame | |
| 1045 | par.CanCollide = false | |
| 1046 | game.Debris:AddItem(par,10) | |
| 1047 | local f = Instance.new("BillboardGui",par)
| |
| 1048 | f.Size = UDim2.new(1.2,0,1.2,0) | |
| 1049 | f.AlwaysOnTop = true | |
| 1050 | f.StudsOffset = Vector3.new(0,4,0) | |
| 1051 | local fr = Instance.new("Frame",f)
| |
| 1052 | fr.BackgroundTransparency = 1 | |
| 1053 | fr.Size = UDim2.new(2,0,2,0) | |
| 1054 | fr.ClipsDescendants = true | |
| 1055 | local fe = Instance.new("TextLabel",fr)
| |
| 1056 | fe.Size = UDim2.new(1,0,1,0) | |
| 1057 | fe.BackgroundTransparency = 1 | |
| 1058 | fe.TextColor3 = Color3.new(255,255,255) | |
| 1059 | fe.TextStrokeTransparency = 0 | |
| 1060 | fe.Text = txt | |
| 1061 | fe.TextScaled = true | |
| 1062 | fe.Font = "SourceSansBold" | |
| 1063 | game.Debris:AddItem(f,4) | |
| 1064 | fe.Position = UDim2.new(0,0,1,0) | |
| 1065 | fe:TweenPosition(UDim2.new(0,0,0,0),"In","Linear",.5) | |
| 1066 | wait(2) | |
| 1067 | fe:TweenPosition(UDim2.new(0,0,-1,0),"In","Linear",.4) | |
| 1068 | for i = 0,10 do | |
| 1069 | wait() | |
| 1070 | fe.TextTransparency = fe.TextTransparency + .1 | |
| 1071 | end | |
| 1072 | end | |
| 1073 | ----TARG | |
| 1074 | local TARG1 | |
| 1075 | local TARG2 | |
| 1076 | local TARG3 | |
| 1077 | local TARG4 | |
| 1078 | local TARG5 | |
| 1079 | local TARG6 | |
| 1080 | local IdleAndWalk = false | |
| 1081 | ||
| 1082 | ||
| 1083 | --------------SKILL/KEY EVENTS | |
| 1084 | --------------MOUSE EVENTS , ATTACKS | |
| 1085 | local wpb = true | |
| 1086 | local num = 1 | |
| 1087 | mouse.Button1Down:connect(function() | |
| 1088 | if current == true and idleq == false and opend == true and wpb == true and stun.Value == false and bl.Value == false then | |
| 1089 | local fs | |
| 1090 | ||
| 1091 | if num == 1 then | |
| 1092 | wpb = false | |
| 1093 | current = false | |
| 1094 | fr = true | |
| 1095 | char["Right Arm"].Touched:connect(function(hit) | |
| 1096 | if not fr then return end | |
| 1097 | if hit.Parent:FindFirstChild("Defense")then
| |
| 1098 | fs = math.floor(math.random(5,11) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 1099 | else | |
| 1100 | fs = math.floor(math.random(5,11) * atk.Value) | |
| 1101 | end | |
| 1102 | ||
| 1103 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 1104 | fr = false | |
| 1105 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 1106 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 1107 | hit.Parent.PauseBlock.Value = true wait() wait() hit.Parent.BlockingLeft.Value = 5 wait() wait() hit.Parent.PauseBlock.Value = false | |
| 1108 | hit.Parent.BlockingLabel.Value = true | |
| 1109 | stun.Value = true | |
| 1110 | else | |
| 1111 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 1112 | DGU(hit,fs) | |
| 1113 | fr = false | |
| 1114 | end | |
| 1115 | else | |
| 1116 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 1117 | DGU(hit,fs) | |
| 1118 | fr = false | |
| 1119 | end | |
| 1120 | -- | |
| 1121 | end | |
| 1122 | end) | |
| 1123 | s1.Pitch = 1 | |
| 1124 | s1:Play() | |
| 1125 | wait(.1) | |
| 1126 | TARG1 = PA1[5] | |
| 1127 | TARG2 = PA1[6] | |
| 1128 | TARG3 = PA1[4] | |
| 1129 | TARG4 = PA1[3] | |
| 1130 | TARG5 = PA1[2] | |
| 1131 | TARG6 = PA1[1] | |
| 1132 | wait(.1) | |
| 1133 | TARG1 = PA1[5] | |
| 1134 | TARG2 = PA1[6] | |
| 1135 | TARG3 = PA1[4] | |
| 1136 | TARG4 = PA1[3] | |
| 1137 | TARG5 = PA1[2] | |
| 1138 | TARG6 = PA1[1] | |
| 1139 | wait(.1) | |
| 1140 | TARG1 = PA1[5] | |
| 1141 | TARG2 = PA1[6] | |
| 1142 | TARG3 = PA1[4] | |
| 1143 | TARG4 = PA1[3] | |
| 1144 | TARG5 = PA1[2] | |
| 1145 | TARG6 = PA1[1] | |
| 1146 | wait(.1) | |
| 1147 | TARG1 = PA1[5] | |
| 1148 | TARG2 = PA1[6] | |
| 1149 | TARG3 = PA1[4] | |
| 1150 | TARG4 = PA1[3] | |
| 1151 | TARG5 = PA1[2] | |
| 1152 | TARG6 = PA1[1] | |
| 1153 | wait(.2) | |
| 1154 | current = true | |
| 1155 | fr = false | |
| 1156 | wait(.1) | |
| 1157 | wpb = true | |
| 1158 | num = num +1 | |
| 1159 | return | |
| 1160 | end | |
| 1161 | if num == 2 then | |
| 1162 | wpb = false | |
| 1163 | current = false | |
| 1164 | fr = true | |
| 1165 | char["Left Arm"].Touched:connect(function(hit) | |
| 1166 | if not fr then return end | |
| 1167 | if hit.Parent:FindFirstChild("Defense")then
| |
| 1168 | fs = math.floor(math.random(5,11) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 1169 | else | |
| 1170 | fs = math.floor(math.random(5,11) * atk.Value) | |
| 1171 | end | |
| 1172 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 1173 | fr = false | |
| 1174 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 1175 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 1176 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 1177 | hit.Parent.BlockingLabel.Value = true | |
| 1178 | stun.Value = true | |
| 1179 | else | |
| 1180 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 1181 | DGU(hit,fs) | |
| 1182 | fr = false | |
| 1183 | end | |
| 1184 | else | |
| 1185 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 1186 | DGU(hit,fs) | |
| 1187 | fr = false | |
| 1188 | end | |
| 1189 | end | |
| 1190 | end) | |
| 1191 | s1.Pitch = 1.2 | |
| 1192 | s1:Play() | |
| 1193 | wait(.1) | |
| 1194 | TARG1 = PA2[6] | |
| 1195 | TARG2 = PA2[5] | |
| 1196 | TARG3 = PA2[4] | |
| 1197 | TARG4 = PA2[3] | |
| 1198 | TARG5 = PA2[2] | |
| 1199 | TARG6 = PA2[1] | |
| 1200 | wait(.1) | |
| 1201 | TARG1 = PA2[6] | |
| 1202 | TARG2 = PA2[5] | |
| 1203 | TARG3 = PA2[4] | |
| 1204 | TARG4 = PA2[3] | |
| 1205 | TARG5 = PA2[2] | |
| 1206 | TARG6 = PA2[1] | |
| 1207 | wait(.1) | |
| 1208 | TARG1 = PA2[6] | |
| 1209 | TARG2 = PA2[5] | |
| 1210 | TARG3 = PA2[4] | |
| 1211 | TARG4 = PA2[3] | |
| 1212 | TARG5 = PA2[2] | |
| 1213 | TARG6 = PA2[1] | |
| 1214 | wait(.1) | |
| 1215 | TARG1 = PA2[6] | |
| 1216 | TARG2 = PA2[5] | |
| 1217 | TARG3 = PA2[4] | |
| 1218 | TARG4 = PA2[3] | |
| 1219 | TARG5 = PA2[2] | |
| 1220 | TARG6 = PA2[1] | |
| 1221 | wait(.2) | |
| 1222 | current = true | |
| 1223 | fr = false | |
| 1224 | wait(.1) | |
| 1225 | wpb = true | |
| 1226 | num = num + 1 | |
| 1227 | return | |
| 1228 | end | |
| 1229 | if num == 3 then | |
| 1230 | wpb = false | |
| 1231 | current = false | |
| 1232 | fr = true | |
| 1233 | char["Right Leg"].Touched:connect(function(hit) | |
| 1234 | if not fr then return end | |
| 1235 | if hit.Parent:FindFirstChild("Defense")then
| |
| 1236 | fs = math.floor(math.random(5,11) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 1237 | else | |
| 1238 | fs = math.floor(math.random(5,11) * atk.Value) | |
| 1239 | end | |
| 1240 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 1241 | fr = false | |
| 1242 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 1243 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 1244 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 1245 | hit.Parent.BlockingLabel.Value = true | |
| 1246 | stun.Value = true | |
| 1247 | else | |
| 1248 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 1249 | DGU(hit,fs) | |
| 1250 | fr = false | |
| 1251 | end | |
| 1252 | else | |
| 1253 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 1254 | DGU(hit,fs) | |
| 1255 | fr = false | |
| 1256 | end | |
| 1257 | -- | |
| 1258 | end | |
| 1259 | end) | |
| 1260 | s1.Pitch = 1.35 | |
| 1261 | s1:Play() | |
| 1262 | wait(.1) | |
| 1263 | TARG1 = PA3[3] | |
| 1264 | TARG2 = PA3[4] | |
| 1265 | TARG3 = PA3[2] | |
| 1266 | TARG4 = PA3[6] | |
| 1267 | TARG5 = PA3[5] | |
| 1268 | TARG6 = PA3[1] | |
| 1269 | wait(.1) | |
| 1270 | TARG1 = PA3[3] | |
| 1271 | TARG2 = PA3[4] | |
| 1272 | TARG3 = PA3[2] | |
| 1273 | TARG4 = PA3[6] | |
| 1274 | TARG5 = PA3[5] | |
| 1275 | TARG6 = PA3[1] | |
| 1276 | wait(.1) | |
| 1277 | TARG1 = PA3[3] | |
| 1278 | TARG2 = PA3[4] | |
| 1279 | TARG3 = PA3[2] | |
| 1280 | TARG4 = PA3[6] | |
| 1281 | TARG5 = PA3[5] | |
| 1282 | TARG6 = PA3[1] | |
| 1283 | wait(.1) | |
| 1284 | TARG1 = PA3[3] | |
| 1285 | TARG2 = PA3[4] | |
| 1286 | TARG3 = PA3[2] | |
| 1287 | TARG4 = PA3[6] | |
| 1288 | TARG5 = PA3[5] | |
| 1289 | TARG6 = PA3[1] | |
| 1290 | wait(.2) | |
| 1291 | current = true | |
| 1292 | fr = false | |
| 1293 | wait(.1) | |
| 1294 | wpb = true | |
| 1295 | num = num +1 | |
| 1296 | return | |
| 1297 | end | |
| 1298 | if num == 4 then | |
| 1299 | wpb = false | |
| 1300 | current = false | |
| 1301 | fr = true | |
| 1302 | char["Left Leg"].Touched:connect(function(hit) | |
| 1303 | if not fr then return end | |
| 1304 | if hit.Parent:FindFirstChild("Defense")then
| |
| 1305 | fs = math.floor(math.random(7,15) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 1306 | else | |
| 1307 | fs = math.floor(math.random(7,15) * atk.Value) | |
| 1308 | end | |
| 1309 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 1310 | fr = false | |
| 1311 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 1312 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 1313 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 1314 | hit.Parent.BlockingLabel.Value = true | |
| 1315 | stun.Value = true | |
| 1316 | else | |
| 1317 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 1318 | DGU(hit,fs) | |
| 1319 | fr = false | |
| 1320 | end | |
| 1321 | else | |
| 1322 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 1323 | DGU(hit,fs) | |
| 1324 | fr = false | |
| 1325 | end | |
| 1326 | -- | |
| 1327 | end | |
| 1328 | end) | |
| 1329 | s1.Pitch = .8 | |
| 1330 | s1:Play() | |
| 1331 | wait(.1) | |
| 1332 | TARG1 = PA4[4] | |
| 1333 | TARG2 = PA4[3] | |
| 1334 | TARG3 = PA4[2] | |
| 1335 | TARG4 = PA4[6] | |
| 1336 | TARG5 = PA4[5] | |
| 1337 | TARG6 = PA4[1] | |
| 1338 | wait(.1) | |
| 1339 | TARG1 = PA4[4] | |
| 1340 | TARG2 = PA4[3] | |
| 1341 | TARG3 = PA4[2] | |
| 1342 | TARG4 = PA4[6] | |
| 1343 | TARG5 = PA4[5] | |
| 1344 | TARG6 = PA4[1] | |
| 1345 | wait(.1) | |
| 1346 | TARG1 = PA4[4] | |
| 1347 | TARG2 = PA4[3] | |
| 1348 | TARG3 = PA4[2] | |
| 1349 | TARG4 = PA4[6] | |
| 1350 | TARG5 = PA4[5] | |
| 1351 | TARG6 = PA4[1] | |
| 1352 | wait(.1) | |
| 1353 | TARG1 = PA4[4] | |
| 1354 | TARG2 = PA4[3] | |
| 1355 | TARG3 = PA4[2] | |
| 1356 | TARG4 = PA4[6] | |
| 1357 | TARG5 = PA4[5] | |
| 1358 | TARG6 = PA4[1] | |
| 1359 | wait(.2) | |
| 1360 | current = true | |
| 1361 | fr = false | |
| 1362 | wait(.1) | |
| 1363 | wpb = true | |
| 1364 | num = 1 | |
| 1365 | return | |
| 1366 | end | |
| 1367 | end | |
| 1368 | end) | |
| 1369 | local rtb = true | |
| 1370 | mouse.KeyDown:connect(function(key)key = key:lower() | |
| 1371 | if key == "e" then | |
| 1372 | if current == true and opend == true and stun.Value == false and blt.Value > 20 and rtb == true then | |
| 1373 | local sub | |
| 1374 | if bl.Value == false then | |
| 1375 | rtb = false | |
| 1376 | bl.Value = true | |
| 1377 | skl = true | |
| 1378 | TARG1 = block[5] | |
| 1379 | TARG2 = block[6] | |
| 1380 | TARG3 = block[2] | |
| 1381 | TARG4 = block[4] | |
| 1382 | TARG5 = block[3] | |
| 1383 | TARG6 = block[1] | |
| 1384 | wait(.05) | |
| 1385 | TARG1 = block[5] | |
| 1386 | TARG2 = block[6] | |
| 1387 | TARG3 = block[2] | |
| 1388 | TARG4 = block[4] | |
| 1389 | TARG5 = block[3] | |
| 1390 | TARG6 = block[1] | |
| 1391 | wait(.05) | |
| 1392 | TARG1 = block[5] | |
| 1393 | TARG2 = block[6] | |
| 1394 | TARG3 = block[2] | |
| 1395 | TARG4 = block[4] | |
| 1396 | TARG5 = block[3] | |
| 1397 | TARG6 = block[1] | |
| 1398 | wait(.05) | |
| 1399 | TARG1 = block[5] | |
| 1400 | TARG2 = block[6] | |
| 1401 | TARG3 = block[2] | |
| 1402 | TARG4 = block[4] | |
| 1403 | TARG5 = block[3] | |
| 1404 | TARG6 = block[1] | |
| 1405 | wait(.05) | |
| 1406 | bl.Value = true | |
| 1407 | skl = true | |
| 1408 | char.Humanoid.WalkSpeed = 5 | |
| 1409 | wait(1) | |
| 1410 | rtb = true | |
| 1411 | else | |
| 1412 | rtb = false | |
| 1413 | skl = false | |
| 1414 | bl.Value = false | |
| 1415 | current = true | |
| 1416 | wait(1) | |
| 1417 | rtb = true | |
| 1418 | end | |
| 1419 | end | |
| 1420 | end | |
| 1421 | end) | |
| 1422 | mouse.KeyDown:connect(function(key)key = key:lower() | |
| 1423 | if key == "z" then | |
| 1424 | if current == true and opend == true and stun.Value == false and energy > 19 and S1 == true then | |
| 1425 | energy = energy - 20 | |
| 1426 | S1T = 0 | |
| 1427 | current = false | |
| 1428 | local num = 0 | |
| 1429 | repeat | |
| 1430 | fr = true | |
| 1431 | local fs | |
| 1432 | s1.Pitch = 1.2 | |
| 1433 | s1:Play() | |
| 1434 | char["Right Arm"].Touched:connect(function(hit) | |
| 1435 | if not fr then return end | |
| 1436 | if hit.Parent.Name == player.Name then return end | |
| 1437 | if hit.Parent:FindFirstChild("Defense") and hit.Parent.Name ~= player.Name then
| |
| 1438 | ||
| 1439 | ||
| 1440 | hit.Parent:FindFirstChild("Defense").Value = hit.Parent:FindFirstChild("Defense").Value -.02
| |
| 1441 | fs = math.floor(4 * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 1442 | ||
| 1443 | ||
| 1444 | else | |
| 1445 | fs = math.floor(4 * atk.Value) | |
| 1446 | end | |
| 1447 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 1448 | fr = false | |
| 1449 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 1450 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 1451 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 1452 | hit.Parent.BlockingLabel.Value = true | |
| 1453 | stun.Value = true | |
| 1454 | else | |
| 1455 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 1456 | DGU(hit,fs) | |
| 1457 | fr = false | |
| 1458 | end | |
| 1459 | else | |
| 1460 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 1461 | DGU(hit,fs) | |
| 1462 | fr = false | |
| 1463 | end | |
| 1464 | -- | |
| 1465 | end | |
| 1466 | end) | |
| 1467 | TARG1 = PA1[5] | |
| 1468 | TARG2 = PA1[6] | |
| 1469 | TARG3 = PA1[4] | |
| 1470 | TARG4 = PA1[3] | |
| 1471 | TARG5 = PA1[2] | |
| 1472 | TARG6 = PA1[1] | |
| 1473 | wait(.11) | |
| 1474 | fr = false | |
| 1475 | wait(.11) | |
| 1476 | fr = true | |
| 1477 | local fs | |
| 1478 | s1.Pitch = 1.2 | |
| 1479 | s1:Play() | |
| 1480 | char["Left Arm"].Touched:connect(function(hit) | |
| 1481 | if not fr then return end | |
| 1482 | if hit.Parent.Name == player.Name then return end | |
| 1483 | if hit.Parent:FindFirstChild("Defense")and hit.Parent.Name ~= player.Name then
| |
| 1484 | hit.Parent:FindFirstChild("Defense").Value = hit.Parent:FindFirstChild("Defense").Value -.02
| |
| 1485 | fs = math.floor(4 * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 1486 | else | |
| 1487 | fs = math.floor(4 * atk.Value) | |
| 1488 | end | |
| 1489 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 1490 | fr = false | |
| 1491 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 1492 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 1493 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 1494 | hit.Parent.BlockingLabel.Value = true | |
| 1495 | stun.Value = true | |
| 1496 | else | |
| 1497 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 1498 | DGU(hit,fs) | |
| 1499 | fr = false | |
| 1500 | end | |
| 1501 | else | |
| 1502 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 1503 | DGU(hit,fs) | |
| 1504 | fr = false | |
| 1505 | end | |
| 1506 | -- | |
| 1507 | end | |
| 1508 | end) | |
| 1509 | TARG1 = PA1C[5] | |
| 1510 | TARG2 = PA1C[6] | |
| 1511 | TARG3 = PA1C[4] | |
| 1512 | TARG4 = PA1C[3] | |
| 1513 | TARG5 = PA1C[2] | |
| 1514 | TARG6 = PA1C[1] | |
| 1515 | wait(.11) | |
| 1516 | fr = false | |
| 1517 | wait(.11) | |
| 1518 | num = num + 2 | |
| 1519 | until num == 10 | |
| 1520 | current = true | |
| 1521 | wait(3) | |
| 1522 | end | |
| 1523 | end | |
| 1524 | end) | |
| 1525 | --- KEYDOWN 2 | |
| 1526 | mouse.KeyDown:connect(function(key)key = key:lower() | |
| 1527 | if key == "x" then | |
| 1528 | if current == true and opend == true and stun.Value == false and energy > 24 and S2 == true then | |
| 1529 | energy = energy - 25 | |
| 1530 | S2T = 0 | |
| 1531 | skl = true | |
| 1532 | char.Humanoid.WalkSpeed = 0 | |
| 1533 | f = Instance.new("Part",game.Workspace)
| |
| 1534 | f.Position = char.Torso.Position + Vector3.new(0, -2, -12) | |
| 1535 | f.CanCollide = false | |
| 1536 | f.Transparency = 1 | |
| 1537 | local asdf | |
| 1538 | local cf | |
| 1539 | f.Touched:connect(function(hit) | |
| 1540 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 1541 | else | |
| 1542 | cf = f.CFrame | |
| 1543 | asdf = hit.BrickColor | |
| 1544 | end | |
| 1545 | end) | |
| 1546 | current = false | |
| 1547 | TARG1 = Stomp[5] | |
| 1548 | TARG2 = Stomp[6] | |
| 1549 | TARG3 = Stomp[2] | |
| 1550 | TARG4 = Stomp[4] | |
| 1551 | TARG5 = Stomp[3] | |
| 1552 | TARG6 = Stomp[1] | |
| 1553 | wait(.05) | |
| 1554 | TARG1 = Stomp[5] | |
| 1555 | TARG2 = Stomp[6] | |
| 1556 | TARG3 = Stomp[2] | |
| 1557 | TARG4 = Stomp[4] | |
| 1558 | TARG5 = Stomp[3] | |
| 1559 | TARG6 = Stomp[1] | |
| 1560 | wait(.05) | |
| 1561 | TARG1 = Stomp[5] | |
| 1562 | TARG2 = Stomp[6] | |
| 1563 | TARG3 = Stomp[2] | |
| 1564 | TARG4 = Stomp[4] | |
| 1565 | TARG5 = Stomp[3] | |
| 1566 | TARG6 = Stomp[1] | |
| 1567 | wait(.05) | |
| 1568 | TARG1 = Stomp[5] | |
| 1569 | TARG2 = Stomp[6] | |
| 1570 | TARG3 = Stomp[2] | |
| 1571 | TARG4 = Stomp[4] | |
| 1572 | TARG5 = Stomp[3] | |
| 1573 | TARG6 = Stomp[1] | |
| 1574 | wait(.05) | |
| 1575 | TARG1 = Stomp[5] | |
| 1576 | TARG2 = Stomp[6] | |
| 1577 | TARG3 = Stomp[2] | |
| 1578 | TARG4 = Stomp[4] | |
| 1579 | TARG5 = Stomp[3] | |
| 1580 | TARG6 = Stomp[1] | |
| 1581 | wait(.05) | |
| 1582 | TARG1 = Stomp2[5] | |
| 1583 | TARG2 = Stomp2[6] | |
| 1584 | TARG3 = Stomp2[2] | |
| 1585 | TARG4 = Stomp2[4] | |
| 1586 | TARG5 = Stomp2[3] | |
| 1587 | TARG6 = Stomp2[1] | |
| 1588 | wait(.05) | |
| 1589 | TARG1 = Stomp2[5] | |
| 1590 | TARG2 = Stomp2[6] | |
| 1591 | TARG3 = Stomp2[2] | |
| 1592 | TARG4 = Stomp2[4] | |
| 1593 | TARG5 = Stomp2[3] | |
| 1594 | TARG6 = Stomp2[1] | |
| 1595 | wait(.05) | |
| 1596 | TARG1 = Stomp2[5] | |
| 1597 | TARG2 = Stomp2[6] | |
| 1598 | TARG3 = Stomp2[2] | |
| 1599 | TARG4 = Stomp2[4] | |
| 1600 | TARG5 = Stomp2[3] | |
| 1601 | TARG6 = Stomp2[1] | |
| 1602 | wait(.05) | |
| 1603 | TARG1 = Stomp2[5] | |
| 1604 | TARG2 = Stomp2[6] | |
| 1605 | TARG3 = Stomp2[2] | |
| 1606 | TARG4 = Stomp2[4] | |
| 1607 | TARG5 = Stomp2[3] | |
| 1608 | TARG6 = Stomp2[1] | |
| 1609 | wait(.05) | |
| 1610 | local fs = Instance.new("Part",char)
| |
| 1611 | fs.BrickColor = asdf | |
| 1612 | fs.Size = Vector3.new(1,1,1) | |
| 1613 | fs.CanCollide = false | |
| 1614 | fs.Anchored = true | |
| 1615 | fs.Transparency = 1 | |
| 1616 | fs.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) | |
| 1617 | local fr = Instance.new("Part",char)
| |
| 1618 | fr.BrickColor = asdf | |
| 1619 | fr.Size = Vector3.new(1,1,1) | |
| 1620 | fr.CanCollide = false | |
| 1621 | fr.Anchored = true | |
| 1622 | fr.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) * CFrame.Angles(math.rad(90),0,0) | |
| 1623 | local fms = Instance.new("SpecialMesh",fr)
| |
| 1624 | fms.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1625 | fms.Scale = Vector3.new(1,1,6) | |
| 1626 | TARG7 = Vector3.new(40,40,10) | |
| 1627 | obj = fms | |
| 1628 | obj2 = fs | |
| 1629 | TARG8 = Vector3.new(50,5,50) | |
| 1630 | local dmg = true | |
| 1631 | fs.Touched:connect(function(hit) | |
| 1632 | if dmg == true and hit.Parent:FindFirstChild("Humanoid") then
| |
| 1633 | if hit.Parent:FindFirstChild("Humanoid").Health ~= 0 and hit.Parent.Name ~= player.Name then
| |
| 1634 | if hit.Parent:FindFirstChild("Speed")then
| |
| 1635 | hit.Parent:FindFirstChild("Speed").Value = hit.Parent:FindFirstChild("Speed").Value -.1
| |
| 1636 | hit.Parent:FindFirstChild("Speed").Value = hit.Parent:FindFirstChild("Speed").Value -.1
| |
| 1637 | --- I made it do that so this would stick for 12 Seconds ~ Thats how the stats work | |
| 1638 | local fx = math.floor(22 * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 1639 | dmg = false | |
| 1640 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 1641 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 1642 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 1643 | hit.Parent.BlockingLabel.Value = true | |
| 1644 | stun.Value = true | |
| 1645 | else | |
| 1646 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1647 | DGU(hit,fx) | |
| 1648 | fr = false | |
| 1649 | end | |
| 1650 | else | |
| 1651 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1652 | DGU(hit,fx) | |
| 1653 | fr = false | |
| 1654 | end | |
| 1655 | else | |
| 1656 | local fx = math.floor(22 * atk.Value) | |
| 1657 | dmg = false | |
| 1658 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 1659 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 1660 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 1661 | hit.Parent.BlockingLabel.Value = true | |
| 1662 | stun.Value = true | |
| 1663 | else | |
| 1664 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1665 | DGU(hit,fx) | |
| 1666 | fr = false | |
| 1667 | end | |
| 1668 | else | |
| 1669 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1670 | DGU(hit,fx) | |
| 1671 | fr = false | |
| 1672 | end | |
| 1673 | end | |
| 1674 | end | |
| 1675 | end | |
| 1676 | end)--]] | |
| 1677 | wait(.3) | |
| 1678 | game.Debris:AddItem(fr,8) | |
| 1679 | game.Debris:AddItem(fs,8) | |
| 1680 | skl = false | |
| 1681 | current = true | |
| 1682 | for i = 1,10 do | |
| 1683 | wait() | |
| 1684 | fr.Transparency = fr.Transparency + .1 | |
| 1685 | end | |
| 1686 | wait(.4) | |
| 1687 | dmg = false | |
| 1688 | wait(3) | |
| 1689 | end | |
| 1690 | end | |
| 1691 | end) | |
| 1692 | ||
| 1693 | ||
| 1694 | ||
| 1695 | mouse.KeyDown:connect(function(key)key = key:lower() | |
| 1696 | if key == "c" then | |
| 1697 | if current == true and opend == true and stun.Value == false and energy > 34 and S3 == true then | |
| 1698 | energy = energy - 35 | |
| 1699 | S3T = 0 | |
| 1700 | current = false | |
| 1701 | TARG1 = dropkick[5] | |
| 1702 | TARG2 = dropkick[6] | |
| 1703 | TARG3 = dropkick[2] | |
| 1704 | TARG4 = dropkick[4] | |
| 1705 | TARG5 = dropkick[3] | |
| 1706 | TARG6 = dropkick[1] | |
| 1707 | wait(.05) | |
| 1708 | TARG1 = dropkick[5] | |
| 1709 | TARG2 = dropkick[6] | |
| 1710 | TARG3 = dropkick[2] | |
| 1711 | TARG4 = dropkick[4] | |
| 1712 | TARG5 = dropkick[3] | |
| 1713 | TARG6 = dropkick[1] | |
| 1714 | wait(.05) | |
| 1715 | TARG1 = dropkick[5] | |
| 1716 | TARG2 = dropkick[6] | |
| 1717 | TARG3 = dropkick[2] | |
| 1718 | TARG4 = dropkick[4] | |
| 1719 | TARG5 = dropkick[3] | |
| 1720 | TARG6 = dropkick[1] | |
| 1721 | wait(.05) | |
| 1722 | TARG1 = dropkick[5] | |
| 1723 | TARG2 = dropkick[6] | |
| 1724 | TARG3 = dropkick[2] | |
| 1725 | TARG4 = dropkick[4] | |
| 1726 | TARG5 = dropkick[3] | |
| 1727 | TARG6 = dropkick[1] | |
| 1728 | wait(.05) | |
| 1729 | local dmg = true | |
| 1730 | char["Right Leg"].Touched:connect(function(hit) | |
| 1731 | if dmg == true and hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= player.Name then
| |
| 1732 | local fn = Instance.new("Part",char)
| |
| 1733 | fn.BrickColor = BrickColor.new("Medium stone grey")
| |
| 1734 | fn.Size = Vector3.new(1,1,1) | |
| 1735 | fn.CanCollide = false | |
| 1736 | fn.Anchored = true | |
| 1737 | s2.Pitch = .9 | |
| 1738 | s2:Play() | |
| 1739 | game.Debris:AddItem(fn,8) | |
| 1740 | fn.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) | |
| 1741 | local fms = Instance.new("SpecialMesh",fn)
| |
| 1742 | fms.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1743 | fms.Scale = Vector3.new(1,1,6) | |
| 1744 | TARG7 = Vector3.new(10,5,10) | |
| 1745 | obj = fms | |
| 1746 | if hit.Parent:FindFirstChild("Humanoid").Health ~= 0 and hit.Parent.Name ~= player.Name then
| |
| 1747 | if hit.Parent:FindFirstChild("Stunned")then
| |
| 1748 | hit.Parent:FindFirstChild("Stunned").Value = true
| |
| 1749 | --- I made it do that so this would stick for 12 Seconds ~ Thats how the stats work | |
| 1750 | local fx = math.floor(13 * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 1751 | dmg = false | |
| 1752 | --[[ | |
| 1753 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 1754 | fr = false | |
| 1755 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 1756 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 1757 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 1758 | hit.Parent.BlockingLabel.Value = true | |
| 1759 | else | |
| 1760 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1761 | DGU(hit,fx) | |
| 1762 | fr = false | |
| 1763 | end | |
| 1764 | else | |
| 1765 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1766 | DGU(hit,fx) | |
| 1767 | fr = false | |
| 1768 | end | |
| 1769 | -- | |
| 1770 | end | |
| 1771 | --]] | |
| 1772 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 1773 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 1774 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 1775 | hit.Parent.BlockingLabel.Value = true | |
| 1776 | stun.Value = true | |
| 1777 | else | |
| 1778 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1779 | DGU(hit,fx) | |
| 1780 | fr = false | |
| 1781 | end | |
| 1782 | else | |
| 1783 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1784 | DGU(hit,fx) | |
| 1785 | fr = false | |
| 1786 | end | |
| 1787 | else | |
| 1788 | local fx = math.floor(13 * atk.Value) | |
| 1789 | dmg = false | |
| 1790 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 1791 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 1792 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 1793 | hit.Parent.BlockingLabel.Value = true | |
| 1794 | stun.Value = true | |
| 1795 | else | |
| 1796 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1797 | DGU(hit,fx) | |
| 1798 | fr = false | |
| 1799 | end | |
| 1800 | else | |
| 1801 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1802 | DGU(hit,fx) | |
| 1803 | fr = false | |
| 1804 | end | |
| 1805 | end | |
| 1806 | end | |
| 1807 | ||
| 1808 | for i = 1,10 do | |
| 1809 | wait() | |
| 1810 | fn.Transparency = fn.Transparency + .1 | |
| 1811 | end | |
| 1812 | end | |
| 1813 | end)--]] | |
| 1814 | wait(.1) | |
| 1815 | skl = false | |
| 1816 | current = true | |
| 1817 | wait(.2) | |
| 1818 | dmg = false | |
| 1819 | wait(3) | |
| 1820 | end | |
| 1821 | end | |
| 1822 | end) | |
| 1823 | ||
| 1824 | ||
| 1825 | ||
| 1826 | ||
| 1827 | mouse.KeyDown:connect(function(key)key = key:lower() | |
| 1828 | if key == "v" then | |
| 1829 | if current == true and opend == true and stun.Value == false and energy > 49 and S4 == true then | |
| 1830 | current = false | |
| 1831 | wait(0.05) | |
| 1832 | S4T = 0 | |
| 1833 | energy = energy - 59 | |
| 1834 | wait() | |
| 1835 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
| 1836 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
| 1837 | TARG3 = FrontFlipKick1[2] -- NECK | |
| 1838 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
| 1839 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
| 1840 | TARG6 = FrontFlipKick1[1] -- TORSO | |
| 1841 | wait(0.05) | |
| 1842 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
| 1843 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
| 1844 | TARG3 = FrontFlipKick1[2] -- NECK | |
| 1845 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
| 1846 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
| 1847 | TARG6 = FrontFlipKick1[1] -- TORSO | |
| 1848 | wait(0.05) | |
| 1849 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
| 1850 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
| 1851 | TARG3 = FrontFlipKick1[2] -- NECK | |
| 1852 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
| 1853 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
| 1854 | TARG6 = FrontFlipKick1[1] -- TORSO | |
| 1855 | wait(0.05) | |
| 1856 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
| 1857 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
| 1858 | TARG3 = FrontFlipKick1[2] -- NECK | |
| 1859 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
| 1860 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
| 1861 | TARG6 = FrontFlipKick1[1] -- TORSO | |
| 1862 | wait(0.05) | |
| 1863 | local dmg = true | |
| 1864 | char["Right Leg"].Touched:connect(function(hit) | |
| 1865 | if dmg == true and hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= player.Name then
| |
| 1866 | dmg = false | |
| 1867 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
| 1868 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
| 1869 | TARG3 = FrontFlipKick1[2] -- NECK | |
| 1870 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
| 1871 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
| 1872 | TARG6 = FrontFlipKick1[1] -- TORSO | |
| 1873 | local fn = Instance.new("Part",char)
| |
| 1874 | fn.BrickColor = BrickColor.new("Medium stone grey")
| |
| 1875 | fn.Size = Vector3.new(1,1,1) | |
| 1876 | fn.CanCollide = false | |
| 1877 | fn.Anchored = true | |
| 1878 | local fn = Instance.new("Part",char)
| |
| 1879 | fn.BrickColor = BrickColor.new("Medium stone grey")
| |
| 1880 | fn.Size = Vector3.new(1,1,1) | |
| 1881 | fn.CanCollide = false | |
| 1882 | fn.Anchored = true | |
| 1883 | s2.Pitch = .9 | |
| 1884 | s2:Play() | |
| 1885 | game.Debris:AddItem(fn,8) | |
| 1886 | fn.CFrame = char["Right Leg"].CFrame | |
| 1887 | local fms = Instance.new("SpecialMesh",fn)
| |
| 1888 | fms.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1889 | fms.Scale = Vector3.new(1,1,6) | |
| 1890 | TARG7 = Vector3.new(5,1,5) | |
| 1891 | obj = fms | |
| 1892 | ||
| 1893 | if hit.Parent:FindFirstChild("Humanoid").Health ~= 0 and hit.Parent.Name ~= player.Name then
| |
| 1894 | if hit.Parent:FindFirstChild("Stunned")then
| |
| 1895 | hit.Parent:FindFirstChild("Stunned").Value = true
| |
| 1896 | --- I made it do that so this would stick for 12 Seconds ~ Thats how the stats work | |
| 1897 | local fx = math.floor(13 * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 1898 | dmg = false | |
| 1899 | --[[ | |
| 1900 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 1901 | fr = false | |
| 1902 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 1903 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 1904 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 1905 | hit.Parent.BlockingLabel.Value = true | |
| 1906 | else | |
| 1907 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1908 | DGU(hit,fx) | |
| 1909 | fr = false | |
| 1910 | end | |
| 1911 | else | |
| 1912 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1913 | DGU(hit,fx) | |
| 1914 | fr = false | |
| 1915 | end | |
| 1916 | -- | |
| 1917 | end | |
| 1918 | --]] | |
| 1919 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 1920 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 1921 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 1922 | hit.Parent.BlockingLabel.Value = true | |
| 1923 | stun.Value = true | |
| 1924 | else | |
| 1925 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1926 | DGU(hit,fx) | |
| 1927 | fr = false | |
| 1928 | end | |
| 1929 | else | |
| 1930 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1931 | DGU(hit,fx) | |
| 1932 | fr = false | |
| 1933 | end | |
| 1934 | else | |
| 1935 | local fx = math.floor(13 * atk.Value) | |
| 1936 | dmg = false | |
| 1937 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 1938 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 1939 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 1940 | hit.Parent.BlockingLabel.Value = true | |
| 1941 | stun.Value = true | |
| 1942 | else | |
| 1943 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1944 | DGU(hit,fx) | |
| 1945 | fr = false | |
| 1946 | end | |
| 1947 | else | |
| 1948 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 1949 | DGU(hit,fx) | |
| 1950 | fr = false | |
| 1951 | end | |
| 1952 | end | |
| 1953 | end | |
| 1954 | ||
| 1955 | for i = 0,10 do | |
| 1956 | wait() | |
| 1957 | fn.Transparency = fn.Transparency + .1 | |
| 1958 | end | |
| 1959 | end | |
| 1960 | end) | |
| 1961 | --[[ | |
| 1962 | ts.C0 = ts.C0:lerp(FrontFlipKick1[1],.4) | |
| 1963 | nc.C0 = nc.C0:lerp(FrontFlipKick1[2],.4) | |
| 1964 | ll.C0 = ll.C0:lerp(FrontFlipKick1[5],.4) | |
| 1965 | rl.C0 = rl.C0:lerp(FrontFlipKick1[6],.4) | |
| 1966 | w3.C0 = w3.C0:lerp(FrontFlipKick1[4],.4) | |
| 1967 | w4.C0 = w4.C0:lerp(FrontFlipKick1[3],.4) | |
| 1968 | --]] | |
| 1969 | ||
| 1970 | ||
| 1971 | wait(.1) | |
| 1972 | dmg = false | |
| 1973 | current = true | |
| 1974 | end | |
| 1975 | end | |
| 1976 | end) | |
| 1977 | --[[ | |
| 1978 | --END | |
| 1979 | ts.C0 = ts.C0:lerp(UpSideDownPunch[1],.4) | |
| 1980 | nc.C0 = nc.C0:lerp(UpSideDownPunch[2],.4) | |
| 1981 | ll.C0 = ll.C0:lerp(UpSideDownPunch[3],.4) | |
| 1982 | rl.C0 = rl.C0:lerp(UpSideDownPunch[4],.4) | |
| 1983 | w3.C0 = w3.C0:lerp(UpSideDownPunch[5],.4) | |
| 1984 | w4.C0 = w4.C0:lerp(UpSideDownPunch[6],.4) | |
| 1985 | --START | |
| 1986 | ts.C0 = ts.C0:lerp(sjump[1],.4) | |
| 1987 | nc.C0 = nc.C0:lerp(sjump[2],.4) | |
| 1988 | ll.C0 = ll.C0:lerp(sjump[3],.4) | |
| 1989 | rl.C0 = rl.C0:lerp(sjump[4],.4) | |
| 1990 | w3.C0 = w3.C0:lerp(sjump[5],.4) | |
| 1991 | w4.C0 = w4.C0:lerp(sjump[6],.4) | |
| 1992 | --OTHER | |
| 1993 | TARG1 = walk[8] -- LEFT ARM | |
| 1994 | TARG2 = walk[7]-- RIGHT ARM | |
| 1995 | TARG3 = walk[6] -- NECK | |
| 1996 | TARG4 = walk[] -- RIGHT LEG | |
| 1997 | TARG5 = walk[] -- LEFT LEG | |
| 1998 | TARG6 = walk[5] -- TORSO | |
| 1999 | --]] | |
| 2000 | local Speed = .4 | |
| 2001 | local lspeed = .2 | |
| 2002 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 2003 | if Vector3.new(char.Torso.Velocity.X,0,char.Torso.Velocity.Z).magnitude > 2 then | |
| 2004 | IdleAndWalk = true | |
| 2005 | else | |
| 2006 | IdleAndWalk = false | |
| 2007 | end | |
| 2008 | if TARG4 ~= nil then | |
| 2009 | rl.C0 = rl.C0:lerp(TARG4,lspeed) | |
| 2010 | end | |
| 2011 | if TARG5 ~= nil then | |
| 2012 | ll.C0 = ll.C0:lerp(TARG5,lspeed) | |
| 2013 | end | |
| 2014 | if TARG3 ~= nil then | |
| 2015 | nc.C0 = nc.C0:lerp(TARG3,lspeed) | |
| 2016 | end | |
| 2017 | if TARG1 ~= nil then | |
| 2018 | w3.C0 = w3.C0:lerp(TARG1,Speed) | |
| 2019 | end | |
| 2020 | if TARG2 ~= nil then | |
| 2021 | w4.C0 = w4.C0:lerp(TARG2,Speed) | |
| 2022 | end | |
| 2023 | if TARG6 ~= nil then | |
| 2024 | ts.C0 = ts.C0:lerp(TARG6,Speed) | |
| 2025 | end | |
| 2026 | if TARG7 ~= nil and obj ~= nil then | |
| 2027 | obj.Scale = obj.Scale:lerp(TARG7,.05) | |
| 2028 | end | |
| 2029 | if TARG8 ~= nil and obj2 ~= nil then | |
| 2030 | obj2.Size = obj2.Size:lerp(TARG8,.05) | |
| 2031 | obj2.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) | |
| 2032 | end | |
| 2033 | if TARG10 ~= nil and obj3 ~= nil and TARG11 ~= nil then | |
| 2034 | obj3.Size = obj3.Size:lerp(TARG10,.05) | |
| 2035 | obj3.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) * TARG11 | |
| 2036 | end | |
| 2037 | if TARG10 ~= nil and obj3 ~= nil and obj3.Transparency ~= 1 then | |
| 2038 | obj2.Transparency = obj2.Transparency + .05 | |
| 2039 | obj3.Transparency = obj3.Transparency + .05 | |
| 2040 | wait(.1) | |
| 2041 | end | |
| 2042 | if char.Humanoid.Jump == true then | |
| 2043 | gd.Value = true | |
| 2044 | else | |
| 2045 | gd.Value = false | |
| 2046 | end | |
| 2047 | if energy < 100 and current == true then | |
| 2048 | energy = energy + .05 | |
| 2049 | end | |
| 2050 | for i=1,#parts do | |
| 2051 | local Part = parts[i] | |
| 2052 | Part.Size = Part.Size:lerp(Vector3.new(6, 32, 7),.05) | |
| 2053 | for x=1,#poses do | |
| 2054 | Part.CFrame = poses[i] | |
| 2055 | end | |
| 2056 | end | |
| 2057 | ||
| 2058 | if atkt.Value > 0 then | |
| 2059 | atkt.Value = atkt.Value - .02 | |
| 2060 | else | |
| 2061 | atk.Value = .9 | |
| 2062 | end | |
| 2063 | if deft.Value > 0 then | |
| 2064 | deft.Value = deft.Value - .02 | |
| 2065 | else | |
| 2066 | def.Value = .8 | |
| 2067 | end | |
| 2068 | if spdt.Value > 0 then | |
| 2069 | spdt.Value = spdt.Value - .02 | |
| 2070 | else | |
| 2071 | wait() | |
| 2072 | if spdt.Value < 1 then | |
| 2073 | spd.Value = 1.1 | |
| 2074 | end | |
| 2075 | end | |
| 2076 | ||
| 2077 | --Skill 1 | |
| 2078 | local DV2 = S1T / S1TF | |
| 2079 | local initX6 = f1.Size.X.Scale | |
| 2080 | f1f:TweenSize( UDim2.new( initX6*DV2* 1.665, 0, 1, 0),"In","Linear",1 ) | |
| 2081 | ||
| 2082 | ||
| 2083 | ||
| 2084 | if S1T < 14 then | |
| 2085 | S1T = S1T + .02 | |
| 2086 | S1 = false | |
| 2087 | else | |
| 2088 | S1 = true | |
| 2089 | end | |
| 2090 | if S1T == 14 then | |
| 2091 | S1 = true | |
| 2092 | end | |
| 2093 | ||
| 2094 | ||
| 2095 | --Skill 2 | |
| 2096 | local DV2 = S2T / S2TF | |
| 2097 | local initX6 = f2.Size.X.Scale | |
| 2098 | f2f:TweenSize( UDim2.new( initX6*DV2* 3.566, 0, 1, 0),"In","Linear",1 ) | |
| 2099 | ||
| 2100 | ||
| 2101 | ||
| 2102 | if S2T < 14 then | |
| 2103 | S2T = S2T + .01 | |
| 2104 | S2 = false | |
| 2105 | else | |
| 2106 | S2 = true | |
| 2107 | end | |
| 2108 | if S2T == 15 then | |
| 2109 | S2 = true | |
| 2110 | end | |
| 2111 | ||
| 2112 | ||
| 2113 | --Skill 3 | |
| 2114 | local DV2 = S3T / S3TF | |
| 2115 | local initX6 = f3.Size.X.Scale | |
| 2116 | f3f:TweenSize( UDim2.new( initX6*DV2* 2.855, 0, 1, 0),"In","Linear",1 ) | |
| 2117 | ||
| 2118 | ||
| 2119 | ||
| 2120 | if S3T < 14 then | |
| 2121 | S3T = S3T + .01 | |
| 2122 | S3 = false | |
| 2123 | else | |
| 2124 | S3 = true | |
| 2125 | end | |
| 2126 | if S3T == 15 then | |
| 2127 | S3 = true | |
| 2128 | end | |
| 2129 | ||
| 2130 | --Skill 4 | |
| 2131 | local DV2 = S4T / S4TF | |
| 2132 | local initX6 = f4.Size.X.Scale | |
| 2133 | f4f:TweenSize( UDim2.new( initX6*DV2*3.45, 0, 1, 0),"In","Linear",1 ) | |
| 2134 | ||
| 2135 | ||
| 2136 | if S4T < 29 then | |
| 2137 | S4T = S4T + .01 | |
| 2138 | S4 = false | |
| 2139 | else | |
| 2140 | S4= true | |
| 2141 | end | |
| 2142 | if S4T == 30 then | |
| 2143 | S4 = true | |
| 2144 | end | |
| 2145 | ||
| 2146 | end) | |
| 2147 | --SEC HANDLER | |
| 2148 | --[[ | |
| 2149 | S1 = true | |
| 2150 | S1T = 7 | |
| 2151 | S1TF = 7 | |
| 2152 | S2 = true | |
| 2153 | S2T = 15 | |
| 2154 | S2TF = 15 | |
| 2155 | S3 = true | |
| 2156 | S3T = 12 | |
| 2157 | S3TF = 12 | |
| 2158 | S4 = true | |
| 2159 | S4T = 30 | |
| 2160 | S4TF = 30 | |
| 2161 | energy = 0 | |
| 2162 | --]] | |
| 2163 | ||
| 2164 | ||
| 2165 | ||
| 2166 | ||
| 2167 | --makeui(Color3.new(0,255,0),"+Speed") | |
| 2168 | --makeui(Color3.new(255,0,0),"+Damage") | |
| 2169 | --makeui(Color3.new(0,0,255),"+Defense") | |
| 2170 | ---VALUE CHANGERS | |
| 2171 | satk = atk.Value | |
| 2172 | sdef = def.Value | |
| 2173 | sspd = spd.Value | |
| 2174 | atk.Changed:connect(function() | |
| 2175 | if satk > atk.Value then | |
| 2176 | atkt.Value = atkt.Value + 4 | |
| 2177 | makeui(Color3.new(255,0,0),"-Damage") | |
| 2178 | satk = atk.Value | |
| 2179 | else | |
| 2180 | atkt.Value = atkt.Value + 4 | |
| 2181 | makeui(Color3.new(255,0,0),"+Damage") | |
| 2182 | satk = atk.Value | |
| 2183 | end | |
| 2184 | end) | |
| 2185 | def.Changed:connect(function() | |
| 2186 | if sdef > def.Value then | |
| 2187 | deft.Value = deft.Value + 4 | |
| 2188 | makeui(Color3.new(0,0,255),"-Defense") | |
| 2189 | sdef = def.Value | |
| 2190 | else | |
| 2191 | deft.Value = deft.Value + 4 | |
| 2192 | makeui(Color3.new(0,0,255),"+Defense") | |
| 2193 | sdef = def.Value | |
| 2194 | end | |
| 2195 | end) | |
| 2196 | spd.Changed:connect(function() | |
| 2197 | if sspd > spd.Value then | |
| 2198 | spdt.Value = spdt.Value + 4 | |
| 2199 | makeui(Color3.new(0,255,0),"-Speed") | |
| 2200 | sspd = spd.Value | |
| 2201 | else | |
| 2202 | spdt.Value = spdt.Value + 4 | |
| 2203 | makeui(Color3.new(0,255,0),"+Speed") | |
| 2204 | sspd = spd.Value | |
| 2205 | end | |
| 2206 | end) | |
| 2207 | bll.Changed:connect(function() | |
| 2208 | if bll.Value == true then | |
| 2209 | ||
| 2210 | local c = Instance.new("Part",game.Workspace)
| |
| 2211 | c.Anchored = true | |
| 2212 | c.CanCollide = false | |
| 2213 | c.BrickColor = BrickColor.new("Medium stone grey")
| |
| 2214 | c.Shape = "Ball" | |
| 2215 | c.Size = Vector3.new(1,1,1) | |
| 2216 | c.CFrame = char.Torso.CFrame | |
| 2217 | c.TopSurface = "Smooth" | |
| 2218 | c.BottomSurface = "Smooth" | |
| 2219 | c.Transparency = .1 | |
| 2220 | local v = Instance.new("Part",game.Workspace)
| |
| 2221 | v.Anchored = true | |
| 2222 | v.CanCollide = false | |
| 2223 | v.BrickColor = BrickColor.new("Medium stone grey")
| |
| 2224 | v.Size = Vector3.new(1,1,1) | |
| 2225 | v.CFrame = char.Torso.CFrame | |
| 2226 | v.TopSurface = "Smooth" | |
| 2227 | v.BottomSurface = "Smooth" | |
| 2228 | v.Transparency = .1 | |
| 2229 | obj2 = c | |
| 2230 | TARG8 = Vector3.new(30,30,30) | |
| 2231 | obj3 = v | |
| 2232 | TARG10 = Vector3.new(15,21,15) | |
| 2233 | TARG11 = CFrame.new(0,0,0) | |
| 2234 | makeui(BrickColor.new("Bright bluish green").Color,"Blocked!")
| |
| 2235 | bll.Value = false | |
| 2236 | end | |
| 2237 | end) | |
| 2238 | stun.Changed:connect(function() | |
| 2239 | if stun.Value == true then | |
| 2240 | makeui(Color3.new(255,255,0),"+Stunned") | |
| 2241 | wait(4) | |
| 2242 | if opend == true then | |
| 2243 | stun.Value = false | |
| 2244 | end | |
| 2245 | end | |
| 2246 | if stun.Value == false then | |
| 2247 | makeui(Color3.new(255,255,0),"-Stunned") | |
| 2248 | end | |
| 2249 | end) | |
| 2250 | ------------------- | |
| 2251 | while wait() do | |
| 2252 | wait() | |
| 2253 | fa.Text = "Attack : "..atk.Value | |
| 2254 | fa2.Text = "Speed : "..spd.Value | |
| 2255 | fa3.Text = "Defense : "..def.Value | |
| 2256 | ----HP | |
| 2257 | local initX5 = f5.Size.X.Scale | |
| 2258 | local maxhp = char.Humanoid.MaxHealth | |
| 2259 | local hp = char.Humanoid.Health | |
| 2260 | local Pie = (hp / maxhp) | |
| 2261 | f5f:TweenSize( UDim2.new( initX5*Pie*3.33, 0, 1, 0),"In","Linear",1 ) | |
| 2262 | ---Energy | |
| 2263 | local DV1 = energy / 100 | |
| 2264 | local initX6 = f6.Size.X.Scale | |
| 2265 | f6f:TweenSize( UDim2.new( initX6*DV1*3.33, 0, 1, 0),"In","Linear",1 ) | |
| 2266 | ||
| 2267 | if opend == true and current == true and idleq == false then | |
| 2268 | if stun.Value == true then | |
| 2269 | TARG1 = stunned[3] -- LEFT ARM | |
| 2270 | TARG2 = stunned[2]-- RIGHT ARM | |
| 2271 | TARG3 = stunned[1] -- NECK | |
| 2272 | TARG4 = stunned[5] -- RIGHT LEG | |
| 2273 | TARG5 = stunned[4] -- LEFT LEG | |
| 2274 | TARG6 = stunned[6] -- TORSO TILT | |
| 2275 | char.Humanoid.WalkSpeed = 0 | |
| 2276 | end | |
| 2277 | if stun.Value == false and skl == false then | |
| 2278 | char.Humanoid.WalkSpeed = 16 * spd.Value | |
| 2279 | end | |
| 2280 | if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false then | |
| 2281 | TARG1 = jump[3] -- LEFT ARM | |
| 2282 | TARG2 = jump[2]-- RIGHT ARM | |
| 2283 | TARG3 = jump[1] -- NECK | |
| 2284 | TARG4 = jump[5] -- RIGHT LEG | |
| 2285 | TARG5 = jump[4] -- LEFT LEG | |
| 2286 | TARG6 = CFrame.new(0,0,0) | |
| 2287 | end | |
| 2288 | --ts.C0 = ts.C0:lerp(stunned[6],.4) | |
| 2289 | --nc.C0 = nc.C0:lerp(stunned[1],.4) | |
| 2290 | --ll.C0 = ll.C0:lerp(stunned[4],.4) | |
| 2291 | --rl.C0 = rl.C0:lerp(stunned[5],.4) | |
| 2292 | --w3.C0 = w3.C0:lerp(stunned[3],.4) | |
| 2293 | --w4.C0 = w4.C0:lerp(stunned[2],.4) | |
| 2294 | local lilwl = ll.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)) | |
| 2295 | local lirwl = rl.C0 * CFrame.new(0,0,.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)) | |
| 2296 | ||
| 2297 | --RIGHT | |
| 2298 | local lilwr = ll.C0 * CFrame.new(0,0,.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)) | |
| 2299 | local lirwr = rl.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)) | |
| 2300 | ||
| 2301 | ||
| 2302 | -- | |
| 2303 | if bl.Value == false then | |
| 2304 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false then | |
| 2305 | TARG1 = walk[8] -- LEFT ARM | |
| 2306 | TARG2 = walk[7]-- RIGHT ARM | |
| 2307 | TARG3 = walk[6] -- NECK | |
| 2308 | TARG4 = walk[4] -- RIGHT LEG | |
| 2309 | TARG5 = walk[3] -- LEFT LEG | |
| 2310 | TARG6 = walk[5] -- TORSO | |
| 2311 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 2312 | wait(.05) | |
| 2313 | end | |
| 2314 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 2315 | wait(.05) | |
| 2316 | end | |
| 2317 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 2318 | wait(.05) | |
| 2319 | end | |
| 2320 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 2321 | wait(.05) | |
| 2322 | end | |
| 2323 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 2324 | TARG1 = walk[8] -- LEFT ARM | |
| 2325 | TARG2 = walk[7]-- RIGHT ARM | |
| 2326 | TARG3 = walk[6] -- NECK | |
| 2327 | TARG4 = walk[2] -- RIGHT LEG | |
| 2328 | TARG5 = walk[1] -- LEFT LEG | |
| 2329 | TARG6 = walk[5] -- TORSO | |
| 2330 | end | |
| 2331 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 2332 | wait(.05) | |
| 2333 | end | |
| 2334 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 2335 | wait(.05) | |
| 2336 | end | |
| 2337 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 2338 | wait(.05) | |
| 2339 | end | |
| 2340 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 2341 | wait(.05) | |
| 2342 | end | |
| 2343 | else | |
| 2344 | if IdleAndWalk == false and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 2345 | TARG1 = idle[5] | |
| 2346 | TARG2 = idle[6] | |
| 2347 | TARG3 = idle[2] | |
| 2348 | TARG4 = idle[4] | |
| 2349 | TARG5 = idle[3] | |
| 2350 | TARG6 = idle[1] | |
| 2351 | end | |
| 2352 | end | |
| 2353 | end | |
| 2354 | -- | |
| 2355 | end | |
| 2356 | end | |
| 2357 | ||
| 2358 | --[[ | |
| 2359 | ||
| 2360 | ||
| 2361 | ||
| 2362 | ||
| 2363 | ts.C0 = ts.C0:lerp(idle[1],.4) | |
| 2364 | nc.C0 = nc.C0:lerp(idle[2],.4) | |
| 2365 | ll.C0 = ll.C0:lerp(idle[3],.4) | |
| 2366 | rl.C0 = rl.C0:lerp(idle[4],.4) | |
| 2367 | w3.C0 = w3.C0:lerp(idle[5],.4) | |
| 2368 | w4.C0 = w4.C0:lerp(idle[6],.4) | |
| 2369 | ||
| 2370 | TARG1 = idle[5] | |
| 2371 | TARG2 = idle[6] | |
| 2372 | TARG3 = idle[2] | |
| 2373 | TARG4 = idle[5] | |
| 2374 | TARG5 = idle[3] | |
| 2375 | TARG6 = idle[2] | |
| 2376 | if TARG4 ~= nil then | |
| 2377 | rl.C0 = rl.C0:lerp(TARG4,lspeed) | |
| 2378 | end | |
| 2379 | if TARG5 ~= nil then | |
| 2380 | ll.C0 = ll.C0:lerp(TARG5,lspeed) | |
| 2381 | end | |
| 2382 | if TARG3 ~= nil then | |
| 2383 | nc.C0 = nc.C0:lerp(TARG3,lspeed) | |
| 2384 | end | |
| 2385 | if TARG1 ~= nil then | |
| 2386 | w3.C0 = w3.C0:lerp(TARG1,Speed) | |
| 2387 | end | |
| 2388 | if TARG2 ~= nil then | |
| 2389 | w4.C0 = w4.C0:lerp(TARG2,Speed) | |
| 2390 | end | |
| 2391 | ||
| 2392 | ll.C0 = ll.C0:lerp(walk[3],.4) | |
| 2393 | rl.C0 = rl.C0:lerp(walk[4],.4) | |
| 2394 | ---OTHER ANIMS | |
| 2395 | ts.C0 = ts.C0:lerp(walk[5],.4) | |
| 2396 | nc.C0 = nc.C0:lerp(walk[6],.4) | |
| 2397 | w4.C0 = w4.C0:lerp(walk[7],.4) | |
| 2398 | w3.C0 = w3.C0:lerp(walk[8],.4) | |
| 2399 | ||
| 2400 | TARG1 = walk[8] -- LEFT ARM | |
| 2401 | TARG2 = walk[7]-- RIGHT ARM | |
| 2402 | TARG3 = walk[6] -- NECK | |
| 2403 | TARG4 = walk[] -- RIGHT LEG | |
| 2404 | TARG5 = walk[] -- LEFT LEG | |
| 2405 | TARG6 = walk[5] -- TORSO | |
| 2406 | ||
| 2407 | for i = 0,1,wait() do | |
| 2408 | wait() | |
| 2409 | ll.C0 = ll.C0:lerp(walk[3],.4) | |
| 2410 | rl.C0 = rl.C0:lerp(walk[4],.4) | |
| 2411 | ---OTHER ANIMS | |
| 2412 | ts.C0 = ts.C0:lerp(walk[5],.4) | |
| 2413 | nc.C0 = nc.C0:lerp(walk[6],.4) | |
| 2414 | w4.C0 = w4.C0:lerp(walk[7],.4) | |
| 2415 | w3.C0 = w3.C0:lerp(walk[8],.4) | |
| 2416 | end--]] |