SHOW:
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- or go back to the newest paste.
| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 4 | local RealPlayer = Player | |
| 5 | do print("PROTOTYPE #3, ACTIVATE!")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer
| |
| 6 | end | |
| 7 | --i used stravants Beautifier so it might look a bit wonky | |
| 8 | Meshes = {
| |
| 9 | Blast = '20329976', | |
| 10 | Crown = '1323306', | |
| 11 | Ring = '3270017', | |
| 12 | Claw = '10681506', | |
| 13 | Crystal = '9756362', | |
| 14 | Coil = '9753878', | |
| 15 | Cloud = '1095708', | |
| 16 | } | |
| 17 | clangsounds = {
| |
| 18 | '199149119', | |
| 19 | '199149109', | |
| 20 | '199149072', | |
| 21 | '199149025', | |
| 22 | '199148971' | |
| 23 | } | |
| 24 | hitsounds = {
| |
| 25 | '199149137', | |
| 26 | '199149186', | |
| 27 | '199149221', | |
| 28 | '199149235', | |
| 29 | '199149269', | |
| 30 | '199149297' | |
| 31 | } | |
| 32 | blocksounds = {
| |
| 33 | '199148933', | |
| 34 | '199148947' | |
| 35 | } | |
| 36 | armorsounds = {
| |
| 37 | '199149321', | |
| 38 | '199149338', | |
| 39 | '199149367', | |
| 40 | '199149409', | |
| 41 | '199149452' | |
| 42 | } | |
| 43 | woosh = {
| |
| 44 | Heavy1 = '320557353', | |
| 45 | Heavy2 = '320557382', | |
| 46 | Heavy3 = '320557453', | |
| 47 | Heavy4 = '199144226', | |
| 48 | Heavy5 = '203691447', | |
| 49 | Heavy6 = '203691467', | |
| 50 | Heavy7 = '203691492', | |
| 51 | Light1 = '320557413', | |
| 52 | Light2 = '320557487', | |
| 53 | Light3 = '199145095', | |
| 54 | Light4 = '199145146', | |
| 55 | Light5 = '199145887', | |
| 56 | Light6 = '199145913', | |
| 57 | Light7 = '199145841', | |
| 58 | Medium1 = '320557518', | |
| 59 | Medium2 = '320557537', | |
| 60 | Medium3 = '320557563', | |
| 61 | Medium4 = '199145204' | |
| 62 | } | |
| 63 | music = {--i like music a lot
| |
| 64 | Breaking = '179281636', | |
| 65 | FinalReckoning = '357375770', | |
| 66 | NotDeadYet = '346175829', | |
| 67 | Intense = '151514610', | |
| 68 | JumpP1 = '160536628', | |
| 69 | JumpP2 = '60536666', | |
| 70 | SonsOfWar = '158929777', | |
| 71 | WrathOfSea = '165520893', | |
| 72 | ProtecTorsofEarth = '160542922', | |
| 73 | SkyTitans = '179282324', | |
| 74 | ArchAngel = '144043274', | |
| 75 | Anticipation = '168614529', | |
| 76 | TheMartyred = '186849544', | |
| 77 | AwakeP1 = '335631255', | |
| 78 | AwakeP2 = '335631297', | |
| 79 | ReadyAimFireP1 = '342455387', | |
| 80 | ReadyAimFireP2 = '342455399', | |
| 81 | DarkLordP1 = '209567483', | |
| 82 | DarkLordP2 = '209567529', | |
| 83 | BloodDrainP1 = '162914123', | |
| 84 | BloodDrainP2 = '162914203', | |
| 85 | DanceOfSwords = '320473062', | |
| 86 | Opal = '286415112', | |
| 87 | Calamity = '190454307', | |
| 88 | Hypnotica = '155968128', | |
| 89 | Nemisis = '160453802', | |
| 90 | Breathe = '276963903', | |
| 91 | GateToTheRift = '270655227', | |
| 92 | InfernalBeserking = '244143404', | |
| 93 | Trust = '246184492', | |
| 94 | AwakeningTheProject = '245121821', | |
| 95 | BloodPain = '242545577', | |
| 96 | Chaos = '247241693', | |
| 97 | NightmareFictionHighStake = '248062278', | |
| 98 | TheWhiteWeapon = '247236446', | |
| 99 | Gale = '256851659', | |
| 100 | ImperialCode = '256848383', | |
| 101 | Blitzkrieg = '306431437', | |
| 102 | RhapsodyRage = '348690251', | |
| 103 | TheGodFist = '348541501', | |
| 104 | BattleForSoul = '321185592', | |
| 105 | TheDarkColossus = '305976780', | |
| 106 | EmpireOfAngels = '302580452', | |
| 107 | Kronos = '302205297', | |
| 108 | Exorcist = '299796054', | |
| 109 | CrimsonFlames = '297799220', | |
| 110 | UltimatePower = '295753229', | |
| 111 | DrivingInTheDark = '295753229', | |
| 112 | AscendToPower = '293860654', | |
| 113 | GodOfTheSun = '293612495', | |
| 114 | DarkRider = '293861765', | |
| 115 | Vengeance = '293375555', | |
| 116 | SoundOfWar = '293376196', | |
| 117 | HellsCrusaders = '293012202', | |
| 118 | Legend = '293011823', | |
| 119 | RisingSouls = '290524959' | |
| 120 | } | |
| 121 | misc = {
| |
| 122 | GroundSlam = '199145477', | |
| 123 | LaserSlash = '199145497', | |
| 124 | RailGunFire = '199145534', | |
| 125 | Charge1 = '199145659', | |
| 126 | Charge2 = '169380469', | |
| 127 | Charge3 = '169380479', | |
| 128 | EmptyGun = '203691822', | |
| 129 | GunShoot = '203691837', | |
| 130 | Stomp1 = '200632875', | |
| 131 | Stomp2 = '200632561', | |
| 132 | TelsaCannonCharge = '169445572', | |
| 133 | TelsaCannonShoot = '169445602', | |
| 134 | AncientHymm = '245313442' | |
| 135 | } | |
| 136 | wait(1 / 60) | |
| 137 | local Player = game.Players.localPlayer | |
| 138 | local Character = Player.Character | |
| 139 | local Humanoid = Character.Humanoid | |
| 140 | local mouse = Player:GetMouse() | |
| 141 | local m = Instance.new('Model', Character)
| |
| 142 | m.Name = "WeaponModel" | |
| 143 | local LeftArm = Character["Left Arm"] | |
| 144 | local RightArm = Character["Right Arm"] | |
| 145 | local LeftLeg = Character["Left Leg"] | |
| 146 | local RightLeg = Character["Right Leg"] | |
| 147 | local Head = Character.Head | |
| 148 | local Torso = Character.Torso | |
| 149 | local cam = game.Workspace.CurrentCamera | |
| 150 | local RootPart = Character.HumanoidRootPart | |
| 151 | local RootJoint = RootPart.RootJoint | |
| 152 | --cam.CameraSubject = Head | |
| 153 | local equipped = false | |
| 154 | local attack = false | |
| 155 | local Anim = 'Idle' | |
| 156 | local idle = 0 | |
| 157 | local sprint = false | |
| 158 | local battlestance = false | |
| 159 | local attacktype = 1 | |
| 160 | local state = 'none' | |
| 161 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 162 | local velocity = RootPart.Velocity.y | |
| 163 | local sine = 0 | |
| 164 | local change = 1 | |
| 165 | local on = false | |
| 166 | local grabbed = false | |
| 167 | local skill1 = false | |
| 168 | local skill2 = false | |
| 169 | local skill3 = false | |
| 170 | local skill4 = false | |
| 171 | local cooldown1 = 0 | |
| 172 | local cooldown2 = 0 | |
| 173 | local cooldown3 = 0 | |
| 174 | local cooldown4 = 0 | |
| 175 | local co1 = 10--how long it will take for skill to cooldown | |
| 176 | local co2 = 15 | |
| 177 | local co3 = 15 | |
| 178 | local co4 = 25 | |
| 179 | local inputserv = game:GetService('UserInputService')
| |
| 180 | local typing = false | |
| 181 | local crit = false | |
| 182 | local critchance = 2--critical chance percentage | |
| 183 | local critdamageaddmin = 3--minimum amount of critical damage being added to regular damage | |
| 184 | local critdamageaddmax = 7--maximum amount | |
| 185 | local maxstamina = 100--max amount of stamina | |
| 186 | local stamina = 0--stamina you start out with | |
| 187 | local skill1stam = 10--how much stamina is needed for a skill | |
| 188 | local skill2stam = 10 | |
| 189 | local skill3stam = 20 | |
| 190 | local skill4stam = 30 | |
| 191 | local recovermana = 3--how much mana per second | |
| 192 | local defensevalue = 1--how much defense this character has | |
| 193 | local speedvalue = 1--how much speed this character has | |
| 194 | --speed is 16*speedvalue | |
| 195 | local mindamage = 5--self explanatory | |
| 196 | local maxdamage = 7--self explanatory | |
| 197 | local damagevalue = 1--how much damage this character has | |
| 198 | --damage is math.random(mindamage,maxdamage)*damagevalue | |
| 199 | --damage(hit, mindamage, maxdamage, 1, 1, RootPart) | |
| 200 | --asd | |
| 201 | local cn = CFrame.new-- make things easier :) | |
| 202 | local mr = math.rad | |
| 203 | local angles = CFrame.Angles | |
| 204 | local ud = UDim2.new | |
| 205 | local c3 = Color3.new | |
| 206 | local skillcolorscheme = c3(1, 1, 1)--color scheme for skills lol | |
| 207 | --asd | |
| 208 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 209 | Humanoid.Animator:Destroy() | |
| 210 | Character.Animate:Destroy() | |
| 211 | ||
| 212 | --Angles For RootJoint And Hips `~` | |
| 213 | local ch = Character | |
| 214 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 215 | local RHCF = CFrame.fromEulerAnglesXYZ(0,1.6,0) | |
| 216 | local LHCF = CFrame.fromEulerAnglesXYZ(0,-1.6,0) | |
| 217 | --Save Shoulders/Hips | |
| 218 | RSH, LSH = nil, nil | |
| 219 | --Shoulders | |
| 220 | RW = Instance.new("Weld")
| |
| 221 | LW = Instance.new("Weld")
| |
| 222 | --Hips | |
| 223 | RH = ch.Torso["Right Hip"] | |
| 224 | LH = ch.Torso["Left Hip"] | |
| 225 | -- | |
| 226 | Player = Player | |
| 227 | ch = Character | |
| 228 | RSH = ch.Torso["Right Shoulder"] | |
| 229 | LSH = ch.Torso["Left Shoulder"] | |
| 230 | -- | |
| 231 | RSH.Parent = nil | |
| 232 | LSH.Parent = nil | |
| 233 | -- | |
| 234 | RW.Name = "RW" | |
| 235 | RW.Part0 = ch.Torso | |
| 236 | RW.C0 = cn(1.5, 0.5, 0) | |
| 237 | RW.C1 = cn(0, 0.5, 0) | |
| 238 | RW.Part1 = ch["Right Arm"] | |
| 239 | RW.Parent = ch.Torso | |
| 240 | -- | |
| 241 | LW.Name = "LW" | |
| 242 | LW.Part0 = ch.Torso | |
| 243 | LW.C0 = cn(-1.5, 0.5, 0) | |
| 244 | LW.C1 = cn(0, 0.5, 0) | |
| 245 | LW.Part1 = ch["Left Arm"] | |
| 246 | LW.Parent = ch.Torso | |
| 247 | ||
| 248 | local scrn = Instance.new('ScreenGui', Player.PlayerGui)
| |
| 249 | function makeframe(par, trans, pos, size, color) | |
| 250 | local frame = Instance.new('Frame', par)
| |
| 251 | frame.BackgroundTransparency = trans | |
| 252 | frame.BorderSizePixel = 0 | |
| 253 | frame.Position = pos | |
| 254 | frame.Size = size | |
| 255 | frame.BackgroundColor3 = color | |
| 256 | return frame | |
| 257 | end | |
| 258 | function makelabel(par, text) | |
| 259 | local label = Instance.new('TextLabel', par)
| |
| 260 | label.BackgroundTransparency = 1 | |
| 261 | label.Size = ud(1, 0, 1, 0) | |
| 262 | label.Position = ud(0, 0, 0, 0) | |
| 263 | label.TextColor3 = c3(255, 255, 255) | |
| 264 | label.TextStrokeTransparency = 0 | |
| 265 | label.FontSize = Enum.FontSize.Size32 | |
| 266 | label.Font = Enum.Font.SourceSansBold | |
| 267 | label.BorderSizePixel = 0 | |
| 268 | label.TextScaled = true | |
| 269 | label.Text = text | |
| 270 | end | |
| 271 | framesk1 = makeframe(scrn, .5, ud(.23, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
| 272 | framesk2 = makeframe(scrn, .5, ud(.5, 0, .93, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
| 273 | framesk3 = makeframe(scrn, .5, ud(.5, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
| 274 | framesk4 = makeframe(scrn, .5, ud(.23, 0, .86, 0), ud(.26, 0, .06, 0), skillcolorscheme) | |
| 275 | bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
| 276 | bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
| 277 | bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
| 278 | bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme) | |
| 279 | text1 = makelabel(framesk1, '[3] Skill3') | |
| 280 | text2 = makelabel(framesk2, '[4] Skill4') | |
| 281 | text3 = makelabel(framesk3, "[2] Skill2") | |
| 282 | text4 = makelabel(framesk4, '[1] Rush Charge') | |
| 283 | staminabar = makeframe(scrn, .5, ud(.23, 0, .82, 0), ud(.26, 0, .03, 0), c3(61 / 255, 171 / 255, 1)) | |
| 284 | staminacover = makeframe(staminabar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(61 / 255, 171 / 255, 1)) | |
| 285 | staminatext = makelabel(staminabar, 'Mana') | |
| 286 | healthbar = makeframe(scrn, .5, ud(.5, 0, .82, 0), ud(.26, 0, .03, 0), c3(1, 1, 0)) | |
| 287 | healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(1, 46 / 255, 49 / 255)) | |
| 288 | healthtext = makelabel(healthbar, 'Health') | |
| 289 | ||
| 290 | local stats = Instance.new('Folder', Character)
| |
| 291 | stats.Name = 'Stats' | |
| 292 | local block = Instance.new('BoolValue', stats)
| |
| 293 | block.Name = 'Block' | |
| 294 | block.Value = false | |
| 295 | local stun = Instance.new('BoolValue', stats)
| |
| 296 | stun.Name = 'Stun' | |
| 297 | stun.Value = false | |
| 298 | local defense = Instance.new('NumberValue', stats)
| |
| 299 | defense.Name = 'Defence' | |
| 300 | defense.Value = defensevalue | |
| 301 | local speed = Instance.new('NumberValue', stats)
| |
| 302 | speed.Name = 'Speed' | |
| 303 | speed.Value = speedvalue | |
| 304 | local damagea = Instance.new('NumberValue', stats)
| |
| 305 | damagea.Name = 'Damage' | |
| 306 | damagea.Value = damagevalue | |
| 307 | ||
| 308 | function atktype(s, e) | |
| 309 | coroutine.resume(coroutine.create(function() | |
| 310 | attacktype = e | |
| 311 | wait(1.5) | |
| 312 | attacktype = s | |
| 313 | end)) | |
| 314 | end | |
| 315 | ||
| 316 | function turncrit() | |
| 317 | coroutine.resume(coroutine.create(function() | |
| 318 | print'CRITICAL!' | |
| 319 | crit = true | |
| 320 | wait(.25) | |
| 321 | crit = false | |
| 322 | end)) | |
| 323 | end | |
| 324 | ||
| 325 | function subtractstamina(k) | |
| 326 | if stamina >= k then | |
| 327 | stamina = stamina - k | |
| 328 | end | |
| 329 | end | |
| 330 | ||
| 331 | function clerp(a, b, t) | |
| 332 | return a:lerp(b, t) | |
| 333 | end | |
| 334 | ||
| 335 | function randomizer(percent) | |
| 336 | local randomized = math.random(0, 100) | |
| 337 | if randomized <= percent then | |
| 338 | return true | |
| 339 | elseif randomized >= percent then | |
| 340 | return false | |
| 341 | end | |
| 342 | end | |
| 343 | ||
| 344 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 345 | local Create = RbxUtility.Create | |
| 346 | ||
| 347 | function RemoveOutlines(part) | |
| 348 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 349 | end | |
| 350 | ||
| 351 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 352 | local Part = Create("Part"){
| |
| 353 | formFactor = FormFactor, | |
| 354 | Parent = Parent, | |
| 355 | Reflectance = Reflectance, | |
| 356 | Transparency = Transparency, | |
| 357 | CanCollide = false, | |
| 358 | Locked = true, | |
| 359 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 360 | Name = Name, | |
| 361 | Size = Size, | |
| 362 | Material = Material, | |
| 363 | } | |
| 364 | RemoveOutlines(Part) | |
| 365 | return Part | |
| 366 | end | |
| 367 | ||
| 368 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 369 | local Msh = Create(Mesh){
| |
| 370 | Parent = Part, | |
| 371 | Offset = OffSet, | |
| 372 | Scale = Scale, | |
| 373 | } | |
| 374 | if Mesh == "SpecialMesh" then | |
| 375 | Msh.MeshType = MeshType | |
| 376 | Msh.MeshId = MeshId | |
| 377 | end | |
| 378 | return Msh | |
| 379 | end | |
| 380 | ||
| 381 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 382 | local Weld = Create("Weld"){
| |
| 383 | Parent = Parent, | |
| 384 | Part0 = Part0, | |
| 385 | Part1 = Part1, | |
| 386 | C0 = C0, | |
| 387 | C1 = C1, | |
| 388 | } | |
| 389 | return Weld | |
| 390 | end | |
| 391 | ||
| 392 | function rayCast(pos, dir, maxl, ignore) | |
| 393 | return game:service("Workspace"):FindPartOnRay(Ray.new(pos, dir.unit * (maxl or 999.999)), ignore)
| |
| 394 | end | |
| 395 | --Effects | |
| 396 | function makeeffect(par, size, pos1, trans, trans1, howmuch, delay1, id, type) | |
| 397 | local p = Instance.new('Part', par or workspace)
| |
| 398 | p.CFrame = pos1 | |
| 399 | p.Anchored = true | |
| 400 | p.Material = 'SmoothPlastic' | |
| 401 | p.CanCollide = false | |
| 402 | p.TopSurface = 0 | |
| 403 | p.Size = Vector3.new(1, 1, 1) | |
| 404 | p.BottomSurface = 0 | |
| 405 | p.Transparency = trans | |
| 406 | p.FormFactor = 'Custom' | |
| 407 | RemoveOutlines(p) | |
| 408 | local mesh = Instance.new('SpecialMesh', p)
| |
| 409 | mesh.Scale = size | |
| 410 | if id ~= nil and type == nil then | |
| 411 | mesh.MeshId = 'rbxassetid://'..id | |
| 412 | elseif id == nil and type ~= nil then | |
| 413 | mesh.MeshType = type | |
| 414 | elseif id == nil and type == nil then | |
| 415 | mesh.MeshType = 'Brick' | |
| 416 | end | |
| 417 | coroutine.wrap(function() | |
| 418 | for i = 0, delay1, .1 do | |
| 419 | wait(1 / 60) | |
| 420 | p.CFrame = p.CFrame | |
| 421 | mesh.Scale = mesh.Scale + howmuch | |
| 422 | p.Transparency = p.Transparency + trans1 | |
| 423 | end | |
| 424 | p:Destroy() | |
| 425 | end)() | |
| 426 | return p | |
| 427 | end | |
| 428 | function clangy(cframe) | |
| 429 | wait(1 / 60) | |
| 430 | local clang = {}
| |
| 431 | local dis = 0 | |
| 432 | local part = Instance.new('Part', nil)
| |
| 433 | part.CFrame = cframe | |
| 434 | part.Anchored = true | |
| 435 | part.CanCollide = false | |
| 436 | part.BrickColor = BrickColor.new('New Yeller')
| |
| 437 | part.FormFactor = 'Custom' | |
| 438 | part.Name = 'clanger' | |
| 439 | part.Size = Vector3.new(.2, .2, .2) | |
| 440 | part.TopSurface = 10 | |
| 441 | part.BottomSurface = 10 | |
| 442 | part.RightSurface = 10 | |
| 443 | part.LeftSurface = 10 | |
| 444 | part.BackSurface = 10 | |
| 445 | part.FrontSurface = 10 | |
| 446 | --part.Material='Neon' | |
| 447 | part:BreakJoints() | |
| 448 | local mesh = Instance.new('BlockMesh', part)
| |
| 449 | coroutine.wrap(function() | |
| 450 | for i = 1, 7 do | |
| 451 | wait(1 / 60) | |
| 452 | dis = dis + .2 | |
| 453 | local partc = part:clone() | |
| 454 | partc.Parent = workspace | |
| 455 | partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
| 456 | partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
| 457 | table.insert(clang, partc) | |
| 458 | end | |
| 459 | for i, v in pairs(clang) do | |
| 460 | coroutine.wrap(function() | |
| 461 | for i = 1, 10 do | |
| 462 | wait(.01) | |
| 463 | v.Transparency = v.Transparency + .1 | |
| 464 | end | |
| 465 | v:destroy() | |
| 466 | end)() | |
| 467 | end | |
| 468 | end)() | |
| 469 | end | |
| 470 | --damage effects | |
| 471 | function circle(color, pos1) | |
| 472 | local p = Instance.new('Part', m)
| |
| 473 | p.BrickColor = BrickColor.new(color) | |
| 474 | p.CFrame = pos1 | |
| 475 | p.Anchored = true | |
| 476 | p.Material = 'Plastic' | |
| 477 | p.CanCollide = false | |
| 478 | p.TopSurface = 0 | |
| 479 | p.Size = Vector3.new(1, 1, 1) | |
| 480 | p.BottomSurface = 0 | |
| 481 | p.Transparency = 0.35 | |
| 482 | p.FormFactor = 'Custom' | |
| 483 | local mesh = Instance.new('CylinderMesh', p)
| |
| 484 | mesh.Scale = Vector3.new(0, 0, 0) | |
| 485 | coroutine.wrap(function() | |
| 486 | for i = 0, 5, .1 do | |
| 487 | wait(1 / 60) | |
| 488 | p.CFrame = p.CFrame | |
| 489 | mesh.Scale = mesh.Scale + Vector3.new(.5, 0, .5) | |
| 490 | p.Transparency = p.Transparency + .025 | |
| 491 | end | |
| 492 | p:Destroy() | |
| 493 | end)() | |
| 494 | end | |
| 495 | function firespaz1(color, pos1) | |
| 496 | local p = Instance.new('Part', m)
| |
| 497 | p.BrickColor = BrickColor.new(color) | |
| 498 | p.CFrame = pos1 | |
| 499 | p.Anchored = true | |
| 500 | p.Material = 'Plastic' | |
| 501 | p.CanCollide = false | |
| 502 | p.TopSurface = 0 | |
| 503 | p.Size = Vector3.new(1, 1, 1) | |
| 504 | p.BottomSurface = 0 | |
| 505 | p.Transparency = 0.5 | |
| 506 | p.FormFactor = 'Custom' | |
| 507 | local mesh = Instance.new('BlockMesh', p)
| |
| 508 | mesh.Scale = Vector3.new(1, 1, 1) | |
| 509 | coroutine.wrap(function() | |
| 510 | for i = 0, 15, .1 do | |
| 511 | wait(1 / 30) | |
| 512 | p.CFrame = p.CFrame * CFrame.new(0, .1, 0) | |
| 513 | mesh.Scale = mesh.Scale - Vector3.new(.1, .1, .1) | |
| 514 | p.Transparency = p.Transparency + .025 | |
| 515 | end | |
| 516 | p:Destroy() | |
| 517 | end)() | |
| 518 | end | |
| 519 | ||
| 520 | function pickrandom(tablesa) | |
| 521 | local randomized = tablesa[math.random(1, #tablesa)] | |
| 522 | return randomized | |
| 523 | end | |
| 524 | function sound(id, pitch, volume, par, last) | |
| 525 | local s = Instance.new('Sound', par or Torso)
| |
| 526 | s.SoundId = 'rbxassetid://'..id | |
| 527 | s.Pitch = pitch or 1 | |
| 528 | s.Volume = volume or 1 | |
| 529 | wait() | |
| 530 | s:play() | |
| 531 | game.Debris:AddItem(s, last or 120) | |
| 532 | end | |
| 533 | function clangy(cframe) | |
| 534 | wait(1 / 60) | |
| 535 | local clang = {}
| |
| 536 | local dis = 0 | |
| 537 | local part = Instance.new('Part', nil)
| |
| 538 | part.CFrame = cframe | |
| 539 | part.Anchored = true | |
| 540 | part.CanCollide = false | |
| 541 | part.BrickColor = BrickColor.new('New Yeller')
| |
| 542 | part.FormFactor = 'Custom' | |
| 543 | part.Name = 'clanger' | |
| 544 | part.Size = Vector3.new(.2, .2, .2) | |
| 545 | part.TopSurface = 10 | |
| 546 | part.BottomSurface = 10 | |
| 547 | part.RightSurface = 10 | |
| 548 | part.LeftSurface = 10 | |
| 549 | part.BackSurface = 10 | |
| 550 | part.FrontSurface = 10 | |
| 551 | --part.Material='Neon' | |
| 552 | part:BreakJoints() | |
| 553 | local mesh = Instance.new('BlockMesh', part)
| |
| 554 | coroutine.wrap(function() | |
| 555 | for i = 1, 7 do | |
| 556 | wait(1 / 60) | |
| 557 | dis = dis + .2 | |
| 558 | local partc = part:clone() | |
| 559 | partc.Parent = workspace | |
| 560 | partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0) | |
| 561 | partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0) | |
| 562 | table.insert(clang, partc) | |
| 563 | end | |
| 564 | for i, v in pairs(clang) do | |
| 565 | coroutine.wrap(function() | |
| 566 | for i = 1, 10 do | |
| 567 | wait(.01) | |
| 568 | v.Transparency = v.Transparency + .1 | |
| 569 | end | |
| 570 | v:destroy() | |
| 571 | end)() | |
| 572 | end | |
| 573 | end)() | |
| 574 | end | |
| 575 | --damage effects | |
| 576 | --Effects | |
| 577 | so = function(id, par, vol, pit) | |
| 578 | coroutine.resume(coroutine.create(function() | |
| 579 | local sou = Instance.new("Sound", par or workspace)
| |
| 580 | sou.Volume = vol | |
| 581 | sou.Pitch = pit or 1 | |
| 582 | sou.SoundId = id | |
| 583 | wait() | |
| 584 | sou:play() | |
| 585 | game:GetService("Debris"):AddItem(sou, 6)
| |
| 586 | end)) | |
| 587 | end | |
| 588 | ||
| 589 | local function getclosest(obj, distance) | |
| 590 | local last, lastx = distance + 1 | |
| 591 | for i, v in pairs(workspace:GetChildren()) do | |
| 592 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
| |
| 593 | local t = v.Torso | |
| 594 | local dist = (t.Position - obj.Position).magnitude | |
| 595 | if dist <= distance then | |
| 596 | if dist < last then | |
| 597 | last = dist | |
| 598 | lastx = v | |
| 599 | end | |
| 600 | end | |
| 601 | end | |
| 602 | end | |
| 603 | return lastx | |
| 604 | end | |
| 605 | ||
| 606 | function makegui(cframe, text) | |
| 607 | local a = math.random(-10, 10) / 100 | |
| 608 | local c = Instance.new("Part")
| |
| 609 | c.Transparency = 1 | |
| 610 | Instance.new("BodyGyro").Parent = c
| |
| 611 | c.Parent = m | |
| 612 | c.CFrame = CFrame.new(cframe.p + Vector3.new(0, 1.5, 0)) | |
| 613 | local f = Instance.new("BodyPosition")
| |
| 614 | f.P = 2000 | |
| 615 | f.D = 100 | |
| 616 | f.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 617 | f.position = c.Position + Vector3.new(0, 3, 0) | |
| 618 | f.Parent = c | |
| 619 | game:GetService("Debris"):AddItem(c, .5 + 6)
| |
| 620 | c.CanCollide = false | |
| 621 | m.Parent = workspace | |
| 622 | c.CanCollide = false | |
| 623 | local bg = Instance.new('BillboardGui', m)
| |
| 624 | bg.Adornee = c | |
| 625 | bg.Size = UDim2.new(1, 0, 1, 0) | |
| 626 | bg.StudsOffset = Vector3.new(0, 0, 0) | |
| 627 | bg.AlwaysOnTop = false | |
| 628 | local tl = Instance.new('TextLabel', bg)
| |
| 629 | tl.BackgroundTransparency = 1 | |
| 630 | tl.Size = UDim2.new(1, 0, 1, 0) | |
| 631 | tl.Text = text | |
| 632 | tl.Font = 'SourceSansBold' | |
| 633 | tl.FontSize = 'Size42' | |
| 634 | if crit == true then | |
| 635 | tl.TextColor3 = Color3.new(180 / 255, 0, 0) | |
| 636 | else | |
| 637 | tl.TextColor3 = Color3.new(255, 180 / 255, 51 / 255) | |
| 638 | end | |
| 639 | tl.TextStrokeTransparency = 0 | |
| 640 | tl.TextScaled = true | |
| 641 | tl.TextWrapped = true | |
| 642 | coroutine.wrap(function() | |
| 643 | wait(2) | |
| 644 | for i = 1, 10 do | |
| 645 | wait() | |
| 646 | tl.TextTransparency = tl.TextTransparency + .1 | |
| 647 | end | |
| 648 | end)() | |
| 649 | end | |
| 650 | ||
| 651 | function tag(hum, Player) | |
| 652 | local creator = Instance.new('ObjectValue', hum)
| |
| 653 | creator.Value = Player | |
| 654 | creator.Name = 'creator' | |
| 655 | end | |
| 656 | function untag(hum) | |
| 657 | if hum ~= nil then | |
| 658 | local tag = hum:findFirstChild("creator")
| |
| 659 | if tag ~= nil then | |
| 660 | tag.Parent = nil | |
| 661 | end | |
| 662 | end | |
| 663 | end | |
| 664 | ||
| 665 | function tagPlayer(h) | |
| 666 | coroutine.wrap(function() | |
| 667 | tag(h, Player) | |
| 668 | wait(1) | |
| 669 | untag(h) | |
| 670 | end)() | |
| 671 | end | |
| 672 | function damage(hit, mind, maxd, knock, type, prop) | |
| 673 | --[[ | |
| 674 | to apply it to a Player directly, make the first arg go to the Players Torso | |
| 675 | 1 - normal type(damage and knockback) | |
| 676 | 2 - drain type(damage no knockback) | |
| 677 | 3 - lifesteal(absorbs hp) crit does not have an effect on how much life is absorbed | |
| 678 | 4 - heal(heals target) | |
| 679 | 5 - subtracts enemies defense | |
| 680 | 6 - subtracts enemies speed | |
| 681 | 7 - | |
| 682 | ]] | |
| 683 | if hit.Name:lower() == 'Hitbox' then | |
| 684 | local pos = CFrame.new(0, 1, -1) | |
| 685 | sound(pickrandom(clangsounds), math.random(100, 150) / 100, 1, Torso, 6) | |
| 686 | coroutine.wrap(function() | |
| 687 | for i = 1, 4 do | |
| 688 | clangy(Torso.CFrame * pos * CFrame.Angles(0, math.rad(math.random(0, 360)), 0)) | |
| 689 | end | |
| 690 | end)() | |
| 691 | end | |
| 692 | if hit.Parent == nil then | |
| 693 | return | |
| 694 | end | |
| 695 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 696 | for i, v in pairs(hit.Parent:children()) do | |
| 697 | if v:IsA("Humanoid") then
| |
| 698 | h = v | |
| 699 | end | |
| 700 | end | |
| 701 | if hit.Parent.Parent:FindFirstChild('Torso') ~= nil then
| |
| 702 | h = hit.Parent.Parent:FindFirstChild('Humanoid')
| |
| 703 | end | |
| 704 | if hit.Parent:IsA('Hat') then
| |
| 705 | hit = hit.Parent.Parent:findFirstChild('Head')
| |
| 706 | end | |
| 707 | local D = math.random(mind, maxd) * damagea.Value | |
| 708 | if h.Parent:FindFirstChild('Stats') then
| |
| 709 | D = D / h.Parent:FindFirstChild('Stats').Defence.Value
| |
| 710 | elseif not h.Parent:FindFirstChild('Stats') then
| |
| 711 | D = D | |
| 712 | end | |
| 713 | if h then | |
| 714 | makegui(h.Parent.Head.CFrame, tostring(math.floor(D + .5))) | |
| 715 | end | |
| 716 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 717 | if type == 1 then | |
| 718 | tagPlayer(h) | |
| 719 | local asd = randomizer(critchance) | |
| 720 | if asd == true then | |
| 721 | turncrit() | |
| 722 | end | |
| 723 | if crit == false then | |
| 724 | h.Health = h.Health - D | |
| 725 | else | |
| 726 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
| 727 | end | |
| 728 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100)
| |
| 729 | local vp = Instance.new('BodyVelocity')
| |
| 730 | vp.P = 500 | |
| 731 | vp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
| 732 | vp.velocity = prop.CFrame.lookVector * knock + prop.Velocity / 1.05 | |
| 733 | if knock > 0 then | |
| 734 | vp.Parent = hit.Parent.Torso | |
| 735 | end | |
| 736 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 737 | elseif type == 2 then | |
| 738 | so("http://www.roblox.com/asset/?id=169462037", hit, 1, math.random(150, 200) / 100)
| |
| 739 | local asd = randomizer(critchance) | |
| 740 | if asd == true then | |
| 741 | turncrit() | |
| 742 | end | |
| 743 | if crit == false then | |
| 744 | h.Health = h.Health - D | |
| 745 | else | |
| 746 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
| 747 | end | |
| 748 | tagPlayer(h) | |
| 749 | elseif type == 3 then | |
| 750 | tagPlayer(h) | |
| 751 | local asd = randomizer(critchance) | |
| 752 | if asd == true then | |
| 753 | turncrit() | |
| 754 | end | |
| 755 | if crit == false then | |
| 756 | h.Health = h.Health - D | |
| 757 | else | |
| 758 | h.Health = h.Health - (D + math.random(critdamageaddmin, critdamageaddmax)) | |
| 759 | end | |
| 760 | Character.Humanoid.Health = Character.Humanoid.Health + D / 2 | |
| 761 | so("http://www.roblox.com/asset/?id=206083232", hit, 1, 1.5)
| |
| 762 | for i = 1, 10 do | |
| 763 | firespaz1('Bright red', hit.CFrame * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3)))
| |
| 764 | end | |
| 765 | elseif type == 4 then | |
| 766 | h.Health = h.Health + D | |
| 767 | so("http://www.roblox.com/asset/?id=186883084", hit, 1, 1)
| |
| 768 | circle('Dark green', h.Parent.Torso.CFrame * CFrame.new(0, -2.5, 0))
| |
| 769 | end | |
| 770 | end | |
| 771 | end | |
| 772 | ||
| 773 | function subtrackstamina(k) | |
| 774 | if stamina >= k then | |
| 775 | stamina = stamina - k | |
| 776 | end | |
| 777 | end | |
| 778 | ||
| 779 | Handle=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,1,"Pastel light blue","Handle",Vector3.new(0.549599648, 1, 1.01160002)) | |
| 780 | Handleweld=CreateWeld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0937860012, 0.00657367706, 0.00419616699, 5.96046448e-008, 0.999994755, 5.96095191e-008, 1, -5.96043037e-008, -4.8416058e-007, -4.8416058e-007, 5.96092349e-008, -1)) | |
| 781 | Hitbox=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,1,"Pastel light blue","Hitbox",Vector3.new(4.54959965, 0.600000024, 6.41160011)) | |
| 782 | Hitboxweld=CreateWeld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.200000048, -0.599998474, 0.100006104, 1, -4.38871487e-016, 0, -4.38871487e-016, 1, 0, 0, 0, 1)) | |
| 783 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.728999913, 0.291599959)) | |
| 784 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748267651, 0.374885559, -0.163708687, 0.259237081, -0.965813696, 8.29293697e-007, -1.94643121e-006, -1.38109544e-006, -1, 0.965813696, 0.259237081, -2.23792108e-006)) | |
| 785 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1))
| |
| 786 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.549599648, 1.16819978, 0.210000008)) | |
| 787 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.15255737e-007, -0.0840969086, -0.409217834, 1, -4.38871487e-016, 0, -4.38871487e-016, 1, 0, 0, 0, 1)) | |
| 788 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.6243999, 0.291599959)) | |
| 789 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668091297, 1.44761658, 2.02336073, -0.259194463, 0.96582514, 3.82060307e-006, 4.7164408e-006, -2.69006023e-006, 1, 0.96582514, 0.259194463, -3.85800831e-006)) | |
| 790 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 791 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
| 792 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.387033463, -0.748291492, -2.00602722, 0.932904124, 0.250400364, 0.258823335, -0.259233505, 0.965814769, -1.51112181e-006, -0.249975771, -0.0670942664, 0.96592468)) | |
| 793 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1))
| |
| 794 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 795 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791927338, 0.0731578469, -2.68690491, 0.258355826, 0.96604985, 1.57819898e-006, 0.96604985, -0.258355826, 4.46641252e-006, 4.72251395e-006, 3.70695147e-007, -1)) | |
| 796 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913))
| |
| 797 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 798 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748335838, 0.499908447, 0.236524105, 0.259243727, -0.965811968, 2.29213128e-006, 3.49563311e-006, 3.31156821e-006, 1, -0.965811968, -0.259243727, 4.23462734e-006)) | |
| 799 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913))
| |
| 800 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 1.31219983)) | |
| 801 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748334408, 0.354118347, -0.49246645, 0.259243727, -0.965811968, 2.42647434e-006, 3.57742101e-006, 3.47262016e-006, 1, -0.965811968, -0.259243727, 4.35537095e-006)) | |
| 802 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 1))
| |
| 803 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 804 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748334885, -0.354110718, 1.22145891, 0.259243816, -0.965811849, 1.87510204e-006, -3.89473416e-006, -2.98690452e-006, -1, 0.965811849, 0.259243816, -4.53591747e-006)) | |
| 805 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913))
| |
| 806 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(1.16639984, 0.437400103, 0.200000003)) | |
| 807 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419552326, 0.645721436, 0.748315811, 0.965813994, 0.259236038, -1.18782089e-006, 8.57471662e-007, 1.38739472e-006, 1, 0.259236038, -0.965813994, 1.1176777e-006)) | |
| 808 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913))
| |
| 809 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.728999913, 0.291599989)) | |
| 810 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.748250961, -1.10388184, 1.00268936, -0.259237349, 0.965813696, -2.95466089e-006, 2.05441142e-006, 3.61067669e-006, 1, 0.965813696, 0.259237349, -2.92020081e-006)) | |
| 811 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1))
| |
| 812 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(1.16639984, 0.729000032, 0.200000003)) | |
| 813 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.273701668, -1.10388947, 0.748267174, 0.965814769, 0.259233236, -4.11742462e-007, 3.74089325e-007, 1.94579599e-007, 1, 0.259233236, -0.965814769, 9.09514597e-008)) | |
| 814 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913))
| |
| 815 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.18700004, 0.437399924)) | |
| 816 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.71172905, 1.08311462, 1.8220439, -0.258364588, -0.966047525, 4.46861804e-006, -1.88454442e-006, 5.12968245e-006, 1, -0.966047525, 0.258364588, -3.14588783e-006)) | |
| 817 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 818 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
| 819 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.291137397, 0.791987419, -0.0103759766, -0.966036141, 0.258407384, 3.18614229e-006, -0.258407384, -0.966036141, -1.70527414e-006, 2.6372727e-006, -2.47067874e-006, 1)) | |
| 820 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1))
| |
| 821 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 2.04120016, 0.200000003)) | |
| 822 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0733758211, 1.59341431, -0.791968346, -0.966033578, 0.258416891, -1.1448418e-006, -1.16560352e-006, 7.2865646e-008, 1, 0.258416891, 0.966033578, 2.30821001e-007)) | |
| 823 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 0.728999913))
| |
| 824 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.291599959, 1.02060008)) | |
| 825 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791931152, -2.61401367, 0.509956539, 0.258375138, 0.966044664, -2.14422334e-006, 3.80396909e-006, -3.2369876e-006, -1, -0.966044664, 0.258375138, -4.51116148e-006)) | |
| 826 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1))
| |
| 827 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.04120016, 0.437399924)) | |
| 828 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.711686134, -1.03097534, -1.82201755, 0.258405864, 0.966036499, -3.94140943e-006, -1.7037512e-006, 4.53571738e-006, 1, 0.966036499, -0.258405864, 2.81794178e-006)) | |
| 829 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 830 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.04120016, 0.437399983)) | |
| 831 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.711735725, 1.03098297, 1.82195807, 0.258460104, 0.966022015, -2.66190364e-006, 1.11263591e-006, -3.05321805e-006, -1, -0.966022015, 0.258460104, -1.86396585e-006)) | |
| 832 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 833 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.47859979, 0.437399924)) | |
| 834 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.711661339, -1.09309554, 2.978508, -0.258407265, -0.966036081, 3.36418725e-006, 0.966036081, -0.258407265, -8.32808269e-007, 1.67385315e-006, 3.03472257e-006, 1)) | |
| 835 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 836 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
| 837 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.31173015, 0.791917801, -0.0103683472, -0.966039896, 0.258393317, -5.88560738e-007, -0.258393317, -0.966039896, -1.65475512e-006, -9.96150675e-007, -1.44647902e-006, 1)) | |
| 838 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1))
| |
| 839 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0205996, 0.2915999, 0.200000003)) | |
| 840 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.280853271, -2.04826355, -0.791953087, -0.933117151, 0.249601856, 0.25882712, 0.25003624, -0.0668830872, 0.965923667, 0.258407503, 0.966036081, 2.45528014e-007)) | |
| 841 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913))
| |
| 842 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0205996, 0.2915999, 0.200000003)) | |
| 843 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.801402152, -0.0103759766, -0.791955948, -0.966036141, 0.258407384, -2.41263734e-007, -2.7156463e-007, -8.15671228e-008, 1, 0.258407384, 0.966036141, 1.48971026e-007)) | |
| 844 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913))
| |
| 845 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
| 846 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.711751938, -0.947353661, 2.46820831, -0.258386463, -0.966041744, -1.42285126e-006, 0.966041744, -0.258386463, -3.87151067e-006, 3.37239476e-006, -2.37487916e-006, 1)) | |
| 847 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 848 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.47859979, 0.437399924)) | |
| 849 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.711641312, -1.09310102, 2.85347748, 0.258411825, 0.96603483, -3.37836354e-006, 0.96603483, -0.258411825, 1.16675437e-006, 2.54116259e-007, -3.5651201e-006, -1)) | |
| 850 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 851 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
| 852 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.711715698, 0.94726485, -2.46821594, -0.258387119, -0.966041565, -1.17710044e-007, -0.966041565, 0.258387119, 2.52460541e-006, -2.40845884e-006, 7.66038113e-007, -1)) | |
| 853 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 854 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.728999913, 0.291599959)) | |
| 855 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.792075157, 0.374885559, -0.000447571278, 0.258397371, 0.966038823, -3.81478458e-008, 1.99738133e-006, -5.73751208e-007, -1, -0.966038823, 0.258397371, -2.07780386e-006)) | |
| 856 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1))
| |
| 857 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.437399983, 0.291599959)) | |
| 858 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.792011261, 2.24951172, 0.145552039, -0.258379161, -0.966043591, -2.21535828e-007, -4.39142241e-006, 9.4521215e-007, 1, -0.966043591, 0.258379161, -4.48652872e-006)) | |
| 859 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1))
| |
| 860 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
| 861 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.22946167, 0.791992188, -2.04825592, -0.933117151, 0.249601737, 0.258827031, -0.258407086, -0.966036141, 8.11744485e-007, 0.250036478, -0.066881977, 0.965923727)) | |
| 862 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1))
| |
| 863 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
| 864 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.79108429, 0.791954994, -2.04824829, -0.933117151, 0.249601856, 0.25882712, -0.258407176, -0.966036081, 9.06736943e-007, 0.250036567, -0.0668819323, 0.965923727)) | |
| 865 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1))
| |
| 866 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
| 867 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.711748123, 0.947217226, -2.34318542, 0.258388281, 0.966041148, 1.08739897e-007, -0.966041148, 0.258388281, -2.73797241e-006, -2.67309088e-006, 6.0241274e-007, 1)) | |
| 868 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 869 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
| 870 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.711779594, -0.947313726, 2.3431778, 0.258389086, 0.966040909, 1.36804704e-006, 0.966040909, -0.258389086, 4.12955433e-006, 4.34280719e-006, 2.54557619e-007, -1)) | |
| 871 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 872 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 873 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.79196167, 0.499908447, 0.0733489394, 0.258376598, 0.966044366, 1.46641844e-006, -4.57452143e-006, -2.94468009e-007, 1, 0.966044366, -0.258376598, 4.34310687e-006)) | |
| 874 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913))
| |
| 875 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 1.31219983)) | |
| 876 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791954994, 0.354118347, -0.655609488, 0.258398682, 0.966038465, 1.57091995e-006, -4.80159633e-006, -3.41801865e-007, 1, 0.966038465, -0.258398682, 4.55020563e-006)) | |
| 877 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 1))
| |
| 878 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0205996, 0.2915999, 0.200000003)) | |
| 879 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.248426437, 2.16902924, -0.79195118, -0.933116436, 0.249601498, -0.25883016, -0.25003925, 0.0668835416, 0.965922832, 0.258407265, 0.966036201, 3.19331264e-008)) | |
| 880 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913))
| |
| 881 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(1.16639984, 0.729000032, 0.200000003)) | |
| 882 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.436873257, -1.10388184, -0.79204464, -0.966035903, 0.25840804, -2.51160202e-007, -4.18471444e-008, 8.1551002e-007, 1, 0.25840804, 0.966035903, -7.7699832e-007)) | |
| 883 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913))
| |
| 884 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.728999913, 0.291599989)) | |
| 885 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.791975021, -1.10387421, 1.16587758, -0.258397251, -0.966038764, -2.16711919e-006, -3.48613889e-006, -1.31082766e-006, 1, -0.966038764, 0.258397251, -3.02903118e-006)) | |
| 886 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1))
| |
| 887 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.583199918, 0.291599989)) | |
| 888 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791950226, -1.15602112, 0.145350814, 0.258398414, 0.966038465, 1.00403645e-006, 4.74357103e-006, -2.29488592e-007, -1, -0.966038465, 0.258398414, -4.64177128e-006)) | |
| 889 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1))
| |
| 890 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 891 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791969299, -0.354118347, 1.38458776, 0.258398414, 0.966038465, 9.90328999e-007, 4.74258241e-006, -2.4341341e-007, -1, -0.966038465, 0.258398414, -4.64441473e-006)) | |
| 892 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913))
| |
| 893 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(1.7495997, 4.22819996, 0.291599929)) | |
| 894 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.728473842, 0.0625152588, -0.711821556, -0.96603328, 0.258417934, -4.64850359e-007, -2.20301672e-007, 9.7528698e-007, 1, 0.258417934, 0.96603328, -8.85229781e-007)) | |
| 895 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.291599959, 1.16639984)) | |
| 896 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791952133, -1.01022339, 0.582776666, 0.258398414, 0.966038465, 9.73264605e-007, 4.68442522e-006, -2.45521846e-007, -1, -0.966038465, 0.258398414, -4.58877776e-006)) | |
| 897 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1))
| |
| 898 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.437399983, 0.200000003)) | |
| 899 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791953087, -0.645729065, 1.23882413, 0.258398414, 0.966038465, 9.85365432e-007, 4.74521448e-006, -2.49255436e-007, -1, -0.966038465, 0.258398414, -4.64846698e-006)) | |
| 900 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 0.728999913))
| |
| 901 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
| 902 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.758653641, 0.791967392, 2.16901398, -0.933116317, 0.249601379, -0.258830756, -0.258406103, -0.966036439, -4.07655898e-006, -0.250040919, 0.0668796301, 0.965922713)) | |
| 903 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1))
| |
| 904 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(1.16639984, 0.437400103, 0.200000003)) | |
| 905 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.582713842, 0.645721436, -0.791945457, -0.966035903, 0.258407861, -1.25082556e-006, -1.27987164e-006, 5.58177362e-008, 1, 0.258407861, 0.966035903, 2.76806929e-007)) | |
| 906 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913))
| |
| 907 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.291599929, 0.291599959)) | |
| 908 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.792108536, -1.61417389, -0.000424981117, -0.258397162, -0.966038883, -2.09015161e-006, -3.05568869e-006, -1.34629158e-006, 1, -0.966038883, 0.258397162, -2.60403613e-006)) | |
| 909 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1))
| |
| 910 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
| 911 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.261831284, 0.7920084, 2.16902924, -0.933116376, 0.249601558, -0.258829921, -0.258406281, -0.966036439, -4.11973315e-006, -0.250040174, 0.0668794289, 0.965923011)) | |
| 912 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1))
| |
| 913 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 914 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748393536, 0.236421585, -2.68690491, 0.259242177, -0.965812325, 9.39434904e-006, -0.965812325, -0.259242177, 1.81594089e-006, 6.81553331e-007, -9.54394636e-006, -1)) | |
| 915 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913))
| |
| 916 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.549599648, 0.200000003, 0.611599982)) | |
| 917 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.400000095, 0, 1, -4.38871487e-016, 0, -4.38871487e-016, 1, 0, 0, 0, 1)) | |
| 918 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
| 919 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.633543015, -0.748318195, -2.00602722, 0.932904184, 0.250400394, 0.258823454, -0.259233505, 0.965814769, -1.53903522e-006, -0.24997583, -0.0670942515, 0.965924621)) | |
| 920 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1))
| |
| 921 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.6243999, 0.291599959)) | |
| 922 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.668150902, 1.32257843, 2.02337718, 0.259231716, -0.965815246, -5.59616274e-006, -2.02115484e-006, 5.25174482e-006, -1, 0.965815246, 0.259231716, -5.90643424e-007)) | |
| 923 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 924 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.291599959, 1.16639984)) | |
| 925 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748328209, -1.01021576, 0.419537544, 0.259243816, -0.965811849, 1.82883696e-006, -3.7662528e-006, -2.90451476e-006, -1, 0.965811849, 0.259243816, -4.39046926e-006)) | |
| 926 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1))
| |
| 927 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.291599929, 0.291599959)) | |
| 928 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.748274803, -1.61417389, -0.163676262, -0.259237617, 0.965813577, -2.98417535e-006, 1.98260818e-006, 3.62196397e-006, 1, 0.965813577, 0.259237617, -2.85377928e-006)) | |
| 929 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1))
| |
| 930 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.583199918, 0.291599989)) | |
| 931 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748350143, -1.15601349, -0.0178599358, 0.259243816, -0.965811849, 1.85960675e-006, -3.80946062e-006, -2.94797155e-006, -1, 0.965811849, 0.259243816, -4.44346597e-006)) | |
| 932 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1))
| |
| 933 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0205996, 0.2915999, 0.200000003)) | |
| 934 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0908699036, 2.12680817, 0.748318195, 0.932903409, 0.250400096, -0.258826435, 0.24997808, 0.067097418, 0.965923846, 0.259234011, -0.96581459, 8.78642084e-007)) | |
| 935 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913))
| |
| 936 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
| 937 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.601093292, -0.748310566, 2.12677765, 0.93290323, 0.250400156, -0.258826882, -0.259234697, 0.965814352, -3.2069297e-006, 0.249977916, 0.0670999065, 0.965923727)) | |
| 938 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1))
| |
| 939 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(1.7495997, 4.22819996, 0.291599929)) | |
| 940 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.565392971, 0.0625152588, 0.668135643, 0.965815246, 0.259231359, -4.91199387e-007, 4.8916678e-007, 7.23472908e-008, 1, 0.259231359, -0.965815246, -5.69332315e-008)) | |
| 941 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.437399983, 0.200000003)) | |
| 942 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748342991, -0.645713806, 1.0756433, 0.259243816, -0.965811849, 1.8409371e-006, -3.99065493e-006, -2.97727752e-006, -1, 0.965811849, 0.259243816, -4.6260634e-006)) | |
| 943 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 0.728999913))
| |
| 944 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
| 945 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.419418335, -0.748321056, 2.12680054, 0.932903469, 0.250400156, -0.258826196, -0.259234637, 0.965814352, -3.23053882e-006, 0.249977246, 0.0670997277, 0.965924025)) | |
| 946 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1))
| |
| 947 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.549599648, 1.16819966, 0.200000003)) | |
| 948 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.15255737e-007, -0.0840959549, 0.40423584, 1, -4.38871487e-016, 0, -4.38871487e-016, 1, 0, 0, 0, 1)) | |
| 949 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 950 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748373508, -0.236422062, 2.68690491, 0.259242624, -0.965812266, 1.82163058e-006, 0.965812266, 0.259242624, -2.00591694e-006, 1.46509501e-006, 2.27937221e-006, 1)) | |
| 951 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913))
| |
| 952 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.18700004, 0.437399924)) | |
| 953 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668161869, -1.08311462, -1.65887642, -0.259238631, 0.965813279, -4.12923669e-007, 2.22891821e-008, -4.21557132e-007, -1, -0.965813279, -0.259238631, 8.77566961e-008)) | |
| 954 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 955 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.18700004, 0.437399924)) | |
| 956 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668140888, 1.08312225, 1.65885949, -0.259237617, 0.965813577, 3.65497885e-006, 3.96671521e-006, -2.71963154e-006, 1, 0.965813577, 0.259237617, -3.12607654e-006)) | |
| 957 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 958 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
| 959 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.127997398, -0.748288631, -0.0103759766, 0.96581459, 0.259233892, 3.24961434e-006, -0.259233892, 0.96581459, -2.47951652e-006, -3.78129926e-006, 1.55234306e-006, 1)) | |
| 960 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1))
| |
| 961 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.47859979, 0.437399924)) | |
| 962 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668211937, -0.929962635, 2.97852325, -0.259212017, 0.965820491, 2.54913289e-006, -0.965820491, -0.259212017, -8.96806228e-007, -2.05387948e-007, -2.69446741e-006, 1)) | |
| 963 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 964 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0205996, 0.2915999, 0.200000003)) | |
| 965 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.123281479, -2.00604248, 0.748316288, 0.932904124, 0.250400394, 0.258823514, -0.249975741, -0.0670948401, 0.965924621, 0.259233654, -0.96581471, 9.78878688e-007)) | |
| 966 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913))
| |
| 967 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.58319968, 0.200000003, 0.291599929)) | |
| 968 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14855218, -0.748366833, -0.0103759766, 0.965815067, 0.259231985, -7.14727889e-007, -0.259231985, 0.965815067, -2.50817857e-006, 4.00949318e-008, 2.60771685e-006, 1)) | |
| 969 | CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.728999913, 1))
| |
| 970 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.04120016, 0.437399924)) | |
| 971 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.668152809, -1.03097534, -1.65887117, 0.259237349, -0.965813637, -3.15378566e-006, 3.45980902e-006, -2.33675905e-006, 1, -0.965813637, -0.259237349, 2.73575552e-006)) | |
| 972 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 973 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.04120016, 0.437399983)) | |
| 974 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.66814518, 1.03097534, 1.65886927, 0.259237885, -0.965813518, -1.87370847e-006, -2.21794357e-006, 1.34470429e-006, -1, 0.965813518, 0.259237885, -1.79352128e-006)) | |
| 975 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 976 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.47859979, 0.437399924)) | |
| 977 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.668205738, -0.930031061, 2.85346985, 0.259222269, -0.96581769, -2.60306479e-006, -0.96581775, -0.259222299, 1.14704233e-006, -1.7826062e-006, 2.21674713e-006, -1)) | |
| 978 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 979 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 2.04120016, 0.200000003)) | |
| 980 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.236513138, 1.59341431, 0.748343468, 0.965813994, 0.259236038, -1.21717028e-006, 8.87492035e-007, 1.38876521e-006, 1, 0.259236038, -0.965813994, 1.11121904e-006)) | |
| 981 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 0.728999913))
| |
| 982 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.6243999, 0.291599959)) | |
| 983 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.711784363, 1.44760895, 2.18656635, -0.258395731, -0.96603924, 3.16468504e-006, 7.73344993e-007, 3.06908441e-006, 1, -0.96603924, 0.258395731, -4.59567389e-008)) | |
| 984 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 985 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 986 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.791934013, -0.0731610656, 2.68690491, 0.258360416, 0.966048717, 8.7551814e-007, -0.966048717, 0.258360416, -1.93419714e-006, -2.09472728e-006, -3.46073136e-007, 1)) | |
| 987 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 0.728999913, 0.728999913))
| |
| 988 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
| 989 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668188095, 0.784166813, -2.46821594, -0.259239137, 0.96581322, -9.58106966e-007, 0.96581322, 0.259239137, 2.45358251e-006, 2.61808077e-006, -2.89287811e-007, -1)) | |
| 990 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 991 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.18700004, 0.437399924)) | |
| 992 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.711663246, -1.08311462, -1.82211637, -0.258347362, -0.966052175, 4.26980762e-007, -6.51804299e-008, -4.24554258e-007, -1, 0.966052175, -0.258347362, 4.67147743e-008)) | |
| 993 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 994 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
| 995 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.66814518, -0.784229279, 2.34318542, 0.259237558, -0.965813577, 2.15522095e-006, -0.965813577, -0.259237558, 4.15574686e-006, -3.45496255e-006, -3.15886746e-006, -1)) | |
| 996 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 997 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.6243999, 0.291599959)) | |
| 998 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.711732864, 1.32258606, 2.18660164, 0.258424789, 0.966031373, -5.72344379e-006, 2.51068946e-006, -6.59633633e-006, -1, -0.966031373, 0.258424789, -4.13006182e-006)) | |
| 999 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1000 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.437399983, 0.291599929)) | |
| 1001 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.748332024, 2.24951172, -0.0176463127, -0.259235293, 0.965814173, -1.04926676e-006, 3.99967757e-006, 2.15996465e-006, 1, 0.965814173, 0.259235293, -4.42288456e-006)) | |
| 1002 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1))
| |
| 1003 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
| 1004 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.668171883, 0.784127712, -2.34318542, 0.259238124, -0.965813458, 8.95987228e-007, 0.965813458, 0.259238124, -2.76424407e-006, 2.4374699e-006, 1.58195394e-006, 1)) | |
| 1005 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1006 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0205996, 0.2915999, 0.200000003)) | |
| 1007 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.63828373, -0.0103759766, 0.748314857, 0.96581459, 0.259233892, -1.77737036e-007, -7.47181232e-008, 9.63997763e-007, 1, 0.259233892, -0.96581459, 9.50412584e-007)) | |
| 1008 | CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.728999913))
| |
| 1009 | Part=CreatePart(Enum.FormFactor.Custom,m,Enum.Material.Ice,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.291599959, 1.02060008)) | |
| 1010 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.748323441, -2.61401367, 0.346779823, 0.259239912, -0.965812981, -1.30390742e-006, -4.67701739e-006, 9.46744763e-008, -1, 0.965812981, 0.259239912, -4.49258096e-006)) | |
| 1011 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.728999913, 1, 1))
| |
| 1012 | Part=CreatePart(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Medium stone grey","Part",Vector3.new(0.291599959, 2.1869998, 0.583199859)) | |
| 1013 | Partweld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.668186665, -0.784234047, 2.46820831, -0.259239942, 0.965813041, -2.21002483e-006, -0.965813041, -0.259239942, -3.84502073e-006, -4.28649719e-006, 1.1376876e-006, 1)) | |
| 1014 | CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1015 | ||
| 1016 | function attackone() | |
| 1017 | attack = true | |
| 1018 | Hitbox.CanCollide = true | |
| 1019 | for i = 0,1,0.1 do | |
| 1020 | wait() | |
| 1021 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), .33) | |
| 1022 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-20)), .33) | |
| 1023 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.4) * angles(math.rad(85), math.rad(0), math.rad(-70)), .33) | |
| 1024 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.1) * angles(math.rad(80), math.rad(0), math.rad(45)), .33) | |
| 1025 | RH.C0=clerp(RH.C0,cn(1,-1,0)*RHCF*angles(math.rad(-5),math.rad(-20),math.rad(0)),.33) | |
| 1026 | LH.C0=clerp(LH.C0,cn(-1,-1,0)*LHCF*angles(math.rad(-5),math.rad(-20),math.rad(0)),.33) | |
| 1027 | end | |
| 1028 | RootPart.Velocity = RootPart.CFrame.lookVector* 70 | |
| 1029 | for i = 0,1,0.13 do | |
| 1030 | wait() | |
| 1031 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), .5) | |
| 1032 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(-5), math.rad(-60)), .5) | |
| 1033 | RW.C0 = clerp(RW.C0, CFrame.new(1.7, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), .5) | |
| 1034 | LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.5, -.5)*CFrame.new(0, 0, -.5) * angles(math.rad(80), math.rad(0), math.rad(70)), .5) | |
| 1035 | RH.C0=clerp(RH.C0,cn(1,-1,0)*RHCF*angles(math.rad(-10),math.rad(-30),math.rad(-10)),.5) | |
| 1036 | LH.C0=clerp(LH.C0,cn(-1,-1,0)*LHCF*angles(math.rad(-10),math.rad(-30),math.rad(10)),.5) | |
| 1037 | end | |
| 1038 | Hitbox.CanCollide = false | |
| 1039 | attack = false | |
| 1040 | end | |
| 1041 | ||
| 1042 | function attacktwo() | |
| 1043 | attack = true | |
| 1044 | for i = 0,1,0.1 do | |
| 1045 | wait() | |
| 1046 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(60)), .33) | |
| 1047 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-60)), .33) | |
| 1048 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.7) * angles(math.rad(85), math.rad(0), math.rad(-70)), .33) | |
| 1049 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.1) * angles(math.rad(20), math.rad(0), math.rad(-10)), .33) | |
| 1050 | RH.C0=clerp(RH.C0,cn(1,-1,0)*RHCF*angles(math.rad(-5),math.rad(-30),math.rad(0)),.33) | |
| 1051 | LH.C0=clerp(LH.C0,cn(-1,-1,0)*LHCF*angles(math.rad(-5),math.rad(-30),math.rad(0)),.33) | |
| 1052 | end | |
| 1053 | for i = 0,1,0.12 do | |
| 1054 | wait() | |
| 1055 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), .35) | |
| 1056 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(80)), .35) | |
| 1057 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), .35) | |
| 1058 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.1) * angles(math.rad(20), math.rad(0), math.rad(-80)), .35) | |
| 1059 | RH.C0=clerp(RH.C0,cn(1,-1,0)*RHCF*angles(math.rad(-10),math.rad(30),math.rad(0)),.35) | |
| 1060 | LH.C0=clerp(LH.C0,cn(-1,-1,0)*LHCF*angles(math.rad(-10),math.rad(30),math.rad(0)),.35) | |
| 1061 | end | |
| 1062 | attack = false | |
| 1063 | end | |
| 1064 | ||
| 1065 | function OrbEffect(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay) | |
| 1066 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1067 | prt.Anchored = true | |
| 1068 | prt.CanCollide=false | |
| 1069 | prt.CFrame = cframe*cn(0,-1,0)*angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))) | |
| 1070 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1071 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1072 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 1073 | for i = 0, 1, delay do | |
| 1074 | wait(0) | |
| 1075 | Part.CFrame = Part.CFrame | |
| 1076 | Part.Transparency = i | |
| 1077 | Mesh.Scale = Mesh.Scale + Vector3.new(x2, y2, z2) | |
| 1078 | end | |
| 1079 | Part.Parent = nil | |
| 1080 | end), prt, msh) | |
| 1081 | end | |
| 1082 | ||
| 1083 | function Shockwave(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1084 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1085 | prt.Anchored = true | |
| 1086 | prt.CFrame = cframe*cn(0,-1,0) | |
| 1087 | --prt.Material = "Neon" | |
| 1088 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1089 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1090 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
| 1091 | for i = 0, 1, delay do | |
| 1092 | wait(0) | |
| 1093 | Part.CFrame = Part.CFrame | |
| 1094 | Part.Transparency = i | |
| 1095 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
| 1096 | end | |
| 1097 | Part.Parent = nil | |
| 1098 | end), prt, msh) | |
| 1099 | end | |
| 1100 | ||
| 1101 | function attackthree() | |
| 1102 | attack = true | |
| 1103 | for i = 0,1,0.1 do | |
| 1104 | wait() | |
| 1105 | OrbEffect(Hitbox.BrickColor,cn(LeftArm.Position)*CFrame.new(0,1,-1),.5,.5,.5,.5,.5,.5,0.2) | |
| 1106 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), .33) | |
| 1107 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(60)), .33) | |
| 1108 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), .33) | |
| 1109 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.1) * angles(math.rad(85), math.rad(0), math.rad(-60)), .33) | |
| 1110 | RH.C0=clerp(RH.C0,cn(1,-1,0)*RHCF*angles(math.rad(-5),math.rad(40),math.rad(0)),.33) | |
| 1111 | LH.C0=clerp(LH.C0,cn(-1,-1,0)*LHCF*angles(math.rad(-5),math.rad(40),math.rad(0)),.33) | |
| 1112 | end | |
| 1113 | RootPart.Velocity = RootPart.CFrame.lookVector* -70 | |
| 1114 | for i = 1,3 do | |
| 1115 | Shockwave(Hitbox.BrickColor,cn(LeftArm.Position)*CFrame.new(0,1,-1),1,1,1,1,1,1,0.05) | |
| 1116 | OrbEffect(Hitbox.BrickColor,cn(LeftArm.Position)*CFrame.new(0,1,-1),1,1,1,1,1,1,0.05) | |
| 1117 | end | |
| 1118 | for i = 0,1,0.13 do | |
| 1119 | wait() | |
| 1120 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-4), math.rad(0), math.rad(40)), .33) | |
| 1121 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(-5), math.rad(-40)), .33) | |
| 1122 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(30)), .33) | |
| 1123 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.1) * angles(math.rad(120), math.rad(0), math.rad(30)), .33) | |
| 1124 | RH.C0=clerp(RH.C0,cn(1,-1,0)*RHCF*angles(math.rad(-10),math.rad(-40),math.rad(5)),.33) | |
| 1125 | LH.C0=clerp(LH.C0,cn(-1,-1,0)*LHCF*angles(math.rad(-10),math.rad(-40),math.rad(-5)),.33) | |
| 1126 | end | |
| 1127 | attack = false | |
| 1128 | end | |
| 1129 | ||
| 1130 | mouse.Button1Down:connect(function() | |
| 1131 | if attack == false and attacktype == 1 then | |
| 1132 | attacktype = 2 | |
| 1133 | attackone() | |
| 1134 | elseif attack == false and attacktype == 2 then | |
| 1135 | attacktype = 3 | |
| 1136 | attacktwo() | |
| 1137 | elseif attack == false and attacktype == 3 then | |
| 1138 | attacktype = 1 | |
| 1139 | attackthree() | |
| 1140 | end | |
| 1141 | end) | |
| 1142 | ||
| 1143 | mouse.KeyDown:connect(function(k) | |
| 1144 | k = k:lower() | |
| 1145 | end) | |
| 1146 | ||
| 1147 | ||
| 1148 | inputserv.InputBegan:connect(function(k) | |
| 1149 | if k.KeyCode == Enum.KeyCode.One and typing == false and cooldown3 >= co1 and stamina >= skill1stam then | |
| 1150 | elseif k.KeyCode == Enum.KeyCode.Two and typing == false and cooldown3 >= co2 and stamina >= skill2stam then | |
| 1151 | elseif k.KeyCode == Enum.KeyCode.Three and typing == false and cooldown3 >= co3 and stamina >= skill3stam then | |
| 1152 | elseif k.KeyCode == Enum.KeyCode.Four and typing == false and cooldown3 >= co4 and stamina >= skill4stam then | |
| 1153 | end | |
| 1154 | end) | |
| 1155 | ||
| 1156 | inputserv.InputBegan:connect(function(k) | |
| 1157 | if k.KeyCode == Enum.KeyCode.Slash then | |
| 1158 | local fin = nil | |
| 1159 | typing = true | |
| 1160 | fin = inputserv.InputBegan:connect(function(k) | |
| 1161 | if k.KeyCode == Enum.KeyCode.Return or k.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 1162 | typing = false | |
| 1163 | fin:disconnect() | |
| 1164 | end | |
| 1165 | end) | |
| 1166 | end | |
| 1167 | end) | |
| 1168 | ||
| 1169 | function updateskills() | |
| 1170 | if cooldown1 <= co1 then | |
| 1171 | cooldown1 = cooldown1 + 1 / 30 | |
| 1172 | end | |
| 1173 | if cooldown2 <= co2 then | |
| 1174 | cooldown2 = cooldown2 + 1 / 30 | |
| 1175 | end | |
| 1176 | if cooldown3 <= co3 then | |
| 1177 | cooldown3 = cooldown3 + 1 / 30 | |
| 1178 | end | |
| 1179 | if cooldown4 <= co4 then | |
| 1180 | cooldown4 = cooldown4 + 1 / 30 | |
| 1181 | end | |
| 1182 | if stamina <= maxstamina then | |
| 1183 | stamina = stamina + recovermana / 30 | |
| 1184 | end | |
| 1185 | end | |
| 1186 | ||
| 1187 | game:GetService'RunService'.Heartbeat:connect(function() | |
| 1188 | updateskills() | |
| 1189 | healthcover:TweenSize(ud(1 * (Character.Humanoid.Health / Character.Humanoid.MaxHealth), 0, 1, 0), 'Out', 'Quad', .5) | |
| 1190 | staminacover:TweenSize(ud(1 * (stamina / maxstamina), 0, 1, 0), 'Out', 'Quad', .5) | |
| 1191 | bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), 'Out', 'Quad', .5) | |
| 1192 | bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), 'Out', 'Quad', .5) | |
| 1193 | bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), 'Out', 'Quad', .5) | |
| 1194 | bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), 'Out', 'Quad', .5) | |
| 1195 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1196 | velocity = RootPart.Velocity.y | |
| 1197 | sine = sine + change | |
| 1198 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 1199 | Character.Humanoid.WalkSpeed = 16 * speed.Value | |
| 1200 | if equipped == true or equipped == false then | |
| 1201 | if RootPart.Velocity.y > 1 and hit == nil and stun.Value ~= true then | |
| 1202 | Anim = "Jump" | |
| 1203 | if attack == false then | |
| 1204 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 1205 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .3) | |
| 1206 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), .3) | |
| 1207 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), .3) | |
| 1208 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.5, -.3) * RHCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(-20)), .3) | |
| 1209 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), .3) | |
| 1210 | end | |
| 1211 | elseif RootPart.Velocity.y < -1 and hit == nil and stun.Value ~= true then | |
| 1212 | Anim = "Fall" | |
| 1213 | if attack == false then | |
| 1214 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 1215 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), .3) | |
| 1216 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(20)), .3) | |
| 1217 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-30)), .3) | |
| 1218 | RH.C0 = clerp(RH.C0, CFrame.new(1, -.8, 0) * RHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), .3) | |
| 1219 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), .3) | |
| 1220 | end | |
| 1221 | elseif Torsovelocity < 1 and hit ~= nil and stun.Value ~= true then | |
| 1222 | Anim = "Idle" | |
| 1223 | if attack == false then | |
| 1224 | change = 1 | |
| 1225 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -.15+0.1*math.cos(sine/15)) * angles(math.rad(0), math.rad(0), math.rad(-30)), .3) | |
| 1226 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10-2*math.cos(sine/15)), math.rad(0), math.rad(30)), .3) | |
| 1227 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.5) * angles(math.rad(65), math.rad(30), math.rad(-30+5*math.cos(sine/15))), .3) | |
| 1228 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10-3*math.cos(sine/15)), math.rad(0), math.rad(-10-3*math.cos(sine/15))), .3) | |
| 1229 | RH.C0=clerp(RH.C0,cn(1.05,-.8-0.1*math.cos(sine/15),0)*RHCF*angles(math.rad(-3-3*math.cos(sine/15)),math.rad(30),math.rad(0)),.3) | |
| 1230 | LH.C0=clerp(LH.C0,cn(-1.05,-.8-0.1*math.cos(sine/15),0)*LHCF*angles(math.rad(-3-3*math.cos(sine/15)),math.rad(30),math.rad(0)),.3) | |
| 1231 | end | |
| 1232 | elseif Torsovelocity > 2 and hit ~= nil and stun.Value ~= true then | |
| 1233 | Anim = "Walk" | |
| 1234 | if attack == false then | |
| 1235 | change = 3 | |
| 1236 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10+1*math.cos(sine/15)), math.rad(0), math.rad(0+3*math.cos(sine/15))), .3) | |
| 1237 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-5-1*math.cos(sine/15)), math.rad(0), math.rad(0-1*math.cos(sine/15))), .3) | |
| 1238 | RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(50+1*math.cos(sine/15)), math.rad(0), math.rad(20+3*math.cos(sine/15))), .3) | |
| 1239 | LW.C0=clerp(LW.C0,CFrame.new(-1.45+.1*math.cos(sine/15),0.5,0-.1*math.cos(sine/15))*angles(math.sin(40)*math.cos(sine/15),math.rad(0),math.rad(-10+1*math.cos(sine/15))),.3) | |
| 1240 | RH.C0=clerp(RH.C0,cn(1,-1,0-0.5*math.cos(sine/15)/2)*RHCF*angles(math.rad(-3),math.rad(0),math.rad(40*math.cos(sine/15))),.3) | |
| 1241 | LH.C0=clerp(LH.C0,cn(-1,-1,0+0.5*math.cos(sine/15)/2)*LHCF*angles(math.rad(-3),math.rad(0),math.rad(40*math.cos(sine/15))),.3) | |
| 1242 | end | |
| 1243 | end | |
| 1244 | end | |
| 1245 | end) |