SHOW:
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|
- or go back to the newest paste.
| 1 | rtv_required = 0.5 | |
| 2 | rtv_timeout = -1 | |
| 3 | votekick_required = 0.7 | |
| 4 | spam_max = 5 | |
| 5 | spam_timeout = 60 | |
| 6 | ||
| 7 | script_check = 0 | |
| 8 | cur_players = 0 | |
| 9 | rtv_initiated = 0 | |
| 10 | votekick_allowed = true | |
| 11 | admin_table = {}
| |
| 12 | users_table = {}
| |
| 13 | mute_table = {}
| |
| 14 | suspend_table = {}
| |
| 15 | players = {}
| |
| 16 | players2 = {}
| |
| 17 | bos_table = {}
| |
| 18 | boslog_table = {}
| |
| 19 | access_table = {}
| |
| 20 | rtv_table = {}
| |
| 21 | votekick_table = {}
| |
| 22 | votekicktimeout_table = {}
| |
| 23 | spam_table = {}
| |
| 24 | spamtimeout_table = {}
| |
| 25 | ghost_table = {}
| |
| 26 | time_passed = 0 -- Initialize time_passed to 0 seconds | |
| 27 | mode = {}
| |
| 28 | objspawntype = {}
| |
| 29 | objspawntag = {}
| |
| 30 | ||
| 31 | vehicle_drone_table = {}
| |
| 32 | -- create subtables | |
| 33 | for i=0,15 do | |
| 34 | vehicle_drone_table[i] = {}
| |
| 35 | end | |
| 36 | ||
| 37 | Object_table = {}
| |
| 38 | id = 0 | |
| 39 | message_table = {}
| |
| 40 | Chat = 0 | |
| 41 | timer_started = 0 | |
| 42 | message_delay = 3 | |
| 43 | objects = {}
| |
| 44 | ||
| 45 | -- Bipeds | |
| 46 | objects[1] = {"cyborg", "bipd", "characters\\cyborg_mp\\cyborg_mp"}
| |
| 47 | ||
| 48 | -- Equipment | |
| 49 | objects[2] = {"camo", "eqip", "powerups\\active camouflage"}
| |
| 50 | objects[3] = {"health", "eqip", "powerups\\health pack"}
| |
| 51 | objects[4] = {"overshield", "eqip", "powerups\\over shield"}
| |
| 52 | objects[5] = {"fnade", "eqip", "weapons\\frag grenade\\frag grenade"}
| |
| 53 | objects[6] = {"pnade", "eqip", "weapons\\plasma grenade\\plasma grenade"}
| |
| 54 | ||
| 55 | -- Vehicles | |
| 56 | objects[7] = {"shee", "vehi", "vehicles\\banshee\\banshee_mp"}
| |
| 57 | objects[8] = {"turret", "vehi", "vehicles\\c gun turret\\c gun turret_mp"}
| |
| 58 | objects[9] = {"ghost", "vehi", "vehicles\\ghost\\ghost_mp"}
| |
| 59 | objects[10] = {"rhog", "vehi", "vehicles\\rwarthog\\rwarthog"}
| |
| 60 | objects[11] = {"tank", "vehi", "vehicles\\scorpion\\scorpion_mp"}
| |
| 61 | objects[12] = {"hog", "vehi", "vehicles\\warthog\\mp_warthog"}
| |
| 62 | ||
| 63 | -- Weapons | |
| 64 | objects[13] = {"rifle", "weap", "weapons\\assault rifle\\assault rifle"}
| |
| 65 | objects[14] = {"ball", "weap", "weapons\\ball\\ball"}
| |
| 66 | objects[15] = {"flag", "weap", "weapons\\flag\\flag"}
| |
| 67 | objects[16] = {"flamethrower", "weap", "weapons\\flamethrower\\flamethrower"}
| |
| 68 | objects[17] = {"needler", "weap", "weapons\\needler\\mp_needler"}
| |
| 69 | objects[18] = {"pistol", "weap", "weapons\\pistol\\pistol"}
| |
| 70 | objects[19] = {"ppistol", "weap", "weapons\\plasma pistol\\plasma pistol"}
| |
| 71 | objects[20] = {"prifle", "weap", "weapons\\plasma rifle\\plasma rifle"}
| |
| 72 | objects[21] = {"frg", "weap", "weapons\\plasma_cannon\\plasma_cannon"}
| |
| 73 | objects[22] = {"rocket", "weap", "weapons\\rocket launcher\\rocket launcher"}
| |
| 74 | objects[23] = {"shotgun", "weap", "weapons\\shotgun\\shotgun"}
| |
| 75 | objects[24] = {"sniper", "weap", "weapons\\sniper rifle\\sniper rifle"}
| |
| 76 | ||
| 77 | -- Projectiles | |
| 78 | objects[25] = {"sheebolt", "proj", "vehicles\\banshee\\banshee bolt"}
| |
| 79 | objects[26] = {"sheerod", "proj", "vehicles\\banshee\\mp_banshee fuel rod"}
| |
| 80 | objects[27] = {"turretbolt", "proj", "vehicles\\c gun turret\\mp gun turret"}
| |
| 81 | objects[28] = {"ghostbolt", "proj", "vehicles\\ghost\\ghost bolt"}
| |
| 82 | objects[29] = {"tankshot", "proj", "vehicles\\scorpion\\bullet"}
| |
| 83 | objects[30] = {"tankshell", "proj", "vehicles\\scorpion\\tank shell"}
| |
| 84 | objects[31] = {"hogshot", "proj", "vehicles\\warthog\\bullet"}
| |
| 85 | objects[32] = {"rifleshot", "proj", "weapons\\assault rifle\\bullet"}
| |
| 86 | objects[33] = {"flame", "proj", "weapons\\flamethrower\\flame"}
| |
| 87 | objects[34] = {"fnadeproj", "proj", "weapons\\frag grenade\\frag grenade"}
| |
| 88 | objects[35] = {"needlershot", "proj", "weapons\\needler\\mp_needle"}
| |
| 89 | objects[36] = {"pistolshot", "proj", "weapons\\pistol\\bullet"}
| |
| 90 | objects[37] = {"pnadeproj", "proj", "weapons\\plasma grenade\\plasma grenade"}
| |
| 91 | objects[38] = {"ppistolbolt", "proj", "weapons\\plasma pistol\\bolt"}
| |
| 92 | objects[39] = {"priflebolt", "proj", "weapons\\plasma rifle\\bolt"}
| |
| 93 | objects[40] = {"priflecbolt", "proj", "weapons\\plasma rifle\\charged bolt"}
| |
| 94 | objects[41] = {"rocketproj", "proj", "weapons\\rocket launcher\\rocket"}
| |
| 95 | objects[42] = {"shottyshot", "proj", "weapons\\shotgun\\pellet"}
| |
| 96 | objects[43] = {"snipershot", "proj", "weapons\\sniper rifle\\sniper bullet"}
| |
| 97 | ||
| 98 | commands_table = {
| |
| 99 | "/a", | |
| 100 | "/afk", | |
| 101 | "/ammo", | |
| 102 | "/b", | |
| 103 | "/deathless", | |
| 104 | "/e", | |
| 105 | "/eject", | |
| 106 | "/enter", | |
| 107 | "/getloc", | |
| 108 | "/godmode", | |
| 109 | "/hax", | |
| 110 | "/heal", | |
| 111 | "/help", | |
| 112 | "/hitler", | |
| 113 | "/infammo", | |
| 114 | "/give", | |
| 115 | "/gethash", | |
| 116 | "/ghost", | |
| 117 | "/invis", | |
| 118 | "/info", | |
| 119 | "/j", | |
| 120 | "/k", | |
| 121 | "/kill", | |
| 122 | "/lo3", | |
| 123 | "/m", | |
| 124 | "/mc", | |
| 125 | "/mnext", | |
| 126 | "/mute", | |
| 127 | "/noweapons", | |
| 128 | "/pass", | |
| 129 | "/pl", | |
| 130 | "/reset", | |
| 131 | "/resp", | |
| 132 | "/revoke", | |
| 133 | "/say", | |
| 134 | "/setassists", | |
| 135 | "/setdeaths", | |
| 136 | "/setfrags", | |
| 137 | "/setkills", | |
| 138 | "/setmode", | |
| 139 | "/setname", | |
| 140 | "/setresp", | |
| 141 | "/setplasmas", | |
| 142 | "/spd", | |
| 143 | "/spawn", | |
| 144 | "/st", | |
| 145 | "/suspend", | |
| 146 | "/td", | |
| 147 | "/test", | |
| 148 | "/timelimit", | |
| 149 | "/tp", | |
| 150 | "/ts", | |
| 151 | "/unghost", | |
| 152 | "/ungod", | |
| 153 | "/unhax", | |
| 154 | "/uninvis", | |
| 155 | "/unmute", | |
| 156 | "/unsuspend", | |
| 157 | } | |
| 158 | ||
| 159 | function GetRequiredVersion() | |
| 160 | return 10057 | |
| 161 | end | |
| 162 | ||
| 163 | function OnScriptLoad(process) | |
| 164 | ||
| 165 | if script_check == 0 then | |
| 166 | ||
| 167 | spamtimer = registertimer(970, "SpamTimer") | |
| 168 | maintimer = registertimer(10, "MainTimer") | |
| 169 | ||
| 170 | for i = 0,15 do | |
| 171 | cleanupdrones(i) | |
| 172 | end | |
| 173 | ||
| 174 | profilepath = getprofilepath() | |
| 175 | ||
| 176 | for i=0,15 do | |
| 177 | if gethash(i) ~= nil then | |
| 178 | cur_players = cur_players + 1 | |
| 179 | end | |
| 180 | end | |
| 181 | ||
| 182 | local file = io.open(string.format("%s\\admin.txt", profilepath), "r")
| |
| 183 | if (file ~= nil) then | |
| 184 | for line in file:lines() do | |
| 185 | local words = {}
| |
| 186 | for word in line:gmatch("[^%,]+") do
| |
| 187 | table.insert(words, word) | |
| 188 | end | |
| 189 | admin_table[words[2]] = words[3] | |
| 190 | end | |
| 191 | file:close() | |
| 192 | end | |
| 193 | ||
| 194 | local file = io.open(string.format("%s\\access.ini", profilepath), "r")
| |
| 195 | ||
| 196 | if (file ~= nil) then | |
| 197 | ||
| 198 | local i = 0 | |
| 199 | ||
| 200 | for line in file:lines() do | |
| 201 | for word in line:gmatch("[^%[%-%d%]]+") do
| |
| 202 | ||
| 203 | word = word:gsub("data=", "")
| |
| 204 | ||
| 205 | if word == "" then | |
| 206 | access_table[i] = -1 | |
| 207 | else | |
| 208 | access_table[i] = word | |
| 209 | end | |
| 210 | ||
| 211 | i = i + 1 | |
| 212 | ||
| 213 | end | |
| 214 | end | |
| 215 | ||
| 216 | file:close() | |
| 217 | ||
| 218 | end | |
| 219 | ||
| 220 | local file = io.open(string.format("%s\\files\\rtv.txt", profilepath), "r")
| |
| 221 | ||
| 222 | if (file ~= nil) then | |
| 223 | rtv_initiated = tonumber(file:read("*line"))
| |
| 224 | file:close() | |
| 225 | end | |
| 226 | if rtv_initiated < 0 then | |
| 227 | ||
| 228 | local file = io.open(string.format("%s\\files\\rtv.txt", profilepath), "w+")
| |
| 229 | ||
| 230 | if (file ~= nil) then | |
| 231 | file:write(rtv_initiated + 1) | |
| 232 | file:close() | |
| 233 | end | |
| 234 | ||
| 235 | end | |
| 236 | ||
| 237 | local file = io.open("defaults.txt")
| |
| 238 | if (file ~= nil) then | |
| 239 | dofile("defaults.txt")
| |
| 240 | else | |
| 241 | hprintf("Defaults.txt not found.")
| |
| 242 | end | |
| 243 | ||
| 244 | local file = io.open(string.format("%s\\bos.txt", profilepath), "r")
| |
| 245 | ||
| 246 | if (file ~= nil) then | |
| 247 | ||
| 248 | for line in file:lines() do | |
| 249 | ||
| 250 | local words = {}
| |
| 251 | ||
| 252 | for word in line:gmatch("[^%,]+") do
| |
| 253 | table.insert(words, word) | |
| 254 | end | |
| 255 | ||
| 256 | local size = table.getn(words) | |
| 257 | local name = "" | |
| 258 | local hash = words[size] | |
| 259 | ||
| 260 | for i=1,(size - 1) do | |
| 261 | name = name .. " " .. words[i] | |
| 262 | end | |
| 263 | ||
| 264 | name = name:gsub(" ", "", 1)
| |
| 265 | ||
| 266 | table.insert(boslog_table, name .. "," .. hash) | |
| 267 | ||
| 268 | end | |
| 269 | ||
| 270 | file:close() | |
| 271 | ||
| 272 | end | |
| 273 | ||
| 274 | table.sort(boslog_table) | |
| 275 | ||
| 276 | end | |
| 277 | ||
| 278 | script_check = 1 | |
| 279 | ||
| 280 | end | |
| 281 | ||
| 282 | function OnScriptUnload() | |
| 283 | ||
| 284 | local file = io.open(profilepath .. "//files//bos.txt", "w+") | |
| 285 | ||
| 286 | if (file ~= nil) then | |
| 287 | ||
| 288 | for k,v in pairs(boslog_table) do | |
| 289 | if v ~= nil then | |
| 290 | file:write(v .. "\n") | |
| 291 | end | |
| 292 | end | |
| 293 | ||
| 294 | file:close() | |
| 295 | ||
| 296 | end | |
| 297 | for i = 0,15 do | |
| 298 | cleanupdrones(i) | |
| 299 | end | |
| 300 | ||
| 301 | end | |
| 302 | ||
| 303 | function OnNewGame(map) | |
| 304 | registertimer(1000, "TimelimitTimer") | |
| 305 | end | |
| 306 | ||
| 307 | function OnGameEnd(mode) | |
| 308 | ||
| 309 | if mode == 1 then | |
| 310 | if maintimer ~= nil then | |
| 311 | removetimer(maintimer) | |
| 312 | end | |
| 313 | if spamtimer ~= nil then | |
| 314 | removetimer(spamtimer) | |
| 315 | end | |
| 316 | if rtvtimer ~= nil then | |
| 317 | removetimer(rtvtimer) | |
| 318 | end | |
| 319 | if votekicktimer ~= nil then | |
| 320 | removetimer(votekicktimer) | |
| 321 | end | |
| 322 | rtv_initiated = -1 | |
| 323 | votekick_allowed = false | |
| 324 | elseif mode == 3 then | |
| 325 | ||
| 326 | local file = io.open(profilepath .. "//files//bos.txt", "w+") | |
| 327 | ||
| 328 | if (file ~= nil) then | |
| 329 | ||
| 330 | for k,v in pairs(boslog_table) do | |
| 331 | if v ~= nil then | |
| 332 | file:write(v .. "\n") | |
| 333 | end | |
| 334 | end | |
| 335 | ||
| 336 | file:close() | |
| 337 | ||
| 338 | end | |
| 339 | ||
| 340 | end | |
| 341 | ||
| 342 | end | |
| 343 | ||
| 344 | function OnServerChat(player, chattype, message) | |
| 345 | local AllowChat = 1 | |
| 346 | local count = gettokencount(message, " ") | |
| 347 | --local word = string.lower(gettoken(message, " ", 0)) | |
| 348 | --local word2 = string.lower(gettoken(message, " ", 1)) | |
| 349 | local t = {}
| |
| 350 | local name = getname(player) | |
| 351 | local hash = gethash(player) | |
| 352 | local access = nil | |
| 353 | ||
| 354 | if string.lower(string.sub(message, 1, 3)) == "bot" and count == 1 then | |
| 355 | registertimer(0, "delayMsg", "PROOF OR GTFO") | |
| 356 | end | |
| 357 | if string.lower(string.sub(message, 1, 3)) == "rtv" then | |
| 358 | if count == 1 then | |
| 359 | if rtv_initiated >= 0 then | |
| 360 | ||
| 361 | local rtv_count = 0 | |
| 362 | local rtv_number = round(cur_players * rtv_required) | |
| 363 | for i=0,15 do | |
| 364 | ||
| 365 | local hash2 = gethash(i) | |
| 366 | ||
| 367 | if hash2 ~= nil then | |
| 368 | if rtv_table[hash2] == 1 then | |
| 369 | rtv_count = rtv_count + 1 | |
| 370 | end | |
| 371 | end | |
| 372 | ||
| 373 | end | |
| 374 | if rtv_count == 0 then | |
| 375 | rtv_initiated = 1 | |
| 376 | rtv_table[hash] = 1 | |
| 377 | rtv_count = rtv_count + 1 | |
| 378 | say(name .. " has initiated rtv!") | |
| 379 | say("Type \"rtv\" to join the vote!")
| |
| 380 | rtvtimer = registertimer(60000, "rtvTimer") | |
| 381 | else | |
| 382 | if rtv_table[hash] == 1 then | |
| 383 | privatesay(player, "You have already voted for rtv!") | |
| 384 | elseif rtv_table[hash] == nil then | |
| 385 | rtv_table[hash] = 1 | |
| 386 | rtv_count = rtv_count + 1 | |
| 387 | say(name .. " has voted for rtv!") | |
| 388 | say(rtv_count .. " of " .. rtv_number .. " votes required for rtv!") | |
| 389 | end | |
| 390 | end | |
| 391 | local file = io.open(profilepath .. "//files//rtv.txt", "w+") | |
| 392 | ||
| 393 | if (file ~= nil) then | |
| 394 | file:write(rtv_timeout) | |
| 395 | file:close() | |
| 396 | end | |
| 397 | if rtv_count >= rtv_number then | |
| 398 | removetimer(rtvtimer) | |
| 399 | rtv_initiated = rtv_timeout | |
| 400 | say("Initiating mapvote!")
| |
| 401 | svcmd("sv_map_next")
| |
| 402 | end | |
| 403 | ||
| 404 | else | |
| 405 | privatesay(player, "You cannot initiate rtv at this time!") | |
| 406 | end | |
| 407 | ||
| 408 | AllowChat = 0 | |
| 409 | ||
| 410 | end | |
| 411 | elseif string.lower(string.sub(message, 1, 8)) == "votekick" then | |
| 412 | if count == 2 then | |
| 413 | ||
| 414 | if votekick_allowed == true and votekicktimeout_table[hash] == nil then | |
| 415 | if word2 == "1" or word2 == "2" or word2 == "3" or word2 == "4" or word2 == "5" or word2 == "6" or word2 == "7" or word2 == "8" or word2 == "9" or word2 == "10" or word2 == "11" or word2 == "12" or word2 == "13" or word2 == "14" or word2 == "15" or word2 == "16" then | |
| 416 | ||
| 417 | local votekick_count = 0 | |
| 418 | local votekick_number = round(cur_players * votekick_required) | |
| 419 | local player2 = rresolveplayer(word2) | |
| 420 | local name2 = getname(player2) | |
| 421 | local hash2 = gethash(player2) | |
| 422 | local admin = nil | |
| 423 | ||
| 424 | for i=0,15 do | |
| 425 | ||
| 426 | local hash2 = gethash(i) | |
| 427 | ||
| 428 | if hash2 ~= nil then | |
| 429 | if votekick_table[hash2] == 1 then | |
| 430 | votekick_count = votekick_count + 1 | |
| 431 | end | |
| 432 | end | |
| 433 | ||
| 434 | end | |
| 435 | ||
| 436 | if hash2 ~= nil then | |
| 437 | ||
| 438 | for k,v in pairs(admin_table) do | |
| 439 | if k == hash2 then | |
| 440 | admin = 1 | |
| 441 | break | |
| 442 | end | |
| 443 | end | |
| 444 | ||
| 445 | if admin == nil then | |
| 446 | if player ~= player2 then | |
| 447 | votekick_allowed = player2 | |
| 448 | votekick_table[hash] = 1 | |
| 449 | votekick_count = votekick_count + 1 | |
| 450 | say(name .. " has initiated a votekick on " .. name2 .. "!") | |
| 451 | say("Type \"kick\" to join the vote!")
| |
| 452 | votekicktimer = registertimer(60000, 0, "votekickTimer") | |
| 453 | votekicktimeout_table[hash] = 1 | |
| 454 | else | |
| 455 | privatesay(player, "Invalid player!") | |
| 456 | end | |
| 457 | else | |
| 458 | privatesay(player, "Admins cannot be votekicked!") | |
| 459 | end | |
| 460 | ||
| 461 | else | |
| 462 | privatesay(player, "Invalid player!") | |
| 463 | end | |
| 464 | ||
| 465 | if votekick_count >= votekick_number then | |
| 466 | ||
| 467 | for k,v in pairs(votekick_table) do | |
| 468 | votekick_table[k] = nil | |
| 469 | end | |
| 470 | ||
| 471 | removetimer(votekicktimer) | |
| 472 | votekick_allowed = true | |
| 473 | say("Kicking " .. name2 .. "!")
| |
| 474 | svcmd("sv_ban " .. word2 .. " 5m")
| |
| 475 | ||
| 476 | end | |
| 477 | ||
| 478 | else | |
| 479 | privatesay(player, "Invalid player!") | |
| 480 | end | |
| 481 | else | |
| 482 | privatesay(player, "You cannot initiate a votekick at this time!") | |
| 483 | end | |
| 484 | ||
| 485 | AllowChat = 0 | |
| 486 | ||
| 487 | end | |
| 488 | elseif string.sub(message, 1, 4) == "kick" then | |
| 489 | if count == 1 then | |
| 490 | ||
| 491 | if votekick_allowed ~= true and votekick_allowed ~= false then | |
| 492 | ||
| 493 | local votekick_count = 0 | |
| 494 | local votekick_number = round(cur_players * votekick_required) | |
| 495 | local name2 = getname(votekick_allowed) | |
| 496 | local sv_player = resolveplayer(votekick_allowed) | |
| 497 | ||
| 498 | for i=0,15 do | |
| 499 | ||
| 500 | local hash2 = gethash(i) | |
| 501 | ||
| 502 | if hash2 ~= nil then | |
| 503 | if votekick_table[hash2] == 1 then | |
| 504 | votekick_count = votekick_count + 1 | |
| 505 | end | |
| 506 | end | |
| 507 | ||
| 508 | end | |
| 509 | ||
| 510 | if player ~= votekick_allowed then | |
| 511 | if votekick_table[hash] == 1 then | |
| 512 | privatesay(player, "You have already voted!") | |
| 513 | elseif votekick_table[hash] == nil then | |
| 514 | votekick_table[hash] = 1 | |
| 515 | votekick_count = votekick_count + 1 | |
| 516 | say(name .. " has voted to kick " .. name2 .. "!") | |
| 517 | say(votekick_count .. " of " .. votekick_number .. " votes required to kick!") | |
| 518 | end | |
| 519 | else | |
| 520 | privatesay(player, "You are not allowed to vote!") | |
| 521 | end | |
| 522 | ||
| 523 | if votekick_count >= votekick_number then | |
| 524 | ||
| 525 | for k,v in pairs(votekick_table) do | |
| 526 | votekick_table[k] = nil | |
| 527 | end | |
| 528 | ||
| 529 | removetimer(votekicktimer) | |
| 530 | votekick_allowed = true | |
| 531 | say("Kicking " .. name2 .. "!")
| |
| 532 | svcmd("sv_ban " .. sv_player .. " 5m")
| |
| 533 | ||
| 534 | end | |
| 535 | ||
| 536 | else | |
| 537 | privatesay(player, "A votekick has not been initiated!") | |
| 538 | end | |
| 539 | ||
| 540 | AllowChat = 0 | |
| 541 | ||
| 542 | end | |
| 543 | end | |
| 544 | ||
| 545 | for k,v in pairs(admin_table) do | |
| 546 | if k == hash then | |
| 547 | access = tonumber(v) | |
| 548 | break | |
| 549 | end | |
| 550 | end | |
| 551 | ||
| 552 | for i=1,count do | |
| 553 | local word = gettoken(message, " ", i - 1) | |
| 554 | word = string.lower(word) | |
| 555 | table.insert(t, word) | |
| 556 | end | |
| 557 | ||
| 558 | --[[local backslash = false | |
| 559 | local forwardslash = false | |
| 560 | if string.find(t[1], "\\") ~= nil then | |
| 561 | backslash = true | |
| 562 | t[1] = t[1]:gsub("\\", "", 1)
| |
| 563 | elseif string.find(t[1], "/") ~= nil then | |
| 564 | forwardslash = true | |
| 565 | t[1] = t[1]:gsub("/", "", 1)
| |
| 566 | end | |
| 567 | ||
| 568 | local cmd_found = false | |
| 569 | local cmd_type = false | |
| 570 | for i = 1,#access_table[access] do | |
| 571 | local access_cmd = access_table[access][i] | |
| 572 | if string.find(access_cmd, "sv_") ~= nil then | |
| 573 | access_cmd = access_cmd:gsub("sv_", "", 1)
| |
| 574 | end | |
| 575 | if t[1] == access_cmd then | |
| 576 | cmd_found = true | |
| 577 | end | |
| 578 | if backslash == true then | |
| 579 | if access_table[access][i] == "bkslash" then | |
| 580 | cmd_type = true | |
| 581 | end | |
| 582 | elseif forwardslash == true then | |
| 583 | if access_table[access][i] == "fwslash" then | |
| 584 | cmd_type = true | |
| 585 | end | |
| 586 | end | |
| 587 | if cmd_found == true and cmd_type == true then | |
| 588 | break | |
| 589 | end | |
| 590 | end | |
| 591 | ||
| 592 | if cmd_found == false then | |
| 593 | privatesay(player, "You are not authorized to use this command.") | |
| 594 | elseif cmd_type == false then | |
| 595 | if backslash == true then | |
| 596 | privatesay(player, "You are not authorized to use \\ commands.") | |
| 597 | return 0 | |
| 598 | elseif forwardslash == true then | |
| 599 | privatesay(player, "You are not authorized to use / commands.") | |
| 600 | return 1 | |
| 601 | end | |
| 602 | end--]] | |
| 603 | ||
| 604 | if access ~= nil then | |
| 605 | ||
| 606 | if string.sub(t[1], 1, 1) == "/" then | |
| 607 | AllowChat = 1 | |
| 608 | elseif string.sub(t[1], 1, 1) == "\\" then | |
| 609 | AllowChat = 0 | |
| 610 | end | |
| 611 | ||
| 612 | t[1] = t[1]:gsub("\\", "/")
| |
| 613 | ||
| 614 | local found1 = string.find(t[1], "/") | |
| 615 | local found2 = string.find(t[1], "/", 2) | |
| 616 | local found3 = string.find(t[1], "/info", -5) | |
| 617 | local valid_command = nil | |
| 618 | local permission = nil | |
| 619 | ||
| 620 | if found1 ~= nil and found2 == nil and found3 == nil then | |
| 621 | ||
| 622 | for k,v in pairs(commands_table) do | |
| 623 | if t[1] == v then | |
| 624 | valid_command = 1 | |
| 625 | break | |
| 626 | end | |
| 627 | end | |
| 628 | ||
| 629 | if valid_command == nil then | |
| 630 | registertimer(0, "delayMsg", "Invalid Command", message, player) | |
| 631 | else | |
| 632 | ||
| 633 | local command_list = access_table[access] | |
| 634 | local command = t[1]:gsub("/", "sv_")
| |
| 635 | ||
| 636 | if command_list == -1 then | |
| 637 | permission = 1 | |
| 638 | else | |
| 639 | ||
| 640 | local found = string.find(command_list, command) | |
| 641 | ||
| 642 | if found ~= nil then | |
| 643 | permission = 1 | |
| 644 | end | |
| 645 | ||
| 646 | end | |
| 647 | ||
| 648 | if t[1] == "/a" then | |
| 649 | if permission == 1 then | |
| 650 | if count == 4 then | |
| 651 | if validplayer(t[2]) ~= false then | |
| 652 | for i = 1,#players do | |
| 653 | svcmd("sv_admin_add " .. resolveplayer(players[i]) .. " " .. t[3] .. " " .. t[4])
| |
| 654 | registertimer(0, "delayMsg", getname(players[i]) .. " is now an admin at level " .. t[4], "/", player) | |
| 655 | registertimer(0, "delayMsg", "You are now an admin!", "\\", players[i]) | |
| 656 | end | |
| 657 | ||
| 658 | else | |
| 659 | registertimer(0, "delayMsg", "Invalid Player", message, player) | |
| 660 | end | |
| 661 | else | |
| 662 | registertimer(0, "delayMsg", "Invalid Syntax: /a [player] [nickname] [level]") | |
| 663 | end | |
| 664 | else | |
| 665 | if string.sub(t[1], 1, 1) == "/" then | |
| 666 | registertimer(0, "delayMsg", "Only admins can execute this command.", message, player) | |
| 667 | end | |
| 668 | end | |
| 669 | elseif t[1] == "/afk" then | |
| 670 | if count == 1 then | |
| 671 | registertimer(0, "delayMsg", svcmd("sv_afk " .. resolveplayer(player)), message, player)
| |
| 672 | elseif count == 2 then | |
| 673 | registertimer(0, "delayMsg", svcmd("sv_afk " .. t[2]), message, player)
| |
| 674 | else | |
| 675 | registertimer(0, "delayMsg", "Invalid Syntax: /afk {person}", message, player)
| |
| 676 | end | |
| 677 | elseif t[1] == "/gethash" then | |
| 678 | if count == 2 then | |
| 679 | registertimer(0, "delayMsg", svcmd("sv_gethash " .. t[2]), message, player)
| |
| 680 | else | |
| 681 | registertimer(0, "delayMsg", "Invalid Syntax: /gethash [player]", message, player) | |
| 682 | end | |
| 683 | elseif t[1] == "/help" then | |
| 684 | if t[2] == "a" then | |
| 685 | registertimer(0, "delayMsg", "Syntax: /a [player] [nickname] [level]", message, player) | |
| 686 | registertimer(0, "delayMsg", "Adds a player to the admin list.", message, player) | |
| 687 | elseif t[2] == "ammo" then | |
| 688 | registertimer(0, "delayMsg", "Syntax: /ammo [player] [ammo]", message, player) | |
| 689 | registertimer(0, "delayMsg", "Sets the player's primary weapon's ammo. Use * for all players.", message, player) | |
| 690 | elseif t[2] == "b" then | |
| 691 | registertimer(0, "delayMsg", "Syntax: /b [player] {time}", message, player)
| |
| 692 | registertimer(0, "delayMsg", "Bans a player indefinitely, or for the time specified.", message, player) | |
| 693 | elseif t[2] == "c" then | |
| 694 | registertimer(0, "delayMsg", "Syntax: /c [victim] [controller]", message, player) | |
| 695 | registertimer(0, "delayMsg", "Forces the victim to move in any direction the controller is moving.", message, player) | |
| 696 | elseif t[2] == "deathless" then | |
| 697 | registertimer(0, "delayMsg", "Syntax: /deathless [boolean]", message, player) | |
| 698 | registertimer(0, "delayMsg", "Will set the game so no one can die. 0 for off, 1 for on.", message, player) | |
| 699 | registertimer(0, "delayMsg", "Using 'heal' will override this, however", message, player) | |
| 700 | elseif t[2] == "e" then | |
| 701 | registertimer(0, "delayMsg", "Syntax: /e [Command]", message, player) | |
| 702 | registertimer(0, "delayMsg", "This will execute any command that you would normally put in the console.", message, player) | |
| 703 | registertimer(0, "delayMsg", "This is also used more commonly to tell if the script is working.", message, player) | |
| 704 | registertimer(0, "delayMsg", "Or if a player has admin.", message, player) | |
| 705 | elseif t[2] == "eject" then | |
| 706 | registertimer(0, "delayMsg", "Syntax: /eject [player]", message, player) | |
| 707 | registertimer(0, "delayMsg", "Ejects a player. Use * for all players.", message, player) | |
| 708 | elseif t[2] == "enter" then | |
| 709 | registertimer(0, "delayMsg", "Syntax: /enter [player] [seat]", message, player) | |
| 710 | registertimer(0, "delayMsg", "Will cause you to enter the player's vehicle, and the seat specified.", message, player) | |
| 711 | elseif t[2] == "getloc" then | |
| 712 | registertimer(0, "delayMsg", "Syntax: /getloc [player]", message, player) | |
| 713 | registertimer(0, "delayMsg", "Will display the location of the player specified.", message, player) | |
| 714 | elseif t[2] == "godmode" then | |
| 715 | registertimer(0, "delayMsg", "Syntax: /godmode [player]") | |
| 716 | registertimer(0, "delayMsg", "Will make this person unkillable. Backtaps, however, will still kill them.", message, player) | |
| 717 | elseif t[2] == "hax" then | |
| 718 | registertimer(0, "delayMsg", "Syntax: /hax", message, player) | |
| 719 | registertimer(0, "delayMsg", "I made this command because I was bored.", message, player) | |
| 720 | elseif t[2] == "heal" then | |
| 721 | registertimer(0, "delayMsg", "Syntax: /heal [player]", message, player) | |
| 722 | registertimer(0, "delayMsg", "Will heal the specified player.", message, player) | |
| 723 | elseif t[2] == "help" then | |
| 724 | registertimer(0, "delayMsg", "Syntax: /help [Command]", message, player) | |
| 725 | registertimer(0, "delayMsg", "Will provide details on any specified command.", message, player) | |
| 726 | registertimer(0, "delayMsg", "Do not include / or \ for the [Command]", message, player) | |
| 727 | elseif t[2] == "hitler" then | |
| 728 | registertimer(0, "delayMsg", "Syntax: /hitler", message, player) | |
| 729 | registertimer(0, "delayMsg", "Will lethaly inject everyone.", message, player) | |
| 730 | elseif t[2] == "infammo" then | |
| 731 | registertimer(0, "delayMsg", "Syntax: /infammo [boolean]", message, player) | |
| 732 | registertimer(0, "delayMsg", "Will set the game so everyone has infinite ammo. 0 for off, 1 for on", message, player) | |
| 733 | elseif t[2] == "give" then | |
| 734 | registertimer(0, "delayMsg", "Syntax: /give [weapon] {player}", message, player)
| |
| 735 | registertimer(0, "delayMsg", "Will give yourself, or the person specified, a weapon.", message, player) | |
| 736 | registertimer(0, "delayMsg", "You can hold up to 4 weapons. If you are holding 4 weapons,", message, player) | |
| 737 | registertimer(0, "delayMsg", "you cannot pickup the flag, or the oddball.", message, player) | |
| 738 | elseif t[2] == "gethash" then | |
| 739 | registertimer(0, "delayMsg", "Syntax: /gethash [player]", message, player) | |
| 740 | registertimer(0, "delayMsg", "This will get the hash of the player specified.", message, player) | |
| 741 | elseif t[2] == "invis" then | |
| 742 | registertimer(0, "delayMsg", "Syntax: /invis [player] {time}", message, player)
| |
| 743 | registertimer(0, "delayMsg", "This will camouflage the person specified for the amount of time specified.", message, player) | |
| 744 | elseif t[2] == "j" then | |
| 745 | registertimer(0, "delayMsg", "Syntax: /j [player] [x] [y] [z]", message, player) | |
| 746 | registertimer(0, "delayMsg", "Moves the specified player by coords specified.", message, player) | |
| 747 | elseif t[2] == "k" then | |
| 748 | registertimer(0, "delayMsg", "Syntax: /k [player]", message, player) | |
| 749 | registertimer(0, "delayMsg", "Will kick the player specified.", message, player) | |
| 750 | elseif t[2] == "kill" then | |
| 751 | registertimer(0, "delayMsg", "Syntax: /kill [player]", message, player) | |
| 752 | registertimer(0, "delayMsg", "Will kill the player specified.", message, player) | |
| 753 | elseif t[2] == "lo3" then | |
| 754 | registertimer(0, "delayMsg", "Syntax: /lo3", message, player) | |
| 755 | registertimer(0, "delayMsg", "Will lo3 the game.", message, player) | |
| 756 | elseif t[2] == "m" then | |
| 757 | registertimer(0, "delayMsg", "Syntax: /m [map] [gametype] {script} {script2} . . .", message, player)
| |
| 758 | registertimer(0, "delayMsg", "Will load the map specified. No need to specify chatcommands script.", message, player) | |
| 759 | elseif t[2] == "mc" then | |
| 760 | registertimer(0, "delayMsg", "Syntax: /mc", message, player) | |
| 761 | registertimer(0, "delayMsg", "Starts the mapcycle.", message, player) | |
| 762 | elseif t[2] == "mnext" then | |
| 763 | registertimer(0, "delayMsg", "Syntax: /mnext", message, player) | |
| 764 | registertimer(0, "delayMsg", "Loads the next map in the mapcycle.", message, player) | |
| 765 | elseif t[2] == "mute" then | |
| 766 | registertimer(0, "delayMsg", "Syntax: /mute [player] {time}", message, player)
| |
| 767 | registertimer(0, "delayMsg", "Mutes the player. Admins cannot be muted.", message, player) | |
| 768 | elseif t[2] == "pass" then | |
| 769 | registertimer(0, "delayMsg", "Syntax: /pass [password]", message, player) | |
| 770 | registertimer(0, "delayMsg", "Sets the server password.", message, player) | |
| 771 | elseif t[2] == "reset" then | |
| 772 | registertimer(0, "delayMsg", "Syntax: /reset", message, player) | |
| 773 | registertimer(0, "delayMsg", "Resets the map.", message, player) | |
| 774 | elseif t[2] == "resp" then | |
| 775 | registertimer(0, "delayMsg", "Syntax: /resp [player] [time]", message, player) | |
| 776 | registertimer(0, "delayMsg", "Sets respawn time of player. Only works if player is dead.", message, player) | |
| 777 | elseif t[2] == "say" then | |
| 778 | registertimer(0, "delayMsg", "Syntax: /say [message]", message, player) | |
| 779 | registertimer(0, "delayMsg", "Will say something as the server. No quotes needed.", message, player) | |
| 780 | elseif t[2] == "sc" then | |
| 781 | registertimer(0, "delayMsg", "Syntax: /sc [player] [nickname]", message, player) | |
| 782 | registertimer(0, "delayMsg", "Will set the player's nickname. Used instead of player IDs", message, player) | |
| 783 | elseif t[2] == "setassists" then | |
| 784 | registertimer(0, "delayMsg", "Syntax: /setassists [player] [# of assists]", message, player) | |
| 785 | registertimer(0, "delayMsg", "Will set the assists of the player specified.", message, player) | |
| 786 | elseif t[2] == "setdeaths" then | |
| 787 | registertimer(0, "delayMsg", "Syntax: /setdeaths [player] [# of deaths]", message, player) | |
| 788 | registertimer(0, "delayMsg", "Will set the deaths of the player specified.", message, player) | |
| 789 | elseif t[2] == "setfrags" then | |
| 790 | registertimer(0, "delayMsg", "Syntax: /setfrags [player] [# of frags]", message, player) | |
| 791 | registertimer(0, "delayMsg", "Will set the # of frag grenades of the player specified.", message, player) | |
| 792 | elseif t[2] == "setkills" then | |
| 793 | registertimer(0, "delayMsg", "Syntax: /setkills [player] [# of kills]", message, player) | |
| 794 | registertimer(0, "delayMsg", "Will set the kills of the player specified.", message, player) | |
| 795 | elseif t[2] == "setname" then | |
| 796 | registertimer(0, "delayMsg", "Syntax: /setname [player] [name]", message, player) | |
| 797 | registertimer(0, "delayMsg", "Sets the name of the player specified.", message, player) | |
| 798 | registertimer(0, "delayMsg", "You will only notice a difference on rejoin.", message, player) | |
| 799 | elseif t[2] == "setresp" then | |
| 800 | registertimer(0, "delayMsg", "Syntax: /setresp [time]", message, player) | |
| 801 | registertimer(0, "delayMsg", "Sets the universal respawn time of all maps/gametypes.", message, player) | |
| 802 | elseif t[2] == "setplasmas" then | |
| 803 | registertimer(0, "delayMsg", "Syntax: /setplasmas [player] [# of plasma grenades]", message, player) | |
| 804 | registertimer(0, "delayMsg", "Will set the plasma grenades of the player specified.", message, player) | |
| 805 | elseif t[2] == "spd" then | |
| 806 | registertimer(0, "delayMsg", "Syntax: /spd [player] [speed]", message, player) | |
| 807 | registertimer(0, "delayMsg", "Will set the speed of the player specified.", message, player) | |
| 808 | elseif t[2] == "spawn" then | |
| 809 | registertimer(0, "delayMsg", "Syntax: /spawn [object] {player} {ammount} {resptime} {recycle}", message, player)
| |
| 810 | registertimer(0, "delayMsg", "Will spawn a object over a player if specified.", message, player) | |
| 811 | elseif t[2] == "st" then | |
| 812 | registertimer(0, "delayMsg", "Syntax: /st [location]", message, player) | |
| 813 | registertimer(0, "delayMsg", "Will set a teleport location to wherever you're standing.", message, player) | |
| 814 | elseif t[2] == "suspend" then | |
| 815 | registertimer(0, "delayMsg", "Syntax: /suspend [player] {time}", message, player)
| |
| 816 | registertimer(0, "delayMsg", "Will suspend the player for the time specified.", message, player) | |
| 817 | elseif t[2] == "t" then | |
| 818 | registertimer(0, "delayMsg", "Syntax: /t [player] [location]", message, player) | |
| 819 | registertimer(0, "delayMsg", "Will teleport the player specified to the location specified.", message, player) | |
| 820 | elseif t[2] == "td" then | |
| 821 | registertimer(0, "delayMsg", "Syntax: /td [location]", message, player) | |
| 822 | registertimer(0, "delayMsg", "Will delete the teleport location specified.", message, player) | |
| 823 | elseif t[2] == "test" then | |
| 824 | registertimer(0, "delayMsg", "Syntax: /test [player]", message, player) | |
| 825 | registertimer(0, "delayMsg", "I used this to randomly see the returns of some addresses and offsets.", message, player) | |
| 826 | elseif t[2] == "tp" then | |
| 827 | registertimer(0, "delayMsg", "Syntax: /tp [player] [t_player]", message, player) | |
| 828 | registertimer(0, "delayMsg", "Will teleport player to t_player", message, player) | |
| 829 | elseif t[2] == "ts" then | |
| 830 | registertimer(0, "delayMsg", "Syntax: /ts [player] {team}", message, player)
| |
| 831 | registertimer(0, "delayMsg", "Will switch the players team. Teams are 0 and 1", message, player) | |
| 832 | elseif t[2] == "unhax" then | |
| 833 | registertimer(0, "delayMsg", "Syntax: /unhax", message, player) | |
| 834 | registertimer(0, "delayMsg", "Unhax's you. I was bored, what can i say?", message, player) | |
| 835 | elseif t[2] == "unmute" then | |
| 836 | registertimer(0, "delayMsg", "Syntax: /unmute [player]", message, player) | |
| 837 | registertimer(0, "delayMsg", "Unmutes the player specified.", message, player) | |
| 838 | elseif t[2] == "unsuspend" then | |
| 839 | registertimer(0, "delayMsg", "Syntax: /unsuspend [player]", message, player) | |
| 840 | registertimer(0, "delayMsg", "Unsuspends the player specified.", message, player) | |
| 841 | elseif t[2] == "credits" then | |
| 842 | registertimer(0, "delayMsg", "Created by [DWM]Wizard or =RDA=Wizard", message, player) | |
| 843 | registertimer(0, "delayMsg", "Base script created by Smiley", message, player) | |
| 844 | else | |
| 845 | registertimer(0, "delayMsg", "Invalid Command! Use /list for list of commands!", message, player) | |
| 846 | end | |
| 847 | elseif t[1] == "/ammo" then | |
| 848 | if permission == 1 then | |
| 849 | if count == 3 then | |
| 850 | if validplayer(t[2]) ~= false then | |
| 851 | for i = 1,#players do | |
| 852 | local m_player = getplayer(players[i]) | |
| 853 | local m_ObjId = readdword(m_player, 0x34) | |
| 854 | local m_Object = getobject(m_ObjId) | |
| 855 | if m_player ~= nil and m_Object ~= nil then | |
| 856 | for i = 0, 3 do | |
| 857 | local m_weaponId = readdword(m_Object, 0x2F8 + (i*4)) | |
| 858 | if m_weaponId ~= -1 then | |
| 859 | local m_weapon = getobject(m_weaponId) | |
| 860 | writeword(m_weapon, 0x2B8, t[3]) -- loaded clip to specified ammount | |
| 861 | updateammo(m_weaponId) -- force it to sync | |
| 862 | registertimer(0, "delayMsg", getname(players[i]) "'s ammo was set to " .. t[3], message, player) | |
| 863 | end | |
| 864 | end | |
| 865 | end | |
| 866 | end | |
| 867 | ||
| 868 | else | |
| 869 | registertimer(0, "delayMsg", "Invalid Player", message, player) | |
| 870 | end | |
| 871 | else | |
| 872 | registertimer(0, "delayMsg", "Invalid Syntax: /ammo [player] [ammo]", message, player) | |
| 873 | end | |
| 874 | else | |
| 875 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 876 | end | |
| 877 | elseif t[1] == "/b" then | |
| 878 | if permission == 1 then | |
| 879 | if count == 2 then | |
| 880 | if validplayer(t[2]) ~= false then | |
| 881 | for i = 1,#players do | |
| 882 | svcmd("sv_ban " .. resolveplayer(players[i]))
| |
| 883 | registertimer(0, "delayMsg", getname(players[i]) .. " has been banned from the server!", message, player) | |
| 884 | end | |
| 885 | else | |
| 886 | registertimer(0, "delayMsg", "Invalid Player", message, player) | |
| 887 | end | |
| 888 | elseif count == 3 then | |
| 889 | if validplayer(t[2]) ~= false then | |
| 890 | for i = 1,#players do | |
| 891 | svcmd("sv_ban " .. resolveplayer(players[i]) .. " " .. t[3])
| |
| 892 | registertimer(0, "delayMsg", getname(players[i]) .. " has been banned for " .. t[3] .. " time!", message, player) | |
| 893 | end | |
| 894 | else | |
| 895 | registertimer(0, "delayMsg", "Invalid Player", message, player) | |
| 896 | end | |
| 897 | else | |
| 898 | registertimer(0, "delayMsg", "Invalid Syntax: /b [player] {time}", message, player)
| |
| 899 | end | |
| 900 | else | |
| 901 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 902 | end | |
| 903 | elseif t[1] == "/deathless" then | |
| 904 | if permission == 1 then | |
| 905 | if count == 1 then | |
| 906 | registertimer(0, "delayMsg", svcmd("sv_deathless"), message, player)
| |
| 907 | elseif count == 2 then | |
| 908 | registertimer(0, "delayMsg", svcmd("sv_deathless " .. t[2]), message, player)
| |
| 909 | else | |
| 910 | registertimer(0, "delayMsg", "Invalid Syntax: /deathless {boolean}", message, player)
| |
| 911 | end | |
| 912 | else | |
| 913 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 914 | end | |
| 915 | elseif t[1] == "/setmode" then | |
| 916 | if permission == 1 then | |
| 917 | if count == 3 then | |
| 918 | registertimer(0, "delayMsg", svcmd("sv_setmode " .. t[2] .. " " .. t[3]), message, player)
| |
| 919 | elseif count == 4 then | |
| 920 | registertimer(0, "delayMsg", svcmd("sv_setmode " .. t[2] .. " " .. t[3] .. " " .. t[4]), message, player)
| |
| 921 | else | |
| 922 | registertimer(0, "delayMsg", "Invalid Syntax: /setmode [player] [mode] {object}", message, player)
| |
| 923 | end | |
| 924 | else | |
| 925 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 926 | end | |
| 927 | elseif t[1] == "/e" then | |
| 928 | if permission == 1 then | |
| 929 | registertimer(0, "delayMsg", "Executed " .. string.sub(message, 4), message, player) | |
| 930 | svcmd(string.sub(message, 4)) | |
| 931 | else | |
| 932 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 933 | end | |
| 934 | elseif t[1] == "/eject" then | |
| 935 | if permission == 1 then | |
| 936 | if count == 2 then | |
| 937 | registertimer(0, "delayMsg", svcmd("sv_eject " .. t[2]), message, player)
| |
| 938 | else | |
| 939 | registertimer(0, "delayMsg", "Invalid Syntax: /eject [player]", message, player) | |
| 940 | end | |
| 941 | else | |
| 942 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 943 | end | |
| 944 | elseif t[1] == "/getloc" then | |
| 945 | if permission == 1 then | |
| 946 | if count == 2 then | |
| 947 | registertimer(0, "delayMsg", svcmd("sv_getloc " .. t[2]), message, player)
| |
| 948 | else | |
| 949 | registertimer(0, "delayMsg", "Invalid Syntax: /getloc [player]", message, player) | |
| 950 | end | |
| 951 | else | |
| 952 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 953 | end | |
| 954 | elseif t[1] == "/ghost" then | |
| 955 | if permission == 1 then | |
| 956 | if count == 1 then | |
| 957 | registertimer(0, "delayMsg", svcmd("sv_ghost " .. resolveplayer(player)), message, player)
| |
| 958 | elseif count == 2 then | |
| 959 | registertimer(0, "delayMsg", svcmd("sv_ghost " .. t[2]), message, player)
| |
| 960 | else | |
| 961 | registertimer(0, "delayMsg", "Invalid Syntax: /ghost {player}", message, player)
| |
| 962 | end | |
| 963 | else | |
| 964 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 965 | end | |
| 966 | elseif t[1] == "/unghost" then | |
| 967 | if permission == 1 then | |
| 968 | if count == 1 then | |
| 969 | registertimer(0, "delayMsg", svcmd("sv_unghost " .. resolveplayer(player)), message, player)
| |
| 970 | elseif count == 2 then | |
| 971 | registertimer(0, "delayMsg", svcmd("sv_unghost " .. t[2]), message, player)
| |
| 972 | else | |
| 973 | registertimer(0, "delayMsg", "Invalid Syntax: /unghost {player}", message, player)
| |
| 974 | end | |
| 975 | else | |
| 976 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 977 | end | |
| 978 | elseif t[1] == "/godmode" then | |
| 979 | if permission == 1 then | |
| 980 | if count == 2 then | |
| 981 | registertimer(0, "delayMsg", svcmd("sv_setgod " .. t[2]), message, player)
| |
| 982 | else | |
| 983 | registertimer(0, "delayMsg", "Invalid Syntax: /godmode [player]", message, player) | |
| 984 | end | |
| 985 | else | |
| 986 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 987 | end | |
| 988 | elseif t[1] == "/hax" then | |
| 989 | if permission == 1 then | |
| 990 | if count == 1 then | |
| 991 | registertimer(0, "delayMsg", svcmd("cheat_hax " .. resolveplayer(player)), message, player)
| |
| 992 | else | |
| 993 | registertimer(0, "delayMsg", "Invalid Syntax: /hax", message, player) | |
| 994 | end | |
| 995 | else | |
| 996 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 997 | end | |
| 998 | elseif t[1] == "/heal" then | |
| 999 | if permission == 1 then | |
| 1000 | if count == 2 then | |
| 1001 | registertimer(0, "delayMsg", svcmd("sv_heal " .. t[2]), message, player)
| |
| 1002 | else | |
| 1003 | registertimer(0, "delayMsg", "Invalid Syntax: /heal [player]", message, player) | |
| 1004 | end | |
| 1005 | else | |
| 1006 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1007 | end | |
| 1008 | elseif t[1] == "/ungod" then | |
| 1009 | if permission == 1 then | |
| 1010 | if count == 2 then | |
| 1011 | registertimer(0, "delayMsg", svcmd("sv_ungod " .. t[2]), message, player)
| |
| 1012 | else | |
| 1013 | registertimer(0, "delayMsg", "Invalid Syntax: /ungod [player]", message, player) | |
| 1014 | end | |
| 1015 | else | |
| 1016 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1017 | end | |
| 1018 | elseif t[1] == "/hitler" then | |
| 1019 | if permission == 1 then | |
| 1020 | if count == 1 then | |
| 1021 | registertimer(0, "delayMsg", svcmd("sv_hitler"), message, player)
| |
| 1022 | else | |
| 1023 | registertimer(0, "delayMsg", "Invalid Syntax: /hitler", message, player) | |
| 1024 | end | |
| 1025 | else | |
| 1026 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1027 | end | |
| 1028 | elseif t[1] == "/infammo" then | |
| 1029 | if permission == 1 then | |
| 1030 | if count == 1 then | |
| 1031 | registertimer(0, "delayMsg", svcmd("sv_infinite_ammo"), message, player)
| |
| 1032 | elseif count == 2 then | |
| 1033 | registertimer(0, "delayMsg", svcmd("sv_infinite_ammo " .. t[2]), message, player)
| |
| 1034 | else | |
| 1035 | registertimer(0, "delayMsg", "Invalid Syntax: /infammo {boolean}", message, player)
| |
| 1036 | end | |
| 1037 | else | |
| 1038 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1039 | end | |
| 1040 | elseif t[1] == "/invis" then | |
| 1041 | if permission == 1 then | |
| 1042 | if count == 2 then | |
| 1043 | registertimer(0, "delayMsg", svcmd("sv_invis " .. t[2]), message, player)
| |
| 1044 | elseif count == 3 then | |
| 1045 | registertimer(0, "delayMsg", svcmd("sv_invis " .. t[2] .. " " .. t[3]), message, player)
| |
| 1046 | else | |
| 1047 | registertimer(0, "delayMsg", "Invalid Syntax: /invis [player] {time}", message, player)
| |
| 1048 | end | |
| 1049 | else | |
| 1050 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1051 | end | |
| 1052 | elseif t[1] == "/j" then | |
| 1053 | if permission == 1 then | |
| 1054 | if count == 5 then | |
| 1055 | registertimer(0, "delayMsg", svcmd("sv_move " .. t[2] .. " " .. t[3] .. " " .. t[4] .. " " .. t[5]), message, player)
| |
| 1056 | else | |
| 1057 | registertimer(0, "delayMsg", "Invalid Syntax: /j [player] [x] [y] [z]", message, player) | |
| 1058 | end | |
| 1059 | else | |
| 1060 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1061 | end | |
| 1062 | elseif t[1] == "/k" then | |
| 1063 | if permission == 1 then | |
| 1064 | if count == 2 then | |
| 1065 | if validplayer(t[2]) ~= false then | |
| 1066 | for i = 1, #players do | |
| 1067 | svcmd("sv_kick " .. resolveplayer(players[i]))
| |
| 1068 | registertimer(0, "delayMsg", getname(players[i]) .. " has been kicked from the server!", message, player) | |
| 1069 | end | |
| 1070 | ||
| 1071 | else | |
| 1072 | registertimer(0, "delayMsg", "Invalid Player", message, player) | |
| 1073 | end | |
| 1074 | else | |
| 1075 | registertimer(0, "delayMsg", "Invalid Syntax: /k [player] {time}", message, player)
| |
| 1076 | end | |
| 1077 | else | |
| 1078 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1079 | end | |
| 1080 | elseif t[1] == "/kill" then | |
| 1081 | if permission == 1 then | |
| 1082 | if count == 2 then | |
| 1083 | if validplayer(t[2]) ~= false then | |
| 1084 | for i = 1, #players do | |
| 1085 | if getobject(getplayerobjectid(players[i])) ~= nil then | |
| 1086 | kill(players[i]) | |
| 1087 | registertimer(0, "delayMsg", getname(players[i]) .. " has been killed!", message, player) | |
| 1088 | else | |
| 1089 | registertimer(0, "delayMsg", "Error! " .. getname(players[i]) .. " is dead!", message, player) | |
| 1090 | end | |
| 1091 | end | |
| 1092 | ||
| 1093 | else | |
| 1094 | registertimer(0, "delayMsg", "Invalid Player", message, player) | |
| 1095 | end | |
| 1096 | else | |
| 1097 | registertimer(0, "delayMsg", "Invalid Syntax: /kill [player]", message, player) | |
| 1098 | end | |
| 1099 | else | |
| 1100 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1101 | end | |
| 1102 | elseif t[1] == "/lo3" then | |
| 1103 | if permission == 1 then | |
| 1104 | if count == 1 then | |
| 1105 | registertimer(0, "delayMsg", svcmd("sv_scrim"), message, player)
| |
| 1106 | else | |
| 1107 | registertimer(0, "delayMsg", "Invalid Syntax: /lo3", message, player) | |
| 1108 | end | |
| 1109 | else | |
| 1110 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1111 | end | |
| 1112 | elseif t[1] == "/m" then | |
| 1113 | if permission == 1 then | |
| 1114 | if string.find(string.lower(message), "chatcommands") == nil then | |
| 1115 | registertimer(0, "delayMsg", svcmd("sv_map " .. string.sub(message, 4) .. " ChatCommands"), message, player)
| |
| 1116 | else | |
| 1117 | registertimer(0, "delayMsg", svcmd("sv_map " .. string.sub(message, 4)), message, player)
| |
| 1118 | end | |
| 1119 | else | |
| 1120 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1121 | end | |
| 1122 | elseif t[1] == "/mc" then | |
| 1123 | if permission == 1 then | |
| 1124 | if count == 1 then | |
| 1125 | registertimer(0, "delayMsg", svcmd("sv_mapcycle_begin"), message, player)
| |
| 1126 | else | |
| 1127 | registertimer(0, "delayMsg", "Invalid Syntax: /mc", message, player) | |
| 1128 | end | |
| 1129 | else | |
| 1130 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1131 | end | |
| 1132 | elseif t[1] == "/mnext" then | |
| 1133 | if permission == 1 then | |
| 1134 | if count == 1 then | |
| 1135 | registertimer(0, "delayMsg", svcmd("sv_map_next"), message, player)
| |
| 1136 | else | |
| 1137 | registertimer(0, "delayMsg", "Invalid Syntax: /mnext", message, player) | |
| 1138 | end | |
| 1139 | else | |
| 1140 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1141 | end | |
| 1142 | elseif t[1] == "/mute" then | |
| 1143 | if permission == 1 then | |
| 1144 | if count == 2 then | |
| 1145 | registertimer(0, "delayMsg", svcmd("sv_mute " .. t[2]), message, player)
| |
| 1146 | else | |
| 1147 | registertimer(0, "delayMsg", "Invalid Syntax: /mute [player]", message, player) | |
| 1148 | end | |
| 1149 | else | |
| 1150 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1151 | end | |
| 1152 | elseif t[1] == "/noweapons" then | |
| 1153 | if permission == 1 then | |
| 1154 | if count == 2 then | |
| 1155 | registertimer(0, "delayMsg", svcmd("sv_noweapons " .. t[2]), message, player)
| |
| 1156 | else | |
| 1157 | registertimer(0, "delayMsg", "Invalid Syntax: /noweapons [boolean]", message, player) | |
| 1158 | end | |
| 1159 | else | |
| 1160 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1161 | end | |
| 1162 | elseif t[1] == "/pass" then | |
| 1163 | if permission == 1 then | |
| 1164 | if count == 2 then | |
| 1165 | if t[2] == "off" or t[2] == '""' then | |
| 1166 | registertimer(0, "delayMsg", "Password has been taken off.", message, player) | |
| 1167 | svcmd('sv_password ""')
| |
| 1168 | else | |
| 1169 | svcmd("sv_password " .. t[2])
| |
| 1170 | registertimer(0, "delayMsg", "Password set to '" .. t[2] .. "'", message, player) | |
| 1171 | end | |
| 1172 | else | |
| 1173 | registertimer(0, "delayMsg", "Invalid Syntax: /pass [password]", message, player) | |
| 1174 | end | |
| 1175 | else | |
| 1176 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1177 | end | |
| 1178 | elseif t[1] == "/pl" then | |
| 1179 | if permission == 1 then | |
| 1180 | if count == 1 then | |
| 1181 | for c = 0,15 do | |
| 1182 | if getplayer(c) ~= nil then | |
| 1183 | privatesay(player, "(" .. c + 1 .. ") " .. getname(c))
| |
| 1184 | end | |
| 1185 | end | |
| 1186 | else | |
| 1187 | privatesay(player, "Invalid Syntax: \pl", message, player) | |
| 1188 | end | |
| 1189 | else | |
| 1190 | privatesay(player, "You cannot execute this command.") | |
| 1191 | end | |
| 1192 | elseif t[1] == "/reset" then | |
| 1193 | if permission == 1 then | |
| 1194 | if count == 1 then | |
| 1195 | registertimer(0, "delayMsg", svcmd("sv_map_reset"), message, player)
| |
| 1196 | else | |
| 1197 | registertimer(0, "delayMsg", "Invalid Syntax: /reset", message, player) | |
| 1198 | end | |
| 1199 | else | |
| 1200 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1201 | end | |
| 1202 | elseif t[1] == "/revoke" then | |
| 1203 | if permission == 1 then | |
| 1204 | if count == 2 then | |
| 1205 | registertimer(0, "delayMsg", svcmd("sv_admin_del " .. t[2]), message, player)
| |
| 1206 | else | |
| 1207 | registertimer(0, "delayMsg", "Invalid Syntax: /revoke [player]", message, player) | |
| 1208 | end | |
| 1209 | else | |
| 1210 | registertimer(0, "delayMsg", "Only swath can revoke admins.", message, player) | |
| 1211 | end | |
| 1212 | elseif t[1] == "/banlist" then | |
| 1213 | if permission == 1 then | |
| 1214 | if count == 1 then | |
| 1215 | registertimer(0, "delayMsg", svcmd("sv_banlist"), message, player)
| |
| 1216 | else | |
| 1217 | registertimer(0, "delayMsg", "Invalid Syntax: /banlist", message, player) | |
| 1218 | end | |
| 1219 | else | |
| 1220 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1221 | end | |
| 1222 | elseif t[1] == "/resp" then | |
| 1223 | if permission == 1 then | |
| 1224 | if count == 3 then | |
| 1225 | registertimer(0, "delayMsg", svcmd("sv_resp " .. t[2] .. " " .. t[3]), message, player)
| |
| 1226 | else | |
| 1227 | registertimer(0, "delayMsg", "Invalid Syntax /resp [player] [respawn time]", message, player) | |
| 1228 | end | |
| 1229 | else | |
| 1230 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1231 | end | |
| 1232 | elseif t[1] == "/say" then | |
| 1233 | if permission == 1 then | |
| 1234 | if count == 1 then | |
| 1235 | else | |
| 1236 | registertimer(0, "delayMsg", string.sub(message, 6), message, player) | |
| 1237 | end | |
| 1238 | else | |
| 1239 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1240 | end | |
| 1241 | elseif t[1] == "/enter" then | |
| 1242 | if permission == 1 then | |
| 1243 | if count == 2 then | |
| 1244 | local vehid = nil | |
| 1245 | if t[2] == "wraith" then | |
| 1246 | vehid = Spawn(message, "Wraith", "vehi", "vehicles\\wraith\\wraith", player) | |
| 1247 | elseif t[2] == "lifepod" then | |
| 1248 | vehid = Spawn(message, "Lifepod", "vehi", "vehicles\\lifepod\\lifepod", player) | |
| 1249 | elseif t[2] == "longsword" then | |
| 1250 | vehid = Spawn(message, "Longsword", "vehi", "vehicles\\fighterbomber\\fighterbomber", player) | |
| 1251 | elseif t[2] == "dropship" then | |
| 1252 | vehid = Spawn(message, "Covenant Dropship", "vehi", "vehicles\\c_dropship\\c_dropship", player) | |
| 1253 | elseif t[2] == "cryotube" then | |
| 1254 | vehid = Spawn(message, "Cryotube", "vehi", "levels\\a10\\devices\\cryotube\\cryotube", player) | |
| 1255 | elseif t[2] == "peli" or t[2] == "pelican" then | |
| 1256 | vehid = Spawn(message, "Pelican", "vehi", "vehicles\\pelican\\pelican", player) | |
| 1257 | elseif t[2] == "ghost" then | |
| 1258 | vehid = Spawn(message, "Ghost", "vehi", "vehicles\\ghost\\ghost_mp", player) | |
| 1259 | elseif t[2] == "hog" then | |
| 1260 | vehid = Spawn(message, "Warthog", "vehi", "vehicles\\warthog\\mp_warthog", player) | |
| 1261 | elseif t[2] == "rhog" then | |
| 1262 | vehid = Spawn(message, "Rocket Warthog", "vehi", "vehicles\\rwarthog\\rwarthog", player) | |
| 1263 | elseif t[2] == "shee" or t[2] == "banshee" then | |
| 1264 | vehid = Spawn(message, "Banshee", "vehi", "vehicles\\banshee\\banshee_mp", player) | |
| 1265 | elseif t[2] == "tank" or t[2] == "scorpion" then | |
| 1266 | vehid = Spawn(message, "Tank", "vehi", "vehicles\\scorpion\\scorpion_mp", player) | |
| 1267 | elseif t[2] == "turret" or t[2] == "shade" then | |
| 1268 | vehid = Spawn(message, "Gun Turret", "vehi", "vehicles\\c gun turret\\c gun turret_mp", player) | |
| 1269 | else | |
| 1270 | registertimer(0, "delayMsg", "Invalid Vehicle!", message, player) | |
| 1271 | end | |
| 1272 | if vehid ~= nil then | |
| 1273 | local m_player = getplayer(player) | |
| 1274 | local m_playerObjId = getplayerobjectid(player) | |
| 1275 | if m_playerObjId ~= 0xffffffff then | |
| 1276 | entervehicle(player, vehid, 0) | |
| 1277 | table.insert(vehicle_drone_table[player], vehid) | |
| 1278 | else | |
| 1279 | registertimer(0, "delayMsg", "You cannot enter a vehicle while dead!", message, player) | |
| 1280 | end | |
| 1281 | end | |
| 1282 | else | |
| 1283 | registertimer(0, "delayMsg", "Invalid Syntax: /enter [vehicle]", message, player) | |
| 1284 | end | |
| 1285 | else | |
| 1286 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1287 | end | |
| 1288 | elseif t[1] == "/setassists" then | |
| 1289 | if permission == 1 then | |
| 1290 | if count == 3 then | |
| 1291 | registertimer(0, "delayMsg", svcmd("sv_setassists " .. t[2] .. " " .. t[3]), message, player)
| |
| 1292 | else | |
| 1293 | registertimer(0, "delayMsg", "Invalid Syntax: /setassists [player] [assists]", message, player) | |
| 1294 | end | |
| 1295 | else | |
| 1296 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1297 | end | |
| 1298 | elseif t[1] == "/setdeaths" then | |
| 1299 | if permission == 1 then | |
| 1300 | if count == 3 then | |
| 1301 | registertimer(0, "delayMsg", svcmd("sv_setdeaths " .. t[2] .. " " .. t[3]), message, player)
| |
| 1302 | else | |
| 1303 | registertimer(0, "delayMsg", "Invalid Syntax: /setdeaths [player] [deaths]", message, player) | |
| 1304 | end | |
| 1305 | else | |
| 1306 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1307 | end | |
| 1308 | elseif t[1] == "/setfrags" then | |
| 1309 | if permission == 1 then | |
| 1310 | if count == 3 then | |
| 1311 | registertimer(0, "delayMsg", svcmd("sv_setfrags " .. t[2] .. " " .. t[3]), message, player)
| |
| 1312 | else | |
| 1313 | registertimer(0, "delayMsg", "Invalid Syntax: /setfrags [player] [amount]", message, player) | |
| 1314 | end | |
| 1315 | else | |
| 1316 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1317 | end | |
| 1318 | elseif t[1] == "/setkills" then | |
| 1319 | if permission == 1 then | |
| 1320 | if count == 3 then | |
| 1321 | registertimer(0, "delayMsg", svcmd("sv_setkills " .. t[2] .. " " .. t[3]), message, player)
| |
| 1322 | else | |
| 1323 | registertimer(0, "delayMsg", "Invalid Syntax: /setkills [player] [kills]", message, player) | |
| 1324 | end | |
| 1325 | else | |
| 1326 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1327 | end | |
| 1328 | elseif t[1] == "/setresp" then | |
| 1329 | if permission == 1 then | |
| 1330 | if count == 2 then | |
| 1331 | registertimer(0, "delayMsg", svcmd("sv_respawn_time " .. t[2]), message, player)
| |
| 1332 | else | |
| 1333 | registertimer(0, "delayMsg", "Invalid Syntax: /setresp [seconds]", message, player) | |
| 1334 | end | |
| 1335 | else | |
| 1336 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1337 | end | |
| 1338 | elseif t[1] == "/setplasmas" then | |
| 1339 | if permission == 1 then | |
| 1340 | if count == 3 then | |
| 1341 | registertimer(0, "delayMsg", svcmd("sv_setplasmas " .. t[2]), message, player)
| |
| 1342 | else | |
| 1343 | registertimer(0, "delayMsg", "Invalid Syntax: /setplasmas [player] [amount]", message, player) | |
| 1344 | end | |
| 1345 | else | |
| 1346 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1347 | end | |
| 1348 | elseif t[1] == "/spd" then | |
| 1349 | if permission == 1 then | |
| 1350 | if count == 3 then | |
| 1351 | if validplayer(t[2]) ~= false then | |
| 1352 | if tonumber(t[3]) ~= nil then | |
| 1353 | for i = 1,#players do | |
| 1354 | if getobject(getplayerobjectid(players[i])) ~= nil then | |
| 1355 | setspeed(players[i], t[3]) | |
| 1356 | registertimer(0, "delayMsg", getname(players[i]) .. "'s speed was set to " .. t[3], message, player) | |
| 1357 | else | |
| 1358 | registertimer(0, "delayMsg", "Error! " .. getname(players[i]) .. " is dead!", message, player) | |
| 1359 | end | |
| 1360 | end | |
| 1361 | else | |
| 1362 | registertimer(0, "delayMsg", t[3] .. " is not a valid number.", message, player) | |
| 1363 | end | |
| 1364 | else | |
| 1365 | registertimer(0, "delayMsg", "Invalid Player", message, player) | |
| 1366 | end | |
| 1367 | else | |
| 1368 | registertimer(0, "delayMsg", "Invalid Syntax: /spd [player] [speed]", message, player) | |
| 1369 | end | |
| 1370 | else | |
| 1371 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1372 | end | |
| 1373 | elseif t[1] == "/spawn" then | |
| 1374 | if permission == 1 then | |
| 1375 | --Objects with 'bipd' tag | |
| 1376 | if t[2] == "cyborg" or t[2] == "bot" or t[2] == "mastercheif" or t[2] == "biped" or t[2] == "bipd" then | |
| 1377 | Spawn(message, "Cyborg", "bipd", "characters\\cyborg_mp\\cyborg_mp", player, false) | |
| 1378 | elseif t[2] == "captain" or t[2] == "keyes" then | |
| 1379 | Spawn(message, "Captain Keyes", "bipd", "characters\\captain\\captain", false) | |
| 1380 | elseif t[2] == "cortana" then | |
| 1381 | Spawn(message, "Cortana", "bipd", "characters\\cortana\\cortana", false) | |
| 1382 | elseif t[2] == "cortana2" then | |
| 1383 | Spawn(message, "Cortana2", "bipd", "characters\\cortana\\halo_enhanced\\halo_enhanced", false) | |
| 1384 | elseif t[2] == "crewman" then | |
| 1385 | Spawn(message, "Crewman", "bipd", "characters\\crewman\\crewman", false) | |
| 1386 | elseif t[2] == "elite" then | |
| 1387 | Spawn(message, "elite", "bipd", "characters\\elite\\elite", false) | |
| 1388 | elseif t[2] == "elite2" then | |
| 1389 | Spawn(message, "Elite Special", "bipd", "characters\\elite\\elite special", false) | |
| 1390 | elseif t[2] == "engineer" then | |
| 1391 | Spawn(message, "Engineer", "bipd", "characters\\engineer\\engineer", false) | |
| 1392 | elseif t[2] == "flood" then | |
| 1393 | Spawn(message, "Flood Captain", "bipd", "characters\\flood_captain\\flood_captain", false) | |
| 1394 | elseif t[2] == "flood2" then | |
| 1395 | Spawn(message, "Flood Infection", "bipd", "characters\\flood_infection\\flood_infection", false) | |
| 1396 | elseif t[2] == "flood3" then | |
| 1397 | Spawn(message, "Flood Carrier", "bipd", "characters\\floodcarrier\\floodcarrier", false) | |
| 1398 | elseif t[2] == "floodelite" then | |
| 1399 | Spawn(message, "FloodCombat Elite", "bipd", "characters\\floodcombat elite\\floodcombat elite", false) | |
| 1400 | elseif t[2] == "floodhuman" then | |
| 1401 | Spawn(message, "FloodCombat Human", "bipd", "characters\\floodcombat_human\\floodcombat_human", false) | |
| 1402 | elseif t[2] == "pedobear" or t[2] == "grunt" then | |
| 1403 | Spawn(message, "Pedobear", "bipd", "characters\\grunt\\grunt", false) | |
| 1404 | elseif t[2] == "hunter" then | |
| 1405 | Spawn(message, "Hunter", "bipd", "characters\\hunter\\hunter", false) | |
| 1406 | elseif t[2] == "marine" then | |
| 1407 | Spawn(message, "Marine", "bipd", "characters\\marine\\marine", false) | |
| 1408 | elseif t[2] == "marinesuicide" or t[2] == "marine2" then | |
| 1409 | Spawn(message, "Marine Suicidal", "bipd", "characters\\marine_suicidal\\marine_suicidal", false) | |
| 1410 | elseif t[2] == "monitor" then | |
| 1411 | Spawn(message, "Monitor", "bipd", "characters\\monitor\\monitor", false) | |
| 1412 | elseif t[2] == "sentinel" then | |
| 1413 | Spawn(message, "Sentinel", "bipd", "characters\\sentinel\\sentinel", false) | |
| 1414 | elseif t[2] == "johnson" then | |
| 1415 | Spawn(message, "Sgt. Johnson", "bipd", "characters\\johnson\\johnson", false) | |
| 1416 | --Objects with 'eqip' tags | |
| 1417 | elseif t[2] == "camo" or t[2] == "camouflage" then | |
| 1418 | Spawn(message, "Camouflage", "eqip", "powerups\\active camouflage", player, false) | |
| 1419 | elseif t[2] == "dblspd" then | |
| 1420 | Spawn(message, "Double Speed", "eqip", "powerups\\double speed", player, false) | |
| 1421 | elseif t[2] == "fullspec" then | |
| 1422 | Spawn(message, "Full-Spectrum Vision", "eqip", "powerups\\full-spectrum vision", player, false) | |
| 1423 | elseif t[2] == "fnade" or t[2] == "nades" then | |
| 1424 | Spawn(message, "Frag Grenade", "eqip", "weapons\\frag grenade\\frag grenade", player, false) | |
| 1425 | elseif t[2] == "pnade" then | |
| 1426 | Spawn(message, "Plasma Grenade", "eqip", "weapons\\plasma grenade\\plasma grenade", player, false) | |
| 1427 | elseif t[2] == "overshield" or t[2] == "os" then | |
| 1428 | Spawn(message, "Overshield", "eqip", "powerups\\over shield", player, false) | |
| 1429 | elseif t[2] == "rifleammo" then | |
| 1430 | Spawn(message, "Assault Rifle Ammo", "eqip", "powerups\\assault rifle ammo\\assault rifle ammo", player, false) | |
| 1431 | elseif t[2] == "healthpack" then | |
| 1432 | Spawn(message, "Health Pack", "eqip", "powerups\\health pack", player, false) | |
| 1433 | elseif t[2] == "needlerammo" then | |
| 1434 | Spawn(message, "Needler Ammo", "eqip", "powerups\\needler ammo\\needler ammo", player, false) | |
| 1435 | elseif t[2] == "pistolammo" then | |
| 1436 | Spawn(message, "Pistol Ammo", "eqip", "powerups\\pistol ammo\\pistol ammo", player, false) | |
| 1437 | elseif t[2] == "rocketammo" then | |
| 1438 | Spawn(message, "Rocket Ammo", "eqip", "powerups\\rocket launcher ammo\\rocket launcher ammo", player, false) | |
| 1439 | elseif t[2] == "shottyammo" then | |
| 1440 | Spawn(message, "Shotgun Ammo", "eqip", "powerups\\shotgun ammo\\shotgun ammo", player, false) | |
| 1441 | elseif t[2] == "sniperammo" then | |
| 1442 | Spawn(message, "Sniper Ammo", "eqip", "powerups\\sniper rifle ammo\\sniper rifle ammo", player, false) | |
| 1443 | elseif t[2] == "flameammo" then | |
| 1444 | Spawn(message, "Flamethrower Ammo", "eqip", "powerups\\flamethrower ammo\\flamethrower ammo", player, false) | |
| 1445 | --Objects with 'weap' tag | |
| 1446 | elseif t[2] == "energysword" or t[2] == "esword" then | |
| 1447 | Spawn(message, "Energy Sword", "weap", "weapons\\energy sword\\energy sword", false) | |
| 1448 | elseif t[2] == "ball" or t[2] == "oddball" then | |
| 1449 | Spawn(message, "Oddball", "weap", "weapons\\ball\\ball", player, false) | |
| 1450 | elseif t[2] == "flag" then | |
| 1451 | Spawn(message, "Flag", "weap", "weapons\\flag\\flag", player, false) | |
| 1452 | elseif t[2] == "frg" or t[2] == "fuelrod" or t[2] == "rod" or t[2] == "plasmacannon" then | |
| 1453 | Spawn(message, "Fuel Rod", "weap", "weapons\\plasma_cannon\\plasma_cannon", player, false) | |
| 1454 | elseif t[2] == "ggun" or t[2] == "gravitygun" then | |
| 1455 | Spawn(message, "Gravity Gun", "weap", "weapons\\gravity rifle\\gravity rifle", player, false) | |
| 1456 | elseif t[2] == "needler" then | |
| 1457 | Spawn(message, "Needler", "weap", "weapons\\needler\\mp_needler", player, false) | |
| 1458 | elseif t[2] == "pistol" then | |
| 1459 | Spawn(message, "Pistol", "weap", "weapons\\pistol\\pistol", player, false) | |
| 1460 | elseif t[2] == "ppistol" or t[2] == "plasmapistol" then | |
| 1461 | Spawn(message, "Plasma Pistol", "weap", "weapons\\plasma pistol\\plasma pistol", player, false) | |
| 1462 | elseif t[2] == "prifle" or t[2] == "plasmarifle" then | |
| 1463 | Spawn(message, "Plasma Rifle", "weap", "weapons\\plasma rifle\\plasma rifle", player, false) | |
| 1464 | elseif t[2] == "rifle" or t[2] == "arifle" or t[2] == "assaultrifle" then | |
| 1465 | Spawn(message, "Assault Rifle", "weap", "weapons\\assault rifle\\assault rifle", player, false) | |
| 1466 | elseif t[2] == "rocket" or t[2] == "rocketlauncher" or t[2] == "rox" then | |
| 1467 | Spawn(message, "Rocket Launcher", "weap", "weapons\\rocket launcher\\rocket launcher", player, false) | |
| 1468 | elseif t[2] == "shotty" or t[2] == "shotgun" then | |
| 1469 | Spawn(message, "Shotgun", "weap", "weapons\\shotgun\\shotgun", player, false) | |
| 1470 | elseif t[2] == "sniper" then | |
| 1471 | Spawn(message, "Sniper Rifle", "weap", "weapons\\sniper rifle\\sniper rifle", player, false) | |
| 1472 | --Objects with 'vehi' tag | |
| 1473 | elseif t[2] == "wraith" then | |
| 1474 | Spawn(message, "Wraith", "vehi", "vehicles\\wraith\\wraith", player, false) | |
| 1475 | elseif t[2] == "peli" or t[2] == "pelican" then | |
| 1476 | Spawn(message, "Pelican", "vehi", "vehicles\\pelican\\pelican", player, false) | |
| 1477 | elseif t[2] == "ghost" then | |
| 1478 | Spawn(message, "Ghost", "vehi", "vehicles\\ghost\\ghost_mp", player, false) | |
| 1479 | elseif t[2] == "hog" or t[2] == "warthog" then | |
| 1480 | Spawn(message, "Warthog", "vehi", "vehicles\\warthog\\mp_warthog", player, false) | |
| 1481 | elseif t[2] == "rhog" or t[2] == "rocketwarthog" then | |
| 1482 | Spawn(message, "Rocket Warthog", "vehi", "vehicles\\rwarthog\\rwarthog", player, false) | |
| 1483 | elseif t[2] == "shee" or t[2] == "banshee" then | |
| 1484 | Spawn(message, "Banshee", "vehi", "vehicles\\banshee\\banshee_mp", player, false) | |
| 1485 | elseif t[2] == "tank" or t[2] == "scorpion" then | |
| 1486 | Spawn(message, "Tank", "vehi", "vehicles\\scorpion\\scorpion_mp", player, false) | |
| 1487 | elseif t[2] == "turret" or t[2] == "shade" then | |
| 1488 | Spawn(message, "Gun Turret", "vehi", "vehicles\\c gun turret\\c gun turret_mp", player, false) | |
| 1489 | else | |
| 1490 | registertimer(0, "delayMsg", "Invalid Object!", message, player) | |
| 1491 | end | |
| 1492 | else | |
| 1493 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1494 | end | |
| 1495 | elseif t[1] == "/give" then | |
| 1496 | if permission == 1 then | |
| 1497 | if t[2] == "energysword" or t[2] == "esword" or t[2] == "sword" then | |
| 1498 | Spawn(message, "Energy Sword", "weap", "weapons\\energy sword\\energy sword", player, true) | |
| 1499 | elseif t[2] == "ball" or t[2] == "oddball" then | |
| 1500 | Spawn(message, "Oddball", "weap", "weapons\\ball\\ball", player, true) | |
| 1501 | elseif t[2] == "flag" then | |
| 1502 | Spawn(message, "Flag", "weap", "weapons\\flag\\flag", player, true) | |
| 1503 | elseif t[2] == "frg" or t[2] == "fuelrod" or t[2] == "rod" or t[2] == "plasmacannon" then | |
| 1504 | Spawn(message, "Fuel Rod", "weap", "weapons\\plasma_cannon\\plasma_cannon", player, true) | |
| 1505 | elseif t[2] == "ggun" or t[2] == "gravitygun" then | |
| 1506 | Spawn(message, "Gravity Gun", "weap", "weapons\\gravity rifle\\gravity rifle", player, true) | |
| 1507 | elseif t[2] == "needler" then | |
| 1508 | Spawn(message, "Needler", "weap", "weapons\\needler\\mp_needler", player, true) | |
| 1509 | elseif t[2] == "pistol" then | |
| 1510 | Spawn(message, "Pistol", "weap", "weapons\\pistol\\pistol", player, true) | |
| 1511 | elseif t[2] == "ppistol" or t[2] == "plasmapistol" then | |
| 1512 | Spawn(message, "Plasma Pistol", "weap", "weapons\\plasma pistol\\plasma pistol", player, true) | |
| 1513 | elseif t[2] == "flamethrower" or t[2] == "flame" then | |
| 1514 | Spawn(message, "Flamethrower", "weap", "weapons\\flamethrower\\flamethrower", player, true) | |
| 1515 | elseif t[2] == "prifle" or t[2] == "plasmarifle" then | |
| 1516 | Spawn(message, "Plasma Rifle", "weap", "weapons\\plasma rifle\\plasma rifle", player, true) | |
| 1517 | elseif t[2] == "rifle" or t[2] == "arifle" or t[2] == "assaultrifle" then | |
| 1518 | Spawn(message, "Assault Rifle", "weap", "weapons\\assault rifle\\assault rifle", player, true) | |
| 1519 | elseif t[2] == "rocket" or t[2] == "rocketlauncher" or t[2] == "rox" then | |
| 1520 | Spawn(message, "Rocket Launcher", "weap", "weapons\\rocket launcher\\rocket launcher", player, true) | |
| 1521 | elseif t[2] == "shotty" or t[2] == "shotgun" then | |
| 1522 | Spawn(message, "Shotgun", "weap", "weapons\\shotgun\\shotgun", player, true) | |
| 1523 | elseif t[2] == "sniper" then | |
| 1524 | Spawn(message, "Sniper Rifle", "weap", "weapons\\sniper rifle\\sniper rifle", player, true) | |
| 1525 | else | |
| 1526 | registertimer(0, "delayMsg", "Invalid Object!", message, player) | |
| 1527 | end | |
| 1528 | else | |
| 1529 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1530 | end | |
| 1531 | elseif t[1] == "/st" then | |
| 1532 | if permission == 1 then | |
| 1533 | if count == 2 then | |
| 1534 | registertimer(0, "delayMsg", svcmd("sv_teleport_add " .. resolveplayer(player) .. " " .. t[2]), message, player)
| |
| 1535 | elseif count == 3 then | |
| 1536 | registertimer(0, "delayMsg", svcmd("sv_teleport_add " .. t[2] .. " " .. t[3]), message, player)
| |
| 1537 | else | |
| 1538 | registertimer(0, "delayMsg", "Invalid Syntax: /st [place]", message, player) | |
| 1539 | end | |
| 1540 | else | |
| 1541 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1542 | end | |
| 1543 | elseif t[1] == "/suspend" then | |
| 1544 | if permission == 1 then | |
| 1545 | if count == 2 then | |
| 1546 | registertimer(0, "delayMsg", svcmd("sv_suspend " .. t[2]), message, player)
| |
| 1547 | elseif count == 3 then | |
| 1548 | registertimer(0, "delayMsg", svcmd("sv_suspend " .. t[2] .. " " .. t[3]), message, player)
| |
| 1549 | else | |
| 1550 | registertimer(0, "delayMsg", "Invalid Syntax: /suspend [player] {time}", message, player)
| |
| 1551 | end | |
| 1552 | else | |
| 1553 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1554 | end | |
| 1555 | elseif t[1] == "/t" then | |
| 1556 | if permission == 1 then | |
| 1557 | if count == 3 then | |
| 1558 | registertimer(0, "delayMsg", svcmd("sv_teleport " .. t[2] .. " " .. t[3]), message, player)
| |
| 1559 | elseif count == 5 then | |
| 1560 | registertimer(0, "delayMsg", svcmd("sv_teleport " .. t[2] .. " " .. t[3] .. " " .. t[4] .. " " .. t[5]), message, player)
| |
| 1561 | else | |
| 1562 | registertimer(0, "delayMsg", "Invalid Syntax: /t [player] [place]", message, player) | |
| 1563 | end | |
| 1564 | else | |
| 1565 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1566 | end | |
| 1567 | elseif t[1] == "/td" then | |
| 1568 | if permission == 1 then | |
| 1569 | if count == 2 then | |
| 1570 | registertimer(0, "delayMsg", svcmd("sv_teleport_del " .. t[2]), message, player)
| |
| 1571 | else | |
| 1572 | registertimer(0, "delayMsg", "Invalid Syntax: /td [location]", message, player) | |
| 1573 | end | |
| 1574 | else | |
| 1575 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1576 | end | |
| 1577 | elseif t[1] == "/tp" then | |
| 1578 | if permission == 1 then | |
| 1579 | if count == 3 then | |
| 1580 | registertimer(0, "delayMsg", svcmd("sv_teleport_pl " .. t[2] .. " " .. t[3]), message, player)
| |
| 1581 | else | |
| 1582 | registertimer(0, "delayMsg", "Invalid Syntax: /tp [player] [player]", message, player) | |
| 1583 | registertimer(0, "delayMsg", "If you are unsure of a command, do /help on it", message, player) | |
| 1584 | end | |
| 1585 | else | |
| 1586 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1587 | end | |
| 1588 | elseif t[1] == "/ts" then | |
| 1589 | if permission == 1 then | |
| 1590 | if count == 2 then | |
| 1591 | registertimer(0, "delayMsg", svcmd("sv_changeteam " .. t[2]), message, player)
| |
| 1592 | else | |
| 1593 | registertimer(0, "delayMsg", "Invalid Syntax: /ts [player]", message, player) | |
| 1594 | end | |
| 1595 | else | |
| 1596 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1597 | end | |
| 1598 | elseif t[1] == "/test" then | |
| 1599 | if permission == 1 then | |
| 1600 | if count == 2 then | |
| 1601 | registertimer(0, "delayMsg", svcmd("sv_test " .. t[2]), message, player)
| |
| 1602 | end | |
| 1603 | end | |
| 1604 | elseif t[1] == "/timelimit" then | |
| 1605 | if permission == 1 then | |
| 1606 | if count == 2 then | |
| 1607 | settimelimit(t[2]) | |
| 1608 | registertimer(0, "delayMsg", "Timelimit set to " .. t[2] .. " minutes!", message, player) | |
| 1609 | else | |
| 1610 | registertimer(0, "delayMsg", "Invalid Syntax: /timelimit [time]", message, player) | |
| 1611 | end | |
| 1612 | else | |
| 1613 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1614 | end | |
| 1615 | elseif t[1] == "/unhax" then | |
| 1616 | if permission == 1 then | |
| 1617 | if count == 1 then | |
| 1618 | registertimer(0, "delayMsg", svcmd("cheat_unhax " .. resolveplayer(player)), message, player)
| |
| 1619 | elseif count == 2 then | |
| 1620 | registertimer(0, "delayMsg", svcmd("cheat_unhax " .. t[2]), message, player)
| |
| 1621 | else | |
| 1622 | registertimer(0, "delayMsg", "Invalid Syntax: /unhax {player}", message, player)
| |
| 1623 | end | |
| 1624 | else | |
| 1625 | registertimer(0, "delayMsg", "You cannot execute this command", message, player) | |
| 1626 | end | |
| 1627 | elseif t[1] == "/unmute" then | |
| 1628 | if permission == 1 then | |
| 1629 | if count == 2 then | |
| 1630 | registertimer(0, "delayMsg", svcmd("sv_unmute " .. t[2]), message, player)
| |
| 1631 | else | |
| 1632 | registertimer(0, "delayMsg", "Invalid Syntax: /unmute [player]", message, player) | |
| 1633 | end | |
| 1634 | else | |
| 1635 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1636 | end | |
| 1637 | elseif t[1] == "/uninvis" then | |
| 1638 | if permission == 1 then | |
| 1639 | if count == 2 then | |
| 1640 | registertimer(0, "delayMsg", svcmd("sv_uninvis " .. t[2]), message, player)
| |
| 1641 | else | |
| 1642 | registertimer(0, "delayMsg", "Invalid Syntax: /uninvis [player]", message, player) | |
| 1643 | end | |
| 1644 | else | |
| 1645 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1646 | end | |
| 1647 | elseif t[1] == "/unsuspend" then | |
| 1648 | if permission == 1 then | |
| 1649 | if count == 2 then | |
| 1650 | registertimer(0, "delayMsg", svcmd("sv_unsuspend " .. t[2]), message, player)
| |
| 1651 | else | |
| 1652 | registertimer(0, "delayMsg", "Invalid Syntax: /unsuspend [player]", message, player) | |
| 1653 | end | |
| 1654 | else | |
| 1655 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1656 | end | |
| 1657 | elseif t[1] == "/banlist" then | |
| 1658 | if permission == 1 then | |
| 1659 | if count == 1 then | |
| 1660 | registertimer(0, "delayMsg", svcmd("sv_banlist"), message, player)
| |
| 1661 | else | |
| 1662 | registertimer(0, "delayMsg", "Invalid Syntax: /banlist", message, player) | |
| 1663 | end | |
| 1664 | else | |
| 1665 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1666 | end | |
| 1667 | end | |
| 1668 | ||
| 1669 | end | |
| 1670 | ||
| 1671 | end | |
| 1672 | elseif string.sub(message, 1, 1) == "/" or string.sub(message, 1, 1) == "\\" then | |
| 1673 | registertimer(0, "delayMsg", "You cannot execute this command.", message, player) | |
| 1674 | end | |
| 1675 | ||
| 1676 | if t[1] == "/info" or t[1] == "\\info" then | |
| 1677 | ||
| 1678 | local player_number = resolveplayer(player) | |
| 1679 | local m_player = getplayer(player) | |
| 1680 | local hash = gethash(player) | |
| 1681 | local display = 1 | |
| 1682 | ||
| 1683 | if access ~= nil then | |
| 1684 | if count == 2 then | |
| 1685 | ||
| 1686 | player_number = t[2] | |
| 1687 | m_player = getplayer(rresolveplayer(player_number)) | |
| 1688 | hash = gethash(rresolveplayer(player_number)) | |
| 1689 | ||
| 1690 | if hash == 0 then | |
| 1691 | registertimer(0, "delayMsg", "Invalid Player", message, player) | |
| 1692 | display = 0 | |
| 1693 | end | |
| 1694 | ||
| 1695 | elseif count > 2 then | |
| 1696 | registertimer(0, "delayMsg", "Invalid Syntax: /info", message, player) | |
| 1697 | registertimer(0, "delayMsg", "Invalid Syntax: /info [player]", message, player) | |
| 1698 | display = 0 | |
| 1699 | end | |
| 1700 | end | |
| 1701 | ||
| 1702 | if display == 1 then | |
| 1703 | ||
| 1704 | local m_playerObjId = readdword(m_player, 0x34) | |
| 1705 | local m_object = getobject(m_playerObjId) | |
| 1706 | ||
| 1707 | local player_name = readstring(m_player, 0x4, 0x14) | |
| 1708 | local player_team = readdword(m_player, 0x20) | |
| 1709 | local player_respawn_time = readdword(m_player, 0x2C) | |
| 1710 | local player_invis_time = readword(m_player, 0x68) | |
| 1711 | local player_speed = readfloat(m_player, 0x6C) | |
| 1712 | local player_objective_mode = readbyte(m_player, 0x74) | |
| 1713 | local player_objective_mode2 = readbyte(m_player, 0x7A) | |
| 1714 | local player_killstreak = readword(m_player, 0x96) | |
| 1715 | local player_kills = readword(m_player, 0x9C) | |
| 1716 | local player_assists = readword(m_player, 0xA4) | |
| 1717 | local player_betrays = readword(m_player, 0xAC) | |
| 1718 | local player_deaths = readword(m_player, 0xAE) | |
| 1719 | local player_suicides = readword(m_player, 0xB0) | |
| 1720 | local player_ping = readword(m_player, 0xDC) | |
| 1721 | local player_x_coord = readfloat(m_player, 0xF8) | |
| 1722 | local player_y_coord = readfloat(m_player, 0xFC) | |
| 1723 | local player_z_coord = readfloat(m_player, 0x100) | |
| 1724 | ||
| 1725 | local obj_max_health = readfloat(m_object, 0xD8) | |
| 1726 | local obj_max_shields = readfloat(m_object, 0xDC) | |
| 1727 | local obj_health = readfloat(m_object, 0xE0) | |
| 1728 | local obj_shields = readfloat(m_object, 0xE4) | |
| 1729 | local obj_flashlight_mode = readbyte(m_object, 0x206) | |
| 1730 | local obj_crouch = readbyte(m_object, 0x2A0) | |
| 1731 | local obj_weap_type = readbyte(m_object, 0x2F2) | |
| 1732 | local obj_nade_type = readbyte(m_object, 0x31C) | |
| 1733 | local obj_primary_nades = readbyte(m_object, 0x31E) | |
| 1734 | local obj_secondary_nades = readbyte(m_object, 0x31F) | |
| 1735 | local obj_flashlight_level = readfloat(m_object, 0x344) | |
| 1736 | local obj_invis_scale = readfloat(m_object, 0x37C) | |
| 1737 | local obj_airborne = readbyte(m_object, 0x4CC) | |
| 1738 | ||
| 1739 | local obj_primary_weap_id = readdword(m_object, 0x2F8) | |
| 1740 | local obj_secondary_weap_id = readdword(m_object, 0x2FC) | |
| 1741 | local primary_weap = getobject(obj_primary_weap_id) | |
| 1742 | local secondary_weap = getobject(obj_secondary_weap_id) | |
| 1743 | ||
| 1744 | local m_vehicle = getobject(readdword(m_object, 0x11C)) | |
| 1745 | ||
| 1746 | if obj_crouch == 1 or obj_crouch == 5 or obj_crouch == 6 or obj_crouch == 13 or obj_crouch == 17 then | |
| 1747 | primary_weap = getobject(readdword(m_vehicle, 0x2F8)) | |
| 1748 | end | |
| 1749 | ||
| 1750 | local primary_weap_heat = readfloat(primary_weap, 0x23C) | |
| 1751 | local primary_weap_age = readfloat(primary_weap, 0x240) | |
| 1752 | local primary_weap_ammo = readword(primary_weap, 0x2B6) | |
| 1753 | local primary_weap_clip = readword(primary_weap, 0x2B8) | |
| 1754 | local secondary_weap_heat = readfloat(secondary_weap, 0x23C) | |
| 1755 | local secondary_weap_age = readfloat(secondary_weap, 0x240) | |
| 1756 | local secondary_weap_ammo = readword(secondary_weap, 0x2B6) | |
| 1757 | local secondary_weap_clip = readword(secondary_weap, 0x2B8) | |
| 1758 | ||
| 1759 | local teamsize = getteamsize(player_team) | |
| 1760 | ||
| 1761 | if player_team == 0 then | |
| 1762 | player_team = "Red" | |
| 1763 | elseif player_team == 1 then | |
| 1764 | player_team = "Blue" | |
| 1765 | end | |
| 1766 | ||
| 1767 | if player_objective_mode == 0x22 and player_objective_mode2 == 0x71 then | |
| 1768 | player_objective_mode = "Hill" | |
| 1769 | elseif player_objective_mode == 0x23 and player_objective_mode2 == 0x71 then | |
| 1770 | player_objective_mode = "Juggernaut" | |
| 1771 | elseif player_objective_mode == 0x23 and player_objective_mode2 == 0x72 then | |
| 1772 | player_objective_mode = "It" | |
| 1773 | elseif player_objectivemode == 0x29 and player_objective_mode2 == 0x70 then | |
| 1774 | player_objective_mode = "Ball" | |
| 1775 | else | |
| 1776 | player_objective_mode = "None" | |
| 1777 | end | |
| 1778 | ||
| 1779 | if obj_weap_type == 2 and player_objective_mode == "None" then | |
| 1780 | player_objective_mode = "Flag" | |
| 1781 | end | |
| 1782 | ||
| 1783 | player_respawn_time = round(player_respawn_time / 30) | |
| 1784 | player_invis_time = round(player_invis_time / 30) | |
| 1785 | ||
| 1786 | player_betrays = player_betrays - player_suicides | |
| 1787 | ||
| 1788 | player_x_coord = round(player_x_coord) | |
| 1789 | player_y_coord = round(player_y_coord) | |
| 1790 | player_z_coord = round(player_z_coord) | |
| 1791 | ||
| 1792 | obj_invis_scale = round(obj_invis_scale * 100) | |
| 1793 | ||
| 1794 | if obj_invis_scale == 0 then | |
| 1795 | obj_invis_scale = "No" | |
| 1796 | else | |
| 1797 | obj_invis_scale = obj_invis_scale .. "%" | |
| 1798 | end | |
| 1799 | ||
| 1800 | local invis_info = "Invis: " .. obj_invis_scale | |
| 1801 | ||
| 1802 | if obj_invis_scale ~= "No" then | |
| 1803 | invis_info = "Invis: " .. obj_invis_scale .. " (" .. player_invis_time .. " secs)"
| |
| 1804 | end | |
| 1805 | ||
| 1806 | if obj_flashlight_mode == 8 then | |
| 1807 | obj_flashlight_mode = "On" | |
| 1808 | else | |
| 1809 | obj_flashlight_mode = "Off" | |
| 1810 | end | |
| 1811 | ||
| 1812 | obj_flashlight_level = round(obj_flashlight_level * 100) | |
| 1813 | ||
| 1814 | if primary_weap_age == 0 then | |
| 1815 | if primary_weap_ammo ~= 0 or primary_weap_clip ~= 0 then | |
| 1816 | writefloat(primary_weap, 0x240, 1) | |
| 1817 | primary_weap_age = 1 | |
| 1818 | end | |
| 1819 | end | |
| 1820 | ||
| 1821 | if secondary_weap_age == 0 then | |
| 1822 | if secondary_weap_ammo ~= 0 or secondary_weap_clip ~= 0 then | |
| 1823 | writefloat(secondary_weap, 0x240, 1) | |
| 1824 | secondary_weap_age = 1 | |
| 1825 | end | |
| 1826 | end | |
| 1827 | ||
| 1828 | if obj_weap_type == 1 then | |
| 1829 | primary_weap_heat = readfloat(secondary_weap, 0x23C) | |
| 1830 | primary_weap_age = readfloat(secondary_weap, 0x240) | |
| 1831 | primary_weap_ammo = readword(secondary_weap, 0x2B6) | |
| 1832 | primary_weap_clip = readword(secondary_weap, 0x2B8) | |
| 1833 | secondary_weap_heat = readfloat(primary_weap, 0x23C) | |
| 1834 | secondary_weap_age = readfloat(primary_weap, 0x240) | |
| 1835 | secondary_weap_ammo = readword(primary_weap, 0x2B6) | |
| 1836 | secondary_weap_clip = readword(primary_weap, 0x2B8) | |
| 1837 | end | |
| 1838 | ||
| 1839 | primary_weap_heat = round(primary_weap_heat * 100) | |
| 1840 | primary_weap_age = round((1 - primary_weap_age) * 100) | |
| 1841 | secondary_weap_heat = round(secondary_weap_heat * 100) | |
| 1842 | secondary_weap_age = round((1 - secondary_weap_age) * 100) | |
| 1843 | ||
| 1844 | local primary_weap_info = "Primary: Empty" | |
| 1845 | local secondary_weap_info = "Secondary: Empty" | |
| 1846 | ||
| 1847 | if obj_health ~= 0 then | |
| 1848 | if obj_crouch == 1 or obj_crouch == 5 or obj_crouch == 6 or obj_crouch == 13 or obj_crouch == 17 then | |
| 1849 | if primary_weap_age == 100 and primary_weap_ammo == 0 and primary_weap_clip == 0 then | |
| 1850 | primary_weap_info = "Primary: Infinite" | |
| 1851 | else | |
| 1852 | primary_weap_info = "Primary Ammo: " .. primary_weap_clip .. " / " .. primary_weap_ammo | |
| 1853 | end | |
| 1854 | else | |
| 1855 | ||
| 1856 | if primary_weap ~= nil then | |
| 1857 | if primary_weap_age == 0 then | |
| 1858 | if primary_weap_ammo ~= 0 or primary_weap_clip ~= 0 then | |
| 1859 | primary_weap_info = "Primary Ammo: " .. primary_weap_clip .. " / " .. primary_weap_ammo | |
| 1860 | end | |
| 1861 | else | |
| 1862 | primary_weap_info = "Primary Battery: " .. primary_weap_heat .. "% / " .. primary_weap_age .. "%" | |
| 1863 | end | |
| 1864 | end | |
| 1865 | ||
| 1866 | if secondary_weap ~= nil then | |
| 1867 | if secondary_weap_age == 0 then | |
| 1868 | if secondary_weap_ammo ~= 0 or secondary_weap_clip ~= 0 then | |
| 1869 | secondary_weap_info = "Secondary Ammo: " .. secondary_weap_clip .. " / " .. secondary_weap_ammo | |
| 1870 | end | |
| 1871 | else | |
| 1872 | secondary_weap_info = "Secondary Battery: " .. secondary_weap_heat .. "% / " .. secondary_weap_age .. "%" | |
| 1873 | end | |
| 1874 | end | |
| 1875 | ||
| 1876 | end | |
| 1877 | end | |
| 1878 | ||
| 1879 | local nade_info = "Frag Grenades: " .. obj_primary_nades .. " | " .. "Plasma Grenades: " .. obj_secondary_nades | |
| 1880 | ||
| 1881 | if obj_nade_type == 1 then | |
| 1882 | nade_info = "Plasma Grenades: " .. obj_secondary_nades .. " | " .. "Frag Grenades: " .. obj_primary_nades | |
| 1883 | end | |
| 1884 | ||
| 1885 | if obj_crouch == 0 then | |
| 1886 | obj_crouch = "Warthog: Driver" | |
| 1887 | elseif obj_crouch == 1 then | |
| 1888 | obj_crouch = "Warthog: Gunner" | |
| 1889 | elseif obj_crouch == 2 then | |
| 1890 | obj_crouch = "Warthog: Passenger" | |
| 1891 | elseif obj_crouch == 3 then | |
| 1892 | obj_crouch = "Stance: Crouching" | |
| 1893 | elseif obj_crouch == 4 then | |
| 1894 | obj_crouch = "Stance: Standing" | |
| 1895 | elseif obj_crouch == 5 then | |
| 1896 | obj_crouch = "Ghost: Driver" | |
| 1897 | elseif obj_crouch == 6 then | |
| 1898 | obj_crouch = "Banshee: Pilot" | |
| 1899 | elseif obj_crouch == 13 then | |
| 1900 | obj_crouch = "Scorpion: Driver" | |
| 1901 | elseif obj_crouch == 17 then | |
| 1902 | obj_crouch = "Shade: Gunner" | |
| 1903 | elseif obj_crouch == 20 or obj_crouch == 21 or obj_crouch == 22 or obj_crouch == 23 then | |
| 1904 | obj_crouch = "Scorpion: Passenger" | |
| 1905 | end | |
| 1906 | ||
| 1907 | if obj_crouch == "Stance: Crouching" or obj_crouch == "Stance: Standing" then | |
| 1908 | if obj_airborne == 1 then | |
| 1909 | obj_crouch = "Stance: Airborne" | |
| 1910 | end | |
| 1911 | end | |
| 1912 | ||
| 1913 | if obj_health == 0 and obj_shields == 0 then | |
| 1914 | obj_crouch = "Stance: Dead" | |
| 1915 | end | |
| 1916 | ||
| 1917 | obj_max_health = round(obj_health * obj_max_health) | |
| 1918 | obj_max_shields = round(obj_shields * obj_max_shields) | |
| 1919 | obj_health = round(obj_health * 100) | |
| 1920 | obj_shields = round(obj_shields * 100) | |
| 1921 | ||
| 1922 | local health_info = "Health: " .. obj_health .. "% (" .. obj_max_health .. ") | " .. "Shields: " .. obj_shields .. "% (" .. obj_max_shields .. ")"
| |
| 1923 | ||
| 1924 | if obj_health == 0 and obj_shields == 0 and player_respawn_time ~= 0 then | |
| 1925 | if player_respawn_time == 1 then | |
| 1926 | health_info = "Respawn: " .. player_respawn_time .. " sec" | |
| 1927 | else | |
| 1928 | health_info = "Respawn: " .. player_respawn_time .. " secs" | |
| 1929 | end | |
| 1930 | end | |
| 1931 | ||
| 1932 | if suspend_table[hash] == 2 then | |
| 1933 | health_info = "Respawn: Never" | |
| 1934 | end | |
| 1935 | ||
| 1936 | privatesay(player, "----------") | |
| 1937 | privatesay(player, "Name: " .. player_name .. " (" .. player_number .. ") | " .. "Team: " .. player_team .. " (" .. teamsize .. ") | " .. "Speed: " .. player_speed .. " | " .. "Location: " .. player_x_coord .. ", " .. player_y_coord .. ", " .. player_z_coord)
| |
| 1938 | privatesay(player, "Hash: " .. hash .. " | " .. "Ping: " .. player_ping .. " | " .. obj_crouch) | |
| 1939 | privatesay(player, "Kills: " .. player_kills .. " (" .. player_killstreak .. ") | " .. "Assists: " .. player_assists .. " | " .. "Betrays: " .. player_betrays .. " | " .. "Suicides: " .. player_suicides .. " | " .. "Deaths: " .. player_deaths)
| |
| 1940 | privatesay(player, health_info .. " | " .. invis_info .. " | " .. "Light: " .. obj_flashlight_mode .. " (" .. obj_flashlight_level .. "%)")
| |
| 1941 | privatesay(player, primary_weap_info .. " | " .. secondary_weap_info .. " | " .. "Objective: " .. player_objective_mode) | |
| 1942 | privatesay(player, nade_info) | |
| 1943 | privatesay(player, "----------") | |
| 1944 | ||
| 1945 | end | |
| 1946 | ||
| 1947 | end | |
| 1948 | ||
| 1949 | if mute_table[hash] ~= nil then | |
| 1950 | AllowChat = 0 | |
| 1951 | end | |
| 1952 | ||
| 1953 | if spamtimeout_table[hash] ~= nil then | |
| 1954 | AllowChat = 0 | |
| 1955 | end | |
| 1956 | ||
| 1957 | if AllowChat == 1 and access == nil then | |
| 1958 | if spam_table[hash] == nil then | |
| 1959 | spam_table[hash] = 1 | |
| 1960 | else | |
| 1961 | spam_table[hash] = spam_table[hash] + 1 | |
| 1962 | end | |
| 1963 | end | |
| 1964 | ||
| 1965 | return AllowChat | |
| 1966 | ||
| 1967 | end | |
| 1968 | ||
| 1969 | function Spawn(message, objname, objtype, objloc, player, give) | |
| 1970 | message = message:gsub('"', "")
| |
| 1971 | m = {}
| |
| 1972 | vehid = 0 | |
| 1973 | local count = gettokencount(message, " ") | |
| 1974 | ||
| 1975 | for i=1,count do | |
| 1976 | local word = gettoken(message, " ", i - 1) | |
| 1977 | word = string.lower(word) | |
| 1978 | table.insert(m, word) | |
| 1979 | end | |
| 1980 | if count == 2 then -- only spawn one next to person spawning | |
| 1981 | local m_player = getplayer(player) | |
| 1982 | local m_playerObjId = readdword(m_player, 0x34) | |
| 1983 | local m_object = getobject(m_playerObjId) | |
| 1984 | local m_vehicleId = readdword(m_object, 0x11C) | |
| 1985 | if m_object ~= nil then | |
| 1986 | if m_vehicleId ~= 0xFFFFFFFF then | |
| 1987 | x,y,z = getobjectcoords(m_vehicleId) | |
| 1988 | else | |
| 1989 | x,y,z = getobjectcoords(m_playerObjId) | |
| 1990 | local camera_x = readfloat(m_object, 0x230) | |
| 1991 | local camera_y = readfloat(m_object, 0x234) | |
| 1992 | x = x + camera_x * 2 | |
| 1993 | y = y + camera_y * 2 | |
| 1994 | z = z + 2 | |
| 1995 | end | |
| 1996 | vehid = createobject(objtype, objloc, 0, 60, false, x+1.0, y, z + 1.3) | |
| 1997 | if give == true then | |
| 1998 | assignweapon(player, vehid) | |
| 1999 | registertimer(0, "delayMsg", objname .. " given to " .. getname(player), message, player) | |
| 2000 | else | |
| 2001 | registertimer(0, "delayMsg", objname .. " spawned at " .. getname(player) .. "'s location", message, player) | |
| 2002 | end | |
| 2003 | else | |
| 2004 | registertimer(0, "delayMsg", "You cannot spawn stuff while dead!", message, player) | |
| 2005 | end | |
| 2006 | elseif count >= 3 and count <= 6 then | |
| 2007 | if validplayer(m[3]) ~= false then | |
| 2008 | for i = 1,#players do | |
| 2009 | local m_player = getplayer(players[i]) | |
| 2010 | local m_playerObjId = readdword(m_player, 0x34) | |
| 2011 | local m_object = getobject(m_playerObjId) | |
| 2012 | local m_vehicleId = readdword(m_object, 0x11C) | |
| 2013 | if m_object ~= nil then | |
| 2014 | if m_vehicleId ~= 0xFFFFFFFF and m_vehicleId ~= nil then | |
| 2015 | x,y,z = getobjectcoords(m_vehicleId) | |
| 2016 | else | |
| 2017 | x,y,z = getobjectcoords(m_playerObjId) | |
| 2018 | local camera_x = readfloat(m_object, 0x230) | |
| 2019 | local camera_y = readfloat(m_object, 0x234) | |
| 2020 | x = x + camera_x * 2 | |
| 2021 | y = y + camera_y * 2 | |
| 2022 | z = z + 2 | |
| 2023 | end | |
| 2024 | if count == 3 then | |
| 2025 | vehid = createobject(objtype, objloc, 0, 60, false, x, y, z) | |
| 2026 | if objtype == "weap" and give == true then | |
| 2027 | assignweapon(players[i], vehid) | |
| 2028 | registertimer(0, "delayMsg", objname .. " given to " .. getname(players[i]), message, player) | |
| 2029 | if string.sub(message, 1, 1) ~= "/" then | |
| 2030 | registertimer(0, "delayMsg", "You have been given a " .. objname .. ".", "\\", player) | |
| 2031 | end | |
| 2032 | else | |
| 2033 | registertimer(0, "delayMsg", objname .. " spawned at " .. getname(players[i]) .. "'s location.", message, player) | |
| 2034 | end | |
| 2035 | elseif count == 4 then -- specify amount | |
| 2036 | if m[4] ~= 0 then | |
| 2037 | for i = 1,m[4] do | |
| 2038 | createobject(objtype, objloc, 0, 0, false, x, y, z) | |
| 2039 | end | |
| 2040 | registertimer(0, "delayMsg", m[4] .. " " .. objname .. "s spawned at " .. getname(players[i]) .. "'s location.", message, player) | |
| 2041 | privatesay(players[i], objname .. " spawned above you.") | |
| 2042 | else | |
| 2043 | registertimer(0, "delayMsg", "You didn't spawn anything!") | |
| 2044 | end | |
| 2045 | elseif count == 5 then -- specify resptime | |
| 2046 | if m[4] ~= 0 then | |
| 2047 | for i = 1,m[4] do | |
| 2048 | createobject(objtype, objloc, 0, m[5], false, x, y, z) | |
| 2049 | end | |
| 2050 | registertimer(0, "delayMsg", m[4] .. " " .. objname .. "s spawned at " .. getname(players[i]) .. "'s location.", message, player) | |
| 2051 | privatesay(players[i], objname .. " spawned above you.") | |
| 2052 | else | |
| 2053 | registertimer(0, "delayMsg", "You didn't spawn anything!") | |
| 2054 | end | |
| 2055 | elseif count == 6 then -- specify recycle boolean | |
| 2056 | if m[4] ~= 0 then | |
| 2057 | for i = 1,m[4] do | |
| 2058 | createobject(objtype, objloc, 0, m[5], m[6], x, y, z) | |
| 2059 | end | |
| 2060 | registertimer(0, "delayMsg", m[4] .. " " .. objname .. "s spawned at " .. getname(players[i]) .. "'s location.", message, player) | |
| 2061 | privatesay(players[i], objname .. " spawned above you.") | |
| 2062 | else | |
| 2063 | registertimer(0, "delayMsg", "You didn't spawn anything!", message, player) | |
| 2064 | end | |
| 2065 | else | |
| 2066 | registertimer(0, "delayMsg", "Invalid Syntax: /spawn [object] {person} {amount} {resptime} {recycle}", message, player)
| |
| 2067 | end | |
| 2068 | else | |
| 2069 | say("Could not spawn next to " .. getname(players[i]) ". Player is dead.")
| |
| 2070 | end | |
| 2071 | end | |
| 2072 | ||
| 2073 | else | |
| 2074 | registertimer(5, "delayMsg", "Invalid Player!") | |
| 2075 | end | |
| 2076 | else | |
| 2077 | registertimer(5, "delayMsg", "Invalid Syntax: /spawn [object]") | |
| 2078 | registertimer(5, "delayMsg", "Invalid Syntax: /spawn [object] [person]") | |
| 2079 | registertimer(5, "delayMsg", "Invalid Syntax: /spawn [object] [person] [amount]") | |
| 2080 | registertimer(5, "delayMsg", "Invalid Syntax: /spawn [object] [person] [amount] [resptime]") | |
| 2081 | registertimer(5, "delayMsg", "Invalid Syntax: /spawn [object] [person] [amount] [resptime] [recycle]") | |
| 2082 | end | |
| 2083 | return vehid | |
| 2084 | end | |
| 2085 | ||
| 2086 | function OnServerCommand(player, command) | |
| 2087 | ||
| 2088 | local response = 1 | |
| 2089 | local toksize = getcmdtokencount(command) | |
| 2090 | local cmd = getcmdtoken(command, 0) | |
| 2091 | local count = gettokencount(command, " ") | |
| 2092 | t = {}
| |
| 2093 | ||
| 2094 | for i=1,count do | |
| 2095 | local word = gettoken(command, " ", i - 1) | |
| 2096 | word = string.lower(word) | |
| 2097 | word = word:gsub('"', "")
| |
| 2098 | table.insert(t, word) | |
| 2099 | end | |
| 2100 | if t[1] == "sv_afk" then | |
| 2101 | response = 0 | |
| 2102 | if count == 2 then | |
| 2103 | if validplayer(t[2]) ~= false then | |
| 2104 | for i = 1,#players do | |
| 2105 | local m_player = getplayer(players[i]) | |
| 2106 | local player_respawn_time = readdword(m_player, 0x2c) | |
| 2107 | if player_respawn_time >= 20 then | |
| 2108 | writedword(m_player, 0x2c, 1 * 33) | |
| 2109 | hprintf(getname(players[i]) .. " is no longer afk!") | |
| 2110 | else | |
| 2111 | kill(players[i]) | |
| 2112 | writedword(m_player, 0x2c, 9999 * 33) | |
| 2113 | hprintf(getname(players[i]) .. " is now afk!") | |
| 2114 | end | |
| 2115 | end | |
| 2116 | else | |
| 2117 | hprintf("Invalid Player!")
| |
| 2118 | end | |
| 2119 | else | |
| 2120 | hprintf("Invalid Syntax: sv_afk {player}")
| |
| 2121 | end | |
| 2122 | elseif t[1] == "sv_gethash" then | |
| 2123 | response = 0 | |
| 2124 | if count == 2 then | |
| 2125 | if validplayer(t[2]) ~= false then | |
| 2126 | for i = 1,#players do | |
| 2127 | hprintf(gethash(players[i])) | |
| 2128 | end | |
| 2129 | else | |
| 2130 | hprintf("Invalid Player!")
| |
| 2131 | end | |
| 2132 | else | |
| 2133 | hprintf("Invalid Syntax: sv_gethash [player]")
| |
| 2134 | end | |
| 2135 | elseif t[1] == "sv_help" then | |
| 2136 | response = 0 | |
| 2137 | if t[2] == "a" then | |
| 2138 | hprintf("Syntax: sv_a [player] [nickname] [level]")
| |
| 2139 | hprintf("Adds a player to the admin list.")
| |
| 2140 | elseif t[2] == "ammo" then | |
| 2141 | hprintf("Syntax: sv_ammo [player] [ammo]")
| |
| 2142 | hprintf("Sets the player's primary weapon's ammo. Use * for all players.")
| |
| 2143 | elseif t[2] == "b" then | |
| 2144 | hprintf("Syntax: sv_b [player] {time}")
| |
| 2145 | hprintf("Bans a player indefinitely, or for the time specified.")
| |
| 2146 | elseif t[2] == "c" then | |
| 2147 | hprintf("Syntax: sv_c [victim] [controller]")
| |
| 2148 | hprintf("Forces the victim to move in any direction the controller is moving.")
| |
| 2149 | elseif t[2] == "deathless" then | |
| 2150 | hprintf("Syntax: sv_deathless [boolean]")
| |
| 2151 | hprintf("Will set the game so no one can die. 0 for off, 1 for on.")
| |
| 2152 | hprintf("Using 'heal' will override this, however")
| |
| 2153 | elseif t[2] == "e" then | |
| 2154 | hprintf("Syntax: sv_e [Command]")
| |
| 2155 | hprintf("This will execute any command that you would normally put in the console.")
| |
| 2156 | hprintf("This is also used more commonly to tell if the script is working.")
| |
| 2157 | hprintf("Or if a player has admin.")
| |
| 2158 | elseif t[2] == "eject" then | |
| 2159 | hprintf("Syntax: sv_eject [player]")
| |
| 2160 | hprintf("Ejects a player. Use * for all players.")
| |
| 2161 | elseif t[2] == "enter" then | |
| 2162 | hprintf("Syntax: sv_enter [player] [seat]")
| |
| 2163 | hprintf("Will cause you to enter the player's vehicle, and the seat specified.")
| |
| 2164 | elseif t[2] == "getloc" then | |
| 2165 | hprintf("Syntax: sv_getloc [player]")
| |
| 2166 | hprintf("Will display the location of the player specified.")
| |
| 2167 | elseif t[2] == "godmode" then | |
| 2168 | hprintf("Syntax: sv_godmode [player]")
| |
| 2169 | hprintf("Will make this person unkillable. Backtaps, however, will still kill them.")
| |
| 2170 | elseif t[2] == "hax" then | |
| 2171 | hprintf("Syntax: sv_hax")
| |
| 2172 | hprintf("I made this command because I was bored.")
| |
| 2173 | elseif t[2] == "heal" then | |
| 2174 | hprintf("Syntax: sv_heal [player]")
| |
| 2175 | hprintf("Will heal the specified player.")
| |
| 2176 | elseif t[2] == "help" then | |
| 2177 | hprintf("Syntax: sv_help [Command]")
| |
| 2178 | hprintf("Will provide details on any specified command.")
| |
| 2179 | hprintf("Do not include sv_ or \ for the [Command]")
| |
| 2180 | elseif t[2] == "hitler" then | |
| 2181 | hprintf("Syntax: sv_hitler")
| |
| 2182 | hprintf("Will lethaly inject everyone.")
| |
| 2183 | elseif t[2] == "infammo" then | |
| 2184 | hprintf("Syntax: sv_infammo [boolean]")
| |
| 2185 | hprintf("Will set the game so everyone has infinite ammo. 0 for off, 1 for on")
| |
| 2186 | elseif t[2] == "give" then | |
| 2187 | hprintf("Syntax: sv_give [weapon] {player}")
| |
| 2188 | hprintf("Will give yourself, or the person specified, a weapon.")
| |
| 2189 | hprintf("You can hold up to 4 weapons. If you are holding 4 weapons,")
| |
| 2190 | hprintf("you cannot pickup the flag, or the oddball.")
| |
| 2191 | elseif t[2] == "gethash" then | |
| 2192 | hprintf("Syntax: sv_gethash [player]")
| |
| 2193 | hprintf("This will get the hash of the player specified.")
| |
| 2194 | elseif t[2] == "invis" then | |
| 2195 | hprintf("Syntax: sv_invis [player] {time}")
| |
| 2196 | hprintf("This will camouflage the person specified for the amount of time specified.")
| |
| 2197 | elseif t[2] == "j" then | |
| 2198 | hprintf("Syntax: sv_j [player] [x] [y] [z]")
| |
| 2199 | hprintf("Moves the specified player by coords specified.")
| |
| 2200 | elseif t[2] == "k" then | |
| 2201 | hprintf("Syntax: sv_k [player]")
| |
| 2202 | hprintf("Will kick the player specified.")
| |
| 2203 | elseif t[2] == "kill" then | |
| 2204 | hprintf("Syntax: sv_kill [player]")
| |
| 2205 | hprintf("Will kill the player specified.")
| |
| 2206 | elseif t[2] == "lo3" then | |
| 2207 | hprintf("Syntax: sv_lo3")
| |
| 2208 | hprintf("Will lo3 the game.")
| |
| 2209 | elseif t[2] == "m" then | |
| 2210 | hprintf("Syntax: sv_m [map] [gametype] {script} {script2} . . .")
| |
| 2211 | hprintf("Will load the map specified. No need to specify chatcommands script.")
| |
| 2212 | elseif t[2] == "mc" then | |
| 2213 | hprintf("Syntax: sv_mc")
| |
| 2214 | hprintf("Starts the mapcycle.")
| |
| 2215 | elseif t[2] == "mnext" then | |
| 2216 | hprintf("Syntax: sv_mnext")
| |
| 2217 | hprintf("Loads the next map in the mapcycle.")
| |
| 2218 | elseif t[2] == "mute" then | |
| 2219 | hprintf("Syntax: sv_mute [player] {time}")
| |
| 2220 | hprintf("Mutes the player. Admins cannot be muted.")
| |
| 2221 | elseif t[2] == "pass" then | |
| 2222 | hprintf("Syntax: sv_pass [password]")
| |
| 2223 | hprintf("Sets the server password.")
| |
| 2224 | elseif t[2] == "reset" then | |
| 2225 | hprintf("Syntax: sv_reset")
| |
| 2226 | hprintf("Resets the map.")
| |
| 2227 | elseif t[2] == "resp" then | |
| 2228 | hprintf("Syntax: sv_resp [player] [time]")
| |
| 2229 | hprintf("Sets respawn time of player. Only works if player is dead.")
| |
| 2230 | elseif t[2] == "say" then | |
| 2231 | hprintf("Syntax: sv_say [message]")
| |
| 2232 | hprintf("Will say something as the server. No quotes needed.")
| |
| 2233 | elseif t[2] == "sc" then | |
| 2234 | hprintf("Syntax: sv_sc [player] [nickname]")
| |
| 2235 | hprintf("Will set the player's nickname. Used instead of player IDs")
| |
| 2236 | elseif t[2] == "setassists" then | |
| 2237 | hprintf("Syntax: sv_setassists [player] [# of assists]")
| |
| 2238 | hprintf("Will set the assists of the player specified.")
| |
| 2239 | elseif t[2] == "setdeaths" then | |
| 2240 | hprintf("Syntax: sv_setdeaths [player] [# of deaths]")
| |
| 2241 | hprintf("Will set the deaths of the player specified.")
| |
| 2242 | elseif t[2] == "setfrags" then | |
| 2243 | hprintf("Syntax: sv_setfrags [player] [# of frags]")
| |
| 2244 | hprintf("Will set the # of frag grenades of the player specified.")
| |
| 2245 | elseif t[2] == "setkills" then | |
| 2246 | hprintf("Syntax: sv_setkills [player] [# of kills]")
| |
| 2247 | hprintf("Will set the kills of the player specified.")
| |
| 2248 | elseif t[2] == "setname" then | |
| 2249 | hprintf("Syntax: sv_setname [player] [name]")
| |
| 2250 | hprintf("Sets the name of the player specified.")
| |
| 2251 | hprintf("You will only notice a difference on rejoin.")
| |
| 2252 | elseif t[2] == "setresp" then | |
| 2253 | hprintf("Syntax: sv_setresp [time]")
| |
| 2254 | hprintf("Sets the universal respawn time of all mapssv_gametypes.")
| |
| 2255 | elseif t[2] == "setplasmas" then | |
| 2256 | hprintf("Syntax: sv_setplasmas [player] [# of plasma grenades]")
| |
| 2257 | hprintf("Will set the plasma grenades of the player specified.")
| |
| 2258 | elseif t[2] == "spd" then | |
| 2259 | hprintf("Syntax: sv_spd [player] [speed]")
| |
| 2260 | hprintf("Will set the speed of the player specified.")
| |
| 2261 | elseif t[2] == "spawn" then | |
| 2262 | hprintf("Syntax: sv_spawn [object] {player} {ammount} {resptime} {recycle}")
| |
| 2263 | hprintf("Will spawn a object over a player if specified.")
| |
| 2264 | elseif t[2] == "st" then | |
| 2265 | hprintf("Syntax: sv_st [location]")
| |
| 2266 | hprintf("Will set a teleport location to wherever you're standing.")
| |
| 2267 | elseif t[2] == "suspend" then | |
| 2268 | hprintf("Syntax: sv_suspend [player] {time}")
| |
| 2269 | hprintf("Will suspend the player for the time specified.")
| |
| 2270 | elseif t[2] == "t" then | |
| 2271 | hprintf("Syntax: sv_t [player] [location]")
| |
| 2272 | hprintf("Will teleport the player specified to the location specified.")
| |
| 2273 | elseif t[2] == "td" then | |
| 2274 | hprintf("Syntax: sv_td [location]")
| |
| 2275 | hprintf("Will delete the teleport location specified.")
| |
| 2276 | elseif t[2] == "test" then | |
| 2277 | hprintf("Syntax: sv_test [player]")
| |
| 2278 | hprintf("I used this to randomly see the returns of some addresses and offsets.")
| |
| 2279 | elseif t[2] == "tp" then | |
| 2280 | hprintf("Syntax: sv_tp [player] [t_player]")
| |
| 2281 | hprintf("Will teleport player to t_player")
| |
| 2282 | elseif t[2] == "ts" then | |
| 2283 | hprintf("Syntax: sv_changeteam [player] {team}")
| |
| 2284 | hprintf("Will switch the players team. Teams are 0 and 1")
| |
| 2285 | elseif t[2] == "unhax" then | |
| 2286 | hprintf("Syntax: sv_unhax")
| |
| 2287 | hprintf("Unhax's you. I was bored, what can i say?")
| |
| 2288 | elseif t[2] == "unmute" then | |
| 2289 | hprintf("Syntax: sv_unmute [player]")
| |
| 2290 | hprintf("Unmutes the player specified.")
| |
| 2291 | elseif t[2] == "unsuspend" then | |
| 2292 | hprintf("Syntax: sv_unsuspend [player]")
| |
| 2293 | hprintf("Unsuspends the player specified.")
| |
| 2294 | elseif t[2] == "credits" then | |
| 2295 | hprintf("Created by [DWM]Wizard")
| |
| 2296 | hprintf("Base script created by Smiley")
| |
| 2297 | else | |
| 2298 | hprintf("Invalid Command! Use sv_list for list of commands!")
| |
| 2299 | end | |
| 2300 | elseif t[1] == "sv_deathless" then | |
| 2301 | response = 0 | |
| 2302 | if count == 1 then | |
| 2303 | if deathless == 1 then | |
| 2304 | hprintf("Deathless is currently enabled.")
| |
| 2305 | else | |
| 2306 | hprintf("Deathless is currently disabled")
| |
| 2307 | end | |
| 2308 | elseif count == 2 then | |
| 2309 | if (t[2] == "1" or t[2] == "true") and deathless ~= 1 then | |
| 2310 | for c = 0,15 do | |
| 2311 | if getplayer(c) ~= nil then | |
| 2312 | local m_player = getplayer(c) | |
| 2313 | local m_playerObjId = readdword(m_player, 0x34) | |
| 2314 | local m_object = getobject(m_playerObjId) | |
| 2315 | local obj_health = readfloat(m_object, 0xE0) | |
| 2316 | local obj_shields = readfloat(m_object, 0xE4) | |
| 2317 | writefloat(m_object, 0xE0, 99999999) | |
| 2318 | writefloat(m_object, 0xE4, 99999999) | |
| 2319 | end | |
| 2320 | end | |
| 2321 | hprintf("Deathless player is now on. You cannot die.")
| |
| 2322 | deathless = 1 | |
| 2323 | elseif t[2] == "1" or t[2] == "true" then | |
| 2324 | hprintf("Deathless is already enabled!")
| |
| 2325 | elseif (t[2] == "0" or t[2] == "false") and deathless ~= 0 then | |
| 2326 | local c = 0 | |
| 2327 | for c = 0,15 do | |
| 2328 | if getplayer(c) ~= nil then | |
| 2329 | local m_player = getplayer(c) | |
| 2330 | local m_playerObjId = readdword(m_player, 0x34) | |
| 2331 | local m_object = getobject(m_playerObjId) | |
| 2332 | local obj_health = readfloat(m_object, 0xE0) | |
| 2333 | local obj_shields = readfloat(m_object, 0xE4) | |
| 2334 | writefloat(m_object, 0xE0, 1) | |
| 2335 | writefloat(m_object, 0xE4, 1) | |
| 2336 | end | |
| 2337 | end | |
| 2338 | hprintf("Deathless player is now off.")
| |
| 2339 | deathless = 0 | |
| 2340 | elseif t[2] == "0" or t[2] == "false" then | |
| 2341 | hprintf("Deathless is already disabled!")
| |
| 2342 | else | |
| 2343 | hprintf("Invalid Boolean: 0 for false, 1 for true")
| |
| 2344 | end | |
| 2345 | else | |
| 2346 | hprintf("Invalid Syntax: sv_deathless {boolean}")
| |
| 2347 | end | |
| 2348 | elseif t[1] == "sv_setmode" then | |
| 2349 | response = 0 | |
| 2350 | if validplayer(t[2]) ~= false then | |
| 2351 | if count == 3 then | |
| 2352 | for i = 1,#players do | |
| 2353 | if t[3] == "destroy" then | |
| 2354 | mode[gethash(players[i])] = "destroy" | |
| 2355 | hprintf(getname(players[i]) .. " is now in destroy mode!") | |
| 2356 | elseif t[3] == "portalgun" then | |
| 2357 | mode[gethash(players[i])] = "portalgun" | |
| 2358 | hprintf(getname(players[i]) .. " is now in portalgun mode!") | |
| 2359 | elseif t[3] == "entergun" then | |
| 2360 | mode[gethash(players[i])] = "entergun" | |
| 2361 | hprintf(getname(players[i]) .. " is now in entergun mode!") | |
| 2362 | elseif t[3] == "controlgun" then | |
| 2363 | mode[gethash(players[i])] = "controlgun" | |
| 2364 | hprintf(getname(players[i]) .. " is now in controlgun mode!") | |
| 2365 | elseif t[3] == "normal" or t[3] == "none" or t[3] == "regular" then | |
| 2366 | objspawntype[gethash(players[i])] = nil | |
| 2367 | objspawntag[gethash(players[i])] = nil | |
| 2368 | mode[gethash(players[i])] = nil | |
| 2369 | hprintf(getname(players[i]) .. " is now in normal mode!") | |
| 2370 | end | |
| 2371 | end | |
| 2372 | elseif count == 4 then | |
| 2373 | for i = 1,#players do | |
| 2374 | if t[3] == "spawngun" then | |
| 2375 | local objexists = false | |
| 2376 | objspawntype[gethash(players[i])] = nil | |
| 2377 | objspawntag[gethash(players[i])] = nil | |
| 2378 | mode[gethash(players[i])] = nil | |
| 2379 | for j = 1,#objects do | |
| 2380 | if t[4] == objects[j][1] then | |
| 2381 | mode[gethash(players[i])] = "spawngun" | |
| 2382 | objspawntype[gethash(players[i])] = objects[j][2] | |
| 2383 | objspawntag[gethash(players[i])] = objects[j][3] | |
| 2384 | hprintf(getname(players[i]) .. " is now spawning " .. objects[j][3] .. "!") | |
| 2385 | objexists = true | |
| 2386 | break | |
| 2387 | end | |
| 2388 | end | |
| 2389 | if objexists == false then | |
| 2390 | hprintf("Object does not exist. Make sure you are spelling it right.")
| |
| 2391 | end | |
| 2392 | end | |
| 2393 | end | |
| 2394 | else | |
| 2395 | hprintf("Invalid Syntax: sv_setmode [player] [mode] {object}")
| |
| 2396 | end | |
| 2397 | else | |
| 2398 | say("Invalid Player!")
| |
| 2399 | end | |
| 2400 | elseif t[1] == "sv_eject" then | |
| 2401 | response = 0 | |
| 2402 | if count == 2 then | |
| 2403 | if validplayer(t[2]) ~= false then | |
| 2404 | for i = 1,#players do | |
| 2405 | local player_struct = getplayer(players[i]) | |
| 2406 | local player_respawn_time = readdword(player_struct, 0x2c) | |
| 2407 | local player_obj_struct = getobject(getplayerobjectid(players[i])) | |
| 2408 | local player_vehicle_id = readdword(player_obj_struct, 0x11C) | |
| 2409 | if player_obj_struct ~= nil and player_respawn_time == 0 then | |
| 2410 | if player_vehicle_id ~= 0xffffffff then | |
| 2411 | exitvehicle(players[i]) | |
| 2412 | hprintf("Ejecting " .. getname(players[i]) .. " from his/her vehicle!")
| |
| 2413 | else | |
| 2414 | hprintf("Error! " .. getname(players[i]) .. " is not in a vehicle!")
| |
| 2415 | end | |
| 2416 | else | |
| 2417 | hprintf("Error! " .. getname(players[i]) .. " is dead!")
| |
| 2418 | end | |
| 2419 | end | |
| 2420 | else | |
| 2421 | hprintf("Invalid Player")
| |
| 2422 | end | |
| 2423 | else | |
| 2424 | hprintf("Invalid Syntax: sv_eject [player]")
| |
| 2425 | end | |
| 2426 | elseif t[1] == "sv_getloc" then | |
| 2427 | response = 0 | |
| 2428 | if count == 2 then | |
| 2429 | if validplayer(t[2]) ~= false then | |
| 2430 | for i = 1,#players do | |
| 2431 | local m_playerObjId = getplayerobjectid(players[i]) | |
| 2432 | if getobject(m_playerObjId) ~= nil then | |
| 2433 | local x,y,z = getobjectcoords(m_playerObjId) | |
| 2434 | hprintf(getname(players[i]) .. "'s coords are: X: " .. x .. " Y: " .. y .. " Z: " .. z) | |
| 2435 | else | |
| 2436 | hprintf("Error! " .. getname(players[i]) .. " is dead!")
| |
| 2437 | end | |
| 2438 | end | |
| 2439 | else | |
| 2440 | hprintf("Invalid Player!")
| |
| 2441 | end | |
| 2442 | else | |
| 2443 | hprintf("Invalid Syntax: sv_getloc [player]")
| |
| 2444 | end | |
| 2445 | elseif t[1] == "sv_ghost" then | |
| 2446 | response = 0 | |
| 2447 | if count == 1 then | |
| 2448 | local m_object = getobject(getplayerobjectid(player)) | |
| 2449 | if m_object ~= nil then | |
| 2450 | writebit(m_object, 0x10, 7, 1) | |
| 2451 | hprintf("You are now a ghost!")
| |
| 2452 | else | |
| 2453 | hprintf("You cannot become a ghost while dead!")
| |
| 2454 | end | |
| 2455 | elseif count == 2 then | |
| 2456 | if validplayer(t[2]) ~= false then | |
| 2457 | for i = 1,#players do | |
| 2458 | local m_object = getobject(getplayerobjectid(players[i])) | |
| 2459 | if m_object ~= nil then | |
| 2460 | writebit(m_object, 0x10, 7, 1) | |
| 2461 | hprintf(getname(players[i]) .. " is now a ghost!") | |
| 2462 | privatesay(players[i], "You are now a ghost.") | |
| 2463 | else | |
| 2464 | hprintf("You cannot ghost " .. getname(players[i]) .. " because " .. getname(players[i]) .. " is dead!")
| |
| 2465 | end | |
| 2466 | end | |
| 2467 | else | |
| 2468 | hprintf("Invalid Player!")
| |
| 2469 | end | |
| 2470 | else | |
| 2471 | hprintf("Invalid Syntax: sv_ghost {player}")
| |
| 2472 | end | |
| 2473 | elseif t[1] == "sv_unghost" then | |
| 2474 | response = 0 | |
| 2475 | if count == 1 then | |
| 2476 | local m_object = getobject(getplayerobjectid(player)) | |
| 2477 | if m_object ~= nil then | |
| 2478 | writebit(m_object, 0x10, 7, 0) | |
| 2479 | hprintf("You are no longer a ghost.")
| |
| 2480 | else | |
| 2481 | hprintf("You cannot unghost while dead!")
| |
| 2482 | end | |
| 2483 | elseif count == 2 then | |
| 2484 | if validplayer(t[2]) ~= false then | |
| 2485 | for i = 1,#players do | |
| 2486 | local m_object = getobject(getplayerobjectid(players[i])) | |
| 2487 | if m_object ~= nil then | |
| 2488 | writebit(m_object, 0x10, 7, 0) | |
| 2489 | hprintf(getname(players[i]) .. " is no longer a ghost!") | |
| 2490 | privatesay(players[i], "You are no longer a ghost.") | |
| 2491 | else | |
| 2492 | hprintf("You cannot unghost " .. getname(players[i]) .. " because " .. getname(players[i]) .. " is dead!")
| |
| 2493 | end | |
| 2494 | end | |
| 2495 | else | |
| 2496 | hprintf("Invalid Player!")
| |
| 2497 | end | |
| 2498 | else | |
| 2499 | hprintf("Invalid Syntax: sv_unghost {player}")
| |
| 2500 | end | |
| 2501 | elseif t[1] == "sv_setgod" then | |
| 2502 | response = 0 | |
| 2503 | if count == 2 then | |
| 2504 | if deathless ~= 1 then | |
| 2505 | if validplayer(t[2]) ~= false then | |
| 2506 | for i = 1,#players do | |
| 2507 | local m_player = getplayer(players[i]) | |
| 2508 | local m_playerObjId = readdword(m_player, 0x34) | |
| 2509 | local m_object = getobject(m_playerObjId) | |
| 2510 | if m_object ~= nil then | |
| 2511 | local obj_health = readfloat(m_object, 0xE0) | |
| 2512 | local obj_shields = readfloat(m_object, 0xE4) | |
| 2513 | writefloat(m_object, 0xE0, 99999999) | |
| 2514 | writefloat(m_object, 0xE4, 99999999) | |
| 2515 | hprintf(getname(players[i]) .. " has been given godmode!") | |
| 2516 | privatesay(players[i], "You have been given godmode.") | |
| 2517 | else | |
| 2518 | hprintf("Error! " .. getname(players[i]) .. " is dead!")
| |
| 2519 | end | |
| 2520 | end | |
| 2521 | else | |
| 2522 | hprintf("Invalid Player")
| |
| 2523 | end | |
| 2524 | else | |
| 2525 | hprintf("Deathless is enabled! You cannot give out godmode!")
| |
| 2526 | end | |
| 2527 | else | |
| 2528 | hprintf("Invalid Syntax: sv_setgod [player]")
| |
| 2529 | end | |
| 2530 | elseif t[1] == "cheat_hax" then | |
| 2531 | response = 0 | |
| 2532 | if count == 2 then | |
| 2533 | if validplayer(t[2]) ~= false then | |
| 2534 | for i = 1,#players do | |
| 2535 | local m_player = getplayer(players[i]) | |
| 2536 | writeword(m_player, 0x9C, 9999) | |
| 2537 | writeword(m_player, 0xA4, 9999) | |
| 2538 | writeword(m_player, 0xAC, 9999) | |
| 2539 | writeword(m_player, 0xAE, 9999) | |
| 2540 | writeword(m_player, 0xB0, 9999) | |
| 2541 | privatesay(players[i], "You have been haxed!") | |
| 2542 | end | |
| 2543 | end | |
| 2544 | else | |
| 2545 | hprintf("Invalid Syntax: cheat_hax [player]")
| |
| 2546 | end | |
| 2547 | elseif t[1] == "sv_heal" then | |
| 2548 | response = 0 | |
| 2549 | if count == 2 then | |
| 2550 | if validplayer(t[2]) ~= false then | |
| 2551 | for i = 1,#players do | |
| 2552 | local m_player = getplayer(players[i]) | |
| 2553 | local m_playerObjId = readdword(m_player, 0x34) | |
| 2554 | local m_object = getobject(m_playerObjId) | |
| 2555 | if m_object ~= nil then | |
| 2556 | local obj_health = readfloat(m_object, 0xE0) | |
| 2557 | local obj_shields = readfloat(m_object, 0xE4) | |
| 2558 | writefloat(m_object, 0xE0, 1) | |
| 2559 | writefloat(m_object, 0xE4, 1) | |
| 2560 | hprintf(getname(players[i]) .. " has been healed!") | |
| 2561 | privatesay(players[i], "You have been healed!") | |
| 2562 | else | |
| 2563 | hprintf("Error! " .. getname(players[i]) .. " is dead!")
| |
| 2564 | end | |
| 2565 | end | |
| 2566 | else | |
| 2567 | hprintf("Invalid Player")
| |
| 2568 | end | |
| 2569 | else | |
| 2570 | hprintf("Invalid Syntax: sv_heal [player]")
| |
| 2571 | end | |
| 2572 | elseif t[1] == "sv_ungod" then | |
| 2573 | response = 0 | |
| 2574 | if count == 2 then | |
| 2575 | if validplayer(t[2]) ~= false then | |
| 2576 | for i = 1,#players do | |
| 2577 | local m_player = getplayer(players[i]) | |
| 2578 | local m_playerObjId = readdword(m_player, 0x34) | |
| 2579 | local m_object = getobject(m_playerObjId) | |
| 2580 | local obj_health = readfloat(m_object, 0xE0) | |
| 2581 | local obj_shields = readfloat(m_object, 0xE4) | |
| 2582 | writefloat(m_object, 0xE0, 1) | |
| 2583 | writefloat(m_object, 0xE4, 1) | |
| 2584 | hprintf(getname(players[i]) .. " is no longer in godmode") | |
| 2585 | privatesay(players[i], "You are no longer in godmode.") | |
| 2586 | end | |
| 2587 | else | |
| 2588 | hprintf("Invalid Player")
| |
| 2589 | end | |
| 2590 | else | |
| 2591 | hprintf("Invalid Syntax: sv_ungod [player]")
| |
| 2592 | end | |
| 2593 | elseif t[1] == "sv_hitler" then | |
| 2594 | response = 0 | |
| 2595 | if count == 1 then | |
| 2596 | local c = 0 | |
| 2597 | for c = 0,15 do | |
| 2598 | if getplayer(c) ~= nil then | |
| 2599 | kill(c) | |
| 2600 | hprintf(getname(c) .. " was given a lethal injection!") | |
| 2601 | end | |
| 2602 | end | |
| 2603 | else | |
| 2604 | hprintf("Invalid Syntax: sv_hitler")
| |
| 2605 | end | |
| 2606 | elseif t[1] == "sv_infinite_ammo" then | |
| 2607 | response = 0 | |
| 2608 | if count == 1 then | |
| 2609 | if infammo == 1 then | |
| 2610 | hprintf("Infinite ammo is currently enabled")
| |
| 2611 | elseif infammo == 0 then | |
| 2612 | hprintf("Infinite ammo is currently disabled")
| |
| 2613 | end | |
| 2614 | elseif count == 2 then | |
| 2615 | if t[2] == "1" and infammo ~= 1 then | |
| 2616 | for c = 0,15 do | |
| 2617 | if getplayer(c) ~= nil then | |
| 2618 | local m_player = getplayer(c) | |
| 2619 | local m_ObjId = readdword(m_player, 0x34) | |
| 2620 | local m_Object = getobject(m_ObjId) | |
| 2621 | if m_player ~= nil and m_Object ~= nil then | |
| 2622 | for i = 0, 3 do | |
| 2623 | local m_weaponId = readdword(m_Object, 0x2F8 + (i*4)) | |
| 2624 | if m_weaponId ~= -1 then | |
| 2625 | local m_weapon = getobject(m_weaponId) | |
| 2626 | writeword(m_weapon, 0x2B6, 9999) -- unloaded clip to 9999 | |
| 2627 | --writeword(m_weapon, 0x2B8, 9999) -- loaded clip to 9999 | |
| 2628 | --updateammo(m_weaponId) | |
| 2629 | end | |
| 2630 | end | |
| 2631 | end | |
| 2632 | end | |
| 2633 | end | |
| 2634 | infammo = 1 | |
| 2635 | hprintf("Infinite Ammo is now enabled!")
| |
| 2636 | elseif t[2] == "1" then | |
| 2637 | hprintf("Infammo is already enabled!")
| |
| 2638 | elseif t[2] ~= "0" then | |
| 2639 | hprintf("Invalid Boolean: 0 for false, 1 for true")
| |
| 2640 | elseif t[2] == "0" and infammo ~= 0 then | |
| 2641 | if nadetimer ~= nil then | |
| 2642 | removetimer(nadetimer) | |
| 2643 | end | |
| 2644 | for c = 0,15 do | |
| 2645 | if getplayer(c) ~= nil then | |
| 2646 | local m_player = getplayer(c) | |
| 2647 | local m_ObjId = readdword(m_player, 0x34) | |
| 2648 | local m_Object = getobject(m_ObjId) | |
| 2649 | if m_player ~= nil and m_Object ~= nil then | |
| 2650 | for i = 0, 3 do | |
| 2651 | local m_weaponId = readdword(m_Object, 0x2F8 + (i*4)) | |
| 2652 | if m_weaponId ~= -1 then | |
| 2653 | local m_weapon = getobject(m_weaponId) | |
| 2654 | writeword(m_weapon, 0x2B6, 20) -- unloaded clip to 20 | |
| 2655 | writeword(m_weapon, 0x2B8, 3) | |
| 2656 | end | |
| 2657 | end | |
| 2658 | writebyte(m_Object, 0x31E, 4) -- set frags to 4 | |
| 2659 | writebyte(m_Object, 0x31F, 4) -- set plasmas to 4 | |
| 2660 | end | |
| 2661 | end | |
| 2662 | end | |
| 2663 | infammo = 0 | |
| 2664 | hprintf("Infinite Ammo is now disabled!")
| |
| 2665 | elseif t[2] == "0" then | |
| 2666 | hprintf("Infammo is already disabled!")
| |
| 2667 | else | |
| 2668 | hprintf("Invalid Boolean: 0 for false, 1 for true")
| |
| 2669 | end | |
| 2670 | else | |
| 2671 | hprintf("Invalid Syntax: sv_infinite_ammo [boolean]")
| |
| 2672 | end | |
| 2673 | elseif t[1] == "sv_invis" then | |
| 2674 | response = 0 | |
| 2675 | if count == 2 then | |
| 2676 | if validplayer(t[2]) ~= false then | |
| 2677 | for i = 1,#players do | |
| 2678 | if getobject(getplayerobjectid(players[i])) ~= nil then | |
| 2679 | applycamo(players[i], 0) | |
| 2680 | hprintf(getname(players[i]) .. " is now invisible!") | |
| 2681 | privatesay(players[i], "You are now invisible until you die.") | |
| 2682 | else | |
| 2683 | hprintf("Error! " .. getname(players[i]) .. " is dead!")
| |
| 2684 | end | |
| 2685 | end | |
| 2686 | else | |
| 2687 | hprintf("Invalid Player")
| |
| 2688 | end | |
| 2689 | elseif count == 3 then | |
| 2690 | if validplayer(t[2]) ~= false then | |
| 2691 | for i = 1,#players do | |
| 2692 | applycamo(players[i], t[3]) | |
| 2693 | hprintf(getname(players[i]) .. " is now invisible for " .. t[3] .. " seconds!") | |
| 2694 | privatesay(players[i], "You are now invisible for " .. t[3] .. " seconds.") | |
| 2695 | end | |
| 2696 | else | |
| 2697 | hprintf("Invalid Player")
| |
| 2698 | end | |
| 2699 | else | |
| 2700 | hprintf("Invalid Syntax: sv_invis [player]")
| |
| 2701 | hprintf("Invalid Syntax: sv_invis [player] [time]")
| |
| 2702 | end | |
| 2703 | elseif t[1] == "sv_move" then | |
| 2704 | response = 0 | |
| 2705 | if count == 5 then | |
| 2706 | if validplayer(t[2]) ~= false then | |
| 2707 | for i = 1,#players do | |
| 2708 | local m_playerObjId = getplayerobjectid(players[i]) | |
| 2709 | if m_playerObjId ~= 0xFFFFFFFF then | |
| 2710 | local m_objectId = 0xFFFFFFFF | |
| 2711 | local m_vehicleId = readdword(getobject(m_playerObjId), 0x11C) | |
| 2712 | if m_vehicleId ~= 0xFFFFFFFF then | |
| 2713 | m_objectId = m_vehicleId | |
| 2714 | elseif m_playerObjId ~= 0xFFFFFFFF then | |
| 2715 | m_objectId = m_playerObjId | |
| 2716 | end | |
| 2717 | if m_objectId ~= 0xFFFFFFFF then | |
| 2718 | local x,y,z = getobjectcoords(m_objectId) | |
| 2719 | movobjcoords(m_objectId, x+t[3], y+t[4], z+t[5]) | |
| 2720 | hprintf(getname(players[i]) .. " has been moved!") | |
| 2721 | end | |
| 2722 | else | |
| 2723 | hprintf("Error! " .. getname(players[i]) .. " is dead!")
| |
| 2724 | end | |
| 2725 | end | |
| 2726 | else | |
| 2727 | hprintf("Invalid Player")
| |
| 2728 | end | |
| 2729 | else | |
| 2730 | hprintf("Invalid Syntax: sv_move [player] [x] [y] [z]")
| |
| 2731 | end | |
| 2732 | elseif t[1] == "sv_scrim" then | |
| 2733 | response = 0 | |
| 2734 | if count == 1 then | |
| 2735 | lo3timer = registertimer(2000, "lo3Timer") | |
| 2736 | hprintf("Live on three.")
| |
| 2737 | else | |
| 2738 | hprintf("Invalid Syntax: SV_scrim")
| |
| 2739 | end | |
| 2740 | elseif t[1] == "sv_mute" then | |
| 2741 | response = 0 | |
| 2742 | if count == 2 then | |
| 2743 | local mute = nil | |
| 2744 | for k,v in pairs(admin_table) do | |
| 2745 | if k == hash2 then | |
| 2746 | mute = 1 | |
| 2747 | break | |
| 2748 | end | |
| 2749 | end | |
| 2750 | if validplayer(t[2]) ~= false then | |
| 2751 | for i = 1,#players do | |
| 2752 | if mute == nil then | |
| 2753 | if mute_table[gethash(players[i])] == nil and spamtimeout_table[gethash(players[i])] == nil then | |
| 2754 | mute_table[gethash(players[i])] = 1 | |
| 2755 | hprintf(getname(players[i]) .. " was muted by an admin!") | |
| 2756 | else | |
| 2757 | hprintf(getname(players[i]) .. " has already been muted.") | |
| 2758 | end | |
| 2759 | else | |
| 2760 | hprintf("Admins cannot be muted.")
| |
| 2761 | end | |
| 2762 | end | |
| 2763 | else | |
| 2764 | hprintf("Invalid Player")
| |
| 2765 | end | |
| 2766 | else | |
| 2767 | hprintf("Invalid Syntax: sv_mute [player]")
| |
| 2768 | end | |
| 2769 | elseif t[1] == "sv_noweapons" then | |
| 2770 | response = 0 | |
| 2771 | if count == 2 then | |
| 2772 | if t[2] == "1" and noweapons ~= 1 then | |
| 2773 | for c = 0,15 do | |
| 2774 | if getplayer(c) ~= nil and getobject(getplayerobjectid(player)) ~= nil then | |
| 2775 | local m_player = getplayer(c) | |
| 2776 | local m_playerObjId = readdword(m_player, 0x34) | |
| 2777 | local m_object = getobject(m_playerObjId) | |
| 2778 | local obj_primary_weap_id = readdword(m_object, 0x2F8) | |
| 2779 | local obj_secondary_weap_id = readdword(m_object, 0x2FC) | |
| 2780 | local obj_ternary_weap_id = readdword(m_object, 0x300) | |
| 2781 | local obj_quartary_weap_id = readdword(m_object, 0x304) | |
| 2782 | if obj_primary_weap_id ~= 4294967295 then | |
| 2783 | destroyobject(obj_primary_weap_id) | |
| 2784 | end | |
| 2785 | if obj_secondary_weap_id ~= 4294967295 then | |
| 2786 | destroyobject(obj_secondary_weap_id) | |
| 2787 | end | |
| 2788 | if obj_ternary_weap_id ~= 4294967295 then | |
| 2789 | destroyobject(obj_ternary_weap_id) | |
| 2790 | end | |
| 2791 | if obj_quartary_weap_id ~= 4294967295 then | |
| 2792 | destroyobject(obj_quartary_weap_id) | |
| 2793 | end | |
| 2794 | end | |
| 2795 | end | |
| 2796 | hprintf("Noweapons is now on. You cannot pick up weapons.")
| |
| 2797 | noweapons = 1 | |
| 2798 | elseif t[2] == "1" then | |
| 2799 | hprintf("Noweapons is already enabled!")
| |
| 2800 | elseif t[2] ~= "0" then | |
| 2801 | hprintf("Invalid Boolean: 0 for false, 1 for true")
| |
| 2802 | elseif t[2] == "0" and noweapons ~= 0 then | |
| 2803 | local c = 0 | |
| 2804 | for c = 0,15 do | |
| 2805 | if getplayer(c) ~= nil and getobject(getplayerobjectid(c)) ~= nil then | |
| 2806 | resetweapons(c) | |
| 2807 | end | |
| 2808 | end | |
| 2809 | hprintf("Noweapons is now off.")
| |
| 2810 | noweapons = 0 | |
| 2811 | elseif t[2] == "0" then | |
| 2812 | hprintf("Noweapons is already disabled!")
| |
| 2813 | else | |
| 2814 | hprintf("Invalid Boolean: 0 for false, 1 for true")
| |
| 2815 | end | |
| 2816 | else | |
| 2817 | hprintf("Invalid Syntax: sv_noweapons [boolean]")
| |
| 2818 | end | |
| 2819 | elseif t[1] == "sv_resp" then | |
| 2820 | response = 0 | |
| 2821 | if count == 3 then | |
| 2822 | if validplayer(t[2]) ~= false then | |
| 2823 | for i = 1,#players do | |
| 2824 | local m_player = getplayer(players[i]) | |
| 2825 | local player_respawn_time = readdword(m_player, 0x2C) | |
| 2826 | writedword(m_player, 0x2c, t[3] * 33) | |
| 2827 | hprintf("Setting " .. getname(players[i]) .. "'s respawn time to " .. t[3] .. " seconds!")
| |
| 2828 | end | |
| 2829 | else | |
| 2830 | hprintf("Invalid Player")
| |
| 2831 | end | |
| 2832 | else | |
| 2833 | hprintf("Invalid Syntax sv_resp [player] [respawn time]")
| |
| 2834 | end | |
| 2835 | elseif t[1] == "sv_enter" then | |
| 2836 | response = 0 | |
| 2837 | if count == 3 then | |
| 2838 | if validplayer(t[3]) ~= false then | |
| 2839 | for i = 1,#players do | |
| 2840 | local vehid = nil | |
| 2841 | if t[2] == "wraith" then | |
| 2842 | vehid = Spawn(command, "Wraith", "vehi", "vehicles\\wraith\\wraith", players[i]) | |
| 2843 | elseif t[2] == "lifepod" then | |
| 2844 | vehid = Spawn(command, "Lifepod", "vehi", "vehicles\\lifepod\\lifepod", players[i]) | |
| 2845 | elseif t[2] == "longsword" then | |
| 2846 | vehid = Spawn(command, "Longsword", "vehi", "vehicles\\fighterbomber\\fighterbomber", players[i]) | |
| 2847 | elseif t[2] == "dropship" then | |
| 2848 | vehid = Spawn(command, "Covenant Dropship", "vehi", "vehicles\\c_dropship\\c_dropship", players[i]) | |
| 2849 | elseif t[2] == "cryotube" then | |
| 2850 | vehid = Spawn(command, "Cryotube", "vehi", "levels\\a10\\devices\\cryotube\\cryotube", players[i]) | |
| 2851 | elseif t[2] == "peli" or t[2] == "pelican" then | |
| 2852 | vehid = Spawn(command, "Pelican", "vehi", "vehicles\\pelican\\pelican", players[i]) | |
| 2853 | elseif t[2] == "ghost" then | |
| 2854 | vehid = Spawn(command, "Ghost", "vehi", "vehicles\\ghost\\ghost_mp", players[i]) | |
| 2855 | elseif t[2] == "hog" then | |
| 2856 | vehid = Spawn(command, "Warthog", "vehi", "vehicles\\warthog\\mp_warthog", players[i]) | |
| 2857 | elseif t[2] == "rhog" then | |
| 2858 | vehid = Spawn(command, "Rocket Warthog", "vehi", "vehicles\\rwarthog\\rwarthog", players[i]) | |
| 2859 | elseif t[2] == "shee" or t[2] == "banshee" then | |
| 2860 | vehid = Spawn(command, "Banshee", "vehi", "vehicles\\banshee\\banshee_mp", players[i]) | |
| 2861 | elseif t[2] == "tank" or t[2] == "scorpion" then | |
| 2862 | vehid = Spawn(command, "Tank", "vehi", "vehicles\\scorpion\\scorpion_mp", players[i]) | |
| 2863 | elseif t[2] == "turret" or t[2] == "shade" then | |
| 2864 | vehid = Spawn(command, "Gun Turret", "vehi", "vehicles\\c gun turret\\c gun turret_mp", players[i]) | |
| 2865 | else | |
| 2866 | hprintf("Invalid Vehicle!")
| |
| 2867 | end | |
| 2868 | if vehid ~= nil then | |
| 2869 | local m_player = getplayer(players[i]) | |
| 2870 | local m_playerObjId = getplayerobjectid(players[i]) | |
| 2871 | if m_playerObjId ~= 0xffffffff then | |
| 2872 | entervehicle(players[i], vehid, 0) | |
| 2873 | table.insert(vehicle_drone_table[players[i]], vehid) | |
| 2874 | hprintf(getname(players[i]) .. " has been forced to enter a vehicle!") | |
| 2875 | else | |
| 2876 | hprintf(getname(players[i]) .. " cannot enter a vehicle while dead!") | |
| 2877 | end | |
| 2878 | end | |
| 2879 | end | |
| 2880 | else | |
| 2881 | hprintf("Invalid Player!")
| |
| 2882 | end | |
| 2883 | else | |
| 2884 | hprintf("Invalid Syntax: sv_enter [vehicle] [player]")
| |
| 2885 | end | |
| 2886 | elseif t[1] == "sv_setassists" then | |
| 2887 | response = 0 | |
| 2888 | if count == 3 then | |
| 2889 | if validplayer(t[2]) ~= false then | |
| 2890 | for i = 1,#players do | |
| 2891 | writeword(getplayer(players[i]), 0xA4, t[3]) | |
| 2892 | hprintf(getname(players[i]) .. " had their assists set to " .. t[3]) | |
| 2893 | end | |
| 2894 | else | |
| 2895 | hprintf("Invalid Player")
| |
| 2896 | end | |
| 2897 | else | |
| 2898 | hprintf("Invalid Syntax: sv_setassists [player] [assists]")
| |
| 2899 | end | |
| 2900 | elseif t[1] == "sv_setdeaths" then | |
| 2901 | response = 0 | |
| 2902 | if count == 3 then | |
| 2903 | if validplayer(t[2]) ~= false then | |
| 2904 | for i = 1,#players do | |
| 2905 | writeword(getplayer(players[i]), 0xAE, t[3]) | |
| 2906 | hprintf(getname(players[i]) .. " had their deaths set to " .. t[3]) | |
| 2907 | end | |
| 2908 | else | |
| 2909 | hprintf("Invalid Player")
| |
| 2910 | end | |
| 2911 | else | |
| 2912 | hprintf("Invalid Syntax: sv_setdeaths [player] [deaths]")
| |
| 2913 | end | |
| 2914 | elseif t[1] == "sv_setfrags" then | |
| 2915 | response = 0 | |
| 2916 | if count == 3 then | |
| 2917 | if validplayer(t[2]) ~= false then | |
| 2918 | for i = 1,#players do | |
| 2919 | local m_object = getobject(getplayerobjectid(players[i])) | |
| 2920 | if m_object ~= nil then | |
| 2921 | if tonumber(t[3]) ~= nil then | |
| 2922 | writebyte(m_object, 0x31E, t[3]) | |
| 2923 | hprintf("Setting " .. getname(players[i]) .. "'s frag grenades to " .. t[3])
| |
| 2924 | privatesay(players[i], "Your frag grenades were set to " .. t[3]) | |
| 2925 | else | |
| 2926 | hprintf(t[3] .. " is not a valid number.") | |
| 2927 | end | |
| 2928 | else | |
| 2929 | hprintf("Error! " .. getname(players[i]) .. " is dead!")
| |
| 2930 | end | |
| 2931 | end | |
| 2932 | else | |
| 2933 | hprintf("Invalid Player")
| |
| 2934 | end | |
| 2935 | else | |
| 2936 | hprintf("Invalid Syntax: sv_setfrags [player] [amount]")
| |
| 2937 | end | |
| 2938 | elseif t[1] == "sv_setkills" then | |
| 2939 | response = 0 | |
| 2940 | if count == 3 then | |
| 2941 | if validplayer(t[2]) ~= false then | |
| 2942 | for i = 1,#players do | |
| 2943 | writeword(getplayer(players[i]), 0x9C, t[3]) | |
| 2944 | hprintf(getname(players[i]) .. " had their kills set to " .. t[3]) | |
| 2945 | end | |
| 2946 | else | |
| 2947 | hprintf("Invalid Player")
| |
| 2948 | end | |
| 2949 | else | |
| 2950 | hprintf("Invalid Syntax: sv_setkills [player] [kills]")
| |
| 2951 | end | |
| 2952 | elseif t[1] == "sv_respawn_time" then | |
| 2953 | response = 0 | |
| 2954 | if count == 2 then | |
| 2955 | if t[2] == "default" then | |
| 2956 | respset = 0 | |
| 2957 | hprintf("Respawn time set to the gametype's default setting!")
| |
| 2958 | elseif tonumber(t[2]) ~= nil then | |
| 2959 | resptime = t[2] | |
| 2960 | respset = 1 | |
| 2961 | hprintf("Respawn time set to " .. t[2] .. " seconds!")
| |
| 2962 | else | |
| 2963 | hprintf("That is not a valid number.")
| |
| 2964 | end | |
| 2965 | else | |
| 2966 | hprintf("Invalid Syntax: sv_respawn_time [seconds]")
| |
| 2967 | end | |
| 2968 | elseif t[1] == "sv_setplasmas" then | |
| 2969 | response = 0 | |
| 2970 | if count == 3 then | |
| 2971 | if validplayer(t[2]) ~= false then | |
| 2972 | for i = 1,#players do | |
| 2973 | local m_object = getobject(getplayerobjectid(players[i])) | |
| 2974 | if m_object ~= nil then | |
| 2975 | if tonumber(t[3]) ~= nil then | |
| 2976 | writebyte(m_object, 0x31F, t[3]) | |
| 2977 | hprintf("Setting " .. getname(players[i]) .. "'s plasma grenades to " .. t[3])
| |
| 2978 | else | |
| 2979 | hprintf(t[3] .. " is not a valid number.") | |
| 2980 | end | |
| 2981 | else | |
| 2982 | hprintf("Error! " .. getname(players[i]) .. " is dead!")
| |
| 2983 | end | |
| 2984 | end | |
| 2985 | else | |
| 2986 | hprintf("Invalid Player")
| |
| 2987 | end | |
| 2988 | else | |
| 2989 | hprintf("Invalid Syntax: sv_setplasmas [player] [amount]")
| |
| 2990 | end | |
| 2991 | elseif t[1] == "sv_spawn" then | |
| 2992 | response = 0 | |
| 2993 | --Objects with 'bipd' tag | |
| 2994 | if t[2] == "cyborg" or t[2] == "bot" or t[2] == "mastercheif" or t[2] == "biped" or t[2] == "bipd" then | |
| 2995 | Spawn(command, "Cyborg", "bipd", "characters\\cyborg_mp\\cyborg_mp", player, false) | |
| 2996 | elseif t[2] == "captain" or t[2] == "keyes" then | |
| 2997 | Spawn(command, "Captain Keyes", "bipd", "characters\\captain\\captain", false) | |
| 2998 | elseif t[2] == "cortana" then | |
| 2999 | Spawn(command, "Cortana", "bipd", "characters\\cortana\\cortana", false) | |
| 3000 | elseif t[2] == "cortana2" then | |
| 3001 | Spawn(command, "Cortana2", "bipd", "characters\\cortana\\halo_enhanced\\halo_enhanced", false) | |
| 3002 | elseif t[2] == "crewman" then | |
| 3003 | Spawn(command, "Crewman", "bipd", "characters\\crewman\\crewman", false) | |
| 3004 | elseif t[2] == "elite" then | |
| 3005 | Spawn(command, "elite", "bipd", "characters\\elite\\elite", false) | |
| 3006 | elseif t[2] == "elite2" then | |
| 3007 | Spawn(command, "Elite Special", "bipd", "characters\\elite\\elite special", false) | |
| 3008 | elseif t[2] == "engineer" then | |
| 3009 | Spawn(command, "Engineer", "bipd", "characters\\engineer\\engineer", false) | |
| 3010 | elseif t[2] == "flood" then | |
| 3011 | Spawn(command, "Flood Captain", "bipd", "characters\\flood_captain\\flood_captain", false) | |
| 3012 | elseif t[2] == "flood2" then | |
| 3013 | Spawn(command, "Flood Infection", "bipd", "characters\\flood_infection\\flood_infection", false) | |
| 3014 | elseif t[2] == "flood3" then | |
| 3015 | Spawn(command, "Flood Carrier", "bipd", "characters\\floodcarrier\\floodcarrier", false) | |
| 3016 | elseif t[2] == "floodelite" then | |
| 3017 | Spawn(command, "FloodCombat Elite", "bipd", "characters\\floodcombat elite\\floodcombat elite", false) | |
| 3018 | elseif t[2] == "floodhuman" then | |
| 3019 | Spawn(command, "FloodCombat Human", "bipd", "characters\\floodcombat_human\\floodcombat_human", false) | |
| 3020 | elseif t[2] == "pedobear" or t[2] == "grunt" then | |
| 3021 | Spawn(command, "Pedobear", "bipd", "characters\\grunt\\grunt", false) | |
| 3022 | elseif t[2] == "hunter" then | |
| 3023 | Spawn(command, "Hunter", "bipd", "characters\\hunter\\hunter", false) | |
| 3024 | elseif t[2] == "marine" then | |
| 3025 | Spawn(command, "Marine", "bipd", "characters\\marine\\marine", false) | |
| 3026 | elseif t[2] == "marinesuicide" or t[2] == "marine2" then | |
| 3027 | Spawn(command, "Marine Suicidal", "bipd", "characters\\marine_suicidal\\marine_suicidal", false) | |
| 3028 | elseif t[2] == "monitor" then | |
| 3029 | Spawn(command, "Monitor", "bipd", "characters\\monitor\\monitor", false) | |
| 3030 | elseif t[2] == "sentinel" then | |
| 3031 | Spawn(command, "Sentinel", "bipd", "characters\\sentinel\\sentinel", false) | |
| 3032 | elseif t[2] == "johnson" then | |
| 3033 | Spawn(command, "Sgt. Johnson", "bipd", "characters\\johnson\\johnson", false) | |
| 3034 | --Objects with 'eqip' tags | |
| 3035 | elseif t[2] == "camo" or t[2] == "camouflage" then | |
| 3036 | Spawn(command, "Camouflage", "eqip", "powerups\\active camouflage", player, false) | |
| 3037 | elseif t[2] == "dblspd" then | |
| 3038 | Spawn(command, "Double Speed", "eqip", "powerups\\double speed", player, false) | |
| 3039 | elseif t[2] == "fullspec" then | |
| 3040 | Spawn(command, "Full-Spectrum Vision", "eqip", "powerups\\full-spectrum vision", player, false) | |
| 3041 | elseif t[2] == "fnade" or t[2] == "nades" then | |
| 3042 | Spawn(command, "Frag Grenade", "eqip", "weapons\\frag grenade\\frag grenade", player, false) | |
| 3043 | elseif t[2] == "pnade" then | |
| 3044 | Spawn(command, "Plasma Grenade", "eqip", "weapons\\plasma grenade\\plasma grenade", player, false) | |
| 3045 | elseif t[2] == "overshield" or t[2] == "os" then | |
| 3046 | Spawn(command, "Overshield", "eqip", "powerups\\over shield", player, false) | |
| 3047 | elseif t[2] == "rifleammo" then | |
| 3048 | Spawn(command, "Assault Rifle Ammo", "eqip", "powerups\\assault rifle ammo\\assault rifle ammo", player, false) | |
| 3049 | elseif t[2] == "healthpack" then | |
| 3050 | Spawn(command, "Health Pack", "eqip", "powerups\\health pack", player, false) | |
| 3051 | elseif t[2] == "needlerammo" then | |
| 3052 | Spawn(command, "Needler Ammo", "eqip", "powerups\\needler ammo\\needler ammo", player, false) | |
| 3053 | elseif t[2] == "pistolammo" then | |
| 3054 | Spawn(command, "Pistol Ammo", "eqip", "powerups\\pistol ammo\\pistol ammo", player, false) | |
| 3055 | elseif t[2] == "rocketammo" then | |
| 3056 | Spawn(command, "Rocket Ammo", "eqip", "powerups\\rocket launcher ammo\\rocket launcher ammo", player, false) | |
| 3057 | elseif t[2] == "shottyammo" then | |
| 3058 | Spawn(command, "Shotgun Ammo", "eqip", "powerups\\shotgun ammo\\shotgun ammo", player, false) | |
| 3059 | elseif t[2] == "sniperammo" then | |
| 3060 | Spawn(command, "Sniper Ammo", "eqip", "powerups\\sniper rifle ammo\\sniper rifle ammo", player, false) | |
| 3061 | elseif t[2] == "flameammo" then | |
| 3062 | Spawn(command, "Flamethrower Ammo", "eqip", "powerups\\flamethrower ammo\\flamethrower ammo", player, false) | |
| 3063 | --Objects with 'weap' tag | |
| 3064 | elseif t[2] == "energysword" or t[2] == "esword" then | |
| 3065 | Spawn(command, "Energy Sword", "weap", "weapons\\energy sword\\energy sword", false) | |
| 3066 | elseif t[2] == "ball" or t[2] == "oddball" then | |
| 3067 | Spawn(command, "Oddball", "weap", "weapons\\ball\\ball", player, false) | |
| 3068 | elseif t[2] == "flag" then | |
| 3069 | Spawn(command, "Flag", "weap", "weapons\\flag\\flag", player, false) | |
| 3070 | elseif t[2] == "frg" or t[2] == "fuelrod" or t[2] == "rod" or t[2] == "plasmacannon" then | |
| 3071 | Spawn(command, "Fuel Rod", "weap", "weapons\\plasma_cannon\\plasma_cannon", player, false) | |
| 3072 | elseif t[2] == "ggun" or t[2] == "gravitygun" then | |
| 3073 | Spawn(command, "Gravity Gun", "weap", "weapons\\gravity rifle\\gravity rifle", player, false) | |
| 3074 | elseif t[2] == "needler" then | |
| 3075 | Spawn(command, "Needler", "weap", "weapons\\needler\\mp_needler", player, false) | |
| 3076 | elseif t[2] == "pistol" then | |
| 3077 | Spawn(command, "Pistol", "weap", "weapons\\pistol\\pistol", player, false) | |
| 3078 | elseif t[2] == "ppistol" or t[2] == "plasmapistol" then | |
| 3079 | Spawn(command, "Plasma Pistol", "weap", "weapons\\plasma pistol\\plasma pistol", player, false) | |
| 3080 | elseif t[2] == "prifle" or t[2] == "plasmarifle" then | |
| 3081 | Spawn(command, "Plasma Rifle", "weap", "weapons\\plasma rifle\\plasma rifle", player, false) | |
| 3082 | elseif t[2] == "rifle" or t[2] == "arifle" or t[2] == "assaultrifle" then | |
| 3083 | Spawn(command, "Assault Rifle", "weap", "weapons\\assault rifle\\assault rifle", player, false) | |
| 3084 | elseif t[2] == "rocket" or t[2] == "rocketlauncher" or t[2] == "rox" then | |
| 3085 | Spawn(command, "Rocket Launcher", "weap", "weapons\\rocket launcher\\rocket launcher", player, false) | |
| 3086 | elseif t[2] == "shotty" or t[2] == "shotgun" then | |
| 3087 | Spawn(command, "Shotgun", "weap", "weapons\\shotgun\\shotgun", player, false) | |
| 3088 | elseif t[2] == "sniper" then | |
| 3089 | Spawn(command, "Sniper Rifle", "weap", "weapons\\sniper rifle\\sniper rifle", player, false) | |
| 3090 | --Objects with 'vehi' tag | |
| 3091 | elseif t[2] == "wraith" then | |
| 3092 | Spawn(command, "Wraith", "vehi", "vehicles\\wraith\\wraith", player, false) | |
| 3093 | elseif t[2] == "peli" or t[2] == "pelican" then | |
| 3094 | Spawn(command, "Pelican", "vehi", "vehicles\\pelican\\pelican", player, false) | |
| 3095 | elseif t[2] == "ghost" then | |
| 3096 | Spawn(command, "Ghost", "vehi", "vehicles\\ghost\\ghost_mp", player, false) | |
| 3097 | elseif t[2] == "hog" or t[2] == "warthog" then | |
| 3098 | Spawn(command, "Warthog", "vehi", "vehicles\\warthog\\mp_warthog", player, false) | |
| 3099 | elseif t[2] == "rhog" or t[2] == "rocketwarthog" then | |
| 3100 | Spawn(command, "Rocket Warthog", "vehi", "vehicles\\rwarthog\\rwarthog", player, false) | |
| 3101 | elseif t[2] == "shee" or t[2] == "banshee" then | |
| 3102 | Spawn(command, "Banshee", "vehi", "vehicles\\banshee\\banshee_mp", player, false) | |
| 3103 | elseif t[2] == "tank" or t[2] == "scorpion" then | |
| 3104 | Spawn(command, "Tank", "vehi", "vehicles\\scorpion\\scorpion_mp", player, false) | |
| 3105 | elseif t[2] == "turret" or t[2] == "shade" then | |
| 3106 | Spawn(command, "Gun Turret", "vehi", "vehicles\\c gun turret\\c gun turret_mp", player, false) | |
| 3107 | else | |
| 3108 | hprintf("Invalid Object!")
| |
| 3109 | end | |
| 3110 | elseif t[1] == "sv_give" then | |
| 3111 | response = 0 | |
| 3112 | if t[2] == "energysword" or t[2] == "esword" or t[2] == "sword" then | |
| 3113 | Spawn(command, "Energy Sword", "weap", "weapons\\energy sword\\energy sword", player, true) | |
| 3114 | elseif t[2] == "ball" or t[2] == "oddball" then | |
| 3115 | Spawn(command, "Oddball", "weap", "weapons\\ball\\ball", player, true) | |
| 3116 | elseif t[2] == "flag" then | |
| 3117 | Spawn(command, "Flag", "weap", "weapons\\flag\\flag", player, true) | |
| 3118 | elseif t[2] == "frg" or t[2] == "fuelrod" or t[2] == "rod" or t[2] == "plasmacannon" then | |
| 3119 | Spawn(command, "Fuel Rod", "weap", "weapons\\plasma_cannon\\plasma_cannon", player, true) | |
| 3120 | elseif t[2] == "ggun" or t[2] == "gravitygun" then | |
| 3121 | Spawn(command, "Gravity Gun", "weap", "weapons\\gravity rifle\\gravity rifle", player, true) | |
| 3122 | elseif t[2] == "needler" then | |
| 3123 | Spawn(command, "Needler", "weap", "weapons\\needler\\mp_needler", player, true) | |
| 3124 | elseif t[2] == "pistol" then | |
| 3125 | Spawn(command, "Pistol", "weap", "weapons\\pistol\\pistol", player, true) | |
| 3126 | elseif t[2] == "ppistol" or t[2] == "plasmapistol" then | |
| 3127 | Spawn(command, "Plasma Pistol", "weap", "weapons\\plasma pistol\\plasma pistol", player, true) | |
| 3128 | elseif t[2] == "flamethrower" or t[2] == "flame" then | |
| 3129 | Spawn(command, "Flamethrower", "weap", "weapons\\flamethrower\\flamethrower", player, true) | |
| 3130 | elseif t[2] == "prifle" or t[2] == "plasmarifle" then | |
| 3131 | Spawn(command, "Plasma Rifle", "weap", "weapons\\plasma rifle\\plasma rifle", player, true) | |
| 3132 | elseif t[2] == "rifle" or t[2] == "arifle" or t[2] == "assaultrifle" then | |
| 3133 | Spawn(command, "Assault Rifle", "weap", "weapons\\assault rifle\\assault rifle", player, true) | |
| 3134 | elseif t[2] == "rocket" or t[2] == "rocketlauncher" or t[2] == "rox" then | |
| 3135 | Spawn(command, "Rocket Launcher", "weap", "weapons\\rocket launcher\\rocket launcher", player, true) | |
| 3136 | elseif t[2] == "shotty" or t[2] == "shotgun" then | |
| 3137 | Spawn(command, "Shotgun", "weap", "weapons\\shotgun\\shotgun", player, true) | |
| 3138 | elseif t[2] == "sniper" then | |
| 3139 | Spawn(command, "Sniper Rifle", "weap", "weapons\\sniper rifle\\sniper rifle", player, true) | |
| 3140 | else | |
| 3141 | hprintf("Invalid Object!")
| |
| 3142 | end | |
| 3143 | elseif t[1] == "sv_suspend" then | |
| 3144 | response = 0 | |
| 3145 | if validplayer(t[2]) ~= false then | |
| 3146 | for i = 1,#players do | |
| 3147 | if suspend_table[gethash(players[i])] == nil then | |
| 3148 | local m_player = getplayer(players[i]) | |
| 3149 | local player_respawn_time = readdword(m_player, 0x2c) | |
| 3150 | if count == 2 then | |
| 3151 | kill(players[i]) | |
| 3152 | writedword(m_player, 0x2C, 2592000) | |
| 3153 | suspend_table[gethash(players[i])] = 2 | |
| 3154 | hprintf(getname(players[i]) .. " was suspended by an admin!") | |
| 3155 | elseif count == 3 then | |
| 3156 | kill(players[i]) | |
| 3157 | writedword(m_player, 0x2C, t[3] * 30) | |
| 3158 | suspend_table[gethash(players[i])] = 1 | |
| 3159 | if tonumber(t[3]) == 1 then | |
| 3160 | hprintf(getname(players[i]) .. " was suspended by an admin for " .. t[3] .. " second!") | |
| 3161 | else | |
| 3162 | hprintf(getname(players[i]) .. " was suspended by an admin for " .. t[3] .. " seconds!") | |
| 3163 | end | |
| 3164 | else | |
| 3165 | hprintf("Invalid Syntax: sv_suspend [player] {time}")
| |
| 3166 | end | |
| 3167 | else | |
| 3168 | hprintf(getname(players[i]) .. " has already been suspended.") | |
| 3169 | end | |
| 3170 | end | |
| 3171 | else | |
| 3172 | hprintf("Invalid Player!")
| |
| 3173 | end | |
| 3174 | elseif t[1] == "sv_teleport_pl" then | |
| 3175 | response = 0 | |
| 3176 | if count == 3 then | |
| 3177 | if validplayer(t[2]) ~= false then | |
| 3178 | for i = 1,#players do | |
| 3179 | local name = getname(players[i]) | |
| 3180 | local m_player = getplayer(players[i]) | |
| 3181 | local player_respawn_time = readdword(m_player, 0x2C) | |
| 3182 | local m_playerObjId = readdword(m_player, 0x34) | |
| 3183 | local m_object = getobject(m_playerObjId) | |
| 3184 | local m_vehicle = getobject(readdword(m_object, 0x11C)) | |
| 3185 | local validplayer = validplayer2(t[3]) | |
| 3186 | if validplayer == true then | |
| 3187 | local t_player = getplayer(players2[1]) | |
| 3188 | local t_name = getname(players2[1]) | |
| 3189 | local player2_respawn_time = readdword(t_player, 0x2C) | |
| 3190 | local player_x_coord,player_y_coord,player_z_coord = getobjectcoords(readdword(t_player, 0x34)) | |
| 3191 | if m_vehicle ~= nil then | |
| 3192 | writefloat(m_vehicle, 0x5C, player_x_coord) | |
| 3193 | writefloat(m_vehicle, 0x60, player_y_coord) | |
| 3194 | writefloat(m_vehicle, 0x64, player_z_coord + 1.5) | |
| 3195 | hprintf(name .. " was teleported to " .. t_name) | |
| 3196 | else | |
| 3197 | movobjcoords(m_playerObjId, player_x_coord, player_y_coord, player_z_coord+1) | |
| 3198 | hprintf(name .. " was teleported to " .. t_name) | |
| 3199 | end | |
| 3200 | elseif validplayer == nil then | |
| 3201 | hprintf("Invalid Player!")
| |
| 3202 | end | |
| 3203 | end | |
| 3204 | else | |
| 3205 | hprintf("Invalid Player!")
| |
| 3206 | end | |
| 3207 | else | |
| 3208 | hprintf("Invalid Syntax: sv_teleport_pl [player] [player]")
| |
| 3209 | hprintf("If you are unsure of a command, do /help on it")
| |
| 3210 | end | |
| 3211 | elseif t[1] == "sv_changeteam" then | |
| 3212 | response = 0 | |
| 3213 | if count == 2 then | |
| 3214 | if validplayer(t[2]) ~= false then | |
| 3215 | for i = 1,#players do | |
| 3216 | changeteam(players[i], 1) | |
| 3217 | hprintf(getname(players[i]) .. " had their team changed!") | |
| 3218 | end | |
| 3219 | else | |
| 3220 | hprintf("Invalid Player")
| |
| 3221 | end | |
| 3222 | else | |
| 3223 | hprintf("Invalid Syntax: sv_changeteam [player]")
| |
| 3224 | end | |
| 3225 | elseif t[1] == "sv_test" then | |
| 3226 | response = 0 | |
| 3227 | if count == 2 then | |
| 3228 | if getplayer(rresolveplayer(t[2])) ~= nil then | |
| 3229 | player_struct = getplayer(rresolveplayer(t[2])) | |
| 3230 | m_playerObjId = readdword(player_struct, 0x34) | |
| 3231 | if m_playerObjId ~= 0xffffffff then | |
| 3232 | entervehicle(player, m_playerObjId, 0) | |
| 3233 | end | |
| 3234 | end | |
| 3235 | end | |
| 3236 | elseif t[1] == "sv_timelimit" then | |
| 3237 | response = 0 | |
| 3238 | if count == 2 then | |
| 3239 | settimelimit(t[2]) | |
| 3240 | hprintf("Timelimit set to " .. t[2] .. " minutes!")
| |
| 3241 | else | |
| 3242 | hprintf("Invalid Syntax: sv_timelimit [time]")
| |
| 3243 | end | |
| 3244 | elseif t[1] == "cheat_unhax" then | |
| 3245 | response = 0 | |
| 3246 | if count == 2 then | |
| 3247 | if validplayer(t[2]) ~= nil then | |
| 3248 | for i = 1,#players do | |
| 3249 | local m_player = getplayer(players[i]) | |
| 3250 | writeword(m_player, 0x9C, 0) | |
| 3251 | writeword(m_player, 0xA4, 0) | |
| 3252 | writeword(m_player, 0xAC, 0) | |
| 3253 | writeword(m_player, 0xAE, 0) | |
| 3254 | writeword(m_player, 0xB0, 0) | |
| 3255 | hprintf("Happy Hacking.")
| |
| 3256 | end | |
| 3257 | else | |
| 3258 | hprintf("Invalid Player!")
| |
| 3259 | end | |
| 3260 | else | |
| 3261 | hprintf("Invalid Syntax: cheat_unhax [player]")
| |
| 3262 | end | |
| 3263 | elseif t[1] == "sv_unmute" then | |
| 3264 | response = 0 | |
| 3265 | if count == 2 then | |
| 3266 | if validplayer(t[2]) ~= false then | |
| 3267 | for i = 1,#players do | |
| 3268 | if gethash(players[i]) ~= nil then | |
| 3269 | if mute_table[gethash(players[i])] ~= nil or spamtimeout_table[gethash(players[i])] ~= nil then | |
| 3270 | mute_table[gethash(players[i])] = nil | |
| 3271 | spamtimeout_table[gethash(players[i])] = nil | |
| 3272 | hprintf(getname(players[i]) .. " was unmuted by an admin!") | |
| 3273 | else | |
| 3274 | hprintf(getname(players[i]) .. " has not been muted.") | |
| 3275 | end | |
| 3276 | else | |
| 3277 | hprintf("Invalid Player")
| |
| 3278 | end | |
| 3279 | end | |
| 3280 | else | |
| 3281 | hprintf("Invalid Player!")
| |
| 3282 | end | |
| 3283 | else | |
| 3284 | hprintf("Invalid Syntax: sv_unmute [player]")
| |
| 3285 | end | |
| 3286 | elseif t[1] == "sv_uninvis" then | |
| 3287 | response = 0 | |
| 3288 | if count == 2 then | |
| 3289 | if validplayer(t[2]) ~= false then | |
| 3290 | for i = 1,#players do | |
| 3291 | local m_playerObjId = getplayerobjectid(players[i]) | |
| 3292 | if getobject(m_playerObjId) ~= nil then | |
| 3293 | local x,y,z = getobjectcoords(m_playerObjId) | |
| 3294 | local m_vehicleId = readdword(getobject(m_playerObjId), 0x11C) | |
| 3295 | if m_vehicleId ~= 0xFFFFFFFF then | |
| 3296 | exitvehicle(players[i]) | |
| 3297 | destroyobject(m_playerObjId) | |
| 3298 | registertimer(1000, "uninvisTimer", players[i], m_vehicleId, x, y, z) | |
| 3299 | elseif m_playerObjId ~= 0xFFFFFFFF then | |
| 3300 | destroyobject(m_playerObjId) | |
| 3301 | registertimer(1000, "uninvisTimer", players[i], m_vehicleId, x, y, z) | |
| 3302 | end | |
| 3303 | hprintf(getname(players[i]) .. " is no longer invisible!") | |
| 3304 | else | |
| 3305 | hprintf("Error! " .. getname(players[i]) .. " is dead!")
| |
| 3306 | end | |
| 3307 | end | |
| 3308 | else | |
| 3309 | hprintf("Invalid Player!")
| |
| 3310 | end | |
| 3311 | else | |
| 3312 | hprintf("Invalid Syntax: sv_uninvis [player]")
| |
| 3313 | end | |
| 3314 | elseif t[1] == "sv_unsuspend" then | |
| 3315 | response = 0 | |
| 3316 | if count == 2 then | |
| 3317 | if validplayer(t[2]) ~= false then | |
| 3318 | for i = 1,#players do | |
| 3319 | local m_player = getplayer(players[i]) | |
| 3320 | if suspend_table[gethash(players[i])] ~= nil then | |
| 3321 | writedword(m_player, 0x2C, 0) | |
| 3322 | hprintf(getname(players[i]) .. " was unsuspended by an admin!") | |
| 3323 | else | |
| 3324 | hprintf(getname(players[i]) .. " has not been suspended.") | |
| 3325 | end | |
| 3326 | end | |
| 3327 | else | |
| 3328 | hprintf("Invalid Player!")
| |
| 3329 | end | |
| 3330 | else | |
| 3331 | hprintf("Invalid Syntax: sv_unsuspend [player]")
| |
| 3332 | end | |
| 3333 | elseif cmd == "sv_bos" then | |
| 3334 | response = 1 | |
| 3335 | if count == 2 then | |
| 3336 | if validplayer(t[2]) ~= false then | |
| 3337 | for i = 1,#players do | |
| 3338 | local bos_entry = bos_table[players[i]] | |
| 3339 | local words = {}
| |
| 3340 | for word in bos_entry:gmatch("%w+") do
| |
| 3341 | table.insert(words, word) | |
| 3342 | end | |
| 3343 | local size = table.getn(words) | |
| 3344 | local name = "" | |
| 3345 | local hash = words[size] | |
| 3346 | for i=1,(size - 1) do | |
| 3347 | name = name .. words[i] .. " " | |
| 3348 | end | |
| 3349 | hprintf("Adding " .. name .. "to BoS.")
| |
| 3350 | hprintf("Entry: " .. name .. "- " .. hash)
| |
| 3351 | table.insert(boslog_table, bos_entry) | |
| 3352 | end | |
| 3353 | else | |
| 3354 | hprintf("Invalid Player!")
| |
| 3355 | end | |
| 3356 | else | |
| 3357 | hprintf("Invalid Syntax: sv_bos [player]")
| |
| 3358 | end | |
| 3359 | elseif cmd == "sv_boslist" then | |
| 3360 | response = 0 | |
| 3361 | if count == 1 then | |
| 3362 | hprintf("[Num Name - Hash]")
| |
| 3363 | for k,v in pairs(boslog_table) do | |
| 3364 | if v ~= nil then | |
| 3365 | local words = {}
| |
| 3366 | for word in v:gmatch("%w+") do
| |
| 3367 | table.insert(words, word) | |
| 3368 | end | |
| 3369 | local size = table.getn(words) | |
| 3370 | local name = "" | |
| 3371 | local hash = words[size] | |
| 3372 | for i=1,(size - 1) do | |
| 3373 | name = name .. " " .. words[i] | |
| 3374 | end | |
| 3375 | hprintf("[" .. k - 1 .. name .. " - " .. hash .. "]")
| |
| 3376 | end | |
| 3377 | end | |
| 3378 | end | |
| 3379 | elseif cmd == "sv_stickman_animation" then | |
| 3380 | response = 0 | |
| 3381 | if toksize == 1 then | |
| 3382 | registertimer(750, "stickman") | |
| 3383 | else | |
| 3384 | hprintf("Invalid Syntax: sv_stickman_animation")
| |
| 3385 | end | |
| 3386 | elseif cmd == "sv_randomkill" then | |
| 3387 | response = 0 | |
| 3388 | if count == 1 then | |
| 3389 | local random = getrandomnumber(0, 15) | |
| 3390 | local player_number = resolveplayer(random) | |
| 3391 | while player_number == -1 do | |
| 3392 | random = getrandomnumber(0, 15) | |
| 3393 | player_number = resolveplayer(random) | |
| 3394 | end | |
| 3395 | kill(rresolveplayer(player_number)) | |
| 3396 | else | |
| 3397 | hprintf("Invalid Syntax: sv_randomkill")
| |
| 3398 | end | |
| 3399 | elseif cmd == "sv_unbos" then | |
| 3400 | response = 0 | |
| 3401 | if count == 2 then | |
| 3402 | local number = tonumber(getcmdtoken(command, 1) + 1) | |
| 3403 | local entry = boslog_table[number] | |
| 3404 | local words = {}
| |
| 3405 | if entry == nil then | |
| 3406 | hprintf("Invalid Entry")
| |
| 3407 | else | |
| 3408 | for word in entry:gmatch("%w+") do
| |
| 3409 | table.insert(words, word) | |
| 3410 | end | |
| 3411 | local size = table.getn(words) | |
| 3412 | local name = "" | |
| 3413 | local hash = words[size] | |
| 3414 | for i=1,(size - 1) do | |
| 3415 | name = name .. " " .. words[i] | |
| 3416 | end | |
| 3417 | hprintf("Removing" .. name .. " - " .. hash .. " from BoS.")
| |
| 3418 | table.remove(boslog_table, number) | |
| 3419 | end | |
| 3420 | else | |
| 3421 | hprintf("Invalid Syntax: sv_unbos [entry]")
| |
| 3422 | end | |
| 3423 | elseif cmd == "sv_info" then | |
| 3424 | response = 0 | |
| 3425 | local player_number = player + 1 | |
| 3426 | local m_player = getplayer(player) | |
| 3427 | local hash = gethash(player) | |
| 3428 | local display = 1 | |
| 3429 | if count == 2 then | |
| 3430 | player_number = tonumber(getcmdtoken(command, 1)) | |
| 3431 | m_player = getplayer(rresolveplayer(player_number)) | |
| 3432 | hash = gethash(rresolveplayer(player_number)) | |
| 3433 | if hash == 0 then | |
| 3434 | hprintf("Invalid Player")
| |
| 3435 | display = 0 | |
| 3436 | end | |
| 3437 | elseif toksize > 2 then | |
| 3438 | hprintf("Invalid Syntax: sv_info {player}")
| |
| 3439 | display = 0 | |
| 3440 | end | |
| 3441 | if display == 1 then | |
| 3442 | local m_playerObjId = readdword(m_player, 0x34) | |
| 3443 | local m_object = getobject(m_playerObjId) | |
| 3444 | local player_name = readstring(m_player, 0x4, 0x14) | |
| 3445 | local player_team = readdword(m_player, 0x20) | |
| 3446 | local player_respawn_time = readdword(m_player, 0x2C) | |
| 3447 | local player_invis_time = readword(m_player, 0x68) | |
| 3448 | local player_speed = readfloat(m_player, 0x6C) | |
| 3449 | local player_objective_mode = readbyte(m_player, 0x74) | |
| 3450 | local player_objective_mode2 = readbyte(m_player, 0x7A) | |
| 3451 | local player_killstreak = readword(m_player, 0x96) | |
| 3452 | local player_kills = readword(m_player, 0x9C) | |
| 3453 | local player_assists = readword(m_player, 0xA4) | |
| 3454 | local player_betrays = readword(m_player, 0xAC) | |
| 3455 | local player_deaths = readword(m_player, 0xAE) | |
| 3456 | local player_suicides = readword(m_player, 0xB0) | |
| 3457 | local player_ping = readword(m_player, 0xDC) | |
| 3458 | local player_x_coord = readfloat(m_player, 0xF8) | |
| 3459 | local player_y_coord = readfloat(m_player, 0xFC) | |
| 3460 | local player_z_coord = readfloat(m_player, 0x100) | |
| 3461 | local obj_max_health = readfloat(m_object, 0xD8) | |
| 3462 | local obj_max_shields = readfloat(m_object, 0xDC) | |
| 3463 | local obj_health = readfloat(m_object, 0xE0) | |
| 3464 | local obj_shields = readfloat(m_object, 0xE4) | |
| 3465 | local obj_flashlight_mode = readbyte(m_object, 0x206) | |
| 3466 | local obj_crouch = readbyte(m_object, 0x2A0) | |
| 3467 | local obj_weap_type = readbyte(m_object, 0x2F2) | |
| 3468 | local obj_nade_type = readbyte(m_object, 0x31C) | |
| 3469 | local obj_primary_nades = readbyte(m_object, 0x31E) | |
| 3470 | local obj_secondary_nades = readbyte(m_object, 0x31F) | |
| 3471 | local obj_flashlight_level = readfloat(m_object, 0x344) | |
| 3472 | local obj_invis_scale = readfloat(m_object, 0x37C) | |
| 3473 | local obj_airborne = readbyte(m_object, 0x4CC) | |
| 3474 | local obj_primary_weap_id = readdword(m_object, 0x2F8) | |
| 3475 | local obj_secondary_weap_id = readdword(m_object, 0x2FC) | |
| 3476 | local primary_weap = getobject(obj_primary_weap_id) | |
| 3477 | local secondary_weap = getobject(obj_secondary_weap_id) | |
| 3478 | local m_vehicle = getobject(readdword(m_object, 0x11C)) | |
| 3479 | if obj_crouch == 1 or obj_crouch == 5 or obj_crouch == 6 or obj_crouch == 13 or obj_crouch == 17 then | |
| 3480 | primary_weap = getobject(readdword(m_vehicle, 0x2F8)) | |
| 3481 | end | |
| 3482 | local primary_weap_heat = readfloat(primary_weap, 0x23C) | |
| 3483 | local primary_weap_age = readfloat(primary_weap, 0x240) | |
| 3484 | local primary_weap_ammo = readword(primary_weap, 0x2B6) | |
| 3485 | local primary_weap_clip = readword(primary_weap, 0x2B8) | |
| 3486 | local secondary_weap_heat = readfloat(secondary_weap, 0x23C) | |
| 3487 | local secondary_weap_age = readfloat(secondary_weap, 0x240) | |
| 3488 | local secondary_weap_ammo = readword(secondary_weap, 0x2B6) | |
| 3489 | local secondary_weap_clip = readword(secondary_weap, 0x2B8) | |
| 3490 | local teamsize = getteamsize(player_team) | |
| 3491 | if player_team == 0 then | |
| 3492 | player_team = "Red" | |
| 3493 | elseif player_team == 1 then | |
| 3494 | player_team = "Blue" | |
| 3495 | end | |
| 3496 | if player_objective_mode == 0x22 and player_objective_mode2 == 0x71 then | |
| 3497 | player_objective_mode = "Hill" | |
| 3498 | elseif player_objective_mode == 0x23 and player_objective_mode2 == 0x71 then | |
| 3499 | player_objective_mode = "Juggernaut" | |
| 3500 | elseif player_objective_mode == 0x23 and player_objective_mode2 == 0x72 then | |
| 3501 | player_objective_mode = "It" | |
| 3502 | elseif player_objectivemode == 0x29 and player_objective_mode2 == 0x70 then | |
| 3503 | player_objective_mode = "Ball" | |
| 3504 | else | |
| 3505 | player_objective_mode = "None" | |
| 3506 | end | |
| 3507 | if obj_weap_type == 2 and player_objective_mode == "None" then | |
| 3508 | player_objective_mode = "Flag" | |
| 3509 | end | |
| 3510 | player_respawn_time = round(player_respawn_time / 30) | |
| 3511 | player_invis_time = round(player_invis_time / 30) | |
| 3512 | player_betrays = player_betrays - player_suicides | |
| 3513 | ||
| 3514 | player_x_coord = round(player_x_coord) | |
| 3515 | player_y_coord = round(player_y_coord) | |
| 3516 | player_z_coord = round(player_z_coord) | |
| 3517 | ||
| 3518 | obj_invis_scale = round(obj_invis_scale * 100) | |
| 3519 | ||
| 3520 | if obj_invis_scale == 0 then | |
| 3521 | obj_invis_scale = "No" | |
| 3522 | else | |
| 3523 | obj_invis_scale = obj_invis_scale | |
| 3524 | end | |
| 3525 | ||
| 3526 | local invis_info = "Invis: " .. obj_invis_scale | |
| 3527 | ||
| 3528 | if obj_invis_scale ~= "No" then | |
| 3529 | invis_info = "Invis: " .. obj_invis_scale .. " (" .. player_invis_time .. " secs)"
| |
| 3530 | end | |
| 3531 | ||
| 3532 | if obj_flashlight_mode == 8 then | |
| 3533 | obj_flashlight_mode = "On" | |
| 3534 | else | |
| 3535 | obj_flashlight_mode = "Off" | |
| 3536 | end | |
| 3537 | ||
| 3538 | obj_flashlight_level = round(obj_flashlight_level * 100) | |
| 3539 | ||
| 3540 | if primary_weap_age == 0 then | |
| 3541 | if primary_weap_ammo ~= 0 or primary_weap_clip ~= 0 then | |
| 3542 | writefloat(primary_weap, 0x240, 1) | |
| 3543 | primary_weap_age = 1 | |
| 3544 | end | |
| 3545 | end | |
| 3546 | ||
| 3547 | if secondary_weap_age == 0 then | |
| 3548 | if secondary_weap_ammo ~= 0 or secondary_weap_clip ~= 0 then | |
| 3549 | writefloat(secondary_weap, 0x240, 1) | |
| 3550 | secondary_weap_age = 1 | |
| 3551 | end | |
| 3552 | end | |
| 3553 | ||
| 3554 | if obj_weap_type == 1 then | |
| 3555 | primary_weap_heat = readfloat(secondary_weap, 0x23C) | |
| 3556 | primary_weap_age = readfloat(secondary_weap, 0x240) | |
| 3557 | primary_weap_ammo = readword(secondary_weap, 0x2B6) | |
| 3558 | primary_weap_clip = readword(secondary_weap, 0x2B8) | |
| 3559 | secondary_weap_heat = readfloat(primary_weap, 0x23C) | |
| 3560 | secondary_weap_age = readfloat(primary_weap, 0x240) | |
| 3561 | secondary_weap_ammo = readword(primary_weap, 0x2B6) | |
| 3562 | secondary_weap_clip = readword(primary_weap, 0x2B8) | |
| 3563 | end | |
| 3564 | ||
| 3565 | primary_weap_heat = round(primary_weap_heat * 100) | |
| 3566 | primary_weap_age = round((1 - primary_weap_age) * 100) | |
| 3567 | secondary_weap_heat = round(secondary_weap_heat * 100) | |
| 3568 | secondary_weap_age = round((1 - secondary_weap_age) * 100) | |
| 3569 | ||
| 3570 | local primary_weap_info = "Primary: Empty" | |
| 3571 | local secondary_weap_info = "Secondary: Empty" | |
| 3572 | ||
| 3573 | if obj_health ~= 0 then | |
| 3574 | if obj_crouch == 1 or obj_crouch == 5 or obj_crouch == 6 or obj_crouch == 13 or obj_crouch == 17 then | |
| 3575 | if primary_weap_age == 100 and primary_weap_ammo == 0 and primary_weap_clip == 0 then | |
| 3576 | primary_weap_info = "Primary: Infinite" | |
| 3577 | else | |
| 3578 | primary_weap_info = "Primary Ammo: " .. primary_weap_clip .. " / " .. primary_weap_ammo | |
| 3579 | end | |
| 3580 | else | |
| 3581 | ||
| 3582 | if primary_weap ~= 0 then | |
| 3583 | if primary_weap_age == 0 then | |
| 3584 | if primary_weap_ammo ~= 0 or primary_weap_clip ~= 0 then | |
| 3585 | primary_weap_info = "Primary Ammo: " .. primary_weap_clip .. " / " .. primary_weap_ammo | |
| 3586 | end | |
| 3587 | else | |
| 3588 | primary_weap_info = "Primary Battery: " .. primary_weap_heat .. " / " .. primary_weap_age | |
| 3589 | end | |
| 3590 | end | |
| 3591 | ||
| 3592 | if secondary_weap ~= 0 then | |
| 3593 | if secondary_weap_age == 0 then | |
| 3594 | if secondary_weap_ammo ~= 0 or secondary_weap_clip ~= 0 then | |
| 3595 | secondary_weap_info = "Secondary Ammo: " .. secondary_weap_clip .. " / " .. secondary_weap_ammo | |
| 3596 | end | |
| 3597 | else | |
| 3598 | secondary_weap_info = "Secondary Battery: " .. secondary_weap_heat .. " / " .. secondary_weap_age | |
| 3599 | end | |
| 3600 | end | |
| 3601 | ||
| 3602 | end | |
| 3603 | end | |
| 3604 | ||
| 3605 | local nade_info = "Frag Grenades: " .. obj_primary_nades .. " | " .. "Plasma Grenades: " .. obj_secondary_nades | |
| 3606 | ||
| 3607 | if obj_nade_type == 1 then | |
| 3608 | nade_info = "Plasma Grenades: " .. obj_secondary_nades .. " | " .. "Frag Grenades: " .. obj_primary_nades | |
| 3609 | end | |
| 3610 | ||
| 3611 | if obj_crouch == 0 then | |
| 3612 | obj_crouch = "Warthog: Driver" | |
| 3613 | elseif obj_crouch == 1 then | |
| 3614 | obj_crouch = "Warthog: Gunner" | |
| 3615 | elseif obj_crouch == 2 then | |
| 3616 | obj_crouch = "Warthog: Passenger" | |
| 3617 | elseif obj_crouch == 3 then | |
| 3618 | obj_crouch = "Stance: Crouching" | |
| 3619 | elseif obj_crouch == 4 then | |
| 3620 | obj_crouch = "Stance: Standing" | |
| 3621 | elseif obj_crouch == 5 then | |
| 3622 | obj_crouch = "Ghost: Driver" | |
| 3623 | elseif obj_crouch == 6 then | |
| 3624 | obj_crouch = "Banshee: Pilot" | |
| 3625 | elseif obj_crouch == 13 then | |
| 3626 | obj_crouch = "Scorpion: Driver" | |
| 3627 | elseif obj_crouch == 17 then | |
| 3628 | obj_crouch = "Shade: Gunner" | |
| 3629 | elseif obj_crouch == 20 or obj_crouch == 21 or obj_crouch == 22 or obj_crouch == 23 then | |
| 3630 | obj_crouch = "Scorpion: Passenger" | |
| 3631 | end | |
| 3632 | ||
| 3633 | if obj_crouch == "Stance: Crouching" or obj_crouch == "Stance: Standing" then | |
| 3634 | if obj_airborne == 1 then | |
| 3635 | obj_crouch = "Stance: Airborne" | |
| 3636 | end | |
| 3637 | end | |
| 3638 | ||
| 3639 | if obj_health == 0 and obj_shields == 0 then | |
| 3640 | obj_crouch = "Stance: Dead" | |
| 3641 | end | |
| 3642 | ||
| 3643 | obj_max_health = round(obj_health * obj_max_health) | |
| 3644 | obj_max_shields = round(obj_shields * obj_max_shields) | |
| 3645 | obj_health = round(obj_health * 100) | |
| 3646 | obj_shields = round(obj_shields * 100) | |
| 3647 | ||
| 3648 | local health_info = "Health: " .. obj_health .. " (" .. obj_max_health .. ") | " .. "Shields: " .. obj_shields .. " (" .. obj_max_shields .. ")"
| |
| 3649 | ||
| 3650 | if obj_health == 0 and obj_shields == 0 and player_respawn_time ~= 0 then | |
| 3651 | if player_respawn_time == 1 then | |
| 3652 | health_info = "Respawn: " .. player_respawn_time .. " sec" | |
| 3653 | else | |
| 3654 | health_info = "Respawn: " .. player_respawn_time .. " secs" | |
| 3655 | end | |
| 3656 | end | |
| 3657 | ||
| 3658 | if suspend_table[hash] == 2 then | |
| 3659 | health_info = "Respawn: Never" | |
| 3660 | end | |
| 3661 | ||
| 3662 | hprintf("----------")
| |
| 3663 | hprintf("Name: " .. player_name .. " (" .. player_number .. ") | " .. "Team: " .. player_team .. " (" .. teamsize .. ") | " .. "Speed: " .. player_speed .. " | " .. "Location: " .. player_x_coord .. ", " .. player_y_coord .. ", " .. player_z_coord)
| |
| 3664 | hprintf("Hash: " .. hash .. " | " .. "Ping: " .. player_ping .. " | " .. obj_crouch)
| |
| 3665 | hprintf("Kills: " .. player_kills .. " (" .. player_killstreak .. ") | " .. "Assists: " .. player_assists .. " | " .. "Betrays: " .. player_betrays .. " | " .. "Suicides: " .. player_suicides .. " | " .. "Deaths: " .. player_deaths)
| |
| 3666 | hprintf(health_info .. " | " .. invis_info .. " | " .. "Light: " .. obj_flashlight_mode .. " (" .. obj_flashlight_level .. ")")
| |
| 3667 | hprintf(primary_weap_info .. " | " .. secondary_weap_info .. " | " .. "Objective: " .. player_objective_mode) | |
| 3668 | hprintf(nade_info) | |
| 3669 | hprintf("----------")
| |
| 3670 | ||
| 3671 | end | |
| 3672 | ||
| 3673 | end | |
| 3674 | ||
| 3675 | return response | |
| 3676 | ||
| 3677 | end | |
| 3678 | ||
| 3679 | function getstatus(m_player) | |
| 3680 | local status = "" | |
| 3681 | local player_struct = getplayer(m_player) | |
| 3682 | local m_playerObjId = readdword(player_struct, 0x34) | |
| 3683 | local m_object = getobject(m_playerObjId) | |
| 3684 | local obj_crouch = readbyte(m_object, 0x2A0) | |
| 3685 | if obj_crouch == 0 then | |
| 3686 | status = "wpassenger" | |
| 3687 | elseif obj_crouch == 1 then | |
| 3688 | status = "wpassenger" | |
| 3689 | elseif obj_crouch == 2 then | |
| 3690 | status = "wpassenger" | |
| 3691 | elseif obj_crouch == 3 then | |
| 3692 | status = "crouching" | |
| 3693 | elseif obj_crouch == 4 then | |
| 3694 | status = "standing" | |
| 3695 | elseif obj_crouch == 5 then | |
| 3696 | status = "gdriver" | |
| 3697 | elseif obj_crouch == 6 then | |
| 3698 | status = "bpilot" | |
| 3699 | elseif obj_crouch == 13 then | |
| 3700 | status = "sdriver" | |
| 3701 | elseif obj_crouch == 17 then | |
| 3702 | status = "turret" | |
| 3703 | elseif obj_crouch == 20 or obj_crouch == 21 or obj_crouch == 22 or obj_crouch == 23 then | |
| 3704 | status = "spassenger" | |
| 3705 | end | |
| 3706 | return status | |
| 3707 | end | |
| 3708 | ||
| 3709 | function OnTeamDecision(cur_team) | |
| 3710 | return cur_team | |
| 3711 | end | |
| 3712 | ||
| 3713 | function OnPlayerJoin(player, team) | |
| 3714 | ||
| 3715 | cur_players = cur_players + 1 | |
| 3716 | local sv_player = resolveplayer(player) | |
| 3717 | local name = getname(player) | |
| 3718 | local hash = gethash(player) | |
| 3719 | local words = {}
| |
| 3720 | ||
| 3721 | for k,v in pairs(boslog_table) do | |
| 3722 | ||
| 3723 | for word in v:gmatch("%w+") do
| |
| 3724 | table.insert(words, word) | |
| 3725 | end | |
| 3726 | ||
| 3727 | local size = table.getn(words) | |
| 3728 | local entry_name = "" | |
| 3729 | local entry_hash = words[size] | |
| 3730 | ||
| 3731 | for i=1,(size - 1) do | |
| 3732 | entry_name = entry_name .. words[i] .. " " | |
| 3733 | end | |
| 3734 | ||
| 3735 | if entry_hash == hash then | |
| 3736 | ||
| 3737 | for i=0,15 do | |
| 3738 | ||
| 3739 | local player_hash = gethash(i) | |
| 3740 | ||
| 3741 | if admin_table[player_hash] ~= nil then | |
| 3742 | privatesay(i, name .. " banned from BoS.") | |
| 3743 | privatesay(i, "Entry: " .. entry_name .. "- " .. entry_hash) | |
| 3744 | end | |
| 3745 | ||
| 3746 | end | |
| 3747 | ||
| 3748 | hprintf(name .. " banned from BoS.") | |
| 3749 | hprintf("Entry: " .. entry_name .. "- " .. entry_hash)
| |
| 3750 | svcmd("sv_ban " .. sv_player)
| |
| 3751 | table.remove(boslog_table, k) | |
| 3752 | break | |
| 3753 | ||
| 3754 | end | |
| 3755 | ||
| 3756 | end | |
| 3757 | ||
| 3758 | for k,v in pairs(admin_table) do | |
| 3759 | if k == gethash(player) then | |
| 3760 | say("Server Admin: " .. getname(player))
| |
| 3761 | break | |
| 3762 | end | |
| 3763 | end | |
| 3764 | ||
| 3765 | end | |
| 3766 | ||
| 3767 | function OnPlayerLeave(player, team) | |
| 3768 | ||
| 3769 | cur_players = cur_players - 1 | |
| 3770 | local sv_player = resolveplayer(player) | |
| 3771 | local name = getname(player) | |
| 3772 | local hash = gethash(player) | |
| 3773 | bos_table[sv_player] = name .. "," .. hash | |
| 3774 | cleanupdrones(player) | |
| 3775 | ||
| 3776 | end | |
| 3777 | ||
| 3778 | function OnPlayerKill(killer, victim, mode) | |
| 3779 | if respset == 1 then | |
| 3780 | local m_player = getplayer(victim) | |
| 3781 | local player_respawn_time = readdword(m_player, 0x2C) | |
| 3782 | writedword(m_player, 0x2c, resptime * 33) | |
| 3783 | end | |
| 3784 | cleanupdrones(victim) | |
| 3785 | end | |
| 3786 | ||
| 3787 | function OnKillMultiplier(player, multiplier) | |
| 3788 | end | |
| 3789 | ||
| 3790 | function OnPlayerSpawn(player, m_objectId) | |
| 3791 | ||
| 3792 | local hash = gethash(player) | |
| 3793 | ||
| 3794 | if deathless == 1 then | |
| 3795 | local m_player = getplayer(player) | |
| 3796 | local m_playerObjId = readdword(m_player, 0x34) | |
| 3797 | local m_object = getobject(m_playerObjId) | |
| 3798 | local obj_health = readfloat(m_object, 0xE0) | |
| 3799 | local obj_shields = readfloat(m_object, 0xE4) | |
| 3800 | writefloat(m_object, 0xE0, 9999999999) | |
| 3801 | writefloat(m_object, 0xE4, 9999999999) | |
| 3802 | end | |
| 3803 | ||
| 3804 | if suspend_table[hash] ~= nil then | |
| 3805 | suspend_table[hash] = nil | |
| 3806 | end | |
| 3807 | ||
| 3808 | end | |
| 3809 | ||
| 3810 | function OnPlayerSpawnEnd(player, m_objectId) | |
| 3811 | end | |
| 3812 | ||
| 3813 | function OnTeamChange(relevant, player, team, dest_team) | |
| 3814 | return 1 | |
| 3815 | end | |
| 3816 | ||
| 3817 | function OnObjectInteraction(player, m_ObjectId, tagType, tagName) | |
| 3818 | local Pass = 1 | |
| 3819 | if noweapons == 1 then | |
| 3820 | Pass = 0 | |
| 3821 | end | |
| 3822 | return Pass | |
| 3823 | end | |
| 3824 | ||
| 3825 | function OnObjectCreation(m_objectId, player_owner, tag) | |
| 3826 | if getplayer(player_owner) ~= nil then | |
| 3827 | for i = 25,43 do | |
| 3828 | if mode[gethash(player_owner)] == "portalgun" then | |
| 3829 | if tag == objects[i][3] then | |
| 3830 | local m_object = getobject(m_objectId) | |
| 3831 | registertimer(20, "portalgunTimer", player_owner, m_object) | |
| 3832 | end | |
| 3833 | elseif mode[gethash(player_owner)] == "spawngun" then | |
| 3834 | if tag == objects[i][3] then | |
| 3835 | local m_object = getobject(m_objectId) | |
| 3836 | registertimer(0, "spawngunTimer", player_owner, m_object) | |
| 3837 | end | |
| 3838 | end | |
| 3839 | end | |
| 3840 | end | |
| 3841 | end | |
| 3842 | ||
| 3843 | function OnWeaponReload(player, weapon) | |
| 3844 | if infammo == 1 then | |
| 3845 | writeword(getobject(weapon), 0x2B6, 9999) | |
| 3846 | writeword(getobject(weapon), 0x2B8, 9999) | |
| 3847 | updateammo(weapon) | |
| 3848 | return 0 | |
| 3849 | else | |
| 3850 | return 1 | |
| 3851 | end | |
| 3852 | end | |
| 3853 | ||
| 3854 | function OnVehicleEntry(relevant, player, vehicleId, vehicle_tag, seat) | |
| 3855 | return 1 | |
| 3856 | end | |
| 3857 | function OnVehicleEject(player, forceEject) | |
| 3858 | local m_object = getobject(getplayerobjectid(player)) | |
| 3859 | if m_object ~= nil then | |
| 3860 | local vehicleId = readdword(m_object, 0x11c) | |
| 3861 | cleanupdrone(player, vehicleId) | |
| 3862 | end | |
| 3863 | return 1 | |
| 3864 | end | |
| 3865 | ||
| 3866 | function OnDamageLookup(receiving_obj, causing_obj, tagdata, tagname) | |
| 3867 | if deathless == 1 then | |
| 3868 | writebyte(tagdata, 0x1C4, 0) | |
| 3869 | end | |
| 3870 | if causing_obj ~= -1 and causing_obj ~= nil then | |
| 3871 | for i = 25,43 do | |
| 3872 | local player = objecttoplayer(causing_obj) | |
| 3873 | if mode[gethash(player)] == "destroy" then | |
| 3874 | if tagname == objects[i][3] then | |
| 3875 | destroyobject(receiving_obj) | |
| 3876 | end | |
| 3877 | elseif mode[gethash(player)] == "entergun" then | |
| 3878 | if tagname == objects[i][3] and string.sub(getobjecttag(receiving_obj), 1, 8) == "vehicles" then | |
| 3879 | entervehicle(player, receiving_obj, 0) | |
| 3880 | end | |
| 3881 | end | |
| 3882 | end | |
| 3883 | end | |
| 3884 | end | |
| 3885 | ||
| 3886 | function getobjecttag(object) | |
| 3887 | local m_object = getobject(object) | |
| 3888 | local object_map_id = readdword(m_object, 0x0) | |
| 3889 | ||
| 3890 | local map_pointer = 0x460678 | |
| 3891 | local map_base = readdword(map_pointer, 0x0) | |
| 3892 | local map_tag_count = todec(endian(map_base, 0xC, 0x3)) | |
| 3893 | local tag_table_base = map_base + 0x28 | |
| 3894 | local tag_table_size = 0x20 | |
| 3895 | ||
| 3896 | for i=0,(map_tag_count - 1) do | |
| 3897 | local tag_id = todec(endian(tag_table_base, 0xC + (tag_table_size * i), 0x3)) | |
| 3898 | ||
| 3899 | if tag_id == object_map_id then | |
| 3900 | tag_name_address = endian(tag_table_base, 0x10 + (tag_table_size * i), 0x3) | |
| 3901 | tag_name = readtagname("0x" .. tag_name_address)
| |
| 3902 | ||
| 3903 | return tag_name | |
| 3904 | end | |
| 3905 | end | |
| 3906 | end | |
| 3907 | ||
| 3908 | function endian(address, offset, length) | |
| 3909 | ||
| 3910 | local data_table = {}
| |
| 3911 | local data = "" | |
| 3912 | ||
| 3913 | for i=0,length do | |
| 3914 | ||
| 3915 | local hex = string.format("%X", readbyte(address, offset + i))
| |
| 3916 | ||
| 3917 | if tonumber(hex, 16) < 16 then | |
| 3918 | hex = 0 .. hex | |
| 3919 | end | |
| 3920 | ||
| 3921 | table.insert(data_table, hex) | |
| 3922 | ||
| 3923 | end | |
| 3924 | ||
| 3925 | for k,v in pairs(data_table) do | |
| 3926 | data = v .. data | |
| 3927 | end | |
| 3928 | ||
| 3929 | return data | |
| 3930 | ||
| 3931 | end | |
| 3932 | ||
| 3933 | function todec(number) | |
| 3934 | return tonumber(number, 16) | |
| 3935 | end | |
| 3936 | ||
| 3937 | function readtagname(address) | |
| 3938 | ||
| 3939 | local char_table = {}
| |
| 3940 | local i = 0 | |
| 3941 | local string = "" | |
| 3942 | ||
| 3943 | while readbyte(address, i) ~= 0 do | |
| 3944 | table.insert(char_table, string.char(readbyte(address, i))) | |
| 3945 | i = i + 1 | |
| 3946 | end | |
| 3947 | ||
| 3948 | for k,v in pairs(char_table) do | |
| 3949 | string = string .. v | |
| 3950 | end | |
| 3951 | ||
| 3952 | return string | |
| 3953 | ||
| 3954 | end | |
| 3955 | ||
| 3956 | function getweapon(player, weapon) | |
| 3957 | ||
| 3958 | local tag_name_address = nil | |
| 3959 | local tag_name = "" | |
| 3960 | local m_player = getplayer(player) | |
| 3961 | local m_object = getobject(readdword(m_player, 0x34)) | |
| 3962 | local weap_id = getobject(readdword(m_object, 0x2F8 + ((weapon - 1) * 4))) | |
| 3963 | local weap_meta_id = readdword(weap_id, 0x0) | |
| 3964 | local map_pointer = 0x460678 | |
| 3965 | local map_base = readdword(map_pointer, 0x0) | |
| 3966 | local map_tag_count = todec(endian(map_base, 0xC, 0x3)) | |
| 3967 | local tags_base = map_base + 0x28 | |
| 3968 | local tags_size = 0x20 | |
| 3969 | local tag_address = 0 | |
| 3970 | ||
| 3971 | for i=0,(map_tag_count - 1) do | |
| 3972 | ||
| 3973 | local tag_id = todec(endian(tags_base, 0xC + (tags_size * i), 0x3)) | |
| 3974 | ||
| 3975 | if tag_id == weap_meta_id then | |
| 3976 | ||
| 3977 | tag_name_address = endian(tags_base, 0x10 + (tags_size * i), 0x3) | |
| 3978 | tag_name = readtagname("0x" .. tag_name_address)
| |
| 3979 | end | |
| 3980 | end | |
| 3981 | ||
| 3982 | return tag_name | |
| 3983 | end | |
| 3984 | ||
| 3985 | function OnWeaponAssignment(player, object, count, tag) | |
| 3986 | end | |
| 3987 | ||
| 3988 | function cleanupdrones(player) | |
| 3989 | -- pretty hacky way to remove the vehicles, but only way i could get working | |
| 3990 | for k,v in pairs(vehicle_drone_table[player]) do | |
| 3991 | local seats = getseats(v) | |
| 3992 | if seats ~= nil then | |
| 3993 | for i = 0,seats - 1 do | |
| 3994 | entervehicle(player, v, i) | |
| 3995 | exitvehicle(player) | |
| 3996 | end | |
| 3997 | destroyobject(v) | |
| 3998 | end | |
| 3999 | vehicle_drone_table[player][k] = nil | |
| 4000 | end | |
| 4001 | end | |
| 4002 | ||
| 4003 | function getseats(m_objectId) | |
| 4004 | local seats = nil | |
| 4005 | local m_object = getobject(m_objectId) | |
| 4006 | local tagname = getobjecttag(m_object) | |
| 4007 | if tagname == "vehicles\\rwarthog\\rwarthog" or tagname == "vehicles\\warthog\\mp_warthog" then | |
| 4008 | seats = 3 | |
| 4009 | elseif tagname == "vehicles\\scorpion\\scorpion_mp" then | |
| 4010 | seats = 5 | |
| 4011 | else | |
| 4012 | seats = 1 | |
| 4013 | end | |
| 4014 | return seats | |
| 4015 | end | |
| 4016 | ||
| 4017 | function cleanupdrone(player, objid) | |
| 4018 | for k,v in pairs(vehicle_drone_table[player]) do | |
| 4019 | if v == objid then | |
| 4020 | entervehicle(player, v, 0) | |
| 4021 | exitvehicle(player) | |
| 4022 | local seats = getseats(v) | |
| 4023 | if seats ~= nil then | |
| 4024 | for i = 0,seats - 1 do | |
| 4025 | entervehicle(player, v, i) | |
| 4026 | exitvehicle(player) | |
| 4027 | end | |
| 4028 | end | |
| 4029 | --destroyobject(v) dont destroy, will destroy itself soon | |
| 4030 | vehicle_drone_table[player][k] = nil | |
| 4031 | break | |
| 4032 | end | |
| 4033 | end | |
| 4034 | end | |
| 4035 | ||
| 4036 | function MainTimer(id, count) | |
| 4037 | ||
| 4038 | for i=0,15 do | |
| 4039 | ||
| 4040 | local hash = gethash(i) | |
| 4041 | ||
| 4042 | if hash ~= nil then | |
| 4043 | if ghost_table[hash] == 1 then | |
| 4044 | local m_player = getplayer(i) | |
| 4045 | writefloat(m_player, 0x100, readfloat(m_player, 0x100) - 1000) | |
| 4046 | end | |
| 4047 | end | |
| 4048 | ||
| 4049 | end | |
| 4050 | ||
| 4051 | return 1 | |
| 4052 | ||
| 4053 | end | |
| 4054 | ||
| 4055 | function SpamTimer(id, count) | |
| 4056 | ||
| 4057 | for i=0,15 do | |
| 4058 | ||
| 4059 | local hash = gethash(i) | |
| 4060 | ||
| 4061 | if hash ~= nil then | |
| 4062 | ||
| 4063 | local name = getname(i) | |
| 4064 | ||
| 4065 | if spam_table[hash] == nil then | |
| 4066 | spam_table[hash] = 0 | |
| 4067 | end | |
| 4068 | ||
| 4069 | if spam_table[hash] < spam_max then | |
| 4070 | if spam_table[hash] > 0 then | |
| 4071 | spam_table[hash] = spam_table[hash] - 0.25 | |
| 4072 | end | |
| 4073 | else | |
| 4074 | say(name .. " has been muted for " .. spam_timeout .. " seconds for spamming!") | |
| 4075 | spam_table[hash] = -1 | |
| 4076 | end | |
| 4077 | ||
| 4078 | if spam_table[hash] == -1 then | |
| 4079 | ||
| 4080 | if spamtimeout_table[hash] == nil then | |
| 4081 | spamtimeout_table[hash] = spam_timeout | |
| 4082 | else | |
| 4083 | spamtimeout_table[hash] = spamtimeout_table[hash] - 1 | |
| 4084 | end | |
| 4085 | ||
| 4086 | if spamtimeout_table[hash] == 0 then | |
| 4087 | say(name .. " has been unmuted!") | |
| 4088 | spamtimeout_table[hash] = nil | |
| 4089 | spam_table[hash] = 0 | |
| 4090 | end | |
| 4091 | ||
| 4092 | end | |
| 4093 | ||
| 4094 | end | |
| 4095 | ||
| 4096 | end | |
| 4097 | ||
| 4098 | return 1 | |
| 4099 | ||
| 4100 | end | |
| 4101 | ||
| 4102 | function rtvTimer(id, count) | |
| 4103 | ||
| 4104 | if count == 1 then | |
| 4105 | rtv_initiated = rtv_timeout | |
| 4106 | say("The current rtv has expired!")
| |
| 4107 | return 0 | |
| 4108 | else | |
| 4109 | return 1 | |
| 4110 | end | |
| 4111 | ||
| 4112 | end | |
| 4113 | ||
| 4114 | function votekickTimer(id, count, userdata) | |
| 4115 | ||
| 4116 | if count == 1 then | |
| 4117 | ||
| 4118 | local name = getname(userdata) | |
| 4119 | votekick_allowed = true | |
| 4120 | say("The votekick on " .. name .. " has expired!")
| |
| 4121 | ||
| 4122 | for k,v in pairs(votekick_table) do | |
| 4123 | votekick_table[k] = nil | |
| 4124 | end | |
| 4125 | ||
| 4126 | return 0 | |
| 4127 | else | |
| 4128 | return 1 | |
| 4129 | end | |
| 4130 | ||
| 4131 | end | |
| 4132 | ||
| 4133 | function lo3Timer(id, count) | |
| 4134 | if count >= 3 then | |
| 4135 | say("Start your match!")
| |
| 4136 | svcmd("sv_map_reset")
| |
| 4137 | return 0 | |
| 4138 | else | |
| 4139 | svcmd("sv_map_reset")
| |
| 4140 | return 1 | |
| 4141 | end | |
| 4142 | end | |
| 4143 | function round(num) | |
| 4144 | ||
| 4145 | under = math.floor(num) | |
| 4146 | upper = math.floor(num) + 1 | |
| 4147 | underV = -(under - num) | |
| 4148 | upperV = upper - num | |
| 4149 | ||
| 4150 | if (upperV > underV) then | |
| 4151 | return under | |
| 4152 | else | |
| 4153 | return upper | |
| 4154 | end | |
| 4155 | ||
| 4156 | end | |
| 4157 | function readstring(address, offset, length) | |
| 4158 | ||
| 4159 | local char_table = {}
| |
| 4160 | local string = "" | |
| 4161 | ||
| 4162 | for i=0,length do | |
| 4163 | if readbyte(address, (offset + i)) ~= 0 then | |
| 4164 | table.insert(char_table, string.char(readbyte(address, (offset + i)))) | |
| 4165 | end | |
| 4166 | end | |
| 4167 | ||
| 4168 | for k,v in pairs(char_table) do | |
| 4169 | string = string .. v | |
| 4170 | end | |
| 4171 | ||
| 4172 | return string | |
| 4173 | ||
| 4174 | end | |
| 4175 | ||
| 4176 | function nadeTimer(id, count) | |
| 4177 | for c = 0,15 do | |
| 4178 | if getplayer(c) ~= nil then | |
| 4179 | local m_player = getplayer(c) | |
| 4180 | local m_ObjId = readdword(m_player, 0x34) | |
| 4181 | local m_Object = getobject(m_ObjId) | |
| 4182 | if m_player ~= -1 and m_Object ~= -1 then | |
| 4183 | writebyte(m_Object, 0x31E, 3) -- set frags to 3 | |
| 4184 | writebyte(m_Object, 0x31F, 3) -- set plasmas to 3 | |
| 4185 | if m_player ~= -1 and m_Object ~= -1 then | |
| 4186 | for i = 0, 3 do | |
| 4187 | local m_weaponId = readdword(m_Object, 0x2F8 + (i*4)) | |
| 4188 | if m_weaponId ~= -1 then | |
| 4189 | local m_weapon = getobject(m_weaponId) | |
| 4190 | --writeword(m_weapon, 0x2B8, 2) --loaded ammo | |
| 4191 | writeword(m_weapon, 0x2B6, 9999) -- unloaded clip to 9999 | |
| 4192 | end | |
| 4193 | end | |
| 4194 | end | |
| 4195 | end | |
| 4196 | end | |
| 4197 | end | |
| 4198 | if infammo == 1 then | |
| 4199 | return 1 | |
| 4200 | elseif infammo == 0 then | |
| 4201 | return 0 | |
| 4202 | end | |
| 4203 | end | |
| 4204 | ||
| 4205 | function TimelimitTimer(id, count) | |
| 4206 | ||
| 4207 | time_passed = time_passed + 1 -- Increase time_passed by one every time this function is called (every second) | |
| 4208 | ||
| 4209 | return 1 | |
| 4210 | ||
| 4211 | end | |
| 4212 | ||
| 4213 | function settimelimit(value) | |
| 4214 | ||
| 4215 | local gametype_base = 0x671340 | |
| 4216 | writedword(gametype_base, 0x78, (30*60*value) + ((time_passed + 1) * 30)) -- set game timer to the specified value (in minutes) + the amount of time passed (+ one second for testing purposes) | |
| 4217 | ||
| 4218 | end | |
| 4219 | ||
| 4220 | function Stickman(id, count) | |
| 4221 | if count == 1 then | |
| 4222 | hprintf(" _._ ")
| |
| 4223 | hprintf(" / O \ ")
| |
| 4224 | hprintf(" \| |/ ")
| |
| 4225 | hprintf("O--+=-=+--O")
| |
| 4226 | elseif count == 2 then | |
| 4227 | svcmd("cls")
| |
| 4228 | hprintf(" ,-O-, ")
| |
| 4229 | hprintf("O--=---=--O")
| |
| 4230 | hprintf(" 2-2 ")
| |
| 4231 | hprintf(" - - ")
| |
| 4232 | elseif count == 3 then | |
| 4233 | svcmd("cls")
| |
| 4234 | hprintf(" ,_O_, ")
| |
| 4235 | hprintf("O--(---)--O")
| |
| 4236 | hprintf(" >'> ")
| |
| 4237 | hprintf(" - - ")
| |
| 4238 | elseif count == 4 then | |
| 4239 | svcmd("cls")
| |
| 4240 | hprintf(" ._O_. ")
| |
| 4241 | hprintf("O--<-+->--O")
| |
| 4242 | hprintf(" X ")
| |
| 4243 | hprintf(" / \ ")
| |
| 4244 | hprintf(" - - ")
| |
| 4245 | elseif count == 5 then | |
| 4246 | svcmd("cls")
| |
| 4247 | hprintf("O--=-O-=--O")
| |
| 4248 | hprintf(" '-' ")
| |
| 4249 | hprintf(" v ")
| |
| 4250 | hprintf(" / ) ")
| |
| 4251 | hprintf(" ~ z ")
| |
| 4252 | elseif count == 6 then | |
| 4253 | svcmd("cls")
| |
| 4254 | hprintf("O--,---,--O")
| |
| 4255 | hprintf(" \ O / ")
| |
| 4256 | hprintf(" - - ")
| |
| 4257 | hprintf(" - ")
| |
| 4258 | hprintf(" / \ ")
| |
| 4259 | hprintf(" = = ")
| |
| 4260 | elseif count == 7 then | |
| 4261 | svcmd("cls")
| |
| 4262 | hprintf("O--=-O-=--O")
| |
| 4263 | hprintf(" '-' ")
| |
| 4264 | hprintf(" v ")
| |
| 4265 | hprintf(" / ) ")
| |
| 4266 | hprintf(" ~ z ")
| |
| 4267 | elseif count == 8 then | |
| 4268 | svcmd("cls")
| |
| 4269 | hprintf(" ._O_. ")
| |
| 4270 | hprintf("O--<-+->--O")
| |
| 4271 | hprintf(" X ")
| |
| 4272 | hprintf(" / \ ")
| |
| 4273 | hprintf(" - - ")
| |
| 4274 | elseif count == 9 then | |
| 4275 | svcmd("cls")
| |
| 4276 | hprintf(" ,_O_, ")
| |
| 4277 | hprintf("O--(---)--O")
| |
| 4278 | hprintf(" >'> ")
| |
| 4279 | hprintf(" - - ")
| |
| 4280 | elseif count == 10 then | |
| 4281 | svcmd("cls")
| |
| 4282 | hprintf(" ,-O-, ")
| |
| 4283 | hprintf("O--=---=--O")
| |
| 4284 | hprintf(" 2-2 ")
| |
| 4285 | hprintf(" - - ")
| |
| 4286 | elseif count == 11 then | |
| 4287 | svcmd("cls")
| |
| 4288 | hprintf(" _._ ")
| |
| 4289 | hprintf(" / O \ ")
| |
| 4290 | hprintf(" \| |/ ")
| |
| 4291 | hprintf("O--+=-=+--O")
| |
| 4292 | elseif count == 12 then | |
| 4293 | svcmd("cls")
| |
| 4294 | return 0 | |
| 4295 | end | |
| 4296 | return 1 | |
| 4297 | end | |
| 4298 | function resetweapons(player) | |
| 4299 | local m_player = getplayer(player) | |
| 4300 | local m_object = getobject(readdword(m_player, 0x34)) | |
| 4301 | local x = readfloat(m_object, 0x5C) | |
| 4302 | local y = readfloat(m_object, 0x60) | |
| 4303 | local z = readfloat(m_object, 0x64) | |
| 4304 | local m_playerObjId = readdword(m_player, 0x34) | |
| 4305 | objId = createobject("weap", "weapons\\pistol\\pistol", 0, 60, false, x+1.0, y, z + 2.0)
| |
| 4306 | assignweapon(player, objId) | |
| 4307 | objId = createobject("weap", "weapons\\assault rifle\\assault rifle", 0, 60, false, x+1.0, y, z + 2.0)
| |
| 4308 | assignweapon(player, objId) | |
| 4309 | end | |
| 4310 | function portalgunTimer(id, count, player_owner, m_object) | |
| 4311 | if count == 500 then | |
| 4312 | return 0 | |
| 4313 | end | |
| 4314 | local m_player = getplayer(player_owner) | |
| 4315 | if m_player ~= nil and m_object ~= nil then | |
| 4316 | local obj_x_velocity = readfloat(m_object, 0x68) | |
| 4317 | local m_playerObjId = readdword(m_player, 0x34) | |
| 4318 | if obj_x_velocity == 0 then | |
| 4319 | local x = readfloat(m_object, 0x5C) | |
| 4320 | local y = readfloat(m_object, 0x60) | |
| 4321 | local z = readfloat(m_object, 0x64) | |
| 4322 | movobjcoords(m_playerObjId, x, y, z) | |
| 4323 | return 0 | |
| 4324 | else | |
| 4325 | return 1 | |
| 4326 | end | |
| 4327 | end | |
| 4328 | return 1 | |
| 4329 | end | |
| 4330 | function spawngunTimer(id, count, player_owner, m_object) | |
| 4331 | local m_player = getplayer(player_owner) | |
| 4332 | if m_player ~= nil and m_object ~= nil then | |
| 4333 | local m_playerObjId = readdword(player_owner, 0x34) | |
| 4334 | local x = readfloat(m_object, 0x5C) | |
| 4335 | local y = readfloat(m_object, 0x60) | |
| 4336 | local z = readfloat(m_object, 0x64) | |
| 4337 | createobject(objspawntype[gethash(player_owner)], objspawntag[gethash(player_owner)], 0, 60, false, x, y, z) | |
| 4338 | end | |
| 4339 | return 0 | |
| 4340 | end | |
| 4341 | ||
| 4342 | function validplayer2(message) | |
| 4343 | local valid = false | |
| 4344 | for i = 1,#players2 do | |
| 4345 | if players2[i] ~= nil then | |
| 4346 | players2[i] = nil | |
| 4347 | end | |
| 4348 | end | |
| 4349 | if string.len(message) == "1" and message == "*" then | |
| 4350 | for i = 0,15 do | |
| 4351 | if getplayer(i) ~= nil then | |
| 4352 | table.insert(players2, i) | |
| 4353 | valid = true | |
| 4354 | end | |
| 4355 | end | |
| 4356 | elseif string.sub(message, 1, 1) == "*" then | |
| 4357 | for c = 0,15 do | |
| 4358 | if getplayer(c) ~= nil then | |
| 4359 | local name = getname(c) | |
| 4360 | local lowerfix = string.gsub(message, "*", "") | |
| 4361 | if string.find(string.lower(name), string.lower(lowerfix)) ~= nil then | |
| 4362 | table.insert(players2, c) | |
| 4363 | valid = true | |
| 4364 | end | |
| 4365 | end | |
| 4366 | end | |
| 4367 | elseif string.sub(message, 1, 3) == "red" then | |
| 4368 | for i = 0,15 do | |
| 4369 | if getplayer(i) ~= nil then | |
| 4370 | local player_team = readdword(getplayer(i), 0x20) | |
| 4371 | if player_team == 0 then | |
| 4372 | table.insert(players2, i) | |
| 4373 | valid = true | |
| 4374 | end | |
| 4375 | end | |
| 4376 | end | |
| 4377 | elseif string.sub(message, 1, 4) == "blue" then | |
| 4378 | for i = 0,15 do | |
| 4379 | if getplayer(i) ~= nil then | |
| 4380 | local player_team = readdword(getplayer(i), 0x20) | |
| 4381 | if player_team == 1 then | |
| 4382 | table.insert(players2, i) | |
| 4383 | valid = true | |
| 4384 | end | |
| 4385 | end | |
| 4386 | end | |
| 4387 | elseif message == "1" or message == "2" or message == "3" or message == "4" or message == "5" or message == "6" or message == "7" or message == "8" or message == "9" or message == "10" or message == "11" or message == "12" or message == "13" or message == "14" or message == "15" or message == "16" then | |
| 4388 | if getplayer(rresolveplayer(message)) ~= nil then | |
| 4389 | table.insert(players2, rresolveplayer(message)) | |
| 4390 | valid = true | |
| 4391 | end | |
| 4392 | end | |
| 4393 | return valid | |
| 4394 | end | |
| 4395 | ||
| 4396 | function validplayer(message) | |
| 4397 | local valid = false | |
| 4398 | for i = 1,#players do | |
| 4399 | if players[i] ~= nil then | |
| 4400 | players[i] = nil | |
| 4401 | end | |
| 4402 | end | |
| 4403 | if string.len(message) == "1" and message == "*" then | |
| 4404 | for i = 0,15 do | |
| 4405 | if getplayer(i) ~= nil then | |
| 4406 | table.insert(players, i) | |
| 4407 | valid = true | |
| 4408 | end | |
| 4409 | end | |
| 4410 | elseif string.sub(message, 1, 1) == "*" then | |
| 4411 | for i = 0,15 do | |
| 4412 | if getplayer(i) ~= nil then | |
| 4413 | local name = getname(i) | |
| 4414 | local lowerfix = string.gsub(message, "*", "") | |
| 4415 | if string.find(string.lower(name), string.lower(lowerfix)) ~= nil then | |
| 4416 | table.insert(players, i) | |
| 4417 | valid = true | |
| 4418 | end | |
| 4419 | end | |
| 4420 | end | |
| 4421 | elseif string.sub(message, 1, 3) == "red" then | |
| 4422 | for i = 0,15 do | |
| 4423 | if getplayer(i) ~= nil then | |
| 4424 | local player_team = readdword(getplayer(i), 0x20) | |
| 4425 | if player_team == 0 then | |
| 4426 | table.insert(players, i) | |
| 4427 | valid = true | |
| 4428 | end | |
| 4429 | end | |
| 4430 | end | |
| 4431 | elseif string.sub(message, 1, 4) == "blue" then | |
| 4432 | for i = 0,15 do | |
| 4433 | if getplayer(i) ~= nil then | |
| 4434 | local player_team = readdword(getplayer(i), 0x20) | |
| 4435 | if player_team == 1 then | |
| 4436 | table.insert(players, i) | |
| 4437 | valid = true | |
| 4438 | end | |
| 4439 | end | |
| 4440 | end | |
| 4441 | elseif tonumber(message) ~= nil then | |
| 4442 | if message == "1" or message == "2" or message == "3" or message == "4" or message == "5" or message == "6" or message == "7" or message == "8" or message == "9" or message == "10" or message == "11" or message == "12" or message == "13" or message == "14" or message == "15" or message == "16" then | |
| 4443 | if getplayer(rresolveplayer(message)) ~= nil then | |
| 4444 | table.insert(players, rresolveplayer(message)) | |
| 4445 | valid = true | |
| 4446 | end | |
| 4447 | end | |
| 4448 | end | |
| 4449 | return valid | |
| 4450 | end | |
| 4451 | ||
| 4452 | function uninvisTimer(id, count, player, m_vehicleId, x, y, z) | |
| 4453 | m_playerObjId = getplayerobjectid(player) | |
| 4454 | if getobject(m_playerObjId) ~= nil then | |
| 4455 | if getobject(m_vehicleId) ~= nil then | |
| 4456 | movobjcoords(m_playerObjId, x, y, z+1) | |
| 4457 | entervehicle(player, m_vehicleId, 0) | |
| 4458 | else | |
| 4459 | movobjcoords(m_playerObjId, x, y, z) | |
| 4460 | end | |
| 4461 | end | |
| 4462 | return 0 | |
| 4463 | end | |
| 4464 | ||
| 4465 | function delayMsg(id, count, msg, message, player) | |
| 4466 | message = message:gsub('"', "")
| |
| 4467 | if string.sub(message, 1, 1) == "\\" then | |
| 4468 | privatesay(player, msg) | |
| 4469 | elseif string.sub(message, 1, 1) == "/" then | |
| 4470 | say(msg) | |
| 4471 | else | |
| 4472 | hprintf(msg) | |
| 4473 | say(msg) | |
| 4474 | end | |
| 4475 | return 0 | |
| 4476 | end |