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1-
Player=game:GetService("Players").LocalPlayer
1+
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
do
5
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
6
	script.Parent = Player.Character
7
8
	--RemoteEvent for communicating
9
	local Event = Instance.new("RemoteEvent")
10
	Event.Name = "UserInput_Event"
11
12
	--Fake event to make stuff like Mouse.KeyDown work
13
	local function fakeEvent()
14
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
15
		t.connect = t.Connect
16
		return t
17
	end
18
19
	--Creating fake input objects with fake variables
20
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
21
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
22
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
23
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
24
	end}
25
	--Merged 2 functions into one by checking amount of arguments
26
	CAS.UnbindAction = CAS.BindAction
27
28
	--This function will trigger the events that have been :Connect()'ed
29
	local function te(self,ev,...)
30
		local t = m[ev]
31
		if t and t._fakeEvent and t.Function then
32
			t.Function(...)
33
		end
34
	end
35
	m.TrigEvent = te
36
	UIS.TrigEvent = te
37
38
	Event.OnServerEvent:Connect(function(plr,io)
39
	    if plr~=Player then return end
40
		if io.isMouse then
41
			m.Target = io.Target
42
			m.Hit = io.Hit
43
		else
44
			local b = io.UserInputState == Enum.UserInputState.Begin
45
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
46
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
47
			end
48
			for _,t in pairs(CAS.Actions) do
49
				for _,k in pairs(t.Keys) do
50
					if k==io.KeyCode then
51
						t.Function(t.Name,io.UserInputState,io)
52
					end
53-
mouse=Player:GetMouse()
53+
				end
54
			end
55
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
56
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
57
	    end
58
	end)
59
	Event.Parent = NLS([==[
60
	local Player = game:GetService("Players").LocalPlayer
61
	local Event = script:WaitForChild("UserInput_Event")
62
63
	local UIS = game:GetService("UserInputService")
64
	local input = function(io,a)
65
		if a then return end
66
		--Since InputObject is a client-side instance, we create and pass table instead
67
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
68
	end
69
	UIS.InputBegan:Connect(input)
70
	UIS.InputEnded:Connect(input)
71
72
	local Mouse = Player:GetMouse()
73
	local h,t
74
	--Give the server mouse data 30 times every second, but only if the values changed
75
	--If player is not moving their mouse, client won't fire events
76
	while wait(1/30) do
77
		if h~=Mouse.Hit or t~=Mouse.Target then
78
			h,t=Mouse.Hit,Mouse.Target
79
			Event:FireServer({isMouse=true,Target=t,Hit=h})
80
		end
81
	end]==],Player.Character)
82
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
83
end
84
85
86
87-
	Player=game:GetService('Players').LocalPlayer
87+
88
89-
	Mouse=Player:GetMouse()
89+
90
91
Player= Owner
92
93
94
95
96
97
98
99
Character=Player.Character 
100
PlayerGui=Player.PlayerGui
101
Backpack=Player.Backpack 
102
Torso=Character.Torso 
103
Head=Character.Head 
104
Humanoid=Character.Humanoid
105
m=Instance.new('Model',Character)
106
LeftArm=Character["Left Arm"] 
107
LeftLeg=Character["Left Leg"] 
108
RightArm=Character["Right Arm"] 
109
RightLeg=Character["Right Leg"] 
110
LS=Torso["Left Shoulder"] 
111
LH=Torso["Left Hip"] 
112
RS=Torso["Right Shoulder"] 
113
RH=Torso["Right Hip"] 
114
Face = Head.face
115
Neck=Torso.Neck
116
it=Instance.new
117
attacktype=1
118
vt=Vector3.new
119
cf=CFrame.new
120
euler=CFrame.fromEulerAnglesXYZ
121
angles=CFrame.Angles
122
cloaked=false
123
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
124
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
125
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
126
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
127
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
128
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
129
RootPart=Character.HumanoidRootPart
130
RootJoint=RootPart.RootJoint
131
RootCF=euler(-1.57,0,3.14)
132
attack = false 
133
attackdebounce = false 
134
deb=false
135
equipped=true
136
hand=false
137
MMouse=nil
138
combo=0
139
mana=0
140
trispeed=.2
141
attackmode='none'
142
local idle=0
143
local Anim="Idle"
144
local Effects={}
145
local gun=false
146
local shoot=false
147
player=nil 
148
mana=0
149
150
151
--save shoulders 
152
RSH, LSH=nil, nil 
153
--welds 
154
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
155
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
156
LH=Torso["Left Hip"]
157
RH=Torso["Right Hip"]
158
TorsoColor=Torso.BrickColor
159
function NoOutline(Part)
160
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
161
end
162
player=Player 
163
ch=Character
164
RSH=ch.Torso["Right Shoulder"] 
165
LSH=ch.Torso["Left Shoulder"] 
166
-- 
167
RSH.Parent=nil 
168
LSH.Parent=nil 
169
-- 
170
RW.Name="Right Shoulder"
171
RW.Part0=ch.Torso 
172
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
173
RW.C1=cf(0, 0.5, 0) 
174
RW.Part1=ch["Right Arm"] 
175
RW.Parent=ch.Torso 
176
-- 
177
LW.Name="Left Shoulder"
178
LW.Part0=ch.Torso 
179
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
180
LW.C1=cf(0, 0.5, 0) 
181
LW.Part1=ch["Left Arm"] 
182
LW.Parent=ch.Torso 
183
184
	Player= Owner
185
	Character=Player.Character
186
	m=Instance.new('Model',Character)
187
188
189
	local function weldBetween(a, b)
190
	    local weldd = Instance.new("ManualWeld")
191
	    weldd.Part0 = a
192
	    weldd.Part1 = b
193
	    weldd.C0 = CFrame.new()
194
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
195
	    weldd.Parent = a
196
	    return weldd
197
	end
198
	
199
	function swait(num)
200
    if num==0 or num==nil then
201
    game:service'RunService'.Stepped:wait(0)
202
    else
203
    for i=0,num do
204
    game:service'RunService'.Stepped:wait(0)
205
    end
206
    end
207
	    end
208
	
209
	function nooutline(part)
210
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
211
	end
212
	
213
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
214
		local fp=it("Part")
215
		fp.formFactor=formfactor
216
		fp.Parent=parent
217
		fp.Reflectance=reflectance
218
		fp.Transparency=transparency
219
		fp.CanCollide=false
220
		fp.Locked=true
221
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
222
		fp.Name=name
223
		fp.Size=size
224
		fp.Position=Character.Torso.Position
225
		nooutline(fp)
226
		fp.Material=material
227
		fp:BreakJoints()
228
		return fp
229
	end
230
	
231
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
232
		local mesh=it(Mesh)
233
		mesh.Parent=part
234
		if Mesh=="SpecialMesh" then
235
			mesh.MeshType=meshtype
236
			mesh.MeshId=meshid
237
		end
238
		mesh.Offset=offset
239
		mesh.Scale=scale
240
		return mesh
241
	end
242
	
243
	function weld(parent,part0,part1,c0,c1)
244
		local weld=it("Weld")
245
		weld.Parent=parent
246
		weld.Part0=part0
247
		weld.Part1=part1
248
		weld.C0=c0
249
		weld.C1=c1
250
		return weld
251
	end
252
	
253
	
254
local function CFrameFromTopBack(at, top, back)
255
local right = top:Cross(back)
256
return CFrame.new(at.x, at.y, at.z,
257
right.x, top.x, back.x,
258
right.y, top.y, back.y,
259
right.z, top.z, back.z)
260
end
261
262
function Triangle(a, b, c)
263
local edg1 = (c-a):Dot((b-a).unit)
264
local edg2 = (a-b):Dot((c-b).unit)
265
local edg3 = (b-c):Dot((a-c).unit)
266
if edg1 <= (b-a).magnitude and edg1 >= 0 then
267
a, b, c = a, b, c
268
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
269
a, b, c = b, c, a
270
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
271
a, b, c = c, a, b
272
else
273
assert(false, "unreachable")
274
end
275
 
276
local len1 = (c-a):Dot((b-a).unit)
277
local len2 = (b-a).magnitude - len1
278
local width = (a + (b-a).unit*len1 - c).magnitude
279
 
280
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
281
 
282
local list = {}
283
 
284
if len1 > 0.01 then
285
local w1 = Instance.new('WedgePart', m)
286
game:GetService("Debris"):AddItem(w1,5)
287
w1.Material = "SmoothPlastic"
288
w1.FormFactor = 'Custom'
289
w1.BrickColor = BrickColor.new("Really red")
290
w1.Transparency = 0
291
w1.Reflectance = 0
292
w1.Material = "SmoothPlastic"
293
w1.CanCollide = false
294
NoOutline(w1)
295
local sz = Vector3.new(0.2, width, len1)
296
w1.Size = sz
297
local sp = Instance.new("SpecialMesh",w1)
298
sp.MeshType = "Wedge"
299
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
300
w1:BreakJoints()
301
w1.Anchored = true
302
w1.Parent = workspace
303
w1.Transparency = 0.7
304
table.insert(Effects,{w1,"Disappear",.01})
305
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
306
table.insert(list,w1)
307
end
308
 
309
if len2 > 0.01 then
310
local w2 = Instance.new('WedgePart', m)
311
game:GetService("Debris"):AddItem(w2,5)
312
w2.Material = "SmoothPlastic"
313
w2.FormFactor = 'Custom'
314
w2.BrickColor = BrickColor.new("Really red")
315
w2.Transparency = 0
316
w2.Reflectance = 0
317
w2.Material = "SmoothPlastic"
318
w2.CanCollide = false
319
NoOutline(w2)
320
local sz = Vector3.new(0.2, width, len2)
321
w2.Size = sz
322
local sp = Instance.new("SpecialMesh",w2)
323
sp.MeshType = "Wedge"
324
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
325
w2:BreakJoints()
326
w2.Anchored = true
327
w2.Parent = workspace
328
w2.Transparency = 0.7
329
table.insert(Effects,{w2,"Disappear",.01})
330
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
331
table.insert(list,w2)
332
end
333
return unpack(list)
334
end
335
	
336
	
337
so = function(id,par,vol,pit) 
338
coroutine.resume(coroutine.create(function()
339
local sou = Instance.new("Sound",par or workspace)
340
sou.Volume=vol
341
sou.Pitch=pit or 1
342
sou.SoundId=id
343
swait() 
344
sou:play() 
345
game:GetService("Debris"):AddItem(sou,6)
346
end))
347
end
348
 
349
function clerp(a,b,t) 
350
local qa = {QuaternionFromCFrame(a)}
351
local qb = {QuaternionFromCFrame(b)} 
352
local ax, ay, az = a.x, a.y, a.z 
353
local bx, by, bz = b.x, b.y, b.z
354
local _t = 1-t
355
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
356
end 
357
 
358
function QuaternionFromCFrame(cf) 
359
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
360
local trace = m00 + m11 + m22 
361
if trace > 0 then 
362
local s = math.sqrt(1 + trace) 
363
local recip = 0.5/s 
364
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
365
else 
366
local i = 0 
367
if m11 > m00 then
368
i = 1
369
end
370
if m22 > (i == 0 and m00 or m11) then 
371
i = 2 
372
end 
373
if i == 0 then 
374
local s = math.sqrt(m00-m11-m22+1) 
375
local recip = 0.5/s 
376
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
377
elseif i == 1 then 
378
local s = math.sqrt(m11-m22-m00+1) 
379
local recip = 0.5/s 
380
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
381
elseif i == 2 then 
382
local s = math.sqrt(m22-m00-m11+1) 
383
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
384
end 
385
end 
386
end
387
 
388
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
389
local xs, ys, zs = x + x, y + y, z + z 
390
local wx, wy, wz = w*xs, w*ys, w*zs 
391
local xx = x*xs 
392
local xy = x*ys 
393
local xz = x*zs 
394
local yy = y*ys 
395
local yz = y*zs 
396
local zz = z*zs 
397
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
398
end
399
 
400
function QuaternionSlerp(a, b, t) 
401
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
402
local startInterp, finishInterp; 
403
if cosTheta >= 0.0001 then 
404
if (1 - cosTheta) > 0.0001 then 
405
local theta = math.acos(cosTheta) 
406
local invSinTheta = 1/math.sin(theta) 
407
startInterp = math.sin((1-t)*theta)*invSinTheta 
408
finishInterp = math.sin(t*theta)*invSinTheta  
409
else 
410
startInterp = 1-t 
411
finishInterp = t 
412
end 
413
else 
414
if (1+cosTheta) > 0.0001 then 
415
local theta = math.acos(-cosTheta) 
416
local invSinTheta = 1/math.sin(theta) 
417
startInterp = math.sin((t-1)*theta)*invSinTheta 
418
finishInterp = math.sin(t*theta)*invSinTheta 
419
else 
420
startInterp = t-1 
421
finishInterp = t 
422
end 
423
end 
424
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
425
end
426
427
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
428
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
429
end 
430
431
local function CFrameFromTopBack(at, top, back)
432
local right = top:Cross(back)
433
return CFrame.new(at.x, at.y, at.z,
434
right.x, top.x, back.x,
435
right.y, top.y, back.y,
436
right.z, top.z, back.z)
437
end
438
439
--Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
440
441
442
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
443
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
444
end 
445
446
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
447
        if hit.Parent==nil then
448
                return
449
        end
450
        h=hit.Parent:FindFirstChild("Humanoid")
451
        for _,v in pairs(hit.Parent:children()) do
452
        if v:IsA("Humanoid") then
453
        h=v
454
        end
455
        end
456
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
457
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
458
        end
459
        if hit.Parent.className=="Hat" then
460
        hit=hit.Parent.Parent:findFirstChild("Head")
461
        end
462
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
463
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
464
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
465
                        return
466
                end]]
467
--                        hs(hit,1.2) 
468
                        c=Instance.new("ObjectValue")
469
                        c.Name="creator"
470
                        c.Value=game:service("Players").LocalPlayer
471
                        c.Parent=h
472
                        game:GetService("Debris"):AddItem(c,.5)
473
                Damage=math.random(minim,maxim)
474
--                h:TakeDamage(Damage)
475
                blocked=false
476
                block=hit.Parent:findFirstChild("Block")
477
                if block~=nil then
478
                print(block.className)
479
                if block.className=="NumberValue" then
480
                if block.Value>0 then
481
                blocked=true
482
                if decreaseblock==nil then
483
                block.Value=block.Value-1
484
                end
485
                end
486
                end
487
                if block.className=="IntValue" then
488
                if block.Value>0 then
489
                blocked=true
490
                if decreaseblock~=nil then
491
                block.Value=block.Value-1
492
                end
493
                end
494
                end
495
                end
496
                if blocked==false then
497
--                h:TakeDamage(Damage)
498
                h.Health=h.Health-Damage
499
                showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
500
                else
501
                h.Health=h.Health-(Damage/2)
502
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
503
                end
504
                if Type=="Knockdown" then
505
                hum=hit.Parent.Humanoid
506
hum.PlatformStand=true
507
coroutine.resume(coroutine.create(function(HHumanoid)
508
swait(1)
509
HHumanoid.PlatformStand=false
510
end),hum)
511
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
512
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
513
local bodvol=Instance.new("BodyVelocity")
514
bodvol.velocity=angle*knockback
515
bodvol.P=5000
516
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
517
bodvol.Parent=hit
518
rl=Instance.new("BodyAngularVelocity")
519
rl.P=3000
520
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
521
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
522
rl.Parent=hit
523
game:GetService("Debris"):AddItem(bodvol,.5)
524
game:GetService("Debris"):AddItem(rl,.5)
525
                elseif Type=="Normal" then
526
                vp=Instance.new("BodyVelocity")
527
                vp.P=500
528
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
529
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
530
                if KnockbackType==1 then
531
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
532
                elseif KnockbackType==2 then
533
                vp.velocity=Property.CFrame.lookVector*knockback
534
                end
535
                if knockback>0 then
536
                        vp.Parent=hit.Parent.Torso
537
                end
538
                game:GetService("Debris"):AddItem(vp,.5)
539
                elseif Type=="Up" then
540
                local bodyVelocity=Instance.new("BodyVelocity")
541
                bodyVelocity.velocity=vt(0,60,0)
542
                bodyVelocity.P=5000
543
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
544
                bodyVelocity.Parent=hit
545
                game:GetService("Debris"):AddItem(bodyVelocity,1)
546
                rl=Instance.new("BodyAngularVelocity")
547
                rl.P=3000
548
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
549
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
550
                rl.Parent=hit
551
                game:GetService("Debris"):AddItem(rl,.5)
552
                elseif Type=="Snare" then
553
                bp=Instance.new("BodyPosition")
554
                bp.P=2000
555
                bp.D=100
556
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
557
                bp.position=hit.Parent.Torso.Position
558
                bp.Parent=hit.Parent.Torso
559
                game:GetService("Debris"):AddItem(bp,1)
560
                elseif Type=="Target" then
561
                if Targetting==false then
562
                ZTarget=hit.Parent.Torso
563
                coroutine.resume(coroutine.create(function(Part) 
564
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
565
                swait(5)
566
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
567
                end),ZTarget)
568
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
569
                targetgui=Instance.new("BillboardGui")
570
                targetgui.Parent=ZTarget
571
                targetgui.Size=UDim2.new(10,100,10,100)
572
                targ=Instance.new("ImageLabel")
573
                targ.Parent=targetgui
574
                targ.BackgroundTransparency=1
575
                targ.Image="rbxassetid://4834067"
576
                targ.Size=UDim2.new(1,0,1,0)
577
                cam.CameraType="Scriptable"
578
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
579
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
580
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
581
                Targetting=true
582
                RocketTarget=ZTarget
583
                for i=1,Property do
584
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
585
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
586
                swait()
587
                end
588
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
589
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
590
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
591
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
592
                end
593
                Targetting=false
594
                RocketTarget=nil
595
                targetgui.Parent=nil
596
                cam.CameraType="Custom"
597
                end
598
                end
599
                        debounce=Instance.new("BoolValue")
600
                        debounce.Name="DebounceHit"
601
                        debounce.Parent=hit.Parent
602
                        debounce.Value=true
603
                        game:GetService("Debris"):AddItem(debounce,Delay)
604
                        c=Instance.new("ObjectValue")
605
                        c.Name="creator"
606
                        c.Value=Player
607
                        c.Parent=h
608
                        game:GetService("Debris"):AddItem(c,.5)
609
                CRIT=false
610
                hitDeb=true
611
                AttackPos=6
612
        end
613
end
614
 
615
showDamage=function(Char,Dealt,du,Color)
616
        m=Instance.new("Model")
617
        m.Name=tostring(Dealt)
618
        h=Instance.new("Humanoid")
619
        h.Health=0
620
        h.MaxHealth=0
621
        h.Parent=m
622
        c=Instance.new("Part")
623
        c.Transparency=0
624
        c.BrickColor=Color
625
        c.Name="Head"
626
        c.TopSurface=0
627
        c.BottomSurface=0
628
        c.formFactor="Plate"
629
        c.Size=Vector3.new(1,.4,1)
630
        ms=Instance.new("CylinderMesh")
631
        ms.Scale=Vector3.new(.8,.8,.8)
632
        if CRIT==true then
633
                ms.Scale=Vector3.new(1,1.25,1)
634
        end
635
        ms.Parent=c
636
        c.Reflectance=0
637
        Instance.new("BodyGyro").Parent=c
638
        c.Parent=m
639
        if Char:findFirstChild("Head")~=nil then
640
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
641
        elseif Char.Parent:findFirstChild("Head")~=nil then
642
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
643
        end
644
        f=Instance.new("BodyPosition")
645
        f.P=2000
646
        f.D=100
647
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
648
        f.position=c.Position+Vector3.new(0,3,0)
649
        f.Parent=c
650
        game:GetService("Debris"):AddItem(m,.5+du)
651
        c.CanCollide=false
652
        m.Parent=workspace
653
        c.CanCollide=false
654
end
655
656
Player=game:GetService('Players').LocalPlayer
657
Character=Player.Character
658
Mouse=Player:GetMouse()
659
m=Instance.new('Model',Character)
660
it=Instance.new
661
function nooutline(part)
662
	part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
663
end
664
function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
665
	local fp=it("Part")
666
	fp.formFactor=formfactor
667
	fp.Parent=parent
668
	fp.Reflectance=reflectance
669
	fp.Transparency=transparency
670
	fp.CanCollide=false
671
	fp.Locked=true
672
	fp.BrickColor=BrickColor.new(tostring(brickcolor))
673
	fp.Name=name
674
	fp.Size=size
675
	fp.Position=Character.Torso.Position
676
	nooutline(fp)
677
	fp.Material=material
678
	fp:BreakJoints()
679
	return fp
680
end
681
function mesh(Mesh,part,meshtype,meshid,offset,scale)
682
	local mesh=it(Mesh)
683
	mesh.Parent=part
684
	if Mesh=="SpecialMesh" then
685
		mesh.MeshType=meshtype
686
		mesh.MeshId=meshid
687
	end
688
	mesh.Offset=offset
689
	mesh.Scale=scale
690
	return mesh
691
end
692
function weld(parent,part0,part1,c0,c1)
693
	local weld=it("Weld")
694
	weld.Parent=parent
695
	weld.Part0=part0
696
	weld.Part1=part1
697
	weld.C0=c0
698
	weld.C1=c1
699
	return weld
700
end
701
702
Player=game:GetService('Players').LocalPlayer
703
Character=Player.Character
704
Mouse=Player:GetMouse()
705
m=Instance.new('Model',Character)
706
it=Instance.new
707
function nooutline(part)
708
	part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
709
end
710
function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
711
	local fp=it("Part")
712
	fp.formFactor=formfactor
713
	fp.Parent=parent
714
	fp.Reflectance=reflectance
715
	fp.Transparency=transparency
716
	fp.CanCollide=false
717
	fp.Locked=true
718
	fp.BrickColor=BrickColor.new(tostring(brickcolor))
719
	fp.Name=name
720
	fp.Size=size
721
	fp.Position=Character.Torso.Position
722
	nooutline(fp)
723
	fp.Material=material
724
	fp:BreakJoints()
725
	return fp
726
end
727
function mesh(Mesh,part,meshtype,meshid,offset,scale)
728
	local mesh=it(Mesh)
729
	mesh.Parent=part
730
	if Mesh=="SpecialMesh" then
731
		mesh.MeshType=meshtype
732
		mesh.MeshId=meshid
733
	end
734
	mesh.Offset=offset
735
	mesh.Scale=scale
736
	return mesh
737
end
738
function weld(parent,part0,part1,c0,c1)
739
	local weld=it("Weld")
740
	weld.Parent=parent
741
	weld.Part0=part0
742
	weld.Part1=part1
743
	weld.C0=c0
744
	weld.C1=c1
745
	return weld
746
end
747
748
Player=game:GetService('Players').LocalPlayer
749
Character=Player.Character
750
Mouse=Player:GetMouse()
751
m=Instance.new('Model',Character)
752
it=Instance.new
753
function nooutline(part)
754
	part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
755
end
756
function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
757
	local fp=it("Part")
758
	fp.formFactor=formfactor
759
	fp.Parent=parent
760
	fp.Reflectance=reflectance
761
	fp.Transparency=transparency
762
	fp.CanCollide=false
763
	fp.Locked=true
764
	fp.BrickColor=BrickColor.new(tostring(brickcolor))
765
	fp.Name=name
766
	fp.Size=size
767
	fp.Position=Character.Torso.Position
768
	nooutline(fp)
769
	fp.Material=material
770
	fp:BreakJoints()
771
	return fp
772
end
773
function mesh(Mesh,part,meshtype,meshid,offset,scale)
774
	local mesh=it(Mesh)
775
	mesh.Parent=part
776
	if Mesh=="SpecialMesh" then
777
		mesh.MeshType=meshtype
778
		mesh.MeshId=meshid
779
	end
780
	mesh.Offset=offset
781
	mesh.Scale=scale
782
	return mesh
783
end
784
function weld(parent,part0,part1,c0,c1)
785
	local weld=it("Weld")
786
	weld.Parent=parent
787
	weld.Part0=part0
788
	weld.Part1=part1
789
	weld.C0=c0
790
	weld.C1=c1
791
	return weld
792
end
793
794
Player=game:GetService('Players').LocalPlayer
795
Character=Player.Character
796
Mouse=Player:GetMouse()
797
m=Instance.new('Model',Character)
798
it=Instance.new
799
function nooutline(part)
800
	part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
801
end
802
function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
803
	local fp=it("Part")
804
	fp.formFactor=formfactor
805
	fp.Parent=parent
806
	fp.Reflectance=reflectance
807
	fp.Transparency=transparency
808
	fp.CanCollide=false
809
	fp.Locked=true
810
	fp.BrickColor=BrickColor.new(tostring(brickcolor))
811
	fp.Name=name
812
	fp.Size=size
813
	fp.Position=Character.Torso.Position
814
	nooutline(fp)
815
	fp.Material=material
816
	fp:BreakJoints()
817
	return fp
818
end
819
function mesh(Mesh,part,meshtype,meshid,offset,scale)
820
	local mesh=it(Mesh)
821
	mesh.Parent=part
822
	if Mesh=="SpecialMesh" then
823
		mesh.MeshType=meshtype
824
		mesh.MeshId=meshid
825
	end
826
	mesh.Offset=offset
827
	mesh.Scale=scale
828
	return mesh
829
end
830
function weld(parent,part0,part1,c0,c1)
831
	local weld=it("Weld")
832
	weld.Parent=parent
833
	weld.Part0=part0
834
	weld.Part1=part1
835
	weld.C0=c0
836
	weld.C1=c1
837
	return weld
838
end
839
840
Player=game:GetService('Players').LocalPlayer
841
Character=Player.Character
842
Mouse=Player:GetMouse()
843
m=Instance.new('Model',Character)
844
it=Instance.new
845
function nooutline(part)
846
	part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
847
end
848
function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
849
	local fp=it("Part")
850
	fp.formFactor=formfactor
851
	fp.Parent=parent
852
	fp.Reflectance=reflectance
853
	fp.Transparency=transparency
854
	fp.CanCollide=false
855
	fp.Locked=true
856
	fp.BrickColor=BrickColor.new(tostring(brickcolor))
857
	fp.Name=name
858
	fp.Size=size
859
	fp.Position=Character.Torso.Position
860
	nooutline(fp)
861
	fp.Material=material
862
	fp:BreakJoints()
863
	return fp
864
end
865
function mesh(Mesh,part,meshtype,meshid,offset,scale)
866
	local mesh=it(Mesh)
867
	mesh.Parent=part
868
	if Mesh=="SpecialMesh" then
869
		mesh.MeshType=meshtype
870
		mesh.MeshId=meshid
871
	end
872
	mesh.Offset=offset
873
	mesh.Scale=scale
874
	return mesh
875
end
876
function weld(parent,part0,part1,c0,c1)
877
	local weld=it("Weld")
878
	weld.Parent=parent
879
	weld.Part0=part0
880
	weld.Part1=part1
881
	weld.C0=c0
882
	weld.C1=c1
883
	return weld
884
end
885
886
Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.39999938, 13.7999973, 0.399999976))
887
handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),CFrame.new(-0.0048122406, -6.40232849, 1.03116059, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289))
888
mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
889
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 0.80000025, 4.20000219))
890
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000183105469, -9.09996033, 2.7000494, 1, -1.19209076e-007, 4.47013271e-008, 4.49016397e-008, 0.00168089767, -0.999998569, 1.19133766e-007, 0.999998569, 0.00168089778))
891
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.200000271, 4.59999943))
892
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.59981537, -0.319915771, 2.48973823, 1.63094505e-009, -0.00167454977, 0.999998569, 1, -1.19209083e-007, -1.83056925e-009, 1.19211975e-007, 0.999998569, 0.00167454977))
893
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000036, 0.200000271, 4.00000048))
894
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.30006409, 0.310112, 2.78980875, 2.04899884e-008, -0.00160901435, 0.999998689, 1, -1.19209126e-007, -2.06818243e-008, 1.19242245e-007, 0.999998689, 0.00160901435))
895
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.200000271, 4.60000038))
896
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.60009003, 0.310125351, 2.48941946, 5.51521886e-008, -0.00159262656, 0.999998808, 1, -1.78814503e-007, -5.54370416e-008, 1.78902582e-007, 0.999998808, 0.00159262656))
897
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 0.200000271, 0.400000036))
898
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00018119812, -2.2995882, -6.70053864, 1, -1.19209076e-007, -2.38424491e-007, -1.1956142e-007, -0.999998927, -0.00147830346, -2.3824802e-007, 0.00147830346, -0.999998927))
899
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
900
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.39999998, 0.600001216))
901
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -7.99960327, 1.49982166, 1, -1.19209076e-007, 4.47013271e-008, 4.49034943e-008, 0.00169644796, -0.999998569, 1.1913307e-007, 0.999998569, 0.00169644807))
902
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000036, 0.200000271, 4.00000048))
903
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.29983521, -0.319908142, 2.79043484, -2.11861551e-008, -0.00168578397, 0.999998569, 1, -1.19209076e-007, 2.09852242e-008, 1.19173528e-007, 0.999998569, 0.00168578397))
904
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
905
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.79997253, -0.349954605, 0.990463495, 1.07072758e-007, -0.00169718312, 0.999998569, 1, -1.19209126e-007, -1.07275234e-007, 1.19391018e-007, 0.999998569, 0.00169718324))
906
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
907
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 1.19999981))
908
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.26336288, 0.310119629, 5.93222046, -5.96040408e-008, -0.70810169, 0.706110597, 1, -1.21502552e-007, -3.74334022e-008, 1.12300903e-007, 0.706110597, 0.70810169))
909
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.220000014, 0.799999952))
910
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80014038, -0.31993103, 0.989957035, 6.97039013e-008, -0.00164350378, 0.999998689, 1, -1.19209126e-007, -6.98999116e-008, 1.19323843e-007, 0.999998689, 0.00164350378))
911
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
912
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 2.60000014))
913
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.79997253, -0.31993103, 2.49022627, 4.06004794e-008, -0.00169145432, 0.999998569, 1, -1.19209126e-007, -4.08021741e-008, 1.19277971e-007, 0.999998569, 0.00169145432))
914
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
915
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80001068, 0.340049744, 0.990428209, 4.40637784e-008, -0.00169488578, 0.999998569, 1, -1.49011811e-007, -4.43164012e-008, 1.49086716e-007, 0.999998569, 0.00169488578))
916
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
917
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 0.400000036, 0.400000006))
918
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000152587891, -6.70035553, 2.00017023, 1, -1.19209076e-007, 4.47013271e-008, 4.48878374e-008, 0.00156501064, -0.999998808, 1.19138974e-007, 0.999998808, 0.00156501064))
919
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.60000014, 4.00000191))
920
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -7.89893341, 4.39826918, 1, -1.19209076e-007, 4.47013271e-008, 4.49000481e-008, 0.00166750455, -0.999998689, 1.19134377e-007, 0.999998689, 0.00166750455))
921
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.400000036))
922
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310112, 7.90003204, -4.58929634, 1, 2.84616067e-006, -7.45070793e-007, 7.49569381e-007, -0.00158089248, 0.999998808, 2.84497946e-006, -0.999998808, -0.00158089248))
923
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
924
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 0.999999821))
925
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(3.58646393, -0.319763184, 9.33159637, -1.63910798e-007, -0.70812124, 0.706090868, 1, -1.80042989e-007, 5.15776932e-008, 9.06034572e-008, 0.706090927, 0.708121181))
926
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 0.999999821))
927
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(3.58652115, 0.310195923, 9.33126068, -1.63910798e-007, -0.70812124, 0.706090868, 1, -1.80042989e-007, 5.15776932e-008, 9.06034572e-008, 0.706090927, 0.708121181))
928
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.600000262, 0.599999964))
929
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62939453e-005, -0.299938679, -7.40008545, 1, -5.96036465e-008, 1.4898605e-008, -5.95790759e-008, -0.999998689, -0.00164388563, 1.49965658e-008, 0.00164388563, -0.999998689))
930
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
931
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 1.19999981))
932
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.26215744, -0.319839478, 5.93211365, -5.96040337e-008, -0.708129704, 0.706082463, 1, -8.2250601e-008, 1.92603378e-009, 5.67118228e-008, 0.706082463, 0.708129704))
933
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.379999876, 4.44999886, 1.39999998))
934
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-2.86102295e-005, -6.05581665, 9.78747559, -1, 1.78814503e-007, -4.47013306e-008, -1.84294734e-007, -0.966237664, 0.257652611, 2.87991475e-009, 0.257652611, 0.966237605))
935
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
936
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 0.599999964))
937
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.61552429, 0.320259094, -0.297967553, -1.84659328e-008, -3.39928299e-008, 1, 1, -1.19209076e-007, 1.84659292e-008, 1.19209076e-007, 1, 3.39928334e-008))
938
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
939
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 0.599999964))
940
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.61553192, -0.309753418, -0.297967553, -1.84659328e-008, -3.39928299e-008, 1, 1, -1.19209076e-007, 1.84659292e-008, 1.19209076e-007, 1, 3.39928334e-008))
941
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
942
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.409999728, 4.00000095, 0.330000013))
943
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00499916077, -4.83165169, 10.0465012, -1, 1.78814503e-007, -8.94054182e-008, -1.98313487e-007, -0.943822086, 0.33045423, -2.52927972e-008, 0.33045423, 0.943822086))
944
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
945
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.220000014, 2.60000014))
946
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80001068, 0.310049057, 2.49015784, 5.47156347e-008, -0.00167805818, 0.999998569, 1, -1.49011811e-007, -5.49657635e-008, 1.4910384e-007, 0.999998569, 0.0016780583))
947
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.80000019, 0.600001216))
948
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000183105469, -7.79891205, 2.09967065, 1, -1.19209076e-007, 4.47013271e-008, 4.49037572e-008, 0.00169865007, -0.999998569, 1.1913297e-007, 0.999998569, 0.00169865007))
949
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 2.00000048, 1.19999993))
950
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.34057617e-005, -8.7000885, -4.86373901e-005, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289))
951
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.400000036))
952
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319801331, 7.89910126, -4.58908844, 1, 2.84616067e-006, -7.45070793e-007, 7.49658e-007, -0.00161204918, 0.999998689, 2.84495559e-006, -0.999998689, -0.00161204918))
953
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
954
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.409999907))
955
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.329921722, 7.89820099, 6.19515657, -1, -5.81154893e-007, -2.93556536e-006, -2.93463631e-006, -0.00159285218, 0.999998808, -5.85830151e-007, 0.999998808, 0.00159285218))
956
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
957
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
958
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.01046753, 0.350257874, 5.18440056, -1.16208916e-007, -0.00116245728, 0.999999404, 1, -1.49011811e-007, 1.16035764e-007, 1.48876836e-007, 0.999999404, 0.00116245728))
959
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
960
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.409999907))
961
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.310253143, 7.89775848, 6.19417667, -1, -5.81154893e-007, -2.93556536e-006, -2.93464905e-006, -0.0015708321, 0.999998808, -5.8576552e-007, 0.999998808, 0.0015708321))
962
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
963
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000036, 1.62000012))
964
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319927216, -9.30068207, 5.59171581, 1, -2.6822255e-007, 7.00361113e-007, 7.00755379e-007, 0.00147273287, -0.999998927, 2.67190842e-007, 0.999998927, 0.00147273298))
965
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
966
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.4000001, 1.22000003))
967
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310224533, -8.39997101, 5.39148617, 1, -2.6822255e-007, 7.00361113e-007, 7.00779196e-007, 0.0015618616, -0.999998808, 2.67128371e-007, 0.999998808, 0.0015618616))
968
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000036, 1.62000012))
969
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310092926, -9.30047607, 5.59133577, 1, -2.6822255e-007, 7.00361113e-007, 7.00781584e-007, 0.0015708236, -0.999998808, 2.67122118e-007, 0.999998808, 0.0015708236))
970
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
971
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
972
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.00996399, 0.340263367, 5.58438683, -7.12149699e-008, -0.00116247579, 0.999999404, 1, -1.49011782e-007, 7.10417893e-008, 1.48929118e-007, 0.999999404, 0.00116247579))
973
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
974
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.4000001, 1.22000003))
975
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319879532, -8.40018463, 5.39162922, 1, -2.6822255e-007, 7.00361113e-007, 7.00766748e-007, 0.00151529128, -0.999998927, 2.67161028e-007, 0.999998927, 0.00151529128))
976
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 0.599999845))
977
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.60210419, -0.309745789, -0.0262105465, 4.40637713e-008, -0.00107338815, 0.999999404, 1, -1.19209105e-007, -4.41917543e-008, 1.1925647e-007, 0.999999404, 0.00107338815))
978
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
979
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000244140625, -2.40885925, -0.0768338442, 1, -1.49011782e-007, 1.19208131e-007, 1.1940115e-007, 0.00129606796, -0.999999166, 1.48857154e-007, 0.999999166, 0.00129606796))
980
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.379999906, 7.79999733, 0.800000012))
981
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00018119812, -6.90127945, 10.9409103, -1, 2.38419915e-007, -5.96027014e-008, -2.36358872e-007, -0.866616547, 0.498974591, 6.73128042e-008, 0.498974621, 0.866616607))
982
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
983
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 3.60000086, 1.39999986))
984
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-7.62939453e-005, -3.00021267, 10.1993179, -1, 1.78814503e-007, -4.47013306e-008, -1.78743079e-007, -0.999998808, -0.00159316196, -4.49861588e-008, -0.00159316196, 0.999998808))
985
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
986
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.410000145, 0.800000012, 7.41999722))
987
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00538063049, 10.1888885, 6.88093567, -1, -9.55176984e-006, 6.25857228e-006, 5.75701051e-007, 0.505192995, 0.863006473, -1.14050263e-005, 0.863006473, -0.505192995))
988
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
989
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.409999877, 0.800000012, 4.42000008))
990
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00535774231, 8.73274994, 6.06542397, -1, -1.08034828e-005, 3.5465257e-006, 5.6521867e-007, 0.264285922, 0.964444458, -1.13566548e-005, 0.964444399, -0.264285892))
991
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
992
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.670000017, 0.200000003, 0.599999845))
993
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62210083, 0.310256958, -0.0261899233, 6.71427998e-008, -0.00107328093, 0.999999404, 1, -1.1920914e-007, -6.72707898e-008, 1.19281268e-007, 0.999999404, 0.00107328082))
994
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 6.20002079, 0.200000003))
995
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000244140625, -3.80190277, 0.122788072, 1, -1.19209076e-007, 4.47013271e-008, 4.48775985e-008, 0.00147906633, -0.999998927, 1.19142832e-007, 0.999998927, 0.00147906633))
996
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006))
997
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.329883575, -8.59844971, 6.20097303, 1, -2.6822255e-007, 7.00361113e-007, 7.00766861e-007, 0.00151565345, -0.999998927, 2.67160772e-007, 0.999998927, 0.00151565345))
998
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
999
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.00995636, -0.329696655, 5.58438635, -2.65702909e-008, -0.00116240955, 0.999999404, 1, -1.19209076e-007, 2.64317368e-008, 1.19178281e-007, 0.999999404, 0.00116240955))
1000
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1001
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
1002
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.41021729, 0.340257645, 5.3848424, -6.07377402e-008, -0.0011624021, 0.999999404, 1, -1.49011782e-007, 6.05645667e-008, 1.48941297e-007, 0.999999404, 0.0011624021))
1003
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1004
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
1005
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40995026, -0.329879761, 5.38500214, 1.32141196e-008, -0.00116239127, 0.999999404, 1, -1.19209112e-007, -1.33526949e-008, 1.19224552e-007, 0.999999404, 0.00116239127))
1006
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1007
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006))
1008
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310100555, -8.58777618, 6.20157337, 1, -2.6822255e-007, 7.00361113e-007, 7.00768169e-007, 0.00152056233, -0.999998927, 2.67157333e-007, 0.999998927, 0.00152056233))
1009
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1, 0.400000006))
1010
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.329891205, -8.60809326, 6.20138168, 1, -2.6822255e-007, 7.00361113e-007, 7.00766861e-007, 0.00151576323, -0.999998927, 2.67160686e-007, 0.999998927, 0.00151576323))
1011
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
1012
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.01044464, -0.329711914, 5.18439245, -3.97250446e-008, -0.00116242282, 0.999999404, 1, -1.19209027e-007, 3.95864994e-008, 1.19162934e-007, 0.999999404, 0.00116242282))
1013
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1014
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.449999839, 0.400000036, 1.62000012))
1015
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.0149345398, -9.30037689, 5.59038067, 1, -2.6822255e-007, 7.00361113e-007, 7.00780447e-007, 0.00156656664, -0.999998808, 2.67125102e-007, 0.999998808, 0.00156656664))
1016
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1017
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.600000262, 0.599999964))
1018
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-5.34057617e-005, -0.300057292, -7.40003967, -1, 5.96036465e-008, -2.97999652e-008, 5.95545799e-008, 0.999998689, 0.00164382579, 2.98979046e-008, 0.00164382579, -0.999998689))
1019
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1020
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.600000024))
1021
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.319915771, -9.29981232, -0.490157127, -1, 2.38419972e-007, 7.89774788e-007, -7.89374269e-007, 0.00167544454, -0.999998569, -2.39742832e-007, -0.999998569, -0.00167544466))
1022
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1023
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 0.80000025, 0.599999964))
1024
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.91821289e-005, -6.90019989, 1.50059986, 1, -1.19209076e-007, 4.47013271e-008, 4.4898453e-008, 0.00165412505, -0.999998689, 1.19134981e-007, 0.999998689, 0.00165412517))
1025
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.400000274, 0.799999952))
1026
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.86645508e-005, 6.1750412e-005, -7.30003357, 1, -1.19209076e-007, 4.47013271e-008, -1.19135436e-007, -0.999998689, -0.00164388528, 4.48972344e-008, 0.00164388528, -0.999998689))
1027
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.400000274, 0.600000024))
1028
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.310134888, -9.30013275, -0.489312172, -1, 1.7881456e-007, 8.34478897e-007, -8.34196783e-007, 0.00157221942, -0.999998808, -1.80126335e-007, -0.999998808, -0.00157221942))
1029
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1030
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.230000019, 0.799999952))
1031
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80010223, 0.31505394, 0.98993659, 1.01164737e-007, -0.00164465304, 0.999998689, 1, -1.19209147e-007, -1.01360932e-007, 1.19375699e-007, 0.999998689, 0.00164465304))
1032
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1033
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.799999356, 0.80000025, 0.399999976))
1034
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.34057617e-005, 5.73396683e-005, -7.50003052, 1, -5.96036465e-008, 1.4898605e-008, -5.95790759e-008, -0.999998689, -0.00164388563, 1.49965658e-008, 0.00164388563, -0.999998689))
1035
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.39999938, 2.40000057, 0.599999964))
1036
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62939453e-005, -7.70002747, 0.900098503, 1, -1.19209076e-007, 4.47013271e-008, 4.490321e-008, 0.00169407704, -0.999998569, 1.19133176e-007, 0.999998569, 0.00169407704))
1037
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1.20000005, 0.200000271, 3.60000038))
1038
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.64672661, -0.319740295, 6.71153259, -1.49010674e-007, -0.965943158, 0.258754343, 1, -1.37425829e-007, 6.28593853e-008, -2.51590695e-008, 0.258754343, 0.965943217))
1039
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.400021255, 0.400000006))
1040
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000175476074, 1.89885712, 0.0156496763, 1, -5.96036465e-008, 1.4898605e-008, 1.49867816e-008, 0.00147968298, -0.999998927, 5.95815379e-008, 0.999998927, 0.00147968309))
1041
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 12.200017, 0.200000003))
1042
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000259399414, -1.20265961, -0.277392983, 1, -5.96036465e-008, 1.4898605e-008, 1.49865258e-008, 0.00147536665, -0.999998927, 5.95816019e-008, 0.999998927, 0.00147536665))
1043
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
1044
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40220642, -0.339752197, -1.96429634, -6.7053584e-008, -0.258818865, 0.965925932, 1, -1.20999317e-007, 3.69973279e-008, 1.07300764e-007, 0.965925872, 0.258818835))
1045
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1046
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1.20000005, 0.200000271, 3.60000038))
1047
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.64637566, 0.320261002, 6.71100616, -4.47039312e-008, -0.965927541, 0.258812845, 1, -3.71759228e-008, 3.39808679e-008, -2.32014479e-008, 0.258812845, 0.965927541))
1048
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.400021255, 0.400000036))
1049
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000144958496, 7.89817047, 0.00817203522, 1, -1.19209076e-007, 4.47013271e-008, 4.48658213e-008, 0.00138024637, -0.999999046, 1.19147266e-007, 0.999999046, 0.00138024637))
1050
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
1051
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000267028809, -0.808837891, -0.0789266825, 1, -1.49011782e-007, 1.19208131e-007, 1.19401165e-007, 0.00129613746, -0.999999166, 1.4885714e-007, 0.999999166, 0.00129613746))
1052
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 4.5999999))
1053
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.4032135, -0.309745789, -0.264072418, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
1054
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
1055
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00025177002, -4.00882721, -0.074775219, 1, -1.49011782e-007, 1.19208131e-007, 1.19401165e-007, 0.00129615236, -0.999999166, 1.48857154e-007, 0.999999166, 0.00129615236))
1056
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.400000036, 3.89000034))
1057
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.130329132, 3.28823376, -5.64214325, 1, -9.53684548e-007, 4.64922141e-006, -5.19986472e-008, -0.981745541, -0.190198928, 4.74574244e-006, 0.190198958, -0.981745601))
1058
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1059
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.00000024, 1.19999993))
1060
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.3203125, -5.2211442, -6.02006531, -1, 1.19209076e-007, -4.47013271e-008, 1.19207854e-007, 1, 2.74369886e-005, 4.4704592e-008, 2.74369886e-005, -1))
1061
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1062
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000029, 0.640000463, 3.82000041))
1063
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.60221863, 0.00025177002, -0.674562454, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
1064
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000041, 2.00000024, 0.400000751))
1065
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00805044174, -9.8965683, 0.0198116302, -1.78812996e-007, -1, -2.60661e-005, 9.18402918e-008, -2.60661e-005, 1, -1, 1.78810609e-007, 9.1844953e-008))
1066
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1033714",Vector3.new(0, 0, 0),Vector3.new(0.486000061, 2.70200038, 0.234000027))
1067
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.00000024, 1.19999993))
1068
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.319747925, -5.23132992, -6.02177429, -1, 1.19209076e-007, -4.47013271e-008, 1.19205289e-007, 1, 8.46573894e-005, 4.47114168e-008, 8.46573894e-005, -1))
1069
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1070
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.800021231, 0.800000012))
1071
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000129699707, 7.29879761, 0.00948095322, 1, -1.19209076e-007, 4.47013271e-008, 4.48690756e-008, 0.0014075588, -0.999999046, 1.19146044e-007, 0.999999046, 0.00140755891))
1072
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.200000271, 0.799999952))
1073
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40219879, -0.329719543, -1.96434212, -1.04305997e-007, -0.258814603, 0.965927064, 1, -1.49004592e-007, 6.80604515e-008, 1.26312528e-007, 0.965927064, 0.258814603))
1074
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1075
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.400000006, 0.800021231, 1.20000005))
1076
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000144958496, 8.49656677, 0.00763309002, 1, -1.19209076e-007, 4.47013271e-008, 4.48658888e-008, 0.0013808267, -0.999999046, 1.19147238e-007, 0.999999046, 0.0013808267))
1077
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.439999968, 0.849999964, 3.90000057))
1078
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.000289916992, -3.91264629, -5.64580536, -1, 1.19209076e-007, -4.47013271e-008, 1.08530877e-007, 0.98174566, 0.190198451, 6.65587194e-008, 0.190198481, -0.98174572))
1079
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1080
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
1081
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40220642, 0.350257874, -1.9643116, -6.7053584e-008, -0.258818865, 0.965925932, 1, -1.20999317e-007, 3.69973279e-008, 1.07300764e-007, 0.965925872, 0.258818835))
1082
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1083
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.600000024, 0.200000271, 4.5999999))
1084
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40222931, 0.320251465, -0.264352798, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
1085
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.200000271, 0.799999952))
1086
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40221405, 0.340270996, -1.96434784, -1.11756485e-007, -0.258814663, 0.965927064, 1, -1.50931754e-007, 7.52573754e-008, 1.26311349e-007, 0.965927064, 0.258814663))
1087
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
1088
Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Hitbox",Vector3.new(0.39999938, 3.00000024, 11.4000025))
1089
Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -8.39911652, 2.29857397, 1, -1.19209076e-007, 4.47013271e-008, 4.49000481e-008, 0.00166750455, -0.999998689, 1.19134377e-007, 0.999998689, 0.00166750455))
1090
1091
function attackone()
1092
        attack=true
1093
con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end) 
1094
        for i=0,1,0.1 do
1095
                swait()
1096
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(80)),.3)
1097
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(10),math.rad(-70)),.3)
1098
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.3)
1099
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(-70), math.rad(0)), 0.3)
1100
RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
1101
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
1102
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
1103
        end
1104
so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.6) 
1105
so("http://roblox.com/asset/?id=231917871",Hitbox,1,0.8) 
1106
 for i=0,1,0.1 do
1107
                swait()
1108
 local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
1109
if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
1110
local h = 5
1111
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1112
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1113
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1114
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1115
scfr = blcf
1116
elseif not scfr then
1117
scfr = blcf
1118
end
1119
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-80)),.3)
1120
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(70)),.3)
1121
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.5) * angles(math.rad(0), math.rad(-70), math.rad(90)), 0.3)
1122
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
1123
RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
1124
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
1125
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
1126
        end
1127
        attack=false
1128
con1:disconnect()
1129
end
1130
1131
function attacktwo()
1132
        attack=true
1133
con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end) 
1134
        for i=0,1,0.1 do
1135
                swait()
1136
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(90)),.2)
1137
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-80)),.3)
1138
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(90)),.1)
1139
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
1140
1141
        end
1142
1143
for i=0,1,1 do
1144
swait()
1145
so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.7) 
1146
so("http://www.roblox.com/asset/?id=234365573",Hitbox,1,0.7)
1147
for i=0,1,0.1 do
1148
swait()
1149
 local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
1150
if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
1151
local h = 5
1152
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1153
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1154
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1155
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1156
scfr = blcf
1157
elseif not scfr then
1158
scfr = blcf
1159
end
1160
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-50)),.3)
1161
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-10),math.rad(110)),.1)
1162
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
1163
handleweld.C0=clerp(handleweld.C0,cf(0,-0,0)*angles(math.rad(-50),math.rad(10),math.rad(0)),.3)
1164
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,-6*i),.3)
1165
end
1166
end
1167
con1:disconnect()
1168
attack=false
1169
end
1170
1171
function attackthree()
1172
        attack=true
1173
con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end) 
1174
        for i=0,1,0.1 do
1175
swait()
1176
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(00)),.3)
1177
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(00)),.3)
1178
RW.C0=clerp(RW.C0,cf(1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(-50)),.3)
1179
LW.C0=clerp(LW.C0,cf(-1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(50)),.3)
1180
RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
1181
LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
1182
handleweld.C0=clerp(handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
1183
        end
1184
so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.4) 
1185
so("http://www.roblox.com/asset/?id=234365549",Hitbox,1,0.6)
1186
for i=0,1,.1 do
1187
swait()
1188
 local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
1189
if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
1190
local h = 5
1191
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1192
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1193
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1194
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1195
scfr = blcf
1196
elseif not scfr then
1197
scfr = blcf
1198
end
1199
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
1200
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(00)),.3)
1201
RW.C0=clerp(RW.C0,cf(1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
1202
LW.C0=clerp(LW.C0,cf(-1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
1203
RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
1204
LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
1205
handleweld.C0=clerp(handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
1206
        end
1207
attack=false
1208
con1:disconnect()
1209
end
1210
1211
function CrimsonMoon()
1212
attack=true
1213
con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10000000,10000000,math.random(10,20),"Knockdown",RootPart,.2,1) end) 
1214
for i=0,1,0.1 do
1215
swait()
1216
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(120),math.rad(80)),.3)
1217
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(-10)),.3)
1218
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
1219
end
1220
for i=0,1,0.15 do
1221
so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5) 
1222
so("http://roblox.com/asset/?id=28144425",Torso,1,0.8)
1223
swait()
1224
for i=0,1,0.1 do
1225
swait()
1226
local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
1227
if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
1228
local h = 5
1229
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1230
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1231
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1232
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1233
scfr = blcf
1234
elseif not scfr then
1235
scfr = blcf
1236
end
1237
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-40),math.rad(90)),.3)
1238
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-60)),.3)
1239
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*euler(0,-1.5,-6*i),.3)
1240
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
1241
end
1242
end
1243
attack=false
1244
con1:disconnect()
1245
end
1246
1247
function BreakEffect(brickcolor,cframe,x1,y1,z1)
1248
local prt=part("Custom",workspace,"SmoothPlastic",0,0,"Really red","Effect",vt(0.5,0.5,0.5))
1249
prt.Anchored=true
1250
prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1251
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
1252
coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) 
1253
CF=Part.CFrame
1254
Numbb=0
1255
randnumb=math.random()-math.random()
1256
for i=0,1,0.05 do
1257
wait()
1258
CF=CF*cf(0,1,0)
1259
--Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
1260
Part.CFrame=CF*euler(Numbb,0,0)
1261
Part.Transparency=i
1262
Numbb=Numbb+randnumb
1263
end
1264
Part.Parent=nil
1265
end),prt,CF,Numbb,randnumb)
1266
end
1267
1268
function Execution() --HEUAHUEHAUEHAUHUEAHUAEHUAHEUAHEUH
1269
attack=true
1270
con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,999999999,999999999,math.random(10,20),"Knockdown",RootPart,.2,1) end) 
1271
Humanoid.WalkSpeed = 0
1272
for i=0,1,0.03 do
1273
swait()
1274
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(60)),.1)
1275
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.1)
1276
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(120)),.1)
1277
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.1)
1278
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.1)
1279
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
1280
handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.1)
1281
end
1282
so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5) 
1283
so("http://roblox.com/asset/?id=28144425",Torso,1,0.5)
1284
 hitconasdf = Hitbox.Touched:connect(function(hit)
1285
                local hum12 = hit.Parent:FindFirstChild("Humanoid")
1286
                if hum12 and not hum12:IsDescendantOf(Character) then
1287
                        so('http://roblox.com/asset/?id=154965973',Hitbox,1,0.8)
1288
                        BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
1289
                        BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
1290
                        BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
1291
                        BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
1292
                        BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
1293
                        BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
1294
                        BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
1295
                        BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
1296
                        BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
1297
                        BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
1298
                        hitconasdf:disconnect()
1299
                end
1300
        end)
1301
for i=0,1,0.03 do
1302
swait()
1303
local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
1304
if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
1305
local h = 5
1306
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1307
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1308
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1309
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1310
scfr = blcf
1311
elseif not scfr then
1312
scfr = blcf
1313
end
1314
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
1315
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(60)),.2)
1316
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-20),math.rad(70)),.2)
1317
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2)
1318
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.2)
1319
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
1320
handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.2)
1321
end
1322
attack=false
1323
con1:disconnect()
1324
Humanoid.WalkSpeed= 16
1325
pcall(function()
1326
        hitconasdf:disconnect()
1327
        end)
1328
end
1329
1330
mouse.Button1Down:connect(function()
1331
        if attack==false then
1332
                if attacktype==1 then
1333
                        attack=true
1334
                        attacktype=2
1335
                        attackone()
1336
                elseif attacktype==2 then
1337
                        attack=true
1338
                        attacktype=3
1339
                        attacktwo()
1340
               elseif attacktype==3 then
1341
                        attack=true
1342
                        attacktype=1
1343
                        attackthree()
1344
                end
1345
        end
1346
end)
1347
1348
mouse.KeyDown:connect(function(k)
1349
	k=k:lower()
1350
	if k=='q' then
1351
		if attack==false then
1352
			CrimsonMoon()
1353
		end
1354
		elseif k=='e' then
1355
		if attack==false then
1356
			Execution()
1357
		end
1358
	end
1359
end)
1360
1361
1362
local sine = 0
1363
local change = 1
1364
local val = 0
1365
1366
while true do
1367
swait()
1368
sine = sine + change
1369
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
1370
local velderp=RootPart.Velocity.y
1371
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
1372
if equipped==true or equipped==false then
1373
if attack==false then
1374
idle=idle+1
1375
else
1376
idle=0
1377
end
1378
if idle>=500 then
1379
if attack==false then
1380
--Sheath()
1381
end
1382
end
1383
if RootPart.Velocity.y > 1 and hitfloor==nil then 
1384
Anim="Jump"
1385
if attack==false then
1386
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
1387
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
1388
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), 0.3)
1389
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
1390
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
1391
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
1392
handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
1393
end
1394
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
1395
Anim="Fall"
1396
if attack==false then
1397
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
1398
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1399
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3)
1400
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
1401
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
1402
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
1403
handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
1404
end
1405
elseif torvel<1 and hitfloor~=nil then
1406
Anim="Idle"
1407
if attack==false then
1408
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(60)),.3)
1409
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(-50)),.3)
1410
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
1411
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
1412
RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
1413
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
1414
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
1415
end
1416
elseif torvel>2 and torvel<22 and hitfloor~=nil then
1417
Anim="Walk"
1418
if attack==false then
1419
change=3
1420
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3)
1421
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3)
1422
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
1423
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
1424
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3)
1425
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3)
1426
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
1427
end
1428
elseif torvel>=22 and hitfloor~=nil then
1429
Anim="Run"
1430
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3)
1431
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3)
1432
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
1433
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
1434
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3)
1435
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3)
1436
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
1437
end
1438
end
1439
end