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| 1 | - | plr = game.Players.LocalPlayer |
| 1 | + | -- This script has been converted to FE by iPxter |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | - | mouse = plr:GetMouse() |
| 55 | + | end |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | ||
| 87 | plr = game.Players.wrrrryyyyyyyyyyyyyyy | |
| 88 | repeat wait() until plr.Character | |
| 89 | char = plr.Character | |
| 90 | ||
| 91 | wait(1/60) | |
| 92 | ||
| 93 | print("Baldi V2 By Theamazingnater")
| |
| 94 | ||
| 95 | char.Humanoid.JumpPower = 0 | |
| 96 | char.Humanoid.Animator:Destroy() | |
| 97 | char.Animate:Destroy() | |
| 98 | char.Head.face.Transparency = 1 | |
| 99 | local sweep = Instance.new("Part")
| |
| 100 | local slap = Instance.new("Sound",char)
| |
| 101 | slap.SoundId = "rbxassetid://1841427728" | |
| 102 | slap.Volume = 10 | |
| 103 | local congrats = Instance.new("Sound",char)
| |
| 104 | congrats.SoundId = "rbxassetid://1846448410" | |
| 105 | congrats.Volume = 10 | |
| 106 | local death = Instance.new("Sound",char)
| |
| 107 | death.SoundId = "rbxassetid://1846449729" | |
| 108 | death.Volume = 10 | |
| 109 | local schoolhouse = Instance.new("Sound",char)
| |
| 110 | schoolhouse.SoundId = "rbxassetid://1865627207" | |
| 111 | schoolhouse.Volume = 10 | |
| 112 | local doors = Instance.new("Sound",char)
| |
| 113 | doors.SoundId = "rbxassetid://1846426159" | |
| 114 | doors.Volume = 10 | |
| 115 | local sweepdecal1 = Instance.new("Decal",sweep)
| |
| 116 | local sweepdecal2 = Instance.new("Decal",sweep)
| |
| 117 | local weld = Instance.new("Weld",sweep)
| |
| 118 | sweepdecal1.Face = "Back" | |
| 119 | sweepdecal1.Texture = "rbxassetid://1814499405" | |
| 120 | sweepdecal2.Face = "Front" | |
| 121 | sweepdecal2.Texture = "rbxassetid://1814499405" | |
| 122 | sweep.Name = "gotta sweep sweep sweep" | |
| 123 | sweep.Size = Vector3.new(4.2, 8.4, 0.114) | |
| 124 | sweep.Transparency = 1 | |
| 125 | sweep.CanCollide = false | |
| 126 | weld.Part0 = char.Torso | |
| 127 | weld.Part1 = sweep | |
| 128 | weld.C0 = CFrame.new(-0.466694832, 1.18746996, -0.594377518, -0.999195099, 0, 0.0401160046, 0, 1, 0, -0.0401160046, 0, -0.999195099) | |
| 129 | sweep.Parent = char | |
| 130 | local vel = Instance.new("BodyVelocity",sweep)
| |
| 131 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 132 | vel.Velocity = Vector3.new(0,0,0) | |
| 133 | for i,v in pairs(char:GetChildren()) do | |
| 134 | if v.ClassName == "Part" then | |
| 135 | v.Transparency = 1 | |
| 136 | ||
| 137 | elseif v.ClassName == "Accessory" then | |
| 138 | v.Handle.Transparency = 1 | |
| 139 | end | |
| 140 | end | |
| 141 | SpeedofBaldi = 40 | |
| 142 | using = false | |
| 143 | char.Torso.Touched:connect(function(part) | |
| 144 | local human = part.Parent:FindFirstChildOfClass("Humanoid")
| |
| 145 | if human and using then | |
| 146 | human.Health = 0 | |
| 147 | death:Play() | |
| 148 | end | |
| 149 | end) | |
| 150 | function Taunt() | |
| 151 | local rd = math.random(1,3) | |
| 152 | if rd == 1 then | |
| 153 | congrats:Play() | |
| 154 | end | |
| 155 | if rd == 2 then | |
| 156 | schoolhouse:Play() | |
| 157 | end | |
| 158 | if rd == 3 then | |
| 159 | doors:Play() | |
| 160 | end | |
| 161 | end | |
| 162 | function Teleport() | |
| 163 | char.Torso.CFrame = mouse.Hit + Vector3.new(0,3,0) | |
| 164 | slap:Play() | |
| 165 | using = true | |
| 166 | sweepdecal1.Texture = "http://www.roblox.com/asset/?id=1814500416" | |
| 167 | sweepdecal2.Texture = "http://www.roblox.com/asset/?id=1814500416" | |
| 168 | wait(0.4) | |
| 169 | using = false | |
| 170 | sweepdecal1.Face = "Back" | |
| 171 | sweepdecal1.Texture = "rbxassetid://1814499405" | |
| 172 | sweepdecal2.Face = "Front" | |
| 173 | sweepdecal2.Texture = "rbxassetid://1814499405" | |
| 174 | end | |
| 175 | mouse.KeyDown:connect(function(k) | |
| 176 | if k == "v" then | |
| 177 | Taunt() | |
| 178 | end | |
| 179 | if k == "f" then | |
| 180 | Teleport() | |
| 181 | end | |
| 182 | end) | |
| 183 | ||
| 184 | function move() | |
| 185 | vel.Velocity = char.Torso.CFrame.lookVector * SpeedofBaldi | |
| 186 | sweepdecal1.Texture = "http://www.roblox.com/asset/?id=1814500416" | |
| 187 | sweepdecal2.Texture = "http://www.roblox.com/asset/?id=1814500416" | |
| 188 | using = true | |
| 189 | slap:Play() | |
| 190 | wait(0.4) | |
| 191 | using = false | |
| 192 | vel.Velocity = Vector3.new(0,0,0) | |
| 193 | sweepdecal1.Face = "Back" | |
| 194 | sweepdecal1.Texture = "rbxassetid://1814499405" | |
| 195 | sweepdecal2.Face = "Front" | |
| 196 | sweepdecal2.Texture = "rbxassetid://1814499405" | |
| 197 | end | |
| 198 | mouse.Button1Down:connect(function() | |
| 199 | move() | |
| 200 | end) |