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1
-- the hottest shit to ever shit on a plate by king_absalom
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-- UPDATE: I have removed the long ass intro and the hat (Because it wont load and if it does it will take a long time to do so)
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--[[
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"Created by: Wizardunstopable and MatterGh0st"
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Oh, I didn't know editing King_Absalom's script makes it "YOURS"
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#sarcasm
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10
anyways
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"Give Credit Plz and DONT LEAK THIS"
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its an edit so.. i'll just leak it anyways. ;)
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]]
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-------The Dark Ruler V2--------Created by: Wizardunstopable and MatterGh0st------Give Credit Plz and DONT LEAK THIS
16
local p = game.Players.LocalPlayer
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local char = p.Character
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local mouse = p:GetMouse()
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local larm = char["Left Arm"]
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local rarm = char["Right Arm"]
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local lleg = char["Left Leg"]
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local rleg = char["Right Leg"]
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local hed = char.Head
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local torso = char.Torso
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local hum = char.Humanoid
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local cam = game.Workspace.CurrentCamera
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local root = char.HumanoidRootPart
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local deb = false
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local shot = 0
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local l = game:GetService("Lighting")
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local rs = game:GetService("RunService").RenderStepped
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local stanceToggle = "Normal"
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math.randomseed(os.time())
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hum.WalkSpeed = 120
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char.Health:Destroy()
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hum.MaxHealth = math.huge
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wait(0.1)
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hum.Health = math.huge
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----------------------------------------------------
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p:ClearCharacterAppearance()
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wait(0.1)
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p.Character.Head.BrickColor = BrickColor.new("Really black")
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p.Character.Torso.BrickColor = BrickColor.new("Really black")
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p.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
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p.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
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p.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
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p.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
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pcall(function() p.char.torso.roblox:Destroy() end)
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shirt = Instance.new("Shirt", char)
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shirt.Name = "Shirt"
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pants = Instance.new("Pants", char)
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pants.Name = "Pants"
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char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=235673625"
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char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=222859226"
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----------------------------------------------------
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Fl = Instance.new('Fire',larm); FR = Instance.new('Fire',rarm); Ft = Instance.new('Fire',torso)
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Ft.Size = 12
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Fl.Size = 12
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FR.Size = 12
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Fl.Color = Color3.new(0,0,0)
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FR.Color = Color3.new(0,0,0)
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Ft.Color = Color3.new(0,0,0)
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Fl.SecondaryColor = Color3.new(0,0,0)
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FR.SecondaryColor = Color3.new(0,0,0)
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Ft.SecondaryColor = Color3.new(0,0,0)
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SR = Instance.new('Smoke',rleg)
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SR.Color = Color3.new(0,0,0)
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SR.Size = 1
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SR.RiseVelocity = 1
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----------------------------------------------------
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Debounces = {
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on = false;
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ks = false;
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CanAttack = true;
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CanJoke = true;
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NoIdl = false;
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Slashing = false;
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Slashed = false;
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Grabbing = false;
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Grabbed = false;
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}
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local Touche = {char.Name, }
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----------------------------------------------------
84
function lerp(a, b, t) -- Linear interpolation
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    return a + (b - a)*t
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end
87
 
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function slerp(a, b, t) --Spherical interpolation
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    dot = a:Dot(b)
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    if dot > 0.99999 or dot < -0.99999 then
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        return t <= 0.5 and a or b
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    else
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        r = math.acos(dot)
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        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
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    end
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end
97
 
98
function matrixInterpolate(a, b, t)
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    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
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    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
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    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
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    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
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    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
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    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
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    local t = v1:Dot(v2)
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    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
107
        return CFrame.new()
108
    end
109
    return CFrame.new(
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    v0.x, v0.y, v0.z,
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    v1.x, v1.y, v1.z,
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    v2.x, v2.y, v2.z,
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    v3.x, v3.y, v3.z)
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end
115
----------------------------------------------------
116
function genWeld(a,b)
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    local w = Instance.new("Weld",a)
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    w.Part0 = a
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    w.Part1 = b
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    return w
121
end
122
function weld(a, b)
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    local weld = Instance.new("Weld")
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    weld.Name = "W"
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    weld.Part0 = a
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    weld.Part1 = b
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    weld.C0 = a.CFrame:inverse() * b.CFrame
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    weld.Parent = a
129
    return weld;
130
end
131
----------------------------------------------------
132
function Lerp(c1,c2,al)
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local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
134
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
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for i,v in pairs(com1) do 
136
com1[i] = v+(com2[i]-v)*al
137
end
138
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
139
end
140
----------------------------------------------------
141
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
142
local wld = Instance.new("Weld", wp1)
143
wld.Part0 = wp0
144
wld.Part1 = wp1
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wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
146
end
147
----------------------------------------------------
148
for i,v in pairs(char:children()) do
149
    if v:IsA("Hat") then
150
        v:Destroy()
151
    end
152
end
153
for i,v in pairs(hed:children()) do
154
    if v:IsA("Sound") then
155
        v:Destroy()
156
    end
157
end
158
----------------------------------------------------
159
function HasntTouched(plrname)
160
local ret = true
161
for _, v in pairs(Touche) do
162
if v == plrname then
163
ret = false
164
end
165
end
166
return ret
167
end
168
----------------------------------------------------
169
larm.Size = larm.Size * 2
170
rarm.Size = rarm.Size * 2
171
lleg.Size = lleg.Size * 2
172
rleg.Size = rleg.Size * 2
173
torso.Size = torso.Size * 2
174
hed.Size = hed.Size * 2
175
root.Size = root.Size * 2
176
----------------------------------------------------
177
newWeld(torso, larm, -1.5, 0.5, 0)
178
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
179
newWeld(torso, rarm, 1.5, 0.5, 0)
180
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
181
newWeld(torso, hed, 0, 1.5, 0)
182
newWeld(torso, lleg, -0.5, -1, 0)
183
lleg.Weld.C1 = CFrame.new(0, 1, 0)
184
newWeld(torso, rleg, 0.5, -1, 0)
185
rleg.Weld.C1 = CFrame.new(0, 1, 0)
186
newWeld(root, torso, 0, -1, 0)
187
torso.Weld.C1 = CFrame.new(0, -1, 0)
188
----------------------------------------------------
189
z = Instance.new("Sound", char)
190
z.SoundId = "rbxassetid://408386283"--209113706
191
z.Looped = true
192
z.Pitch = 1
193
z.Volume = 1
194
wait(.01)
195
z:Play()
196
----------------------------------------------------
197
--[[
198
wait(0.1)
199
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You Will Die Of The Hands Of Me!", "Red")
200
wait(9)
201
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've rediculed hades for the last time!", "Blue")
202
wait(9)
203
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Activate", "Red")
204
wait(9.8)
205
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Summoning!", "Red")
206
wait(0.1)
207
game.Lighting.Ambient = Color3.new(1,0,0)
208
wait(0.1)
209
game.Lighting.Ambient = Color3.new(0,0,0)
210
wait(0.1)
211
game.Lighting.Ambient = Color3.new(1,0,0)
212
wait(0.1)
213
game.Lighting.Ambient = Color3.new(1,0,0)
214
wait(0.1)
215
game.Lighting.Ambient = Color3.new(1,0,0)
216
wait(0.1)
217
game.Lighting.Ambient = Color3.new(0,0,0)
218
wait(0.1)
219
game.Lighting.Ambient = Color3.new(1,0,0)
220
wait(0.1)
221
game.Lighting.Ambient = Color3.new(1,0,0)
222
wait(0.1)
223
game.Lighting.Ambient = Color3.new(1,0,0)
224
wait(0.1)
225
game.Lighting.Ambient = Color3.new(0,0,0)
226
wait(0.1)
227
game.Lighting.Ambient = Color3.new(1,0,0)
228
wait(0.1)
229
game.Lighting.Ambient = Color3.new(1,0,0)
230
wait(0.1)
231
game.Lighting.Ambient = Color3.new(0,0,0)
232
wait(0.1)
233
game.Lighting.Ambient = Color3.new(1,0,0)
234
wait(0.1)
235
game.Lighting.Ambient = Color3.new(0,0,0)
236
wait(0.1)
237
game.Lighting.Ambient = Color3.new(1,0,0)
238
wait(0.1)
239
game.Lighting.Ambient = Color3.new(0,0,0)
240
wait(0.1)
241
game.Lighting.Ambient = Color3.new(1,0,0)
242
wait(0.1)
243
game.Lighting.Ambient = Color3.new(0,0,0)
244
wait(0.1)
245
game.Lighting.Ambient = Color3.new(1,0,0)
246
wait(0.1)
247
game.Lighting.Ambient = Color3.new(0,0,0)
248
wait(0.1)
249
game.Lighting.Ambient = Color3.new(1,0,0)
250
wait(0.1)
251
game.Lighting.Ambient = Color3.new(0,0,0)
252
wait(0.1)
253
game.Lighting.Ambient = Color3.new(1,0,0)
254
wait(0.1)
255
game.Lighting.Ambient = Color3.new(0,0,0)
256
wait(0.1)
257
game.Lighting.Ambient = Color3.new(1,0,0)
258
wait(0.1)
259
game.Lighting.Ambient = Color3.new(0,0,0)
260
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"The demon awakens! With The anger of thousands!", "Green")
261
]]--
262
--game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
263
--char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
264
--char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
265
--char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
266
--l.TimeOfDay = 24
267
z=Instance.new('Decal',hed)
268
z.Face = 'Front'
269
z.Texture='rbxassetid://99174105'
270
hed.BrickColor = BrickColor.new("Really black")
271
lite = Instance.new("PointLight", rleg)
272
lite.Brightness = 30
273
lite.Range = 20
274
lite.Color = Color3.new(19, 0, 0)
275
--[[local hed2 = hed:Clone()
276
hed2.CanCollide = false
277
hed2.Parent = char
278
hed2:ClearAllChildren()
279
hed2.Transparency = 1
280
hed2.Name = "DARP"
281
local w = Instance.new("Weld",hed2)
282
w.Part0 = hed
283
w.Part1 = hed2
284
w.C0 = CFrame.new(0,0,-0.175)
285
z=Instance.new("SurfaceGui",hed2)
286
z.Enabled = true
287
z.Face = "Front"
288
z.Adornee = hed2
289
z.CanvasSize = Vector2.new(100,100)
290
local face = Instance.new("ImageLabel",z)
291
face.Size = UDim2.new(1,-30,1,0)
292
face.Position = UDim2.new(0,15,0,0)
293
face.BackgroundTransparency = 1
294
face.Image='rbxassetid://46282671']]--
295
----------------------------------------------------
296
297
----------------------------------------------------
298
local m = Instance.new("Model")
299
m.Name = "Titanius"
300
p1 = Instance.new("Part", m)
301
p1.BrickColor = BrickColor.new("Really red")
302
p1.FormFactor = Enum.FormFactor.Custom
303
p1.Material = "Neon"
304
p1.Size = Vector3.new(1, 0.600000024, 1.5)
305
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
306
p1.CanCollide = false
307
p1.Locked = true
308
p1.Elasticity = 0
309
p1.BottomSurface = Enum.SurfaceType.Smooth
310
p1.TopSurface = Enum.SurfaceType.Smooth
311
b1 = Instance.new("SpecialMesh", p1)
312
b1.MeshType = Enum.MeshType.Wedge
313
b1.Name = "Mesh"
314
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
315
p2 = Instance.new("Part", m)
316
p2.BrickColor = BrickColor.new("Really black")
317
p2.FormFactor = Enum.FormFactor.Custom
318
p2.Size = Vector3.new(1, 2.9000001, 1)
319
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
320
p2.CanCollide = false
321
p2.Locked = true
322
p2.Elasticity = 0
323
p2.BottomSurface = Enum.SurfaceType.Smooth
324
p2.TopSurface = Enum.SurfaceType.Smooth
325
b2 = Instance.new("BlockMesh", p2)
326
b2.Name = "Mesh"
327
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
328
p3 = Instance.new("Part", m)
329
p3.BrickColor = BrickColor.new("Really red")
330
p3.Material = "Neon"
331
p3.FormFactor = Enum.FormFactor.Custom
332
p3.Size = Vector3.new(1, 1.10000005, 2.0999999)
333
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
334
p3.CanCollide = false
335
p3.Locked = true
336
p3.Elasticity = 0
337
p3.BottomSurface = Enum.SurfaceType.Smooth
338
p3.TopSurface = Enum.SurfaceType.Smooth
339
b3 = Instance.new("SpecialMesh", p3)
340
b3.MeshType = Enum.MeshType.Wedge
341
b3.Name = "Mesh"
342
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
343
p4 = Instance.new("Part", m)
344
p4.BrickColor = BrickColor.new("Really red")
345
p4.Material = "Neon"
346
p4.FormFactor = Enum.FormFactor.Custom
347
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
348
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
349
p4.CanCollide = false
350
p4.Locked = true
351
p4.Elasticity = 0
352
p4.BottomSurface = Enum.SurfaceType.Smooth
353
p4.TopSurface = Enum.SurfaceType.Smooth
354
b4 = Instance.new("SpecialMesh", p4)
355
b4.MeshType = Enum.MeshType.Wedge
356
b4.Name = "Mesh"
357
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
358
p5 = Instance.new("Part", m)
359
p5.BrickColor = BrickColor.new("Really red")
360
p5.Material = "Neon"
361
p5.FormFactor = Enum.FormFactor.Custom
362
p5.Size = Vector3.new(1, 1.10000005, 3.10000005)
363
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
364
p5.CanCollide = false
365
p5.Locked = true
366
p5.Elasticity = 0
367
p5.BottomSurface = Enum.SurfaceType.Smooth
368
p5.TopSurface = Enum.SurfaceType.Smooth
369
b5 = Instance.new("SpecialMesh", p5)
370
b5.MeshType = Enum.MeshType.Wedge
371
b5.Name = "Mesh"
372
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
373
p6 = Instance.new("Part", m)
374
p6.Name = "Handle"
375
p6.BrickColor = BrickColor.new("Really black")
376
p6.FormFactor = Enum.FormFactor.Custom
377
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
378
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
379
p6.CanCollide = false
380
p6.Locked = true
381
p6.Elasticity = 0
382
p6.BottomSurface = Enum.SurfaceType.Smooth
383
p6.TopSurface = Enum.SurfaceType.Smooth
384
b6 = Instance.new("BlockMesh", p6)
385
b6.Name = "Mesh"
386
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
387
p7 = Instance.new("Part", m)
388
p7.BrickColor = BrickColor.new("Really red")
389
p7.Material = "Neon"
390
p7.FormFactor = Enum.FormFactor.Custom
391
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
392
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
393
p7.CanCollide = false
394
p7.Locked = true
395
p7.Elasticity = 0
396
p7.BottomSurface = Enum.SurfaceType.Smooth
397
p7.TopSurface = Enum.SurfaceType.Smooth
398
b7 = Instance.new("SpecialMesh", p7)
399
b7.MeshType = Enum.MeshType.Wedge
400
b7.Name = "Mesh"
401
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
402
p8 = Instance.new("Part", m)
403
p8.BrickColor = BrickColor.new("Really red")
404
p8.Material = "Neon"
405
p8.FormFactor = Enum.FormFactor.Custom
406
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
407
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
408
p8.CanCollide = false
409
p8.Locked = true
410
p8.Elasticity = 0
411
p8.BottomSurface = Enum.SurfaceType.Smooth
412
p8.TopSurface = Enum.SurfaceType.Smooth
413
b8 = Instance.new("SpecialMesh", p8)
414
b8.MeshType = Enum.MeshType.Wedge
415
b8.Name = "Mesh"
416
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
417
p9 = Instance.new("Part", m)
418
p9.BrickColor = BrickColor.new("Really black")
419
p9.FormFactor = Enum.FormFactor.Custom
420
p9.Size = Vector3.new(1, 1.07999957, 1)
421
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
422
p9.CanCollide = false
423
p9.Locked = true
424
p9.Elasticity = 0
425
p9.BottomSurface = Enum.SurfaceType.Smooth
426
p9.TopSurface = Enum.SurfaceType.Smooth
427
b9 = Instance.new("BlockMesh", p9)
428
b9.Name = "Mesh"
429
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
430
p10 = Instance.new("Part", m)
431
p10.BrickColor = BrickColor.new("Really black")
432
p10.FormFactor = Enum.FormFactor.Custom
433
p10.Size = Vector3.new(1, 1.41999948, 1)
434
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
435
p10.CanCollide = false
436
p10.Locked = true
437
p10.Elasticity = 0
438
p10.BottomSurface = Enum.SurfaceType.Smooth
439
p10.TopSurface = Enum.SurfaceType.Smooth
440
b10 = Instance.new("BlockMesh", p10)
441
b10.Name = "Mesh"
442
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
443
p11 = Instance.new("Part", m)
444
p11.BrickColor = BrickColor.new("Really black")
445
p11.FormFactor = Enum.FormFactor.Custom
446
p11.Size = Vector3.new(1, 1.50999951, 1)
447
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
448
p11.CanCollide = false
449
p11.Locked = true
450
p11.Elasticity = 0
451
p11.BottomSurface = Enum.SurfaceType.Smooth
452
p11.TopSurface = Enum.SurfaceType.Smooth
453
b11 = Instance.new("BlockMesh", p11)
454
b11.Name = "Mesh"
455
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
456
p12 = Instance.new("Part", m)
457
p12.Name = "BladeCenter"
458
p12.BrickColor = BrickColor.new("Really red")
459
p12.Material = "Neon"
460
p12.FormFactor = Enum.FormFactor.Symmetric
461
p12.Size = Vector3.new(1, 2, 2)
462
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
463
p12.CanCollide = false
464
p12.Locked = true
465
p12.BottomSurface = Enum.SurfaceType.Smooth
466
p12.TopSurface = Enum.SurfaceType.Smooth
467
b12 = Instance.new("SpecialMesh", p12)
468
b12.MeshType = Enum.MeshType.Brick
469
b12.Name = "Mesh"
470
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
471
p13 = Instance.new("Part", m)
472
p13.BrickColor = BrickColor.new("Really black")
473
p13.FormFactor = Enum.FormFactor.Custom
474
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
475
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
476
p13.CanCollide = false
477
p13.Locked = true
478
p13.Elasticity = 0
479
p13.BottomSurface = Enum.SurfaceType.Smooth
480
p13.TopSurface = Enum.SurfaceType.Smooth
481
b13 = Instance.new("BlockMesh", p13)
482
b13.Name = "Mesh"
483
b13.Scale = Vector3.new(1, 1, 0.400000006)
484
p14 = Instance.new("Part", m)
485
p14.BrickColor = BrickColor.new("Really black")
486
p14.FormFactor = Enum.FormFactor.Custom
487
p14.Size = Vector3.new(2.5, 2.17999935, 1)
488
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6410059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
489
p14.CanCollide = false
490
p14.Locked = true
491
p14.Elasticity = 0
492
p14.BottomSurface = Enum.SurfaceType.Smooth
493
p14.TopSurface = Enum.SurfaceType.Smooth
494
b14 = Instance.new("BlockMesh", p14)
495
b14.Name = "Mesh"
496
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
497
p15 = Instance.new("Part", m)
498
p15.BrickColor = BrickColor.new("Really black")
499
p15.FormFactor = Enum.FormFactor.Custom
500
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
501
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
502
p15.CanCollide = false
503
p15.Locked = true
504
p15.Elasticity = 0
505
p15.BottomSurface = Enum.SurfaceType.Smooth
506
p15.TopSurface = Enum.SurfaceType.Smooth
507
b15 = Instance.new("BlockMesh", p15)
508
b15.Name = "Mesh"
509
b15.Scale = Vector3.new(1, 1, 0.400000006)
510
p16 = Instance.new("Part", m)
511
p16.BrickColor = BrickColor.new("Really black")
512
p16.FormFactor = Enum.FormFactor.Custom
513
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
514
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
515
p16.CanCollide = false
516
p16.Locked = true
517
p16.Elasticity = 0
518
p16.BottomSurface = Enum.SurfaceType.Smooth
519
p16.TopSurface = Enum.SurfaceType.Smooth
520
b16 = Instance.new("BlockMesh", p16)
521
b16.Name = "Mesh"
522
b16.Scale = Vector3.new(1, 1, 0.400000006)
523
p17 = Instance.new("Part", m)
524
p17.BrickColor = BrickColor.new("Really black")
525
p17.FormFactor = Enum.FormFactor.Custom
526
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
527
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
528
p17.CanCollide = false
529
p17.Locked = true
530
p17.Elasticity = 0
531
p17.BottomSurface = Enum.SurfaceType.Smooth
532
p17.TopSurface = Enum.SurfaceType.Smooth
533
b17 = Instance.new("BlockMesh", p17)
534
b17.Name = "Mesh"
535
b17.Scale = Vector3.new(1, 1, 0.400000006)
536
p18 = Instance.new("WedgePart", m)
537
p18.BrickColor = BrickColor.new("Really red")
538
p18.Name = "BladePart1"
539
p18.Material = "Neon"
540
p18.Name = "Wedge"
541
p18.FormFactor = Enum.FormFactor.Symmetric
542
p18.Size = Vector3.new(1, 4, 2)
543
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
544
p18.CanCollide = false
545
p18.Locked = true
546
p18.BottomSurface = Enum.SurfaceType.Smooth
547
p18.TopSurface = Enum.SurfaceType.Smooth
548
b18 = Instance.new("SpecialMesh", p18)
549
b18.MeshType = Enum.MeshType.Wedge
550
b18.Name = "Mesh"
551
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
552
p19 = Instance.new("WedgePart", m)
553
p19.BrickColor = BrickColor.new("Really red")
554
p19.Name = "BladePart2"
555
p19.Material = "Neon"
556
p19.Name = "Wedge"
557
p19.FormFactor = Enum.FormFactor.Symmetric
558
p19.Size = Vector3.new(1, 4, 2)
559
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
560
p19.CanCollide = false
561
p19.Locked = true
562
p19.BottomSurface = Enum.SurfaceType.Smooth
563
p19.TopSurface = Enum.SurfaceType.Smooth
564
b19 = Instance.new("SpecialMesh", p19)
565
b19.MeshType = Enum.MeshType.Wedge
566
b19.Name = "Mesh"
567
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
568
p20 = Instance.new("Part", m)
569
p20.BrickColor = BrickColor.new("Really black")
570
p20.FormFactor = Enum.FormFactor.Custom
571
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
572
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
573
p20.CanCollide = false
574
p20.Locked = true
575
p20.Elasticity = 0
576
p20.BottomSurface = Enum.SurfaceType.Smooth
577
p20.TopSurface = Enum.SurfaceType.Smooth
578
b20 = Instance.new("BlockMesh", p20)
579
b20.Name = "Mesh"
580
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
581
p21 = Instance.new("Part", m)
582
p21.BrickColor = BrickColor.new("Really red")
583
p21.Material = "Neon"
584
p21.FormFactor = Enum.FormFactor.Custom
585
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
586
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
587
p21.CanCollide = false
588
p21.Locked = true
589
p21.Elasticity = 0
590
p21.BottomSurface = Enum.SurfaceType.Smooth
591
p21.TopSurface = Enum.SurfaceType.Smooth
592
b21 = Instance.new("SpecialMesh", p21)
593
b21.MeshType = Enum.MeshType.Wedge
594
b21.Name = "Mesh"
595
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
596
w1 = Instance.new("Weld", p1)
597
w1.Name = "Part_Weld"
598
w1.Part0 = p1
599
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
600
w1.Part1 = p2
601
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
602
w2 = Instance.new("Weld", p2)
603
w2.Name = "Part_Weld"
604
w2.Part0 = p2
605
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
606
w2.Part1 = p3
607
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
608
w3 = Instance.new("Weld", p3)
609
w3.Name = "Part_Weld"
610
w3.Part0 = p3
611
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
612
w3.Part1 = p4
613
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
614
w4 = Instance.new("Weld", p4)
615
w4.Name = "Part_Weld"
616
w4.Part0 = p4
617
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
618
w4.Part1 = p5
619
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
620
w5 = Instance.new("Weld", p5)
621
w5.Name = "Part_Weld"
622
w5.Part0 = p5
623
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
624
w5.Part1 = p6
625
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
626
w6 = Instance.new("Weld", p6)
627
w6.Name = "Part_Weld"
628
w6.Part0 = p6
629
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
630
w6.Part1 = p7
631
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
632
w7 = Instance.new("Weld", p7)
633
w7.Name = "Part_Weld"
634
w7.Part0 = p7
635
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
636
w7.Part1 = p8
637
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
638
w8 = Instance.new("Weld", p8)
639
w8.Name = "Part_Weld"
640
w8.Part0 = p8
641
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
642
w8.Part1 = p9
643
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
644
w9 = Instance.new("Weld", p9)
645
w9.Name = "Part_Weld"
646
w9.Part0 = p9
647
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
648
w9.Part1 = p10
649
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
650
w10 = Instance.new("Weld", p10)
651
w10.Name = "Part_Weld"
652
w10.Part0 = p10
653
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
654
w10.Part1 = p11
655
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
656
w11 = Instance.new("Weld", p11)
657
w11.Name = "Part_Weld"
658
w11.Part0 = p11
659
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
660
w11.Part1 = p12
661
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
662
w12 = Instance.new("Weld", p12)
663
w12.Name = "Part_Weld"
664
w12.Part0 = p12
665
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
666
w12.Part1 = p13
667
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
668
w13 = Instance.new("Weld", p13)
669
w13.Name = "Part_Weld"
670
w13.Part0 = p13
671
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
672
w13.Part1 = p14
673
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
674
w14 = Instance.new("Weld", p14)
675
w14.Name = "Part_Weld"
676
w14.Part0 = p14
677
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
678
w14.Part1 = p15
679
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
680
w15 = Instance.new("Weld", p15)
681
w15.Name = "Part_Weld"
682
w15.Part0 = p15
683
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
684
w15.Part1 = p16
685
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
686
w16 = Instance.new("Weld", p16)
687
w16.Name = "Part_Weld"
688
w16.Part0 = p16
689
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
690
w16.Part1 = p17
691
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
692
w17 = Instance.new("Weld", p17)
693
w17.Name = "Wedge_Weld"
694
w17.Part0 = p17
695
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
696
w17.Part1 = p18
697
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
698
w18 = Instance.new("Weld", p18)
699
w18.Name = "Wedge_Weld"
700
w18.Part0 = p18
701
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
702
w18.Part1 = p19
703
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
704
w19 = Instance.new("Weld", p19)
705
w19.Name = "Part_Weld"
706
w19.Part0 = p19
707
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
708
w19.Part1 = p20
709
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
710
w20 = Instance.new("Weld", p20)
711
w20.Name = "Part_Weld"
712
w20.Part0 = p20
713
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
714
w20.Part1 = p21
715
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
716
m.Parent = char
717
m:MakeJoints()
718
----------------------------------------------------
719
local cor = Instance.new("Part", char.Titanius)
720
cor.Name = "Thingy"
721
cor.Locked = true
722
cor.BottomSurface = 0
723
cor.CanCollide = false
724
cor.Size = Vector3.new(1, 13, 1)
725
cor.Transparency = 1
726
cor.TopSurface = 0
727
corw = Instance.new("Weld", cor)
728
corw.Part0 = rarm
729
corw.Part1 = cor
730
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
731
corw.C1 = CFrame.new(0, 0, 0)
732
weld1 = Instance.new("Weld", char.Titanius)
733
weld1.Part0 = cor
734
weld1.Part1 = p6
735
weld1.C0 = CFrame.new(0, 0, 0)
736
----------------------------------------------------
737
hitb = Instance.new("Part", char.Titanius)
738
hitb.Name = "Thingy2"
739
hitb.Locked = true
740
hitb.BottomSurface = 0
741
hitb.CanCollide = false
742
hitb.Size = Vector3.new(0, 8, 6)
743
hitb.Transparency = 1
744
hitb.TopSurface = 0
745
weld2 = Instance.new("Weld", char.Titanius)
746
weld2.Part0 = hitb
747
weld2.Part1 = p12
748
weld2.C0 = CFrame.new(0, .6, 1)
749
----------------------------------------------------
750
local m = Instance.new("Model")
751
m.Name = "Claw"
752
p1 = Instance.new("Part", m)
753
p1.BrickColor = BrickColor.new("Really black")
754
p1.FormFactor = Enum.FormFactor.Custom
755
p1.Size = Vector3.new(1.5, 0.5, 0.5)
756
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
757
p1.CanCollide = false
758
p1.Locked = true
759
p1.BottomSurface = Enum.SurfaceType.Smooth
760
p1.TopSurface = Enum.SurfaceType.Smooth
761
b1 = Instance.new("BlockMesh", p1)
762
b1.Name = "Mesh"
763
p2 = Instance.new("WedgePart", m)
764
p2.BrickColor = BrickColor.new("Really black")
765
p2.Name = "Wedge"
766
p2.FormFactor = Enum.FormFactor.Custom
767
p2.Size = Vector3.new(3, 1, 0.5)
768
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
769
p2.CanCollide = false
770
p2.Locked = true
771
p2.BottomSurface = Enum.SurfaceType.Smooth
772
p2.TopSurface = Enum.SurfaceType.Smooth
773
p3 = Instance.new("Part", m)
774
p3.BrickColor = BrickColor.new("Really black")
775
p3.FormFactor = Enum.FormFactor.Custom
776
p3.Size = Vector3.new(1.5, 0.5, 0.5)
777
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
778
p3.CanCollide = false
779
p3.Locked = true
780
p3.BottomSurface = Enum.SurfaceType.Smooth
781
p3.TopSurface = Enum.SurfaceType.Smooth
782
b2 = Instance.new("BlockMesh", p3)
783
b2.Name = "Mesh"
784
p4 = Instance.new("WedgePart", m)
785
p4.BrickColor = BrickColor.new("Really black")
786
p4.Name = "Wedge"
787
p4.FormFactor = Enum.FormFactor.Custom
788
p4.Size = Vector3.new(3, 1, 0.5)
789
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
790
p4.CanCollide = false
791
p4.Locked = true
792
p4.BottomSurface = Enum.SurfaceType.Smooth
793
p4.TopSurface = Enum.SurfaceType.Smooth
794
p5 = Instance.new("Part", m)
795
p5.BrickColor = BrickColor.new("Really black")
796
p5.FormFactor = Enum.FormFactor.Custom
797
p5.Size = Vector3.new(1.5, 0.5, 0.5)
798
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
799
p5.CanCollide = false
800
p5.Locked = true
801
p5.BottomSurface = Enum.SurfaceType.Smooth
802
p5.TopSurface = Enum.SurfaceType.Smooth
803
b3 = Instance.new("BlockMesh", p5)
804
b3.Name = "Mesh"
805
p6 = Instance.new("Part", m)
806
p6.BrickColor = BrickColor.new("Really black")
807
p6.FormFactor = Enum.FormFactor.Custom
808
p6.Size = Vector3.new(1.5, 0.5, 0.5)
809
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
810
p6.CanCollide = false
811
p6.Locked = true
812
p6.BottomSurface = Enum.SurfaceType.Smooth
813
p6.TopSurface = Enum.SurfaceType.Smooth
814
b4 = Instance.new("BlockMesh", p6)
815
b4.Name = "Mesh"
816
p7 = Instance.new("Part", m)
817
p7.BrickColor = BrickColor.new("Really black")
818
p7.FormFactor = Enum.FormFactor.Custom
819
p7.Size = Vector3.new(3, 1, 1.10000005)
820
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
821
p7.CanCollide = false
822
p7.Locked = true
823
p7.BottomSurface = Enum.SurfaceType.Smooth
824
p7.TopSurface = Enum.SurfaceType.Smooth
825
b5 = Instance.new("BlockMesh", p7)
826
b5.Name = "Mesh"
827
p8 = Instance.new("Part", m)
828
p8.BrickColor = BrickColor.new("Really red")
829
p8.Material = "Neon"
830
p8.FormFactor = Enum.FormFactor.Symmetric
831
p8.Size = Vector3.new(1, 1, 1)
832
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
833
p8.CanCollide = false
834
p8.Locked = true
835
b6 = Instance.new("SpecialMesh", p8)
836
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
837
b6.TextureId = ""
838
b6.MeshType = Enum.MeshType.FileMesh
839
b6.Name = "Mesh"
840
b6.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
841
p9 = Instance.new("Part", m)
842
p9.BrickColor = BrickColor.new("Really black")
843
p9.FormFactor = Enum.FormFactor.Custom
844
p9.Size = Vector3.new(1.5, 0.5, 0.5)
845
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
846
p9.CanCollide = false
847
p9.Locked = true
848
p9.BottomSurface = Enum.SurfaceType.Smooth
849
p9.TopSurface = Enum.SurfaceType.Smooth
850
b7 = Instance.new("BlockMesh", p9)
851
b7.Name = "Mesh"
852
p10 = Instance.new("Part", m)
853
p10.BrickColor = BrickColor.new("Really red")
854
p10.Material = "Neon"
855
p10.FormFactor = Enum.FormFactor.Symmetric
856
p10.Size = Vector3.new(1, 1, 1)
857
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
858
p10.CanCollide = false
859
p10.Locked = true
860
b8 = Instance.new("SpecialMesh", p10)
861
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
862
b8.TextureId = ""
863
b8.MeshType = Enum.MeshType.FileMesh
864
b8.Name = "Mesh"
865
b8.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
866
p11 = Instance.new("Part", m)
867
p11.BrickColor = BrickColor.new("Really black")
868
p11.FormFactor = Enum.FormFactor.Custom
869
p11.Size = Vector3.new(1.5, 0.5, 0.5)
870
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
871
p11.CanCollide = false
872
p11.Locked = true
873
p11.BottomSurface = Enum.SurfaceType.Smooth
874
p11.TopSurface = Enum.SurfaceType.Smooth
875
b9 = Instance.new("BlockMesh", p11)
876
b9.Name = "Mesh"
877
p12 = Instance.new("Part", m)
878
p12.BrickColor = BrickColor.new("Really black")
879
p12.FormFactor = Enum.FormFactor.Custom
880
p12.Size = Vector3.new(1.5, 0.5, 0.5)
881
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
882
p12.CanCollide = false
883
p12.Locked = true
884
p12.BottomSurface = Enum.SurfaceType.Smooth
885
p12.TopSurface = Enum.SurfaceType.Smooth
886
b10 = Instance.new("BlockMesh", p12)
887
b10.Name = "Mesh"
888
p13 = Instance.new("Part", m)
889
p13.BrickColor = BrickColor.new("Really black")
890
p13.FormFactor = Enum.FormFactor.Custom
891
p13.Size = Vector3.new(1.5, 0.5, 0.5)
892
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
893
p13.CanCollide = false
894
p13.Locked = true
895
p13.BottomSurface = Enum.SurfaceType.Smooth
896
p13.TopSurface = Enum.SurfaceType.Smooth
897
b11 = Instance.new("BlockMesh", p13)
898
b11.Name = "Mesh"
899
p14 = Instance.new("Part", m)
900
p14.BrickColor = BrickColor.new("Really red")
901
p14.Material = "Neon"
902
p14.FormFactor = Enum.FormFactor.Symmetric
903
p14.Size = Vector3.new(1, 1, 1)
904
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
905
p14.CanCollide = false
906
p14.Locked = true
907
b12 = Instance.new("SpecialMesh", p14)
908
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
909
b12.TextureId = ""
910
b12.MeshType = Enum.MeshType.FileMesh
911
b12.Name = "Mesh"
912
b12.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
913
p15 = Instance.new("Part", m)
914
p15.BrickColor = BrickColor.new("Medium stone grey")
915
p15.Transparency = 1
916
p15.Name = "ArmPart"
917
p15.FormFactor = Enum.FormFactor.Custom
918
p15.Size = Vector3.new(2, 1, 1)
919
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
920
p15.CanCollide = false
921
p15.Locked = true
922
p15.BottomSurface = Enum.SurfaceType.Smooth
923
p15.TopSurface = Enum.SurfaceType.Smooth
924
b13 = Instance.new("BlockMesh", p15)
925
b13.Name = "Mesh"
926
p16 = Instance.new("Part", m)
927
p16.BrickColor = BrickColor.new("Really black")
928
p16.FormFactor = Enum.FormFactor.Custom
929
p16.Size = Vector3.new(3, 1, 2.4000001)
930
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
931
p16.CanCollide = false
932
p16.Locked = true
933
p16.BottomSurface = Enum.SurfaceType.Smooth
934
p16.TopSurface = Enum.SurfaceType.Smooth
935
b14 = Instance.new("BlockMesh", p16)
936
b14.Name = "Mesh"
937
p17 = Instance.new("Part", m)
938
p17.BrickColor = BrickColor.new("Really black")
939
p17.FormFactor = Enum.FormFactor.Custom
940
p17.Size = Vector3.new(1.5, 0.5, 0.5)
941
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
942
p17.CanCollide = false
943
p17.Locked = true
944
p17.BottomSurface = Enum.SurfaceType.Smooth
945
p17.TopSurface = Enum.SurfaceType.Smooth
946
b15 = Instance.new("BlockMesh", p17)
947
b15.Name = "Mesh"
948
p18 = Instance.new("Part", m)
949
p18.BrickColor = BrickColor.new("Really red")
950
p18.Material = "Neon"
951
p18.FormFactor = Enum.FormFactor.Symmetric
952
p18.Size = Vector3.new(1, 1, 1)
953
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
954
p18.CanCollide = false
955
p18.Locked = true
956
b16 = Instance.new("SpecialMesh", p18)
957
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
958
b16.TextureId = ""
959
b16.MeshType = Enum.MeshType.FileMesh
960
b16.Name = "Mesh"
961
b16.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
962
p19 = Instance.new("Part", m)
963
p19.BrickColor = BrickColor.new("Really red")
964
p19.Material = "Neon"
965
p19.FormFactor = Enum.FormFactor.Symmetric
966
p19.Size = Vector3.new(1, 1, 1)
967
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
968
p19.CanCollide = false
969
p19.Locked = true
970
b17 = Instance.new("SpecialMesh", p19)
971
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
972
b17.TextureId = ""
973
b17.MeshType = Enum.MeshType.FileMesh
974
b17.Name = "Mesh"
975
b17.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
976
p20 = Instance.new("Part", m)
977
p20.BrickColor = BrickColor.new("Really black")
978
p20.FormFactor = Enum.FormFactor.Custom
979
p20.Size = Vector3.new(3, 1, 2.4000001)
980
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
981
p20.CanCollide = false
982
p20.Locked = true
983
p20.BottomSurface = Enum.SurfaceType.Smooth
984
p20.TopSurface = Enum.SurfaceType.Smooth
985
b18 = Instance.new("BlockMesh", p20)
986
b18.Name = "Mesh"
987
p21 = Instance.new("Part", m)
988
p21.BrickColor = BrickColor.new("Really black")
989
p21.FormFactor = Enum.FormFactor.Custom
990
p21.Size = Vector3.new(3, 1, 1.19999993)
991
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
992
p21.CanCollide = false
993
p21.Locked = true
994
p21.BottomSurface = Enum.SurfaceType.Smooth
995
p21.TopSurface = Enum.SurfaceType.Smooth
996
b19 = Instance.new("BlockMesh", p21)
997
b19.Name = "Mesh"
998
p22 = Instance.new("WedgePart", m)
999
p22.BrickColor = BrickColor.new("Really black")
1000
p22.Name = "Wedge"
1001
p22.FormFactor = Enum.FormFactor.Custom
1002
p22.Size = Vector3.new(3, 1, 0.5)
1003
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
1004
p22.CanCollide = false
1005
p22.Locked = true
1006
p22.BottomSurface = Enum.SurfaceType.Smooth
1007
p22.TopSurface = Enum.SurfaceType.Smooth
1008
p23 = Instance.new("Part", m)
1009
p23.BrickColor = BrickColor.new("Really black")
1010
p23.FormFactor = Enum.FormFactor.Custom
1011
p23.Size = Vector3.new(1.5, 0.5, 0.5)
1012
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
1013
p23.CanCollide = false
1014
p23.Locked = true
1015
p23.BottomSurface = Enum.SurfaceType.Smooth
1016
p23.TopSurface = Enum.SurfaceType.Smooth
1017
b20 = Instance.new("BlockMesh", p23)
1018
b20.Name = "Mesh"
1019
p24 = Instance.new("WedgePart", m)
1020
p24.BrickColor = BrickColor.new("Really black")
1021
p24.Name = "Wedge"
1022
p24.FormFactor = Enum.FormFactor.Custom
1023
p24.Size = Vector3.new(3, 1, 0.5)
1024
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
1025
p24.CanCollide = false
1026
p24.Locked = true
1027
p24.BottomSurface = Enum.SurfaceType.Smooth
1028
p24.TopSurface = Enum.SurfaceType.Smooth
1029
p25 = Instance.new("Part", m)
1030
p25.BrickColor = BrickColor.new("Bright yellow")
1031
p25.Material = "Neon"
1032
particlep25 = Instance.new("ParticleEmitter")
1033
particlep25.Parent = p25
1034
particlep25.Enabled = true
1035
particlep25.LockedToPart = true
1036
particlep25.Texture = "rbxassetid://286293993"
1037
particlep25.EmissionDirection = "Right"
1038
particlep25.Size = NumberSequence.new(1.8)
1039
particlep25.Lifetime = NumberRange.new(0.09)
1040
particlep25.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(255, 0, 0))
1041
particlep25.Rate = 150
1042
p25.FormFactor = Enum.FormFactor.Symmetric
1043
p25.Size = Vector3.new(1, 1, 1)
1044
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
1045
p25.CanCollide = false
1046
p25.Locked = true
1047
p25.BottomSurface = Enum.SurfaceType.Smooth
1048
p25.TopSurface = Enum.SurfaceType.Smooth
1049
b21 = Instance.new("SpecialMesh", p25)
1050
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
1051
b21.TextureId = ""
1052
b21.MeshType = Enum.MeshType.FileMesh
1053
b21.Name = "Mesh"
1054
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
1055
p26 = Instance.new("Part", m)
1056
p26.BrickColor = BrickColor.new("Really black")
1057
p26.FormFactor = Enum.FormFactor.Symmetric
1058
p26.Size = Vector3.new(1, 1, 1)
1059
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
1060
p26.CanCollide = false
1061
p26.Locked = true
1062
p26.BottomSurface = Enum.SurfaceType.Smooth
1063
p26.TopSurface = Enum.SurfaceType.Smooth
1064
b22 = Instance.new("SpecialMesh", p26)
1065
b22.MeshType = Enum.MeshType.Brick
1066
b22.Name = "Mesh"
1067
w1 = Instance.new("Weld", p1)
1068
w1.Name = "Wedge_Weld"
1069
w1.Part0 = p1
1070
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
1071
w1.Part1 = p2
1072
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
1073
w2 = Instance.new("Weld", p2)
1074
w2.Name = "Part_Weld"
1075
w2.Part0 = p2
1076
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
1077
w2.Part1 = p3
1078
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
1079
w3 = Instance.new("Weld", p3)
1080
w3.Name = "Wedge_Weld"
1081
w3.Part0 = p3
1082
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
1083
w3.Part1 = p4
1084
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
1085
w4 = Instance.new("Weld", p4)
1086
w4.Name = "Part_Weld"
1087
w4.Part0 = p4
1088
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
1089
w4.Part1 = p5
1090
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
1091
w5 = Instance.new("Weld", p5)
1092
w5.Name = "Part_Weld"
1093
w5.Part0 = p5
1094
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
1095
w5.Part1 = p6
1096
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
1097
w6 = Instance.new("Weld", p6)
1098
w6.Name = "Part_Weld"
1099
w6.Part0 = p6
1100
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
1101
w6.Part1 = p7
1102
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
1103
w7 = Instance.new("Weld", p7)
1104
w7.Name = "Part_Weld"
1105
w7.Part0 = p7
1106
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
1107
w7.Part1 = p8
1108
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
1109
w8 = Instance.new("Weld", p8)
1110
w8.Name = "Part_Weld"
1111
w8.Part0 = p8
1112
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
1113
w8.Part1 = p9
1114
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
1115
w9 = Instance.new("Weld", p9)
1116
w9.Name = "Part_Weld"
1117
w9.Part0 = p9
1118
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
1119
w9.Part1 = p10
1120
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1121
w10 = Instance.new("Weld", p10)
1122
w10.Name = "Part_Weld"
1123
w10.Part0 = p10
1124
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1125
w10.Part1 = p11
1126
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1127
w11 = Instance.new("Weld", p11)
1128
w11.Name = "Part_Weld"
1129
w11.Part0 = p11
1130
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46100418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1131
w11.Part1 = p12
1132
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1133
w12 = Instance.new("Weld", p12)
1134
w12.Name = "Part_Weld"
1135
w12.Part0 = p12
1136
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1137
w12.Part1 = p13
1138
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1139
w13 = Instance.new("Weld", p13)
1140
w13.Name = "Part_Weld"
1141
w13.Part0 = p13
1142
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1143
w13.Part1 = p14
1144
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1145
w14 = Instance.new("Weld", p14)
1146
w14.Name = "ArmPart_Weld"
1147
w14.Part0 = p14
1148
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1149
w14.Part1 = p15
1150
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1151
w15 = Instance.new("Weld", p15)
1152
w15.Name = "Part_Weld"
1153
w15.Part0 = p15
1154
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1155
w15.Part1 = p16
1156
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1157
w16 = Instance.new("Weld", p16)
1158
w16.Name = "Part_Weld"
1159
w16.Part0 = p16
1160
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1161
w16.Part1 = p17
1162
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1163
w17 = Instance.new("Weld", p17)
1164
w17.Name = "Part_Weld"
1165
w17.Part0 = p17
1166
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1167
w17.Part1 = p18
1168
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1169
w18 = Instance.new("Weld", p18)
1170
w18.Name = "Part_Weld"
1171
w18.Part0 = p18
1172
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1173
w18.Part1 = p19
1174
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1175
w19 = Instance.new("Weld", p19)
1176
w19.Name = "Part_Weld"
1177
w19.Part0 = p19
1178
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1179
w19.Part1 = p20
1180
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1181
w20 = Instance.new("Weld", p20)
1182
w20.Name = "Part_Weld"
1183
w20.Part0 = p20
1184
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1185
w20.Part1 = p21
1186
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1187
w21 = Instance.new("Weld", p21)
1188
w21.Name = "Wedge_Weld"
1189
w21.Part0 = p21
1190
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1191
w21.Part1 = p22
1192
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1193
w22 = Instance.new("Weld", p22)
1194
w22.Name = "Part_Weld"
1195
w22.Part0 = p22
1196
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1197
w22.Part1 = p23
1198
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1199
w23 = Instance.new("Weld", p23)
1200
w23.Name = "Wedge_Weld"
1201
w23.Part0 = p23
1202
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1203
w23.Part1 = p24
1204
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1205
w24 = Instance.new("Weld", p24)
1206
w24.Name = "Part_Weld"
1207
w24.Part0 = p24
1208
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1209
w24.Part1 = p25
1210
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1211
w25 = Instance.new("Weld", p25)
1212
w25.Name = "Part_Weld"
1213
w25.Part0 = p25
1214
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1215
w25.Part1 = p26
1216
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1217
m.Parent = char
1218
m:MakeJoints()
1219
----------------------------------------------------
1220
local cor2 = Instance.new("Part", char.Claw)
1221
cor2.Name = "Thingy"
1222
cor2.Locked = true
1223
cor2.BottomSurface = 0
1224
cor2.CanCollide = false
1225
cor2.Size = Vector3.new(2, 1, 1)
1226
cor2.Transparency = 1
1227
cor2.TopSurface = 0
1228
corw2 = Instance.new("Weld", cor2)
1229
corw2.Part0 = larm
1230
corw2.Part1 = cor2
1231
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1232
corw2.C1 = CFrame.new(0, 0, 0)
1233
weld2 = Instance.new("Weld", char.Claw)
1234
weld2.Part0 = cor2
1235
weld2.Part1 = char.Claw.ArmPart
1236
weld2.C0 = CFrame.new(0, 0, 0)
1237
----------------------------------------------------
1238
function weld5(part0, part1, c0, c1)
1239
    weeld=Instance.new("Weld", part0)
1240
    weeld.Part0=part0
1241
    weeld.Part1=part1
1242
    weeld.C0=c0
1243
    weeld.C1=c1
1244
    return weeld
1245
end
1246
----------------------------------------------------
1247
function newRay(start,face,range,wat)
1248
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1249
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1250
	return rey,hit,pos
1251
end
1252
----------------------------------------------------
1253
mod5 = Instance.new("Model",char)
1254
1255
function FindNearestTorso(Position,Distance,SinglePlayer)
1256
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1257
        local List = {}
1258
        for i,v in pairs(workspace:GetChildren())do
1259
            if v:IsA("Model")then
1260
                if v:findFirstChild("Torso")then
1261
                    if v ~= char then
1262
                        if(v.Torso.Position -Position).magnitude <= Distance then
1263
                            table.insert(List,v)
1264
                        end 
1265
                    end 
1266
                end 
1267
            end 
1268
        end
1269
    return List
1270
end
1271
1272
function Landing()
1273
    part=Instance.new('Part',mod5)
1274
    part.Anchored=true
1275
    part.CanCollide=false
1276
    part.FormFactor='Custom'
1277
    part.Size=Vector3.new(.2,.2,.2)
1278
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1279
    part.Transparency=.7
1280
    part.BrickColor=BrickColor.new('Really black')
1281
    mesh=Instance.new('SpecialMesh',part)
1282
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1283
    mesh.Scale=Vector3.new(10,5,10)
1284
1285
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1286
        if v:FindFirstChild('Humanoid') then
1287
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1288
            v.Humanoid.PlatformStand = true
1289
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1290
        end
1291
    end
1292
1293
    coroutine.resume(coroutine.create(function() 
1294
        for i=0,3.8,0.05 do
1295
            wait()
1296
            part.CFrame=part.CFrame
1297
            part.Transparency=i
1298
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1299
            end
1300
        part.Parent = nil
1301
    end))
1302
end
1303
----------------------------------------------------
1304
mod4 = Instance.new("Model",char)
1305
1306
ptez = {0.7, 0.8, 0.9, 1}
1307
1308
function FindNearestTorso(Position,Distance,SinglePlayer)
1309
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1310
        local List = {}
1311
        for i,v in pairs(workspace:GetChildren())do
1312
            if v:IsA("Model")then
1313
                if v:findFirstChild("Torso")then
1314
                    if v ~= char then
1315
                        if(v.Torso.Position -Position).magnitude <= Distance then
1316
                            table.insert(List,v)
1317
                        end 
1318
                    end 
1319
                end 
1320
            end 
1321
        end
1322
    return List
1323
end
1324
1325
function GroundPound()
1326
    part=Instance.new('Part',mod4)
1327
    part.Anchored=true
1328
    part.CanCollide=false
1329
    part.FormFactor='Custom'
1330
    part.Size=Vector3.new(.2,.2,.2)
1331
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1332
    part.Transparency=.7
1333
    part.BrickColor=BrickColor.new('Really black')
1334
    mesh=Instance.new('SpecialMesh',part)
1335
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1336
    mesh.Scale=Vector3.new(3,3,3)
1337
    part2=Instance.new('Part',mod4)
1338
    part2.Anchored=true
1339
    part2.CanCollide=false
1340
    part2.FormFactor='Custom'
1341
    part2.Size=Vector3.new(.2,.2,.2)
1342
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1343
    part2.Transparency=.7
1344
    part2.BrickColor=BrickColor.new('Really red')
1345
    mesh2=Instance.new('SpecialMesh',part2)
1346
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1347
    mesh2.Scale=Vector3.new(3,1.5,3)
1348
    x = Instance.new("Sound",char)
1349
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1350
    x.Pitch = ptez[math.random(1,#ptez)]
1351
    x.Volume = 1
1352
    wait(.1)
1353
    x:Play()
1354
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1355
        if v:FindFirstChild('Humanoid') then
1356
            v.Humanoid:TakeDamage(math.random(1000000000000000020,1000000000030))
1357
        end
1358
    end
1359
    coroutine.resume(coroutine.create(function() 
1360
        for i=0,0.62,0.13 do
1361
            wait()
1362
            part.CFrame=part.CFrame
1363
            part.Transparency=i
1364
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1365
            part2.CFrame=part2.CFrame
1366
            part2.Transparency=i
1367
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1368
            end
1369
        part.Parent=nil
1370
        part2.Parent=nil
1371
        x:Destroy()
1372
    end))
1373
end
1374
----------------------------------------------------
1375
mod=Instance.new('Model',char)
1376
1377
function charge()
1378
    hed.Velocity=hed.CFrame.lookVector*100
1379
    part=Instance.new('Part',mod)
1380
    part.Anchored=true
1381
    part.CanCollide=false
1382
    part.FormFactor='Custom'
1383
    part.Size=Vector3.new(.2,.2,.2)
1384
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1385
    part.Transparency=.7
1386
    part.BrickColor=BrickColor.new('Black')
1387
    mesh=Instance.new('SpecialMesh',part)
1388
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1389
    mesh.Scale=Vector3.new(10,5,10)
1390
    part2=part:clone()
1391
    part2.Parent=mod
1392
    part2.BrickColor=BrickColor.new('Bright red')
1393
    mesh2=mesh:clone()
1394
    mesh2.Parent=part2
1395
    mesh2.Scale=Vector3.new(20,10,20)
1396
    part3=part2:clone()
1397
    part3.Parent = mod
1398
    part3.BrickColor=BrickColor.new('Really black')
1399
    mesh3=mesh2:clone()
1400
    mesh2.Parent=part3
1401
    mesh3.Scale=Vector3.new(30,15,30)
1402
    coroutine.resume(coroutine.create(function() 
1403
        for i=0,1,0.1 do
1404
            wait()
1405
            part.CFrame=part.CFrame
1406
            part.Transparency=i
1407
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1408
            part2.CFrame=part2.CFrame
1409
            part2.Transparency=i
1410
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1411
            part3.CFrame=part3.CFrame
1412
            part3.Transparency=i
1413
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1414
            end
1415
        part.Parent=nil
1416
        part2.Parent=nil
1417
        part3.Parent = nil
1418
    end))
1419
end
1420
----------------------------------------------------
1421
function FindNearestTorso(Position,Distance,SinglePlayer)
1422
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1423
        local List = {}
1424
        for i,v in pairs(workspace:GetChildren())do
1425
            if v:IsA("Model")then
1426
                if v:findFirstChild("Torso")then
1427
                    if v ~= char then
1428
                        if(v.Torso.Position -Position).magnitude <= Distance then
1429
                            table.insert(List,v)
1430
                        end 
1431
                    end 
1432
                end 
1433
            end 
1434
        end
1435
    return List
1436
end
1437
1438
mod3 = Instance.new("Model",rleg)
1439
1440
function Stomp()
1441
    part=Instance.new('Part',mod3)
1442
    part.Anchored=true
1443
    part.CanCollide=false
1444
    part.FormFactor='Custom'
1445
    part.Size=Vector3.new(.2,.2,.2)
1446
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1447
    part.Transparency=.7
1448
    part.BrickColor=BrickColor.new('Really red')
1449
    mesh=Instance.new('SpecialMesh',part)
1450
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1451
    mesh.Scale=Vector3.new(25,25,25)
1452
    part2=part:clone()
1453
    part2.Parent=mod3
1454
    part2.BrickColor=BrickColor.new('Really red')
1455
    mesh2=mesh:clone()
1456
    mesh2.Parent=part2
1457
    mesh2.Scale=Vector3.new(15,15,15)
1458
    part3=part:clone()
1459
    part3.Parent=mod3
1460
    part3.TopSurface=0
1461
    part3.BottomSurface=0
1462
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1463
    mesh3=Instance.new('SpecialMesh',part3)
1464
    mesh3.MeshType = 3
1465
    mesh3.Scale=Vector3.new(12,12,12)
1466
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1467
        if v:FindFirstChild('Humanoid') then
1468
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1469
            v.Humanoid.PlatformStand = true
1470
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
1471
        end
1472
    end 
1473
    coroutine.resume(coroutine.create(function() 
1474
        for i=0,3.8,0.05 do
1475
            wait()
1476
            part.CFrame=part.CFrame
1477
            part.Transparency=i
1478
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1479
            part2.CFrame=part2.CFrame
1480
            part2.Transparency=i
1481
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1482
            part3.CFrame=part3.CFrame
1483
            part3.Transparency=i
1484
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1485
        end
1486
    end))
1487
end
1488
----------------------------------------------------
1489
1490
local acos = math.acos
1491
local sqrt = math.sqrt
1492
local Vec3 = Vector3.new
1493
local fromAxisAngle = CFrame.fromAxisAngle
1494
1495
local function toAxisAngle(CFr)
1496
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1497
        local Angle = math.acos((R00+R11+R22-1)/2)
1498
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1499
        A = A == 0 and 0.00001 or A
1500
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1501
        B = B == 0 and 0.00001 or B
1502
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1503
        C = C == 0 and 0.00001 or C
1504
        local x = (R21-R12)/sqrt(A)
1505
        local y = (R02-R20)/sqrt(B)
1506
        local z = (R10-R01)/sqrt(C)
1507
        return Vec3(x,y,z),Angle
1508
end
1509
1510
function ApplyTrig(Num,Func)
1511
        local Min,Max = Func(0),Func(1)
1512
        local i = Func(Num)
1513
        return (i-Min)/(Max-Min)
1514
        --[[if Func == "sin" then
1515
                return (math.sin((1-Num)*math.pi)+1)/2
1516
        elseif Func == "cos" then
1517
                return (math.cos((1-Num)*math.pi)+1)/2
1518
        end]]
1519
end
1520
1521
function LerpCFrame(CFrame1,CFrame2,Num)
1522
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1523
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1524
end
1525
1526
function Crater(Torso,Radius)
1527
        Spawn(function()
1528
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1529
        local Ignore = {}
1530
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1531
                if v.Character ~= nil then
1532
                        Ignore[#Ignore+1] = v.Character
1533
                end
1534
        end
1535
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1536
        if Hit == nil then return end
1537
        local Parts = {}
1538
        for i = 1,360,10 do
1539
                local P = Instance.new("Part",Torso.Parent)
1540
                P.Anchored = true
1541
                P.FormFactor = "Custom"
1542
                P.BrickColor = Hit.BrickColor
1543
                P.Material = Hit.Material
1544
                P.TopSurface = "Smooth"
1545
                P.BottomSurface = "Smooth"
1546
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1547
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1548
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1549
                if math.random(0,5) == 0 then -- rubble
1550
                        local P = Instance.new("Part",Torso.Parent)
1551
                        P.Anchored = true
1552
                        P.FormFactor = "Custom"
1553
                        P.BrickColor = Hit.BrickColor
1554
                        P.Material = Hit.Material
1555
                        P.TopSurface = "Smooth"
1556
                        P.BottomSurface = "Smooth"
1557
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1558
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1559
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1560
                end
1561
        end
1562
        for i = 0,1,0.05 do
1563
                for i2,v in pairs(Parts) do
1564
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1565
                end
1566
                wait(0.02)
1567
        end
1568
        for i,v in pairs(Parts) do
1569
                if v[1].Size.X > 2.1 then
1570
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1571
                end
1572
                v[1].Anchored = false
1573
        end
1574
        for i = 0,1,0.05 do
1575
                for i2,v in pairs(Parts) do
1576
                        v[1].Transparency = i
1577
                        if i == 1 then
1578
                                v[1]:Destroy()
1579
                        elseif i >= 0.25 then
1580
                                v[1].CanCollide = false
1581
                        end
1582
                end
1583
                wait(0.02)
1584
        end
1585
        Parts = nil
1586
        end)
1587
end
1588
1589
----------------------------------------------------
1590
mouse.KeyDown:connect(function(key)
1591
    if key == "r" then
1592
        larm.BrickColor = BrickColor.new("Bright red")
1593
        rarm.BrickColor = BrickColor.new("Bright red")
1594
        if Debounces.CanAttack == true then
1595
        Debounces.CanAttack = false
1596
        Debounces.on = true
1597
        Debounces.NoIdl = true
1598
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1599
        hit = ht.Parent
1600
        if ht and hit:IsA("Model") then
1601
                if hit:FindFirstChild("Humanoid") then
1602
                    if hit.Name ~= p.Name then
1603
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1604
                                Debounces.Slashed = true]]--
1605-
                                    hit:FindFirstChild("Humanoid"):TakeDamage(19999999999999999999999999999999)
1605+
                                    hit:FindFirstChild("Humanoid"):TakeDamage(1999999999999999999999999999999999999)
1606
                                wait(1)
1607
                                --Debounces.Slashed = false
1608
                        --end
1609
                    end
1610
                end
1611
        elseif ht and hit:IsA("Hat") then
1612
            if hit.Parent.Name ~= p.Name then
1613
                if hit.Parent:FindFirstChild("Humanoid") then
1614
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1615
                                Debounces.Slashed = true]]--
1616
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10999999999999999999)
1617
                                wait(1)
1618
                    --Debounces.Slashed = false
1619
                end
1620
            end
1621
        end    
1622
    end)
1623
q = Instance.new("Sound",hed)
1624
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1625
q.Pitch = 0.85
1626
q.Looped = false
1627
q1 = Instance.new("Sound",hed)
1628
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1629
q1.Pitch = 0.85
1630
q1.Looped = false
1631
q:Play()
1632
q1:Play()
1633
    for i = 1,20 do
1634
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1635
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1636
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1637
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1638
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1639
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1640
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1641
        if Debounces.on == false then break end
1642
    wait()
1643
end
1644
n = Instance.new("Sound",hed)
1645
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1646
n.Pitch = 0.94
1647
n.Looped = false
1648
n1 = Instance.new("Sound",hed)
1649
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1650
n1.Pitch = 0.94
1651
n1.Looped = false
1652
n:Play()
1653
n1:Play()
1654
b = Instance.new("Sound",hed)
1655
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1656
b.Pitch = 0.94
1657
b.Looped = false
1658
b1 = Instance.new("Sound",hed)
1659
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1660
b1.Pitch = 0.94
1661
b1.Looped = false
1662
b:Play()
1663
b1:Play()
1664
    for i = 1,26 do
1665
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1666
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1667
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1668
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1669
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1670
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1671
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1672
        if Debounces.on == false then break end
1673
    wait()
1674
end
1675
wait(.5)
1676
to:disconnect()
1677
q:Destroy()
1678
q1:Destroy()
1679
n:Destroy()
1680
n1:Destroy()
1681
larm.BrickColor = BrickColor.new("Really black")
1682
rarm.BrickColor = BrickColor.new("Really black")
1683
    if Debounces.CanAttack == false then
1684
        Debounces.CanAttack = true
1685
        Debounces.on = false
1686
        Debounces.NoIdl = false
1687
            end
1688
        end
1689
    end
1690
end)
1691
----------------------------------------------------
1692
mouse.KeyDown:connect(function(key)
1693
    if key == "q" then
1694
        larm.BrickColor = BrickColor.new("Bright red")
1695
        rarm.BrickColor = BrickColor.new("Bright red")
1696
        if Debounces.CanAttack == true then
1697
        Debounces.CanAttack = false
1698
        Debounces.on = true
1699
        Debounces.NoIdl = true
1700
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1701
        hit = ht.Parent
1702
        if ht and hit:IsA("Model") then
1703
                if hit:FindFirstChild("Humanoid") then
1704
                    if hit.Name ~= p.Name then
1705
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1706
                                Debounces.Slashed = true]]--
1707-
                                    hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
1707+
                                    hit:FindFirstChild("Humanoid"):TakeDamage(49999999999999999999999999999999)
1708
                                wait(1)
1709
                                --Debounces.Slashed = false
1710
                        --end
1711
                    end
1712
                end
1713
        elseif ht and hit:IsA("Hat") then
1714
            if hit.Parent.Name ~= p.Name then
1715
                if hit.Parent:FindFirstChild("Humanoid") then
1716
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1717
                                Debounces.Slashed = true]]--
1718
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
1719
                                wait(1)
1720
                    --Debounces.Slashed = false
1721
                end
1722
            end
1723
        end    
1724
    end)
1725
        for i = 1, 20 do
1726
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1727
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1728
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1729
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1730
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1731
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1732
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1733
        if Debounces.on == false then break end
1734
        wait()
1735
    end
1736
    z = Instance.new("Sound",hed)
1737
    z.SoundId = "rbxassetid://160069154"
1738
    z.Looped = false
1739
    z.Pitch = .9
1740
    z1 = Instance.new("Sound",hed)
1741
    z1.SoundId = "rbxassetid://160069154"
1742
    z1.Looped = false
1743
    z1.Pitch = .9
1744
    wait(0.01)
1745
    z:Play()
1746
    z1:Play()
1747
        for i = 1, 12 do
1748
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1749
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1750
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1751
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1752
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1753
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1754
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1755
        if Debounces.on == false then break end
1756
        wait()
1757
    end
1758
        for i = 1, 12 do
1759
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1760
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1761
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1762
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1763
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1764
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1765
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1766
        if Debounces.on == false then break end
1767
        wait()
1768
    end
1769
    z = Instance.new("Sound",hed)
1770
    z.SoundId = "rbxassetid://168586621"
1771
    z.Looped = false
1772
    z.Pitch = 1
1773
    z1 = Instance.new("Sound",hed)
1774
    z1.SoundId = "rbxassetid://168586621"
1775
    z1.Looped = false
1776
    z1.Pitch = 1
1777
    wait(0.01)
1778
    z:Play()
1779
    z1:Play()
1780
        for i = 1, 12 do
1781
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1782
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1783
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1784
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1785
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1786
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1787
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1788
        if Debounces.on == false then break end
1789
        wait()
1790
    end
1791
to:disconnect()
1792
larm.BrickColor = BrickColor.new("Really black")
1793
rarm.BrickColor = BrickColor.new("Really black")
1794
    if Debounces.CanAttack == false then
1795
        Debounces.CanAttack = true
1796
        Debounces.on = false
1797
        Debounces.NoIdl = false
1798
            end
1799
        end
1800
    end
1801
end)
1802
----------------------------------------------------
1803
Sit = false
1804
mouse.KeyDown:connect(function(key)
1805
    if key == "v" then
1806
        if Sit == false then
1807
            Sit = true
1808
            hum.WalkSpeed = 120
1809
        stanceToggle = "Sitting"
1810
    elseif Sit == true then
1811
        Sit = false
1812
            hum.WalkSpeed = 120
1813
        stanceToggle = "Normal"
1814
        end
1815
    end
1816
end)
1817
----------------------------------------------------
1818
mouse.KeyDown:connect(function(key)
1819
    if key == "t" then
1820
        if Debounces.CanAttack == true then
1821
        Debounces.CanAttack = false
1822
        Debounces.on = true
1823
        Debounces.NoIdl = true
1824
        for i = 1, 20 do
1825
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1826
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1827
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1828
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1829
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1830
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1831
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1832
            if Debounces.on == false then break end
1833
            wait()
1834
        end
1835
        Spawn(function()
1836
            local Parts = {}
1837
            for Y = -5,5 do
1838
                local P = Instance.new("Part",char)
1839
                P.Anchored = true
1840
                P.FormFactor = "Custom"
1841
                P.CanCollide = false
1842
                P.Size = Vector3.new(1,2,1)
1843
                P.TopSurface = "SmoothNoOutlines"
1844
                P.BottomSurface = "SmoothNoOutlines"
1845
                P.BrickColor = BrickColor.new("Really black")
1846
                P.Name = tostring(Y)
1847
                local i = (Y+5)/(10)
1848
                i = 1-math.cos(math.pi*i-(math.pi/2))
1849
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1850
                --[[P.Touched:connect(function(ht)
1851
                    local hit = ht.Parent
1852
                    if hit:FindFirstChild("Humanoid") then
1853-
                        hit.Humanoid:TakeDamage(math.random(10000020,10000030))
1853+
                        hit.Humanoid:TakeDamage(math.random(100000200000000,10000030000000))
1854
                    end
1855
                end)]]--
1856
        s = Instance.new("Sound",P)
1857
        s.SoundId = "rbxassetid://228343271"
1858
        s.Volume = .7
1859
        s.Pitch = 0.9
1860
        s:Play()
1861
P.Touched:connect(function(ht)
1862
        hit = ht.Parent
1863
        if ht and hit:IsA("Model") then
1864
                if hit:FindFirstChild("Humanoid") then
1865
                    if hit.Name ~= p.Name then
1866
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1867
                                Debounces.Slashed = true]]--
1868
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
1869
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1870
                                wait(1)
1871
                                --Debounces.Slashed = false
1872
                        --end
1873
                end
1874
                end
1875
        elseif ht and hit:IsA("Hat") then
1876
            if hit.Parent.Name ~= p.Name then
1877
                if hit.Parent:FindFirstChild("Humanoid") then
1878
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1879
                                Debounces.Slashed = true]]--
1880
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
1881
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1882
                                wait(1)
1883
                    --Debounces.Slashed = false
1884
                --end
1885
            end
1886
        end
1887
    end
1888
end)
1889
                Parts[#Parts+1] = P
1890
            end
1891
            local BREAKIT = false
1892
            local CParts = {}
1893
            local Rocks = {}
1894
            local LastPos = nil
1895
            for i = 1,70 do
1896
                for i2,v in pairs(Parts) do
1897
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1898
                    local cf = v.CFrame
1899
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1900
                    v.CFrame = cf
1901
                    v.Transparency = v.Transparency+0.02
1902
                    if v.Transparency >= 0.975 then BREAKIT = true end
1903
                    if v.Name == "0" then
1904
                        local Ignore = {}
1905
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1906
                            if v.Character ~= nil then
1907
                                Ignore[#Ignore+1] = v.Character
1908
                            end
1909
                        end
1910
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
1911
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1912
                        if Hit ~= nil then
1913
                            if #Rocks == 0 then
1914
                                for i = 1,5 do
1915
                                    local P = Instance.new("Part",char)
1916
                                    Rocks[#Rocks+1] = P
1917
                                    P.Anchored = true
1918
                                    P.FormFactor = "Custom"
1919
                                    P.BrickColor = Hit.BrickColor
1920
                                    P.Material = Hit.Material
1921
                                    P.TopSurface = "Smooth"
1922
                                    P.BottomSurface = "Smooth"
1923
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1924
                                end
1925
                            end
1926
                            for i,P in pairs(Rocks) do
1927
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1928
                            end
1929
                            local P = Instance.new("Part",char)
1930
                            CParts[#CParts+1] = {P,tick()}
1931
                            P.Anchored = true
1932
                            P.FormFactor = "Custom"
1933
                            P.BrickColor = Hit.BrickColor
1934
                            P.Material = Hit.Material
1935
                            P.TopSurface = "Smooth"
1936
                            P.BottomSurface = "Smooth"
1937
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1938
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1939
                            Pos = Pos.p
1940
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1941
                            local P = P:Clone()
1942
                            CParts[#CParts+1] = {P,tick()}
1943
                            P.Parent = char
1944
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1945
                            Pos = Pos.p
1946
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1947
                            if LastPos ~= nil then
1948
                                local P = P:Clone()
1949
                                CParts[#CParts+1] = {P,tick()}
1950
                                P.Parent = char
1951
                                P.BrickColor = BrickColor.new("Really black")
1952
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1953
                                Pos = Pos.p
1954
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1955
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1956
                                --P.Velocity = Vector3.new(0,-1000,0)
1957
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1958
                            end
1959
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1960
                        end
1961
                    end
1962
                end
1963
                if BREAKIT then break end
1964
                wait(0.002)
1965
            end
1966
            for i,v in pairs(Rocks) do
1967
                CParts[#CParts+1] = {v,tick()}
1968
            end
1969
            for i,v in pairs(Parts) do
1970
                v:Destroy()
1971
            end
1972
            Parts = nil
1973
            while true do
1974
                local t = tick()
1975
                local p = nil
1976
                for i,v in pairs(CParts) do
1977
                    if t-v[2] > 4 then
1978
                        v[1].Transparency = v[1].Transparency+0.05
1979
                        if v[1].Transparency >= 1 then
1980
                            v[1]:Destroy()
1981
                            CParts[i] = nil
1982
                        end
1983
                    end
1984
                    p = v
1985
                end
1986
                if p == nil then break end
1987
                wait(0.002)
1988
            end
1989
            for i,v in pairs(CParts) do
1990
                v:Destroy()
1991
            end
1992
            CParts = {}
1993
        end)
1994
        for i = 1, 20 do
1995
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1996
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1997
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1998
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1999
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
2000
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
2001
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
2002
            if Debounces.on == false then break end
2003
            wait()
2004
        end
2005
    if Debounces.CanAttack == false then
2006
        Debounces.CanAttack = true
2007
        Debounces.on = false
2008
        Debounces.NoIdl = false
2009
            end
2010
        end
2011
    end
2012
end)
2013
----------------------------------------------------
2014
mouse.KeyDown:connect(function(key)
2015
    if key == "e" then
2016
    larm.BrickColor = BrickColor.new("Bright red")
2017
    rarm.BrickColor = BrickColor.new("Bright red")
2018
        if Debounces.CanAttack == true then
2019
        Debounces.CanAttack = false
2020
        Debounces.on = true
2021
        Debounces.NoIdl = true
2022
        for i = 1, 18 do
2023
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
2024
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
2025
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2026
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
2027
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
2028
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2029
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2030
        if Debounces.on == false then break end
2031
            wait()
2032
        end
2033
        local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2034
        local rng = Instance.new("Part", char.Titanius.Handle)
2035
        rng.Anchored = true
2036
        rng.BrickColor = BrickColor.new("Really black")
2037
        rng.CanCollide = true
2038
        rng.FormFactor = 3
2039
        rng.Name = "Ring"
2040
        rng.Size = Vector3.new(1, 1, 1)
2041
        rng.CanCollide = false
2042
        rng.Transparency = 0.35
2043
        rng.TopSurface = 0
2044
        rng.BottomSurface = 0
2045
        rng.CFrame = HandCF
2046
        local rngm = Instance.new("SpecialMesh", rng)
2047
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2048
        rngm.Scale = Vector3.new(1, 1, 2)
2049
            x = Instance.new("Sound", hed)
2050
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2051
            x.Looped = false
2052
            x.Pitch = .7
2053
            x.Volume = 1
2054
            x1 = Instance.new("Sound", hed)
2055
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
2056
            x1.Looped = false
2057
            x1.Pitch = .7
2058
            x1.Volume = 1
2059
            x:Play()
2060
            x1:Play()
2061
            rngto = rng.Touched:connect(function(ht)
2062
            hit = ht.Parent
2063
            if ht and hit:IsA("Model") then
2064
                    if hit:FindFirstChild("Humanoid") then
2065
                        if hit.Name ~= p.Name then
2066
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2067
                                    Debounces.Slashed = true]]--
2068-
                                    hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
2068+
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10000000000000000000000)
2069
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2070
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2071
                                    --Debounces.Slashed = false
2072
                            --end
2073
                        end
2074
                    end
2075
            elseif ht and hit:IsA("Hat") then
2076
                if hit.Parent.Name ~= p.Name then
2077
                    if hit.Parent:FindFirstChild("Humanoid") then
2078
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2079
                                    Debounces.Slashed = true]]--
2080
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
2081
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2082
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2083
                        --Debounces.Slashed = false
2084
                    end
2085
                end
2086
            end    
2087
        end)
2088
                coroutine.wrap(function()
2089
                for i = 1, 60, 2 do
2090
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2091
                rng.Size = rngm.Scale
2092
                rng.CFrame = HandCF
2093
                rng.Transparency = i/60
2094
                wait()
2095
                end
2096
                wait()
2097
                rng:Destroy()
2098
                end)()
2099
        for i = 1, 18 do
2100
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
2101
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
2102
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2103
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
2104
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
2105
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2106
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2107
        if Debounces.on == false then break end
2108
            wait()
2109
        end
2110
        larm.BrickColor = BrickColor.new("Really black")
2111
        rarm.BrickColor = BrickColor.new("Really black")
2112
        x:Destroy()
2113
        x1:Destroy()
2114
    if Debounces.CanAttack == false then
2115
        Debounces.CanAttack = true
2116
        Debounces.on = false
2117
        Debounces.NoIdl = false
2118
            end
2119
        end
2120
    end
2121
end)
2122
----------------------------------------------------
2123
mouse.KeyDown:connect(function(key)
2124
	if key == "y" then
2125
		if Debounces.CanAttack == true then
2126
            Debounces.CanAttack = false
2127
            Debounces.on = true
2128
            Debounces.NoIdl = true
2129
				for i = 1, 15 do
2130
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2131
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2132
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2133
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2134
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2135
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2136
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2137
                    if Debounces.on == false then break end
2138
                    wait()
2139
                end
2140
				x = Instance.new("Sound",char)
2141
				x.SoundId = "rbxassetid://228343271"
2142
				x.Pitch = 1
2143
				x.Volume = .8
2144
				wait(.1)
2145
				x:Play()
2146
				Debounces.on = false
2147
				Debounces.Here = false
2148
				shot = shot + 1
2149
local rng = Instance.new("Part", char)
2150
rng.Anchored = true
2151
rng.BrickColor = BrickColor.new("Really black")
2152
rng.CanCollide = false
2153
rng.FormFactor = 3
2154
rng.Name = "Ring"
2155
rng.Size = Vector3.new(1, 1, 1)
2156
rng.Transparency = 0.35
2157
rng.TopSurface = 0
2158
rng.BottomSurface = 0
2159
rng2 = rng:clone()
2160
rng3 = rng2:clone()
2161
rng4 = rng2:clone()
2162
local rngm = Instance.new("SpecialMesh", rng)
2163
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2164
rngm.Scale = Vector3.new(10, 10, 1)
2165
rngm2 = rngm:clone()
2166
rngm2.Scale = Vector3.new(5, 5, 1)
2167
rngm3=rngm2:clone()
2168
rngm3.Parent = rng3
2169
rngm3.Scale = Vector3.new(8, 8, 1)
2170
rngm4 = rngm2:clone()
2171
rngm4.Parent = rng4
2172
rngm4.Scale = Vector3.new(6, 6, 1)
2173
local bem = Instance.new("Part", char)
2174
bem.Anchored = true
2175
bem.BrickColor = BrickColor.new("Really red")
2176
bem.CanCollide = false
2177
bem.FormFactor = 3
2178
bem.Name = "Beam" .. shot
2179
bem.Size = Vector3.new(1, 1, 1)
2180
bem.Transparency = 0.35
2181
bem.TopSurface = 0
2182
bem.BottomSurface = 0
2183
local bemm = Instance.new("SpecialMesh", bem)
2184
bemm.MeshType = 4
2185
bemm.Scale = Vector3.new(1, 4, 4)
2186
local out = Instance.new("Part", char)
2187
out.Anchored = true
2188
out.BrickColor = BrickColor.new("Really red")
2189
out.CanCollide = false
2190
out.FormFactor = 3
2191
out.Name = "Out"
2192
out.Size = Vector3.new(4, 4, 4)
2193
out.Transparency = 0.35
2194
out.TopSurface = 0
2195
out.BottomSurface = 0
2196
local outm = Instance.new("SpecialMesh", out)
2197
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2198
outm.Scale = Vector3.new(4, 4, 4)
2199
local bnd = Instance.new("Part", char)
2200
bnd.Anchored = true
2201
bnd.BrickColor = BrickColor.new("Really red")
2202
bnd.CanCollide = false
2203
bnd.FormFactor = 3
2204
bnd.Name = "Bend"
2205
bnd.Size = Vector3.new(1, 1, 1)
2206
bnd.Transparency = 1
2207
bnd.TopSurface = 0
2208
bnd.BottomSurface = 0
2209
local bndm = Instance.new("SpecialMesh", bnd)
2210
bndm.MeshType = 3
2211
bndm.Scale = Vector3.new(8, 8, 8)
2212
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2213
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2214
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2215
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2216
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2217
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2218
Debounces.Shewt = true
2219
coroutine.wrap(function()
2220
for i = 1, 20, 0.2 do
2221
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2222
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2223
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2224
rng.Transparency = i/20
2225
rng3.Transparency = 1/16
2226
rng4.Transparency = i/12
2227
wait()
2228
end
2229
wait()
2230
rng:Destroy()
2231
end)()
2232
if Debounces.Shewt == true then
2233
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2234
hit = ht.Parent
2235
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2236
if HasntTouched(hit.Name) == true and deb == false then
2237
deb = true
2238
coroutine.wrap(function()
2239
hit:FindFirstChild("Humanoid").PlatformStand = true
2240
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2241-
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
2241+
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000002000000000000000000000000,10000030000000000000000000000000))
2242
end)()
2243
table.insert(Touche, hit.Name)
2244
deb = false
2245
end
2246
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2247
if HasntTouched(hit.Parent.Name) == true and deb == false then
2248
deb = true
2249
coroutine.wrap(function()
2250
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2251
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2252
wait(1)
2253
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2254
end)()
2255
table.insert(Touche, hit.Parent.Name)
2256
deb = false
2257
for i, v in pairs(Touche) do
2258
print(v)
2259
end
2260
end
2261
end
2262
end)
2263
end
2264
for i = 0, 260, 8 do
2265
bem.Size = Vector3.new(i, 2, 2)
2266
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2267
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2268
bnd.Size = Vector3.new(1,1,1)
2269
bndm.Scale = Vector3.new(8,8,8)
2270
if i % 10 == 0 then
2271
local newRng = rng2:Clone()
2272
newRng.Parent = char
2273
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2274
local newRngm = rngm2:clone()
2275
newRngm.Parent=newRng
2276
coroutine.wrap(function()
2277
for i = 1, 10, 0.2 do
2278
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2279
newRng.Transparency = i/10
2280
wait()
2281
end
2282
wait()
2283
newRng:Destroy()
2284
end)()
2285
end
2286
wait()
2287
end
2288
wait()
2289
Debounces.Shewt = false
2290
bem:Destroy()
2291
out:Destroy()
2292
bnd:Destroy()
2293
Debounces.Ready = false
2294
for i, v in pairs(Touche) do
2295
table.remove(Touche, i)
2296
end
2297
wait()
2298
table.insert(Touche, char.Name)
2299
Debounces.NoIdl = false
2300
if Debounces.CanAttack == false then
2301
Debounces.CanAttack = true
2302
end
2303
end
2304
end
2305
end)
2306
----------------------------------------------------
2307
sidz = {"231917888", "231917845", "231917806"}
2308
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2309
mouse.KeyDown:connect(function(key)
2310
    if key == "f" then
2311
        if Debounces.CanAttack == true then
2312
            Debounces.CanAttack = false
2313
            Debounces.on = true
2314
            Debounces.NoIdl = true
2315
                for i = 1, 10 do
2316
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2317
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2318
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2319
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2320
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2321
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2322
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2323
                    if Debounces.on == false then break end
2324
                    wait()
2325
                end
2326
                z = Instance.new("Sound",char)
2327
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2328
                z.Pitch = ptz[math.random(1,#ptz)]
2329
                z.Volume = 1
2330
                z1 = Instance.new("Sound",char)
2331
                z1.SoundId = z.SoundId
2332
                z1.Pitch = z.Pitch
2333
                z1.Volume = 1
2334
                wait(1)
2335
                z:Play()
2336
                z1:Play()
2337
                Stomp()
2338
                for i = 1, 20 do
2339
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2340
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2341
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2342
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2343
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2344
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2345
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2346
                    if Debounces.on == false then break end
2347
                    wait()
2348
                end
2349
        if Debounces.CanAttack == false then
2350
            Debounces.CanAttack = true
2351
            Debounces.on = false
2352
            Debounces.NoIdl = false
2353
            larm.BrickColor = BrickColor.new("Really black")
2354
            rarm.BrickColor = BrickColor.new("Really black")
2355
            end
2356
        end
2357
    end
2358
end)    
2359
----------------------------------------------------
2360
mouse.KeyDown:connect(function(key)
2361
    if key == "g" then
2362
        if Debounces.CanAttack == true then
2363
        Debounces.CanAttack = true
2364
        Debounces.on = true
2365
        Debounces.NoIdl = true
2366
        chrg = lleg.Touched:connect(function(ht)
2367
        hit = ht.Parent
2368
            if ht and hit:IsA("Model") then
2369
                    if hit:FindFirstChild("Humanoid") then
2370
                        if hit.Name ~= p.Name then
2371
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2372
                                    Debounces.Slashed = true]]--
2373-
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999999999999999)
2373+
                                    hit:FindFirstChild("Humanoid"):TakeDamage(299999999999999999999999999999999)
2374
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2375
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2376
                                    --Debounces.Slashed = false
2377
                            --end
2378
                        end
2379
                    end
2380
            elseif ht and hit:IsA("Hat") then
2381
                if hit.Parent.Name ~= p.Name then
2382
                    if hit.Parent:FindFirstChild("Humanoid") then
2383
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2384
                                    Debounces.Slashed = true]]--
2385-
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(299999999999999999)
2385+
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999999999999999999999999999)
2386
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2387
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2388
                        --Debounces.Slashed = false
2389
                    end
2390
                end
2391
            end    
2392
        end)
2393
        for i = 1, 14 do
2394
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2395
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2396
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2397
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2398
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2399
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2400
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2401
            if Debounces.on == false then break end
2402
            wait()
2403
        end
2404
        charge()
2405
        z = Instance.new("Sound",char)
2406
        z.SoundId = "rbxassetid://100632875"
2407
        z.Volume = 1
2408
        z.Pitch = .8
2409
        z1 = Instance.new("Sound",char)
2410
        z1.SoundId = "rbxassetid://100632875"
2411
        z1.Volume = 1
2412
        z1.Pitch = .9
2413
        z:Play()
2414
        z1:Play()
2415
        wait(1)
2416
        z:Destroy()
2417
        z1:Destroy()
2418
        chrg:disconnect()
2419
        if Debounces.CanAttack == false then
2420
            Debounces.CanAttack = true
2421
            Debounces.on = false
2422
            Debounces.NoIdl = false
2423
            larm.BrickColor = BrickColor.new("Really black")
2424
            rarm.BrickColor = BrickColor.new("Really black")
2425
            end
2426
        end
2427
    end
2428
end)
2429
----------------------------------------------------
2430
pt = {0.7, 0.8, 0.9}
2431
mouse.KeyDown:connect(function(key)
2432
    if key == "h" then
2433
        if Debounces.CanJoke == true then
2434
            Debounces.CanJoke = false
2435
            u = Instance.new("Sound")
2436
            u.SoundId = "http://www.roblox.com/asset/?id=333446256"
2437
            u.Parent = char
2438
            u.Looped = false
2439
            u.Pitch = pt[math.random(1,#pt)]
2440
            u.Volume = 1
2441
            u2 = Instance.new("Sound")
2442
            u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
2443
            u2.Parent = char
2444
            u2.Looped = false
2445
            u2.Pitch = u.Pitch
2446
            u2.Volume = 1
2447
            wait(.01)
2448
            u:Play()
2449
            u2:Play()
2450
            wait(6)
2451
            u:Destroy()
2452
            u2:Destroy()
2453
            if Debounces.CanJoke == false then
2454
                Debounces.CanJoke = true
2455
            end
2456
        end
2457
    end
2458
end)
2459
----------------------------------------------------
2460
--Insert awesome nuke cmd here--    
2461
2462
----------------------------------------------------
2463
mouse.KeyDown:connect(function(key)
2464
    if key == "l" then
2465
			if Debounces.CanJoke == true then
2466
				Debounces.CanJoke = false
2467
                z = Instance.new("Sound",char)
2468
                z.SoundId = "rbxassetid://233774928"
2469
                z.Pitch = .76
2470
                z.Volume = 1
2471
				wait()
2472
				z:Play()
2473
				wait(6)
2474
				z:Destroy()
2475
			if Debounces.CanJoke == false then
2476
				Debounces.CanJoke = true
2477
			end
2478
		end
2479
	end
2480
end)
2481
----------------------------------------------------
2482
mouse.KeyDown:connect(function(key)
2483
    if key == "j" then
2484
			if Debounces.CanJoke == true then
2485
				Debounces.CanJoke = false
2486
                z = Instance.new("Sound",char)
2487
                z.SoundId = "rbxassetid://135017456"
2488
                z.Pitch = .76
2489
                z.Volume = 1
2490
				wait()
2491
				z:Play()
2492
				wait(6)
2493
				z:Destroy()
2494
			if Debounces.CanJoke == false then
2495
				Debounces.CanJoke = true
2496
			end
2497
		end
2498
	end
2499
end)
2500
----------------------------------------------------
2501
mouse.KeyDown:connect(function(key)
2502
    if key == "k" then
2503
			if Debounces.CanJoke == true then
2504
				Debounces.CanJoke = false
2505
                z = Instance.new("Sound",char)
2506
                z.SoundId = "rbxassetid://135017578"
2507
                z.Pitch = .76
2508
                z.Volume = 1
2509
				wait()
2510
				z:Play()
2511
				wait(4)
2512
				z:Destroy()
2513
			if Debounces.CanJoke == false then
2514
				Debounces.CanJoke = true
2515
			end
2516
		end
2517
	end
2518
end)
2519
----------------------------------------------------
2520
mouse.KeyDown:connect(function(key)
2521
    if key == "x" then
2522
        if Debounces.CanAttack == true then
2523
            Debounces.CanAttack = false
2524
            Debounces.NoIdl = true
2525
            Debounces.on = true
2526
            Debounces.ks = true
2527
        for i = 1, 10 do
2528
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2529
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2530
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2531
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2532
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2533
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2534
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2535
            if Debounces.on == false then break end
2536
            wait()
2537
        end
2538
        z = Instance.new("Sound",hed)
2539
        z.SoundId = "rbxassetid://169445092"
2540
        z.Volume = 1
2541
        wait(0.1)
2542
        z:Play()
2543
        kik = rleg.Touched:connect(function(ht)
2544
        hit = ht.Parent
2545
            if ht and hit:IsA("Model") then
2546
                    if hit:FindFirstChild("Humanoid") then
2547
                        if hit.Name ~= p.Name then
2548
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2549
                                    Debounces.Slashed = true]]--
2550
                                    if Debounces.ks==true then
2551
                                    z = Instance.new("Sound",hed)
2552
                                    z.SoundId = "rbxassetid://169380525"
2553
                                    z.Volume = 1
2554
                                    z:Play()
2555
                                    Debounces.ks=false
2556
                                    end
2557
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2558
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2559
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2560
                            --Debounces.Slashed = false
2561
                        --end
2562
                    end
2563
                end
2564
            elseif ht and hit:IsA("Hat") then
2565
                if hit.Parent.Name ~= p.Name then
2566
                    if hit.Parent:FindFirstChild("Humanoid") then
2567
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2568
                                    Debounces.Slashed = true]]--
2569-
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
2569+
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(29999999999999999999999999999)
2570
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2571
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2572
                            --Debounces.Slashed = false
2573
                        --end
2574
                    end
2575
                end
2576
            end    
2577
        end)
2578
        for i = 1, 8 do
2579
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2580
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2581
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2582
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2583
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2584
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2585
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2586
            if Debounces.on == false then break end
2587
            wait()
2588
        end
2589
        kik:disconnect()
2590
        if Debounces.CanAttack == false then
2591
            Debounces.CanAttack = true
2592
            Debounces.on = false
2593
            Debounces.NoIdl = false
2594
            end
2595
        end
2596
    end
2597
end)
2598
----------------------------------------------------
2599
mouse.KeyDown:connect(function(key)
2600
    if key == "c" then
2601
        if Debounces.CanAttack == true then
2602
            Debounces.CanAttack = false
2603
            Debounces.NoIdl = true
2604
            Debounces.on = true
2605
            SIDZ = {"231917744", "231917742"}
2606
            PTZ = {0.7, 0.8, 0.9, 1}
2607
                for i = 1, 20 do
2608
                    wait()
2609
                        for i,v in pairs(char.Titanius:children()) do
2610
                    if v:IsA("Part") or v:IsA("WedgePart") then
2611
                        v.Transparency = v.Transparency + 0.05
2612
                        end
2613
                    end
2614
                end
2615
                function FindNearestTorso(Position,Distance,SinglePlayer)
2616
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2617
                        local List = {}
2618
                        for i,v in pairs(workspace:GetChildren())do
2619
                            if v:IsA("Model")then
2620
                                if v:findFirstChild("Torso")then
2621
                                    if v ~= char then
2622
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2623
                                            table.insert(List,v)
2624
                                        end 
2625
                                    end 
2626
                                end 
2627
                            end 
2628
                        end
2629
                    return List
2630
                end
2631
                GroundPound()
2632
                for i = 1, 5 do
2633
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2634
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2635
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2636
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2637
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2638
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2639
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2640
                    if Debounces.on == false then break end
2641
                    wait()
2642
                end
2643
                GroundPound()
2644
                for i = 1, 5 do
2645
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2646
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2647
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2648
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2649
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2650
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2651
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2652
                    if Debounces.on == false then break end
2653
                    wait()
2654
                end
2655
                GroundPound()
2656
                for i = 1, 5 do
2657
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2658
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2659
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2660
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2661
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2662
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2663
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2664
                    if Debounces.on == false then break end
2665
                    wait()
2666
                end
2667
                GroundPound()
2668
                for i = 1, 5 do
2669
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2670
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2671
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2672
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2673
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2674
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2675
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2676
                    if Debounces.on == false then break end
2677
                    wait()
2678
                end
2679
                GroundPound()
2680
                for i = 1, 5 do
2681
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2682
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2683
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2684
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2685
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2686
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2687
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2688
                    if Debounces.on == false then break end
2689
                    wait()
2690
                end
2691
                GroundPound()
2692
                for i = 1, 5 do
2693
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2694
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2695
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2696
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2697
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2698
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2699
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2700
                    if Debounces.on == false then break end
2701
                    wait()
2702
                end
2703
                for i = 1, 18 do
2704
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2705
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2706
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2707
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2708
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2709
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2710
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2711
                    if Debounces.on == false then break end
2712
                    wait()
2713
                end
2714
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2715
                    if v:FindFirstChild('Humanoid') then
2716
                        v.Humanoid:TakeDamage(math.random(10000020000000,1000003000000000))
2717
                        v.Humanoid.PlatformStand = true
2718
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2719
                    end
2720
                end
2721
                x = Instance.new("Sound",char)
2722
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2723
                x.Pitch = PTZ[math.random(1,#PTZ)]
2724
                x.Volume = 1
2725
                wait(0.1)
2726
                x:Play()
2727
                Crater(hed,20)
2728
                for i = 1, 14 do
2729
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2730
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2731
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2732
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2733
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2734
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2735
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2736
                    if Debounces.on == false then break end
2737
                    wait()
2738
                end
2739
            if Debounces.CanAttack == false then
2740
                Debounces.CanAttack = true
2741
                Debounces.on = false
2742
                Debounces.NoIdl = false
2743
                for i = 1, 20 do
2744
                    wait()
2745
                        for i,v in pairs(char.Titanius:children()) do
2746
                    if v:IsA("Part") or v:IsA("WedgePart") then
2747
                        v.Transparency = v.Transparency - 0.05
2748
                        end
2749
                    end
2750
                end
2751
            end
2752
        end
2753
    end
2754
end)
2755
----------------------------------------------------176349813
2756
mouse.KeyDown:connect(function(key)
2757
    if key == "b" then
2758
        hum.WalkSpeed = 100
2759
        if Debounces.CanAttack == true then
2760
            Debounces.CanAttack = false
2761
            Debounces.NoIdl = true
2762
            Debounces.on = true
2763
            for i = 1,20 do
2764
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2765
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2766
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2767
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2768
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2769
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2770
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2771
            if Debounces.on == false then break end
2772
            wait()
2773
            end
2774
        wait(1)
2775
        v = Instance.new("Sound")
2776
        v.SoundId = "rbxassetid://199978176"
2777
        v.Parent = char
2778
        v.Looped = false
2779
        v.Pitch = 1
2780
        v.Volume = 3
2781
        wait(.01)
2782
        v:Play()
2783
        
2784
        if Daytime == true then
2785
            Daytime = false
2786
            l.TimeOfDay = 24
2787
        else
2788
            Daytime = true
2789
            l.TimeOfDay = 12
2790
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2791
        end
2792
        
2793
            local Shockwave = function()
2794
                local rng1 = Instance.new("Part", char)
2795
                rng1.Anchored = true
2796
                rng1.BrickColor = BrickColor.new("Really black")
2797
                rng1.CanCollide = false
2798
                rng1.FormFactor = 3
2799
                rng1.Name = "Ring"
2800
                rng1.Size = Vector3.new(1, 1, 1)
2801
                rng1.Transparency = 0.35
2802
                rng1.TopSurface = 0
2803
                rng1.BottomSurface = 0
2804
                local rngm1 = Instance.new("SpecialMesh", rng)
2805
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2806
                rngm1.Scale = Vector3.new(10, 10, 1)
2807
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2808
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2809
                Wave.Name = "Shockwave"
2810
                Wave.BrickColor = BrickColor.new("Really black")
2811
                Wave.Size = Vector3.new(1, 1, 1)
2812
                Wave.Shape = "Ball"
2813
                Wave.CanCollide = false
2814
                Wave.Anchored = true
2815
                Wave.TopSurface = 0
2816
                Wave.BottomSurface = 0
2817
                Wave.Touched:connect(function(hit)
2818
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2819
                        local Occlude = true
2820
                        local NotOccludes = {
2821
                            char.Name;
2822
                            "Wings";
2823
                            "Scythe";
2824
                            "Thingy";
2825
                            "Thingy2"; -- put all of the names in a table pls
2826
                        }
2827
                        for i,v in pairs(NotOccludes) do
2828
                            if hit.Parent.Name == v then
2829
                                Occlude = false
2830
                            end
2831
                        end
2832
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2833
                        if Occlude then
2834
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2835
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2836
                        end
2837
                    end
2838
                end)
2839
                
2840
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2841
                
2842
                coroutine.wrap(function()
2843
                    for i = 1, 20, 0.2 do
2844
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2845
                        rng1.Transparency = i/20
2846
                    wait()
2847
                    end
2848
                    wait()
2849
                    rng1:Destroy()
2850
                end)()
2851
                
2852
                Delay(0, function()
2853
2854
                    if Daytime == false then
2855
                       for i = 1, 50, 1 do
2856
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2857
                            Wave.CFrame = char.Torso.CFrame
2858
                            local t = i / 50
2859
                            Wave.Transparency = t
2860
                            wait()
2861
                        end
2862
                    else
2863
                        for i = 1, 50, 1 do
2864
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2865
                            Wave.CFrame = char.Torso.CFrame
2866
                            local t = i / 50
2867
                            Wave.Transparency = t
2868
                            wait()
2869
                        end
2870
                    end
2871
                    Wave:Destroy()
2872
                end)
2873
                Delay(0, function()
2874
                    while wait() do
2875
                        if Wave ~= nil then
2876
                            Wave.CFrame = char.Torso.CFrame
2877
                        else
2878
                            break
2879
                        end
2880
                    end
2881
                end)
2882
            end
2883
        Shockwave() 
2884
        for i = 1, 15 do
2885
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2886
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2887
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2888
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2889
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2890
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2891
            if Debounces.on == false then break end
2892
            wait()
2893
        end
2894
        for i = 1, 15 do
2895
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2896
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2897
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2898
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2899
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2900
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2901
            if Debounces.on == false then break end
2902
            wait()
2903
        end
2904
        for i = 1, 15 do
2905
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2906
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2907
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2908
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2909
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2910
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2911
            if Debounces.on == false then break end
2912
            wait()
2913
        end
2914
        for i = 1, 15 do
2915
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2916
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2917
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2918
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2919
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2920
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2921
            if Debounces.on == false then break end
2922
            wait()
2923
        end
2924
        for i = 1, 15 do
2925
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2926
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2927
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2928
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2929
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2930
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2931
            if Debounces.on == false then break end
2932
            wait()
2933
        end
2934
        for i = 1, 15 do
2935
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2936
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2937
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2938
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2939
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2940
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2941
            if Debounces.on == false then break end
2942
            wait()
2943
        end
2944
        wait(1.4)
2945
        Debounces.NoIdl = false
2946
        hum.WalkSpeed = 100
2947
        Debounces.on = false
2948
        wait()
2949
        if Debounces.CanAttack == false then
2950
            Debounces.CanAttack = true
2951
            v:Destroy()
2952
            end
2953
        end
2954
    end
2955
end)
2956
----------------------------------------------------
2957
mouse.KeyDown:connect(function(key)
2958
    if key == "m" then
2959
hum.WalkSpeed = 5
2960
        if Debounces.CanAttack == true then
2961
        Debounces.CanAttack = true
2962
        Debounces.on = true
2963
        Debounces.NoIdl = true
2964
            x = Instance.new("Sound",char)
2965
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2966
            x.Looped = false
2967
            x.Pitch = 1.1
2968
            x.Volume = 1
2969
            x:Play()
2970
            x2 = Instance.new("Sound",char)
2971
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2972
            x2.Looped = false
2973
            x2.Pitch = .7
2974
            x2.Volume = 1
2975
            wait(.1)
2976
            x:Play()
2977
            x2:Play()
2978
        for i = 1, 20 do
2979
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2980
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2981
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2982
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2983
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2984
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2985
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2986
            if Debounces.on == false then break end
2987
                wait()
2988
            x:Destroy()
2989
            x2:Destroy()
2990
            end
2991
            wait(1)
2992
        local rng = Instance.new("Part", char)
2993
        rng.Anchored = true
2994
        rng.BrickColor = BrickColor.new("Really black")
2995
        rng.CanCollide = false
2996
        rng.FormFactor = 3
2997
        rng.Name = "Ring"
2998
        rng.Size = Vector3.new(1, 1, 1)
2999
        rng.Transparency = 0.35
3000
        rng.TopSurface = 0
3001
        rng.BottomSurface = 0
3002
        rng.Position = torso.Position - Vector3.new(0,2,0)
3003
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
3004
        local rngm = Instance.new("SpecialMesh", rng)
3005
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
3006
        rngm.Scale = Vector3.new(1, 1, 2)
3007
            x = Instance.new("Sound",char)
3008
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
3009
            x.Looped = false
3010
            x.Pitch = .7
3011
            x.Volume = 1
3012
            x:Play()
3013
                coroutine.wrap(function()
3014
                for i = 1, 60, 2 do
3015
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
3016
                rng.Transparency = i/60
3017
                wait()
3018
                end
3019
                wait()
3020
                rng:Destroy()
3021
                end)()
3022
            hum.WalkSpeed = 120
3023
        BV = Instance.new("BodyVelocity", torso)
3024
        BV.maxForce = Vector3.new(0,100000,0)
3025
        BV.P = 100000
3026
        BV.velocity = Vector3.new(0,800,0)
3027
    for i = 1, 20 do
3028
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
3029
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
3030
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
3031
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
3032
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
3033
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
3034
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3035
        if Debounces.on == false then break end
3036
        wait()
3037
    end
3038
x:Destroy()
3039
BV:Destroy()
3040
    for i = 1, 30 do
3041
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
3042
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
3043
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
3044
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
3045
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
3046
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
3047
        if Debounces.on == false then break end
3048
        wait()
3049
    end
3050
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 5 then
3051
    for i = 1, 30 do
3052
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
3053
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
3054
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
3055
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
3056
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
3057
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
3058
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3059
        if Debounces.on == false then break end
3060
        wait()
3061
    end
3062
end
3063
Debounces.on = false
3064
Debounces.NoIdl = false
3065
local ry,ht,ps=nil,nil,nil
3066
while ht==nil do
3067
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
3068
	wait()
3069
end
3070
z = Instance.new("Sound",char)
3071
z.SoundId = "rbxassetid://142070127"
3072
z.Volume = 1
3073
wait(.1)
3074
z:Play()
3075
Landing()
3076
hum.WalkSpeed = 100
3077
if Debounces.CanAttack == false then
3078
Debounces.CanAttack = true
3079
end
3080
end
3081
end
3082
end)
3083
----------------------------------------------------
3084
Grab = false
3085
mouse.KeyDown:connect(function(key)
3086
    if key == "z" then
3087
        Debounces.on = true
3088
        Debounces.NoIdl = true
3089
        if Grab == false then
3090
        gp = nil
3091
        con1=larm.Touched:connect(function(hit) -- this is grab
3092
            ht = hit.Parent
3093
            hum1=ht:FindFirstChild('Humanoid')
3094
            if hum1 ~= nil then
3095
                hum1.PlatformStand=true
3096
                gp = ht
3097
                Grab = true
3098
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
3099
                asd.Parent = larm
3100
                asd.Name = "asd"
3101
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
3102
            elseif hum1 == nil then
3103
                con1:disconnect()
3104
                wait() return
3105
            end
3106
        end)
3107
        for i = 1, 18 do
3108
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
3109
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
3110
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3111
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
3112
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3113
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3114
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
3115
            if Debounces.on == false then break end
3116
            wait()
3117
        end
3118
    con1:disconnect()
3119
    Debounces.on = false
3120
    Debounces.NoIdl = false
3121
    elseif Grab == true then
3122
        Grab = false
3123
    for i = 1, 20 do
3124
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3125
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3126
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3127
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3128
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3129
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3130
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3131
        if Debounces.on == false then end
3132
        wait()
3133
    end
3134
        if gp ~= nil then
3135
        for i,v in pairs(larm:GetChildren()) do
3136
            if v.Name == "asd" and v:IsA("Weld") then
3137
                v:Remove()
3138
            end
3139
        end
3140
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3141
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3142
        bv.P = 125000000000000
3143
        bv.velocity = char.Head.CFrame.lookVector * 1000
3144
        for i = 1, 12 do
3145
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3146
            if Debounces.on == false then end
3147
            wait()
3148
        end
3149
        ht=nil
3150
        Spawn(function()
3151
            wait(0.5)
3152
            bv:Destroy()
3153
        end)
3154
        Debounces.on = false
3155
        Debounces.NoIdl = false
3156
        elseif ht == nil then wait()
3157
        Grab = false
3158
        Debounces.on = false
3159
        Debounces.NoIdl = false
3160
            end
3161
        end
3162
    end
3163
end)
3164
----------------------------------------------------
3165
mouse.KeyDown:connect(function(key)
3166
    if string.byte(key) == 52 then
3167
        char.Humanoid.WalkSpeed = 100
3168
    end
3169
end)
3170
mouse.KeyUp:connect(function(key)
3171
    if string.byte(key) == 52 then
3172
        char.Humanoid.WalkSpeed = 100
3173
    end
3174
end)
3175
----------------------------------------------------
3176
3177
--------------------------------------------------
3178
local animpose = "Idle"
3179
local lastanimpose = "Idle"
3180
local sine = 0
3181
local change = 1
3182
local val = 0
3183
local ffing = false
3184
----------------------------------------------------
3185
--[[x = Instance.new("Sound", char)
3186
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3187
x.Looped = true
3188
x.Volume = 1
3189
x.Pitch = 1
3190
local footsteps = false]]--
3191
-------------------------------
3192
game:GetService("RunService").RenderStepped:connect(function()
3193
--[[if char.Humanoid.Jump == true then
3194
jump = true
3195
else
3196
jump = false
3197
end]]
3198
char.Humanoid.FreeFalling:connect(function(f)
3199
if f then
3200
ffing = true
3201
else
3202
ffing = false
3203
end
3204
end)
3205
sine = sine + change
3206
if jumpn == true then
3207
animpose = "Jumping"
3208
elseif ffing == true then
3209
animpose = "Freefalling"
3210
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3211
animpose = "Idle"
3212
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3213
animpose = "Walking"
3214
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3215
animpose = "Running"
3216
end
3217
if animpose ~= lastanimpose then
3218
sine = 0
3219
if Debounces.NoIdl == false then
3220
if animpose == "Idle" then
3221
for i = 1, 2 do
3222
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3223
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3224
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3225
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3226
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3227
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3228
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3229
end
3230
elseif animpose == "Walking" then
3231
for i = 1, 2 do
3232
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3233
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3234
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3235
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3236
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3237
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3238
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3239
end
3240
elseif animpose == "Running" then
3241
for i = 1, 2 do
3242
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3243
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3244
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3245
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3246
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3247
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3248
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3249
end
3250
wait()
3251
end
3252
else
3253
end
3254
end
3255
lastanimpose = animpose
3256
if Debounces.NoIdl == false then
3257
if animpose == "Idle" then
3258
if stanceToggle == "Normal" then
3259
change = 0.5
3260
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3261
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3262
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3263
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3264
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3265
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3266
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3267
elseif stanceToggle == "Sitting" then
3268
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3269
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3270
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3271
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3272
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3273
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3274
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3275
end
3276
elseif animpose == "Walking" then
3277
if stanceToggle == "Normal" then
3278
change = 1
3279
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3280
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3281
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3282
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3283
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3284
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3285
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3286
end
3287
elseif animpose == "Running" then
3288
change = 1
3289
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3290
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3291
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3292
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3293
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3294
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3295
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3296
end
3297
end
3298
--[[if animpose == "Walking" then
3299
    if footsteps == false then
3300
        x:Play()
3301
        footsteps = true
3302
    end
3303
    x.Pitch = 1.1
3304
elseif animpose == "Idle" then
3305
    x:Stop()
3306
    footsteps = false
3307
elseif animpose == "Running" then
3308
    x.Pitch = 1.2
3309
    if footsteps == false then 
3310
        x:Play()
3311
        footsteps = true
3312
    end
3313
end]]--
3314
end)
3315
-- ~ CL 2016