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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code by Mokiros")
| |
| 6 | local rp = RealPlayer | |
| 7 | script.Parent = rp.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 51 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
| 52 | end | |
| 53 | for _,t in pairs(CAS.Actions) do | |
| 54 | for _,k in pairs(t.Keys) do | |
| 55 | if k==io.KeyCode then | |
| 56 | t.Function(t.Name,io.UserInputState,io) | |
| 57 | end | |
| 58 | end | |
| 59 | end | |
| 60 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 61 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 62 | end | |
| 63 | end) | |
| 64 | Event.Parent = NLS([==[ | |
| 65 | local Player = game:GetService("Players").LocalPlayer
| |
| 66 | local Event = script:WaitForChild("UserInput_Event")
| |
| 67 | local Mouse = Player:GetMouse() | |
| 68 | local UIS = game:GetService("UserInputService")
| |
| 69 | local input = function(io,a) | |
| 70 | if a then return end | |
| 71 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 72 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 73 | end | |
| 74 | UIS.InputBegan:Connect(input) | |
| 75 | UIS.InputEnded:Connect(input) | |
| 76 | local h,t | |
| 77 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 78 | --If player is not moving their mouse, client won't fire events | |
| 79 | while wait(1/30) do | |
| 80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 83 | end | |
| 84 | end]==],Player.Character) | |
| 85 | ||
| 86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 87 | --Real game object | |
| 88 | local _rg = game | |
| 89 | ||
| 90 | --Metatable for fake service | |
| 91 | local fsmt = {
| |
| 92 | __index = function(self,k) | |
| 93 | local s = rawget(self,"_RealService") | |
| 94 | if s then | |
| 95 | return typeof(s[k])=="function" | |
| 96 | and function(_,...)return s[k](s,...)end or s[k] | |
| 97 | end | |
| 98 | end, | |
| 99 | __newindex = function(self,k,v) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then s[k]=v end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return rawget(self,s) or _rg:GetService(s) | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | RunService = FakeService({
| |
| 120 | _btrs = {},
| |
| 121 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 122 | BindToRenderStep = function(self,name,_,fun) | |
| 123 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 124 | end, | |
| 125 | UnbindFromRenderStep = function(self,name) | |
| 126 | self._btrs[name]:Disconnect() | |
| 127 | end, | |
| 128 | },"RunService") | |
| 129 | } | |
| 130 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 131 | g.service = g.GetService | |
| 132 | FakeService(g,game) | |
| 133 | --Changing owner to fake player object to support owner:GetMouse() | |
| 134 | game,owner = g,g.Players.LocalPlayer | |
| 135 | end | |
| 136 | wait(1) | |
| 137 | math.randomseed(tick() % 1 * 1e6) | |
| 138 | sky = coroutine.create(function() | |
| 139 | while wait(0.3) do | |
| 140 | s = Instance.new("Sky",game.Lighting)
| |
| 141 | s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408" | |
| 142 | s.CelestialBodiesShown = false | |
| 143 | end | |
| 144 | end) | |
| 145 | ||
| 146 | ||
| 147 | del = coroutine.create(function() | |
| 148 | while wait(0.3) do | |
| 149 | for i,v in pairs(workspace:GetChildren()) do | |
| 150 | if v:IsA("Model") then
| |
| 151 | v:Destroy() | |
| 152 | end | |
| 153 | end | |
| 154 | end | |
| 155 | end) | |
| 156 | ||
| 157 | ||
| 158 | ||
| 159 | for i,v in pairs(game.Players:GetChildren()) do | |
| 160 | end | |
| 161 | ||
| 162 | noises = {'rbxassetid://230287740','rbxassetid://271787597','rbxassetid://153752123','rbxassetid://271787503'}
| |
| 163 | ||
| 164 | sound = coroutine.create(function() | |
| 165 | a = Instance.new("Sound",workspace)
| |
| 166 | a.SoundId = "rbxassetid://141509625" | |
| 167 | a.Name = "RAINING MEN" | |
| 168 | a.Volume = 58359 | |
| 169 | a.Looped = true | |
| 170 | a:Play() | |
| 171 | while wait(0.2) do | |
| 172 | rainin = workspace:FindFirstChild("RAINING MEN")
| |
| 173 | if not rainin then | |
| 174 | a = Instance.new("Sound",workspace)
| |
| 175 | a.SoundId = "rbxassetid://141509625" | |
| 176 | a.Name = "RAINING MEN" | |
| 177 | a.Volume = 58359 | |
| 178 | a.Looped = true | |
| 179 | a:Play() | |
| 180 | end | |
| 181 | end | |
| 182 | end) | |
| 183 | ||
| 184 | msg = coroutine.create(function() | |
| 185 | while wait(0.4) do | |
| 186 | msg = Instance.new("Message",workspace)
| |
| 187 | msg.Text = "Get toadroasted you bacon-haired bozos. (GO QUIT FUCKED SHIT NIGGER XD FELIXMAYERKIDS IS A HACKER)" | |
| 188 | wait(0.4) | |
| 189 | msg:Destroy() | |
| 190 | end | |
| 191 | end) | |
| 192 | ||
| 193 | ||
| 194 | rain = coroutine.create(function() | |
| 195 | while wait(10 % 1 * 1e2) do | |
| 196 | part = Instance.new("Part",workspace)
| |
| 197 | part.Name = "Toad" | |
| 198 | ||
| 199 | mesh = Instance.new("SpecialMesh",part)
| |
| 200 | ||
| 201 | sound = Instance.new("Sound",workspace)
| |
| 202 | ||
| 203 | part.CanCollide = false | |
| 204 | part.Size = Vector3.new(440,530,380) | |
| 205 | part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000)) | |
| 206 | ||
| 207 | sound.SoundId = noises[math.random(1,#noises)] | |
| 208 | sound:Play() | |
| 209 | sound.Ended:connect(function() | |
| 210 | sound:Destroy() | |
| 211 | end) | |
| 212 | ||
| 213 | ||
| 214 | mesh.MeshType = "FileMesh" | |
| 215 | mesh.MeshId = "rbxassetid://430210147" | |
| 216 | mesh.TextureId = "rbxassetid://430210159" | |
| 217 | end | |
| 218 | end) | |
| 219 | coroutine.resume(sky) | |
| 220 | coroutine.resume(del) | |
| 221 | coroutine.resume(sound) | |
| 222 | coroutine.resume(msg) | |
| 223 | coroutine.resume(rain) |