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| 1 | - | Functions={}; |
| 1 | + | Functions={};
|
| 2 | - | |
| 2 | + | |
| 3 | - | Functions.NewLocalScript=newLocalScript or script:FindFirstChild'JumpScript'and function(Text,Parent) |
| 3 | + | Functions.NewLocalScript=newLocalScript or script:FindFirstChild'JumpScript'and function(Text,Parent) |
| 4 | - | local Script=script.JumpScript:clone(); |
| 4 | + | local Script=script.JumpScript:clone(); |
| 5 | - | local Source=Script:FindFirstChild'Source'; |
| 5 | + | local Source=Script:FindFirstChild'Source'; |
| 6 | - | Source.Value=Text; |
| 6 | + | Source.Value=Text; |
| 7 | - | Script.Parent=Parent; |
| 7 | + | Script.Parent=Parent; |
| 8 | - | Script.Disabled=false; |
| 8 | + | Script.Disabled=false; |
| 9 | - | return Script; |
| 9 | + | return Script; |
| 10 | - | end; |
| 10 | + | end; |
| 11 | - | Functions.Children=function(Object,Function) |
| 11 | + | Functions.Children=function(Object,Function) |
| 12 | - | for i,v in next,Object:children()do |
| 12 | + | for i,v in next,Object:children()do |
| 13 | - | Functions.Children(v,Function); |
| 13 | + | Functions.Children(v,Function); |
| 14 | - | Function(v); |
| 14 | + | Function(v); |
| 15 | - | end; |
| 15 | + | end; |
| 16 | - | end; |
| 16 | + | end; |
| 17 | - | Functions.GetBaseSize=function(Object) |
| 17 | + | Functions.GetBaseSize=function(Object) |
| 18 | - | local This={}; |
| 18 | + | local This={};
|
| 19 | - | if(Object:IsA'Part')then |
| 19 | + | if(Object:IsA'Part')then |
| 20 | - | This.Value0='Base/Size/Vector3'; |
| 20 | + | This.Value0='Base/Size/Vector3'; |
| 21 | - | elseif(Object.className=='SpecialMesh')then |
| 21 | + | elseif(Object.className=='SpecialMesh')then |
| 22 | - | This.Value0='Base/Scale/Vector3'; |
| 22 | + | This.Value0='Base/Scale/Vector3'; |
| 23 | - | elseif(Object.className=='Weld'or Object.className=='Motor'or Object.className=='Motor6D')then |
| 23 | + | elseif(Object.className=='Weld'or Object.className=='Motor'or Object.className=='Motor6D')then |
| 24 | - | This.Value0='Base/C0/CFrame'; |
| 24 | + | This.Value0='Base/C0/CFrame'; |
| 25 | - | This.Value1='Base/C1/CFrame'; |
| 25 | + | This.Value1='Base/C1/CFrame'; |
| 26 | - | end; |
| 26 | + | end; |
| 27 | - | |
| 27 | + | |
| 28 | - | for i=0,1 do |
| 28 | + | for i=0,1 do |
| 29 | - | if(This['Value'..i]~=nil)then |
| 29 | + | if(This['Value'..i]~=nil)then |
| 30 | - | local Value; |
| 30 | + | local Value; |
| 31 | - | local Value0=This['Value'..i]; |
| 31 | + | local Value0=This['Value'..i]; |
| 32 | - | Value=Object:FindFirstChild(Value0); |
| 32 | + | Value=Object:FindFirstChild(Value0); |
| 33 | - | if(Value==nil)then |
| 33 | + | if(Value==nil)then |
| 34 | - | Value=Instance.new(Value0:match'Base/%w+/(%w+)'..'Value',Object) |
| 34 | + | Value=Instance.new(Value0:match'Base/%w+/(%w+)'..'Value',Object) |
| 35 | - | Value.Value=Object[Value0:match'Base/(%w+)/']; |
| 35 | + | Value.Value=Object[Value0:match'Base/(%w+)/']; |
| 36 | - | Value.Name=Value0; |
| 36 | + | Value.Name=Value0; |
| 37 | - | end; |
| 37 | + | end; |
| 38 | - | This['Value'..i]=Value; |
| 38 | + | This['Value'..i]=Value; |
| 39 | - | end; |
| 39 | + | end; |
| 40 | - | end; |
| 40 | + | end; |
| 41 | - | |
| 41 | + | |
| 42 | - | return This.Value0.Value,This.Value1~=nil and This.Value1.Value or nil; |
| 42 | + | return This.Value0.Value,This.Value1~=nil and This.Value1.Value or nil; |
| 43 | - | end; |
| 43 | + | end; |
| 44 | - | Functions.SetBlock=function(Object,Boolean) |
| 44 | + | Functions.SetBlock=function(Object,Boolean) |
| 45 | - | local BlockItem=Object:FindFirstChild'ResizeBlock'or Instance.new('BoolValue',Object); |
| 45 | + | local BlockItem=Object:FindFirstChild'ResizeBlock'or Instance.new('BoolValue',Object);
|
| 46 | - | BlockItem.Name='ResizeBlock'; |
| 46 | + | BlockItem.Name='ResizeBlock'; |
| 47 | - | BlockItem.Value=Boolean; |
| 47 | + | BlockItem.Value=Boolean; |
| 48 | - | end; |
| 48 | + | end; |
| 49 | - | Functions.GetBlock=function(Object) |
| 49 | + | Functions.GetBlock=function(Object) |
| 50 | - | local BlockItem=Object:FindFirstChild'ResizeBlock'; |
| 50 | + | local BlockItem=Object:FindFirstChild'ResizeBlock'; |
| 51 | - | return BlockItem~=nil and BlockItem.Value or false; |
| 51 | + | return BlockItem~=nil and BlockItem.Value or false; |
| 52 | - | end; |
| 52 | + | end; |
| 53 | - | Functions.ResizeCharacter=function(Character,Size) |
| 53 | + | Functions.ResizeCharacter=function(Character,Size) |
| 54 | - | local Welds={}; |
| 54 | + | local Welds={};
|
| 55 | - | |
| 55 | + | |
| 56 | - | local Torso=Character:FindFirstChild'Torso'; |
| 56 | + | local Torso=Character:FindFirstChild'Torso'; |
| 57 | - | |
| 57 | + | |
| 58 | - | Functions.Children(Character,function(Object) |
| 58 | + | Functions.Children(Character,function(Object) |
| 59 | - | local C=Object.className; |
| 59 | + | local C=Object.className; |
| 60 | - | if(C=='Weld'or C=='Motor'or C=='Motor6D')then |
| 60 | + | if(C=='Weld'or C=='Motor'or C=='Motor6D')then |
| 61 | - | local C0,C1=Functions.GetBaseSize(Object); |
| 61 | + | local C0,C1=Functions.GetBaseSize(Object); |
| 62 | - | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C0:components(); |
| 62 | + | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C0:components(); |
| 63 | - | C0=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
| 63 | + | C0=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
| 64 | - | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C1:components(); |
| 64 | + | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C1:components(); |
| 65 | - | C1=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
| 65 | + | C1=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
| 66 | - | Welds[#Welds+1]={ |
| 66 | + | Welds[#Welds+1]={
|
| 67 | - | Parent=Object.Parent; |
| 67 | + | Parent=Object.Parent; |
| 68 | - | Part0=Object.Part0; |
| 68 | + | Part0=Object.Part0; |
| 69 | - | Part1=Object.Part1; |
| 69 | + | Part1=Object.Part1; |
| 70 | - | Weld=Object; |
| 70 | + | Weld=Object; |
| 71 | - | C0=C0; |
| 71 | + | C0=C0; |
| 72 | - | C1=C1; |
| 72 | + | C1=C1; |
| 73 | - | }; |
| 73 | + | }; |
| 74 | - | elseif(C=='ShirtGraphic'or C=='Pants'or C=='Shirt')then |
| 74 | + | elseif(C=='ShirtGraphic'or C=='Pants'or C=='Shirt')then |
| 75 | - | Object.Parent=nil; |
| 75 | + | Object.Parent=nil; |
| 76 | - | elseif(C=='CharacterMesh')then |
| 76 | + | elseif(C=='CharacterMesh')then |
| 77 | - | local Mesh=Instance.new('SpecialMesh',Character:FindFirstChild(Object.BodyPart:gsub('%u',function(String)return' '..String;end):sub(2))); |
| 77 | + | local Mesh=Instance.new('SpecialMesh',Character:FindFirstChild(Object.BodyPart:gsub('%u',function(String)return' '..String;end):sub(2)));
|
| 78 | - | if(Mesh.Parent~=nil)then |
| 78 | + | if(Mesh.Parent~=nil)then |
| 79 | - | Mesh.TextureId='http://roblox.com/Asset/?id='..Object.BaseTextureId; |
| 79 | + | Mesh.TextureId='http://roblox.com/Asset/?id='..Object.BaseTextureId; |
| 80 | - | Mesh.MeshId='http://roblox.com/Asset/?id='..Object.MeshId; |
| 80 | + | Mesh.MeshId='http://roblox.com/Asset/?id='..Object.MeshId; |
| 81 | - | Object.Parent=nil; |
| 81 | + | Object.Parent=nil; |
| 82 | - | Object=Mesh; |
| 82 | + | Object=Mesh; |
| 83 | - | end; |
| 83 | + | end; |
| 84 | - | end; |
| 84 | + | end; |
| 85 | - | if(Object.className=='SpecialMesh'and Object.MeshType==Enum.MeshType.FileMesh)then |
| 85 | + | if(Object.className=='SpecialMesh'and Object.MeshType==Enum.MeshType.FileMesh)then |
| 86 | - | Object.Scale=Functions.GetBaseSize(Object)*Size; |
| 86 | + | Object.Scale=Functions.GetBaseSize(Object)*Size; |
| 87 | - | end; |
| 87 | + | end; |
| 88 | - | end); |
| 88 | + | end); |
| 89 | - | |
| 89 | + | |
| 90 | - | for i=1,#Welds do |
| 90 | + | for i=1,#Welds do |
| 91 | - | local Data=Welds[i]; |
| 91 | + | local Data=Welds[i]; |
| 92 | - | |
| 92 | + | |
| 93 | - | Data.Weld.Part0=nil; |
| 93 | + | Data.Weld.Part0=nil; |
| 94 | - | Data.Weld.Part1=nil; |
| 94 | + | Data.Weld.Part1=nil; |
| 95 | - | |
| 95 | + | |
| 96 | - | for i=0,1 do |
| 96 | + | for i=0,1 do |
| 97 | - | Data.Weld['C'..i]=Data['C'..i]; |
| 97 | + | Data.Weld['C'..i]=Data['C'..i]; |
| 98 | - | |
| 98 | + | |
| 99 | - | if(Data['Part'..i]~=nil)then |
| 99 | + | if(Data['Part'..i]~=nil)then |
| 100 | - | local Part=Data['Part'..i]; |
| 100 | + | local Part=Data['Part'..i]; |
| 101 | - | if(Part~=nil and Functions.GetBlock(Part)==false)then |
| 101 | + | if(Part~=nil and Functions.GetBlock(Part)==false)then |
| 102 | - | Part.formFactor=3; |
| 102 | + | Part.formFactor=3; |
| 103 | - | Part.Anchored=true; |
| 103 | + | Part.Anchored=true; |
| 104 | - | Part.Size=Functions.GetBaseSize(Part)*Size; |
| 104 | + | Part.Size=Functions.GetBaseSize(Part)*Size; |
| 105 | - | Part:BreakJoints(); |
| 105 | + | Part:BreakJoints(); |
| 106 | - | Functions.SetBlock(Part,true); |
| 106 | + | Functions.SetBlock(Part,true); |
| 107 | - | end; |
| 107 | + | end; |
| 108 | - | end; |
| 108 | + | end; |
| 109 | - | end; |
| 109 | + | end; |
| 110 | - | end; |
| 110 | + | end; |
| 111 | - | for i=1,#Welds do |
| 111 | + | for i=1,#Welds do |
| 112 | - | local Data=Welds[i]; |
| 112 | + | local Data=Welds[i]; |
| 113 | - | |
| 113 | + | |
| 114 | - | Data.Weld.Parent=Data.Parent; |
| 114 | + | Data.Weld.Parent=Data.Parent; |
| 115 | - | Data.Weld.Part0=Data.Part0; |
| 115 | + | Data.Weld.Part0=Data.Part0; |
| 116 | - | Data.Weld.Part1=Data.Part1; |
| 116 | + | Data.Weld.Part1=Data.Part1; |
| 117 | - | |
| 117 | + | |
| 118 | - | for i=0,1 do |
| 118 | + | for i=0,1 do |
| 119 | - | local Part=Data['Part'..i]; |
| 119 | + | local Part=Data['Part'..i]; |
| 120 | - | if(Part~=nil)then |
| 120 | + | if(Part~=nil)then |
| 121 | - | Part.Anchored=false; |
| 121 | + | Part.Anchored=false; |
| 122 | - | Functions.SetBlock(Part,false); |
| 122 | + | Functions.SetBlock(Part,false); |
| 123 | - | end; |
| 123 | + | end; |
| 124 | - | end; |
| 124 | + | end; |
| 125 | - | end; |
| 125 | + | end; |
| 126 | - | |
| 126 | + | |
| 127 | - | if(Torso~=nil)then |
| 127 | + | if(Torso~=nil)then |
| 128 | - | if(Character:FindFirstChild'LegHelper'==nil)then |
| 128 | + | if(Character:FindFirstChild'LegHelper'==nil)then |
| 129 | - | local LegHelper=Instance.new('Part',Character); |
| 129 | + | local LegHelper=Instance.new('Part',Character);
|
| 130 | - | LegHelper.formFactor=3; |
| 130 | + | LegHelper.formFactor=3; |
| 131 | - | LegHelper.Transparency=1; |
| 131 | + | LegHelper.Transparency=1; |
| 132 | - | LegHelper.CFrame=Torso.CFrame; |
| 132 | + | LegHelper.CFrame=Torso.CFrame; |
| 133 | - | LegHelper.Size=Functions.GetBaseSize(Torso); |
| 133 | + | LegHelper.Size=Functions.GetBaseSize(Torso); |
| 134 | - | Functions.GetBaseSize(LegHelper); |
| 134 | + | Functions.GetBaseSize(LegHelper); |
| 135 | - | LegHelper.Size=Functions.GetBaseSize(LegHelper)*Size; |
| 135 | + | LegHelper.Size=Functions.GetBaseSize(LegHelper)*Size; |
| 136 | - | LegHelper:BreakJoints(); |
| 136 | + | LegHelper:BreakJoints(); |
| 137 | - | local Weld=Instance.new('Weld',Torso); |
| 137 | + | local Weld=Instance.new('Weld',Torso);
|
| 138 | - | Weld.Part0=Torso; |
| 138 | + | Weld.Part0=Torso; |
| 139 | - | Weld.Part1=LegHelper; |
| 139 | + | Weld.Part1=LegHelper; |
| 140 | - | Weld.C0=CFrame.new(1,-1,0,0,0,1,0,1,0,-1,-0,-0); |
| 140 | + | Weld.C0=CFrame.new(1,-1,0,0,0,1,0,1,0,-1,-0,-0); |
| 141 | - | Weld.C1=CFrame.new(1,1,0,0,0,1,0,1,0,-1,-0,-0); |
| 141 | + | Weld.C1=CFrame.new(1,1,0,0,0,1,0,1,0,-1,-0,-0); |
| 142 | - | |
| 142 | + | |
| 143 | - | local C0,C1=Functions.GetBaseSize(Weld); |
| 143 | + | local C0,C1=Functions.GetBaseSize(Weld); |
| 144 | - | |
| 144 | + | |
| 145 | - | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C0:components(); |
| 145 | + | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C0:components(); |
| 146 | - | Weld.C0=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
| 146 | + | Weld.C0=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
| 147 | - | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C1:components(); |
| 147 | + | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C1:components(); |
| 148 | - | Weld.C1=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
| 148 | + | Weld.C1=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
| 149 | - | end; |
| 149 | + | end; |
| 150 | - | for i,v in next,Character:children()do |
| 150 | + | for i,v in next,Character:children()do |
| 151 | - | if(v.className=='Humanoid')then |
| 151 | + | if(v.className=='Humanoid')then |
| 152 | - | v.WalkSpeed=2*Size; |
| 152 | + | v.WalkSpeed=2*Size; |
| 153 | - | if(Functions.NewLocalScript~=nil)then |
| 153 | + | if(Functions.NewLocalScript~=nil)then |
| 154 | - | local Script,Value=v:FindFirstChild'JumpScript'; |
| 154 | + | local Script,Value=v:FindFirstChild'JumpScript'; |
| 155 | - | if(Script==nil)then |
| 155 | + | if(Script==nil)then |
| 156 | - | Functions.NewLocalScript('script.Parent.Jumping:connect(function()script.Parent.Torso.Velocity=Vector3.new(script.Parent.Torso.Velocity.X,script.Parent.Torso.Velocity.Y*script.Jump.Value,script.Parent.Torso.Velocity.Z);end);',v); |
| 156 | + | Functions.NewLocalScript('script.Parent.Jumping:connect(function()script.Parent.Torso.Velocity=Vector3.new(script.Parent.Torso.Velocity.X,script.Parent.Torso.Velocity.Y*script.Jump.Value,script.Parent.Torso.Velocity.Z);end);',v);
|
| 157 | - | end; |
| 157 | + | end; |
| 158 | - | while(Script==nil)do |
| 158 | + | while(Script==nil)do |
| 159 | - | for i,v in next,v:children()do |
| 159 | + | for i,v in next,v:children()do |
| 160 | - | if(v.className=='LocalScript')then |
| 160 | + | if(v.className=='LocalScript')then |
| 161 | - | Script=v; |
| 161 | + | Script=v; |
| 162 | - | end; |
| 162 | + | end; |
| 163 | - | end; |
| 163 | + | end; |
| 164 | - | if(Script==nil)then |
| 164 | + | if(Script==nil)then |
| 165 | - | Wait(.1); |
| 165 | + | Wait(.1); |
| 166 | - | end; |
| 166 | + | end; |
| 167 | - | end; |
| 167 | + | end; |
| 168 | - | Script.Name='JumpScript'; |
| 168 | + | Script.Name='JumpScript'; |
| 169 | - | |
| 169 | + | |
| 170 | - | Value=Script:FindFirstChild'Jump'or Instance.new('IntValue',Script); |
| 170 | + | Value=Script:FindFirstChild'Jump'or Instance.new('IntValue',Script);
|
| 171 | - | Value.Value=Size/2; |
| 171 | + | Value.Value=Size/2; |
| 172 | - | Value.Name='Jump'; |
| 172 | + | Value.Name='Jump'; |
| 173 | - | end; |
| 173 | + | end; |
| 174 | - | break; |
| 174 | + | break; |
| 175 | - | end; |
| 175 | + | end; |
| 176 | - | end; |
| 176 | + | end; |
| 177 | - | Torso.CFrame=Torso.CFrame+Vector3.new(0,Torso.Size.Y*1.6); |
| 177 | + | Torso.CFrame=Torso.CFrame+Vector3.new(0,Torso.Size.Y*1.6); |
| 178 | - | end; |
| 178 | + | end; |
| 179 | - | end; |
| 179 | + | end; |
| 180 | - | |
| 180 | + | |
| 181 | - | Functions.ResizeCharacter(Workspace.fefio92142,1.5);-----Change For Size--And Name |
| 181 | + | Functions.ResizeCharacter(Workspace.epiclightining,1.5);-----Change For Size--And Name |
| 182 | - | |
| 182 | + | |
| 183 | - | wait(1) |
| 183 | + | wait(1) |
| 184 | - | |
| 184 | + | |
| 185 | - | local char = game.Players.LocalPlayer.Character |
| 185 | + | local char = game.Players.LocalPlayer.Character |
| 186 | - | local larm = char["Left Arm"] |
| 186 | + | local larm = char["Left Arm"] |
| 187 | - | local rarm = char["Right Arm"] |
| 187 | + | local rarm = char["Right Arm"] |
| 188 | - | |
| 188 | + | |
| 189 | - | |
| 189 | + | |
| 190 | - | local Mesh1 = Instance.new("SpecialMesh",larm) |
| 190 | + | local Mesh1 = Instance.new("SpecialMesh",larm)
|
| 191 | - | Mesh1.MeshId = "rbxassetid://184866952" |
| 191 | + | Mesh1.MeshId = "rbxassetid://184866952" |
| 192 | - | Mesh1.Offset = Vector3.new(-0.800000012, -1, 0) |
| 192 | + | Mesh1.Offset = Vector3.new(-0.800000012, -1, 0) |
| 193 | - | Mesh1.Scale = Vector3.new(2, 2, 2) |
| 193 | + | Mesh1.Scale = Vector3.new(2, 2, 2) |
| 194 | - | Mesh1.VertexColor = Vector3.new(1, 1, 1) |
| 194 | + | Mesh1.VertexColor = Vector3.new(1, 1, 1) |
| 195 | - | Mesh1.TextureId = "rbxassetid://184867153" |
| 195 | + | Mesh1.TextureId = "rbxassetid://184867153" |
| 196 | - | |
| 196 | + | |
| 197 | - | wait(1) |
| 197 | + | wait(1) |
| 198 | - | ------------------------------------------------------------------------------------ |
| 198 | + | ------------------------------------------------------------------------------------ |
| 199 | - | local Character = game.Workspace.fefio92142 |
| 199 | + | local Character = game.Workspace.epiclightining |
| 200 | - | local moosick = Instance.new("Sound",Character) |
| 200 | + | local moosick = Instance.new("Sound",Character)
|
| 201 | - | moosick.SoundId = "rbxassetid://293397463" |
| 201 | + | moosick.SoundId = "rbxassetid://293397463" |
| 202 | - | moosick.Looped = true |
| 202 | + | moosick.Looped = true |
| 203 | - | moosick.Pitch = 1 |
| 203 | + | moosick.Pitch = 1 |
| 204 | - | moosick.Volume = 0 |
| 204 | + | moosick.Volume = 0 |
| 205 | - | moosick:Play() |
| 205 | + | moosick:Play() |
| 206 | - | |
| 206 | + | |
| 207 | - | |
| 207 | + | |
| 208 | - | ------------------------------------------------------------------------------------- |
| 208 | + | ------------------------------------------------------------------------------------- |
| 209 | - | ------------------------------------------------------------------------------------- |
| 209 | + | ------------------------------------------------------------------------------------- |
| 210 | - | |
| 210 | + | |
| 211 | - | local Color = 0,0,0 |
| 211 | + | local Color = 0,0,0 |
| 212 | - | |
| 212 | + | |
| 213 | - | local Num = 0.5 |
| 213 | + | local Num = 0.5 |
| 214 | - | |
| 214 | + | |
| 215 | - | local Num2 = 4 -------------Mods:1,4,8,10,15,20------------------------------------- |
| 215 | + | local Num2 = 4 -------------Mods:1,4,8,10,15,20------------------------------------- |
| 216 | - | local Size = 0.8 |
| 216 | + | local Size = 0.8 |
| 217 | - | local Rate = 300 |
| 217 | + | local Rate = 300 |
| 218 | - | ------------------------------------------------------------------------------------- |
| 218 | + | ------------------------------------------------------------------------------------- |
| 219 | - | local Player = game:service'Players'.LocalPlayer |
| 219 | + | local Player = game:service'Players'.LocalPlayer |
| 220 | - | local Character = Player.Character |
| 220 | + | local Character = Player.Character |
| 221 | - | Torso = Character:WaitForChild'Torso' |
| 221 | + | Torso = Character:WaitForChild'Torso' |
| 222 | - | |
| 222 | + | |
| 223 | - | local Wing1 = Instance.new("Part",Character) |
| 223 | + | local Wing1 = Instance.new("Part",Character)
|
| 224 | - | Wing1.FormFactor = Enum.FormFactor.Custom |
| 224 | + | Wing1.FormFactor = Enum.FormFactor.Custom |
| 225 | - | Wing1.Size = Vector3.new(.2, .2, .2) |
| 225 | + | Wing1.Size = Vector3.new(.2, .2, .2) |
| 226 | - | Wing1.Name = "WIng_1" |
| 226 | + | Wing1.Name = "WIng_1" |
| 227 | - | |
| 227 | + | |
| 228 | - | local fire = Instance.new("ParticleEmitter", Wing1) |
| 228 | + | local fire = Instance.new("ParticleEmitter", Wing1)
|
| 229 | - | fire.VelocitySpread = 0 |
| 229 | + | fire.VelocitySpread = 0 |
| 230 | - | fire.Lifetime = NumberRange.new(2) |
| 230 | + | fire.Lifetime = NumberRange.new(2) |
| 231 | - | fire.Acceleration = Vector3.new(0, 2, 2) |
| 231 | + | fire.Acceleration = Vector3.new(0, 2, 2) |
| 232 | - | fire.RotSpeed = NumberRange.new(10) |
| 232 | + | fire.RotSpeed = NumberRange.new(10) |
| 233 | - | fire.Rate = Rate |
| 233 | + | fire.Rate = Rate |
| 234 | - | fire.Rotation = NumberRange.new(151515) |
| 234 | + | fire.Rotation = NumberRange.new(151515) |
| 235 | - | fire.Name = "Fire" |
| 235 | + | fire.Name = "Fire" |
| 236 | - | fire.LightEmission = 0.78 |
| 236 | + | fire.LightEmission = 0.78 |
| 237 | - | fire.LockedToPart = true |
| 237 | + | fire.LockedToPart = true |
| 238 | - | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
| 238 | + | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
| 239 | - | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
| 239 | + | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
| 240 | - | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
| 240 | + | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
|
| 241 | - | |
| 241 | + | |
| 242 | - | local Wing2 = Wing1:Clone() |
| 242 | + | local Wing2 = Wing1:Clone() |
| 243 | - | Wing2.Parent = Torso |
| 243 | + | Wing2.Parent = Torso |
| 244 | - | local x,y,z = 0,-1,-6 |
| 244 | + | local x,y,z = 0,-1,-6 |
| 245 | - | |
| 245 | + | |
| 246 | - | Wld = function(a,b,cf) |
| 246 | + | Wld = function(a,b,cf) |
| 247 | - | local Weld = Instance.new('Weld',a) |
| 247 | + | local Weld = Instance.new('Weld',a)
|
| 248 | - | Weld.Part0 = a |
| 248 | + | Weld.Part0 = a |
| 249 | - | Weld.Part1 = b |
| 249 | + | Weld.Part1 = b |
| 250 | - | Weld.C1 = cf |
| 250 | + | Weld.C1 = cf |
| 251 | - | return Weld |
| 251 | + | return Weld |
| 252 | - | end |
| 252 | + | end |
| 253 | - | |
| 253 | + | |
| 254 | - | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90))) |
| 254 | + | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90))) |
| 255 | - | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90))) |
| 255 | + | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90))) |
| 256 | - | |
| 256 | + | |
| 257 | - | |
| 257 | + | |
| 258 | - | game:service'RunService'.Stepped:connect(function() |
| 258 | + | game:service'RunService'.Stepped:connect(function() |
| 259 | - | --z = 6+math.sin(tick()*2) |
| 259 | + | --z = 6+math.sin(tick()*2) |
| 260 | - | y = -1+math.sin(tick()*Num)*Num2 |
| 260 | + | y = -1+math.sin(tick()*Num)*Num2 |
| 261 | - | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
| 261 | + | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
| 262 | - | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
| 262 | + | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
| 263 | - | end) |
| 263 | + | end) |
| 264 | - | ------------------------------------------------------------------------------------------------ |
| 264 | + | ------------------------------------------------------------------------------------------------ |
| 265 | - | local Player = game:service'Players'.LocalPlayer |
| 265 | + | local Player = game:service'Players'.LocalPlayer |
| 266 | - | local Character = Player.Character |
| 266 | + | local Character = Player.Character |
| 267 | - | Torso = Character:WaitForChild'Torso' |
| 267 | + | Torso = Character:WaitForChild'Torso' |
| 268 | - | |
| 268 | + | |
| 269 | - | local Wing1 = Instance.new("Part",Character) |
| 269 | + | local Wing1 = Instance.new("Part",Character)
|
| 270 | - | Wing1.FormFactor = Enum.FormFactor.Custom |
| 270 | + | Wing1.FormFactor = Enum.FormFactor.Custom |
| 271 | - | Wing1.Size = Vector3.new(.2, .2, .2) |
| 271 | + | Wing1.Size = Vector3.new(.2, .2, .2) |
| 272 | - | Wing1.Name = "WIng_1" |
| 272 | + | Wing1.Name = "WIng_1" |
| 273 | - | |
| 273 | + | |
| 274 | - | local fire = Instance.new("ParticleEmitter", Wing1) |
| 274 | + | local fire = Instance.new("ParticleEmitter", Wing1)
|
| 275 | - | fire.VelocitySpread = 0 |
| 275 | + | fire.VelocitySpread = 0 |
| 276 | - | fire.Lifetime = NumberRange.new(2.5) |
| 276 | + | fire.Lifetime = NumberRange.new(2.5) |
| 277 | - | fire.Acceleration = Vector3.new(0, 4, 4) |
| 277 | + | fire.Acceleration = Vector3.new(0, 4, 4) |
| 278 | - | fire.RotSpeed = NumberRange.new(10) |
| 278 | + | fire.RotSpeed = NumberRange.new(10) |
| 279 | - | fire.Rate = Rate |
| 279 | + | fire.Rate = Rate |
| 280 | - | fire.Rotation = NumberRange.new(151515) |
| 280 | + | fire.Rotation = NumberRange.new(151515) |
| 281 | - | fire.Name = "Fire" |
| 281 | + | fire.Name = "Fire" |
| 282 | - | fire.LightEmission = 0.78 |
| 282 | + | fire.LightEmission = 0.78 |
| 283 | - | fire.LockedToPart = true |
| 283 | + | fire.LockedToPart = true |
| 284 | - | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
| 284 | + | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
| 285 | - | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
| 285 | + | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
| 286 | - | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
| 286 | + | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
|
| 287 | - | |
| 287 | + | |
| 288 | - | local Wing2 = Wing1:Clone() |
| 288 | + | local Wing2 = Wing1:Clone() |
| 289 | - | Wing2.Parent = Torso |
| 289 | + | Wing2.Parent = Torso |
| 290 | - | local x,y,z = 0,-1,-6 |
| 290 | + | local x,y,z = 0,-1,-6 |
| 291 | - | |
| 291 | + | |
| 292 | - | Wld = function(a,b,cf) |
| 292 | + | Wld = function(a,b,cf) |
| 293 | - | local Weld = Instance.new('Weld',a) |
| 293 | + | local Weld = Instance.new('Weld',a)
|
| 294 | - | Weld.Part0 = a |
| 294 | + | Weld.Part0 = a |
| 295 | - | Weld.Part1 = b |
| 295 | + | Weld.Part1 = b |
| 296 | - | Weld.C1 = cf |
| 296 | + | Weld.C1 = cf |
| 297 | - | return Weld |
| 297 | + | return Weld |
| 298 | - | end |
| 298 | + | end |
| 299 | - | |
| 299 | + | |
| 300 | - | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90))) |
| 300 | + | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90))) |
| 301 | - | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90))) |
| 301 | + | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90))) |
| 302 | - | |
| 302 | + | |
| 303 | - | print'Loaded' |
| 303 | + | print'Loaded' |
| 304 | - | |
| 304 | + | |
| 305 | - | game:service'RunService'.Stepped:connect(function() |
| 305 | + | game:service'RunService'.Stepped:connect(function() |
| 306 | - | --z = 6+math.sin(tick()*2) |
| 306 | + | --z = 6+math.sin(tick()*2) |
| 307 | - | y = -1+math.sin(tick()*Num)*Num2 |
| 307 | + | y = -1+math.sin(tick()*Num)*Num2 |
| 308 | - | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
| 308 | + | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
| 309 | - | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
| 309 | + | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
| 310 | - | end) |
| 310 | + | end) |
| 311 | - | |
| 311 | + | |
| 312 | - | ------------------------------------------------------------------------------------------------ |
| 312 | + | ------------------------------------------------------------------------------------------------ |
| 313 | - | local Player = game:service'Players'.LocalPlayer |
| 313 | + | local Player = game:service'Players'.LocalPlayer |
| 314 | - | local Character = Player.Character |
| 314 | + | local Character = Player.Character |
| 315 | - | Torso = Character:WaitForChild'Torso' |
| 315 | + | Torso = Character:WaitForChild'Torso' |
| 316 | - | |
| 316 | + | |
| 317 | - | local Wing1 = Instance.new("Part",Character) |
| 317 | + | local Wing1 = Instance.new("Part",Character)
|
| 318 | - | Wing1.FormFactor = Enum.FormFactor.Custom |
| 318 | + | Wing1.FormFactor = Enum.FormFactor.Custom |
| 319 | - | Wing1.Size = Vector3.new(.2, .2, .2) |
| 319 | + | Wing1.Size = Vector3.new(.2, .2, .2) |
| 320 | - | Wing1.Name = "WIng_1" |
| 320 | + | Wing1.Name = "WIng_1" |
| 321 | - | |
| 321 | + | |
| 322 | - | local fire = Instance.new("ParticleEmitter", Wing1) |
| 322 | + | local fire = Instance.new("ParticleEmitter", Wing1)
|
| 323 | - | fire.VelocitySpread = 0 |
| 323 | + | fire.VelocitySpread = 0 |
| 324 | - | fire.Lifetime = NumberRange.new(2.8) |
| 324 | + | fire.Lifetime = NumberRange.new(2.8) |
| 325 | - | fire.Acceleration = Vector3.new(0, 4, 4) |
| 325 | + | fire.Acceleration = Vector3.new(0, 4, 4) |
| 326 | - | fire.RotSpeed = NumberRange.new(10) |
| 326 | + | fire.RotSpeed = NumberRange.new(10) |
| 327 | - | fire.Rate = Rate |
| 327 | + | fire.Rate = Rate |
| 328 | - | fire.Rotation = NumberRange.new(151515) |
| 328 | + | fire.Rotation = NumberRange.new(151515) |
| 329 | - | fire.Name = "Fire" |
| 329 | + | fire.Name = "Fire" |
| 330 | - | fire.LightEmission = 0.78 |
| 330 | + | fire.LightEmission = 0.78 |
| 331 | - | fire.LockedToPart = true |
| 331 | + | fire.LockedToPart = true |
| 332 | - | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
| 332 | + | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
| 333 | - | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
| 333 | + | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
| 334 | - | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
| 334 | + | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
|
| 335 | - | |
| 335 | + | |
| 336 | - | local Wing2 = Wing1:Clone() |
| 336 | + | local Wing2 = Wing1:Clone() |
| 337 | - | Wing2.Parent = Torso |
| 337 | + | Wing2.Parent = Torso |
| 338 | - | local x,y,z = 0,-1,-6 |
| 338 | + | local x,y,z = 0,-1,-6 |
| 339 | - | |
| 339 | + | |
| 340 | - | Wld = function(a,b,cf) |
| 340 | + | Wld = function(a,b,cf) |
| 341 | - | local Weld = Instance.new('Weld',a) |
| 341 | + | local Weld = Instance.new('Weld',a)
|
| 342 | - | Weld.Part0 = a |
| 342 | + | Weld.Part0 = a |
| 343 | - | Weld.Part1 = b |
| 343 | + | Weld.Part1 = b |
| 344 | - | Weld.C1 = cf |
| 344 | + | Weld.C1 = cf |
| 345 | - | return Weld |
| 345 | + | return Weld |
| 346 | - | end |
| 346 | + | end |
| 347 | - | |
| 347 | + | |
| 348 | - | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90))) |
| 348 | + | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90))) |
| 349 | - | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90))) |
| 349 | + | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90))) |
| 350 | - | |
| 350 | + | |
| 351 | - | print'Loaded' |
| 351 | + | print'Loaded' |
| 352 | - | |
| 352 | + | |
| 353 | - | game:service'RunService'.Stepped:connect(function() |
| 353 | + | game:service'RunService'.Stepped:connect(function() |
| 354 | - | --z = 6+math.sin(tick()*2) |
| 354 | + | --z = 6+math.sin(tick()*2) |
| 355 | - | y = -1+math.sin(tick()*Num)*Num2 |
| 355 | + | y = -1+math.sin(tick()*Num)*Num2 |
| 356 | - | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
| 356 | + | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
| 357 | - | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
| 357 | + | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
| 358 | - | end) |
| 358 | + | end) |
| 359 | - | |
| 359 | + | |
| 360 | - | ------------------------------------------------------------------------------------------------ |
| 360 | + | ------------------------------------------------------------------------------------------------ |
| 361 | - | local Player = game:service'Players'.LocalPlayer |
| 361 | + | local Player = game:service'Players'.LocalPlayer |
| 362 | - | local Character = Player.Character |
| 362 | + | local Character = Player.Character |
| 363 | - | Torso = Character:WaitForChild'Torso' |
| 363 | + | Torso = Character:WaitForChild'Torso' |
| 364 | - | |
| 364 | + | |
| 365 | - | local Wing1 = Instance.new("Part",Character) |
| 365 | + | local Wing1 = Instance.new("Part",Character)
|
| 366 | - | Wing1.FormFactor = Enum.FormFactor.Custom |
| 366 | + | Wing1.FormFactor = Enum.FormFactor.Custom |
| 367 | - | Wing1.Size = Vector3.new(.2, .2, .2) |
| 367 | + | Wing1.Size = Vector3.new(.2, .2, .2) |
| 368 | - | Wing1.Name = "WIng_1" |
| 368 | + | Wing1.Name = "WIng_1" |
| 369 | - | |
| 369 | + | |
| 370 | - | local fire = Instance.new("ParticleEmitter", Wing1) |
| 370 | + | local fire = Instance.new("ParticleEmitter", Wing1)
|
| 371 | - | fire.VelocitySpread = 0 |
| 371 | + | fire.VelocitySpread = 0 |
| 372 | - | fire.Lifetime = NumberRange.new(3) |
| 372 | + | fire.Lifetime = NumberRange.new(3) |
| 373 | - | fire.Acceleration = Vector3.new(0, 4, 4) |
| 373 | + | fire.Acceleration = Vector3.new(0, 4, 4) |
| 374 | - | fire.RotSpeed = NumberRange.new(10) |
| 374 | + | fire.RotSpeed = NumberRange.new(10) |
| 375 | - | fire.Rate = Rate |
| 375 | + | fire.Rate = Rate |
| 376 | - | fire.Rotation = NumberRange.new(151515) |
| 376 | + | fire.Rotation = NumberRange.new(151515) |
| 377 | - | fire.Name = "Fire" |
| 377 | + | fire.Name = "Fire" |
| 378 | - | fire.LightEmission = 0.78 |
| 378 | + | fire.LightEmission = 0.78 |
| 379 | - | fire.LockedToPart = true |
| 379 | + | fire.LockedToPart = true |
| 380 | - | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
| 380 | + | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
| 381 | - | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
| 381 | + | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
| 382 | - | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
| 382 | + | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
|
| 383 | - | |
| 383 | + | |
| 384 | - | local Wing2 = Wing1:Clone() |
| 384 | + | local Wing2 = Wing1:Clone() |
| 385 | - | Wing2.Parent = Torso |
| 385 | + | Wing2.Parent = Torso |
| 386 | - | local x,y,z = 0,-1,-6 |
| 386 | + | local x,y,z = 0,-1,-6 |
| 387 | - | |
| 387 | + | |
| 388 | - | Wld = function(a,b,cf) |
| 388 | + | Wld = function(a,b,cf) |
| 389 | - | local Weld = Instance.new('Weld',a) |
| 389 | + | local Weld = Instance.new('Weld',a)
|
| 390 | - | Weld.Part0 = a |
| 390 | + | Weld.Part0 = a |
| 391 | - | Weld.Part1 = b |
| 391 | + | Weld.Part1 = b |
| 392 | - | Weld.C1 = cf |
| 392 | + | Weld.C1 = cf |
| 393 | - | return Weld |
| 393 | + | return Weld |
| 394 | - | end |
| 394 | + | end |
| 395 | - | |
| 395 | + | |
| 396 | - | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90))) |
| 396 | + | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90))) |
| 397 | - | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90))) |
| 397 | + | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90))) |
| 398 | - | |
| 398 | + | |
| 399 | - | print'Loaded' |
| 399 | + | print'Loaded' |
| 400 | - | |
| 400 | + | |
| 401 | - | game:service'RunService'.Stepped:connect(function() |
| 401 | + | game:service'RunService'.Stepped:connect(function() |
| 402 | - | --z = 6+math.sin(tick()*2) |
| 402 | + | --z = 6+math.sin(tick()*2) |
| 403 | - | y = -1+math.sin(tick()*Num)*Num2 |
| 403 | + | y = -1+math.sin(tick()*Num)*Num2 |
| 404 | - | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
| 404 | + | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
| 405 | - | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
| 405 | + | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
| 406 | - | end) |
| 406 | + | end) |
| 407 | - | |
| 407 | + | |
| 408 | - | ------------------------------------------------------------------------------------------------ |
| 408 | + | ------------------------------------------------------------------------------------------------ |
| 409 | - | local Player = game:service'Players'.LocalPlayer |
| 409 | + | local Player = game:service'Players'.LocalPlayer |
| 410 | - | local Character = Player.Character |
| 410 | + | local Character = Player.Character |
| 411 | - | Torso = Character:WaitForChild'Torso' |
| 411 | + | Torso = Character:WaitForChild'Torso' |
| 412 | - | |
| 412 | + | |
| 413 | - | local Wing1 = Instance.new("Part",Character) |
| 413 | + | local Wing1 = Instance.new("Part",Character)
|
| 414 | - | Wing1.FormFactor = Enum.FormFactor.Custom |
| 414 | + | Wing1.FormFactor = Enum.FormFactor.Custom |
| 415 | - | Wing1.Size = Vector3.new(.2, .2, .2) |
| 415 | + | Wing1.Size = Vector3.new(.2, .2, .2) |
| 416 | - | Wing1.Name = "WIng_1" |
| 416 | + | Wing1.Name = "WIng_1" |
| 417 | - | |
| 417 | + | |
| 418 | - | local fire = Instance.new("ParticleEmitter", Wing1) |
| 418 | + | local fire = Instance.new("ParticleEmitter", Wing1)
|
| 419 | - | fire.VelocitySpread = 0 |
| 419 | + | fire.VelocitySpread = 0 |
| 420 | - | fire.Lifetime = NumberRange.new(3.1) |
| 420 | + | fire.Lifetime = NumberRange.new(3.1) |
| 421 | - | fire.Acceleration = Vector3.new(0, 4, 4) |
| 421 | + | fire.Acceleration = Vector3.new(0, 4, 4) |
| 422 | - | fire.RotSpeed = NumberRange.new(10) |
| 422 | + | fire.RotSpeed = NumberRange.new(10) |
| 423 | - | fire.Rate = Rate |
| 423 | + | fire.Rate = Rate |
| 424 | - | fire.Rotation = NumberRange.new(151515) |
| 424 | + | fire.Rotation = NumberRange.new(151515) |
| 425 | - | fire.Name = "Fire" |
| 425 | + | fire.Name = "Fire" |
| 426 | - | fire.LightEmission = 0.78 |
| 426 | + | fire.LightEmission = 0.78 |
| 427 | - | fire.LockedToPart = true |
| 427 | + | fire.LockedToPart = true |
| 428 | - | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
| 428 | + | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
| 429 | - | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
| 429 | + | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
| 430 | - | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
| 430 | + | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
|
| 431 | - | |
| 431 | + | |
| 432 | - | local Wing2 = Wing1:Clone() |
| 432 | + | local Wing2 = Wing1:Clone() |
| 433 | - | Wing2.Parent = Torso |
| 433 | + | Wing2.Parent = Torso |
| 434 | - | local x,y,z = 0,-1,-6 |
| 434 | + | local x,y,z = 0,-1,-6 |
| 435 | - | |
| 435 | + | |
| 436 | - | Wld = function(a,b,cf) |
| 436 | + | Wld = function(a,b,cf) |
| 437 | - | local Weld = Instance.new('Weld',a) |
| 437 | + | local Weld = Instance.new('Weld',a)
|
| 438 | - | Weld.Part0 = a |
| 438 | + | Weld.Part0 = a |
| 439 | - | Weld.Part1 = b |
| 439 | + | Weld.Part1 = b |
| 440 | - | Weld.C1 = cf |
| 440 | + | Weld.C1 = cf |
| 441 | - | return Weld |
| 441 | + | return Weld |
| 442 | - | end |
| 442 | + | end |
| 443 | - | |
| 443 | + | |
| 444 | - | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
| 444 | + | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
| 445 | - | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
| 445 | + | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
| 446 | - | |
| 446 | + | |
| 447 | - | print'Loaded' |
| 447 | + | print'Loaded' |
| 448 | - | |
| 448 | + | |
| 449 | - | game:service'RunService'.Stepped:connect(function() |
| 449 | + | game:service'RunService'.Stepped:connect(function() |
| 450 | - | --z = 6+math.sin(tick()*2) |
| 450 | + | --z = 6+math.sin(tick()*2) |
| 451 | - | y = -1+math.sin(tick()*Num)*Num2 |
| 451 | + | y = -1+math.sin(tick()*Num)*Num2 |
| 452 | - | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
| 452 | + | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
| 453 | - | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
| 453 | + | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
| 454 | - | end) |
| 454 | + | end) |
| 455 | - | ------------------------------------------ local Player = game:service'Players'.LocalPlayer |
| 455 | + | ------------------------------------------ local Player = game:service'Players'.LocalPlayer |
| 456 | - | local Character = Player.Character |
| 456 | + | local Character = Player.Character |
| 457 | - | Torso = Character:WaitForChild'Torso' |
| 457 | + | Torso = Character:WaitForChild'Torso' |
| 458 | - | |
| 458 | + | |
| 459 | - | local Wing1 = Instance.new("Part",Character) |
| 459 | + | local Wing1 = Instance.new("Part",Character)
|
| 460 | - | Wing1.FormFactor = Enum.FormFactor.Custom |
| 460 | + | Wing1.FormFactor = Enum.FormFactor.Custom |
| 461 | - | Wing1.Size = Vector3.new(.2, .2, .2) |
| 461 | + | Wing1.Size = Vector3.new(.2, .2, .2) |
| 462 | - | Wing1.Name = "WIng_1" |
| 462 | + | Wing1.Name = "WIng_1" |
| 463 | - | |
| 463 | + | |
| 464 | - | local fire = Instance.new("ParticleEmitter", Wing1) |
| 464 | + | local fire = Instance.new("ParticleEmitter", Wing1)
|
| 465 | - | fire.VelocitySpread = 0 |
| 465 | + | fire.VelocitySpread = 0 |
| 466 | - | fire.Lifetime = NumberRange.new(3.7) |
| 466 | + | fire.Lifetime = NumberRange.new(3.7) |
| 467 | - | fire.Acceleration = Vector3.new(0, 4, 4) |
| 467 | + | fire.Acceleration = Vector3.new(0, 4, 4) |
| 468 | - | fire.RotSpeed = NumberRange.new(2) |
| 468 | + | fire.RotSpeed = NumberRange.new(2) |
| 469 | - | fire.Rate = Rate |
| 469 | + | fire.Rate = Rate |
| 470 | - | fire.Rotation = NumberRange.new(151515) |
| 470 | + | fire.Rotation = NumberRange.new(151515) |
| 471 | - | fire.Name = "Fire" |
| 471 | + | fire.Name = "Fire" |
| 472 | - | fire.LightEmission = 0.78 |
| 472 | + | fire.LightEmission = 0.78 |
| 473 | - | fire.LockedToPart = false |
| 473 | + | fire.LockedToPart = false |
| 474 | - | fire.Texture = "http://www.roblox.com/asset/?id=32784539" |
| 474 | + | fire.Texture = "http://www.roblox.com/asset/?id=32784539" |
| 475 | - | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Celor)) |
| 475 | + | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Celor)) |
| 476 | - | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
| 476 | + | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
|
| 477 | - | |
| 477 | + | |
| 478 | - | local Wing2 = Wing1:Clone() |
| 478 | + | local Wing2 = Wing1:Clone() |
| 479 | - | Wing2.Parent = Torso |
| 479 | + | Wing2.Parent = Torso |
| 480 | - | local x,y,z = 0,-1,-6 |
| 480 | + | local x,y,z = 0,-1,-6 |
| 481 | - | |
| 481 | + | |
| 482 | - | Wld = function(a,b,cf) |
| 482 | + | Wld = function(a,b,cf) |
| 483 | - | local Weld = Instance.new('Weld',a) |
| 483 | + | local Weld = Instance.new('Weld',a)
|
| 484 | - | Weld.Part0 = a |
| 484 | + | Weld.Part0 = a |
| 485 | - | Weld.Part1 = b |
| 485 | + | Weld.Part1 = b |
| 486 | - | Weld.C1 = cf |
| 486 | + | Weld.C1 = cf |
| 487 | - | return Weld |
| 487 | + | return Weld |
| 488 | - | end |
| 488 | + | end |
| 489 | - | |
| 489 | + | |
| 490 | - | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.3)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
| 490 | + | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.3)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
| 491 | - | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.3)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
| 491 | + | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.3)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
| 492 | - | |
| 492 | + | |
| 493 | - | print'Loaded' |
| 493 | + | print'Loaded' |
| 494 | - | |
| 494 | + | |
| 495 | - | game:service'RunService'.Stepped:connect(function() |
| 495 | + | game:service'RunService'.Stepped:connect(function() |
| 496 | - | --z = 6+math.sin(tick()*2) |
| 496 | + | --z = 6+math.sin(tick()*2) |
| 497 | - | y = -1+math.sin(tick()*Num3)*Num |
| 497 | + | y = -1+math.sin(tick()*Num3)*Num |
| 498 | - | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
| 498 | + | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
| 499 | - | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
| 499 | + | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
| 500 | - | end) |
| 500 | + | end) |
| 501 | - | |
| 501 | + | |
| 502 | - | while true do |
| 502 | + | while true do |
| 503 | - | Character.Humanoid.HipHeight = 7 |
| 503 | + | Character.Humanoid.HipHeight = 7 |
| 504 | - | wait(0.1) |
| 504 | + | wait(0.1) |
| 505 | - | Character.Humanoid.HipHeight = 7.1 |
| 505 | + | Character.Humanoid.HipHeight = 7.1 |
| 506 | - | wait(0.1) |
| 506 | + | wait(0.1) |
| 507 | - | Character.Humanoid.HipHeight = 7.2 |
| 507 | + | Character.Humanoid.HipHeight = 7.2 |
| 508 | - | wait(0.1) |
| 508 | + | wait(0.1) |
| 509 | - | Character.Humanoid.HipHeight = 7.3 |
| 509 | + | Character.Humanoid.HipHeight = 7.3 |
| 510 | - | wait(0.1) |
| 510 | + | wait(0.1) |
| 511 | - | Character.Humanoid.HipHeight = 7.4 |
| 511 | + | Character.Humanoid.HipHeight = 7.4 |
| 512 | - | wait(0.1) |
| 512 | + | wait(0.1) |
| 513 | - | Character.Humanoid.HipHeight = 7.5 |
| 513 | + | Character.Humanoid.HipHeight = 7.5 |
| 514 | - | wait(0.1) |
| 514 | + | wait(0.1) |
| 515 | - | Character.Humanoid.HipHeight = 7.6 |
| 515 | + | Character.Humanoid.HipHeight = 7.6 |
| 516 | - | wait(0.1) |
| 516 | + | wait(0.1) |
| 517 | - | Character.Humanoid.HipHeight = 7.7 |
| 517 | + | Character.Humanoid.HipHeight = 7.7 |
| 518 | - | wait(0.1) |
| 518 | + | wait(0.1) |
| 519 | - | Character.Humanoid.HipHeight = 7.8 |
| 519 | + | Character.Humanoid.HipHeight = 7.8 |
| 520 | - | wait(0.1) |
| 520 | + | wait(0.1) |
| 521 | - | Character.Humanoid.HipHeight = 7.9 |
| 521 | + | Character.Humanoid.HipHeight = 7.9 |
| 522 | - | wait(0.1) |
| 522 | + | wait(0.1) |
| 523 | - | Character.Humanoid.HipHeight = 8 |
| 523 | + | Character.Humanoid.HipHeight = 8 |
| 524 | - | wait(0.1) |
| 524 | + | wait(0.1) |
| 525 | - | Character.Humanoid.HipHeight = 7.9 |
| 525 | + | Character.Humanoid.HipHeight = 7.9 |
| 526 | - | wait(0.1) |
| 526 | + | wait(0.1) |
| 527 | - | Character.Humanoid.HipHeight = 7.8 |
| 527 | + | Character.Humanoid.HipHeight = 7.8 |
| 528 | - | wait(0.1) |
| 528 | + | wait(0.1) |
| 529 | - | Character.Humanoid.HipHeight = 7.7 |
| 529 | + | Character.Humanoid.HipHeight = 7.7 |
| 530 | - | wait(0.1) |
| 530 | + | wait(0.1) |
| 531 | - | Character.Humanoid.HipHeight = 7.6 |
| 531 | + | Character.Humanoid.HipHeight = 7.6 |
| 532 | - | wait(0.1) |
| 532 | + | wait(0.1) |
| 533 | - | Character.Humanoid.HipHeight = 7.5 |
| 533 | + | Character.Humanoid.HipHeight = 7.5 |
| 534 | - | wait(0.1) |
| 534 | + | wait(0.1) |
| 535 | - | Character.Humanoid.HipHeight = 7.4 |
| 535 | + | Character.Humanoid.HipHeight = 7.4 |
| 536 | - | wait(0.1) |
| 536 | + | wait(0.1) |
| 537 | - | Character.Humanoid.HipHeight = 7.3 |
| 537 | + | Character.Humanoid.HipHeight = 7.3 |
| 538 | - | wait(0.1) |
| 538 | + | wait(0.1) |
| 539 | - | Character.Humanoid.HipHeight = 7.2 |
| 539 | + | Character.Humanoid.HipHeight = 7.2 |
| 540 | - | wait(0.1) |
| 540 | + | wait(0.1) |
| 541 | - | Character.Humanoid.HipHeight = 7.1 |
| 541 | + | Character.Humanoid.HipHeight = 7.1 |
| 542 | - | wait(0.1) |
| 542 | + | wait(0.1) |
| 543 | - | Character.Humanoid.HipHeight = 7 |
| 543 | + | Character.Humanoid.HipHeight = 7 |
| 544 | - | wait(0.1) |
| 544 | + | wait(0.1) |
| 545 | - | end |
| 545 | + | end |
| 546 | - | |
| 546 | + | |
| 547 | - | local Player = game.Players.LocalPlayer |
| 547 | + | local Player = game.Players.LocalPlayer |
| 548 | - | local Character = game.Workspace:WaitForChild(Player.Name) |
| 548 | + | local Character = game.Workspace:WaitForChild(Player.Name) |
| 549 | - | local Torso = Character:WaitForChild("Torso") |
| 549 | + | local Torso = Character:WaitForChild("Torso")
|
| 550 | - | local LArm = Character:WaitForChild("Left Arm") |
| 550 | + | local LArm = Character:WaitForChild("Left Arm")
|
| 551 | - | local RArm = Character:WaitForChild("Right Arm") |
| 551 | + | local RArm = Character:WaitForChild("Right Arm")
|
| 552 | - | local LLeg = Character:WaitForChild("Left Leg") |
| 552 | + | local LLeg = Character:WaitForChild("Left Leg")
|
| 553 | - | local RLeg = Character:WaitForChild("Right Leg") |
| 553 | + | local RLeg = Character:WaitForChild("Right Leg")
|
| 554 | - | local Head = Character:WaitForChild("Head") |
| 554 | + | local Head = Character:WaitForChild("Head")
|
| 555 | - | local Root = Character:WaitForChild("HumanoidRootPart") |
| 555 | + | local Root = Character:WaitForChild("HumanoidRootPart")
|
| 556 | - | |
| 556 | + | |
| 557 | - | |
| 557 | + | |
| 558 | - | local weld = Instance.new("Weld",LArm) |
| 558 | + | local weld = Instance.new("Weld",LArm)
|
| 559 | - | weld.Part0 = LArm |
| 559 | + | weld.Part0 = LArm |
| 560 | - | weld.Part1 = Torso |
| 560 | + | weld.Part1 = Torso |
| 561 | - | weld.C0 = CFrame.new(1.54774952, 0.798611641, 0.269775391, 0.971943498, -0.162425607, 0.170129135, -0.142766714, 0.167448431, 0.975488961, -0.186932221, -0.972408891, 0.139561445) |
| 561 | + | weld.C0 = CFrame.new(1.54774952, 0.798611641, 0.269775391, 0.971943498, -0.162425607, 0.170129135, -0.142766714, 0.167448431, 0.975488961, -0.186932221, -0.972408891, 0.139561445) |
| 562 | - | |
| 562 | + | |
| 563 | - | local weld2 = Instance.new("Weld",RArm) |
| 563 | + | local weld2 = Instance.new("Weld",RArm)
|
| 564 | - | weld2.Part0 = RArm |
| 564 | + | weld2.Part0 = RArm |
| 565 | - | weld2.Part1 = Torso |
| 565 | + | weld2.Part1 = Torso |
| 566 | - | weld2.C0 = CFrame.new(-1.29793835, 0.697851658, 0.315779567, 0.992667079, 0.087314643, -0.0835966393, 0.0474731699, 0.354404569, 0.933886349, 0.111168966, -0.93100673, 0.347660601) |
| 566 | + | weld2.C0 = CFrame.new(-1.29793835, 0.697851658, 0.315779567, 0.992667079, 0.087314643, -0.0835966393, 0.0474731699, 0.354404569, 0.933886349, 0.111168966, -0.93100673, 0.347660601) |
| 567 | - | |
| 567 | + | |
| 568 | - | local weld1 = Instance.new("Weld",Head) |
| 568 | + | local weld1 = Instance.new("Weld",Head)
|
| 569 | - | weld1.Part0 = Head |
| 569 | + | weld1.Part0 = Head |
| 570 | - | weld1.Part1 = Torso |
| 570 | + | weld1.Part1 = Torso |
| 571 | - | weld1.C0 = CFrame.new(0, -1.4470098, -0.457228661, 1, 0, 0, 0, 0.896848321, -0.442338258, 0, 0.442338258, 0.896848321) |
| 571 | + | weld1.C0 = CFrame.new(0, -1.4470098, -0.457228661, 1, 0, 0, 0, 0.896848321, -0.442338258, 0, 0.442338258, 0.896848321) |
| 572 | - | |
| 572 | + | |
| 573 | - | local weld3 = Instance.new("Weld",Torso) |
| 573 | + | local weld3 = Instance.new("Weld",Torso)
|
| 574 | - | weld3.Part0 = Torso |
| 574 | + | weld3.Part0 = Torso |
| 575 | - | weld3.Part1 = Root |
| 575 | + | weld3.Part1 = Root |
| 576 | - | weld3.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.015822541, -0.99987489, 0, 0.99987489, -0.015822541) |
| 576 | + | weld3.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.015822541, -0.99987489, 0, 0.99987489, -0.015822541) |
| 577 | - | |
| 577 | + | |
| 578 | - | local weld4 = Instance.new("Weld",RLeg) |
| 578 | + | local weld4 = Instance.new("Weld",RLeg)
|
| 579 | - | weld4.Part0 = RLeg |
| 579 | + | weld4.Part0 = RLeg |
| 580 | - | weld4.Part1 = Torso |
| 580 | + | weld4.Part1 = Torso |
| 581 | - | weld4.C0 = CFrame.new(-0.681492329, 1.09952736, -1.23391747, 0.987639725, -0.128611907, 0.0895929486, -0.0718160421, 0.136761963, 0.987997293, -0.139321119, -0.982219517, 0.125835136) |
| 581 | + | weld4.C0 = CFrame.new(-0.681492329, 1.09952736, -1.23391747, 0.987639725, -0.128611907, 0.0895929486, -0.0718160421, 0.136761963, 0.987997293, -0.139321119, -0.982219517, 0.125835136) |
| 582 | - | |
| 582 | + | |
| 583 | - | local weld5 = Instance.new("Weld",LLeg) |
| 583 | + | local weld5 = Instance.new("Weld",LLeg)
|
| 584 | - | weld5.Part0 = LLeg |
| 584 | + | weld5.Part0 = LLeg |
| 585 | - | weld5.Part1 = Torso |
| 585 | + | weld5.Part1 = Torso |
| 586 | - | weld5.C0 = CFrame.new(0.637815475, 0.914171457, -1.40235138, 0.996583581, 0.0824558139, -0.00470839906, -4.24970949e-007, 0.0570143461, 0.998373449, 0.082590133, -0.994962573, 0.0568195954) |
| 586 | + | weld5.C0 = CFrame.new(0.637815475, 0.914171457, -1.40235138, 0.996583581, 0.0824558139, -0.00470839906, -4.24970949e-007, 0.0570143461, 0.998373449, 0.082590133, -0.994962573, 0.0568195954) |
| 587 | - | |
| 587 | + | |
| 588 | - | game.Players.LocalPlayer.Character.Head.Transparency = 1 |
| 588 | + | game.Players.LocalPlayer.Character.Head.Transparency = 1 |
| 589 | game.Players.LocalPlayer.Character.Head.face:Remove() |