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1
-----------/The final explosion\\-----------
2
--[[Movelist
3
Instant explosion.
4
---------]]
5
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
6-
Player=game:GetService("Players").LocalPlayer
6+
local Player,game,owner = owner,game
7
local RealPlayer = Player
8
do
9
	print("FE Compatibility code by Mokiros")
10
	local rp = RealPlayer
11
	script.Parent = rp.Character
12
	
13
	--RemoteEvent for communicating
14
	local Event = Instance.new("RemoteEvent")
15
	Event.Name = "UserInput_Event"
16
17
	--Fake event to make stuff like Mouse.KeyDown work
18
	local function fakeEvent()
19
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
20
		t.connect = t.Connect
21
		return t
22
	end
23
24
	--Creating fake input objects with fake variables
25
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
26
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
27
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
28
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
29
	end}
30
	--Merged 2 functions into one by checking amount of arguments
31
	CAS.UnbindAction = CAS.BindAction
32
33
	--This function will trigger the events that have been :Connect()'ed
34
	local function te(self,ev,...)
35
		local t = m[ev]
36
		if t and t._fakeEvent then
37
			for _,f in pairs(t.Functions) do
38
				f(...)
39
			end
40
		end
41
	end
42
	m.TrigEvent = te
43
	UIS.TrigEvent = te
44
45
	Event.OnServerEvent:Connect(function(plr,io)
46
	    if plr~=rp then return end
47
		m.Target = io.Target
48
		m.Hit = io.Hit
49
		if not io.isMouse then
50
			local b = io.UserInputState == Enum.UserInputState.Begin
51
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
52
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
53
			end
54
			for _,t in pairs(CAS.Actions) do
55
				for _,k in pairs(t.Keys) do
56
					if k==io.KeyCode then
57
						t.Function(t.Name,io.UserInputState,io)
58
					end
59
				end
60
			end
61
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
62
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
63
	    end
64
	end)
65
	Event.Parent = NLS([==[
66
	local Player = game:GetService("Players").LocalPlayer
67
	local Event = script:WaitForChild("UserInput_Event")
68
69
	local Mouse = Player:GetMouse()
70
	local UIS = game:GetService("UserInputService")
71
	local input = function(io,a)
72
		if a then return end
73
		--Since InputObject is a client-side instance, we create and pass table instead
74
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
75
	end
76
	UIS.InputBegan:Connect(input)
77
	UIS.InputEnded:Connect(input)
78
79
	local h,t
80
	--Give the server mouse data 30 times every second, but only if the values changed
81
	--If player is not moving their mouse, client won't fire events
82
	while wait(1/30) do
83
		if h~=Mouse.Hit or t~=Mouse.Target then
84
			h,t=Mouse.Hit,Mouse.Target
85
			Event:FireServer({isMouse=true,Target=t,Hit=h})
86
		end
87
	end]==],Player.Character)
88
89
	----Sandboxed game object that allows the usage of client-side methods and services
90
	--Real game object
91
	local _rg = game
92
93
	--Metatable for fake service
94
	local fsmt = {
95
		__index = function(self,k)
96
			local s = rawget(self,"_RealService")
97
			if s then return s[k] end
98
		end,
99
		__newindex = function(self,k,v)
100
			local s = rawget(self,"_RealService")
101
			if s then s[k]=v end
102
		end,
103
		__call = function(self,...)
104
			local s = rawget(self,"_RealService")
105
			if s then return s(...) end
106
		end
107
	}
108
	local function FakeService(t,RealService)
109
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
110
		return setmetatable(t,fsmt)
111
	end
112
113
	--Fake game object
114
	local g = {
115
		GetService = function(self,s)
116
			return self[s]
117
		end,
118
		Players = FakeService({
119
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
120
		},"Players"),
121
		UserInputService = FakeService(UIS,"UserInputService"),
122
		ContextActionService = FakeService(CAS,"ContextActionService"),
123
	}
124
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
125
	g.service = g.GetService
126
	
127
	g.RunService = FakeService({
128
		RenderStepped = _rg:GetService("RunService").Heartbeat,
129
		BindToRenderStep = function(self,name,_,fun)
130
			self._btrs[name] = self.Heartbeat:Connect(fun)
131
		end,
132
		UnbindFromRenderStep = function(self,name)
133
			self._btrs[name]:Disconnect()
134
		end,
135
	},"RunService")
136
137
	setmetatable(g,{
138
		__index=function(self,s)
139
			return _rg:GetService(s) or typeof(_rg[s])=="function"
140
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
141
		end,
142
		__newindex = fsmt.__newindex,
143
		__call = fsmt.__call
144
	})
145
	--Changing owner to fake player object to support owner:GetMouse()
146
	game,owner = g,g.Players.LocalPlayer
147
end
148
Player= owner
149
Character=Player.Character
150
Character.Humanoid.Name = "noneofurbusiness"
151
hum = Character.noneofurbusiness
152
LeftArm=Character["Left Arm"]
153
LeftLeg=Character["Left Leg"]
154
RightArm=Character["Right Arm"]
155
RightLeg=Character["Right Leg"]
156
Root=Character["HumanoidRootPart"]
157
Head=Character["Head"]
158
Torso=Character["Torso"]
159
Neck=Torso["Neck"]
160
place = Torso
161
hum.WalkSpeed = 0
162
hum.JumpPower = 0
163
164
screenGui = Instance.new("ScreenGui")
165
screenGui.Parent = script.Parent
166
speech = Instance.new("Sound",workspace)
167
speech.SoundId = "rbxassetid://2124080151"
168
speech.Volume = 10
169
speech:Play()
170
framee = Instance.new("Frame")
171
framee.Parent = screenGui
172
framee.Position = UDim2.new(0, 8, 0, -500)
173
framee.Size = UDim2.new(100000000,10000000,10000000,10000000)
174
framee.BackgroundColor3 = BrickColor.new("White").Color
175
framee.BackgroundTransparency = 1
176
for i = 1, 10 do
177
framee.BackgroundTransparency = framee.BackgroundTransparency - .1
178
wait()
179
end
180
imageLabelo = Instance.new("ImageLabel")
181
imageLabelo.Parent = screenGui
182
imageLabelo.BackgroundTransparency = 1
183
imageLabelo.ImageTransparency = 0
184
imageLabelo.Position = UDim2.new(0, 0, 0, -50)
185
imageLabelo.Size = UDim2.new(0, 1370, 0, 750)
186
imageLabelo.Image = "rbxassetid://2124079039"
187
wait(6)
188
imageLabelo2 = Instance.new("ImageLabel")
189
imageLabelo2.Parent = screenGui
190
imageLabelo2.BackgroundTransparency = 1
191
imageLabelo2.ImageTransparency = 1
192
imageLabelo2.Position = UDim2.new(0, 0, 0, -50)
193
imageLabelo2.Size = UDim2.new(0, 1370, 0, 750)
194
imageLabelo2.Image = "rbxassetid://2124078787"
195
for i = 1, 50 do
196
imageLabelo.ImageTransparency = imageLabelo.ImageTransparency + 0.025
197
imageLabelo2.ImageTransparency = imageLabelo2.ImageTransparency - 0.025
198
wait()
199
end
200
wait(2.9)
201
for i = 1, 10 do
202
framee.BackgroundTransparency = framee.BackgroundTransparency + .1
203
imageLabelo2.ImageTransparency = imageLabelo2.ImageTransparency + .1
204
wait()
205
end
206
imageLabelo:Remove()
207
imageLabelo2:Remove()
208
209
pcall(function()
210
211
camera = workspace.CurrentCamera
212
camera.CameraType = Enum.CameraType.Scriptable
213
camera.CoordinateFrame = Torso.CFrame * CFrame.new(0,5,-15) * CFrame.Angles(0,math.rad(180),0)
214
coroutine.wrap(function()
215
for i = 1, 75 do
216
wait()
217
end
218
gf = 5
219
fg = -30
220
for i = 1, 580 do
221
gf = gf + 0
222
fg = fg + 2.5
223
camera.CoordinateFrame = Torso.CFrame * CFrame.new(0,5 + gf,-15 - fg ) * CFrame.Angles(0,math.rad(180),0)
224
wait()
225
end
226
for i = 1, 250 do
227
wait()
228
end
229
coroutine.wrap(function()
230
for i = 1, 1000 do
231
for i,v in pairs(hum.Parent:GetDescendants()) do
232
if v:IsA("Part") then v.Transparency = v.Transparency + 0.025
233
end
234
end
235
wait()
236
end
237
end)()
238
camera.CameraType = Enum.CameraType.Custom
239
end)()
240
end)
241
242
local remote = NS ([==[
243
Player=owner
244
Character=Player.Character
245
Character.Humanoid.Name = "noneofurbusiness"
246
hum = Character.noneofurbusiness
247
LeftArm=Character["Left Arm"]
248
LeftLeg=Character["Left Leg"]
249
RightArm=Character["Right Arm"]
250
RightLeg=Character["Right Leg"]
251
Root=Character["HumanoidRootPart"]
252
Head=Character["Head"]
253
Torso=Character["Torso"]
254
Neck=Torso["Neck"]
255
walking = false
256
jumping = false
257
allowgrassy = false
258
zxc = false
259
matte = nil
260
colori = nil
261
bigball = false
262
attacking = false
263
laughing = false
264
running = false
265
downpress = false
266
taim = nil
267
change = 0
268
ws = 0
269
jp = 0
270
appi = false
271
tauntdebounce = false
272
position = nil
273
lastexplosion = false
274
staybooming = false
275
MseGuide = true
276
levitate = false
277
firsttime5 = false
278
notallowedtransform = false
279
settime = 0
280
firsttime2 = false
281
sine = 0
282
t = 0
283
combo1 = true
284
dgs = 75
285
combo2 = false
286
firsttime3 = false
287
combo3 = false
288
local bl = {907530553,907527750,907527912}
289
colortable = {"Really black","Really red"}
290
colors = #colortable
291
blz = #bl
292
local aces = {1880203893,1881287656,1881287420,1881288034}
293
ace = #aces
294
local laughs = {2011349649,2011349983,2011351501,2011352223,2011355991,2011356475}
295
laugh = #laughs
296
mouse = Player:GetMouse()
297
RunSrv = game:GetService("RunService")
298
RenderStepped = game:GetService("RunService").RenderStepped
299
removeuseless = game:GetService("Debris")
300
damageall={}
301
Repeater={}
302
Repeater2={}
303
magictable={}
304
nonmeshRepeater={}
305
nonmeshRepeater2={}
306
dmgii={}
307
DamageAll2={}
308
SlowlyFade={}
309
th1={}
310
lolzor={}
311
lolzor2={}
312
th2={}
313
keyYsize={}
314
blocktrail={}
315
keyYtransparency={}
316
th3={}
317
laughingtable={}
318
Extreme={}
319
ExtremeM={}
320
ExtremeM2={}
321
m3={}
322
th4={}
323
th5={}
324
UpMover={}
325
openshocktable={}
326
LessSize={}
327
ForwardMover={}
328
FadeIn={}
329
signtransparency={}
330
signmover={}
331
signrotator={}
332
333
FireBall = Instance.new("Sound",LeftArm)
334
FireBall.SoundId = "rbxassetid://842332424"
335
FireBall.Volume = 5
336
FireBall.Pitch = 2.5
337
338
BigFireBall = Instance.new("Sound",LeftArm)
339
BigFireBall.SoundId = "rbxassetid://842332424"
340
BigFireBall.Volume = 8
341
BigFireBall.Pitch = 1.5
342
343
local HEADLERP = Instance.new("ManualWeld")
344
HEADLERP.Parent = Head
345
HEADLERP.Part0 = Head
346
HEADLERP.Part1 = Torso
347
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
348
349
local TORSOLERP = Instance.new("ManualWeld")
350
TORSOLERP.Parent = Root
351
TORSOLERP.Part0 = Torso
352
TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
353
354
local ROOTLERP = Instance.new("ManualWeld")
355
ROOTLERP.Parent = Root
356
ROOTLERP.Part0 = Root
357
ROOTLERP.Part1 = Torso
358
ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
359
360
local RIGHTARMLERP = Instance.new("ManualWeld")
361
RIGHTARMLERP.Parent = RightArm
362
RIGHTARMLERP.Part0 = RightArm
363
RIGHTARMLERP.Part1 = Torso
364
RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
365
366
local LEFTARMLERP = Instance.new("ManualWeld")
367
LEFTARMLERP.Parent = LeftArm
368
LEFTARMLERP.Part0 = LeftArm
369
LEFTARMLERP.Part1 = Torso
370
LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
371
372
local RIGHTLEGLERP = Instance.new("ManualWeld")
373
RIGHTLEGLERP.Parent = RightLeg
374
RIGHTLEGLERP.Part0 = RightLeg
375
RIGHTLEGLERP.Part1 = Torso
376
RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
377
378
local LEFTLEGLERP = Instance.new("ManualWeld")
379
LEFTLEGLERP.Parent = LeftLeg
380
LEFTLEGLERP.Part0 = LeftLeg
381
LEFTLEGLERP.Part1 = Torso
382
LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
383
384
local function weldBetween(a, b)
385
    local weld = Instance.new("ManualWeld", a)
386
    weld.Part0 = a
387
    weld.Part1 = b
388
    weld.C0 = a.CFrame:inverse() * b.CFrame
389
    return weld
390
end
391
392
function makeblockytrail()
393
coroutine.wrap(function()
394
while true do
395
for i,v in pairs(blocktrail) do
396
smke = Instance.new("Part",v)
397
smke.CFrame = v.CFrame * CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
398
smke.Material = "Neon"
399
smke.Anchored = true
400
smke.CanCollide = false
401
removeuseless:AddItem(smke,2)
402
end
403
swait()
404
end
405
end)()
406
end
407
408
local function ci(x, c, y, n)
409
so = Instance.new("Sound", x)
410
so.SoundId = c
411
so.Volume = y
412
so.Looped = n
413
end
414
415
function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
416
A = Instance.new("Attachment", PARENT)
417
A.Position = POSITION1
418
A.Name = "A"
419
B = Instance.new("Attachment", PARENT)
420
B.Position = POSITION2
421
B.Name = "B"
422
tr1 = Instance.new("Trail", PARENT)
423
tr1.Attachment0 = A
424
tr1.Attachment1 = B
425
tr1.Enabled = true
426
tr1.Lifetime = LIFETIME
427
tr1.TextureMode = "Static"
428
tr1.LightInfluence = 0
429
tr1.Color = COLOR
430
tr1.Transparency = NumberSequence.new(0, 1)
431
end
432
433
function clean()
434
damageall={}
435
Repeater={}
436
Repeater2={}
437
nonmeshRepeater={}
438
nonmeshRepeater2={}
439
dmgii={}
440
DamageAll2={}
441
SlowlyFade={}
442
th1={}
443
th2={}
444
th3={}
445
Extreme={}
446
ExtremeM={}
447
ExtremeM2={}
448
m3={}
449
th4={}
450
th5={}
451
UpMover={}
452
openshocktable={}
453
LessSize={}
454
ForwardMover={}
455
FadeIn={}
456
signtransparency={}
457
signmover={}
458
signrotator={}
459
end
460
461
coroutine.wrap(function()
462
while wait() do
463
hum.WalkSpeed = ws
464
hum.JumpPower = jp
465
end
466
end)()
467
godmode = coroutine.wrap(function()
468
for i,v in pairs(Character:GetChildren()) do
469
if v:IsA("BasePart") and v ~= Root then
470
v.Anchored = false
471
end
472
end
473
while true do
474
hum.MaxHealth = math.huge
475
wait(0.0000001)
476
hum.Health = math.huge
477
wait()
478
end
479
end)
480
godmode()
481
ff = Instance.new("ForceField", Character)
482
ff.Visible = false
483
484
coroutine.wrap(function()
485
for i,v in pairs(Character:GetChildren()) do
486
if v.Name == "Animate" then v:Remove()
487
end
488
end
489
end)()
490
491
function damagealll(Radius,Position)		
492
	local Returning = {}		
493
	for _,v in pairs(workspace:GetChildren()) do		
494
		if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
495
if v:FindFirstChild("Torso") then		
496
			local Mag = (v.Torso.Position - Position).magnitude		
497
			if Mag < Radius then		
498
				table.insert(Returning,v)		
499
			end
500
elseif v:FindFirstChild("UpperTorso") then	
501
			local Mag = (v.UpperTorso.Position - Position).magnitude		
502
			if Mag < Radius then		
503
				table.insert(Returning,v)		
504
			end
505
end	
506
		end		
507
	end		
508
	return Returning		
509
end
510
511
ArtificialHB = Instance.new("BindableEvent", script)
512
ArtificialHB.Name = "Heartbeat"
513
script:WaitForChild("Heartbeat")
514
515
frame = 1 / 60
516
tf = 0
517
allowframeloss = false
518
tossremainder = false
519
520
521
lastframe = tick()
522
script.Heartbeat:Fire()
523
524
525
game:GetService("RunService").Heartbeat:connect(function(s, p)
526
	tf = tf + s
527
	if tf >= frame then
528
		if allowframeloss then
529
			script.Heartbeat:Fire()
530
			lastframe = tick()
531
		else
532
			for i = 1, math.floor(tf / frame) do
533
				script.Heartbeat:Fire()
534
			end
535
			lastframe = tick()
536
		end
537
		if tossremainder then
538
			tf = 0
539
		else
540
			tf = tf - frame * math.floor(tf / frame)
541
		end
542
	end
543
end)
544
545
function swait(num)
546
	if num == 0 or num == nil then
547
		game:service("RunService").Stepped:wait(0)
548
	else
549
		for i = 0, num do
550
			game:service("RunService").Stepped:wait(0)
551
		end
552
	end
553
end
554
555
556
function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
557
so = Instance.new("Sound")
558
so.Parent = PARENT
559
so.SoundId = "rbxassetid://"..ID
560
so.Volume = VOL
561
so.Looped = LOOP
562
so:Play()
563
removeuseless:AddItem(so,REMOVE)
564
end
565
566
warn("I'm gonna crush you, and throw you into the wind. Made by Supr14")
567
568
function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
569
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
570
end
571
572
function ray2(StartPos, EndPos, Distance, Ignore)
573
local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
574
return ray(StartPos, DIRECTION, Distance, Ignore)
575
end
576
sacrifice = Instance.new("Sound",Torso)
577
sacrifice.SoundId = "rbxassetid://2123165301"
578
sacrifice.Volume = 10
579
sacrifice:Play()
580
explosiontable = {}
581
x = 0
582
coroutine.wrap(function()
583
for i = 1, 400 do
584
swait()
585
x = x + 15
586
for i,v in pairs(explosiontable) do
587
v.Scale = v.Scale + Vector3.new(4,.6,4)
588
v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(x),0)
589
v.Parent.Transparency = v.Parent.Transparency + .025
590
end
591
end 
592
end)()
593
coroutine.wrap(function()
594
for i = 1, 25 do
595
shockwave3 = Instance.new("Part", Torso)
596
shockwave3.Size = Vector3.new(1,1,1)
597
shockwave3.CanCollide = false
598
shockwave3.Anchored = true
599
shockwave3.Name = "shockwav"
600
shockwave3.Transparency = .5
601
shockwave3.BrickColor = BrickColor.new("White")
602
shockwave3.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
603
shockwavemesh3 = Instance.new("SpecialMesh", shockwave3)
604
shockwavemesh3.Scale = Vector3.new(1,1,1)
605
shockwavemesh3.MeshId = "rbxassetid://20329976"
606
table.insert(explosiontable,shockwavemesh3)
607
swait(5)
608
end
609
end)()
610
for i = 1, 50 do
611
settime = 0.05
612
sine = sine + change
613
change = 1
614
HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
615
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.5)
616
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1,.3) * CFrame.Angles(math.rad(-100),math.rad(-13 + 2 *math.sin(sine/1)),math.rad(5 * math.sin(sine/1))), 0.5)
617
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,.3) * CFrame.Angles(math.rad(-100),math.rad(13 + 2 *math.sin(sine/1)),math.rad(5 * math.sin(sine/1))), 0.5)
618
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.5)
619
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, -.25) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
620
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.5)
621
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, -.25) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.5)
622
swait()
623
end
624
explosiontable2={}
625
explosiontable3={}
626
TheExplosion = Instance.new("Part",LeftArm)
627
TheExplosion.BrickColor = BrickColor.new("Bright yellow")
628
TheExplosion.Material = "Neon"
629
TheExplosion.Shape = "Ball"
630
TheExplosion.Anchored = true
631
TheExplosion.CanCollide = false
632
TheExplosion.CFrame = CFrame.new(Torso.Position)
633
TheExplosion.Size = Vector3.new(8,8,8)
634
TheExplosion.Transparency = 0.5
635
shockwave2 = Instance.new("Part", LeftArm)
636
shockwave2.Size = Vector3.new(1,1,1)
637
shockwave2.CanCollide = false
638
shockwave2.Anchored = true
639
shockwave2.Transparency = 1
640
shockwave2.BrickColor = BrickColor.new("White")
641
shockwave2.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
642
shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
643
shockwavemesh2.Scale = Vector3.new(3,1,3)
644
shockwavemesh2.MeshId = "rbxassetid://20329976"
645
table.insert(explosiontable2,shockwavemesh2)
646
shockwave = Instance.new("Part", LeftArm)
647
shockwave.Size = Vector3.new(1,1,1)
648
shockwave.CanCollide = false
649
shockwave.Anchored = true
650
shockwave.Transparency = 1
651
shockwave.BrickColor = BrickColor.new("White")
652
shockwave.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-3,0)
653
shockwavemesh = Instance.new("SpecialMesh", shockwave)
654
shockwavemesh.Scale = Vector3.new(3,1,3)
655
shockwavemesh.MeshId = "rbxassetid://20329976"
656
table.insert(explosiontable3,shockwavemesh)
657
coroutine.wrap(function()
658
for i = 1, 23 do
659
TheExplosion.Transparency = 1
660
swait(1)
661
TheExplosion.Transparency = 0.5
662
swait(1)
663
end
664
coroutine.wrap(function()
665
for i = 1, 50 do
666
wait(2.5)
667
shocks = TheExplosion:Clone()
668
shocks.Parent = Torso
669
shocks.Name = "shock"
670
swait()
671
end
672
end)()
673
n = 0
674
f = 0
675
dmgal = 0
676
shockwave.Transparency = .5
677
shockwave2.Transparency = .5
678
for i = 1, 125 do
679
dmgal = dmgal + .25
680
local Hit = damagealll(dmgal,TheExplosion.Position)	
681
for _,v in pairs(Hit) do			
682
v:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(10+dmgal,20+dmgal))
683
vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")) 
684
vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
685
torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
686
vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*20
687
removeuseless:AddItem(vel,.1)
688
end
689
n = n + 16
690
f = f - 16
691
shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(.25,.05,.25)
692
693
shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(.25,.05,.25)
694
shockwave.CFrame = shockwave.CFrame * CFrame.Angles(0,math.rad(0+7),0)
695
shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(0,math.rad(0-7),0)
696
697
TheExplosion.Transparency = TheExplosion.Transparency - .0040
698
TheExplosion.Size = TheExplosion.Size + Vector3.new(.25,.25,.25)
699
swait()
700
end
701
for i = 1, 920 do
702
dmgal = dmgal + 1
703
local Hit = damagealll(dmgal/1.5,TheExplosion.Position)	
704
for _,v in pairs(Hit) do			
705
v:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(10+dmgal,20+dmgal))
706
vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")) 
707
vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
708
torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
709
vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*20
710
removeuseless:AddItem(vel,.1)
711
end
712
n = n + 4
713
f = f - 4
714
for i,v in pairs(explosiontable2) do
715
v.Scale = v.Scale + Vector3.new(1,.1,1)
716
v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(n),0)
717
end
718
for i,v in pairs(explosiontable3) do
719
v.Scale = v.Scale + Vector3.new(1,.1,1)
720
v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(f),0)
721
end
722
TheExplosion.Transparency = TheExplosion.Transparency - .0025
723
TheExplosion.Size = TheExplosion.Size + Vector3.new(1,1,1)
724
swait()
725
end
726
for i = 1, 850 do
727
n = n + 18
728
f = f - 18
729
shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(1,.1,1)
730
shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(1,.1,1)
731
shockwave.CFrame = shockwave.CFrame * CFrame.Angles(0,math.rad(0+14),0)
732
shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(0,math.rad(0-14),0)
733
TheExplosion.Transparency = TheExplosion.Transparency - .0025
734
swait()
735
end
736
coroutine.wrap(function()
737
for i = 1, 1000 do
738
for i,v in pairs(hum.Parent:GetDescendants()) do
739
if v:IsA("Part") then v.Transparency = v.Transparency + 0.025
740
end
741
end
742
wait()
743
end
744
end)()
745
for i = 1, 50 do
746
n = n + 4
747
f = f - 4
748
for i,v in pairs(explosiontable2) do
749
v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(n),0)
750
v.Parent.Transparency = v.Parent.Transparency + 0.05
751
end
752
for i,v in pairs(explosiontable3) do
753
v.Parent.CFrame = v.Parent.CFrame * CFrame.Angles(math.rad(0),math.rad(f),0)
754
v.Parent.Transparency = v.Parent.Transparency + 0.05
755
end
756
TheExplosion.Transparency = TheExplosion.Transparency + .015
757
swait()
758
end
759
for i,v in pairs(explosiontable2) do
760
v:Remove()
761
end
762
for i,v in pairs(explosiontable3) do
763
v:Remove()
764
end
765
TheExplosion:Remove()
766
for i,v in pairs(Torso:GetChildren()) do 
767
if v.Name == "shocks" then 
768
v:Remove()
769
end
770
end
771
hum.Parent:BreakJoints()
772
for i = 1, 1500 do
773
for i,v in pairs(Torso:GetChildren()) do 
774
if v.Name == "shocks" then
775
for i = 1, 20 do
776
v.Transparency = v.Transparency + 0.05
777
swait()
778
end
779
end
780
end
781
swait()
782
end
783
end)()
784
for i = 1, 25 do
785
HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
786
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4)
787
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
788
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
789
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.8, -.4) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-10)), 0.4)
790
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.8, -.4) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(10)), 0.4)
791
swait()
792
end
793
lastexplosion = true
794
for i = 1, 400 do
795
HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.45, .1) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.05)
796
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-.25,0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)),.05)
797
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, .3) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.05)
798
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, .3) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.05)
799
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.05)
800
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3, 2, .5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.05)
801
swait()
802
end
803
]==], owner.Character):WaitForChild 'ServerRemote';
804
mouse = owner:GetMouse ();