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1
print("animated by p00tp0t, converted and fixed by 123jl123")
2
warn("refit function (anti-death) and music added by adam222334II")
3
ArtificialHB = Instance.new("BindableEvent", script)
4
ArtificialHB.Name = "Heartbeat"
5
script:WaitForChild("Heartbeat")
6
7
Player = game:GetService("Players").LocalPlayer
8
PlayerGui = Player.PlayerGui
9
Cam = workspace.CurrentCamera
10
Backpack = Player.Backpack
11
Character = Player.Character
12
Humanoid = Character.Humanoid
13
Mouse = Player:GetMouse()
14
RootPart = Character["HumanoidRootPart"]
15
Torso = Character["Torso"]
16
Head = Character["Head"]
17
RightArm = Character["Right Arm"]
18
LeftArm = Character["Left Arm"]
19
RightLeg = Character["Right Leg"]
20
LeftLeg = Character["Left Leg"]
21
RootJoint = RootPart["RootJoint"]
22
Neck = Torso["Neck"]
23
RightShoulder = Torso["Right Shoulder"]
24
LeftShoulder = Torso["Left Shoulder"]
25
RightHip = Torso["Right Hip"]
26
LeftHip = Torso["Left Hip"]
27
28
Character = Player.Character
29
Humanoid = Character.Humanoid
30
31
local BODY = {}
32
for _, c in pairs(Character:GetDescendants()) do
33
	if c:IsA("BasePart") and c.Name ~= "Handle" then
34
		if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
35
			c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
36
		end
37
		table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
38
	elseif c:IsA("JointInstance") then
39
		table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
40
	end
41
end
42
43
function refit()
44
	Character.Parent = workspace
45
	for e = 1, #BODY do
46
		if BODY[e] ~= nil then
47
			local STUFF = BODY[e]
48
			local PART = STUFF[1]
49
			local PARENT = STUFF[2]
50
			local MATERIAL = STUFF[3]
51
			local COLOR = STUFF[4]
52
			local TRANSPARENCY = STUFF[5]
53
			--local SIZE = STUFF[6]
54
			local NAME = STUFF[7]
55
			if PART.ClassName == "Part" and PART ~= RootPart then
56
				PART.Material = MATERIAL
57
				PART.Transparency = TRANSPARENCY
58
				PART.Name = NAME
59
			end
60
			if PART.Parent ~= PARENT then
61
				Humanoid:remove()
62
				PART.Parent = PARENT
63
				Humanoid = IT("Humanoid",Character)
64
			end
65
		end
66
	end
67
end
68
69
Humanoid.Died:connect(function()
70
	           refit()
71
end)
72
73
Player = game:GetService("Players").LocalPlayer
74
PlayerGui = Player.PlayerGui
75
Cam = workspace.CurrentCamera
76
Backpack = Player.Backpack
77
Character = Player.Character
78
Humanoid = Character.Humanoid
79
Mouse = Player:GetMouse()
80
RootPart = Character["HumanoidRootPart"]
81
Torso = Character["Torso"]
82
Head = Character["Head"]
83
RightArm = Character["Right Arm"]
84
LeftArm = Character["Left Arm"]
85
RightLeg = Character["Right Leg"]
86
LeftLeg = Character["Left Leg"]
87
RootJoint = RootPart["RootJoint"]
88
Neck = Torso["Neck"]
89
RightShoulder = Torso["Right Shoulder"]
90
LeftShoulder = Torso["Left Shoulder"]
91
RightHip = Torso["Right Hip"]
92
LeftHip = Torso["Left Hip"]
93
local sick = Instance.new("Sound",Torso)
94
95
IT = Instance.new
96
CF = CFrame.new
97
VT = Vector3.new
98
RAD = math.rad
99
C3 = Color3.new
100
UD2 = UDim2.new
101
BRICKC = BrickColor.new
102
ANGLES = CFrame.Angles
103
EULER = CFrame.fromEulerAnglesXYZ
104
COS = math.cos
105
ACOS = math.acos
106
SIN = math.sin
107
ASIN = math.asin
108
ABS = math.abs
109
MRANDOM = math.random
110
FLOOR = math.floor
111
112
local Speed = 0.1
113
AnimationSpeed=.8
114
SmoothTime=2
115
116
function swait(num)
117
if num==0 or num==nil then
118
--if Stagger.Value==false or Stun.Value<=100 then
119
--Player.PlayerGui.Pacemaker.Heartbeat.Event:wait()
120
script.Heartbeat.Event:wait()
121
--end
122
else
123
for i=0,num do
124
--Player.PlayerGui.Pacemaker.Heartbeat.Event:wait()
125
script.Heartbeat.Event:wait()
126
--[[if Stagger.Value==true or Stun.Value>=StunT.Value then
127
break
128
end]]
129
end
130
end
131
end
132
script:WaitForChild("Heartbeat")
133
134
frame = 1/60
135
tf = 0
136
allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame2 or greater.
137
tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
138
lastframe = tick()
139
script.Heartbeat:Fire() --ayy lmao
140
141
game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
142
    tf = tf + s
143
    if tf >= frame then
144
        if allowframeloss then
145
            script.Heartbeat:Fire()
146
            lastframe=tick()
147
        else
148
            ----print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame(math.floor(t/frame))))
149
            for i=1, math.floor(tf/frame) do
150
                script.Heartbeat:Fire()
151
            end
152
            lastframe=tick()
153
        end
154
        if tossremainder then
155
            tf = 0
156
        else
157
            tf = tf - frame * math.floor(tf/frame)
158
        end
159
    end
160
end)
161
162
Anim = {
163
	Properties = {
164
		Looping = true,
165
		Priority = Enum.AnimationPriority.Core
166
	},
167
	Keyframes = {
168
		[0] = {
169
			["HumanoidRootPart"] = {
170
				["Torso"] = {
171
					CFrame = CFrame.Angles(0, 0, math.rad(-5.672)),
172
					["Left Leg"] = {
173
						CFrame = CFrame.new(-0.002, 0.045, -0.001) * CFrame.Angles(math.rad(-2.693), math.rad(17.074), math.rad(2.922)),
174
					},
175
					["Right Leg"] = {
176
						CFrame = CFrame.new(0.042, -0.001, 0.004) * CFrame.Angles(math.rad(0.344), math.rad(-6.016), math.rad(-0.917)),
177
					},
178
					["Left Arm"] = {
179
						CFrame = CFrame.new(-0.078, -0.239, -0.05) * CFrame.Angles(math.rad(-9.225), math.rad(6.073), math.rad(-106.742)),
180
					},
181
					["Right Arm"] = {
182
						CFrame = CFrame.new(0.002, 0.007, -0.002) * CFrame.Angles(math.rad(-16.215), math.rad(-3.438), math.rad(71.963)),
183
					},
184
					["Head"] = {
185
					},
186
				},
187
			},
188
		},
189
		[0.1] = {
190
			["HumanoidRootPart"] = {
191
				["Torso"] = {
192
					CFrame = CFrame.new(0.03, 0.004, -0.016) * CFrame.Angles(math.rad(-1.604), math.rad(-0.573), math.rad(8.594)),
193
					["Left Leg"] = {
194
						CFrame = CFrame.new(-0.033, 0.044, -0.022) * CFrame.Angles(math.rad(-0.229), math.rad(6.646), math.rad(3.38)),
195
					},
196
					["Right Leg"] = {
197
						CFrame = CFrame.new(-0.077, 0.063, -0.003) * CFrame.Angles(math.rad(-2.349), math.rad(-10.714), math.rad(-1.432)),
198
					},
199
					["Left Arm"] = {
200
						CFrame = CFrame.new(-0.078, -0.239, -0.05) * CFrame.Angles(math.rad(-22.288), math.rad(-23.549), math.rad(-95.627)),
201
					},
202
					["Right Arm"] = {
203
						CFrame = CFrame.new(0.003, -0.02, -0.032) * CFrame.Angles(math.rad(-5.844), math.rad(44.06), math.rad(64.859)),
204
					},
205
				},
206
			},
207
		},
208
		[0.2] = {
209
			["HumanoidRootPart"] = {
210
				["Torso"] = {
211
					CFrame = CFrame.new(0.087, 0.018, -0.007) * CFrame.Angles(math.rad(-4.641), math.rad(-3.495), math.rad(14.496)),
212
					["Left Leg"] = {
213
						CFrame = CFrame.new(-0.212, -0.061, -0.023) * CFrame.Angles(math.rad(4.24), math.rad(-8.136), math.rad(8.48)),
214
					},
215
					["Right Leg"] = {
216
						CFrame = CFrame.new(0.09, 0.101, -0.12) * CFrame.Angles(math.rad(-15.871), math.rad(7.792), math.rad(-6.016)),
217
					},
218
					["Left Arm"] = {
219
						CFrame = CFrame.new(-0.116, -0.383, -0.139) * CFrame.Angles(math.rad(-118.144), math.rad(-66.062), math.rad(-171.085)),
220
					},
221
					["Right Arm"] = {
222
						CFrame = CFrame.new(0.141, -0.136, -0.408) * CFrame.Angles(math.rad(6.188), math.rad(68.984), math.rad(59.817)),
223
					},
224
				},
225
			},
226
		},
227
		[0.3] = {
228
			["HumanoidRootPart"] = {
229
				["Torso"] = {
230
					CFrame = CFrame.new(0.087, 0.017, 0.005) * CFrame.Angles(math.rad(-4.297), math.rad(-4.24), math.rad(10.714)),
231
					["Left Leg"] = {
232
						CFrame = CFrame.new(-0.229, -0.107, -0.003) * CFrame.Angles(math.rad(6.131), math.rad(-7.85), math.rad(5.787)),
233
					},
234
					["Right Leg"] = {
235
						CFrame = CFrame.new(0.126, 0.121, -0.157) * CFrame.Angles(math.rad(-17.131), math.rad(12.662), math.rad(-5.386)),
236
					},
237
					["Left Arm"] = {
238
						CFrame = CFrame.new(-0.118, -0.401, -0.162) * CFrame.Angles(math.rad(-118.545), math.rad(-64.916), math.rad(-171.429)),
239
					},
240
					["Right Arm"] = {
241
						CFrame = CFrame.new(0.17, -0.174, -0.487) * CFrame.Angles(math.rad(0.974), math.rad(69.958), math.rad(64.687)),
242
					},
243
				},
244
			},
245
		},
246
		[0.4] = {
247
			["HumanoidRootPart"] = {
248
				["Torso"] = {
249
					CFrame = CFrame.new(-0.001, 0, 0.006) * CFrame.Angles(math.rad(-0.057), math.rad(-6.016), math.rad(8.652)),
250
					["Left Leg"] = {
251
						CFrame = CFrame.new(-0.215, -0.123, -0.001) * CFrame.Angles(math.rad(4.526), math.rad(-8.422), math.rad(-0.172)),
252
					},
253
					["Right Leg"] = {
254
						CFrame = CFrame.new(0.156, 0.165, 0) * CFrame.Angles(math.rad(-9.855), math.rad(1.547), math.rad(-6.589)),
255
					},
256
					["Left Arm"] = {
257
						CFrame = CFrame.new(-0.2, -0.572, -0.152) * CFrame.Angles(math.rad(-28.19), math.rad(-41.253), math.rad(-124.79)),
258
					},
259
					["Right Arm"] = {
260
						CFrame = CFrame.new(0.285, -0.136, -0.197) * CFrame.Angles(math.rad(-7.563), math.rad(21.486), math.rad(67.265)),
261
					},
262
				},
263
			},
264
		},
265
		[0.5] = {
266
			["HumanoidRootPart"] = {
267
				["Torso"] = {
268
					CFrame = CFrame.new(0.003, 0.005, -0.033) * CFrame.Angles(math.rad(9.053), math.rad(-5.443), math.rad(3.438)),
269
					["Left Leg"] = {
270
						CFrame = CFrame.new(-0.335, -0.072, -0.015) * CFrame.Angles(math.rad(4.526), math.rad(-8.422), math.rad(-9.511)),
271
					},
272
					["Right Leg"] = {
273
						CFrame = CFrame.new(0.15, 0.169, 0.041) * CFrame.Angles(math.rad(-5.787), math.rad(-7.792), math.rad(8.824)),
274
					},
275
					["Left Arm"] = {
276
						CFrame = CFrame.new(-0.083, -0.224, 0.119) * CFrame.Angles(math.rad(-16.501), math.rad(-25.898), math.rad(-105.482)),
277
					},
278
					["Right Arm"] = {
279
						CFrame = CFrame.new(0.102, -0.336, -0.005) * CFrame.Angles(math.rad(-35.18), math.rad(12.834), math.rad(40.508)),
280
					},
281
				},
282
			},
283
		},
284
		[0.6] = {
285
			["HumanoidRootPart"] = {
286
				["Torso"] = {
287
					CFrame = CFrame.new(-0.035, 0.015, -0.003) * CFrame.Angles(math.rad(2.75), math.rad(2.922), math.rad(-22.689)),
288
					["Left Leg"] = {
289
						CFrame = CFrame.new(-0.351, 0.262, -0.153) * CFrame.Angles(math.rad(-21.944), math.rad(-10.084), math.rad(-1.948)),
290
					},
291
					["Right Leg"] = {
292
						CFrame = CFrame.new(0.585, -0.02, -0.022) * CFrame.Angles(math.rad(3.724), math.rad(14.954), math.rad(-0.401)),
293
					},
294
					["Left Arm"] = {
295
						CFrame = CFrame.new(-0.024, -0.231, -0.069) * CFrame.Angles(math.rad(-31.742), math.rad(9.053), math.rad(-16.902)),
296
					},
297
					["Right Arm"] = {
298
						CFrame = CFrame.new(0.034, -0.222, -0.102) * CFrame.Angles(math.rad(-37.471), math.rad(-6.303), math.rad(-3.38)),
299
					},
300
				},
301
			},
302
		},
303
		[0.7] = {
304
			["HumanoidRootPart"] = {
305
				["Torso"] = {
306
					CFrame = CFrame.new(-0.05, 0.022, 0.004) * CFrame.Angles(math.rad(-1.432), math.rad(5.329), math.rad(-23.778)),
307
					["Left Leg"] = {
308
						CFrame = CFrame.new(-0.247, 0.234, -0.096) * CFrame.Angles(math.rad(-23.377), math.rad(-10.027), math.rad(-0.115)),
309
					},
310
					["Right Leg"] = {
311
						CFrame = CFrame.new(0.445, -0.087, -0.037) * CFrame.Angles(math.rad(5.443), math.rad(14.954), math.rad(-2.521)),
312
					},
313
					["Left Arm"] = {
314
						CFrame = CFrame.new(0.228, -0.201, 0.068) * CFrame.Angles(math.rad(-36.956), math.rad(-28.762), math.rad(-32.773)),
315
					},
316
					["Right Arm"] = {
317
						CFrame = CFrame.new(-0.111, -0.23, 0.086) * CFrame.Angles(math.rad(-37.643), math.rad(44.805), math.rad(37.758)),
318
					},
319
				},
320
			},
321
		},
322
		[0.8] = {
323
			["HumanoidRootPart"] = {
324
				["Torso"] = {
325
					CFrame = CFrame.new(-0.045, 0.037, 0.004) * CFrame.Angles(math.rad(0.688), math.rad(1.719), math.rad(-19.079)),
326
					["Left Leg"] = {
327
						CFrame = CFrame.new(-0.266, 0.165, -0.049) * CFrame.Angles(math.rad(-13.636), math.rad(3.724), math.rad(3.552)),
328
					},
329
					["Left Arm"] = {
330
						CFrame = CFrame.new(0.196, -0.191, 0.094) * CFrame.Angles(math.rad(-21.314), math.rad(-48.128), math.rad(-108.06)),
331
					},
332
					["Right Arm"] = {
333
						CFrame = CFrame.new(-0.111, -0.23, 0.086) * CFrame.Angles(math.rad(-30.252), math.rad(29.221), math.rad(117.227)),
334
					},
335
				},
336
			},
337
		},
338
		[0.9] = {
339
			["HumanoidRootPart"] = {
340
				["Torso"] = {
341
					CFrame = CFrame.new(-0.042, 0.041, -0.031) * CFrame.Angles(math.rad(6.589), math.rad(-4.354), math.rad(-2.807)),
342
					["Left Leg"] = {
343
						CFrame = CFrame.new(-0.304, -0.098, 0.035) * CFrame.Angles(math.rad(8.021), math.rad(-2.177), math.rad(-7.85)),
344
					},
345
					["Right Leg"] = {
346
						CFrame = CFrame.new(0.194, 0.099, 0.139) * CFrame.Angles(math.rad(-5.386), math.rad(5.271), math.rad(8.308)),
347
					},
348
					["Left Arm"] = {
349
						CFrame = CFrame.new(0.215, -0.178, 0.13) * CFrame.Angles(math.rad(-11.345), math.rad(-63.197), math.rad(-172.919)),
350
					},
351
					["Right Arm"] = {
352
						CFrame = CFrame.new(-0.113, -0.242, 0.009) * CFrame.Angles(math.rad(-8.881), math.rad(1.203), math.rad(173.091)),
353
					},
354
				},
355
			},
356
		},
357
		[1] = {
358
			["HumanoidRootPart"] = {
359
				["Torso"] = {
360
					CFrame = CFrame.new(0.051, 0.059, -0.015) * CFrame.Angles(math.rad(-3.896), math.rad(-12.204), math.rad(14.381)),
361
					["Left Leg"] = {
362
						CFrame = CFrame.new(-0.36, -0.26, -0.138) * CFrame.Angles(math.rad(19.366), math.rad(-11.287), math.rad(9.798)),
363
					},
364
					["Right Leg"] = {
365
						CFrame = CFrame.new(0.032, 0.252, 0.162) * CFrame.Angles(math.rad(-27.215), math.rad(22.575), math.rad(4.641)),
366
					},
367
					["Left Arm"] = {
368
						CFrame = CFrame.new(-0.303, 0.264, 0.5) * CFrame.Angles(math.rad(105.768), math.rad(18.507), math.rad(-160.485)),
369
					},
370
					["Right Arm"] = {
371
						CFrame = CFrame.new(0.333, 0.352, 0.375) * CFrame.Angles(math.rad(94.653), math.rad(-19.251), math.rad(152.349)),
372
					},
373
				},
374
			},
375
		},
376
		[1.1] = {
377
			["HumanoidRootPart"] = {
378
				["Torso"] = {
379
					CFrame = CFrame.new(0.048, 0.06, 0.001) * CFrame.Angles(math.rad(-5.672), math.rad(-12.49), math.rad(19.824)),
380
					["Left Leg"] = {
381
						CFrame = CFrame.new(-0.422, -0.266, -0.161) * CFrame.Angles(math.rad(20.856), math.rad(-17.819), math.rad(12.777)),
382
					},
383
					["Right Leg"] = {
384
						CFrame = CFrame.new(-0.042, 0.289, 0.177) * CFrame.Angles(math.rad(-27.731), math.rad(22.689), math.rad(2.12)),
385
					},
386
					["Left Arm"] = {
387
						CFrame = CFrame.new(-0.336, 0.25, 0.48) * CFrame.Angles(math.rad(85.142), math.rad(19.939), math.rad(-125.592)),
388
					},
389
					["Right Arm"] = {
390
						CFrame = CFrame.new(0.359, 0.32, 0.353) * CFrame.Angles(math.rad(89.668), math.rad(-27.674), math.rad(150.344)),
391
					},
392
				},
393
			},
394
		},
395
		[1.15] = {
396
			["Torso"] = {
397
				["Right Arm"] = {
398
					CFrame = CFrame.new(0.321, 0.194, 0.033) * CFrame.Angles(math.rad(40.107), math.rad(-28.934), math.rad(100.554)),
399
				},
400
			},
401
		},
402
		[1.2] = {
403
			["HumanoidRootPart"] = {
404
				["Torso"] = {
405
					CFrame = CFrame.new(0.049, 0.061, -0.011) * CFrame.Angles(math.rad(1.49), math.rad(-6.933), math.rad(0.917)),
406
					["Left Leg"] = {
407
						CFrame = CFrame.new(-0.34, -0.079, -0.013) * CFrame.Angles(math.rad(6.245), math.rad(-1.089), math.rad(-1.604)),
408
					},
409
					["Right Leg"] = {
410
						CFrame = CFrame.new(0.245, 0.143, 0.266) * CFrame.Angles(math.rad(-7.391), math.rad(0.172), math.rad(2.005)),
411
					},
412
					["Left Arm"] = {
413
						CFrame = CFrame.new(0.293, -0.086, -0.005) * CFrame.Angles(math.rad(36.268), math.rad(-12.662), math.rad(-73.109)),
414
					},
415
					["Right Arm"] = {
416
						CFrame = CFrame.new(-0.037, 0.197, 0.018) * CFrame.Angles(math.rad(4.698), math.rad(7.735), math.rad(74.427)),
417
					},
418
				},
419
			},
420
		},
421
		[1.3] = {
422
			["HumanoidRootPart"] = {
423
				["Torso"] = {
424
					CFrame = CFrame.new(0.048, 0.063, -0.011) * CFrame.Angles(math.rad(12.433), math.rad(-3.037), math.rad(-5.099)),
425
					["Left Leg"] = {
426
						CFrame = CFrame.new(-0.497, 0.086, 0.049) * CFrame.Angles(math.rad(-3.667), math.rad(-9.053), math.rad(-8.652)),
427
					},
428
					["Right Leg"] = {
429
						CFrame = CFrame.new(0.411, 0.137, 0.235) * CFrame.Angles(math.rad(-3.037), math.rad(10.943), math.rad(16.558)),
430
					},
431
					["Left Arm"] = {
432
						CFrame = CFrame.new(-0.089, -0.186, -0.303) * CFrame.Angles(math.rad(-15.699), math.rad(-37.586), math.rad(-87.032)),
433
					},
434
					["Right Arm"] = {
435
						CFrame = CFrame.new(0.002, 0.176, -0.012) * CFrame.Angles(math.rad(-3.438), math.rad(38.044), math.rad(68.64)),
436
					},
437
				},
438
			},
439
		},
440
		[1.35] = {
441
			["Torso"] = {
442
				["Left Leg"] = {
443
					CFrame = CFrame.new(-0.287, 0.032, -0.108) * CFrame.Angles(math.rad(-15.986), math.rad(-19.309), math.rad(-11.287)),
444
				},
445
				["Left Arm"] = {
446
					CFrame = CFrame.new(0.07, 0.097, -0.109) * CFrame.Angles(math.rad(-7.277), math.rad(-12.032), math.rad(-39.248)),
447
				},
448
				["Right Arm"] = {
449
					CFrame = CFrame.new(-0.14, 0.034, 0.05) * CFrame.Angles(math.rad(-15.871), math.rad(8.251), math.rad(46.868)),
450
				},
451
			},
452
		},
453
		[1.4] = {
454
			["HumanoidRootPart"] = {
455
				["Torso"] = {
456
					CFrame = CFrame.new(0.048, 0.06, 0.001) * CFrame.Angles(math.rad(7.678), math.rad(2.292), math.rad(-19.366)),
457
					["Left Leg"] = {
458
						CFrame = CFrame.new(-0.27, 0.114, -0.159) * CFrame.Angles(math.rad(-21.257), math.rad(-18.85), math.rad(-6.073)),
459
					},
460
					["Right Leg"] = {
461
						CFrame = CFrame.new(0.497, -0.039, 0.104) * CFrame.Angles(math.rad(3.094), math.rad(15.183), math.rad(7.678)),
462
					},
463
					["Left Arm"] = {
464
						CFrame = CFrame.new(0.053, -0.03, -0.111) * CFrame.Angles(math.rad(-20.054), math.rad(11.345), math.rad(4.756)),
465
					},
466
					["Right Arm"] = {
467
						CFrame = CFrame.new(0.067, 0.043, -0.051) * CFrame.Angles(math.rad(-16.902), math.rad(-16.1), math.rad(12.261)),
468
					},
469
				},
470
			},
471
		},
472
		[1.45] = {
473
			["Torso"] = {
474
				["Left Arm"] = {
475
					CFrame = CFrame.new(0.049, 0.073, -0.158) * CFrame.Angles(math.rad(-24.752), math.rad(11.23), math.rad(2.063)),
476
				},
477
			},
478
		},
479
		[1.5] = {
480
			["HumanoidRootPart"] = {
481
				["Torso"] = {
482
					CFrame = CFrame.new(0.048, 0.06, 0.008) * CFrame.Angles(math.rad(-2.063), math.rad(3.896), math.rad(-24.866)),
483
					["Left Leg"] = {
484
						CFrame = CFrame.new(-0.229, 0.099, -0.266) * CFrame.Angles(math.rad(-23.262), math.rad(-22.689), math.rad(5.042)),
485
					},
486
					["Right Leg"] = {
487
						CFrame = CFrame.new(0.503, -0.062, 0.038) * CFrame.Angles(math.rad(4.526), math.rad(21.543), math.rad(-4.698)),
488
					},
489
					["Left Arm"] = {
490
						CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-27.559), math.rad(-13.579), math.rad(-37.013)),
491
					},
492
					["Right Arm"] = {
493
						CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-20.97), math.rad(-5.73), math.rad(29.45)),
494
					},
495
				},
496
			},
497
		},
498
		[1.6] = {
499
			["HumanoidRootPart"] = {
500
				["Torso"] = {
501
					CFrame = CFrame.new(0.051, 0.068, -0.087) * CFrame.Angles(math.rad(5.329), math.rad(-2.235), math.rad(-22.632)),
502
					["Left Leg"] = {
503
						CFrame = CFrame.new(-0.131, 0.157, 0.065) * CFrame.Angles(math.rad(-9.912), math.rad(16.387), math.rad(-10.657)),
504
					},
505
					["Right Leg"] = {
506
						CFrame = CFrame.new(0.45, 0.143, 0.047) * CFrame.Angles(math.rad(-2.005), math.rad(16.673), math.rad(5.787)),
507
					},
508
					["Left Arm"] = {
509
						CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-27.559), math.rad(-13.579), math.rad(-81.589)),
510
					},
511
					["Right Arm"] = {
512
						CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-5.443), math.rad(-4.412), math.rad(72.479)),
513
					},
514
				},
515
			},
516
		},
517
		[1.7] = {
518
			["HumanoidRootPart"] = {
519
				["Torso"] = {
520
					CFrame = CFrame.new(0.05, 0.073, -0.042) * CFrame.Angles(math.rad(16.215), math.rad(-3.094), math.rad(-1.891)),
521
					["Left Leg"] = {
522
						CFrame = CFrame.new(-0.303, 0.14, 0.074) * CFrame.Angles(math.rad(-1.375), 0, math.rad(-16.043)),
523
					},
524
					["Right Leg"] = {
525
						CFrame = CFrame.new(0.209, 0.117, 0.033) * CFrame.Angles(math.rad(-4.698), math.rad(-3.839), math.rad(13.235)),
526
					},
527
					["Left Arm"] = {
528
						CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-23.319), math.rad(-16.272), math.rad(-174.695)),
529
					},
530
					["Right Arm"] = {
531
						CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-19.423), math.rad(-6.245), math.rad(173.492)),
532
					},
533
				},
534
			},
535
		},
536
		[1.8] = {
537
			["HumanoidRootPart"] = {
538
				["Torso"] = {
539
					CFrame = CFrame.new(0.046, 0.059, 0.012) * CFrame.Angles(math.rad(6.245), math.rad(-7.277), math.rad(13.866)),
540
					["Left Leg"] = {
541
						CFrame = CFrame.new(-0.45, -0.047, 0.018) * CFrame.Angles(math.rad(3.839), math.rad(-16.558), math.rad(-3.094)),
542
					},
543
					["Right Leg"] = {
544
						CFrame = CFrame.new(0.107, 0.253, -0.141) * CFrame.Angles(math.rad(-35.695), math.rad(18.105), math.rad(14.095)),
545
					},
546
					["Left Arm"] = {
547
						CFrame = CFrame.new(-0.007, 0.442, -0.369) * CFrame.Angles(math.rad(-15.871), math.rad(-13.808), math.rad(-175.898)),
548
					},
549
					["Right Arm"] = {
550
						CFrame = CFrame.new(0.179, 0.563, -0.401) * CFrame.Angles(math.rad(-35.065), math.rad(-4.24), math.rad(172.059)),
551
					},
552
				},
553
			},
554
		},
555
		[1.9] = {
556
			["HumanoidRootPart"] = {
557
				["Torso"] = {
558
					CFrame = CFrame.new(0.042, 0.057, 0.033) * CFrame.Angles(math.rad(4.927), math.rad(-9.798), math.rad(19.652)),
559
					["Left Leg"] = {
560
						CFrame = CFrame.new(-0.455, -0.191, -0.002) * CFrame.Angles(math.rad(7.047), math.rad(-20.168), math.rad(-2.005)),
561
					},
562
					["Right Leg"] = {
563
						CFrame = CFrame.new(0.106, 0.26, -0.147) * CFrame.Angles(math.rad(-43.029), math.rad(16.845), math.rad(11.287)),
564
					},
565
					["Left Arm"] = {
566
						CFrame = CFrame.new(-0.007, 0.442, -0.369) * CFrame.Angles(math.rad(-34.607), math.rad(-14.897), math.rad(-175.268)),
567
					},
568
					["Right Arm"] = {
569
						CFrame = CFrame.new(0.192, 0.619, -0.464) * CFrame.Angles(math.rad(-56.895), math.rad(-0.974), math.rad(171.028)),
570
					},
571
				},
572
			},
573
		},
574
		[2] = {
575
			["HumanoidRootPart"] = {
576
				["Torso"] = {
577
					CFrame = CFrame.new(0.042, 0.057, 0.033) * CFrame.Angles(math.rad(8.652), math.rad(-3.61), math.rad(2.005)),
578
					["Left Leg"] = {
579
						CFrame = CFrame.new(-0.25, 0.008, 0.091) * CFrame.Angles(math.rad(1.49), math.rad(-0.344), math.rad(-6.761)),
580
					},
581
					["Right Leg"] = {
582
						CFrame = CFrame.new(0.363, 0.174, 0.049) * CFrame.Angles(math.rad(-12.261), math.rad(-14.209), math.rad(3.953)),
583
					},
584
					["Left Arm"] = {
585
						CFrame = CFrame.new(-0.081, 0.146, -0.061) * CFrame.Angles(math.rad(4.183), math.rad(1.318), math.rad(-177.846)),
586
					},
587
					["Right Arm"] = {
588
						CFrame = CFrame.new(0.01, 0.285, -0.095) * CFrame.Angles(math.rad(-2.406), math.rad(-13.808), math.rad(165.241)),
589
					},
590
				},
591
			},
592
		},
593
		[2.1] = {
594
			["HumanoidRootPart"] = {
595
				["Torso"] = {
596
					CFrame = CFrame.new(0.042, 0.058, 0.032) * CFrame.Angles(math.rad(5.386), math.rad(1.776), math.rad(-10.084)),
597
					["Left Leg"] = {
598
						CFrame = CFrame.new(-0.195, 0.143, -0.045) * CFrame.Angles(math.rad(-17.876), math.rad(-26.299), math.rad(-3.266)),
599
					},
600
					["Right Leg"] = {
601
						CFrame = CFrame.new(0.404, -0.068, 0.108) * CFrame.Angles(math.rad(2.406), math.rad(9.282), math.rad(6.933)),
602
					},
603
					["Left Arm"] = {
604
						CFrame = CFrame.new(0.011, -0.005, 0.059) * CFrame.Angles(math.rad(-27.158), math.rad(-22.173), math.rad(-62.395)),
605
					},
606
					["Right Arm"] = {
607
						CFrame = CFrame.new(-0.033, 0.165, -0.062) * CFrame.Angles(math.rad(-18.564), math.rad(-8.652), math.rad(70.646)),
608
					},
609
				},
610
			},
611
		},
612
		[2.2] = {
613
			["HumanoidRootPart"] = {
614
				["Torso"] = {
615
					CFrame = CFrame.new(0.042, 0.057, 0.028) * CFrame.Angles(math.rad(-2.177), math.rad(5.672), math.rad(-33.518)),
616
					["Left Leg"] = {
617
						CFrame = CFrame.new(-0.155, 0.117, -0.113) * CFrame.Angles(math.rad(-20.856), math.rad(-28.591), math.rad(8.938)),
618
					},
619
					["Right Leg"] = {
620
						CFrame = CFrame.new(0.494, -0.147, 0.041) * CFrame.Angles(math.rad(11.402), math.rad(28.934), math.rad(-10.371)),
621
					},
622
					["Left Arm"] = {
623
						CFrame = CFrame.new(0.337, 0.024, 0.073) * CFrame.Angles(math.rad(-22.002), math.rad(-45.493), math.rad(-6.818)),
624
					},
625
					["Right Arm"] = {
626
						CFrame = CFrame.new(0.049, -0.182, 0.094) * CFrame.Angles(math.rad(-32.086), math.rad(65.947), math.rad(51.165)),
627
					},
628
				},
629
			},
630
		},
631
		[2.3] = {
632
			["HumanoidRootPart"] = {
633
				["Torso"] = {
634
					CFrame = CFrame.new(0.039, 0.057, -0.012) * CFrame.Angles(math.rad(-0.573), math.rad(4.641), math.rad(-30.138)),
635
					["Left Leg"] = {
636
						CFrame = CFrame.new(-0.155, 0.117, -0.113) * CFrame.Angles(math.rad(-20.856), math.rad(-28.591), math.rad(4.584)),
637
					},
638
					["Right Leg"] = {
639
						CFrame = CFrame.new(0.505, -0.13, 0.058) * CFrame.Angles(math.rad(11.001), math.rad(29.049), math.rad(-10.199)),
640
					},
641
					["Left Arm"] = {
642
						CFrame = CFrame.new(0.187, -0.034, -0.024) * CFrame.Angles(math.rad(-43.889), math.rad(-20.397), math.rad(-91.329)),
643
					},
644
					["Right Arm"] = {
645
						CFrame = CFrame.new(0.089, -0.11, 0.015) * CFrame.Angles(math.rad(-14.095), math.rad(55.978), math.rad(105.252)),
646
					},
647
				},
648
			},
649
		},
650
		[2.4] = {
651
			["HumanoidRootPart"] = {
652
				["Torso"] = {
653
					CFrame = CFrame.new(0.058, 0.068, -0.114) * CFrame.Angles(math.rad(5.042), 0, math.rad(-9.167)),
654
					["Left Leg"] = {
655
						CFrame = CFrame.new(-0.336, 0.171, 0.073) * CFrame.Angles(math.rad(-2.979), math.rad(6.417), math.rad(-4.87)),
656
					},
657
					["Right Leg"] = {
658
						CFrame = CFrame.new(0.596, 0.088, 0.136) * CFrame.Angles(math.rad(-0.63), math.rad(8.995), math.rad(7.391)),
659
					},
660
					["Left Arm"] = {
661
						CFrame = CFrame.new(-0.139, -0.509, -0.406) * CFrame.Angles(math.rad(-12.032), math.rad(-55.348), math.rad(-146.104)),
662
					},
663
					["Right Arm"] = {
664
						CFrame = CFrame.new(0.455, -0.795, -0.12) * CFrame.Angles(math.rad(-48.873), math.rad(58.785), math.rad(-173.721)),
665
					},
666
				},
667
			},
668
		},
669
		[2.5] = {
670
			["HumanoidRootPart"] = {
671
				["Torso"] = {
672
					CFrame = CFrame.new(0.13, 0.087, -0.184) * CFrame.Angles(math.rad(16.501), math.rad(-4.985), math.rad(2.979)),
673
					["Left Leg"] = {
674
						CFrame = CFrame.new(-0.354, 0.047, 0.005) * CFrame.Angles(math.rad(14.668), math.rad(21.371), math.rad(-21.257)),
675
					},
676
					["Right Leg"] = {
677
						CFrame = CFrame.new(0.519, 0.389, 0.099) * CFrame.Angles(math.rad(-21.715), math.rad(10.6), math.rad(21.887)),
678
					},
679
					["Left Arm"] = {
680
						CFrame = CFrame.new(-0.281, -0.488, -0.292) * CFrame.Angles(math.rad(-54.087), math.rad(-44.003), math.rad(-151.662)),
681
					},
682
					["Right Arm"] = {
683
						CFrame = CFrame.new(0.404, -0.776, -0.036) * CFrame.Angles(math.rad(-69.557), math.rad(16.902), math.rad(145.818)),
684
					},
685
				},
686
			},
687
		},
688
		[2.6] = {
689
			["HumanoidRootPart"] = {
690
				["Torso"] = {
691
					CFrame = CFrame.new(0.139, 0.083, -0.256) * CFrame.Angles(math.rad(-2.922), math.rad(-7.506), math.rad(18.965)),
692
					["Left Leg"] = {
693
						CFrame = CFrame.new(-0.546, 0.034, -0.047) * CFrame.Angles(math.rad(5.558), math.rad(5.787), math.rad(11.115)),
694
					},
695
					["Right Leg"] = {
696
						CFrame = CFrame.new(0.298, 0.396, 0.089) * CFrame.Angles(math.rad(-30.023), math.rad(22.173), math.rad(-3.037)),
697
					},
698
					["Left Arm"] = {
699
						CFrame = CFrame.new(-0.205, -0.546, -0.272) * CFrame.Angles(math.rad(-109.148), math.rad(-51.509), math.rad(-168.106)),
700
					},
701
					["Right Arm"] = {
702
						CFrame = CFrame.new(0.285, -0.428, -0.424) * CFrame.Angles(math.rad(-65.489), math.rad(52.54), math.rad(111.44)),
703
					},
704
				},
705
			},
706
		},
707
		[2.7] = {
708
			["HumanoidRootPart"] = {
709
				["Torso"] = {
710
					CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-5.214), math.rad(-8.422), math.rad(21.257)),
711
					["Left Leg"] = {
712
						CFrame = CFrame.new(-0.508, 0.044, -0.088) * CFrame.Angles(math.rad(5.558), math.rad(5.787), math.rad(8.021)),
713
					},
714
					["Right Leg"] = {
715
						CFrame = CFrame.new(0.224, 0.406, 0.101) * CFrame.Angles(math.rad(-35.523), math.rad(22.345), math.rad(-0.974)),
716
					},
717
					["Left Arm"] = {
718
						CFrame = CFrame.new(-0.21, -0.566, -0.31) * CFrame.Angles(math.rad(-109.148), math.rad(-51.509), math.rad(-168.106)),
719
					},
720
					["Right Arm"] = {
721
						CFrame = CFrame.new(0.297, -0.439, -0.437) * CFrame.Angles(math.rad(-65.489), math.rad(52.54), math.rad(111.44)),
722
					},
723
				},
724
			},
725
		},
726
		[2.8] = {
727
			["HumanoidRootPart"] = {
728
				["Torso"] = {
729
					CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-1.833), math.rad(-5.844), math.rad(6.303)),
730
					["Left Leg"] = {
731
						CFrame = CFrame.new(-0.543, 0.032, -0.026) * CFrame.Angles(math.rad(5.042), math.rad(-4.698), math.rad(2.979)),
732
					},
733
					["Right Leg"] = {
734
						CFrame = CFrame.new(0.169, 0.407, 0.101) * CFrame.Angles(math.rad(-20.741), math.rad(0.057), math.rad(-1.948)),
735
					},
736
					["Left Arm"] = {
737
						CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(12.605), math.rad(-52.082), math.rad(-54.431)),
738
					},
739
					["Right Arm"] = {
740
						CFrame = CFrame.new(0.183, 0.039, 0.188) * CFrame.Angles(math.rad(13.636), math.rad(39.534), math.rad(64.057)),
741
					},
742
				},
743
			},
744
		},
745
		[2.9] = {
746
			["HumanoidRootPart"] = {
747
				["Torso"] = {
748
					CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(12.319), math.rad(-0.573), math.rad(-8.365)),
749
					["Left Leg"] = {
750
						CFrame = CFrame.new(-0.46, 0.29, 0.028) * CFrame.Angles(math.rad(-3.552), math.rad(10.943), math.rad(-17.303)),
751
					},
752
					["Right Leg"] = {
753
						CFrame = CFrame.new(0.581, 0.321, 0.146) * CFrame.Angles(math.rad(-9.969), math.rad(-4.183), math.rad(13.235)),
754
					},
755
					["Left Arm"] = {
756
						CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-25.038), math.rad(-19.824), math.rad(-60.848)),
757
					},
758
					["Right Arm"] = {
759
						CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-13.465), math.rad(3.667), math.rad(44.977)),
760
					},
761
				},
762
			},
763
		},
764
		[3] = {
765
			["HumanoidRootPart"] = {
766
				["Torso"] = {
767
					CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-1.49), math.rad(3.61), math.rad(-24.924)),
768
					["Left Leg"] = {
769
						CFrame = CFrame.new(-0.107, 0.306, 0.157) * CFrame.Angles(math.rad(-11.975), math.rad(24.236), math.rad(-2.235)),
770
					},
771
					["Right Leg"] = {
772
						CFrame = CFrame.new(0.596, 0.093, 0.036) * CFrame.Angles(math.rad(3.839), math.rad(-12.376), math.rad(-4.756)),
773
					},
774
					["Left Arm"] = {
775
						CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-14.782), math.rad(18.736), math.rad(-15.183)),
776
					},
777
					["Right Arm"] = {
778
						CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-23.72), math.rad(-5.386), math.rad(2.521)),
779
					},
780
				},
781
			},
782
		},
783
		[3.1] = {
784
			["HumanoidRootPart"] = {
785
				["Torso"] = {
786
					CFrame = CFrame.new(0.14, 0.08, -0.262) * CFrame.Angles(math.rad(-3.266), math.rad(4.412), math.rad(-24.809)),
787
					["Left Leg"] = {
788
						CFrame = CFrame.new(-0.088, 0.305, 0.149) * CFrame.Angles(math.rad(-11.975), math.rad(24.236), math.rad(1.604)),
789
					},
790
					["Right Leg"] = {
791
						CFrame = CFrame.new(0.479, 0.082, 0.053) * CFrame.Angles(math.rad(3.839), math.rad(-12.376), math.rad(-4.756)),
792
					},
793
					["Left Arm"] = {
794
						CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-3.552), math.rad(13.579), math.rad(-35.638)),
795
					},
796
					["Right Arm"] = {
797
						CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-20.397), math.rad(-0.286), math.rad(14.095)),
798
					},
799
				},
800
			},
801
		},
802
		[3.2] = {
803
			["HumanoidRootPart"] = {
804
				["Torso"] = {
805
					CFrame = CFrame.new(0.15, 0.087, -0.146) * CFrame.Angles(math.rad(-2.578), math.rad(1.375), math.rad(-19.882)),
806
					["Left Leg"] = {
807
						CFrame = CFrame.new(-0.066, 0.279, 0.031) * CFrame.Angles(math.rad(-5.5), math.rad(13.35), math.rad(7.334)),
808
					},
809
					["Right Leg"] = {
810
						CFrame = CFrame.new(0.479, 0.082, 0.053) * CFrame.Angles(math.rad(1.432), math.rad(-0.573), math.rad(0.516)),
811
					},
812
					["Left Arm"] = {
813
						CFrame = CFrame.new(-0.035, -0.127, -0.037) * CFrame.Angles(math.rad(-26.07), math.rad(-54.66), math.rad(-113.331)),
814
					},
815
					["Right Arm"] = {
816
						CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-20.684), math.rad(57.811), math.rad(77.808)),
817
					},
818
				},
819
			},
820
		},
821
		[3.3] = {
822
			["HumanoidRootPart"] = {
823
				["Torso"] = {
824
					CFrame = CFrame.new(0.144, 0.083, 0.087) * CFrame.Angles(math.rad(1.031), math.rad(-1.375), math.rad(8.995)),
825
					["Left Leg"] = {
826
						CFrame = CFrame.new(-0.338, 0.503, 0.011) * CFrame.Angles(math.rad(2.235), math.rad(8.652), math.rad(-14.668)),
827
					},
828
					["Right Leg"] = {
829
						CFrame = CFrame.new(0.302, 0.094, 0.056) * CFrame.Angles(math.rad(-8.766), math.rad(-13.579), math.rad(-4.068)),
830
					},
831
					["Left Arm"] = {
832
						CFrame = CFrame.new(0.287, 0.073, 0.288) * CFrame.Angles(math.rad(17.246), math.rad(-37.987), math.rad(-127.025)),
833
					},
834
					["Right Arm"] = {
835
						CFrame = CFrame.new(-0.014, 0.21, -0.042) * CFrame.Angles(math.rad(2.12), math.rad(-1.031), math.rad(141.463)),
836
					},
837
					["Head"] = {
838
					},
839
				},
840
			},
841
		},
842
		[3.35] = {
843
			["Torso"] = {
844
				["Left Arm"] = {
845
					CFrame = CFrame.new(0.063, 0.181, 0.113) * CFrame.Angles(math.rad(48.3), math.rad(-20.741), math.rad(-135.619)),
846
				},
847
				["Right Arm"] = {
848
					CFrame = CFrame.new(0.047, 0.27, -0.141) * CFrame.Angles(math.rad(37.242), math.rad(-17.59), math.rad(150.287)),
849
				},
850
			},
851
		},
852
		[3.4] = {
853
			["HumanoidRootPart"] = {
854
				["Torso"] = {
855
					CFrame = CFrame.new(0.425, 0.028, 0.049) * CFrame.Angles(math.rad(-0.688), math.rad(-11.23), math.rad(28.075)),
856
					["Left Leg"] = {
857
						CFrame = CFrame.new(-0.547, 0.515, 0.116) * CFrame.Angles(math.rad(1.662), math.rad(-16.043), math.rad(-5.042)),
858
					},
859
					["Right Leg"] = {
860
						CFrame = CFrame.new(-0.106, 0.209, -0.005) * CFrame.Angles(math.rad(-32.601), math.rad(-25.096), math.rad(-19.423)),
861
					},
862
					["Left Arm"] = {
863
						CFrame = CFrame.new(-0.309, 0.207, 0.477) * CFrame.Angles(math.rad(110.925), math.rad(11.975), math.rad(-158.537)),
864
					},
865
					["Right Arm"] = {
866
						CFrame = CFrame.new(0.033, 0.243, 0.326) * CFrame.Angles(math.rad(112.701), math.rad(-26.757), math.rad(-173.721)),
867
					},
868
				},
869
			},
870
		},
871
		[3.5] = {
872
			["HumanoidRootPart"] = {
873
				["Torso"] = {
874
					CFrame = CFrame.new(0.589, -0.052, -0.277) * CFrame.Angles(math.rad(-2.578), math.rad(-11.287), math.rad(27.731)),
875
					["Left Leg"] = {
876
						CFrame = CFrame.new(-0.507, 0.11, 0.115) * CFrame.Angles(math.rad(-2.235), math.rad(-25.153), math.rad(3.782)),
877
					},
878
					["Right Leg"] = {
879
						CFrame = CFrame.new(-0.216, 0.499, -0.206) * CFrame.Angles(math.rad(-44.347), math.rad(-35.638), math.rad(-26.07)),
880
					},
881
					["Left Arm"] = {
882
						CFrame = CFrame.new(-0.433, 0.139, 0.31) * CFrame.Angles(math.rad(105.94), math.rad(27.445), math.rad(-138.484)),
883
					},
884
					["Right Arm"] = {
885
						CFrame = CFrame.new(0.187, 0.227, 0.306) * CFrame.Angles(math.rad(102.158), math.rad(-33.633), math.rad(164.152)),
886
					},
887
				},
888
			},
889
		},
890
		[3.6] = {
891
			["HumanoidRootPart"] = {
892
				["Torso"] = {
893
					CFrame = CFrame.new(0.573, -0.045, -0.23) * CFrame.Angles(math.rad(0.172), math.rad(-7.334), math.rad(16.329)),
894
					["Left Leg"] = {
895
						CFrame = CFrame.new(-0.303, 0.101, 0.163) * CFrame.Angles(math.rad(-5.901), math.rad(-12.834), math.rad(-4.011)),
896
					},
897
					["Right Leg"] = {
898
						CFrame = CFrame.new(0.178, 0.792, -0.049) * CFrame.Angles(math.rad(-8.709), math.rad(-26.986), math.rad(-5.329)),
899
					},
900
					["Left Arm"] = {
901
						CFrame = CFrame.new(-0.464, 0.038, -0.258) * CFrame.Angles(math.rad(26.643), math.rad(3.094), math.rad(-103.018)),
902
					},
903
					["Right Arm"] = {
904
						CFrame = CFrame.new(0.316, 0.165, -0.017) * CFrame.Angles(math.rad(32.601), math.rad(7.735), math.rad(115.967)),
905
					},
906
				},
907
			},
908
		},
909
		[3.7] = {
910
			["HumanoidRootPart"] = {
911
				["Torso"] = {
912
					CFrame = CFrame.new(0.564, -0.07, -0.032) * CFrame.Angles(math.rad(13.063), math.rad(1.49), math.rad(-0.516)),
913
					["Left Leg"] = {
914
						CFrame = CFrame.new(-0.121, 0.068, 0.303) * CFrame.Angles(math.rad(-19.824), math.rad(0.745), math.rad(-23.491)),
915
					},
916
					["Right Leg"] = {
917
						CFrame = CFrame.new(0.111, 0.48, 0.192) * CFrame.Angles(math.rad(8.021), math.rad(-29.507), math.rad(14.897)),
918
					},
919
					["Left Arm"] = {
920
						CFrame = CFrame.new(-0.485, -0.009, -0.262) * CFrame.Angles(math.rad(-36.211), math.rad(-55.806), math.rad(-136.192)),
921
					},
922
					["Right Arm"] = {
923
						CFrame = CFrame.new(0.316, 0.165, -0.017) * CFrame.Angles(math.rad(16.043), math.rad(76.433), math.rad(98.491)),
924
					},
925
				},
926
			},
927
		},
928
		[3.8] = {
929
			["HumanoidRootPart"] = {
930
				["Torso"] = {
931
					CFrame = CFrame.new(0.547, -0.042, -0.28) * CFrame.Angles(math.rad(10.313), math.rad(2.349), math.rad(-21.371)),
932
					["Left Leg"] = {
933
						CFrame = CFrame.new(-0.258, 0.489, -0.268) * CFrame.Angles(math.rad(-31.398), math.rad(27.33), math.rad(-0.115)),
934
					},
935
					["Right Leg"] = {
936
						CFrame = CFrame.new(0.436, 0.246, 0.081) * CFrame.Angles(math.rad(1.49), math.rad(-2.922), math.rad(7.85)),
937
					},
938
					["Left Arm"] = {
939
						CFrame = CFrame.new(0.295, -0.116, 0.162) * CFrame.Angles(math.rad(-46.983), math.rad(-48.243), math.rad(-46.238)),
940
					},
941
					["Right Arm"] = {
942
						CFrame = CFrame.new(0.298, -0.085, 0.068) * CFrame.Angles(math.rad(-21.371), math.rad(33.002), math.rad(43.717)),
943
					},
944
				},
945
			},
946
		},
947
		[3.9] = {
948
			["HumanoidRootPart"] = {
949
				["Torso"] = {
950
					CFrame = CFrame.new(0.546, -0.041, -0.288) * CFrame.Angles(math.rad(11.001), math.rad(-0.974), math.rad(-25.21)),
951
					["Left Leg"] = {
952
						CFrame = CFrame.new(-0.479, 0.543, -0.415) * CFrame.Angles(math.rad(-35.924), math.rad(27.788), math.rad(6.417)),
953
					},
954
					["Right Leg"] = {
955
						CFrame = CFrame.new(0.426, 0.286, 0.076) * CFrame.Angles(math.rad(-0.573), math.rad(-5.901), math.rad(10.657)),
956
					},
957
					["Left Arm"] = {
958
						CFrame = CFrame.new(0.318, -0.029, 0.106) * CFrame.Angles(math.rad(-46.983), math.rad(-48.243), math.rad(-18.85)),
959
					},
960
					["Right Arm"] = {
961
						CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-28.992), math.rad(29.851), math.rad(27.788)),
962
					},
963
				},
964
			},
965
		},
966
		[4] = {
967
			["HumanoidRootPart"] = {
968
				["Torso"] = {
969
					CFrame = CFrame.new(0.582, -0.041, -0.31) * CFrame.Angles(math.rad(6.933), math.rad(-2.922), math.rad(-19.996)),
970
					["Left Leg"] = {
971
						CFrame = CFrame.new(-0.389, 0.542, -0.181) * CFrame.Angles(math.rad(-22.173), math.rad(21.601), math.rad(4.183)),
972
					},
973
					["Right Leg"] = {
974
						CFrame = CFrame.new(0.544, 0.455, 0.01) * CFrame.Angles(math.rad(-15.298), math.rad(-5.214), math.rad(1.662)),
975
					},
976
					["Left Arm"] = {
977
						CFrame = CFrame.new(0.338, -0.046, 0.027) * CFrame.Angles(math.rad(-34.034), math.rad(-3.782), math.rad(-26.241)),
978
					},
979
					["Right Arm"] = {
980
						CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-39.706), math.rad(37.758), math.rad(65.317)),
981
					},
982
				},
983
			},
984
		},
985
		[4.1] = {
986
			["HumanoidRootPart"] = {
987
				["Torso"] = {
988
					CFrame = CFrame.new(0.808, -0.041, -0.288) * CFrame.Angles(math.rad(0.573), math.rad(-4.698), math.rad(3.209)),
989
					["Left Leg"] = {
990
						CFrame = CFrame.new(-0.492, 0.449, 0.124) * CFrame.Angles(math.rad(-13.293), math.rad(10.428), math.rad(0.802)),
991
					},
992
					["Right Leg"] = {
993
						CFrame = CFrame.new(0.214, 0.548, 0.109) * CFrame.Angles(math.rad(-28.304), math.rad(-6.761), math.rad(-2.005)),
994
					},
995
					["Left Arm"] = {
996
						CFrame = CFrame.new(0.346, 0.064, -0.075) * CFrame.Angles(math.rad(-45.436), math.rad(-39.821), math.rad(-93.85)),
997
					},
998
					["Right Arm"] = {
999
						CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-48.931), math.rad(55.176), math.rad(113.503)),
1000
					},
1001
				},
1002
			},
1003
		},
1004
		[4.2] = {
1005
			["HumanoidRootPart"] = {
1006
				["Torso"] = {
1007
					CFrame = CFrame.new(1.006, -0.041, -0.43) * CFrame.Angles(math.rad(-2.12), math.rad(-8.594), math.rad(20.684)),
1008
					["Left Leg"] = {
1009
						CFrame = CFrame.new(-0.666, 0.265, 0.106) * CFrame.Angles(math.rad(3.782), math.rad(-14.897), math.rad(8.422)),
1010
					},
1011
					["Right Leg"] = {
1012
						CFrame = CFrame.new(0.12, 0.557, -0.336) * CFrame.Angles(math.rad(-56.551), math.rad(-10.027), math.rad(-18.335)),
1013
					},
1014
					["Left Arm"] = {
1015
						CFrame = CFrame.new(-0.4, 0.079, -0.05) * CFrame.Angles(math.rad(-33.174), math.rad(-82.334), math.rad(-179.164)),
1016
					},
1017
					["Right Arm"] = {
1018
						CFrame = CFrame.new(0.351, -0.073, -0.047) * CFrame.Angles(math.rad(-10.313), math.rad(52.598), math.rad(166.33)),
1019
					},
1020
				},
1021
			},
1022
		},
1023
		[4.3] = {
1024
			["HumanoidRootPart"] = {
1025
				["Torso"] = {
1026
					CFrame = CFrame.new(1.022, -0.041, -0.449) * CFrame.Angles(math.rad(-0.057), math.rad(-9.454), math.rad(23.434)),
1027
					["Left Leg"] = {
1028
						CFrame = CFrame.new(-0.692, 0.263, 0.09) * CFrame.Angles(math.rad(5.329), math.rad(-18.908), math.rad(3.438)),
1029
					},
1030
					["Right Leg"] = {
1031
						CFrame = CFrame.new(0.091, 0.56, -0.316) * CFrame.Angles(math.rad(-59.416), math.rad(-10.542), math.rad(-18.678)),
1032
					},
1033
					["Left Arm"] = {
1034
						CFrame = CFrame.new(-0.45, 0.067, 0.406) * CFrame.Angles(math.rad(-163.006), math.rad(-83.48), math.rad(15.355)),
1035
					},
1036
					["Right Arm"] = {
1037
						CFrame = CFrame.new(0.059, -0.065, 0.199) * CFrame.Angles(math.rad(23.09), math.rad(73.797), math.rad(160.657)),
1038
					},
1039
				},
1040
			},
1041
		},
1042
		[4.4] = {
1043
			["HumanoidRootPart"] = {
1044
				["Torso"] = {
1045
					CFrame = CFrame.new(0.99, -0.041, -0.386) * CFrame.Angles(math.rad(1.604), math.rad(-4.584), math.rad(13.006)),
1046
					["Left Leg"] = {
1047
						CFrame = CFrame.new(-0.324, 0.262, 0.197) * CFrame.Angles(math.rad(-1.203), math.rad(-0.229), math.rad(-2.578)),
1048
					},
1049
					["Right Leg"] = {
1050
						CFrame = CFrame.new(0.002, 0.567, -0.087) * CFrame.Angles(math.rad(-40.451), math.rad(-20.684), math.rad(-7.907)),
1051
					},
1052
					["Left Arm"] = {
1053
						CFrame = CFrame.new(0.103, 0.151, 0.393) * CFrame.Angles(math.rad(-120.493), math.rad(-45.607), math.rad(-4.011)),
1054
					},
1055
					["Right Arm"] = {
1056
						CFrame = CFrame.new(-0.53, 0.031, 0.27) * CFrame.Angles(math.rad(-110.524), math.rad(48.759), math.rad(-29.737)),
1057
					},
1058
				},
1059
			},
1060
		},
1061
		[4.5] = {
1062
			["HumanoidRootPart"] = {
1063
				["Torso"] = {
1064
					CFrame = CFrame.new(0.906, -0.041, -0.256) * CFrame.Angles(math.rad(8.251), math.rad(0.573), math.rad(0.401)),
1065
					["Left Leg"] = {
1066
						CFrame = CFrame.new(-0.17, 0.428, -0.121) * CFrame.Angles(math.rad(-20.512), math.rad(15.183), math.rad(-6.589)),
1067
					},
1068
					["Right Leg"] = {
1069
						CFrame = CFrame.new(0.341, 0.377, 0.473) * CFrame.Angles(math.rad(-11.058), math.rad(-5.615), math.rad(11.574)),
1070
					},
1071
					["Left Arm"] = {
1072
						CFrame = CFrame.new(-0.007, -0.451, 0.323) * CFrame.Angles(math.rad(-83.136), math.rad(-0.688), math.rad(-2.922)),
1073
					},
1074
					["Right Arm"] = {
1075
						CFrame = CFrame.new(-0.067, -0.373, 0.478) * CFrame.Angles(math.rad(-92.132), math.rad(3.094), math.rad(-0.286)),
1076
					},
1077
				},
1078
			},
1079
		},
1080
		[4.6] = {
1081
			["HumanoidRootPart"] = {
1082
				["Torso"] = {
1083
					CFrame = CFrame.new(0.681, -0.079, -0.449) * CFrame.Angles(math.rad(11.918), math.rad(2.12), math.rad(-11.803)),
1084
					["Left Leg"] = {
1085
						CFrame = CFrame.new(-0.323, 0.453, -0.621) * CFrame.Angles(math.rad(-56.895), math.rad(21.028), math.rad(1.719)),
1086
					},
1087
					["Right Leg"] = {
1088
						CFrame = CFrame.new(0.694, 0.592, 0.212) * CFrame.Angles(math.rad(-6.073), math.rad(8.995), math.rad(10.714)),
1089
					},
1090
					["Left Arm"] = {
1091
						CFrame = CFrame.new(0.133, -0.266, -0.019) * CFrame.Angles(math.rad(-23.09), math.rad(-4.125), math.rad(-85.428)),
1092
					},
1093
					["Right Arm"] = {
1094
						CFrame = CFrame.new(0.173, -0.126, -0.269) * CFrame.Angles(math.rad(4.641), math.rad(6.245), math.rad(81.646)),
1095
					},
1096
				},
1097
			},
1098
		},
1099
		[4.7] = {
1100
			["HumanoidRootPart"] = {
1101
				["Torso"] = {
1102
					CFrame = CFrame.new(0.661, -0.16, -0.464) * CFrame.Angles(math.rad(16.501), math.rad(2.235), math.rad(-19.079)),
1103
					["Left Leg"] = {
1104
						CFrame = CFrame.new(-0.323, 0.453, -0.621) * CFrame.Angles(math.rad(-64.057), math.rad(20.684), math.rad(4.24)),
1105
					},
1106
					["Right Leg"] = {
1107
						CFrame = CFrame.new(0.807, 0.559, 0.202) * CFrame.Angles(math.rad(-3.037), math.rad(19.882), math.rad(15.011)),
1108
					},
1109
					["Left Arm"] = {
1110
						CFrame = CFrame.new(0.133, -0.266, -0.019) * CFrame.Angles(math.rad(-18.335), math.rad(-47.957), math.rad(-110.638)),
1111
					},
1112
					["Right Arm"] = {
1113
						CFrame = CFrame.new(0.123, -0.172, -0.016) * CFrame.Angles(math.rad(43.029), math.rad(77.006), math.rad(58.041)),
1114
					},
1115
				},
1116
			},
1117
		},
1118
		[4.8] = {
1119
			["HumanoidRootPart"] = {
1120
				["Torso"] = {
1121
					CFrame = CFrame.new(0.722, -0.16, -0.427) * CFrame.Angles(math.rad(11.23), math.rad(0.974), math.rad(-11.516)),
1122
					["Left Leg"] = {
1123
						CFrame = CFrame.new(-0.192, 0.679, -0.138) * CFrame.Angles(math.rad(-31.226), math.rad(18.678), math.rad(-1.891)),
1124
					},
1125
					["Right Leg"] = {
1126
						CFrame = CFrame.new(0.551, 0.659, -0.146) * CFrame.Angles(math.rad(-15.47), math.rad(1.49), math.rad(9.683)),
1127
					},
1128
					["Left Arm"] = {
1129
						CFrame = CFrame.new(0.082, -0.269, -0.073) * CFrame.Angles(math.rad(-31.971), math.rad(-43.144), math.rad(-110.581)),
1130
					},
1131
					["Right Arm"] = {
1132
						CFrame = CFrame.new(0.137, -0.17, -0.052) * CFrame.Angles(math.rad(-9.053), math.rad(68.182), math.rad(101.356)),
1133
					},
1134
				},
1135
			},
1136
		},
1137
		[4.9] = {
1138
			["HumanoidRootPart"] = {
1139
				["Torso"] = {
1140
					CFrame = CFrame.new(0.936, -0.175, -0.38) * CFrame.Angles(math.rad(6.36), math.rad(1.261), math.rad(-0.802)),
1141
					["Left Leg"] = {
1142
						CFrame = CFrame.new(-0.466, 0.573, 0.174) * CFrame.Angles(math.rad(-9.397), math.rad(1.318), math.rad(-3.38)),
1143
					},
1144
					["Right Leg"] = {
1145
						CFrame = CFrame.new(0.479, 0.647, -0.27) * CFrame.Angles(math.rad(-30.138), math.rad(-1.031), math.rad(-0.344)),
1146
					},
1147
					["Left Arm"] = {
1148
						CFrame = CFrame.new(0.028, -0.242, -0.029) * CFrame.Angles(math.rad(-50.134), math.rad(-71.734), math.rad(-110.581)),
1149
					},
1150
					["Right Arm"] = {
1151
						CFrame = CFrame.new(0.244, -0.229, -0.254) * CFrame.Angles(math.rad(-42.112), math.rad(60.504), math.rad(112.873)),
1152
					},
1153
				},
1154
			},
1155
		},
1156
		[5] = {
1157
			["HumanoidRootPart"] = {
1158
				["Torso"] = {
1159
					CFrame = CFrame.new(1.008, -0.227, -0.573) * CFrame.Angles(math.rad(1.146), math.rad(-0.573), math.rad(7.448)),
1160
					["Left Leg"] = {
1161
						CFrame = CFrame.new(-0.419, 0.519, 0.106) * CFrame.Angles(math.rad(-0.115), math.rad(-9.053), math.rad(0.172)),
1162
					},
1163
					["Right Leg"] = {
1164
						CFrame = CFrame.new(0.435, 0.662, -0.502) * CFrame.Angles(math.rad(-46.925), math.rad(-16.1), math.rad(-8.938)),
1165
					},
1166
					["Left Arm"] = {
1167
						CFrame = CFrame.new(-0.034, -0.36, -0.243) * CFrame.Angles(math.rad(-65.374), math.rad(-79.068), math.rad(-125.363)),
1168
					},
1169
					["Right Arm"] = {
1170
						CFrame = CFrame.new(0.31, -0.334, -0.474) * CFrame.Angles(math.rad(-31.57), math.rad(74.771), math.rad(95.97)),
1171
					},
1172
				},
1173
			},
1174
		},
1175
		[5.1] = {
1176
			["HumanoidRootPart"] = {
1177
				["Torso"] = {
1178
					CFrame = CFrame.new(1.03, -0.221, -0.674) * CFrame.Angles(math.rad(2.12), math.rad(-0.344), math.rad(6.933)),
1179
					["Left Leg"] = {
1180
						CFrame = CFrame.new(-0.442, 0.624, 0.103) * CFrame.Angles(math.rad(-0.115), math.rad(-9.053), math.rad(-1.662)),
1181
					},
1182
					["Right Leg"] = {
1183
						CFrame = CFrame.new(0.442, 0.768, -0.483) * CFrame.Angles(math.rad(-46.066), math.rad(-16.215), math.rad(-8.709)),
1184
					},
1185
					["Left Arm"] = {
1186
						CFrame = CFrame.new(-0.031, -0.354, -0.215) * CFrame.Angles(math.rad(-65.374), math.rad(-79.068), math.rad(-116.941)),
1187
					},
1188
					["Right Arm"] = {
1189
						CFrame = CFrame.new(0.283, -0.297, -0.377) * CFrame.Angles(math.rad(-31.57), math.rad(74.771), math.rad(90.012)),
1190
					},
1191
				},
1192
			},
1193
		},
1194
		[5.2] = {
1195
			["HumanoidRootPart"] = {
1196
				["Torso"] = {
1197
					CFrame = CFrame.new(1.039, -0.199, -0.832) * CFrame.Angles(math.rad(6.761), math.rad(0.401), math.rad(-0.057)),
1198
					["Left Leg"] = {
1199
						CFrame = CFrame.new(-0.39, 0.962, -0.14) * CFrame.Angles(math.rad(-10.256), math.rad(-0.172), math.rad(-7.105)),
1200
					},
1201
					["Right Leg"] = {
1202
						CFrame = CFrame.new(0.383, 1.056, -0.386) * CFrame.Angles(math.rad(-36.44), math.rad(-9.454), math.rad(0.63)),
1203
					},
1204
					["Left Arm"] = {
1205
						CFrame = CFrame.new(-0.068, -0.458, -0.094) * CFrame.Angles(math.rad(-61.02), math.rad(-40.623), math.rad(-107.601)),
1206
					},
1207
					["Right Arm"] = {
1208
						CFrame = CFrame.new(0.27, -0.176, -0.409) * CFrame.Angles(math.rad(-18.85), math.rad(36.555), math.rad(96.944)),
1209
					},
1210
				},
1211
			},
1212
		},
1213
		[5.3] = {
1214
			["HumanoidRootPart"] = {
1215
				["Torso"] = {
1216
					CFrame = CFrame.new(0.894, -0.199, -0.832) * CFrame.Angles(math.rad(0.057), math.rad(1.261), math.rad(-7.277)),
1217
					["Left Leg"] = {
1218
						CFrame = CFrame.new(-0.47, 0.962, -0.231) * CFrame.Angles(math.rad(-21.715), math.rad(10.542), math.rad(2.865)),
1219
					},
1220
					["Right Leg"] = {
1221
						CFrame = CFrame.new(0.422, 1.006, -0.033) * CFrame.Angles(math.rad(-20.512), math.rad(6.474), math.rad(-1.719)),
1222
					},
1223
					["Left Arm"] = {
1224
						CFrame = CFrame.new(-0.068, -0.458, -0.094) * CFrame.Angles(math.rad(-22.517), math.rad(-32.659), math.rad(-125.249)),
1225
					},
1226
					["Right Arm"] = {
1227
						CFrame = CFrame.new(0.27, -0.176, -0.408) * CFrame.Angles(math.rad(1.948), math.rad(52.368), math.rad(129.03)),
1228
					},
1229
				},
1230
			},
1231
		},
1232
		[5.4] = {
1233
			["HumanoidRootPart"] = {
1234
				["Torso"] = {
1235
					CFrame = CFrame.new(0.73, -0.199, -0.832) * CFrame.Angles(math.rad(-1.089), math.rad(3.724), math.rad(-15.126)),
1236
					["Left Leg"] = {
1237
						CFrame = CFrame.new(-0.495, 0.992, -0.307) * CFrame.Angles(math.rad(-36.096), math.rad(9.511), math.rad(12.204)),
1238
					},
1239
					["Right Leg"] = {
1240
						CFrame = CFrame.new(0.471, 0.743, 0.143) * CFrame.Angles(math.rad(1.547), math.rad(9.397), math.rad(-1.203)),
1241
					},
1242
					["Left Arm"] = {
1243
						CFrame = CFrame.new(0.054, -0.096, -0.011) * CFrame.Angles(math.rad(-13.923), math.rad(-53.858), math.rad(-173.205)),
1244
					},
1245
					["Right Arm"] = {
1246
						CFrame = CFrame.new(0.223, -0.131, -0.116) * CFrame.Angles(math.rad(23.491), math.rad(79.355), math.rad(148.167)),
1247
					},
1248
				},
1249
			},
1250
		},
1251
		[5.5] = {
1252
			["HumanoidRootPart"] = {
1253
				["Torso"] = {
1254
					CFrame = CFrame.new(0.622, -0.199, -0.832) * CFrame.Angles(math.rad(-2.578), math.rad(3.953), math.rad(-20.684)),
1255
					["Left Leg"] = {
1256
						CFrame = CFrame.new(-0.499, 0.977, -0.322) * CFrame.Angles(math.rad(-44.691), math.rad(12.49), math.rad(15.928)),
1257
					},
1258
					["Right Leg"] = {
1259
						CFrame = CFrame.new(0.509, 0.714, 0.056) * CFrame.Angles(math.rad(4.526), math.rad(14.152), math.rad(-4.354)),
1260
					},
1261
					["Left Arm"] = {
1262
						CFrame = CFrame.new(0.099, -0.093, 0.062) * CFrame.Angles(math.rad(20.512), math.rad(-56.608), math.rad(-160.715)),
1263
					},
1264
					["Right Arm"] = {
1265
						CFrame = CFrame.new(0.227, -0.153, 0.005) * CFrame.Angles(math.rad(107.029), math.rad(77.464), math.rad(82.792)),
1266
					},
1267
				},
1268
			},
1269
		},
1270
		[5.6] = {
1271
			["HumanoidRootPart"] = {
1272
				["Torso"] = {
1273
					CFrame = CFrame.new(0.633, -0.199, -0.808) * CFrame.Angles(math.rad(0.057), math.rad(0.688), math.rad(-14.267)),
1274
					["Left Leg"] = {
1275
						CFrame = CFrame.new(-0.574, 0.987, -0.321) * CFrame.Angles(math.rad(-39.419), math.rad(13.866), math.rad(10.772)),
1276
					},
1277
					["Right Leg"] = {
1278
						CFrame = CFrame.new(0.387, 0.779, 0.059) * CFrame.Angles(math.rad(0.286), math.rad(1.261), math.rad(0.688)),
1279
					},
1280
					["Left Arm"] = {
1281
						CFrame = CFrame.new(0.336, -0.125, 0.079) * CFrame.Angles(math.rad(-118.602), math.rad(-81.36), math.rad(21.887)),
1282
					},
1283
					["Right Arm"] = {
1284
						CFrame = CFrame.new(-0.041, -0.225, 0.122) * CFrame.Angles(math.rad(-125.249), math.rad(82.563), math.rad(-30.653)),
1285
					},
1286
				},
1287
			},
1288
		},
1289
		[5.7] = {
1290
			["HumanoidRootPart"] = {
1291
				["Torso"] = {
1292
					CFrame = CFrame.new(0.654, -0.199, -0.803) * CFrame.Angles(math.rad(-4.011), math.rad(-2.005), math.rad(-1.031)),
1293
					["Left Leg"] = {
1294
						CFrame = CFrame.new(-0.484, 0.902, 0.064) * CFrame.Angles(math.rad(-17.303), math.rad(11.287), math.rad(5.672)),
1295
					},
1296
					["Right Leg"] = {
1297
						CFrame = CFrame.new(0.303, 0.891, -0.083) * CFrame.Angles(math.rad(-11.459), math.rad(-9.11), math.rad(-3.209)),
1298
					},
1299
					["Left Arm"] = {
1300
						CFrame = CFrame.new(0.349, -0.016, 0.436) * CFrame.Angles(math.rad(-105.596), math.rad(-34.32), math.rad(2.406)),
1301
					},
1302
					["Right Arm"] = {
1303
						CFrame = CFrame.new(-0.149, -0.045, 0.448) * CFrame.Angles(math.rad(-114.592), math.rad(14.209), math.rad(-16.673)),
1304
					},
1305
				},
1306
			},
1307
		},
1308
		[5.8] = {
1309
			["HumanoidRootPart"] = {
1310
				["Torso"] = {
1311
					CFrame = CFrame.new(0.743, -0.199, -0.751) * CFrame.Angles(math.rad(-5.386), math.rad(-3.896), math.rad(6.646)),
1312
					["Left Leg"] = {
1313
						CFrame = CFrame.new(-0.619, 0.713, 0.197) * CFrame.Angles(math.rad(-5.329), math.rad(-7.448), math.rad(5.901)),
1314
					},
1315
					["Right Leg"] = {
1316
						CFrame = CFrame.new(0.305, 0.917, -0.092) * CFrame.Angles(math.rad(-19.939), math.rad(-8.537), math.rad(-4.526)),
1317
					},
1318
					["Left Arm"] = {
1319
						CFrame = CFrame.new(-0.223, -0.347, 0.088) * CFrame.Angles(math.rad(-57.697), math.rad(26.7), math.rad(-21.257)),
1320
					},
1321
					["Right Arm"] = {
1322
						CFrame = CFrame.new(0.422, -0.283, 0.271) * CFrame.Angles(math.rad(-63.484), math.rad(-48.873), math.rad(18.564)),
1323
					},
1324
				},
1325
			},
1326
		},
1327
		[5.9] = {
1328
			["HumanoidRootPart"] = {
1329
				["Torso"] = {
1330
					CFrame = CFrame.new(0.819, -0.202, -0.851) * CFrame.Angles(math.rad(-4.469), math.rad(-4.985), math.rad(10.485)),
1331
					["Left Leg"] = {
1332
						CFrame = CFrame.new(-0.657, 0.737, 0.192) * CFrame.Angles(math.rad(1.662), math.rad(-12.892), math.rad(5.672)),
1333
					},
1334
					["Right Leg"] = {
1335
						CFrame = CFrame.new(0.38, 1.001, -0.526) * CFrame.Angles(math.rad(-38.331), math.rad(-6.646), math.rad(-6.99)),
1336
					},
1337
					["Left Arm"] = {
1338
						CFrame = CFrame.new(-0.015, -0.217, 0.086) * CFrame.Angles(math.rad(-30.94), math.rad(-17.361), math.rad(-62.624)),
1339
					},
1340
					["Right Arm"] = {
1341
						CFrame = CFrame.new(0.346, -0.336, 0.168) * CFrame.Angles(math.rad(-46.238), math.rad(26.07), math.rad(76.719)),
1342
					},
1343
				},
1344
			},
1345
		},
1346
		[6] = {
1347
			["HumanoidRootPart"] = {
1348
				["Torso"] = {
1349
					CFrame = CFrame.new(0.622, -0.209, -0.667) * CFrame.Angles(math.rad(-0.401), math.rad(-2.807), math.rad(2.75)),
1350
					["Left Leg"] = {
1351
						CFrame = CFrame.new(-0.455, 0.636, 0.218) * CFrame.Angles(math.rad(-11.173), math.rad(-1.719), math.rad(-0.286)),
1352
					},
1353
					["Right Leg"] = {
1354
						CFrame = CFrame.new(0.24, 0.781, -0.155) * CFrame.Angles(math.rad(-21.429), math.rad(-16.788), math.rad(-9.626)),
1355
					},
1356
					["Left Arm"] = {
1357
						CFrame = CFrame.new(-0.015, -0.217, 0.086) * CFrame.Angles(math.rad(-44.404), math.rad(-48.186), math.rad(-75.115)),
1358
					},
1359
					["Right Arm"] = {
1360
						CFrame = CFrame.new(0.32, -0.215, 0.039) * CFrame.Angles(math.rad(-55.348), math.rad(44.576), math.rad(101.7)),
1361
					},
1362
				},
1363
			},
1364
		},
1365
		[6.1] = {
1366
			["HumanoidRootPart"] = {
1367
				["Torso"] = {
1368
					CFrame = CFrame.new(0.341, -0.116, -0.25) * CFrame.Angles(math.rad(-1.547), math.rad(0.344), math.rad(-5.329)),
1369
					["Left Leg"] = {
1370
						CFrame = CFrame.new(-0.252, 0.412, 0.336) * CFrame.Angles(math.rad(-16.96), math.rad(6.646), math.rad(6.073)),
1371
					},
1372
					["Right Leg"] = {
1373
						CFrame = CFrame.new(0.181, 0.218, 0.006) * CFrame.Angles(math.rad(-8.652), math.rad(-13.178), math.rad(-3.953)),
1374
					},
1375
					["Left Arm"] = {
1376
						CFrame = CFrame.new(-0.016, -0.231, 0.2) * CFrame.Angles(math.rad(-84.569), math.rad(-73.339), math.rad(-91.731)),
1377
					},
1378
					["Right Arm"] = {
1379
						CFrame = CFrame.new(0.331, -0.246, 0.186) * CFrame.Angles(math.rad(-104.278), math.rad(80.157), math.rad(116.482)),
1380
					},
1381
				},
1382
			},
1383
		},
1384
		[6.2] = {
1385
			["HumanoidRootPart"] = {
1386
				["Torso"] = {
1387
					CFrame = CFrame.new(0.195, -0.063, -0.043) * CFrame.Angles(math.rad(-2.922), math.rad(4.985), math.rad(-14.61)),
1388
					["Left Leg"] = {
1389
						CFrame = CFrame.new(-0.141, 0.297, 0.16) * CFrame.Angles(math.rad(-26.07), math.rad(5.558), math.rad(7.047)),
1390
					},
1391
					["Right Leg"] = {
1392
						CFrame = CFrame.new(0.177, -0.022, -0.095) * CFrame.Angles(math.rad(-0.859), math.rad(-1.604), math.rad(-1.604)),
1393
					},
1394
					["Left Arm"] = {
1395
						CFrame = CFrame.new(0.256, -0.065, 0.245) * CFrame.Angles(math.rad(-30.08), math.rad(-43.717), math.rad(-19.939)),
1396
					},
1397
					["Right Arm"] = {
1398
						CFrame = CFrame.new(-0.044, -0.11, 0.124) * CFrame.Angles(math.rad(-31.914), math.rad(36.555), math.rad(31.627)),
1399
					},
1400
				},
1401
			},
1402
		},
1403
		[6.3] = {
1404
			["HumanoidRootPart"] = {
1405
				["Torso"] = {
1406
					CFrame = CFrame.new(0.199, -0.061, -0.011) * CFrame.Angles(math.rad(-2.865), math.rad(5.558), math.rad(-19.137)),
1407
					["Left Leg"] = {
1408
						CFrame = CFrame.new(-0.164, 0.233, -0.038) * CFrame.Angles(math.rad(-32.258), math.rad(4.813), math.rad(7.62)),
1409
					},
1410
					["Right Leg"] = {
1411
						CFrame = CFrame.new(0.217, -0.05, -0.099) * CFrame.Angles(math.rad(-0.688), math.rad(5.73), math.rad(-1.604)),
1412
					},
1413
					["Left Arm"] = {
1414
						CFrame = CFrame.new(0.256, -0.065, 0.245) * CFrame.Angles(math.rad(-33.575), math.rad(-42.743), math.rad(-17.647)),
1415
					},
1416
					["Right Arm"] = {
1417
						CFrame = CFrame.new(-0.044, -0.11, 0.124) * CFrame.Angles(math.rad(-31.914), math.rad(36.555), math.rad(27.215)),
1418
					},
1419
				},
1420
			},
1421
		},
1422
		[6.4] = {
1423
			["HumanoidRootPart"] = {
1424
				["Torso"] = {
1425
					CFrame = CFrame.new(0.067, -0.03, -0.006) * CFrame.Angles(math.rad(-2.406), math.rad(1.375), math.rad(-8.995)),
1426
					["Left Leg"] = {
1427
						CFrame = CFrame.new(-0.284, 0.314, -0.055) * CFrame.Angles(math.rad(-19.251), math.rad(8.079), math.rad(5.959)),
1428
					},
1429
					["Right Leg"] = {
1430
						CFrame = CFrame.new(0.222, 0.057, -0.132) * CFrame.Angles(math.rad(-5.329), math.rad(-9.167), math.rad(-2.005)),
1431
					},
1432
					["Left Arm"] = {
1433
						CFrame = CFrame.new(0.243, -0.12, 0.194) * CFrame.Angles(math.rad(-35.409), math.rad(-11.516), math.rad(-86.803)),
1434
					},
1435
					["Right Arm"] = {
1436
						CFrame = CFrame.new(-0.058, -0.078, 0.094) * CFrame.Angles(math.rad(-30.023), math.rad(22.173), math.rad(68.411)),
1437
					},
1438
				},
1439
			},
1440
		},
1441
		[6.5] = {
1442
			["HumanoidRootPart"] = {
1443
				["Torso"] = {
1444
					CFrame = CFrame.new(-0.007, -0.014, -0.005) * CFrame.Angles(math.rad(-1.432), math.rad(-0.802), math.rad(-4.985)),
1445
					["Left Leg"] = {
1446
						CFrame = CFrame.new(-0.102, 0.079, -0.034) * CFrame.Angles(math.rad(-6.016), math.rad(10.886), math.rad(3.667)),
1447
					},
1448
					["Right Leg"] = {
1449
						CFrame = CFrame.new(0.099, 0.016, 0.021) * CFrame.Angles(math.rad(-2.235), math.rad(-2.063), math.rad(-1.261)),
1450
					},
1451
					["Left Arm"] = {
1452
						CFrame = CFrame.new(0.072, -0.213, 0.073) * CFrame.Angles(math.rad(-8.824), math.rad(3.323), math.rad(-105.195)),
1453
					},
1454
					["Right Arm"] = {
1455
						CFrame = CFrame.new(-0.04, -0.056, 0.041) * CFrame.Angles(math.rad(-16.616), math.rad(2.636), math.rad(81.99)),
1456
					},
1457
				},
1458
			},
1459
		},
1460
	}
1461
}
1462
1463
local number=0
1464
1465
LastTimeSetTotal=0
1466
local savec0 = {}
1467
1468
1469
GetAnimCF = function(limb,Time)
1470
	
1471
local GA = nil
1472
	coroutine.resume(coroutine.create(function()
1473
1474
if limb == "Torso" then
1475
GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"].CFrame
1476
else
1477
GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"][""..limb].CFrame
1478
1479
end
1480
end))
1481
return GA
1482
end
1483
1484
1485
1486
local model = nil
1487
if owner ~= nil then 
1488
model = owner.Character
1489
else
1490
model = game:GetService("Players").localPlayer.Character
1491
end
1492
function GatherAllInstances(Parent)
1493
	local Instances = {}
1494
	local function GatherInstances(Parent)
1495
		for i, v in pairs(Parent:GetChildren()) do
1496
			GatherInstances(v)
1497
			table.insert(Instances, v)
1498
		end
1499
	end
1500
	GatherInstances(Parent)
1501
	return Instances
1502
end
1503
1504
1505
1506
1507
for i, v in pairs(GatherAllInstances(model)) do
1508
if v:IsA("BasePart") then 
1509
for i, v2 in pairs(GatherAllInstances(model)) do
1510
	if v2:IsA("Motor6D") and  v2.Part1.Name == v.Name then 
1511
1512
local saveCF = v2.C0
1513
table.insert(savec0,{v2.Name,saveCF})
1514
1515
end
1516
end
1517
end end
1518
1519
1520
1521
1522
RunAnim = function(Time)
1523
1524
1525
1526
1527
1528
	
1529
local speed = Time-LastTimeSetTotal
1530
1531
speed = speed*AnimationSpeed
1532
LastTimeSetTotal = Time	
1533
	
1534
	
1535
	
1536
	local doing = true
1537
	
1538
	coroutine.resume(coroutine.create(function()
1539
for i, v in pairs(GatherAllInstances(model)) do
1540
if v:IsA("BasePart") then 
1541
for i, v2 in pairs(GatherAllInstances(model)) do
1542
	if v2:IsA("Motor6D") and  v2.Part1.Name == v.Name then 
1543
1544
--print(v.Name)
1545
local GotAnim = GetAnimCF(v.Name,Time)
1546
--print(GotAnim)
1547
local saveCF = nil
1548
	 for i,v3 in pairs(savec0) do 
1549
		if v2.name == v3[1] then
1550
			saveCF = v3[2]
1551
		end
1552
	end
1553
1554
--print(saveCF)
1555
1556
if GotAnim ~= nil and saveCF ~= nil then
1557
	
1558
	
1559
	coroutine.resume(coroutine.create(function()
1560
while doing == true do
1561
	swait()
1562
	v2.C0 = v2.C0:lerp(saveCF*GotAnim,SmoothTime *speed)
1563
end
1564
1565
end))
1566
--v2.C0 = saveCF*GotAnim 
1567
1568
1569
end
1570
1571
	end
1572
1573
end
1574
end end
1575
1576
1577
end))
1578
wait(speed)
1579
doing = false
1580
end
1581
while true do
1582
RunAnim(0)	
1583
RunAnim(0.1)	
1584
RunAnim(0.2)
1585
RunAnim(0.3)
1586
RunAnim(0.4)
1587
RunAnim(0.5)
1588
RunAnim(0.6)
1589
RunAnim(0.7)
1590
RunAnim(0.8)
1591
RunAnim(0.9)
1592
RunAnim(1)
1593
-----------
1594
RunAnim(1.1)	
1595
RunAnim(1.15)
1596
RunAnim(1.2)	
1597
RunAnim(1.3)
1598
RunAnim(1.35)
1599
RunAnim(1.4)
1600
RunAnim(1.45)
1601
RunAnim(1.5)
1602
RunAnim(1.6)
1603
RunAnim(1.7)
1604
RunAnim(1.8)
1605
RunAnim(1.9)
1606
RunAnim(2)
1607
-----------
1608
1609
RunAnim(2.1)	
1610
RunAnim(2.2)
1611
RunAnim(2.3)
1612
RunAnim(2.4)
1613
RunAnim(2.5)
1614
RunAnim(2.6)
1615
RunAnim(2.7)
1616
RunAnim(2.8)
1617
RunAnim(2.9)
1618
RunAnim(3)
1619
-----------
1620
1621
RunAnim(3.1)	
1622
RunAnim(3.2)
1623
RunAnim(3.3)
1624
RunAnim(3.35)
1625
RunAnim(3.4)
1626
RunAnim(3.5)
1627
RunAnim(3.6)
1628
RunAnim(3.7)
1629
RunAnim(3.8)
1630
RunAnim(3.9)
1631
RunAnim(4)
1632
-----------
1633
1634
RunAnim(4.1)	
1635
RunAnim(4.2)
1636
RunAnim(4.3)
1637
RunAnim(4.4)
1638
RunAnim(4.5)
1639
RunAnim(4.6)
1640
RunAnim(4.7)
1641
RunAnim(4.8)
1642
RunAnim(4.9)
1643
RunAnim(5)
1644
-----------
1645
1646
RunAnim(5.1)	
1647
RunAnim(5.2)
1648
RunAnim(5.3)
1649
RunAnim(5.4)
1650
RunAnim(5.5)
1651
RunAnim(5.6)
1652
RunAnim(5.7)
1653
RunAnim(5.8)
1654
RunAnim(5.9)
1655
RunAnim(6)
1656
-----------
1657
	
1658
RunAnim(6.1)	
1659
RunAnim(6.2)
1660
RunAnim(6.3)
1661
RunAnim(6.4)
1662
RunAnim(6.5)
1663
LastTimeSetTotal = 2
1664
	Humanoid.MaxHealth = "inf"
1665
	Humanoid.Health = "inf"
1666-
 	sick.SoundId = "rbxassetid://663542619"
1666+
 	sick.SoundId = "rbxassetid://"
1667
	sick.Looped = true
1668
	sick.Pitch = 1
1669
	sick.Volume = 4.5
1670
	sick:Resume()
1671
	sick.Parent = Torso
1672
         refit()
1673
end
1674
--print(Anim.Keyframes[number]["HumanoidRootPart"]["Torso"]["Left Leg"].CFrame)