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| 1 | -- I try to make things looks better, edited by Imkrillinit | |
| 2 | -- Dark Caped Beast | |
| 3 | ||
| 4 | CV="Magenta" | |
| 5 | p = game.Players.LocalPlayer | |
| 6 | char = p.Character | |
| 7 | local txt = Instance.new("BillboardGui", char)
| |
| 8 | txt.Adornee = char .Head | |
| 9 | txt.Name = "_status" | |
| 10 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 11 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 12 | local text = Instance.new("TextLabel", txt)
| |
| 13 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 14 | text.FontSize = "Size24" | |
| 15 | text.TextScaled = true | |
| 16 | text.TextTransparency = 0 | |
| 17 | text.BackgroundTransparency = 1 | |
| 18 | text.TextTransparency = 0 | |
| 19 | text.TextStrokeTransparency = 0 | |
| 20 | text.Font = "Bodoni" | |
| 21 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
| 22 | ||
| 23 | v=Instance.new("Part")
| |
| 24 | v.Name = "ColorBrick" | |
| 25 | v.Parent=p.Character | |
| 26 | v.FormFactor="Symmetric" | |
| 27 | v.Anchored=true | |
| 28 | v.CanCollide=false | |
| 29 | v.BottomSurface="Smooth" | |
| 30 | v.TopSurface="Smooth" | |
| 31 | v.Size=Vector3.new(10,5,3) | |
| 32 | v.Transparency=1 | |
| 33 | v.CFrame=char.Torso.CFrame | |
| 34 | v.BrickColor=BrickColor.new(CV) | |
| 35 | v.Transparency=1 | |
| 36 | text.TextColor3 = Color3.new(170,0,170) | |
| 37 | v.Shape="Block" | |
| 38 | - | text.Text = "☠Dark Saitama ☠" |
| 38 | + | text.Text = "☠All might☠" |
| 39 | ||
| 40 | print("serious punch is T")
| |
| 41 | print("Consecutive dark punches is B")
| |
| 42 | print("jump is m")
| |
| 43 | print("k is a left punch")
| |
| 44 | print("h is a right punch")
| |
| 45 | print("j is teleport")
| |
| 46 | print("music keys are, g y r q")
| |
| 47 | print("F is to stop all the music")
| |
| 48 | print("serious mode is x, press z to turn it off")
| |
| 49 | p = game.Players.LocalPlayer | |
| 50 | char = p.Character | |
| 51 | des = false | |
| 52 | fling = true | |
| 53 | dot = false | |
| 54 | falling = false | |
| 55 | jump = true | |
| 56 | multipunch = true | |
| 57 | tp = true | |
| 58 | shoot = true | |
| 59 | jump2 = true | |
| 60 | punch3 = true | |
| 61 | punch2 = true | |
| 62 | hum = char.Humanoid | |
| 63 | punch = true | |
| 64 | neckp = char.Torso.Neck.C0 | |
| 65 | neck = char.Torso.Neck | |
| 66 | des = false | |
| 67 | root = char.HumanoidRootPart | |
| 68 | torso = char.Torso | |
| 69 | larm = char["Left Arm"] | |
| 70 | rarm = char["Right Arm"] | |
| 71 | lleg = char["Left Leg"] | |
| 72 | rleg = char["Right Leg"] | |
| 73 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
| |
| 74 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
| |
| 75 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
| |
| 76 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
| |
| 77 | shirt = Instance.new("Shirt", char)
| |
| 78 | shirt.Name = "Shirt" | |
| 79 | pants = Instance.new("Pants", char)
| |
| 80 | pants.Name = "Pants" | |
| 81 | char.Shirt:Remove() | |
| 82 | char.Pants:Remove() | |
| 83 | for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v.Handle:Remove() end end
| |
| 84 | - | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=331184781" |
| 84 | + | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=433403027" |
| 85 | - | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=171669633" |
| 85 | + | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1195720277" |
| 86 | - | char.Head.face.Texture = "rbxassetid://340355951" |
| 86 | + | char.Head.face.Texture = "rbxassetid://1522347223" |
| 87 | local ChatService = game:GetService("Chat")
| |
| 88 | local player = game.Players.LocalPlayer | |
| 89 | lig = Instance.new("PointLight",player.Character.Torso)
| |
| 90 | lig.Color = Color3.new(0,0,0) | |
| 91 | lig.Brightness = 10 | |
| 92 | m = player:GetMouse() | |
| 93 | bb = Instance.new("BillboardGui",player.Character.Head)
| |
| 94 | bb.Enabled = true | |
| 95 | function newRay(start,face,range,wat) | |
| 96 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
| 97 | hit,pos = workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
| 98 | return rey,hit,pos | |
| 99 | end | |
| 100 | aa1 = {}
| |
| 101 | torso = game.Players.LocalPlayer.Character.Torso | |
| 102 | hair = Instance.new("Part", char.Head)
| |
| 103 | hair.CanCollide = false | |
| 104 | mesh = Instance.new("SpecialMesh", hair)
| |
| 105 | mesh.MeshId = "rbxassetid://319337852" | |
| 106 | mesh.TextureId = "rbxassetid://376189070" | |
| 107 | weld = Instance.new("Weld", hair)
| |
| 108 | weld.Part1 = hair | |
| 109 | weld.Part0 = char.Head | |
| 110 | mesh.Scale = Vector3.new(0.52,0.52,0.52) | |
| 111 | weld.C0 = weld.C0 * CFrame.new(0,0.3,0) | |
| 112 | local WorldUp = Vector3.new(0,1,0) | |
| 113 | function look2(Vec1,Vec2) | |
| 114 | local Orig = Vec1 | |
| 115 | Vec1 = Vec1+Vector3.new(0,1,0) | |
| 116 | Vec2 = Vec2+Vector3.new(0,1,0) | |
| 117 | local Forward = (Vec2-Vec1).unit | |
| 118 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
| 119 | local Right = Up:Cross(Forward).unit | |
| 120 | Forward = -Forward | |
| 121 | Right = -Right | |
| 122 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 123 | end | |
| 124 | ||
| 125 | function look(CFr,Vec2) | |
| 126 | local A = Vector3.new(0,0,0) | |
| 127 | local B = CFr:inverse()*Vec2 | |
| 128 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
| 129 | if B.Z > 0 then | |
| 130 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
| 131 | elseif B.Z == 0 then | |
| 132 | if B.Y > 0 then | |
| 133 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
| 134 | elseif B.Y < 0 then | |
| 135 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
| 136 | else | |
| 137 | CF = CFr | |
| 138 | end | |
| 139 | end | |
| 140 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
| 141 | local Up = Vector3.new(X,Y,Z) | |
| 142 | local Forward = (Vec2-CFr.p).unit | |
| 143 | local Right = Up:Cross(Forward) | |
| 144 | Forward = -Forward | |
| 145 | Right = -Right | |
| 146 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 147 | end | |
| 148 | ||
| 149 | function simulate(j,d,m,r,t) | |
| 150 | local joint = j | |
| 151 | for i,v in ipairs(t) do | |
| 152 | if v[1]:FindFirstChild("Weld") then
| |
| 153 | local stiff = m.CFrame.lookVector*0.03 | |
| 154 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
| 155 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit | |
| 156 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude | |
| 157 | local pos = joint.p+(dir*(d*0.5)) | |
| 158 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
| 159 | local inv = v[1].Weld.Part0.CFrame | |
| 160 | local rel1 = inv:inverse()*pos | |
| 161 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
| 162 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
| 163 | v[1].Weld.C0 = cf | |
| 164 | v[2] = inv*cf | |
| 165 | --v[1].CFrame = cf | |
| 166 | end | |
| 167 | end | |
| 168 | end | |
| 169 | ------------------------------------------------ | |
| 170 | function lerpz(joint, prop, cfrmz, alp) | |
| 171 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
| 172 | end | |
| 173 | ------------------------------------------------ | |
| 174 | function sqe() | |
| 175 | local effspwn = Instance.new("Part")
| |
| 176 | local model = Instance.new("Model")
| |
| 177 | game.Debris:AddItem(model, 5) | |
| 178 | model.Name = "smasheffects" | |
| 179 | model.Parent = workspace | |
| 180 | effspwn.Name = "spwnr" | |
| 181 | effspwn.Size = Vector3.new(1, 1, 1) | |
| 182 | - | shok.BrickColor = BrickColor.new("Really black")
|
| 182 | + | |
| 183 | effspwn.CanCollide = false | |
| 184 | effspwn.Transparency = 1 | |
| 185 | effspwn.CFrame = (larm.CFrame + Vector3.new(math.random(-5,5),-0.45,math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(0)),math.random(0,math.rad(0)),math.random(0,math.rad(0))) | |
| 186 | effspwn.Parent = model | |
| 187 | ||
| 188 | coroutine.resume(coroutine.create(function() | |
| 189 | local shok = Instance.new("Part")
| |
| 190 | shok.Name = "whoosh" | |
| 191 | shok.BrickColor = BrickColor.new("White")
| |
| 192 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
| 193 | shok.Size = Vector3.new(1, 1, 1) | |
| 194 | shok.Anchored = true | |
| 195 | shok.Material = "Neon" | |
| 196 | shok.Transparency = 0.1 | |
| 197 | shok.CanCollide = false | |
| 198 | shok.Parent = model | |
| 199 | game.Debris:AddItem(shok, 6) | |
| 200 | local mesh = Instance.new("SpecialMesh")
| |
| 201 | mesh.MeshType = "FileMesh" | |
| 202 | mesh.MeshId = "rbxassetid://437347603" | |
| 203 | mesh.Scale = Vector3.new(0.08, 0.08, 0.2) | |
| 204 | mesh.Parent = shok | |
| 205 | for e = 1, 6 do | |
| 206 | wait() | |
| 207 | mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1) | |
| 208 | shok.Transparency = shok.Transparency + 0.1 | |
| 209 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
| 210 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-29)) | |
| 211 | hito(shok, 8, 9999, 3) | |
| 212 | end | |
| 213 | for e = 1, 6 do | |
| 214 | wait() | |
| 215 | mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1) | |
| 216 | shok.Transparency = shok.Transparency + 0.09 | |
| 217 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -2), 0.4) | |
| 218 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30)) | |
| 219 | hito(shok, 8, 9999, 3) | |
| 220 | end | |
| 221 | end)) | |
| 222 | end | |
| 223 | ------------------------------------------------------------------------- | |
| 224 | function hito(partoz, magn, dmg, debtim) | |
| 225 | for _, guy in pairs(workspace:GetChildren()) do | |
| 226 | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
| |
| 227 | do | |
| 228 | local humz = guy:FindFirstChild("Humanoid")
| |
| 229 | local hed = guy:FindFirstChild("Head")
| |
| 230 | humz:TakeDamage(math.huge) | |
| 231 | local db = Instance.new("StringValue")
| |
| 232 | db.Name = "alabo" | |
| 233 | db.Parent = hed | |
| 234 | delay(debtim, function() | |
| 235 | - | local Colors = {"Really black", "Really black"}
|
| 235 | + | |
| 236 | end) | |
| 237 | end | |
| 238 | end | |
| 239 | end | |
| 240 | end | |
| 241 | ------------------------------------------------------------------------- | |
| 242 | GroundWave1 = function() | |
| 243 | local HandCF = torso.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) + torso.CFrame.lookVector * 0.8 | |
| 244 | local Colors = {"White", "White"}
| |
| 245 | local wave = Instance.new("Part", char)
| |
| 246 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 247 | wave.Anchored = true | |
| 248 | wave.Name = "Wave" | |
| 249 | wave.CanCollide = false | |
| 250 | wave.Locked = true | |
| 251 | wave.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 252 | wave.TopSurface = "Smooth" | |
| 253 | wave.BottomSurface = "Smooth" | |
| 254 | wave.Transparency = 0.35 | |
| 255 | wave.CFrame = HandCF | |
| 256 | wm = Instance.new("SpecialMesh",wave)
| |
| 257 | wm.MeshId = "rbxassetid://3270017" | |
| 258 | coroutine.wrap(function() | |
| 259 | for i = 1, 30, 1 do | |
| 260 | wm.Scale = Vector3.new(6 + i*2, 2 + i*2, 2+ i*2) | |
| 261 | wave.Size = wm.Scale | |
| 262 | wave.CFrame = HandCF | |
| 263 | wave.Transparency = i/30 | |
| 264 | wait() | |
| 265 | end | |
| 266 | wait() | |
| 267 | wave:Destroy() | |
| 268 | end)() | |
| 269 | end | |
| 270 | ---------------------------------------------------------------------------- | |
| 271 | --Serious mode aura. | |
| 272 | ||
| 273 | InForm = false | |
| 274 | local mouse = player:GetMouse() | |
| 275 | local Player = game.Players.LocalPlayer | |
| 276 | local Char = Player.Character | |
| 277 | local Torso = Char.Torso | |
| 278 | ||
| 279 | function Serious() | |
| 280 | for X = 1, 1 do wait() | |
| 281 | local Effect = Instance.new("Part")
| |
| 282 | Effect.Name = "Effect" | |
| 283 | Effect.Parent = Torso | |
| 284 | Effect.CFrame = Torso.CFrame | |
| 285 | Effect.BrickColor = BrickColor.new("White")
| |
| 286 | Effect.Shape = "Ball" | |
| 287 | Effect.Size = Vector3.new(1, 1, 1) | |
| 288 | Effect.Anchored = true | |
| 289 | Effect.Material = "Neon" | |
| 290 | Effect.CanCollide = false | |
| 291 | for loop = 1, 25 do wait() | |
| 292 | Effect.CFrame = Torso.CFrame | |
| 293 | Effect.Size = Effect.Size + Vector3.new(0.5) | |
| 294 | Effect.Transparency = Effect.Transparency + 0.04 | |
| 295 | end | |
| 296 | end | |
| 297 | ||
| 298 | repeat | |
| 299 | - | Aura.Texture = "rbxassetid://660852712" |
| 299 | + | |
| 300 | until Torso:FindFirstChild("Effect") == nil
| |
| 301 | ||
| 302 | ||
| 303 | - | Aura.Color = ColorSequence.new(Color1, Color2) |
| 303 | + | |
| 304 | local Color2 = Color3.new(255, 0, 0) | |
| 305 | ||
| 306 | local Aura = Instance.new('ParticleEmitter')
| |
| 307 | Aura.Name = "Aura" | |
| 308 | Aura.Texture = "rbxassetid://399762461" | |
| 309 | Aura.Parent = Torso | |
| 310 | Aura.LightEmission = 1 | |
| 311 | Aura.Transparency = NumberSequence.new(0.8) | |
| 312 | Aura.Size = NumberSequence.new(3.5) | |
| 313 | Aura.LockedToPart = false | |
| 314 | Aura.Lifetime = NumberRange.new(0.3) | |
| 315 | Aura.Rate = 100 | |
| 316 | Aura.Speed = NumberRange.new(8) | |
| 317 | Aura.EmissionDirection = "Top" | |
| 318 | ||
| 319 | InForm = true | |
| 320 | end | |
| 321 | ||
| 322 | ||
| 323 | function Base() | |
| 324 | InForm = false | |
| 325 | local Effect = Instance.new("Part")
| |
| 326 | Effect.Name = "Effect" | |
| 327 | Effect.Parent = Torso | |
| 328 | Effect.CFrame = Torso.CFrame | |
| 329 | Effect.BrickColor = BrickColor.new("White")
| |
| 330 | Effect.Shape = "Ball" | |
| 331 | Effect.Size = Vector3.new(8, 8, 8) | |
| 332 | Effect.Anchored = true | |
| 333 | Effect.Material = "Neon" | |
| 334 | Effect.CanCollide = false | |
| 335 | for loop = 1, 25 do wait() | |
| 336 | Effect.CFrame = Torso.CFrame | |
| 337 | Effect.Size = Effect.Size + Vector3.new(-0.5) | |
| 338 | Effect.Transparency = Effect.Transparency + 0.04 | |
| 339 | end | |
| 340 | repeat | |
| 341 | Torso:FindFirstChild("Effect"):Remove()
| |
| 342 | until Torso:FindFirstChild("Effect") == nil
| |
| 343 | ||
| 344 | for i, v in pairs(Torso:GetChildren()) do | |
| 345 | if v:IsA('ParticleEmitter') then
| |
| 346 | v:Remove() | |
| 347 | end | |
| 348 | end | |
| 349 | end | |
| 350 | mouse.KeyUp:connect(function(key) | |
| 351 | if key == "x" and InForm == false then | |
| 352 | Serious() | |
| 353 | end | |
| 354 | end) | |
| 355 | mouse.KeyUp:connect(function(key) | |
| 356 | - | p.BrickColor = BrickColor.new("Really black")
|
| 356 | + | |
| 357 | Base() | |
| 358 | end | |
| 359 | end) | |
| 360 | ------------------------------------------------------------------------------- | |
| 361 | for i = 1,8 do | |
| 362 | local p = Instance.new("Part",char)
| |
| 363 | p.Anchored = false | |
| 364 | p.BrickColor = BrickColor.new("Bright red")
| |
| 365 | p.CanCollide = false | |
| 366 | p.FormFactor="Custom" | |
| 367 | p.Material = "Neon" | |
| 368 | p.TopSurface = "SmoothNoOutlines" | |
| 369 | p.BottomSurface = "SmoothNoOutlines" | |
| 370 | p.RightSurface = "SmoothNoOutlines" | |
| 371 | p.LeftSurface = "SmoothNoOutlines" | |
| 372 | p.FrontSurface = "SmoothNoOutlines" | |
| 373 | p.BackSurface = "SmoothNoOutlines" | |
| 374 | ||
| 375 | p.Size = Vector3.new(2,.2,0.2) | |
| 376 | p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them | |
| 377 | mesh = Instance.new("BlockMesh",p)
| |
| 378 | mesh.Scale = Vector3.new(1,1,4) | |
| 379 | local w = Instance.new("Motor6D",p)
| |
| 380 | w.Part0 = aa1[i-1] and aa1[i-1][1] or torso | |
| 381 | w.Part1 = p | |
| 382 | w.Name = "Weld" | |
| 383 | - | soka.SoundId = "http://www.roblox.com/asset/?id = 447199232" |
| 383 | + | |
| 384 | aa1[i] = {p,p.CFrame}
| |
| 385 | ||
| 386 | end | |
| 387 | game:service"RunService".Stepped:connect(function() | |
| 388 | simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1) | |
| 389 | - | boom2.SoundId = "http://www.roblox.com/asset/?id = 449025737" |
| 389 | + | |
| 390 | soka = Instance.new("Sound",char)
| |
| 391 | soka.SoundId = "http://www.roblox.com/asset/?id = 138265839" | |
| 392 | - | boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019" |
| 392 | + | |
| 393 | boom = Instance.new("Sound",char)
| |
| 394 | boom.SoundId = "http://www.roblox.com/asset/?id = 447041606" | |
| 395 | boom.Volume = 3 | |
| 396 | boom2 = Instance.new("Sound",char)
| |
| 397 | boom2.SoundId = "http://www.roblox.com/asset/?id = 691216625" | |
| 398 | boom2.Volume = 3 | |
| 399 | boom3 = Instance.new("Sound",char)
| |
| 400 | boom3.SoundId = "http://www.roblox.com/asset/?id = 345716857" | |
| 401 | boom3.Volume = 3 | |
| 402 | woosh = Instance.new("Sound",char)
| |
| 403 | woosh.Volume = 5 | |
| 404 | woosh.SoundId = "http://www.roblox.com/asset/?id = 210946558" | |
| 405 | tps = Instance.new("Sound",char)
| |
| 406 | tps.SoundId = "http://www.roblox.com/asset/?id = 449860746" | |
| 407 | - | asd2.SoundId = "http://www.roblox.com/asset/?id = 386713054" |
| 407 | + | |
| 408 | asd = Instance.new("Sound",char)
| |
| 409 | asd.SoundId = "http://www.roblox.com/asset/?id = 447310433" | |
| 410 | asd.Volume =1 | |
| 411 | asd1 = Instance.new("Sound",char)
| |
| 412 | asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
| 413 | ||
| 414 | asd2 = Instance.new("Sound",char)
| |
| 415 | asd2.SoundId = "http://www.roblox.com/asset/?id = 499109358" | |
| 416 | asd2.Looped = true | |
| 417 | asd2.Volume = 5 | |
| 418 | asd3 = Instance.new("Sound",char)
| |
| 419 | asd3.SoundId = "http://www.roblox.com/asset/?id = 378387996" | |
| 420 | asd3.Volume = 5 | |
| 421 | asd3.Looped = true | |
| 422 | asd4 = Instance.new("Sound",char)
| |
| 423 | asd4.SoundId = "http://www.roblox.com/asset/?id = 413040330" | |
| 424 | asd4.Volume = 5 | |
| 425 | asd4.Looped = true | |
| 426 | asd5 = Instance.new("Sound",char)
| |
| 427 | asd5.SoundId = "http://www.roblox.com/asset/?id = 362252261" | |
| 428 | asd5.Looped = true | |
| 429 | asd6 = Instance.new("Sound",char)
| |
| 430 | asd6.SoundId = "http://www.roblox.com/asset/?id = 401258325" | |
| 431 | asd6.Looped = true | |
| 432 | function play(play) | |
| 433 | asd:Play() | |
| 434 | wait(0.05) | |
| 435 | --asd1:Play() | |
| 436 | end | |
| 437 | ------------------------- | |
| 438 | function stream(origin,dir,length,size) | |
| 439 | local parts = {}
| |
| 440 | - | p.BrickColor = BrickColor.new("Really black")
|
| 440 | + | |
| 441 | local p = Instance.new("Part",char)
| |
| 442 | p.Anchored = true | |
| 443 | p.Transparency = 0.5 | |
| 444 | p.TopSurface = 0 | |
| 445 | p.BottomSurface = 0 | |
| 446 | p.CanCollide = false | |
| 447 | p.Material = "Neon" | |
| 448 | p.BrickColor = BrickColor.new("White")
| |
| 449 | p.Size = Vector3.new(50,50,50) -- for now | |
| 450 | p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) | |
| 451 | parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)}
| |
| 452 | game:GetService("Debris"):AddItem(p,3)
| |
| 453 | end | |
| 454 | spawn(function() | |
| 455 | while parts do | |
| 456 | for i,v in pairs(parts) do | |
| 457 | if v[1].Parent == char then | |
| 458 | v[1].CFrame = v[1].CFrame*v[2] | |
| 459 | else | |
| 460 | parts = nil | |
| 461 | break | |
| 462 | end | |
| 463 | end | |
| 464 | wait(0.02) | |
| 465 | end | |
| 466 | end) | |
| 467 | end | |
| 468 | m.KeyDown:connect(function(k) | |
| 469 | if k == "g" then | |
| 470 | asd2:Play() | |
| 471 | ||
| 472 | ||
| 473 | end | |
| 474 | end) | |
| 475 | ||
| 476 | m.KeyDown:connect(function(k) | |
| 477 | if k == "r" then | |
| 478 | ||
| 479 | asd4:Play() | |
| 480 | end | |
| 481 | end) | |
| 482 | m.KeyDown:connect(function(k) | |
| 483 | if k == "q" then | |
| 484 | ||
| 485 | asd3:Play() | |
| 486 | end | |
| 487 | end) | |
| 488 | mouse = p:GetMouse() | |
| 489 | m.KeyDown:connect(function(k) | |
| 490 | if k:byte() == 48 then | |
| 491 | ||
| 492 | hum.WalkSpeed = 200 | |
| 493 | GroundWave1() | |
| 494 | boom:Play() | |
| 495 | end | |
| 496 | end) | |
| 497 | m.KeyDown:connect(function(k) | |
| 498 | - | char.Head.face.Texture = "rbxassetid://444037452" |
| 498 | + | |
| 499 | ||
| 500 | soka:Play() | |
| 501 | end | |
| 502 | end) | |
| 503 | m.KeyDown:connect(function(k) | |
| 504 | - | char.Head.face.Texture = "rbxassetid://340355951" |
| 504 | + | |
| 505 | ||
| 506 | char.Head.face.Texture = "rbxassetid://1522347223" | |
| 507 | end | |
| 508 | end) | |
| 509 | m.KeyDown:connect(function(k) | |
| 510 | if k:byte() == 51 then | |
| 511 | ||
| 512 | char.Head.face.Texture = "rbxassetid://1522347223" | |
| 513 | end | |
| 514 | end) | |
| 515 | m.KeyUp:connect(function(k) | |
| 516 | if k:byte() == 48 then | |
| 517 | ||
| 518 | hum.WalkSpeed = 16 | |
| 519 | end | |
| 520 | end) | |
| 521 | p.Chatted:connect(function(m) | |
| 522 | if m == "Ok." then | |
| 523 | soka:Play() | |
| 524 | end | |
| 525 | end) | |
| 526 | m.KeyDown:connect(function(key) | |
| 527 | if key == "j" then | |
| 528 | if tp == true then | |
| 529 | tp = false | |
| 530 | tps:Play() | |
| 531 | char.Head.face.Parent = game.Lighting | |
| 532 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.7
| |
| 533 | end | |
| 534 | ||
| 535 | end | |
| 536 | wait(0.2) | |
| 537 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0
| |
| 538 | end | |
| 539 | ||
| 540 | end | |
| 541 | char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
| 542 | char.HumanoidRootPart.Transparency = 1 | |
| 543 | game.Lighting.face.Parent = char.Head | |
| 544 | wait(0.1) | |
| 545 | ||
| 546 | tp = true | |
| 547 | ||
| 548 | ||
| 549 | end | |
| 550 | end | |
| 551 | end) | |
| 552 | ||
| 553 | ||
| 554 | m.KeyDown:connect(function(key) | |
| 555 | if key == "t" then | |
| 556 | if punch2 == true then | |
| 557 | punch2 = false | |
| 558 | punch = false | |
| 559 | ||
| 560 | local ChatService = game:GetService("Chat")
| |
| 561 | ||
| 562 | neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0) | |
| 563 | ChatService:Chat(char.Head, "...") | |
| 564 | wait(0.5) | |
| 565 | local ChatService = game:GetService("Chat")
| |
| 566 | ||
| 567 | ||
| 568 | ChatService:Chat(char.Head ,"Dark...") | |
| 569 | wait(0.5) | |
| 570 | local ChatService = game:GetService("Chat")
| |
| 571 | ||
| 572 | ||
| 573 | ChatService:Chat(char.Head, "PUNCH!") | |
| 574 | neck.C0 = neckp | |
| 575 | wait(0.3) | |
| 576 | org = char.Torso["Left Shoulder"].C0 | |
| 577 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
| 578 | wait() | |
| 579 | killbrick2 = Instance.new("Part",char)
| |
| 580 | killbrick2.Size = Vector3.new(80,80,9000) | |
| 581 | killbrick2.Transparency = 1 | |
| 582 | ||
| 583 | killbrick2.CanCollide = true | |
| 584 | wait(0.1) | |
| 585 | killbrick2.CanCollide = false | |
| 586 | ||
| 587 | killbrick2.Anchored = true | |
| 588 | ||
| 589 | killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005) | |
| 590 | ||
| 591 | killbrick2.Touched:connect(function(h) | |
| 592 | local x = h.Parent:FindFirstChild("Humanoid")-- lol
| |
| 593 | if x then | |
| 594 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
| 595 | safe = true | |
| 596 | else safe = false | |
| 597 | end | |
| 598 | if x then | |
| 599 | if safe == false then | |
| 600 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900 | |
| 601 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
| |
| 602 | boom:Play() | |
| 603 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
| 604 | ||
| 605 | ||
| 606 | wait() | |
| 607 | x.Parent:BreakJoints() | |
| 608 | wait() | |
| 609 | safe = true | |
| 610 | end | |
| 611 | end | |
| 612 | end | |
| 613 | end) | |
| 614 | ||
| 615 | ||
| 616 | - | rng.BrickColor = BrickColor.new("Really black")
|
| 616 | + | |
| 617 | ||
| 618 | ||
| 619 | ||
| 620 | ||
| 621 | ||
| 622 | local rng = Instance.new("Part", char)
| |
| 623 | rng.Anchored = true | |
| 624 | rng.BrickColor = BrickColor.new("White")
| |
| 625 | rng.CanCollide = false | |
| 626 | rng.FormFactor = 3 | |
| 627 | rng.Name = "Ring" | |
| 628 | rng.Size = Vector3.new(3, 3, 3) | |
| 629 | rng.Transparency = 0.8 | |
| 630 | rng.TopSurface = 0 | |
| 631 | rng.BottomSurface = 0 | |
| 632 | - | rng1.BrickColor = BrickColor.new("Really black")
|
| 632 | + | |
| 633 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 634 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 635 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 636 | rngm.Scale = Vector3.new(3, 3, 3) | |
| 637 | ||
| 638 | local rng1 = Instance.new("Part", char)
| |
| 639 | rng1.Anchored = true | |
| 640 | rng1.BrickColor = BrickColor.new("White")
| |
| 641 | rng1.CanCollide = false | |
| 642 | rng1.FormFactor = 3 | |
| 643 | rng1.Name = "Ring" | |
| 644 | rng1.Size = Vector3.new(3, 3, 3) | |
| 645 | rng1.Transparency = 0.8 | |
| 646 | rng1.TopSurface = 0 | |
| 647 | rng1.BottomSurface = 0 | |
| 648 | rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
| 649 | rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 650 | local rngm1 = Instance.new("SpecialMesh", rng1)
| |
| 651 | rngm1.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 652 | rngm1.Scale = Vector3.new(3, 3, 3) | |
| 653 | - | rng2.BrickColor = BrickColor.new("Really black")
|
| 653 | + | |
| 654 | local p = (torso.CFrame*CFrame.new(-20,0,3)) | |
| 655 | stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5) | |
| 656 | local p = (torso.CFrame*CFrame.new(20,0,3)) | |
| 657 | stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5) | |
| 658 | ||
| 659 | local rng2 = Instance.new("Part", char)
| |
| 660 | rng2.Anchored = true | |
| 661 | rng2.BrickColor = BrickColor.new("White")
| |
| 662 | rng2.CanCollide = false | |
| 663 | rng2.FormFactor = 3 | |
| 664 | rng2.Name = "Ring" | |
| 665 | rng2.Size = Vector3.new(3, 3, 3) | |
| 666 | rng2.Transparency = 0.8 | |
| 667 | rng2.TopSurface = 0 | |
| 668 | rng2.BottomSurface = 0 | |
| 669 | rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
| 670 | rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 671 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 672 | rngm2.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 673 | rngm2.Scale = Vector3.new(3, 3, 3) | |
| 674 | wait(0.1) | |
| 675 | ||
| 676 | boom3:Play() | |
| 677 | coroutine.wrap(function() | |
| 678 | for i = 1, 35, 0.5 do | |
| 679 | ||
| 680 | ||
| 681 | ||
| 682 | ||
| 683 | ||
| 684 | rngm.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
| 685 | rngm1.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
| 686 | rngm2.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
| 687 | rng.Transparency = i/35 | |
| 688 | rng1.Transparency = i/35 | |
| 689 | rng2.Transparency = i/35 | |
| 690 | wait() | |
| 691 | end | |
| 692 | wait() | |
| 693 | rng:Destroy() | |
| 694 | rng1:Destroy() | |
| 695 | rng2:Destroy() | |
| 696 | killbrick2:Remove() | |
| 697 | wait(0.1) | |
| 698 | char.Torso["Left Shoulder"].C0 = org | |
| 699 | wait(0.3) | |
| 700 | punch2 = true | |
| 701 | punch = true | |
| 702 | wait() | |
| 703 | ||
| 704 | ||
| 705 | end)() | |
| 706 | ||
| 707 | ||
| 708 | ||
| 709 | end | |
| 710 | ||
| 711 | ||
| 712 | wait(.1) | |
| 713 | ||
| 714 | ||
| 715 | end | |
| 716 | end) | |
| 717 | ||
| 718 | ||
| 719 | ||
| 720 | ||
| 721 | ||
| 722 | m.KeyDown:connect(function(key) | |
| 723 | if key == "k" then | |
| 724 | if punch == true then | |
| 725 | punch = false | |
| 726 | org = char.Torso["Left Shoulder"].C0 | |
| 727 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
| 728 | killbrick = Instance.new("Part",char)
| |
| 729 | killbrick.Size = Vector3.new(4,1,4) | |
| 730 | killbrick.Transparency = 1 | |
| 731 | killbrick:BreakJoints() | |
| 732 | killbrick.CanCollide = false | |
| 733 | local wel = Instance.new("Weld",killbrick)
| |
| 734 | wel.Part0 = killbrick | |
| 735 | wel.Part1 = char["Left Arm"] | |
| 736 | wel.C0 = CFrame.new(0,1,0) | |
| 737 | force = math.huge | |
| 738 | ||
| 739 | killbrick.Touched:connect(function(h) | |
| 740 | local x = h.Parent:FindFirstChildOfClass("Humanoid")
| |
| 741 | local stop = h.Parent.Torso.Velocity | |
| 742 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
| 743 | safe = true | |
| 744 | else safe = false | |
| 745 | end | |
| 746 | if x then | |
| 747 | if safe == false then | |
| 748 | if fling == true then | |
| 749 | force = math.huge | |
| 750 | ||
| 751 | end | |
| 752 | if fling == false then | |
| 753 | force = math.huge | |
| 754 | ||
| 755 | ChatService:Chat(char.Head, "Dark Punch!") | |
| 756 | neck.C0 = neckp | |
| 757 | wait(0.1) | |
| 758 | end | |
| 759 | ||
| 760 | ||
| 761 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 50000 | |
| 762 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
| |
| 763 | boom:Play() | |
| 764 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
| 765 | ||
| 766 | ||
| 767 | wait() | |
| 768 | x:TakeDamage(math.huge) | |
| 769 | wait() | |
| 770 | safe = true | |
| 771 | bodyforc:Remove() | |
| 772 | h.Parent.Torso.Velocity = stop | |
| 773 | end | |
| 774 | end | |
| 775 | end) | |
| 776 | ||
| 777 | ||
| 778 | ||
| 779 | ||
| 780 | - | rng.BrickColor = BrickColor.new("Really black")
|
| 780 | + | |
| 781 | ||
| 782 | ||
| 783 | ||
| 784 | ||
| 785 | ||
| 786 | local rng = Instance.new("Part", char)
| |
| 787 | rng.Anchored = true | |
| 788 | rng.BrickColor = BrickColor.new("White")
| |
| 789 | rng.CanCollide = false | |
| 790 | rng.FormFactor = 3 | |
| 791 | rng.Name = "Ring" | |
| 792 | rng.Size = Vector3.new(1, 1, 1) | |
| 793 | rng.Transparency = 0.8 | |
| 794 | rng.TopSurface = 0 | |
| 795 | rng.BottomSurface = 0 | |
| 796 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
| 797 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 798 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 799 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 800 | rngm.Scale = Vector3.new(3, 3, 3) | |
| 801 | wait(0.1) | |
| 802 | ||
| 803 | boom2:Play() | |
| 804 | coroutine.wrap(function() | |
| 805 | for i = 1, 10, .4 do | |
| 806 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
| 807 | rng.Transparency = i/10 | |
| 808 | wait() | |
| 809 | end | |
| 810 | wait() | |
| 811 | rng:Destroy() | |
| 812 | killbrick:Remove() | |
| 813 | char.Torso["Left Shoulder"].C0 = org | |
| 814 | wait(0.1) | |
| 815 | ||
| 816 | punch = true | |
| 817 | wait() | |
| 818 | end)() | |
| 819 | ||
| 820 | ||
| 821 | ||
| 822 | end | |
| 823 | ||
| 824 | ||
| 825 | wait(.1) | |
| 826 | ||
| 827 | ||
| 828 | end | |
| 829 | end) | |
| 830 | ||
| 831 | m.KeyDown:connect(function(key) | |
| 832 | if key == "h" then | |
| 833 | if punch3 == true then | |
| 834 | punch3 = false | |
| 835 | eh = char.Torso["Right Shoulder"].C0 | |
| 836 | char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.new(0.3,0,0) * CFrame.Angles(0,0,math.rad(90)) | |
| 837 | killbrick3 = Instance.new("Part",char)
| |
| 838 | killbrick3.Size = Vector3.new(4,1,4) | |
| 839 | killbrick3.Transparency = 1 | |
| 840 | killbrick3:BreakJoints() | |
| 841 | killbrick3.CanCollide = false | |
| 842 | local wel = Instance.new("Weld",killbrick3)
| |
| 843 | wel.Part0 = killbrick3 | |
| 844 | wel.Part1 = char["Right Arm"] | |
| 845 | wel.C0 = CFrame.new(0,1,0) | |
| 846 | force = math.huge | |
| 847 | ||
| 848 | killbrick3.Touched:connect(function(h) | |
| 849 | local x = h.Parent:FindFirstChildOfClass("Humanoid")
| |
| 850 | local stop = h.Parent.Torso.Velocity | |
| 851 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
| 852 | safe = true | |
| 853 | else safe = false | |
| 854 | end | |
| 855 | if x then | |
| 856 | if safe == false then | |
| 857 | if fling == true then | |
| 858 | force = math.huge | |
| 859 | ||
| 860 | end | |
| 861 | if fling == false then | |
| 862 | force = math.huge | |
| 863 | ||
| 864 | ChatService:Chat(char.Head, "Take this!") | |
| 865 | neck.C0 = neckp | |
| 866 | wait(0.1) | |
| 867 | end | |
| 868 | ||
| 869 | ||
| 870 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 50000 | |
| 871 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
| |
| 872 | boom:Play() | |
| 873 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
| 874 | ||
| 875 | ||
| 876 | wait(0.2) | |
| 877 | x:TakeDamage(math.huge) | |
| 878 | wait() | |
| 879 | safe = true | |
| 880 | bodyforc:Remove() | |
| 881 | h.Parent.Torso.Velocity = stop | |
| 882 | end | |
| 883 | end | |
| 884 | end) | |
| 885 | ||
| 886 | ||
| 887 | ||
| 888 | ||
| 889 | - | rng.BrickColor = BrickColor.new("Really black")
|
| 889 | + | |
| 890 | ||
| 891 | ||
| 892 | ||
| 893 | ||
| 894 | ||
| 895 | local rng = Instance.new("Part", char)
| |
| 896 | rng.Anchored = true | |
| 897 | rng.BrickColor = BrickColor.new("White")
| |
| 898 | rng.CanCollide = false | |
| 899 | rng.FormFactor = 3 | |
| 900 | rng.Name = "Ring" | |
| 901 | rng.Size = Vector3.new(1, 1, 1) | |
| 902 | rng.Transparency = 0.8 | |
| 903 | rng.TopSurface = 0 | |
| 904 | rng.BottomSurface = 0 | |
| 905 | rng.CFrame = char["Right Arm"].CFrame * CFrame.new(0,-2,0) | |
| 906 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 907 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 908 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 909 | rngm.Scale = Vector3.new(3, 3, 3) | |
| 910 | wait(0.1) | |
| 911 | ||
| 912 | boom2:Play() | |
| 913 | coroutine.wrap(function() | |
| 914 | for i = 1, 10, .4 do | |
| 915 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
| 916 | rng.Transparency = i/10 | |
| 917 | wait() | |
| 918 | end | |
| 919 | wait() | |
| 920 | rng:Destroy() | |
| 921 | killbrick3:Remove() | |
| 922 | char.Torso["Right Shoulder"].C0 = eh | |
| 923 | wait(0.1) | |
| 924 | ||
| 925 | punch3 = true | |
| 926 | wait() | |
| 927 | end)() | |
| 928 | ||
| 929 | ||
| 930 | ||
| 931 | end | |
| 932 | ||
| 933 | ||
| 934 | wait(.1) | |
| 935 | ||
| 936 | ||
| 937 | end | |
| 938 | end) | |
| 939 | ||
| 940 | ||
| 941 | ||
| 942 | ||
| 943 | ||
| 944 | ||
| 945 | ||
| 946 | ||
| 947 | ||
| 948 | ||
| 949 | ||
| 950 | ||
| 951 | - | rng.BrickColor = BrickColor.new("Really black")
|
| 951 | + | |
| 952 | if key == "m" then | |
| 953 | if jump == true then | |
| 954 | jump = false | |
| 955 | ||
| 956 | ||
| 957 | local rng = Instance.new("Part", char)
| |
| 958 | rng.Anchored = true | |
| 959 | rng.BrickColor = BrickColor.new("White")
| |
| 960 | rng.CanCollide = false | |
| 961 | rng.FormFactor = 3 | |
| 962 | rng.Name = "Ring" | |
| 963 | rng.Size = Vector3.new(3, 3, 3) | |
| 964 | rng.Transparency = 0.35 | |
| 965 | rng.TopSurface = 0 | |
| 966 | rng.BottomSurface = 0 | |
| 967 | rng.Position = torso.Position - Vector3.new(0,2,0) | |
| 968 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 969 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 970 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 971 | rngm.Scale = Vector3.new(3, 3, 3) | |
| 972 | wait(0.1) | |
| 973 | BV = Instance.new("BodyVelocity", torso)
| |
| 974 | BV.maxForce = Vector3.new(0,20000,0) | |
| 975 | BV.P = 1000 | |
| 976 | BV.velocity = Vector3.new(0,200,0) | |
| 977 | boom:Play() | |
| 978 | coroutine.wrap(function() | |
| 979 | for i = 1, 60, 2 do | |
| 980 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
| 981 | rng.Transparency = i/60 | |
| 982 | wait() | |
| 983 | end | |
| 984 | wait() | |
| 985 | rng:Destroy() | |
| 986 | ||
| 987 | hum.WalkSpeed = 50 | |
| 988 | wait(1) | |
| 989 | ||
| 990 | for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then
| |
| 991 | v:Destroy() local jumping2 = true falling = true wait(0.3) jumping2 = false falling = false wait(1.7) jump = true hum.WalkSpeed = 16 falling = false | |
| 992 | end end | |
| 993 | wait() | |
| 994 | end)() | |
| 995 | ||
| 996 | ||
| 997 | ||
| 998 | end | |
| 999 | ||
| 1000 | ||
| 1001 | wait(.1) | |
| 1002 | ||
| 1003 | ||
| 1004 | end | |
| 1005 | end) | |
| 1006 | ||
| 1007 | ||
| 1008 | mouse.KeyDown:connect(function(key) | |
| 1009 | if key == "b" then | |
| 1010 | multipunch = true | |
| 1011 | boom:Play() | |
| 1012 | local ChatService = game:GetService("Chat")
| |
| 1013 | ||
| 1014 | neck.C0 = neck.C0 * CFrame.Angles(0,0,0) | |
| 1015 | ChatService:Chat(char.Head, "Consecutive Dark Punches.") | |
| 1016 | wait() | |
| 1017 | local ChatService = game:GetService("Chat")
| |
| 1018 | sss = char.Torso["Left Shoulder"].C0 | |
| 1019 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
| 1020 | coroutine.resume(coroutine.create(function() | |
| 1021 | local s = 0 | |
| 1022 | repeat | |
| 1023 | s = s + 1 | |
| 1024 | sqe() | |
| 1025 | wait(0.03) | |
| 1026 | until not multipunch | |
| 1027 | end)) | |
| 1028 | mouse.KeyUp:connect(function(key) | |
| 1029 | if key == "b" then | |
| 1030 | multipunch = false | |
| 1031 | char.Torso["Left Shoulder"].C0 = sss | |
| 1032 | wait(0.3) | |
| 1033 | multipunch = true | |
| 1034 | wait(0.1) | |
| 1035 | end | |
| 1036 | end) | |
| 1037 | end | |
| 1038 | end) | |
| 1039 | ||
| 1040 | plr = game.Players.LocalPlayer | |
| 1041 | mouse = plr:GetMouse() | |
| 1042 | --This has to be a local script. | |
| 1043 | function onClicked() | |
| 1044 | local x = Instance.new("Explosion", Workspace)--This means create new explosion in the workspace.
| |
| 1045 | x.Position = mouse.Hit.p | |
| 1046 | x.BlastRadius = 5 | |
| 1047 | x.BlastPressure = math.huge | |
| 1048 | end | |
| 1049 | mouse.Button1Down:connect(onClicked) | |
| 1050 | m.KeyDown:connect(function(k) | |
| 1051 | if k == "f" then | |
| 1052 | asd3:Stop() | |
| 1053 | asd2:Stop() | |
| 1054 | asd4:Stop() | |
| 1055 | asd6:Stop() | |
| 1056 | asd5:Stop() | |
| 1057 | end | |
| 1058 | end) | |
| 1059 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 1060 | hum.MaxHealth = hum.MaxHealth * math.huge | |
| 1061 | hum.Health = hum.MaxHealth * math.huge | |
| 1062 | char.Humanoid.MaxHealth = math.huge | |
| 1063 | wait() | |
| 1064 | char.Humanoid.Health = math.huge | |
| 1065 | char.Humanoid.MaxHealth = math.huge | |
| 1066 | wait() | |
| 1067 | char.Humanoid.Health = math.huge | |
| 1068 | char.Humanoid.MaxHealth = math.huge | |
| 1069 | wait() | |
| 1070 | char.Humanoid.Health = math.huge | |
| 1071 | char.Humanoid.MaxHealth = math.huge | |
| 1072 | wait() | |
| 1073 | char.Humanoid.Health = math.huge | |
| 1074 | hum.MaxHealth = math.huge | |
| 1075 | wait(0.1) | |
| 1076 | hum.Health = math.huge | |
| 1077 | hum.MaxHealth = math.huge | |
| 1078 | wait(0.1) | |
| 1079 | hum.Health = math.huge | |
| 1080 | end) |