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| 1 | - | a--[[ |
| 1 | + | local Players = game.the2ndfebidoman |
| 2 | - | ~~ GENOCIDE SANS SCRIPT ~~ |
| 2 | + | |
| 3 | local Mouse = Player:GetMouse() | |
| 4 | - | VERSION V3.0.3 (FINAL) |
| 4 | + | |
| 5 | ||
| 6 | - | HowToUse: |
| 6 | + | |
| 7 | - | GSans is compatable with all level 7s (Apart from RBX!PWN, 2big4rbx) |
| 7 | + | |
| 8 | - | You can use it in ScriptBuilder by using bot/hastebin |
| 8 | + | |
| 9 | - | Paste in console and click exe, |
| 9 | + | |
| 10 | - | The script is automatically sent to localplayer, so no worries, |
| 10 | + | |
| 11 | - | NOTE: |
| 11 | + | |
| 12 | - | Deselect Telekinesis before using the attacks |
| 12 | + | |
| 13 | - | CONTROLS: |
| 13 | + | |
| 14 | - | Main Script Controls: |
| 14 | + | |
| 15 | - | G = Genocide Mode (Music and eye) |
| 15 | + | |
| 16 | - | K = Attack mode (You need to push this before most attacks) |
| 16 | + | |
| 17 | - | Q = Basic attack |
| 17 | + | |
| 18 | - | E = Ultra attack |
| 18 | + | |
| 19 | - | Shift + W/A/S/D = Dodge |
| 19 | + | |
| 20 | - | J = Remove Genocide Mode |
| 20 | + | |
| 21 | - | Telek Controls: |
| 21 | + | |
| 22 | - | Click + Drag = Use Telekinesis |
| 22 | + | |
| 23 | - | Click + G = Explode ball (death on impact) |
| 23 | + | |
| 24 | - | ect ect, find them as you go along i'm lazy lolol |
| 24 | + | |
| 25 | - | Whats New?: |
| 25 | + | |
| 26 | - | *1st attempt in adding skull (failed lol) |
| 26 | + | |
| 27 | - | *Patched some more bugs |
| 27 | + | |
| 28 | - | *1st attempt in adding bones (failed lol) |
| 28 | + | |
| 29 | - | *removed ball spawning |
| 29 | + | |
| 30 | - | *Leaked |
| 30 | + | |
| 31 | - | - AzuLX |
| 31 | + | |
| 32 | - | MSG OF THE DAY |
| 32 | + | |
| 33 | - | *Leaked |
| 33 | + | |
| 34 | ||
| 35 | - | Genocide Sans script from the Undertale game Script is edited by Xeradius, Isaac and Pingu. |
| 35 | + | |
| 36 | - | Full credit to whoever made the base |
| 36 | + | |
| 37 | - | Please do not leak this script. |
| 37 | + | |
| 38 | - | Full credit to 'KrystalTeam' and 'rocky2u' for the Telek script. |
| 38 | + | |
| 39 | - | TeamAzuL2K16 |
| 39 | + | |
| 40 | - | ]]-- |
| 40 | + | |
| 41 | - | --Demonic Laugh. (Omega Flowey) You can remove if you wish. Its very loud (To not make play, remove 'Music:Play()') |
| 41 | + | |
| 42 | ||
| 43 | - | --full credit to krystal and rocky2u for below |
| 43 | + | |
| 44 | ||
| 45 | - | local Players = game.LocalPlayer |
| 45 | + | |
| 46 | ||
| 47 | local BoxTrue = Instance.new("TextButton", ScreenGUI)
| |
| 48 | ||
| 49 | local BoxFalse = Instance.new("TextButton", ScreenGUI)
| |
| 50 | ||
| 51 | Color.Name = "Color" | |
| 52 | ||
| 53 | Blue.BackgroundColor3 = BrickColor.new("Bright blue").Color
| |
| 54 | ||
| 55 | Blue.Transparency = 0.5 | |
| 56 | ||
| 57 | Blue.Size = UDim2.new(0, 20 ,0, 20) | |
| 58 | ||
| 59 | Blue.Position = UDim2.new(1, -35, 1, -35) | |
| 60 | ||
| 61 | Blue.Name = "Blue" | |
| 62 | ||
| 63 | Blue.Text = "" | |
| 64 | ||
| 65 | Blue.Visible = false | |
| 66 | ||
| 67 | Red.BackgroundColor3 = BrickColor.new("Bright red").Color
| |
| 68 | ||
| 69 | Red.Transparency = 0.5 | |
| 70 | ||
| 71 | Red.Size = UDim2.new(0, 20 ,0, 20) | |
| 72 | ||
| 73 | Red.Position = UDim2.new(1,-65, 1, -35) | |
| 74 | ||
| 75 | Red.Name = "Red" | |
| 76 | ||
| 77 | Red.Text = "" | |
| 78 | ||
| 79 | Red.Visible = false | |
| 80 | ||
| 81 | Green.BackgroundColor3 = BrickColor.new("Bright green").Color
| |
| 82 | ||
| 83 | Green.Transparency = 0.5 | |
| 84 | ||
| 85 | Green.Size = UDim2.new(0, 20 ,0, 20) | |
| 86 | ||
| 87 | Green.Position = UDim2.new(1,-95, 1, -35) | |
| 88 | ||
| 89 | Green.Name = "Green" | |
| 90 | ||
| 91 | Green.Text = "" | |
| 92 | ||
| 93 | Green.Visible = false | |
| 94 | ||
| 95 | Yellow.BackgroundColor3 = BrickColor.new("New Yeller").Color
| |
| 96 | ||
| 97 | Yellow.Transparency = 0.5 | |
| 98 | ||
| 99 | Yellow.Size = UDim2.new(0, 20 ,0, 20) | |
| 100 | ||
| 101 | Yellow.Position = UDim2.new(1,-125, 1, -35) | |
| 102 | ||
| 103 | Yellow.Name = "Yellow" | |
| 104 | ||
| 105 | Yellow.Text = "" | |
| 106 | ||
| 107 | Yellow.Visible = false | |
| 108 | ||
| 109 | Pink.BackgroundColor3 = BrickColor.new("Hot pink").Color
| |
| 110 | ||
| 111 | Pink.Transparency = 0.5 | |
| 112 | ||
| 113 | Pink.Size = UDim2.new(0, 20 ,0, 20) | |
| 114 | ||
| 115 | Pink.Position = UDim2.new(1,-155, 1, -35) | |
| 116 | ||
| 117 | Pink.Name = "Pink" | |
| 118 | ||
| 119 | Pink.Text = "" | |
| 120 | ||
| 121 | Pink.Visible = false | |
| 122 | ||
| 123 | LightBlue.BackgroundColor3 = BrickColor.new("Cyan").Color
| |
| 124 | ||
| 125 | LightBlue.Transparency = 0.5 | |
| 126 | ||
| 127 | LightBlue.Size = UDim2.new(0, 20 ,0, 20) | |
| 128 | ||
| 129 | LightBlue.Position = UDim2.new(1,-185, 1, -35) | |
| 130 | ||
| 131 | LightBlue.Name = "LightBlue" | |
| 132 | ||
| 133 | LightBlue.Text = "" | |
| 134 | ||
| 135 | LightBlue.Visible = false | |
| 136 | ||
| 137 | White.BackgroundColor3 = BrickColor.new("White").Color
| |
| 138 | ||
| 139 | White.Transparency = 0.5 | |
| 140 | ||
| 141 | White.Size = UDim2.new(0, 20 ,0, 20) | |
| 142 | ||
| 143 | White.Position = UDim2.new(1,-215, 1, -35) | |
| 144 | ||
| 145 | White.Name = "White" | |
| 146 | ||
| 147 | White.Text = "" | |
| 148 | ||
| 149 | White.Visible = false | |
| 150 | ||
| 151 | FireFalse.BackgroundColor3 = BrickColor.new("Really black").Color
| |
| 152 | ||
| 153 | FireFalse.Transparency = 0.5 | |
| 154 | ||
| 155 | FireFalse.Size = UDim2.new(0, 50 ,0, 20) | |
| 156 | ||
| 157 | FireFalse.Position = UDim2.new(1,-65, 1, -65) | |
| 158 | ||
| 159 | FireFalse.Name = "FireFalse" | |
| 160 | ||
| 161 | FireFalse.Text = "Fire: F" | |
| 162 | ||
| 163 | FireFalse.Visible = false | |
| 164 | ||
| 165 | FireFalse.FontSize = "Size12" | |
| 166 | ||
| 167 | FireFalse.Font = "ArialBold" | |
| 168 | ||
| 169 | FireFalse.TextColor = BrickColor.new(255,255,255) | |
| 170 | ||
| 171 | FireFalse.TextTransparency = 0 | |
| 172 | ||
| 173 | FireTrue.BackgroundColor3 = BrickColor.new("Really black").Color
| |
| 174 | ||
| 175 | FireTrue.Transparency = 0.5 | |
| 176 | ||
| 177 | FireTrue.Size = UDim2.new(0, 50 ,0, 20) | |
| 178 | ||
| 179 | FireTrue.Position = UDim2.new(1,-65, 1, -65) | |
| 180 | ||
| 181 | FireTrue.Name = "FireTrue" | |
| 182 | ||
| 183 | FireTrue.Text = "Fire: T" | |
| 184 | ||
| 185 | FireTrue.Visible = false | |
| 186 | ||
| 187 | FireTrue.FontSize = "Size12" | |
| 188 | ||
| 189 | FireTrue.Font = "ArialBold" | |
| 190 | ||
| 191 | FireTrue.TextColor = BrickColor.new(255,255,255) | |
| 192 | ||
| 193 | FireTrue.TextTransparency = 0 | |
| 194 | ||
| 195 | SparklesTrue.BackgroundColor3 = BrickColor.new("Really black").Color
| |
| 196 | ||
| 197 | SparklesTrue.Transparency = 0.5 | |
| 198 | ||
| 199 | SparklesTrue.Size = UDim2.new(0, 50 ,0, 20) | |
| 200 | ||
| 201 | SparklesTrue.Position = UDim2.new(1,-125, 1, -65) | |
| 202 | ||
| 203 | SparklesTrue.Name = "SparklesTrue" | |
| 204 | ||
| 205 | SparklesTrue.Text = "SP: T" | |
| 206 | ||
| 207 | SparklesTrue.Visible = false | |
| 208 | ||
| 209 | SparklesTrue.FontSize = "Size12" | |
| 210 | ||
| 211 | SparklesTrue.Font = "ArialBold" | |
| 212 | ||
| 213 | SparklesTrue.TextColor = BrickColor.new(255,255,255) | |
| 214 | ||
| 215 | SparklesTrue.TextTransparency = 0 | |
| 216 | ||
| 217 | SparklesFalse.BackgroundColor3 = BrickColor.new("Really black").Color
| |
| 218 | ||
| 219 | SparklesFalse.Transparency = 0.5 | |
| 220 | ||
| 221 | SparklesFalse.Size = UDim2.new(0, 50 ,0, 20) | |
| 222 | ||
| 223 | SparklesFalse.Position = UDim2.new(1,-125, 1, -65) | |
| 224 | ||
| 225 | SparklesFalse.Name = "SparklesFalse" | |
| 226 | ||
| 227 | SparklesFalse.Text = "SP: F" | |
| 228 | ||
| 229 | SparklesFalse.Visible = false | |
| 230 | ||
| 231 | SparklesFalse.FontSize = "Size12" | |
| 232 | ||
| 233 | SparklesFalse.Font = "ArialBold" | |
| 234 | ||
| 235 | SparklesFalse.TextColor = BrickColor.new(255,255,255) | |
| 236 | ||
| 237 | SparklesFalse.TextTransparency = 0 | |
| 238 | ||
| 239 | BoxTrue.BackgroundColor3 = BrickColor.new("Really black").Color
| |
| 240 | ||
| 241 | BoxTrue.Transparency = 0.5 | |
| 242 | ||
| 243 | BoxTrue.Size = UDim2.new(0, 50 ,0, 20) | |
| 244 | ||
| 245 | BoxTrue.Position = UDim2.new(1,-185, 1, -65) | |
| 246 | ||
| 247 | BoxTrue.Name = "BoxTrue" | |
| 248 | ||
| 249 | BoxTrue.Text = "Box: T" | |
| 250 | ||
| 251 | BoxTrue.Visible = false | |
| 252 | ||
| 253 | BoxTrue.FontSize = "Size12" | |
| 254 | ||
| 255 | BoxTrue.Font = "ArialBold" | |
| 256 | ||
| 257 | BoxTrue.TextColor = BrickColor.new(255,255,255) | |
| 258 | ||
| 259 | BoxTrue.TextTransparency = 0 | |
| 260 | ||
| 261 | BoxFalse.BackgroundColor3 = BrickColor.new("Really black").Color
| |
| 262 | ||
| 263 | BoxFalse.Transparency = 0.5 | |
| 264 | ||
| 265 | BoxFalse.Size = UDim2.new(0, 50 ,0, 20) | |
| 266 | ||
| 267 | BoxFalse.Position = UDim2.new(1,-185, 1, -65) | |
| 268 | ||
| 269 | BoxFalse.Name = "BoxFalse" | |
| 270 | ||
| 271 | BoxFalse.Text = "Box: F" | |
| 272 | ||
| 273 | BoxFalse.Visible = false | |
| 274 | ||
| 275 | BoxFalse.FontSize = "Size12" | |
| 276 | ||
| 277 | BoxFalse.Font = "ArialBold" | |
| 278 | ||
| 279 | BoxFalse.TextColor = BrickColor.new(255, 255, 255) | |
| 280 | ||
| 281 | BoxFalse.TextTransparency = 0 | |
| 282 | ||
| 283 | local Credits = Instance.new("ScreenGui",Player.PlayerGui)
| |
| 284 | ||
| 285 | local Text = Instance.new("TextLabel",Credits)
| |
| 286 | ||
| 287 | Text.BackgroundTransparency = 1 | |
| 288 | ||
| 289 | Text.Position = UDim2.new(0, 0, 1, -25) | |
| 290 | ||
| 291 | Text.Size = UDim2.new(0, 200, 0, 25) | |
| 292 | ||
| 293 | Text.Font = "SourceSans" | |
| 294 | ||
| 295 | Text.FontSize = "Size24" | |
| 296 | ||
| 297 | Text.Text = "By AzuLX, Issac and Pingu - GSans Script." | |
| 298 | ||
| 299 | Text.TextColor3 = Color3.new(255, 255, 255) | |
| 300 | ||
| 301 | Text.TextXAlignment = "Left" | |
| 302 | ||
| 303 | local bawl = Instance.new("Part", game.Lighting)
| |
| 304 | ||
| 305 | bawl.Name="TelekinesisGrab" | |
| 306 | ||
| 307 | local bp = Instance.new("BodyPosition", bawl)
| |
| 308 | ||
| 309 | local w = Instance.new("Weld", bawl)
| |
| 310 | ||
| 311 | function onButton1Down(mouse) | |
| 312 | ||
| 313 | bawl.Size = Vector3.new(2,2,2) | |
| 314 | ||
| 315 | bawl.Material="Neon" | |
| 316 | ||
| 317 | bawl.Shape=0 | |
| 318 | ||
| 319 | bawl.Transparency=trans | |
| 320 | ||
| 321 | bawl.Name="TelekinesisGrab" | |
| 322 | ||
| 323 | bawl.CanCollide = false | |
| 324 | ||
| 325 | bawl.Parent = game.Workspace | |
| 326 | ||
| 327 | w.Parent = bawl | |
| 328 | ||
| 329 | w.Name = "Weld" | |
| 330 | ||
| 331 | bp.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 332 | ||
| 333 | bp.Parent = bawl | |
| 334 | ||
| 335 | bp.Name="lolx" | |
| 336 | ||
| 337 | bawl.Parent = workspace | |
| 338 | ||
| 339 | if mouse ~= nil then | |
| 340 | ||
| 341 | if mouse.Target ~= nil then | |
| 342 | ||
| 343 | w.Part0 = mouse.Target | |
| 344 | ||
| 345 | w.Part1 = bawl | |
| 346 | ||
| 347 | dwn = true | |
| 348 | ||
| 349 | if mouse.Target.Parent:FindFirstChild("Humanoid") then
| |
| 350 | ||
| 351 | mouse.Target.Parent:FindFirstChild("Humanoid").PlatformStand=true
| |
| 352 | ||
| 353 | else | |
| 354 | ||
| 355 | print('no humanoid')
| |
| 356 | ||
| 357 | end | |
| 358 | ||
| 359 | end | |
| 360 | ||
| 361 | end | |
| 362 | ||
| 363 | spawn(function() | |
| 364 | ||
| 365 | while dwn == true do | |
| 366 | ||
| 367 | ypcall(function() | |
| 368 | ||
| 369 | bp.Parent = bawl | |
| 370 | ||
| 371 | bp.position = Player.Character.Torso.Position + (mouse.Hit.lookVector*dist) | |
| 372 | ||
| 373 | wait() | |
| 374 | ||
| 375 | end) | |
| 376 | ||
| 377 | end | |
| 378 | ||
| 379 | end) | |
| 380 | ||
| 381 | end | |
| 382 | ||
| 383 | function onButton1Up(mouse) | |
| 384 | ||
| 385 | dwn=false | |
| 386 | ||
| 387 | if bawl ~= nil then | |
| 388 | ||
| 389 | bawl.Parent=game.Lighting | |
| 390 | ||
| 391 | else | |
| 392 | ||
| 393 | print('not found')
| |
| 394 | ||
| 395 | end | |
| 396 | ||
| 397 | end | |
| 398 | ||
| 399 | function onKeyDown(key, mouse) | |
| 400 | ||
| 401 | key:lower() | |
| 402 | ||
| 403 | if key == "r" then | |
| 404 | ||
| 405 | if bawl ~= nil then | |
| 406 | ||
| 407 | --bawl.Parent=nil | |
| 408 | ||
| 409 | end | |
| 410 | ||
| 411 | elseif key == "e" then | |
| 412 | ||
| 413 | local p = Instance.new("Part", workspace)
| |
| 414 | ||
| 415 | p.Size = Vector3.new(3,3,3) | |
| 416 | ||
| 417 | p.Material = "Neon" | |
| 418 | ||
| 419 | p.Position = mouse.Hit.p + Vector3.new(0,2,0) | |
| 420 | ||
| 421 | p.BrickColor = bawl.BrickColor | |
| 422 | ||
| 423 | p.Shape = "Ball" | |
| 424 | ||
| 425 | p.BottomSurface = "Smooth" | |
| 426 | ||
| 427 | p.TopSurface = "Smooth" | |
| 428 | ||
| 429 | elseif key == "h" then | |
| 430 | ||
| 431 | if bawl ~= nil then | |
| 432 | ||
| 433 | if bawl:FindFirstChild("Weld") ~= nil then
| |
| 434 | ||
| 435 | if bawl:FindFirstChild("Weld").Part0 ~= nil then
| |
| 436 | ||
| 437 | bawl:FindFirstChild("Weld").Part0.Anchored=false
| |
| 438 | ||
| 439 | end | |
| 440 | ||
| 441 | end | |
| 442 | ||
| 443 | end | |
| 444 | ||
| 445 | elseif key == "g" then | |
| 446 | ||
| 447 | if bawl ~= nil then | |
| 448 | ||
| 449 | local x = Instance.new("Explosion",workspace)
| |
| 450 | ||
| 451 | x.Position=bawl.Position | |
| 452 | ||
| 453 | else | |
| 454 | ||
| 455 | print('some sort of error')
| |
| 456 | ||
| 457 | end | |
| 458 | ||
| 459 | elseif key == "x" then | |
| 460 | ||
| 461 | dist=dist - 5 | |
| 462 | ||
| 463 | elseif key == "c" then | |
| 464 | ||
| 465 | dist=15 | |
| 466 | ||
| 467 | elseif key == "v" then | |
| 468 | ||
| 469 | dist=100 | |
| 470 | ||
| 471 | elseif key == "z" then | |
| 472 | ||
| 473 | dist=dist + 5 | |
| 474 | ||
| 475 | end | |
| 476 | ||
| 477 | end | |
| 478 | ||
| 479 | FireX = 0 | |
| 480 | ||
| 481 | FireY = 0 | |
| 482 | ||
| 483 | FireZ = 0 | |
| 484 | ||
| 485 | SPX = 0 | |
| 486 | ||
| 487 | SPY = 0 | |
| 488 | ||
| 489 | SPZ = 0 | |
| 490 | ||
| 491 | BoxColor = "White" | |
| 492 | ||
| 493 | FireFalse.MouseButton1Down:connect(function () | |
| 494 | ||
| 495 | local Fire = Instance.new("Fire", bawl)
| |
| 496 | Fire.Color = Color3.new(FireX,FireY,FireZ) | |
| 497 | ||
| 498 | Player.PlayerGui.ScreenGui.FireFalse.Visible = false | |
| 499 | ||
| 500 | Player.PlayerGui.ScreenGui.FireTrue.Visible = true | |
| 501 | ||
| 502 | Fire.Color = Color3.new(FireX,FireY,FireZ) | |
| 503 | ||
| 504 | end) | |
| 505 | ||
| 506 | FireTrue.MouseButton1Down:connect(function () | |
| 507 | ||
| 508 | bawl.Fire:remove() | |
| 509 | ||
| 510 | Player.PlayerGui.ScreenGui.FireFalse.Visible = true | |
| 511 | ||
| 512 | Player.PlayerGui.ScreenGui.FireTrue.Visible = false | |
| 513 | ||
| 514 | end) | |
| 515 | ||
| 516 | SparklesFalse.MouseButton1Down:connect(function () | |
| 517 | ||
| 518 | local SP = Instance.new("Sparkles", bawl)
| |
| 519 | SP.Color = Color3.new(SPX,SPY,SPZ) | |
| 520 | ||
| 521 | Player.PlayerGui.ScreenGui.SparklesFalse.Visible = false | |
| 522 | ||
| 523 | Player.PlayerGui.ScreenGui.SparklesTrue.Visible = true | |
| 524 | ||
| 525 | end) | |
| 526 | ||
| 527 | SparklesTrue.MouseButton1Down:connect(function () | |
| 528 | ||
| 529 | bawl.Sparkles:remove() | |
| 530 | ||
| 531 | Player.PlayerGui.ScreenGui.SparklesFalse.Visible = true | |
| 532 | ||
| 533 | Player.PlayerGui.ScreenGui.SparklesTrue.Visible = false | |
| 534 | ||
| 535 | end) | |
| 536 | ||
| 537 | BoxFalse.MouseButton1Down:connect(function () | |
| 538 | ||
| 539 | local Box = Instance.new("SelectionBox", bawl)
| |
| 540 | Box.Color = BrickColor.new(BoxColor) | |
| 541 | Box.Adornee = Box.Parent | |
| 542 | ||
| 543 | Player.PlayerGui.ScreenGui.BoxFalse.Visible = false | |
| 544 | ||
| 545 | Player.PlayerGui.ScreenGui.BoxTrue.Visible = true | |
| 546 | ||
| 547 | end) | |
| 548 | ||
| 549 | BoxTrue.MouseButton1Down:connect(function () | |
| 550 | ||
| 551 | bawl.SelectionBox:remove() | |
| 552 | ||
| 553 | Player.PlayerGui.ScreenGui.BoxFalse.Visible = true | |
| 554 | ||
| 555 | Player.PlayerGui.ScreenGui.BoxTrue.Visible = false | |
| 556 | ||
| 557 | end) | |
| 558 | ||
| 559 | Blue.MouseButton1Down:connect(function () | |
| 560 | ||
| 561 | if bawl ~= nil then | |
| 562 | ||
| 563 | bawl.BrickColor = BrickColor.new("Bright blue")
| |
| 564 | ||
| 565 | FireX = 0 | |
| 566 | FireY = 0 | |
| 567 | FireZ = 255 | |
| 568 | ||
| 569 | SPX = 0 | |
| 570 | SPY = 0 | |
| 571 | SPZ = 255 | |
| 572 | ||
| 573 | BoxColor = "Bright blue" | |
| 574 | ||
| 575 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(0,0,255) | |
| 576 | ||
| 577 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(0,0,255) | |
| 578 | ||
| 579 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Bright blue")
| |
| 580 | ||
| 581 | end | |
| 582 | ||
| 583 | end) | |
| 584 | ||
| 585 | Red.MouseButton1Down:connect(function () | |
| 586 | ||
| 587 | if bawl ~= nil then | |
| 588 | ||
| 589 | bawl.BrickColor = BrickColor.new("Bright red")
| |
| 590 | ||
| 591 | FireX = 255 | |
| 592 | FireY = 0 | |
| 593 | FireZ = 0 | |
| 594 | ||
| 595 | SPX = 255 | |
| 596 | SPY = 0 | |
| 597 | SPZ = 0 | |
| 598 | ||
| 599 | BoxColor = "Bright red" | |
| 600 | ||
| 601 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,0,0) | |
| 602 | ||
| 603 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,0,0) | |
| 604 | ||
| 605 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Bright red")
| |
| 606 | ||
| 607 | end | |
| 608 | ||
| 609 | end) | |
| 610 | ||
| 611 | Green.MouseButton1Down:connect(function () | |
| 612 | ||
| 613 | if bawl ~= nil then | |
| 614 | ||
| 615 | bawl.BrickColor = BrickColor.new("Bright green")
| |
| 616 | ||
| 617 | FireX = 0 | |
| 618 | FireY = 255 | |
| 619 | FireZ = 0 | |
| 620 | ||
| 621 | SPX = 0 | |
| 622 | SPY = 255 | |
| 623 | SPZ = 0 | |
| 624 | ||
| 625 | BoxColor = "Bright green" | |
| 626 | ||
| 627 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(0,255,0) | |
| 628 | ||
| 629 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(0,255,0) | |
| 630 | ||
| 631 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Bright green")
| |
| 632 | ||
| 633 | end | |
| 634 | ||
| 635 | end) | |
| 636 | ||
| 637 | Yellow.MouseButton1Down:connect(function () | |
| 638 | ||
| 639 | if bawl ~= nil then | |
| 640 | ||
| 641 | bawl.BrickColor = BrickColor.new("New Yeller")
| |
| 642 | ||
| 643 | FireX = 255 | |
| 644 | FireY = 255 | |
| 645 | FireZ = 0 | |
| 646 | ||
| 647 | SPX = 255 | |
| 648 | SPY = 255 | |
| 649 | SPZ = 0 | |
| 650 | ||
| 651 | BoxColor = "New Yeller" | |
| 652 | ||
| 653 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,255,0) | |
| 654 | ||
| 655 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,255,0) | |
| 656 | ||
| 657 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("New Yeller")
| |
| 658 | ||
| 659 | end | |
| 660 | ||
| 661 | end) | |
| 662 | ||
| 663 | Pink.MouseButton1Down:connect(function () | |
| 664 | ||
| 665 | if bawl ~= nil then | |
| 666 | ||
| 667 | bawl.BrickColor = BrickColor.new("Hot pink")
| |
| 668 | ||
| 669 | FireX = 255 | |
| 670 | FireY = 0 | |
| 671 | FireZ = 255 | |
| 672 | ||
| 673 | SPX = 255 | |
| 674 | SPY = 0 | |
| 675 | SPZ = 255 | |
| 676 | ||
| 677 | BoxColor = "Hot pink" | |
| 678 | ||
| 679 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,0,255) | |
| 680 | ||
| 681 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,0,255) | |
| 682 | ||
| 683 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Hot pink")
| |
| 684 | ||
| 685 | end | |
| 686 | ||
| 687 | end) | |
| 688 | ||
| 689 | LightBlue.MouseButton1Down:connect(function () | |
| 690 | ||
| 691 | if bawl ~= nil then | |
| 692 | ||
| 693 | bawl.BrickColor = BrickColor.new("Cyan")
| |
| 694 | ||
| 695 | FireX = 0 | |
| 696 | FireY = 255 | |
| 697 | FireZ = 255 | |
| 698 | ||
| 699 | SPX = 0 | |
| 700 | SPY = 255 | |
| 701 | SPZ = 255 | |
| 702 | ||
| 703 | BoxColor = "Cyan" | |
| 704 | ||
| 705 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(0,255,255) | |
| 706 | ||
| 707 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(0,255,255) | |
| 708 | ||
| 709 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Cyan")
| |
| 710 | ||
| 711 | end | |
| 712 | ||
| 713 | end) | |
| 714 | ||
| 715 | ||
| 716 | White.MouseButton1Down:connect(function () | |
| 717 | ||
| 718 | if bawl ~= nil then | |
| 719 | ||
| 720 | bawl.BrickColor = BrickColor.new("White")
| |
| 721 | ||
| 722 | FireX = 255 | |
| 723 | FireY = 255 | |
| 724 | FireZ = 255 | |
| 725 | ||
| 726 | SPX = 255 | |
| 727 | SPY = 255 | |
| 728 | SPZ = 255 | |
| 729 | ||
| 730 | BoxColor = "White" | |
| 731 | ||
| 732 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,255,255) | |
| 733 | ||
| 734 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,255,255) | |
| 735 | ||
| 736 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("White")
| |
| 737 | ||
| 738 | end | |
| 739 | ||
| 740 | end) | |
| 741 | ||
| 742 | Bin.Selected:connect(function () | |
| 743 | ||
| 744 | Fire = false | |
| 745 | ||
| 746 | Player.PlayerGui.ScreenGui.Blue.Visible = true | |
| 747 | ||
| 748 | Player.PlayerGui.ScreenGui.Red.Visible = true | |
| 749 | ||
| 750 | Player.PlayerGui.ScreenGui.Green.Visible = true | |
| 751 | ||
| 752 | Player.PlayerGui.ScreenGui.Yellow.Visible = true | |
| 753 | ||
| 754 | Player.PlayerGui.ScreenGui.Pink.Visible = true | |
| 755 | ||
| 756 | Player.PlayerGui.ScreenGui.LightBlue.Visible = true | |
| 757 | ||
| 758 | Player.PlayerGui.ScreenGui.White.Visible = true | |
| 759 | ||
| 760 | Player.PlayerGui.ScreenGui.FireFalse.Visible = true | |
| 761 | ||
| 762 | Player.PlayerGui.ScreenGui.FireTrue.Visible = false | |
| 763 | ||
| 764 | Player.PlayerGui.ScreenGui.SparklesFalse.Visible = true | |
| 765 | ||
| 766 | Player.PlayerGui.ScreenGui.SparklesTrue.Visible = false | |
| 767 | ||
| 768 | Player.PlayerGui.ScreenGui.BoxFalse.Visible = true | |
| 769 | ||
| 770 | Player.PlayerGui.ScreenGui.BoxTrue.Visible = false | |
| 771 | ||
| 772 | end) | |
| 773 | ||
| 774 | Bin.Deselected:connect(function () | |
| 775 | ||
| 776 | Fire = false | |
| 777 | ||
| 778 | Player.PlayerGui.ScreenGui.Blue.Visible = false | |
| 779 | ||
| 780 | Player.PlayerGui.ScreenGui.Red.Visible = false | |
| 781 | ||
| 782 | Player.PlayerGui.ScreenGui.Green.Visible = false | |
| 783 | ||
| 784 | Player.PlayerGui.ScreenGui.Yellow.Visible = false | |
| 785 | ||
| 786 | Player.PlayerGui.ScreenGui.Pink.Visible = false | |
| 787 | ||
| 788 | Player.PlayerGui.ScreenGui.LightBlue.Visible = false | |
| 789 | ||
| 790 | Player.PlayerGui.ScreenGui.White.Visible = false | |
| 791 | ||
| 792 | Player.PlayerGui.ScreenGui.FireFalse.Visible = false | |
| 793 | ||
| 794 | Player.PlayerGui.ScreenGui.FireTrue.Visible = false | |
| 795 | ||
| 796 | Player.PlayerGui.ScreenGui.SparklesFalse.Visible = false | |
| 797 | ||
| 798 | Player.PlayerGui.ScreenGui.SparklesTrue.Visible = false | |
| 799 | ||
| 800 | Player.PlayerGui.ScreenGui.BoxFalse.Visible = false | |
| 801 | ||
| 802 | Player.PlayerGui.ScreenGui.BoxTrue.Visible = false | |
| 803 | ||
| 804 | end) | |
| 805 | ||
| 806 | Bin.Selected:connect(function(mouse) | |
| 807 | ||
| 808 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 809 | ||
| 810 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
| 811 | ||
| 812 | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) | |
| 813 | ||
| 814 | end) | |
| 815 | print 'Telek script has loaded, credit to Krystal and rocky2u' | |
| 816 | dot = false | |
| 817 | des = false | |
| 818 | local ChatService = game:GetService("Chat")
| |
| 819 | local player = game.Players.LocalPlayer | |
| 820 | char = player.Character | |
| 821 | hum = char.Humanoid | |
| 822 | torso = hum.Torso | |
| 823 | lig = Instance.new("PointLight",player.Character.Torso)
| |
| 824 | lig.Color=Color3.new(0,255,255) | |
| 825 | m=player:GetMouse() | |
| 826 | bb = Instance.new("BillboardGui",player.Character.Head)
| |
| 827 | bb.Enabled = true | |
| 828 | bb.AlwaysOnTop = true | |
| 829 | bb.Size = UDim2.new(0,200,0,50) | |
| 830 | bb.StudsOffset = Vector3.new(0,1,0) | |
| 831 | gui=Instance.new("TextBox",bb)
| |
| 832 | gui.Text = "* " | |
| 833 | gui.Size = UDim2.new(0,133,0,45) | |
| 834 | gui.Position=UDim2.new(0,57,0,-40) | |
| 835 | gui.TextColor3 = Color3.new(255,255,255) | |
| 836 | gui.BackgroundColor3=Color3.new(0,0,0) | |
| 837 | gui.TextWrapped = true | |
| 838 | gui.TextScaled = true | |
| 839 | gui.TextXAlignment = "Left" | |
| 840 | gui.TextYAlignment = "Top" | |
| 841 | gui.Visible = false | |
| 842 | gui.BorderColor3 = Color3.new(0,0,0) | |
| 843 | ||
| 844 | gui1=Instance.new("TextButton",bb)
| |
| 845 | gui1.Position=UDim2.new(0,5,0,-43) | |
| 846 | gui1.Size = UDim2.new(0,190,0,51) | |
| 847 | ||
| 848 | gui1.TextColor3 = Color3.new(255,255,255) | |
| 849 | gui1.BackgroundColor3=Color3.new(255,255,255) | |
| 850 | ||
| 851 | gui1.Visible = false | |
| 852 | img = Instance.new("ImageLabel",bb)
| |
| 853 | img.Size = UDim2.new(0,46,0,47) | |
| 854 | img.Position = UDim2.new(0,10,0,-41) | |
| 855 | img.Image = "rbxassetid://388166921" | |
| 856 | img.BorderColor3 = Color3.new(0,0,0) | |
| 857 | img.Visible = false | |
| 858 | asd = Instance.new("Sound",player.Character.Torso)
| |
| 859 | asd.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
| 860 | ||
| 861 | asd1 = Instance.new("Sound",player.Character.Torso)
| |
| 862 | asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
| 863 | ||
| 864 | asd2 = Instance.new("Sound",player.Character.Torso)
| |
| 865 | asd2.SoundId = "http://www.roblox.com/asset/?id = 306370481" | |
| 866 | asd2.Looped = true | |
| 867 | asd3 = Instance.new("Sound",player.Character.Torso)
| |
| 868 | asd3.SoundId = "http://www.roblox.com/asset/?id = 316014309" | |
| 869 | asd3.Looped = true | |
| 870 | asd4 = Instance.new("Sound",player.Character.Torso)
| |
| 871 | asd4.SoundId = "http://www.roblox.com/asset/?id = 388938813" | |
| 872 | asd4.Looped = false | |
| 873 | asd5 = Instance.new("Sound",player.Character.Torso)
| |
| 874 | asd5.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 875 | asd5.Looped = true | |
| 876 | dunkd = Instance.new("Sound",player.Character.Torso)
| |
| 877 | dunkd.SoundId = "http://www.roblox.com/asset/?id = 333078694" | |
| 878 | dunkd.Looped = false | |
| 879 | function play(play) | |
| 880 | asd:Play() | |
| 881 | asd1:Play() | |
| 882 | end | |
| 883 | eye = Instance.new("Part",player.Character)
| |
| 884 | eye.BrickColor = BrickColor.new("Toothpaste")
| |
| 885 | eye.Material = "Neon" | |
| 886 | eye.FormFactor = 3 | |
| 887 | eye.Shape = "Ball" | |
| 888 | eye.Size = Vector3.new(0.37,0.37,0.1) | |
| 889 | weld = Instance.new("Weld",eye)
| |
| 890 | weld.Part0 = eye | |
| 891 | weld.Part1 = player.Character.Head | |
| 892 | weld.C0 = CFrame.new(0.1,-0.2,0.45) | |
| 893 | eye.Transparency = 1 | |
| 894 | -- listen for their chatting | |
| 895 | player.Chatted:connect(function(message) | |
| 896 | a = string.len(message) | |
| 897 | gui.Text = "* " | |
| 898 | gui.Visible = true | |
| 899 | gui1.Visible = true | |
| 900 | des = false | |
| 901 | img.Visible = true | |
| 902 | print(a) | |
| 903 | if dot == false then | |
| 904 | for i = 1,string.len(message) do wait(0.07) | |
| 905 | gui.Text =gui.Text..message:sub(i,i) | |
| 906 | ||
| 907 | play() | |
| 908 | end | |
| 909 | end | |
| 910 | ||
| 911 | des = true | |
| 912 | end) | |
| 913 | m.KeyDown:connect(function(k) | |
| 914 | if k == "g" then | |
| 915 | asd2:Play() | |
| 916 | eye.Transparency = 0 | |
| 917 | ||
| 918 | end | |
| 919 | end) | |
| 920 | m.KeyDown:connect(function(k) | |
| 921 | if k == "p" then | |
| 922 | eye.Transparency = 1 | |
| 923 | asd3:Play() | |
| 924 | end | |
| 925 | end) | |
| 926 | m.KeyDown:connect(function(k) | |
| 927 | if k == "r" then | |
| 928 | eye.Transparency = 0 | |
| 929 | asd4:Play() | |
| 930 | end | |
| 931 | end) | |
| 932 | m.KeyDown:connect(function(k) | |
| 933 | if k == "q" then | |
| 934 | eye.Transparency = 1 | |
| 935 | asd5:Play() | |
| 936 | end | |
| 937 | end) | |
| 938 | m.KeyDown:connect(function(k) | |
| 939 | if k == "z" then | |
| 940 | ||
| 941 | img.Image = "rbxassetid://388167098" | |
| 942 | end | |
| 943 | end) | |
| 944 | m.KeyDown:connect(function(k) | |
| 945 | if k == "c" then | |
| 946 | img.Image = "rbxassetid://388166921" | |
| 947 | end | |
| 948 | end) | |
| 949 | m.KeyDown:connect(function(k) | |
| 950 | if k == "n" then | |
| 951 | img.Image = "rbxassetid://388166991" | |
| 952 | end | |
| 953 | end) | |
| 954 | m.KeyDown:connect(function(k) | |
| 955 | if k == "b" then | |
| 956 | img.Image = "rbxassetid://378060690" | |
| 957 | end | |
| 958 | end) | |
| 959 | m.KeyDown:connect(function(k) | |
| 960 | if k == "m" then | |
| 961 | img.Image = "rbxassetid://378609498" | |
| 962 | end | |
| 963 | end) | |
| 964 | m.KeyDown:connect(function(k) | |
| 965 | if k == "v" then | |
| 966 | img.Image = "rbxassetid://388166961" | |
| 967 | end | |
| 968 | end) | |
| 969 | m.KeyDown:connect(function(k) | |
| 970 | if k == "h" then | |
| 971 | img.Image = "rbxassetid://378577428" | |
| 972 | end | |
| 973 | end) | |
| 974 | m.KeyDown:connect(function(k) | |
| 975 | if k == "j" then | |
| 976 | img.Image = "rbxassetid://388167116" | |
| 977 | end | |
| 978 | end) | |
| 979 | m.KeyDown:connect(function(k) | |
| 980 | if k == "l" then | |
| 981 | img.Image = "rbxassetid://388167154" | |
| 982 | print("You take your very last breath...")
| |
| 983 | asdd = Instance.new("Sound",player.Character.Torso)
| |
| 984 | asdd.SoundId = "http://www.roblox.com/asset/?id = 357417055" | |
| 985 | asdd.Looped = false | |
| 986 | spawn(function() | |
| 987 | wait() | |
| 988 | asdd:Play() | |
| 989 | end) | |
| 990 | wait(2) | |
| 991 | asddd = Instance.new("Sound",player.Character.Torso)
| |
| 992 | asddd.SoundId = "http://www.roblox.com/asset/?id = 387183672" | |
| 993 | asddd.Looped = false | |
| 994 | spawn(function() | |
| 995 | wait() | |
| 996 | asddd:Play() | |
| 997 | end) | |
| 998 | wait(2) | |
| 999 | asdded = Instance.new("Sound",player.Character.Torso)
| |
| 1000 | asdded.SoundId = "http://www.roblox.com/asset/?id = 387187707" | |
| 1001 | asdded.Looped = false | |
| 1002 | spawn(function() | |
| 1003 | wait() | |
| 1004 | asdded:Play() | |
| 1005 | end) | |
| 1006 | char:BreakJoints() | |
| 1007 | end | |
| 1008 | end) | |
| 1009 | m.KeyDown:connect(function(k) | |
| 1010 | if k == "x" then | |
| 1011 | if des == true then | |
| 1012 | gui.Visible = false | |
| 1013 | gui.Text = "* " | |
| 1014 | gui1.Visible = false | |
| 1015 | img.Visible = false | |
| 1016 | end | |
| 1017 | end | |
| 1018 | end) | |
| 1019 | m.KeyDown:connect(function(k) | |
| 1020 | if k == "f" then | |
| 1021 | asd3:Stop() | |
| 1022 | asd2:Stop() | |
| 1023 | asd4:Stop() | |
| 1024 | dunkd:Stop() | |
| 1025 | eye.Transparency = 1 | |
| 1026 | asd5:Stop() | |
| 1027 | end | |
| 1028 | end) | |
| 1029 | m.KeyDown:connect(function(k) | |
| 1030 | if k == "u" then | |
| 1031 | dunkd = Instance.new("Sound",player.Character.Torso)
| |
| 1032 | dunkd.SoundId = "http://www.roblox.com/asset/?id = 333078694" | |
| 1033 | dunkd.Looped = false | |
| 1034 | dunkd:Play() | |
| 1035 | end | |
| 1036 | end) | |
| 1037 | m.KeyDown:connect(function(k) | |
| 1038 | if k == "y" then | |
| 1039 | img.Image = "rbxassetid://378198656" | |
| 1040 | end | |
| 1041 | end) | |
| 1042 | -- my god... | |
| 1043 | -- Suck_HiyaThere moves to arizona | |
| 1044 | ||
| 1045 | -------------------------------------------------------- | |
| 1046 | ||
| 1047 | pls = game:GetService'Players' | |
| 1048 | rs = game:GetService'RunService' | |
| 1049 | uinps = game:GetService'UserInputService' | |
| 1050 | lp = pls.LocalPlayer | |
| 1051 | mouse = lp:GetMouse() | |
| 1052 | c = lp.Character | |
| 1053 | human = c.Humanoid | |
| 1054 | human.MaxHealth = 50 | |
| 1055 | soundVol = 0 | |
| 1056 | wait() | |
| 1057 | human.Health = 50 | |
| 1058 | c.Health:Destroy() | |
| 1059 | ||
| 1060 | -------------------------------------------------------- | |
| 1061 | ||
| 1062 | Debounces = {
| |
| 1063 | AnimationCycles = 0; | |
| 1064 | FPS = 0; | |
| 1065 | scalingDamage = false; | |
| 1066 | damageLevel = 0; | |
| 1067 | attackNumber = 0; | |
| 1068 | isAttacking = false; | |
| 1069 | isMoving = false; | |
| 1070 | isSprinting = false; | |
| 1071 | isBoosting = false; | |
| 1072 | isPassive = false; | |
| 1073 | isTyping = false; | |
| 1074 | } | |
| 1075 | ||
| 1076 | -------------------------------------------------------- | |
| 1077 | ||
| 1078 | numLerp = function(start, goal, alpha) | |
| 1079 | return(((goal - start) * alpha) + start) | |
| 1080 | end | |
| 1081 | ||
| 1082 | CFrameZero = function() | |
| 1083 | return CFrame.new(Vector3.new()) | |
| 1084 | end | |
| 1085 | ||
| 1086 | rad = function(value) | |
| 1087 | return math.rad(value) | |
| 1088 | end | |
| 1089 | ||
| 1090 | CFAngles = function(Vector) | |
| 1091 | return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z)) | |
| 1092 | end | |
| 1093 | ||
| 1094 | -------------------------------------------------------- | |
| 1095 | ||
| 1096 | AnimStat = {
| |
| 1097 | lerpSpeed = .2; | |
| 1098 | lerpSpeed2 = .35; | |
| 1099 | lerpTween = 0; | |
| 1100 | } | |
| 1101 | ||
| 1102 | Joints = {
| |
| 1103 | c.HumanoidRootPart.RootJoint; | |
| 1104 | c.Torso.Neck; | |
| 1105 | c.Torso['Left Shoulder']; | |
| 1106 | c.Torso['Right Shoulder']; | |
| 1107 | c.Torso['Left Hip']; | |
| 1108 | c.Torso['Right Hip']; | |
| 1109 | } | |
| 1110 | ||
| 1111 | JointTargets = {
| |
| 1112 | CFrameZero(); | |
| 1113 | CFrameZero(); | |
| 1114 | CFrameZero(); | |
| 1115 | CFrameZero(); | |
| 1116 | CFrameZero(); | |
| 1117 | CFrameZero(); | |
| 1118 | } | |
| 1119 | ||
| 1120 | -------------------------------------------------------- | |
| 1121 | ||
| 1122 | BodyColors = {
| |
| 1123 | HeadColor = BrickColor.new("Institutional white");
| |
| 1124 | LeftArmColor = BrickColor.new("Institutional white");
| |
| 1125 | RightArmColor = BrickColor.new("Institutional white");
| |
| 1126 | LeftLegColor = BrickColor.new("Institutional white");
| |
| 1127 | RightLegColor = BrickColor.new("Institutional white");
| |
| 1128 | TorsoColor = BrickColor.new("Mid gray");
| |
| 1129 | } | |
| 1130 | ||
| 1131 | Customs = {
| |
| 1132 | Face = "http://www.roblox.com/asset/?id=8560915"; | |
| 1133 | Shirt = "http://www.roblox.com/asset/?id=334781688"; | |
| 1134 | Pants = "http://www.roblox.com/asset/?id=335237283"; | |
| 1135 | } | |
| 1136 | ||
| 1137 | -------------------------------------------------------- | |
| 1138 | ||
| 1139 | prepareCharacter = function() | |
| 1140 | local transPoints = {
| |
| 1141 | NumberSequenceKeypoint.new(0,0,0), | |
| 1142 | NumberSequenceKeypoint.new(.4,.05,0), | |
| 1143 | NumberSequenceKeypoint.new(.8,.16,0), | |
| 1144 | NumberSequenceKeypoint.new(1,.25,0) | |
| 1145 | } | |
| 1146 | local sizePoints = {
| |
| 1147 | NumberSequenceKeypoint.new(0,.5,0), | |
| 1148 | NumberSequenceKeypoint.new(.18,.5,0), | |
| 1149 | NumberSequenceKeypoint.new(.49,.69,0), | |
| 1150 | NumberSequenceKeypoint.new(.74,.5,0), | |
| 1151 | NumberSequenceKeypoint.new(.92,.25,0), | |
| 1152 | NumberSequenceKeypoint.new(1,.0625,0) | |
| 1153 | } | |
| 1154 | local Size = NumberSequence.new(sizePoints) | |
| 1155 | local Transparency = NumberSequence.new(transPoints) | |
| 1156 | rayModel = Instance.new("Model",c)
| |
| 1157 | efxBlock = Instance.new("Part",c)
| |
| 1158 | efxBlock.Material = "Neon" | |
| 1159 | efxBlock.FormFactor = "Custom" | |
| 1160 | efxBlock.Size = Vector3.new(.3,.3,.3) | |
| 1161 | light = Instance.new("PointLight",c.Head)
| |
| 1162 | light.Range = 8 | |
| 1163 | light.Color = Color3.new(1,1,1) | |
| 1164 | light.Shadows = false | |
| 1165 | local particles = Instance.new("ParticleEmitter",efxBlock)
| |
| 1166 | particles.Color = ColorSequence.new(Color3.new(.85,.85,.85),Color3.new(1,1,1)) | |
| 1167 | particles.ZOffset = 1 | |
| 1168 | particles.LightEmission = .96 | |
| 1169 | particles.Size = Size | |
| 1170 | particles.Name = "Fire" | |
| 1171 | particles.Transparency = Transparency | |
| 1172 | particles.LockedToPart = true | |
| 1173 | particles.Rate = 25 | |
| 1174 | particles.EmissionDirection = "Right" | |
| 1175 | particles.Acceleration = Vector3.new(-.5,0,0) | |
| 1176 | particles.Texture = "rbxassetid://24378732" | |
| 1177 | particles.Lifetime = NumberRange.new(.25,.25) | |
| 1178 | particles.Speed = NumberRange.new(-.5,5) | |
| 1179 | script.Parent = efxBlock | |
| 1180 | fire = particles | |
| 1181 | local offset = Vector3.new(0.2, .23, -0.5) | |
| 1182 | local weld = Instance.new("Weld",c.Head)
| |
| 1183 | weld.Part0 = c.Head | |
| 1184 | weld.Part1 = efxBlock | |
| 1185 | weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 1186 | efxBlock.Parent = c | |
| 1187 | local music = Instance.new("Sound",c.Torso)
| |
| 1188 | music.SoundId = "rbxassetid://316012176" | |
| 1189 | music.Looped = true | |
| 1190 | music.Volume = soundVol | |
| 1191 | fight = music | |
| 1192 | local music2 = Instance.new("Sound",c.Torso)
| |
| 1193 | music2.SoundId = "rbxassetid://316014309" | |
| 1194 | music2.Looped = true | |
| 1195 | music2.Volume = soundVol | |
| 1196 | sans = music2 | |
| 1197 | pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
| |
| 1198 | pointGyro.P = 1e7 | |
| 1199 | pointGyro.D = 1e3 | |
| 1200 | pointGyro.MaxTorque = Vector3.new(0,1e7,0) | |
| 1201 | animator = c.Humanoid:FindFirstChild("Animator")
| |
| 1202 | if animator then | |
| 1203 | animator:Destroy() | |
| 1204 | end | |
| 1205 | c.Torso.roblox:Destroy() | |
| 1206 | for i,v in pairs (c.Head:children()) do | |
| 1207 | if v.ClassName == "Sound" then | |
| 1208 | v:Destroy() | |
| 1209 | end | |
| 1210 | end | |
| 1211 | for i = 1,#Joints do | |
| 1212 | Joints[i].C1 = CFrame.new(Vector3.new()) | |
| 1213 | end | |
| 1214 | human.WalkSpeed = 0 | |
| 1215 | human.JumpPower = 0 | |
| 1216 | end | |
| 1217 | ||
| 1218 | uinps.InputBegan:connect(function(InputObject) | |
| 1219 | if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then | |
| 1220 | Debounces.isPassive = not Debounces.isPassive | |
| 1221 | end | |
| 1222 | end) | |
| 1223 | ||
| 1224 | setJointCFrames = function(table) | |
| 1225 | for i = 1,#table do | |
| 1226 | JointTargets[i] = table[i] | |
| 1227 | end | |
| 1228 | AnimationCycles = 0 | |
| 1229 | end | |
| 1230 | ||
| 1231 | setLerp = function(speed) | |
| 1232 | AnimStat.lerpSpeed = speed | |
| 1233 | end | |
| 1234 | ||
| 1235 | setTween = function(tween) | |
| 1236 | AnimStat.lerpTween = tween | |
| 1237 | end | |
| 1238 | ||
| 1239 | takeDamage = function(position,damage,distance,platformStand) | |
| 1240 | for i,v in pairs (pls:children()) do | |
| 1241 | if v.ClassName == "Player" and v:FindFirstChild("Character") then
| |
| 1242 | local torso = v.Character:FindFirstChild("Torso")
| |
| 1243 | if torso and (torso.Position - position).magnitude < distance then | |
| 1244 | if v.Character.Humanoid.MaxHealth > 1000 then | |
| 1245 | v.Character.Humanoid.MaxHealth = 100; | |
| 1246 | v.Character.Humanoid.Breakjoints() | |
| 1247 | end | |
| 1248 | ||
| 1249 | ||
| 1250 | v.Character.Humanoid:TakeDamage(damage) | |
| 1251 | if platformStand == true then | |
| 1252 | v.Character.PlatformStand = platformStand | |
| 1253 | end | |
| 1254 | end | |
| 1255 | end | |
| 1256 | end | |
| 1257 | end | |
| 1258 | ||
| 1259 | -------------------------------------------------------- | |
| 1260 | ||
| 1261 | prepareCharacter() | |
| 1262 | ||
| 1263 | -------------------------------------------------------- | |
| 1264 | ||
| 1265 | spawn(function() | |
| 1266 | local sine = 0 | |
| 1267 | while wait() do | |
| 1268 | pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100) | |
| 1269 | if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then | |
| 1270 | setLerp(.1) | |
| 1271 | if Debounces.isPassive == true then | |
| 1272 | setJointCFrames({
| |
| 1273 | CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
| 1274 | CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001)); | |
| 1275 | CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51)); | |
| 1276 | CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511)); | |
| 1277 | CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0)); | |
| 1278 | CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0)); | |
| 1279 | }) | |
| 1280 | else | |
| 1281 | setJointCFrames({
| |
| 1282 | CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
| 1283 | CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001)); | |
| 1284 | CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51)); | |
| 1285 | CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511)); | |
| 1286 | CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0)); | |
| 1287 | CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0)); | |
| 1288 | }) | |
| 1289 | end | |
| 1290 | elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then | |
| 1291 | sine = sine + math.rad(12) | |
| 1292 | human.WalkSpeed = 15 | |
| 1293 | setLerp(.15) | |
| 1294 | setJointCFrames({
| |
| 1295 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0)); | |
| 1296 | CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001)); | |
| 1297 | CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0)); | |
| 1298 | CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0)); | |
| 1299 | CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0)); | |
| 1300 | CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0)); | |
| 1301 | }) | |
| 1302 | end | |
| 1303 | if Debounces.scalingDamage == true then | |
| 1304 | takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true) | |
| 1305 | end | |
| 1306 | end | |
| 1307 | end) | |
| 1308 | ||
| 1309 | human.Changed:connect(function(prop) | |
| 1310 | if prop == "MoveDirection" then | |
| 1311 | if human.MoveDirection.magnitude > .02 then | |
| 1312 | Debounces.isMoving = true | |
| 1313 | else | |
| 1314 | Debounces.isMoving = false | |
| 1315 | end | |
| 1316 | end | |
| 1317 | end) | |
| 1318 | ||
| 1319 | uinps.InputBegan:connect(function(InputObject) | |
| 1320 | if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 1321 | Debounces.isBoosting = true | |
| 1322 | Debounces.damageLevel = 10 | |
| 1323 | Debounces.scalingDamage = true | |
| 1324 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 1325 | setLerp(.15) | |
| 1326 | setJointCFrames({
| |
| 1327 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20)); | |
| 1328 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837)); | |
| 1329 | CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45)); | |
| 1330 | CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45)); | |
| 1331 | CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495)); | |
| 1332 | CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999)); | |
| 1333 | }) | |
| 1334 | local boostSpeed = 250 | |
| 1335 | local efx = Instance.new("Sound",c.Head)
| |
| 1336 | efx.SoundId = "rbxassetid://200632875" | |
| 1337 | efx.Pitch = math.random(1100,1300)/1000 | |
| 1338 | efx.Volume = .5 | |
| 1339 | efx:Play() | |
| 1340 | spawn(function() | |
| 1341 | wait(5) | |
| 1342 | efx:Destroy() | |
| 1343 | end) | |
| 1344 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed | |
| 1345 | vel.P = 1e3 | |
| 1346 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 1347 | wait(.15) | |
| 1348 | vel.P = 1000 | |
| 1349 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 1350 | vel.Velocity = Vector3.new() | |
| 1351 | wait(.3) | |
| 1352 | setLerp(.3) | |
| 1353 | setJointCFrames({
| |
| 1354 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13)); | |
| 1355 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879)); | |
| 1356 | CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45)); | |
| 1357 | CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383)); | |
| 1358 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457)); | |
| 1359 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968)); | |
| 1360 | }) | |
| 1361 | wait(.2) | |
| 1362 | vel:Destroy() | |
| 1363 | Debounces.damageLevel = 0 | |
| 1364 | Debounces.scalingDamage = false | |
| 1365 | Debounces.isBoosting = false | |
| 1366 | end | |
| 1367 | end) | |
| 1368 | ||
| 1369 | uinps.InputBegan:connect(function(InputObject) | |
| 1370 | if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 1371 | Debounces.isBoosting = true | |
| 1372 | Debounces.damageLevel = 10 | |
| 1373 | Debounces.scalingDamage = true | |
| 1374 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 1375 | setLerp(.15) | |
| 1376 | setJointCFrames({
| |
| 1377 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15)); | |
| 1378 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645)); | |
| 1379 | CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853)); | |
| 1380 | CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102)); | |
| 1381 | CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566)); | |
| 1382 | CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528)); | |
| 1383 | }) | |
| 1384 | local boostSpeed = 250 | |
| 1385 | local efx = Instance.new("Sound",c.Head)
| |
| 1386 | efx.SoundId = "rbxassetid://200632875" | |
| 1387 | efx.Pitch = math.random(1100,1300)/1000 | |
| 1388 | efx.Volume = .5 | |
| 1389 | efx:Play() | |
| 1390 | spawn(function() | |
| 1391 | wait(5) | |
| 1392 | efx:Destroy() | |
| 1393 | end) | |
| 1394 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed | |
| 1395 | vel.P = 1e3 | |
| 1396 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 1397 | wait(.15) | |
| 1398 | vel.P = 1000 | |
| 1399 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 1400 | vel.Velocity = Vector3.new() | |
| 1401 | wait(.3) | |
| 1402 | setLerp(.3) | |
| 1403 | setJointCFrames({
| |
| 1404 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13)); | |
| 1405 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
| 1406 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
| 1407 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
| 1408 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
| 1409 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
| 1410 | }) | |
| 1411 | wait(.2) | |
| 1412 | vel:Destroy() | |
| 1413 | Debounces.damageLevel = 0 | |
| 1414 | Debounces.scalingDamage = false | |
| 1415 | Debounces.isBoosting = false | |
| 1416 | end | |
| 1417 | end) | |
| 1418 | ||
| 1419 | uinps.InputBegan:connect(function(InputObject) | |
| 1420 | if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 1421 | Debounces.isBoosting = true | |
| 1422 | Debounces.damageLevel = 10 | |
| 1423 | Debounces.scalingDamage = true | |
| 1424 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 1425 | setLerp(.15) | |
| 1426 | setJointCFrames({
| |
| 1427 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5)); | |
| 1428 | CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878)); | |
| 1429 | CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0)); | |
| 1430 | CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087)); | |
| 1431 | CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5)); | |
| 1432 | CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
| 1433 | }) | |
| 1434 | local boostSpeed = 250 | |
| 1435 | local efx = Instance.new("Sound",c.Head)
| |
| 1436 | efx.SoundId = "rbxassetid://200632875" | |
| 1437 | efx.Pitch = math.random(1100,1300)/1000 | |
| 1438 | efx.Volume = .5 | |
| 1439 | efx:Play() | |
| 1440 | spawn(function() | |
| 1441 | wait(5) | |
| 1442 | efx:Destroy() | |
| 1443 | end) | |
| 1444 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed | |
| 1445 | vel.P = 1e3 | |
| 1446 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 1447 | wait(.15) | |
| 1448 | vel.P = 1000 | |
| 1449 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 1450 | vel.Velocity = Vector3.new() | |
| 1451 | wait(.3) | |
| 1452 | setLerp(.3) | |
| 1453 | setJointCFrames({
| |
| 1454 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13)); | |
| 1455 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
| 1456 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
| 1457 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
| 1458 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
| 1459 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
| 1460 | }) | |
| 1461 | wait(.2) | |
| 1462 | vel:Destroy() | |
| 1463 | Debounces.damageLevel = 0 | |
| 1464 | Debounces.scalingDamage = false | |
| 1465 | Debounces.isBoosting = false | |
| 1466 | end | |
| 1467 | end) | |
| 1468 | ||
| 1469 | uinps.InputBegan:connect(function(InputObject) | |
| 1470 | if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 1471 | Debounces.isBoosting = true | |
| 1472 | Debounces.damageLevel = 10 | |
| 1473 | Debounces.scalingDamage = true | |
| 1474 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 1475 | setLerp(.15) | |
| 1476 | setJointCFrames({
| |
| 1477 | CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0)); | |
| 1478 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093)); | |
| 1479 | CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939)); | |
| 1480 | CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465)); | |
| 1481 | CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373)); | |
| 1482 | CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
| 1483 | }) | |
| 1484 | local boostSpeed = 150 | |
| 1485 | local boostSpeed = 250 | |
| 1486 | local efx = Instance.new("Sound",c.Head)
| |
| 1487 | efx.SoundId = "rbxassetid://200632875" | |
| 1488 | efx.Pitch = math.random(1100,1300)/1000 | |
| 1489 | efx.Volume = .5 | |
| 1490 | efx:Play() | |
| 1491 | spawn(function() | |
| 1492 | wait(5) | |
| 1493 | efx:Destroy() | |
| 1494 | end) | |
| 1495 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed | |
| 1496 | vel.P = 1e3 | |
| 1497 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 1498 | wait(.15) | |
| 1499 | vel.P = 1000 | |
| 1500 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 1501 | vel.Velocity = Vector3.new() | |
| 1502 | wait(.3) | |
| 1503 | setLerp(.3) | |
| 1504 | setJointCFrames({
| |
| 1505 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0)); | |
| 1506 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598)); | |
| 1507 | CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511)); | |
| 1508 | CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887)); | |
| 1509 | CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524)); | |
| 1510 | CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631)); | |
| 1511 | }) | |
| 1512 | wait(.2) | |
| 1513 | vel:Destroy() | |
| 1514 | Debounces.damageLevel = 0 | |
| 1515 | Debounces.scalingDamage = false | |
| 1516 | Debounces.isBoosting = false | |
| 1517 | end | |
| 1518 | end) | |
| 1519 | ||
| 1520 | uinps.InputBegan:connect(function(InputObject) | |
| 1521 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 1522 | local isLooping = true | |
| 1523 | uinps.InputEnded:connect(function(InputObject2) | |
| 1524 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
| 1525 | isLooping = false | |
| 1526 | end | |
| 1527 | end) | |
| 1528 | while true do | |
| 1529 | if isLooping == false then | |
| 1530 | break | |
| 1531 | end | |
| 1532 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
| 1533 | local aimPos = mouse.Hit.p | |
| 1534 | local head = Instance.new("Part",c)
| |
| 1535 | head.Size = Vector3.new(12,.2,12) | |
| 1536 | head.CanCollide = false | |
| 1537 | head.Anchored = true | |
| 1538 | head.Transparency = 1 | |
| 1539 | for i = 1,2 do | |
| 1540 | local decal = Instance.new("Decal",head)
| |
| 1541 | decal.Texture = "rbxassetid://323497117" | |
| 1542 | if i == 1 then | |
| 1543 | decal.Face = Enum.NormalId.Top | |
| 1544 | else | |
| 1545 | decal.Face = Enum.NormalId.Bottom | |
| 1546 | end | |
| 1547 | end | |
| 1548 | if Debounces.attackNumber%2 == 1 then | |
| 1549 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
| 1550 | else | |
| 1551 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
| 1552 | end | |
| 1553 | spawn(function() | |
| 1554 | local timer = 0 | |
| 1555 | while rs.RenderStepped:wait() do | |
| 1556 | if timer >= 1.55 then | |
| 1557 | break | |
| 1558 | end | |
| 1559 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
| 1560 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 1561 | end | |
| 1562 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 1563 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
| 1564 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
| 1565 | local dis = (head.CFrame.p - pos).magnitude | |
| 1566 | local rayPart = Instance.new("Part",rayModel)
| |
| 1567 | rayPart.Material = "Neon" | |
| 1568 | rayPart.FormFactor = "Custom" | |
| 1569 | rayPart.BrickColor = BrickColor.new(1,1,1) | |
| 1570 | rayPart.Anchored = true | |
| 1571 | rayPart.CanCollide = false | |
| 1572 | rayPart.Size = Vector3.new(7,7,dis + 400) | |
| 1573 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
| 1574 | rayPart.CFrame = rayCFrame | |
| 1575 | head:Destroy() | |
| 1576 | end) | |
| 1577 | wait() | |
| 1578 | local s = Instance.new("Sound",head)
| |
| 1579 | s.Volume = 1 | |
| 1580 | s.SoundId = "rbxassetid://332223043" | |
| 1581 | s:Play() | |
| 1582 | wait(.04) | |
| 1583 | end | |
| 1584 | end | |
| 1585 | end) | |
| 1586 | ||
| 1587 | uinps.InputBegan:connect(function(InputObj) | |
| 1588 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 1589 | Debounces.isAttacking = true | |
| 1590 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
| 1591 | local head = Instance.new("Part",c)
| |
| 1592 | head.Size = Vector3.new(18,.2,18) | |
| 1593 | head.CanCollide = false | |
| 1594 | head.Anchored = true | |
| 1595 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
| 1596 | head.Transparency = 1 | |
| 1597 | for i = 1,2 do | |
| 1598 | local decal = Instance.new("Decal",head)
| |
| 1599 | decal.Texture = "rbxassetid://323497117" | |
| 1600 | if i == 1 then | |
| 1601 | decal.Face = Enum.NormalId.Top | |
| 1602 | else | |
| 1603 | decal.Face = Enum.NormalId.Bottom | |
| 1604 | end | |
| 1605 | end | |
| 1606 | setLerp(.1) | |
| 1607 | setJointCFrames({
| |
| 1608 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
| 1609 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
| 1610 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
| 1611 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
| 1612 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
| 1613 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
| 1614 | }) | |
| 1615 | spawn(function() | |
| 1616 | local timer = 0 | |
| 1617 | while rs.RenderStepped:wait() do | |
| 1618 | if timer >= 1.55/.8 then | |
| 1619 | break | |
| 1620 | end | |
| 1621 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
| 1622 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 1623 | end | |
| 1624 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 1625 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
| 1626 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
| 1627 | local dis = (head.CFrame.p - pos).magnitude | |
| 1628 | local rayPart = Instance.new("Part",rayModel)
| |
| 1629 | rayPart.Material = "Neon" | |
| 1630 | rayPart.FormFactor = "Custom" | |
| 1631 | rayPart.Name = "Punch" | |
| 1632 | rayPart.BrickColor = BrickColor.new(1,1,1) | |
| 1633 | rayPart.Anchored = true | |
| 1634 | rayPart.CanCollide = false | |
| 1635 | rayPart.Size = Vector3.new(28,28,dis + 400) | |
| 1636 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
| 1637 | rayPart.CFrame = rayCFrame | |
| 1638 | head:Destroy() | |
| 1639 | end) | |
| 1640 | wait() | |
| 1641 | local s = Instance.new("Sound",head)
| |
| 1642 | s.Volume = 1 | |
| 1643 | s.SoundId = "rbxassetid://332223043" | |
| 1644 | s.Pitch = .8 | |
| 1645 | s:Play() | |
| 1646 | wait(.75) | |
| 1647 | setLerp(.17) | |
| 1648 | setJointCFrames({
| |
| 1649 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
| 1650 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
| 1651 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
| 1652 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
| 1653 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
| 1654 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
| 1655 | }) | |
| 1656 | wait(.5) | |
| 1657 | Debounces.isAttacking = false | |
| 1658 | end | |
| 1659 | end) | |
| 1660 | ||
| 1661 | reflect = function(d,n) | |
| 1662 | local i, n = -1 * d.unit, n.unit | |
| 1663 | local dot = n:Dot(i) | |
| 1664 | return 2*dot*n - i | |
| 1665 | end | |
| 1666 | ||
| 1667 | makeReflectionBeam = function(pos,look,isCrit) | |
| 1668 | local ray = Ray.new(pos,look) | |
| 1669 | local hit,hitpos,norm = workspace:FindPartOnRay(ray,c) | |
| 1670 | local e = Instance.new("Part",rayModel)
| |
| 1671 | e.Anchored = true | |
| 1672 | e.CanCollide = false | |
| 1673 | e.BrickColor = BrickColor.new("White")
| |
| 1674 | e.Material = "Neon" | |
| 1675 | e.FormFactor = "Custom" | |
| 1676 | e.Size = Vector3.new(6,6,(pos - hitpos).magnitude) | |
| 1677 | if isCrit == true then | |
| 1678 | e.Size = Vector3.new(16,16,(pos - hitpos).magnitude) | |
| 1679 | e.Name = "Punch" | |
| 1680 | end | |
| 1681 | e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos) | |
| 1682 | local e = Instance.new("Sound",c)
| |
| 1683 | if isCrit == true then | |
| 1684 | e.Volume = .5 | |
| 1685 | else | |
| 1686 | e.Volume = .3 | |
| 1687 | e.Pitch = 1.5 | |
| 1688 | end | |
| 1689 | e.SoundId = "rbxassetid://200632875" | |
| 1690 | e:Play() | |
| 1691 | spawn(function() | |
| 1692 | wait(6) | |
| 1693 | e:Destroy() | |
| 1694 | end) | |
| 1695 | wait(.05) | |
| 1696 | if hit ~= nil then | |
| 1697 | newDir = reflect(look.unit,norm,isCrit) | |
| 1698 | makeReflectionBeam(hitpos,newDir * 999,isCrit) | |
| 1699 | end | |
| 1700 | end | |
| 1701 | ||
| 1702 | uinps.InputBegan:connect(function(InputObject) | |
| 1703 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 1704 | local isLooping = true | |
| 1705 | uinps.InputEnded:connect(function(InputObject2) | |
| 1706 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
| 1707 | isLooping = false | |
| 1708 | end | |
| 1709 | end) | |
| 1710 | while true do | |
| 1711 | if isLooping == false then | |
| 1712 | break | |
| 1713 | end | |
| 1714 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
| 1715 | local aimPos = mouse.Hit.p | |
| 1716 | local head = Instance.new("Part",c)
| |
| 1717 | head.Size = Vector3.new(12,.2,12) | |
| 1718 | head.CanCollide = false | |
| 1719 | head.Anchored = true | |
| 1720 | head.Transparency = 1 | |
| 1721 | for i = 1,2 do | |
| 1722 | local decal = Instance.new("Decal",head)
| |
| 1723 | decal.Texture = "rbxassetid://323497117" | |
| 1724 | if i == 1 then | |
| 1725 | decal.Face = Enum.NormalId.Top | |
| 1726 | else | |
| 1727 | decal.Face = Enum.NormalId.Bottom | |
| 1728 | end | |
| 1729 | end | |
| 1730 | if Debounces.attackNumber%2 == 1 then | |
| 1731 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
| 1732 | else | |
| 1733 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
| 1734 | end | |
| 1735 | spawn(function() | |
| 1736 | local timer = 0 | |
| 1737 | while rs.RenderStepped:wait() do | |
| 1738 | if timer >= 1.55 then | |
| 1739 | break | |
| 1740 | end | |
| 1741 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
| 1742 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 1743 | end | |
| 1744 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 1745 | head:Destroy() | |
| 1746 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false) | |
| 1747 | end) | |
| 1748 | ||
| 1749 | wait() | |
| 1750 | local s = Instance.new("Sound",head)
| |
| 1751 | s.Volume = 1 | |
| 1752 | s.SoundId = "rbxassetid://332223043" | |
| 1753 | s.Pitch = 1.02 | |
| 1754 | s:Play() | |
| 1755 | wait(.2) | |
| 1756 | end | |
| 1757 | end | |
| 1758 | end) | |
| 1759 | ||
| 1760 | uinps.InputBegan:connect(function(InputObj) | |
| 1761 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 1762 | Debounces.isAttacking = true | |
| 1763 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
| 1764 | local head = Instance.new("Part",c)
| |
| 1765 | head.Size = Vector3.new(18,.2,18) | |
| 1766 | head.CanCollide = false | |
| 1767 | head.Anchored = true | |
| 1768 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
| 1769 | head.Transparency = 1 | |
| 1770 | for i = 1,2 do | |
| 1771 | local decal = Instance.new("Decal",head)
| |
| 1772 | decal.Texture = "rbxassetid://323497117" | |
| 1773 | if i == 1 then | |
| 1774 | decal.Face = Enum.NormalId.Top | |
| 1775 | else | |
| 1776 | decal.Face = Enum.NormalId.Bottom | |
| 1777 | end | |
| 1778 | end | |
| 1779 | setLerp(.1) | |
| 1780 | setJointCFrames({
| |
| 1781 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
| 1782 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
| 1783 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
| 1784 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
| 1785 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
| 1786 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
| 1787 | }) | |
| 1788 | spawn(function() | |
| 1789 | local timer = 0 | |
| 1790 | while rs.RenderStepped:wait() do | |
| 1791 | if timer >= 1.55/.8 then | |
| 1792 | break | |
| 1793 | end | |
| 1794 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
| 1795 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 1796 | end | |
| 1797 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 1798 | head:Destroy() | |
| 1799 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true) | |
| 1800 | end) | |
| 1801 | wait() | |
| 1802 | local s = Instance.new("Sound",head)
| |
| 1803 | s.Volume = 2 | |
| 1804 | s.SoundId = "rbxassetid://332223043" | |
| 1805 | s.Pitch = .8 | |
| 1806 | s:Play() | |
| 1807 | wait(.75) | |
| 1808 | setLerp(.17) | |
| 1809 | setJointCFrames({
| |
| 1810 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
| 1811 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
| 1812 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
| 1813 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
| 1814 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
| 1815 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
| 1816 | }) | |
| 1817 | wait(.5) | |
| 1818 | Debounces.isAttacking = false | |
| 1819 | end | |
| 1820 | end) | |
| 1821 | ||
| 1822 | uinps.InputBegan:connect(function(InputObj) | |
| 1823 | if InputObj.KeyCode == Enum.KeyCode.Slash then | |
| 1824 | local finishEvent = nil | |
| 1825 | Debounces.isTyping = true | |
| 1826 | finishEvent = uinps.InputBegan:connect(function(InputObj) | |
| 1827 | if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 1828 | Debounces.isTyping = false | |
| 1829 | finishEvent:disconnect() | |
| 1830 | end | |
| 1831 | end) | |
| 1832 | end | |
| 1833 | end) | |
| 1834 | ||
| 1835 | uinps.InputBegan:connect(function(InputObj) | |
| 1836 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
| 1837 | Debounces.isSprinting = true | |
| 1838 | end | |
| 1839 | end) | |
| 1840 | ||
| 1841 | uinps.InputEnded:connect(function(InputObj) | |
| 1842 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
| 1843 | Debounces.isSprinting = false | |
| 1844 | end | |
| 1845 | end) | |
| 1846 | ||
| 1847 | rs.RenderStepped:connect(function() | |
| 1848 | Debounces.FPS = 1/rs.RenderStepped:wait() | |
| 1849 | local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60) | |
| 1850 | if Debounces.isPassive == false then | |
| 1851 | fight:Pause() | |
| 1852 | sans:Resume() | |
| 1853 | efxBlock.Transparency = 1 | |
| 1854 | else | |
| 1855 | fight:Resume() | |
| 1856 | sans:Pause() | |
| 1857 | efxBlock.Transparency = 0 | |
| 1858 | end | |
| 1859 | for i,v in pairs (rayModel:children()) do | |
| 1860 | if v.Transparency >= 1 then | |
| 1861 | v:Destroy() | |
| 1862 | else | |
| 1863 | v.CanCollide = true | |
| 1864 | local parts = v:GetTouchingParts() | |
| 1865 | v.CanCollide = false | |
| 1866 | for i = 1,#parts do | |
| 1867 | if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
| |
| 1868 | parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60)) | |
| 1869 | elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
| |
| 1870 | parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60)) | |
| 1871 | end | |
| 1872 | end | |
| 1873 | v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0) | |
| 1874 | v.Transparency = v.Transparency + .05/(Debounces.FPS/60) | |
| 1875 | end | |
| 1876 | end | |
| 1877 | for i = 1,#Joints do | |
| 1878 | Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp) | |
| 1879 | end | |
| 1880 | light.Brightness = math.random(1,4) | |
| 1881 | end) | |
| 1882 | ||
| 1883 | --(C) Copyright AzuL // All Rights Reserved |