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| 1 | p = game.Players.LocalPlayer | |
| 2 | char = p.Character | |
| 3 | local char = p.Character | |
| 4 | torso = char.Torso | |
| 5 | neck = char.Torso.Neck | |
| 6 | hum = char.Humanoid | |
| 7 | Player = game:GetService("Players").LocalPlayer
| |
| 8 | Character = Player.Character | |
| 9 | tors = Character.Torso | |
| 10 | root = Character.HumanoidRootPart | |
| 11 | lleg = Character["Left Leg"] | |
| 12 | hed = Character.Head | |
| 13 | rleg = Character["Right Leg"] | |
| 14 | rarm = Character["Right Arm"] | |
| 15 | larm = Character["Left Arm"] | |
| 16 | ||
| 17 | ypcall(function() | |
| 18 | for i,v in pairs(Character:children()) do | |
| 19 | if v:IsA("Hat") then
| |
| 20 | v:Destroy() | |
| 21 | end | |
| 22 | end | |
| 23 | for i,v in pairs(Character:children()) do | |
| 24 | if v:IsA("Accessory") then
| |
| 25 | v:Destroy() | |
| 26 | end | |
| 27 | end | |
| 28 | for i,v in pairs(Character:children()) do | |
| 29 | if v:IsA("Hair") then
| |
| 30 | v:Destroy() | |
| 31 | end | |
| 32 | end | |
| 33 | end) | |
| 34 | ||
| 35 | CV="Hot pink" | |
| 36 | ||
| 37 | local txt = Instance.new("BillboardGui", char)
| |
| 38 | txt.Adornee = char .Head | |
| 39 | txt.Name = "_status" | |
| 40 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 41 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 42 | local text = Instance.new("TextLabel", txt)
| |
| 43 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 44 | text.FontSize = "Size24" | |
| 45 | text.TextScaled = true | |
| 46 | text.TextTransparency = 0 | |
| 47 | text.BackgroundTransparency = 1 | |
| 48 | text.TextTransparency = 0 | |
| 49 | text.TextStrokeTransparency = 0 | |
| 50 | text.Font = "Highway" | |
| 51 | text.TextStrokeColor3 = BrickColor.new("Really black").Color
| |
| 52 | ||
| 53 | v=Instance.new("Part")
| |
| 54 | v.Name = "ColorBrick" | |
| 55 | v.Parent=p.Character | |
| 56 | v.FormFactor="Symmetric" | |
| 57 | v.Anchored=true | |
| 58 | v.CanCollide=false | |
| 59 | v.BottomSurface="Smooth" | |
| 60 | v.TopSurface="Smooth" | |
| 61 | v.Size=Vector3.new(10,5,3) | |
| 62 | v.Transparency=1 | |
| 63 | v.CFrame=char.Torso.CFrame | |
| 64 | v.BrickColor=BrickColor.new(CV) | |
| 65 | v.Transparency=1 | |
| 66 | text.TextColor3 = BrickColor.new("Deep orange").Color
| |
| 67 | v.Shape="Block" | |
| 68 | text.Text = "Prominence, The Sun God" | |
| 69 | ||
| 70 | hed.face.Texture = "http://www.roblox.com/asset/?id=0" | |
| 71 | hed.Transparency = 1 | |
| 72 | rleg.Transparency = 1 | |
| 73 | rarm.Transparency = 1 | |
| 74 | larm.Transparency = 1 | |
| 75 | lleg.Transparency = 1 | |
| 76 | tors.Transparency = 1 | |
| 77 | ||
| 78 | Player = game:GetService("Players").LocalPlayer
| |
| 79 | Character = Player.Character | |
| 80 | rarm = Character["Right Arm"] | |
| 81 | larm = Character["Left Arm"] | |
| 82 | vt = Vector3.new | |
| 83 | bc = BrickColor.new | |
| 84 | wit = bc("Deep orange").Color
| |
| 85 | ||
| 86 | local prth = Instance.new("Part",Character)
| |
| 87 | prth.Size = vt(1.25,1.25,1.25) | |
| 88 | prth.CanCollide = false | |
| 89 | prth.Material = "Neon" | |
| 90 | prth.Transparency = 0.5 | |
| 91 | prth.BrickColor = bc("Deep orange")
| |
| 92 | local wldh = Instance.new("Weld",Character)
| |
| 93 | wldh.Part0 = hed | |
| 94 | wldh.Part1 = prth | |
| 95 | ||
| 96 | local prtrm = Instance.new("Part",Character)
| |
| 97 | prtrm.Size = vt(2.1,2.1,1.1) | |
| 98 | prtrm.CanCollide = false | |
| 99 | prtrm.Transparency = 0.5 | |
| 100 | prtrm.Material = "Neon" | |
| 101 | prtrm.BrickColor = bc("Deep orange")
| |
| 102 | local wldm = Instance.new("Weld",Character)
| |
| 103 | wldm.Part0 = root | |
| 104 | wldm.Part1 = prtrm | |
| 105 | ||
| 106 | local prtr = Instance.new("Part",Character)
| |
| 107 | prtr.Size = vt(1.1,2.1,1.1) | |
| 108 | prtr.CanCollide = false | |
| 109 | prtr.Transparency = 0.5 | |
| 110 | prtr.Material = "Neon" | |
| 111 | prtr.BrickColor = bc("Deep orange")
| |
| 112 | local prtrl = Instance.new("Part",Character)
| |
| 113 | prtrl.Size = vt(1.1,2.1,1.1) | |
| 114 | prtrl.CanCollide = false | |
| 115 | prtrl.Transparency = 0.5 | |
| 116 | prtrl.Material = "Neon" | |
| 117 | prtrl.BrickColor = bc("Deep orange")
| |
| 118 | local eff = Instance.new("ParticleEmitter",prtr)
| |
| 119 | eff.LightEmission = 1 | |
| 120 | eff.Texture = "rbxassetid://284205403" | |
| 121 | eff.Color = ColorSequence.new(wit) | |
| 122 | eff.Size = NumberSequence.new(0.5,1) | |
| 123 | eff.Acceleration = vt(0,25,0) | |
| 124 | eff.Speed = NumberRange.new(-5) | |
| 125 | eff.LockedToPart = false | |
| 126 | eff.Transparency = NumberSequence.new(0.95) | |
| 127 | eff.Lifetime = NumberRange.new(0.5) | |
| 128 | eff.Rate = 100000 | |
| 129 | eff.VelocitySpread = 25 | |
| 130 | local wld = Instance.new("Weld",Character)
| |
| 131 | wld.Part0 = rarm | |
| 132 | wld.Part1 = prtr | |
| 133 | local wldl = Instance.new("Weld",Character)
| |
| 134 | wldl.Part0 = rleg | |
| 135 | wldl.Part1 = prtrl | |
| 136 | ||
| 137 | local prtr2 = Instance.new("Part",Character)
| |
| 138 | prtr2.Size = vt(1.1,2.1,1.1) | |
| 139 | prtr2.CanCollide = false | |
| 140 | prtr2.Transparency = 0.5 | |
| 141 | prtr2.Material = "Neon" | |
| 142 | prtr2.BrickColor = bc("Deep orange")
| |
| 143 | local prtrl2 = Instance.new("Part",Character)
| |
| 144 | prtrl2.Size = vt(1.1,2.1,1.1) | |
| 145 | prtrl2.CanCollide = false | |
| 146 | prtrl2.Transparency = 0.5 | |
| 147 | prtrl2.Material = "Neon" | |
| 148 | prtrl2.BrickColor = bc("Deep orange")
| |
| 149 | local eff2 = Instance.new("ParticleEmitter",prtr2)
| |
| 150 | eff2.LightEmission = 1 | |
| 151 | eff2.Texture = "rbxassetid://284205403" | |
| 152 | eff2.Color = ColorSequence.new(wit) | |
| 153 | eff2.Size = NumberSequence.new(0.5,1) | |
| 154 | eff2.Acceleration = vt(0,25,0) | |
| 155 | eff2.Speed = NumberRange.new(-5) | |
| 156 | eff2.LockedToPart = false | |
| 157 | eff2.Transparency = NumberSequence.new(0.95) | |
| 158 | eff2.Lifetime = NumberRange.new(0.5) | |
| 159 | eff2.Rate = 100000 | |
| 160 | eff2.VelocitySpread = 25 | |
| 161 | local wld2 = Instance.new("Weld",Character)
| |
| 162 | wld2.Part0 = larm | |
| 163 | wld2.Part1 = prtr2 | |
| 164 | local wldl2 = Instance.new("Weld",Character)
| |
| 165 | wldl2.Part0 = lleg | |
| 166 | wldl2.Part1 = prtrl2 | |
| 167 | ||
| 168 | local mouse = game.Players.LocalPlayer:GetMouse() | |
| 169 | tors = game.Players.LocalPlayer.Character.Torso | |
| 170 | vt = Vector3.new | |
| 171 | bc = BrickColor.new | |
| 172 | ||
| 173 | local Effect = Instance.new("Part",game.Lighting)
| |
| 174 | Effect.BrickColor = bc("Deep orange")
| |
| 175 | Effect.Transparency = 1 | |
| 176 | Effect.Anchored = true | |
| 177 | Effect.CanCollide = false | |
| 178 | Effect.Material = "Neon" | |
| 179 | Effect.Shape = "Ball" | |
| 180 | Effect.Size = vt(5,5,5) | |
| 181 | local fire1 = Instance.new("Fire",Effect)
| |
| 182 | fire1.Name = "Fire" | |
| 183 | fire1.Heat = 0 | |
| 184 | fire1.Size = 30 | |
| 185 | fire1.SecondaryColor = bc("Really black").Color
| |
| 186 | fire1.Color = bc("Deep orange").Color
| |
| 187 | local fire2 = Instance.new("Fire",Effect)
| |
| 188 | fire2.Name = "Fire2" | |
| 189 | fire2.Heat = 0 | |
| 190 | fire2.Size = 25 | |
| 191 | fire2.SecondaryColor = bc("Really black").Color
| |
| 192 | fire2.Color = bc("Neon orange").Color
| |
| 193 | ||
| 194 | function Explode(rad,par) | |
| 195 | local expart = Instance.new("Part",script.Parent)
| |
| 196 | local expart2 = Instance.new("Part",script.Parent)
| |
| 197 | local snd = Instance.new("Sound",expart)
| |
| 198 | snd.SoundId = "rbxassetid://258057783" | |
| 199 | snd.Volume = 2.5 | |
| 200 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 201 | partMesh.MeshType = "Sphere" | |
| 202 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 203 | partMesh2.MeshType = "Sphere" | |
| 204 | local expld = Instance.new("Explosion", script.Parent)
| |
| 205 | expld.BlastRadius = rad | |
| 206 | expld.Position = par.Position | |
| 207 | partMesh.Scale = vt(rad,rad,rad) | |
| 208 | expart.Size = vt(1,1,1)*1.5 | |
| 209 | expart.Transparency = 0.5 | |
| 210 | expart.Anchored = true | |
| 211 | expart.Material = "Neon" | |
| 212 | expart.BrickColor = bc("Deep orange")
| |
| 213 | expart.CFrame = par.CFrame | |
| 214 | partMesh2.Scale = vt(rad,rad,rad) | |
| 215 | expart2.Size = vt(1.15,1.15,1.15)*1.5 | |
| 216 | expart2.Transparency = 0.5 | |
| 217 | expart2.Anchored = true | |
| 218 | expart2.Material = "Neon" | |
| 219 | expart2.BrickColor = bc("Bright orange")
| |
| 220 | expart2.CFrame = par.CFrame | |
| 221 | snd:Play() | |
| 222 | for i = 0, 100 do | |
| 223 | expart.Transparency = expart.Transparency + 0.005 | |
| 224 | partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25) | |
| 225 | expart.CFrame = expart.CFrame | |
| 226 | expart2.Transparency = expart.Transparency + 0.005 | |
| 227 | partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25) | |
| 228 | expart2.CFrame = expart.CFrame | |
| 229 | wait(0) | |
| 230 | end | |
| 231 | snd.Parent = nil | |
| 232 | expart.Parent = nil | |
| 233 | expart2.Parent = nil | |
| 234 | expld.Parent = nil | |
| 235 | end | |
| 236 | ||
| 237 | function Explode2(rad,par) | |
| 238 | local expart = Instance.new("Part",script.Parent)
| |
| 239 | local expart2 = Instance.new("Part",script.Parent)
| |
| 240 | local snd = Instance.new("Sound",expart)
| |
| 241 | snd.SoundId = "rbxassetid://165969964" | |
| 242 | snd.Volume = 3 | |
| 243 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 244 | partMesh.MeshType = "Sphere" | |
| 245 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 246 | partMesh2.MeshType = "Sphere" | |
| 247 | local expld = Instance.new("Explosion", script.Parent)
| |
| 248 | expld.BlastRadius = rad | |
| 249 | expld.Position = par.Position | |
| 250 | partMesh.Scale = vt(rad,rad,rad) | |
| 251 | expart.Size = vt(1,1,1)*1.5 | |
| 252 | expart.Transparency = 0.5 | |
| 253 | expart.Anchored = true | |
| 254 | expart.Material = "Neon" | |
| 255 | expart.BrickColor = bc("Deep orange")
| |
| 256 | expart.CFrame = par.CFrame | |
| 257 | partMesh2.Scale = vt(rad,rad,rad) | |
| 258 | expart2.Size = vt(1.15,1.15,1.15)*1.5 | |
| 259 | expart2.Transparency = 0.5 | |
| 260 | expart2.Anchored = true | |
| 261 | expart2.Material = "Neon" | |
| 262 | expart2.BrickColor = bc("Bright orange")
| |
| 263 | expart2.CFrame = par.CFrame | |
| 264 | snd:Play() | |
| 265 | for i = 0, 100 do | |
| 266 | expart.Transparency = expart.Transparency + 0.005 | |
| 267 | partMesh.Scale = partMesh.Scale + vt(0.25,0.25,0.25) | |
| 268 | expart.CFrame = expart.CFrame | |
| 269 | expart2.Transparency = expart.Transparency + 0.005 | |
| 270 | partMesh2.Scale = partMesh2.Scale + vt(0.25,0.25,0.25) | |
| 271 | expart2.CFrame = expart.CFrame | |
| 272 | wait(0) | |
| 273 | end | |
| 274 | snd.Parent = nil | |
| 275 | expart.Parent = nil | |
| 276 | expart2.Parent = nil | |
| 277 | expld.Parent = nil | |
| 278 | end | |
| 279 | ||
| 280 | mouse.KeyDown:connect(function(k) | |
| 281 | ||
| 282 | k = k:lower() | |
| 283 | if k == "q" then | |
| 284 | local spart = Effect:Clone() | |
| 285 | spart.Parent = game.Players.LocalPlayer.Character | |
| 286 | spart.Transparency = 0 | |
| 287 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*5 | |
| 288 | wait() | |
| 289 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*15 | |
| 290 | wait() | |
| 291 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*25 | |
| 292 | wait() | |
| 293 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*35 | |
| 294 | wait() | |
| 295 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*45 | |
| 296 | wait() | |
| 297 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*55 | |
| 298 | wait() | |
| 299 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*65 | |
| 300 | wait() | |
| 301 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*75 | |
| 302 | wait() | |
| 303 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*85 | |
| 304 | wait() | |
| 305 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*95 | |
| 306 | wait() | |
| 307 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*105 | |
| 308 | spart.Transparency = 1 | |
| 309 | spart.Fire2:Destroy() | |
| 310 | spart.Fire:Destroy() | |
| 311 | Explode(25,spart) | |
| 312 | spart:Destroy() | |
| 313 | end | |
| 314 | if k == "e" then | |
| 315 | local spart = Effect:Clone() | |
| 316 | spart.Parent = game.Players.LocalPlayer.Character | |
| 317 | spart.Transparency = 0 | |
| 318 | spart.Anchored = false | |
| 319 | spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*0 | |
| 320 | spart.Position = spart.Position + vt(0,100,0) | |
| 321 | spart.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*150 | |
| 322 | wait(1) | |
| 323 | spart.Transparency = 1 | |
| 324 | spart.Fire2:Destroy() | |
| 325 | spart.Fire:Destroy() | |
| 326 | Explode2(75,spart) | |
| 327 | spart:Destroy() | |
| 328 | end | |
| 329 | if k == "r" then | |
| 330 | local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
| |
| 331 | game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*275 | |
| 332 | wait(0.75) | |
| 333 | game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*-165 | |
| 334 | Explode(30,game.Players.LocalPlayer.Character.Torso) | |
| 335 | wait(0.5) | |
| 336 | ff:Destroy() | |
| 337 | end | |
| 338 | if k == "f" then | |
| 339 | local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
| |
| 340 | for i = 0, 10 do | |
| 341 | game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,10,0) | |
| 342 | wait(0) | |
| 343 | end | |
| 344 | for i = 0, 5 do | |
| 345 | game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,1,0) | |
| 346 | wait(0) | |
| 347 | end | |
| 348 | game.Players.LocalPlayer.Character.Torso.Anchored = true | |
| 349 | wait(1.5) | |
| 350 | game.Players.LocalPlayer.Character.Torso.Anchored = false | |
| 351 | for i = 0, 10 do | |
| 352 | game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,-1,0) | |
| 353 | wait(0) | |
| 354 | end | |
| 355 | wait(0.25) | |
| 356 | Explode2(62.5,game.Players.LocalPlayer.Character.Torso) | |
| 357 | wait(0.5) | |
| 358 | ff:Destroy() | |
| 359 | end | |
| 360 | end) | |
| 361 | ||
| 362 | local time = tick() | |
| 363 | ||
| 364 | local plr = game:GetService("Players").LocalPlayer
| |
| 365 | local mouse,char = plr:GetMouse(),plr.Character | |
| 366 | ||
| 367 | local amountGhosts = 5 | |
| 368 | ||
| 369 | for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
| |
| 370 | ||
| 371 | local toggle,cd,mcd = false,false,false | |
| 372 | local ghosts = {}
| |
| 373 | local temptab = {}
| |
| 374 | ||
| 375 | char:WaitForChild("Animate"):Destroy()
| |
| 376 | char.Humanoid:WaitForChild("Animator"):Destroy()
| |
| 377 | ||
| 378 | local state = "idle" | |
| 379 | ||
| 380 | local gt = false | |
| 381 | ||
| 382 | local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart")) --Stops the character from glitching out on enter/exit
| |
| 383 | gyro.MaxTorque = Vector3.new(0,0,0) | |
| 384 | gyro.D = 0 | |
| 385 | gyro.P = 100000000 | |
| 386 | ||
| 387 | ||
| 388 | local wCol = BrickColor.new("Really red")
| |
| 389 | local wCol2 = BrickColor.new("Really black")
| |
| 390 | local gCol = BrickColor.new("Toothpaste")
| |
| 391 | local gCol2 = BrickColor.new("Institutional white")
| |
| 392 | ||
| 393 | function searchAll(m,clear) | |
| 394 | if clear then | |
| 395 | if clear == true then | |
| 396 | for i,v in pairs(temptab) do | |
| 397 | table.remove(temptab,1) | |
| 398 | end | |
| 399 | end | |
| 400 | end | |
| 401 | for i,v in pairs(m:GetChildren()) do | |
| 402 | if v then | |
| 403 | local s = v:Clone() | |
| 404 | for _,b in pairs(s:GetChildren()) do | |
| 405 | b:Destroy() | |
| 406 | end | |
| 407 | if s:IsA("Part") or s:IsA("WedgePart") or s:IsA("TrussPart") or s:IsA("UnionOperation") then
| |
| 408 | if s.Name ~= "HumanoidRootPart" then | |
| 409 | s.Anchored = true | |
| 410 | s.CanCollide = false | |
| 411 | s.Transparency = 0.95 | |
| 412 | s.TopSurface = "Smooth" | |
| 413 | s.BottomSurface = "Smooth" | |
| 414 | s.FrontSurface = "Smooth" | |
| 415 | s.RightSurface = "Smooth" | |
| 416 | s.BackSurface = "Smooth" | |
| 417 | s.LeftSurface = "Smooth" | |
| 418 | if s.Material ~= Enum.Material.Neon then | |
| 419 | if gt == true then | |
| 420 | s.BrickColor = wCol2 | |
| 421 | else | |
| 422 | s.BrickColor = gCol2 | |
| 423 | end | |
| 424 | else | |
| 425 | if gt == true then | |
| 426 | s.BrickColor = wCol | |
| 427 | else | |
| 428 | s.BrickColor = gCol | |
| 429 | end | |
| 430 | end | |
| 431 | for _,c in pairs(v:GetChildren()) do | |
| 432 | if c:IsA("SpecialMesh") or c:IsA("CylinderMesh") then
| |
| 433 | c:Clone().Parent = s | |
| 434 | end | |
| 435 | end | |
| 436 | local objValue = Instance.new("ObjectValue",s)
| |
| 437 | objValue.Name = "Target" | |
| 438 | objValue.Value = v | |
| 439 | table.insert(temptab,s) | |
| 440 | end | |
| 441 | --elseif s:IsA("CharacterMesh") then
| |
| 442 | --table.insert(temptab,s) | |
| 443 | end | |
| 444 | --searchAll(v) | |
| 445 | end | |
| 446 | end | |
| 447 | return temptab | |
| 448 | end | |
| 449 | ||
| 450 | function CreateGhost() | |
| 451 | local ghost = Instance.new("Model",game.Workspace)
| |
| 452 | searchAll(char,true) | |
| 453 | ghost.Name = char.Name.."'s Ghost "..#ghosts..#plr.Name | |
| 454 | --Instance.new("Humanoid",ghost)
| |
| 455 | for i,v in pairs(temptab) do | |
| 456 | v:Clone().Parent = ghost | |
| 457 | end | |
| 458 | table.insert(ghosts,ghost) | |
| 459 | end | |
| 460 | ||
| 461 | function ClearGhosts() | |
| 462 | for i,v in pairs(ghosts) do | |
| 463 | v:Destroy() | |
| 464 | end | |
| 465 | for i,v in pairs(ghosts) do | |
| 466 | table.remove(ghosts,1) | |
| 467 | end | |
| 468 | for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
| |
| 469 | if string.sub(v.Name,1,#plr.Name+9) == plr.Name.."'s Ghost " then | |
| 470 | v:Destroy() | |
| 471 | end | |
| 472 | end | |
| 473 | end | |
| 474 | ||
| 475 | Instance.new("ForceField",char).Visible = false
| |
| 476 | ||
| 477 | local e1 = Instance.new("Part",char)
| |
| 478 | e1.Size = Vector3.new(0.2,0.2,0.2) | |
| 479 | e1.TopSurface = "Smooth" | |
| 480 | e1.BottomSurface = "Smooth" | |
| 481 | e1.Material = "Neon" | |
| 482 | e1.Transparency = 1 | |
| 483 | e1.Anchored = true | |
| 484 | e1.CanCollide = false | |
| 485 | e1.BrickColor = gCol | |
| 486 | e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.6) | |
| 487 | local em1 = Instance.new("SpecialMesh",e1)
| |
| 488 | em1.MeshType = "Sphere" | |
| 489 | local e2 = Instance.new("Part",char)
| |
| 490 | e2.Size = Vector3.new(0.2,0.2,0.2) | |
| 491 | e2.TopSurface = "Smooth" | |
| 492 | e2.BottomSurface = "Smooth" | |
| 493 | e2.Transparency = 1 | |
| 494 | e2.Material = "Neon" | |
| 495 | e2.Anchored = true | |
| 496 | e2.CanCollide = false | |
| 497 | e2.BrickColor = gCol | |
| 498 | e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.6) | |
| 499 | local em2 = Instance.new("SpecialMesh",e2)
| |
| 500 | em2.MeshType = "Sphere" | |
| 501 | ||
| 502 | toggle = true | |
| 503 | for i=1,amountGhosts do | |
| 504 | CreateGhost() | |
| 505 | end | |
| 506 | char.Parent = game:GetService("Workspace").CurrentCamera
| |
| 507 | char:FindFirstChild("Head").Transparency = 1
| |
| 508 | char:FindFirstChild("Torso").Transparency = 1
| |
| 509 | char:FindFirstChild("Right Arm").Transparency = 1
| |
| 510 | char:FindFirstChild("Left Arm").Transparency = 1
| |
| 511 | char:FindFirstChild("Right Leg").Transparency = 1
| |
| 512 | char:FindFirstChild("Left Leg").Transparency = 1
| |
| 513 | for i,v in pairs(char:GetChildren()) do | |
| 514 | if v:IsA("Accessory") then
| |
| 515 | v:FindFirstChild("Handle").Transparency = 1
| |
| 516 | end | |
| 517 | end | |
| 518 | char:FindFirstChild("Head"):FindFirstChild("face"):Destroy()
| |
| 519 | ||
| 520 | local p1 = Instance.new("Part",workspace)
| |
| 521 | local m1 = Instance.new("SpecialMesh",p1)
| |
| 522 | m1.MeshType = "Sphere" | |
| 523 | m1.Scale = Vector3.new(5,5,5) | |
| 524 | p1.Size = Vector3.new(1,1,1) | |
| 525 | p1.Anchored = true | |
| 526 | p1.CanCollide = false | |
| 527 | p1.TopSurface = "Smooth" | |
| 528 | p1.BottomSurface = "Smooth" | |
| 529 | p1.BrickColor = gCol | |
| 530 | p1.Material = "Neon" | |
| 531 | local p2 = Instance.new("Part",workspace)
| |
| 532 | local m2 = Instance.new("SpecialMesh",p2)
| |
| 533 | m2.MeshType = "Sphere" | |
| 534 | m2.Scale = Vector3.new(8,8,8) | |
| 535 | p2.Size = Vector3.new(1,1,1) | |
| 536 | p2.Anchored = true | |
| 537 | p2.CanCollide = false | |
| 538 | p2.TopSurface = "Smooth" | |
| 539 | p2.BottomSurface = "Smooth" | |
| 540 | p2.BrickColor = gCol2 | |
| 541 | p2.Material = "Neon" | |
| 542 | local p3 = Instance.new("Part",workspace)
| |
| 543 | local m3 = Instance.new("BlockMesh",p3)
| |
| 544 | m3.Scale = Vector3.new(7,7,7) | |
| 545 | p3.Size = Vector3.new(1,1,1) | |
| 546 | p3.Transparency = 0.4 | |
| 547 | p3.Anchored = true | |
| 548 | p3.CanCollide = false | |
| 549 | p3.TopSurface = "Smooth" | |
| 550 | p3.BottomSurface = "Smooth" | |
| 551 | p3.BrickColor = gCol | |
| 552 | p3.Material = "Neon" | |
| 553 | local p4 = Instance.new("Part",workspace)
| |
| 554 | local m4 = Instance.new("BlockMesh",p4)
| |
| 555 | m4.Scale = Vector3.new(10,10,10) | |
| 556 | p4.Size = Vector3.new(1,1,1) | |
| 557 | p4.Transparency = 0.4 | |
| 558 | p4.Anchored = true | |
| 559 | p4.CanCollide = false | |
| 560 | p4.TopSurface = "Smooth" | |
| 561 | p4.BottomSurface = "Smooth" | |
| 562 | p4.BrickColor = gCol2 | |
| 563 | p4.Material = "Neon" | |
| 564 | local currentframe = 0 | |
| 565 | local frmR | |
| 566 | ||
| 567 | frmR = game:GetService("RunService").RenderStepped:connect(function()
| |
| 568 | currentframe = currentframe + 1 | |
| 569 | if currentframe < 1*60 then | |
| 570 | p1.CFrame = char:WaitForChild("Torso").CFrame
| |
| 571 | p2.CFrame = char:WaitForChild("Torso").CFrame
| |
| 572 | p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
| |
| 573 | p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
| |
| 574 | m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25) | |
| 575 | m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25) | |
| 576 | m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25) | |
| 577 | m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25) | |
| 578 | p1.Transparency = p1.Transparency + (1/(1*60)) | |
| 579 | p2.Transparency = p2.Transparency + (1/(1*60)) | |
| 580 | p3.Transparency = p3.Transparency + (1/(1*60)) | |
| 581 | p4.Transparency = p4.Transparency + (1/(1*60)) | |
| 582 | else | |
| 583 | p1:Destroy() | |
| 584 | p2:Destroy() | |
| 585 | p3:Destroy() | |
| 586 | p4:Destroy() | |
| 587 | frmR:disconnect() | |
| 588 | end | |
| 589 | end) | |
| 590 | ||
| 591 | char.Humanoid.MaxHealth = math.huge | |
| 592 | wait() | |
| 593 | char.Humanoid.Health = math.huge | |
| 594 | ||
| 595 | mouse.KeyDown:connect(function(key) | |
| 596 | if key == "r" then | |
| 597 | print("R!")
| |
| 598 | if cd == false then | |
| 599 | print("No cooldown!")
| |
| 600 | cd = true | |
| 601 | if toggle == false then | |
| 602 | print("Entering godmode")
| |
| 603 | toggle = true | |
| 604 | Instance.new("ForceField",char)
| |
| 605 | for i=1,amountGhosts do | |
| 606 | CreateGhost() | |
| 607 | end | |
| 608 | char.Parent = game:GetService("Workspace").CurrentCamera
| |
| 609 | char:FindFirstChild("Head").Transparency = 1
| |
| 610 | char:FindFirstChild("Torso").Transparency = 1
| |
| 611 | char:FindFirstChild("Right Arm").Transparency = 1
| |
| 612 | char:FindFirstChild("Left Arm").Transparency = 1
| |
| 613 | char:FindFirstChild("Right Leg").Transparency = 1
| |
| 614 | char:FindFirstChild("Left Leg").Transparency = 1
| |
| 615 | for i,v in pairs(char:GetChildren()) do | |
| 616 | if v:IsA("Accessory") then
| |
| 617 | v:FindFirstChild("Handle").Transparency = 1
| |
| 618 | end | |
| 619 | end | |
| 620 | else | |
| 621 | print("Exiting godmode")
| |
| 622 | toggle = false | |
| 623 | for i,v in pairs(ghosts) do | |
| 624 | v:Destroy() | |
| 625 | end | |
| 626 | char.Parent = game:GetService("Workspace")
| |
| 627 | char:FindFirstChild("ForceField"):Destroy()
| |
| 628 | char:FindFirstChild("Head").Transparency = 0
| |
| 629 | char:FindFirstChild("Torso").Transparency = 0
| |
| 630 | char:FindFirstChild("Right Arm").Transparency = 0
| |
| 631 | char:FindFirstChild("Left Arm").Transparency = 0
| |
| 632 | char:FindFirstChild("Right Leg").Transparency = 0
| |
| 633 | char:FindFirstChild("Left Leg").Transparency = 0
| |
| 634 | for i,v in pairs(char:GetChildren()) do | |
| 635 | if v:IsA("Accessory") then
| |
| 636 | v:FindFirstChild("Handle").Transparency = 0
| |
| 637 | end | |
| 638 | end | |
| 639 | end | |
| 640 | cd = false | |
| 641 | end | |
| 642 | end | |
| 643 | end) | |
| 644 | ||
| 645 | mouse.KeyDown:connect(function(key) | |
| 646 | spawn(function() | |
| 647 | if key == "f" and toggle == true and mcd == false then | |
| 648 | if #ghosts < amountGhosts then | |
| 649 | print(#ghosts.."<") | |
| 650 | mcd = true | |
| 651 | ||
| 652 | ClearGhosts() | |
| 653 | ||
| 654 | for i=1,amountGhosts do | |
| 655 | CreateGhost() | |
| 656 | end | |
| 657 | local p1 = Instance.new("Part",workspace)
| |
| 658 | local m1 = Instance.new("SpecialMesh",p1)
| |
| 659 | m1.MeshType = "Sphere" | |
| 660 | m1.Scale = Vector3.new(7,7,7) | |
| 661 | p1.Size = Vector3.new(1,1,1) | |
| 662 | p1.Anchored = true | |
| 663 | p1.CanCollide = false | |
| 664 | p1.TopSurface = "Smooth" | |
| 665 | p1.BottomSurface = "Smooth" | |
| 666 | if gt == false then | |
| 667 | p1.BrickColor = gCol | |
| 668 | else | |
| 669 | p1.BrickColor = wCol | |
| 670 | end | |
| 671 | p1.Material = "Neon" | |
| 672 | local p2 = Instance.new("Part",workspace)
| |
| 673 | local m2 = Instance.new("SpecialMesh",p2)
| |
| 674 | m2.MeshType = "Sphere" | |
| 675 | m2.Scale = Vector3.new(9,9,9) | |
| 676 | p2.Size = Vector3.new(1,1,1) | |
| 677 | p2.Anchored = true | |
| 678 | p2.CanCollide = false | |
| 679 | p2.TopSurface = "Smooth" | |
| 680 | p2.BottomSurface = "Smooth" | |
| 681 | if gt == false then | |
| 682 | p2.BrickColor = gCol2 | |
| 683 | else | |
| 684 | p2.BrickColor = wCol2 | |
| 685 | end | |
| 686 | p2.Material = "Neon" | |
| 687 | local currentframe = 0 | |
| 688 | local frmR | |
| 689 | ||
| 690 | frmR = game:GetService("RunService").RenderStepped:connect(function()
| |
| 691 | currentframe = currentframe + 1 | |
| 692 | if currentframe < 0.25*60 then | |
| 693 | p1.CFrame = char:WaitForChild("Torso").CFrame
| |
| 694 | p2.CFrame = char:WaitForChild("Torso").CFrame
| |
| 695 | p1.Transparency = p1.Transparency + (1/(0.25*60)) | |
| 696 | p2.Transparency = p2.Transparency + (1/(0.25*60)) | |
| 697 | else | |
| 698 | p1:Destroy() | |
| 699 | p2:Destroy() | |
| 700 | mcd = false | |
| 701 | frmR:disconnect() | |
| 702 | end | |
| 703 | end) | |
| 704 | else | |
| 705 | mcd = true | |
| 706 | ||
| 707 | ClearGhosts() | |
| 708 | ||
| 709 | local p1 = Instance.new("Part",workspace)
| |
| 710 | local m1 = Instance.new("SpecialMesh",p1)
| |
| 711 | m1.MeshType = "Sphere" | |
| 712 | m1.Scale = Vector3.new(7,7,7) | |
| 713 | p1.Size = Vector3.new(1,1,1) | |
| 714 | p1.Anchored = true | |
| 715 | p1.CanCollide = false | |
| 716 | p1.TopSurface = "Smooth" | |
| 717 | p1.BottomSurface = "Smooth" | |
| 718 | if gt == false then | |
| 719 | p1.BrickColor = gCol | |
| 720 | else | |
| 721 | p1.BrickColor = wCol | |
| 722 | end | |
| 723 | p1.Material = "Neon" | |
| 724 | local p2 = Instance.new("Part",workspace)
| |
| 725 | local m2 = Instance.new("SpecialMesh",p2)
| |
| 726 | m2.MeshType = "Sphere" | |
| 727 | m2.Scale = Vector3.new(9,9,9) | |
| 728 | p2.Size = Vector3.new(1,1,1) | |
| 729 | p2.Anchored = true | |
| 730 | p2.CanCollide = false | |
| 731 | p2.TopSurface = "Smooth" | |
| 732 | p2.BottomSurface = "Smooth" | |
| 733 | if gt == false then | |
| 734 | p2.BrickColor = gCol2 | |
| 735 | else | |
| 736 | p2.BrickColor = wCol2 | |
| 737 | end | |
| 738 | p2.Material = "Neon" | |
| 739 | local currentframe = 0 | |
| 740 | local frmR | |
| 741 | ||
| 742 | frmR = game:GetService("RunService").RenderStepped:connect(function()
| |
| 743 | currentframe = currentframe + 1 | |
| 744 | if currentframe < 0.25*60 then | |
| 745 | p1.CFrame = char:WaitForChild("Torso").CFrame
| |
| 746 | p2.CFrame = char:WaitForChild("Torso").CFrame
| |
| 747 | p1.Transparency = p1.Transparency + (1/(0.25*60)) | |
| 748 | p2.Transparency = p2.Transparency + (1/(0.25*60)) | |
| 749 | else | |
| 750 | p1:Destroy() | |
| 751 | p2:Destroy() | |
| 752 | mcd = false | |
| 753 | frmR:disconnect() | |
| 754 | end | |
| 755 | end) | |
| 756 | end | |
| 757 | elseif key == "g" and toggle == true and mcd == false then | |
| 758 | if gt == true then | |
| 759 | gt = false | |
| 760 | local p1 = Instance.new("Part",workspace)
| |
| 761 | local m1 = Instance.new("SpecialMesh",p1)
| |
| 762 | m1.MeshType = "Sphere" | |
| 763 | m1.Scale = Vector3.new(5,5,5) | |
| 764 | p1.Size = Vector3.new(1,1,1) | |
| 765 | p1.Anchored = true | |
| 766 | p1.CanCollide = false | |
| 767 | p1.TopSurface = "Smooth" | |
| 768 | p1.BottomSurface = "Smooth" | |
| 769 | p1.BrickColor = gCol | |
| 770 | p1.Material = "Neon" | |
| 771 | local p2 = Instance.new("Part",workspace)
| |
| 772 | local m2 = Instance.new("SpecialMesh",p2)
| |
| 773 | m2.MeshType = "Sphere" | |
| 774 | m2.Scale = Vector3.new(8,8,8) | |
| 775 | p2.Size = Vector3.new(1,1,1) | |
| 776 | p2.Anchored = true | |
| 777 | p2.CanCollide = false | |
| 778 | p2.TopSurface = "Smooth" | |
| 779 | p2.BottomSurface = "Smooth" | |
| 780 | p2.BrickColor = gCol2 | |
| 781 | p2.Material = "Neon" | |
| 782 | local p3 = Instance.new("Part",workspace)
| |
| 783 | local m3 = Instance.new("BlockMesh",p3)
| |
| 784 | m3.Scale = Vector3.new(7,7,7) | |
| 785 | p3.Size = Vector3.new(1,1,1) | |
| 786 | p3.Transparency = 0.4 | |
| 787 | p3.Anchored = true | |
| 788 | p3.CanCollide = false | |
| 789 | p3.TopSurface = "Smooth" | |
| 790 | p3.BottomSurface = "Smooth" | |
| 791 | p3.BrickColor = gCol | |
| 792 | p3.Material = "Neon" | |
| 793 | local p4 = Instance.new("Part",workspace)
| |
| 794 | local m4 = Instance.new("BlockMesh",p4)
| |
| 795 | m4.Scale = Vector3.new(10,10,10) | |
| 796 | p4.Size = Vector3.new(1,1,1) | |
| 797 | p4.Transparency = 0.4 | |
| 798 | p4.Anchored = true | |
| 799 | p4.CanCollide = false | |
| 800 | p4.TopSurface = "Smooth" | |
| 801 | p4.BottomSurface = "Smooth" | |
| 802 | p4.BrickColor = gCol2 | |
| 803 | p4.Material = "Neon" | |
| 804 | ||
| 805 | ClearGhosts() | |
| 806 | ||
| 807 | for i=1,amountGhosts do | |
| 808 | CreateGhost() | |
| 809 | end | |
| 810 | ||
| 811 | local currentframe = 0 | |
| 812 | local frmR | |
| 813 | ||
| 814 | frmR = game:GetService("RunService").RenderStepped:connect(function()
| |
| 815 | currentframe = currentframe + 1 | |
| 816 | if currentframe < 1*60 then | |
| 817 | p1.CFrame = char:WaitForChild("Torso").CFrame
| |
| 818 | p2.CFrame = char:WaitForChild("Torso").CFrame
| |
| 819 | p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
| |
| 820 | p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
| |
| 821 | m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25) | |
| 822 | m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25) | |
| 823 | m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25) | |
| 824 | m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25) | |
| 825 | p1.Transparency = p1.Transparency + (1/(1*60)) | |
| 826 | p2.Transparency = p2.Transparency + (1/(1*60)) | |
| 827 | p3.Transparency = p3.Transparency + (1/(1*60)) | |
| 828 | p4.Transparency = p4.Transparency + (1/(1*60)) | |
| 829 | else | |
| 830 | p1:Destroy() | |
| 831 | p2:Destroy() | |
| 832 | p3:Destroy() | |
| 833 | p4:Destroy() | |
| 834 | frmR:disconnect() | |
| 835 | end | |
| 836 | end) | |
| 837 | else | |
| 838 | gt = true | |
| 839 | local p1 = Instance.new("Part",workspace)
| |
| 840 | local m1 = Instance.new("SpecialMesh",p1)
| |
| 841 | m1.MeshType = "Sphere" | |
| 842 | m1.Scale = Vector3.new(5,5,5) | |
| 843 | p1.Size = Vector3.new(1,1,1) | |
| 844 | p1.Anchored = true | |
| 845 | p1.CanCollide = false | |
| 846 | p1.TopSurface = "Smooth" | |
| 847 | p1.BottomSurface = "Smooth" | |
| 848 | p1.BrickColor = wCol | |
| 849 | p1.Material = "Neon" | |
| 850 | local p2 = Instance.new("Part",workspace)
| |
| 851 | local m2 = Instance.new("SpecialMesh",p2)
| |
| 852 | m2.MeshType = "Sphere" | |
| 853 | m2.Scale = Vector3.new(8,8,8) | |
| 854 | p2.Size = Vector3.new(1,1,1) | |
| 855 | p2.Anchored = true | |
| 856 | p2.CanCollide = false | |
| 857 | p2.TopSurface = "Smooth" | |
| 858 | p2.BottomSurface = "Smooth" | |
| 859 | p2.BrickColor = wCol2 | |
| 860 | p2.Material = "Neon" | |
| 861 | local p3 = Instance.new("Part",workspace)
| |
| 862 | local m3 = Instance.new("BlockMesh",p3)
| |
| 863 | m3.Scale = Vector3.new(7,7,7) | |
| 864 | p3.Size = Vector3.new(1,1,1) | |
| 865 | p3.Transparency = 0.4 | |
| 866 | p3.Anchored = true | |
| 867 | p3.CanCollide = false | |
| 868 | p3.TopSurface = "Smooth" | |
| 869 | p3.BottomSurface = "Smooth" | |
| 870 | p3.BrickColor = wCol | |
| 871 | p3.Material = "Neon" | |
| 872 | local p4 = Instance.new("Part",workspace)
| |
| 873 | local m4 = Instance.new("BlockMesh",p4)
| |
| 874 | m4.Scale = Vector3.new(10,10,10) | |
| 875 | p4.Size = Vector3.new(1,1,1) | |
| 876 | p4.Transparency = 0.4 | |
| 877 | p4.Anchored = true | |
| 878 | p4.CanCollide = false | |
| 879 | p4.TopSurface = "Smooth" | |
| 880 | p4.BottomSurface = "Smooth" | |
| 881 | p4.BrickColor = wCol2 | |
| 882 | p4.Material = "Neon" | |
| 883 | ||
| 884 | ClearGhosts() | |
| 885 | ||
| 886 | for i=1,amountGhosts do | |
| 887 | CreateGhost() | |
| 888 | end | |
| 889 | ||
| 890 | local currentframe = 0 | |
| 891 | local frmR | |
| 892 | ||
| 893 | frmR = game:GetService("RunService").RenderStepped:connect(function()
| |
| 894 | currentframe = currentframe + 1 | |
| 895 | if currentframe < 1*60 then | |
| 896 | p1.CFrame = char:WaitForChild("Torso").CFrame
| |
| 897 | p2.CFrame = char:WaitForChild("Torso").CFrame
| |
| 898 | p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
| |
| 899 | p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
| |
| 900 | m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25) | |
| 901 | m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25) | |
| 902 | m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25) | |
| 903 | m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25) | |
| 904 | p1.Transparency = p1.Transparency + (1/(1*60)) | |
| 905 | p2.Transparency = p2.Transparency + (1/(1*60)) | |
| 906 | p3.Transparency = p3.Transparency + (1/(1*60)) | |
| 907 | p4.Transparency = p4.Transparency + (1/(1*60)) | |
| 908 | else | |
| 909 | p1:Destroy() | |
| 910 | p2:Destroy() | |
| 911 | p3:Destroy() | |
| 912 | p4:Destroy() | |
| 913 | frmR:disconnect() | |
| 914 | end | |
| 915 | end) | |
| 916 | end | |
| 917 | end | |
| 918 | end) | |
| 919 | end) | |
| 920 | ||
| 921 | local frm = 0 | |
| 922 | ||
| 923 | local toRemove = {}
| |
| 924 | ||
| 925 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 926 | frm = frm + 1 | |
| 927 | if char.Parent == game:GetService("Workspace").CurrentCamera then
| |
| 928 | ||
| 929 | e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.55) | |
| 930 | e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.55) | |
| 931 | ||
| 932 | local delay = 0.9 | |
| 933 | ||
| 934 | for i,v in pairs(ghosts) do | |
| 935 | for _,b in pairs(v:GetChildren()) do | |
| 936 | if b:IsA("Part") or b:IsA("WedgePart") or b:IsA("TrussPart") or b:IsA("UnionOperation") then
| |
| 937 | b.CFrame = b.CFrame:lerp(b:FindFirstChild("Target").Value.CFrame,delay)
| |
| 938 | end | |
| 939 | end | |
| 940 | delay = delay - (0.5/(#ghosts+1)) | |
| 941 | end | |
| 942 | ||
| 943 | --[[if math.floor(frm/8) == frm/8 then | |
| 944 | local isub = 0 | |
| 945 | for i,v in pairs(ghosts) do | |
| 946 | if #v:GetChildren() < 6 then | |
| 947 | v:Destroy() | |
| 948 | table.remove(ghosts,i - isub) | |
| 949 | isub = isub + 1 | |
| 950 | CreateGhost() | |
| 951 | end | |
| 952 | end | |
| 953 | end]] | |
| 954 | end | |
| 955 | ||
| 956 | --Animation states | |
| 957 | ||
| 958 | local ray = Ray.new(char.HumanoidRootPart.CFrame.p, Vector3.new(0,-3,0).unit*4) | |
| 959 | local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,ghosts,false,true)
| |
| 960 | ||
| 961 | if state ~= "busy" then | |
| 962 | if char.HumanoidRootPart.Velocity.Magnitude <= 0.5 then | |
| 963 | state = "idle" | |
| 964 | elseif char.HumanoidRootPart.Velocity.Magnitude > 0.5 then | |
| 965 | state = "running" | |
| 966 | --[[elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not part then | |
| 967 | state = "falling" | |
| 968 | elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not part then | |
| 969 | state = "jumping"]] | |
| 970 | end | |
| 971 | char.Humanoid.WalkSpeed = 50 | |
| 972 | char.Humanoid.JumpPower = 70 | |
| 973 | end | |
| 974 | ||
| 975 | --Actual animations | |
| 976 | ||
| 977 | if state == "idle" then | |
| 978 | char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(80 + math.cos(tick())*4),math.rad(180),math.rad(0)),0.06) | |
| 979 | char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06) | |
| 980 | char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06) | |
| 981 | char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.43 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06) | |
| 982 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(-15 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06) | |
| 983 | char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06) | |
| 984 | elseif state == "running" then | |
| 985 | char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(65 + math.cos(tick())*4),math.rad(180),math.rad(-char.HumanoidRootPart.RotVelocity.Y*10)),0.06) | |
| 986 | char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06) | |
| 987 | char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06) | |
| 988 | char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.70 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(50 + math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06) | |
| 989 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(-35 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06) | |
| 990 | char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06) | |
| 991 | end | |
| 992 | end) | |
| 993 | ||
| 994 | char.Humanoid.Died:connect(function() | |
| 995 | toggle = false | |
| 996 | ||
| 997 | ClearGhosts() | |
| 998 | ||
| 999 | char.Parent = game.Workspace | |
| 1000 | char.Parent = game:GetService("Workspace")
| |
| 1001 | char:FindFirstChild("ForceField"):Destroy()
| |
| 1002 | char:FindFirstChild("Head").Transparency = 0
| |
| 1003 | char:FindFirstChild("Torso").Transparency = 0
| |
| 1004 | char:FindFirstChild("Right Arm").Transparency = 0
| |
| 1005 | char:FindFirstChild("Left Arm").Transparency = 0
| |
| 1006 | char:FindFirstChild("Right Leg").Transparency = 0
| |
| 1007 | char:FindFirstChild("Left Leg").Transparency = 0
| |
| 1008 | for i,v in pairs(char:GetChildren()) do | |
| 1009 | if v:IsA("Accessory") then
| |
| 1010 | v:FindFirstChild("Handle").Transparency = 0
| |
| 1011 | end | |
| 1012 | end | |
| 1013 | for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
| |
| 1014 | plr:LoadCharacter() | |
| 1015 | end) | |
| 1016 | ||
| 1017 | local msgidGlob = 0 | |
| 1018 | local state = true | |
| 1019 | local font = "Arcade" | |
| 1020 | local tcol = Color3.fromRGB(255,217,0) | |
| 1021 | local tscol = Color3.fromRGB(0,0,0) | |
| 1022 | local fsiz = 28 | |
| 1023 | local tr = true | |
| 1024 | local tsr = false | |
| 1025 | local fade = 2 | |
| 1026 | ||
| 1027 | local p = Instance.new("Part",game.Workspace)
| |
| 1028 | p.Size = Vector3.new(0.2,0.2,0.2) | |
| 1029 | p.Transparency = 1 | |
| 1030 | p.Anchored = true | |
| 1031 | p.CanCollide = false | |
| 1032 | p.Name = "Msg" | |
| 1033 | p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
| |
| 1034 | ||
| 1035 | local r = 255 | |
| 1036 | local b = 0 | |
| 1037 | local g = 0 | |
| 1038 | ||
| 1039 | plr.Chatted:connect(function(c) | |
| 1040 | msgidGlob = msgidGlob + 1 | |
| 1041 | local curMsgId = msgidGlob | |
| 1042 | if string.lower(c) == "!disable" then | |
| 1043 | state = false | |
| 1044 | elseif string.lower(c) == "!enable" then | |
| 1045 | state = true | |
| 1046 | elseif string.lower(string.sub(c,1,6)) == "!font " then | |
| 1047 | local old = font | |
| 1048 | font = string.sub(c,7,#c) or old | |
| 1049 | elseif string.lower(string.sub(c,1,8)) == "!tcolor " then | |
| 1050 | if string.lower(string.sub(c,9,#c)) == "rainbow" then | |
| 1051 | tr = true | |
| 1052 | else | |
| 1053 | tr = false | |
| 1054 | local old = tcol | |
| 1055 | tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old | |
| 1056 | end | |
| 1057 | elseif string.lower(string.sub(c,1,9)) == "!tscolor " then | |
| 1058 | if string.sub(c,10,#c) == "rainbow" then | |
| 1059 | tsr = true | |
| 1060 | else | |
| 1061 | tsr = false | |
| 1062 | local old = tscol | |
| 1063 | tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old | |
| 1064 | end | |
| 1065 | elseif string.lower(string.sub(c,1,6)) == "!size " then | |
| 1066 | local old = fsiz | |
| 1067 | fsiz = string.sub(c,7,#c) or old | |
| 1068 | elseif string.lower(string.sub(c,1,6)) == "!fade " then | |
| 1069 | local old = fade | |
| 1070 | fade = string.sub(c,7,#c) or old | |
| 1071 | end | |
| 1072 | if plr.Character and state == true then | |
| 1073 | if plr.Character:FindFirstChild("Head") then
| |
| 1074 | for i,v in pairs(p:GetChildren()) do | |
| 1075 | if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
| |
| 1076 | v:Destroy() | |
| 1077 | end | |
| 1078 | end | |
| 1079 | local bbgui = Instance.new("BillboardGui",p)
| |
| 1080 | bbgui.Name = "J2CMSG" | |
| 1081 | bbgui.AlwaysOnTop = true | |
| 1082 | bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0) | |
| 1083 | bbgui.Size = UDim2.new(0.2,0,0.14,0) | |
| 1084 | local tl = Instance.new("TextLabel",bbgui)
| |
| 1085 | tl.BackgroundTransparency = 1 | |
| 1086 | tl.BorderSizePixel = 0 | |
| 1087 | tl.Size = UDim2.new(1,0,10,0) | |
| 1088 | tl.Position = UDim2.new(0,0,-5,0) | |
| 1089 | tl.Font = font or "SciFi" | |
| 1090 | tl.FontSize = "Size"..fsiz or "Size36" | |
| 1091 | tl.TextColor3 = tcol | |
| 1092 | tl.TextScaled = false | |
| 1093 | tl.TextWrapped = false | |
| 1094 | tl.TextStrokeColor3 = tscol | |
| 1095 | tl.TextStrokeTransparency = 0 | |
| 1096 | ||
| 1097 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 1098 | if tr then | |
| 1099 | if tl.Parent ~= nil then | |
| 1100 | tl.TextColor3 = Color3.fromRGB(r,g,b) | |
| 1101 | end | |
| 1102 | end | |
| 1103 | end) | |
| 1104 | ||
| 1105 | for i=1,#c do | |
| 1106 | if msgidGlob == curMsgId then | |
| 1107 | tl.Text = string.sub(c,1,i) | |
| 1108 | if string.sub(c,i,i) ~= " " then | |
| 1109 | local s = Instance.new("Sound",p)
| |
| 1110 | s.SoundId = "rbxassetid://418252437" | |
| 1111 | s.Volume = 1 | |
| 1112 | s.Pitch = 1 | |
| 1113 | s:Play() | |
| 1114 | game.Debris:AddItem(s,2) | |
| 1115 | end | |
| 1116 | wait() | |
| 1117 | end | |
| 1118 | end | |
| 1119 | wait(fade) | |
| 1120 | if msgidGlob == curMsgId then | |
| 1121 | for i=1,10 do | |
| 1122 | if msgidGlob == curMsgId then | |
| 1123 | tl.TextTransparency = tl.TextTransparency + 0.1 | |
| 1124 | tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1 | |
| 1125 | tl.Position = tl.Position + UDim2.new(0,0,0,-3) | |
| 1126 | wait() | |
| 1127 | end | |
| 1128 | end | |
| 1129 | if msgidGlob == curMsgId then | |
| 1130 | bbgui:Destroy() | |
| 1131 | end | |
| 1132 | end | |
| 1133 | end | |
| 1134 | end | |
| 1135 | end) | |
| 1136 | ||
| 1137 | coroutine.resume(coroutine.create(function() | |
| 1138 | while wait() do | |
| 1139 | for i=0,255,10 do g = i wait() end | |
| 1140 | for i=255,0,-10 do r = i wait() end | |
| 1141 | for i=0,255,10 do b = i wait() end | |
| 1142 | for i=255,0,-10 do g = i wait() end | |
| 1143 | for i=0,255,10 do r = i wait() end | |
| 1144 | for i=255,0,-10 do b = i wait() end | |
| 1145 | end | |
| 1146 | end)) | |
| 1147 | ||
| 1148 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 1149 | if p.Parent ~= nil then | |
| 1150 | p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
| |
| 1151 | else | |
| 1152 | p = Instance.new("Part",game.Workspace)
| |
| 1153 | p.Size = Vector3.new(0.2,0.2,0.2) | |
| 1154 | p.Transparency = 1 | |
| 1155 | p.Anchored = true | |
| 1156 | p.CanCollide = false | |
| 1157 | p.Name = "Msg" | |
| 1158 | p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
| |
| 1159 | end | |
| 1160 | end) | |
| 1161 | ||
| 1162 | print("Ghost loaded! Time elapsed: "..tick() - time) |