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| 1 | -- I try to make things looks better, edited by Imkrillinit | |
| 2 | -- Dark Caped Beast | |
| 3 | ||
| 4 | CV="Magenta" | |
| 5 | p = game.Players.LocalPlayer | |
| 6 | char = p.Character | |
| 7 | local txt = Instance.new("BillboardGui", char)
| |
| 8 | txt.Adornee = char .Head | |
| 9 | txt.Name = "_status" | |
| 10 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 11 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 12 | local text = Instance.new("TextLabel", txt)
| |
| 13 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 14 | text.FontSize = "Size24" | |
| 15 | text.TextScaled = true | |
| 16 | text.TextTransparency = 0 | |
| 17 | text.BackgroundTransparency = 1 | |
| 18 | text.TextTransparency = 0 | |
| 19 | text.TextStrokeTransparency = 0 | |
| 20 | text.Font = "Bodoni" | |
| 21 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
| 22 | ||
| 23 | v=Instance.new("Part")
| |
| 24 | v.Name = "ColorBrick" | |
| 25 | v.Parent=p.Character | |
| 26 | v.FormFactor="Symmetric" | |
| 27 | v.Anchored=true | |
| 28 | v.CanCollide=false | |
| 29 | v.BottomSurface="Smooth" | |
| 30 | v.TopSurface="Smooth" | |
| 31 | v.Size=Vector3.new(10,5,3) | |
| 32 | v.Transparency=1 | |
| 33 | v.CFrame=char.Torso.CFrame | |
| 34 | v.BrickColor=BrickColor.new(CV) | |
| 35 | v.Transparency=1 | |
| 36 | text.TextColor3 = Color3.new(170,0,170) | |
| 37 | v.Shape="Block" | |
| 38 | text.Text = "☠Dark Saitama ☠" | |
| 39 | ||
| 40 | print("serious punch is T")
| |
| 41 | print("Consecutive dark punches is B")
| |
| 42 | print("jump is m")
| |
| 43 | print("k is a left punch")
| |
| 44 | print("h is a right punch")
| |
| 45 | print("j is teleport")
| |
| 46 | print("music keys are, g y r q")
| |
| 47 | - | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=667102257" |
| 47 | + | |
| 48 | - | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=815144043" |
| 48 | + | |
| 49 | p = game.Players.LocalPlayer | |
| 50 | char = p.Character | |
| 51 | des = false | |
| 52 | fling = true | |
| 53 | dot = false | |
| 54 | falling = false | |
| 55 | jump = true | |
| 56 | multipunch = true | |
| 57 | tp = true | |
| 58 | shoot = true | |
| 59 | jump2 = true | |
| 60 | punch3 = true | |
| 61 | punch2 = true | |
| 62 | hum = char.Humanoid | |
| 63 | punch = true | |
| 64 | neckp = char.Torso.Neck.C0 | |
| 65 | neck = char.Torso.Neck | |
| 66 | des = false | |
| 67 | root = char.HumanoidRootPart | |
| 68 | torso = char.Torso | |
| 69 | larm = char["Left Arm"] | |
| 70 | rarm = char["Right Arm"] | |
| 71 | lleg = char["Left Leg"] | |
| 72 | rleg = char["Right Leg"] | |
| 73 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
| |
| 74 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
| |
| 75 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
| |
| 76 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
| |
| 77 | shirt = Instance.new("Shirt", char)
| |
| 78 | shirt.Name = "Shirt" | |
| 79 | pants = Instance.new("Pants", char)
| |
| 80 | pants.Name = "Pants" | |
| 81 | char.Shirt:Remove() | |
| 82 | char.Pants:Remove() | |
| 83 | for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v.Handle:Remove() end end
| |
| 84 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=331184781" | |
| 85 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=171669633" | |
| 86 | char.Head.face.Texture = "rbxassetid://340355951" | |
| 87 | local ChatService = game:GetService("Chat")
| |
| 88 | local player = game.Players.LocalPlayer | |
| 89 | lig = Instance.new("PointLight",player.Character.Torso)
| |
| 90 | lig.Color = Color3.new(0,0,0) | |
| 91 | lig.Brightness = 10 | |
| 92 | m = player:GetMouse() | |
| 93 | bb = Instance.new("BillboardGui",player.Character.Head)
| |
| 94 | bb.Enabled = true | |
| 95 | function newRay(start,face,range,wat) | |
| 96 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
| 97 | hit,pos = workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
| 98 | return rey,hit,pos | |
| 99 | end | |
| 100 | aa1 = {}
| |
| 101 | torso = game.Players.LocalPlayer.Character.Torso | |
| 102 | ||
| 103 | local WorldUp = Vector3.new(0,1,0) | |
| 104 | function look2(Vec1,Vec2) | |
| 105 | local Orig = Vec1 | |
| 106 | Vec1 = Vec1+Vector3.new(0,1,0) | |
| 107 | Vec2 = Vec2+Vector3.new(0,1,0) | |
| 108 | local Forward = (Vec2-Vec1).unit | |
| 109 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
| 110 | local Right = Up:Cross(Forward).unit | |
| 111 | Forward = -Forward | |
| 112 | Right = -Right | |
| 113 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 114 | end | |
| 115 | ||
| 116 | function look(CFr,Vec2) | |
| 117 | local A = Vector3.new(0,0,0) | |
| 118 | local B = CFr:inverse()*Vec2 | |
| 119 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
| 120 | if B.Z > 0 then | |
| 121 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
| 122 | elseif B.Z == 0 then | |
| 123 | if B.Y > 0 then | |
| 124 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
| 125 | elseif B.Y < 0 then | |
| 126 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
| 127 | else | |
| 128 | CF = CFr | |
| 129 | end | |
| 130 | end | |
| 131 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
| 132 | local Up = Vector3.new(X,Y,Z) | |
| 133 | local Forward = (Vec2-CFr.p).unit | |
| 134 | local Right = Up:Cross(Forward) | |
| 135 | Forward = -Forward | |
| 136 | Right = -Right | |
| 137 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 138 | end | |
| 139 | ||
| 140 | function simulate(j,d,m,r,t) | |
| 141 | local joint = j | |
| 142 | for i,v in ipairs(t) do | |
| 143 | if v[1]:FindFirstChild("Weld") then
| |
| 144 | local stiff = m.CFrame.lookVector*0.03 | |
| 145 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
| 146 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit | |
| 147 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude | |
| 148 | local pos = joint.p+(dir*(d*0.5)) | |
| 149 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
| 150 | local inv = v[1].Weld.Part0.CFrame | |
| 151 | local rel1 = inv:inverse()*pos | |
| 152 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
| 153 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
| 154 | v[1].Weld.C0 = cf | |
| 155 | v[2] = inv*cf | |
| 156 | --v[1].CFrame = cf | |
| 157 | end | |
| 158 | end | |
| 159 | end | |
| 160 | ------------------------------------------------ | |
| 161 | function lerpz(joint, prop, cfrmz, alp) | |
| 162 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
| 163 | end | |
| 164 | ------------------------------------------------ | |
| 165 | function sqe() | |
| 166 | local effspwn = Instance.new("Part")
| |
| 167 | local model = Instance.new("Model")
| |
| 168 | game.Debris:AddItem(model, 5) | |
| 169 | model.Name = "smasheffects" | |
| 170 | model.Parent = workspace | |
| 171 | effspwn.Name = "spwnr" | |
| 172 | effspwn.Size = Vector3.new(1, 1, 1) | |
| 173 | effspwn.Anchored = true | |
| 174 | effspwn.CanCollide = false | |
| 175 | effspwn.Transparency = 1 | |
| 176 | effspwn.CFrame = (larm.CFrame + Vector3.new(math.random(-5,5),-0.45,math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(0)),math.random(0,math.rad(0)),math.random(0,math.rad(0))) | |
| 177 | effspwn.Parent = model | |
| 178 | ||
| 179 | coroutine.resume(coroutine.create(function() | |
| 180 | local shok = Instance.new("Part")
| |
| 181 | shok.Name = "whoosh" | |
| 182 | shok.BrickColor = BrickColor.new("Really black")
| |
| 183 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
| 184 | - | humz:TakeDamage(20000) |
| 184 | + | |
| 185 | shok.Anchored = true | |
| 186 | shok.Material = "Neon" | |
| 187 | shok.Transparency = 0.1 | |
| 188 | shok.CanCollide = false | |
| 189 | shok.Parent = model | |
| 190 | game.Debris:AddItem(shok, 6) | |
| 191 | local mesh = Instance.new("SpecialMesh")
| |
| 192 | mesh.MeshType = "FileMesh" | |
| 193 | mesh.MeshId = "rbxassetid://437347603" | |
| 194 | mesh.Scale = Vector3.new(0.08, 0.08, 0.2) | |
| 195 | mesh.Parent = shok | |
| 196 | for e = 1, 6 do | |
| 197 | wait() | |
| 198 | mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1) | |
| 199 | shok.Transparency = shok.Transparency + 0.1 | |
| 200 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
| 201 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-29)) | |
| 202 | hito(shok, 8, 9999, 3) | |
| 203 | end | |
| 204 | for e = 1, 6 do | |
| 205 | wait() | |
| 206 | mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1) | |
| 207 | shok.Transparency = shok.Transparency + 0.09 | |
| 208 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -2), 0.4) | |
| 209 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30)) | |
| 210 | hito(shok, 8, 9999, 3) | |
| 211 | end | |
| 212 | end)) | |
| 213 | end | |
| 214 | ------------------------------------------------------------------------- | |
| 215 | function hito(partoz, magn, dmg, debtim) | |
| 216 | for _, guy in pairs(workspace:GetChildren()) do | |
| 217 | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
| |
| 218 | do | |
| 219 | local humz = guy:FindFirstChild("Humanoid")
| |
| 220 | local hed = guy:FindFirstChild("Head")
| |
| 221 | humz:TakeDamage(math.huge) | |
| 222 | local db = Instance.new("StringValue")
| |
| 223 | db.Name = "alabo" | |
| 224 | db.Parent = hed | |
| 225 | delay(debtim, function() | |
| 226 | db:Destroy() | |
| 227 | end) | |
| 228 | end | |
| 229 | end | |
| 230 | end | |
| 231 | end | |
| 232 | ------------------------------------------------------------------------- | |
| 233 | GroundWave1 = function() | |
| 234 | local HandCF = torso.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) + torso.CFrame.lookVector * 0.8 | |
| 235 | local Colors = {"Really black", "Really black"}
| |
| 236 | local wave = Instance.new("Part", char)
| |
| 237 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 238 | wave.Anchored = true | |
| 239 | wave.Name = "Wave" | |
| 240 | wave.CanCollide = false | |
| 241 | wave.Locked = true | |
| 242 | wave.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 243 | wave.TopSurface = "Smooth" | |
| 244 | wave.BottomSurface = "Smooth" | |
| 245 | wave.Transparency = 0.35 | |
| 246 | wave.CFrame = HandCF | |
| 247 | wm = Instance.new("SpecialMesh",wave)
| |
| 248 | wm.MeshId = "rbxassetid://3270017" | |
| 249 | coroutine.wrap(function() | |
| 250 | for i = 1, 30, 1 do | |
| 251 | wm.Scale = Vector3.new(6 + i*2, 2 + i*2, 2+ i*2) | |
| 252 | wave.Size = wm.Scale | |
| 253 | wave.CFrame = HandCF | |
| 254 | wave.Transparency = i/30 | |
| 255 | wait() | |
| 256 | end | |
| 257 | wait() | |
| 258 | wave:Destroy() | |
| 259 | end)() | |
| 260 | end | |
| 261 | ---------------------------------------------------------------------------- | |
| 262 | --Serious mode aura. | |
| 263 | ||
| 264 | InForm = false | |
| 265 | local mouse = player:GetMouse() | |
| 266 | local Player = game.Players.LocalPlayer | |
| 267 | local Char = Player.Character | |
| 268 | local Torso = Char.Torso | |
| 269 | ||
| 270 | function Serious() | |
| 271 | for X = 1, 1 do wait() | |
| 272 | local Effect = Instance.new("Part")
| |
| 273 | Effect.Name = "Effect" | |
| 274 | Effect.Parent = Torso | |
| 275 | Effect.CFrame = Torso.CFrame | |
| 276 | Effect.BrickColor = BrickColor.new("White")
| |
| 277 | Effect.Shape = "Ball" | |
| 278 | Effect.Size = Vector3.new(1, 1, 1) | |
| 279 | Effect.Anchored = true | |
| 280 | Effect.Material = "Neon" | |
| 281 | Effect.CanCollide = false | |
| 282 | for loop = 1, 25 do wait() | |
| 283 | Effect.CFrame = Torso.CFrame | |
| 284 | Effect.Size = Effect.Size + Vector3.new(0.5) | |
| 285 | Effect.Transparency = Effect.Transparency + 0.04 | |
| 286 | end | |
| 287 | end | |
| 288 | ||
| 289 | repeat | |
| 290 | Torso:FindFirstChild("Effect"):Remove()
| |
| 291 | until Torso:FindFirstChild("Effect") == nil
| |
| 292 | ||
| 293 | ||
| 294 | local Color1 = Color3.new(255, 0, 0) | |
| 295 | local Color2 = Color3.new(255, 0, 0) | |
| 296 | ||
| 297 | local Aura = Instance.new('ParticleEmitter')
| |
| 298 | Aura.Name = "Aura" | |
| 299 | Aura.Texture = "rbxassetid://660852712" | |
| 300 | Aura.Parent = Torso | |
| 301 | Aura.LightEmission = 1 | |
| 302 | Aura.Transparency = NumberSequence.new(0.8) | |
| 303 | Aura.Color = ColorSequence.new(Color1, Color2) | |
| 304 | Aura.Size = NumberSequence.new(3.5) | |
| 305 | Aura.LockedToPart = false | |
| 306 | Aura.Lifetime = NumberRange.new(0.3) | |
| 307 | Aura.Rate = 100 | |
| 308 | Aura.Speed = NumberRange.new(8) | |
| 309 | Aura.EmissionDirection = "Top" | |
| 310 | ||
| 311 | InForm = true | |
| 312 | end | |
| 313 | ||
| 314 | ||
| 315 | function Base() | |
| 316 | InForm = false | |
| 317 | local Effect = Instance.new("Part")
| |
| 318 | Effect.Name = "Effect" | |
| 319 | Effect.Parent = Torso | |
| 320 | Effect.CFrame = Torso.CFrame | |
| 321 | Effect.BrickColor = BrickColor.new("White")
| |
| 322 | Effect.Shape = "Ball" | |
| 323 | Effect.Size = Vector3.new(8, 8, 8) | |
| 324 | Effect.Anchored = true | |
| 325 | Effect.Material = "Neon" | |
| 326 | Effect.CanCollide = false | |
| 327 | for loop = 1, 25 do wait() | |
| 328 | Effect.CFrame = Torso.CFrame | |
| 329 | Effect.Size = Effect.Size + Vector3.new(-0.5) | |
| 330 | Effect.Transparency = Effect.Transparency + 0.04 | |
| 331 | end | |
| 332 | repeat | |
| 333 | Torso:FindFirstChild("Effect"):Remove()
| |
| 334 | until Torso:FindFirstChild("Effect") == nil
| |
| 335 | ||
| 336 | for i, v in pairs(Torso:GetChildren()) do | |
| 337 | if v:IsA('ParticleEmitter') then
| |
| 338 | v:Remove() | |
| 339 | end | |
| 340 | end | |
| 341 | end | |
| 342 | mouse.KeyUp:connect(function(key) | |
| 343 | if key == "x" and InForm == false then | |
| 344 | Serious() | |
| 345 | end | |
| 346 | end) | |
| 347 | mouse.KeyUp:connect(function(key) | |
| 348 | if key == "z" and InForm == true then | |
| 349 | Base() | |
| 350 | end | |
| 351 | end) | |
| 352 | ------------------------------------------------------------------------------- | |
| 353 | for i = 1,8 do | |
| 354 | local p = Instance.new("Part",char)
| |
| 355 | p.Anchored = false | |
| 356 | p.BrickColor = BrickColor.new("Really black")
| |
| 357 | p.CanCollide = false | |
| 358 | p.FormFactor="Custom" | |
| 359 | p.Material = "Neon" | |
| 360 | p.TopSurface = "SmoothNoOutlines" | |
| 361 | p.BottomSurface = "SmoothNoOutlines" | |
| 362 | p.RightSurface = "SmoothNoOutlines" | |
| 363 | p.LeftSurface = "SmoothNoOutlines" | |
| 364 | p.FrontSurface = "SmoothNoOutlines" | |
| 365 | p.BackSurface = "SmoothNoOutlines" | |
| 366 | ||
| 367 | p.Size = Vector3.new(2,.2,0.2) | |
| 368 | p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them | |
| 369 | mesh = Instance.new("BlockMesh",p)
| |
| 370 | - | asd2.SoundId = "http://www.roblox.com/asset/?id = 572466594" |
| 370 | + | |
| 371 | local w = Instance.new("Motor6D",p)
| |
| 372 | w.Part0 = aa1[i-1] and aa1[i-1][1] or torso | |
| 373 | w.Part1 = p | |
| 374 | w.Name = "Weld" | |
| 375 | --table.insert(aa1,p) | |
| 376 | aa1[i] = {p,p.CFrame}
| |
| 377 | ||
| 378 | end | |
| 379 | game:service"RunService".Stepped:connect(function() | |
| 380 | simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1) | |
| 381 | end) | |
| 382 | soka = Instance.new("Sound",char)
| |
| 383 | soka.SoundId = "http://www.roblox.com/asset/?id = 447199232" | |
| 384 | soka.Volume = 3 | |
| 385 | boom = Instance.new("Sound",char)
| |
| 386 | boom.SoundId = "http://www.roblox.com/asset/?id = 447041606" | |
| 387 | boom.Volume = 3 | |
| 388 | boom2 = Instance.new("Sound",char)
| |
| 389 | boom2.SoundId = "http://www.roblox.com/asset/?id = 449025737" | |
| 390 | boom2.Volume = 3 | |
| 391 | boom3 = Instance.new("Sound",char)
| |
| 392 | boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019" | |
| 393 | boom3.Volume = 3 | |
| 394 | woosh = Instance.new("Sound",char)
| |
| 395 | woosh.Volume = 5 | |
| 396 | woosh.SoundId = "http://www.roblox.com/asset/?id = 210946558" | |
| 397 | tps = Instance.new("Sound",char)
| |
| 398 | tps.SoundId = "http://www.roblox.com/asset/?id = 449860746" | |
| 399 | tps.Volume = 1 | |
| 400 | asd = Instance.new("Sound",char)
| |
| 401 | asd.SoundId = "http://www.roblox.com/asset/?id = 447310433" | |
| 402 | asd.Volume =1 | |
| 403 | asd1 = Instance.new("Sound",char)
| |
| 404 | asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
| 405 | ||
| 406 | asd2 = Instance.new("Sound",char)
| |
| 407 | asd2.SoundId = "http://www.roblox.com/asset/?id = 386713054" | |
| 408 | asd2.Looped = true | |
| 409 | asd2.Volume = 5 | |
| 410 | asd3 = Instance.new("Sound",char)
| |
| 411 | asd3.SoundId = "http://www.roblox.com/asset/?id = 378387996" | |
| 412 | asd3.Volume = 5 | |
| 413 | asd3.Looped = true | |
| 414 | asd4 = Instance.new("Sound",char)
| |
| 415 | asd4.SoundId = "http://www.roblox.com/asset/?id = 413040330" | |
| 416 | asd4.Volume = 5 | |
| 417 | asd4.Looped = true | |
| 418 | asd5 = Instance.new("Sound",char)
| |
| 419 | asd5.SoundId = "http://www.roblox.com/asset/?id = 362252261" | |
| 420 | asd5.Looped = true | |
| 421 | asd6 = Instance.new("Sound",char)
| |
| 422 | asd6.SoundId = "http://www.roblox.com/asset/?id = 401258325" | |
| 423 | asd6.Looped = true | |
| 424 | function play(play) | |
| 425 | asd:Play() | |
| 426 | wait(0.05) | |
| 427 | --asd1:Play() | |
| 428 | end | |
| 429 | ------------------------- | |
| 430 | function stream(origin,dir,length,size) | |
| 431 | local parts = {}
| |
| 432 | for i = 1,length do | |
| 433 | local p = Instance.new("Part",char)
| |
| 434 | p.Anchored = true | |
| 435 | p.Transparency = 0.5 | |
| 436 | p.TopSurface = 0 | |
| 437 | p.BottomSurface = 0 | |
| 438 | p.CanCollide = false | |
| 439 | p.Material = "Neon" | |
| 440 | p.BrickColor = BrickColor.new("Really black")
| |
| 441 | p.Size = Vector3.new(50,50,50) -- for now | |
| 442 | p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) | |
| 443 | parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)}
| |
| 444 | game:GetService("Debris"):AddItem(p,3)
| |
| 445 | end | |
| 446 | spawn(function() | |
| 447 | while parts do | |
| 448 | for i,v in pairs(parts) do | |
| 449 | if v[1].Parent == char then | |
| 450 | v[1].CFrame = v[1].CFrame*v[2] | |
| 451 | else | |
| 452 | parts = nil | |
| 453 | break | |
| 454 | end | |
| 455 | end | |
| 456 | wait(0.02) | |
| 457 | end | |
| 458 | end) | |
| 459 | end | |
| 460 | m.KeyDown:connect(function(k) | |
| 461 | if k == "g" then | |
| 462 | asd2:Play() | |
| 463 | ||
| 464 | ||
| 465 | end | |
| 466 | end) | |
| 467 | ||
| 468 | m.KeyDown:connect(function(k) | |
| 469 | if k == "r" then | |
| 470 | ||
| 471 | asd4:Play() | |
| 472 | end | |
| 473 | end) | |
| 474 | m.KeyDown:connect(function(k) | |
| 475 | if k == "q" then | |
| 476 | ||
| 477 | asd3:Play() | |
| 478 | end | |
| 479 | end) | |
| 480 | mouse = p:GetMouse() | |
| 481 | m.KeyDown:connect(function(k) | |
| 482 | if k:byte() == 48 then | |
| 483 | ||
| 484 | hum.WalkSpeed = 200 | |
| 485 | GroundWave1() | |
| 486 | boom:Play() | |
| 487 | end | |
| 488 | end) | |
| 489 | m.KeyDown:connect(function(k) | |
| 490 | if k:byte() == 50 then | |
| 491 | ||
| 492 | soka:Play() | |
| 493 | end | |
| 494 | end) | |
| 495 | m.KeyDown:connect(function(k) | |
| 496 | if k:byte() == 52 then | |
| 497 | ||
| 498 | char.Head.face.Texture = "rbxassetid://444037452" | |
| 499 | end | |
| 500 | end) | |
| 501 | m.KeyDown:connect(function(k) | |
| 502 | if k:byte() == 51 then | |
| 503 | ||
| 504 | char.Head.face.Texture = "rbxassetid://340355951" | |
| 505 | end | |
| 506 | end) | |
| 507 | m.KeyUp:connect(function(k) | |
| 508 | if k:byte() == 48 then | |
| 509 | ||
| 510 | hum.WalkSpeed = 16 | |
| 511 | end | |
| 512 | end) | |
| 513 | p.Chatted:connect(function(m) | |
| 514 | if m == "Ok." then | |
| 515 | soka:Play() | |
| 516 | end | |
| 517 | end) | |
| 518 | m.KeyDown:connect(function(key) | |
| 519 | if key == "j" then | |
| 520 | if tp == true then | |
| 521 | tp = false | |
| 522 | tps:Play() | |
| 523 | char.Head.face.Parent = game.Lighting | |
| 524 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.7
| |
| 525 | end | |
| 526 | ||
| 527 | end | |
| 528 | wait(0.2) | |
| 529 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0
| |
| 530 | end | |
| 531 | ||
| 532 | end | |
| 533 | char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
| 534 | char.HumanoidRootPart.Transparency = 1 | |
| 535 | game.Lighting.face.Parent = char.Head | |
| 536 | wait(0.1) | |
| 537 | ||
| 538 | tp = true | |
| 539 | ||
| 540 | ||
| 541 | end | |
| 542 | end | |
| 543 | end) | |
| 544 | ||
| 545 | ||
| 546 | m.KeyDown:connect(function(key) | |
| 547 | if key == "t" then | |
| 548 | if punch2 == true then | |
| 549 | punch2 = false | |
| 550 | punch = false | |
| 551 | ||
| 552 | local ChatService = game:GetService("Chat")
| |
| 553 | ||
| 554 | neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0) | |
| 555 | ChatService:Chat(char.Head, "...") | |
| 556 | wait(0.5) | |
| 557 | local ChatService = game:GetService("Chat")
| |
| 558 | ||
| 559 | ||
| 560 | ChatService:Chat(char.Head ,"Dark...") | |
| 561 | wait(0.5) | |
| 562 | local ChatService = game:GetService("Chat")
| |
| 563 | ||
| 564 | ||
| 565 | ChatService:Chat(char.Head, "PUNCH!") | |
| 566 | neck.C0 = neckp | |
| 567 | wait(0.3) | |
| 568 | org = char.Torso["Left Shoulder"].C0 | |
| 569 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
| 570 | wait() | |
| 571 | killbrick2 = Instance.new("Part",char)
| |
| 572 | killbrick2.Size = Vector3.new(80,80,9000) | |
| 573 | killbrick2.Transparency = 1 | |
| 574 | ||
| 575 | killbrick2.CanCollide = true | |
| 576 | wait(0.1) | |
| 577 | killbrick2.CanCollide = false | |
| 578 | ||
| 579 | killbrick2.Anchored = true | |
| 580 | ||
| 581 | killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005) | |
| 582 | ||
| 583 | killbrick2.Touched:connect(function(h) | |
| 584 | local x = h.Parent:FindFirstChild("Humanoid")-- lol
| |
| 585 | if x then | |
| 586 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
| 587 | safe = true | |
| 588 | else safe = false | |
| 589 | end | |
| 590 | if x then | |
| 591 | if safe == false then | |
| 592 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900 | |
| 593 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
| |
| 594 | boom:Play() | |
| 595 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
| 596 | ||
| 597 | ||
| 598 | wait() | |
| 599 | x.Parent:BreakJoints() | |
| 600 | wait() | |
| 601 | safe = true | |
| 602 | end | |
| 603 | end | |
| 604 | end | |
| 605 | end) | |
| 606 | ||
| 607 | ||
| 608 | ||
| 609 | ||
| 610 | ||
| 611 | ||
| 612 | ||
| 613 | ||
| 614 | local rng = Instance.new("Part", char)
| |
| 615 | rng.Anchored = true | |
| 616 | rng.BrickColor = BrickColor.new("Really black")
| |
| 617 | rng.CanCollide = false | |
| 618 | rng.FormFactor = 3 | |
| 619 | rng.Name = "Ring" | |
| 620 | rng.Size = Vector3.new(3, 3, 3) | |
| 621 | rng.Transparency = 0.8 | |
| 622 | rng.TopSurface = 0 | |
| 623 | rng.BottomSurface = 0 | |
| 624 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
| 625 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 626 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 627 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 628 | rngm.Scale = Vector3.new(3, 3, 3) | |
| 629 | ||
| 630 | local rng1 = Instance.new("Part", char)
| |
| 631 | rng1.Anchored = true | |
| 632 | rng1.BrickColor = BrickColor.new("Really black")
| |
| 633 | rng1.CanCollide = false | |
| 634 | rng1.FormFactor = 3 | |
| 635 | rng1.Name = "Ring" | |
| 636 | rng1.Size = Vector3.new(3, 3, 3) | |
| 637 | rng1.Transparency = 0.8 | |
| 638 | rng1.TopSurface = 0 | |
| 639 | rng1.BottomSurface = 0 | |
| 640 | rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
| 641 | rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 642 | local rngm1 = Instance.new("SpecialMesh", rng1)
| |
| 643 | rngm1.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 644 | rngm1.Scale = Vector3.new(3, 3, 3) | |
| 645 | ||
| 646 | local p = (torso.CFrame*CFrame.new(-20,0,3)) | |
| 647 | stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5) | |
| 648 | local p = (torso.CFrame*CFrame.new(20,0,3)) | |
| 649 | stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5) | |
| 650 | ||
| 651 | local rng2 = Instance.new("Part", char)
| |
| 652 | rng2.Anchored = true | |
| 653 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 654 | rng2.CanCollide = false | |
| 655 | rng2.FormFactor = 3 | |
| 656 | rng2.Name = "Ring" | |
| 657 | rng2.Size = Vector3.new(3, 3, 3) | |
| 658 | rng2.Transparency = 0.8 | |
| 659 | rng2.TopSurface = 0 | |
| 660 | rng2.BottomSurface = 0 | |
| 661 | rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
| 662 | rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 663 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 664 | rngm2.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 665 | rngm2.Scale = Vector3.new(3, 3, 3) | |
| 666 | wait(0.1) | |
| 667 | ||
| 668 | boom3:Play() | |
| 669 | coroutine.wrap(function() | |
| 670 | for i = 1, 35, 0.5 do | |
| 671 | ||
| 672 | ||
| 673 | ||
| 674 | ||
| 675 | ||
| 676 | rngm.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
| 677 | rngm1.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
| 678 | rngm2.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2) | |
| 679 | rng.Transparency = i/35 | |
| 680 | rng1.Transparency = i/35 | |
| 681 | rng2.Transparency = i/35 | |
| 682 | wait() | |
| 683 | end | |
| 684 | wait() | |
| 685 | rng:Destroy() | |
| 686 | rng1:Destroy() | |
| 687 | rng2:Destroy() | |
| 688 | killbrick2:Remove() | |
| 689 | wait(0.1) | |
| 690 | char.Torso["Left Shoulder"].C0 = org | |
| 691 | wait(0.3) | |
| 692 | - | force = 30000 |
| 692 | + | |
| 693 | punch = true | |
| 694 | wait() | |
| 695 | ||
| 696 | ||
| 697 | end)() | |
| 698 | ||
| 699 | ||
| 700 | ||
| 701 | end | |
| 702 | ||
| 703 | ||
| 704 | - | force = 90000 |
| 704 | + | |
| 705 | ||
| 706 | ||
| 707 | end | |
| 708 | - | force = 20000 |
| 708 | + | |
| 709 | ||
| 710 | ||
| 711 | ||
| 712 | ||
| 713 | ||
| 714 | m.KeyDown:connect(function(key) | |
| 715 | if key == "k" then | |
| 716 | if punch == true then | |
| 717 | punch = false | |
| 718 | org = char.Torso["Left Shoulder"].C0 | |
| 719 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
| 720 | killbrick = Instance.new("Part",char)
| |
| 721 | killbrick.Size = Vector3.new(4,1,4) | |
| 722 | killbrick.Transparency = 1 | |
| 723 | - | x:TakeDamage(12000) |
| 723 | + | |
| 724 | killbrick.CanCollide = false | |
| 725 | local wel = Instance.new("Weld",killbrick)
| |
| 726 | wel.Part0 = killbrick | |
| 727 | wel.Part1 = char["Left Arm"] | |
| 728 | wel.C0 = CFrame.new(0,1,0) | |
| 729 | force = math.huge | |
| 730 | ||
| 731 | killbrick.Touched:connect(function(h) | |
| 732 | local x = h.Parent:FindFirstChildOfClass("Humanoid")
| |
| 733 | local stop = h.Parent.Torso.Velocity | |
| 734 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
| 735 | safe = true | |
| 736 | else safe = false | |
| 737 | end | |
| 738 | if x then | |
| 739 | if safe == false then | |
| 740 | if fling == true then | |
| 741 | force = math.huge | |
| 742 | ||
| 743 | end | |
| 744 | if fling == false then | |
| 745 | force = math.huge | |
| 746 | ||
| 747 | ChatService:Chat(char.Head, "Dark Punch!") | |
| 748 | neck.C0 = neckp | |
| 749 | wait(0.1) | |
| 750 | end | |
| 751 | ||
| 752 | ||
| 753 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 50000 | |
| 754 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
| |
| 755 | boom:Play() | |
| 756 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
| 757 | ||
| 758 | ||
| 759 | wait() | |
| 760 | x:TakeDamage(math.huge) | |
| 761 | wait() | |
| 762 | safe = true | |
| 763 | bodyforc:Remove() | |
| 764 | h.Parent.Torso.Velocity = stop | |
| 765 | end | |
| 766 | end | |
| 767 | end) | |
| 768 | ||
| 769 | ||
| 770 | ||
| 771 | ||
| 772 | ||
| 773 | ||
| 774 | ||
| 775 | ||
| 776 | ||
| 777 | ||
| 778 | local rng = Instance.new("Part", char)
| |
| 779 | rng.Anchored = true | |
| 780 | rng.BrickColor = BrickColor.new("Really black")
| |
| 781 | rng.CanCollide = false | |
| 782 | rng.FormFactor = 3 | |
| 783 | rng.Name = "Ring" | |
| 784 | rng.Size = Vector3.new(1, 1, 1) | |
| 785 | rng.Transparency = 0.8 | |
| 786 | rng.TopSurface = 0 | |
| 787 | rng.BottomSurface = 0 | |
| 788 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
| 789 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 790 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 791 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 792 | rngm.Scale = Vector3.new(3, 3, 3) | |
| 793 | wait(0.1) | |
| 794 | ||
| 795 | boom2:Play() | |
| 796 | coroutine.wrap(function() | |
| 797 | for i = 1, 10, .4 do | |
| 798 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
| 799 | rng.Transparency = i/10 | |
| 800 | wait() | |
| 801 | - | force = 30000 |
| 801 | + | |
| 802 | wait() | |
| 803 | rng:Destroy() | |
| 804 | killbrick:Remove() | |
| 805 | char.Torso["Left Shoulder"].C0 = org | |
| 806 | wait(0.1) | |
| 807 | ||
| 808 | punch = true | |
| 809 | wait() | |
| 810 | end)() | |
| 811 | ||
| 812 | ||
| 813 | - | force = 90000 |
| 813 | + | |
| 814 | end | |
| 815 | ||
| 816 | ||
| 817 | - | force = 20000 |
| 817 | + | |
| 818 | ||
| 819 | ||
| 820 | end | |
| 821 | end) | |
| 822 | ||
| 823 | m.KeyDown:connect(function(key) | |
| 824 | if key == "h" then | |
| 825 | if punch3 == true then | |
| 826 | punch3 = false | |
| 827 | eh = char.Torso["Right Shoulder"].C0 | |
| 828 | char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.new(0.3,0,0) * CFrame.Angles(0,0,math.rad(90)) | |
| 829 | killbrick3 = Instance.new("Part",char)
| |
| 830 | killbrick3.Size = Vector3.new(4,1,4) | |
| 831 | killbrick3.Transparency = 1 | |
| 832 | - | x:TakeDamage(8000) |
| 832 | + | |
| 833 | killbrick3.CanCollide = false | |
| 834 | local wel = Instance.new("Weld",killbrick3)
| |
| 835 | wel.Part0 = killbrick3 | |
| 836 | wel.Part1 = char["Right Arm"] | |
| 837 | wel.C0 = CFrame.new(0,1,0) | |
| 838 | force = math.huge | |
| 839 | ||
| 840 | killbrick3.Touched:connect(function(h) | |
| 841 | local x = h.Parent:FindFirstChildOfClass("Humanoid")
| |
| 842 | local stop = h.Parent.Torso.Velocity | |
| 843 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
| 844 | safe = true | |
| 845 | else safe = false | |
| 846 | end | |
| 847 | if x then | |
| 848 | if safe == false then | |
| 849 | if fling == true then | |
| 850 | force = math.huge | |
| 851 | ||
| 852 | end | |
| 853 | if fling == false then | |
| 854 | force = math.huge | |
| 855 | ||
| 856 | ChatService:Chat(char.Head, "Take this!") | |
| 857 | neck.C0 = neckp | |
| 858 | wait(0.1) | |
| 859 | end | |
| 860 | ||
| 861 | ||
| 862 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 50000 | |
| 863 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
| |
| 864 | boom:Play() | |
| 865 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
| 866 | ||
| 867 | ||
| 868 | wait(0.2) | |
| 869 | x:TakeDamage(math.huge) | |
| 870 | wait() | |
| 871 | safe = true | |
| 872 | bodyforc:Remove() | |
| 873 | h.Parent.Torso.Velocity = stop | |
| 874 | end | |
| 875 | end | |
| 876 | end) | |
| 877 | ||
| 878 | ||
| 879 | ||
| 880 | ||
| 881 | ||
| 882 | ||
| 883 | ||
| 884 | ||
| 885 | ||
| 886 | ||
| 887 | local rng = Instance.new("Part", char)
| |
| 888 | rng.Anchored = true | |
| 889 | rng.BrickColor = BrickColor.new("Really black")
| |
| 890 | rng.CanCollide = false | |
| 891 | rng.FormFactor = 3 | |
| 892 | rng.Name = "Ring" | |
| 893 | rng.Size = Vector3.new(1, 1, 1) | |
| 894 | rng.Transparency = 0.8 | |
| 895 | rng.TopSurface = 0 | |
| 896 | rng.BottomSurface = 0 | |
| 897 | rng.CFrame = char["Right Arm"].CFrame * CFrame.new(0,-2,0) | |
| 898 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 899 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 900 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 901 | rngm.Scale = Vector3.new(3, 3, 3) | |
| 902 | wait(0.1) | |
| 903 | ||
| 904 | boom2:Play() | |
| 905 | coroutine.wrap(function() | |
| 906 | for i = 1, 10, .4 do | |
| 907 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
| 908 | rng.Transparency = i/10 | |
| 909 | wait() | |
| 910 | end | |
| 911 | wait() | |
| 912 | rng:Destroy() | |
| 913 | killbrick3:Remove() | |
| 914 | char.Torso["Right Shoulder"].C0 = eh | |
| 915 | wait(0.1) | |
| 916 | ||
| 917 | punch3 = true | |
| 918 | wait() | |
| 919 | end)() | |
| 920 | ||
| 921 | ||
| 922 | ||
| 923 | end | |
| 924 | ||
| 925 | ||
| 926 | wait(.1) | |
| 927 | ||
| 928 | ||
| 929 | end | |
| 930 | end) | |
| 931 | ||
| 932 | ||
| 933 | ||
| 934 | ||
| 935 | ||
| 936 | ||
| 937 | ||
| 938 | ||
| 939 | ||
| 940 | ||
| 941 | ||
| 942 | ||
| 943 | m.KeyDown:connect(function(key) | |
| 944 | if key == "m" then | |
| 945 | if jump == true then | |
| 946 | jump = false | |
| 947 | ||
| 948 | ||
| 949 | local rng = Instance.new("Part", char)
| |
| 950 | rng.Anchored = true | |
| 951 | rng.BrickColor = BrickColor.new("Really black")
| |
| 952 | rng.CanCollide = false | |
| 953 | rng.FormFactor = 3 | |
| 954 | rng.Name = "Ring" | |
| 955 | rng.Size = Vector3.new(3, 3, 3) | |
| 956 | rng.Transparency = 0.35 | |
| 957 | rng.TopSurface = 0 | |
| 958 | rng.BottomSurface = 0 | |
| 959 | rng.Position = torso.Position - Vector3.new(0,2,0) | |
| 960 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 961 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 962 | rngm.MeshId = "http://www.roblox.com/asset/?id=9982590" | |
| 963 | rngm.Scale = Vector3.new(3, 3, 3) | |
| 964 | wait(0.1) | |
| 965 | BV = Instance.new("BodyVelocity", torso)
| |
| 966 | BV.maxForce = Vector3.new(0,20000,0) | |
| 967 | BV.P = 1000 | |
| 968 | BV.velocity = Vector3.new(0,200,0) | |
| 969 | boom:Play() | |
| 970 | coroutine.wrap(function() | |
| 971 | for i = 1, 60, 2 do | |
| 972 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
| 973 | rng.Transparency = i/60 | |
| 974 | wait() | |
| 975 | end | |
| 976 | wait() | |
| 977 | rng:Destroy() | |
| 978 | ||
| 979 | hum.WalkSpeed = 50 | |
| 980 | wait(1) | |
| 981 | ||
| 982 | for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then
| |
| 983 | v:Destroy() local jumping2 = true falling = true wait(0.3) jumping2 = false falling = false wait(1.7) jump = true hum.WalkSpeed = 16 falling = false | |
| 984 | end end | |
| 985 | wait() | |
| 986 | end)() | |
| 987 | ||
| 988 | ||
| 989 | ||
| 990 | end | |
| 991 | ||
| 992 | ||
| 993 | wait(.1) | |
| 994 | ||
| 995 | ||
| 996 | end | |
| 997 | end) | |
| 998 | ||
| 999 | ||
| 1000 | mouse.KeyDown:connect(function(key) | |
| 1001 | if key == "b" then | |
| 1002 | multipunch = true | |
| 1003 | boom:Play() | |
| 1004 | local ChatService = game:GetService("Chat")
| |
| 1005 | ||
| 1006 | neck.C0 = neck.C0 * CFrame.Angles(0,0,0) | |
| 1007 | ChatService:Chat(char.Head, "Consecutive Dark Punches.") | |
| 1008 | wait() | |
| 1009 | local ChatService = game:GetService("Chat")
| |
| 1010 | sss = char.Torso["Left Shoulder"].C0 | |
| 1011 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
| 1012 | coroutine.resume(coroutine.create(function() | |
| 1013 | local s = 0 | |
| 1014 | repeat | |
| 1015 | s = s + 1 | |
| 1016 | sqe() | |
| 1017 | wait(0.03) | |
| 1018 | until not multipunch | |
| 1019 | end)) | |
| 1020 | mouse.KeyUp:connect(function(key) | |
| 1021 | if key == "b" then | |
| 1022 | multipunch = false | |
| 1023 | char.Torso["Left Shoulder"].C0 = sss | |
| 1024 | wait(0.3) | |
| 1025 | multipunch = true | |
| 1026 | wait(0.1) | |
| 1027 | end | |
| 1028 | end) | |
| 1029 | end | |
| 1030 | end) | |
| 1031 | ||
| 1032 | plr = game.Players.LocalPlayer | |
| 1033 | mouse = plr:GetMouse() | |
| 1034 | --This has to be a local script. | |
| 1035 | function onClicked() | |
| 1036 | local x = Instance.new("Explosion", Workspace)--This means create new explosion in the workspace.
| |
| 1037 | x.Position = mouse.Hit.p | |
| 1038 | x.BlastRadius = 5 | |
| 1039 | x.BlastPressure = math.huge | |
| 1040 | end | |
| 1041 | mouse.Button1Down:connect(onClicked) | |
| 1042 | m.KeyDown:connect(function(k) | |
| 1043 | if k == "f" then | |
| 1044 | asd3:Stop() | |
| 1045 | asd2:Stop() | |
| 1046 | asd4:Stop() | |
| 1047 | asd6:Stop() | |
| 1048 | asd5:Stop() | |
| 1049 | end | |
| 1050 | end) | |
| 1051 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 1052 | hum.MaxHealth = hum.MaxHealth * math.huge | |
| 1053 | hum.Health = hum.MaxHealth * math.huge | |
| 1054 | char.Humanoid.MaxHealth = math.huge | |
| 1055 | wait() | |
| 1056 | char.Humanoid.Health = math.huge | |
| 1057 | end) |