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| 1 | --[[ | |
| 2 | Enigma Class Made by Fenrier. | |
| 3 | ]] | |
| 4 | - | Player = game:GetService("Players").LocalPlayer
|
| 4 | + | Player = owner |
| 5 | Character = Player.Character | |
| 6 | PlayerGui = Player.PlayerGui | |
| 7 | Backpack = Player.Backpack | |
| 8 | Torso = Character.Torso | |
| 9 | Head = Character.Head | |
| 10 | Humanoid = Character.Humanoid | |
| 11 | LeftArm = Character["Left Arm"] | |
| 12 | LeftLeg = Character["Left Leg"] | |
| 13 | RightArm = Character["Right Arm"] | |
| 14 | RightLeg = Character["Right Leg"] | |
| 15 | LS = Torso["Left Shoulder"] | |
| 16 | LH = Torso["Left Hip"] | |
| 17 | RS = Torso["Right Shoulder"] | |
| 18 | RH = Torso["Right Hip"] | |
| 19 | Neck = Torso.Neck | |
| 20 | it=Instance.new | |
| 21 | vt=Vector3.new | |
| 22 | cf=CFrame.new | |
| 23 | euler=CFrame.fromEulerAnglesXYZ | |
| 24 | angles=CFrame.Angles | |
| 25 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 26 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 27 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 28 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 29 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 30 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 31 | RootPart=Character.HumanoidRootPart | |
| 32 | RootJoint=RootPart.RootJoint | |
| 33 | RootCF=euler(-1.57,0,3.14) | |
| 34 | attack = false | |
| 35 | attackdebounce = false | |
| 36 | MMouse=nil | |
| 37 | combo=0 | |
| 38 | mana=0 | |
| 39 | heat=0 | |
| 40 | heatcooldown=false | |
| 41 | --player | |
| 42 | player = nil | |
| 43 | --save shoulders | |
| 44 | RSH, LSH = nil, nil | |
| 45 | --welds | |
| 46 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 47 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 48 | LH=Torso["Left Hip"] | |
| 49 | RH=Torso["Right Hip"] | |
| 50 | cam=workspace.CurrentCamera | |
| 51 | Targetting=false | |
| 52 | RocketTarget=nil | |
| 53 | ||
| 54 | function swait(num) | |
| 55 | if num==0 or num==nil then | |
| 56 | game:service'RunService'.RenderStepped:wait() | |
| 57 | else | |
| 58 | for i=0,num do | |
| 59 | game:service'RunService'.RenderStepped:wait() | |
| 60 | end | |
| 61 | end | |
| 62 | end | |
| 63 | ||
| 64 | if Character:findFirstChild("Lock-on Hammer",true) ~= nil then
| |
| 65 | Character:findFirstChild("Lock-on Hammer",true).Parent = nil
| |
| 66 | end | |
| 67 | if Character:findFirstChild("Locking Gauntlet",true) ~= nil then
| |
| 68 | Character:findFirstChild("Locking Gauntlet",true).Parent = nil
| |
| 69 | end | |
| 70 | if Player.PlayerGui:findFirstChild("WeaponGUI",true) ~= nil then
| |
| 71 | Player.PlayerGui:findFirstChild("WeaponGUI",true).Parent = nil
| |
| 72 | end | |
| 73 | ||
| 74 | ||
| 75 | function NoOutline(Part) | |
| 76 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 77 | end | |
| 78 | ||
| 79 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 80 | local fp = it("Part")
| |
| 81 | fp.formFactor = formfactor | |
| 82 | fp.Parent = parent | |
| 83 | fp.Reflectance = reflectance | |
| 84 | fp.Transparency = transparency | |
| 85 | fp.CanCollide = false | |
| 86 | fp.Locked=true | |
| 87 | fp.BrickColor = brickcolor | |
| 88 | fp.Name = name | |
| 89 | fp.Size = size | |
| 90 | fp.Position = Torso.Position | |
| 91 | NoOutline(fp) | |
| 92 | fp.Material="SmoothPlastic" | |
| 93 | fp:BreakJoints() | |
| 94 | return fp | |
| 95 | end | |
| 96 | ||
| 97 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 98 | local mesh = it(Mesh) | |
| 99 | mesh.Parent = part | |
| 100 | if Mesh=="SpecialMesh" then | |
| 101 | mesh.MeshType = meshtype | |
| 102 | mesh.MeshId = meshid | |
| 103 | end | |
| 104 | mesh.Offset=offset | |
| 105 | mesh.Scale=scale | |
| 106 | return mesh | |
| 107 | end | |
| 108 | ||
| 109 | function weld(parent,part0,part1,c0) | |
| 110 | local weld = it("Weld")
| |
| 111 | weld.Parent = parent | |
| 112 | weld.Part0 = part0 | |
| 113 | weld.Part1 = part1 | |
| 114 | weld.C0 = c0 | |
| 115 | return weld | |
| 116 | end | |
| 117 | ||
| 118 | local fengui = it("GuiMain")
| |
| 119 | fengui.Parent = Player.PlayerGui | |
| 120 | fengui.Name = "WeaponGUI" | |
| 121 | local fenframemana = it("Frame")
| |
| 122 | fenframemana.Parent = fengui | |
| 123 | fenframemana.BackgroundColor3 = Color3.new(255,255,255) | |
| 124 | fenframemana.BackgroundTransparency = 1 | |
| 125 | fenframemana.BorderColor3 = Color3.new(17,17,17) | |
| 126 | fenframemana.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
| 127 | fenframemana.Position=UDim2.new(0.4,0,0.1,0) | |
| 128 | local fenbarmana1 = it("TextLabel")
| |
| 129 | fenbarmana1.Parent = fenframemana | |
| 130 | fenbarmana1.Text = " " | |
| 131 | fenbarmana1.BackgroundTransparency = 0 | |
| 132 | fenbarmana1.BackgroundColor3 = Color3.new(0,0,0) | |
| 133 | fenbarmana1.SizeConstraint = "RelativeXY" | |
| 134 | fenbarmana1.TextXAlignment = "Center" | |
| 135 | fenbarmana1.TextYAlignment = "Center" | |
| 136 | fenbarmana1.Position = UDim2.new(0,0,0,0) | |
| 137 | fenbarmana1.Size = UDim2.new(4,0,0.2,0) | |
| 138 | local fenbarmana2 = it("TextLabel")
| |
| 139 | fenbarmana2.Parent = fenframemana | |
| 140 | fenbarmana2.Text = " " | |
| 141 | fenbarmana2.BackgroundTransparency = 0 | |
| 142 | fenbarmana2.BackgroundColor3 = Color3.new(1,0.5,0.5) | |
| 143 | fenbarmana2.SizeConstraint = "RelativeXY" | |
| 144 | fenbarmana2.TextXAlignment = "Center" | |
| 145 | fenbarmana2.TextYAlignment = "Center" | |
| 146 | fenbarmana2.Position = UDim2.new(0,0,0,0) | |
| 147 | fenbarmana2.Size = UDim2.new(mana/100,0,0.2,0) | |
| 148 | local fenbarmana4 = it("TextLabel")
| |
| 149 | fenbarmana4.Parent = fenframemana | |
| 150 | fenbarmana4.Text = "Mana("..mana..")"
| |
| 151 | fenbarmana4.BackgroundTransparency = 1 | |
| 152 | fenbarmana4.BackgroundColor3 = Color3.new(0,0,0) | |
| 153 | fenbarmana4.SizeConstraint = "RelativeXY" | |
| 154 | fenbarmana4.TextXAlignment = "Center" | |
| 155 | fenbarmana4.TextYAlignment = "Center" | |
| 156 | fenbarmana4.Position = UDim2.new(0,0,-0.3,0) | |
| 157 | fenbarmana4.Size = UDim2.new(4,0,0.2,0) | |
| 158 | fenbarmana4.FontSize = "Size9" | |
| 159 | fenbarmana4.TextStrokeTransparency = 0 | |
| 160 | fenbarmana4.TextColor = BrickColor.new("White")
| |
| 161 | local fenframeheat = it("Frame")
| |
| 162 | fenframeheat.Parent = fengui | |
| 163 | fenframeheat.BackgroundColor3 = Color3.new(255,255,255) | |
| 164 | fenframeheat.BackgroundTransparency = 1 | |
| 165 | fenframeheat.BorderColor3 = Color3.new(17,17,17) | |
| 166 | fenframeheat.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
| 167 | fenframeheat.Position=UDim2.new(0.4,0,0.2,0) | |
| 168 | local fenbarheat1 = it("TextLabel")
| |
| 169 | fenbarheat1.Parent = fenframeheat | |
| 170 | fenbarheat1.Text = " " | |
| 171 | fenbarheat1.BackgroundTransparency = 0 | |
| 172 | fenbarheat1.BackgroundColor3 = Color3.new(0,0,0) | |
| 173 | fenbarheat1.SizeConstraint = "RelativeXY" | |
| 174 | fenbarheat1.TextXAlignment = "Center" | |
| 175 | fenbarheat1.TextYAlignment = "Center" | |
| 176 | fenbarheat1.Position = UDim2.new(0,0,0,0) | |
| 177 | fenbarheat1.Size = UDim2.new(4,0,0.2,0) | |
| 178 | local fenbarheat2 = it("TextLabel")
| |
| 179 | fenbarheat2.Parent = fenframeheat | |
| 180 | fenbarheat2.Text = " " | |
| 181 | fenbarheat2.BackgroundTransparency = 0 | |
| 182 | fenbarheat2.BackgroundColor3 = Color3.new(1,0,0) | |
| 183 | fenbarheat2.SizeConstraint = "RelativeXY" | |
| 184 | fenbarheat2.TextXAlignment = "Center" | |
| 185 | fenbarheat2.TextYAlignment = "Center" | |
| 186 | fenbarheat2.Position = UDim2.new(0,0,0,0) | |
| 187 | fenbarheat2.Size = UDim2.new(heat/100,0,0.2,0) | |
| 188 | local fenbarheat4 = it("TextLabel")
| |
| 189 | fenbarheat4.Parent = fenframeheat | |
| 190 | fenbarheat4.Text = "Heat("..heat..")"
| |
| 191 | fenbarheat4.BackgroundTransparency = 1 | |
| 192 | fenbarheat4.BackgroundColor3 = Color3.new(0,0,0) | |
| 193 | fenbarheat4.SizeConstraint = "RelativeXY" | |
| 194 | fenbarheat4.TextXAlignment = "Center" | |
| 195 | fenbarheat4.TextYAlignment = "Center" | |
| 196 | fenbarheat4.Position = UDim2.new(0,0,-0.3,0) | |
| 197 | fenbarheat4.Size = UDim2.new(4,0,0.2,0) | |
| 198 | fenbarheat4.FontSize = "Size9" | |
| 199 | fenbarheat4.TextStrokeTransparency = 0 | |
| 200 | fenbarheat4.TextColor = BrickColor.new("White")
| |
| 201 | heatnum=0 | |
| 202 | mananum=0 | |
| 203 | coroutine.resume(coroutine.create(function() | |
| 204 | overheatnum=0 | |
| 205 | heatcol=false | |
| 206 | while true do | |
| 207 | swait() | |
| 208 | fenbarheat2:TweenSize(UDim2.new(heat/100,0,0.2,0),nil,1,0.4,true) | |
| 209 | if heat>=300 and heatcooldown==false then | |
| 210 | overheatnum=overheatnum+1 | |
| 211 | if overheatnum==8 then | |
| 212 | overheatnum=0 | |
| 213 | if heatcol==false then | |
| 214 | heatcol=true | |
| 215 | fenbarheat4.TextColor = BrickColor.new("Bright red")
| |
| 216 | else | |
| 217 | heatcol=false | |
| 218 | fenbarheat4.TextColor = BrickColor.new("White")
| |
| 219 | end | |
| 220 | end | |
| 221 | fenbarheat4.Text = "WARNING! ("..heat..")"
| |
| 222 | elseif heatcooldown==false then | |
| 223 | fenbarheat4.TextColor = BrickColor.new("White")
| |
| 224 | fenbarheat4.Text = "Heat ("..heat..")"
| |
| 225 | end | |
| 226 | fenbarmana2:TweenSize(UDim2.new(mana/100,0,0.2,0),nil,1,0.4,true) | |
| 227 | fenbarmana4.Text = "Mana ("..mana..")"
| |
| 228 | if heat>=400 then | |
| 229 | fenbarheat4.TextColor = BrickColor.new("Bright blue")
| |
| 230 | fenbarheat4.Text = "Cooling down" | |
| 231 | heatcooldown=true | |
| 232 | coroutine.resume(coroutine.create(function() | |
| 233 | while heat>0 do | |
| 234 | wait() | |
| 235 | end | |
| 236 | heatcooldown=false | |
| 237 | end)) | |
| 238 | heat=400 | |
| 239 | end | |
| 240 | if heat<=0 then | |
| 241 | heat=0 | |
| 242 | end | |
| 243 | if mana>=400 then | |
| 244 | mana=400 | |
| 245 | end | |
| 246 | if mana<=0 then | |
| 247 | mana=0 | |
| 248 | end | |
| 249 | if heatnum>=20 then | |
| 250 | if heat>0 then | |
| 251 | heat=heat-1 | |
| 252 | end | |
| 253 | heatnum=0 | |
| 254 | end | |
| 255 | if mananum>=40 then | |
| 256 | if mana<400 then | |
| 257 | mana=mana+1 | |
| 258 | end | |
| 259 | mananum=0 | |
| 260 | end | |
| 261 | heatnum=heatnum+1 | |
| 262 | mananum=mananum+1 | |
| 263 | end | |
| 264 | end)) | |
| 265 | ||
| 266 | local modelzorz=Instance.new("Model")
| |
| 267 | modelzorz.Parent=Character | |
| 268 | modelzorz.Name="Lock-on Hammer" | |
| 269 | ||
| 270 | local handle=part(3,modelzorz,0,1,BrickColor.new("Black"),"Handle",vt(0.5,0.5,0.5))
| |
| 271 | local prt1=part(1,modelzorz,0,0,Torso.BrickColor,"Part1",vt(1,1,1)) | |
| 272 | local prt2=part(1,modelzorz,0,0,BrickColor.new("Dark orange"),"Part2",vt(1,1,1))
| |
| 273 | local prt3=part(1,modelzorz,0,0,BrickColor.new("Bright red"),"Part3",vt(1,1,1))
| |
| 274 | local prt4=part(1,modelzorz,0,0,BrickColor.new("Dark orange"),"Part4",vt(1,1,1))
| |
| 275 | local prt5=part(1,modelzorz,0,0,BrickColor.new("Dark orange"),"Part5",vt(1,1,1))
| |
| 276 | local prt6=part(1,modelzorz,0,0,BrickColor.new("Dark orange"),"Part6",vt(1,1,1))
| |
| 277 | local prt7=part(1,modelzorz,0,0,BrickColor.new("Dark orange"),"Part7",vt(1,1,1))
| |
| 278 | local prt8=part(1,modelzorz,0,0,BrickColor.new("Dark orange"),"Part8",vt(1,1,1))
| |
| 279 | local prt9=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part9",vt(1,1,1))
| |
| 280 | local prt10=part(1,modelzorz,0,0,BrickColor.new("Bright orange"),"Part10",vt(1,1,1))
| |
| 281 | local prt11=part(1,modelzorz,0,0,BrickColor.new("Bright red"),"Part11",vt(1,1,1))
| |
| 282 | local prt12=part(1,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Part12",vt(1,1,1))
| |
| 283 | local prt13=part(1,modelzorz,0,0,BrickColor.new("Bright red"),"Part13",vt(1,1,1))
| |
| 284 | local prt14=part(1,modelzorz,0,0,BrickColor.new("Bright red"),"Part14",vt(1,1,1))
| |
| 285 | local prt15=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part15",vt(1,1,1))
| |
| 286 | local prt16=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part16",vt(1,1,1))
| |
| 287 | local prt17=part(1,modelzorz,0,0,BrickColor.new("Black"),"Part17",vt(1,1,1))
| |
| 288 | ||
| 289 | local msh1=mesh("CylinderMesh",prt1,"","",vt(0,0,0),vt(0.4,3,0.4))
| |
| 290 | local msh2=mesh("BlockMesh",prt2,"","",vt(0,0,0),vt(0.3,4,0.3))
| |
| 291 | local msh3=mesh("BlockMesh",prt3,"","",vt(0,0,0),vt(0.31,0.7,0.6))
| |
| 292 | local msh4=mesh("BlockMesh",prt4,"","",vt(0,0,0),vt(0.3,0.6,0.4))
| |
| 293 | local msh5=mesh("BlockMesh",prt5,"","",vt(0,0,0),vt(0.31,0.6,0.4))
| |
| 294 | local msh6=mesh("BlockMesh",prt6,"","",vt(0,0,0),vt(0.3,0.6,0.4))
| |
| 295 | local msh7=mesh("BlockMesh",prt7,"","",vt(0,0,0),vt(0.31,0.6,0.4))
| |
| 296 | local msh8=mesh("SpecialMesh",prt8,"Wedge","",vt(0,0,0),vt(0.3,0.5,0.4))
| |
| 297 | local msh9=mesh("BlockMesh",prt9,"","",vt(0,0,0),vt(0.8,0.5,0.5))
| |
| 298 | local msh10=mesh("CylinderMesh",prt10,"","",vt(0,0,0),vt(1,2.3,1))
| |
| 299 | local msh11=mesh("CylinderMesh",prt11,"","",vt(0,0,0),vt(1.2,2.25,1.2))
| |
| 300 | local msh12=mesh("CylinderMesh",prt12,"","",vt(0,0,0),vt(1.8,2.2,1.8))
| |
| 301 | local msh13=mesh("BlockMesh",prt13,"","",vt(0,0,0),vt(0.1,2.225,1.7))
| |
| 302 | local msh14=mesh("BlockMesh",prt14,"","",vt(0,0,0),vt(1.7,2.225,0.1))
| |
| 303 | local msh15=mesh("BlockMesh",prt15,"","",vt(0,0,0),vt(1.9,2.19,0.3))
| |
| 304 | local msh16=mesh("CylinderMesh",prt16,"","",vt(0,0,0),vt(1.81,0.5,1.81))
| |
| 305 | local msh17=mesh("BlockMesh",prt17,"","",vt(0,0,0),vt(1.9,2.19,0.3))
| |
| 306 | ||
| 307 | local handlewld=weld(handle,handle,Torso,euler(0,1.57,-1.7)*cf(0,0,-0.6)) | |
| 308 | local wld1=weld(prt1,prt1,handle,euler(0,0,0)*cf(0,0,0)) | |
| 309 | local wld2=weld(prt2,prt2,prt1,euler(0,0,0)*cf(0,0,0)) | |
| 310 | local wld3=weld(prt3,prt3,prt2,euler(0,0,0)*cf(0,2.5,0)) | |
| 311 | local wld4=weld(prt4,prt4,prt3,euler(-0.5,0,0)*cf(0,0.5,0.3)) | |
| 312 | local wld5=weld(prt5,prt5,prt4,euler(0.5,0,0)*cf(0,0.5,-0.125)) | |
| 313 | local wld6=weld(prt6,prt6,prt3,euler(0.5,0,0)*cf(0,0.5,-0.3)) | |
| 314 | local wld7=weld(prt7,prt7,prt6,euler(-0.5,0,0)*cf(0,0.5,0.125)) | |
| 315 | local wld8=weld(prt8,prt8,prt7,euler(3.14,0,0)*cf(0,0.65,0)) | |
| 316 | local wld9=weld(prt9,prt9,prt2,euler(0,0,0)*cf(0,-2.5,0)) | |
| 317 | local wld10=weld(prt10,prt10,prt9,euler(1.57,0,0)*cf(0,-0.6,0)) | |
| 318 | local wld11=weld(prt11,prt11,prt10,euler(0,0,0)*cf(0,0,0)) | |
| 319 | local wld12=weld(prt12,prt12,prt10,euler(0,0,0)*cf(0,0,0)) | |
| 320 | local wld13=weld(prt13,prt13,prt10,euler(0,0,0)*cf(0,0,0)) | |
| 321 | local wld14=weld(prt14,prt14,prt10,euler(0,0,0)*cf(0,0,0)) | |
| 322 | local wld15=weld(prt15,prt15,prt10,euler(0,0.785,0)*cf(0,0,0)) | |
| 323 | local wld16=weld(prt16,prt16,prt10,euler(0,0,0)*cf(0,0,0)) | |
| 324 | local wld17=weld(prt17,prt17,prt10,euler(0,-0.785,0)*cf(0,0,0)) | |
| 325 | ||
| 326 | local modelzorz2=Instance.new("Model")
| |
| 327 | modelzorz2.Parent=Character | |
| 328 | modelzorz2.Name="Locking Gauntlet" | |
| 329 | ||
| 330 | local lprt1=part(1,modelzorz2,0,0,Torso.BrickColor,"Part1",vt(1,1,1)) | |
| 331 | local lprt2=part(1,modelzorz2,0,0,BrickColor.new("Medium stone grey"),"Part2",vt(1,1,1))
| |
| 332 | local lprt3=part(1,modelzorz2,0,0,BrickColor.new("Bright red"),"Part3",vt(1,1,1))
| |
| 333 | local lprt4=part(1,modelzorz2,0,0,BrickColor.new("Bright orange"),"Part4",vt(1,1,1))
| |
| 334 | local lprt5=part(1,modelzorz2,0,0,BrickColor.new("Bright red"),"Part5",vt(1,1,1))
| |
| 335 | local lprt6=part(1,modelzorz2,0,0,BrickColor.new("Bright red"),"Part6",vt(1,1,1))
| |
| 336 | local lprt7=part(1,modelzorz2,0,0,BrickColor.new("Bright red"),"Part7",vt(1,1,1))
| |
| 337 | local lprt8=part(1,modelzorz2,0,0,BrickColor.new("Bright red"),"Part8",vt(1,1,1))
| |
| 338 | ||
| 339 | local lmsh1=mesh("BlockMesh",lprt1,"","",vt(0,0,0),vt(1.01,0.4,1.01))
| |
| 340 | local lmsh2=mesh("BlockMesh",lprt2,"","",vt(0,0,0),vt(0.2,0.8,0.75))
| |
| 341 | local lmsh3=mesh("CylinderMesh",lprt3,"","",vt(0,0,0),vt(0.4,0.2,0.4))
| |
| 342 | local lmsh4=mesh("CylinderMesh",lprt4,"","",vt(0,0,0),vt(0.3,0.21,0.3))
| |
| 343 | local lmsh5=mesh("BlockMesh",lprt5,"","",vt(0,0,0),vt(0.05,0.19,0.7))
| |
| 344 | local lmsh6=mesh("BlockMesh",lprt6,"","",vt(0,0,0),vt(0.7,0.19,0.05))
| |
| 345 | local lmsh7=mesh("SpecialMesh",lprt7,"Wedge","",vt(0,0,0),vt(0.1,0.2,0.375))
| |
| 346 | local lmsh8=mesh("SpecialMesh",lprt8,"Wedge","",vt(0,0,0),vt(0.1,0.2,0.375))
| |
| 347 | ||
| 348 | local lwld1=weld(lprt1,lprt1,LeftArm,euler(0,0,0)*cf(0,0.5,0)) | |
| 349 | local lwld2=weld(lprt2,lprt2,lprt1,euler(0,0,0)*cf(0.5,0,0)) | |
| 350 | local lwld3=weld(lprt3,lprt3,lprt2,euler(0,0,1.57)*cf(0,0,0)) | |
| 351 | local lwld4=weld(lprt4,lprt4,lprt3,euler(0,0,0)*cf(0,0,0)) | |
| 352 | local lwld5=weld(lprt5,lprt5,lprt3,euler(0,0,0)*cf(0,0,0)) | |
| 353 | local lwld6=weld(lprt6,lprt6,lprt3,euler(0,0,0)*cf(0,0,0)) | |
| 354 | local lwld7=weld(lprt7,lprt7,lprt2,euler(3.14,0,0)*cf(0.05,0.6,-0.185)) | |
| 355 | local lwld8=weld(lprt8,lprt8,lprt2,euler(3.14,3.14,0)*cf(0.05,0.6,0.185)) | |
| 356 | ||
| 357 | local hitbox=part(1,nil,0,1,BrickColor.new("Black"),"Hitbox",vt(1,1,1))
| |
| 358 | hitbox.Anchored=false | |
| 359 | ||
| 360 | if (script.Parent.className ~= "HopperBin") then | |
| 361 | Tool = Instance.new("HopperBin")
| |
| 362 | Tool.Parent = Backpack | |
| 363 | Tool.Name = "Lock-on Hammer" | |
| 364 | script.Parent = Tool | |
| 365 | end | |
| 366 | Bin = script.Parent | |
| 367 | ||
| 368 | local bodvel=Instance.new("BodyVelocity")
| |
| 369 | local bg=Instance.new("BodyGyro")
| |
| 370 | ||
| 371 | so = function(id,par,vol,pit) | |
| 372 | coroutine.resume(coroutine.create(function() | |
| 373 | local sou = Instance.new("Sound",par or workspace)
| |
| 374 | sou.Volume=vol | |
| 375 | sou.Pitch=pit or 1 | |
| 376 | sou.SoundId=id | |
| 377 | swait() | |
| 378 | sou:play() | |
| 379 | game:GetService("Debris"):AddItem(sou,6)
| |
| 380 | end)) | |
| 381 | end | |
| 382 | ||
| 383 | function hideanim() | |
| 384 | equipped=false | |
| 385 | Torso.Neck.C0=necko | |
| 386 | RootJoint.C0=RootCF | |
| 387 | RW.C0=cf(1.5,0.5,0)*euler(0,0,0) | |
| 388 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 389 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,0) | |
| 390 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 391 | RH.C0=RHC0 | |
| 392 | RH.C1=RHC1 | |
| 393 | LH.C0=LHC0 | |
| 394 | LH.C1=LHC1 | |
| 395 | handlewld.Part1=Torso | |
| 396 | handlewld.C0=euler(0,1.57,-1.7)*cf(0,0,-0.6) | |
| 397 | handlewld.C1=euler(0,0,0)*cf(0,0,0) | |
| 398 | wld1.C0=cf(0,0,0) | |
| 399 | end | |
| 400 | ||
| 401 | function equipanim() | |
| 402 | equipped=true | |
| 403 | Torso.Neck.C1=necko2 | |
| 404 | Torso.Neck.C0=necko*euler(0,0,0.785) | |
| 405 | RootJoint.C0=RootCF*euler(0,0,-0.785) | |
| 406 | RW.C0=cf(1.5,0.5,0)*euler(1,-1.4,0) | |
| 407 | RW.C1=cf(0,0.5,0)*euler(-0.5,0,0) | |
| 408 | LW.C0=cf(-1.2,0.5-0.2,-0.5)*euler(0.6,-1.57,0) | |
| 409 | LW.C1=cf(0,0.5,0)*euler(-0.6,0,0) | |
| 410 | RH.C0=RHC0 | |
| 411 | RH.C1=RHC1 | |
| 412 | LH.C0=LHC0 | |
| 413 | LH.C1=LHC1 | |
| 414 | handlewld.Part1=RightArm | |
| 415 | handlewld.C0=euler(1.9,0,0.2)*cf(0,1,0) | |
| 416 | handlewld.C1=euler(0,0,0) | |
| 417 | wld1.C0=euler(0,0,0)*cf(0,1.5,0) | |
| 418 | end | |
| 419 | ||
| 420 | function attackone() | |
| 421 | attack=true | |
| 422 | for i=0,1,0.1 do | |
| 423 | swait() | |
| 424 | Torso.Neck.C0=necko*euler(0,0,0.785+0.415*i) | |
| 425 | RootJoint.C0=RootCF*euler(0,0,-0.785-0.415*i) | |
| 426 | RW.C0=cf(1.5,0.5,0)*euler(1+0.2*i,-1.4-0.1*i,0) | |
| 427 | RW.C1=cf(0,0.5,0)*euler(-0.5-0.2*i,0,0) | |
| 428 | LW.C0=cf(-1.2,0.3,-0.5)*euler(0.6,-1.57+0.27*i,0) | |
| 429 | LW.C1=cf(0,0.5,0)*euler(-0.6-0.1*i,0,0) | |
| 430 | handlewld.C0=euler(1.9+0.2*i,0,0.2+0.2*i)*cf(0,1,0) | |
| 431 | end | |
| 432 | n=2 | |
| 433 | for i=0,1,0.1 do | |
| 434 | swait() | |
| 435 | Torso.Neck.C0=necko*euler(0,0,1.2+0.1*i*n) | |
| 436 | RootJoint.C0=RootCF*euler(0,0,-1.2-0.1*i*n) | |
| 437 | RW.C0=cf(1.5,0.5,0)*euler(1.2,-1.5,0) | |
| 438 | RW.C1=cf(0,0.5,0)*euler(-0.7-0.2*i*n,0,0) | |
| 439 | LW.C0=cf(-1.2,0.3,-0.5)*euler(0.6,-1.3-0.2*i*n,0) | |
| 440 | LW.C1=cf(0,0.5,0)*euler(-0.7-0.2*i*n,0,0) | |
| 441 | handlewld.C0=euler(2.1+0.2*i*n,0,0.4-0.2*i*n)*cf(0,1,0) | |
| 442 | n=n-0.1 | |
| 443 | end | |
| 444 | so("http://roblox.com/asset/?id=10209640",prt10,1,0.4)
| |
| 445 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) | |
| 446 | hitbox.Parent=modelzorz | |
| 447 | hitbox.Size=vt(2,4,2) | |
| 448 | hitbox.Transparency=1 | |
| 449 | hitbox.CFrame=prt10.CFrame | |
| 450 | for i=0,1,0.2 do | |
| 451 | swait() | |
| 452 | if i==0.4 then | |
| 453 | ShootRocket(10,20,100) | |
| 454 | end | |
| 455 | Torso.Neck.C0=necko*euler(0,0,1.3-2.5*i) | |
| 456 | RootJoint.C0=RootCF*euler(0,0,-1.3+2.5*i) | |
| 457 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(1.2,-1.5,0) | |
| 458 | RW.C1=cf(0,0.5,0)*euler(-0.9+1*i,0,0) | |
| 459 | LW.C0=cf(-1.2,0.3,-0.5)*euler(0.6+0.5*i,-1.5,0) | |
| 460 | LW.C1=cf(0,0.5,0)*euler(-0.9,0,0) | |
| 461 | handlewld.C0=euler(2.3,0,0.2+0.1*i)*cf(0,1,0) | |
| 462 | wld1.C0=euler(0,0,0)*cf(0,1.5-1.5*i,0) | |
| 463 | hitbox.CFrame=prt10.CFrame | |
| 464 | end | |
| 465 | n=2 | |
| 466 | for i=0,1,0.1 do | |
| 467 | swait() | |
| 468 | Torso.Neck.C0=necko*euler(0,0,-1.2-0.2*i*n) | |
| 469 | RootJoint.C0=RootCF*euler(0,0,1.2+0.2*i*n) | |
| 470 | RW.C0=cf(1,0.5,-0.5)*euler(1.2,-1.5,0) | |
| 471 | RW.C1=cf(0,0.5,0)*euler(0.1+0.2*i*n,0,0) | |
| 472 | LW.C0=cf(-1.2,0.3,-0.5)*euler(1.1+0.2*i*n,-1.5,0) | |
| 473 | LW.C1=cf(0,0.5,0)*euler(-0.9,0,0) | |
| 474 | handlewld.C0=euler(2.3-0.2*i*n,0,0.3)*cf(0,1,0) | |
| 475 | wld1.C0=euler(0,0,0)*cf(0,0,0) | |
| 476 | hitbox.CFrame=prt10.CFrame | |
| 477 | n=n-0.1 | |
| 478 | end | |
| 479 | con1:disconnect() | |
| 480 | hitbox.Parent=nil | |
| 481 | attack=false | |
| 482 | end | |
| 483 | ||
| 484 | function attacktwo() | |
| 485 | attack=true | |
| 486 | for i=0,1,0.1 do | |
| 487 | swait() | |
| 488 | Torso.Neck.C0=necko*euler(0,0,-1.4-0.1*i) | |
| 489 | RootJoint.C0=RootCF*euler(0,0,1.4+0.1*i) | |
| 490 | RW.C0=cf(1,0.5,-0.5)*euler(1.2+0.2*i,-1.5+3*i,0) | |
| 491 | RW.C1=cf(0,0.5,0)*euler(0.3-0.6*i,0,0) | |
| 492 | LW.C0=cf(-1.2,0.3,-0.5)*euler(1.3+0.2*i,-1.5,0) | |
| 493 | LW.C1=cf(0,0.5,0)*euler(-0.9+0.3*i,0,0) | |
| 494 | handlewld.C0=euler(2.1-0.5*i,0,0.3-0.5*i)*cf(0,1,0) | |
| 495 | wld1.C0=euler(0,0,0)*cf(0,0,0) | |
| 496 | end | |
| 497 | n=2 | |
| 498 | for i=0,1,0.1 do | |
| 499 | swait() | |
| 500 | Torso.Neck.C0=necko*euler(0,0,-1.5) | |
| 501 | RootJoint.C0=RootCF*euler(0,0,1.5) | |
| 502 | RW.C0=cf(1,0.5,-0.5)*euler(1.4-0.2*i*n,1.5+0.1*i*n,0) | |
| 503 | RW.C1=cf(0,0.5,0)*euler(-0.3,0,0) | |
| 504 | LW.C0=cf(-1.2,0.3,-0.5)*euler(1.5-0.1*i*n,-1.5,0) | |
| 505 | LW.C1=cf(0,0.5,0)*euler(-0.6-0.1*i*n,0,0) | |
| 506 | handlewld.C0=euler(1.6,0,-0.2-0.1*i*n)*cf(0,1,0) | |
| 507 | wld1.C0=euler(0,0,0)*cf(0,0,0) | |
| 508 | n=n-0.1 | |
| 509 | end | |
| 510 | so("http://roblox.com/asset/?id=10209640",prt10,1,0.5)
| |
| 511 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end) | |
| 512 | hitbox.Parent=modelzorz | |
| 513 | hitbox.Size=vt(2,4,2) | |
| 514 | hitbox.Transparency=1 | |
| 515 | hitbox.CFrame=prt10.CFrame | |
| 516 | for i=0,1,0.2 do | |
| 517 | swait() | |
| 518 | if i==0.4 then | |
| 519 | ShootRocket(10,20,100) | |
| 520 | end | |
| 521 | Torso.Neck.C0=necko*euler(0,0,-1.5+2.5*i) | |
| 522 | RootJoint.C0=RootCF*euler(0,0,1.5-2.5*i) | |
| 523 | RW.C0=cf(1+0.3*i,0.5,-0.5+0.3*i)*euler(1.2+0.3*i,1.6,0) | |
| 524 | RW.C1=cf(0,0.5,0)*euler(-0.3+0.2*i,0,0) | |
| 525 | LW.C0=cf(-1.2+0.8*i,0.3,-0.5-0.1*i)*euler(1.4+0.2*i,-1.5,0) | |
| 526 | LW.C1=cf(0,0.5,0)*euler(-0.7-0.2*i,0,0) | |
| 527 | handlewld.C0=euler(1.6+0.5*i,0,-0.3+0.3*i)*cf(0,1,0) | |
| 528 | wld1.C0=euler(0,0,0)*cf(0,0,0) | |
| 529 | hitbox.CFrame=prt10.CFrame | |
| 530 | end | |
| 531 | n=2 | |
| 532 | for i=0,1,0.1 do | |
| 533 | swait() | |
| 534 | Torso.Neck.C0=necko*euler(0,0,1+0.2*i*n) | |
| 535 | RootJoint.C0=RootCF*euler(0,0,-1-0.2*i*n) | |
| 536 | RW.C0=cf(1.3+0.2*i*n,0.5,-0.2+0.2*i*n)*euler(1.5,1.6,0) | |
| 537 | RW.C1=cf(0,0.5,0)*euler(-0.1+0.2*i*n,0,0) | |
| 538 | LW.C0=cf(-0.4+0.2*i*n,0.3,-0.6)*euler(1.6,-1.5,0) | |
| 539 | LW.C1=cf(0,0.5,0)*euler(-0.9-0.1*i*n,0,0) | |
| 540 | handlewld.C0=euler(2.1+0.2*i*n,0,0)*cf(0,1,0) | |
| 541 | wld1.C0=euler(0,0,0)*cf(0,0,0) | |
| 542 | hitbox.CFrame=prt10.CFrame | |
| 543 | n=n-0.1 | |
| 544 | end | |
| 545 | con1:disconnect() | |
| 546 | hitbox.Parent=nil | |
| 547 | attack=false | |
| 548 | end | |
| 549 | ||
| 550 | function attackthree() | |
| 551 | attack=true | |
| 552 | for i=0,1,0.1 do | |
| 553 | swait() | |
| 554 | Torso.Neck.C0=necko*euler(-0.4*i,0,1.2-1.2*i) | |
| 555 | RootJoint.C0=RootCF*euler(0,0,-1.2+1.2*i) | |
| 556 | RW.C0=cf(1.5-0.5*i,0.5+0.8*i,0)*euler(1.5+1.2*i,1.6-1.6*i,-0.785*i) | |
| 557 | RW.C1=cf(0,0.5,0)*euler(0.1-0.1*i,0,0) | |
| 558 | LW.C0=cf(-0.2-0.8*i,0.3+1*i,-0.6+0.6*i)*euler(1.6+1.1*i,-1.5+1.5*i,0.785*i) | |
| 559 | LW.C1=cf(0,0.5,0)*euler(-1+1*i,0,0) | |
| 560 | handlewld.C0=euler(2.3-0.8*i,0,-0.785*i)*cf(0,1,0) | |
| 561 | wld1.C0=euler(0,0,0)*cf(0,0,0) | |
| 562 | end | |
| 563 | n=2 | |
| 564 | for i=0,1,0.1 do | |
| 565 | swait() | |
| 566 | Torso.Neck.C0=necko*euler(-0.4-0.2*i*n,0,0) | |
| 567 | RootJoint.C0=RootCF*euler(0,0,0) | |
| 568 | RW.C0=cf(1,1.3+0.2*i*n,0)*euler(2.7+0.2*i*n,0,-0.785) | |
| 569 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 570 | LW.C0=cf(-1,1.3+0.2*i*n,0)*euler(2.7+0.2*i*n,0,0.785) | |
| 571 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 572 | handlewld.C0=euler(1.5,0,-0.785)*cf(0,1,0) | |
| 573 | wld1.C0=euler(0,0,0)*cf(0,0,0) | |
| 574 | n=n-0.1 | |
| 575 | end | |
| 576 | so("http://roblox.com/asset/?id=10209640",prt10,1,0.35)
| |
| 577 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,15,25,math.random(30,60),"Normal",RootPart,.2,1) end) | |
| 578 | hitbox.Parent=modelzorz | |
| 579 | hitbox.Size=vt(2,4,2) | |
| 580 | hitbox.Transparency=1 | |
| 581 | hitbox.CFrame=prt10.CFrame | |
| 582 | for i=0,1,0.2 do | |
| 583 | swait() | |
| 584 | if i==0.4 then | |
| 585 | ShootRocket(10,20,400) | |
| 586 | end | |
| 587 | Torso.Neck.C0=necko*euler(-0.6+0.7*i,0,0) | |
| 588 | RootJoint.C0=RootCF*euler(0,0,0) | |
| 589 | RW.C0=cf(1,1.5-1*i,0)*euler(2.9-2.2*i,0,-0.785+0.085*i) | |
| 590 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 591 | LW.C0=cf(-1,1.5-1*i,0)*euler(2.9-2.2*i,0,0.785+0.085*i) | |
| 592 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 593 | handlewld.C0=euler(1.5+0.5*i,0,-0.785+0.085*i)*cf(0,1,0) | |
| 594 | handlewld.C1=cf(0,0,0) | |
| 595 | wld1.C0=euler(0,0,0)*cf(0,-0.5*i,0) | |
| 596 | hitbox.CFrame=prt10.CFrame | |
| 597 | end | |
| 598 | n=2 | |
| 599 | for i=0,1,0.1 do | |
| 600 | swait() | |
| 601 | Torso.Neck.C0=necko*euler(0.1+0.1*i*n,0,0) | |
| 602 | RootJoint.C0=RootCF*euler(0,0,0) | |
| 603 | RW.C0=cf(1,0.5-0.1*i*n,0)*euler(0.7-0.2*i*n,0,-0.7) | |
| 604 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 605 | LW.C0=cf(-1,0.5-0.1*i*n,0)*euler(0.7-0.2*i*n,0,0.7) | |
| 606 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 607 | handlewld.C0=euler(2,0,-0.7)*cf(0,1,0) | |
| 608 | handlewld.C1=cf(0,0,0) | |
| 609 | wld1.C0=euler(0,0,0)*cf(0,-0.5,0) | |
| 610 | hitbox.CFrame=prt10.CFrame | |
| 611 | n=n-0.1 | |
| 612 | end | |
| 613 | swait(10) | |
| 614 | for i=0,1,0.1 do | |
| 615 | swait() | |
| 616 | Torso.Neck.C0=necko*euler(0.2-0.2*i,0,0.785*i) | |
| 617 | RootJoint.C0=RootCF*euler(0,0,-0.785*i) | |
| 618 | RW.C0=cf(1+0.5*i,0.4+0.1*i,0)*euler(0.5+0.5*i,-1.4*i,-0.7+0.7*i) | |
| 619 | RW.C1=cf(0,0.5,0)*euler(-0.5*i,0,0) | |
| 620 | LW.C0=cf(-1-0.2*i,0.4-0.1*i,-0.5*i)*euler(0.5+0.1*i,-1.57*i,0.7-0.7*i) | |
| 621 | LW.C1=cf(0,0.5,0)*euler(-0.6*i,0,0) | |
| 622 | handlewld.C0=euler(2-0.1*i,0,-0.7+0.9*i)*cf(0,1,0) | |
| 623 | wld1.C0=euler(0,0,0)*cf(0,-0.5+2*i,0) | |
| 624 | n=n-0.1 | |
| 625 | end | |
| 626 | con1:disconnect() | |
| 627 | hitbox.Parent=nil | |
| 628 | attack=false | |
| 629 | end | |
| 630 | ||
| 631 | function Cooldown() | |
| 632 | attack=true | |
| 633 | Humanoid.WalkSpeed=5 | |
| 634 | for i=0,1,0.1 do | |
| 635 | swait() | |
| 636 | Torso.Neck.C0=necko*euler(0,0,0.785-0.785*i) | |
| 637 | RootJoint.C0=RootCF*euler(0,0,-0.785+0.785*i) | |
| 638 | RW.C0=cf(1.5,0.5,0)*euler(1,-1.4+2.97*i,0) | |
| 639 | RW.C1=cf(0,0.5,0)*euler(-0.5+0.5*i,0,0) | |
| 640 | LW.C0=cf(-1.2-0.3*i,0.3+0.2*i,-0.5+0.5*i)*euler(0.6+0.4*i,-1.57,0) | |
| 641 | LW.C1=cf(0,0.5,0)*euler(-0.6+0.6*i,0,0) | |
| 642 | handlewld.C0=euler(1.9-0.33*i,0,0.2-0.2*i)*cf(0,1,0) | |
| 643 | handlewld.C1=euler(0,0,0) | |
| 644 | wld1.C0=euler(0,0,0)*cf(0,1.5-3*i,0) | |
| 645 | end | |
| 646 | so("http://www.roblox.com/asset/?id=2101137",prt10,1,0.8)
| |
| 647 | local cdprt=part(3,modelzorz,0,0.5,BrickColor.new("Bright stone grey"),"Effect",vt(0.5,0.5,0.5))
| |
| 648 | cdmsh=mesh("SpecialMesh",cdprt,"Sphere","",vt(0,0,0),vt(1,1,1))
| |
| 649 | cdwld=weld(cdprt,cdprt,prt10,euler(0,0,0)*cf(0,0,0)) | |
| 650 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 651 | for i=0,1,0.1 do | |
| 652 | swait() | |
| 653 | Mesh.Scale=vt(1+9*i,1+9*i,1+9*i) | |
| 654 | end | |
| 655 | while holdg==true do | |
| 656 | swait() | |
| 657 | heatnum=heatnum+100 | |
| 658 | MagicBlock(BrickColor.new("Bright stone grey"),euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,0,math.random(1,9),0,0.1,4,Part)
| |
| 659 | end | |
| 660 | for i=0,1,0.1 do | |
| 661 | swait() | |
| 662 | Mesh.Scale=vt(10-10*i,10-10*i,10-10*i) | |
| 663 | end | |
| 664 | Part.Parent=nil | |
| 665 | end),cdprt,cdmsh) | |
| 666 | while holdg==true do | |
| 667 | swait() | |
| 668 | end | |
| 669 | for i=0,1,0.1 do | |
| 670 | swait() | |
| 671 | Torso.Neck.C0=necko*euler(0,0,0.785*i) | |
| 672 | RootJoint.C0=RootCF*euler(0,0,-0.785*i) | |
| 673 | RW.C0=cf(1.5,0.5,0)*euler(1,1.57-2.97*i,0) | |
| 674 | RW.C1=cf(0,0.5,0)*euler(-0.5*i,0,0) | |
| 675 | LW.C0=cf(-1.5+0.3*i,0.5-0.2*i,-0.5*i)*euler(1-0.4*i,-1.57,0) | |
| 676 | LW.C1=cf(0,0.5,0)*euler(-0.6*i,0,0) | |
| 677 | handlewld.C0=euler(1.57+0.33*i,0,0.2*i)*cf(0,1,0) | |
| 678 | handlewld.C1=euler(0,0,0) | |
| 679 | wld1.C0=euler(0,0,0)*cf(0,-1.5+3*i,0) | |
| 680 | end | |
| 681 | Humanoid.WalkSpeed=16 | |
| 682 | attack=false | |
| 683 | end | |
| 684 | ||
| 685 | function Regain() | |
| 686 | attack=true | |
| 687 | Humanoid.WalkSpeed=5 | |
| 688 | for i=0,1,0.1 do | |
| 689 | swait() | |
| 690 | Torso.Neck.C0=necko*euler(0,0,0.785-0.785*i) | |
| 691 | RootJoint.C0=RootCF*euler(0,0,-0.785+0.785*i) | |
| 692 | RW.C0=cf(1.5,0.5,0)*euler(1,-1.4+2.97*i,0) | |
| 693 | RW.C1=cf(0,0.5,0)*euler(-0.5+0.5*i,0,0) | |
| 694 | LW.C0=cf(-1.2-0.3*i,0.3+0.2*i,-0.5+0.5*i)*euler(0.6+0.4*i,-1.57,0) | |
| 695 | LW.C1=cf(0,0.5,0)*euler(-0.6+0.6*i,0,0) | |
| 696 | handlewld.C0=euler(1.9-0.33*i,0,0.2-0.2*i)*cf(0,1,0) | |
| 697 | handlewld.C1=euler(0,0,0) | |
| 698 | wld1.C0=euler(0,0,0)*cf(0,1.5-3*i,0) | |
| 699 | end | |
| 700 | so("http://www.roblox.com/asset/?id=2101144",Torso,1,1)
| |
| 701 | local cdprt=part(3,modelzorz,0,0.5,BrickColor.new("White"),"Effect",vt(0.5,0.5,0.5))
| |
| 702 | cdmsh=mesh("SpecialMesh",cdprt,"Sphere","",vt(0,0,0),vt(1,1,1))
| |
| 703 | cdwld=weld(cdprt,cdprt,Torso,euler(0,0,0)*cf(0,0,0)) | |
| 704 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 705 | for i=0,1,0.1 do | |
| 706 | swait() | |
| 707 | Mesh.Scale=vt(1+14*i,1+14*i,1+14*i) | |
| 708 | end | |
| 709 | while holdg==true do | |
| 710 | swait() | |
| 711 | mananum=mananum+20 | |
| 712 | MagicBlock(BrickColor.new("White"),euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,0,math.random(1,9),0,0.1,4,Torso)
| |
| 713 | end | |
| 714 | for i=0,1,0.1 do | |
| 715 | swait() | |
| 716 | Mesh.Scale=vt(10-10*i,10-10*i,10-10*i) | |
| 717 | end | |
| 718 | Part.Parent=nil | |
| 719 | end),cdprt,cdmsh) | |
| 720 | while holdg==true do | |
| 721 | swait() | |
| 722 | end | |
| 723 | for i=0,1,0.1 do | |
| 724 | swait() | |
| 725 | Torso.Neck.C0=necko*euler(0,0,0.785*i) | |
| 726 | RootJoint.C0=RootCF*euler(0,0,-0.785*i) | |
| 727 | RW.C0=cf(1.5,0.5,0)*euler(1,1.57-2.97*i,0) | |
| 728 | RW.C1=cf(0,0.5,0)*euler(-0.5*i,0,0) | |
| 729 | LW.C0=cf(-1.5+0.3*i,0.5-0.2*i,-0.5*i)*euler(1-0.4*i,-1.57,0) | |
| 730 | LW.C1=cf(0,0.5,0)*euler(-0.6*i,0,0) | |
| 731 | handlewld.C0=euler(1.57+0.33*i,0,0.2*i)*cf(0,1,0) | |
| 732 | handlewld.C1=euler(0,0,0) | |
| 733 | wld1.C0=euler(0,0,0)*cf(0,-1.5+3*i,0) | |
| 734 | end | |
| 735 | Humanoid.WalkSpeed=16 | |
| 736 | attack=false | |
| 737 | end | |
| 738 | ||
| 739 | function ChargeHammer() | |
| 740 | attack=true | |
| 741 | for i=0,1,0.1 do | |
| 742 | swait() | |
| 743 | Torso.Neck.C1=necko2 | |
| 744 | Torso.Neck.C0=necko*euler(0,-0.2*i,0.785+0.215*i) | |
| 745 | RootJoint.C0=RootCF*cf(0,0,-0.5*i)*euler(0.4*i,0,-0.785-0.215*i) | |
| 746 | RW.C0=cf(1.5,0.5,0)*euler(1+0.2*i,-1.4-0.1*i,0) | |
| 747 | RW.C1=cf(0,0.5,0)*euler(-0.5-0.8*i,0,0) | |
| 748 | LW.C0=cf(-1.2+0.5*i,0.5-0.2,-0.5-0.2*i)*euler(0.6+0.1*i,-1.57,0) | |
| 749 | LW.C1=cf(0,0.5,0)*euler(-0.6-0.2*i,0,0) | |
| 750 | RH.C0=RHC0*cf(0,0,0)*euler(0,0,0.1*i) | |
| 751 | LH.C0=LHC0*cf(0,0.5*i,0)*euler(-0.5*i,0,-0.2*i) | |
| 752 | handlewld.Part1=RightArm | |
| 753 | handlewld.C0=euler(1.9+0.5*i,0,0.2)*cf(0,1,0) | |
| 754 | handlewld.C1=euler(0,0,0) | |
| 755 | wld1.C0=euler(0,0,0)*cf(0,1.5,0) | |
| 756 | end | |
| 757 | counter=0 | |
| 758 | size=1 | |
| 759 | while holdz==true and heat<=400 do | |
| 760 | swait() | |
| 761 | counter=counter+1 | |
| 762 | if counter==20 then | |
| 763 | size=2 | |
| 764 | so("http://www.roblox.com/asset/?id=157487812",prt10,0.6,0.4)
| |
| 765 | print("Reached click 1")
| |
| 766 | elseif counter==60 then | |
| 767 | size=3 | |
| 768 | so("http://www.roblox.com/asset/?id=157487812",prt10,0.6,0.5)
| |
| 769 | print("Reached click 2")
| |
| 770 | end | |
| 771 | if counter%10==0 then | |
| 772 | heat=heat+2 | |
| 773 | --[[if size==1 then | |
| 774 | MagicRing(BrickColor.new("Bright yellow"),prt10.CFrame,1,1,1,0.5,0.5,0.5,0.1,2,prt10)
| |
| 775 | elseif size==3 then | |
| 776 | MagicRing(BrickColor.new("Bright red"),prt10.CFrame,1,1,1,1,1,1,0.1,2,prt10)
| |
| 777 | end]] | |
| 778 | if size==3 then | |
| 779 | MagicRing(BrickColor.new("Bright red"),euler(0,1.57,0),1,1,1,1,1,1,0.1,2,prt10)
| |
| 780 | elseif size==2 then | |
| 781 | MagicRing(BrickColor.new("Bright yellow"),euler(0,1.57,0),1,1,1,0.5,0.5,0.5,0.1,2,prt10)
| |
| 782 | end | |
| 783 | end | |
| 784 | if counter%5==0 then | |
| 785 | if size==1 then | |
| 786 | MagicBlock(BrickColor.new("Bright red"),prt10.CFrame,5,5,5,1,1,1,0.1,3,prt10)
| |
| 787 | elseif size==2 then | |
| 788 | MagicBlock(BrickColor.new("Bright red"),prt10.CFrame,7,7,7,1,1,1,0.1,3,prt10)
| |
| 789 | elseif size==3 then | |
| 790 | MagicBlock(BrickColor.new("Bright red"),prt10.CFrame,9,9,9,1,1,1,0.1,3,prt10)
| |
| 791 | end | |
| 792 | end | |
| 793 | end | |
| 794 | print("end charge")
| |
| 795 | for i=0,1,0.1 do | |
| 796 | swait() | |
| 797 | if i==0.7 then | |
| 798 | so("http://roblox.com/asset/?id=169445121",prt10,1,0.7)
| |
| 799 | local disk=part(3,workspace,0,0.7,BrickColor.new("Bright yellow"),"Disk",vt(0.5,0.5,0.5))
| |
| 800 | local diskmsh=mesh("CylinderMesh",disk,"","",vt(0,0,0),vt(7,0.2,7))
| |
| 801 | disk.CFrame=cf(prt10.Position) | |
| 802 | local dbg=it("BodyGyro")
| |
| 803 | dbg.maxTorque=vt(4e+005,4e+005,4e+005)*math.huge | |
| 804 | dbg.P=20e+003 | |
| 805 | dbg.Parent=disk | |
| 806 | dbg.cframe=euler(0,0,0) | |
| 807 | game:GetService("Debris"):AddItem(disk,5)
| |
| 808 | local MouseLook=cf((prt10.Position+MMouse.Hit.p)/2,MMouse.Hit.p) | |
| 809 | hit,pos = rayCast(prt10.Position,MouseLook.lookVector,999,modelzorz) | |
| 810 | local ef=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt())
| |
| 811 | ef.Anchored=true | |
| 812 | ef.CFrame=cf(pos) | |
| 813 | game:GetService("Debris"):AddItem(ef,5)
| |
| 814 | dprop=Instance.new("RocketPropulsion")
| |
| 815 | dprop.ThrustP=10 | |
| 816 | dprop.MaxSpeed=50 | |
| 817 | --prop.TurnP=1500 | |
| 818 | dprop.MaxThrust=7000 | |
| 819 | dprop.CartoonFactor=0 | |
| 820 | dprop.TurnP=0 | |
| 821 | dprop.Parent=disk | |
| 822 | dprop.Target=ef | |
| 823 | dprop:Fire() | |
| 824 | local wave=part(3,disk,0,0.3,BrickColor.new("Bright red"),"Effect",vt())
| |
| 825 | wave.CFrame=disk.CFrame | |
| 826 | wmsh=mesh("SpecialMesh",wave,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(3,0.5,3))
| |
| 827 | wwld=weld(wave,wave,disk,euler(0,0,0)*cf(0,0,0)) | |
| 828 | game:GetService("Debris"):AddItem(prt,5)
| |
| 829 | coroutine.resume(coroutine.create(function(Part,Weld) | |
| 830 | while Part.Parent~=nil do | |
| 831 | swait() | |
| 832 | hit,pos=rayCast(Part.Position,Part.CFrame.lookVector,2,modelzorz) | |
| 833 | if hit~=nil and hit.Name~="Effect" then | |
| 834 | print(hit) | |
| 835 | Part.Parent=nil | |
| 836 | local dur=part(3,workspace,0,1,BrickColor.new("Bright red"),"Effect",vt())
| |
| 837 | dur.Anchored=true | |
| 838 | dur.CFrame=Part.CFrame | |
| 839 | game:GetService("Debris"):AddItem(dur,5)
| |
| 840 | so("http://roblox.com/asset/?id=142070127",dur,1,1)
| |
| 841 | MagicWaveThing(BrickColor.new("Bright red"),Part.CFrame,1,1,1,0.6,1.5,0.6,0.02)
| |
| 842 | if size==1 then | |
| 843 | Damagefunc(hit,5,10,0,"Target",200,1,2) | |
| 844 | elseif size==2 then | |
| 845 | Damagefunc(hit,10,15,0,"Target",400,1,2) | |
| 846 | elseif size==3 then | |
| 847 | Damagefunc(hit,20,30,0,"Target",600,1,2) | |
| 848 | end | |
| 849 | end | |
| 850 | MagicBlock(BrickColor.new("Bright red"),Part.CFrame,5,5,5,1,1,1,0.2,1)
| |
| 851 | Weld.C0=Weld.C0*euler(0,0.5,0) | |
| 852 | end | |
| 853 | end),disk,wwld) | |
| 854 | end | |
| 855 | Torso.Neck.C1=necko2 | |
| 856 | Torso.Neck.C0=necko*euler(0,-0.2+0.2*i,1-2.3*i) | |
| 857 | RootJoint.C0=RootCF*cf(0,0,-0.5+0.5*i)*euler(0.4-0.4*i,0,-1+2.3*i) | |
| 858 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(1.2+0.2*i,-1.5,0) | |
| 859 | RW.C1=cf(0,0.5,0)*euler(-1.3+2*i,0,0) | |
| 860 | LW.C0=cf(-0.7-0.5*i,0.3+0.2*i,-0.7+0.2*i)*euler(0.7+0.5*i,-1.57,0) | |
| 861 | LW.C1=cf(0,0.5,0)*euler(-0.8,0,0) | |
| 862 | RH.C0=RHC0*cf(0,0,0)*euler(0,0,0.1-0.1*i) | |
| 863 | LH.C0=LHC0*cf(0,0.5-0.5*i,0)*euler(-0.5+0.5*i,0,-0.2+0.2*i) | |
| 864 | handlewld.Part1=RightArm | |
| 865 | handlewld.C0=euler(2.4-0.2*i,0,0.2)*cf(0,1,0) | |
| 866 | handlewld.C1=euler(0,0,0) | |
| 867 | wld1.C0=euler(0,0,0)*cf(0,1.5-3*i,0) | |
| 868 | end | |
| 869 | n=2 | |
| 870 | for i=0,1,0.1 do | |
| 871 | swait() | |
| 872 | Torso.Neck.C1=necko2 | |
| 873 | Torso.Neck.C0=necko*euler(0,0,-1.3-0.2*i*n) | |
| 874 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,1.3+0.2*i*n) | |
| 875 | RW.C0=cf(1,0.5,-0.5)*euler(1.4,-1.5,0) | |
| 876 | RW.C1=cf(0,0.5,0)*euler(0.7+0.1*i*n,0,0) | |
| 877 | LW.C0=cf(-1.2,0.5,-0.5)*euler(1.2+0.1*i*n,-1.57,0) | |
| 878 | LW.C1=cf(0,0.5,0)*euler(-0.8+0.2*i*n,0,0) | |
| 879 | handlewld.Part1=RightArm | |
| 880 | handlewld.C0=euler(2.2,0,0.2)*cf(0,1,0) | |
| 881 | handlewld.C1=euler(0,0,0) | |
| 882 | wld1.C0=euler(0,0,0)*cf(0,-1.5,0) | |
| 883 | n=n-0.1 | |
| 884 | end | |
| 885 | for i=0,1,0.1 do | |
| 886 | swait() | |
| 887 | Torso.Neck.C1=necko2 | |
| 888 | Torso.Neck.C0=necko*euler(0,0,-1.5+2.285*i) | |
| 889 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,1.5-2.285*i) | |
| 890 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(1.4-0.4*i,-1.5+0.1*i,0) | |
| 891 | RW.C1=cf(0,0.5,0)*euler(0.8-1.3*i,0,0) | |
| 892 | LW.C0=cf(-1.2,0.5-0.2*i,-0.5)*euler(1.3-0.7*i,-1.57,0) | |
| 893 | LW.C1=cf(0,0.5,0)*euler(-0.6,0,0) | |
| 894 | handlewld.Part1=RightArm | |
| 895 | handlewld.C0=euler(2.2-0.3*i,0,0.2)*cf(0,1,0) | |
| 896 | handlewld.C1=euler(0,0,0) | |
| 897 | wld1.C0=euler(0,0,0)*cf(0,-1.5+3*i,0) | |
| 898 | end | |
| 899 | attack=false | |
| 900 | end | |
| 901 | ||
| 902 | function RocketBarrage() | |
| 903 | attack=true | |
| 904 | for i=0,1,0.1 do | |
| 905 | swait() | |
| 906 | Torso.Neck.C1=necko2 | |
| 907 | Torso.Neck.C0=necko*euler(0,0,0.785-0.785*i) | |
| 908 | RootJoint.C0=RootCF*euler(0,0,-0.785+0.785*i) | |
| 909 | RW.C0=cf(1.5-0.5*i,0.5+1*i,0)*euler(1+2.1*i,-1.4+1.4*i,-0.785*i) | |
| 910 | RW.C1=cf(0,0.5,0)*euler(-0.5+0.5*i,0,0) | |
| 911 | LW.C0=cf(-1.2+0.2*i,0.3+1.2*i,-0.5+0.5*i)*euler(0.6+2.5*i,-1.57+1.57*i,0.785*i) | |
| 912 | LW.C1=cf(0,0.5,0)*euler(-0.6+0.6*i,0,0) | |
| 913 | handlewld.Part1=RightArm | |
| 914 | handlewld.C0=euler(1.9-0.4*i,0,0.2-0.985*i)*cf(0,1,0) | |
| 915 | handlewld.C1=euler(0,0,0) | |
| 916 | wld1.C0=euler(0,1.57*i,0)*cf(0,1.5-1.5*i,0) | |
| 917 | end | |
| 918 | num=5 | |
| 919 | while holdx==true do | |
| 920 | swait() | |
| 921 | so("http://roblox.com/asset/?id=10209640",prt10,1,0.4)
| |
| 922 | for i=0,1,0.08 do | |
| 923 | swait() | |
| 924 | if num==8 then | |
| 925 | ShootRocket(5,10,math.random(50,300)) | |
| 926 | num=0 | |
| 927 | end | |
| 928 | handlewld.C0=euler(1.5,6.28*i,-0.785)*cf(0,1,0) | |
| 929 | num=num+1 | |
| 930 | end | |
| 931 | end | |
| 932 | for i=0,1,0.1 do | |
| 933 | swait() | |
| 934 | Torso.Neck.C1=necko2 | |
| 935 | Torso.Neck.C0=necko*euler(0,0,0.785*i) | |
| 936 | RootJoint.C0=RootCF*euler(0,0,-0.785*i) | |
| 937 | RW.C0=cf(1+0.5*i,1.5-1*i,0)*euler(3.1-2.1*i,-1.4*i,-0.785+0.785*i) | |
| 938 | RW.C1=cf(0,0.5,0)*euler(-0.5*i,0,0) | |
| 939 | LW.C0=cf(-1-0.2*i,1.5-1.2*i,-0.5*i)*euler(3.1-2.5*i,-1.57*i,0.785-0.785*i) | |
| 940 | LW.C1=cf(0,0.5,0)*euler(-0.6*i,0,0) | |
| 941 | handlewld.Part1=RightArm | |
| 942 | handlewld.C0=euler(1.5+0.4*i,0,-0.785+0.985*i)*cf(0,1,0) | |
| 943 | handlewld.C1=euler(0,0,0) | |
| 944 | wld1.C0=euler(0,1.57-1.57*i,0)*cf(0,1.5*i,0) | |
| 945 | end | |
| 946 | attack=false | |
| 947 | end | |
| 948 | ||
| 949 | function PushExplosion() | |
| 950 | attack=true | |
| 951 | bodvel.P=5000 | |
| 952 | bodvel.maxForce=vt(4e+005,4e+005,4e+005)*2 | |
| 953 | bodvel.Parent=RootPart | |
| 954 | bodvel.velocity=RootPart.CFrame.lookVector*20 | |
| 955 | bg.maxTorque=vt(math.huge,math.huge,math.huge) | |
| 956 | bg.P=9000 | |
| 957 | bg.Parent=Torso | |
| 958 | local pos4=vt(workspace.CurrentCamera.CoordinateFrame.X,RootPart.Position.Y,workspace.CurrentCamera.CoordinateFrame.Z) | |
| 959 | bg.cframe=cf(RootPart.Position,pos4)*euler(0,3.14,0)*cf(0,0,0) | |
| 960 | coroutine.resume(coroutine.create(function(Gyro) | |
| 961 | while attack==true do | |
| 962 | swait() | |
| 963 | local pos4=vt(workspace.CurrentCamera.CoordinateFrame.X,RootPart.Position.Y,workspace.CurrentCamera.CoordinateFrame.Z) | |
| 964 | Gyro.cframe=cf(RootPart.Position,pos4)*euler(0,3.14,0)*cf(0,0,0) | |
| 965 | end | |
| 966 | Gyro.Parent=nil | |
| 967 | end),bg) | |
| 968 | fireballd=false | |
| 969 | coroutine.resume(coroutine.create(function() | |
| 970 | local fireball=part(3,workspace,0,0.5,BrickColor.new("Bright red"),"Fireball",vt(0.5,0.5,0.5))
| |
| 971 | local firemsh=mesh("SpecialMesh",fireball,"Sphere","",vt(0,0,0),vt(1,1,1))
| |
| 972 | local firewld=weld(fireball,fireball,Torso,euler(0,0,0)*cf(0,0,0)) | |
| 973 | so("http://roblox.com/asset/?id=32791565",fireball,1,1)
| |
| 974 | fire=Instance.new("Fire")
| |
| 975 | fire.Parent=fireball | |
| 976 | fire.Color=Color3.new(255,127,0) | |
| 977 | fire.SecondaryColor=Color3.new(255,0,0) | |
| 978 | fire.Size=5 | |
| 979 | fire.Heat=20 | |
| 980 | n=2 | |
| 981 | for i=0,1,0.01 do | |
| 982 | swait() | |
| 983 | firemsh.Scale=vt(1+14*i*n,1+14*i*n,1+14*i*n) | |
| 984 | n=n-0.01 | |
| 985 | end | |
| 986 | while holdc==true do | |
| 987 | swait() | |
| 988 | end | |
| 989 | fireballd=true | |
| 990 | for _,c in pairs(workspace:children()) do | |
| 991 | local hum=c:findFirstChild("Humanoid")
| |
| 992 | if hum~=nil then | |
| 993 | local head=c:findFirstChild("Torso")
| |
| 994 | if head~=nil then | |
| 995 | local targ=head.Position-fireball.Position | |
| 996 | local mag=targ.magnitude | |
| 997 | if mag<=20 and c.Name~=Player.Name then | |
| 998 | Damagefunc(head,15,30,math.random(20,40),"Knockdown",fireball,.2,1) | |
| 999 | end | |
| 1000 | end | |
| 1001 | end | |
| 1002 | end | |
| 1003 | coroutine.resume(coroutine.create(function(Part) | |
| 1004 | n=0 | |
| 1005 | for i=0,1,0.05 do | |
| 1006 | swait(1) | |
| 1007 | MagicBlock(BrickColor.new("Bright red"),Part.CFrame,1,1,1,5,5,5,0.05,1)
| |
| 1008 | if n==5 then | |
| 1009 | MagicRing(BrickColor.new("Really red"),Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),10,10,10,0.5,0.5,0.5,0.01,1)
| |
| 1010 | n=0 | |
| 1011 | end | |
| 1012 | n=n+1 | |
| 1013 | end | |
| 1014 | end),fireball) | |
| 1015 | so("http://www.roblox.com/asset/?id=2101148",fireball,1,0.6)
| |
| 1016 | firewld.Parent=nil | |
| 1017 | fireball.Anchored=true | |
| 1018 | fireball.Transparency=1 | |
| 1019 | fire.Parent=nil | |
| 1020 | swait(100) | |
| 1021 | fireball.Parent=nil | |
| 1022 | end)) | |
| 1023 | for i=0,1,0.1 do | |
| 1024 | swait() | |
| 1025 | Torso.Neck.C0=necko*euler(-0.2*i,0,0.785-0.785*i) | |
| 1026 | RootJoint.C0=RootCF*euler(0,0,-0.785+0.785*i) | |
| 1027 | RW.C0=cf(1.5,0.5,0)*euler(1+1.5*i,-1.4+1.4*i,0.4*i) | |
| 1028 | RW.C1=cf(0,0.5,0)*euler(-0.5+0.5*i,0,0) | |
| 1029 | LW.C0=cf(-1.2-0.3*i,0.3+0.2*i,-0.5+0.5*i)*euler(0.6+1.9*i,-1.57+1.57*i,-0.4*i) | |
| 1030 | LW.C1=cf(0,0.5,0)*euler(-0.6+0.6*i,0,0) | |
| 1031 | RH.C0=RHC0*cf(0,0.2*i,0)*euler(-0.2*i,0,-0.2*i) | |
| 1032 | LH.C0=LHC0*cf(0,0.2*i,0)*euler(-0.2*i,0,0.2*i) | |
| 1033 | handlewld.C0=euler(1.9-0.4*i,0,0.2)*cf(0,1,0) | |
| 1034 | wld1.C0=euler(0,0,0)*cf(0,1.5-1.5*i,0) | |
| 1035 | end | |
| 1036 | while holdc==true do | |
| 1037 | swait() | |
| 1038 | end | |
| 1039 | while fireballd==false do | |
| 1040 | swait() | |
| 1041 | end | |
| 1042 | bodvel.velocity=(RootPart.CFrame.lookVector+vt(0,-0.5,0))*-80 | |
| 1043 | bg.Parent=nil | |
| 1044 | for i=0,1,0.1 do | |
| 1045 | swait() | |
| 1046 | Torso.Neck.C0=necko*euler(-0.2+0.2*i,0,0) | |
| 1047 | RootJoint.C0=RootCF*euler(0,0,0) | |
| 1048 | RW.C0=cf(1.5,0.5,0)*euler(2.5-1*i,0,0.4-0.4*i) | |
| 1049 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1050 | LW.C0=cf(-1.5,0.5,0)*euler(2.5-1*i,0,-0.4+0.4*i) | |
| 1051 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1052 | RH.C0=RHC0*cf(0,0.2,0)*euler(-0.2,0,-0.2+0.4*i) | |
| 1053 | LH.C0=LHC0*cf(0,0.2,0)*euler(-0.2,0,0.2-0.4*i) | |
| 1054 | handlewld.C0=euler(1.5,0,0.2)*cf(0,1,0) | |
| 1055 | wld1.C0=euler(0,0,0)*cf(0,0,0) | |
| 1056 | end | |
| 1057 | bodvel.Parent=nil | |
| 1058 | n2=2 | |
| 1059 | for i=0,1,0.1 do | |
| 1060 | swait() | |
| 1061 | Torso.Neck.C0=necko*euler(0.1*i*n2,0,0) | |
| 1062 | RootJoint.C0=RootCF*euler(0,0,0) | |
| 1063 | RW.C0=cf(1.5,0.5,0)*euler(1.5-0.1*i*n2,0,0) | |
| 1064 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1065 | LW.C0=cf(-1.5,0.5,0)*euler(1.5-0.1*i*n2,0,0) | |
| 1066 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1067 | n2=n2-0.1 | |
| 1068 | end | |
| 1069 | swait(10) | |
| 1070 | for i=0,1,0.1 do | |
| 1071 | swait() | |
| 1072 | Torso.Neck.C0=necko*euler(0.1-0.1*i,0,0.785*i) | |
| 1073 | RootJoint.C0=RootCF*euler(0,0,-0.785*i) | |
| 1074 | RW.C0=cf(1.5,0.5,0)*euler(1.4-0.4*i,-1.4*i,0) | |
| 1075 | RW.C1=cf(0,0.5,0)*euler(-0.5*i,0,0) | |
| 1076 | LW.C0=cf(-1.5+0.3*i,0.5-0.2*i,-0.5*i)*euler(1.4-0.8*i,-1.57*i,0) | |
| 1077 | LW.C1=cf(0,0.5,0)*euler(-0.6*i,0,0) | |
| 1078 | RH.C0=RHC0*cf(0,0.2-0.2*i,0)*euler(-0.2+0.2*i,0,0.2-0.2*i) | |
| 1079 | LH.C0=LHC0*cf(0,0.2-0.2*i,0)*euler(-0.2+0.2*i,0,-0.2+0.2*i) | |
| 1080 | handlewld.C0=euler(1.5+0.4*i,0,0.2)*cf(0,1,0) | |
| 1081 | wld1.C0=euler(0,0,0)*cf(0,1.5*i,0) | |
| 1082 | end | |
| 1083 | equipanim() | |
| 1084 | attack=false | |
| 1085 | end | |
| 1086 | ||
| 1087 | function TornadoSpire() | |
| 1088 | attack=true | |
| 1089 | for i=0,1,0.1 do | |
| 1090 | swait() | |
| 1091 | Torso.Neck.C0=necko*euler(0,0,0.785-0.785*i) | |
| 1092 | RootJoint.C0=RootCF*euler(0,0,-0.785+0.785*i) | |
| 1093 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(1-0.4*i,-1.4+1.4*i,-0.785*i) | |
| 1094 | RW.C1=cf(0,0.5,0)*euler(-0.5+0.5*i,0,0) | |
| 1095 | LW.C0=cf(-1.2+0.2*i,0.3+0.2*i,-0.5)*euler(0.6,-1.57+1.57*i,0.785*i) | |
| 1096 | LW.C1=cf(0,0.5,0)*euler(-0.6+0.6*i,0,0) | |
| 1097 | handlewld.C0=euler(1.9-1.9*i,0.5*i,0.2+1.37*i)*cf(0,1,0) | |
| 1098 | wld1.C0=cf(0,1.5-2*i,0)*euler(1.57*i,0,-0.5*i) | |
| 1099 | end | |
| 1100 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,1,5,0,"Normal",RootPart,.05,1) end) | |
| 1101 | hitbox.Parent=modelzorz | |
| 1102 | hitbox.Size=vt(2,4,2) | |
| 1103 | hitbox.Transparency=1 | |
| 1104 | hitbox.CFrame=prt10.CFrame | |
| 1105 | ro=0 | |
| 1106 | while holdv==true do | |
| 1107 | so("http://roblox.com/asset/?id=10209640",prt10,1,0.8)
| |
| 1108 | for i=0,1,0.05 do | |
| 1109 | swait() | |
| 1110 | if ro==13 then | |
| 1111 | ShootRocket(1,5,100) | |
| 1112 | ro=0 | |
| 1113 | end | |
| 1114 | RootJoint.C0=RootCF*euler(0,0,6.28*i) | |
| 1115 | hitbox.CFrame=prt10.CFrame | |
| 1116 | ro=ro+1 | |
| 1117 | end | |
| 1118 | end | |
| 1119 | heat=heat+50 | |
| 1120 | con1:disconnect() | |
| 1121 | hitbox.Parent=nil | |
| 1122 | CF=cf(hitbox.Position) | |
| 1123 | WaveEffect(BrickColor.new("Bright red"),CF,1,1,1,0.2,0.8,0.2,0.02,2)
| |
| 1124 | MagicWaveThing(BrickColor.new("Bright red"),CF,1,1,1,0.4,1,0.4,0.01)
| |
| 1125 | coroutine.resume(coroutine.create(function(ceef) | |
| 1126 | con2=hitbox.Touched:connect(function(hit) Damagefunc(hit,30,40,math.random(10,20),"Up",0,1,2) end) | |
| 1127 | hitbox.Parent=Character | |
| 1128 | hitbox.Size=vt(5,10,5) | |
| 1129 | hitbox.Transparency=1 | |
| 1130 | hitbox.CFrame=ceef | |
| 1131 | refprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt())
| |
| 1132 | refprt.Anchored=true | |
| 1133 | refprt.CFrame=ceef | |
| 1134 | game:GetService("Debris"):AddItem(refprt,5)
| |
| 1135 | so("http://www.roblox.com/asset/?id=81116747",refprt,1,.5)
| |
| 1136 | so("http://www.roblox.com/asset/?id=144844438",refprt,1,1.5)
| |
| 1137 | for i=0,1,0.1 do | |
| 1138 | swait() | |
| 1139 | hitbox.Size=vt(5+5*i,10+40*i,5+5*i) | |
| 1140 | hitbox.CFrame=ceef | |
| 1141 | end | |
| 1142 | for i=0,9,0.1 do | |
| 1143 | swait() | |
| 1144 | hitbox.CFrame=ceef*cf(math.random(-100,100)/500,math.random(-100,100)/500,math.random(-100,100)/500) | |
| 1145 | end | |
| 1146 | con2:disconnect() | |
| 1147 | hitbox.Parent=nil | |
| 1148 | end),CF) | |
| 1149 | coroutine.resume(coroutine.create(function(ceef) | |
| 1150 | num=1 | |
| 1151 | for i=0,6 do | |
| 1152 | MagicRing(BrickColor.new("Bright red"),ceef*euler(1.57,0,0),1,1,1,num,num,0.5,0.05,1)
| |
| 1153 | num=num+0.5 | |
| 1154 | swait(5) | |
| 1155 | end | |
| 1156 | end),CF) | |
| 1157 | Humanoid.WalkSpeed=0 | |
| 1158 | bodvel.P=5000 | |
| 1159 | bodvel.maxForce=vt(4e+005,4e+005,4e+005)*2 | |
| 1160 | bodvel.Parent=RootPart | |
| 1161 | bodvel.velocity=vt(0,1,0)*100 | |
| 1162 | bg.maxTorque=vt(math.huge,math.huge,math.huge) | |
| 1163 | bg.P=9000 | |
| 1164 | bg.Parent=RootPart | |
| 1165 | bg.cframe=RootPart.CFrame | |
| 1166 | for i=0,1,0.1 do | |
| 1167 | swait() | |
| 1168 | Torso.Neck.C0=necko*euler(0,0,-1.57*i) | |
| 1169 | RootJoint.C0=RootCF*euler(0,0,1.57*i) | |
| 1170 | RW.C0=cf(1,0.5,-0.5)*euler(0.6+2.4*i,-1.57*i,-0.785+0.785*i) | |
| 1171 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1172 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(0.6+2*i,1.57*i,0.785-0.785*i) | |
| 1173 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1174 | handlewld.C0=euler(1.57*i,0.5-0.5*i,1.57)*cf(0,1,0) | |
| 1175 | wld1.C0=cf(0,-0.5,0)*euler(1.57-1.57*i,1.57*i,-0.5+0.5*i) | |
| 1176 | end | |
| 1177 | bodvel.Parent=nil | |
| 1178 | hitfloor=false | |
| 1179 | while hitfloor==false do | |
| 1180 | swait() | |
| 1181 | hit,pos=rayCast(RootPart.Position, (CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,6,Character) | |
| 1182 | if hit~=nil then | |
| 1183 | hitfloor=true | |
| 1184 | end | |
| 1185 | end | |
| 1186 | print("hitfloor")
| |
| 1187 | Humanoid.WalkSpeed=16 | |
| 1188 | bg.Parent=nil | |
| 1189 | for i=0,1,0.1 do | |
| 1190 | swait() | |
| 1191 | Torso.Neck.C0=necko*euler(0,0,-1.57+2.355*i) | |
| 1192 | RootJoint.C0=RootCF*euler(0,0,1.57-2.355*i) | |
| 1193 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(3-2*i,-1.57+0.17*i,0) | |
| 1194 | RW.C1=cf(0,0.5,0)*euler(-0.5*i,0,0) | |
| 1195 | LW.C0=cf(-1.5+0.3*i,0.5-0.2*i,-0.5*i)*euler(2.6-2*i,1.57+3.14*i,0) | |
| 1196 | LW.C1=cf(0,0.5,0)*euler(-0.6*i,0,0) | |
| 1197 | handlewld.C0=euler(1.57+0.33*i,0,1.57-1.37*i)*cf(0,1,0) | |
| 1198 | wld1.C0=cf(0,-0.5+2*i,0)*euler(0,1.57-1.57*i,0) | |
| 1199 | end | |
| 1200 | attack=false | |
| 1201 | end | |
| 1202 | ||
| 1203 | function Target() | |
| 1204 | attack=true | |
| 1205 | for i=0,1,0.1 do | |
| 1206 | swait() | |
| 1207 | Torso.Neck.C1=necko2 | |
| 1208 | Torso.Neck.C0=necko*euler(0,0,0.785-0.985*i) | |
| 1209 | RootJoint.C0=RootCF*euler(0,0,-0.785+0.985*i) | |
| 1210 | RW.C0=cf(1.5,0.5,0)*euler(1-0.5*i,-1.4-1.57*i,-0.2*i) | |
| 1211 | RW.C1=cf(0,0.5,0)*euler(-0.5+0.5*i,0,0) | |
| 1212 | LW.C0=cf(-1.2-0.3*i,0.3+0.2*i,-0.5+0.5*i)*euler(0.6-0.8*i,-1.57+1.57*i,-0.3*i) | |
| 1213 | LW.C1=cf(0,0.5,0)*euler(-0.6+0.6*i,0,0) | |
| 1214 | handlewld.Part1=RightArm | |
| 1215 | handlewld.C0=euler(1.9,0,0.2)*cf(0,1,0) | |
| 1216 | handlewld.C1=euler(0,0,0) | |
| 1217 | wld1.C0=euler(0,0,0)*cf(0,1.5-0.5*i,0) | |
| 1218 | end | |
| 1219 | so("http://roblox.com/asset/?id=10209640",LeftArm,1,1)
| |
| 1220 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,1,5,0,"Target",600,1,2) end) | |
| 1221 | hitbox.Parent=modelzorz | |
| 1222 | hitbox.Size=vt(1,2,1) | |
| 1223 | hitbox.CFrame=lprt2.CFrame | |
| 1224 | for i=0,1,0.1 do | |
| 1225 | swait() | |
| 1226 | Torso.Neck.C1=necko2 | |
| 1227 | Torso.Neck.C0=necko*euler(0,0,-0.2+0.6*i) | |
| 1228 | RootJoint.C0=RootCF*euler(0,0,0.2-0.6*i) | |
| 1229 | RW.C0=cf(1.5,0.5,0)*euler(0.5-0.6*i,-2.97,-0.2-0.2*i) | |
| 1230 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1231 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(-0.2+1.9*i,0,-0.3+0.7*i) | |
| 1232 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1233 | handlewld.C0=euler(1.9+0.4*i,0,0.2)*cf(0,1,0) | |
| 1234 | handlewld.C1=euler(0,0,0) | |
| 1235 | wld1.C0=euler(0,0,0)*cf(0,1-1*i,0) | |
| 1236 | hitbox.CFrame=lprt2.CFrame | |
| 1237 | end | |
| 1238 | n=2 | |
| 1239 | for i=0,1,0.1 do | |
| 1240 | swait() | |
| 1241 | Torso.Neck.C1=necko2 | |
| 1242 | Torso.Neck.C0=necko*euler(0,0,0.4) | |
| 1243 | RootJoint.C0=RootCF*euler(0,0,-0.4) | |
| 1244 | RW.C0=cf(1.5,0.5,0)*euler(-0.1-0.1*i*n,-2.97,-0.4) | |
| 1245 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1246 | LW.C0=cf(-1,0.5,-0.5)*euler(1.7+0.2*i*n,0,0.4+0.2*i*n) | |
| 1247 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1248 | handlewld.C0=euler(2.3+0.2*i*n,0,0.2)*cf(0,1,0) | |
| 1249 | hitbox.CFrame=lprt2.CFrame | |
| 1250 | n=n-0.1 | |
| 1251 | end | |
| 1252 | con1:disconnect() | |
| 1253 | hitbox.Parent=nil | |
| 1254 | for i=0,1,0.1 do | |
| 1255 | swait() | |
| 1256 | Torso.Neck.C1=necko2 | |
| 1257 | Torso.Neck.C0=necko*euler(0,0,0.4+0.385*i) | |
| 1258 | RootJoint.C0=RootCF*euler(0,0,-0.4-0.385*i) | |
| 1259 | RW.C0=cf(1.5,0.5,0)*euler(-0.2+1.2*i,-2.97+1.57*i,-0.4+0.4*i) | |
| 1260 | RW.C1=cf(0,0.5,0)*euler(-0.5*i,0,0) | |
| 1261 | LW.C0=cf(-1-0.2*i,0.5-0.2*i,-0.5)*euler(1.9-1.3*i,-1.57*i,0.6-0.6*i) | |
| 1262 | LW.C1=cf(0,0.5,0)*euler(-0.6*i,0,0) | |
| 1263 | handlewld.C0=euler(2.5-0.6*i,0,0.2)*cf(0,1,0) | |
| 1264 | handlewld.C1=euler(0,0,0) | |
| 1265 | wld1.C0=euler(0,0,0)*cf(0,1.5*i,0) | |
| 1266 | end | |
| 1267 | attack=false | |
| 1268 | end | |
| 1269 | ||
| 1270 | function Lock() | |
| 1271 | attack=true | |
| 1272 | for i=0,1,0.1 do | |
| 1273 | swait() | |
| 1274 | Torso.Neck.C1=necko2 | |
| 1275 | Torso.Neck.C0=necko*euler(0,0,0.785-0.585*i) | |
| 1276 | RootJoint.C0=RootCF*euler(0,0,-0.785+0.585*i) | |
| 1277 | RW.C0=cf(1.5,0.5,0)*euler(1-1.5*i,-1.4-1.57*i,-0.2*i) | |
| 1278 | RW.C1=cf(0,0.5,0)*euler(-0.5+0.5*i,0,0) | |
| 1279 | LW.C0=cf(-1.2+0.2*i,0.3+0.2*i,-0.5)*euler(0.6+0.97*i,-1.57+1.57*i,1.4*i) | |
| 1280 | LW.C1=cf(0,0.5,0)*euler(-0.6+0.6*i,0,0) | |
| 1281 | handlewld.Part1=RightArm | |
| 1282 | handlewld.C0=euler(1.9-0.4*i,0,0.2)*cf(0,1,0) | |
| 1283 | handlewld.C1=euler(0,0,0) | |
| 1284 | wld1.C0=euler(0,0,0)*cf(0,1.5-1.5*i,0) | |
| 1285 | end | |
| 1286 | local laser=part(3,modelzorz,0,0.5,BrickColor.new("Bright orange"),"Effect",vt(0.6,0.2,0.6))
| |
| 1287 | laser.Anchored=true | |
| 1288 | local lasmsh=mesh("CylinderMesh",laser,"","",vt(0,0,0),vt(1,1,1))
| |
| 1289 | local hit=nil | |
| 1290 | while holdf==true do | |
| 1291 | swait() | |
| 1292 | local MouseLook=cf((lprt2.Position+MMouse.Hit.p)/2,MMouse.Hit.p) | |
| 1293 | hit,pos = rayCast(lprt2.Position,MouseLook.lookVector,999,modelzorz) | |
| 1294 | laser.CFrame=CFrame.new((lprt2.Position+pos)/2,pos)*angles(1.57,0,0) | |
| 1295 | local mag=(lprt2.Position-pos).magnitude | |
| 1296 | lasmsh.Scale=vt(0.5,mag*5,0.5) | |
| 1297 | end | |
| 1298 | laser.Parent=nil | |
| 1299 | coroutine.resume(coroutine.create(function(Hitted) | |
| 1300 | Damagefunc(Hitted,1,1,0,"Target",300,1,2) | |
| 1301 | end),hit) | |
| 1302 | for i=0,1,0.1 do | |
| 1303 | swait() | |
| 1304 | Torso.Neck.C1=necko2 | |
| 1305 | Torso.Neck.C0=necko*euler(0,0,0.2+0.585*i) | |
| 1306 | RootJoint.C0=RootCF*euler(0,0,-0.2-0.585*i) | |
| 1307 | RW.C0=cf(1.5,0.5,0)*euler(-0.5+1.5*i,-2.97+1.57*i,-0.2+0.2*i) | |
| 1308 | RW.C1=cf(0,0.5,0)*euler(-0.5*i,0,0) | |
| 1309 | LW.C0=cf(-1-0.2*i,0.5-0.2*i,-0.5)*euler(1.57-0.97*i,-1.57*i,1.4-1.4*i) | |
| 1310 | LW.C1=cf(0,0.5,0)*euler(-0.6*i,0,0) | |
| 1311 | handlewld.Part1=RightArm | |
| 1312 | handlewld.C0=euler(1.5+0.4*i,0,0.2)*cf(0,1,0) | |
| 1313 | handlewld.C1=euler(0,0,0) | |
| 1314 | wld1.C0=euler(0,0,0)*cf(0,1.5*i,0) | |
| 1315 | end | |
| 1316 | attack=false | |
| 1317 | end | |
| 1318 | ||
| 1319 | function ShootRocket(mindam,maxdam,vel) | |
| 1320 | if heat<=400 and heatcooldown==false then | |
| 1321 | heat=heat+math.random(mindam,maxdam) | |
| 1322 | so("http://www.roblox.com/asset/?id=2697431",prt9,0.3,0.5)
| |
| 1323 | MagicCircle(BrickColor.new("Bright red"),prt9.CFrame,1,1,1,1.5,1.5,1.5,0.05,2)
| |
| 1324 | local rockt=part(1,workspace,0,1,BrickColor.new("Black"),"Rocket",vt(1,1,1))
| |
| 1325 | local rocktmesh=part(1,rockt,0,0,BrickColor.new("Bright red"),"Rocket",vt(1,1,1))
| |
| 1326 | local rocktmsh=mesh("SpecialMesh",rocktmesh,"FileMesh","http://www.roblox.com/asset/?id=2251534",vt(0,0,0),vt(0.2,0.2,0.2))
| |
| 1327 | local rocktwld=weld(rockt,rockt,rocktmesh,euler(0,0,1.57)*cf(0,0,0)) | |
| 1328 | game:GetService("Debris"):AddItem(rockt,5)
| |
| 1329 | rockt.CFrame=prt10.CFrame | |
| 1330 | prop=Instance.new("RocketPropulsion")
| |
| 1331 | --[[prop.MaxSpeed=5000 | |
| 1332 | prop.CartoonFactor=10 | |
| 1333 | prop.MaxThrust=10000 | |
| 1334 | prop.ThrustD=1.5 | |
| 1335 | prop.TurnD=0 | |
| 1336 | prop.TurnP=0]] | |
| 1337 | if Targetting==false then | |
| 1338 | prop.ThrustP=10 | |
| 1339 | prop.MaxSpeed=50 | |
| 1340 | else | |
| 1341 | prop.ThrustP=50 | |
| 1342 | prop.MaxSpeed=100 | |
| 1343 | end | |
| 1344 | --prop.TurnP=1500 | |
| 1345 | prop.MaxThrust=7000 | |
| 1346 | prop.CartoonFactor=1 | |
| 1347 | prop.Parent=rockt | |
| 1348 | rockt.Velocity=prt1.CFrame.lookVector*vel | |
| 1349 | coroutine.resume(coroutine.create(function(Part) | |
| 1350 | while Part.Parent~=nil do | |
| 1351 | swait() | |
| 1352 | hit,pos=rayCast(Part.Position,Part.CFrame.lookVector,2,modelzorz) | |
| 1353 | if hit~=nil then | |
| 1354 | Part.Parent=nil | |
| 1355 | if hit.Parent:findFirstChild("Humanoid")~=nil then
| |
| 1356 | Damagefunc(hit,mindam,maxdam,math.random(5,10),"Normal",rockt,0,2,false) | |
| 1357 | elseif hit.Parent.Parent:findFirstChild("Humanoid")~=nil then
| |
| 1358 | Damagefunc(hit.Parent,mindam,maxdam,math.random(5,10),"Normal",rockt,0,2,false) | |
| 1359 | end | |
| 1360 | --so("http://www.roblox.com/asset/?id=2101148",hit,1,0.6)
| |
| 1361 | so("http://www.roblox.com/asset/?id=81116747",hit,1,1)
| |
| 1362 | coroutine.resume(coroutine.create(function(TehPos) | |
| 1363 | for i=0,1,0.1 do | |
| 1364 | swait() | |
| 1365 | MagicBlock(BrickColor.new("Bright red"),cf(TehPos),1,1,1,2,2,2,0.05,1)
| |
| 1366 | end | |
| 1367 | end),pos) | |
| 1368 | end | |
| 1369 | end | |
| 1370 | end),rockt) | |
| 1371 | hit,pos=rayCast(Head.Position,Head.CFrame.lookVector,1000,modelzorz) | |
| 1372 | if Targetting==false then | |
| 1373 | if hit==nil or hit.Anchored==true then | |
| 1374 | local ref=part(1,workspace,0,1,BrickColor.new("Black"),"Effect",vt(1,1,1))
| |
| 1375 | ref.Anchored=true | |
| 1376 | ref.CFrame=cf(pos) | |
| 1377 | local msh=mesh("BlockMesh",ref,"","",vt(0,0,0),vt(1,1,1))
| |
| 1378 | game:GetService("Debris"):AddItem(ref,5)
| |
| 1379 | prop.Target=ref | |
| 1380 | prop:Fire() | |
| 1381 | else | |
| 1382 | prop.Target=hit | |
| 1383 | prop:Fire() | |
| 1384 | end | |
| 1385 | else | |
| 1386 | prop.Target=RocketTarget | |
| 1387 | prop:Fire() | |
| 1388 | end | |
| 1389 | end | |
| 1390 | end | |
| 1391 | ||
| 1392 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1393 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1394 | end | |
| 1395 | ||
| 1396 | local Point=Torso.CFrame*CFrame.new(0,Torso.Size.Y,0) | |
| 1397 | LastPoint=Point | |
| 1398 | function effect(Color,Ref,LP,P1,returnn) | |
| 1399 | local effectsmsh = Instance.new("BlockMesh")
| |
| 1400 | effectsmsh.Scale = Vector3.new(0.2,1,0.2) | |
| 1401 | effectsmsh.Name = "Mesh" | |
| 1402 | local effectsg = Instance.new("Part")
| |
| 1403 | effectsg.formFactor = 3 | |
| 1404 | effectsg.CanCollide = false | |
| 1405 | effectsg.Name = "Eff" | |
| 1406 | effectsg.Locked = true | |
| 1407 | effectsg.Anchored = true | |
| 1408 | effectsg.Size = Vector3.new(0.5,1,0.5) | |
| 1409 | effectsg.Parent = workspace | |
| 1410 | effectsmsh.Parent = effectsg | |
| 1411 | effectsg.BrickColor = BrickColor.new(Color) | |
| 1412 | effectsg.Reflectance = Ref | |
| 1413 | local point1 = P1 | |
| 1414 | local mg = (LP.p - point1.p).magnitude | |
| 1415 | effectsg.Size = Vector3.new(0.5,mg,0.5) | |
| 1416 | effectsg.CFrame = CFrame.new((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0) | |
| 1417 | effectsmsh.Scale = Vector3.new(0.2,1,0.2) | |
| 1418 | game:GetService("Debris"):AddItem(effectsg,2)
| |
| 1419 | if returnn then return effectsg end | |
| 1420 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1421 | if not returnn then | |
| 1422 | for i = 0 , 1 , 0.1 do | |
| 1423 | swait() | |
| 1424 | Part.Transparency = 1*i | |
| 1425 | Mesh.Scale = Vector3.new(0.1-0.1*i,1,0.1-0.1*i) | |
| 1426 | end | |
| 1427 | swait() | |
| 1428 | Part.Parent = nil | |
| 1429 | end | |
| 1430 | end),effectsg,effectsmsh) | |
| 1431 | end | |
| 1432 | ||
| 1433 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,Type,parent) | |
| 1434 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
| 1435 | if Type~=3 and Type~=4 then | |
| 1436 | print("notanchored")
| |
| 1437 | prt.Anchored=true | |
| 1438 | end | |
| 1439 | prt.CFrame=cframe | |
| 1440 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1441 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1442 | coroutine.resume(coroutine.create(function(Part,Mesh,dur,ceef) | |
| 1443 | local wld=nil | |
| 1444 | if dur==3 or dur==4 then | |
| 1445 | wld=weld(Part,Part,parent,euler(0,0,0)*cf(0,0,0)) | |
| 1446 | end | |
| 1447 | for i=0,1,delay do | |
| 1448 | swait() | |
| 1449 | if dur==1 then | |
| 1450 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1451 | elseif dur==2 then | |
| 1452 | Part.CFrame=Part.CFrame | |
| 1453 | elseif dur==3 then | |
| 1454 | wld.C0=wld.C0*euler(math.random(-100,100)/100,math.random(-100,100)/100,math.random(-100,100)/100) | |
| 1455 | elseif dur==4 then | |
| 1456 | wld.C0=ceef | |
| 1457 | end | |
| 1458 | Part.Transparency=i | |
| 1459 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1460 | end | |
| 1461 | Part.Parent=nil | |
| 1462 | end),prt,msh,Type,cframe) | |
| 1463 | end | |
| 1464 | ||
| 1465 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1466 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
| 1467 | prt.Anchored=true | |
| 1468 | prt.CFrame=cframe | |
| 1469 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1470 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1471 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1472 | for i=0,1,delay do | |
| 1473 | swait() | |
| 1474 | Part.CFrame=Part.CFrame | |
| 1475 | Part.Transparency=i | |
| 1476 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1477 | end | |
| 1478 | Part.Parent=nil | |
| 1479 | end),prt,msh) | |
| 1480 | end | |
| 1481 | ||
| 1482 | function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,Type,parent) | |
| 1483 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
| 1484 | if Type~=2 then | |
| 1485 | prt.Anchored=true | |
| 1486 | end | |
| 1487 | prt.CFrame=cframe | |
| 1488 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
| |
| 1489 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1490 | coroutine.resume(coroutine.create(function(Part,Mesh,dur) | |
| 1491 | local wld=nil | |
| 1492 | if dur==2 then | |
| 1493 | wld=weld(Part,Part,parent,euler(0,0,0)*cf(0,0,0)) | |
| 1494 | end | |
| 1495 | for i=0,1,delay do | |
| 1496 | swait() | |
| 1497 | if dur==1 then | |
| 1498 | Part.CFrame=Part.CFrame | |
| 1499 | elseif dur==2 then | |
| 1500 | wld.C0=cframe | |
| 1501 | end | |
| 1502 | Part.Transparency=i | |
| 1503 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1504 | end | |
| 1505 | Part.Parent=nil | |
| 1506 | end),prt,msh,Type) | |
| 1507 | end | |
| 1508 | ||
| 1509 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1510 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
| 1511 | prt.Anchored=true | |
| 1512 | prt.CFrame=cframe | |
| 1513 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
| |
| 1514 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1515 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1516 | for i=0,1,delay do | |
| 1517 | swait() | |
| 1518 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
| 1519 | Part.Transparency=i | |
| 1520 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1521 | end | |
| 1522 | Part.Parent=nil | |
| 1523 | end),prt,msh) | |
| 1524 | end | |
| 1525 | ||
| 1526 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,mshtype) | |
| 1527 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt()) | |
| 1528 | prt.Anchored=true | |
| 1529 | prt.CFrame=cframe | |
| 1530 | local thetype="" | |
| 1531 | if mshtype==1 then | |
| 1532 | thetype="http://www.roblox.com/asset/?id=20329976" | |
| 1533 | elseif mshtype==2 then | |
| 1534 | thetype="http://www.roblox.com/asset/?id=1323306" | |
| 1535 | end | |
| 1536 | msh=mesh("SpecialMesh",prt,"FileMesh",thetype,vt(0,0,0),vt(x1,y1,z1))
| |
| 1537 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1538 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1539 | for i=0,1,delay do | |
| 1540 | swait() | |
| 1541 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
| 1542 | Part.Transparency=i | |
| 1543 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1544 | end | |
| 1545 | Part.Parent=nil | |
| 1546 | end),prt,msh) | |
| 1547 | end | |
| 1548 | ||
| 1549 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
| 1550 | if hit.Parent==nil then | |
| 1551 | return | |
| 1552 | end | |
| 1553 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1554 | for _,v in pairs(hit.Parent:children()) do | |
| 1555 | if v:IsA("Humanoid") then
| |
| 1556 | h=v | |
| 1557 | end | |
| 1558 | end | |
| 1559 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
| |
| 1560 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 1561 | end | |
| 1562 | if hit.Parent.className=="Hat" then | |
| 1563 | hit=hit.Parent.Parent:findFirstChild("Head")
| |
| 1564 | end | |
| 1565 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 1566 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 1567 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 1568 | return | |
| 1569 | end]] | |
| 1570 | -- hs(hit,1.2) | |
| 1571 | c=Instance.new("ObjectValue")
| |
| 1572 | c.Name="creator" | |
| 1573 | c.Value=game:service("Players").LocalPlayer
| |
| 1574 | c.Parent=h | |
| 1575 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1576 | Damage=math.random(minim,maxim) | |
| 1577 | -- h:TakeDamage(Damage) | |
| 1578 | blocked=false | |
| 1579 | block=hit.Parent:findFirstChild("Block")
| |
| 1580 | if block~=nil then | |
| 1581 | print(block.className) | |
| 1582 | if block.className=="NumberValue" then | |
| 1583 | if block.Value>0 then | |
| 1584 | blocked=true | |
| 1585 | if decreaseblock==nil then | |
| 1586 | block.Value=block.Value-1 | |
| 1587 | end | |
| 1588 | end | |
| 1589 | end | |
| 1590 | if block.className=="IntValue" then | |
| 1591 | if block.Value>0 then | |
| 1592 | blocked=true | |
| 1593 | if decreaseblock~=nil then | |
| 1594 | block.Value=block.Value-1 | |
| 1595 | end | |
| 1596 | end | |
| 1597 | end | |
| 1598 | end | |
| 1599 | if blocked==false then | |
| 1600 | -- h:TakeDamage(Damage) | |
| 1601 | h.Health=h.Health-Damage | |
| 1602 | showDamage(hit.Parent,Damage,.5,BrickColor:Red()) | |
| 1603 | else | |
| 1604 | h.Health=h.Health-(Damage/2) | |
| 1605 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
| |
| 1606 | end | |
| 1607 | if Type=="Knockdown" then | |
| 1608 | hum=hit.Parent.Humanoid | |
| 1609 | hum.PlatformStand=true | |
| 1610 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1611 | swait(1) | |
| 1612 | HHumanoid.PlatformStand=false | |
| 1613 | end),hum) | |
| 1614 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 1615 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 1616 | local bodvol=Instance.new("BodyVelocity")
| |
| 1617 | bodvol.velocity=angle*knockback | |
| 1618 | bodvol.P=5000 | |
| 1619 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1620 | bodvol.Parent=hit | |
| 1621 | rl=Instance.new("BodyAngularVelocity")
| |
| 1622 | rl.P=3000 | |
| 1623 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1624 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1625 | rl.Parent=hit | |
| 1626 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 1627 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1628 | elseif Type=="Normal" then | |
| 1629 | vp=Instance.new("BodyVelocity")
| |
| 1630 | vp.P=500 | |
| 1631 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1632 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 1633 | if KnockbackType==1 then | |
| 1634 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 1635 | elseif KnockbackType==2 then | |
| 1636 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 1637 | end | |
| 1638 | if knockback>0 then | |
| 1639 | vp.Parent=hit.Parent.Torso | |
| 1640 | end | |
| 1641 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 1642 | elseif Type=="Up" then | |
| 1643 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 1644 | bodyVelocity.velocity=vt(0,60,0) | |
| 1645 | bodyVelocity.P=5000 | |
| 1646 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1647 | bodyVelocity.Parent=hit | |
| 1648 | game:GetService("Debris"):AddItem(bodyVelocity,1)
| |
| 1649 | rl=Instance.new("BodyAngularVelocity")
| |
| 1650 | rl.P=3000 | |
| 1651 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1652 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
| 1653 | rl.Parent=hit | |
| 1654 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1655 | elseif Type=="Snare" then | |
| 1656 | bp=Instance.new("BodyPosition")
| |
| 1657 | bp.P=2000 | |
| 1658 | bp.D=100 | |
| 1659 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1660 | bp.position=hit.Parent.Torso.Position | |
| 1661 | bp.Parent=hit.Parent.Torso | |
| 1662 | game:GetService("Debris"):AddItem(bp,1)
| |
| 1663 | elseif Type=="Target" then | |
| 1664 | if Targetting==false then | |
| 1665 | ZTarget=hit.Parent.Torso | |
| 1666 | coroutine.resume(coroutine.create(function(Part) | |
| 1667 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 1668 | swait(5) | |
| 1669 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 1670 | end),ZTarget) | |
| 1671 | TargHum=ZTarget.Parent:findFirstChild("Humanoid")
| |
| 1672 | targetgui=Instance.new("BillboardGui")
| |
| 1673 | targetgui.Parent=ZTarget | |
| 1674 | targetgui.Size=UDim2.new(10,100,10,100) | |
| 1675 | targ=Instance.new("ImageLabel")
| |
| 1676 | targ.Parent=targetgui | |
| 1677 | targ.BackgroundTransparency=1 | |
| 1678 | targ.Image="rbxassetid://4834067" | |
| 1679 | targ.Size=UDim2.new(1,0,1,0) | |
| 1680 | cam.CameraType="Scriptable" | |
| 1681 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 1682 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 1683 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 1684 | Targetting=true | |
| 1685 | RocketTarget=ZTarget | |
| 1686 | for i=1,Property do | |
| 1687 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
| 1688 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
| 1689 | swait() | |
| 1690 | end | |
| 1691 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
| 1692 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 1693 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 1694 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
| 1695 | end | |
| 1696 | Targetting=false | |
| 1697 | RocketTarget=nil | |
| 1698 | targetgui.Parent=nil | |
| 1699 | cam.CameraType="Custom" | |
| 1700 | end | |
| 1701 | end | |
| 1702 | debounce=Instance.new("BoolValue")
| |
| 1703 | debounce.Name="DebounceHit" | |
| 1704 | debounce.Parent=hit.Parent | |
| 1705 | debounce.Value=true | |
| 1706 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 1707 | c=Instance.new("ObjectValue")
| |
| 1708 | c.Name="creator" | |
| 1709 | c.Value=Player | |
| 1710 | c.Parent=h | |
| 1711 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1712 | CRIT=false | |
| 1713 | hitDeb=true | |
| 1714 | AttackPos=6 | |
| 1715 | end | |
| 1716 | end | |
| 1717 | ||
| 1718 | showDamage=function(Char,Dealt,du,Color) | |
| 1719 | m=Instance.new("Model")
| |
| 1720 | m.Name=tostring(Dealt) | |
| 1721 | h=Instance.new("Humanoid")
| |
| 1722 | h.Health=0 | |
| 1723 | h.MaxHealth=0 | |
| 1724 | h.Parent=m | |
| 1725 | c=Instance.new("Part")
| |
| 1726 | c.Transparency=0 | |
| 1727 | c.BrickColor=Color | |
| 1728 | c.Name="Head" | |
| 1729 | c.TopSurface=0 | |
| 1730 | c.BottomSurface=0 | |
| 1731 | c.formFactor="Plate" | |
| 1732 | c.Size=Vector3.new(1,.4,1) | |
| 1733 | ms=Instance.new("CylinderMesh")
| |
| 1734 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 1735 | if CRIT==true then | |
| 1736 | ms.Scale=Vector3.new(1,1.25,1) | |
| 1737 | end | |
| 1738 | ms.Parent=c | |
| 1739 | c.Reflectance=0 | |
| 1740 | Instance.new("BodyGyro").Parent=c
| |
| 1741 | c.Parent=m | |
| 1742 | if Char:findFirstChild("Head")~=nil then
| |
| 1743 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1744 | elseif Char.Parent:findFirstChild("Head")~=nil then
| |
| 1745 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1746 | end | |
| 1747 | f=Instance.new("BodyPosition")
| |
| 1748 | f.P=2000 | |
| 1749 | f.D=100 | |
| 1750 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1751 | f.position=c.Position+Vector3.new(0,3,0) | |
| 1752 | f.Parent=c | |
| 1753 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 1754 | c.CanCollide=false | |
| 1755 | m.Parent=workspace | |
| 1756 | c.CanCollide=false | |
| 1757 | end | |
| 1758 | ||
| 1759 | combo=0 | |
| 1760 | function ob1d(mouse) | |
| 1761 | if attack==true then return end | |
| 1762 | hold=true | |
| 1763 | if combo==0 then | |
| 1764 | combo=1 | |
| 1765 | attackone() | |
| 1766 | elseif combo==1 then | |
| 1767 | combo=2 | |
| 1768 | attacktwo() | |
| 1769 | elseif combo==2 then | |
| 1770 | combo=3 | |
| 1771 | attackthree() | |
| 1772 | elseif combo==3 then | |
| 1773 | combo=0 | |
| 1774 | end | |
| 1775 | coroutine.resume(coroutine.create(function() | |
| 1776 | swait(40) | |
| 1777 | if attack==false then | |
| 1778 | combo=0 | |
| 1779 | equipanim() | |
| 1780 | end | |
| 1781 | end)) | |
| 1782 | end | |
| 1783 | ||
| 1784 | function ob1u(mouse) | |
| 1785 | hold = false | |
| 1786 | end | |
| 1787 | ||
| 1788 | buttonhold = false | |
| 1789 | ||
| 1790 | eul=0 | |
| 1791 | holdq=false | |
| 1792 | holdf=false | |
| 1793 | holdg=false | |
| 1794 | holdz=false | |
| 1795 | holdx=false | |
| 1796 | holdc=false | |
| 1797 | holdv=false | |
| 1798 | clickedf=true | |
| 1799 | function key(key) | |
| 1800 | if key=="q" then | |
| 1801 | holdq=true | |
| 1802 | end | |
| 1803 | if key=="f" then | |
| 1804 | holdf=true | |
| 1805 | end | |
| 1806 | if key=="g" then | |
| 1807 | holdg=true | |
| 1808 | end | |
| 1809 | if key=="z" then | |
| 1810 | holdz=true | |
| 1811 | end | |
| 1812 | if key=="x" then | |
| 1813 | holdx=true | |
| 1814 | end | |
| 1815 | if key=="c" then | |
| 1816 | holdc=true | |
| 1817 | end | |
| 1818 | if key=="v" then | |
| 1819 | holdv=true | |
| 1820 | end | |
| 1821 | if attack==true then return end | |
| 1822 | if key=="g" then | |
| 1823 | if holdq==false then | |
| 1824 | Cooldown() | |
| 1825 | else | |
| 1826 | Regain() | |
| 1827 | end | |
| 1828 | end | |
| 1829 | if key=="z" and mana>=30 and heat<=400 and heatcooldown==false then | |
| 1830 | mana=mana-30 | |
| 1831 | ChargeHammer() | |
| 1832 | end | |
| 1833 | if key=="x"then | |
| 1834 | RocketBarrage() | |
| 1835 | end | |
| 1836 | if key=="h" then | |
| 1837 | mana=400 | |
| 1838 | end | |
| 1839 | if key=="c" and mana>=50 then | |
| 1840 | mana=mana-50 | |
| 1841 | PushExplosion() | |
| 1842 | end | |
| 1843 | if key=="v" and mana>=200 and heat<=400 and heatcooldown==false then | |
| 1844 | mana=mana-200 | |
| 1845 | TornadoSpire() | |
| 1846 | end | |
| 1847 | if key=="f" then | |
| 1848 | if holdq==true then | |
| 1849 | Lock() | |
| 1850 | else | |
| 1851 | Target() | |
| 1852 | end | |
| 1853 | end | |
| 1854 | if key=="g" then | |
| 1855 | Targetting=false | |
| 1856 | end | |
| 1857 | end | |
| 1858 | ||
| 1859 | function key2(key) | |
| 1860 | if key=="q" then | |
| 1861 | holdq=false | |
| 1862 | end | |
| 1863 | if key=="f" then | |
| 1864 | holdf=false | |
| 1865 | end | |
| 1866 | if key=="g" then | |
| 1867 | holdg=false | |
| 1868 | end | |
| 1869 | if key=="z" then | |
| 1870 | holdz=false | |
| 1871 | end | |
| 1872 | if key=="x" then | |
| 1873 | holdx=false | |
| 1874 | end | |
| 1875 | if key=="c" then | |
| 1876 | holdc=false | |
| 1877 | end | |
| 1878 | if key=="v" then | |
| 1879 | holdv=false | |
| 1880 | end | |
| 1881 | end | |
| 1882 | ||
| 1883 | function s(mouse) | |
| 1884 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 1885 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 1886 | mouse.KeyDown:connect(key) | |
| 1887 | mouse.KeyUp:connect(key2) | |
| 1888 | unsheathed=true | |
| 1889 | player=Player | |
| 1890 | ch=Character | |
| 1891 | MMouse=mouse | |
| 1892 | RSH=ch.Torso["Right Shoulder"] | |
| 1893 | LSH=ch.Torso["Left Shoulder"] | |
| 1894 | -- | |
| 1895 | RSH.Parent=nil | |
| 1896 | LSH.Parent=nil | |
| 1897 | -- | |
| 1898 | RW.Name="Right Shoulder" | |
| 1899 | RW.Part0=ch.Torso | |
| 1900 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 1901 | RW.C1=cf(0, 0.5, 0) | |
| 1902 | RW.Part1=ch["Right Arm"] | |
| 1903 | RW.Parent=ch.Torso | |
| 1904 | -- | |
| 1905 | LW.Name="Left Shoulder" | |
| 1906 | LW.Part0=ch.Torso | |
| 1907 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 1908 | LW.C1=cf(0, 0.5, 0) | |
| 1909 | LW.Part1=ch["Left Arm"] | |
| 1910 | LW.Parent=ch.Torso | |
| 1911 | -- | |
| 1912 | equipanim() | |
| 1913 | end | |
| 1914 | ||
| 1915 | function ds(mouse) | |
| 1916 | hideanim() | |
| 1917 | swait(0) | |
| 1918 | RW.Parent=nil | |
| 1919 | LW.Parent=nil | |
| 1920 | RSH.Parent=player.Character.Torso | |
| 1921 | LSH.Parent=player.Character.Torso | |
| 1922 | end | |
| 1923 | ||
| 1924 | Bin.Selected:connect(s) | |
| 1925 | Bin.Deselected:connect(ds) | |
| 1926 | print("Lock-on Hammer loaded.")
| |
| 1927 | ||
| 1928 | --[[ | |
| 1929 | Copyrighted (C) Fenrier 2014 | |
| 1930 | ]] |