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| 1 | - | ---------------------------------------- |
| 1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
|
| 2 | - | -- Originally made by Alfederate :D -- |
| 2 | + | print("FE Compatibility: by WaverlyCole & Mokiros")
|
| 3 | - | ---------------------------------------- |
| 3 | + | InternalData = {}
|
| 4 | do | |
| 5 | - | -- there's no time to explain! -- |
| 5 | + | script.Parent = owner.Character |
| 6 | local Event = Instance.new("RemoteEvent")
| |
| 7 | Event.Name = "UserInput" | |
| 8 | local function NewFakeEvent() | |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | return Fake | |
| 11 | end | |
| 12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 17 | local function TriggerEvent(self,Event,...) | |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | end | |
| 22 | end | |
| 23 | Mouse.TrigEvent = TriggerEvent | |
| 24 | UserInputService.TrigEvent = TriggerEvent | |
| 25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 26 | if FiredBy.Name ~= owner.Name then end | |
| 27 | if Input.MouseEvent then | |
| 28 | Mouse.Target = Input.Target | |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | local UserInputService = game:GetService("UserInputService")
| |
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | local Sandbox = function (Thing) | |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | if Index == "PlrObj" then | |
| 88 | return RealPlayer | |
| 89 | end | |
| 90 | return RealPlayer[Index] | |
| 91 | end | |
| 92 | end; | |
| 93 | __tostring = function(self) | |
| 94 | return RealPlayer.Name | |
| 95 | end | |
| 96 | }) | |
| 97 | end | |
| 98 | end | |
| 99 | if RealGame[Index] then | |
| 100 | local Type = type(RealGame[Index]) | |
| 101 | if Type == "function" then | |
| 102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 103 | return function (self,Service) | |
| 104 | if Service:lower() == "players" then | |
| 105 | return setmetatable({},{
| |
| 106 | __index = function (self2,Index2) | |
| 107 | local RealService = RealGame:GetService(Service) | |
| 108 | local Type2 = type(Index2) | |
| 109 | if Type2 == "function" then | |
| 110 | return function (self,...) | |
| 111 | return RealService[Index2](RealService,...) | |
| 112 | end | |
| 113 | else | |
| 114 | if Index2:lower() == "localplayer" then | |
| 115 | return Sandbox(owner) | |
| 116 | end | |
| 117 | return RealService[Index2] | |
| 118 | end | |
| 119 | end; | |
| 120 | __tostring = function(self) | |
| 121 | return RealGame:GetService(Service).Name | |
| 122 | end | |
| 123 | }) | |
| 124 | elseif Service:lower() == "contextactionservice" then | |
| 125 | return InternalData["ContextActionService"] | |
| 126 | elseif Service:lower() == "contextactionservice" then | |
| 127 | return InternalData["UserInputService"] | |
| 128 | elseif Service:lower() == "runservice" then | |
| 129 | return setmetatable({},{
| |
| 130 | __index = function(self2,Index2) | |
| 131 | local RealService = RealGame:GetService(Service) | |
| 132 | local Type2 = type(Index2) | |
| 133 | if Type2 == "function" then | |
| 134 | return function (self,...) | |
| 135 | return RealService[Index2](RealService,...) | |
| 136 | end | |
| 137 | else | |
| 138 | if Index2:lower() == "bindtorenderstep" then | |
| 139 | return function (self,Name,Priority,Function) | |
| 140 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 141 | end | |
| 142 | end | |
| 143 | if Index2:lower() == "renderstepped" then | |
| 144 | return RealService["Stepped"] | |
| 145 | end | |
| 146 | return RealService[Index2] | |
| 147 | end | |
| 148 | end | |
| 149 | }) | |
| 150 | else | |
| 151 | return RealGame:GetService(Service) | |
| 152 | end | |
| 153 | end | |
| 154 | end | |
| 155 | return function (self,...) | |
| 156 | return RealGame[Index](RealGame,...) | |
| 157 | end | |
| 158 | else | |
| 159 | if game:GetService(Index) then | |
| 160 | return game:GetService(Index) | |
| 161 | end | |
| 162 | return RealGame[Index] | |
| 163 | end | |
| 164 | else | |
| 165 | return nil | |
| 166 | end | |
| 167 | end | |
| 168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
| |
| 169 | print("Complete! Running...")
| |
| 170 | ||
| 171 | local new=Instance.new | |
| 172 | local rad=math.rad | |
| 173 | local cf=CFrame.new | |
| 174 | local v3=Vector3.new | |
| 175 | local ang=function(x,y,z) | |
| 176 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
| 177 | end | |
| 178 | local player=game:service'Players'.LocalPlayer | |
| 179 | local char=player.Character | |
| 180 | local cam=workspace.Camera | |
| 181 | local mouse=player:GetMouse() | |
| 182 | local weld=function(a,b,c0,c1) | |
| 183 | m=Instance.new('Motor',a)
| |
| 184 | m.Part0=a | |
| 185 | m.Part1=b | |
| 186 | m.C0=c0 | |
| 187 | m.C1=c1 | |
| 188 | return m | |
| 189 | end | |
| 190 | ||
| 191 | snd='rbxassetid://326396715' | |
| 192 | beamm=Instance.new('Model',workspace)
| |
| 193 | beamm.Name='beam' | |
| 194 | ||
| 195 | laser=false | |
| 196 | ||
| 197 | rs=Instance.new('Part',char)
| |
| 198 | rs.Transparency=1 | |
| 199 | rs.CanCollide=false | |
| 200 | rs.TopSurface,rs.BottomSurface=0,0 | |
| 201 | rs.FormFactor=1 | |
| 202 | rs.Size=Vector3.new(.5,.5,.5) | |
| 203 | ||
| 204 | ls=rs:Clone() | |
| 205 | ls.Parent=char | |
| 206 | ||
| 207 | rsw=weld(rs,char.Torso,cf(-1,-.5,0),cf()) | |
| 208 | lsw=weld(ls,char.Torso,cf(1,-.5,0),cf()) | |
| 209 | raw=weld(char['Right Arm'],rs,cf(-.5,.6,-.14),ang(90,0,-8)) | |
| 210 | law=weld(char['Left Arm'],ls,cf(-.3,1.5,-.14),ang(90,0,43)) | |
| 211 | ||
| 212 | s1=Instance.new('Sound',char)
| |
| 213 | s1.Volume=1 | |
| 214 | s1.Pitch=1 | |
| 215 | s1.Looped=true | |
| 216 | s1.SoundId=snd | |
| 217 | ||
| 218 | particles={}
| |
| 219 | ||
| 220 | local wep=new('Part',char)
| |
| 221 | wep.FormFactor=1 | |
| 222 | wep.CanCollide=false | |
| 223 | wep.Size=v3(1,3,1) | |
| 224 | wep.TopSurface,wep.BottomSurface=0,0 | |
| 225 | local wepw=weld(wep,char['Right Arm'],cf(.26,.4,.7),ang(0,0,8)) | |
| 226 | ||
| 227 | local beam=wep:Clone() | |
| 228 | beam:ClearAllChildren() | |
| 229 | beam.Material='Neon' | |
| 230 | beam.BrickColor=BrickColor.new('Hot white')
| |
| 231 | beam.Size=Vector3.new(3,3,1) | |
| 232 | beam.Transparency=.5 | |
| 233 | beam.Anchored=true | |
| 234 | local ms=Instance.new('BlockMesh',beam)
| |
| 235 | local inner=beam:Clone() | |
| 236 | inner.Transparency=0 | |
| 237 | inner.Material='SmoothPlastic' | |
| 238 | inner.BrickColor=BrickColor.new('New Yeller')
| |
| 239 | local ms2=inner.Mesh | |
| 240 | ||
| 241 | local expl=inner:Clone() | |
| 242 | expl.Mesh:Destroy() | |
| 243 | expl.Material='Neon' | |
| 244 | expl.BrickColor=BrickColor.new('Bright blue')
| |
| 245 | expl.Size=Vector3.new(11,11,11) | |
| 246 | expl.Transparency=.55 | |
| 247 | pl=Instance.new('PointLight',expl)
| |
| 248 | pl.Color=expl.BrickColor.Color | |
| 249 | pl.Range=pl.Range*2 | |
| 250 | pl.Name='light' | |
| 251 | local br=pl.Range | |
| 252 | ||
| 253 | local exa=expl:Clone() | |
| 254 | exa.Size=Vector3.new(4,4,4) | |
| 255 | pl2=exa.light | |
| 256 | ||
| 257 | local part=exa:Clone() | |
| 258 | part.Size=Vector3.new(1.5,1.5,1.5) | |
| 259 | pl3=part.light | |
| 260 | pms=Instance.new('BlockMesh',part)
| |
| 261 | ||
| 262 | char.Humanoid.Died:connect(function() | |
| 263 | laser=false | |
| 264 | beam.Parent=nil | |
| 265 | inner.Parent=nil | |
| 266 | expl.Parent=nil | |
| 267 | exa.Parent=nil | |
| 268 | s1:stop() | |
| 269 | end) | |
| 270 | ||
| 271 | mouse.Button1Down:connect(function() if char.Humanoid.Health~=0 then | |
| 272 | laser=true | |
| 273 | s1.Volume=1 | |
| 274 | s1:play() | |
| 275 | end end) | |
| 276 | mouse.Button1Up:connect(function() | |
| 277 | laser=false | |
| 278 | beam.Parent=nil | |
| 279 | inner.Parent=nil | |
| 280 | expl.Parent=nil | |
| 281 | exa.Parent=nil | |
| 282 | s1:stop() | |
| 283 | end) | |
| 284 | ||
| 285 | parti=0 | |
| 286 | game:service'RunService'.Stepped:connect(function() | |
| 287 | parti=parti+1 | |
| 288 | for i,v in pairs(particles) do | |
| 289 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
| 290 | v.Transparency=v.Transparency+.08 | |
| 291 | if v.Transparency >= 1 then | |
| 292 | v:Destroy() | |
| 293 | table.remove(particles,i) | |
| 294 | else | |
| 295 | v.Parent=beamm | |
| 296 | end | |
| 297 | end | |
| 298 | a=cam.CoordinateFrame.p | |
| 299 | b=mouse.Hit.p | |
| 300 | mhitr=Ray.new(a,(b-a).unit*999) | |
| 301 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
| |
| 302 | raw.C1=ang(90+(mouse.Hit.lookVector.y*90),0,-8) | |
| 303 | law.C1=ang(90+(mouse.Hit.lookVector.y*90),0,43) | |
| 304 | if not char.Humanoid.Sit and not char.Humanoid.PlatformStand then | |
| 305 | char.Torso.CFrame=CFrame.new(char.Torso.CFrame.p,Vector3.new(ps.x,char.Torso.CFrame.p.y,ps.z)) | |
| 306 | end | |
| 307 | if laser then | |
| 308 | beamm.Parent=workspace | |
| 309 | beam.Parent=beamm | |
| 310 | inner.Parent=beamm | |
| 311 | expl.Parent=beamm | |
| 312 | exa.Parent=beamm | |
| 313 | s1.Volume=s1.Volume-.0 | |
| 314 | ||
| 315 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
| 316 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
| |
| 317 | ||
| 318 | if hit and hit.Parent:findFirstChild('Humanoid') and s1.Volume > .3 and parti/8==math.floor(parti/8) then
| |
| 319 | Instance.new('Explosion',workspace).Position=pos
| |
| 320 | end | |
| 321 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
| 322 | e=Instance.new('Explosion',workspace)
| |
| 323 | e.Position=pos | |
| 324 | e.BlastRadius=14 | |
| 325 | e.BlastPressure=1e4 | |
| 326 | end | |
| 327 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
| 328 | hit.Velocity=hit.Velocity+beam.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
| 329 | end | |
| 330 | ||
| 331 | if parti==math.floor(parti) then | |
| 332 | par=part:Clone() | |
| 333 | table.insert(particles,par) | |
| 334 | par.Parent=beamm | |
| 335 | par.Transparency=1-s1.Volume | |
| 336 | par.light.Range=br*s1.Volume | |
| 337 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(0,0,-10) | |
| 338 | end | |
| 339 | ||
| 340 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
| 341 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
| 342 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
| 343 | beam.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
| 344 | inner.CFrame=beam.CFrame | |
| 345 | pl.Range=br*s1.Volume | |
| 346 | pl2.Range=br*s1.Volume | |
| 347 | expl.Size=v3(math.random(9,13),math.random(9,13),math.random(9,13))*s1.Volume | |
| 348 | expl.Transparency=math.random(40,60)/100 | |
| 349 | expl.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 350 | exa.Size=v3(4,4,4)*s1.Volume | |
| 351 | exa.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 352 | char.Torso.Velocity=char.Torso.Velocity-beam.CFrame.lookVector*(7*s1.Volume) | |
| 353 | end | |
| 354 | end) | |
| 355 | ||
| 356 | ||
| 357 | ||
| 358 | ||
| 359 | local new=Instance.new | |
| 360 | local rad=math.rad | |
| 361 | local cf=CFrame.new | |
| 362 | local v3=Vector3.new | |
| 363 | local ang=function(x,y,z) | |
| 364 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
| 365 | end | |
| 366 | local player=game:service'Players'.LocalPlayer | |
| 367 | local char=player.Character | |
| 368 | local cam=workspace.Camera | |
| 369 | local mouse=player:GetMouse() | |
| 370 | local weld=function(a,b,c0,c1) | |
| 371 | m=Instance.new('Motor',a)
| |
| 372 | m.Part0=a | |
| 373 | m.Part1=b | |
| 374 | m.C0=c0 | |
| 375 | m.C1=c1 | |
| 376 | return m | |
| 377 | end | |
| 378 | ||
| 379 | snd='rbxassetid://326396715' | |
| 380 | beamm=Instance.new('Model',workspace)
| |
| 381 | beamm.Name='beam' | |
| 382 | ||
| 383 | laser=false | |
| 384 | ||
| 385 | rs=Instance.new('Part',char)
| |
| 386 | rs.Transparency=1 | |
| 387 | rs.CanCollide=false | |
| 388 | rs.TopSurface,rs.BottomSurface=0,0 | |
| 389 | rs.FormFactor=1 | |
| 390 | rs.Size=Vector3.new(.5,.5,.5) | |
| 391 | ||
| 392 | ls=rs:Clone() | |
| 393 | ls.Parent=char | |
| 394 | ||
| 395 | rsw=weld(rs,char.Torso,cf(-1,-.5,0),cf()) | |
| 396 | lsw=weld(ls,char.Torso,cf(1,-.5,0),cf()) | |
| 397 | raw=weld(char['Right Arm'],rs,cf(-.5,.6,-.14),ang(90,0,-8)) | |
| 398 | law=weld(char['Left Arm'],ls,cf(-.3,1.5,-.14),ang(90,0,43)) | |
| 399 | ||
| 400 | s1=Instance.new('Sound',char)
| |
| 401 | s1.Volume=1 | |
| 402 | s1.Pitch=1 | |
| 403 | s1.Looped=true | |
| 404 | s1.SoundId=snd | |
| 405 | ||
| 406 | particles={}
| |
| 407 | ||
| 408 | local wep=new('Part',char)
| |
| 409 | wep.FormFactor=1 | |
| 410 | wep.CanCollide=false | |
| 411 | wep.Size=v3(1,3,1) | |
| 412 | wep.TopSurface,wep.BottomSurface=0,0 | |
| 413 | local wepw=weld(wep,char['Right Arm'],cf(.99,.4,1.5),ang(0,0,8)) | |
| 414 | ||
| 415 | local beam=wep:Clone() | |
| 416 | beam:ClearAllChildren() | |
| 417 | beam.Material='Neon' | |
| 418 | beam.BrickColor=BrickColor.new('Hot white')
| |
| 419 | beam.Size=Vector3.new(3,3,1) | |
| 420 | beam.Transparency=.5 | |
| 421 | beam.Anchored=true | |
| 422 | local ms=Instance.new('BlockMesh',beam)
| |
| 423 | local inner=beam:Clone() | |
| 424 | inner.Transparency=0 | |
| 425 | inner.Material='SmoothPlastic' | |
| 426 | inner.BrickColor=BrickColor.new('New Yeller')
| |
| 427 | local ms2=inner.Mesh | |
| 428 | ||
| 429 | local expl=inner:Clone() | |
| 430 | expl.Mesh:Destroy() | |
| 431 | expl.Material='Neon' | |
| 432 | expl.BrickColor=BrickColor.new('Bright blue')
| |
| 433 | expl.Size=Vector3.new(11,11,11) | |
| 434 | expl.Transparency=.55 | |
| 435 | pl=Instance.new('PointLight',expl)
| |
| 436 | pl.Color=expl.BrickColor.Color | |
| 437 | pl.Range=pl.Range*2 | |
| 438 | pl.Name='light' | |
| 439 | local br=pl.Range | |
| 440 | ||
| 441 | local exa=expl:Clone() | |
| 442 | exa.Size=Vector3.new(4,4,4) | |
| 443 | pl2=exa.light | |
| 444 | ||
| 445 | local part=exa:Clone() | |
| 446 | part.Size=Vector3.new(1.5,1.5,1.5) | |
| 447 | pl3=part.light | |
| 448 | pms=Instance.new('BlockMesh',part)
| |
| 449 | ||
| 450 | char.Humanoid.Died:connect(function() | |
| 451 | laser=false | |
| 452 | beam.Parent=nil | |
| 453 | inner.Parent=nil | |
| 454 | expl.Parent=nil | |
| 455 | exa.Parent=nil | |
| 456 | s1:stop() | |
| 457 | end) | |
| 458 | ||
| 459 | mouse.Button1Down:connect(function() if char.Humanoid.Health~=0 then | |
| 460 | laser=true | |
| 461 | s1.Volume=1 | |
| 462 | s1:play() | |
| 463 | end end) | |
| 464 | mouse.Button1Up:connect(function() | |
| 465 | laser=false | |
| 466 | beam.Parent=nil | |
| 467 | inner.Parent=nil | |
| 468 | expl.Parent=nil | |
| 469 | exa.Parent=nil | |
| 470 | s1:stop() | |
| 471 | end) | |
| 472 | ||
| 473 | parti=0 | |
| 474 | game:service'RunService'.Stepped:connect(function() | |
| 475 | parti=parti+1 | |
| 476 | for i,v in pairs(particles) do | |
| 477 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
| 478 | v.Transparency=v.Transparency+.08 | |
| 479 | if v.Transparency >= 1 then | |
| 480 | v:Destroy() | |
| 481 | table.remove(particles,i) | |
| 482 | else | |
| 483 | v.Parent=beamm | |
| 484 | end | |
| 485 | end | |
| 486 | a=cam.CoordinateFrame.p | |
| 487 | b=mouse.Hit.p | |
| 488 | mhitr=Ray.new(a,(b-a).unit*999) | |
| 489 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
| |
| 490 | raw.C1=ang(90+(mouse.Hit.lookVector.y*90),0,-8) | |
| 491 | law.C1=ang(90+(mouse.Hit.lookVector.y*90),0,43) | |
| 492 | if not char.Humanoid.Sit and not char.Humanoid.PlatformStand then | |
| 493 | char.Torso.CFrame=CFrame.new(char.Torso.CFrame.p,Vector3.new(ps.x,char.Torso.CFrame.p.y,ps.z)) | |
| 494 | end | |
| 495 | if laser then | |
| 496 | beamm.Parent=workspace | |
| 497 | beam.Parent=beamm | |
| 498 | inner.Parent=beamm | |
| 499 | expl.Parent=beamm | |
| 500 | exa.Parent=beamm | |
| 501 | s1.Volume=s1.Volume-.0 | |
| 502 | ||
| 503 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
| 504 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
| |
| 505 | ||
| 506 | if hit and hit.Parent:findFirstChild('Humanoid') and s1.Volume > .3 and parti/8==math.floor(parti/8) then
| |
| 507 | Instance.new('Explosion',workspace).Position=pos
| |
| 508 | end | |
| 509 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
| 510 | e=Instance.new('Explosion',workspace)
| |
| 511 | e.Position=pos | |
| 512 | e.BlastRadius=14 | |
| 513 | e.BlastPressure=1e4 | |
| 514 | end | |
| 515 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
| 516 | hit.Velocity=hit.Velocity+beam.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
| 517 | end | |
| 518 | ||
| 519 | if parti==math.floor(parti) then | |
| 520 | par=part:Clone() | |
| 521 | table.insert(particles,par) | |
| 522 | par.Parent=beamm | |
| 523 | par.Transparency=1-s1.Volume | |
| 524 | par.light.Range=br*s1.Volume | |
| 525 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(0,0,-10) | |
| 526 | end | |
| 527 | ||
| 528 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
| 529 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
| 530 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
| 531 | beam.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
| 532 | inner.CFrame=beam.CFrame | |
| 533 | pl.Range=br*s1.Volume | |
| 534 | pl2.Range=br*s1.Volume | |
| 535 | expl.Size=v3(math.random(9,13),math.random(9,13),math.random(9,13))*s1.Volume | |
| 536 | expl.Transparency=math.random(40,60)/100 | |
| 537 | expl.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 538 | exa.Size=v3(4,4,4)*s1.Volume | |
| 539 | exa.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 540 | char.Torso.Velocity=char.Torso.Velocity-beam.CFrame.lookVector*(7*s1.Volume) | |
| 541 | end | |
| 542 | end) | |
| 543 | ||
| 544 | ||
| 545 | ||
| 546 | ||
| 547 | --3-- | |
| 548 | ||
| 549 | local new=Instance.new | |
| 550 | local rad=math.rad | |
| 551 | local cf=CFrame.new | |
| 552 | local v3=Vector3.new | |
| 553 | local ang=function(x,y,z) | |
| 554 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
| 555 | end | |
| 556 | local player=game:service'Players'.LocalPlayer | |
| 557 | local char=player.Character | |
| 558 | local cam=workspace.Camera | |
| 559 | local mouse=player:GetMouse() | |
| 560 | local weld=function(a,b,c0,c1) | |
| 561 | m=Instance.new('Motor',a)
| |
| 562 | m.Part0=a | |
| 563 | m.Part1=b | |
| 564 | m.C0=c0 | |
| 565 | m.C1=c1 | |
| 566 | return m | |
| 567 | end | |
| 568 | ||
| 569 | snd='rbxassetid://326396715' | |
| 570 | beamm=Instance.new('Model',workspace)
| |
| 571 | beamm.Name='beam' | |
| 572 | ||
| 573 | laser=false | |
| 574 | ||
| 575 | rs=Instance.new('Part',char)
| |
| 576 | rs.Transparency=1 | |
| 577 | rs.CanCollide=false | |
| 578 | rs.TopSurface,rs.BottomSurface=0,0 | |
| 579 | rs.FormFactor=3 | |
| 580 | rs.Size=Vector3.new(.5,.5,.5) | |
| 581 | ||
| 582 | ls=rs:Clone() | |
| 583 | ls.Parent=char | |
| 584 | ||
| 585 | rsw=weld(rs,char.Torso,cf(-1,-.5,0),cf()) | |
| 586 | lsw=weld(ls,char.Torso,cf(1,-.5,0),cf()) | |
| 587 | raw=weld(char['Right Arm'],rs,cf(-.5,.6,-.14),ang(90,0,-8)) | |
| 588 | law=weld(char['Left Arm'],ls,cf(-.3,1.5,-.14),ang(90,0,43)) | |
| 589 | ||
| 590 | s1=Instance.new('Sound',char)
| |
| 591 | s1.Volume=1 | |
| 592 | s1.Pitch=1 | |
| 593 | s1.Looped=true | |
| 594 | s1.SoundId=snd | |
| 595 | ||
| 596 | particles={}
| |
| 597 | ||
| 598 | local wep=new('Part',char)
| |
| 599 | wep.FormFactor=3 | |
| 600 | wep.CanCollide=false | |
| 601 | wep.Size=v3(1,3,1) | |
| 602 | wep.TopSurface,wep.BottomSurface=0,0 | |
| 603 | local wepw=weld(wep,char['Right Arm'],cf(-.48,.4,1.5),ang(0,0,8)) | |
| 604 | ||
| 605 | local beam=wep:Clone() | |
| 606 | beam:ClearAllChildren() | |
| 607 | beam.Material='Neon' | |
| 608 | beam.BrickColor=BrickColor.new('Hot white')
| |
| 609 | beam.Size=Vector3.new(3,3,1) | |
| 610 | beam.Transparency=.5 | |
| 611 | beam.Anchored=true | |
| 612 | local ms=Instance.new('BlockMesh',beam)
| |
| 613 | local inner=beam:Clone() | |
| 614 | inner.Transparency=0 | |
| 615 | inner.Material='SmoothPlastic' | |
| 616 | inner.BrickColor=BrickColor.new('New Yeller')
| |
| 617 | local ms2=inner.Mesh | |
| 618 | ||
| 619 | local expl=inner:Clone() | |
| 620 | expl.Mesh:Destroy() | |
| 621 | expl.Material='Neon' | |
| 622 | expl.BrickColor=BrickColor.new('Bright blue')
| |
| 623 | expl.Size=Vector3.new(11,11,11) | |
| 624 | expl.Transparency=.55 | |
| 625 | pl=Instance.new('PointLight',expl)
| |
| 626 | pl.Color=expl.BrickColor.Color | |
| 627 | pl.Range=pl.Range*2 | |
| 628 | pl.Name='light' | |
| 629 | local br=pl.Range | |
| 630 | ||
| 631 | local exa=expl:Clone() | |
| 632 | exa.Size=Vector3.new(4,4,4) | |
| 633 | pl2=exa.light | |
| 634 | ||
| 635 | local part=exa:Clone() | |
| 636 | part.Size=Vector3.new(1.5,1.5,1.5) | |
| 637 | pl3=part.light | |
| 638 | pms=Instance.new('BlockMesh',part)
| |
| 639 | ||
| 640 | char.Humanoid.Died:connect(function() | |
| 641 | laser=false | |
| 642 | beam.Parent=nil | |
| 643 | inner.Parent=nil | |
| 644 | expl.Parent=nil | |
| 645 | exa.Parent=nil | |
| 646 | s1:stop() | |
| 647 | end) | |
| 648 | ||
| 649 | mouse.Button1Down:connect(function() if char.Humanoid.Health~=0 then | |
| 650 | laser=true | |
| 651 | s1.Volume=1 | |
| 652 | s1:play() | |
| 653 | end end) | |
| 654 | mouse.Button1Up:connect(function() | |
| 655 | laser=false | |
| 656 | beam.Parent=nil | |
| 657 | inner.Parent=nil | |
| 658 | expl.Parent=nil | |
| 659 | exa.Parent=nil | |
| 660 | s1:stop() | |
| 661 | end) | |
| 662 | ||
| 663 | parti=0 | |
| 664 | game:service'RunService'.Stepped:connect(function() | |
| 665 | parti=parti+1 | |
| 666 | for i,v in pairs(particles) do | |
| 667 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
| 668 | v.Transparency=v.Transparency+.08 | |
| 669 | if v.Transparency >= 1 then | |
| 670 | v:Destroy() | |
| 671 | table.remove(particles,i) | |
| 672 | else | |
| 673 | v.Parent=beamm | |
| 674 | end | |
| 675 | end | |
| 676 | a=cam.CoordinateFrame.p | |
| 677 | b=mouse.Hit.p | |
| 678 | mhitr=Ray.new(a,(b-a).unit*999) | |
| 679 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
| |
| 680 | raw.C1=ang(90+(mouse.Hit.lookVector.y*90),0,-8) | |
| 681 | law.C1=ang(90+(mouse.Hit.lookVector.y*90),0,43) | |
| 682 | if not char.Humanoid.Sit and not char.Humanoid.PlatformStand then | |
| 683 | char.Torso.CFrame=CFrame.new(char.Torso.CFrame.p,Vector3.new(ps.x,char.Torso.CFrame.p.y,ps.z)) | |
| 684 | end | |
| 685 | if laser then | |
| 686 | beamm.Parent=workspace | |
| 687 | beam.Parent=beamm | |
| 688 | inner.Parent=beamm | |
| 689 | expl.Parent=beamm | |
| 690 | exa.Parent=beamm | |
| 691 | s1.Volume=s1.Volume-.0 | |
| 692 | ||
| 693 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
| 694 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
| |
| 695 | ||
| 696 | if hit and hit.Parent:findFirstChild('Humanoid') and s1.Volume > .3 and parti/8==math.floor(parti/8) then
| |
| 697 | Instance.new('Explosion',workspace).Position=pos
| |
| 698 | end | |
| 699 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
| 700 | e=Instance.new('Explosion',workspace)
| |
| 701 | e.Position=pos | |
| 702 | e.BlastRadius=14 | |
| 703 | e.BlastPressure=1e4 | |
| 704 | end | |
| 705 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
| 706 | hit.Velocity=hit.Velocity+beam.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
| 707 | end | |
| 708 | ||
| 709 | if parti==math.floor(parti) then | |
| 710 | par=part:Clone() | |
| 711 | table.insert(particles,par) | |
| 712 | par.Parent=beamm | |
| 713 | par.Transparency=1-s1.Volume | |
| 714 | par.light.Range=br*s1.Volume | |
| 715 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(0,0,-10) | |
| 716 | end | |
| 717 | ||
| 718 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
| 719 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
| 720 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
| 721 | beam.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
| 722 | inner.CFrame=beam.CFrame | |
| 723 | pl.Range=br*s1.Volume | |
| 724 | pl2.Range=br*s1.Volume | |
| 725 | expl.Size=v3(math.random(9,13),math.random(9,13),math.random(9,13))*s1.Volume | |
| 726 | expl.Transparency=math.random(40,60)/100 | |
| 727 | expl.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 728 | exa.Size=v3(4,4,4)*s1.Volume | |
| 729 | exa.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 730 | char.Torso.Velocity=char.Torso.Velocity-beam.CFrame.lookVector*(7*s1.Volume) | |
| 731 | end | |
| 732 | end) |