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--hi cutie ;)
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,Mouse,mouse,UserInputService,ContextActionService = owner
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local RealPlayer = Player
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do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
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wait(1/60)
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local plr = game.Players.LocalPlayer
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local char = plr.Character
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function sandbox(var,func)
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	local env = getfenv(func)
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	local newenv = setmetatable({},{
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		__index = function(self,k)
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			if k=="script" then
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				return var
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			else
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				return env[k]
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			end
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		end,
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	})
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	setfenv(func,newenv)
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	return func
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end
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cors = {}
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mas = Instance.new("Model",game:GetService("Lighting"))
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Tool0 = Instance.new("Tool")
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Part1 = Instance.new("Part")
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Part2 = Instance.new("Part")
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Part3 = Instance.new("Part")
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Part4 = Instance.new("Part")
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Part5 = Instance.new("Part")
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Part6 = Instance.new("Part")
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Part7 = Instance.new("Part")
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Part8 = Instance.new("Part")
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Part9 = Instance.new("Part")
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Part10 = Instance.new("Part")
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Part11 = Instance.new("Part")
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Part12 = Instance.new("Part")
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Part13 = Instance.new("Part")
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Part14 = Instance.new("Part")
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Part15 = Instance.new("Part")
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Part16 = Instance.new("Part")
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Part17 = Instance.new("Part")
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Part18 = Instance.new("Part")
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Part19 = Instance.new("Part")
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Part20 = Instance.new("Part")
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Script21 = Instance.new("Script")
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Tool0.Name = "Explosion Staff"
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Tool0.Parent = mas
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Tool0.ToolTip = "EXPLOSIONNN!!!!"
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Part1.Parent = Tool0
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Part1.Material = Enum.Material.Wood
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Part1.BrickColor = BrickColor.new("Burnt Sienna")
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Part1.Rotation = Vector3.new(77.9599991, 0, -180)
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Part1.Anchored = true
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Part1.Size = Vector3.new(0.199999809, 0.199998945, 0.310000032)
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Part1.CFrame = CFrame.new(72.6000061, 5.65559053, -50.4499931, -1, 0, 0, 0, -0.208563015, -0.978008986, 0, -0.978008986, 0.208563015)
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Part1.BottomSurface = Enum.SurfaceType.Smooth
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Part1.TopSurface = Enum.SurfaceType.Smooth
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Part1.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part1.Position = Vector3.new(72.6000061, 5.65559053, -50.4499931)
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Part1.Orientation = Vector3.new(77.9599991, 0, 180)
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Part1.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part2.Parent = Tool0
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Part2.Material = Enum.Material.Wood
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Part2.BrickColor = BrickColor.new("Burnt Sienna")
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Part2.Rotation = Vector3.new(106.119995, 0, -180)
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Part2.Anchored = true
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Part2.Size = Vector3.new(0.199999809, 0.199998945, 0.310000002)
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Part2.CFrame = CFrame.new(72.6000061, 5.42558908, -50.4499855, -1, 0, 0, 0, 0.277650088, -0.960682333, 0, -0.960682333, -0.277650088)
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Part2.BottomSurface = Enum.SurfaceType.Smooth
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Part2.TopSurface = Enum.SurfaceType.Smooth
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Part2.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part2.Position = Vector3.new(72.6000061, 5.42558908, -50.4499855)
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Part2.Orientation = Vector3.new(73.8799973, 180, 0)
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Part2.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part3.Parent = Tool0
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Part3.Material = Enum.Material.Wood
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Part3.BrickColor = BrickColor.new("Burnt Sienna")
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Part3.Rotation = Vector3.new(10.1599998, 0, -180)
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Part3.Anchored = true
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Part3.Size = Vector3.new(0.179999813, 0.0700000003, 0.160000041)
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Part3.CFrame = CFrame.new(72.5900116, 6.1364584, -50.8448219, -1, 0, 0, 0, -0.984318376, -0.176401064, 0, -0.176401064, 0.984318376)
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Part3.BottomSurface = Enum.SurfaceType.Smooth
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Part3.TopSurface = Enum.SurfaceType.Smooth
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Part3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part3.Position = Vector3.new(72.5900116, 6.1364584, -50.8448219)
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Part3.Orientation = Vector3.new(10.1599998, 0, 180)
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Part3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part4.Parent = Tool0
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Part4.Material = Enum.Material.Wood
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Part4.BrickColor = BrickColor.new("Burnt Sienna")
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Part4.Rotation = Vector3.new(116.209999, 0, -180)
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Part4.Anchored = true
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Part4.Size = Vector3.new(0.199999809, 0.259998947, 0.19999969)
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Part4.CFrame = CFrame.new(72.6000061, 5.05251026, -50.9067726, -1, 0, 0, 0, 0.441644162, -0.897190273, 0, -0.897190273, -0.441644162)
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Part4.BottomSurface = Enum.SurfaceType.Smooth
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Part4.TopSurface = Enum.SurfaceType.Smooth
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Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part4.Position = Vector3.new(72.6000061, 5.05251026, -50.9067726)
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Part4.Orientation = Vector3.new(63.7899971, 180, 0)
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Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part5.Parent = Tool0
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Part5.Material = Enum.Material.Wood
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Part5.BrickColor = BrickColor.new("Burnt Sienna")
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Part5.Rotation = Vector3.new(125.860001, 0, -180)
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Part5.Anchored = true
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Part5.Size = Vector3.new(0.189999804, 0.269998908, 0.129999653)
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Part5.CFrame = CFrame.new(72.5950089, 5.13980055, -51.0601616, -1, 0, 0, 0, 0.585875213, -0.81040132, 0, -0.81040132, -0.585875213)
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Part5.BottomSurface = Enum.SurfaceType.Smooth
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Part5.TopSurface = Enum.SurfaceType.Smooth
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Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part5.Position = Vector3.new(72.5950089, 5.13980055, -51.0601616)
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Part5.Orientation = Vector3.new(54.1399994, 180, 0)
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Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part6.Parent = Tool0
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Part6.Material = Enum.Material.Wood
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Part6.BrickColor = BrickColor.new("Burnt Sienna")
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Part6.Rotation = Vector3.new(45.7000008, 0, -180)
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Part6.Anchored = true
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Part6.Size = Vector3.new(0.199999809, 0.139998943, 0.499999881)
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Part6.CFrame = CFrame.new(72.6000061, 5.95947552, -50.6225662, -1, 0, 0, 0, -0.698380172, -0.715727091, 0, -0.715727091, 0.698380172)
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Part6.BottomSurface = Enum.SurfaceType.Smooth
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Part6.TopSurface = Enum.SurfaceType.Smooth
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Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part6.Position = Vector3.new(72.6000061, 5.95947552, -50.6225662)
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Part6.Orientation = Vector3.new(45.7000008, 0, 180)
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Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part7.Parent = Tool0
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Part7.Material = Enum.Material.Wood
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Part7.BrickColor = BrickColor.new("Burnt Sienna")
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Part7.Rotation = Vector3.new(125.360001, 0, -180)
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Part7.Anchored = true
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Part7.Size = Vector3.new(0.199999809, 0.139999986, 0.669999599)
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Part7.CFrame = CFrame.new(72.6000061, 5.22756338, -50.6340942, -1, 0, 0, 0, 0.578651071, -0.815575242, 0, -0.815575242, -0.578651071)
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Part7.BottomSurface = Enum.SurfaceType.Smooth
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Part7.TopSurface = Enum.SurfaceType.Smooth
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Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part7.Position = Vector3.new(72.6000061, 5.22756338, -50.6340942)
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Part7.Orientation = Vector3.new(54.6399994, 180, 0)
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Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part8.Parent = Tool0
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Part8.Material = Enum.Material.Wood
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Part8.BrickColor = BrickColor.new("Burnt Sienna")
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Part8.Rotation = Vector3.new(89.5599976, 0, -180)
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Part8.Anchored = true
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Part8.Size = Vector3.new(0.199999809, 0.149998948, 0.439999938)
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Part8.CFrame = CFrame.new(72.6000061, 5.61545324, -50.4791603, -1, 0, 0, 0, -0.00771899521, -0.999970257, 0, -0.999970257, 0.00771899521)
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Part8.BottomSurface = Enum.SurfaceType.Smooth
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Part8.TopSurface = Enum.SurfaceType.Smooth
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Part8.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part8.Position = Vector3.new(72.6000061, 5.61545324, -50.4791603)
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Part8.Orientation = Vector3.new(89.5599976, 0, 180)
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Part8.Color = Color3.new(0.415686, 0.223529, 0.0352941)
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Part9.Parent = Tool0
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Part9.Material = Enum.Material.Wood
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Part9.BrickColor = BrickColor.new("Burnt Sienna")
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Part9.Rotation = Vector3.new(133.660004, 0, -180)
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Part9.Anchored = true
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Part9.Size = Vector3.new(0.199999809, 0.199998945, 0.549999654)
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Part9.CFrame = CFrame.new(72.6000061, 5.12030411, -50.6632805, -1, 0, 0, 0, 0.690404534, -0.723423481, 0, -0.723423481, -0.690404534)
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Part9.BottomSurface = Enum.SurfaceType.Smooth
166
Part9.TopSurface = Enum.SurfaceType.Smooth
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Part9.Color = Color3.new(0.415686, 0.223529, 0.0352941)
168
Part9.Position = Vector3.new(72.6000061, 5.12030411, -50.6632805)
169
Part9.Orientation = Vector3.new(46.3400002, 180, 0)
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Part9.Color = Color3.new(0.415686, 0.223529, 0.0352941)
171
Part10.Parent = Tool0
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Part10.Material = Enum.Material.Wood
173
Part10.BrickColor = BrickColor.new("Burnt Sienna")
174
Part10.Rotation = Vector3.new(160.440002, 0, -180)
175
Part10.Anchored = true
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Part10.Size = Vector3.new(0.189999804, 0.289999992, 0.190000027)
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Part10.CFrame = CFrame.new(72.5949936, 0.168441296, -50.7875595, -1, 0, 0, 0, 0.942295253, -0.334783107, 0, -0.334783077, -0.942295253)
178
Part10.BottomSurface = Enum.SurfaceType.Smooth
179
Part10.TopSurface = Enum.SurfaceType.Smooth
180
Part10.Color = Color3.new(0.415686, 0.223529, 0.0352941)
181
Part10.Position = Vector3.new(72.5949936, 0.168441296, -50.7875595)
182
Part10.Orientation = Vector3.new(19.5599995, 180, 0)
183
Part10.Color = Color3.new(0.415686, 0.223529, 0.0352941)
184
Part11.Parent = Tool0
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Part11.BrickColor = BrickColor.new("Ghost grey")
186
Part11.Rotation = Vector3.new(-180, 0, -180)
187
Part11.Anchored = true
188
Part11.Size = Vector3.new(0.200571179, 0.569999278, 0.200571075)
189
Part11.CFrame = CFrame.new(72.6000061, 2.43656635, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
190
Part11.BottomSurface = Enum.SurfaceType.Smooth
191
Part11.TopSurface = Enum.SurfaceType.Smooth
192
Part11.Color = Color3.new(0.792157, 0.796079, 0.819608)
193
Part11.Position = Vector3.new(72.6000061, 2.43656635, -50.8356361)
194
Part11.Orientation = Vector3.new(0, 180, 0)
195
Part11.Color = Color3.new(0.792157, 0.796079, 0.819608)
196
Part12.Parent = Tool0
197
Part12.BrickColor = BrickColor.new("Ghost grey")
198
Part12.Rotation = Vector3.new(-180, 0, -180)
199
Part12.Anchored = true
200
Part12.Size = Vector3.new(0.200571179, 0.319999456, 0.200571075)
201
Part12.CFrame = CFrame.new(72.6000061, 4.21157122, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
202
Part12.BottomSurface = Enum.SurfaceType.Smooth
203
Part12.TopSurface = Enum.SurfaceType.Smooth
204
Part12.Color = Color3.new(0.792157, 0.796079, 0.819608)
205
Part12.Position = Vector3.new(72.6000061, 4.21157122, -50.8356361)
206
Part12.Orientation = Vector3.new(0, 180, 0)
207
Part12.Color = Color3.new(0.792157, 0.796079, 0.819608)
208
Part13.Parent = Tool0
209
Part13.BrickColor = BrickColor.new("Ghost grey")
210
Part13.Rotation = Vector3.new(-180, 0, -180)
211
Part13.Anchored = true
212
Part13.Size = Vector3.new(0.200571179, 0.499999523, 0.200571075)
213
Part13.CFrame = CFrame.new(72.6000061, 2.99156809, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
214
Part13.BottomSurface = Enum.SurfaceType.Smooth
215
Part13.TopSurface = Enum.SurfaceType.Smooth
216
Part13.Color = Color3.new(0.792157, 0.796079, 0.819608)
217
Part13.Position = Vector3.new(72.6000061, 2.99156809, -50.8356361)
218
Part13.Orientation = Vector3.new(0, 180, 0)
219
Part13.Color = Color3.new(0.792157, 0.796079, 0.819608)
220
Part14.Parent = Tool0
221
Part14.Material = Enum.Material.Wood
222
Part14.BrickColor = BrickColor.new("Burnt Sienna")
223
Part14.Rotation = Vector3.new(-180, 0, -180)
224
Part14.Anchored = true
225
Part14.Size = Vector3.new(0.199999809, 2.90999842, 0.19999969)
226
Part14.CFrame = CFrame.new(72.6000061, 3.5665679, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
227
Part14.BottomSurface = Enum.SurfaceType.Smooth
228
Part14.TopSurface = Enum.SurfaceType.Smooth
229
Part14.Color = Color3.new(0.415686, 0.223529, 0.0352941)
230
Part14.Position = Vector3.new(72.6000061, 3.5665679, -50.8356361)
231
Part14.Orientation = Vector3.new(0, 180, 0)
232
Part14.Color = Color3.new(0.415686, 0.223529, 0.0352941)
233
Part15.Parent = Tool0
234
Part15.BrickColor = BrickColor.new("Ghost grey")
235
Part15.Rotation = Vector3.new(-180, 0, -180)
236
Part15.Anchored = true
237
Part15.Size = Vector3.new(0.200571179, 0.409999192, 0.200571075)
238
Part15.CFrame = CFrame.new(72.6000061, 3.45656633, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
239
Part15.BottomSurface = Enum.SurfaceType.Smooth
240
Part15.TopSurface = Enum.SurfaceType.Smooth
241
Part15.Color = Color3.new(0.792157, 0.796079, 0.819608)
242
Part15.Position = Vector3.new(72.6000061, 3.45656633, -50.8356361)
243
Part15.Orientation = Vector3.new(0, 180, 0)
244
Part15.Color = Color3.new(0.792157, 0.796079, 0.819608)
245
Part16.Parent = Tool0
246
Part16.Material = Enum.Material.Wood
247
Part16.BrickColor = BrickColor.new("Burnt Sienna")
248
Part16.Rotation = Vector3.new(177.619995, 0, -180)
249
Part16.Anchored = true
250
Part16.Size = Vector3.new(0.199999809, 1.15999949, 0.19999969)
251
Part16.CFrame = CFrame.new(72.5999985, 0.803365231, -50.8432655, -1, 0, 0, 0, 0.999136627, -0.0415469855, 0, -0.0415469855, -0.999136627)
252
Part16.BottomSurface = Enum.SurfaceType.Smooth
253
Part16.TopSurface = Enum.SurfaceType.Smooth
254
Part16.Color = Color3.new(0.415686, 0.223529, 0.0352941)
255
Part16.Position = Vector3.new(72.5999985, 0.803365231, -50.8432655)
256
Part16.Orientation = Vector3.new(2.37999988, 180, 0)
257
Part16.Color = Color3.new(0.415686, 0.223529, 0.0352941)
258
Part17.Parent = Tool0
259
Part17.Material = Enum.Material.Wood
260
Part17.BrickColor = BrickColor.new("Burnt Sienna")
261
Part17.Rotation = Vector3.new(-177.099991, 0, -180)
262
Part17.Anchored = true
263
Part17.Size = Vector3.new(0.199999809, 0.919999719, 0.19999969)
264
Part17.CFrame = CFrame.new(72.5999985, 1.80297112, -50.8531914, -1, 0, 0, 0, 0.998716116, 0.0506570078, 0, 0.0506570078, -0.998716116)
265
Part17.BottomSurface = Enum.SurfaceType.Smooth
266
Part17.TopSurface = Enum.SurfaceType.Smooth
267
Part17.Color = Color3.new(0.415686, 0.223529, 0.0352941)
268
Part17.Position = Vector3.new(72.5999985, 1.80297112, -50.8531914)
269
Part17.Orientation = Vector3.new(-2.89999986, 180, 0)
270
Part17.Color = Color3.new(0.415686, 0.223529, 0.0352941)
271
Part18.Parent = Tool0
272
Part18.BrickColor = BrickColor.new("Ghost grey")
273
Part18.Rotation = Vector3.new(-180, 0, -180)
274
Part18.Anchored = true
275
Part18.Size = Vector3.new(0.200571179, 0.349999249, 0.200571075)
276
Part18.CFrame = CFrame.new(72.6000061, 3.85656738, -50.8356361, -1, 0, 0, 0, 1, 0, 0, 0, -1)
277
Part18.BottomSurface = Enum.SurfaceType.Smooth
278
Part18.TopSurface = Enum.SurfaceType.Smooth
279
Part18.Color = Color3.new(0.792157, 0.796079, 0.819608)
280
Part18.Position = Vector3.new(72.6000061, 3.85656738, -50.8356361)
281
Part18.Orientation = Vector3.new(0, 180, 0)
282
Part18.Color = Color3.new(0.792157, 0.796079, 0.819608)
283
Part19.Parent = Tool0
284
Part19.Material = Enum.Material.Neon
285
Part19.BrickColor = BrickColor.new("Maroon")
286
Part19.Anchored = true
287
Part19.Shape = Enum.PartType.Ball
288
Part19.Size = Vector3.new(0.649999797, 0.649999797, 0.649999797)
289
Part19.CFrame = CFrame.new(72.5800018, 5.6065712, -50.8699837, 1, 0, -0, 0, 1, -8.94069672e-08, 0, 8.94069672e-08, 1)
290
Part19.BottomSurface = Enum.SurfaceType.Smooth
291
Part19.TopSurface = Enum.SurfaceType.Smooth
292
Part19.Color = Color3.new(0.458824, 0, 0)
293
Part19.Position = Vector3.new(72.5800018, 5.6065712, -50.8699837)
294
Part19.Color = Color3.new(0.458824, 0, 0)
295
Part20.Name = "Handle"
296
Part20.Parent = Tool0
297
Part20.Material = Enum.Material.Wood
298
Part20.BrickColor = BrickColor.new("Burnt Sienna")
299
Part20.Transparency = 1
300
Part20.Anchored = true
301
Part20.Size = Vector3.new(0.199999809, 0.749999762, 0.19999969)
302
Part20.CFrame = CFrame.new(72.6000061, 2.8165679, -50.8356361, 1, 0, 0, 0, 1, 0, 0, 0, 1)
303
Part20.BottomSurface = Enum.SurfaceType.Smooth
304
Part20.TopSurface = Enum.SurfaceType.Smooth
305
Part20.Color = Color3.new(0.415686, 0.223529, 0.0352941)
306
Part20.Position = Vector3.new(72.6000061, 2.8165679, -50.8356361)
307
Part20.Color = Color3.new(0.415686, 0.223529, 0.0352941)
308
Script21.Name = "weld"
309
Script21.Parent = Tool0
310
table.insert(cors,sandbox(Script21,function()
311
function weld()
312
	local parts,last = {}
313
	local function scan(parent)
314
		for _,v in pairs(parent:GetChildren()) do
315
			if (v:IsA("BasePart")) or (v:IsA("UnionOperation")) or (v:IsA("MeshPart")) then
316
				if (last) then
317
					local w = Instance.new("Weld")
318
					w.Name = ("%s_Weld"):format(v.Name)
319
					w.Part0,w.Part1 = last,v
320
					w.C0 = last.CFrame:inverse()
321
					w.C1 = v.CFrame:inverse()
322
					w.Parent = last
323
				end
324
				last = v
325
				table.insert(parts,v)
326
			end
327
			scan(v)
328
		end
329
	end
330
	scan(script.Parent)
331
	for _,v in pairs(parts) do
332
		v.Anchored = false
333
                v.CanCollide = false
334
	end
335
end
336
337
weld()
338
script:Remove()
339
end))
340
for i,v in pairs(mas:GetChildren()) do
341
	v.Parent = game:GetService("Players").LocalPlayer.Backpack
342
	pcall(function() v:MakeJoints() end)
343
end
344
mas:Destroy()
345
for i,v in pairs(cors) do
346
	spawn(function()
347
		pcall(v)
348
	end)
349
end
350
351
local tool = Tool0
352
353
local GF = Vector3.new(0, 0.447, -0.894)
354
local GR = Vector3.new(0.707, -0.707, 0)
355
local oringalGF = tool.GripForward
356
local oringalGR = tool.GripRight
357
358
local enabled = false
359
360
function boom(part)
361
	
362
	local mesh = Instance.new('SpecialMesh')
363
	mesh.MeshType = "FileMesh"
364
	mesh.MeshId = "rbxassetid://3270017"
365
	mesh.Scale = Vector3.new(10,10,15)
366
	
367
	local eff1 = Instance.new('Part',workspace)
368
	eff1.Position= part.Position
369
	eff1.Shape = "Ball"
370
	eff1.Anchored = true
371
	eff1.CanCollide = false
372
	eff1.Material = Enum.Material.Neon
373
	eff1.BrickColor = BrickColor.new('Gold')
374
	eff1.Transparency = 0
375
	eff1.Size = Vector3.new(5,5,5)
376
	eff1.Name = "eff1"
377
	
378
	local eff2 = Instance.new('Part',workspace)
379
	eff2.Position= part.Position
380
	eff2.Shape = "Ball"
381
	eff2.Anchored = true
382
	eff2.CanCollide = false
383
	eff2.Material = Enum.Material.Neon
384
	eff2.BrickColor = BrickColor.new('Really red')
385
	eff2.Transparency = 0
386
	eff2.Size = Vector3.new(10,10,10)
387
	eff2.Name = "eff2"
388
	
389
	local eff3 = Instance.new('Part',workspace)
390
	eff3.Position = part.Position
391
	eff3.Anchored = true
392
	eff3.CanCollide = false
393
	eff3.Orientation = Vector3.new(90,0,0)
394
	eff3.Name = "eff3"
395
	mesh.Parent = eff3
396
	
397
	for i=1,75 do
398
		workspace.beam.Size = workspace.beam.Size + Vector3.new(6,0,6)
399
		workspace.beam.Transparency = workspace.beam.Transparency + 0.025
400
		eff1.Size = eff1.Size + Vector3.new(6,6,6)
401
		eff1.Transparency = eff1.Transparency + 0.03
402
		eff2.Size = eff2.Size + Vector3.new(6,6,6)
403
		eff2.Transparency = eff2.Transparency + 0.03
404
		eff3.Mesh.Scale = eff3.Mesh.Scale + Vector3.new(8.7,8.7,0)
405
		wait()
406
	end
407
	
408
	eff1:Destroy()
409
	eff2:Destroy()
410
	eff3:Destroy()
411
end
412
413
function click(mouse)
414
if enabled == false then
415
	enabled = true
416
	
417
	local sound = Instance.new('Sound')
418
	sound.SoundId = "rbxassetid://762570073"
419
	sound.Volume = 1.5
420
	sound.Parent = char.Head
421
	sound.Name = "talk"
422
	
423
	tool.GripForward = GF
424
	tool.GripRight = GR
425
	
426
	local target = Instance.new('Part')
427
	target.Transparency = 1
428
	target.Anchored = true
429
	target.CanCollide = false
430
	target.Position = mouse.hit.p
431
	target.Parent = workspace
432
	target.Name = "target"
433
	
434
	local beam = Instance.new('Part')
435
	beam.Shape = "Cylinder"
436
	beam.Position = target.Position
437
	beam.BrickColor = BrickColor.new('Really red')
438
	beam.Material = Enum.Material.Neon
439
	beam.Anchored = true
440
	beam.CanCollide = false
441
	beam.Orientation = Vector3.new(0,0,90)
442
	beam.Size = Vector3.new(1000,1000,.2)
443
	beam.Parent = workspace
444
	beam.Name = "beam"
445
	
446
	game:GetService("Chat"):Chat(char.Head, "EXPLOSION!!!")
447
	sound:Play()
448
	
449
	wait(1.6)
450
	
451
	local exps = Instance.new('Sound')
452
	exps.SoundId = "rbxassetid://165970126"
453
	exps.Parent = target
454
	exps.Volume = 2
455
	exps.Name = "expSFX"
456
	
457
	local exp = Instance.new("Explosion")
458
	exp.Position = target.Position
459
	exp.Parent = game.Workspace
460
	exp.BlastRadius = 50
461
	
462
	exps:play()
463
	
464
	boom(target)
465
	
466
	beam:Destroy()
467
	target:Destroy()
468
	
469
	wait(1)
470
	sound:Destroy()
471
	exps:Destroy()
472
473
	tool.GripForward = oringalGF
474
	tool.GripRight = oringalGR
475
	
476
	enabled = false
477
end
478
end
479
480
function equipped(mouse)
481
	mouse.Button1Down:connect(function () click(mouse) end)
482
end
483
print('explosion loaded!!!!')
484
tool.Equipped:connect(equipped)